@rtzh/engine 0.0.1 → 0.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (115) hide show
  1. package/Source/Scene/GltfLoader.js +2 -2
  2. package/Source/Scene/Model/CustomShader.js +2 -2
  3. package/index.js +504 -504
  4. package/package.json +1 -1
  5. package/Build/ThirdParty/Workers/zip-web-worker.js +0 -640
  6. package/Build/Workers/chunk-245NZYCR.js +0 -124
  7. package/Build/Workers/chunk-25BA4527.js +0 -837
  8. package/Build/Workers/chunk-4HXPSZRC.js +0 -1483
  9. package/Build/Workers/chunk-4Z26IS65.js +0 -3514
  10. package/Build/Workers/chunk-55IROWAX.js +0 -139
  11. package/Build/Workers/chunk-56XTN5NJ.js +0 -1800
  12. package/Build/Workers/chunk-5VZISKJF.js +0 -629
  13. package/Build/Workers/chunk-5WAG5YKS.js +0 -368
  14. package/Build/Workers/chunk-66YGZWBI.js +0 -1317
  15. package/Build/Workers/chunk-6H33B6OL.js +0 -37
  16. package/Build/Workers/chunk-6LZBBEA7.js +0 -439
  17. package/Build/Workers/chunk-6XJO625E.js +0 -497
  18. package/Build/Workers/chunk-75UGCVME.js +0 -102
  19. package/Build/Workers/chunk-7B23DD46.js +0 -1054
  20. package/Build/Workers/chunk-7NCJH26L.js +0 -352
  21. package/Build/Workers/chunk-AIW5F22O.js +0 -352
  22. package/Build/Workers/chunk-AL22JVIA.js +0 -256
  23. package/Build/Workers/chunk-AVSQILVI.js +0 -75
  24. package/Build/Workers/chunk-B2VFNYD7.js +0 -280
  25. package/Build/Workers/chunk-BOV6T7FO.js +0 -44
  26. package/Build/Workers/chunk-DP76S3IQ.js +0 -1067
  27. package/Build/Workers/chunk-EDIUN7V3.js +0 -219
  28. package/Build/Workers/chunk-EKMWNF4U.js +0 -55
  29. package/Build/Workers/chunk-ELXGXAYS.js +0 -682
  30. package/Build/Workers/chunk-FVYRV2T6.js +0 -455
  31. package/Build/Workers/chunk-GDIBU55R.js +0 -778
  32. package/Build/Workers/chunk-HAY6YE7M.js +0 -97
  33. package/Build/Workers/chunk-I76SRIKN.js +0 -138
  34. package/Build/Workers/chunk-IELTSYPZ.js +0 -241
  35. package/Build/Workers/chunk-J4MIJCN5.js +0 -171
  36. package/Build/Workers/chunk-JFO3ELF3.js +0 -642
  37. package/Build/Workers/chunk-K4IMD7KH.js +0 -162
  38. package/Build/Workers/chunk-KFMCOG26.js +0 -692
  39. package/Build/Workers/chunk-KH2OWUUA.js +0 -163
  40. package/Build/Workers/chunk-KQIZ7AFF.js +0 -8366
  41. package/Build/Workers/chunk-KVE5EAPO.js +0 -398
  42. package/Build/Workers/chunk-OAOREOSO.js +0 -940
  43. package/Build/Workers/chunk-OFJRMGNX.js +0 -788
  44. package/Build/Workers/chunk-PLLZB3R4.js +0 -198
  45. package/Build/Workers/chunk-POY6ZE32.js +0 -2058
  46. package/Build/Workers/chunk-PV5B2YNB.js +0 -2719
  47. package/Build/Workers/chunk-Q2DXNFYW.js +0 -414
  48. package/Build/Workers/chunk-QWV2DM66.js +0 -1443
  49. package/Build/Workers/chunk-R73BHGGI.js +0 -305
  50. package/Build/Workers/chunk-S3AE3MZZ.js +0 -511
  51. package/Build/Workers/chunk-SBFTVHRW.js +0 -57
  52. package/Build/Workers/chunk-SOR7PD4V.js +0 -114
  53. package/Build/Workers/chunk-TO7TWUET.js +0 -476
  54. package/Build/Workers/chunk-TSAJNE4K.js +0 -101
  55. package/Build/Workers/chunk-TWF4XRZ6.js +0 -73
  56. package/Build/Workers/chunk-UTWLMOPM.js +0 -387
  57. package/Build/Workers/chunk-UYT2PBMV.js +0 -58
  58. package/Build/Workers/chunk-WAS3IHIQ.js +0 -288
  59. package/Build/Workers/chunk-WO5ZNC7S.js +0 -1045
  60. package/Build/Workers/chunk-X65Y2JSA.js +0 -55
  61. package/Build/Workers/chunk-XOVHLPKW.js +0 -299
  62. package/Build/Workers/chunk-YPGJSFOO.js +0 -1460
  63. package/Build/Workers/combineGeometry.js +0 -66
  64. package/Build/Workers/createBoxGeometry.js +0 -58
  65. package/Build/Workers/createBoxOutlineGeometry.js +0 -231
  66. package/Build/Workers/createCircleGeometry.js +0 -201
  67. package/Build/Workers/createCircleOutlineGeometry.js +0 -147
  68. package/Build/Workers/createCoplanarPolygonGeometry.js +0 -505
  69. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +0 -225
  70. package/Build/Workers/createCorridorGeometry.js +0 -1258
  71. package/Build/Workers/createCorridorOutlineGeometry.js +0 -563
  72. package/Build/Workers/createCylinderGeometry.js +0 -60
  73. package/Build/Workers/createCylinderOutlineGeometry.js +0 -231
  74. package/Build/Workers/createEllipseGeometry.js +0 -72
  75. package/Build/Workers/createEllipseOutlineGeometry.js +0 -65
  76. package/Build/Workers/createEllipsoidGeometry.js +0 -59
  77. package/Build/Workers/createEllipsoidOutlineGeometry.js +0 -61
  78. package/Build/Workers/createFrustumGeometry.js +0 -58
  79. package/Build/Workers/createFrustumOutlineGeometry.js +0 -234
  80. package/Build/Workers/createGeometry.js +0 -173
  81. package/Build/Workers/createGroundPolylineGeometry.js +0 -1602
  82. package/Build/Workers/createPlaneGeometry.js +0 -223
  83. package/Build/Workers/createPlaneOutlineGeometry.js +0 -124
  84. package/Build/Workers/createPolygonGeometry.js +0 -1404
  85. package/Build/Workers/createPolygonOutlineGeometry.js +0 -532
  86. package/Build/Workers/createPolylineGeometry.js +0 -491
  87. package/Build/Workers/createPolylineVolumeGeometry.js +0 -374
  88. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +0 -272
  89. package/Build/Workers/createRectangleGeometry.js +0 -1264
  90. package/Build/Workers/createRectangleOutlineGeometry.js +0 -476
  91. package/Build/Workers/createSimplePolylineGeometry.js +0 -397
  92. package/Build/Workers/createSphereGeometry.js +0 -116
  93. package/Build/Workers/createSphereOutlineGeometry.js +0 -116
  94. package/Build/Workers/createTaskProcessorWorker.js +0 -32
  95. package/Build/Workers/createVectorTileClampedPolylines.js +0 -492
  96. package/Build/Workers/createVectorTileGeometries.js +0 -387
  97. package/Build/Workers/createVectorTilePoints.js +0 -114
  98. package/Build/Workers/createVectorTilePolygons.js +0 -386
  99. package/Build/Workers/createVectorTilePolylines.js +0 -262
  100. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +0 -91
  101. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +0 -565
  102. package/Build/Workers/createVerticesFromHeightmap.js +0 -2254
  103. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +0 -499
  104. package/Build/Workers/createWallGeometry.js +0 -487
  105. package/Build/Workers/createWallOutlineGeometry.js +0 -335
  106. package/Build/Workers/decodeDraco.js +0 -369
  107. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +0 -2680
  108. package/Build/Workers/decodeI3S.js +0 -1339
  109. package/Build/Workers/gaussianSplatSorter.js +0 -62
  110. package/Build/Workers/gaussianSplatTextureGenerator.js +0 -68
  111. package/Build/Workers/incrementallyBuildTerrainPicker.js +0 -121
  112. package/Build/Workers/transcodeKTX2.js +0 -3463
  113. package/Build/Workers/transferTypedArrayTest.js +0 -41
  114. package/Build/Workers/upsampleQuantizedTerrainMesh.js +0 -820
  115. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +0 -95
@@ -1,1404 +0,0 @@
1
- /**
2
- * @license
3
- * Cesium - https://github.com/CesiumGS/cesium
4
- * Version 0.0.1
5
- *
6
- * Copyright 2011-2022 Cesium Contributors
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- *
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- * Licensed under the Apache License, Version 2.0 (the "License");
9
- * you may not use this file except in compliance with the License.
10
- * You may obtain a copy of the License at
11
- *
12
- * http://www.apache.org/licenses/LICENSE-2.0
13
- *
14
- * Unless required by applicable law or agreed to in writing, software
15
- * distributed under the License is distributed on an "AS IS" BASIS,
16
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
- * See the License for the specific language governing permissions and
18
- * limitations under the License.
19
- *
20
- * Columbus View (Pat. Pend.)
21
- *
22
- * Portions licensed separately.
23
- * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
- */
25
-
26
- import {
27
- BoundingRectangle_default
28
- } from "./chunk-EDIUN7V3.js";
29
- import {
30
- PolygonGeometryLibrary_default
31
- } from "./chunk-7B23DD46.js";
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- import {
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- ArcType_default
34
- } from "./chunk-X65Y2JSA.js";
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- import {
36
- GeometryInstance_default
37
- } from "./chunk-SBFTVHRW.js";
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- import {
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- GeometryPipeline_default
40
- } from "./chunk-PV5B2YNB.js";
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- import "./chunk-6LZBBEA7.js";
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- import "./chunk-75UGCVME.js";
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- import {
44
- GeometryOffsetAttribute_default
45
- } from "./chunk-6H33B6OL.js";
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- import {
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- VertexFormat_default
48
- } from "./chunk-I76SRIKN.js";
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- import {
50
- EllipsoidTangentPlane_default
51
- } from "./chunk-WAS3IHIQ.js";
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- import "./chunk-K4IMD7KH.js";
53
- import {
54
- PolygonPipeline_default,
55
- WindingOrder_default
56
- } from "./chunk-WO5ZNC7S.js";
57
- import "./chunk-HAY6YE7M.js";
58
- import "./chunk-FVYRV2T6.js";
59
- import {
60
- IntersectionTests_default,
61
- Ray_default
62
- } from "./chunk-66YGZWBI.js";
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- import "./chunk-J4MIJCN5.js";
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- import {
65
- IndexDatatype_default
66
- } from "./chunk-55IROWAX.js";
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- import "./chunk-BOV6T7FO.js";
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- import {
69
- GeometryAttribute_default,
70
- Geometry_default
71
- } from "./chunk-XOVHLPKW.js";
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- import {
73
- BoundingSphere_default
74
- } from "./chunk-OAOREOSO.js";
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- import "./chunk-EKMWNF4U.js";
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- import {
77
- Quaternion_default,
78
- Rectangle_default
79
- } from "./chunk-KQIZ7AFF.js";
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- import "./chunk-POY6ZE32.js";
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- import {
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- ComponentDatatype_default
83
- } from "./chunk-AL22JVIA.js";
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- import "./chunk-5VZISKJF.js";
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- import "./chunk-UYT2PBMV.js";
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- import {
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- Cartesian2_default,
88
- Cartographic_default,
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- Ellipsoid_default
90
- } from "./chunk-YPGJSFOO.js";
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- import {
92
- Cartesian3_default,
93
- Frozen_default,
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- Matrix3_default
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- } from "./chunk-QWV2DM66.js";
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- import {
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- Math_default
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- } from "./chunk-6XJO625E.js";
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- import {
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- Check_default,
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- DeveloperError_default
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- } from "./chunk-KH2OWUUA.js";
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- import {
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- defined_default
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- } from "./chunk-AVSQILVI.js";
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-
107
- // packages/engine/Source/Core/Stereographic.js
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- function Stereographic(position, tangentPlane) {
109
- this.position = position;
110
- if (!defined_default(this.position)) {
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- this.position = new Cartesian2_default();
112
- }
113
- this.tangentPlane = tangentPlane;
114
- if (!defined_default(this.tangentPlane)) {
115
- this.tangentPlane = Stereographic.NORTH_POLE_TANGENT_PLANE;
116
- }
117
- }
118
- Object.defineProperties(Stereographic.prototype, {
119
- /**
120
- * Gets the ellipsoid.
121
- * @memberof Stereographic.prototype
122
- * @type {Ellipsoid}
123
- */
124
- ellipsoid: {
125
- get: function() {
126
- return this.tangentPlane.ellipsoid;
127
- }
128
- },
129
- /**
130
- * Gets the x coordinate
131
- * @memberof Stereographic.prototype
132
- * @type {number}
133
- */
134
- x: {
135
- get: function() {
136
- return this.position.x;
137
- }
138
- },
139
- /**
140
- * Gets the y coordinate
141
- * @memberof Stereographic.prototype
142
- * @type {number}
143
- */
144
- y: {
145
- get: function() {
146
- return this.position.y;
147
- }
148
- },
149
- /**
150
- * Computes the conformal latitude, or the ellipsoidal latitude projected onto an arbitrary sphere.
151
- * @memberof Stereographic.prototype
152
- * @type {number}
153
- */
154
- conformalLatitude: {
155
- get: function() {
156
- const r = Cartesian2_default.magnitude(this.position);
157
- const d = 2 * this.ellipsoid.maximumRadius;
158
- const sign = this.tangentPlane.plane.normal.z;
159
- return sign * (Math_default.PI_OVER_TWO - 2 * Math.atan2(r, d));
160
- }
161
- },
162
- /**
163
- * Computes the longitude
164
- * @memberof Stereographic.prototype
165
- * @type {number}
166
- */
167
- longitude: {
168
- get: function() {
169
- let longitude = Math_default.PI_OVER_TWO + Math.atan2(this.y, this.x);
170
- if (longitude > Math.PI) {
171
- longitude -= Math_default.TWO_PI;
172
- }
173
- return longitude;
174
- }
175
- }
176
- });
177
- var scratchCartographic = new Cartographic_default();
178
- var scratchCartesian = new Cartesian3_default();
179
- Stereographic.prototype.getLatitude = function(ellipsoid) {
180
- if (!defined_default(ellipsoid)) {
181
- ellipsoid = Ellipsoid_default.default;
182
- }
183
- scratchCartographic.latitude = this.conformalLatitude;
184
- scratchCartographic.longitude = this.longitude;
185
- scratchCartographic.height = 0;
186
- const cartesian = this.ellipsoid.cartographicToCartesian(
187
- scratchCartographic,
188
- scratchCartesian
189
- );
190
- ellipsoid.cartesianToCartographic(cartesian, scratchCartographic);
191
- return scratchCartographic.latitude;
192
- };
193
- var scratchProjectPointOntoPlaneRay = new Ray_default();
194
- var scratchProjectPointOntoPlaneRayDirection = new Cartesian3_default();
195
- var scratchProjectPointOntoPlaneCartesian3 = new Cartesian3_default();
196
- Stereographic.fromCartesian = function(cartesian, result) {
197
- Check_default.defined("cartesian", cartesian);
198
- const sign = Math_default.signNotZero(cartesian.z);
199
- let tangentPlane = Stereographic.NORTH_POLE_TANGENT_PLANE;
200
- let origin = Stereographic.SOUTH_POLE;
201
- if (sign < 0) {
202
- tangentPlane = Stereographic.SOUTH_POLE_TANGENT_PLANE;
203
- origin = Stereographic.NORTH_POLE;
204
- }
205
- const ray = scratchProjectPointOntoPlaneRay;
206
- ray.origin = tangentPlane.ellipsoid.scaleToGeocentricSurface(
207
- cartesian,
208
- ray.origin
209
- );
210
- ray.direction = Cartesian3_default.subtract(
211
- ray.origin,
212
- origin,
213
- scratchProjectPointOntoPlaneRayDirection
214
- );
215
- Cartesian3_default.normalize(ray.direction, ray.direction);
216
- const intersectionPoint = IntersectionTests_default.rayPlane(
217
- ray,
218
- tangentPlane.plane,
219
- scratchProjectPointOntoPlaneCartesian3
220
- );
221
- const v = Cartesian3_default.subtract(intersectionPoint, origin, intersectionPoint);
222
- const x = Cartesian3_default.dot(tangentPlane.xAxis, v);
223
- const y = sign * Cartesian3_default.dot(tangentPlane.yAxis, v);
224
- if (!defined_default(result)) {
225
- return new Stereographic(new Cartesian2_default(x, y), tangentPlane);
226
- }
227
- result.position = new Cartesian2_default(x, y);
228
- result.tangentPlane = tangentPlane;
229
- return result;
230
- };
231
- Stereographic.fromCartesianArray = function(cartesians, result) {
232
- Check_default.defined("cartesians", cartesians);
233
- const length = cartesians.length;
234
- if (!defined_default(result)) {
235
- result = new Array(length);
236
- } else {
237
- result.length = length;
238
- }
239
- for (let i = 0; i < length; i++) {
240
- result[i] = Stereographic.fromCartesian(cartesians[i], result[i]);
241
- }
242
- return result;
243
- };
244
- Stereographic.clone = function(stereographic, result) {
245
- if (!defined_default(stereographic)) {
246
- return void 0;
247
- }
248
- if (!defined_default(result)) {
249
- return new Stereographic(
250
- stereographic.position,
251
- stereographic.tangentPlane
252
- );
253
- }
254
- result.position = stereographic.position;
255
- result.tangentPlane = stereographic.tangentPlane;
256
- return result;
257
- };
258
- Stereographic.HALF_UNIT_SPHERE = Object.freeze(new Ellipsoid_default(0.5, 0.5, 0.5));
259
- Stereographic.NORTH_POLE = Object.freeze(new Cartesian3_default(0, 0, 0.5));
260
- Stereographic.SOUTH_POLE = Object.freeze(new Cartesian3_default(0, 0, -0.5));
261
- Stereographic.NORTH_POLE_TANGENT_PLANE = Object.freeze(
262
- new EllipsoidTangentPlane_default(
263
- Stereographic.NORTH_POLE,
264
- Stereographic.HALF_UNIT_SPHERE
265
- )
266
- );
267
- Stereographic.SOUTH_POLE_TANGENT_PLANE = Object.freeze(
268
- new EllipsoidTangentPlane_default(
269
- Stereographic.SOUTH_POLE,
270
- Stereographic.HALF_UNIT_SPHERE
271
- )
272
- );
273
- var Stereographic_default = Stereographic;
274
-
275
- // packages/engine/Source/Core/PolygonGeometry.js
276
- var scratchCarto1 = new Cartographic_default();
277
- var scratchCarto2 = new Cartographic_default();
278
- function adjustPosHeightsForNormal(position, p1, p2, ellipsoid) {
279
- const carto1 = ellipsoid.cartesianToCartographic(position, scratchCarto1);
280
- const height = carto1.height;
281
- const p1Carto = ellipsoid.cartesianToCartographic(p1, scratchCarto2);
282
- p1Carto.height = height;
283
- ellipsoid.cartographicToCartesian(p1Carto, p1);
284
- const p2Carto = ellipsoid.cartesianToCartographic(p2, scratchCarto2);
285
- p2Carto.height = height - 100;
286
- ellipsoid.cartographicToCartesian(p2Carto, p2);
287
- }
288
- var scratchBoundingRectangle = new BoundingRectangle_default();
289
- var scratchPosition = new Cartesian3_default();
290
- var scratchNormal = new Cartesian3_default();
291
- var scratchTangent = new Cartesian3_default();
292
- var scratchBitangent = new Cartesian3_default();
293
- var p1Scratch = new Cartesian3_default();
294
- var p2Scratch = new Cartesian3_default();
295
- var scratchPerPosNormal = new Cartesian3_default();
296
- var scratchPerPosTangent = new Cartesian3_default();
297
- var scratchPerPosBitangent = new Cartesian3_default();
298
- var appendTextureCoordinatesOrigin = new Cartesian2_default();
299
- var appendTextureCoordinatesCartesian2 = new Cartesian2_default();
300
- var appendTextureCoordinatesCartesian3 = new Cartesian3_default();
301
- var appendTextureCoordinatesQuaternion = new Quaternion_default();
302
- var appendTextureCoordinatesMatrix3 = new Matrix3_default();
303
- var tangentMatrixScratch = new Matrix3_default();
304
- function computeAttributes(options) {
305
- const vertexFormat = options.vertexFormat;
306
- const geometry = options.geometry;
307
- const shadowVolume = options.shadowVolume;
308
- const flatPositions = geometry.attributes.position.values;
309
- const flatTexcoords = defined_default(geometry.attributes.st) ? geometry.attributes.st.values : void 0;
310
- let length = flatPositions.length;
311
- const wall = options.wall;
312
- const top = options.top || wall;
313
- const bottom = options.bottom || wall;
314
- if (vertexFormat.st || vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent || shadowVolume) {
315
- const boundingRectangle = options.boundingRectangle;
316
- const rotationAxis = options.rotationAxis;
317
- const projectTo2d = options.projectTo2d;
318
- const ellipsoid = options.ellipsoid;
319
- const stRotation = options.stRotation;
320
- const perPositionHeight = options.perPositionHeight;
321
- const origin = appendTextureCoordinatesOrigin;
322
- origin.x = boundingRectangle.x;
323
- origin.y = boundingRectangle.y;
324
- const textureCoordinates = vertexFormat.st ? new Float32Array(2 * (length / 3)) : void 0;
325
- let normals;
326
- if (vertexFormat.normal) {
327
- if (perPositionHeight && top && !wall) {
328
- normals = geometry.attributes.normal.values;
329
- } else {
330
- normals = new Float32Array(length);
331
- }
332
- }
333
- const tangents = vertexFormat.tangent ? new Float32Array(length) : void 0;
334
- const bitangents = vertexFormat.bitangent ? new Float32Array(length) : void 0;
335
- const extrudeNormals = shadowVolume ? new Float32Array(length) : void 0;
336
- let textureCoordIndex = 0;
337
- let attrIndex = 0;
338
- let normal = scratchNormal;
339
- let tangent = scratchTangent;
340
- let bitangent = scratchBitangent;
341
- let recomputeNormal = true;
342
- let textureMatrix = appendTextureCoordinatesMatrix3;
343
- let tangentRotationMatrix = tangentMatrixScratch;
344
- if (stRotation !== 0) {
345
- let rotation = Quaternion_default.fromAxisAngle(
346
- rotationAxis,
347
- stRotation,
348
- appendTextureCoordinatesQuaternion
349
- );
350
- textureMatrix = Matrix3_default.fromQuaternion(rotation, textureMatrix);
351
- rotation = Quaternion_default.fromAxisAngle(
352
- rotationAxis,
353
- -stRotation,
354
- appendTextureCoordinatesQuaternion
355
- );
356
- tangentRotationMatrix = Matrix3_default.fromQuaternion(
357
- rotation,
358
- tangentRotationMatrix
359
- );
360
- } else {
361
- textureMatrix = Matrix3_default.clone(Matrix3_default.IDENTITY, textureMatrix);
362
- tangentRotationMatrix = Matrix3_default.clone(
363
- Matrix3_default.IDENTITY,
364
- tangentRotationMatrix
365
- );
366
- }
367
- let bottomOffset = 0;
368
- let bottomOffset2 = 0;
369
- if (top && bottom) {
370
- bottomOffset = length / 2;
371
- bottomOffset2 = length / 3;
372
- length /= 2;
373
- }
374
- for (let i = 0; i < length; i += 3) {
375
- const position = Cartesian3_default.fromArray(
376
- flatPositions,
377
- i,
378
- appendTextureCoordinatesCartesian3
379
- );
380
- if (vertexFormat.st) {
381
- if (!defined_default(flatTexcoords)) {
382
- let p = Matrix3_default.multiplyByVector(
383
- textureMatrix,
384
- position,
385
- scratchPosition
386
- );
387
- p = ellipsoid.scaleToGeodeticSurface(p, p);
388
- const st = projectTo2d([p], appendTextureCoordinatesCartesian2)[0];
389
- Cartesian2_default.subtract(st, origin, st);
390
- const stx = Math_default.clamp(st.x / boundingRectangle.width, 0, 1);
391
- const sty = Math_default.clamp(st.y / boundingRectangle.height, 0, 1);
392
- if (bottom) {
393
- textureCoordinates[textureCoordIndex + bottomOffset2] = stx;
394
- textureCoordinates[textureCoordIndex + 1 + bottomOffset2] = sty;
395
- }
396
- if (top) {
397
- textureCoordinates[textureCoordIndex] = stx;
398
- textureCoordinates[textureCoordIndex + 1] = sty;
399
- }
400
- textureCoordIndex += 2;
401
- }
402
- }
403
- if (vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent || shadowVolume) {
404
- const attrIndex1 = attrIndex + 1;
405
- const attrIndex2 = attrIndex + 2;
406
- if (wall) {
407
- if (i + 3 < length) {
408
- const p1 = Cartesian3_default.fromArray(flatPositions, i + 3, p1Scratch);
409
- if (recomputeNormal) {
410
- const p2 = Cartesian3_default.fromArray(
411
- flatPositions,
412
- i + length,
413
- p2Scratch
414
- );
415
- if (perPositionHeight) {
416
- adjustPosHeightsForNormal(position, p1, p2, ellipsoid);
417
- }
418
- Cartesian3_default.subtract(p1, position, p1);
419
- Cartesian3_default.subtract(p2, position, p2);
420
- normal = Cartesian3_default.normalize(
421
- Cartesian3_default.cross(p2, p1, normal),
422
- normal
423
- );
424
- recomputeNormal = false;
425
- }
426
- if (Cartesian3_default.equalsEpsilon(p1, position, Math_default.EPSILON10)) {
427
- recomputeNormal = true;
428
- }
429
- }
430
- if (vertexFormat.tangent || vertexFormat.bitangent) {
431
- bitangent = ellipsoid.geodeticSurfaceNormal(position, bitangent);
432
- if (vertexFormat.tangent) {
433
- tangent = Cartesian3_default.normalize(
434
- Cartesian3_default.cross(bitangent, normal, tangent),
435
- tangent
436
- );
437
- }
438
- }
439
- } else {
440
- normal = ellipsoid.geodeticSurfaceNormal(position, normal);
441
- if (vertexFormat.tangent || vertexFormat.bitangent) {
442
- if (perPositionHeight) {
443
- scratchPerPosNormal = Cartesian3_default.fromArray(
444
- normals,
445
- attrIndex,
446
- scratchPerPosNormal
447
- );
448
- scratchPerPosTangent = Cartesian3_default.cross(
449
- Cartesian3_default.UNIT_Z,
450
- scratchPerPosNormal,
451
- scratchPerPosTangent
452
- );
453
- scratchPerPosTangent = Cartesian3_default.normalize(
454
- Matrix3_default.multiplyByVector(
455
- tangentRotationMatrix,
456
- scratchPerPosTangent,
457
- scratchPerPosTangent
458
- ),
459
- scratchPerPosTangent
460
- );
461
- if (vertexFormat.bitangent) {
462
- scratchPerPosBitangent = Cartesian3_default.normalize(
463
- Cartesian3_default.cross(
464
- scratchPerPosNormal,
465
- scratchPerPosTangent,
466
- scratchPerPosBitangent
467
- ),
468
- scratchPerPosBitangent
469
- );
470
- }
471
- }
472
- tangent = Cartesian3_default.cross(Cartesian3_default.UNIT_Z, normal, tangent);
473
- tangent = Cartesian3_default.normalize(
474
- Matrix3_default.multiplyByVector(tangentRotationMatrix, tangent, tangent),
475
- tangent
476
- );
477
- if (vertexFormat.bitangent) {
478
- bitangent = Cartesian3_default.normalize(
479
- Cartesian3_default.cross(normal, tangent, bitangent),
480
- bitangent
481
- );
482
- }
483
- }
484
- }
485
- if (vertexFormat.normal) {
486
- if (options.wall) {
487
- normals[attrIndex + bottomOffset] = normal.x;
488
- normals[attrIndex1 + bottomOffset] = normal.y;
489
- normals[attrIndex2 + bottomOffset] = normal.z;
490
- } else if (bottom) {
491
- normals[attrIndex + bottomOffset] = -normal.x;
492
- normals[attrIndex1 + bottomOffset] = -normal.y;
493
- normals[attrIndex2 + bottomOffset] = -normal.z;
494
- }
495
- if (top && !perPositionHeight || wall) {
496
- normals[attrIndex] = normal.x;
497
- normals[attrIndex1] = normal.y;
498
- normals[attrIndex2] = normal.z;
499
- }
500
- }
501
- if (shadowVolume) {
502
- if (wall) {
503
- normal = ellipsoid.geodeticSurfaceNormal(position, normal);
504
- }
505
- extrudeNormals[attrIndex + bottomOffset] = -normal.x;
506
- extrudeNormals[attrIndex1 + bottomOffset] = -normal.y;
507
- extrudeNormals[attrIndex2 + bottomOffset] = -normal.z;
508
- }
509
- if (vertexFormat.tangent) {
510
- if (options.wall) {
511
- tangents[attrIndex + bottomOffset] = tangent.x;
512
- tangents[attrIndex1 + bottomOffset] = tangent.y;
513
- tangents[attrIndex2 + bottomOffset] = tangent.z;
514
- } else if (bottom) {
515
- tangents[attrIndex + bottomOffset] = -tangent.x;
516
- tangents[attrIndex1 + bottomOffset] = -tangent.y;
517
- tangents[attrIndex2 + bottomOffset] = -tangent.z;
518
- }
519
- if (top) {
520
- if (perPositionHeight) {
521
- tangents[attrIndex] = scratchPerPosTangent.x;
522
- tangents[attrIndex1] = scratchPerPosTangent.y;
523
- tangents[attrIndex2] = scratchPerPosTangent.z;
524
- } else {
525
- tangents[attrIndex] = tangent.x;
526
- tangents[attrIndex1] = tangent.y;
527
- tangents[attrIndex2] = tangent.z;
528
- }
529
- }
530
- }
531
- if (vertexFormat.bitangent) {
532
- if (bottom) {
533
- bitangents[attrIndex + bottomOffset] = bitangent.x;
534
- bitangents[attrIndex1 + bottomOffset] = bitangent.y;
535
- bitangents[attrIndex2 + bottomOffset] = bitangent.z;
536
- }
537
- if (top) {
538
- if (perPositionHeight) {
539
- bitangents[attrIndex] = scratchPerPosBitangent.x;
540
- bitangents[attrIndex1] = scratchPerPosBitangent.y;
541
- bitangents[attrIndex2] = scratchPerPosBitangent.z;
542
- } else {
543
- bitangents[attrIndex] = bitangent.x;
544
- bitangents[attrIndex1] = bitangent.y;
545
- bitangents[attrIndex2] = bitangent.z;
546
- }
547
- }
548
- }
549
- attrIndex += 3;
550
- }
551
- }
552
- if (vertexFormat.st && !defined_default(flatTexcoords)) {
553
- geometry.attributes.st = new GeometryAttribute_default({
554
- componentDatatype: ComponentDatatype_default.FLOAT,
555
- componentsPerAttribute: 2,
556
- values: textureCoordinates
557
- });
558
- }
559
- if (vertexFormat.normal) {
560
- geometry.attributes.normal = new GeometryAttribute_default({
561
- componentDatatype: ComponentDatatype_default.FLOAT,
562
- componentsPerAttribute: 3,
563
- values: normals
564
- });
565
- }
566
- if (vertexFormat.tangent) {
567
- geometry.attributes.tangent = new GeometryAttribute_default({
568
- componentDatatype: ComponentDatatype_default.FLOAT,
569
- componentsPerAttribute: 3,
570
- values: tangents
571
- });
572
- }
573
- if (vertexFormat.bitangent) {
574
- geometry.attributes.bitangent = new GeometryAttribute_default({
575
- componentDatatype: ComponentDatatype_default.FLOAT,
576
- componentsPerAttribute: 3,
577
- values: bitangents
578
- });
579
- }
580
- if (shadowVolume) {
581
- geometry.attributes.extrudeDirection = new GeometryAttribute_default({
582
- componentDatatype: ComponentDatatype_default.FLOAT,
583
- componentsPerAttribute: 3,
584
- values: extrudeNormals
585
- });
586
- }
587
- }
588
- if (options.extrude && defined_default(options.offsetAttribute)) {
589
- const size = flatPositions.length / 3;
590
- let offsetAttribute = new Uint8Array(size);
591
- if (options.offsetAttribute === GeometryOffsetAttribute_default.TOP) {
592
- if (top && bottom || wall) {
593
- offsetAttribute = offsetAttribute.fill(1, 0, size / 2);
594
- } else if (top) {
595
- offsetAttribute = offsetAttribute.fill(1);
596
- }
597
- } else {
598
- const offsetValue = options.offsetAttribute === GeometryOffsetAttribute_default.NONE ? 0 : 1;
599
- offsetAttribute = offsetAttribute.fill(offsetValue);
600
- }
601
- geometry.attributes.applyOffset = new GeometryAttribute_default({
602
- componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE,
603
- componentsPerAttribute: 1,
604
- values: offsetAttribute
605
- });
606
- }
607
- return geometry;
608
- }
609
- var createGeometryFromPositionsExtrudedPositions = [];
610
- function createGeometryFromPositionsExtruded(ellipsoid, polygon2, textureCoordinates, granularity, hierarchy, perPositionHeight, closeTop, closeBottom, vertexFormat, arcType) {
611
- const geos = {
612
- walls: []
613
- };
614
- let i;
615
- if (closeTop || closeBottom) {
616
- const topGeo = PolygonGeometryLibrary_default.createGeometryFromPositions(
617
- ellipsoid,
618
- polygon2,
619
- textureCoordinates,
620
- granularity,
621
- perPositionHeight,
622
- vertexFormat,
623
- arcType
624
- );
625
- const edgePoints = topGeo.attributes.position.values;
626
- const indices = topGeo.indices;
627
- let numPositions;
628
- let newIndices;
629
- if (closeTop && closeBottom) {
630
- const topBottomPositions = edgePoints.concat(edgePoints);
631
- numPositions = topBottomPositions.length / 3;
632
- newIndices = IndexDatatype_default.createTypedArray(
633
- numPositions,
634
- indices.length * 2
635
- );
636
- newIndices.set(indices);
637
- const ilength = indices.length;
638
- const length = numPositions / 2;
639
- for (i = 0; i < ilength; i += 3) {
640
- const i0 = newIndices[i] + length;
641
- const i1 = newIndices[i + 1] + length;
642
- const i2 = newIndices[i + 2] + length;
643
- newIndices[i + ilength] = i2;
644
- newIndices[i + 1 + ilength] = i1;
645
- newIndices[i + 2 + ilength] = i0;
646
- }
647
- topGeo.attributes.position.values = topBottomPositions;
648
- if (perPositionHeight && vertexFormat.normal) {
649
- const normals = topGeo.attributes.normal.values;
650
- topGeo.attributes.normal.values = new Float32Array(
651
- topBottomPositions.length
652
- );
653
- topGeo.attributes.normal.values.set(normals);
654
- }
655
- if (vertexFormat.st && defined_default(textureCoordinates)) {
656
- const texcoords = topGeo.attributes.st.values;
657
- topGeo.attributes.st.values = new Float32Array(numPositions * 2);
658
- topGeo.attributes.st.values = texcoords.concat(texcoords);
659
- }
660
- topGeo.indices = newIndices;
661
- } else if (closeBottom) {
662
- numPositions = edgePoints.length / 3;
663
- newIndices = IndexDatatype_default.createTypedArray(numPositions, indices.length);
664
- for (i = 0; i < indices.length; i += 3) {
665
- newIndices[i] = indices[i + 2];
666
- newIndices[i + 1] = indices[i + 1];
667
- newIndices[i + 2] = indices[i];
668
- }
669
- topGeo.indices = newIndices;
670
- }
671
- geos.topAndBottom = new GeometryInstance_default({
672
- geometry: topGeo
673
- });
674
- }
675
- let outerRing = hierarchy.outerRing;
676
- const tangentPlane = EllipsoidTangentPlane_default.fromPoints(outerRing, ellipsoid);
677
- let positions2D = tangentPlane.projectPointsOntoPlane(
678
- outerRing,
679
- createGeometryFromPositionsExtrudedPositions
680
- );
681
- let windingOrder = PolygonPipeline_default.computeWindingOrder2D(positions2D);
682
- if (windingOrder === WindingOrder_default.CLOCKWISE) {
683
- outerRing = outerRing.slice().reverse();
684
- }
685
- let wallGeo = PolygonGeometryLibrary_default.computeWallGeometry(
686
- outerRing,
687
- textureCoordinates,
688
- ellipsoid,
689
- granularity,
690
- perPositionHeight,
691
- arcType
692
- );
693
- geos.walls.push(
694
- new GeometryInstance_default({
695
- geometry: wallGeo
696
- })
697
- );
698
- const holes = hierarchy.holes;
699
- for (i = 0; i < holes.length; i++) {
700
- let hole = holes[i];
701
- positions2D = tangentPlane.projectPointsOntoPlane(
702
- hole,
703
- createGeometryFromPositionsExtrudedPositions
704
- );
705
- windingOrder = PolygonPipeline_default.computeWindingOrder2D(positions2D);
706
- if (windingOrder === WindingOrder_default.COUNTER_CLOCKWISE) {
707
- hole = hole.slice().reverse();
708
- }
709
- wallGeo = PolygonGeometryLibrary_default.computeWallGeometry(
710
- hole,
711
- textureCoordinates,
712
- ellipsoid,
713
- granularity,
714
- perPositionHeight,
715
- arcType
716
- );
717
- geos.walls.push(
718
- new GeometryInstance_default({
719
- geometry: wallGeo
720
- })
721
- );
722
- }
723
- return geos;
724
- }
725
- function PolygonGeometry(options) {
726
- Check_default.typeOf.object("options", options);
727
- Check_default.typeOf.object("options.polygonHierarchy", options.polygonHierarchy);
728
- if (defined_default(options.perPositionHeight) && options.perPositionHeight && defined_default(options.height)) {
729
- throw new DeveloperError_default(
730
- "Cannot use both options.perPositionHeight and options.height"
731
- );
732
- }
733
- if (defined_default(options.arcType) && options.arcType !== ArcType_default.GEODESIC && options.arcType !== ArcType_default.RHUMB) {
734
- throw new DeveloperError_default(
735
- "Invalid arcType. Valid options are ArcType.GEODESIC and ArcType.RHUMB."
736
- );
737
- }
738
- const polygonHierarchy = options.polygonHierarchy;
739
- const vertexFormat = options.vertexFormat ?? VertexFormat_default.DEFAULT;
740
- const ellipsoid = options.ellipsoid ?? Ellipsoid_default.default;
741
- const granularity = options.granularity ?? Math_default.RADIANS_PER_DEGREE;
742
- const stRotation = options.stRotation ?? 0;
743
- const textureCoordinates = options.textureCoordinates;
744
- const perPositionHeight = options.perPositionHeight ?? false;
745
- const perPositionHeightExtrude = perPositionHeight && defined_default(options.extrudedHeight);
746
- let height = options.height ?? 0;
747
- let extrudedHeight = options.extrudedHeight ?? height;
748
- if (!perPositionHeightExtrude) {
749
- const h = Math.max(height, extrudedHeight);
750
- extrudedHeight = Math.min(height, extrudedHeight);
751
- height = h;
752
- }
753
- this._vertexFormat = VertexFormat_default.clone(vertexFormat);
754
- this._ellipsoid = Ellipsoid_default.clone(ellipsoid);
755
- this._granularity = granularity;
756
- this._stRotation = stRotation;
757
- this._height = height;
758
- this._extrudedHeight = extrudedHeight;
759
- this._closeTop = options.closeTop ?? true;
760
- this._closeBottom = options.closeBottom ?? true;
761
- this._polygonHierarchy = polygonHierarchy;
762
- this._perPositionHeight = perPositionHeight;
763
- this._perPositionHeightExtrude = perPositionHeightExtrude;
764
- this._shadowVolume = options.shadowVolume ?? false;
765
- this._workerName = "createPolygonGeometry";
766
- this._offsetAttribute = options.offsetAttribute;
767
- this._arcType = options.arcType ?? ArcType_default.GEODESIC;
768
- this._rectangle = void 0;
769
- this._textureCoordinateRotationPoints = void 0;
770
- this._textureCoordinates = textureCoordinates;
771
- this.packedLength = PolygonGeometryLibrary_default.computeHierarchyPackedLength(
772
- polygonHierarchy,
773
- Cartesian3_default
774
- ) + Ellipsoid_default.packedLength + VertexFormat_default.packedLength + (textureCoordinates ? PolygonGeometryLibrary_default.computeHierarchyPackedLength(
775
- textureCoordinates,
776
- Cartesian2_default
777
- ) : 1) + 12;
778
- }
779
- PolygonGeometry.fromPositions = function(options) {
780
- options = options ?? Frozen_default.EMPTY_OBJECT;
781
- Check_default.defined("options.positions", options.positions);
782
- const newOptions = {
783
- polygonHierarchy: {
784
- positions: options.positions
785
- },
786
- height: options.height,
787
- extrudedHeight: options.extrudedHeight,
788
- vertexFormat: options.vertexFormat,
789
- stRotation: options.stRotation,
790
- ellipsoid: options.ellipsoid,
791
- granularity: options.granularity,
792
- perPositionHeight: options.perPositionHeight,
793
- closeTop: options.closeTop,
794
- closeBottom: options.closeBottom,
795
- offsetAttribute: options.offsetAttribute,
796
- arcType: options.arcType,
797
- textureCoordinates: options.textureCoordinates
798
- };
799
- return new PolygonGeometry(newOptions);
800
- };
801
- PolygonGeometry.pack = function(value, array, startingIndex) {
802
- Check_default.typeOf.object("value", value);
803
- Check_default.defined("array", array);
804
- startingIndex = startingIndex ?? 0;
805
- startingIndex = PolygonGeometryLibrary_default.packPolygonHierarchy(
806
- value._polygonHierarchy,
807
- array,
808
- startingIndex,
809
- Cartesian3_default
810
- );
811
- Ellipsoid_default.pack(value._ellipsoid, array, startingIndex);
812
- startingIndex += Ellipsoid_default.packedLength;
813
- VertexFormat_default.pack(value._vertexFormat, array, startingIndex);
814
- startingIndex += VertexFormat_default.packedLength;
815
- array[startingIndex++] = value._height;
816
- array[startingIndex++] = value._extrudedHeight;
817
- array[startingIndex++] = value._granularity;
818
- array[startingIndex++] = value._stRotation;
819
- array[startingIndex++] = value._perPositionHeightExtrude ? 1 : 0;
820
- array[startingIndex++] = value._perPositionHeight ? 1 : 0;
821
- array[startingIndex++] = value._closeTop ? 1 : 0;
822
- array[startingIndex++] = value._closeBottom ? 1 : 0;
823
- array[startingIndex++] = value._shadowVolume ? 1 : 0;
824
- array[startingIndex++] = value._offsetAttribute ?? -1;
825
- array[startingIndex++] = value._arcType;
826
- if (defined_default(value._textureCoordinates)) {
827
- startingIndex = PolygonGeometryLibrary_default.packPolygonHierarchy(
828
- value._textureCoordinates,
829
- array,
830
- startingIndex,
831
- Cartesian2_default
832
- );
833
- } else {
834
- array[startingIndex++] = -1;
835
- }
836
- array[startingIndex++] = value.packedLength;
837
- return array;
838
- };
839
- var scratchEllipsoid = Ellipsoid_default.clone(Ellipsoid_default.UNIT_SPHERE);
840
- var scratchVertexFormat = new VertexFormat_default();
841
- var dummyOptions = {
842
- polygonHierarchy: {}
843
- };
844
- PolygonGeometry.unpack = function(array, startingIndex, result) {
845
- Check_default.defined("array", array);
846
- startingIndex = startingIndex ?? 0;
847
- const polygonHierarchy = PolygonGeometryLibrary_default.unpackPolygonHierarchy(
848
- array,
849
- startingIndex,
850
- Cartesian3_default
851
- );
852
- startingIndex = polygonHierarchy.startingIndex;
853
- delete polygonHierarchy.startingIndex;
854
- const ellipsoid = Ellipsoid_default.unpack(array, startingIndex, scratchEllipsoid);
855
- startingIndex += Ellipsoid_default.packedLength;
856
- const vertexFormat = VertexFormat_default.unpack(
857
- array,
858
- startingIndex,
859
- scratchVertexFormat
860
- );
861
- startingIndex += VertexFormat_default.packedLength;
862
- const height = array[startingIndex++];
863
- const extrudedHeight = array[startingIndex++];
864
- const granularity = array[startingIndex++];
865
- const stRotation = array[startingIndex++];
866
- const perPositionHeightExtrude = array[startingIndex++] === 1;
867
- const perPositionHeight = array[startingIndex++] === 1;
868
- const closeTop = array[startingIndex++] === 1;
869
- const closeBottom = array[startingIndex++] === 1;
870
- const shadowVolume = array[startingIndex++] === 1;
871
- const offsetAttribute = array[startingIndex++];
872
- const arcType = array[startingIndex++];
873
- const textureCoordinates = array[startingIndex] === -1 ? void 0 : PolygonGeometryLibrary_default.unpackPolygonHierarchy(
874
- array,
875
- startingIndex,
876
- Cartesian2_default
877
- );
878
- if (defined_default(textureCoordinates)) {
879
- startingIndex = textureCoordinates.startingIndex;
880
- delete textureCoordinates.startingIndex;
881
- } else {
882
- startingIndex++;
883
- }
884
- const packedLength = array[startingIndex++];
885
- if (!defined_default(result)) {
886
- result = new PolygonGeometry(dummyOptions);
887
- }
888
- result._polygonHierarchy = polygonHierarchy;
889
- result._ellipsoid = Ellipsoid_default.clone(ellipsoid, result._ellipsoid);
890
- result._vertexFormat = VertexFormat_default.clone(vertexFormat, result._vertexFormat);
891
- result._height = height;
892
- result._extrudedHeight = extrudedHeight;
893
- result._granularity = granularity;
894
- result._stRotation = stRotation;
895
- result._perPositionHeightExtrude = perPositionHeightExtrude;
896
- result._perPositionHeight = perPositionHeight;
897
- result._closeTop = closeTop;
898
- result._closeBottom = closeBottom;
899
- result._shadowVolume = shadowVolume;
900
- result._offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
901
- result._arcType = arcType;
902
- result._textureCoordinates = textureCoordinates;
903
- result.packedLength = packedLength;
904
- return result;
905
- };
906
- var scratchCartesian0 = new Cartesian2_default();
907
- var scratchCartesian1 = new Cartesian2_default();
908
- var scratchPolarClosest = new Stereographic_default();
909
- function expandRectangle(polar, lastPolar, ellipsoid, arcType, polygon2, result) {
910
- const longitude = polar.longitude;
911
- const lonAdjusted = longitude >= 0 ? longitude : longitude + Math_default.TWO_PI;
912
- polygon2.westOverIdl = Math.min(polygon2.westOverIdl, lonAdjusted);
913
- polygon2.eastOverIdl = Math.max(polygon2.eastOverIdl, lonAdjusted);
914
- result.west = Math.min(result.west, longitude);
915
- result.east = Math.max(result.east, longitude);
916
- const latitude = polar.getLatitude(ellipsoid);
917
- let segmentLatitude = latitude;
918
- result.south = Math.min(result.south, latitude);
919
- result.north = Math.max(result.north, latitude);
920
- if (arcType !== ArcType_default.RHUMB) {
921
- const segment = Cartesian2_default.subtract(
922
- lastPolar.position,
923
- polar.position,
924
- scratchCartesian0
925
- );
926
- const t = Cartesian2_default.dot(lastPolar.position, segment) / Cartesian2_default.dot(segment, segment);
927
- if (t > 0 && t < 1) {
928
- const projected = Cartesian2_default.add(
929
- lastPolar.position,
930
- Cartesian2_default.multiplyByScalar(segment, -t, segment),
931
- scratchCartesian1
932
- );
933
- const closestPolar = Stereographic_default.clone(lastPolar, scratchPolarClosest);
934
- closestPolar.position = projected;
935
- const adjustedLatitude = closestPolar.getLatitude(ellipsoid);
936
- result.south = Math.min(result.south, adjustedLatitude);
937
- result.north = Math.max(result.north, adjustedLatitude);
938
- if (Math.abs(latitude) > Math.abs(adjustedLatitude)) {
939
- segmentLatitude = adjustedLatitude;
940
- }
941
- }
942
- }
943
- const direction = lastPolar.x * polar.y - polar.x * lastPolar.y;
944
- let angle = Math.sign(direction);
945
- if (angle !== 0) {
946
- angle *= Cartesian2_default.angleBetween(lastPolar.position, polar.position);
947
- }
948
- if (segmentLatitude >= 0) {
949
- polygon2.northAngle += angle;
950
- }
951
- if (segmentLatitude <= 0) {
952
- polygon2.southAngle += angle;
953
- }
954
- }
955
- var scratchPolar = new Stereographic_default();
956
- var scratchPolarPrevious = new Stereographic_default();
957
- var polygon = {
958
- northAngle: 0,
959
- southAngle: 0,
960
- westOverIdl: 0,
961
- eastOverIdl: 0
962
- };
963
- PolygonGeometry.computeRectangleFromPositions = function(positions, ellipsoid, arcType, result) {
964
- Check_default.defined("positions", positions);
965
- if (!defined_default(result)) {
966
- result = new Rectangle_default();
967
- }
968
- if (positions.length < 3) {
969
- return result;
970
- }
971
- result.west = Number.POSITIVE_INFINITY;
972
- result.east = Number.NEGATIVE_INFINITY;
973
- result.south = Number.POSITIVE_INFINITY;
974
- result.north = Number.NEGATIVE_INFINITY;
975
- polygon.northAngle = 0;
976
- polygon.southAngle = 0;
977
- polygon.westOverIdl = Number.POSITIVE_INFINITY;
978
- polygon.eastOverIdl = Number.NEGATIVE_INFINITY;
979
- const positionsLength = positions.length;
980
- let lastPolarPosition = Stereographic_default.fromCartesian(
981
- positions[0],
982
- scratchPolarPrevious
983
- );
984
- for (let i = 1; i < positionsLength; i++) {
985
- const polarPosition = Stereographic_default.fromCartesian(
986
- positions[i],
987
- scratchPolar
988
- );
989
- expandRectangle(
990
- polarPosition,
991
- lastPolarPosition,
992
- ellipsoid,
993
- arcType,
994
- polygon,
995
- result
996
- );
997
- lastPolarPosition = Stereographic_default.clone(polarPosition, lastPolarPosition);
998
- }
999
- expandRectangle(
1000
- Stereographic_default.fromCartesian(positions[0], scratchPolar),
1001
- lastPolarPosition,
1002
- ellipsoid,
1003
- arcType,
1004
- polygon,
1005
- result
1006
- );
1007
- if (result.east - result.west > polygon.eastOverIdl - polygon.westOverIdl) {
1008
- result.west = polygon.westOverIdl;
1009
- result.east = polygon.eastOverIdl;
1010
- if (result.east > Math_default.PI) {
1011
- result.east = result.east - Math_default.TWO_PI;
1012
- }
1013
- if (result.west > Math_default.PI) {
1014
- result.west = result.west - Math_default.TWO_PI;
1015
- }
1016
- }
1017
- if (Math_default.equalsEpsilon(
1018
- Math.abs(polygon.northAngle),
1019
- Math_default.TWO_PI,
1020
- Math_default.EPSILON10
1021
- )) {
1022
- result.north = Math_default.PI_OVER_TWO;
1023
- result.east = Math_default.PI;
1024
- result.west = -Math_default.PI;
1025
- }
1026
- if (Math_default.equalsEpsilon(
1027
- Math.abs(polygon.southAngle),
1028
- Math_default.TWO_PI,
1029
- Math_default.EPSILON10
1030
- )) {
1031
- result.south = -Math_default.PI_OVER_TWO;
1032
- result.east = Math_default.PI;
1033
- result.west = -Math_default.PI;
1034
- }
1035
- return result;
1036
- };
1037
- var scratchPolarForPlane = new Stereographic_default();
1038
- function getTangentPlane(rectangle, positions, ellipsoid) {
1039
- if (rectangle.height >= Math_default.PI || rectangle.width >= Math_default.PI) {
1040
- const polar = Stereographic_default.fromCartesian(
1041
- positions[0],
1042
- scratchPolarForPlane
1043
- );
1044
- return polar.tangentPlane;
1045
- }
1046
- return EllipsoidTangentPlane_default.fromPoints(positions, ellipsoid);
1047
- }
1048
- var scratchCartographicCyllindrical = new Cartographic_default();
1049
- function createProjectTo2d(rectangle, outerPositions, ellipsoid) {
1050
- return (positions, results) => {
1051
- if (rectangle.height >= Math_default.PI || rectangle.width >= Math_default.PI) {
1052
- if (rectangle.south < 0 && rectangle.north > 0) {
1053
- if (!defined_default(results)) {
1054
- results = [];
1055
- }
1056
- for (let i = 0; i < positions.length; ++i) {
1057
- const cartographic = ellipsoid.cartesianToCartographic(
1058
- positions[i],
1059
- scratchCartographicCyllindrical
1060
- );
1061
- results[i] = new Cartesian2_default(
1062
- cartographic.longitude / Math_default.PI,
1063
- cartographic.latitude / Math_default.PI_OVER_TWO
1064
- );
1065
- }
1066
- results.length = positions.length;
1067
- return results;
1068
- }
1069
- return Stereographic_default.fromCartesianArray(positions, results);
1070
- }
1071
- const tangentPlane = EllipsoidTangentPlane_default.fromPoints(
1072
- outerPositions,
1073
- ellipsoid
1074
- );
1075
- return tangentPlane.projectPointsOntoPlane(positions, results);
1076
- };
1077
- }
1078
- function createProjectPositionTo2d(rectangle, outerRing, ellipsoid) {
1079
- if (rectangle.height >= Math_default.PI || rectangle.width >= Math_default.PI) {
1080
- return (position, result) => {
1081
- if (rectangle.south < 0 && rectangle.north > 0) {
1082
- const cartographic = ellipsoid.cartesianToCartographic(
1083
- position,
1084
- scratchCartographicCyllindrical
1085
- );
1086
- if (!defined_default(result)) {
1087
- result = new Cartesian2_default();
1088
- }
1089
- result.x = cartographic.longitude / Math_default.PI;
1090
- result.y = cartographic.latitude / Math_default.PI_OVER_TWO;
1091
- return result;
1092
- }
1093
- return Stereographic_default.fromCartesian(position, result);
1094
- };
1095
- }
1096
- const tangentPlane = EllipsoidTangentPlane_default.fromPoints(outerRing, ellipsoid);
1097
- return (position, result) => {
1098
- return tangentPlane.projectPointsOntoPlane(position, result);
1099
- };
1100
- }
1101
- function createSplitPolygons(rectangle, ellipsoid, arcType, perPositionHeight) {
1102
- return (polygons, results) => {
1103
- if (!perPositionHeight && (rectangle.height >= Math_default.PI_OVER_TWO || rectangle.width >= 2 * Math_default.PI_OVER_THREE)) {
1104
- return PolygonGeometryLibrary_default.splitPolygonsOnEquator(
1105
- polygons,
1106
- ellipsoid,
1107
- arcType,
1108
- results
1109
- );
1110
- }
1111
- return polygons;
1112
- };
1113
- }
1114
- function computeBoundingRectangle(outerRing, rectangle, ellipsoid, stRotation) {
1115
- if (rectangle.height >= Math_default.PI || rectangle.width >= Math_default.PI) {
1116
- return BoundingRectangle_default.fromRectangle(
1117
- rectangle,
1118
- void 0,
1119
- scratchBoundingRectangle
1120
- );
1121
- }
1122
- const outerPositions = outerRing;
1123
- const tangentPlane = EllipsoidTangentPlane_default.fromPoints(
1124
- outerPositions,
1125
- ellipsoid
1126
- );
1127
- return PolygonGeometryLibrary_default.computeBoundingRectangle(
1128
- tangentPlane.plane.normal,
1129
- tangentPlane.projectPointOntoPlane.bind(tangentPlane),
1130
- outerPositions,
1131
- stRotation,
1132
- scratchBoundingRectangle
1133
- );
1134
- }
1135
- PolygonGeometry.createGeometry = function(polygonGeometry) {
1136
- const vertexFormat = polygonGeometry._vertexFormat;
1137
- const ellipsoid = polygonGeometry._ellipsoid;
1138
- const granularity = polygonGeometry._granularity;
1139
- const stRotation = polygonGeometry._stRotation;
1140
- const polygonHierarchy = polygonGeometry._polygonHierarchy;
1141
- const perPositionHeight = polygonGeometry._perPositionHeight;
1142
- const closeTop = polygonGeometry._closeTop;
1143
- const closeBottom = polygonGeometry._closeBottom;
1144
- const arcType = polygonGeometry._arcType;
1145
- const textureCoordinates = polygonGeometry._textureCoordinates;
1146
- const hasTextureCoordinates = defined_default(textureCoordinates);
1147
- const outerPositions = polygonHierarchy.positions;
1148
- if (outerPositions.length < 3) {
1149
- return;
1150
- }
1151
- const rectangle = polygonGeometry.rectangle;
1152
- const results = PolygonGeometryLibrary_default.polygonsFromHierarchy(
1153
- polygonHierarchy,
1154
- hasTextureCoordinates,
1155
- createProjectTo2d(rectangle, outerPositions, ellipsoid),
1156
- !perPositionHeight,
1157
- ellipsoid,
1158
- createSplitPolygons(rectangle, ellipsoid, arcType, perPositionHeight)
1159
- );
1160
- const hierarchy = results.hierarchy;
1161
- const polygons = results.polygons;
1162
- const dummyFunction = function(identity) {
1163
- return identity;
1164
- };
1165
- const textureCoordinatePolygons = hasTextureCoordinates ? PolygonGeometryLibrary_default.polygonsFromHierarchy(
1166
- textureCoordinates,
1167
- true,
1168
- dummyFunction,
1169
- false,
1170
- ellipsoid
1171
- ).polygons : void 0;
1172
- if (hierarchy.length === 0) {
1173
- return;
1174
- }
1175
- const outerRing = hierarchy[0].outerRing;
1176
- const boundingRectangle = computeBoundingRectangle(
1177
- outerRing,
1178
- rectangle,
1179
- ellipsoid,
1180
- stRotation
1181
- );
1182
- const geometries = [];
1183
- const height = polygonGeometry._height;
1184
- const extrudedHeight = polygonGeometry._extrudedHeight;
1185
- const extrude = polygonGeometry._perPositionHeightExtrude || !Math_default.equalsEpsilon(height, extrudedHeight, 0, Math_default.EPSILON2);
1186
- const options = {
1187
- perPositionHeight,
1188
- vertexFormat,
1189
- geometry: void 0,
1190
- rotationAxis: getTangentPlane(rectangle, outerRing, ellipsoid).plane.normal,
1191
- projectTo2d: createProjectPositionTo2d(rectangle, outerRing, ellipsoid),
1192
- boundingRectangle,
1193
- ellipsoid,
1194
- stRotation,
1195
- textureCoordinates: void 0,
1196
- bottom: false,
1197
- top: true,
1198
- wall: false,
1199
- extrude: false,
1200
- arcType
1201
- };
1202
- let i;
1203
- if (extrude) {
1204
- options.extrude = true;
1205
- options.top = closeTop;
1206
- options.bottom = closeBottom;
1207
- options.shadowVolume = polygonGeometry._shadowVolume;
1208
- options.offsetAttribute = polygonGeometry._offsetAttribute;
1209
- for (i = 0; i < polygons.length; i++) {
1210
- const splitGeometry = createGeometryFromPositionsExtruded(
1211
- ellipsoid,
1212
- polygons[i],
1213
- hasTextureCoordinates ? textureCoordinatePolygons[i] : void 0,
1214
- granularity,
1215
- hierarchy[i],
1216
- perPositionHeight,
1217
- closeTop,
1218
- closeBottom,
1219
- vertexFormat,
1220
- arcType
1221
- );
1222
- let topAndBottom;
1223
- if (closeTop && closeBottom) {
1224
- topAndBottom = splitGeometry.topAndBottom;
1225
- options.geometry = PolygonGeometryLibrary_default.scaleToGeodeticHeightExtruded(
1226
- topAndBottom.geometry,
1227
- height,
1228
- extrudedHeight,
1229
- ellipsoid,
1230
- perPositionHeight
1231
- );
1232
- } else if (closeTop) {
1233
- topAndBottom = splitGeometry.topAndBottom;
1234
- topAndBottom.geometry.attributes.position.values = PolygonPipeline_default.scaleToGeodeticHeight(
1235
- topAndBottom.geometry.attributes.position.values,
1236
- height,
1237
- ellipsoid,
1238
- !perPositionHeight
1239
- );
1240
- options.geometry = topAndBottom.geometry;
1241
- } else if (closeBottom) {
1242
- topAndBottom = splitGeometry.topAndBottom;
1243
- topAndBottom.geometry.attributes.position.values = PolygonPipeline_default.scaleToGeodeticHeight(
1244
- topAndBottom.geometry.attributes.position.values,
1245
- extrudedHeight,
1246
- ellipsoid,
1247
- true
1248
- );
1249
- options.geometry = topAndBottom.geometry;
1250
- }
1251
- if (closeTop || closeBottom) {
1252
- options.wall = false;
1253
- topAndBottom.geometry = computeAttributes(options);
1254
- geometries.push(topAndBottom);
1255
- }
1256
- const walls = splitGeometry.walls;
1257
- options.wall = true;
1258
- for (let k = 0; k < walls.length; k++) {
1259
- const wall = walls[k];
1260
- options.geometry = PolygonGeometryLibrary_default.scaleToGeodeticHeightExtruded(
1261
- wall.geometry,
1262
- height,
1263
- extrudedHeight,
1264
- ellipsoid,
1265
- perPositionHeight
1266
- );
1267
- wall.geometry = computeAttributes(options);
1268
- geometries.push(wall);
1269
- }
1270
- }
1271
- } else {
1272
- for (i = 0; i < polygons.length; i++) {
1273
- const geometryInstance = new GeometryInstance_default({
1274
- geometry: PolygonGeometryLibrary_default.createGeometryFromPositions(
1275
- ellipsoid,
1276
- polygons[i],
1277
- hasTextureCoordinates ? textureCoordinatePolygons[i] : void 0,
1278
- granularity,
1279
- perPositionHeight,
1280
- vertexFormat,
1281
- arcType
1282
- )
1283
- });
1284
- geometryInstance.geometry.attributes.position.values = PolygonPipeline_default.scaleToGeodeticHeight(
1285
- geometryInstance.geometry.attributes.position.values,
1286
- height,
1287
- ellipsoid,
1288
- !perPositionHeight
1289
- );
1290
- options.geometry = geometryInstance.geometry;
1291
- geometryInstance.geometry = computeAttributes(options);
1292
- if (defined_default(polygonGeometry._offsetAttribute)) {
1293
- const length = geometryInstance.geometry.attributes.position.values.length;
1294
- const offsetValue = polygonGeometry._offsetAttribute === GeometryOffsetAttribute_default.NONE ? 0 : 1;
1295
- const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
1296
- geometryInstance.geometry.attributes.applyOffset = new GeometryAttribute_default({
1297
- componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE,
1298
- componentsPerAttribute: 1,
1299
- values: applyOffset
1300
- });
1301
- }
1302
- geometries.push(geometryInstance);
1303
- }
1304
- }
1305
- const geometry = GeometryPipeline_default.combineInstances(geometries)[0];
1306
- geometry.attributes.position.values = new Float64Array(
1307
- geometry.attributes.position.values
1308
- );
1309
- geometry.indices = IndexDatatype_default.createTypedArray(
1310
- geometry.attributes.position.values.length / 3,
1311
- geometry.indices
1312
- );
1313
- const attributes = geometry.attributes;
1314
- const boundingSphere = BoundingSphere_default.fromVertices(
1315
- attributes.position.values
1316
- );
1317
- if (!vertexFormat.position) {
1318
- delete attributes.position;
1319
- }
1320
- return new Geometry_default({
1321
- attributes,
1322
- indices: geometry.indices,
1323
- primitiveType: geometry.primitiveType,
1324
- boundingSphere,
1325
- offsetAttribute: polygonGeometry._offsetAttribute
1326
- });
1327
- };
1328
- PolygonGeometry.createShadowVolume = function(polygonGeometry, minHeightFunc, maxHeightFunc) {
1329
- const granularity = polygonGeometry._granularity;
1330
- const ellipsoid = polygonGeometry._ellipsoid;
1331
- const minHeight = minHeightFunc(granularity, ellipsoid);
1332
- const maxHeight = maxHeightFunc(granularity, ellipsoid);
1333
- return new PolygonGeometry({
1334
- polygonHierarchy: polygonGeometry._polygonHierarchy,
1335
- ellipsoid,
1336
- stRotation: polygonGeometry._stRotation,
1337
- granularity,
1338
- perPositionHeight: false,
1339
- extrudedHeight: minHeight,
1340
- height: maxHeight,
1341
- vertexFormat: VertexFormat_default.POSITION_ONLY,
1342
- shadowVolume: true,
1343
- arcType: polygonGeometry._arcType
1344
- });
1345
- };
1346
- function textureCoordinateRotationPoints(polygonGeometry) {
1347
- const stRotation = -polygonGeometry._stRotation;
1348
- if (stRotation === 0) {
1349
- return [0, 0, 0, 1, 1, 0];
1350
- }
1351
- const ellipsoid = polygonGeometry._ellipsoid;
1352
- const positions = polygonGeometry._polygonHierarchy.positions;
1353
- const boundingRectangle = polygonGeometry.rectangle;
1354
- return Geometry_default._textureCoordinateRotationPoints(
1355
- positions,
1356
- stRotation,
1357
- ellipsoid,
1358
- boundingRectangle
1359
- );
1360
- }
1361
- Object.defineProperties(PolygonGeometry.prototype, {
1362
- /**
1363
- * @private
1364
- */
1365
- rectangle: {
1366
- get: function() {
1367
- if (!defined_default(this._rectangle)) {
1368
- const positions = this._polygonHierarchy.positions;
1369
- this._rectangle = PolygonGeometry.computeRectangleFromPositions(
1370
- positions,
1371
- this._ellipsoid,
1372
- this._arcType
1373
- );
1374
- }
1375
- return this._rectangle;
1376
- }
1377
- },
1378
- /**
1379
- * For remapping texture coordinates when rendering PolygonGeometries as GroundPrimitives.
1380
- * @private
1381
- */
1382
- textureCoordinateRotationPoints: {
1383
- get: function() {
1384
- if (!defined_default(this._textureCoordinateRotationPoints)) {
1385
- this._textureCoordinateRotationPoints = textureCoordinateRotationPoints(this);
1386
- }
1387
- return this._textureCoordinateRotationPoints;
1388
- }
1389
- }
1390
- });
1391
- var PolygonGeometry_default = PolygonGeometry;
1392
-
1393
- // packages/engine/Source/Workers/createPolygonGeometry.js
1394
- function createPolygonGeometry(polygonGeometry, offset) {
1395
- if (defined_default(offset)) {
1396
- polygonGeometry = PolygonGeometry_default.unpack(polygonGeometry, offset);
1397
- }
1398
- polygonGeometry._ellipsoid = Ellipsoid_default.clone(polygonGeometry._ellipsoid);
1399
- return PolygonGeometry_default.createGeometry(polygonGeometry);
1400
- }
1401
- var createPolygonGeometry_default = createPolygonGeometry;
1402
- export {
1403
- createPolygonGeometry_default as default
1404
- };