@rtzh/engine 0.0.1 → 0.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (115) hide show
  1. package/Source/Scene/GltfLoader.js +2 -2
  2. package/Source/Scene/Model/CustomShader.js +2 -2
  3. package/index.js +504 -504
  4. package/package.json +1 -1
  5. package/Build/ThirdParty/Workers/zip-web-worker.js +0 -640
  6. package/Build/Workers/chunk-245NZYCR.js +0 -124
  7. package/Build/Workers/chunk-25BA4527.js +0 -837
  8. package/Build/Workers/chunk-4HXPSZRC.js +0 -1483
  9. package/Build/Workers/chunk-4Z26IS65.js +0 -3514
  10. package/Build/Workers/chunk-55IROWAX.js +0 -139
  11. package/Build/Workers/chunk-56XTN5NJ.js +0 -1800
  12. package/Build/Workers/chunk-5VZISKJF.js +0 -629
  13. package/Build/Workers/chunk-5WAG5YKS.js +0 -368
  14. package/Build/Workers/chunk-66YGZWBI.js +0 -1317
  15. package/Build/Workers/chunk-6H33B6OL.js +0 -37
  16. package/Build/Workers/chunk-6LZBBEA7.js +0 -439
  17. package/Build/Workers/chunk-6XJO625E.js +0 -497
  18. package/Build/Workers/chunk-75UGCVME.js +0 -102
  19. package/Build/Workers/chunk-7B23DD46.js +0 -1054
  20. package/Build/Workers/chunk-7NCJH26L.js +0 -352
  21. package/Build/Workers/chunk-AIW5F22O.js +0 -352
  22. package/Build/Workers/chunk-AL22JVIA.js +0 -256
  23. package/Build/Workers/chunk-AVSQILVI.js +0 -75
  24. package/Build/Workers/chunk-B2VFNYD7.js +0 -280
  25. package/Build/Workers/chunk-BOV6T7FO.js +0 -44
  26. package/Build/Workers/chunk-DP76S3IQ.js +0 -1067
  27. package/Build/Workers/chunk-EDIUN7V3.js +0 -219
  28. package/Build/Workers/chunk-EKMWNF4U.js +0 -55
  29. package/Build/Workers/chunk-ELXGXAYS.js +0 -682
  30. package/Build/Workers/chunk-FVYRV2T6.js +0 -455
  31. package/Build/Workers/chunk-GDIBU55R.js +0 -778
  32. package/Build/Workers/chunk-HAY6YE7M.js +0 -97
  33. package/Build/Workers/chunk-I76SRIKN.js +0 -138
  34. package/Build/Workers/chunk-IELTSYPZ.js +0 -241
  35. package/Build/Workers/chunk-J4MIJCN5.js +0 -171
  36. package/Build/Workers/chunk-JFO3ELF3.js +0 -642
  37. package/Build/Workers/chunk-K4IMD7KH.js +0 -162
  38. package/Build/Workers/chunk-KFMCOG26.js +0 -692
  39. package/Build/Workers/chunk-KH2OWUUA.js +0 -163
  40. package/Build/Workers/chunk-KQIZ7AFF.js +0 -8366
  41. package/Build/Workers/chunk-KVE5EAPO.js +0 -398
  42. package/Build/Workers/chunk-OAOREOSO.js +0 -940
  43. package/Build/Workers/chunk-OFJRMGNX.js +0 -788
  44. package/Build/Workers/chunk-PLLZB3R4.js +0 -198
  45. package/Build/Workers/chunk-POY6ZE32.js +0 -2058
  46. package/Build/Workers/chunk-PV5B2YNB.js +0 -2719
  47. package/Build/Workers/chunk-Q2DXNFYW.js +0 -414
  48. package/Build/Workers/chunk-QWV2DM66.js +0 -1443
  49. package/Build/Workers/chunk-R73BHGGI.js +0 -305
  50. package/Build/Workers/chunk-S3AE3MZZ.js +0 -511
  51. package/Build/Workers/chunk-SBFTVHRW.js +0 -57
  52. package/Build/Workers/chunk-SOR7PD4V.js +0 -114
  53. package/Build/Workers/chunk-TO7TWUET.js +0 -476
  54. package/Build/Workers/chunk-TSAJNE4K.js +0 -101
  55. package/Build/Workers/chunk-TWF4XRZ6.js +0 -73
  56. package/Build/Workers/chunk-UTWLMOPM.js +0 -387
  57. package/Build/Workers/chunk-UYT2PBMV.js +0 -58
  58. package/Build/Workers/chunk-WAS3IHIQ.js +0 -288
  59. package/Build/Workers/chunk-WO5ZNC7S.js +0 -1045
  60. package/Build/Workers/chunk-X65Y2JSA.js +0 -55
  61. package/Build/Workers/chunk-XOVHLPKW.js +0 -299
  62. package/Build/Workers/chunk-YPGJSFOO.js +0 -1460
  63. package/Build/Workers/combineGeometry.js +0 -66
  64. package/Build/Workers/createBoxGeometry.js +0 -58
  65. package/Build/Workers/createBoxOutlineGeometry.js +0 -231
  66. package/Build/Workers/createCircleGeometry.js +0 -201
  67. package/Build/Workers/createCircleOutlineGeometry.js +0 -147
  68. package/Build/Workers/createCoplanarPolygonGeometry.js +0 -505
  69. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +0 -225
  70. package/Build/Workers/createCorridorGeometry.js +0 -1258
  71. package/Build/Workers/createCorridorOutlineGeometry.js +0 -563
  72. package/Build/Workers/createCylinderGeometry.js +0 -60
  73. package/Build/Workers/createCylinderOutlineGeometry.js +0 -231
  74. package/Build/Workers/createEllipseGeometry.js +0 -72
  75. package/Build/Workers/createEllipseOutlineGeometry.js +0 -65
  76. package/Build/Workers/createEllipsoidGeometry.js +0 -59
  77. package/Build/Workers/createEllipsoidOutlineGeometry.js +0 -61
  78. package/Build/Workers/createFrustumGeometry.js +0 -58
  79. package/Build/Workers/createFrustumOutlineGeometry.js +0 -234
  80. package/Build/Workers/createGeometry.js +0 -173
  81. package/Build/Workers/createGroundPolylineGeometry.js +0 -1602
  82. package/Build/Workers/createPlaneGeometry.js +0 -223
  83. package/Build/Workers/createPlaneOutlineGeometry.js +0 -124
  84. package/Build/Workers/createPolygonGeometry.js +0 -1404
  85. package/Build/Workers/createPolygonOutlineGeometry.js +0 -532
  86. package/Build/Workers/createPolylineGeometry.js +0 -491
  87. package/Build/Workers/createPolylineVolumeGeometry.js +0 -374
  88. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +0 -272
  89. package/Build/Workers/createRectangleGeometry.js +0 -1264
  90. package/Build/Workers/createRectangleOutlineGeometry.js +0 -476
  91. package/Build/Workers/createSimplePolylineGeometry.js +0 -397
  92. package/Build/Workers/createSphereGeometry.js +0 -116
  93. package/Build/Workers/createSphereOutlineGeometry.js +0 -116
  94. package/Build/Workers/createTaskProcessorWorker.js +0 -32
  95. package/Build/Workers/createVectorTileClampedPolylines.js +0 -492
  96. package/Build/Workers/createVectorTileGeometries.js +0 -387
  97. package/Build/Workers/createVectorTilePoints.js +0 -114
  98. package/Build/Workers/createVectorTilePolygons.js +0 -386
  99. package/Build/Workers/createVectorTilePolylines.js +0 -262
  100. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +0 -91
  101. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +0 -565
  102. package/Build/Workers/createVerticesFromHeightmap.js +0 -2254
  103. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +0 -499
  104. package/Build/Workers/createWallGeometry.js +0 -487
  105. package/Build/Workers/createWallOutlineGeometry.js +0 -335
  106. package/Build/Workers/decodeDraco.js +0 -369
  107. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +0 -2680
  108. package/Build/Workers/decodeI3S.js +0 -1339
  109. package/Build/Workers/gaussianSplatSorter.js +0 -62
  110. package/Build/Workers/gaussianSplatTextureGenerator.js +0 -68
  111. package/Build/Workers/incrementallyBuildTerrainPicker.js +0 -121
  112. package/Build/Workers/transcodeKTX2.js +0 -3463
  113. package/Build/Workers/transferTypedArrayTest.js +0 -41
  114. package/Build/Workers/upsampleQuantizedTerrainMesh.js +0 -820
  115. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +0 -95
@@ -1,511 +0,0 @@
1
- /**
2
- * @license
3
- * Cesium - https://github.com/CesiumGS/cesium
4
- * Version 0.0.1
5
- *
6
- * Copyright 2011-2022 Cesium Contributors
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- *
8
- * Licensed under the Apache License, Version 2.0 (the "License");
9
- * you may not use this file except in compliance with the License.
10
- * You may obtain a copy of the License at
11
- *
12
- * http://www.apache.org/licenses/LICENSE-2.0
13
- *
14
- * Unless required by applicable law or agreed to in writing, software
15
- * distributed under the License is distributed on an "AS IS" BASIS,
16
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
- * See the License for the specific language governing permissions and
18
- * limitations under the License.
19
- *
20
- * Columbus View (Pat. Pend.)
21
- *
22
- * Portions licensed separately.
23
- * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
- */
25
-
26
- import {
27
- GeometryOffsetAttribute_default
28
- } from "./chunk-6H33B6OL.js";
29
- import {
30
- VertexFormat_default
31
- } from "./chunk-I76SRIKN.js";
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- import {
33
- IndexDatatype_default
34
- } from "./chunk-55IROWAX.js";
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- import {
36
- GeometryAttributes_default
37
- } from "./chunk-BOV6T7FO.js";
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- import {
39
- GeometryAttribute_default,
40
- Geometry_default,
41
- PrimitiveType_default
42
- } from "./chunk-XOVHLPKW.js";
43
- import {
44
- BoundingSphere_default
45
- } from "./chunk-OAOREOSO.js";
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- import {
47
- ComponentDatatype_default
48
- } from "./chunk-AL22JVIA.js";
49
- import {
50
- Cartesian2_default,
51
- Ellipsoid_default
52
- } from "./chunk-YPGJSFOO.js";
53
- import {
54
- Cartesian3_default,
55
- Frozen_default
56
- } from "./chunk-QWV2DM66.js";
57
- import {
58
- Math_default
59
- } from "./chunk-6XJO625E.js";
60
- import {
61
- DeveloperError_default
62
- } from "./chunk-KH2OWUUA.js";
63
- import {
64
- defined_default
65
- } from "./chunk-AVSQILVI.js";
66
-
67
- // packages/engine/Source/Core/EllipsoidGeometry.js
68
- var scratchPosition = new Cartesian3_default();
69
- var scratchNormal = new Cartesian3_default();
70
- var scratchTangent = new Cartesian3_default();
71
- var scratchBitangent = new Cartesian3_default();
72
- var scratchNormalST = new Cartesian3_default();
73
- var defaultRadii = new Cartesian3_default(1, 1, 1);
74
- var cos = Math.cos;
75
- var sin = Math.sin;
76
- function EllipsoidGeometry(options) {
77
- options = options ?? Frozen_default.EMPTY_OBJECT;
78
- const radii = options.radii ?? defaultRadii;
79
- const innerRadii = options.innerRadii ?? radii;
80
- const minimumClock = options.minimumClock ?? 0;
81
- const maximumClock = options.maximumClock ?? Math_default.TWO_PI;
82
- const minimumCone = options.minimumCone ?? 0;
83
- const maximumCone = options.maximumCone ?? Math_default.PI;
84
- const stackPartitions = Math.round(options.stackPartitions ?? 64);
85
- const slicePartitions = Math.round(options.slicePartitions ?? 64);
86
- const vertexFormat = options.vertexFormat ?? VertexFormat_default.DEFAULT;
87
- if (slicePartitions < 3) {
88
- throw new DeveloperError_default(
89
- "options.slicePartitions cannot be less than three."
90
- );
91
- }
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- if (stackPartitions < 3) {
93
- throw new DeveloperError_default(
94
- "options.stackPartitions cannot be less than three."
95
- );
96
- }
97
- this._radii = Cartesian3_default.clone(radii);
98
- this._innerRadii = Cartesian3_default.clone(innerRadii);
99
- this._minimumClock = minimumClock;
100
- this._maximumClock = maximumClock;
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- this._minimumCone = minimumCone;
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- this._maximumCone = maximumCone;
103
- this._stackPartitions = stackPartitions;
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- this._slicePartitions = slicePartitions;
105
- this._vertexFormat = VertexFormat_default.clone(vertexFormat);
106
- this._offsetAttribute = options.offsetAttribute;
107
- this._workerName = "createEllipsoidGeometry";
108
- }
109
- EllipsoidGeometry.packedLength = 2 * Cartesian3_default.packedLength + VertexFormat_default.packedLength + 7;
110
- EllipsoidGeometry.pack = function(value, array, startingIndex) {
111
- if (!defined_default(value)) {
112
- throw new DeveloperError_default("value is required");
113
- }
114
- if (!defined_default(array)) {
115
- throw new DeveloperError_default("array is required");
116
- }
117
- startingIndex = startingIndex ?? 0;
118
- Cartesian3_default.pack(value._radii, array, startingIndex);
119
- startingIndex += Cartesian3_default.packedLength;
120
- Cartesian3_default.pack(value._innerRadii, array, startingIndex);
121
- startingIndex += Cartesian3_default.packedLength;
122
- VertexFormat_default.pack(value._vertexFormat, array, startingIndex);
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- startingIndex += VertexFormat_default.packedLength;
124
- array[startingIndex++] = value._minimumClock;
125
- array[startingIndex++] = value._maximumClock;
126
- array[startingIndex++] = value._minimumCone;
127
- array[startingIndex++] = value._maximumCone;
128
- array[startingIndex++] = value._stackPartitions;
129
- array[startingIndex++] = value._slicePartitions;
130
- array[startingIndex] = value._offsetAttribute ?? -1;
131
- return array;
132
- };
133
- var scratchRadii = new Cartesian3_default();
134
- var scratchInnerRadii = new Cartesian3_default();
135
- var scratchVertexFormat = new VertexFormat_default();
136
- var scratchOptions = {
137
- radii: scratchRadii,
138
- innerRadii: scratchInnerRadii,
139
- vertexFormat: scratchVertexFormat,
140
- minimumClock: void 0,
141
- maximumClock: void 0,
142
- minimumCone: void 0,
143
- maximumCone: void 0,
144
- stackPartitions: void 0,
145
- slicePartitions: void 0,
146
- offsetAttribute: void 0
147
- };
148
- EllipsoidGeometry.unpack = function(array, startingIndex, result) {
149
- if (!defined_default(array)) {
150
- throw new DeveloperError_default("array is required");
151
- }
152
- startingIndex = startingIndex ?? 0;
153
- const radii = Cartesian3_default.unpack(array, startingIndex, scratchRadii);
154
- startingIndex += Cartesian3_default.packedLength;
155
- const innerRadii = Cartesian3_default.unpack(array, startingIndex, scratchInnerRadii);
156
- startingIndex += Cartesian3_default.packedLength;
157
- const vertexFormat = VertexFormat_default.unpack(
158
- array,
159
- startingIndex,
160
- scratchVertexFormat
161
- );
162
- startingIndex += VertexFormat_default.packedLength;
163
- const minimumClock = array[startingIndex++];
164
- const maximumClock = array[startingIndex++];
165
- const minimumCone = array[startingIndex++];
166
- const maximumCone = array[startingIndex++];
167
- const stackPartitions = array[startingIndex++];
168
- const slicePartitions = array[startingIndex++];
169
- const offsetAttribute = array[startingIndex];
170
- if (!defined_default(result)) {
171
- scratchOptions.minimumClock = minimumClock;
172
- scratchOptions.maximumClock = maximumClock;
173
- scratchOptions.minimumCone = minimumCone;
174
- scratchOptions.maximumCone = maximumCone;
175
- scratchOptions.stackPartitions = stackPartitions;
176
- scratchOptions.slicePartitions = slicePartitions;
177
- scratchOptions.offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
178
- return new EllipsoidGeometry(scratchOptions);
179
- }
180
- result._radii = Cartesian3_default.clone(radii, result._radii);
181
- result._innerRadii = Cartesian3_default.clone(innerRadii, result._innerRadii);
182
- result._vertexFormat = VertexFormat_default.clone(vertexFormat, result._vertexFormat);
183
- result._minimumClock = minimumClock;
184
- result._maximumClock = maximumClock;
185
- result._minimumCone = minimumCone;
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- result._maximumCone = maximumCone;
187
- result._stackPartitions = stackPartitions;
188
- result._slicePartitions = slicePartitions;
189
- result._offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
190
- return result;
191
- };
192
- EllipsoidGeometry.createGeometry = function(ellipsoidGeometry) {
193
- const radii = ellipsoidGeometry._radii;
194
- if (radii.x <= 0 || radii.y <= 0 || radii.z <= 0) {
195
- return;
196
- }
197
- const innerRadii = ellipsoidGeometry._innerRadii;
198
- if (innerRadii.x <= 0 || innerRadii.y <= 0 || innerRadii.z <= 0) {
199
- return;
200
- }
201
- const minimumClock = ellipsoidGeometry._minimumClock;
202
- const maximumClock = ellipsoidGeometry._maximumClock;
203
- const minimumCone = ellipsoidGeometry._minimumCone;
204
- const maximumCone = ellipsoidGeometry._maximumCone;
205
- const vertexFormat = ellipsoidGeometry._vertexFormat;
206
- let slicePartitions = ellipsoidGeometry._slicePartitions + 1;
207
- let stackPartitions = ellipsoidGeometry._stackPartitions + 1;
208
- slicePartitions = Math.round(
209
- slicePartitions * Math.abs(maximumClock - minimumClock) / Math_default.TWO_PI
210
- );
211
- stackPartitions = Math.round(
212
- stackPartitions * Math.abs(maximumCone - minimumCone) / Math_default.PI
213
- );
214
- if (slicePartitions < 2) {
215
- slicePartitions = 2;
216
- }
217
- if (stackPartitions < 2) {
218
- stackPartitions = 2;
219
- }
220
- let i;
221
- let j;
222
- let index = 0;
223
- const phis = [minimumCone];
224
- const thetas = [minimumClock];
225
- for (i = 0; i < stackPartitions; i++) {
226
- phis.push(
227
- minimumCone + i * (maximumCone - minimumCone) / (stackPartitions - 1)
228
- );
229
- }
230
- phis.push(maximumCone);
231
- for (j = 0; j < slicePartitions; j++) {
232
- thetas.push(
233
- minimumClock + j * (maximumClock - minimumClock) / (slicePartitions - 1)
234
- );
235
- }
236
- thetas.push(maximumClock);
237
- const numPhis = phis.length;
238
- const numThetas = thetas.length;
239
- let extraIndices = 0;
240
- let vertexMultiplier = 1;
241
- const hasInnerSurface = innerRadii.x !== radii.x || innerRadii.y !== radii.y || innerRadii.z !== radii.z;
242
- let isTopOpen = false;
243
- let isBotOpen = false;
244
- let isClockOpen = false;
245
- if (hasInnerSurface) {
246
- vertexMultiplier = 2;
247
- if (minimumCone > 0) {
248
- isTopOpen = true;
249
- extraIndices += slicePartitions - 1;
250
- }
251
- if (maximumCone < Math.PI) {
252
- isBotOpen = true;
253
- extraIndices += slicePartitions - 1;
254
- }
255
- if ((maximumClock - minimumClock) % Math_default.TWO_PI) {
256
- isClockOpen = true;
257
- extraIndices += (stackPartitions - 1) * 2 + 1;
258
- } else {
259
- extraIndices += 1;
260
- }
261
- }
262
- const vertexCount = numThetas * numPhis * vertexMultiplier;
263
- const positions = new Float64Array(vertexCount * 3);
264
- const isInner = new Array(vertexCount).fill(false);
265
- const negateNormal = new Array(vertexCount).fill(false);
266
- const indexCount = slicePartitions * stackPartitions * vertexMultiplier;
267
- const numIndices = 6 * (indexCount + extraIndices + 1 - (slicePartitions + stackPartitions) * vertexMultiplier);
268
- const indices = IndexDatatype_default.createTypedArray(indexCount, numIndices);
269
- const normals = vertexFormat.normal ? new Float32Array(vertexCount * 3) : void 0;
270
- const tangents = vertexFormat.tangent ? new Float32Array(vertexCount * 3) : void 0;
271
- const bitangents = vertexFormat.bitangent ? new Float32Array(vertexCount * 3) : void 0;
272
- const st = vertexFormat.st ? new Float32Array(vertexCount * 2) : void 0;
273
- const sinPhi = new Array(numPhis);
274
- const cosPhi = new Array(numPhis);
275
- for (i = 0; i < numPhis; i++) {
276
- sinPhi[i] = sin(phis[i]);
277
- cosPhi[i] = cos(phis[i]);
278
- }
279
- const sinTheta = new Array(numThetas);
280
- const cosTheta = new Array(numThetas);
281
- for (j = 0; j < numThetas; j++) {
282
- cosTheta[j] = cos(thetas[j]);
283
- sinTheta[j] = sin(thetas[j]);
284
- }
285
- for (i = 0; i < numPhis; i++) {
286
- for (j = 0; j < numThetas; j++) {
287
- positions[index++] = radii.x * sinPhi[i] * cosTheta[j];
288
- positions[index++] = radii.y * sinPhi[i] * sinTheta[j];
289
- positions[index++] = radii.z * cosPhi[i];
290
- }
291
- }
292
- let vertexIndex = vertexCount / 2;
293
- if (hasInnerSurface) {
294
- for (i = 0; i < numPhis; i++) {
295
- for (j = 0; j < numThetas; j++) {
296
- positions[index++] = innerRadii.x * sinPhi[i] * cosTheta[j];
297
- positions[index++] = innerRadii.y * sinPhi[i] * sinTheta[j];
298
- positions[index++] = innerRadii.z * cosPhi[i];
299
- isInner[vertexIndex] = true;
300
- if (i > 0 && i !== numPhis - 1 && j !== 0 && j !== numThetas - 1) {
301
- negateNormal[vertexIndex] = true;
302
- }
303
- vertexIndex++;
304
- }
305
- }
306
- }
307
- index = 0;
308
- let topOffset;
309
- let bottomOffset;
310
- for (i = 1; i < numPhis - 2; i++) {
311
- topOffset = i * numThetas;
312
- bottomOffset = (i + 1) * numThetas;
313
- for (j = 1; j < numThetas - 2; j++) {
314
- indices[index++] = bottomOffset + j;
315
- indices[index++] = bottomOffset + j + 1;
316
- indices[index++] = topOffset + j + 1;
317
- indices[index++] = bottomOffset + j;
318
- indices[index++] = topOffset + j + 1;
319
- indices[index++] = topOffset + j;
320
- }
321
- }
322
- if (hasInnerSurface) {
323
- const offset = numPhis * numThetas;
324
- for (i = 1; i < numPhis - 2; i++) {
325
- topOffset = offset + i * numThetas;
326
- bottomOffset = offset + (i + 1) * numThetas;
327
- for (j = 1; j < numThetas - 2; j++) {
328
- indices[index++] = bottomOffset + j;
329
- indices[index++] = topOffset + j;
330
- indices[index++] = topOffset + j + 1;
331
- indices[index++] = bottomOffset + j;
332
- indices[index++] = topOffset + j + 1;
333
- indices[index++] = bottomOffset + j + 1;
334
- }
335
- }
336
- }
337
- let outerOffset;
338
- let innerOffset;
339
- if (hasInnerSurface) {
340
- if (isTopOpen) {
341
- innerOffset = numPhis * numThetas;
342
- for (i = 1; i < numThetas - 2; i++) {
343
- indices[index++] = i;
344
- indices[index++] = i + 1;
345
- indices[index++] = innerOffset + i + 1;
346
- indices[index++] = i;
347
- indices[index++] = innerOffset + i + 1;
348
- indices[index++] = innerOffset + i;
349
- }
350
- }
351
- if (isBotOpen) {
352
- outerOffset = numPhis * numThetas - numThetas;
353
- innerOffset = numPhis * numThetas * vertexMultiplier - numThetas;
354
- for (i = 1; i < numThetas - 2; i++) {
355
- indices[index++] = outerOffset + i + 1;
356
- indices[index++] = outerOffset + i;
357
- indices[index++] = innerOffset + i;
358
- indices[index++] = outerOffset + i + 1;
359
- indices[index++] = innerOffset + i;
360
- indices[index++] = innerOffset + i + 1;
361
- }
362
- }
363
- }
364
- if (isClockOpen) {
365
- for (i = 1; i < numPhis - 2; i++) {
366
- innerOffset = numThetas * numPhis + numThetas * i;
367
- outerOffset = numThetas * i;
368
- indices[index++] = innerOffset;
369
- indices[index++] = outerOffset + numThetas;
370
- indices[index++] = outerOffset;
371
- indices[index++] = innerOffset;
372
- indices[index++] = innerOffset + numThetas;
373
- indices[index++] = outerOffset + numThetas;
374
- }
375
- for (i = 1; i < numPhis - 2; i++) {
376
- innerOffset = numThetas * numPhis + numThetas * (i + 1) - 1;
377
- outerOffset = numThetas * (i + 1) - 1;
378
- indices[index++] = outerOffset + numThetas;
379
- indices[index++] = innerOffset;
380
- indices[index++] = outerOffset;
381
- indices[index++] = outerOffset + numThetas;
382
- indices[index++] = innerOffset + numThetas;
383
- indices[index++] = innerOffset;
384
- }
385
- }
386
- const attributes = new GeometryAttributes_default();
387
- if (vertexFormat.position) {
388
- attributes.position = new GeometryAttribute_default({
389
- componentDatatype: ComponentDatatype_default.DOUBLE,
390
- componentsPerAttribute: 3,
391
- values: positions
392
- });
393
- }
394
- let stIndex = 0;
395
- let normalIndex = 0;
396
- let tangentIndex = 0;
397
- let bitangentIndex = 0;
398
- const vertexCountHalf = vertexCount / 2;
399
- let ellipsoid;
400
- const ellipsoidOuter = Ellipsoid_default.fromCartesian3(radii);
401
- const ellipsoidInner = Ellipsoid_default.fromCartesian3(innerRadii);
402
- if (vertexFormat.st || vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent) {
403
- for (i = 0; i < vertexCount; i++) {
404
- ellipsoid = isInner[i] ? ellipsoidInner : ellipsoidOuter;
405
- const position = Cartesian3_default.fromArray(positions, i * 3, scratchPosition);
406
- const normal = ellipsoid.geodeticSurfaceNormal(position, scratchNormal);
407
- if (negateNormal[i]) {
408
- Cartesian3_default.negate(normal, normal);
409
- }
410
- if (vertexFormat.st) {
411
- const normalST = Cartesian2_default.negate(normal, scratchNormalST);
412
- st[stIndex++] = Math.atan2(normalST.y, normalST.x) / Math_default.TWO_PI + 0.5;
413
- st[stIndex++] = Math.asin(normal.z) / Math.PI + 0.5;
414
- }
415
- if (vertexFormat.normal) {
416
- normals[normalIndex++] = normal.x;
417
- normals[normalIndex++] = normal.y;
418
- normals[normalIndex++] = normal.z;
419
- }
420
- if (vertexFormat.tangent || vertexFormat.bitangent) {
421
- const tangent = scratchTangent;
422
- let tangetOffset = 0;
423
- let unit;
424
- if (isInner[i]) {
425
- tangetOffset = vertexCountHalf;
426
- }
427
- if (!isTopOpen && i >= tangetOffset && i < tangetOffset + numThetas * 2) {
428
- unit = Cartesian3_default.UNIT_X;
429
- } else {
430
- unit = Cartesian3_default.UNIT_Z;
431
- }
432
- Cartesian3_default.cross(unit, normal, tangent);
433
- Cartesian3_default.normalize(tangent, tangent);
434
- if (vertexFormat.tangent) {
435
- tangents[tangentIndex++] = tangent.x;
436
- tangents[tangentIndex++] = tangent.y;
437
- tangents[tangentIndex++] = tangent.z;
438
- }
439
- if (vertexFormat.bitangent) {
440
- const bitangent = Cartesian3_default.cross(normal, tangent, scratchBitangent);
441
- Cartesian3_default.normalize(bitangent, bitangent);
442
- bitangents[bitangentIndex++] = bitangent.x;
443
- bitangents[bitangentIndex++] = bitangent.y;
444
- bitangents[bitangentIndex++] = bitangent.z;
445
- }
446
- }
447
- }
448
- if (vertexFormat.st) {
449
- attributes.st = new GeometryAttribute_default({
450
- componentDatatype: ComponentDatatype_default.FLOAT,
451
- componentsPerAttribute: 2,
452
- values: st
453
- });
454
- }
455
- if (vertexFormat.normal) {
456
- attributes.normal = new GeometryAttribute_default({
457
- componentDatatype: ComponentDatatype_default.FLOAT,
458
- componentsPerAttribute: 3,
459
- values: normals
460
- });
461
- }
462
- if (vertexFormat.tangent) {
463
- attributes.tangent = new GeometryAttribute_default({
464
- componentDatatype: ComponentDatatype_default.FLOAT,
465
- componentsPerAttribute: 3,
466
- values: tangents
467
- });
468
- }
469
- if (vertexFormat.bitangent) {
470
- attributes.bitangent = new GeometryAttribute_default({
471
- componentDatatype: ComponentDatatype_default.FLOAT,
472
- componentsPerAttribute: 3,
473
- values: bitangents
474
- });
475
- }
476
- }
477
- if (defined_default(ellipsoidGeometry._offsetAttribute)) {
478
- const length = positions.length;
479
- const offsetValue = ellipsoidGeometry._offsetAttribute === GeometryOffsetAttribute_default.NONE ? 0 : 1;
480
- const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
481
- attributes.applyOffset = new GeometryAttribute_default({
482
- componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE,
483
- componentsPerAttribute: 1,
484
- values: applyOffset
485
- });
486
- }
487
- return new Geometry_default({
488
- attributes,
489
- indices,
490
- primitiveType: PrimitiveType_default.TRIANGLES,
491
- boundingSphere: BoundingSphere_default.fromEllipsoid(ellipsoidOuter),
492
- offsetAttribute: ellipsoidGeometry._offsetAttribute
493
- });
494
- };
495
- var unitEllipsoidGeometry;
496
- EllipsoidGeometry.getUnitEllipsoid = function() {
497
- if (!defined_default(unitEllipsoidGeometry)) {
498
- unitEllipsoidGeometry = EllipsoidGeometry.createGeometry(
499
- new EllipsoidGeometry({
500
- radii: new Cartesian3_default(1, 1, 1),
501
- vertexFormat: VertexFormat_default.POSITION_ONLY
502
- })
503
- );
504
- }
505
- return unitEllipsoidGeometry;
506
- };
507
- var EllipsoidGeometry_default = EllipsoidGeometry;
508
-
509
- export {
510
- EllipsoidGeometry_default
511
- };
@@ -1,57 +0,0 @@
1
- /**
2
- * @license
3
- * Cesium - https://github.com/CesiumGS/cesium
4
- * Version 0.0.1
5
- *
6
- * Copyright 2011-2022 Cesium Contributors
7
- *
8
- * Licensed under the Apache License, Version 2.0 (the "License");
9
- * you may not use this file except in compliance with the License.
10
- * You may obtain a copy of the License at
11
- *
12
- * http://www.apache.org/licenses/LICENSE-2.0
13
- *
14
- * Unless required by applicable law or agreed to in writing, software
15
- * distributed under the License is distributed on an "AS IS" BASIS,
16
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
- * See the License for the specific language governing permissions and
18
- * limitations under the License.
19
- *
20
- * Columbus View (Pat. Pend.)
21
- *
22
- * Portions licensed separately.
23
- * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
- */
25
-
26
- import {
27
- Matrix4_default
28
- } from "./chunk-POY6ZE32.js";
29
- import {
30
- Frozen_default
31
- } from "./chunk-QWV2DM66.js";
32
- import {
33
- DeveloperError_default
34
- } from "./chunk-KH2OWUUA.js";
35
- import {
36
- defined_default
37
- } from "./chunk-AVSQILVI.js";
38
-
39
- // packages/engine/Source/Core/GeometryInstance.js
40
- function GeometryInstance(options) {
41
- options = options ?? Frozen_default.EMPTY_OBJECT;
42
- if (!defined_default(options.geometry)) {
43
- throw new DeveloperError_default("options.geometry is required.");
44
- }
45
- this.geometry = options.geometry;
46
- this.modelMatrix = Matrix4_default.clone(options.modelMatrix ?? Matrix4_default.IDENTITY);
47
- this.id = options.id;
48
- this.pickPrimitive = options.pickPrimitive;
49
- this.attributes = options.attributes ?? {};
50
- this.westHemisphereGeometry = void 0;
51
- this.eastHemisphereGeometry = void 0;
52
- }
53
- var GeometryInstance_default = GeometryInstance;
54
-
55
- export {
56
- GeometryInstance_default
57
- };
@@ -1,114 +0,0 @@
1
- /**
2
- * @license
3
- * Cesium - https://github.com/CesiumGS/cesium
4
- * Version 0.0.1
5
- *
6
- * Copyright 2011-2022 Cesium Contributors
7
- *
8
- * Licensed under the Apache License, Version 2.0 (the "License");
9
- * you may not use this file except in compliance with the License.
10
- * You may obtain a copy of the License at
11
- *
12
- * http://www.apache.org/licenses/LICENSE-2.0
13
- *
14
- * Unless required by applicable law or agreed to in writing, software
15
- * distributed under the License is distributed on an "AS IS" BASIS,
16
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
- * See the License for the specific language governing permissions and
18
- * limitations under the License.
19
- *
20
- * Columbus View (Pat. Pend.)
21
- *
22
- * Portions licensed separately.
23
- * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
- */
25
-
26
- import {
27
- Cartographic_default,
28
- Ellipsoid_default
29
- } from "./chunk-YPGJSFOO.js";
30
- import {
31
- Cartesian3_default
32
- } from "./chunk-QWV2DM66.js";
33
- import {
34
- Math_default
35
- } from "./chunk-6XJO625E.js";
36
- import {
37
- DeveloperError_default
38
- } from "./chunk-KH2OWUUA.js";
39
- import {
40
- defined_default
41
- } from "./chunk-AVSQILVI.js";
42
-
43
- // packages/engine/Source/Core/WebMercatorProjection.js
44
- function WebMercatorProjection(ellipsoid) {
45
- this._ellipsoid = ellipsoid ?? Ellipsoid_default.WGS84;
46
- this._semimajorAxis = this._ellipsoid.maximumRadius;
47
- this._oneOverSemimajorAxis = 1 / this._semimajorAxis;
48
- }
49
- Object.defineProperties(WebMercatorProjection.prototype, {
50
- /**
51
- * Gets the {@link Ellipsoid}.
52
- *
53
- * @memberof WebMercatorProjection.prototype
54
- *
55
- * @type {Ellipsoid}
56
- * @readonly
57
- */
58
- ellipsoid: {
59
- get: function() {
60
- return this._ellipsoid;
61
- }
62
- }
63
- });
64
- WebMercatorProjection.mercatorAngleToGeodeticLatitude = function(mercatorAngle) {
65
- return Math_default.PI_OVER_TWO - 2 * Math.atan(Math.exp(-mercatorAngle));
66
- };
67
- WebMercatorProjection.geodeticLatitudeToMercatorAngle = function(latitude) {
68
- if (latitude > WebMercatorProjection.MaximumLatitude) {
69
- latitude = WebMercatorProjection.MaximumLatitude;
70
- } else if (latitude < -WebMercatorProjection.MaximumLatitude) {
71
- latitude = -WebMercatorProjection.MaximumLatitude;
72
- }
73
- const sinLatitude = Math.sin(latitude);
74
- return 0.5 * Math.log((1 + sinLatitude) / (1 - sinLatitude));
75
- };
76
- WebMercatorProjection.MaximumLatitude = WebMercatorProjection.mercatorAngleToGeodeticLatitude(Math.PI);
77
- WebMercatorProjection.prototype.project = function(cartographic, result) {
78
- const semimajorAxis = this._semimajorAxis;
79
- const x = cartographic.longitude * semimajorAxis;
80
- const y = WebMercatorProjection.geodeticLatitudeToMercatorAngle(
81
- cartographic.latitude
82
- ) * semimajorAxis;
83
- const z = cartographic.height;
84
- if (!defined_default(result)) {
85
- return new Cartesian3_default(x, y, z);
86
- }
87
- result.x = x;
88
- result.y = y;
89
- result.z = z;
90
- return result;
91
- };
92
- WebMercatorProjection.prototype.unproject = function(cartesian, result) {
93
- if (!defined_default(cartesian)) {
94
- throw new DeveloperError_default("cartesian is required");
95
- }
96
- const oneOverEarthSemimajorAxis = this._oneOverSemimajorAxis;
97
- const longitude = cartesian.x * oneOverEarthSemimajorAxis;
98
- const latitude = WebMercatorProjection.mercatorAngleToGeodeticLatitude(
99
- cartesian.y * oneOverEarthSemimajorAxis
100
- );
101
- const height = cartesian.z;
102
- if (!defined_default(result)) {
103
- return new Cartographic_default(longitude, latitude, height);
104
- }
105
- result.longitude = longitude;
106
- result.latitude = latitude;
107
- result.height = height;
108
- return result;
109
- };
110
- var WebMercatorProjection_default = WebMercatorProjection;
111
-
112
- export {
113
- WebMercatorProjection_default
114
- };