@react-three/drei 9.74.11 → 9.74.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/CatmullRomLine.js +2 -0
- package/core/Cloud.js +3 -0
- package/core/CubeCamera.js +1 -0
- package/core/CubicBezierLine.js +2 -0
- package/core/Environment.js +1 -0
- package/core/Example.js +6 -0
- package/core/FaceControls.cjs.js +1 -1
- package/core/FaceControls.js +2 -0
- package/core/FaceLandmarker.cjs.js +1 -1
- package/core/FaceLandmarker.js +3 -2
- package/core/Facemesh.js +2 -0
- package/core/GizmoHelper.js +3 -0
- package/core/GizmoViewcube.js +4 -0
- package/core/GizmoViewport.js +4 -0
- package/core/Gltf.js +4 -0
- package/core/MeshDiscardMaterial.js +2 -0
- package/core/MeshDistortMaterial.js +2 -1
- package/core/MeshReflectorMaterial.js +1 -0
- package/core/MeshRefractionMaterial.js +2 -0
- package/core/MeshTransmissionMaterial.js +1 -0
- package/core/OrthographicCamera.js +1 -0
- package/core/PerspectiveCamera.js +1 -0
- package/core/QuadraticBezierLine.js +2 -0
- package/core/Reflector.js +1 -0
- package/core/SpotLight.js +2 -1
- package/core/Stage.js +7 -0
- package/core/Text3D.js +1 -0
- package/core/Wireframe.js +1 -0
- package/core/index.cjs.js +1 -1
- package/core/index.js +0 -1
- package/core/useKTX2.js +1 -0
- package/core/useMatcapTexture.js +2 -0
- package/core/useNormalTexture.js +1 -0
- package/index.cjs.js +1 -1
- package/materials/DiscardMaterial.js +1 -0
- package/materials/MeshRefractionMaterial.js +1 -1
- package/native/index.cjs.js +1 -1
- package/native/index.js +0 -1
- package/package.json +9 -9
- package/src/core/AccumulativeShadows.js +311 -0
- package/src/core/AdaptiveDpr.js +28 -0
- package/src/core/AdaptiveEvents.js +20 -0
- package/src/core/ArcballControls.js +67 -0
- package/src/core/AsciiRenderer.js +60 -0
- package/src/core/BBAnchor.js +37 -0
- package/src/core/Backdrop.js +36 -0
- package/src/core/BakeShadows.js +16 -0
- package/src/core/Billboard.js +41 -0
- package/src/core/Bounds.js +245 -0
- package/src/core/CameraControls.js +92 -0
- package/src/core/CameraShake.js +61 -0
- package/src/core/CatmullRomLine.js +44 -0
- package/src/core/Caustics.js +375 -0
- package/src/core/Center.js +66 -0
- package/src/core/Clone.js +102 -0
- package/src/core/Cloud.js +59 -0
- package/src/core/ComputedAttribute.js +34 -0
- package/src/core/ContactShadows.js +114 -0
- package/src/core/CubeCamera.js +43 -0
- package/src/core/CubicBezierLine.js +28 -0
- package/src/core/CurveModifier.js +34 -0
- package/src/core/Decal.js +92 -0
- package/src/core/Detailed.js +34 -0
- package/src/core/DeviceOrientationControls.js +51 -0
- package/src/core/Edges.js +36 -0
- package/src/core/Effects.js +93 -0
- package/src/core/Environment.js +132 -0
- package/src/core/Example.js +42 -0
- package/src/core/FaceControls.js +315 -0
- package/src/core/FaceLandmarker.js +43 -0
- package/src/core/Facemesh.js +4545 -0
- package/src/core/FirstPersonControls.js +38 -0
- package/src/core/Float.js +36 -0
- package/src/core/FlyControls.js +55 -0
- package/src/core/GizmoHelper.js +111 -0
- package/src/core/GizmoViewcube.js +152 -0
- package/src/core/GizmoViewport.js +152 -0
- package/src/core/Gltf.js +20 -0
- package/src/core/GradientTexture.js +33 -0
- package/src/core/Grid.js +112 -0
- package/src/core/Hud.js +58 -0
- package/src/core/Image.js +119 -0
- package/src/core/Instances.js +215 -0
- package/src/core/Lightformer.js +51 -0
- package/src/core/Line.js +68 -0
- package/src/core/MapControls.js +64 -0
- package/src/core/MarchingCubes.js +76 -0
- package/src/core/Mask.js +42 -0
- package/src/core/MeshDiscardMaterial.js +15 -0
- package/src/core/MeshDistortMaterial.js +79 -0
- package/src/core/MeshPortalMaterial.js +381 -0
- package/src/core/MeshReflectorMaterial.js +182 -0
- package/src/core/MeshRefractionMaterial.js +79 -0
- package/src/core/MeshTransmissionMaterial.js +395 -0
- package/src/core/MeshWobbleMaterial.js +65 -0
- package/src/core/OrbitControls.js +82 -0
- package/src/core/OrthographicCamera.js +77 -0
- package/src/core/PerformanceMonitor.js +121 -0
- package/src/core/PerspectiveCamera.js +73 -0
- package/src/core/PointMaterial.js +36 -0
- package/src/core/PointerLockControls.js +90 -0
- package/src/core/Points.js +227 -0
- package/src/core/PositionalAudio.js +51 -0
- package/src/core/Preload.js +45 -0
- package/src/core/QuadraticBezierLine.js +44 -0
- package/src/core/Reflector.js +182 -0
- package/src/core/RenderTexture.js +96 -0
- package/src/core/Resize.js +39 -0
- package/src/core/RoundedBox.js +52 -0
- package/src/core/Sampler.js +85 -0
- package/src/core/ScreenQuad.js +24 -0
- package/src/core/ScreenSpace.js +25 -0
- package/src/core/Segments.js +102 -0
- package/src/core/Shadow.js +42 -0
- package/src/core/Sky.js +39 -0
- package/src/core/Sparkles.js +139 -0
- package/src/core/SpotLight.js +231 -0
- package/src/core/SpriteAnimator.js +342 -0
- package/src/core/Stage.js +135 -0
- package/src/core/Stars.js +108 -0
- package/src/core/Stats.js +30 -0
- package/src/core/Svg.js +59 -0
- package/src/core/Text.js +58 -0
- package/src/core/Text3D.js +76 -0
- package/src/core/TrackballControls.js +72 -0
- package/src/core/Trail.js +161 -0
- package/src/core/TransformControls.js +106 -0
- package/src/core/Wireframe.js +185 -0
- package/src/core/meshBounds.js +38 -0
- package/src/core/shaderMaterial.js +39 -0
- package/src/core/shapes.js +68 -0
- package/src/core/softShadows.js +161 -0
- package/src/core/useAnimations.js +56 -0
- package/src/core/useAspect.js +10 -0
- package/src/core/useBVH.js +90 -0
- package/src/core/useBoxProjectedEnv.js +98 -0
- package/src/core/useCamera.js +27 -0
- package/src/core/useContextBridge.js +21 -0
- package/src/core/useCubeCamera.js +49 -0
- package/src/core/useCubeTexture.js +18 -0
- package/src/core/useDepthBuffer.js +38 -0
- package/src/core/useDetectGPU.js +6 -0
- package/src/core/useEnvironment.js +48 -0
- package/src/core/useFBO.js +53 -0
- package/src/core/useFBX.js +12 -0
- package/src/core/useFont.js +20 -0
- package/src/core/useGLTF.js +37 -0
- package/src/core/useHelper.js +31 -0
- package/src/core/useIntersect.js +39 -0
- package/src/core/useKTX2.js +38 -0
- package/src/core/useMatcapTexture.js +45 -0
- package/src/core/useNormalTexture.js +30 -0
- package/src/core/useProgress.js +50 -0
- package/src/core/useTexture.js +35 -0
- package/src/core/useTrailTexture.js +164 -0
- package/src/core/useVideoTexture.js +41 -0
- package/src/helpers/environment-assets.js +14 -0
- package/src/helpers/useEffectfulState.js +18 -0
- package/src/materials/BlurPass.js +75 -0
- package/src/materials/ConvolutionMaterial.js +99 -0
- package/src/materials/DiscardMaterial.js +5 -0
- package/src/materials/MeshReflectorMaterial.js +290 -0
- package/src/materials/MeshRefractionMaterial.js +171 -0
- package/src/materials/SpotLightMaterial.js +111 -0
- package/src/materials/WireframeMaterial.js +235 -0
- package/src/web/CycleRaycast.js +97 -0
- package/src/web/Html.js +417 -0
- package/src/web/KeyboardControls.js +101 -0
- package/src/web/Loader.js +98 -0
- package/src/web/PresentationControls.js +86 -0
- package/src/web/ScrollControls.js +246 -0
- package/src/web/Select.js +175 -0
- package/src/web/View.js +206 -0
- package/src/web/pivotControls/AxisArrow.js +202 -0
- package/src/web/pivotControls/AxisRotator.js +235 -0
- package/src/web/pivotControls/PlaneSlider.js +211 -0
- package/src/web/pivotControls/context.js +5 -0
- package/src/web/pivotControls/index.js +223 -0
- package/src/web/useCursor.js +12 -0
- package/web/Loader.js +2 -0
- package/web/index.cjs.js +1 -1
- package/web/index.js +0 -1
- package/web/pivotControls/AxisArrow.js +3 -0
- package/web/pivotControls/AxisRotator.js +3 -0
- package/web/pivotControls/PlaneSlider.js +3 -0
- package/web/pivotControls/index.js +5 -0
- /package/{helpers → src/helpers}/glsl/DefaultSpotlightShadowShadows.glsl.js +0 -0
- /package/{helpers → src/helpers}/glsl/distort.vert.glsl.js +0 -0
- /package/{index.js → src/index.js} +0 -0
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import * as THREE from 'three';
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import { shaderMaterial } from '../core/shaderMaterial.js';
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import { shaderStructs, shaderIntersectFunction
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import { MeshBVHUniformStruct, shaderStructs, shaderIntersectFunction } from 'three-mesh-bvh';
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// Author: N8Programs
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const MeshRefractionMaterial = shaderMaterial({
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package/native/index.cjs.js
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/Billboard.cjs.js"),r=require("../core/ScreenSpace.cjs.js"),s=require("../core/QuadraticBezierLine.cjs.js"),o=require("../core/CubicBezierLine.cjs.js"),t=require("../core/CatmullRomLine.cjs.js"),i=require("../core/Line.cjs.js"),a=require("../core/PositionalAudio.cjs.js"),c=require("../core/Text.cjs.js"),u=require("../core/Text3D.cjs.js"),n=require("../core/Effects.cjs.js"),j=require("../core/GradientTexture.cjs.js"),p=require("../core/Image.cjs.js"),x=require("../core/Edges.cjs.js"),l=require("../core/Trail.cjs.js"),m=require("../core/Sampler.cjs.js"),q=require("../core/ComputedAttribute.cjs.js"),d=require("../core/Clone.cjs.js"),h=require("../core/MarchingCubes.cjs.js"),C=require("../core/Decal.cjs.js"),M=require("../core/Svg.cjs.js"),S=require("../core/Gltf.cjs.js"),f=require("../core/AsciiRenderer.cjs.js"),T=require("../core/OrthographicCamera.cjs.js"),P=require("../core/PerspectiveCamera.cjs.js"),b=require("../core/CubeCamera.cjs.js"),B=require("../core/DeviceOrientationControls.cjs.js"),g=require("../core/FlyControls.cjs.js"),v=require("../core/MapControls.cjs.js"),F=require("../core/OrbitControls.cjs.js"),L=require("../core/TrackballControls.cjs.js"),A=require("../core/ArcballControls.cjs.js"),k=require("../core/TransformControls.cjs.js"),D=require("../core/PointerLockControls.cjs.js"),E=require("../core/FirstPersonControls.cjs.js"),R=require("../core/CameraControls.cjs.js"),G=require("../core/FaceControls.cjs.js"),w=require("../core/GizmoHelper.cjs.js"),z=require("../core/GizmoViewcube.cjs.js"),O=require("../core/GizmoViewport.cjs.js"),I=require("../core/Grid.cjs.js"),y=require("../core/useCubeTexture.cjs.js"),H=require("../core/useFBX.cjs.js"),V=require("../core/useGLTF.cjs.js"),W=require("../core/useKTX2.cjs.js"),Q=require("../core/useProgress.cjs.js"),X=require("../core/useTexture.cjs.js"),K=require("../core/useVideoTexture.cjs.js"),N=require("../core/useFont.cjs.js"),U=require("../core/Stats.cjs.js"),_=require("../core/useDepthBuffer.cjs.js"),J=require("../core/useAspect.cjs.js"),Y=require("../core/useCamera.cjs.js"),Z=require("../core/useDetectGPU.cjs.js"),$=require("../core/useHelper.cjs.js"),ee=require("../core/useBVH.cjs.js"),re=require("../core/useContextBridge.cjs.js"),se=require("../core/useAnimations.cjs.js"),oe=require("../core/useFBO.cjs.js"),te=require("../core/useIntersect.cjs.js"),ie=require("../core/useBoxProjectedEnv.cjs.js"),ae=require("../core/BBAnchor.cjs.js"),ce=require("../core/useTrailTexture.cjs.js"),ue=require("../core/useCubeCamera.cjs.js"),ne=require("../core/Example.cjs.js"),je=require("../core/SpriteAnimator.cjs.js"),pe=require("../core/FaceLandmarker.cjs.js"),xe=require("../core/CurveModifier.cjs.js"),le=require("../core/MeshDistortMaterial.cjs.js"),me=require("../core/MeshWobbleMaterial.cjs.js"),qe=require("../core/MeshReflectorMaterial.cjs.js"),de=require("../core/MeshRefractionMaterial.cjs.js"),he=require("../core/MeshTransmissionMaterial.cjs.js"),Ce=require("../core/MeshDiscardMaterial.cjs.js"),Me=require("../core/PointMaterial.cjs.js"),Se=require("../core/shaderMaterial.cjs.js"),fe=require("../core/softShadows.cjs.js"),Te=require("../core/shapes.cjs.js"),Pe=require("../core/Facemesh.cjs.js"),be=require("../core/RoundedBox.cjs.js"),Be=require("../core/ScreenQuad.cjs.js"),ge=require("../core/Center.cjs.js"),ve=require("../core/Resize.cjs.js"),Fe=require("../core/Bounds.cjs.js"),Le=require("../core/CameraShake.cjs.js"),Ae=require("../core/Float.cjs.js"),ke=require("../core/Stage.cjs.js"),De=require("../core/Backdrop.cjs.js"),Ee=require("../core/Shadow.cjs.js"),Re=require("../core/Caustics.cjs.js"),Ge=require("../core/ContactShadows.cjs.js"),we=require("../core/AccumulativeShadows.cjs.js"),ze=require("../core/Reflector.cjs.js"),Oe=require("../core/SpotLight.cjs.js"),Ie=require("../core/Environment.cjs.js"),ye=require("../core/Lightformer.cjs.js"),He=require("../core/Sky.cjs.js"),Ve=require("../core/Stars.cjs.js"),We=require("../core/Cloud.cjs.js"),Qe=require("../core/Sparkles.cjs.js"),Xe=require("../core/useEnvironment.cjs.js"),Ke=require("../core/useMatcapTexture.cjs.js"),Ne=require("../core/useNormalTexture.cjs.js"),Ue=require("../core/Wireframe.cjs.js"),_e=require("../core/Points.cjs.js"),Je=require("../core/Instances.cjs.js"),Ye=require("../core/Segments.cjs.js"),Ze=require("../core/Detailed.cjs.js"),$e=require("../core/Preload.cjs.js"),er=require("../core/BakeShadows.cjs.js"),rr=require("../core/meshBounds.cjs.js"),sr=require("../core/AdaptiveDpr.cjs.js"),or=require("../core/AdaptiveEvents.cjs.js"),tr=require("../core/PerformanceMonitor.cjs.js"),ir=require("../core/RenderTexture.cjs.js"),ar=require("../core/Mask.cjs.js"),cr=require("../core/Hud.cjs.js"),ur=require("../core/MeshPortalMaterial.cjs.js");require("@babel/runtime/helpers/extends"),require("react"),require("@react-three/fiber"),require("react-merge-refs"),require("three"),require("three-stdlib"),require("troika-three-text"),require("suspend-react"),require("meshline"),require("lodash.pick"),require("lodash.omit"),require("camera-controls"),require("maath"),require("@mediapipe/tasks-vision"),require("zustand"),require("stats.js"),require("../helpers/useEffectfulState.cjs.js"),require("detect-gpu"),require("three-mesh-bvh"),require("../materials/BlurPass.cjs.js"),require("../materials/ConvolutionMaterial.cjs.js"),require("../materials/MeshReflectorMaterial.cjs.js"),require("../materials/MeshRefractionMaterial.cjs.js"),require("../materials/DiscardMaterial.cjs.js"),require("../helpers/environment-assets.cjs.js"),require("../materials/SpotLightMaterial.cjs.js"),require("../materials/WireframeMaterial.cjs.js"),require("react-composer"),exports.Billboard=e.Billboard,exports.ScreenSpace=r.ScreenSpace,exports.QuadraticBezierLine=s.QuadraticBezierLine,exports.CubicBezierLine=o.CubicBezierLine,exports.CatmullRomLine=t.CatmullRomLine,exports.Line=i.Line,exports.PositionalAudio=a.PositionalAudio,exports.Text=c.Text,exports.Text3D=u.Text3D,exports.Effects=n.Effects,exports.isWebGL2Available=n.isWebGL2Available,exports.GradientTexture=j.GradientTexture,exports.Image=p.Image,exports.Edges=x.Edges,exports.Trail=l.Trail,exports.useTrail=l.useTrail,exports.Sampler=m.Sampler,exports.useSurfaceSampler=m.useSurfaceSampler,exports.ComputedAttribute=q.ComputedAttribute,exports.Clone=d.Clone,exports.MarchingCube=h.MarchingCube,exports.MarchingCubes=h.MarchingCubes,exports.MarchingPlane=h.MarchingPlane,exports.Decal=C.Decal,exports.Svg=M.Svg,exports.Gltf=S.Gltf,exports.AsciiRenderer=f.AsciiRenderer,exports.OrthographicCamera=T.OrthographicCamera,exports.PerspectiveCamera=P.PerspectiveCamera,exports.CubeCamera=b.CubeCamera,exports.DeviceOrientationControls=B.DeviceOrientationControls,exports.FlyControls=g.FlyControls,exports.MapControls=v.MapControls,exports.OrbitControls=F.OrbitControls,exports.TrackballControls=L.TrackballControls,exports.ArcballControls=A.ArcballControls,exports.TransformControls=k.TransformControls,exports.PointerLockControls=D.PointerLockControls,exports.FirstPersonControls=E.FirstPersonControls,exports.CameraControls=R.CameraControls,exports.FaceControls=G.FaceControls,exports.useFaceControls=G.useFaceControls,exports.GizmoHelper=w.GizmoHelper,exports.useGizmoContext=w.useGizmoContext,exports.GizmoViewcube=z.GizmoViewcube,exports.GizmoViewport=O.GizmoViewport,exports.Grid=I.Grid,exports.useCubeTexture=y.useCubeTexture,exports.useFBX=H.useFBX,exports.useGLTF=V.useGLTF,exports.useKTX2=W.useKTX2,exports.useProgress=Q.useProgress,exports.IsObject=X.IsObject,exports.useTexture=X.useTexture,exports.useVideoTexture=K.useVideoTexture,exports.useFont=N.useFont,exports.Stats=U.Stats,exports.useDepthBuffer=_.useDepthBuffer,exports.useAspect=J.useAspect,exports.useCamera=Y.useCamera,exports.useDetectGPU=Z.useDetectGPU,exports.useHelper=$.useHelper,exports.Bvh=ee.Bvh,exports.useBVH=ee.useBVH,exports.useContextBridge=re.useContextBridge,exports.useAnimations=se.useAnimations,exports.useFBO=oe.useFBO,exports.useIntersect=te.useIntersect,exports.useBoxProjectedEnv=ie.useBoxProjectedEnv,exports.BBAnchor=ae.BBAnchor,exports.useTrailTexture=ce.useTrailTexture,exports.useCubeCamera=ue.useCubeCamera,exports.Example=ne.Example,exports.SpriteAnimator=je.SpriteAnimator,exports.FaceLandmarker=pe.FaceLandmarker,exports.FaceLandmarkerDefaults=pe.FaceLandmarkerDefaults,exports.useFaceLandmarker=pe.useFaceLandmarker,exports.CurveModifier=xe.CurveModifier,exports.MeshDistortMaterial=le.MeshDistortMaterial,exports.MeshWobbleMaterial=me.MeshWobbleMaterial,exports.MeshReflectorMaterial=qe.MeshReflectorMaterial,exports.MeshRefractionMaterial=de.MeshRefractionMaterial,exports.MeshTransmissionMaterial=he.MeshTransmissionMaterial,exports.MeshDiscardMaterial=Ce.MeshDiscardMaterial,exports.PointMaterial=Me.PointMaterial,exports.PointMaterialImpl=Me.PointMaterialImpl,exports.shaderMaterial=Se.shaderMaterial,exports.SoftShadows=fe.SoftShadows,exports.Box=Te.Box,exports.Capsule=Te.Capsule,exports.Circle=Te.Circle,exports.Cone=Te.Cone,exports.Cylinder=Te.Cylinder,exports.Dodecahedron=Te.Dodecahedron,exports.Extrude=Te.Extrude,exports.Icosahedron=Te.Icosahedron,exports.Lathe=Te.Lathe,exports.Octahedron=Te.Octahedron,exports.Plane=Te.Plane,exports.Polyhedron=Te.Polyhedron,exports.Ring=Te.Ring,exports.Shape=Te.Shape,exports.Sphere=Te.Sphere,exports.Tetrahedron=Te.Tetrahedron,exports.Torus=Te.Torus,exports.TorusKnot=Te.TorusKnot,exports.Tube=Te.Tube,exports.Facemesh=Pe.Facemesh,exports.FacemeshDatas=Pe.FacemeshDatas,exports.FacemeshEye=Pe.FacemeshEye,exports.FacemeshEyeDefaults=Pe.FacemeshEyeDefaults,exports.RoundedBox=be.RoundedBox,exports.ScreenQuad=Be.ScreenQuad,exports.Center=ge.Center,exports.Resize=ve.Resize,exports.Bounds=Fe.Bounds,exports.useBounds=Fe.useBounds,exports.CameraShake=Le.CameraShake,exports.Float=Ae.Float,exports.Stage=ke.Stage,exports.Backdrop=De.Backdrop,exports.Shadow=Ee.Shadow,exports.Caustics=Re.Caustics,exports.ContactShadows=Ge.ContactShadows,exports.AccumulativeShadows=we.AccumulativeShadows,exports.RandomizedLight=we.RandomizedLight,exports.accumulativeContext=we.accumulativeContext,exports.Reflector=ze.Reflector,exports.SpotLight=Oe.SpotLight,exports.SpotLightShadow=Oe.SpotLightShadow,exports.Environment=Ie.Environment,exports.EnvironmentCube=Ie.EnvironmentCube,exports.EnvironmentMap=Ie.EnvironmentMap,exports.EnvironmentPortal=Ie.EnvironmentPortal,exports.Lightformer=ye.Lightformer,exports.Sky=He.Sky,exports.calcPosFromAngles=He.calcPosFromAngles,exports.Stars=Ve.Stars,exports.Cloud=We.Cloud,exports.Sparkles=Qe.Sparkles,exports.useEnvironment=Xe.useEnvironment,exports.useMatcapTexture=Ke.useMatcapTexture,exports.useNormalTexture=Ne.useNormalTexture,exports.Wireframe=Ue.Wireframe,exports.Point=_e.Point,exports.Points=_e.Points,exports.PointsBuffer=_e.PointsBuffer,exports.PositionPoint=_e.PositionPoint,exports.Instance=Je.Instance,exports.Instances=Je.Instances,exports.Merged=Je.Merged,exports.Segment=Ye.Segment,exports.SegmentObject=Ye.SegmentObject,exports.Segments=Ye.Segments,exports.Detailed=Ze.Detailed,exports.Preload=$e.Preload,exports.BakeShadows=er.BakeShadows,exports.meshBounds=rr.meshBounds,exports.AdaptiveDpr=sr.AdaptiveDpr,exports.AdaptiveEvents=or.AdaptiveEvents,exports.PerformanceMonitor=tr.PerformanceMonitor,exports.usePerformanceMonitor=tr.usePerformanceMonitor,exports.RenderTexture=ir.RenderTexture,exports.Mask=ar.Mask,exports.useMask=ar.useMask,exports.Hud=cr.Hud,exports.MeshPortalMaterial=ur.MeshPortalMaterial;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/Billboard.cjs.js"),r=require("../core/ScreenSpace.cjs.js"),s=require("../core/QuadraticBezierLine.cjs.js"),o=require("../core/CubicBezierLine.cjs.js"),t=require("../core/CatmullRomLine.cjs.js"),i=require("../core/Line.cjs.js"),a=require("../core/PositionalAudio.cjs.js"),c=require("../core/Text.cjs.js"),u=require("../core/Text3D.cjs.js"),n=require("../core/Effects.cjs.js"),j=require("../core/GradientTexture.cjs.js"),p=require("../core/Image.cjs.js"),x=require("../core/Edges.cjs.js"),l=require("../core/Trail.cjs.js"),m=require("../core/Sampler.cjs.js"),q=require("../core/ComputedAttribute.cjs.js"),d=require("../core/Clone.cjs.js"),h=require("../core/MarchingCubes.cjs.js"),C=require("../core/Decal.cjs.js"),M=require("../core/Svg.cjs.js"),S=require("../core/Gltf.cjs.js"),f=require("../core/AsciiRenderer.cjs.js"),T=require("../core/OrthographicCamera.cjs.js"),P=require("../core/PerspectiveCamera.cjs.js"),b=require("../core/CubeCamera.cjs.js"),B=require("../core/DeviceOrientationControls.cjs.js"),g=require("../core/FlyControls.cjs.js"),v=require("../core/MapControls.cjs.js"),F=require("../core/OrbitControls.cjs.js"),L=require("../core/TrackballControls.cjs.js"),A=require("../core/ArcballControls.cjs.js"),D=require("../core/TransformControls.cjs.js"),k=require("../core/PointerLockControls.cjs.js"),E=require("../core/FirstPersonControls.cjs.js"),R=require("../core/CameraControls.cjs.js"),G=require("../core/FaceControls.cjs.js"),w=require("../core/GizmoHelper.cjs.js"),z=require("../core/GizmoViewcube.cjs.js"),O=require("../core/GizmoViewport.cjs.js"),I=require("../core/Grid.cjs.js"),y=require("../core/useCubeTexture.cjs.js"),H=require("../core/useFBX.cjs.js"),V=require("../core/useGLTF.cjs.js"),W=require("../core/useKTX2.cjs.js"),Q=require("../core/useProgress.cjs.js"),X=require("../core/useTexture.cjs.js"),K=require("../core/useVideoTexture.cjs.js"),N=require("../core/useFont.cjs.js"),U=require("../core/Stats.cjs.js"),_=require("../core/useDepthBuffer.cjs.js"),J=require("../core/useAspect.cjs.js"),Y=require("../core/useCamera.cjs.js"),Z=require("../core/useDetectGPU.cjs.js"),$=require("../core/useHelper.cjs.js"),ee=require("../core/useBVH.cjs.js"),re=require("../core/useContextBridge.cjs.js"),se=require("../core/useAnimations.cjs.js"),oe=require("../core/useFBO.cjs.js"),te=require("../core/useIntersect.cjs.js"),ie=require("../core/useBoxProjectedEnv.cjs.js"),ae=require("../core/BBAnchor.cjs.js"),ce=require("../core/useTrailTexture.cjs.js"),ue=require("../core/useCubeCamera.cjs.js"),ne=require("../core/Example.cjs.js"),je=require("../core/SpriteAnimator.cjs.js"),pe=require("../core/FaceLandmarker.cjs.js"),xe=require("../core/CurveModifier.cjs.js"),le=require("../core/MeshDistortMaterial.cjs.js"),me=require("../core/MeshWobbleMaterial.cjs.js"),qe=require("../core/MeshReflectorMaterial.cjs.js"),de=require("../core/MeshRefractionMaterial.cjs.js"),he=require("../core/MeshTransmissionMaterial.cjs.js"),Ce=require("../core/MeshDiscardMaterial.cjs.js"),Me=require("../core/PointMaterial.cjs.js"),Se=require("../core/shaderMaterial.cjs.js"),fe=require("../core/softShadows.cjs.js"),Te=require("../core/shapes.cjs.js"),Pe=require("../core/Facemesh.cjs.js"),be=require("../core/RoundedBox.cjs.js"),Be=require("../core/ScreenQuad.cjs.js"),ge=require("../core/Center.cjs.js"),ve=require("../core/Resize.cjs.js"),Fe=require("../core/Bounds.cjs.js"),Le=require("../core/CameraShake.cjs.js"),Ae=require("../core/Float.cjs.js"),De=require("../core/Stage.cjs.js"),ke=require("../core/Backdrop.cjs.js"),Ee=require("../core/Shadow.cjs.js"),Re=require("../core/Caustics.cjs.js"),Ge=require("../core/ContactShadows.cjs.js"),we=require("../core/AccumulativeShadows.cjs.js"),ze=require("../core/Reflector.cjs.js"),Oe=require("../core/SpotLight.cjs.js"),Ie=require("../core/Environment.cjs.js"),ye=require("../core/Lightformer.cjs.js"),He=require("../core/Sky.cjs.js"),Ve=require("../core/Stars.cjs.js"),We=require("../core/Cloud.cjs.js"),Qe=require("../core/Sparkles.cjs.js"),Xe=require("../core/useEnvironment.cjs.js"),Ke=require("../core/useMatcapTexture.cjs.js"),Ne=require("../core/useNormalTexture.cjs.js"),Ue=require("../core/Wireframe.cjs.js"),_e=require("../core/Points.cjs.js"),Je=require("../core/Instances.cjs.js"),Ye=require("../core/Segments.cjs.js"),Ze=require("../core/Detailed.cjs.js"),$e=require("../core/Preload.cjs.js"),er=require("../core/BakeShadows.cjs.js"),rr=require("../core/meshBounds.cjs.js"),sr=require("../core/AdaptiveDpr.cjs.js"),or=require("../core/AdaptiveEvents.cjs.js"),tr=require("../core/PerformanceMonitor.cjs.js"),ir=require("../core/RenderTexture.cjs.js"),ar=require("../core/Mask.cjs.js"),cr=require("../core/Hud.cjs.js"),ur=require("../core/MeshPortalMaterial.cjs.js");require("@babel/runtime/helpers/extends"),require("react"),require("@react-three/fiber"),require("react-merge-refs"),require("three"),require("three-stdlib"),require("troika-three-text"),require("suspend-react"),require("meshline"),require("lodash.pick"),require("lodash.omit"),require("camera-controls"),require("maath"),require("zustand"),require("stats.js"),require("../helpers/useEffectfulState.cjs.js"),require("detect-gpu"),require("three-mesh-bvh"),require("../materials/BlurPass.cjs.js"),require("../materials/ConvolutionMaterial.cjs.js"),require("../materials/MeshReflectorMaterial.cjs.js"),require("../materials/MeshRefractionMaterial.cjs.js"),require("../materials/DiscardMaterial.cjs.js"),require("../helpers/environment-assets.cjs.js"),require("../materials/SpotLightMaterial.cjs.js"),require("../materials/WireframeMaterial.cjs.js"),require("react-composer"),exports.Billboard=e.Billboard,exports.ScreenSpace=r.ScreenSpace,exports.QuadraticBezierLine=s.QuadraticBezierLine,exports.CubicBezierLine=o.CubicBezierLine,exports.CatmullRomLine=t.CatmullRomLine,exports.Line=i.Line,exports.PositionalAudio=a.PositionalAudio,exports.Text=c.Text,exports.Text3D=u.Text3D,exports.Effects=n.Effects,exports.isWebGL2Available=n.isWebGL2Available,exports.GradientTexture=j.GradientTexture,exports.Image=p.Image,exports.Edges=x.Edges,exports.Trail=l.Trail,exports.useTrail=l.useTrail,exports.Sampler=m.Sampler,exports.useSurfaceSampler=m.useSurfaceSampler,exports.ComputedAttribute=q.ComputedAttribute,exports.Clone=d.Clone,exports.MarchingCube=h.MarchingCube,exports.MarchingCubes=h.MarchingCubes,exports.MarchingPlane=h.MarchingPlane,exports.Decal=C.Decal,exports.Svg=M.Svg,exports.Gltf=S.Gltf,exports.AsciiRenderer=f.AsciiRenderer,exports.OrthographicCamera=T.OrthographicCamera,exports.PerspectiveCamera=P.PerspectiveCamera,exports.CubeCamera=b.CubeCamera,exports.DeviceOrientationControls=B.DeviceOrientationControls,exports.FlyControls=g.FlyControls,exports.MapControls=v.MapControls,exports.OrbitControls=F.OrbitControls,exports.TrackballControls=L.TrackballControls,exports.ArcballControls=A.ArcballControls,exports.TransformControls=D.TransformControls,exports.PointerLockControls=k.PointerLockControls,exports.FirstPersonControls=E.FirstPersonControls,exports.CameraControls=R.CameraControls,exports.FaceControls=G.FaceControls,exports.useFaceControls=G.useFaceControls,exports.GizmoHelper=w.GizmoHelper,exports.useGizmoContext=w.useGizmoContext,exports.GizmoViewcube=z.GizmoViewcube,exports.GizmoViewport=O.GizmoViewport,exports.Grid=I.Grid,exports.useCubeTexture=y.useCubeTexture,exports.useFBX=H.useFBX,exports.useGLTF=V.useGLTF,exports.useKTX2=W.useKTX2,exports.useProgress=Q.useProgress,exports.IsObject=X.IsObject,exports.useTexture=X.useTexture,exports.useVideoTexture=K.useVideoTexture,exports.useFont=N.useFont,exports.Stats=U.Stats,exports.useDepthBuffer=_.useDepthBuffer,exports.useAspect=J.useAspect,exports.useCamera=Y.useCamera,exports.useDetectGPU=Z.useDetectGPU,exports.useHelper=$.useHelper,exports.Bvh=ee.Bvh,exports.useBVH=ee.useBVH,exports.useContextBridge=re.useContextBridge,exports.useAnimations=se.useAnimations,exports.useFBO=oe.useFBO,exports.useIntersect=te.useIntersect,exports.useBoxProjectedEnv=ie.useBoxProjectedEnv,exports.BBAnchor=ae.BBAnchor,exports.useTrailTexture=ce.useTrailTexture,exports.useCubeCamera=ue.useCubeCamera,exports.Example=ne.Example,exports.SpriteAnimator=je.SpriteAnimator,exports.FaceLandmarker=pe.FaceLandmarker,exports.FaceLandmarkerDefaults=pe.FaceLandmarkerDefaults,exports.useFaceLandmarker=pe.useFaceLandmarker,exports.CurveModifier=xe.CurveModifier,exports.MeshDistortMaterial=le.MeshDistortMaterial,exports.MeshWobbleMaterial=me.MeshWobbleMaterial,exports.MeshReflectorMaterial=qe.MeshReflectorMaterial,exports.MeshRefractionMaterial=de.MeshRefractionMaterial,exports.MeshTransmissionMaterial=he.MeshTransmissionMaterial,exports.MeshDiscardMaterial=Ce.MeshDiscardMaterial,exports.PointMaterial=Me.PointMaterial,exports.PointMaterialImpl=Me.PointMaterialImpl,exports.shaderMaterial=Se.shaderMaterial,exports.SoftShadows=fe.SoftShadows,exports.Box=Te.Box,exports.Capsule=Te.Capsule,exports.Circle=Te.Circle,exports.Cone=Te.Cone,exports.Cylinder=Te.Cylinder,exports.Dodecahedron=Te.Dodecahedron,exports.Extrude=Te.Extrude,exports.Icosahedron=Te.Icosahedron,exports.Lathe=Te.Lathe,exports.Octahedron=Te.Octahedron,exports.Plane=Te.Plane,exports.Polyhedron=Te.Polyhedron,exports.Ring=Te.Ring,exports.Shape=Te.Shape,exports.Sphere=Te.Sphere,exports.Tetrahedron=Te.Tetrahedron,exports.Torus=Te.Torus,exports.TorusKnot=Te.TorusKnot,exports.Tube=Te.Tube,exports.Facemesh=Pe.Facemesh,exports.FacemeshDatas=Pe.FacemeshDatas,exports.FacemeshEye=Pe.FacemeshEye,exports.FacemeshEyeDefaults=Pe.FacemeshEyeDefaults,exports.RoundedBox=be.RoundedBox,exports.ScreenQuad=Be.ScreenQuad,exports.Center=ge.Center,exports.Resize=ve.Resize,exports.Bounds=Fe.Bounds,exports.useBounds=Fe.useBounds,exports.CameraShake=Le.CameraShake,exports.Float=Ae.Float,exports.Stage=De.Stage,exports.Backdrop=ke.Backdrop,exports.Shadow=Ee.Shadow,exports.Caustics=Re.Caustics,exports.ContactShadows=Ge.ContactShadows,exports.AccumulativeShadows=we.AccumulativeShadows,exports.RandomizedLight=we.RandomizedLight,exports.accumulativeContext=we.accumulativeContext,exports.Reflector=ze.Reflector,exports.SpotLight=Oe.SpotLight,exports.SpotLightShadow=Oe.SpotLightShadow,exports.Environment=Ie.Environment,exports.EnvironmentCube=Ie.EnvironmentCube,exports.EnvironmentMap=Ie.EnvironmentMap,exports.EnvironmentPortal=Ie.EnvironmentPortal,exports.Lightformer=ye.Lightformer,exports.Sky=He.Sky,exports.calcPosFromAngles=He.calcPosFromAngles,exports.Stars=Ve.Stars,exports.Cloud=We.Cloud,exports.Sparkles=Qe.Sparkles,exports.useEnvironment=Xe.useEnvironment,exports.useMatcapTexture=Ke.useMatcapTexture,exports.useNormalTexture=Ne.useNormalTexture,exports.Wireframe=Ue.Wireframe,exports.Point=_e.Point,exports.Points=_e.Points,exports.PointsBuffer=_e.PointsBuffer,exports.PositionPoint=_e.PositionPoint,exports.Instance=Je.Instance,exports.Instances=Je.Instances,exports.Merged=Je.Merged,exports.Segment=Ye.Segment,exports.SegmentObject=Ye.SegmentObject,exports.Segments=Ye.Segments,exports.Detailed=Ze.Detailed,exports.Preload=$e.Preload,exports.BakeShadows=er.BakeShadows,exports.meshBounds=rr.meshBounds,exports.AdaptiveDpr=sr.AdaptiveDpr,exports.AdaptiveEvents=or.AdaptiveEvents,exports.PerformanceMonitor=tr.PerformanceMonitor,exports.usePerformanceMonitor=tr.usePerformanceMonitor,exports.RenderTexture=ir.RenderTexture,exports.Mask=ar.Mask,exports.useMask=ar.useMask,exports.Hud=cr.Hud,exports.MeshPortalMaterial=ur.MeshPortalMaterial;
|
package/native/index.js
CHANGED
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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2
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"name": "@react-three/drei",
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3
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"version": "9.74.
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+
"version": "9.74.13",
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"private": false,
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5
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"description": "useful add-ons for react-three-fiber",
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6
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"keywords": [
|
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@@ -40,24 +40,24 @@
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40
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},
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"dependencies": {
|
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42
42
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"@babel/runtime": "^7.11.2",
|
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43
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-
"@mediapipe/tasks-vision": "^0.10.
|
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43
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+
"@mediapipe/tasks-vision": "^0.10.1",
|
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44
44
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"@react-spring/three": "~9.6.1",
|
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45
45
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"@use-gesture/react": "^10.2.24",
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46
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-
"camera-controls": "^2.
|
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47
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-
"detect-gpu": "^5.0.
|
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46
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+
"camera-controls": "^2.4.2",
|
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47
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+
"detect-gpu": "^5.0.28",
|
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48
48
|
"glsl-noise": "^0.0.0",
|
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49
49
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"lodash.clamp": "^4.0.3",
|
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50
50
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"lodash.omit": "^4.5.0",
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51
51
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"lodash.pick": "^4.4.0",
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-
"maath": "^0.
|
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52
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+
"maath": "^0.6.0",
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53
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"meshline": "^3.1.6",
|
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54
54
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"react-composer": "^5.0.3",
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55
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"react-merge-refs": "^1.1.0",
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56
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"stats.js": "^0.17.0",
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"suspend-react": "^0.1.
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"three-mesh-bvh": "^0.
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"three-stdlib": "^2.23.
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"troika-three-text": "^0.47.
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"suspend-react": "^0.1.3",
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"three-mesh-bvh": "^0.6.0",
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"three-stdlib": "^2.23.9",
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"troika-three-text": "^0.47.2",
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"utility-types": "^3.10.0",
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"zustand": "^3.5.13"
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},
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import _extends from '@babel/runtime/helpers/esm/extends';
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import * as THREE from 'three';
|
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import * as React from 'react';
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import { extend, useThree, useFrame } from '@react-three/fiber';
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import { shaderMaterial } from './shaderMaterial.js';
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import { DiscardMaterial } from '../materials/DiscardMaterial.js';
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function isLight(object) {
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return object.isLight;
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}
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function isGeometry(object) {
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return !!object.geometry;
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}
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const accumulativeContext = /*#__PURE__*/React.createContext(null);
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const SoftShadowMaterial = shaderMaterial({
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color: new THREE.Color(),
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blend: 2.0,
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alphaTest: 0.75,
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opacity: 0,
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map: null
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}, `varying vec2 vUv;
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void main() {
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gl_Position = projectionMatrix * viewMatrix * modelMatrix * vec4(position, 1.);
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vUv = uv;
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}`, `varying vec2 vUv;
|
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uniform sampler2D map;
|
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uniform vec3 color;
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uniform float opacity;
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uniform float alphaTest;
|
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uniform float blend;
|
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void main() {
|
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vec4 sampledDiffuseColor = texture2D(map, vUv);
|
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gl_FragColor = vec4(color * sampledDiffuseColor.r * blend, max(0.0, (1.0 - (sampledDiffuseColor.r + sampledDiffuseColor.g + sampledDiffuseColor.b) / alphaTest)) * opacity);
|
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#include <tonemapping_fragment>
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#include <encodings_fragment>
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}`);
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const AccumulativeShadows = /*#__PURE__*/React.forwardRef(({
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children,
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temporal,
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frames = 40,
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limit = Infinity,
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blend = 20,
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scale = 10,
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opacity = 1,
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alphaTest = 0.75,
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color = 'black',
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colorBlend = 2,
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resolution = 1024,
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toneMapped = true,
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...props
|
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}, forwardRef) => {
|
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extend({
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SoftShadowMaterial
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});
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const gl = useThree(state => state.gl);
|
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const scene = useThree(state => state.scene);
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const camera = useThree(state => state.camera);
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const invalidate = useThree(state => state.invalidate);
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const gPlane = React.useRef(null);
|
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const gLights = React.useRef(null);
|
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const [plm] = React.useState(() => new ProgressiveLightMap(gl, scene, resolution));
|
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React.useLayoutEffect(() => {
|
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plm.configure(gPlane.current);
|
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}, []);
|
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|
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const api = React.useMemo(() => ({
|
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lights: new Map(),
|
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temporal: !!temporal,
|
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frames: Math.max(2, frames),
|
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blend: Math.max(2, frames === Infinity ? blend : frames),
|
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count: 0,
|
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getMesh: () => gPlane.current,
|
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reset: () => {
|
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// Clear buffers, reset opacities, set frame count to 0
|
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plm.clear();
|
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const material = gPlane.current.material;
|
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material.opacity = 0;
|
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material.alphaTest = 0;
|
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api.count = 0;
|
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},
|
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update: (frames = 1) => {
|
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// Adapt the opacity-blend ratio to the number of frames
|
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const material = gPlane.current.material;
|
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|
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if (!api.temporal) {
|
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material.opacity = opacity;
|
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+
material.alphaTest = alphaTest;
|
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+
} else {
|
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|
+
material.opacity = Math.min(opacity, material.opacity + opacity / api.blend);
|
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|
+
material.alphaTest = Math.min(alphaTest, material.alphaTest + alphaTest / api.blend);
|
|
92
|
+
} // Switch accumulative lights on
|
|
93
|
+
|
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+
|
|
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|
+
gLights.current.visible = true; // Collect scene lights and meshes
|
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+
|
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97
|
+
plm.prepare(); // Update the lightmap and the accumulative lights
|
|
98
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+
|
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|
+
for (let i = 0; i < frames; i++) {
|
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+
api.lights.forEach(light => light.update());
|
|
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+
plm.update(camera, api.blend);
|
|
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|
+
} // Switch lights off
|
|
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|
+
|
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+
|
|
105
|
+
gLights.current.visible = false; // Restore lights and meshes
|
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+
|
|
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|
+
plm.finish();
|
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|
+
}
|
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|
+
}), [plm, camera, scene, temporal, frames, blend, opacity, alphaTest]);
|
|
110
|
+
React.useLayoutEffect(() => {
|
|
111
|
+
// Reset internals, buffers, ...
|
|
112
|
+
api.reset(); // Update lightmap
|
|
113
|
+
|
|
114
|
+
if (!api.temporal && api.frames !== Infinity) api.update(api.blend);
|
|
115
|
+
}); // Expose api, allow children to set itself as the main light source
|
|
116
|
+
|
|
117
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React.useImperativeHandle(forwardRef, () => api, [api]);
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useFrame(() => {
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if ((api.temporal || api.frames === Infinity) && api.count < api.frames && api.count < limit) {
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invalidate();
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api.update();
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api.count++;
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}
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});
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return /*#__PURE__*/React.createElement("group", props, /*#__PURE__*/React.createElement("group", {
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traverse: () => null,
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ref: gLights
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}, /*#__PURE__*/React.createElement(accumulativeContext.Provider, {
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value: api
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}, children)), /*#__PURE__*/React.createElement("mesh", {
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receiveShadow: true,
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ref: gPlane,
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scale: scale,
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rotation: [-Math.PI / 2, 0, 0]
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}, /*#__PURE__*/React.createElement("planeGeometry", null), /*#__PURE__*/React.createElement("softShadowMaterial", {
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transparent: true,
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depthWrite: false,
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toneMapped: toneMapped,
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color: color,
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blend: colorBlend,
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map: plm.progressiveLightMap2.texture
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})));
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});
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const RandomizedLight = /*#__PURE__*/React.forwardRef(({
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castShadow = true,
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bias = 0.001,
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mapSize = 512,
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size = 5,
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near = 0.5,
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far = 500,
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frames = 1,
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position = [0, 0, 0],
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radius = 1,
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amount = 8,
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intensity = 1,
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ambient = 0.5,
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...props
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}, forwardRef) => {
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const gLights = React.useRef(null);
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const length = new THREE.Vector3(...position).length();
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const parent = React.useContext(accumulativeContext);
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const update = React.useCallback(() => {
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let light;
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if (gLights.current) {
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for (let l = 0; l < gLights.current.children.length; l++) {
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light = gLights.current.children[l];
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if (Math.random() > ambient) {
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light.position.set(position[0] + THREE.MathUtils.randFloatSpread(radius), position[1] + THREE.MathUtils.randFloatSpread(radius), position[2] + THREE.MathUtils.randFloatSpread(radius));
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} else {
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let lambda = Math.acos(2 * Math.random() - 1) - Math.PI / 2.0;
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let phi = 2 * Math.PI * Math.random();
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light.position.set(Math.cos(lambda) * Math.cos(phi) * length, Math.abs(Math.cos(lambda) * Math.sin(phi) * length), Math.sin(lambda) * length);
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}
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}
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}
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}, [radius, ambient, length, ...position]);
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const api = React.useMemo(() => ({
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update
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}), [update]);
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React.useImperativeHandle(forwardRef, () => api, [api]);
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React.useLayoutEffect(() => {
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const group = gLights.current;
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if (parent) parent.lights.set(group.uuid, api);
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return () => void parent.lights.delete(group.uuid);
|
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}, [parent, api]);
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return /*#__PURE__*/React.createElement("group", _extends({
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ref: gLights
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}, props), Array.from({
|
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length: amount
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}, (_, index) => /*#__PURE__*/React.createElement("directionalLight", {
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key: index,
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castShadow: castShadow,
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"shadow-bias": bias,
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"shadow-mapSize": [mapSize, mapSize],
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intensity: intensity / amount
|
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}, /*#__PURE__*/React.createElement("orthographicCamera", {
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attach: "shadow-camera",
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args: [-size, size, size, -size, near, far]
|
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}))));
|
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202
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}); // Based on "Progressive Light Map Accumulator", by [zalo](https://github.com/zalo/)
|
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class ProgressiveLightMap {
|
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constructor(renderer, scene, res = 1024) {
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this.renderer = renderer;
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this.res = res;
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this.scene = scene;
|
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+
this.buffer1Active = false;
|
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|
+
this.lights = [];
|
|
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|
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this.meshes = [];
|
|
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|
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this.object = null;
|
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|
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this.clearColor = new THREE.Color();
|
|
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|
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this.clearAlpha = 0; // Create the Progressive LightMap Texture
|
|
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|
+
|
|
216
|
+
const format = /(Android|iPad|iPhone|iPod)/g.test(navigator.userAgent) ? THREE.HalfFloatType : THREE.FloatType;
|
|
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|
+
this.progressiveLightMap1 = new THREE.WebGLRenderTarget(this.res, this.res, {
|
|
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|
+
type: format
|
|
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|
+
});
|
|
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|
+
this.progressiveLightMap2 = new THREE.WebGLRenderTarget(this.res, this.res, {
|
|
221
|
+
type: format
|
|
222
|
+
}); // Inject some spicy new logic into a standard phong material
|
|
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|
+
|
|
224
|
+
this.discardMat = new DiscardMaterial();
|
|
225
|
+
this.targetMat = new THREE.MeshLambertMaterial({
|
|
226
|
+
fog: false
|
|
227
|
+
});
|
|
228
|
+
this.previousShadowMap = {
|
|
229
|
+
value: this.progressiveLightMap1.texture
|
|
230
|
+
};
|
|
231
|
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this.averagingWindow = {
|
|
232
|
+
value: 100
|
|
233
|
+
};
|
|
234
|
+
|
|
235
|
+
this.targetMat.onBeforeCompile = shader => {
|
|
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|
+
// Vertex Shader: Set Vertex Positions to the Unwrapped UV Positions
|
|
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|
+
shader.vertexShader = 'varying vec2 vUv;\n' + shader.vertexShader.slice(0, -1) + 'vUv = uv; gl_Position = vec4((uv - 0.5) * 2.0, 1.0, 1.0); }'; // Fragment Shader: Set Pixels to average in the Previous frame's Shadows
|
|
238
|
+
|
|
239
|
+
const bodyStart = shader.fragmentShader.indexOf('void main() {');
|
|
240
|
+
shader.fragmentShader = 'varying vec2 vUv;\n' + shader.fragmentShader.slice(0, bodyStart) + 'uniform sampler2D previousShadowMap;\n uniform float averagingWindow;\n' + shader.fragmentShader.slice(bodyStart - 1, -1) + `\nvec3 texelOld = texture2D(previousShadowMap, vUv).rgb;
|
|
241
|
+
gl_FragColor.rgb = mix(texelOld, gl_FragColor.rgb, 1.0/ averagingWindow);
|
|
242
|
+
}`; // Set the Previous Frame's Texture Buffer and Averaging Window
|
|
243
|
+
|
|
244
|
+
shader.uniforms.previousShadowMap = this.previousShadowMap;
|
|
245
|
+
shader.uniforms.averagingWindow = this.averagingWindow;
|
|
246
|
+
};
|
|
247
|
+
}
|
|
248
|
+
|
|
249
|
+
clear() {
|
|
250
|
+
this.renderer.getClearColor(this.clearColor);
|
|
251
|
+
this.clearAlpha = this.renderer.getClearAlpha();
|
|
252
|
+
this.renderer.setClearColor('black', 1);
|
|
253
|
+
this.renderer.setRenderTarget(this.progressiveLightMap1);
|
|
254
|
+
this.renderer.clear();
|
|
255
|
+
this.renderer.setRenderTarget(this.progressiveLightMap2);
|
|
256
|
+
this.renderer.clear();
|
|
257
|
+
this.renderer.setRenderTarget(null);
|
|
258
|
+
this.renderer.setClearColor(this.clearColor, this.clearAlpha);
|
|
259
|
+
this.lights = [];
|
|
260
|
+
this.meshes = [];
|
|
261
|
+
this.scene.traverse(object => {
|
|
262
|
+
if (isGeometry(object)) {
|
|
263
|
+
this.meshes.push({
|
|
264
|
+
object,
|
|
265
|
+
material: object.material
|
|
266
|
+
});
|
|
267
|
+
} else if (isLight(object)) {
|
|
268
|
+
this.lights.push({
|
|
269
|
+
object,
|
|
270
|
+
intensity: object.intensity
|
|
271
|
+
});
|
|
272
|
+
}
|
|
273
|
+
});
|
|
274
|
+
}
|
|
275
|
+
|
|
276
|
+
prepare() {
|
|
277
|
+
this.lights.forEach(light => light.object.intensity = 0);
|
|
278
|
+
this.meshes.forEach(mesh => mesh.object.material = this.discardMat);
|
|
279
|
+
}
|
|
280
|
+
|
|
281
|
+
finish() {
|
|
282
|
+
this.lights.forEach(light => light.object.intensity = light.intensity);
|
|
283
|
+
this.meshes.forEach(mesh => mesh.object.material = mesh.material);
|
|
284
|
+
}
|
|
285
|
+
|
|
286
|
+
configure(object) {
|
|
287
|
+
this.object = object;
|
|
288
|
+
}
|
|
289
|
+
|
|
290
|
+
update(camera, blendWindow = 100) {
|
|
291
|
+
if (!this.object) return; // Set each object's material to the UV Unwrapped Surface Mapping Version
|
|
292
|
+
|
|
293
|
+
this.averagingWindow.value = blendWindow;
|
|
294
|
+
this.object.material = this.targetMat; // Ping-pong two surface buffers for reading/writing
|
|
295
|
+
|
|
296
|
+
const activeMap = this.buffer1Active ? this.progressiveLightMap1 : this.progressiveLightMap2;
|
|
297
|
+
const inactiveMap = this.buffer1Active ? this.progressiveLightMap2 : this.progressiveLightMap1; // Render the object's surface maps
|
|
298
|
+
|
|
299
|
+
const oldBg = this.scene.background;
|
|
300
|
+
this.scene.background = null;
|
|
301
|
+
this.renderer.setRenderTarget(activeMap);
|
|
302
|
+
this.previousShadowMap.value = inactiveMap.texture;
|
|
303
|
+
this.buffer1Active = !this.buffer1Active;
|
|
304
|
+
this.renderer.render(this.scene, camera);
|
|
305
|
+
this.renderer.setRenderTarget(null);
|
|
306
|
+
this.scene.background = oldBg;
|
|
307
|
+
}
|
|
308
|
+
|
|
309
|
+
}
|
|
310
|
+
|
|
311
|
+
export { AccumulativeShadows, RandomizedLight, accumulativeContext };
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import * as React from 'react';
|
|
2
|
+
import { useThree } from '@react-three/fiber';
|
|
3
|
+
|
|
4
|
+
function AdaptiveDpr({
|
|
5
|
+
pixelated
|
|
6
|
+
}) {
|
|
7
|
+
const gl = useThree(state => state.gl);
|
|
8
|
+
const active = useThree(state => state.internal.active);
|
|
9
|
+
const current = useThree(state => state.performance.current);
|
|
10
|
+
const initialDpr = useThree(state => state.viewport.initialDpr);
|
|
11
|
+
const setDpr = useThree(state => state.setDpr); // Restore initial pixelratio on unmount
|
|
12
|
+
|
|
13
|
+
React.useEffect(() => {
|
|
14
|
+
const domElement = gl.domElement;
|
|
15
|
+
return () => {
|
|
16
|
+
if (active) setDpr(initialDpr);
|
|
17
|
+
if (pixelated && domElement) domElement.style.imageRendering = 'auto';
|
|
18
|
+
};
|
|
19
|
+
}, []); // Set adaptive pixelratio
|
|
20
|
+
|
|
21
|
+
React.useEffect(() => {
|
|
22
|
+
setDpr(current * initialDpr);
|
|
23
|
+
if (pixelated && gl.domElement) gl.domElement.style.imageRendering = current === 1 ? 'auto' : 'pixelated';
|
|
24
|
+
}, [current]);
|
|
25
|
+
return null;
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
export { AdaptiveDpr };
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import * as React from 'react';
|
|
2
|
+
import { useThree } from '@react-three/fiber';
|
|
3
|
+
|
|
4
|
+
function AdaptiveEvents() {
|
|
5
|
+
const get = useThree(state => state.get);
|
|
6
|
+
const setEvents = useThree(state => state.setEvents);
|
|
7
|
+
const current = useThree(state => state.performance.current);
|
|
8
|
+
React.useEffect(() => {
|
|
9
|
+
const enabled = get().events.enabled;
|
|
10
|
+
return () => setEvents({
|
|
11
|
+
enabled
|
|
12
|
+
});
|
|
13
|
+
}, []);
|
|
14
|
+
React.useEffect(() => setEvents({
|
|
15
|
+
enabled: current === 1
|
|
16
|
+
}), [current]);
|
|
17
|
+
return null;
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
export { AdaptiveEvents };
|
|
@@ -0,0 +1,67 @@
|
|
|
1
|
+
import _extends from '@babel/runtime/helpers/esm/extends';
|
|
2
|
+
import { useThree, useFrame } from '@react-three/fiber';
|
|
3
|
+
import * as React from 'react';
|
|
4
|
+
import { forwardRef, useMemo, useEffect } from 'react';
|
|
5
|
+
import { ArcballControls as ArcballControls$1 } from 'three-stdlib';
|
|
6
|
+
|
|
7
|
+
const ArcballControls = /*#__PURE__*/forwardRef(({
|
|
8
|
+
camera,
|
|
9
|
+
makeDefault,
|
|
10
|
+
regress,
|
|
11
|
+
domElement,
|
|
12
|
+
onChange,
|
|
13
|
+
onStart,
|
|
14
|
+
onEnd,
|
|
15
|
+
...restProps
|
|
16
|
+
}, ref) => {
|
|
17
|
+
const invalidate = useThree(state => state.invalidate);
|
|
18
|
+
const defaultCamera = useThree(state => state.camera);
|
|
19
|
+
const gl = useThree(state => state.gl);
|
|
20
|
+
const events = useThree(state => state.events);
|
|
21
|
+
const set = useThree(state => state.set);
|
|
22
|
+
const get = useThree(state => state.get);
|
|
23
|
+
const performance = useThree(state => state.performance);
|
|
24
|
+
const explCamera = camera || defaultCamera;
|
|
25
|
+
const explDomElement = domElement || events.connected || gl.domElement;
|
|
26
|
+
const controls = useMemo(() => new ArcballControls$1(explCamera), [explCamera]);
|
|
27
|
+
useFrame(() => {
|
|
28
|
+
if (controls.enabled) controls.update();
|
|
29
|
+
}, -1);
|
|
30
|
+
useEffect(() => {
|
|
31
|
+
controls.connect(explDomElement);
|
|
32
|
+
return () => void controls.dispose();
|
|
33
|
+
}, [explDomElement, regress, controls, invalidate]);
|
|
34
|
+
useEffect(() => {
|
|
35
|
+
const callback = e => {
|
|
36
|
+
invalidate();
|
|
37
|
+
if (regress) performance.regress();
|
|
38
|
+
if (onChange) onChange(e);
|
|
39
|
+
};
|
|
40
|
+
|
|
41
|
+
controls.addEventListener('change', callback);
|
|
42
|
+
if (onStart) controls.addEventListener('start', onStart);
|
|
43
|
+
if (onEnd) controls.addEventListener('end', onEnd);
|
|
44
|
+
return () => {
|
|
45
|
+
controls.removeEventListener('change', callback);
|
|
46
|
+
if (onStart) controls.removeEventListener('start', onStart);
|
|
47
|
+
if (onEnd) controls.removeEventListener('end', onEnd);
|
|
48
|
+
};
|
|
49
|
+
}, [onChange, onStart, onEnd]);
|
|
50
|
+
useEffect(() => {
|
|
51
|
+
if (makeDefault) {
|
|
52
|
+
const old = get().controls;
|
|
53
|
+
set({
|
|
54
|
+
controls
|
|
55
|
+
});
|
|
56
|
+
return () => set({
|
|
57
|
+
controls: old
|
|
58
|
+
});
|
|
59
|
+
}
|
|
60
|
+
}, [makeDefault, controls]);
|
|
61
|
+
return /*#__PURE__*/React.createElement("primitive", _extends({
|
|
62
|
+
ref: ref,
|
|
63
|
+
object: controls
|
|
64
|
+
}, restProps));
|
|
65
|
+
});
|
|
66
|
+
|
|
67
|
+
export { ArcballControls };
|
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
import * as React from 'react';
|
|
2
|
+
import { useThree, useFrame } from '@react-three/fiber';
|
|
3
|
+
import { AsciiEffect } from 'three-stdlib';
|
|
4
|
+
|
|
5
|
+
function AsciiRenderer({
|
|
6
|
+
renderIndex = 1,
|
|
7
|
+
bgColor = 'black',
|
|
8
|
+
fgColor = 'white',
|
|
9
|
+
characters = ' .:-+*=%@#',
|
|
10
|
+
invert = true,
|
|
11
|
+
color = false,
|
|
12
|
+
resolution = 0.15
|
|
13
|
+
}) {
|
|
14
|
+
// Reactive state
|
|
15
|
+
const {
|
|
16
|
+
size,
|
|
17
|
+
gl,
|
|
18
|
+
scene,
|
|
19
|
+
camera
|
|
20
|
+
} = useThree(); // Create effect
|
|
21
|
+
|
|
22
|
+
const effect = React.useMemo(() => {
|
|
23
|
+
const effect = new AsciiEffect(gl, characters, {
|
|
24
|
+
invert,
|
|
25
|
+
color,
|
|
26
|
+
resolution
|
|
27
|
+
});
|
|
28
|
+
effect.domElement.style.position = 'absolute';
|
|
29
|
+
effect.domElement.style.top = '0px';
|
|
30
|
+
effect.domElement.style.left = '0px';
|
|
31
|
+
effect.domElement.style.pointerEvents = 'none';
|
|
32
|
+
return effect;
|
|
33
|
+
}, [characters, invert, color, resolution]); // Styling
|
|
34
|
+
|
|
35
|
+
React.useLayoutEffect(() => {
|
|
36
|
+
effect.domElement.style.color = fgColor;
|
|
37
|
+
effect.domElement.style.backgroundColor = bgColor;
|
|
38
|
+
}, [fgColor, bgColor]); // Append on mount, remove on unmount
|
|
39
|
+
|
|
40
|
+
React.useEffect(() => {
|
|
41
|
+
gl.domElement.style.opacity = '0';
|
|
42
|
+
gl.domElement.parentNode.appendChild(effect.domElement);
|
|
43
|
+
return () => {
|
|
44
|
+
gl.domElement.style.opacity = '1';
|
|
45
|
+
gl.domElement.parentNode.removeChild(effect.domElement);
|
|
46
|
+
};
|
|
47
|
+
}, [effect]); // Set size
|
|
48
|
+
|
|
49
|
+
React.useEffect(() => {
|
|
50
|
+
effect.setSize(size.width, size.height);
|
|
51
|
+
}, [effect, size]); // Take over render-loop (that is what the index is for)
|
|
52
|
+
|
|
53
|
+
useFrame(state => {
|
|
54
|
+
effect.render(scene, camera);
|
|
55
|
+
}, renderIndex); // return something to not break type signatures
|
|
56
|
+
|
|
57
|
+
return /*#__PURE__*/React.createElement(React.Fragment, null);
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
export { AsciiRenderer };
|
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
import _extends from '@babel/runtime/helpers/esm/extends';
|
|
2
|
+
import * as React from 'react';
|
|
3
|
+
import * as THREE from 'three';
|
|
4
|
+
import { useFrame } from '@react-three/fiber';
|
|
5
|
+
|
|
6
|
+
const boundingBox = new THREE.Box3();
|
|
7
|
+
const boundingBoxSize = new THREE.Vector3();
|
|
8
|
+
const BBAnchor = ({
|
|
9
|
+
anchor,
|
|
10
|
+
...props
|
|
11
|
+
}) => {
|
|
12
|
+
const ref = React.useRef(null);
|
|
13
|
+
const parentRef = React.useRef(null); // Reattach group created by this component to the parent's parent,
|
|
14
|
+
// so it becomes a sibling of its initial parent.
|
|
15
|
+
// We do that so the children have no impact on a bounding box of a parent.
|
|
16
|
+
|
|
17
|
+
React.useEffect(() => {
|
|
18
|
+
var _ref$current, _ref$current$parent;
|
|
19
|
+
|
|
20
|
+
if ((_ref$current = ref.current) != null && (_ref$current$parent = _ref$current.parent) != null && _ref$current$parent.parent) {
|
|
21
|
+
parentRef.current = ref.current.parent;
|
|
22
|
+
ref.current.parent.parent.add(ref.current);
|
|
23
|
+
}
|
|
24
|
+
}, []);
|
|
25
|
+
useFrame(() => {
|
|
26
|
+
if (parentRef.current) {
|
|
27
|
+
boundingBox.setFromObject(parentRef.current);
|
|
28
|
+
boundingBox.getSize(boundingBoxSize);
|
|
29
|
+
ref.current.position.set(parentRef.current.position.x + boundingBoxSize.x * anchor[0] / 2, parentRef.current.position.y + boundingBoxSize.y * anchor[1] / 2, parentRef.current.position.z + boundingBoxSize.z * anchor[2] / 2);
|
|
30
|
+
}
|
|
31
|
+
});
|
|
32
|
+
return /*#__PURE__*/React.createElement("group", _extends({
|
|
33
|
+
ref: ref
|
|
34
|
+
}, props));
|
|
35
|
+
};
|
|
36
|
+
|
|
37
|
+
export { BBAnchor };
|