@react-three/drei 9.74.11 → 9.74.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/CatmullRomLine.js +2 -0
- package/core/Cloud.js +3 -0
- package/core/CubeCamera.js +1 -0
- package/core/CubicBezierLine.js +2 -0
- package/core/Environment.js +1 -0
- package/core/Example.js +6 -0
- package/core/FaceControls.cjs.js +1 -1
- package/core/FaceControls.js +2 -0
- package/core/FaceLandmarker.cjs.js +1 -1
- package/core/FaceLandmarker.js +3 -2
- package/core/Facemesh.js +2 -0
- package/core/GizmoHelper.js +3 -0
- package/core/GizmoViewcube.js +4 -0
- package/core/GizmoViewport.js +4 -0
- package/core/Gltf.js +4 -0
- package/core/MeshDiscardMaterial.js +2 -0
- package/core/MeshDistortMaterial.js +2 -1
- package/core/MeshReflectorMaterial.js +1 -0
- package/core/MeshRefractionMaterial.js +2 -0
- package/core/MeshTransmissionMaterial.js +1 -0
- package/core/OrthographicCamera.js +1 -0
- package/core/PerspectiveCamera.js +1 -0
- package/core/QuadraticBezierLine.js +2 -0
- package/core/Reflector.js +1 -0
- package/core/SpotLight.js +2 -1
- package/core/Stage.js +7 -0
- package/core/Text3D.js +1 -0
- package/core/Wireframe.js +1 -0
- package/core/index.cjs.js +1 -1
- package/core/index.js +0 -1
- package/core/useKTX2.js +1 -0
- package/core/useMatcapTexture.js +2 -0
- package/core/useNormalTexture.js +1 -0
- package/index.cjs.js +1 -1
- package/materials/DiscardMaterial.js +1 -0
- package/materials/MeshRefractionMaterial.js +1 -1
- package/native/index.cjs.js +1 -1
- package/native/index.js +0 -1
- package/package.json +9 -9
- package/src/core/AccumulativeShadows.js +311 -0
- package/src/core/AdaptiveDpr.js +28 -0
- package/src/core/AdaptiveEvents.js +20 -0
- package/src/core/ArcballControls.js +67 -0
- package/src/core/AsciiRenderer.js +60 -0
- package/src/core/BBAnchor.js +37 -0
- package/src/core/Backdrop.js +36 -0
- package/src/core/BakeShadows.js +16 -0
- package/src/core/Billboard.js +41 -0
- package/src/core/Bounds.js +245 -0
- package/src/core/CameraControls.js +92 -0
- package/src/core/CameraShake.js +61 -0
- package/src/core/CatmullRomLine.js +44 -0
- package/src/core/Caustics.js +375 -0
- package/src/core/Center.js +66 -0
- package/src/core/Clone.js +102 -0
- package/src/core/Cloud.js +59 -0
- package/src/core/ComputedAttribute.js +34 -0
- package/src/core/ContactShadows.js +114 -0
- package/src/core/CubeCamera.js +43 -0
- package/src/core/CubicBezierLine.js +28 -0
- package/src/core/CurveModifier.js +34 -0
- package/src/core/Decal.js +92 -0
- package/src/core/Detailed.js +34 -0
- package/src/core/DeviceOrientationControls.js +51 -0
- package/src/core/Edges.js +36 -0
- package/src/core/Effects.js +93 -0
- package/src/core/Environment.js +132 -0
- package/src/core/Example.js +42 -0
- package/src/core/FaceControls.js +315 -0
- package/src/core/FaceLandmarker.js +43 -0
- package/src/core/Facemesh.js +4545 -0
- package/src/core/FirstPersonControls.js +38 -0
- package/src/core/Float.js +36 -0
- package/src/core/FlyControls.js +55 -0
- package/src/core/GizmoHelper.js +111 -0
- package/src/core/GizmoViewcube.js +152 -0
- package/src/core/GizmoViewport.js +152 -0
- package/src/core/Gltf.js +20 -0
- package/src/core/GradientTexture.js +33 -0
- package/src/core/Grid.js +112 -0
- package/src/core/Hud.js +58 -0
- package/src/core/Image.js +119 -0
- package/src/core/Instances.js +215 -0
- package/src/core/Lightformer.js +51 -0
- package/src/core/Line.js +68 -0
- package/src/core/MapControls.js +64 -0
- package/src/core/MarchingCubes.js +76 -0
- package/src/core/Mask.js +42 -0
- package/src/core/MeshDiscardMaterial.js +15 -0
- package/src/core/MeshDistortMaterial.js +79 -0
- package/src/core/MeshPortalMaterial.js +381 -0
- package/src/core/MeshReflectorMaterial.js +182 -0
- package/src/core/MeshRefractionMaterial.js +79 -0
- package/src/core/MeshTransmissionMaterial.js +395 -0
- package/src/core/MeshWobbleMaterial.js +65 -0
- package/src/core/OrbitControls.js +82 -0
- package/src/core/OrthographicCamera.js +77 -0
- package/src/core/PerformanceMonitor.js +121 -0
- package/src/core/PerspectiveCamera.js +73 -0
- package/src/core/PointMaterial.js +36 -0
- package/src/core/PointerLockControls.js +90 -0
- package/src/core/Points.js +227 -0
- package/src/core/PositionalAudio.js +51 -0
- package/src/core/Preload.js +45 -0
- package/src/core/QuadraticBezierLine.js +44 -0
- package/src/core/Reflector.js +182 -0
- package/src/core/RenderTexture.js +96 -0
- package/src/core/Resize.js +39 -0
- package/src/core/RoundedBox.js +52 -0
- package/src/core/Sampler.js +85 -0
- package/src/core/ScreenQuad.js +24 -0
- package/src/core/ScreenSpace.js +25 -0
- package/src/core/Segments.js +102 -0
- package/src/core/Shadow.js +42 -0
- package/src/core/Sky.js +39 -0
- package/src/core/Sparkles.js +139 -0
- package/src/core/SpotLight.js +231 -0
- package/src/core/SpriteAnimator.js +342 -0
- package/src/core/Stage.js +135 -0
- package/src/core/Stars.js +108 -0
- package/src/core/Stats.js +30 -0
- package/src/core/Svg.js +59 -0
- package/src/core/Text.js +58 -0
- package/src/core/Text3D.js +76 -0
- package/src/core/TrackballControls.js +72 -0
- package/src/core/Trail.js +161 -0
- package/src/core/TransformControls.js +106 -0
- package/src/core/Wireframe.js +185 -0
- package/src/core/meshBounds.js +38 -0
- package/src/core/shaderMaterial.js +39 -0
- package/src/core/shapes.js +68 -0
- package/src/core/softShadows.js +161 -0
- package/src/core/useAnimations.js +56 -0
- package/src/core/useAspect.js +10 -0
- package/src/core/useBVH.js +90 -0
- package/src/core/useBoxProjectedEnv.js +98 -0
- package/src/core/useCamera.js +27 -0
- package/src/core/useContextBridge.js +21 -0
- package/src/core/useCubeCamera.js +49 -0
- package/src/core/useCubeTexture.js +18 -0
- package/src/core/useDepthBuffer.js +38 -0
- package/src/core/useDetectGPU.js +6 -0
- package/src/core/useEnvironment.js +48 -0
- package/src/core/useFBO.js +53 -0
- package/src/core/useFBX.js +12 -0
- package/src/core/useFont.js +20 -0
- package/src/core/useGLTF.js +37 -0
- package/src/core/useHelper.js +31 -0
- package/src/core/useIntersect.js +39 -0
- package/src/core/useKTX2.js +38 -0
- package/src/core/useMatcapTexture.js +45 -0
- package/src/core/useNormalTexture.js +30 -0
- package/src/core/useProgress.js +50 -0
- package/src/core/useTexture.js +35 -0
- package/src/core/useTrailTexture.js +164 -0
- package/src/core/useVideoTexture.js +41 -0
- package/src/helpers/environment-assets.js +14 -0
- package/src/helpers/useEffectfulState.js +18 -0
- package/src/materials/BlurPass.js +75 -0
- package/src/materials/ConvolutionMaterial.js +99 -0
- package/src/materials/DiscardMaterial.js +5 -0
- package/src/materials/MeshReflectorMaterial.js +290 -0
- package/src/materials/MeshRefractionMaterial.js +171 -0
- package/src/materials/SpotLightMaterial.js +111 -0
- package/src/materials/WireframeMaterial.js +235 -0
- package/src/web/CycleRaycast.js +97 -0
- package/src/web/Html.js +417 -0
- package/src/web/KeyboardControls.js +101 -0
- package/src/web/Loader.js +98 -0
- package/src/web/PresentationControls.js +86 -0
- package/src/web/ScrollControls.js +246 -0
- package/src/web/Select.js +175 -0
- package/src/web/View.js +206 -0
- package/src/web/pivotControls/AxisArrow.js +202 -0
- package/src/web/pivotControls/AxisRotator.js +235 -0
- package/src/web/pivotControls/PlaneSlider.js +211 -0
- package/src/web/pivotControls/context.js +5 -0
- package/src/web/pivotControls/index.js +223 -0
- package/src/web/useCursor.js +12 -0
- package/web/Loader.js +2 -0
- package/web/index.cjs.js +1 -1
- package/web/index.js +0 -1
- package/web/pivotControls/AxisArrow.js +3 -0
- package/web/pivotControls/AxisRotator.js +3 -0
- package/web/pivotControls/PlaneSlider.js +3 -0
- package/web/pivotControls/index.js +5 -0
- /package/{helpers → src/helpers}/glsl/DefaultSpotlightShadowShadows.glsl.js +0 -0
- /package/{helpers → src/helpers}/glsl/distort.vert.glsl.js +0 -0
- /package/{index.js → src/index.js} +0 -0
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import _extends from '@babel/runtime/helpers/esm/extends';
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import * as React from 'react';
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import * as THREE from 'three';
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import { useThree, useFrame } from '@react-three/fiber';
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import { HorizontalBlurShader, VerticalBlurShader } from 'three-stdlib';
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const ContactShadows = /*#__PURE__*/React.forwardRef(({
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scale = 10,
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frames = Infinity,
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opacity = 1,
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width = 1,
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height = 1,
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blur = 1,
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far = 10,
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resolution = 512,
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smooth = true,
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color = '#000000',
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depthWrite = false,
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renderOrder,
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...props
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}, fref) => {
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const ref = React.useRef(null);
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const scene = useThree(state => state.scene);
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const gl = useThree(state => state.gl);
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const shadowCamera = React.useRef(null);
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width = width * (Array.isArray(scale) ? scale[0] : scale || 1);
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height = height * (Array.isArray(scale) ? scale[1] : scale || 1);
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const [renderTarget, planeGeometry, depthMaterial, blurPlane, horizontalBlurMaterial, verticalBlurMaterial, renderTargetBlur] = React.useMemo(() => {
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const renderTarget = new THREE.WebGLRenderTarget(resolution, resolution);
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const renderTargetBlur = new THREE.WebGLRenderTarget(resolution, resolution);
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renderTargetBlur.texture.generateMipmaps = renderTarget.texture.generateMipmaps = false;
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const planeGeometry = new THREE.PlaneGeometry(width, height).rotateX(Math.PI / 2);
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const blurPlane = new THREE.Mesh(planeGeometry);
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const depthMaterial = new THREE.MeshDepthMaterial();
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depthMaterial.depthTest = depthMaterial.depthWrite = false;
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depthMaterial.onBeforeCompile = shader => {
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shader.uniforms = { ...shader.uniforms,
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ucolor: {
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value: new THREE.Color(color)
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}
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};
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shader.fragmentShader = shader.fragmentShader.replace(`void main() {`, //
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`uniform vec3 ucolor;
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void main() {
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`);
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shader.fragmentShader = shader.fragmentShader.replace('vec4( vec3( 1.0 - fragCoordZ ), opacity );', // Colorize the shadow, multiply by the falloff so that the center can remain darker
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'vec4( ucolor * fragCoordZ * 2.0, ( 1.0 - fragCoordZ ) * 1.0 );');
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};
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const horizontalBlurMaterial = new THREE.ShaderMaterial(HorizontalBlurShader);
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const verticalBlurMaterial = new THREE.ShaderMaterial(VerticalBlurShader);
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verticalBlurMaterial.depthTest = horizontalBlurMaterial.depthTest = false;
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return [renderTarget, planeGeometry, depthMaterial, blurPlane, horizontalBlurMaterial, verticalBlurMaterial, renderTargetBlur];
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}, [resolution, width, height, scale, color]);
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const blurShadows = blur => {
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blurPlane.visible = true;
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blurPlane.material = horizontalBlurMaterial;
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horizontalBlurMaterial.uniforms.tDiffuse.value = renderTarget.texture;
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horizontalBlurMaterial.uniforms.h.value = blur * 1 / 256;
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gl.setRenderTarget(renderTargetBlur);
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gl.render(blurPlane, shadowCamera.current);
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blurPlane.material = verticalBlurMaterial;
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verticalBlurMaterial.uniforms.tDiffuse.value = renderTargetBlur.texture;
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verticalBlurMaterial.uniforms.v.value = blur * 1 / 256;
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gl.setRenderTarget(renderTarget);
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gl.render(blurPlane, shadowCamera.current);
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blurPlane.visible = false;
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};
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let count = 0;
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let initialBackground;
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let initialOverrideMaterial;
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useFrame(() => {
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if (shadowCamera.current && (frames === Infinity || count < frames)) {
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count++;
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initialBackground = scene.background;
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initialOverrideMaterial = scene.overrideMaterial;
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ref.current.visible = false;
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scene.background = null;
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scene.overrideMaterial = depthMaterial;
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gl.setRenderTarget(renderTarget);
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gl.render(scene, shadowCamera.current);
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blurShadows(blur);
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if (smooth) blurShadows(blur * 0.4);
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gl.setRenderTarget(null);
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ref.current.visible = true;
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scene.overrideMaterial = initialOverrideMaterial;
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scene.background = initialBackground;
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}
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});
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React.useImperativeHandle(fref, () => ref.current, []);
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return /*#__PURE__*/React.createElement("group", _extends({
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"rotation-x": Math.PI / 2
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}, props, {
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ref: ref
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}), /*#__PURE__*/React.createElement("mesh", {
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renderOrder: renderOrder,
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geometry: planeGeometry,
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scale: [1, -1, 1],
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rotation: [-Math.PI / 2, 0, 0]
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}, /*#__PURE__*/React.createElement("meshBasicMaterial", {
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transparent: true,
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map: renderTarget.texture,
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opacity: opacity,
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depthWrite: depthWrite
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})), /*#__PURE__*/React.createElement("orthographicCamera", {
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ref: shadowCamera,
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args: [-width / 2, width / 2, height / 2, -height / 2, 0, far]
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}));
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});
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export { ContactShadows };
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import * as React from 'react';
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import { useFrame } from '@react-three/fiber';
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import { useCubeCamera } from './useCubeCamera.js';
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function CubeCamera({
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children,
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frames = Infinity,
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resolution,
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near,
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far,
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envMap,
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fog,
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...props
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}) {
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const ref = React.useRef();
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const {
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fbo,
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camera,
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update
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} = useCubeCamera({
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resolution,
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near,
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envMap,
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fog
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});
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let count = 0;
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useFrame(() => {
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if (ref.current && (frames === Infinity || count < frames)) {
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ref.current.visible = false;
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update();
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ref.current.visible = true;
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count++;
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}
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});
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return /*#__PURE__*/React.createElement("group", props, /*#__PURE__*/React.createElement("primitive", {
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object: camera
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}), /*#__PURE__*/React.createElement("group", {
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ref: ref
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}, children(fbo.texture)));
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}
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export { CubeCamera };
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import * as React from 'react';
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import { Vector3, CubicBezierCurve3 } from 'three';
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import { Line } from './Line.js';
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const CubicBezierLine = /*#__PURE__*/React.forwardRef(function CubicBezierLine({
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start,
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end,
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midA,
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midB,
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segments = 20,
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...rest
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}, ref) {
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const points = React.useMemo(() => {
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const startV = start instanceof Vector3 ? start : new Vector3(...start);
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const endV = end instanceof Vector3 ? end : new Vector3(...end);
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const midAV = midA instanceof Vector3 ? midA : new Vector3(...midA);
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const midBV = midB instanceof Vector3 ? midB : new Vector3(...midB);
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const interpolatedV = new CubicBezierCurve3(startV, midAV, midBV, endV).getPoints(segments);
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return interpolatedV;
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}, [start, end, midA, midB, segments]);
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return /*#__PURE__*/React.createElement(Line, _extends({
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ref: ref,
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points: points
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}, rest));
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import * as React from 'react';
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import * as THREE from 'three';
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import { createPortal } from '@react-three/fiber';
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import { Flow } from 'three-stdlib';
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const CurveModifier = /*#__PURE__*/React.forwardRef(({
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children,
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curve
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}, ref) => {
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const [scene] = React.useState(() => new THREE.Scene());
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const [obj, set] = React.useState();
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const modifier = React.useRef();
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React.useEffect(() => {
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modifier.current = new Flow(scene.children[0]);
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set(modifier.current.object3D);
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}, [children]);
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React.useEffect(() => {
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var _modifier$current;
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if (curve) (_modifier$current = modifier.current) == null ? void 0 : _modifier$current.updateCurve(0, curve);
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}, [curve]);
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React.useImperativeHandle(ref, () => ({
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moveAlongCurve: val => {
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var _modifier$current2;
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(_modifier$current2 = modifier.current) == null ? void 0 : _modifier$current2.moveAlongCurve(val);
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}
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}));
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return /*#__PURE__*/React.createElement(React.Fragment, null, createPortal(children, scene), obj && /*#__PURE__*/React.createElement("primitive", {
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object: obj
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}));
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export { CurveModifier };
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import _extends from '@babel/runtime/helpers/esm/extends';
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import * as React from 'react';
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import * as THREE from 'three';
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import { applyProps } from '@react-three/fiber';
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import { DecalGeometry } from 'three-stdlib';
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function isArray(vec) {
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return Array.isArray(vec);
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}
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function vecToArray(vec = [0, 0, 0]) {
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if (isArray(vec)) {
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return vec;
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} else if (vec instanceof THREE.Vector3 || vec instanceof THREE.Euler) {
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return [vec.x, vec.y, vec.z];
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} else {
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}
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}
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const Decal = /*#__PURE__*/React.forwardRef(function Decal({
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debug,
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mesh,
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children,
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position,
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rotation,
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scale,
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...props
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}, forwardRef) {
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const ref = React.useRef(null);
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React.useImperativeHandle(forwardRef, () => ref.current);
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const helper = React.useRef(null);
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React.useLayoutEffect(() => {
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const parent = (mesh == null ? void 0 : mesh.current) || ref.current.parent;
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const target = ref.current;
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if (!(parent instanceof THREE.Mesh)) {
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throw new Error('Decal must have a Mesh as parent or specify its "mesh" prop');
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}
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const state = {
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position: new THREE.Vector3(),
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rotation: new THREE.Euler(),
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scale: new THREE.Vector3(1, 1, 1)
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};
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if (parent) {
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applyProps(state, {
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position,
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scale
|
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}); // Zero out the parents matrix world for this operation
|
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const matrixWorld = parent.matrixWorld.clone();
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parent.matrixWorld.identity();
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if (!rotation || typeof rotation === 'number') {
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const o = new THREE.Object3D();
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o.position.copy(state.position);
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o.lookAt(parent.position);
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if (typeof rotation === 'number') o.rotateZ(rotation);
|
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applyProps(state, {
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rotation: o.rotation
|
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});
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} else {
|
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applyProps(state, {
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rotation
|
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});
|
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}
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|
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target.geometry = new DecalGeometry(parent, state.position, state.rotation, state.scale);
|
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if (helper.current) applyProps(helper.current, state); // Reset parents matix-world
|
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parent.matrixWorld = matrixWorld;
|
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return () => {
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target.geometry.dispose();
|
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};
|
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}
|
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}, [mesh, ...vecToArray(position), ...vecToArray(scale), ...vecToArray(rotation)]);
|
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return /*#__PURE__*/React.createElement("mesh", {
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ref: ref
|
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}, children || /*#__PURE__*/React.createElement("meshStandardMaterial", _extends({
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transparent: true,
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polygonOffset: true,
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polygonOffsetFactor: -10
|
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}, props)), debug && /*#__PURE__*/React.createElement("mesh", {
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ref: helper
|
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}, /*#__PURE__*/React.createElement("boxGeometry", null), /*#__PURE__*/React.createElement("meshNormalMaterial", {
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wireframe: true
|
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}), /*#__PURE__*/React.createElement("axesHelper", null)));
|
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});
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export { Decal };
|
|
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|
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import _extends from '@babel/runtime/helpers/esm/extends';
|
|
2
|
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import * as React from 'react';
|
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3
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import { useFrame } from '@react-three/fiber';
|
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4
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+
import mergeRefs from 'react-merge-refs';
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+
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6
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const Detailed = /*#__PURE__*/React.forwardRef(({
|
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7
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children,
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8
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hysteresis = 0,
|
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distances,
|
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10
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...props
|
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}, ref) => {
|
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12
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const lodRef = React.useRef(null);
|
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13
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React.useLayoutEffect(() => {
|
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14
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const {
|
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15
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current: lod
|
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16
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} = lodRef;
|
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lod.levels.length = 0;
|
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|
+
lod.children.forEach((object, index) => lod.levels.push({
|
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19
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object,
|
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20
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hysteresis,
|
|
21
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distance: distances[index]
|
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22
|
+
}));
|
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23
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});
|
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useFrame(state => {
|
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25
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+
var _lodRef$current;
|
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26
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+
|
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27
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return (_lodRef$current = lodRef.current) == null ? void 0 : _lodRef$current.update(state.camera);
|
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+
});
|
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return /*#__PURE__*/React.createElement("lOD", _extends({
|
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ref: mergeRefs([lodRef, ref])
|
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}, props), children);
|
|
32
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+
});
|
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33
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+
|
|
34
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+
export { Detailed };
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
import _extends from '@babel/runtime/helpers/esm/extends';
|
|
2
|
+
import { useThree, useFrame } from '@react-three/fiber';
|
|
3
|
+
import * as React from 'react';
|
|
4
|
+
import { DeviceOrientationControls as DeviceOrientationControls$1 } from 'three-stdlib';
|
|
5
|
+
|
|
6
|
+
const DeviceOrientationControls = /*#__PURE__*/React.forwardRef((props, ref) => {
|
|
7
|
+
const {
|
|
8
|
+
camera,
|
|
9
|
+
onChange,
|
|
10
|
+
makeDefault,
|
|
11
|
+
...rest
|
|
12
|
+
} = props;
|
|
13
|
+
const defaultCamera = useThree(state => state.camera);
|
|
14
|
+
const invalidate = useThree(state => state.invalidate);
|
|
15
|
+
const get = useThree(state => state.get);
|
|
16
|
+
const set = useThree(state => state.set);
|
|
17
|
+
const explCamera = camera || defaultCamera;
|
|
18
|
+
const [controls] = React.useState(() => new DeviceOrientationControls$1(explCamera));
|
|
19
|
+
React.useEffect(() => {
|
|
20
|
+
const callback = e => {
|
|
21
|
+
invalidate();
|
|
22
|
+
if (onChange) onChange(e);
|
|
23
|
+
};
|
|
24
|
+
|
|
25
|
+
controls == null ? void 0 : controls.addEventListener == null ? void 0 : controls.addEventListener('change', callback);
|
|
26
|
+
return () => controls == null ? void 0 : controls.removeEventListener == null ? void 0 : controls.removeEventListener('change', callback);
|
|
27
|
+
}, [onChange, controls, invalidate]);
|
|
28
|
+
useFrame(() => controls == null ? void 0 : controls.update(), -1);
|
|
29
|
+
React.useEffect(() => {
|
|
30
|
+
const current = controls;
|
|
31
|
+
current == null ? void 0 : current.connect();
|
|
32
|
+
return () => current == null ? void 0 : current.dispose();
|
|
33
|
+
}, [controls]);
|
|
34
|
+
React.useEffect(() => {
|
|
35
|
+
if (makeDefault) {
|
|
36
|
+
const old = get().controls;
|
|
37
|
+
set({
|
|
38
|
+
controls
|
|
39
|
+
});
|
|
40
|
+
return () => set({
|
|
41
|
+
controls: old
|
|
42
|
+
});
|
|
43
|
+
}
|
|
44
|
+
}, [makeDefault, controls]);
|
|
45
|
+
return controls ? /*#__PURE__*/React.createElement("primitive", _extends({
|
|
46
|
+
ref: ref,
|
|
47
|
+
object: controls
|
|
48
|
+
}, rest)) : null;
|
|
49
|
+
});
|
|
50
|
+
|
|
51
|
+
export { DeviceOrientationControls };
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
import _extends from '@babel/runtime/helpers/esm/extends';
|
|
2
|
+
import * as React from 'react';
|
|
3
|
+
import * as THREE from 'three';
|
|
4
|
+
|
|
5
|
+
const Edges = /*#__PURE__*/React.forwardRef(({
|
|
6
|
+
userData,
|
|
7
|
+
children,
|
|
8
|
+
geometry,
|
|
9
|
+
threshold = 15,
|
|
10
|
+
color = 'black',
|
|
11
|
+
...props
|
|
12
|
+
}, fref) => {
|
|
13
|
+
const ref = React.useRef(null);
|
|
14
|
+
React.useLayoutEffect(() => {
|
|
15
|
+
const parent = ref.current.parent;
|
|
16
|
+
|
|
17
|
+
if (parent) {
|
|
18
|
+
const geom = geometry || parent.geometry;
|
|
19
|
+
|
|
20
|
+
if (geom !== ref.current.userData.currentGeom || threshold !== ref.current.userData.currentThreshold) {
|
|
21
|
+
ref.current.userData.currentGeom = geom;
|
|
22
|
+
ref.current.userData.currentThreshold = threshold;
|
|
23
|
+
ref.current.geometry = new THREE.EdgesGeometry(geom, threshold);
|
|
24
|
+
}
|
|
25
|
+
}
|
|
26
|
+
});
|
|
27
|
+
React.useImperativeHandle(fref, () => ref.current);
|
|
28
|
+
return /*#__PURE__*/React.createElement("lineSegments", _extends({
|
|
29
|
+
ref: ref,
|
|
30
|
+
raycast: () => null
|
|
31
|
+
}, props), children ? children : /*#__PURE__*/React.createElement("lineBasicMaterial", {
|
|
32
|
+
color: color
|
|
33
|
+
}));
|
|
34
|
+
});
|
|
35
|
+
|
|
36
|
+
export { Edges };
|
|
@@ -0,0 +1,93 @@
|
|
|
1
|
+
import _extends from '@babel/runtime/helpers/esm/extends';
|
|
2
|
+
import * as React from 'react';
|
|
3
|
+
import { WebGLRenderTarget, HalfFloatType, RGBAFormat, UnsignedByteType } from 'three';
|
|
4
|
+
import { extend, useThree, useFrame } from '@react-three/fiber';
|
|
5
|
+
import { EffectComposer, RenderPass, ShaderPass, GammaCorrectionShader } from 'three-stdlib';
|
|
6
|
+
import mergeRefs from 'react-merge-refs';
|
|
7
|
+
|
|
8
|
+
const isWebGL2Available = () => {
|
|
9
|
+
try {
|
|
10
|
+
var canvas = document.createElement('canvas');
|
|
11
|
+
return !!(window.WebGL2RenderingContext && canvas.getContext('webgl2'));
|
|
12
|
+
} catch (e) {
|
|
13
|
+
return false;
|
|
14
|
+
}
|
|
15
|
+
};
|
|
16
|
+
const Effects = /*#__PURE__*/React.forwardRef(({
|
|
17
|
+
children,
|
|
18
|
+
multisamping = 8,
|
|
19
|
+
renderIndex = 1,
|
|
20
|
+
disableRender,
|
|
21
|
+
disableGamma,
|
|
22
|
+
disableRenderPass,
|
|
23
|
+
depthBuffer = true,
|
|
24
|
+
stencilBuffer = false,
|
|
25
|
+
anisotropy = 1,
|
|
26
|
+
encoding,
|
|
27
|
+
type,
|
|
28
|
+
...props
|
|
29
|
+
}, ref) => {
|
|
30
|
+
React.useMemo(() => extend({
|
|
31
|
+
EffectComposer,
|
|
32
|
+
RenderPass,
|
|
33
|
+
ShaderPass
|
|
34
|
+
}), []);
|
|
35
|
+
const composer = React.useRef();
|
|
36
|
+
const {
|
|
37
|
+
scene,
|
|
38
|
+
camera,
|
|
39
|
+
gl,
|
|
40
|
+
size,
|
|
41
|
+
viewport
|
|
42
|
+
} = useThree();
|
|
43
|
+
const [target] = React.useState(() => {
|
|
44
|
+
const t = new WebGLRenderTarget(size.width, size.height, {
|
|
45
|
+
type: type || HalfFloatType,
|
|
46
|
+
format: RGBAFormat,
|
|
47
|
+
depthBuffer,
|
|
48
|
+
stencilBuffer,
|
|
49
|
+
anisotropy
|
|
50
|
+
}); // sRGB textures must be RGBA8 since r137 https://github.com/mrdoob/three.js/pull/23129
|
|
51
|
+
|
|
52
|
+
if (type === UnsignedByteType && encoding != null) {
|
|
53
|
+
if ('colorSpace' in t) t.texture.colorSpace = encoding;else t.texture.encoding = encoding;
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
t.samples = multisamping;
|
|
57
|
+
return t;
|
|
58
|
+
});
|
|
59
|
+
React.useEffect(() => {
|
|
60
|
+
var _composer$current, _composer$current2;
|
|
61
|
+
|
|
62
|
+
(_composer$current = composer.current) == null ? void 0 : _composer$current.setSize(size.width, size.height);
|
|
63
|
+
(_composer$current2 = composer.current) == null ? void 0 : _composer$current2.setPixelRatio(viewport.dpr);
|
|
64
|
+
}, [gl, size, viewport.dpr]);
|
|
65
|
+
useFrame(() => {
|
|
66
|
+
var _composer$current3;
|
|
67
|
+
|
|
68
|
+
if (!disableRender) (_composer$current3 = composer.current) == null ? void 0 : _composer$current3.render();
|
|
69
|
+
}, renderIndex);
|
|
70
|
+
const passes = [];
|
|
71
|
+
if (!disableRenderPass) passes.push( /*#__PURE__*/React.createElement("renderPass", {
|
|
72
|
+
key: "renderpass",
|
|
73
|
+
attach: `passes-${passes.length}`,
|
|
74
|
+
args: [scene, camera]
|
|
75
|
+
}));
|
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if (!disableGamma) passes.push( /*#__PURE__*/React.createElement("shaderPass", {
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attach: `passes-${passes.length}`,
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key: "gammapass",
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args: [GammaCorrectionShader]
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}));
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React.Children.forEach(children, el => {
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el && passes.push( /*#__PURE__*/React.cloneElement(el, {
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key: passes.length,
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attach: `passes-${passes.length}`
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}));
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});
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return /*#__PURE__*/React.createElement("effectComposer", _extends({
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ref: mergeRefs([ref, composer]),
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args: [gl, target]
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}, props), passes);
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});
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export { Effects, isWebGL2Available };
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@@ -0,0 +1,132 @@
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1
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import _extends from '@babel/runtime/helpers/esm/extends';
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2
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import * as React from 'react';
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3
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import { useThree, useFrame, createPortal, extend } from '@react-three/fiber';
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import { Scene, WebGLCubeRenderTarget, HalfFloatType } from 'three';
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import { GroundProjectedEnv } from 'three-stdlib';
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import { useEnvironment } from './useEnvironment.js';
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8
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const isRef = obj => obj.current && obj.current.isScene;
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const resolveScene = scene => isRef(scene) ? scene.current : scene;
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+
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function setEnvProps(background, scene, defaultScene, texture, blur = 0) {
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const target = resolveScene(scene || defaultScene);
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const oldbg = target.background;
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const oldenv = target.environment; // @ts-ignore
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const oldBlur = target.backgroundBlurriness || 0;
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if (background !== 'only') target.environment = texture;
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if (background) target.background = texture; // @ts-ignore
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if (background && target.backgroundBlurriness !== undefined) target.backgroundBlurriness = blur;
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return () => {
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if (background !== 'only') target.environment = oldenv;
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if (background) target.background = oldbg; // @ts-ignore
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if (background && target.backgroundBlurriness !== undefined) target.backgroundBlurriness = oldBlur;
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};
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}
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function EnvironmentMap({
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scene,
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background = false,
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33
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blur,
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map
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35
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}) {
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const defaultScene = useThree(state => state.scene);
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React.useLayoutEffect(() => {
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if (map) return setEnvProps(background, scene, defaultScene, map, blur);
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+
}, [defaultScene, scene, map, background, blur]);
|
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40
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return null;
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41
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+
}
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42
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function EnvironmentCube({
|
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43
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background = false,
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scene,
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45
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blur,
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46
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+
...rest
|
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47
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+
}) {
|
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48
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+
const texture = useEnvironment(rest);
|
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49
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+
const defaultScene = useThree(state => state.scene);
|
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50
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+
React.useLayoutEffect(() => {
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+
return setEnvProps(background, scene, defaultScene, texture, blur);
|
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+
}, [texture, background, scene, defaultScene, blur]);
|
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return null;
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+
}
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55
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function EnvironmentPortal({
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children,
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near = 1,
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far = 1000,
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59
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resolution = 256,
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60
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+
frames = 1,
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61
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+
map,
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62
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background = false,
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63
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+
blur,
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64
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+
scene,
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65
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+
files,
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66
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+
path,
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67
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preset = undefined,
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68
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+
extensions
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69
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+
}) {
|
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70
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+
const gl = useThree(state => state.gl);
|
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+
const defaultScene = useThree(state => state.scene);
|
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72
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+
const camera = React.useRef(null);
|
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73
|
+
const [virtualScene] = React.useState(() => new Scene());
|
|
74
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+
const fbo = React.useMemo(() => {
|
|
75
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+
const fbo = new WebGLCubeRenderTarget(resolution);
|
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+
fbo.texture.type = HalfFloatType;
|
|
77
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+
return fbo;
|
|
78
|
+
}, [resolution]);
|
|
79
|
+
React.useLayoutEffect(() => {
|
|
80
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+
if (frames === 1) camera.current.update(gl, virtualScene);
|
|
81
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+
return setEnvProps(background, scene, defaultScene, fbo.texture, blur);
|
|
82
|
+
}, [children, virtualScene, fbo.texture, scene, defaultScene, background, frames, gl]);
|
|
83
|
+
let count = 1;
|
|
84
|
+
useFrame(() => {
|
|
85
|
+
if (frames === Infinity || count < frames) {
|
|
86
|
+
camera.current.update(gl, virtualScene);
|
|
87
|
+
count++;
|
|
88
|
+
}
|
|
89
|
+
});
|
|
90
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+
return /*#__PURE__*/React.createElement(React.Fragment, null, createPortal( /*#__PURE__*/React.createElement(React.Fragment, null, children, /*#__PURE__*/React.createElement("cubeCamera", {
|
|
91
|
+
ref: camera,
|
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92
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+
args: [near, far, fbo]
|
|
93
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+
}), files || preset ? /*#__PURE__*/React.createElement(EnvironmentCube, {
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94
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+
background: true,
|
|
95
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+
files: files,
|
|
96
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+
preset: preset,
|
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97
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+
path: path,
|
|
98
|
+
extensions: extensions
|
|
99
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+
}) : map ? /*#__PURE__*/React.createElement(EnvironmentMap, {
|
|
100
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+
background: true,
|
|
101
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+
map: map,
|
|
102
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+
extensions: extensions
|
|
103
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+
}) : null), virtualScene));
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
function EnvironmentGround(props) {
|
|
107
|
+
var _props$ground, _props$ground2, _scale, _props$ground3;
|
|
108
|
+
|
|
109
|
+
const textureDefault = useEnvironment(props);
|
|
110
|
+
const texture = props.map || textureDefault;
|
|
111
|
+
React.useMemo(() => extend({
|
|
112
|
+
GroundProjectedEnvImpl: GroundProjectedEnv
|
|
113
|
+
}), []);
|
|
114
|
+
const args = React.useMemo(() => [texture], [texture]);
|
|
115
|
+
const height = (_props$ground = props.ground) == null ? void 0 : _props$ground.height;
|
|
116
|
+
const radius = (_props$ground2 = props.ground) == null ? void 0 : _props$ground2.radius;
|
|
117
|
+
const scale = (_scale = (_props$ground3 = props.ground) == null ? void 0 : _props$ground3.scale) !== null && _scale !== void 0 ? _scale : 1000;
|
|
118
|
+
return /*#__PURE__*/React.createElement(React.Fragment, null, /*#__PURE__*/React.createElement(EnvironmentMap, _extends({}, props, {
|
|
119
|
+
map: texture
|
|
120
|
+
})), /*#__PURE__*/React.createElement("groundProjectedEnvImpl", {
|
|
121
|
+
args: args,
|
|
122
|
+
scale: scale,
|
|
123
|
+
height: height,
|
|
124
|
+
radius: radius
|
|
125
|
+
}));
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
function Environment(props) {
|
|
129
|
+
return props.ground ? /*#__PURE__*/React.createElement(EnvironmentGround, props) : props.map ? /*#__PURE__*/React.createElement(EnvironmentMap, props) : props.children ? /*#__PURE__*/React.createElement(EnvironmentPortal, props) : /*#__PURE__*/React.createElement(EnvironmentCube, props);
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
export { Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal };
|