@rpgjs/client 4.2.2 → 5.0.0-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Game/EffectManager.d.ts +5 -0
- package/dist/Game/Event.d.ts +4 -0
- package/dist/Game/Map.d.ts +7 -0
- package/dist/Game/Player.d.ts +4 -0
- package/dist/Gui/Gui.d.ts +23 -0
- package/{lib → dist}/RpgClient.d.ts +9 -6
- package/dist/RpgClientEngine.d.ts +43 -0
- package/dist/components/effects/index.d.ts +4 -0
- package/dist/components/gui/index.d.ts +3 -0
- package/dist/components/index.d.ts +2 -0
- package/dist/core/inject.d.ts +5 -0
- package/dist/core/setup.d.ts +6 -0
- package/dist/index.d.ts +13 -0
- package/dist/index.js +13 -0
- package/dist/index.js.map +1 -0
- package/dist/index10.js +8 -0
- package/dist/index10.js.map +1 -0
- package/dist/index11.js +10 -0
- package/dist/index11.js.map +1 -0
- package/dist/index12.js +8 -0
- package/dist/index12.js.map +1 -0
- package/dist/index13.js +17 -0
- package/dist/index13.js.map +1 -0
- package/dist/index14.js +50 -0
- package/dist/index14.js.map +1 -0
- package/dist/index15.js +191 -0
- package/dist/index15.js.map +1 -0
- package/dist/index16.js +9 -0
- package/dist/index16.js.map +1 -0
- package/dist/index17.js +387 -0
- package/dist/index17.js.map +1 -0
- package/dist/index18.js +31 -0
- package/dist/index18.js.map +1 -0
- package/dist/index19.js +24 -0
- package/dist/index19.js.map +1 -0
- package/dist/index2.js +112 -0
- package/dist/index2.js.map +1 -0
- package/dist/index20.js +2421 -0
- package/dist/index20.js.map +1 -0
- package/dist/index21.js +114 -0
- package/dist/index21.js.map +1 -0
- package/dist/index22.js +109 -0
- package/dist/index22.js.map +1 -0
- package/dist/index23.js +71 -0
- package/dist/index23.js.map +1 -0
- package/dist/index24.js +21 -0
- package/dist/index24.js.map +1 -0
- package/dist/index25.js +41 -0
- package/dist/index25.js.map +1 -0
- package/dist/index26.js +5 -0
- package/dist/index26.js.map +1 -0
- package/dist/index27.js +322 -0
- package/dist/index27.js.map +1 -0
- package/dist/index28.js +25 -0
- package/dist/index28.js.map +1 -0
- package/dist/index29.js +11 -0
- package/dist/index29.js.map +1 -0
- package/dist/index3.js +87 -0
- package/dist/index3.js.map +1 -0
- package/dist/index30.js +11 -0
- package/dist/index30.js.map +1 -0
- package/dist/index31.js +174 -0
- package/dist/index31.js.map +1 -0
- package/dist/index32.js +501 -0
- package/dist/index32.js.map +1 -0
- package/dist/index33.js +12 -0
- package/dist/index33.js.map +1 -0
- package/dist/index34.js +4403 -0
- package/dist/index34.js.map +1 -0
- package/dist/index35.js +91 -0
- package/dist/index35.js.map +1 -0
- package/dist/index36.js +61 -0
- package/dist/index36.js.map +1 -0
- package/dist/index37.js +20 -0
- package/dist/index37.js.map +1 -0
- package/dist/index38.js +20 -0
- package/dist/index38.js.map +1 -0
- package/dist/index4.js +54 -0
- package/dist/index4.js.map +1 -0
- package/dist/index5.js +15 -0
- package/dist/index5.js.map +1 -0
- package/dist/index6.js +17 -0
- package/dist/index6.js.map +1 -0
- package/dist/index7.js +31 -0
- package/dist/index7.js.map +1 -0
- package/dist/index8.js +90 -0
- package/dist/index8.js.map +1 -0
- package/dist/index9.js +76 -0
- package/dist/index9.js.map +1 -0
- package/dist/module.d.ts +14 -0
- package/dist/presets/index.d.ts +22 -0
- package/{lib/Presets/AnimationSpritesheet.d.ts → dist/presets/rmspritesheet.d.ts} +6 -2
- package/dist/services/AbstractSocket.d.ts +15 -0
- package/dist/services/loadMap.d.ts +14 -0
- package/dist/services/mmorpg.d.ts +32 -0
- package/dist/services/standalone.d.ts +34 -0
- package/package.json +25 -42
- package/src/Game/EffectManager.ts +20 -0
- package/src/Game/Event.ts +5 -0
- package/src/Game/Map.ts +10 -0
- package/src/Game/Object.ts +16 -0
- package/src/Game/Player.ts +5 -0
- package/src/Gui/Gui.ts +80 -534
- package/src/RpgClient.ts +9 -5
- package/src/RpgClientEngine.ts +135 -815
- package/src/components/character.ce +104 -0
- package/src/components/effects/animation.ce +19 -0
- package/src/components/effects/hit.ce +87 -0
- package/src/components/effects/index.ts +7 -0
- package/src/components/gui/dialogbox/index.ce +194 -0
- package/src/components/gui/dialogbox/itemMenu.ce +23 -0
- package/src/components/gui/dialogbox/selection.ce +67 -0
- package/src/components/gui/index.ts +5 -0
- package/src/components/index.ts +3 -0
- package/src/components/scenes/canvas.ce +51 -0
- package/src/components/scenes/draw-map.ce +56 -0
- package/src/components/scenes/element-map.ce +23 -0
- package/src/components/scenes/event-layer.ce +20 -0
- package/src/core/inject.ts +17 -0
- package/src/core/setup.ts +18 -0
- package/src/index.ts +13 -29
- package/src/module.ts +93 -0
- package/src/presets/index.ts +5 -0
- package/src/{Presets/AnimationSpritesheet.ts → presets/rmspritesheet.ts} +4 -5
- package/src/services/AbstractSocket.ts +14 -0
- package/src/services/loadMap.ts +33 -0
- package/src/services/mmorpg.ts +64 -0
- package/src/services/standalone.ts +101 -0
- package/src/types/canvas-engine.d.ts +26 -0
- package/tsconfig.json +8 -3
- package/vite.config.ts +34 -0
- package/CHANGELOG.md +0 -177
- package/LICENSE +0 -19
- package/browser/React-f6f9b1de.js +0 -157
- package/browser/index-e74a289f.js +0 -44225
- package/browser/manifest.json +0 -21
- package/browser/rpg.client.js +0 -40
- package/browser/rpg.client.umd.cjs +0 -44414
- package/lib/Components/AbstractComponent.d.ts +0 -32
- package/lib/Components/AbstractComponent.js +0 -93
- package/lib/Components/AbstractComponent.js.map +0 -1
- package/lib/Components/BarComponent.d.ts +0 -21
- package/lib/Components/BarComponent.js +0 -169
- package/lib/Components/BarComponent.js.map +0 -1
- package/lib/Components/Component.d.ts +0 -124
- package/lib/Components/Component.js +0 -425
- package/lib/Components/Component.js.map +0 -1
- package/lib/Components/DebugComponent.d.ts +0 -11
- package/lib/Components/DebugComponent.js +0 -32
- package/lib/Components/DebugComponent.js.map +0 -1
- package/lib/Components/ImageComponent.d.ts +0 -11
- package/lib/Components/ImageComponent.js +0 -30
- package/lib/Components/ImageComponent.js.map +0 -1
- package/lib/Components/ShapeComponent.d.ts +0 -11
- package/lib/Components/ShapeComponent.js +0 -57
- package/lib/Components/ShapeComponent.js.map +0 -1
- package/lib/Components/TextComponent.d.ts +0 -11
- package/lib/Components/TextComponent.js +0 -35
- package/lib/Components/TextComponent.js.map +0 -1
- package/lib/Components/TileComponent.d.ts +0 -10
- package/lib/Components/TileComponent.js +0 -40
- package/lib/Components/TileComponent.js.map +0 -1
- package/lib/Effects/Animation.d.ts +0 -55
- package/lib/Effects/Animation.js +0 -233
- package/lib/Effects/Animation.js.map +0 -1
- package/lib/Effects/AnimationCharacter.d.ts +0 -7
- package/lib/Effects/AnimationCharacter.js +0 -9
- package/lib/Effects/AnimationCharacter.js.map +0 -1
- package/lib/Effects/Spinner.d.ts +0 -7
- package/lib/Effects/Spinner.js +0 -18
- package/lib/Effects/Spinner.js.map +0 -1
- package/lib/Effects/Timeline.d.ts +0 -151
- package/lib/Effects/Timeline.js +0 -369
- package/lib/Effects/Timeline.js.map +0 -1
- package/lib/Effects/TransitionScene.d.ts +0 -18
- package/lib/Effects/TransitionScene.js +0 -50
- package/lib/Effects/TransitionScene.js.map +0 -1
- package/lib/GameEngine.d.ts +0 -68
- package/lib/GameEngine.js +0 -254
- package/lib/GameEngine.js.map +0 -1
- package/lib/Gui/Gui.d.ts +0 -110
- package/lib/Gui/Gui.js +0 -490
- package/lib/Gui/Gui.js.map +0 -1
- package/lib/Gui/React.d.ts +0 -15
- package/lib/Gui/React.js +0 -113
- package/lib/Gui/React.js.map +0 -1
- package/lib/Gui/Vue.d.ts +0 -13
- package/lib/Gui/Vue.js +0 -114
- package/lib/Gui/Vue.js.map +0 -1
- package/lib/Interfaces/Character.d.ts +0 -6
- package/lib/Interfaces/Character.js +0 -2
- package/lib/Interfaces/Character.js.map +0 -1
- package/lib/Interfaces/Scene.d.ts +0 -10
- package/lib/Interfaces/Scene.js +0 -2
- package/lib/Interfaces/Scene.js.map +0 -1
- package/lib/KeyboardControls.d.ts +0 -367
- package/lib/KeyboardControls.js +0 -714
- package/lib/KeyboardControls.js.map +0 -1
- package/lib/Logger.d.ts +0 -1
- package/lib/Logger.js +0 -4
- package/lib/Logger.js.map +0 -1
- package/lib/Presets/AnimationSpritesheet.js +0 -39
- package/lib/Presets/AnimationSpritesheet.js.map +0 -1
- package/lib/Presets/Scene.d.ts +0 -3
- package/lib/Presets/Scene.js +0 -5
- package/lib/Presets/Scene.js.map +0 -1
- package/lib/Renderer.d.ts +0 -62
- package/lib/Renderer.js +0 -300
- package/lib/Renderer.js.map +0 -1
- package/lib/Resources.d.ts +0 -22
- package/lib/Resources.js +0 -38
- package/lib/Resources.js.map +0 -1
- package/lib/RpgClient.js +0 -2
- package/lib/RpgClient.js.map +0 -1
- package/lib/RpgClientEngine.d.ts +0 -257
- package/lib/RpgClientEngine.js +0 -674
- package/lib/RpgClientEngine.js.map +0 -1
- package/lib/Scene/EventLayer.d.ts +0 -4
- package/lib/Scene/EventLayer.js +0 -8
- package/lib/Scene/EventLayer.js.map +0 -1
- package/lib/Scene/Map.d.ts +0 -109
- package/lib/Scene/Map.js +0 -319
- package/lib/Scene/Map.js.map +0 -1
- package/lib/Scene/Scene.d.ts +0 -184
- package/lib/Scene/Scene.js +0 -250
- package/lib/Scene/Scene.js.map +0 -1
- package/lib/Scene/SceneData.d.ts +0 -4
- package/lib/Scene/SceneData.js +0 -8
- package/lib/Scene/SceneData.js.map +0 -1
- package/lib/Sound/RpgSound.d.ts +0 -11
- package/lib/Sound/RpgSound.js +0 -46
- package/lib/Sound/RpgSound.js.map +0 -1
- package/lib/Sound/Sound.d.ts +0 -78
- package/lib/Sound/Sound.js +0 -12
- package/lib/Sound/Sound.js.map +0 -1
- package/lib/Sound/Sounds.d.ts +0 -2
- package/lib/Sound/Sounds.js +0 -6
- package/lib/Sound/Sounds.js.map +0 -1
- package/lib/Sprite/Character.d.ts +0 -18
- package/lib/Sprite/Character.js +0 -131
- package/lib/Sprite/Character.js.map +0 -1
- package/lib/Sprite/Player.d.ts +0 -3
- package/lib/Sprite/Player.js +0 -4
- package/lib/Sprite/Player.js.map +0 -1
- package/lib/Sprite/Spritesheet.d.ts +0 -365
- package/lib/Sprite/Spritesheet.js +0 -13
- package/lib/Sprite/Spritesheet.js.map +0 -1
- package/lib/Sprite/Spritesheets.d.ts +0 -3
- package/lib/Sprite/Spritesheets.js +0 -6
- package/lib/Sprite/Spritesheets.js.map +0 -1
- package/lib/Tilemap/CommonLayer.d.ts +0 -10
- package/lib/Tilemap/CommonLayer.js +0 -17
- package/lib/Tilemap/CommonLayer.js.map +0 -1
- package/lib/Tilemap/ImageLayer.d.ts +0 -4
- package/lib/Tilemap/ImageLayer.js +0 -16
- package/lib/Tilemap/ImageLayer.js.map +0 -1
- package/lib/Tilemap/Tile.d.ts +0 -21
- package/lib/Tilemap/Tile.js +0 -67
- package/lib/Tilemap/Tile.js.map +0 -1
- package/lib/Tilemap/TileLayer.d.ts +0 -13
- package/lib/Tilemap/TileLayer.js +0 -122
- package/lib/Tilemap/TileLayer.js.map +0 -1
- package/lib/Tilemap/TileSet.d.ts +0 -7
- package/lib/Tilemap/TileSet.js +0 -24
- package/lib/Tilemap/TileSet.js.map +0 -1
- package/lib/Tilemap/index.d.ts +0 -28
- package/lib/Tilemap/index.js +0 -151
- package/lib/Tilemap/index.js.map +0 -1
- package/lib/clientEntryPoint.d.ts +0 -89
- package/lib/clientEntryPoint.js +0 -48
- package/lib/clientEntryPoint.js.map +0 -1
- package/lib/index.d.ts +0 -26
- package/lib/index.js +0 -27
- package/lib/index.js.map +0 -1
- package/lib/inject.d.ts +0 -23
- package/lib/inject.js +0 -30
- package/lib/inject.js.map +0 -1
- package/rpg.toml +0 -14
- package/src/Components/AbstractComponent.ts +0 -120
- package/src/Components/BarComponent.ts +0 -181
- package/src/Components/Component.ts +0 -515
- package/src/Components/DebugComponent.ts +0 -36
- package/src/Components/ImageComponent.ts +0 -30
- package/src/Components/ShapeComponent.ts +0 -64
- package/src/Components/TextComponent.ts +0 -33
- package/src/Components/TileComponent.ts +0 -43
- package/src/Effects/Animation.ts +0 -310
- package/src/Effects/AnimationCharacter.ts +0 -7
- package/src/Effects/Spinner.ts +0 -19
- package/src/Effects/Timeline.ts +0 -378
- package/src/Effects/TransitionScene.ts +0 -59
- package/src/GameEngine.ts +0 -289
- package/src/Gui/React.ts +0 -145
- package/src/Gui/Vue.ts +0 -154
- package/src/Interfaces/Character.ts +0 -7
- package/src/Interfaces/Scene.ts +0 -9
- package/src/KeyboardControls.ts +0 -748
- package/src/Logger.ts +0 -3
- package/src/Presets/Scene.ts +0 -3
- package/src/Renderer.ts +0 -334
- package/src/Resources.ts +0 -39
- package/src/Scene/EventLayer.ts +0 -9
- package/src/Scene/Map.ts +0 -402
- package/src/Scene/Scene.ts +0 -305
- package/src/Scene/SceneData.ts +0 -13
- package/src/Sound/RpgSound.ts +0 -50
- package/src/Sound/Sound.ts +0 -91
- package/src/Sound/Sounds.ts +0 -7
- package/src/Sprite/Character.ts +0 -157
- package/src/Sprite/Player.ts +0 -3
- package/src/Sprite/Spritesheet.ts +0 -392
- package/src/Sprite/Spritesheets.ts +0 -8
- package/src/Tilemap/CommonLayer.ts +0 -20
- package/src/Tilemap/ImageLayer.ts +0 -20
- package/src/Tilemap/Tile.ts +0 -80
- package/src/Tilemap/TileLayer.ts +0 -142
- package/src/Tilemap/TileSet.ts +0 -40
- package/src/Tilemap/index.ts +0 -175
- package/src/clientEntryPoint.ts +0 -150
- package/src/inject.ts +0 -34
- package/src/types/howler.d.ts +0 -73
package/src/Logger.ts
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package/src/Presets/Scene.ts
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package/src/Renderer.ts
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import { RpgPlugin, HookClient, Utils, InjectContext } from '@rpgjs/common'
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import { SceneMap } from './Scene/Map'
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import { Scene } from './Scene/Scene'
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import { RpgGui } from './Gui/Gui'
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import { RpgClientEngine } from './RpgClientEngine'
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import type { App, ComponentPublicInstance } from 'vue'
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import { TransitionScene } from './Effects/TransitionScene'
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import { Subject, forkJoin } from 'rxjs'
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import { GameEngineClient } from './GameEngine'
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import { SpinnerGraphic } from './Effects/Spinner'
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import { autoDetectRenderer, Container, EventBoundary, FederatedEvent, FederatedPointerEvent, Graphics, ICanvas, IRenderer } from 'pixi.js'
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}
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get height(): number {
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return this._height
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-
}
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set height(val: number) {
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}
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get width(): number {
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return this._width
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-
}
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set width(val: number) {
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this._resize(val, this.height)
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}
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/** @internal */
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115
|
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async onDOMLoaded(): Promise<void> {
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let options = {
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antialias: true,
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118
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...this.options.canvas
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};
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|
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this.renderer = autoDetectRenderer(options)
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|
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this.selector = document.body.querySelector(this.options.selector)
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|
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this.guiEl = this.selector.querySelector(this.options.selectorGui)
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|
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this.canvasEl = this.selector.querySelector(this.options.selectorCanvas)
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|
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125
|
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if (!this.guiEl) {
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this.guiEl = document.createElement('div')
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this.guiEl = this.selector.appendChild(this.guiEl)
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|
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}
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|
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|
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elementToPositionAbsolute(this.guiEl)
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|
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132
|
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if (!this.canvasEl) {
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this.selector.insertBefore(this.renderer.view as HTMLCanvasElement, this.selector.firstChild)
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|
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const [canvas] = document.querySelector(this.options.selector).children
|
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|
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canvas.style.position = 'absolute'
|
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|
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}
|
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|
-
else {
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|
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this.canvasEl.appendChild(this.renderer.view as HTMLCanvasElement)
|
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|
-
}
|
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140
|
-
|
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141
|
-
this.stage.addChild(this.sceneContainer)
|
|
142
|
-
this.stage.addChild(this.fadeContainer)
|
|
143
|
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this.fadeContainer.addChild(this.spinner)
|
|
144
|
-
|
|
145
|
-
this.fadeContainer.visible = false
|
|
146
|
-
this.fadeContainer.alpha = 0
|
|
147
|
-
|
|
148
|
-
await RpgGui._initialize(this.context, this.guiEl)
|
|
149
|
-
|
|
150
|
-
this.resize()
|
|
151
|
-
this.bindMouseControls()
|
|
152
|
-
|
|
153
|
-
}
|
|
154
|
-
|
|
155
|
-
private bindMouseControls() {
|
|
156
|
-
const controlInstance = this.context.inject(KeyboardControls)
|
|
157
|
-
const controls = controlInstance.getControls()
|
|
158
|
-
for (let key in controls) {
|
|
159
|
-
const { actionName } = controls[key]
|
|
160
|
-
if (EVENTS_MAP.MouseEvent.includes(key)) {
|
|
161
|
-
this.canvas.addEventListener(key, (e) => {
|
|
162
|
-
controlInstance.applyControl(actionName)
|
|
163
|
-
})
|
|
164
|
-
}
|
|
165
|
-
}
|
|
166
|
-
}
|
|
167
|
-
|
|
168
|
-
/** @internal */
|
|
169
|
-
resize() {
|
|
170
|
-
const size = () => {
|
|
171
|
-
const { offsetWidth, offsetHeight } = this.canvasEl || this.selector
|
|
172
|
-
this._resize(offsetWidth, offsetHeight)
|
|
173
|
-
RpgPlugin.emit(HookClient.WindowResize)
|
|
174
|
-
}
|
|
175
|
-
window.addEventListener('resize', size)
|
|
176
|
-
size()
|
|
177
|
-
}
|
|
178
|
-
|
|
179
|
-
/** @internal */
|
|
180
|
-
getScene<T = Scene>(): T | null {
|
|
181
|
-
return this.scene as any
|
|
182
|
-
}
|
|
183
|
-
|
|
184
|
-
/** @internal */
|
|
185
|
-
draw(t: number, deltaTime: number, deltaRatio: number, frame: number) {
|
|
186
|
-
if (!this.renderer) return
|
|
187
|
-
if (this.scene && !this.freeze) this.scene.draw(t, deltaTime, deltaRatio, frame)
|
|
188
|
-
this.renderer.render(this.stage)
|
|
189
|
-
}
|
|
190
|
-
|
|
191
|
-
/** @internal */
|
|
192
|
-
async loadScene(name: string, obj) {
|
|
193
|
-
const scene = this.getScene<SceneMap | null>()
|
|
194
|
-
if (scene && scene.data.id == obj.id) {
|
|
195
|
-
const container = await scene.load(obj, this.prevObjectScene, true)
|
|
196
|
-
this.sceneContainer.removeChildren()
|
|
197
|
-
this.sceneContainer.addChild(container)
|
|
198
|
-
scene.updateTilesOverlayAllSprites()
|
|
199
|
-
this.scene?.update()
|
|
200
|
-
return
|
|
201
|
-
}
|
|
202
|
-
this.loadingScene.transitionIn.next({ name, obj })
|
|
203
|
-
this.loadingScene.transitionIn.complete()
|
|
204
|
-
}
|
|
205
|
-
|
|
206
|
-
private async createScene(name: string, obj) {
|
|
207
|
-
const container = await this.getScene<SceneMap>()?.load(obj, this.prevObjectScene)
|
|
208
|
-
this.prevObjectScene = { ...obj }
|
|
209
|
-
this.sceneContainer.children.forEach(child => {
|
|
210
|
-
if (child.name === ContainerName.Map) this.sceneContainer.removeChild(child)
|
|
211
|
-
})
|
|
212
|
-
if (container) {
|
|
213
|
-
container.name = ContainerName.Map
|
|
214
|
-
this.sceneContainer.addChild(container)
|
|
215
|
-
}
|
|
216
|
-
this.scene?.update()
|
|
217
|
-
}
|
|
218
|
-
|
|
219
|
-
/** @internal */
|
|
220
|
-
transitionScene(name: string) {
|
|
221
|
-
this.freeze = true
|
|
222
|
-
this.fadeContainer.visible = true
|
|
223
|
-
RpgPlugin.emit(HookClient.BeforeSceneLoading, {
|
|
224
|
-
name
|
|
225
|
-
})
|
|
226
|
-
this.clientEngine.controls.stopInputs()
|
|
227
|
-
const finish = () => {
|
|
228
|
-
this.clearScene()
|
|
229
|
-
this.loadingScene.transitionOut.next(name)
|
|
230
|
-
this.loadingScene.transitionOut.complete()
|
|
231
|
-
}
|
|
232
|
-
if (this.transitionMode == TransitionMode.Fading) {
|
|
233
|
-
new TransitionScene(this.context, this.fadeContainer)
|
|
234
|
-
.addFadeOut()
|
|
235
|
-
.onComplete(finish)
|
|
236
|
-
.start()
|
|
237
|
-
}
|
|
238
|
-
else {
|
|
239
|
-
finish()
|
|
240
|
-
}
|
|
241
|
-
}
|
|
242
|
-
|
|
243
|
-
/** @internal */
|
|
244
|
-
transitionCompleted() {
|
|
245
|
-
this.loadingScene = {
|
|
246
|
-
transitionIn: new Subject(),
|
|
247
|
-
transitionOut: new Subject()
|
|
248
|
-
}
|
|
249
|
-
this.clientEngine.roomJoin = new Subject()
|
|
250
|
-
forkJoin({
|
|
251
|
-
in: this.loadingScene.transitionIn,
|
|
252
|
-
out: this.loadingScene.transitionOut,
|
|
253
|
-
room: this.clientEngine.roomJoin
|
|
254
|
-
}).subscribe(async (data: { in: any }) => {
|
|
255
|
-
const { in: { obj, name } } = data
|
|
256
|
-
const scenes = this.options.scenes || {}
|
|
257
|
-
switch (name) {
|
|
258
|
-
case PresetScene.Map:
|
|
259
|
-
const sceneClass = scenes[PresetScene.Map] || SceneMap
|
|
260
|
-
this.scene = new sceneClass(this.context, this.renderer, {
|
|
261
|
-
screenWidth: this.renderer.screen.width,
|
|
262
|
-
screenHeight: this.renderer.screen.height,
|
|
263
|
-
drawMap: this.options.drawMap
|
|
264
|
-
})
|
|
265
|
-
break;
|
|
266
|
-
}
|
|
267
|
-
await this.createScene(name, obj)
|
|
268
|
-
this.freeze = false
|
|
269
|
-
const finish = () => {
|
|
270
|
-
this.clientEngine.controls.listenInputs()
|
|
271
|
-
this.fadeContainer.visible = false
|
|
272
|
-
this.transitionCompleted()
|
|
273
|
-
RpgPlugin.emit(HookClient.AfterSceneLoading, this.scene)
|
|
274
|
-
}
|
|
275
|
-
if (this.transitionMode == TransitionMode.Fading) {
|
|
276
|
-
new TransitionScene(this.context, this.fadeContainer)
|
|
277
|
-
.addFadeIn()
|
|
278
|
-
.onComplete(finish)
|
|
279
|
-
.start()
|
|
280
|
-
}
|
|
281
|
-
else {
|
|
282
|
-
finish()
|
|
283
|
-
}
|
|
284
|
-
})
|
|
285
|
-
}
|
|
286
|
-
|
|
287
|
-
/** @internal */
|
|
288
|
-
clearScene() {
|
|
289
|
-
this.scene = null
|
|
290
|
-
this.sceneContainer.removeChildren()
|
|
291
|
-
}
|
|
292
|
-
|
|
293
|
-
/**
|
|
294
|
-
* @title Propagate mouse event to Viewport
|
|
295
|
-
* @method propagateEvent(ev)
|
|
296
|
-
* @stability 1
|
|
297
|
-
* @memberof RpgRenderer
|
|
298
|
-
* @returns {void}
|
|
299
|
-
*/
|
|
300
|
-
propagateEvent(ev: MouseEvent) {
|
|
301
|
-
const rect = this.canvas.getBoundingClientRect();
|
|
302
|
-
const canvasX = rect.left + window.scrollX;
|
|
303
|
-
const canvasY = rect.top + window.scrollY;
|
|
304
|
-
const realX = ev.clientX - canvasX;
|
|
305
|
-
const realY = ev.clientY - canvasY;
|
|
306
|
-
const boundary = new EventBoundary(this.stage);
|
|
307
|
-
const event = new FederatedPointerEvent(boundary)
|
|
308
|
-
event.global.set(realX, realY);
|
|
309
|
-
event.type = ev.type;
|
|
310
|
-
const hitTestTarget = boundary.hitTest(realX, realY);
|
|
311
|
-
hitTestTarget?.dispatchEvent(event)
|
|
312
|
-
this.canvas.dispatchEvent(new MouseEvent(ev.type, ev))
|
|
313
|
-
}
|
|
314
|
-
|
|
315
|
-
/***
|
|
316
|
-
* Propagate events from an HTMLElement to the canvas
|
|
317
|
-
*
|
|
318
|
-
* @title Propagate events
|
|
319
|
-
* @method addPropagateEventsFrom(el)
|
|
320
|
-
* @stability 1
|
|
321
|
-
* @memberof RpgRenderer
|
|
322
|
-
* @returns {void}
|
|
323
|
-
*/
|
|
324
|
-
addPropagateEventsFrom(el: HTMLElement) {
|
|
325
|
-
for (let [_Constructor, events] of Object.entries(EVENTS_MAP)) {
|
|
326
|
-
for (let type of events) {
|
|
327
|
-
el.addEventListener(type, (e) => {
|
|
328
|
-
const _class = window[_Constructor] ?? MouseEvent
|
|
329
|
-
this.canvas.dispatchEvent(new _class(type, e))
|
|
330
|
-
});
|
|
331
|
-
}
|
|
332
|
-
}
|
|
333
|
-
}
|
|
334
|
-
}
|
package/src/Resources.ts
DELETED
|
@@ -1,39 +0,0 @@
|
|
|
1
|
-
import { RpgClientEngine } from "./RpgClientEngine"
|
|
2
|
-
|
|
3
|
-
/**
|
|
4
|
-
* Get/Set images in resources
|
|
5
|
-
```ts
|
|
6
|
-
import { RpgResource } from '@rpg/client'
|
|
7
|
-
const fileLink = RpgResource.spritesheets.get('resource_id')
|
|
8
|
-
```
|
|
9
|
-
* @title Get/Set image link
|
|
10
|
-
* @prop { Map< string, string > } spritesheets
|
|
11
|
-
* @memberof Resources
|
|
12
|
-
*/
|
|
13
|
-
/**
|
|
14
|
-
* Get/Set sounds in resources
|
|
15
|
-
```ts
|
|
16
|
-
import { RpgResource } from '@rpg/client'
|
|
17
|
-
const fileLink = RpgResource.sounds.get('resource_id')
|
|
18
|
-
```
|
|
19
|
-
* @title Get/Set sound link
|
|
20
|
-
* @prop { Map< string, string > } sounds
|
|
21
|
-
* @memberof Resources
|
|
22
|
-
*/
|
|
23
|
-
export function _initResource(memory: Map<string, any>, _resources, prop: string, engine: RpgClientEngine) {
|
|
24
|
-
for (let resource of _resources) {
|
|
25
|
-
const pluralProp = prop + 's'
|
|
26
|
-
if (resource[pluralProp]) {
|
|
27
|
-
for (let key in resource[pluralProp]) {
|
|
28
|
-
const instance = new resource()
|
|
29
|
-
instance[prop] = engine.getResourceUrl(resource[pluralProp][key])
|
|
30
|
-
memory.set(key, instance)
|
|
31
|
-
}
|
|
32
|
-
}
|
|
33
|
-
else {
|
|
34
|
-
const instance = new resource(engine)
|
|
35
|
-
instance[prop] = engine.getResourceUrl(instance[prop])
|
|
36
|
-
memory.set(resource.id, instance)
|
|
37
|
-
}
|
|
38
|
-
}
|
|
39
|
-
}
|