@rpgjs/client 4.3.0 → 5.0.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (323) hide show
  1. package/dist/Game/EffectManager.d.ts +5 -0
  2. package/dist/Game/Event.d.ts +4 -0
  3. package/dist/Game/Map.d.ts +7 -0
  4. package/dist/Game/Player.d.ts +4 -0
  5. package/dist/Gui/Gui.d.ts +23 -0
  6. package/{lib → dist}/RpgClient.d.ts +9 -6
  7. package/dist/RpgClientEngine.d.ts +43 -0
  8. package/dist/components/effects/index.d.ts +4 -0
  9. package/dist/components/gui/index.d.ts +3 -0
  10. package/dist/components/index.d.ts +2 -0
  11. package/dist/core/inject.d.ts +5 -0
  12. package/dist/core/setup.d.ts +6 -0
  13. package/dist/index.d.ts +13 -0
  14. package/dist/index.js +13 -0
  15. package/dist/index.js.map +1 -0
  16. package/dist/index10.js +8 -0
  17. package/dist/index10.js.map +1 -0
  18. package/dist/index11.js +10 -0
  19. package/dist/index11.js.map +1 -0
  20. package/dist/index12.js +8 -0
  21. package/dist/index12.js.map +1 -0
  22. package/dist/index13.js +17 -0
  23. package/dist/index13.js.map +1 -0
  24. package/dist/index14.js +50 -0
  25. package/dist/index14.js.map +1 -0
  26. package/dist/index15.js +191 -0
  27. package/dist/index15.js.map +1 -0
  28. package/dist/index16.js +9 -0
  29. package/dist/index16.js.map +1 -0
  30. package/dist/index17.js +387 -0
  31. package/dist/index17.js.map +1 -0
  32. package/dist/index18.js +31 -0
  33. package/dist/index18.js.map +1 -0
  34. package/dist/index19.js +24 -0
  35. package/dist/index19.js.map +1 -0
  36. package/dist/index2.js +112 -0
  37. package/dist/index2.js.map +1 -0
  38. package/dist/index20.js +2421 -0
  39. package/dist/index20.js.map +1 -0
  40. package/dist/index21.js +114 -0
  41. package/dist/index21.js.map +1 -0
  42. package/dist/index22.js +109 -0
  43. package/dist/index22.js.map +1 -0
  44. package/dist/index23.js +71 -0
  45. package/dist/index23.js.map +1 -0
  46. package/dist/index24.js +21 -0
  47. package/dist/index24.js.map +1 -0
  48. package/dist/index25.js +41 -0
  49. package/dist/index25.js.map +1 -0
  50. package/dist/index26.js +5 -0
  51. package/dist/index26.js.map +1 -0
  52. package/dist/index27.js +322 -0
  53. package/dist/index27.js.map +1 -0
  54. package/dist/index28.js +25 -0
  55. package/dist/index28.js.map +1 -0
  56. package/dist/index29.js +11 -0
  57. package/dist/index29.js.map +1 -0
  58. package/dist/index3.js +87 -0
  59. package/dist/index3.js.map +1 -0
  60. package/dist/index30.js +11 -0
  61. package/dist/index30.js.map +1 -0
  62. package/dist/index31.js +174 -0
  63. package/dist/index31.js.map +1 -0
  64. package/dist/index32.js +501 -0
  65. package/dist/index32.js.map +1 -0
  66. package/dist/index33.js +12 -0
  67. package/dist/index33.js.map +1 -0
  68. package/dist/index34.js +4403 -0
  69. package/dist/index34.js.map +1 -0
  70. package/dist/index35.js +316 -0
  71. package/dist/index35.js.map +1 -0
  72. package/dist/index36.js +61 -0
  73. package/dist/index36.js.map +1 -0
  74. package/dist/index37.js +91 -0
  75. package/dist/index37.js.map +1 -0
  76. package/dist/index38.js +20 -0
  77. package/dist/index38.js.map +1 -0
  78. package/dist/index39.js +20 -0
  79. package/dist/index39.js.map +1 -0
  80. package/dist/index4.js +54 -0
  81. package/dist/index4.js.map +1 -0
  82. package/dist/index5.js +15 -0
  83. package/dist/index5.js.map +1 -0
  84. package/dist/index6.js +17 -0
  85. package/dist/index6.js.map +1 -0
  86. package/dist/index7.js +31 -0
  87. package/dist/index7.js.map +1 -0
  88. package/dist/index8.js +90 -0
  89. package/dist/index8.js.map +1 -0
  90. package/dist/index9.js +76 -0
  91. package/dist/index9.js.map +1 -0
  92. package/dist/module.d.ts +14 -0
  93. package/dist/presets/index.d.ts +22 -0
  94. package/{lib/Presets/AnimationSpritesheet.d.ts → dist/presets/rmspritesheet.d.ts} +6 -2
  95. package/dist/services/AbstractSocket.d.ts +15 -0
  96. package/dist/services/loadMap.d.ts +14 -0
  97. package/dist/services/mmorpg.d.ts +32 -0
  98. package/dist/services/standalone.d.ts +34 -0
  99. package/package.json +25 -41
  100. package/src/Game/EffectManager.ts +20 -0
  101. package/src/Game/Event.ts +5 -0
  102. package/src/Game/Map.ts +10 -0
  103. package/src/Game/Object.ts +16 -0
  104. package/src/Game/Player.ts +5 -0
  105. package/src/Gui/Gui.ts +80 -533
  106. package/src/RpgClient.ts +9 -5
  107. package/src/RpgClientEngine.ts +135 -818
  108. package/src/components/character.ce +104 -0
  109. package/src/components/effects/animation.ce +19 -0
  110. package/src/components/effects/hit.ce +87 -0
  111. package/src/components/effects/index.ts +7 -0
  112. package/src/components/gui/dialogbox/index.ce +194 -0
  113. package/src/components/gui/dialogbox/itemMenu.ce +23 -0
  114. package/src/components/gui/dialogbox/selection.ce +67 -0
  115. package/src/components/gui/index.ts +5 -0
  116. package/src/components/index.ts +3 -0
  117. package/src/components/scenes/canvas.ce +51 -0
  118. package/src/components/scenes/draw-map.ce +56 -0
  119. package/src/components/scenes/element-map.ce +23 -0
  120. package/src/components/scenes/event-layer.ce +20 -0
  121. package/src/core/inject.ts +17 -0
  122. package/src/core/setup.ts +18 -0
  123. package/src/index.ts +13 -29
  124. package/src/module.ts +93 -0
  125. package/src/presets/index.ts +5 -0
  126. package/src/{Presets/AnimationSpritesheet.ts → presets/rmspritesheet.ts} +4 -5
  127. package/src/services/AbstractSocket.ts +14 -0
  128. package/src/services/loadMap.ts +33 -0
  129. package/src/services/mmorpg.ts +64 -0
  130. package/src/services/standalone.ts +101 -0
  131. package/src/types/canvas-engine.d.ts +26 -0
  132. package/tsconfig.json +8 -3
  133. package/vite.config.ts +34 -0
  134. package/CHANGELOG.md +0 -189
  135. package/LICENSE +0 -19
  136. package/browser/React-ece4b906.js +0 -195
  137. package/browser/index-ba657126.js +0 -44229
  138. package/browser/manifest.json +0 -21
  139. package/browser/rpg.client.js +0 -40
  140. package/browser/rpg.client.umd.cjs +0 -44456
  141. package/lib/Components/AbstractComponent.d.ts +0 -32
  142. package/lib/Components/AbstractComponent.js +0 -93
  143. package/lib/Components/AbstractComponent.js.map +0 -1
  144. package/lib/Components/BarComponent.d.ts +0 -21
  145. package/lib/Components/BarComponent.js +0 -169
  146. package/lib/Components/BarComponent.js.map +0 -1
  147. package/lib/Components/Component.d.ts +0 -124
  148. package/lib/Components/Component.js +0 -425
  149. package/lib/Components/Component.js.map +0 -1
  150. package/lib/Components/DebugComponent.d.ts +0 -11
  151. package/lib/Components/DebugComponent.js +0 -32
  152. package/lib/Components/DebugComponent.js.map +0 -1
  153. package/lib/Components/ImageComponent.d.ts +0 -11
  154. package/lib/Components/ImageComponent.js +0 -30
  155. package/lib/Components/ImageComponent.js.map +0 -1
  156. package/lib/Components/ShapeComponent.d.ts +0 -11
  157. package/lib/Components/ShapeComponent.js +0 -57
  158. package/lib/Components/ShapeComponent.js.map +0 -1
  159. package/lib/Components/TextComponent.d.ts +0 -11
  160. package/lib/Components/TextComponent.js +0 -35
  161. package/lib/Components/TextComponent.js.map +0 -1
  162. package/lib/Components/TileComponent.d.ts +0 -10
  163. package/lib/Components/TileComponent.js +0 -40
  164. package/lib/Components/TileComponent.js.map +0 -1
  165. package/lib/Effects/Animation.d.ts +0 -55
  166. package/lib/Effects/Animation.js +0 -233
  167. package/lib/Effects/Animation.js.map +0 -1
  168. package/lib/Effects/AnimationCharacter.d.ts +0 -7
  169. package/lib/Effects/AnimationCharacter.js +0 -9
  170. package/lib/Effects/AnimationCharacter.js.map +0 -1
  171. package/lib/Effects/Spinner.d.ts +0 -7
  172. package/lib/Effects/Spinner.js +0 -18
  173. package/lib/Effects/Spinner.js.map +0 -1
  174. package/lib/Effects/Timeline.d.ts +0 -151
  175. package/lib/Effects/Timeline.js +0 -369
  176. package/lib/Effects/Timeline.js.map +0 -1
  177. package/lib/Effects/TransitionScene.d.ts +0 -18
  178. package/lib/Effects/TransitionScene.js +0 -50
  179. package/lib/Effects/TransitionScene.js.map +0 -1
  180. package/lib/GameEngine.d.ts +0 -68
  181. package/lib/GameEngine.js +0 -254
  182. package/lib/GameEngine.js.map +0 -1
  183. package/lib/Gui/Gui.d.ts +0 -110
  184. package/lib/Gui/Gui.js +0 -489
  185. package/lib/Gui/Gui.js.map +0 -1
  186. package/lib/Gui/React.d.ts +0 -28
  187. package/lib/Gui/React.js +0 -147
  188. package/lib/Gui/React.js.map +0 -1
  189. package/lib/Gui/Vue.d.ts +0 -13
  190. package/lib/Gui/Vue.js +0 -114
  191. package/lib/Gui/Vue.js.map +0 -1
  192. package/lib/Interfaces/Character.d.ts +0 -6
  193. package/lib/Interfaces/Character.js +0 -2
  194. package/lib/Interfaces/Character.js.map +0 -1
  195. package/lib/Interfaces/Scene.d.ts +0 -10
  196. package/lib/Interfaces/Scene.js +0 -2
  197. package/lib/Interfaces/Scene.js.map +0 -1
  198. package/lib/KeyboardControls.d.ts +0 -367
  199. package/lib/KeyboardControls.js +0 -714
  200. package/lib/KeyboardControls.js.map +0 -1
  201. package/lib/Logger.d.ts +0 -1
  202. package/lib/Logger.js +0 -4
  203. package/lib/Logger.js.map +0 -1
  204. package/lib/Presets/AnimationSpritesheet.js +0 -39
  205. package/lib/Presets/AnimationSpritesheet.js.map +0 -1
  206. package/lib/Presets/Scene.d.ts +0 -3
  207. package/lib/Presets/Scene.js +0 -5
  208. package/lib/Presets/Scene.js.map +0 -1
  209. package/lib/Renderer.d.ts +0 -62
  210. package/lib/Renderer.js +0 -300
  211. package/lib/Renderer.js.map +0 -1
  212. package/lib/Resources.d.ts +0 -22
  213. package/lib/Resources.js +0 -38
  214. package/lib/Resources.js.map +0 -1
  215. package/lib/RpgClient.js +0 -2
  216. package/lib/RpgClient.js.map +0 -1
  217. package/lib/RpgClientEngine.d.ts +0 -257
  218. package/lib/RpgClientEngine.js +0 -677
  219. package/lib/RpgClientEngine.js.map +0 -1
  220. package/lib/Scene/EventLayer.d.ts +0 -4
  221. package/lib/Scene/EventLayer.js +0 -8
  222. package/lib/Scene/EventLayer.js.map +0 -1
  223. package/lib/Scene/Map.d.ts +0 -109
  224. package/lib/Scene/Map.js +0 -319
  225. package/lib/Scene/Map.js.map +0 -1
  226. package/lib/Scene/Scene.d.ts +0 -184
  227. package/lib/Scene/Scene.js +0 -250
  228. package/lib/Scene/Scene.js.map +0 -1
  229. package/lib/Scene/SceneData.d.ts +0 -4
  230. package/lib/Scene/SceneData.js +0 -8
  231. package/lib/Scene/SceneData.js.map +0 -1
  232. package/lib/Sound/RpgSound.d.ts +0 -11
  233. package/lib/Sound/RpgSound.js +0 -46
  234. package/lib/Sound/RpgSound.js.map +0 -1
  235. package/lib/Sound/Sound.d.ts +0 -78
  236. package/lib/Sound/Sound.js +0 -12
  237. package/lib/Sound/Sound.js.map +0 -1
  238. package/lib/Sound/Sounds.d.ts +0 -2
  239. package/lib/Sound/Sounds.js +0 -6
  240. package/lib/Sound/Sounds.js.map +0 -1
  241. package/lib/Sprite/Character.d.ts +0 -18
  242. package/lib/Sprite/Character.js +0 -131
  243. package/lib/Sprite/Character.js.map +0 -1
  244. package/lib/Sprite/Player.d.ts +0 -3
  245. package/lib/Sprite/Player.js +0 -4
  246. package/lib/Sprite/Player.js.map +0 -1
  247. package/lib/Sprite/Spritesheet.d.ts +0 -365
  248. package/lib/Sprite/Spritesheet.js +0 -13
  249. package/lib/Sprite/Spritesheet.js.map +0 -1
  250. package/lib/Sprite/Spritesheets.d.ts +0 -3
  251. package/lib/Sprite/Spritesheets.js +0 -6
  252. package/lib/Sprite/Spritesheets.js.map +0 -1
  253. package/lib/Tilemap/CommonLayer.d.ts +0 -10
  254. package/lib/Tilemap/CommonLayer.js +0 -17
  255. package/lib/Tilemap/CommonLayer.js.map +0 -1
  256. package/lib/Tilemap/ImageLayer.d.ts +0 -4
  257. package/lib/Tilemap/ImageLayer.js +0 -16
  258. package/lib/Tilemap/ImageLayer.js.map +0 -1
  259. package/lib/Tilemap/Tile.d.ts +0 -21
  260. package/lib/Tilemap/Tile.js +0 -67
  261. package/lib/Tilemap/Tile.js.map +0 -1
  262. package/lib/Tilemap/TileLayer.d.ts +0 -13
  263. package/lib/Tilemap/TileLayer.js +0 -122
  264. package/lib/Tilemap/TileLayer.js.map +0 -1
  265. package/lib/Tilemap/TileSet.d.ts +0 -7
  266. package/lib/Tilemap/TileSet.js +0 -24
  267. package/lib/Tilemap/TileSet.js.map +0 -1
  268. package/lib/Tilemap/index.d.ts +0 -28
  269. package/lib/Tilemap/index.js +0 -151
  270. package/lib/Tilemap/index.js.map +0 -1
  271. package/lib/clientEntryPoint.d.ts +0 -89
  272. package/lib/clientEntryPoint.js +0 -48
  273. package/lib/clientEntryPoint.js.map +0 -1
  274. package/lib/index.d.ts +0 -26
  275. package/lib/index.js +0 -27
  276. package/lib/index.js.map +0 -1
  277. package/lib/inject.d.ts +0 -23
  278. package/lib/inject.js +0 -30
  279. package/lib/inject.js.map +0 -1
  280. package/rpg.toml +0 -14
  281. package/src/Components/AbstractComponent.ts +0 -120
  282. package/src/Components/BarComponent.ts +0 -181
  283. package/src/Components/Component.ts +0 -515
  284. package/src/Components/DebugComponent.ts +0 -36
  285. package/src/Components/ImageComponent.ts +0 -30
  286. package/src/Components/ShapeComponent.ts +0 -64
  287. package/src/Components/TextComponent.ts +0 -33
  288. package/src/Components/TileComponent.ts +0 -43
  289. package/src/Effects/Animation.ts +0 -310
  290. package/src/Effects/AnimationCharacter.ts +0 -7
  291. package/src/Effects/Spinner.ts +0 -19
  292. package/src/Effects/Timeline.ts +0 -378
  293. package/src/Effects/TransitionScene.ts +0 -59
  294. package/src/GameEngine.ts +0 -289
  295. package/src/Gui/React.ts +0 -193
  296. package/src/Gui/Vue.ts +0 -154
  297. package/src/Interfaces/Character.ts +0 -7
  298. package/src/Interfaces/Scene.ts +0 -9
  299. package/src/KeyboardControls.ts +0 -748
  300. package/src/Logger.ts +0 -3
  301. package/src/Presets/Scene.ts +0 -3
  302. package/src/Renderer.ts +0 -334
  303. package/src/Resources.ts +0 -39
  304. package/src/Scene/EventLayer.ts +0 -9
  305. package/src/Scene/Map.ts +0 -402
  306. package/src/Scene/Scene.ts +0 -305
  307. package/src/Scene/SceneData.ts +0 -13
  308. package/src/Sound/RpgSound.ts +0 -50
  309. package/src/Sound/Sound.ts +0 -91
  310. package/src/Sound/Sounds.ts +0 -7
  311. package/src/Sprite/Character.ts +0 -157
  312. package/src/Sprite/Player.ts +0 -3
  313. package/src/Sprite/Spritesheet.ts +0 -392
  314. package/src/Sprite/Spritesheets.ts +0 -8
  315. package/src/Tilemap/CommonLayer.ts +0 -20
  316. package/src/Tilemap/ImageLayer.ts +0 -20
  317. package/src/Tilemap/Tile.ts +0 -80
  318. package/src/Tilemap/TileLayer.ts +0 -142
  319. package/src/Tilemap/TileSet.ts +0 -40
  320. package/src/Tilemap/index.ts +0 -175
  321. package/src/clientEntryPoint.ts +0 -150
  322. package/src/inject.ts +0 -34
  323. package/src/types/howler.d.ts +0 -73
@@ -1,257 +0,0 @@
1
- import { KeyboardControls } from './KeyboardControls.js';
2
- import { RpgRenderer } from './Renderer.js';
3
- import { Observable, Subject } from 'rxjs';
4
- import { RpgCommonPlayer, Control, InjectContext } from '@rpgjs/common';
5
- import { GameEngineClient } from './GameEngine.js';
6
- import { Scene } from './Scene/Scene.js';
7
- import { constructor, ObjectFixtureList, Tick } from '@rpgjs/types';
8
- import * as PIXI from 'pixi.js';
9
- export declare class RpgClientEngine {
10
- private context;
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- private options;
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- /**
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- * Get the rendering
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- *
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- * @prop {RpgRenderer} [renderer]
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- * @readonly
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- * @deprecated Use `inject(RpgRenderer)` instead. Will be removed in v5
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- * @memberof RpgClientEngine
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- * */
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- renderer: RpgRenderer;
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- /**
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- * Get the socket
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- *
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- * @prop {Socket} [socket]
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- * @readonly
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- * @memberof RpgClientEngine
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- * */
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- socket: any;
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- /**
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- * retrieve the global configurations assigned at the entry point
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- *
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- * @prop {object} [globalConfig]
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- * @readonly
34
- * @memberof RpgClientEngine
35
- * */
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- globalConfig: any;
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- /**
38
- * Get the class managing the keyboard
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- *
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- * @prop {KeyboardControls} [controls]
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- * @deprecated Use `inject(KeyboardControls)` instead. Will be removed in v5
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- * @readonly
43
- * @memberof RpgClientEngine
44
- * */
45
- controls: KeyboardControls;
46
- _options: any;
47
- private _tick;
48
- keyChange: Subject<string>;
49
- roomJoin: Subject<string>;
50
- private hasBeenDisconnected;
51
- private serverChanging;
52
- private isTeleported;
53
- io: any;
54
- private lastTimestamp;
55
- private subscriptionWorld;
56
- private clientFrames;
57
- private serverFrames;
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- private session;
59
- private lastConnection;
60
- private lastScene;
61
- private matchMakerService;
62
- private serverFps;
63
- private scheduler;
64
- private _serverUrl;
65
- /**
66
- * * @deprecated Use `inject(GameEngineClient)` instead. Will be removed in v5
67
- */
68
- gameEngine: GameEngineClient;
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- /**
70
- * Read objects synchronized with the server
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- *
72
- * @prop {Observable< {
73
- [id: string]: {
74
- object: any,
75
- paramsChanged: any
76
- }
77
- } >} [objects]
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- * @readonly
79
- * @memberof RpgClientEngine
80
- */
81
- objects: Observable<ObjectFixtureList>;
82
- envs?: object;
83
- constructor(context: InjectContext, options: any);
84
- private _init;
85
- private addResource;
86
- /**
87
- * Listen to each frame
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- *
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- * @prop {Observable<{ timestamp: number, deltaTime: number, frame: number }>} tick
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- * @readonly
91
- * @since 3.0.0-beta.5
92
- * @memberof RpgClientEngine
93
- * @example
94
- *
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- * ```ts
96
- * client.tick.subscribe(({ timestamp, deltaTime, frame }) => {
97
- *
98
- * })
99
- * ```
100
- * */
101
- get tick(): Observable<Tick>;
102
- /**
103
- * Adds Spritesheet classes
104
- *
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- * @title Add Spritesheet
106
- * @method addSpriteSheet(spritesheetClass|spritesheetClass[])
107
- * @param { Class|Class[] } spritesheetClass
108
- * @method addSpriteSheet(url,id)
109
- * @param {string} url Define the url of the resource
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- * @param {string} id Define a resource identifier
111
- * @returns {Class}
112
- * @since 3.0.0-beta.3
113
- * @memberof RpgClientEngine
114
- */
115
- addSpriteSheet(spritesheetClass: constructor<any>): any;
116
- addSpriteSheet(url: string, id: string): any;
117
- /**
118
- * Adds Sound classes
119
- *
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- * @title Add Sound
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- * @method addSound(soundClass|soundClass[])
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- * @param { Class|Class[] } soundClass
123
- * @method addSound(url,id)
124
- * @param {string} url Define the url of the resource
125
- * @param {string} id Define a resource identifier
126
- * @returns {Class}
127
- * @since 3.0.0-beta.3
128
- * @memberof RpgClientEngine
129
- */
130
- addSound(soundClass: constructor<any>): any;
131
- addSound(url: string, id: string): any;
132
- getResourceUrl(source: string): string;
133
- /**
134
- * Starts the client side and connects to the server
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- *
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- * @title Start Client Engine
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- * @method start()
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- * @returns {Promise< RpgClientEngine >}
139
- * @memberof RpgClientEngine
140
- */
141
- start(options?: {
142
- renderLoop: boolean;
143
- }): Promise<RpgClientEngine>;
144
- /**
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- * Display the next frame. Useful for unit tests
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- *
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- * @title Next Frame
148
- * @since 3.0.0-beta.5
149
- * @param {number} timestamp Indicate the timestamp of the frame
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- * @method nextFrame()
151
- * @memberof RpgClientEngine
152
- */
153
- nextFrame(timestamp: number): void;
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- sendInput(actionName: string | Control): Promise<void>;
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- get player(): RpgCommonPlayer | null;
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- private serverReconciliation;
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- private step;
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- processInput(): Promise<void>;
159
- /**
160
- *Connect to the server
161
- *
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- * @title Connect to server
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- * @method connection()
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- * @returns {void}
165
- * @memberof RpgClientEngine
166
- */
167
- connection(uri?: string): Promise<void>;
168
- get world(): any;
169
- /**
170
- * VueJS Application instance
171
- *
172
- * [https://v3.vuejs.org/api/application-api.html](https://v3.vuejs.org/api/application-api.html)
173
- *
174
- * @prop {Vue} [vueApp]
175
- * @readonly
176
- * @memberof RpgClientEngine
177
- * */
178
- get vueApp(): import("vue").App<any>;
179
- /**
180
- * VueJS Parent component instance
181
- *
182
- * [https://v3.vuejs.org/api/instance-properties.html](https://v3.vuejs.org/api/instance-properties.html)
183
- *
184
- * @prop {Vue Instance} [vueInstance]
185
- * @readonly
186
- * @memberof RpgClientEngine
187
- * */
188
- get vueInstance(): import("vue").ComponentPublicInstance;
189
- /**
190
- * retrieves the current scene (SceneMap if you are on a map)
191
- *
192
- * @prop {RpgScene} [scene]
193
- * @deprecated
194
- * @readonly
195
- * @memberof RpgClientEngine
196
- * */
197
- get scene(): Scene | null;
198
- /**
199
- * retrieves the current scene (SceneMap if you are on a map)
200
- *
201
- * @title Connect to server
202
- * @method getScene()
203
- * @returns {RpgScene}
204
- * @memberof RpgClientEngine
205
- */
206
- getScene<T = Scene>(): T | null;
207
- /**
208
- * get PIXI class
209
- * @prop {PIXI} [PIXI]
210
- * @readonly
211
- * @memberof RpgClientEngine
212
- */
213
- get PIXI(): typeof PIXI;
214
- /**
215
- * get player id of the current player
216
- * @prop {string} [playerId]
217
- * @readonly
218
- * @memberof RpgClientEngine
219
- */
220
- get playerId(): string;
221
- /**
222
- * Finds the game mode from the environment variables sent by the compiler.
223
- * Can be used in menus to display options according to type
224
- *
225
- * @title Game Type
226
- * @prop {string|undefined} [gameType] mmorpg | rpg or undefined if environment variable not found
227
- * @readonly
228
- * @memberof RpgClientEngine
229
- * @since 4.0.0
230
- */
231
- get gameType(): 'mmorpg' | 'rpg' | undefined;
232
- /**
233
- * Find out if the game is in production or not, from the environment variables sent by the compiler.
234
- *
235
- * @title Game is dev mode
236
- * @prop {boolean} [isDev]
237
- * @readonly
238
- * @memberof RpgClientEngine
239
- * @since 4.0.0
240
- */
241
- get isDev(): boolean;
242
- /**
243
- * Get the server url. This is the url for the websocket
244
- *
245
- * To customize the URL, use the `matchMakerService` configuration
246
- *
247
- * @title Server URL
248
- * @prop {string} [serverUrl] If empty string, server url is same as client url
249
- * @readonly
250
- * @memberof RpgClientEngine
251
- * @since 4.0.0
252
- */
253
- get serverUrl(): string;
254
- get assetsPath(): string;
255
- get module(): import("@rpgjs/common/lib/Plugin.js").PluginSystem;
256
- reset(): void;
257
- }