@react-three/drei 9.74.11 → 9.74.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (189) hide show
  1. package/core/CatmullRomLine.js +2 -0
  2. package/core/Cloud.js +3 -0
  3. package/core/CubeCamera.js +1 -0
  4. package/core/CubicBezierLine.js +2 -0
  5. package/core/Environment.js +1 -0
  6. package/core/Example.js +6 -0
  7. package/core/FaceControls.cjs.js +1 -1
  8. package/core/FaceControls.js +2 -0
  9. package/core/FaceLandmarker.cjs.js +1 -1
  10. package/core/FaceLandmarker.js +3 -2
  11. package/core/Facemesh.js +2 -0
  12. package/core/GizmoHelper.js +3 -0
  13. package/core/GizmoViewcube.js +4 -0
  14. package/core/GizmoViewport.js +4 -0
  15. package/core/Gltf.js +4 -0
  16. package/core/MeshDiscardMaterial.js +2 -0
  17. package/core/MeshDistortMaterial.js +2 -1
  18. package/core/MeshReflectorMaterial.js +1 -0
  19. package/core/MeshRefractionMaterial.js +2 -0
  20. package/core/MeshTransmissionMaterial.js +1 -0
  21. package/core/OrthographicCamera.js +1 -0
  22. package/core/PerspectiveCamera.js +1 -0
  23. package/core/QuadraticBezierLine.js +2 -0
  24. package/core/Reflector.js +1 -0
  25. package/core/SpotLight.js +2 -1
  26. package/core/Stage.js +7 -0
  27. package/core/Text3D.js +1 -0
  28. package/core/Wireframe.js +1 -0
  29. package/core/index.cjs.js +1 -1
  30. package/core/index.js +0 -1
  31. package/core/useKTX2.js +1 -0
  32. package/core/useMatcapTexture.js +2 -0
  33. package/core/useNormalTexture.js +1 -0
  34. package/index.cjs.js +1 -1
  35. package/materials/DiscardMaterial.js +1 -0
  36. package/materials/MeshRefractionMaterial.js +1 -1
  37. package/native/index.cjs.js +1 -1
  38. package/native/index.js +0 -1
  39. package/package.json +9 -9
  40. package/src/core/AccumulativeShadows.js +311 -0
  41. package/src/core/AdaptiveDpr.js +28 -0
  42. package/src/core/AdaptiveEvents.js +20 -0
  43. package/src/core/ArcballControls.js +67 -0
  44. package/src/core/AsciiRenderer.js +60 -0
  45. package/src/core/BBAnchor.js +37 -0
  46. package/src/core/Backdrop.js +36 -0
  47. package/src/core/BakeShadows.js +16 -0
  48. package/src/core/Billboard.js +41 -0
  49. package/src/core/Bounds.js +245 -0
  50. package/src/core/CameraControls.js +92 -0
  51. package/src/core/CameraShake.js +61 -0
  52. package/src/core/CatmullRomLine.js +44 -0
  53. package/src/core/Caustics.js +375 -0
  54. package/src/core/Center.js +66 -0
  55. package/src/core/Clone.js +102 -0
  56. package/src/core/Cloud.js +59 -0
  57. package/src/core/ComputedAttribute.js +34 -0
  58. package/src/core/ContactShadows.js +114 -0
  59. package/src/core/CubeCamera.js +43 -0
  60. package/src/core/CubicBezierLine.js +28 -0
  61. package/src/core/CurveModifier.js +34 -0
  62. package/src/core/Decal.js +92 -0
  63. package/src/core/Detailed.js +34 -0
  64. package/src/core/DeviceOrientationControls.js +51 -0
  65. package/src/core/Edges.js +36 -0
  66. package/src/core/Effects.js +93 -0
  67. package/src/core/Environment.js +132 -0
  68. package/src/core/Example.js +42 -0
  69. package/src/core/FaceControls.js +315 -0
  70. package/src/core/FaceLandmarker.js +43 -0
  71. package/src/core/Facemesh.js +4545 -0
  72. package/src/core/FirstPersonControls.js +38 -0
  73. package/src/core/Float.js +36 -0
  74. package/src/core/FlyControls.js +55 -0
  75. package/src/core/GizmoHelper.js +111 -0
  76. package/src/core/GizmoViewcube.js +152 -0
  77. package/src/core/GizmoViewport.js +152 -0
  78. package/src/core/Gltf.js +20 -0
  79. package/src/core/GradientTexture.js +33 -0
  80. package/src/core/Grid.js +112 -0
  81. package/src/core/Hud.js +58 -0
  82. package/src/core/Image.js +119 -0
  83. package/src/core/Instances.js +215 -0
  84. package/src/core/Lightformer.js +51 -0
  85. package/src/core/Line.js +68 -0
  86. package/src/core/MapControls.js +64 -0
  87. package/src/core/MarchingCubes.js +76 -0
  88. package/src/core/Mask.js +42 -0
  89. package/src/core/MeshDiscardMaterial.js +15 -0
  90. package/src/core/MeshDistortMaterial.js +79 -0
  91. package/src/core/MeshPortalMaterial.js +381 -0
  92. package/src/core/MeshReflectorMaterial.js +182 -0
  93. package/src/core/MeshRefractionMaterial.js +79 -0
  94. package/src/core/MeshTransmissionMaterial.js +395 -0
  95. package/src/core/MeshWobbleMaterial.js +65 -0
  96. package/src/core/OrbitControls.js +82 -0
  97. package/src/core/OrthographicCamera.js +77 -0
  98. package/src/core/PerformanceMonitor.js +121 -0
  99. package/src/core/PerspectiveCamera.js +73 -0
  100. package/src/core/PointMaterial.js +36 -0
  101. package/src/core/PointerLockControls.js +90 -0
  102. package/src/core/Points.js +227 -0
  103. package/src/core/PositionalAudio.js +51 -0
  104. package/src/core/Preload.js +45 -0
  105. package/src/core/QuadraticBezierLine.js +44 -0
  106. package/src/core/Reflector.js +182 -0
  107. package/src/core/RenderTexture.js +96 -0
  108. package/src/core/Resize.js +39 -0
  109. package/src/core/RoundedBox.js +52 -0
  110. package/src/core/Sampler.js +85 -0
  111. package/src/core/ScreenQuad.js +24 -0
  112. package/src/core/ScreenSpace.js +25 -0
  113. package/src/core/Segments.js +102 -0
  114. package/src/core/Shadow.js +42 -0
  115. package/src/core/Sky.js +39 -0
  116. package/src/core/Sparkles.js +139 -0
  117. package/src/core/SpotLight.js +231 -0
  118. package/src/core/SpriteAnimator.js +342 -0
  119. package/src/core/Stage.js +135 -0
  120. package/src/core/Stars.js +108 -0
  121. package/src/core/Stats.js +30 -0
  122. package/src/core/Svg.js +59 -0
  123. package/src/core/Text.js +58 -0
  124. package/src/core/Text3D.js +76 -0
  125. package/src/core/TrackballControls.js +72 -0
  126. package/src/core/Trail.js +161 -0
  127. package/src/core/TransformControls.js +106 -0
  128. package/src/core/Wireframe.js +185 -0
  129. package/src/core/meshBounds.js +38 -0
  130. package/src/core/shaderMaterial.js +39 -0
  131. package/src/core/shapes.js +68 -0
  132. package/src/core/softShadows.js +161 -0
  133. package/src/core/useAnimations.js +56 -0
  134. package/src/core/useAspect.js +10 -0
  135. package/src/core/useBVH.js +90 -0
  136. package/src/core/useBoxProjectedEnv.js +98 -0
  137. package/src/core/useCamera.js +27 -0
  138. package/src/core/useContextBridge.js +21 -0
  139. package/src/core/useCubeCamera.js +49 -0
  140. package/src/core/useCubeTexture.js +18 -0
  141. package/src/core/useDepthBuffer.js +38 -0
  142. package/src/core/useDetectGPU.js +6 -0
  143. package/src/core/useEnvironment.js +48 -0
  144. package/src/core/useFBO.js +53 -0
  145. package/src/core/useFBX.js +12 -0
  146. package/src/core/useFont.js +20 -0
  147. package/src/core/useGLTF.js +37 -0
  148. package/src/core/useHelper.js +31 -0
  149. package/src/core/useIntersect.js +39 -0
  150. package/src/core/useKTX2.js +38 -0
  151. package/src/core/useMatcapTexture.js +45 -0
  152. package/src/core/useNormalTexture.js +30 -0
  153. package/src/core/useProgress.js +50 -0
  154. package/src/core/useTexture.js +35 -0
  155. package/src/core/useTrailTexture.js +164 -0
  156. package/src/core/useVideoTexture.js +41 -0
  157. package/src/helpers/environment-assets.js +14 -0
  158. package/src/helpers/useEffectfulState.js +18 -0
  159. package/src/materials/BlurPass.js +75 -0
  160. package/src/materials/ConvolutionMaterial.js +99 -0
  161. package/src/materials/DiscardMaterial.js +5 -0
  162. package/src/materials/MeshReflectorMaterial.js +290 -0
  163. package/src/materials/MeshRefractionMaterial.js +171 -0
  164. package/src/materials/SpotLightMaterial.js +111 -0
  165. package/src/materials/WireframeMaterial.js +235 -0
  166. package/src/web/CycleRaycast.js +97 -0
  167. package/src/web/Html.js +417 -0
  168. package/src/web/KeyboardControls.js +101 -0
  169. package/src/web/Loader.js +98 -0
  170. package/src/web/PresentationControls.js +86 -0
  171. package/src/web/ScrollControls.js +246 -0
  172. package/src/web/Select.js +175 -0
  173. package/src/web/View.js +206 -0
  174. package/src/web/pivotControls/AxisArrow.js +202 -0
  175. package/src/web/pivotControls/AxisRotator.js +235 -0
  176. package/src/web/pivotControls/PlaneSlider.js +211 -0
  177. package/src/web/pivotControls/context.js +5 -0
  178. package/src/web/pivotControls/index.js +223 -0
  179. package/src/web/useCursor.js +12 -0
  180. package/web/Loader.js +2 -0
  181. package/web/index.cjs.js +1 -1
  182. package/web/index.js +0 -1
  183. package/web/pivotControls/AxisArrow.js +3 -0
  184. package/web/pivotControls/AxisRotator.js +3 -0
  185. package/web/pivotControls/PlaneSlider.js +3 -0
  186. package/web/pivotControls/index.js +5 -0
  187. /package/{helpers → src/helpers}/glsl/DefaultSpotlightShadowShadows.glsl.js +0 -0
  188. /package/{helpers → src/helpers}/glsl/distort.vert.glsl.js +0 -0
  189. /package/{index.js → src/index.js} +0 -0
@@ -0,0 +1,52 @@
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+ import _extends from '@babel/runtime/helpers/esm/extends';
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+ import * as React from 'react';
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+ import { Shape } from 'three';
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+ import { toCreasedNormals } from 'three-stdlib';
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+
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+ const eps = 0.00001;
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+
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+ function createShape(width, height, radius0) {
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+ const shape = new Shape();
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+ const radius = radius0 - eps;
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+ shape.absarc(eps, eps, eps, -Math.PI / 2, -Math.PI, true);
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+ shape.absarc(eps, height - radius * 2, eps, Math.PI, Math.PI / 2, true);
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+ shape.absarc(width - radius * 2, height - radius * 2, eps, Math.PI / 2, 0, true);
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+ shape.absarc(width - radius * 2, eps, eps, 0, -Math.PI / 2, true);
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+ return shape;
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+ }
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+
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+ const RoundedBox = /*#__PURE__*/React.forwardRef(function RoundedBox({
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+ args: [width = 1, height = 1, depth = 1] = [],
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+ radius = 0.05,
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+ steps = 1,
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+ smoothness = 4,
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+ creaseAngle = 0.4,
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+ children,
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+ ...rest
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+ }, ref) {
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+ const shape = React.useMemo(() => createShape(width, height, radius), [width, height, radius]);
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+ const params = React.useMemo(() => ({
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+ depth: depth - radius * 2,
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+ bevelEnabled: true,
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+ bevelSegments: smoothness * 2,
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+ steps,
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+ bevelSize: radius - eps,
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+ bevelThickness: radius,
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+ curveSegments: smoothness
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+ }), [depth, radius, smoothness]);
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+ const geomRef = React.useRef();
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+ React.useLayoutEffect(() => {
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+ if (geomRef.current) {
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+ geomRef.current.center();
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+ toCreasedNormals(geomRef.current, creaseAngle);
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+ }
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+ }, [shape, params]);
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+ return /*#__PURE__*/React.createElement("mesh", _extends({
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+ ref: ref
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+ ref: geomRef,
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+ args: [shape, params]
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+ }), children);
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+ });
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+
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+ export { RoundedBox };
@@ -0,0 +1,85 @@
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+ import _extends from '@babel/runtime/helpers/esm/extends';
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+ import * as React from 'react';
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+ import { MeshSurfaceSampler } from 'three-stdlib';
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+ import { InstancedBufferAttribute, Vector3, Color, Object3D } from 'three';
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+
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+ function useSurfaceSampler(mesh, count = 16, transform, weight, instanceMesh) {
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+ const [buffer, setBuffer] = React.useState(() => {
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+ const arr = Array.from({
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+ length: count
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+ }, () => [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]).flat();
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+ return new InstancedBufferAttribute(Float32Array.from(arr), 16);
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+ });
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+ React.useLayoutEffect(() => {
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+ if (typeof mesh.current === 'undefined') return;
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+ const sampler = new MeshSurfaceSampler(mesh.current);
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+
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+ if (weight) {
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+ sampler.setWeightAttribute(weight);
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+ }
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+
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+ sampler.build();
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+ const position = new Vector3();
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+ const normal = new Vector3();
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+ const color = new Color();
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+ const dummy = new Object3D();
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+ mesh.current.updateMatrixWorld(true);
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+
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+ for (let i = 0; i < count; i++) {
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+ sampler.sample(position, normal, color);
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+
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+ if (typeof transform === 'function') {
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+ transform({
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+ dummy,
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+ sampledMesh: mesh.current,
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+ position,
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+ normal,
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+ color
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+ }, i);
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+ } else {
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+ dummy.position.copy(position);
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+ }
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+
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+ dummy.updateMatrix();
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+
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+ if (instanceMesh != null && instanceMesh.current) {
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+ instanceMesh.current.setMatrixAt(i, dummy.matrix);
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+ }
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+
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+ dummy.matrix.toArray(buffer.array, i * 16);
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+ }
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+
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+ if (instanceMesh != null && instanceMesh.current) {
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+ instanceMesh.current.instanceMatrix.needsUpdate = true;
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+ }
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+
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+ buffer.needsUpdate = true;
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+ setBuffer(buffer.clone());
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+ }, [mesh, instanceMesh, weight, count, transform]);
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+ return buffer;
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+ }
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+ function Sampler({
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+ children,
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+ weight,
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+ transform,
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+ instances,
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+ mesh,
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+ count = 16,
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+ ...props
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+ }) {
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+ const group = React.useRef(null);
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+ const instancedRef = React.useRef(null);
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+ const meshToSampleRef = React.useRef(null);
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+ React.useLayoutEffect(() => {
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+ var _instances$current, _mesh$current;
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+
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+ instancedRef.current = (_instances$current = instances == null ? void 0 : instances.current) !== null && _instances$current !== void 0 ? _instances$current : group.current.children.find(c => c.hasOwnProperty('instanceMatrix'));
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+ meshToSampleRef.current = (_mesh$current = mesh == null ? void 0 : mesh.current) !== null && _mesh$current !== void 0 ? _mesh$current : group.current.children.find(c => c.type === 'Mesh');
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+ }, [children, mesh == null ? void 0 : mesh.current, instances == null ? void 0 : instances.current]);
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+ useSurfaceSampler(meshToSampleRef, count, transform, weight, instancedRef);
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+ return /*#__PURE__*/React.createElement("group", _extends({
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+ ref: group
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+ }, props), children);
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+ }
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+
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+ export { Sampler, useSurfaceSampler };
@@ -0,0 +1,24 @@
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+ import _extends from '@babel/runtime/helpers/esm/extends';
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+ import * as THREE from 'three';
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+ import * as React from 'react';
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+
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+ function createScreenQuadGeometry() {
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+ const geometry = new THREE.BufferGeometry();
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+ const vertices = new Float32Array([-1, -1, 3, -1, -1, 3]);
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+ geometry.setAttribute('position', new THREE.BufferAttribute(vertices, 2));
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+ return geometry;
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+ }
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+
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+ const ScreenQuad = /*#__PURE__*/React.forwardRef(function ScreenQuad({
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+ children,
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+ ...restProps
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+ }, ref) {
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+ const geometry = React.useMemo(createScreenQuadGeometry, []);
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+ return /*#__PURE__*/React.createElement("mesh", _extends({
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+ ref: ref,
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+ geometry: geometry,
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+ frustumCulled: false
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+ }, restProps), children);
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+ });
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+
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+ export { ScreenQuad };
@@ -0,0 +1,25 @@
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+ import _extends from '@babel/runtime/helpers/esm/extends';
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+ import * as React from 'react';
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+ import mergeRefs from 'react-merge-refs';
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+ import { useFrame } from '@react-three/fiber';
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+
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+ const ScreenSpace = /*#__PURE__*/React.forwardRef(({
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+ children,
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+ depth = -1,
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+ ...rest
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+ }, ref) => {
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+ const localRef = React.useRef(null);
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+ useFrame(({
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+ camera
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+ }) => {
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+ localRef.current.quaternion.copy(camera.quaternion);
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+ localRef.current.position.copy(camera.position);
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+ });
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+ return /*#__PURE__*/React.createElement("group", _extends({
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+ ref: mergeRefs([ref, localRef])
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+ }, rest), /*#__PURE__*/React.createElement("group", {
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+ "position-z": -depth
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+ }, children));
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+ });
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+
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+ export { ScreenSpace };
@@ -0,0 +1,102 @@
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+ import _extends from '@babel/runtime/helpers/esm/extends';
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+ import * as THREE from 'three';
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+ import * as React from 'react';
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+ import mergeRefs from 'react-merge-refs';
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+ import { extend, useFrame } from '@react-three/fiber';
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+ import { Line2, LineMaterial, LineSegmentsGeometry } from 'three-stdlib';
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+
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+ const context = /*#__PURE__*/React.createContext(null);
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+ const Segments = /*#__PURE__*/React.forwardRef((props, forwardedRef) => {
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+ React.useMemo(() => extend({
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+ SegmentObject
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+ }), []);
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+ const {
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+ limit = 1000,
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+ lineWidth = 1.0,
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+ children,
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+ ...rest
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+ } = props;
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+ const [segments, setSegments] = React.useState([]);
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+ const [line] = React.useState(() => new Line2());
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+ const [material] = React.useState(() => new LineMaterial());
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+ const [geometry] = React.useState(() => new LineSegmentsGeometry());
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+ const [resolution] = React.useState(() => new THREE.Vector2(512, 512));
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+ const [positions] = React.useState(() => Array(limit * 6).fill(0));
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+ const [colors] = React.useState(() => Array(limit * 6).fill(0));
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+ const api = React.useMemo(() => ({
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+ subscribe: ref => {
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+ setSegments(segments => [...segments, ref]);
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+ return () => setSegments(segments => segments.filter(item => item.current !== ref.current));
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+ }
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+ }), []);
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+ useFrame(() => {
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+ for (let i = 0; i < limit; i++) {
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+ var _segments$i;
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+
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+ const segment = (_segments$i = segments[i]) == null ? void 0 : _segments$i.current;
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+
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+ if (segment) {
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+ positions[i * 6 + 0] = segment.start.x;
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+ positions[i * 6 + 1] = segment.start.y;
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+ positions[i * 6 + 2] = segment.start.z;
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+ positions[i * 6 + 3] = segment.end.x;
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+ positions[i * 6 + 4] = segment.end.y;
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+ positions[i * 6 + 5] = segment.end.z;
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+ colors[i * 6 + 0] = segment.color.r;
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+ colors[i * 6 + 1] = segment.color.g;
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+ colors[i * 6 + 2] = segment.color.b;
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+ colors[i * 6 + 3] = segment.color.r;
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+ colors[i * 6 + 4] = segment.color.g;
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+ colors[i * 6 + 5] = segment.color.b;
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+ }
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+ }
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+
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+ geometry.setColors(colors);
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+ geometry.setPositions(positions);
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+ line.computeLineDistances();
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+ });
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+ return /*#__PURE__*/React.createElement("primitive", {
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+ object: line,
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+ ref: forwardedRef
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+ }, /*#__PURE__*/React.createElement("primitive", {
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+ object: geometry,
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+ attach: "geometry"
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+ }), /*#__PURE__*/React.createElement("primitive", _extends({
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+ object: material,
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+ attach: "material",
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+ vertexColors: true,
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+ resolution: resolution,
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+ linewidth: lineWidth
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+ }, rest)), /*#__PURE__*/React.createElement(context.Provider, {
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+ value: api
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+ }, children));
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+ });
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+ class SegmentObject {
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+ constructor() {
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+ this.color = new THREE.Color('white');
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+ this.start = new THREE.Vector3(0, 0, 0);
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+ this.end = new THREE.Vector3(0, 0, 0);
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+ }
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+
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+ }
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+
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+ const normPos = pos => pos instanceof THREE.Vector3 ? pos : new THREE.Vector3(...(typeof pos === 'number' ? [pos, pos, pos] : pos));
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+
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+ const Segment = /*#__PURE__*/React.forwardRef(({
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+ color,
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+ start,
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+ end
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+ }, forwardedRef) => {
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+ const api = React.useContext(context);
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+ if (!api) throw 'Segment must used inside Segments component.';
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+ const ref = React.useRef(null);
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+ React.useLayoutEffect(() => api.subscribe(ref), []);
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+ return /*#__PURE__*/React.createElement("segmentObject", {
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+ ref: mergeRefs([ref, forwardedRef]),
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+ color: color,
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+ start: normPos(start),
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+ end: normPos(end)
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+ });
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+ });
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+
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+ export { Segment, SegmentObject, Segments };
@@ -0,0 +1,42 @@
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+ import _extends from '@babel/runtime/helpers/esm/extends';
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+ import * as React from 'react';
3
+ import { Color, DoubleSide } from 'three';
4
+
5
+ const Shadow = /*#__PURE__*/React.forwardRef(({
6
+ fog = false,
7
+ renderOrder,
8
+ depthWrite = false,
9
+ colorStop = 0.0,
10
+ color = 'black',
11
+ opacity = 0.5,
12
+ ...props
13
+ }, ref) => {
14
+ const canvas = React.useMemo(() => {
15
+ const canvas = document.createElement('canvas');
16
+ canvas.width = 128;
17
+ canvas.height = 128;
18
+ const context = canvas.getContext('2d');
19
+ const gradient = context.createRadialGradient(canvas.width / 2, canvas.height / 2, 0, canvas.width / 2, canvas.height / 2, canvas.width / 2);
20
+ gradient.addColorStop(colorStop, new Color(color).getStyle());
21
+ gradient.addColorStop(1, 'rgba(0,0,0,0)');
22
+ context.fillStyle = gradient;
23
+ context.fillRect(0, 0, canvas.width, canvas.height);
24
+ return canvas;
25
+ }, [color, colorStop]);
26
+ return /*#__PURE__*/React.createElement("mesh", _extends({
27
+ renderOrder: renderOrder,
28
+ ref: ref,
29
+ "rotation-x": -Math.PI / 2
30
+ }, props), /*#__PURE__*/React.createElement("planeGeometry", null), /*#__PURE__*/React.createElement("meshBasicMaterial", {
31
+ transparent: true,
32
+ opacity: opacity,
33
+ fog: fog,
34
+ depthWrite: depthWrite,
35
+ side: DoubleSide
36
+ }, /*#__PURE__*/React.createElement("canvasTexture", {
37
+ attach: "map",
38
+ args: [canvas]
39
+ })));
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+ });
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+
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+ export { Shadow };
@@ -0,0 +1,39 @@
1
+ import _extends from '@babel/runtime/helpers/esm/extends';
2
+ import * as React from 'react';
3
+ import { Sky as Sky$1 } from 'three-stdlib';
4
+ import { Vector3 } from 'three';
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+
6
+ function calcPosFromAngles(inclination, azimuth, vector = new Vector3()) {
7
+ const theta = Math.PI * (inclination - 0.5);
8
+ const phi = 2 * Math.PI * (azimuth - 0.5);
9
+ vector.x = Math.cos(phi);
10
+ vector.y = Math.sin(theta);
11
+ vector.z = Math.sin(phi);
12
+ return vector;
13
+ }
14
+ const Sky = /*#__PURE__*/React.forwardRef(({
15
+ inclination = 0.6,
16
+ azimuth = 0.1,
17
+ distance = 1000,
18
+ mieCoefficient = 0.005,
19
+ mieDirectionalG = 0.8,
20
+ rayleigh = 0.5,
21
+ turbidity = 10,
22
+ sunPosition = calcPosFromAngles(inclination, azimuth),
23
+ ...props
24
+ }, ref) => {
25
+ const scale = React.useMemo(() => new Vector3().setScalar(distance), [distance]);
26
+ const [sky] = React.useState(() => new Sky$1());
27
+ return /*#__PURE__*/React.createElement("primitive", _extends({
28
+ object: sky,
29
+ ref: ref,
30
+ "material-uniforms-mieCoefficient-value": mieCoefficient,
31
+ "material-uniforms-mieDirectionalG-value": mieDirectionalG,
32
+ "material-uniforms-rayleigh-value": rayleigh,
33
+ "material-uniforms-sunPosition-value": sunPosition,
34
+ "material-uniforms-turbidity-value": turbidity,
35
+ scale: scale
36
+ }, props));
37
+ });
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+
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+ export { Sky, calcPosFromAngles };
@@ -0,0 +1,139 @@
1
+ import _extends from '@babel/runtime/helpers/esm/extends';
2
+ import * as React from 'react';
3
+ import * as THREE from 'three';
4
+ import { extend, useThree, useFrame } from '@react-three/fiber';
5
+ import { shaderMaterial } from './shaderMaterial.js';
6
+
7
+ const SparklesImplMaterial = shaderMaterial({
8
+ time: 0,
9
+ pixelRatio: 1
10
+ }, ` uniform float pixelRatio;
11
+ uniform float time;
12
+ attribute float size;
13
+ attribute float speed;
14
+ attribute float opacity;
15
+ attribute vec3 noise;
16
+ attribute vec3 color;
17
+ varying vec3 vColor;
18
+ varying float vOpacity;
19
+ void main() {
20
+ vec4 modelPosition = modelMatrix * vec4(position, 1.0);
21
+ modelPosition.y += sin(time * speed + modelPosition.x * noise.x * 100.0) * 0.2;
22
+ modelPosition.z += cos(time * speed + modelPosition.x * noise.y * 100.0) * 0.2;
23
+ modelPosition.x += cos(time * speed + modelPosition.x * noise.z * 100.0) * 0.2;
24
+ vec4 viewPosition = viewMatrix * modelPosition;
25
+ vec4 projectionPostion = projectionMatrix * viewPosition;
26
+ gl_Position = projectionPostion;
27
+ gl_PointSize = size * 25. * pixelRatio;
28
+ gl_PointSize *= (1.0 / - viewPosition.z);
29
+ vColor = color;
30
+ vOpacity = opacity;
31
+ }`, ` varying vec3 vColor;
32
+ varying float vOpacity;
33
+ void main() {
34
+ float distanceToCenter = distance(gl_PointCoord, vec2(0.5));
35
+ float strength = 0.05 / distanceToCenter - 0.1;
36
+ gl_FragColor = vec4(vColor, strength * vOpacity);
37
+ #include <tonemapping_fragment>
38
+ #include <encodings_fragment>
39
+ }`);
40
+
41
+ const isFloat32Array = def => def && def.constructor === Float32Array;
42
+
43
+ const expandColor = v => [v.r, v.g, v.b];
44
+
45
+ const isVector = v => v instanceof THREE.Vector2 || v instanceof THREE.Vector3 || v instanceof THREE.Vector4;
46
+
47
+ const normalizeVector = v => {
48
+ if (Array.isArray(v)) return v;else if (isVector(v)) return v.toArray();
49
+ return [v, v, v];
50
+ };
51
+
52
+ function usePropAsIsOrAsAttribute(count, prop, setDefault) {
53
+ return React.useMemo(() => {
54
+ if (prop !== undefined) {
55
+ if (isFloat32Array(prop)) {
56
+ return prop;
57
+ } else {
58
+ if (prop instanceof THREE.Color) {
59
+ const a = Array.from({
60
+ length: count * 3
61
+ }, () => expandColor(prop)).flat();
62
+ return Float32Array.from(a);
63
+ } else if (isVector(prop) || Array.isArray(prop)) {
64
+ const a = Array.from({
65
+ length: count * 3
66
+ }, () => normalizeVector(prop)).flat();
67
+ return Float32Array.from(a);
68
+ }
69
+
70
+ return Float32Array.from({
71
+ length: count
72
+ }, () => prop);
73
+ }
74
+ }
75
+
76
+ return Float32Array.from({
77
+ length: count
78
+ }, setDefault);
79
+ }, [prop]);
80
+ }
81
+
82
+ const Sparkles = /*#__PURE__*/React.forwardRef(({
83
+ noise = 1,
84
+ count = 100,
85
+ speed = 1,
86
+ opacity = 1,
87
+ scale = 1,
88
+ size,
89
+ color,
90
+ children,
91
+ ...props
92
+ }, forwardRef) => {
93
+ React.useMemo(() => extend({
94
+ SparklesImplMaterial
95
+ }), []);
96
+ const ref = React.useRef(null);
97
+ const dpr = useThree(state => state.viewport.dpr);
98
+ const positions = React.useMemo(() => Float32Array.from(Array.from({
99
+ length: count
100
+ }, () => normalizeVector(scale).map(THREE.MathUtils.randFloatSpread)).flat()), [count, scale]);
101
+ const sizes = usePropAsIsOrAsAttribute(count, size, Math.random);
102
+ const opacities = usePropAsIsOrAsAttribute(count, opacity);
103
+ const speeds = usePropAsIsOrAsAttribute(count, speed);
104
+ const noises = usePropAsIsOrAsAttribute(count * 3, noise);
105
+ const colors = usePropAsIsOrAsAttribute(color === undefined ? count * 3 : count, !isFloat32Array(color) ? new THREE.Color(color) : color, () => 1);
106
+ useFrame(state => {
107
+ if (ref.current && ref.current.material) ref.current.material.time = state.clock.elapsedTime;
108
+ });
109
+ React.useImperativeHandle(forwardRef, () => ref.current, []);
110
+ return /*#__PURE__*/React.createElement("points", _extends({
111
+ key: `particle-${count}-${JSON.stringify(scale)}`
112
+ }, props, {
113
+ ref: ref
114
+ }), /*#__PURE__*/React.createElement("bufferGeometry", null, /*#__PURE__*/React.createElement("bufferAttribute", {
115
+ attach: "attributes-position",
116
+ args: [positions, 3]
117
+ }), /*#__PURE__*/React.createElement("bufferAttribute", {
118
+ attach: "attributes-size",
119
+ args: [sizes, 1]
120
+ }), /*#__PURE__*/React.createElement("bufferAttribute", {
121
+ attach: "attributes-opacity",
122
+ args: [opacities, 1]
123
+ }), /*#__PURE__*/React.createElement("bufferAttribute", {
124
+ attach: "attributes-speed",
125
+ args: [speeds, 1]
126
+ }), /*#__PURE__*/React.createElement("bufferAttribute", {
127
+ attach: "attributes-color",
128
+ args: [colors, 3]
129
+ }), /*#__PURE__*/React.createElement("bufferAttribute", {
130
+ attach: "attributes-noise",
131
+ args: [noises, 3]
132
+ })), children ? children : /*#__PURE__*/React.createElement("sparklesImplMaterial", {
133
+ transparent: true,
134
+ pixelRatio: dpr,
135
+ depthWrite: false
136
+ }));
137
+ });
138
+
139
+ export { Sparkles };