@rtzh/engine 0.0.1 → 0.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (115) hide show
  1. package/Source/Scene/GltfLoader.js +2 -2
  2. package/Source/Scene/Model/CustomShader.js +2 -2
  3. package/index.js +504 -504
  4. package/package.json +1 -1
  5. package/Build/ThirdParty/Workers/zip-web-worker.js +0 -640
  6. package/Build/Workers/chunk-245NZYCR.js +0 -124
  7. package/Build/Workers/chunk-25BA4527.js +0 -837
  8. package/Build/Workers/chunk-4HXPSZRC.js +0 -1483
  9. package/Build/Workers/chunk-4Z26IS65.js +0 -3514
  10. package/Build/Workers/chunk-55IROWAX.js +0 -139
  11. package/Build/Workers/chunk-56XTN5NJ.js +0 -1800
  12. package/Build/Workers/chunk-5VZISKJF.js +0 -629
  13. package/Build/Workers/chunk-5WAG5YKS.js +0 -368
  14. package/Build/Workers/chunk-66YGZWBI.js +0 -1317
  15. package/Build/Workers/chunk-6H33B6OL.js +0 -37
  16. package/Build/Workers/chunk-6LZBBEA7.js +0 -439
  17. package/Build/Workers/chunk-6XJO625E.js +0 -497
  18. package/Build/Workers/chunk-75UGCVME.js +0 -102
  19. package/Build/Workers/chunk-7B23DD46.js +0 -1054
  20. package/Build/Workers/chunk-7NCJH26L.js +0 -352
  21. package/Build/Workers/chunk-AIW5F22O.js +0 -352
  22. package/Build/Workers/chunk-AL22JVIA.js +0 -256
  23. package/Build/Workers/chunk-AVSQILVI.js +0 -75
  24. package/Build/Workers/chunk-B2VFNYD7.js +0 -280
  25. package/Build/Workers/chunk-BOV6T7FO.js +0 -44
  26. package/Build/Workers/chunk-DP76S3IQ.js +0 -1067
  27. package/Build/Workers/chunk-EDIUN7V3.js +0 -219
  28. package/Build/Workers/chunk-EKMWNF4U.js +0 -55
  29. package/Build/Workers/chunk-ELXGXAYS.js +0 -682
  30. package/Build/Workers/chunk-FVYRV2T6.js +0 -455
  31. package/Build/Workers/chunk-GDIBU55R.js +0 -778
  32. package/Build/Workers/chunk-HAY6YE7M.js +0 -97
  33. package/Build/Workers/chunk-I76SRIKN.js +0 -138
  34. package/Build/Workers/chunk-IELTSYPZ.js +0 -241
  35. package/Build/Workers/chunk-J4MIJCN5.js +0 -171
  36. package/Build/Workers/chunk-JFO3ELF3.js +0 -642
  37. package/Build/Workers/chunk-K4IMD7KH.js +0 -162
  38. package/Build/Workers/chunk-KFMCOG26.js +0 -692
  39. package/Build/Workers/chunk-KH2OWUUA.js +0 -163
  40. package/Build/Workers/chunk-KQIZ7AFF.js +0 -8366
  41. package/Build/Workers/chunk-KVE5EAPO.js +0 -398
  42. package/Build/Workers/chunk-OAOREOSO.js +0 -940
  43. package/Build/Workers/chunk-OFJRMGNX.js +0 -788
  44. package/Build/Workers/chunk-PLLZB3R4.js +0 -198
  45. package/Build/Workers/chunk-POY6ZE32.js +0 -2058
  46. package/Build/Workers/chunk-PV5B2YNB.js +0 -2719
  47. package/Build/Workers/chunk-Q2DXNFYW.js +0 -414
  48. package/Build/Workers/chunk-QWV2DM66.js +0 -1443
  49. package/Build/Workers/chunk-R73BHGGI.js +0 -305
  50. package/Build/Workers/chunk-S3AE3MZZ.js +0 -511
  51. package/Build/Workers/chunk-SBFTVHRW.js +0 -57
  52. package/Build/Workers/chunk-SOR7PD4V.js +0 -114
  53. package/Build/Workers/chunk-TO7TWUET.js +0 -476
  54. package/Build/Workers/chunk-TSAJNE4K.js +0 -101
  55. package/Build/Workers/chunk-TWF4XRZ6.js +0 -73
  56. package/Build/Workers/chunk-UTWLMOPM.js +0 -387
  57. package/Build/Workers/chunk-UYT2PBMV.js +0 -58
  58. package/Build/Workers/chunk-WAS3IHIQ.js +0 -288
  59. package/Build/Workers/chunk-WO5ZNC7S.js +0 -1045
  60. package/Build/Workers/chunk-X65Y2JSA.js +0 -55
  61. package/Build/Workers/chunk-XOVHLPKW.js +0 -299
  62. package/Build/Workers/chunk-YPGJSFOO.js +0 -1460
  63. package/Build/Workers/combineGeometry.js +0 -66
  64. package/Build/Workers/createBoxGeometry.js +0 -58
  65. package/Build/Workers/createBoxOutlineGeometry.js +0 -231
  66. package/Build/Workers/createCircleGeometry.js +0 -201
  67. package/Build/Workers/createCircleOutlineGeometry.js +0 -147
  68. package/Build/Workers/createCoplanarPolygonGeometry.js +0 -505
  69. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +0 -225
  70. package/Build/Workers/createCorridorGeometry.js +0 -1258
  71. package/Build/Workers/createCorridorOutlineGeometry.js +0 -563
  72. package/Build/Workers/createCylinderGeometry.js +0 -60
  73. package/Build/Workers/createCylinderOutlineGeometry.js +0 -231
  74. package/Build/Workers/createEllipseGeometry.js +0 -72
  75. package/Build/Workers/createEllipseOutlineGeometry.js +0 -65
  76. package/Build/Workers/createEllipsoidGeometry.js +0 -59
  77. package/Build/Workers/createEllipsoidOutlineGeometry.js +0 -61
  78. package/Build/Workers/createFrustumGeometry.js +0 -58
  79. package/Build/Workers/createFrustumOutlineGeometry.js +0 -234
  80. package/Build/Workers/createGeometry.js +0 -173
  81. package/Build/Workers/createGroundPolylineGeometry.js +0 -1602
  82. package/Build/Workers/createPlaneGeometry.js +0 -223
  83. package/Build/Workers/createPlaneOutlineGeometry.js +0 -124
  84. package/Build/Workers/createPolygonGeometry.js +0 -1404
  85. package/Build/Workers/createPolygonOutlineGeometry.js +0 -532
  86. package/Build/Workers/createPolylineGeometry.js +0 -491
  87. package/Build/Workers/createPolylineVolumeGeometry.js +0 -374
  88. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +0 -272
  89. package/Build/Workers/createRectangleGeometry.js +0 -1264
  90. package/Build/Workers/createRectangleOutlineGeometry.js +0 -476
  91. package/Build/Workers/createSimplePolylineGeometry.js +0 -397
  92. package/Build/Workers/createSphereGeometry.js +0 -116
  93. package/Build/Workers/createSphereOutlineGeometry.js +0 -116
  94. package/Build/Workers/createTaskProcessorWorker.js +0 -32
  95. package/Build/Workers/createVectorTileClampedPolylines.js +0 -492
  96. package/Build/Workers/createVectorTileGeometries.js +0 -387
  97. package/Build/Workers/createVectorTilePoints.js +0 -114
  98. package/Build/Workers/createVectorTilePolygons.js +0 -386
  99. package/Build/Workers/createVectorTilePolylines.js +0 -262
  100. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +0 -91
  101. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +0 -565
  102. package/Build/Workers/createVerticesFromHeightmap.js +0 -2254
  103. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +0 -499
  104. package/Build/Workers/createWallGeometry.js +0 -487
  105. package/Build/Workers/createWallOutlineGeometry.js +0 -335
  106. package/Build/Workers/decodeDraco.js +0 -369
  107. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +0 -2680
  108. package/Build/Workers/decodeI3S.js +0 -1339
  109. package/Build/Workers/gaussianSplatSorter.js +0 -62
  110. package/Build/Workers/gaussianSplatTextureGenerator.js +0 -68
  111. package/Build/Workers/incrementallyBuildTerrainPicker.js +0 -121
  112. package/Build/Workers/transcodeKTX2.js +0 -3463
  113. package/Build/Workers/transferTypedArrayTest.js +0 -41
  114. package/Build/Workers/upsampleQuantizedTerrainMesh.js +0 -820
  115. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +0 -95
@@ -1,2058 +0,0 @@
1
- /**
2
- * @license
3
- * Cesium - https://github.com/CesiumGS/cesium
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- * Version 0.0.1
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- *
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- * Copyright 2011-2022 Cesium Contributors
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- *
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- * Licensed under the Apache License, Version 2.0 (the "License");
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- * you may not use this file except in compliance with the License.
10
- * You may obtain a copy of the License at
11
- *
12
- * http://www.apache.org/licenses/LICENSE-2.0
13
- *
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- * Unless required by applicable law or agreed to in writing, software
15
- * distributed under the License is distributed on an "AS IS" BASIS,
16
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
- * See the License for the specific language governing permissions and
18
- * limitations under the License.
19
- *
20
- * Columbus View (Pat. Pend.)
21
- *
22
- * Portions licensed separately.
23
- * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
- */
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-
26
- import {
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- RuntimeError_default
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- } from "./chunk-UYT2PBMV.js";
29
- import {
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- Cartesian3_default,
31
- Frozen_default,
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- Matrix3_default
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- } from "./chunk-QWV2DM66.js";
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- import {
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- Math_default
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- } from "./chunk-6XJO625E.js";
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- import {
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- Check_default,
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- DeveloperError_default
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- } from "./chunk-KH2OWUUA.js";
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- import {
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- defined_default
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- } from "./chunk-AVSQILVI.js";
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-
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- // packages/engine/Source/Core/Cartesian4.js
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- function Cartesian4(x, y, z, w) {
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- this.x = x ?? 0;
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- this.y = y ?? 0;
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- this.z = z ?? 0;
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- this.w = w ?? 0;
51
- }
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- Cartesian4.fromElements = function(x, y, z, w, result) {
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- if (!defined_default(result)) {
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- return new Cartesian4(x, y, z, w);
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- }
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- result.x = x;
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- result.y = y;
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- result.z = z;
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- result.w = w;
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- return result;
61
- };
62
- Cartesian4.fromColor = function(color, result) {
63
- Check_default.typeOf.object("color", color);
64
- if (!defined_default(result)) {
65
- return new Cartesian4(color.red, color.green, color.blue, color.alpha);
66
- }
67
- result.x = color.red;
68
- result.y = color.green;
69
- result.z = color.blue;
70
- result.w = color.alpha;
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- return result;
72
- };
73
- Cartesian4.clone = function(cartesian, result) {
74
- if (!defined_default(cartesian)) {
75
- return void 0;
76
- }
77
- if (!defined_default(result)) {
78
- return new Cartesian4(cartesian.x, cartesian.y, cartesian.z, cartesian.w);
79
- }
80
- result.x = cartesian.x;
81
- result.y = cartesian.y;
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- result.z = cartesian.z;
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- result.w = cartesian.w;
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- return result;
85
- };
86
- Cartesian4.packedLength = 4;
87
- Cartesian4.pack = function(value, array, startingIndex) {
88
- Check_default.typeOf.object("value", value);
89
- Check_default.defined("array", array);
90
- startingIndex = startingIndex ?? 0;
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- array[startingIndex++] = value.x;
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- array[startingIndex++] = value.y;
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- array[startingIndex++] = value.z;
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- array[startingIndex] = value.w;
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- return array;
96
- };
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- Cartesian4.unpack = function(array, startingIndex, result) {
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- Check_default.defined("array", array);
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- startingIndex = startingIndex ?? 0;
100
- if (!defined_default(result)) {
101
- result = new Cartesian4();
102
- }
103
- result.x = array[startingIndex++];
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- result.y = array[startingIndex++];
105
- result.z = array[startingIndex++];
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- result.w = array[startingIndex];
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- return result;
108
- };
109
- Cartesian4.packArray = function(array, result) {
110
- Check_default.defined("array", array);
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- const length = array.length;
112
- const resultLength = length * 4;
113
- if (!defined_default(result)) {
114
- result = new Array(resultLength);
115
- } else if (!Array.isArray(result) && result.length !== resultLength) {
116
- throw new DeveloperError_default(
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- "If result is a typed array, it must have exactly array.length * 4 elements"
118
- );
119
- } else if (result.length !== resultLength) {
120
- result.length = resultLength;
121
- }
122
- for (let i = 0; i < length; ++i) {
123
- Cartesian4.pack(array[i], result, i * 4);
124
- }
125
- return result;
126
- };
127
- Cartesian4.unpackArray = function(array, result) {
128
- Check_default.defined("array", array);
129
- Check_default.typeOf.number.greaterThanOrEquals("array.length", array.length, 4);
130
- if (array.length % 4 !== 0) {
131
- throw new DeveloperError_default("array length must be a multiple of 4.");
132
- }
133
- const length = array.length;
134
- if (!defined_default(result)) {
135
- result = new Array(length / 4);
136
- } else {
137
- result.length = length / 4;
138
- }
139
- for (let i = 0; i < length; i += 4) {
140
- const index = i / 4;
141
- result[index] = Cartesian4.unpack(array, i, result[index]);
142
- }
143
- return result;
144
- };
145
- Cartesian4.fromArray = Cartesian4.unpack;
146
- Cartesian4.maximumComponent = function(cartesian) {
147
- Check_default.typeOf.object("cartesian", cartesian);
148
- return Math.max(cartesian.x, cartesian.y, cartesian.z, cartesian.w);
149
- };
150
- Cartesian4.minimumComponent = function(cartesian) {
151
- Check_default.typeOf.object("cartesian", cartesian);
152
- return Math.min(cartesian.x, cartesian.y, cartesian.z, cartesian.w);
153
- };
154
- Cartesian4.minimumByComponent = function(first, second, result) {
155
- Check_default.typeOf.object("first", first);
156
- Check_default.typeOf.object("second", second);
157
- Check_default.typeOf.object("result", result);
158
- result.x = Math.min(first.x, second.x);
159
- result.y = Math.min(first.y, second.y);
160
- result.z = Math.min(first.z, second.z);
161
- result.w = Math.min(first.w, second.w);
162
- return result;
163
- };
164
- Cartesian4.maximumByComponent = function(first, second, result) {
165
- Check_default.typeOf.object("first", first);
166
- Check_default.typeOf.object("second", second);
167
- Check_default.typeOf.object("result", result);
168
- result.x = Math.max(first.x, second.x);
169
- result.y = Math.max(first.y, second.y);
170
- result.z = Math.max(first.z, second.z);
171
- result.w = Math.max(first.w, second.w);
172
- return result;
173
- };
174
- Cartesian4.clamp = function(value, min, max, result) {
175
- Check_default.typeOf.object("value", value);
176
- Check_default.typeOf.object("min", min);
177
- Check_default.typeOf.object("max", max);
178
- Check_default.typeOf.object("result", result);
179
- const x = Math_default.clamp(value.x, min.x, max.x);
180
- const y = Math_default.clamp(value.y, min.y, max.y);
181
- const z = Math_default.clamp(value.z, min.z, max.z);
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- const w = Math_default.clamp(value.w, min.w, max.w);
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- result.x = x;
184
- result.y = y;
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- result.z = z;
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- result.w = w;
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- return result;
188
- };
189
- Cartesian4.magnitudeSquared = function(cartesian) {
190
- Check_default.typeOf.object("cartesian", cartesian);
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- return cartesian.x * cartesian.x + cartesian.y * cartesian.y + cartesian.z * cartesian.z + cartesian.w * cartesian.w;
192
- };
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- Cartesian4.magnitude = function(cartesian) {
194
- return Math.sqrt(Cartesian4.magnitudeSquared(cartesian));
195
- };
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- var distanceScratch = new Cartesian4();
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- Cartesian4.distance = function(left, right) {
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- Check_default.typeOf.object("left", left);
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- Check_default.typeOf.object("right", right);
200
- Cartesian4.subtract(left, right, distanceScratch);
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- return Cartesian4.magnitude(distanceScratch);
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- };
203
- Cartesian4.distanceSquared = function(left, right) {
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- Check_default.typeOf.object("left", left);
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- Check_default.typeOf.object("right", right);
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- Cartesian4.subtract(left, right, distanceScratch);
207
- return Cartesian4.magnitudeSquared(distanceScratch);
208
- };
209
- Cartesian4.normalize = function(cartesian, result) {
210
- Check_default.typeOf.object("cartesian", cartesian);
211
- Check_default.typeOf.object("result", result);
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- const magnitude = Cartesian4.magnitude(cartesian);
213
- result.x = cartesian.x / magnitude;
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- result.y = cartesian.y / magnitude;
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- result.z = cartesian.z / magnitude;
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- result.w = cartesian.w / magnitude;
217
- if (isNaN(result.x) || isNaN(result.y) || isNaN(result.z) || isNaN(result.w)) {
218
- throw new DeveloperError_default("normalized result is not a number");
219
- }
220
- return result;
221
- };
222
- Cartesian4.dot = function(left, right) {
223
- Check_default.typeOf.object("left", left);
224
- Check_default.typeOf.object("right", right);
225
- return left.x * right.x + left.y * right.y + left.z * right.z + left.w * right.w;
226
- };
227
- Cartesian4.multiplyComponents = function(left, right, result) {
228
- Check_default.typeOf.object("left", left);
229
- Check_default.typeOf.object("right", right);
230
- Check_default.typeOf.object("result", result);
231
- result.x = left.x * right.x;
232
- result.y = left.y * right.y;
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- result.z = left.z * right.z;
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- result.w = left.w * right.w;
235
- return result;
236
- };
237
- Cartesian4.divideComponents = function(left, right, result) {
238
- Check_default.typeOf.object("left", left);
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- Check_default.typeOf.object("right", right);
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- Check_default.typeOf.object("result", result);
241
- result.x = left.x / right.x;
242
- result.y = left.y / right.y;
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- result.z = left.z / right.z;
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- result.w = left.w / right.w;
245
- return result;
246
- };
247
- Cartesian4.add = function(left, right, result) {
248
- Check_default.typeOf.object("left", left);
249
- Check_default.typeOf.object("right", right);
250
- Check_default.typeOf.object("result", result);
251
- result.x = left.x + right.x;
252
- result.y = left.y + right.y;
253
- result.z = left.z + right.z;
254
- result.w = left.w + right.w;
255
- return result;
256
- };
257
- Cartesian4.subtract = function(left, right, result) {
258
- Check_default.typeOf.object("left", left);
259
- Check_default.typeOf.object("right", right);
260
- Check_default.typeOf.object("result", result);
261
- result.x = left.x - right.x;
262
- result.y = left.y - right.y;
263
- result.z = left.z - right.z;
264
- result.w = left.w - right.w;
265
- return result;
266
- };
267
- Cartesian4.multiplyByScalar = function(cartesian, scalar, result) {
268
- Check_default.typeOf.object("cartesian", cartesian);
269
- Check_default.typeOf.number("scalar", scalar);
270
- Check_default.typeOf.object("result", result);
271
- result.x = cartesian.x * scalar;
272
- result.y = cartesian.y * scalar;
273
- result.z = cartesian.z * scalar;
274
- result.w = cartesian.w * scalar;
275
- return result;
276
- };
277
- Cartesian4.divideByScalar = function(cartesian, scalar, result) {
278
- Check_default.typeOf.object("cartesian", cartesian);
279
- Check_default.typeOf.number("scalar", scalar);
280
- Check_default.typeOf.object("result", result);
281
- result.x = cartesian.x / scalar;
282
- result.y = cartesian.y / scalar;
283
- result.z = cartesian.z / scalar;
284
- result.w = cartesian.w / scalar;
285
- return result;
286
- };
287
- Cartesian4.negate = function(cartesian, result) {
288
- Check_default.typeOf.object("cartesian", cartesian);
289
- Check_default.typeOf.object("result", result);
290
- result.x = -cartesian.x;
291
- result.y = -cartesian.y;
292
- result.z = -cartesian.z;
293
- result.w = -cartesian.w;
294
- return result;
295
- };
296
- Cartesian4.abs = function(cartesian, result) {
297
- Check_default.typeOf.object("cartesian", cartesian);
298
- Check_default.typeOf.object("result", result);
299
- result.x = Math.abs(cartesian.x);
300
- result.y = Math.abs(cartesian.y);
301
- result.z = Math.abs(cartesian.z);
302
- result.w = Math.abs(cartesian.w);
303
- return result;
304
- };
305
- var lerpScratch = new Cartesian4();
306
- Cartesian4.lerp = function(start, end, t, result) {
307
- Check_default.typeOf.object("start", start);
308
- Check_default.typeOf.object("end", end);
309
- Check_default.typeOf.number("t", t);
310
- Check_default.typeOf.object("result", result);
311
- Cartesian4.multiplyByScalar(end, t, lerpScratch);
312
- result = Cartesian4.multiplyByScalar(start, 1 - t, result);
313
- return Cartesian4.add(lerpScratch, result, result);
314
- };
315
- var mostOrthogonalAxisScratch = new Cartesian4();
316
- Cartesian4.mostOrthogonalAxis = function(cartesian, result) {
317
- Check_default.typeOf.object("cartesian", cartesian);
318
- Check_default.typeOf.object("result", result);
319
- const f = Cartesian4.normalize(cartesian, mostOrthogonalAxisScratch);
320
- Cartesian4.abs(f, f);
321
- if (f.x <= f.y) {
322
- if (f.x <= f.z) {
323
- if (f.x <= f.w) {
324
- result = Cartesian4.clone(Cartesian4.UNIT_X, result);
325
- } else {
326
- result = Cartesian4.clone(Cartesian4.UNIT_W, result);
327
- }
328
- } else if (f.z <= f.w) {
329
- result = Cartesian4.clone(Cartesian4.UNIT_Z, result);
330
- } else {
331
- result = Cartesian4.clone(Cartesian4.UNIT_W, result);
332
- }
333
- } else if (f.y <= f.z) {
334
- if (f.y <= f.w) {
335
- result = Cartesian4.clone(Cartesian4.UNIT_Y, result);
336
- } else {
337
- result = Cartesian4.clone(Cartesian4.UNIT_W, result);
338
- }
339
- } else if (f.z <= f.w) {
340
- result = Cartesian4.clone(Cartesian4.UNIT_Z, result);
341
- } else {
342
- result = Cartesian4.clone(Cartesian4.UNIT_W, result);
343
- }
344
- return result;
345
- };
346
- Cartesian4.equals = function(left, right) {
347
- return left === right || defined_default(left) && defined_default(right) && left.x === right.x && left.y === right.y && left.z === right.z && left.w === right.w;
348
- };
349
- Cartesian4.equalsArray = function(cartesian, array, offset) {
350
- return cartesian.x === array[offset] && cartesian.y === array[offset + 1] && cartesian.z === array[offset + 2] && cartesian.w === array[offset + 3];
351
- };
352
- Cartesian4.equalsEpsilon = function(left, right, relativeEpsilon, absoluteEpsilon) {
353
- return left === right || defined_default(left) && defined_default(right) && Math_default.equalsEpsilon(
354
- left.x,
355
- right.x,
356
- relativeEpsilon,
357
- absoluteEpsilon
358
- ) && Math_default.equalsEpsilon(
359
- left.y,
360
- right.y,
361
- relativeEpsilon,
362
- absoluteEpsilon
363
- ) && Math_default.equalsEpsilon(
364
- left.z,
365
- right.z,
366
- relativeEpsilon,
367
- absoluteEpsilon
368
- ) && Math_default.equalsEpsilon(
369
- left.w,
370
- right.w,
371
- relativeEpsilon,
372
- absoluteEpsilon
373
- );
374
- };
375
- Cartesian4.ZERO = Object.freeze(new Cartesian4(0, 0, 0, 0));
376
- Cartesian4.ONE = Object.freeze(new Cartesian4(1, 1, 1, 1));
377
- Cartesian4.UNIT_X = Object.freeze(new Cartesian4(1, 0, 0, 0));
378
- Cartesian4.UNIT_Y = Object.freeze(new Cartesian4(0, 1, 0, 0));
379
- Cartesian4.UNIT_Z = Object.freeze(new Cartesian4(0, 0, 1, 0));
380
- Cartesian4.UNIT_W = Object.freeze(new Cartesian4(0, 0, 0, 1));
381
- Cartesian4.prototype.clone = function(result) {
382
- return Cartesian4.clone(this, result);
383
- };
384
- Cartesian4.prototype.equals = function(right) {
385
- return Cartesian4.equals(this, right);
386
- };
387
- Cartesian4.prototype.equalsEpsilon = function(right, relativeEpsilon, absoluteEpsilon) {
388
- return Cartesian4.equalsEpsilon(
389
- this,
390
- right,
391
- relativeEpsilon,
392
- absoluteEpsilon
393
- );
394
- };
395
- Cartesian4.prototype.toString = function() {
396
- return `(${this.x}, ${this.y}, ${this.z}, ${this.w})`;
397
- };
398
- var scratchF32Array = new Float32Array(1);
399
- var scratchU8Array = new Uint8Array(scratchF32Array.buffer);
400
- var testU32 = new Uint32Array([287454020]);
401
- var testU8 = new Uint8Array(testU32.buffer);
402
- var littleEndian = testU8[0] === 68;
403
- Cartesian4.packFloat = function(value, result) {
404
- Check_default.typeOf.number("value", value);
405
- if (!defined_default(result)) {
406
- result = new Cartesian4();
407
- }
408
- scratchF32Array[0] = value;
409
- if (littleEndian) {
410
- result.x = scratchU8Array[0];
411
- result.y = scratchU8Array[1];
412
- result.z = scratchU8Array[2];
413
- result.w = scratchU8Array[3];
414
- } else {
415
- result.x = scratchU8Array[3];
416
- result.y = scratchU8Array[2];
417
- result.z = scratchU8Array[1];
418
- result.w = scratchU8Array[0];
419
- }
420
- return result;
421
- };
422
- Cartesian4.unpackFloat = function(packedFloat) {
423
- Check_default.typeOf.object("packedFloat", packedFloat);
424
- if (littleEndian) {
425
- scratchU8Array[0] = packedFloat.x;
426
- scratchU8Array[1] = packedFloat.y;
427
- scratchU8Array[2] = packedFloat.z;
428
- scratchU8Array[3] = packedFloat.w;
429
- } else {
430
- scratchU8Array[0] = packedFloat.w;
431
- scratchU8Array[1] = packedFloat.z;
432
- scratchU8Array[2] = packedFloat.y;
433
- scratchU8Array[3] = packedFloat.x;
434
- }
435
- return scratchF32Array[0];
436
- };
437
- var Cartesian4_default = Cartesian4;
438
-
439
- // packages/engine/Source/Core/Matrix4.js
440
- function Matrix4(column0Row0, column1Row0, column2Row0, column3Row0, column0Row1, column1Row1, column2Row1, column3Row1, column0Row2, column1Row2, column2Row2, column3Row2, column0Row3, column1Row3, column2Row3, column3Row3) {
441
- this[0] = column0Row0 ?? 0;
442
- this[1] = column0Row1 ?? 0;
443
- this[2] = column0Row2 ?? 0;
444
- this[3] = column0Row3 ?? 0;
445
- this[4] = column1Row0 ?? 0;
446
- this[5] = column1Row1 ?? 0;
447
- this[6] = column1Row2 ?? 0;
448
- this[7] = column1Row3 ?? 0;
449
- this[8] = column2Row0 ?? 0;
450
- this[9] = column2Row1 ?? 0;
451
- this[10] = column2Row2 ?? 0;
452
- this[11] = column2Row3 ?? 0;
453
- this[12] = column3Row0 ?? 0;
454
- this[13] = column3Row1 ?? 0;
455
- this[14] = column3Row2 ?? 0;
456
- this[15] = column3Row3 ?? 0;
457
- }
458
- Matrix4.packedLength = 16;
459
- Matrix4.pack = function(value, array, startingIndex) {
460
- Check_default.typeOf.object("value", value);
461
- Check_default.defined("array", array);
462
- startingIndex = startingIndex ?? 0;
463
- array[startingIndex++] = value[0];
464
- array[startingIndex++] = value[1];
465
- array[startingIndex++] = value[2];
466
- array[startingIndex++] = value[3];
467
- array[startingIndex++] = value[4];
468
- array[startingIndex++] = value[5];
469
- array[startingIndex++] = value[6];
470
- array[startingIndex++] = value[7];
471
- array[startingIndex++] = value[8];
472
- array[startingIndex++] = value[9];
473
- array[startingIndex++] = value[10];
474
- array[startingIndex++] = value[11];
475
- array[startingIndex++] = value[12];
476
- array[startingIndex++] = value[13];
477
- array[startingIndex++] = value[14];
478
- array[startingIndex] = value[15];
479
- return array;
480
- };
481
- Matrix4.unpack = function(array, startingIndex, result) {
482
- Check_default.defined("array", array);
483
- startingIndex = startingIndex ?? 0;
484
- if (!defined_default(result)) {
485
- result = new Matrix4();
486
- }
487
- result[0] = array[startingIndex++];
488
- result[1] = array[startingIndex++];
489
- result[2] = array[startingIndex++];
490
- result[3] = array[startingIndex++];
491
- result[4] = array[startingIndex++];
492
- result[5] = array[startingIndex++];
493
- result[6] = array[startingIndex++];
494
- result[7] = array[startingIndex++];
495
- result[8] = array[startingIndex++];
496
- result[9] = array[startingIndex++];
497
- result[10] = array[startingIndex++];
498
- result[11] = array[startingIndex++];
499
- result[12] = array[startingIndex++];
500
- result[13] = array[startingIndex++];
501
- result[14] = array[startingIndex++];
502
- result[15] = array[startingIndex];
503
- return result;
504
- };
505
- Matrix4.packArray = function(array, result) {
506
- Check_default.defined("array", array);
507
- const length = array.length;
508
- const resultLength = length * 16;
509
- if (!defined_default(result)) {
510
- result = new Array(resultLength);
511
- } else if (!Array.isArray(result) && result.length !== resultLength) {
512
- throw new DeveloperError_default(
513
- "If result is a typed array, it must have exactly array.length * 16 elements"
514
- );
515
- } else if (result.length !== resultLength) {
516
- result.length = resultLength;
517
- }
518
- for (let i = 0; i < length; ++i) {
519
- Matrix4.pack(array[i], result, i * 16);
520
- }
521
- return result;
522
- };
523
- Matrix4.unpackArray = function(array, result) {
524
- Check_default.defined("array", array);
525
- Check_default.typeOf.number.greaterThanOrEquals("array.length", array.length, 16);
526
- if (array.length % 16 !== 0) {
527
- throw new DeveloperError_default("array length must be a multiple of 16.");
528
- }
529
- const length = array.length;
530
- if (!defined_default(result)) {
531
- result = new Array(length / 16);
532
- } else {
533
- result.length = length / 16;
534
- }
535
- for (let i = 0; i < length; i += 16) {
536
- const index = i / 16;
537
- result[index] = Matrix4.unpack(array, i, result[index]);
538
- }
539
- return result;
540
- };
541
- Matrix4.clone = function(matrix, result) {
542
- if (!defined_default(matrix)) {
543
- return void 0;
544
- }
545
- if (!defined_default(result)) {
546
- return new Matrix4(
547
- matrix[0],
548
- matrix[4],
549
- matrix[8],
550
- matrix[12],
551
- matrix[1],
552
- matrix[5],
553
- matrix[9],
554
- matrix[13],
555
- matrix[2],
556
- matrix[6],
557
- matrix[10],
558
- matrix[14],
559
- matrix[3],
560
- matrix[7],
561
- matrix[11],
562
- matrix[15]
563
- );
564
- }
565
- result[0] = matrix[0];
566
- result[1] = matrix[1];
567
- result[2] = matrix[2];
568
- result[3] = matrix[3];
569
- result[4] = matrix[4];
570
- result[5] = matrix[5];
571
- result[6] = matrix[6];
572
- result[7] = matrix[7];
573
- result[8] = matrix[8];
574
- result[9] = matrix[9];
575
- result[10] = matrix[10];
576
- result[11] = matrix[11];
577
- result[12] = matrix[12];
578
- result[13] = matrix[13];
579
- result[14] = matrix[14];
580
- result[15] = matrix[15];
581
- return result;
582
- };
583
- Matrix4.fromArray = Matrix4.unpack;
584
- Matrix4.fromColumnMajorArray = function(values, result) {
585
- Check_default.defined("values", values);
586
- return Matrix4.clone(values, result);
587
- };
588
- Matrix4.fromRowMajorArray = function(values, result) {
589
- Check_default.defined("values", values);
590
- if (!defined_default(result)) {
591
- return new Matrix4(
592
- values[0],
593
- values[1],
594
- values[2],
595
- values[3],
596
- values[4],
597
- values[5],
598
- values[6],
599
- values[7],
600
- values[8],
601
- values[9],
602
- values[10],
603
- values[11],
604
- values[12],
605
- values[13],
606
- values[14],
607
- values[15]
608
- );
609
- }
610
- result[0] = values[0];
611
- result[1] = values[4];
612
- result[2] = values[8];
613
- result[3] = values[12];
614
- result[4] = values[1];
615
- result[5] = values[5];
616
- result[6] = values[9];
617
- result[7] = values[13];
618
- result[8] = values[2];
619
- result[9] = values[6];
620
- result[10] = values[10];
621
- result[11] = values[14];
622
- result[12] = values[3];
623
- result[13] = values[7];
624
- result[14] = values[11];
625
- result[15] = values[15];
626
- return result;
627
- };
628
- Matrix4.fromRotationTranslation = function(rotation, translation, result) {
629
- Check_default.typeOf.object("rotation", rotation);
630
- translation = translation ?? Cartesian3_default.ZERO;
631
- if (!defined_default(result)) {
632
- return new Matrix4(
633
- rotation[0],
634
- rotation[3],
635
- rotation[6],
636
- translation.x,
637
- rotation[1],
638
- rotation[4],
639
- rotation[7],
640
- translation.y,
641
- rotation[2],
642
- rotation[5],
643
- rotation[8],
644
- translation.z,
645
- 0,
646
- 0,
647
- 0,
648
- 1
649
- );
650
- }
651
- result[0] = rotation[0];
652
- result[1] = rotation[1];
653
- result[2] = rotation[2];
654
- result[3] = 0;
655
- result[4] = rotation[3];
656
- result[5] = rotation[4];
657
- result[6] = rotation[5];
658
- result[7] = 0;
659
- result[8] = rotation[6];
660
- result[9] = rotation[7];
661
- result[10] = rotation[8];
662
- result[11] = 0;
663
- result[12] = translation.x;
664
- result[13] = translation.y;
665
- result[14] = translation.z;
666
- result[15] = 1;
667
- return result;
668
- };
669
- Matrix4.fromTranslationQuaternionRotationScale = function(translation, rotation, scale, result) {
670
- Check_default.typeOf.object("translation", translation);
671
- Check_default.typeOf.object("rotation", rotation);
672
- Check_default.typeOf.object("scale", scale);
673
- if (!defined_default(result)) {
674
- result = new Matrix4();
675
- }
676
- const scaleX = scale.x;
677
- const scaleY = scale.y;
678
- const scaleZ = scale.z;
679
- const x2 = rotation.x * rotation.x;
680
- const xy = rotation.x * rotation.y;
681
- const xz = rotation.x * rotation.z;
682
- const xw = rotation.x * rotation.w;
683
- const y2 = rotation.y * rotation.y;
684
- const yz = rotation.y * rotation.z;
685
- const yw = rotation.y * rotation.w;
686
- const z2 = rotation.z * rotation.z;
687
- const zw = rotation.z * rotation.w;
688
- const w2 = rotation.w * rotation.w;
689
- const m00 = x2 - y2 - z2 + w2;
690
- const m01 = 2 * (xy - zw);
691
- const m02 = 2 * (xz + yw);
692
- const m10 = 2 * (xy + zw);
693
- const m11 = -x2 + y2 - z2 + w2;
694
- const m12 = 2 * (yz - xw);
695
- const m20 = 2 * (xz - yw);
696
- const m21 = 2 * (yz + xw);
697
- const m22 = -x2 - y2 + z2 + w2;
698
- result[0] = m00 * scaleX;
699
- result[1] = m10 * scaleX;
700
- result[2] = m20 * scaleX;
701
- result[3] = 0;
702
- result[4] = m01 * scaleY;
703
- result[5] = m11 * scaleY;
704
- result[6] = m21 * scaleY;
705
- result[7] = 0;
706
- result[8] = m02 * scaleZ;
707
- result[9] = m12 * scaleZ;
708
- result[10] = m22 * scaleZ;
709
- result[11] = 0;
710
- result[12] = translation.x;
711
- result[13] = translation.y;
712
- result[14] = translation.z;
713
- result[15] = 1;
714
- return result;
715
- };
716
- Matrix4.fromTranslationRotationScale = function(translationRotationScale, result) {
717
- Check_default.typeOf.object("translationRotationScale", translationRotationScale);
718
- return Matrix4.fromTranslationQuaternionRotationScale(
719
- translationRotationScale.translation,
720
- translationRotationScale.rotation,
721
- translationRotationScale.scale,
722
- result
723
- );
724
- };
725
- Matrix4.fromTranslation = function(translation, result) {
726
- Check_default.typeOf.object("translation", translation);
727
- return Matrix4.fromRotationTranslation(Matrix3_default.IDENTITY, translation, result);
728
- };
729
- Matrix4.fromScale = function(scale, result) {
730
- Check_default.typeOf.object("scale", scale);
731
- if (!defined_default(result)) {
732
- return new Matrix4(
733
- scale.x,
734
- 0,
735
- 0,
736
- 0,
737
- 0,
738
- scale.y,
739
- 0,
740
- 0,
741
- 0,
742
- 0,
743
- scale.z,
744
- 0,
745
- 0,
746
- 0,
747
- 0,
748
- 1
749
- );
750
- }
751
- result[0] = scale.x;
752
- result[1] = 0;
753
- result[2] = 0;
754
- result[3] = 0;
755
- result[4] = 0;
756
- result[5] = scale.y;
757
- result[6] = 0;
758
- result[7] = 0;
759
- result[8] = 0;
760
- result[9] = 0;
761
- result[10] = scale.z;
762
- result[11] = 0;
763
- result[12] = 0;
764
- result[13] = 0;
765
- result[14] = 0;
766
- result[15] = 1;
767
- return result;
768
- };
769
- Matrix4.fromUniformScale = function(scale, result) {
770
- Check_default.typeOf.number("scale", scale);
771
- if (!defined_default(result)) {
772
- return new Matrix4(
773
- scale,
774
- 0,
775
- 0,
776
- 0,
777
- 0,
778
- scale,
779
- 0,
780
- 0,
781
- 0,
782
- 0,
783
- scale,
784
- 0,
785
- 0,
786
- 0,
787
- 0,
788
- 1
789
- );
790
- }
791
- result[0] = scale;
792
- result[1] = 0;
793
- result[2] = 0;
794
- result[3] = 0;
795
- result[4] = 0;
796
- result[5] = scale;
797
- result[6] = 0;
798
- result[7] = 0;
799
- result[8] = 0;
800
- result[9] = 0;
801
- result[10] = scale;
802
- result[11] = 0;
803
- result[12] = 0;
804
- result[13] = 0;
805
- result[14] = 0;
806
- result[15] = 1;
807
- return result;
808
- };
809
- Matrix4.fromRotation = function(rotation, result) {
810
- Check_default.typeOf.object("rotation", rotation);
811
- if (!defined_default(result)) {
812
- result = new Matrix4();
813
- }
814
- result[0] = rotation[0];
815
- result[1] = rotation[1];
816
- result[2] = rotation[2];
817
- result[3] = 0;
818
- result[4] = rotation[3];
819
- result[5] = rotation[4];
820
- result[6] = rotation[5];
821
- result[7] = 0;
822
- result[8] = rotation[6];
823
- result[9] = rotation[7];
824
- result[10] = rotation[8];
825
- result[11] = 0;
826
- result[12] = 0;
827
- result[13] = 0;
828
- result[14] = 0;
829
- result[15] = 1;
830
- return result;
831
- };
832
- var fromCameraF = new Cartesian3_default();
833
- var fromCameraR = new Cartesian3_default();
834
- var fromCameraU = new Cartesian3_default();
835
- Matrix4.fromCamera = function(camera, result) {
836
- Check_default.typeOf.object("camera", camera);
837
- const position = camera.position;
838
- const direction = camera.direction;
839
- const up = camera.up;
840
- Check_default.typeOf.object("camera.position", position);
841
- Check_default.typeOf.object("camera.direction", direction);
842
- Check_default.typeOf.object("camera.up", up);
843
- Cartesian3_default.normalize(direction, fromCameraF);
844
- Cartesian3_default.normalize(
845
- Cartesian3_default.cross(fromCameraF, up, fromCameraR),
846
- fromCameraR
847
- );
848
- Cartesian3_default.normalize(
849
- Cartesian3_default.cross(fromCameraR, fromCameraF, fromCameraU),
850
- fromCameraU
851
- );
852
- const sX = fromCameraR.x;
853
- const sY = fromCameraR.y;
854
- const sZ = fromCameraR.z;
855
- const fX = fromCameraF.x;
856
- const fY = fromCameraF.y;
857
- const fZ = fromCameraF.z;
858
- const uX = fromCameraU.x;
859
- const uY = fromCameraU.y;
860
- const uZ = fromCameraU.z;
861
- const positionX = position.x;
862
- const positionY = position.y;
863
- const positionZ = position.z;
864
- const t0 = sX * -positionX + sY * -positionY + sZ * -positionZ;
865
- const t1 = uX * -positionX + uY * -positionY + uZ * -positionZ;
866
- const t2 = fX * positionX + fY * positionY + fZ * positionZ;
867
- if (!defined_default(result)) {
868
- return new Matrix4(
869
- sX,
870
- sY,
871
- sZ,
872
- t0,
873
- uX,
874
- uY,
875
- uZ,
876
- t1,
877
- -fX,
878
- -fY,
879
- -fZ,
880
- t2,
881
- 0,
882
- 0,
883
- 0,
884
- 1
885
- );
886
- }
887
- result[0] = sX;
888
- result[1] = uX;
889
- result[2] = -fX;
890
- result[3] = 0;
891
- result[4] = sY;
892
- result[5] = uY;
893
- result[6] = -fY;
894
- result[7] = 0;
895
- result[8] = sZ;
896
- result[9] = uZ;
897
- result[10] = -fZ;
898
- result[11] = 0;
899
- result[12] = t0;
900
- result[13] = t1;
901
- result[14] = t2;
902
- result[15] = 1;
903
- return result;
904
- };
905
- Matrix4.computePerspectiveFieldOfView = function(fovY, aspectRatio, near, far, result) {
906
- Check_default.typeOf.number.greaterThan("fovY", fovY, 0);
907
- Check_default.typeOf.number.lessThan("fovY", fovY, Math.PI);
908
- Check_default.typeOf.number.greaterThan("near", near, 0);
909
- Check_default.typeOf.number.greaterThan("far", far, 0);
910
- Check_default.typeOf.object("result", result);
911
- const bottom = Math.tan(fovY * 0.5);
912
- const column1Row1 = 1 / bottom;
913
- const column0Row0 = column1Row1 / aspectRatio;
914
- const column2Row2 = (far + near) / (near - far);
915
- const column3Row2 = 2 * far * near / (near - far);
916
- result[0] = column0Row0;
917
- result[1] = 0;
918
- result[2] = 0;
919
- result[3] = 0;
920
- result[4] = 0;
921
- result[5] = column1Row1;
922
- result[6] = 0;
923
- result[7] = 0;
924
- result[8] = 0;
925
- result[9] = 0;
926
- result[10] = column2Row2;
927
- result[11] = -1;
928
- result[12] = 0;
929
- result[13] = 0;
930
- result[14] = column3Row2;
931
- result[15] = 0;
932
- return result;
933
- };
934
- Matrix4.computeOrthographicOffCenter = function(left, right, bottom, top, near, far, result) {
935
- Check_default.typeOf.number("left", left);
936
- Check_default.typeOf.number("right", right);
937
- Check_default.typeOf.number("bottom", bottom);
938
- Check_default.typeOf.number("top", top);
939
- Check_default.typeOf.number("near", near);
940
- Check_default.typeOf.number("far", far);
941
- Check_default.typeOf.object("result", result);
942
- let a = 1 / (right - left);
943
- let b = 1 / (top - bottom);
944
- let c = 1 / (far - near);
945
- const tx = -(right + left) * a;
946
- const ty = -(top + bottom) * b;
947
- const tz = -(far + near) * c;
948
- a *= 2;
949
- b *= 2;
950
- c *= -2;
951
- result[0] = a;
952
- result[1] = 0;
953
- result[2] = 0;
954
- result[3] = 0;
955
- result[4] = 0;
956
- result[5] = b;
957
- result[6] = 0;
958
- result[7] = 0;
959
- result[8] = 0;
960
- result[9] = 0;
961
- result[10] = c;
962
- result[11] = 0;
963
- result[12] = tx;
964
- result[13] = ty;
965
- result[14] = tz;
966
- result[15] = 1;
967
- return result;
968
- };
969
- Matrix4.computePerspectiveOffCenter = function(left, right, bottom, top, near, far, result) {
970
- Check_default.typeOf.number("left", left);
971
- Check_default.typeOf.number("right", right);
972
- Check_default.typeOf.number("bottom", bottom);
973
- Check_default.typeOf.number("top", top);
974
- Check_default.typeOf.number("near", near);
975
- Check_default.typeOf.number("far", far);
976
- Check_default.typeOf.object("result", result);
977
- const column0Row0 = 2 * near / (right - left);
978
- const column1Row1 = 2 * near / (top - bottom);
979
- const column2Row0 = (right + left) / (right - left);
980
- const column2Row1 = (top + bottom) / (top - bottom);
981
- const column2Row2 = -(far + near) / (far - near);
982
- const column2Row3 = -1;
983
- const column3Row2 = -2 * far * near / (far - near);
984
- result[0] = column0Row0;
985
- result[1] = 0;
986
- result[2] = 0;
987
- result[3] = 0;
988
- result[4] = 0;
989
- result[5] = column1Row1;
990
- result[6] = 0;
991
- result[7] = 0;
992
- result[8] = column2Row0;
993
- result[9] = column2Row1;
994
- result[10] = column2Row2;
995
- result[11] = column2Row3;
996
- result[12] = 0;
997
- result[13] = 0;
998
- result[14] = column3Row2;
999
- result[15] = 0;
1000
- return result;
1001
- };
1002
- Matrix4.computeInfinitePerspectiveOffCenter = function(left, right, bottom, top, near, result) {
1003
- Check_default.typeOf.number("left", left);
1004
- Check_default.typeOf.number("right", right);
1005
- Check_default.typeOf.number("bottom", bottom);
1006
- Check_default.typeOf.number("top", top);
1007
- Check_default.typeOf.number("near", near);
1008
- Check_default.typeOf.object("result", result);
1009
- const column0Row0 = 2 * near / (right - left);
1010
- const column1Row1 = 2 * near / (top - bottom);
1011
- const column2Row0 = (right + left) / (right - left);
1012
- const column2Row1 = (top + bottom) / (top - bottom);
1013
- const column2Row2 = -1;
1014
- const column2Row3 = -1;
1015
- const column3Row2 = -2 * near;
1016
- result[0] = column0Row0;
1017
- result[1] = 0;
1018
- result[2] = 0;
1019
- result[3] = 0;
1020
- result[4] = 0;
1021
- result[5] = column1Row1;
1022
- result[6] = 0;
1023
- result[7] = 0;
1024
- result[8] = column2Row0;
1025
- result[9] = column2Row1;
1026
- result[10] = column2Row2;
1027
- result[11] = column2Row3;
1028
- result[12] = 0;
1029
- result[13] = 0;
1030
- result[14] = column3Row2;
1031
- result[15] = 0;
1032
- return result;
1033
- };
1034
- Matrix4.computeViewportTransformation = function(viewport, nearDepthRange, farDepthRange, result) {
1035
- if (!defined_default(result)) {
1036
- result = new Matrix4();
1037
- }
1038
- viewport = viewport ?? Frozen_default.EMPTY_OBJECT;
1039
- const x = viewport.x ?? 0;
1040
- const y = viewport.y ?? 0;
1041
- const width = viewport.width ?? 0;
1042
- const height = viewport.height ?? 0;
1043
- nearDepthRange = nearDepthRange ?? 0;
1044
- farDepthRange = farDepthRange ?? 1;
1045
- const halfWidth = width * 0.5;
1046
- const halfHeight = height * 0.5;
1047
- const halfDepth = (farDepthRange - nearDepthRange) * 0.5;
1048
- const column0Row0 = halfWidth;
1049
- const column1Row1 = halfHeight;
1050
- const column2Row2 = halfDepth;
1051
- const column3Row0 = x + halfWidth;
1052
- const column3Row1 = y + halfHeight;
1053
- const column3Row2 = nearDepthRange + halfDepth;
1054
- const column3Row3 = 1;
1055
- result[0] = column0Row0;
1056
- result[1] = 0;
1057
- result[2] = 0;
1058
- result[3] = 0;
1059
- result[4] = 0;
1060
- result[5] = column1Row1;
1061
- result[6] = 0;
1062
- result[7] = 0;
1063
- result[8] = 0;
1064
- result[9] = 0;
1065
- result[10] = column2Row2;
1066
- result[11] = 0;
1067
- result[12] = column3Row0;
1068
- result[13] = column3Row1;
1069
- result[14] = column3Row2;
1070
- result[15] = column3Row3;
1071
- return result;
1072
- };
1073
- Matrix4.computeView = function(position, direction, up, right, result) {
1074
- Check_default.typeOf.object("position", position);
1075
- Check_default.typeOf.object("direction", direction);
1076
- Check_default.typeOf.object("up", up);
1077
- Check_default.typeOf.object("right", right);
1078
- Check_default.typeOf.object("result", result);
1079
- result[0] = right.x;
1080
- result[1] = up.x;
1081
- result[2] = -direction.x;
1082
- result[3] = 0;
1083
- result[4] = right.y;
1084
- result[5] = up.y;
1085
- result[6] = -direction.y;
1086
- result[7] = 0;
1087
- result[8] = right.z;
1088
- result[9] = up.z;
1089
- result[10] = -direction.z;
1090
- result[11] = 0;
1091
- result[12] = -Cartesian3_default.dot(right, position);
1092
- result[13] = -Cartesian3_default.dot(up, position);
1093
- result[14] = Cartesian3_default.dot(direction, position);
1094
- result[15] = 1;
1095
- return result;
1096
- };
1097
- Matrix4.toArray = function(matrix, result) {
1098
- Check_default.typeOf.object("matrix", matrix);
1099
- if (!defined_default(result)) {
1100
- return [
1101
- matrix[0],
1102
- matrix[1],
1103
- matrix[2],
1104
- matrix[3],
1105
- matrix[4],
1106
- matrix[5],
1107
- matrix[6],
1108
- matrix[7],
1109
- matrix[8],
1110
- matrix[9],
1111
- matrix[10],
1112
- matrix[11],
1113
- matrix[12],
1114
- matrix[13],
1115
- matrix[14],
1116
- matrix[15]
1117
- ];
1118
- }
1119
- result[0] = matrix[0];
1120
- result[1] = matrix[1];
1121
- result[2] = matrix[2];
1122
- result[3] = matrix[3];
1123
- result[4] = matrix[4];
1124
- result[5] = matrix[5];
1125
- result[6] = matrix[6];
1126
- result[7] = matrix[7];
1127
- result[8] = matrix[8];
1128
- result[9] = matrix[9];
1129
- result[10] = matrix[10];
1130
- result[11] = matrix[11];
1131
- result[12] = matrix[12];
1132
- result[13] = matrix[13];
1133
- result[14] = matrix[14];
1134
- result[15] = matrix[15];
1135
- return result;
1136
- };
1137
- Matrix4.getElementIndex = function(column, row) {
1138
- Check_default.typeOf.number.greaterThanOrEquals("row", row, 0);
1139
- Check_default.typeOf.number.lessThanOrEquals("row", row, 3);
1140
- Check_default.typeOf.number.greaterThanOrEquals("column", column, 0);
1141
- Check_default.typeOf.number.lessThanOrEquals("column", column, 3);
1142
- return column * 4 + row;
1143
- };
1144
- Matrix4.getColumn = function(matrix, index, result) {
1145
- Check_default.typeOf.object("matrix", matrix);
1146
- Check_default.typeOf.number.greaterThanOrEquals("index", index, 0);
1147
- Check_default.typeOf.number.lessThanOrEquals("index", index, 3);
1148
- Check_default.typeOf.object("result", result);
1149
- const startIndex = index * 4;
1150
- const x = matrix[startIndex];
1151
- const y = matrix[startIndex + 1];
1152
- const z = matrix[startIndex + 2];
1153
- const w = matrix[startIndex + 3];
1154
- result.x = x;
1155
- result.y = y;
1156
- result.z = z;
1157
- result.w = w;
1158
- return result;
1159
- };
1160
- Matrix4.setColumn = function(matrix, index, cartesian, result) {
1161
- Check_default.typeOf.object("matrix", matrix);
1162
- Check_default.typeOf.number.greaterThanOrEquals("index", index, 0);
1163
- Check_default.typeOf.number.lessThanOrEquals("index", index, 3);
1164
- Check_default.typeOf.object("cartesian", cartesian);
1165
- Check_default.typeOf.object("result", result);
1166
- result = Matrix4.clone(matrix, result);
1167
- const startIndex = index * 4;
1168
- result[startIndex] = cartesian.x;
1169
- result[startIndex + 1] = cartesian.y;
1170
- result[startIndex + 2] = cartesian.z;
1171
- result[startIndex + 3] = cartesian.w;
1172
- return result;
1173
- };
1174
- Matrix4.getRow = function(matrix, index, result) {
1175
- Check_default.typeOf.object("matrix", matrix);
1176
- Check_default.typeOf.number.greaterThanOrEquals("index", index, 0);
1177
- Check_default.typeOf.number.lessThanOrEquals("index", index, 3);
1178
- Check_default.typeOf.object("result", result);
1179
- const x = matrix[index];
1180
- const y = matrix[index + 4];
1181
- const z = matrix[index + 8];
1182
- const w = matrix[index + 12];
1183
- result.x = x;
1184
- result.y = y;
1185
- result.z = z;
1186
- result.w = w;
1187
- return result;
1188
- };
1189
- Matrix4.setRow = function(matrix, index, cartesian, result) {
1190
- Check_default.typeOf.object("matrix", matrix);
1191
- Check_default.typeOf.number.greaterThanOrEquals("index", index, 0);
1192
- Check_default.typeOf.number.lessThanOrEquals("index", index, 3);
1193
- Check_default.typeOf.object("cartesian", cartesian);
1194
- Check_default.typeOf.object("result", result);
1195
- result = Matrix4.clone(matrix, result);
1196
- result[index] = cartesian.x;
1197
- result[index + 4] = cartesian.y;
1198
- result[index + 8] = cartesian.z;
1199
- result[index + 12] = cartesian.w;
1200
- return result;
1201
- };
1202
- Matrix4.setTranslation = function(matrix, translation, result) {
1203
- Check_default.typeOf.object("matrix", matrix);
1204
- Check_default.typeOf.object("translation", translation);
1205
- Check_default.typeOf.object("result", result);
1206
- result[0] = matrix[0];
1207
- result[1] = matrix[1];
1208
- result[2] = matrix[2];
1209
- result[3] = matrix[3];
1210
- result[4] = matrix[4];
1211
- result[5] = matrix[5];
1212
- result[6] = matrix[6];
1213
- result[7] = matrix[7];
1214
- result[8] = matrix[8];
1215
- result[9] = matrix[9];
1216
- result[10] = matrix[10];
1217
- result[11] = matrix[11];
1218
- result[12] = translation.x;
1219
- result[13] = translation.y;
1220
- result[14] = translation.z;
1221
- result[15] = matrix[15];
1222
- return result;
1223
- };
1224
- var scaleScratch1 = new Cartesian3_default();
1225
- Matrix4.setScale = function(matrix, scale, result) {
1226
- Check_default.typeOf.object("matrix", matrix);
1227
- Check_default.typeOf.object("scale", scale);
1228
- Check_default.typeOf.object("result", result);
1229
- const existingScale = Matrix4.getScale(matrix, scaleScratch1);
1230
- const scaleRatioX = scale.x / existingScale.x;
1231
- const scaleRatioY = scale.y / existingScale.y;
1232
- const scaleRatioZ = scale.z / existingScale.z;
1233
- result[0] = matrix[0] * scaleRatioX;
1234
- result[1] = matrix[1] * scaleRatioX;
1235
- result[2] = matrix[2] * scaleRatioX;
1236
- result[3] = matrix[3];
1237
- result[4] = matrix[4] * scaleRatioY;
1238
- result[5] = matrix[5] * scaleRatioY;
1239
- result[6] = matrix[6] * scaleRatioY;
1240
- result[7] = matrix[7];
1241
- result[8] = matrix[8] * scaleRatioZ;
1242
- result[9] = matrix[9] * scaleRatioZ;
1243
- result[10] = matrix[10] * scaleRatioZ;
1244
- result[11] = matrix[11];
1245
- result[12] = matrix[12];
1246
- result[13] = matrix[13];
1247
- result[14] = matrix[14];
1248
- result[15] = matrix[15];
1249
- return result;
1250
- };
1251
- var scaleScratch2 = new Cartesian3_default();
1252
- Matrix4.setUniformScale = function(matrix, scale, result) {
1253
- Check_default.typeOf.object("matrix", matrix);
1254
- Check_default.typeOf.number("scale", scale);
1255
- Check_default.typeOf.object("result", result);
1256
- const existingScale = Matrix4.getScale(matrix, scaleScratch2);
1257
- const scaleRatioX = scale / existingScale.x;
1258
- const scaleRatioY = scale / existingScale.y;
1259
- const scaleRatioZ = scale / existingScale.z;
1260
- result[0] = matrix[0] * scaleRatioX;
1261
- result[1] = matrix[1] * scaleRatioX;
1262
- result[2] = matrix[2] * scaleRatioX;
1263
- result[3] = matrix[3];
1264
- result[4] = matrix[4] * scaleRatioY;
1265
- result[5] = matrix[5] * scaleRatioY;
1266
- result[6] = matrix[6] * scaleRatioY;
1267
- result[7] = matrix[7];
1268
- result[8] = matrix[8] * scaleRatioZ;
1269
- result[9] = matrix[9] * scaleRatioZ;
1270
- result[10] = matrix[10] * scaleRatioZ;
1271
- result[11] = matrix[11];
1272
- result[12] = matrix[12];
1273
- result[13] = matrix[13];
1274
- result[14] = matrix[14];
1275
- result[15] = matrix[15];
1276
- return result;
1277
- };
1278
- var scratchColumn = new Cartesian3_default();
1279
- Matrix4.getScale = function(matrix, result) {
1280
- Check_default.typeOf.object("matrix", matrix);
1281
- Check_default.typeOf.object("result", result);
1282
- result.x = Cartesian3_default.magnitude(
1283
- Cartesian3_default.fromElements(matrix[0], matrix[1], matrix[2], scratchColumn)
1284
- );
1285
- result.y = Cartesian3_default.magnitude(
1286
- Cartesian3_default.fromElements(matrix[4], matrix[5], matrix[6], scratchColumn)
1287
- );
1288
- result.z = Cartesian3_default.magnitude(
1289
- Cartesian3_default.fromElements(matrix[8], matrix[9], matrix[10], scratchColumn)
1290
- );
1291
- return result;
1292
- };
1293
- var scaleScratch3 = new Cartesian3_default();
1294
- Matrix4.getMaximumScale = function(matrix) {
1295
- Matrix4.getScale(matrix, scaleScratch3);
1296
- return Cartesian3_default.maximumComponent(scaleScratch3);
1297
- };
1298
- var scaleScratch4 = new Cartesian3_default();
1299
- Matrix4.setRotation = function(matrix, rotation, result) {
1300
- Check_default.typeOf.object("matrix", matrix);
1301
- Check_default.typeOf.object("result", result);
1302
- const scale = Matrix4.getScale(matrix, scaleScratch4);
1303
- result[0] = rotation[0] * scale.x;
1304
- result[1] = rotation[1] * scale.x;
1305
- result[2] = rotation[2] * scale.x;
1306
- result[3] = matrix[3];
1307
- result[4] = rotation[3] * scale.y;
1308
- result[5] = rotation[4] * scale.y;
1309
- result[6] = rotation[5] * scale.y;
1310
- result[7] = matrix[7];
1311
- result[8] = rotation[6] * scale.z;
1312
- result[9] = rotation[7] * scale.z;
1313
- result[10] = rotation[8] * scale.z;
1314
- result[11] = matrix[11];
1315
- result[12] = matrix[12];
1316
- result[13] = matrix[13];
1317
- result[14] = matrix[14];
1318
- result[15] = matrix[15];
1319
- return result;
1320
- };
1321
- var scaleScratch5 = new Cartesian3_default();
1322
- Matrix4.getRotation = function(matrix, result) {
1323
- Check_default.typeOf.object("matrix", matrix);
1324
- Check_default.typeOf.object("result", result);
1325
- const scale = Matrix4.getScale(matrix, scaleScratch5);
1326
- result[0] = matrix[0] / scale.x;
1327
- result[1] = matrix[1] / scale.x;
1328
- result[2] = matrix[2] / scale.x;
1329
- result[3] = matrix[4] / scale.y;
1330
- result[4] = matrix[5] / scale.y;
1331
- result[5] = matrix[6] / scale.y;
1332
- result[6] = matrix[8] / scale.z;
1333
- result[7] = matrix[9] / scale.z;
1334
- result[8] = matrix[10] / scale.z;
1335
- return result;
1336
- };
1337
- Matrix4.multiply = function(left, right, result) {
1338
- Check_default.typeOf.object("left", left);
1339
- Check_default.typeOf.object("right", right);
1340
- Check_default.typeOf.object("result", result);
1341
- const left0 = left[0];
1342
- const left1 = left[1];
1343
- const left2 = left[2];
1344
- const left3 = left[3];
1345
- const left4 = left[4];
1346
- const left5 = left[5];
1347
- const left6 = left[6];
1348
- const left7 = left[7];
1349
- const left8 = left[8];
1350
- const left9 = left[9];
1351
- const left10 = left[10];
1352
- const left11 = left[11];
1353
- const left12 = left[12];
1354
- const left13 = left[13];
1355
- const left14 = left[14];
1356
- const left15 = left[15];
1357
- const right0 = right[0];
1358
- const right1 = right[1];
1359
- const right2 = right[2];
1360
- const right3 = right[3];
1361
- const right4 = right[4];
1362
- const right5 = right[5];
1363
- const right6 = right[6];
1364
- const right7 = right[7];
1365
- const right8 = right[8];
1366
- const right9 = right[9];
1367
- const right10 = right[10];
1368
- const right11 = right[11];
1369
- const right12 = right[12];
1370
- const right13 = right[13];
1371
- const right14 = right[14];
1372
- const right15 = right[15];
1373
- const column0Row0 = left0 * right0 + left4 * right1 + left8 * right2 + left12 * right3;
1374
- const column0Row1 = left1 * right0 + left5 * right1 + left9 * right2 + left13 * right3;
1375
- const column0Row2 = left2 * right0 + left6 * right1 + left10 * right2 + left14 * right3;
1376
- const column0Row3 = left3 * right0 + left7 * right1 + left11 * right2 + left15 * right3;
1377
- const column1Row0 = left0 * right4 + left4 * right5 + left8 * right6 + left12 * right7;
1378
- const column1Row1 = left1 * right4 + left5 * right5 + left9 * right6 + left13 * right7;
1379
- const column1Row2 = left2 * right4 + left6 * right5 + left10 * right6 + left14 * right7;
1380
- const column1Row3 = left3 * right4 + left7 * right5 + left11 * right6 + left15 * right7;
1381
- const column2Row0 = left0 * right8 + left4 * right9 + left8 * right10 + left12 * right11;
1382
- const column2Row1 = left1 * right8 + left5 * right9 + left9 * right10 + left13 * right11;
1383
- const column2Row2 = left2 * right8 + left6 * right9 + left10 * right10 + left14 * right11;
1384
- const column2Row3 = left3 * right8 + left7 * right9 + left11 * right10 + left15 * right11;
1385
- const column3Row0 = left0 * right12 + left4 * right13 + left8 * right14 + left12 * right15;
1386
- const column3Row1 = left1 * right12 + left5 * right13 + left9 * right14 + left13 * right15;
1387
- const column3Row2 = left2 * right12 + left6 * right13 + left10 * right14 + left14 * right15;
1388
- const column3Row3 = left3 * right12 + left7 * right13 + left11 * right14 + left15 * right15;
1389
- result[0] = column0Row0;
1390
- result[1] = column0Row1;
1391
- result[2] = column0Row2;
1392
- result[3] = column0Row3;
1393
- result[4] = column1Row0;
1394
- result[5] = column1Row1;
1395
- result[6] = column1Row2;
1396
- result[7] = column1Row3;
1397
- result[8] = column2Row0;
1398
- result[9] = column2Row1;
1399
- result[10] = column2Row2;
1400
- result[11] = column2Row3;
1401
- result[12] = column3Row0;
1402
- result[13] = column3Row1;
1403
- result[14] = column3Row2;
1404
- result[15] = column3Row3;
1405
- return result;
1406
- };
1407
- Matrix4.add = function(left, right, result) {
1408
- Check_default.typeOf.object("left", left);
1409
- Check_default.typeOf.object("right", right);
1410
- Check_default.typeOf.object("result", result);
1411
- result[0] = left[0] + right[0];
1412
- result[1] = left[1] + right[1];
1413
- result[2] = left[2] + right[2];
1414
- result[3] = left[3] + right[3];
1415
- result[4] = left[4] + right[4];
1416
- result[5] = left[5] + right[5];
1417
- result[6] = left[6] + right[6];
1418
- result[7] = left[7] + right[7];
1419
- result[8] = left[8] + right[8];
1420
- result[9] = left[9] + right[9];
1421
- result[10] = left[10] + right[10];
1422
- result[11] = left[11] + right[11];
1423
- result[12] = left[12] + right[12];
1424
- result[13] = left[13] + right[13];
1425
- result[14] = left[14] + right[14];
1426
- result[15] = left[15] + right[15];
1427
- return result;
1428
- };
1429
- Matrix4.subtract = function(left, right, result) {
1430
- Check_default.typeOf.object("left", left);
1431
- Check_default.typeOf.object("right", right);
1432
- Check_default.typeOf.object("result", result);
1433
- result[0] = left[0] - right[0];
1434
- result[1] = left[1] - right[1];
1435
- result[2] = left[2] - right[2];
1436
- result[3] = left[3] - right[3];
1437
- result[4] = left[4] - right[4];
1438
- result[5] = left[5] - right[5];
1439
- result[6] = left[6] - right[6];
1440
- result[7] = left[7] - right[7];
1441
- result[8] = left[8] - right[8];
1442
- result[9] = left[9] - right[9];
1443
- result[10] = left[10] - right[10];
1444
- result[11] = left[11] - right[11];
1445
- result[12] = left[12] - right[12];
1446
- result[13] = left[13] - right[13];
1447
- result[14] = left[14] - right[14];
1448
- result[15] = left[15] - right[15];
1449
- return result;
1450
- };
1451
- Matrix4.multiplyTransformation = function(left, right, result) {
1452
- Check_default.typeOf.object("left", left);
1453
- Check_default.typeOf.object("right", right);
1454
- Check_default.typeOf.object("result", result);
1455
- const left0 = left[0];
1456
- const left1 = left[1];
1457
- const left2 = left[2];
1458
- const left4 = left[4];
1459
- const left5 = left[5];
1460
- const left6 = left[6];
1461
- const left8 = left[8];
1462
- const left9 = left[9];
1463
- const left10 = left[10];
1464
- const left12 = left[12];
1465
- const left13 = left[13];
1466
- const left14 = left[14];
1467
- const right0 = right[0];
1468
- const right1 = right[1];
1469
- const right2 = right[2];
1470
- const right4 = right[4];
1471
- const right5 = right[5];
1472
- const right6 = right[6];
1473
- const right8 = right[8];
1474
- const right9 = right[9];
1475
- const right10 = right[10];
1476
- const right12 = right[12];
1477
- const right13 = right[13];
1478
- const right14 = right[14];
1479
- const column0Row0 = left0 * right0 + left4 * right1 + left8 * right2;
1480
- const column0Row1 = left1 * right0 + left5 * right1 + left9 * right2;
1481
- const column0Row2 = left2 * right0 + left6 * right1 + left10 * right2;
1482
- const column1Row0 = left0 * right4 + left4 * right5 + left8 * right6;
1483
- const column1Row1 = left1 * right4 + left5 * right5 + left9 * right6;
1484
- const column1Row2 = left2 * right4 + left6 * right5 + left10 * right6;
1485
- const column2Row0 = left0 * right8 + left4 * right9 + left8 * right10;
1486
- const column2Row1 = left1 * right8 + left5 * right9 + left9 * right10;
1487
- const column2Row2 = left2 * right8 + left6 * right9 + left10 * right10;
1488
- const column3Row0 = left0 * right12 + left4 * right13 + left8 * right14 + left12;
1489
- const column3Row1 = left1 * right12 + left5 * right13 + left9 * right14 + left13;
1490
- const column3Row2 = left2 * right12 + left6 * right13 + left10 * right14 + left14;
1491
- result[0] = column0Row0;
1492
- result[1] = column0Row1;
1493
- result[2] = column0Row2;
1494
- result[3] = 0;
1495
- result[4] = column1Row0;
1496
- result[5] = column1Row1;
1497
- result[6] = column1Row2;
1498
- result[7] = 0;
1499
- result[8] = column2Row0;
1500
- result[9] = column2Row1;
1501
- result[10] = column2Row2;
1502
- result[11] = 0;
1503
- result[12] = column3Row0;
1504
- result[13] = column3Row1;
1505
- result[14] = column3Row2;
1506
- result[15] = 1;
1507
- return result;
1508
- };
1509
- Matrix4.multiplyByMatrix3 = function(matrix, rotation, result) {
1510
- Check_default.typeOf.object("matrix", matrix);
1511
- Check_default.typeOf.object("rotation", rotation);
1512
- Check_default.typeOf.object("result", result);
1513
- const left0 = matrix[0];
1514
- const left1 = matrix[1];
1515
- const left2 = matrix[2];
1516
- const left4 = matrix[4];
1517
- const left5 = matrix[5];
1518
- const left6 = matrix[6];
1519
- const left8 = matrix[8];
1520
- const left9 = matrix[9];
1521
- const left10 = matrix[10];
1522
- const right0 = rotation[0];
1523
- const right1 = rotation[1];
1524
- const right2 = rotation[2];
1525
- const right4 = rotation[3];
1526
- const right5 = rotation[4];
1527
- const right6 = rotation[5];
1528
- const right8 = rotation[6];
1529
- const right9 = rotation[7];
1530
- const right10 = rotation[8];
1531
- const column0Row0 = left0 * right0 + left4 * right1 + left8 * right2;
1532
- const column0Row1 = left1 * right0 + left5 * right1 + left9 * right2;
1533
- const column0Row2 = left2 * right0 + left6 * right1 + left10 * right2;
1534
- const column1Row0 = left0 * right4 + left4 * right5 + left8 * right6;
1535
- const column1Row1 = left1 * right4 + left5 * right5 + left9 * right6;
1536
- const column1Row2 = left2 * right4 + left6 * right5 + left10 * right6;
1537
- const column2Row0 = left0 * right8 + left4 * right9 + left8 * right10;
1538
- const column2Row1 = left1 * right8 + left5 * right9 + left9 * right10;
1539
- const column2Row2 = left2 * right8 + left6 * right9 + left10 * right10;
1540
- result[0] = column0Row0;
1541
- result[1] = column0Row1;
1542
- result[2] = column0Row2;
1543
- result[3] = 0;
1544
- result[4] = column1Row0;
1545
- result[5] = column1Row1;
1546
- result[6] = column1Row2;
1547
- result[7] = 0;
1548
- result[8] = column2Row0;
1549
- result[9] = column2Row1;
1550
- result[10] = column2Row2;
1551
- result[11] = 0;
1552
- result[12] = matrix[12];
1553
- result[13] = matrix[13];
1554
- result[14] = matrix[14];
1555
- result[15] = matrix[15];
1556
- return result;
1557
- };
1558
- Matrix4.multiplyByTranslation = function(matrix, translation, result) {
1559
- Check_default.typeOf.object("matrix", matrix);
1560
- Check_default.typeOf.object("translation", translation);
1561
- Check_default.typeOf.object("result", result);
1562
- const x = translation.x;
1563
- const y = translation.y;
1564
- const z = translation.z;
1565
- const tx = x * matrix[0] + y * matrix[4] + z * matrix[8] + matrix[12];
1566
- const ty = x * matrix[1] + y * matrix[5] + z * matrix[9] + matrix[13];
1567
- const tz = x * matrix[2] + y * matrix[6] + z * matrix[10] + matrix[14];
1568
- result[0] = matrix[0];
1569
- result[1] = matrix[1];
1570
- result[2] = matrix[2];
1571
- result[3] = matrix[3];
1572
- result[4] = matrix[4];
1573
- result[5] = matrix[5];
1574
- result[6] = matrix[6];
1575
- result[7] = matrix[7];
1576
- result[8] = matrix[8];
1577
- result[9] = matrix[9];
1578
- result[10] = matrix[10];
1579
- result[11] = matrix[11];
1580
- result[12] = tx;
1581
- result[13] = ty;
1582
- result[14] = tz;
1583
- result[15] = matrix[15];
1584
- return result;
1585
- };
1586
- Matrix4.multiplyByScale = function(matrix, scale, result) {
1587
- Check_default.typeOf.object("matrix", matrix);
1588
- Check_default.typeOf.object("scale", scale);
1589
- Check_default.typeOf.object("result", result);
1590
- const scaleX = scale.x;
1591
- const scaleY = scale.y;
1592
- const scaleZ = scale.z;
1593
- if (scaleX === 1 && scaleY === 1 && scaleZ === 1) {
1594
- return Matrix4.clone(matrix, result);
1595
- }
1596
- result[0] = scaleX * matrix[0];
1597
- result[1] = scaleX * matrix[1];
1598
- result[2] = scaleX * matrix[2];
1599
- result[3] = matrix[3];
1600
- result[4] = scaleY * matrix[4];
1601
- result[5] = scaleY * matrix[5];
1602
- result[6] = scaleY * matrix[6];
1603
- result[7] = matrix[7];
1604
- result[8] = scaleZ * matrix[8];
1605
- result[9] = scaleZ * matrix[9];
1606
- result[10] = scaleZ * matrix[10];
1607
- result[11] = matrix[11];
1608
- result[12] = matrix[12];
1609
- result[13] = matrix[13];
1610
- result[14] = matrix[14];
1611
- result[15] = matrix[15];
1612
- return result;
1613
- };
1614
- Matrix4.multiplyByUniformScale = function(matrix, scale, result) {
1615
- Check_default.typeOf.object("matrix", matrix);
1616
- Check_default.typeOf.number("scale", scale);
1617
- Check_default.typeOf.object("result", result);
1618
- result[0] = matrix[0] * scale;
1619
- result[1] = matrix[1] * scale;
1620
- result[2] = matrix[2] * scale;
1621
- result[3] = matrix[3];
1622
- result[4] = matrix[4] * scale;
1623
- result[5] = matrix[5] * scale;
1624
- result[6] = matrix[6] * scale;
1625
- result[7] = matrix[7];
1626
- result[8] = matrix[8] * scale;
1627
- result[9] = matrix[9] * scale;
1628
- result[10] = matrix[10] * scale;
1629
- result[11] = matrix[11];
1630
- result[12] = matrix[12];
1631
- result[13] = matrix[13];
1632
- result[14] = matrix[14];
1633
- result[15] = matrix[15];
1634
- return result;
1635
- };
1636
- Matrix4.multiplyByVector = function(matrix, cartesian, result) {
1637
- Check_default.typeOf.object("matrix", matrix);
1638
- Check_default.typeOf.object("cartesian", cartesian);
1639
- Check_default.typeOf.object("result", result);
1640
- const vX = cartesian.x;
1641
- const vY = cartesian.y;
1642
- const vZ = cartesian.z;
1643
- const vW = cartesian.w;
1644
- const x = matrix[0] * vX + matrix[4] * vY + matrix[8] * vZ + matrix[12] * vW;
1645
- const y = matrix[1] * vX + matrix[5] * vY + matrix[9] * vZ + matrix[13] * vW;
1646
- const z = matrix[2] * vX + matrix[6] * vY + matrix[10] * vZ + matrix[14] * vW;
1647
- const w = matrix[3] * vX + matrix[7] * vY + matrix[11] * vZ + matrix[15] * vW;
1648
- result.x = x;
1649
- result.y = y;
1650
- result.z = z;
1651
- result.w = w;
1652
- return result;
1653
- };
1654
- Matrix4.multiplyByPointAsVector = function(matrix, cartesian, result) {
1655
- Check_default.typeOf.object("matrix", matrix);
1656
- Check_default.typeOf.object("cartesian", cartesian);
1657
- Check_default.typeOf.object("result", result);
1658
- const vX = cartesian.x;
1659
- const vY = cartesian.y;
1660
- const vZ = cartesian.z;
1661
- const x = matrix[0] * vX + matrix[4] * vY + matrix[8] * vZ;
1662
- const y = matrix[1] * vX + matrix[5] * vY + matrix[9] * vZ;
1663
- const z = matrix[2] * vX + matrix[6] * vY + matrix[10] * vZ;
1664
- result.x = x;
1665
- result.y = y;
1666
- result.z = z;
1667
- return result;
1668
- };
1669
- Matrix4.multiplyByPoint = function(matrix, cartesian, result) {
1670
- Check_default.typeOf.object("matrix", matrix);
1671
- Check_default.typeOf.object("cartesian", cartesian);
1672
- Check_default.typeOf.object("result", result);
1673
- const vX = cartesian.x;
1674
- const vY = cartesian.y;
1675
- const vZ = cartesian.z;
1676
- const x = matrix[0] * vX + matrix[4] * vY + matrix[8] * vZ + matrix[12];
1677
- const y = matrix[1] * vX + matrix[5] * vY + matrix[9] * vZ + matrix[13];
1678
- const z = matrix[2] * vX + matrix[6] * vY + matrix[10] * vZ + matrix[14];
1679
- result.x = x;
1680
- result.y = y;
1681
- result.z = z;
1682
- return result;
1683
- };
1684
- Matrix4.multiplyByScalar = function(matrix, scalar, result) {
1685
- Check_default.typeOf.object("matrix", matrix);
1686
- Check_default.typeOf.number("scalar", scalar);
1687
- Check_default.typeOf.object("result", result);
1688
- result[0] = matrix[0] * scalar;
1689
- result[1] = matrix[1] * scalar;
1690
- result[2] = matrix[2] * scalar;
1691
- result[3] = matrix[3] * scalar;
1692
- result[4] = matrix[4] * scalar;
1693
- result[5] = matrix[5] * scalar;
1694
- result[6] = matrix[6] * scalar;
1695
- result[7] = matrix[7] * scalar;
1696
- result[8] = matrix[8] * scalar;
1697
- result[9] = matrix[9] * scalar;
1698
- result[10] = matrix[10] * scalar;
1699
- result[11] = matrix[11] * scalar;
1700
- result[12] = matrix[12] * scalar;
1701
- result[13] = matrix[13] * scalar;
1702
- result[14] = matrix[14] * scalar;
1703
- result[15] = matrix[15] * scalar;
1704
- return result;
1705
- };
1706
- Matrix4.negate = function(matrix, result) {
1707
- Check_default.typeOf.object("matrix", matrix);
1708
- Check_default.typeOf.object("result", result);
1709
- result[0] = -matrix[0];
1710
- result[1] = -matrix[1];
1711
- result[2] = -matrix[2];
1712
- result[3] = -matrix[3];
1713
- result[4] = -matrix[4];
1714
- result[5] = -matrix[5];
1715
- result[6] = -matrix[6];
1716
- result[7] = -matrix[7];
1717
- result[8] = -matrix[8];
1718
- result[9] = -matrix[9];
1719
- result[10] = -matrix[10];
1720
- result[11] = -matrix[11];
1721
- result[12] = -matrix[12];
1722
- result[13] = -matrix[13];
1723
- result[14] = -matrix[14];
1724
- result[15] = -matrix[15];
1725
- return result;
1726
- };
1727
- Matrix4.transpose = function(matrix, result) {
1728
- Check_default.typeOf.object("matrix", matrix);
1729
- Check_default.typeOf.object("result", result);
1730
- const matrix1 = matrix[1];
1731
- const matrix2 = matrix[2];
1732
- const matrix3 = matrix[3];
1733
- const matrix6 = matrix[6];
1734
- const matrix7 = matrix[7];
1735
- const matrix11 = matrix[11];
1736
- result[0] = matrix[0];
1737
- result[1] = matrix[4];
1738
- result[2] = matrix[8];
1739
- result[3] = matrix[12];
1740
- result[4] = matrix1;
1741
- result[5] = matrix[5];
1742
- result[6] = matrix[9];
1743
- result[7] = matrix[13];
1744
- result[8] = matrix2;
1745
- result[9] = matrix6;
1746
- result[10] = matrix[10];
1747
- result[11] = matrix[14];
1748
- result[12] = matrix3;
1749
- result[13] = matrix7;
1750
- result[14] = matrix11;
1751
- result[15] = matrix[15];
1752
- return result;
1753
- };
1754
- Matrix4.abs = function(matrix, result) {
1755
- Check_default.typeOf.object("matrix", matrix);
1756
- Check_default.typeOf.object("result", result);
1757
- result[0] = Math.abs(matrix[0]);
1758
- result[1] = Math.abs(matrix[1]);
1759
- result[2] = Math.abs(matrix[2]);
1760
- result[3] = Math.abs(matrix[3]);
1761
- result[4] = Math.abs(matrix[4]);
1762
- result[5] = Math.abs(matrix[5]);
1763
- result[6] = Math.abs(matrix[6]);
1764
- result[7] = Math.abs(matrix[7]);
1765
- result[8] = Math.abs(matrix[8]);
1766
- result[9] = Math.abs(matrix[9]);
1767
- result[10] = Math.abs(matrix[10]);
1768
- result[11] = Math.abs(matrix[11]);
1769
- result[12] = Math.abs(matrix[12]);
1770
- result[13] = Math.abs(matrix[13]);
1771
- result[14] = Math.abs(matrix[14]);
1772
- result[15] = Math.abs(matrix[15]);
1773
- return result;
1774
- };
1775
- Matrix4.equals = function(left, right) {
1776
- return left === right || defined_default(left) && defined_default(right) && // Translation
1777
- left[12] === right[12] && left[13] === right[13] && left[14] === right[14] && // Rotation/scale
1778
- left[0] === right[0] && left[1] === right[1] && left[2] === right[2] && left[4] === right[4] && left[5] === right[5] && left[6] === right[6] && left[8] === right[8] && left[9] === right[9] && left[10] === right[10] && // Bottom row
1779
- left[3] === right[3] && left[7] === right[7] && left[11] === right[11] && left[15] === right[15];
1780
- };
1781
- Matrix4.equalsEpsilon = function(left, right, epsilon) {
1782
- epsilon = epsilon ?? 0;
1783
- return left === right || defined_default(left) && defined_default(right) && Math.abs(left[0] - right[0]) <= epsilon && Math.abs(left[1] - right[1]) <= epsilon && Math.abs(left[2] - right[2]) <= epsilon && Math.abs(left[3] - right[3]) <= epsilon && Math.abs(left[4] - right[4]) <= epsilon && Math.abs(left[5] - right[5]) <= epsilon && Math.abs(left[6] - right[6]) <= epsilon && Math.abs(left[7] - right[7]) <= epsilon && Math.abs(left[8] - right[8]) <= epsilon && Math.abs(left[9] - right[9]) <= epsilon && Math.abs(left[10] - right[10]) <= epsilon && Math.abs(left[11] - right[11]) <= epsilon && Math.abs(left[12] - right[12]) <= epsilon && Math.abs(left[13] - right[13]) <= epsilon && Math.abs(left[14] - right[14]) <= epsilon && Math.abs(left[15] - right[15]) <= epsilon;
1784
- };
1785
- Matrix4.getTranslation = function(matrix, result) {
1786
- Check_default.typeOf.object("matrix", matrix);
1787
- Check_default.typeOf.object("result", result);
1788
- result.x = matrix[12];
1789
- result.y = matrix[13];
1790
- result.z = matrix[14];
1791
- return result;
1792
- };
1793
- Matrix4.getMatrix3 = function(matrix, result) {
1794
- Check_default.typeOf.object("matrix", matrix);
1795
- Check_default.typeOf.object("result", result);
1796
- result[0] = matrix[0];
1797
- result[1] = matrix[1];
1798
- result[2] = matrix[2];
1799
- result[3] = matrix[4];
1800
- result[4] = matrix[5];
1801
- result[5] = matrix[6];
1802
- result[6] = matrix[8];
1803
- result[7] = matrix[9];
1804
- result[8] = matrix[10];
1805
- return result;
1806
- };
1807
- var scratchInverseRotation = new Matrix3_default();
1808
- var scratchMatrix3Zero = new Matrix3_default();
1809
- var scratchBottomRow = new Cartesian4_default();
1810
- var scratchExpectedBottomRow = new Cartesian4_default(0, 0, 0, 1);
1811
- Matrix4.inverse = function(matrix, result) {
1812
- Check_default.typeOf.object("matrix", matrix);
1813
- Check_default.typeOf.object("result", result);
1814
- const src0 = matrix[0];
1815
- const src1 = matrix[4];
1816
- const src2 = matrix[8];
1817
- const src3 = matrix[12];
1818
- const src4 = matrix[1];
1819
- const src5 = matrix[5];
1820
- const src6 = matrix[9];
1821
- const src7 = matrix[13];
1822
- const src8 = matrix[2];
1823
- const src9 = matrix[6];
1824
- const src10 = matrix[10];
1825
- const src11 = matrix[14];
1826
- const src12 = matrix[3];
1827
- const src13 = matrix[7];
1828
- const src14 = matrix[11];
1829
- const src15 = matrix[15];
1830
- let tmp0 = src10 * src15;
1831
- let tmp1 = src11 * src14;
1832
- let tmp2 = src9 * src15;
1833
- let tmp3 = src11 * src13;
1834
- let tmp4 = src9 * src14;
1835
- let tmp5 = src10 * src13;
1836
- let tmp6 = src8 * src15;
1837
- let tmp7 = src11 * src12;
1838
- let tmp8 = src8 * src14;
1839
- let tmp9 = src10 * src12;
1840
- let tmp10 = src8 * src13;
1841
- let tmp11 = src9 * src12;
1842
- const dst0 = tmp0 * src5 + tmp3 * src6 + tmp4 * src7 - (tmp1 * src5 + tmp2 * src6 + tmp5 * src7);
1843
- const dst1 = tmp1 * src4 + tmp6 * src6 + tmp9 * src7 - (tmp0 * src4 + tmp7 * src6 + tmp8 * src7);
1844
- const dst2 = tmp2 * src4 + tmp7 * src5 + tmp10 * src7 - (tmp3 * src4 + tmp6 * src5 + tmp11 * src7);
1845
- const dst3 = tmp5 * src4 + tmp8 * src5 + tmp11 * src6 - (tmp4 * src4 + tmp9 * src5 + tmp10 * src6);
1846
- const dst4 = tmp1 * src1 + tmp2 * src2 + tmp5 * src3 - (tmp0 * src1 + tmp3 * src2 + tmp4 * src3);
1847
- const dst5 = tmp0 * src0 + tmp7 * src2 + tmp8 * src3 - (tmp1 * src0 + tmp6 * src2 + tmp9 * src3);
1848
- const dst6 = tmp3 * src0 + tmp6 * src1 + tmp11 * src3 - (tmp2 * src0 + tmp7 * src1 + tmp10 * src3);
1849
- const dst7 = tmp4 * src0 + tmp9 * src1 + tmp10 * src2 - (tmp5 * src0 + tmp8 * src1 + tmp11 * src2);
1850
- tmp0 = src2 * src7;
1851
- tmp1 = src3 * src6;
1852
- tmp2 = src1 * src7;
1853
- tmp3 = src3 * src5;
1854
- tmp4 = src1 * src6;
1855
- tmp5 = src2 * src5;
1856
- tmp6 = src0 * src7;
1857
- tmp7 = src3 * src4;
1858
- tmp8 = src0 * src6;
1859
- tmp9 = src2 * src4;
1860
- tmp10 = src0 * src5;
1861
- tmp11 = src1 * src4;
1862
- const dst8 = tmp0 * src13 + tmp3 * src14 + tmp4 * src15 - (tmp1 * src13 + tmp2 * src14 + tmp5 * src15);
1863
- const dst9 = tmp1 * src12 + tmp6 * src14 + tmp9 * src15 - (tmp0 * src12 + tmp7 * src14 + tmp8 * src15);
1864
- const dst10 = tmp2 * src12 + tmp7 * src13 + tmp10 * src15 - (tmp3 * src12 + tmp6 * src13 + tmp11 * src15);
1865
- const dst11 = tmp5 * src12 + tmp8 * src13 + tmp11 * src14 - (tmp4 * src12 + tmp9 * src13 + tmp10 * src14);
1866
- const dst12 = tmp2 * src10 + tmp5 * src11 + tmp1 * src9 - (tmp4 * src11 + tmp0 * src9 + tmp3 * src10);
1867
- const dst13 = tmp8 * src11 + tmp0 * src8 + tmp7 * src10 - (tmp6 * src10 + tmp9 * src11 + tmp1 * src8);
1868
- const dst14 = tmp6 * src9 + tmp11 * src11 + tmp3 * src8 - (tmp10 * src11 + tmp2 * src8 + tmp7 * src9);
1869
- const dst15 = tmp10 * src10 + tmp4 * src8 + tmp9 * src9 - (tmp8 * src9 + tmp11 * src10 + tmp5 * src8);
1870
- let det = src0 * dst0 + src1 * dst1 + src2 * dst2 + src3 * dst3;
1871
- if (Math.abs(det) < Math_default.EPSILON21) {
1872
- if (Matrix3_default.equalsEpsilon(
1873
- Matrix4.getMatrix3(matrix, scratchInverseRotation),
1874
- scratchMatrix3Zero,
1875
- Math_default.EPSILON7
1876
- ) && Cartesian4_default.equals(
1877
- Matrix4.getRow(matrix, 3, scratchBottomRow),
1878
- scratchExpectedBottomRow
1879
- )) {
1880
- result[0] = 0;
1881
- result[1] = 0;
1882
- result[2] = 0;
1883
- result[3] = 0;
1884
- result[4] = 0;
1885
- result[5] = 0;
1886
- result[6] = 0;
1887
- result[7] = 0;
1888
- result[8] = 0;
1889
- result[9] = 0;
1890
- result[10] = 0;
1891
- result[11] = 0;
1892
- result[12] = -matrix[12];
1893
- result[13] = -matrix[13];
1894
- result[14] = -matrix[14];
1895
- result[15] = 1;
1896
- return result;
1897
- }
1898
- throw new RuntimeError_default(
1899
- "matrix is not invertible because its determinate is zero."
1900
- );
1901
- }
1902
- det = 1 / det;
1903
- result[0] = dst0 * det;
1904
- result[1] = dst1 * det;
1905
- result[2] = dst2 * det;
1906
- result[3] = dst3 * det;
1907
- result[4] = dst4 * det;
1908
- result[5] = dst5 * det;
1909
- result[6] = dst6 * det;
1910
- result[7] = dst7 * det;
1911
- result[8] = dst8 * det;
1912
- result[9] = dst9 * det;
1913
- result[10] = dst10 * det;
1914
- result[11] = dst11 * det;
1915
- result[12] = dst12 * det;
1916
- result[13] = dst13 * det;
1917
- result[14] = dst14 * det;
1918
- result[15] = dst15 * det;
1919
- return result;
1920
- };
1921
- Matrix4.inverseTransformation = function(matrix, result) {
1922
- Check_default.typeOf.object("matrix", matrix);
1923
- Check_default.typeOf.object("result", result);
1924
- const matrix0 = matrix[0];
1925
- const matrix1 = matrix[1];
1926
- const matrix2 = matrix[2];
1927
- const matrix4 = matrix[4];
1928
- const matrix5 = matrix[5];
1929
- const matrix6 = matrix[6];
1930
- const matrix8 = matrix[8];
1931
- const matrix9 = matrix[9];
1932
- const matrix10 = matrix[10];
1933
- const vX = matrix[12];
1934
- const vY = matrix[13];
1935
- const vZ = matrix[14];
1936
- const x = -matrix0 * vX - matrix1 * vY - matrix2 * vZ;
1937
- const y = -matrix4 * vX - matrix5 * vY - matrix6 * vZ;
1938
- const z = -matrix8 * vX - matrix9 * vY - matrix10 * vZ;
1939
- result[0] = matrix0;
1940
- result[1] = matrix4;
1941
- result[2] = matrix8;
1942
- result[3] = 0;
1943
- result[4] = matrix1;
1944
- result[5] = matrix5;
1945
- result[6] = matrix9;
1946
- result[7] = 0;
1947
- result[8] = matrix2;
1948
- result[9] = matrix6;
1949
- result[10] = matrix10;
1950
- result[11] = 0;
1951
- result[12] = x;
1952
- result[13] = y;
1953
- result[14] = z;
1954
- result[15] = 1;
1955
- return result;
1956
- };
1957
- var scratchTransposeMatrix = new Matrix4();
1958
- Matrix4.inverseTranspose = function(matrix, result) {
1959
- Check_default.typeOf.object("matrix", matrix);
1960
- Check_default.typeOf.object("result", result);
1961
- return Matrix4.inverse(
1962
- Matrix4.transpose(matrix, scratchTransposeMatrix),
1963
- result
1964
- );
1965
- };
1966
- Matrix4.IDENTITY = Object.freeze(
1967
- new Matrix4(
1968
- 1,
1969
- 0,
1970
- 0,
1971
- 0,
1972
- 0,
1973
- 1,
1974
- 0,
1975
- 0,
1976
- 0,
1977
- 0,
1978
- 1,
1979
- 0,
1980
- 0,
1981
- 0,
1982
- 0,
1983
- 1
1984
- )
1985
- );
1986
- Matrix4.ZERO = Object.freeze(
1987
- new Matrix4(
1988
- 0,
1989
- 0,
1990
- 0,
1991
- 0,
1992
- 0,
1993
- 0,
1994
- 0,
1995
- 0,
1996
- 0,
1997
- 0,
1998
- 0,
1999
- 0,
2000
- 0,
2001
- 0,
2002
- 0,
2003
- 0
2004
- )
2005
- );
2006
- Matrix4.COLUMN0ROW0 = 0;
2007
- Matrix4.COLUMN0ROW1 = 1;
2008
- Matrix4.COLUMN0ROW2 = 2;
2009
- Matrix4.COLUMN0ROW3 = 3;
2010
- Matrix4.COLUMN1ROW0 = 4;
2011
- Matrix4.COLUMN1ROW1 = 5;
2012
- Matrix4.COLUMN1ROW2 = 6;
2013
- Matrix4.COLUMN1ROW3 = 7;
2014
- Matrix4.COLUMN2ROW0 = 8;
2015
- Matrix4.COLUMN2ROW1 = 9;
2016
- Matrix4.COLUMN2ROW2 = 10;
2017
- Matrix4.COLUMN2ROW3 = 11;
2018
- Matrix4.COLUMN3ROW0 = 12;
2019
- Matrix4.COLUMN3ROW1 = 13;
2020
- Matrix4.COLUMN3ROW2 = 14;
2021
- Matrix4.COLUMN3ROW3 = 15;
2022
- Object.defineProperties(Matrix4.prototype, {
2023
- /**
2024
- * Gets the number of items in the collection.
2025
- * @memberof Matrix4.prototype
2026
- *
2027
- * @type {number}
2028
- */
2029
- length: {
2030
- get: function() {
2031
- return Matrix4.packedLength;
2032
- }
2033
- }
2034
- });
2035
- Matrix4.prototype.clone = function(result) {
2036
- return Matrix4.clone(this, result);
2037
- };
2038
- Matrix4.prototype.equals = function(right) {
2039
- return Matrix4.equals(this, right);
2040
- };
2041
- Matrix4.equalsArray = function(matrix, array, offset) {
2042
- return matrix[0] === array[offset] && matrix[1] === array[offset + 1] && matrix[2] === array[offset + 2] && matrix[3] === array[offset + 3] && matrix[4] === array[offset + 4] && matrix[5] === array[offset + 5] && matrix[6] === array[offset + 6] && matrix[7] === array[offset + 7] && matrix[8] === array[offset + 8] && matrix[9] === array[offset + 9] && matrix[10] === array[offset + 10] && matrix[11] === array[offset + 11] && matrix[12] === array[offset + 12] && matrix[13] === array[offset + 13] && matrix[14] === array[offset + 14] && matrix[15] === array[offset + 15];
2043
- };
2044
- Matrix4.prototype.equalsEpsilon = function(right, epsilon) {
2045
- return Matrix4.equalsEpsilon(this, right, epsilon);
2046
- };
2047
- Matrix4.prototype.toString = function() {
2048
- return `(${this[0]}, ${this[4]}, ${this[8]}, ${this[12]})
2049
- (${this[1]}, ${this[5]}, ${this[9]}, ${this[13]})
2050
- (${this[2]}, ${this[6]}, ${this[10]}, ${this[14]})
2051
- (${this[3]}, ${this[7]}, ${this[11]}, ${this[15]})`;
2052
- };
2053
- var Matrix4_default = Matrix4;
2054
-
2055
- export {
2056
- Cartesian4_default,
2057
- Matrix4_default
2058
- };