@ruaruababa/vibe-kit 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CATALOG.md +317 -0
- package/README.md +121 -0
- package/aliases.json +65 -0
- package/bin/vibe.js +2 -0
- package/bundles.json +265 -0
- package/catalog.json +1560 -0
- package/dist/antigravity-skills/bin/cli.js +438 -0
- package/dist/antigravity-skills/lib/skill-utils.js +158 -0
- package/dist/antigravity-skills/scripts/build-catalog.js +305 -0
- package/dist/antigravity-skills/scripts/normalize-frontmatter.js +144 -0
- package/dist/antigravity-skills/scripts/validate-skills.js +230 -0
- package/dist/bin/vibe.js +2 -0
- package/dist/dist/src/cli/index.js +26 -0
- package/dist/lib/skill-utils.js +158 -0
- package/dist/scripts/build-catalog.js +50 -0
- package/dist/scripts/normalize-frontmatter.js +144 -0
- package/dist/scripts/validate-skills.js +56 -0
- package/dist/src/cli/index.js +146 -0
- package/dist/src/types/index.js +13 -0
- package/dist/src/utils/fs.js +1 -0
- package/package.json +43 -0
- package/skills/accessibility-compliance-accessibility-audit/SKILL.md +42 -0
- package/skills/accessibility-compliance-accessibility-audit/resources/implementation-playbook.md +502 -0
- package/skills/agent-orchestration-improve-agent/SKILL.md +349 -0
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- package/skills/angular-migration/SKILL.md +428 -0
- package/skills/anti-reversing-techniques/SKILL.md +42 -0
- package/skills/anti-reversing-techniques/resources/implementation-playbook.md +539 -0
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- package/skills/api-design-principles/references/rest-best-practices.md +408 -0
- package/skills/api-design-principles/resources/implementation-playbook.md +513 -0
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- package/skills/api-testing-observability-api-mock/SKILL.md +46 -0
- package/skills/api-testing-observability-api-mock/resources/implementation-playbook.md +1327 -0
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- package/skills/architect-review/SKILL.md +174 -0
- package/skills/architecture-decision-records/SKILL.md +441 -0
- package/skills/architecture-patterns/SKILL.md +37 -0
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- package/skills/auth-implementation-patterns/SKILL.md +39 -0
- package/skills/auth-implementation-patterns/resources/implementation-playbook.md +618 -0
- package/skills/backend-architect/SKILL.md +333 -0
- package/skills/backend-development-feature-development/SKILL.md +180 -0
- package/skills/backend-security-coder/SKILL.md +156 -0
- package/skills/backtesting-frameworks/SKILL.md +39 -0
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- package/skills/bash-pro/SKILL.md +310 -0
- package/skills/bats-testing-patterns/SKILL.md +34 -0
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- package/skills/bazel-build-optimization/SKILL.md +397 -0
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- package/skills/c4-container/SKILL.md +171 -0
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- package/skills/changelog-automation/SKILL.md +38 -0
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- package/skills/csharp-pro/SKILL.md +59 -0
- package/skills/customer-support/SKILL.md +170 -0
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- package/skills/data-scientist/SKILL.md +199 -0
- package/skills/data-storytelling/SKILL.md +465 -0
- package/skills/database-admin/SKILL.md +165 -0
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- package/skills/python-performance-optimization/resources/implementation-playbook.md +868 -0
- package/skills/python-pro/SKILL.md +158 -0
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- package/skills/scala-pro/SKILL.md +82 -0
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- package/skills/security-requirement-extraction/resources/implementation-playbook.md +676 -0
- package/skills/security-scanning-security-dependencies/SKILL.md +43 -0
- package/skills/security-scanning-security-dependencies/resources/implementation-playbook.md +544 -0
- package/skills/security-scanning-security-hardening/SKILL.md +147 -0
- package/skills/security-scanning-security-sast/SKILL.md +495 -0
- package/skills/seo-authority-builder/SKILL.md +136 -0
- package/skills/seo-cannibalization-detector/SKILL.md +123 -0
- package/skills/seo-content-auditor/SKILL.md +83 -0
- package/skills/seo-content-planner/SKILL.md +108 -0
- package/skills/seo-content-refresher/SKILL.md +118 -0
- package/skills/seo-content-writer/SKILL.md +96 -0
- package/skills/seo-keyword-strategist/SKILL.md +95 -0
- package/skills/seo-meta-optimizer/SKILL.md +92 -0
- package/skills/seo-snippet-hunter/SKILL.md +114 -0
- package/skills/seo-structure-architect/SKILL.md +108 -0
- package/skills/service-mesh-expert/SKILL.md +58 -0
- package/skills/service-mesh-observability/SKILL.md +395 -0
- package/skills/shellcheck-configuration/SKILL.md +466 -0
- package/skills/similarity-search-patterns/SKILL.md +33 -0
- package/skills/similarity-search-patterns/resources/implementation-playbook.md +557 -0
- package/skills/slo-implementation/SKILL.md +341 -0
- package/skills/solidity-security/SKILL.md +34 -0
- package/skills/solidity-security/resources/implementation-playbook.md +524 -0
- package/skills/spark-optimization/SKILL.md +427 -0
- package/skills/sql-optimization-patterns/SKILL.md +35 -0
- package/skills/sql-optimization-patterns/resources/implementation-playbook.md +504 -0
- package/skills/sql-pro/SKILL.md +173 -0
- package/skills/startup-analyst/SKILL.md +328 -0
- package/skills/startup-business-analyst-business-case/SKILL.md +487 -0
- package/skills/startup-business-analyst-financial-projections/SKILL.md +353 -0
- package/skills/startup-business-analyst-market-opportunity/SKILL.md +240 -0
- package/skills/startup-financial-modeling/SKILL.md +467 -0
- package/skills/startup-metrics-framework/SKILL.md +34 -0
- package/skills/startup-metrics-framework/resources/implementation-playbook.md +500 -0
- package/skills/stride-analysis-patterns/SKILL.md +33 -0
- package/skills/stride-analysis-patterns/resources/implementation-playbook.md +655 -0
- package/skills/stripe-integration/SKILL.md +454 -0
- package/skills/systems-programming-rust-project/SKILL.md +440 -0
- package/skills/tailwind-design-system/SKILL.md +33 -0
- package/skills/tailwind-design-system/resources/implementation-playbook.md +665 -0
- package/skills/tdd-orchestrator/SKILL.md +205 -0
- package/skills/tdd-workflows-tdd-cycle/SKILL.md +221 -0
- package/skills/tdd-workflows-tdd-green/SKILL.md +73 -0
- package/skills/tdd-workflows-tdd-green/resources/implementation-playbook.md +870 -0
- package/skills/tdd-workflows-tdd-red/SKILL.md +164 -0
- package/skills/tdd-workflows-tdd-refactor/SKILL.md +187 -0
- package/skills/team-collaboration-issue/SKILL.md +37 -0
- package/skills/team-collaboration-issue/resources/implementation-playbook.md +640 -0
- package/skills/team-collaboration-standup-notes/SKILL.md +44 -0
- package/skills/team-collaboration-standup-notes/resources/implementation-playbook.md +768 -0
- package/skills/team-composition-analysis/SKILL.md +413 -0
- package/skills/temporal-python-pro/SKILL.md +370 -0
- package/skills/temporal-python-testing/SKILL.md +170 -0
- package/skills/temporal-python-testing/resources/integration-testing.md +455 -0
- package/skills/temporal-python-testing/resources/local-setup.md +553 -0
- package/skills/temporal-python-testing/resources/replay-testing.md +462 -0
- package/skills/temporal-python-testing/resources/unit-testing.md +328 -0
- package/skills/terraform-module-library/SKILL.md +261 -0
- package/skills/terraform-module-library/references/aws-modules.md +63 -0
- package/skills/terraform-specialist/SKILL.md +166 -0
- package/skills/test-automator/SKILL.md +224 -0
- package/skills/threat-mitigation-mapping/SKILL.md +33 -0
- package/skills/threat-mitigation-mapping/resources/implementation-playbook.md +744 -0
- package/skills/threat-modeling-expert/SKILL.md +60 -0
- package/skills/track-management/SKILL.md +38 -0
- package/skills/track-management/resources/implementation-playbook.md +591 -0
- package/skills/turborepo-caching/SKILL.md +419 -0
- package/skills/tutorial-engineer/SKILL.md +139 -0
- package/skills/typescript-advanced-types/SKILL.md +35 -0
- package/skills/typescript-advanced-types/resources/implementation-playbook.md +716 -0
- package/skills/typescript-pro/SKILL.md +55 -0
- package/skills/ui-minimal/SKILL.md +23 -0
- package/skills/ui-ux-designer/SKILL.md +209 -0
- package/skills/ui-visual-validator/SKILL.md +214 -0
- package/skills/unit-testing-test-generate/SKILL.md +319 -0
- package/skills/unity-developer/SKILL.md +230 -0
- package/skills/unity-ecs-patterns/SKILL.md +33 -0
- package/skills/unity-ecs-patterns/resources/implementation-playbook.md +625 -0
- package/skills/uv-package-manager/SKILL.md +37 -0
- package/skills/uv-package-manager/resources/implementation-playbook.md +830 -0
- package/skills/vector-database-engineer/SKILL.md +60 -0
- package/skills/vector-index-tuning/SKILL.md +42 -0
- package/skills/vector-index-tuning/resources/implementation-playbook.md +507 -0
- package/skills/wcag-audit-patterns/SKILL.md +41 -0
- package/skills/wcag-audit-patterns/resources/implementation-playbook.md +541 -0
- package/skills/web3-testing/SKILL.md +427 -0
- package/skills/workflow-orchestration-patterns/SKILL.md +333 -0
- package/skills/workflow-patterns/SKILL.md +38 -0
- package/skills/workflow-patterns/resources/implementation-playbook.md +621 -0
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# Memory Safety Patterns Implementation Playbook
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This file contains detailed patterns, checklists, and code samples referenced by the skill.
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# Memory Safety Patterns
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Cross-language patterns for memory-safe programming including RAII, ownership, smart pointers, and resource management.
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## When to Use This Skill
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- Writing memory-safe systems code
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- Managing resources (files, sockets, memory)
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- Preventing use-after-free and leaks
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- Implementing RAII patterns
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- Choosing between languages for safety
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- Debugging memory issues
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## Core Concepts
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### 1. Memory Bug Categories
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| Bug Type | Description | Prevention |
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|----------|-------------|------------|
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| **Use-after-free** | Access freed memory | Ownership, RAII |
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| **Double-free** | Free same memory twice | Smart pointers |
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| **Memory leak** | Never free memory | RAII, GC |
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| **Buffer overflow** | Write past buffer end | Bounds checking |
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| **Dangling pointer** | Pointer to freed memory | Lifetime tracking |
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| **Data race** | Concurrent unsynchronized access | Ownership, Sync |
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### 2. Safety Spectrum
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```
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Manual (C) → Smart Pointers (C++) → Ownership (Rust) → GC (Go, Java)
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Less safe More safe
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More control Less control
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```
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## Patterns by Language
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### Pattern 1: RAII in C++
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```cpp
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// RAII: Resource Acquisition Is Initialization
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// Resource lifetime tied to object lifetime
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#include <memory>
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#include <fstream>
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#include <mutex>
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// File handle with RAII
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class FileHandle {
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public:
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explicit FileHandle(const std::string& path)
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: file_(path) {
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if (!file_.is_open()) {
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throw std::runtime_error("Failed to open file");
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}
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// Destructor automatically closes file
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// Delete copy (prevent double-close)
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FileHandle(const FileHandle&) = delete;
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// Allow move
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FileHandle(FileHandle&&) = default;
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void write(const std::string& data) {
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file_ << data;
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}
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private:
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std::fstream file_;
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};
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// Lock guard (RAII for mutexes)
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class Database {
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public:
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void update(const std::string& key, const std::string& value) {
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std::lock_guard<std::mutex> lock(mutex_); // Released on scope exit
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data_[key] = value;
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}
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std::string get(const std::string& key) {
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std::shared_lock<std::shared_mutex> lock(shared_mutex_);
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return data_[key];
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}
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private:
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std::mutex mutex_;
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std::shared_mutex shared_mutex_;
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};
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// Transaction with rollback (RAII)
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template<typename T>
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class Transaction {
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public:
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explicit Transaction(T& target)
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: target_(target), backup_(target), committed_(false) {}
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~Transaction() {
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if (!committed_) {
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target_ = backup_; // Rollback
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}
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}
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void commit() { committed_ = true; }
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T& get() { return target_; }
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T& target_;
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T backup_;
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bool committed_;
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};
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```
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### Pattern 2: Smart Pointers in C++
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```cpp
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#include <memory>
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// unique_ptr: Single ownership
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class Engine {
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public:
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void start() { /* ... */ }
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};
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class Car {
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Car() : engine_(std::make_unique<Engine>()) {}
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void start() {
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engine_->start();
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}
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// Transfer ownership
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std::unique_ptr<Engine> extractEngine() {
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return std::move(engine_);
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}
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std::unique_ptr<Engine> engine_;
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};
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// shared_ptr: Shared ownership
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class Node {
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public:
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std::string data;
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std::shared_ptr<Node> next;
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// Use weak_ptr to break cycles
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std::weak_ptr<Node> parent;
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};
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void sharedPtrExample() {
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auto node1 = std::make_shared<Node>();
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auto node2 = std::make_shared<Node>();
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node1->next = node2;
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node2->parent = node1; // Weak reference prevents cycle
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// Access weak_ptr
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if (auto parent = node2->parent.lock()) {
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// parent is valid shared_ptr
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}
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}
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// Custom deleter for resources
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class Socket {
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public:
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static void close(int* fd) {
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if (fd && *fd >= 0) {
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::close(*fd);
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delete fd;
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}
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}
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};
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auto createSocket() {
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int fd = socket(AF_INET, SOCK_STREAM, 0);
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return std::unique_ptr<int, decltype(&Socket::close)>(
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new int(fd),
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&Socket::close
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);
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}
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// make_unique/make_shared best practices
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void bestPractices() {
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// Good: Exception safe, single allocation
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auto ptr = std::make_shared<Widget>();
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// Bad: Two allocations, not exception safe
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std::shared_ptr<Widget> ptr2(new Widget());
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// For arrays
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auto arr = std::make_unique<int[]>(10);
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}
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```
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|
|
206
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### Pattern 3: Ownership in Rust
|
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|
|
208
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```rust
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209
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// Move semantics (default)
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fn move_example() {
|
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211
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let s1 = String::from("hello");
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let s2 = s1; // s1 is MOVED, no longer valid
|
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213
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|
|
214
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// println!("{}", s1); // Compile error!
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215
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println!("{}", s2);
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216
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}
|
|
217
|
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|
|
218
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// Borrowing (references)
|
|
219
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fn borrow_example() {
|
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220
|
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let s = String::from("hello");
|
|
221
|
+
|
|
222
|
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// Immutable borrow (multiple allowed)
|
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223
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let len = calculate_length(&s);
|
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224
|
+
println!("{} has length {}", s, len);
|
|
225
|
+
|
|
226
|
+
// Mutable borrow (only one allowed)
|
|
227
|
+
let mut s = String::from("hello");
|
|
228
|
+
change(&mut s);
|
|
229
|
+
}
|
|
230
|
+
|
|
231
|
+
fn calculate_length(s: &String) -> usize {
|
|
232
|
+
s.len()
|
|
233
|
+
} // s goes out of scope, but doesn't drop since borrowed
|
|
234
|
+
|
|
235
|
+
fn change(s: &mut String) {
|
|
236
|
+
s.push_str(", world");
|
|
237
|
+
}
|
|
238
|
+
|
|
239
|
+
// Lifetimes: Compiler tracks reference validity
|
|
240
|
+
fn longest<'a>(x: &'a str, y: &'a str) -> &'a str {
|
|
241
|
+
if x.len() > y.len() { x } else { y }
|
|
242
|
+
}
|
|
243
|
+
|
|
244
|
+
// Struct with references needs lifetime annotation
|
|
245
|
+
struct ImportantExcerpt<'a> {
|
|
246
|
+
part: &'a str,
|
|
247
|
+
}
|
|
248
|
+
|
|
249
|
+
impl<'a> ImportantExcerpt<'a> {
|
|
250
|
+
fn level(&self) -> i32 {
|
|
251
|
+
3
|
|
252
|
+
}
|
|
253
|
+
|
|
254
|
+
// Lifetime elision: compiler infers 'a for &self
|
|
255
|
+
fn announce_and_return_part(&self, announcement: &str) -> &str {
|
|
256
|
+
println!("Attention: {}", announcement);
|
|
257
|
+
self.part
|
|
258
|
+
}
|
|
259
|
+
}
|
|
260
|
+
|
|
261
|
+
// Interior mutability
|
|
262
|
+
use std::cell::{Cell, RefCell};
|
|
263
|
+
use std::rc::Rc;
|
|
264
|
+
|
|
265
|
+
struct Stats {
|
|
266
|
+
count: Cell<i32>, // Copy types
|
|
267
|
+
data: RefCell<Vec<String>>, // Non-Copy types
|
|
268
|
+
}
|
|
269
|
+
|
|
270
|
+
impl Stats {
|
|
271
|
+
fn increment(&self) {
|
|
272
|
+
self.count.set(self.count.get() + 1);
|
|
273
|
+
}
|
|
274
|
+
|
|
275
|
+
fn add_data(&self, item: String) {
|
|
276
|
+
self.data.borrow_mut().push(item);
|
|
277
|
+
}
|
|
278
|
+
}
|
|
279
|
+
|
|
280
|
+
// Rc for shared ownership (single-threaded)
|
|
281
|
+
fn rc_example() {
|
|
282
|
+
let data = Rc::new(vec![1, 2, 3]);
|
|
283
|
+
let data2 = Rc::clone(&data); // Increment reference count
|
|
284
|
+
|
|
285
|
+
println!("Count: {}", Rc::strong_count(&data)); // 2
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
// Arc for shared ownership (thread-safe)
|
|
289
|
+
use std::sync::Arc;
|
|
290
|
+
use std::thread;
|
|
291
|
+
|
|
292
|
+
fn arc_example() {
|
|
293
|
+
let data = Arc::new(vec![1, 2, 3]);
|
|
294
|
+
|
|
295
|
+
let handles: Vec<_> = (0..3)
|
|
296
|
+
.map(|_| {
|
|
297
|
+
let data = Arc::clone(&data);
|
|
298
|
+
thread::spawn(move || {
|
|
299
|
+
println!("{:?}", data);
|
|
300
|
+
})
|
|
301
|
+
})
|
|
302
|
+
.collect();
|
|
303
|
+
|
|
304
|
+
for handle in handles {
|
|
305
|
+
handle.join().unwrap();
|
|
306
|
+
}
|
|
307
|
+
}
|
|
308
|
+
```
|
|
309
|
+
|
|
310
|
+
### Pattern 4: Safe Resource Management in C
|
|
311
|
+
|
|
312
|
+
```c
|
|
313
|
+
// C doesn't have RAII, but we can use patterns
|
|
314
|
+
|
|
315
|
+
#include <stdlib.h>
|
|
316
|
+
#include <stdio.h>
|
|
317
|
+
|
|
318
|
+
// Pattern: goto cleanup
|
|
319
|
+
int process_file(const char* path) {
|
|
320
|
+
FILE* file = NULL;
|
|
321
|
+
char* buffer = NULL;
|
|
322
|
+
int result = -1;
|
|
323
|
+
|
|
324
|
+
file = fopen(path, "r");
|
|
325
|
+
if (!file) {
|
|
326
|
+
goto cleanup;
|
|
327
|
+
}
|
|
328
|
+
|
|
329
|
+
buffer = malloc(1024);
|
|
330
|
+
if (!buffer) {
|
|
331
|
+
goto cleanup;
|
|
332
|
+
}
|
|
333
|
+
|
|
334
|
+
// Process file...
|
|
335
|
+
result = 0;
|
|
336
|
+
|
|
337
|
+
cleanup:
|
|
338
|
+
if (buffer) free(buffer);
|
|
339
|
+
if (file) fclose(file);
|
|
340
|
+
return result;
|
|
341
|
+
}
|
|
342
|
+
|
|
343
|
+
// Pattern: Opaque pointer with create/destroy
|
|
344
|
+
typedef struct Context Context;
|
|
345
|
+
|
|
346
|
+
Context* context_create(void);
|
|
347
|
+
void context_destroy(Context* ctx);
|
|
348
|
+
int context_process(Context* ctx, const char* data);
|
|
349
|
+
|
|
350
|
+
// Implementation
|
|
351
|
+
struct Context {
|
|
352
|
+
int* data;
|
|
353
|
+
size_t size;
|
|
354
|
+
FILE* log;
|
|
355
|
+
};
|
|
356
|
+
|
|
357
|
+
Context* context_create(void) {
|
|
358
|
+
Context* ctx = calloc(1, sizeof(Context));
|
|
359
|
+
if (!ctx) return NULL;
|
|
360
|
+
|
|
361
|
+
ctx->data = malloc(100 * sizeof(int));
|
|
362
|
+
if (!ctx->data) {
|
|
363
|
+
free(ctx);
|
|
364
|
+
return NULL;
|
|
365
|
+
}
|
|
366
|
+
|
|
367
|
+
ctx->log = fopen("log.txt", "w");
|
|
368
|
+
if (!ctx->log) {
|
|
369
|
+
free(ctx->data);
|
|
370
|
+
free(ctx);
|
|
371
|
+
return NULL;
|
|
372
|
+
}
|
|
373
|
+
|
|
374
|
+
return ctx;
|
|
375
|
+
}
|
|
376
|
+
|
|
377
|
+
void context_destroy(Context* ctx) {
|
|
378
|
+
if (ctx) {
|
|
379
|
+
if (ctx->log) fclose(ctx->log);
|
|
380
|
+
if (ctx->data) free(ctx->data);
|
|
381
|
+
free(ctx);
|
|
382
|
+
}
|
|
383
|
+
}
|
|
384
|
+
|
|
385
|
+
// Pattern: Cleanup attribute (GCC/Clang extension)
|
|
386
|
+
#define AUTO_FREE __attribute__((cleanup(auto_free_func)))
|
|
387
|
+
|
|
388
|
+
void auto_free_func(void** ptr) {
|
|
389
|
+
free(*ptr);
|
|
390
|
+
}
|
|
391
|
+
|
|
392
|
+
void auto_free_example(void) {
|
|
393
|
+
AUTO_FREE char* buffer = malloc(1024);
|
|
394
|
+
// buffer automatically freed at end of scope
|
|
395
|
+
}
|
|
396
|
+
```
|
|
397
|
+
|
|
398
|
+
### Pattern 5: Bounds Checking
|
|
399
|
+
|
|
400
|
+
```cpp
|
|
401
|
+
// C++: Use containers instead of raw arrays
|
|
402
|
+
#include <vector>
|
|
403
|
+
#include <array>
|
|
404
|
+
#include <span>
|
|
405
|
+
|
|
406
|
+
void safe_array_access() {
|
|
407
|
+
std::vector<int> vec = {1, 2, 3, 4, 5};
|
|
408
|
+
|
|
409
|
+
// Safe: throws std::out_of_range
|
|
410
|
+
try {
|
|
411
|
+
int val = vec.at(10);
|
|
412
|
+
} catch (const std::out_of_range& e) {
|
|
413
|
+
// Handle error
|
|
414
|
+
}
|
|
415
|
+
|
|
416
|
+
// Unsafe but faster (no bounds check)
|
|
417
|
+
int val = vec[2];
|
|
418
|
+
|
|
419
|
+
// Modern C++20: std::span for array views
|
|
420
|
+
std::span<int> view(vec);
|
|
421
|
+
// Iterators are bounds-safe
|
|
422
|
+
for (int& x : view) {
|
|
423
|
+
x *= 2;
|
|
424
|
+
}
|
|
425
|
+
}
|
|
426
|
+
|
|
427
|
+
// Fixed-size arrays
|
|
428
|
+
void fixed_array() {
|
|
429
|
+
std::array<int, 5> arr = {1, 2, 3, 4, 5};
|
|
430
|
+
|
|
431
|
+
// Compile-time size known
|
|
432
|
+
static_assert(arr.size() == 5);
|
|
433
|
+
|
|
434
|
+
// Safe access
|
|
435
|
+
int val = arr.at(2);
|
|
436
|
+
}
|
|
437
|
+
```
|
|
438
|
+
|
|
439
|
+
```rust
|
|
440
|
+
// Rust: Bounds checking by default
|
|
441
|
+
|
|
442
|
+
fn rust_bounds_checking() {
|
|
443
|
+
let vec = vec![1, 2, 3, 4, 5];
|
|
444
|
+
|
|
445
|
+
// Runtime bounds check (panics if out of bounds)
|
|
446
|
+
let val = vec[2];
|
|
447
|
+
|
|
448
|
+
// Explicit option (no panic)
|
|
449
|
+
match vec.get(10) {
|
|
450
|
+
Some(val) => println!("Got {}", val),
|
|
451
|
+
None => println!("Index out of bounds"),
|
|
452
|
+
}
|
|
453
|
+
|
|
454
|
+
// Iterators (no bounds checking needed)
|
|
455
|
+
for val in &vec {
|
|
456
|
+
println!("{}", val);
|
|
457
|
+
}
|
|
458
|
+
|
|
459
|
+
// Slices are bounds-checked
|
|
460
|
+
let slice = &vec[1..3]; // [2, 3]
|
|
461
|
+
}
|
|
462
|
+
```
|
|
463
|
+
|
|
464
|
+
### Pattern 6: Preventing Data Races
|
|
465
|
+
|
|
466
|
+
```cpp
|
|
467
|
+
// C++: Thread-safe shared state
|
|
468
|
+
#include <mutex>
|
|
469
|
+
#include <shared_mutex>
|
|
470
|
+
#include <atomic>
|
|
471
|
+
|
|
472
|
+
class ThreadSafeCounter {
|
|
473
|
+
public:
|
|
474
|
+
void increment() {
|
|
475
|
+
// Atomic operations
|
|
476
|
+
count_.fetch_add(1, std::memory_order_relaxed);
|
|
477
|
+
}
|
|
478
|
+
|
|
479
|
+
int get() const {
|
|
480
|
+
return count_.load(std::memory_order_relaxed);
|
|
481
|
+
}
|
|
482
|
+
|
|
483
|
+
private:
|
|
484
|
+
std::atomic<int> count_{0};
|
|
485
|
+
};
|
|
486
|
+
|
|
487
|
+
class ThreadSafeMap {
|
|
488
|
+
public:
|
|
489
|
+
void write(const std::string& key, int value) {
|
|
490
|
+
std::unique_lock lock(mutex_);
|
|
491
|
+
data_[key] = value;
|
|
492
|
+
}
|
|
493
|
+
|
|
494
|
+
std::optional<int> read(const std::string& key) {
|
|
495
|
+
std::shared_lock lock(mutex_);
|
|
496
|
+
auto it = data_.find(key);
|
|
497
|
+
if (it != data_.end()) {
|
|
498
|
+
return it->second;
|
|
499
|
+
}
|
|
500
|
+
return std::nullopt;
|
|
501
|
+
}
|
|
502
|
+
|
|
503
|
+
private:
|
|
504
|
+
mutable std::shared_mutex mutex_;
|
|
505
|
+
std::map<std::string, int> data_;
|
|
506
|
+
};
|
|
507
|
+
```
|
|
508
|
+
|
|
509
|
+
```rust
|
|
510
|
+
// Rust: Data race prevention at compile time
|
|
511
|
+
|
|
512
|
+
use std::sync::{Arc, Mutex, RwLock};
|
|
513
|
+
use std::sync::atomic::{AtomicI32, Ordering};
|
|
514
|
+
use std::thread;
|
|
515
|
+
|
|
516
|
+
// Atomic for simple types
|
|
517
|
+
fn atomic_example() {
|
|
518
|
+
let counter = Arc::new(AtomicI32::new(0));
|
|
519
|
+
|
|
520
|
+
let handles: Vec<_> = (0..10)
|
|
521
|
+
.map(|_| {
|
|
522
|
+
let counter = Arc::clone(&counter);
|
|
523
|
+
thread::spawn(move || {
|
|
524
|
+
counter.fetch_add(1, Ordering::SeqCst);
|
|
525
|
+
})
|
|
526
|
+
})
|
|
527
|
+
.collect();
|
|
528
|
+
|
|
529
|
+
for handle in handles {
|
|
530
|
+
handle.join().unwrap();
|
|
531
|
+
}
|
|
532
|
+
|
|
533
|
+
println!("Counter: {}", counter.load(Ordering::SeqCst));
|
|
534
|
+
}
|
|
535
|
+
|
|
536
|
+
// Mutex for complex types
|
|
537
|
+
fn mutex_example() {
|
|
538
|
+
let data = Arc::new(Mutex::new(vec![]));
|
|
539
|
+
|
|
540
|
+
let handles: Vec<_> = (0..10)
|
|
541
|
+
.map(|i| {
|
|
542
|
+
let data = Arc::clone(&data);
|
|
543
|
+
thread::spawn(move || {
|
|
544
|
+
let mut vec = data.lock().unwrap();
|
|
545
|
+
vec.push(i);
|
|
546
|
+
})
|
|
547
|
+
})
|
|
548
|
+
.collect();
|
|
549
|
+
|
|
550
|
+
for handle in handles {
|
|
551
|
+
handle.join().unwrap();
|
|
552
|
+
}
|
|
553
|
+
}
|
|
554
|
+
|
|
555
|
+
// RwLock for read-heavy workloads
|
|
556
|
+
fn rwlock_example() {
|
|
557
|
+
let data = Arc::new(RwLock::new(HashMap::new()));
|
|
558
|
+
|
|
559
|
+
// Multiple readers OK
|
|
560
|
+
let read_guard = data.read().unwrap();
|
|
561
|
+
|
|
562
|
+
// Writer blocks readers
|
|
563
|
+
let write_guard = data.write().unwrap();
|
|
564
|
+
}
|
|
565
|
+
```
|
|
566
|
+
|
|
567
|
+
## Best Practices
|
|
568
|
+
|
|
569
|
+
### Do's
|
|
570
|
+
- **Prefer RAII** - Tie resource lifetime to scope
|
|
571
|
+
- **Use smart pointers** - Avoid raw pointers in C++
|
|
572
|
+
- **Understand ownership** - Know who owns what
|
|
573
|
+
- **Check bounds** - Use safe access methods
|
|
574
|
+
- **Use tools** - AddressSanitizer, Valgrind, Miri
|
|
575
|
+
|
|
576
|
+
### Don'ts
|
|
577
|
+
- **Don't use raw pointers** - Unless interfacing with C
|
|
578
|
+
- **Don't return local references** - Dangling pointer
|
|
579
|
+
- **Don't ignore compiler warnings** - They catch bugs
|
|
580
|
+
- **Don't use `unsafe` carelessly** - In Rust, minimize it
|
|
581
|
+
- **Don't assume thread safety** - Be explicit
|
|
582
|
+
|
|
583
|
+
## Debugging Tools
|
|
584
|
+
|
|
585
|
+
```bash
|
|
586
|
+
# AddressSanitizer (Clang/GCC)
|
|
587
|
+
clang++ -fsanitize=address -g source.cpp
|
|
588
|
+
|
|
589
|
+
# Valgrind
|
|
590
|
+
valgrind --leak-check=full ./program
|
|
591
|
+
|
|
592
|
+
# Rust Miri (undefined behavior detector)
|
|
593
|
+
cargo +nightly miri run
|
|
594
|
+
|
|
595
|
+
# ThreadSanitizer
|
|
596
|
+
clang++ -fsanitize=thread -g source.cpp
|
|
597
|
+
```
|
|
598
|
+
|
|
599
|
+
## Resources
|
|
600
|
+
|
|
601
|
+
- [C++ Core Guidelines](https://isocpp.github.io/CppCoreGuidelines/)
|
|
602
|
+
- [Rust Ownership](https://doc.rust-lang.org/book/ch04-00-understanding-ownership.html)
|
|
603
|
+
- [AddressSanitizer](https://clang.llvm.org/docs/AddressSanitizer.html)
|
|
@@ -0,0 +1,59 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: mermaid-expert
|
|
3
|
+
description: Create Mermaid diagrams for flowcharts, sequences, ERDs, and
|
|
4
|
+
architectures. Masters syntax for all diagram types and styling. Use
|
|
5
|
+
PROACTIVELY for visual documentation, system diagrams, or process flows.
|
|
6
|
+
metadata:
|
|
7
|
+
model: haiku
|
|
8
|
+
---
|
|
9
|
+
|
|
10
|
+
## Use this skill when
|
|
11
|
+
|
|
12
|
+
- Working on mermaid expert tasks or workflows
|
|
13
|
+
- Needing guidance, best practices, or checklists for mermaid expert
|
|
14
|
+
|
|
15
|
+
## Do not use this skill when
|
|
16
|
+
|
|
17
|
+
- The task is unrelated to mermaid expert
|
|
18
|
+
- You need a different domain or tool outside this scope
|
|
19
|
+
|
|
20
|
+
## Instructions
|
|
21
|
+
|
|
22
|
+
- Clarify goals, constraints, and required inputs.
|
|
23
|
+
- Apply relevant best practices and validate outcomes.
|
|
24
|
+
- Provide actionable steps and verification.
|
|
25
|
+
- If detailed examples are required, open `resources/implementation-playbook.md`.
|
|
26
|
+
|
|
27
|
+
You are a Mermaid diagram expert specializing in clear, professional visualizations.
|
|
28
|
+
|
|
29
|
+
## Focus Areas
|
|
30
|
+
- Flowcharts and decision trees
|
|
31
|
+
- Sequence diagrams for APIs/interactions
|
|
32
|
+
- Entity Relationship Diagrams (ERD)
|
|
33
|
+
- State diagrams and user journeys
|
|
34
|
+
- Gantt charts for project timelines
|
|
35
|
+
- Architecture and network diagrams
|
|
36
|
+
|
|
37
|
+
## Diagram Types Expertise
|
|
38
|
+
```
|
|
39
|
+
graph (flowchart), sequenceDiagram, classDiagram,
|
|
40
|
+
stateDiagram-v2, erDiagram, gantt, pie,
|
|
41
|
+
gitGraph, journey, quadrantChart, timeline
|
|
42
|
+
```
|
|
43
|
+
|
|
44
|
+
## Approach
|
|
45
|
+
1. Choose the right diagram type for the data
|
|
46
|
+
2. Keep diagrams readable - avoid overcrowding
|
|
47
|
+
3. Use consistent styling and colors
|
|
48
|
+
4. Add meaningful labels and descriptions
|
|
49
|
+
5. Test rendering before delivery
|
|
50
|
+
|
|
51
|
+
## Output
|
|
52
|
+
- Complete Mermaid diagram code
|
|
53
|
+
- Rendering instructions/preview
|
|
54
|
+
- Alternative diagram options
|
|
55
|
+
- Styling customizations
|
|
56
|
+
- Accessibility considerations
|
|
57
|
+
- Export recommendations
|
|
58
|
+
|
|
59
|
+
Always provide both basic and styled versions. Include comments explaining complex syntax.
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: microservices-patterns
|
|
3
|
+
description: Design microservices architectures with service boundaries, event-driven communication, and resilience patterns. Use when building distributed systems, decomposing monoliths, or implementing microservices.
|
|
4
|
+
---
|
|
5
|
+
|
|
6
|
+
# Microservices Patterns
|
|
7
|
+
|
|
8
|
+
Master microservices architecture patterns including service boundaries, inter-service communication, data management, and resilience patterns for building distributed systems.
|
|
9
|
+
|
|
10
|
+
## Use this skill when
|
|
11
|
+
|
|
12
|
+
- Decomposing monoliths into microservices
|
|
13
|
+
- Designing service boundaries and contracts
|
|
14
|
+
- Implementing inter-service communication
|
|
15
|
+
- Managing distributed data and transactions
|
|
16
|
+
- Building resilient distributed systems
|
|
17
|
+
- Implementing service discovery and load balancing
|
|
18
|
+
- Designing event-driven architectures
|
|
19
|
+
|
|
20
|
+
## Do not use this skill when
|
|
21
|
+
|
|
22
|
+
- The system is small enough for a modular monolith
|
|
23
|
+
- You need a quick prototype without distributed complexity
|
|
24
|
+
- There is no operational support for distributed systems
|
|
25
|
+
|
|
26
|
+
## Instructions
|
|
27
|
+
|
|
28
|
+
1. Identify domain boundaries and ownership for each service.
|
|
29
|
+
2. Define contracts, data ownership, and communication patterns.
|
|
30
|
+
3. Plan resilience, observability, and deployment strategy.
|
|
31
|
+
4. Provide migration steps and operational guardrails.
|
|
32
|
+
|
|
33
|
+
## Resources
|
|
34
|
+
|
|
35
|
+
- `resources/implementation-playbook.md` for detailed patterns and examples.
|