@plastic-software/three 0.181.3 → 0.183.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (437) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +3 -4
  3. package/build/three.cjs +11330 -10017
  4. package/build/three.core.js +10011 -9493
  5. package/build/three.core.min.js +2 -2
  6. package/build/three.module.js +1414 -631
  7. package/build/three.module.min.js +2 -2
  8. package/build/three.tsl.js +21 -13
  9. package/build/three.tsl.min.js +2 -2
  10. package/build/three.webgpu.js +8007 -5427
  11. package/build/three.webgpu.min.js +2 -2
  12. package/build/three.webgpu.nodes.js +8005 -5426
  13. package/build/three.webgpu.nodes.min.js +2 -2
  14. package/examples/jsm/Addons.js +0 -3
  15. package/examples/jsm/animation/CCDIKSolver.js +2 -2
  16. package/examples/jsm/controls/ArcballControls.js +3 -3
  17. package/examples/jsm/controls/MapControls.js +55 -1
  18. package/examples/jsm/controls/OrbitControls.js +109 -6
  19. package/examples/jsm/controls/TrackballControls.js +6 -6
  20. package/examples/jsm/csm/CSM.js +2 -1
  21. package/examples/jsm/effects/AnaglyphEffect.js +102 -7
  22. package/examples/jsm/environments/ColorEnvironment.js +59 -0
  23. package/examples/jsm/environments/RoomEnvironment.js +3 -0
  24. package/examples/jsm/exporters/EXRExporter.js +1 -1
  25. package/examples/jsm/exporters/GLTFExporter.js +131 -4
  26. package/examples/jsm/exporters/USDZExporter.js +22 -3
  27. package/examples/jsm/geometries/DecalGeometry.js +1 -1
  28. package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
  29. package/examples/jsm/helpers/LightProbeHelperGPU.js +1 -1
  30. package/examples/jsm/helpers/TextureHelperGPU.js +1 -1
  31. package/examples/jsm/helpers/ViewHelper.js +67 -8
  32. package/examples/jsm/inspector/Inspector.js +74 -14
  33. package/examples/jsm/inspector/RendererInspector.js +12 -2
  34. package/examples/jsm/inspector/tabs/Console.js +41 -7
  35. package/examples/jsm/inspector/tabs/Parameters.js +18 -2
  36. package/examples/jsm/inspector/tabs/Performance.js +2 -2
  37. package/examples/jsm/inspector/tabs/Viewer.js +4 -4
  38. package/examples/jsm/inspector/ui/Profiler.js +1836 -31
  39. package/examples/jsm/inspector/ui/Style.js +973 -14
  40. package/examples/jsm/inspector/ui/Tab.js +188 -1
  41. package/examples/jsm/inspector/ui/Values.js +17 -1
  42. package/examples/jsm/libs/meshopt_decoder.module.js +6 -5
  43. package/examples/jsm/lines/LineMaterial.js +6 -0
  44. package/examples/jsm/loaders/3DMLoader.js +5 -4
  45. package/examples/jsm/loaders/3MFLoader.js +2 -2
  46. package/examples/jsm/loaders/AMFLoader.js +2 -2
  47. package/examples/jsm/loaders/ColladaLoader.js +24 -4026
  48. package/examples/jsm/loaders/DRACOLoader.js +5 -5
  49. package/examples/jsm/loaders/EXRLoader.js +5 -5
  50. package/examples/jsm/loaders/FBXLoader.js +2 -4
  51. package/examples/jsm/loaders/GCodeLoader.js +34 -8
  52. package/examples/jsm/loaders/GLTFLoader.js +122 -171
  53. package/examples/jsm/loaders/HDRLoader.js +0 -1
  54. package/examples/jsm/loaders/KMZLoader.js +5 -5
  55. package/examples/jsm/loaders/KTX2Loader.js +19 -3
  56. package/examples/jsm/loaders/LDrawLoader.js +2 -3
  57. package/examples/jsm/loaders/LWOLoader.js +7 -39
  58. package/examples/jsm/loaders/NRRDLoader.js +2 -2
  59. package/examples/jsm/loaders/PCDLoader.js +4 -2
  60. package/examples/jsm/loaders/SVGLoader.js +1 -1
  61. package/examples/jsm/loaders/TDSLoader.js +0 -2
  62. package/examples/jsm/loaders/TGALoader.js +0 -2
  63. package/examples/jsm/loaders/USDLoader.js +100 -40
  64. package/examples/jsm/loaders/UltraHDRLoader.js +285 -160
  65. package/examples/jsm/loaders/VOXLoader.js +660 -117
  66. package/examples/jsm/loaders/VRMLLoader.js +79 -2
  67. package/examples/jsm/loaders/VTKLoader.js +37 -24
  68. package/examples/jsm/loaders/collada/ColladaComposer.js +2950 -0
  69. package/examples/jsm/loaders/collada/ColladaParser.js +1962 -0
  70. package/examples/jsm/loaders/usd/USDAParser.js +447 -366
  71. package/examples/jsm/loaders/usd/USDCParser.js +1841 -6
  72. package/examples/jsm/loaders/usd/USDComposer.js +4041 -0
  73. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +2 -2
  74. package/examples/jsm/materials/WoodNodeMaterial.js +11 -11
  75. package/examples/jsm/math/Octree.js +131 -1
  76. package/examples/jsm/misc/Volume.js +0 -1
  77. package/examples/jsm/misc/VolumeSlice.js +0 -1
  78. package/examples/jsm/objects/LensflareMesh.js +1 -1
  79. package/examples/jsm/objects/Sky.js +76 -4
  80. package/examples/jsm/objects/SkyMesh.js +127 -10
  81. package/examples/jsm/objects/Water.js +4 -3
  82. package/examples/jsm/objects/Water2.js +5 -3
  83. package/examples/jsm/objects/WaterMesh.js +5 -7
  84. package/examples/jsm/physics/AmmoPhysics.js +12 -7
  85. package/examples/jsm/physics/JoltPhysics.js +10 -6
  86. package/examples/jsm/physics/RapierPhysics.js +9 -5
  87. package/examples/jsm/postprocessing/EffectComposer.js +7 -5
  88. package/examples/jsm/postprocessing/OutputPass.js +9 -0
  89. package/examples/jsm/postprocessing/RenderPass.js +10 -0
  90. package/examples/jsm/postprocessing/RenderTransitionPass.js +1 -1
  91. package/examples/jsm/postprocessing/UnrealBloomPass.js +48 -18
  92. package/examples/jsm/renderers/CSS3DRenderer.js +1 -1
  93. package/examples/jsm/renderers/Projector.js +268 -30
  94. package/examples/jsm/renderers/SVGRenderer.js +193 -60
  95. package/examples/jsm/shaders/GTAOShader.js +19 -6
  96. package/examples/jsm/shaders/HalftoneShader.js +12 -1
  97. package/examples/jsm/shaders/PoissonDenoiseShader.js +6 -2
  98. package/examples/jsm/shaders/SAOShader.js +17 -4
  99. package/examples/jsm/shaders/SSAOShader.js +11 -1
  100. package/examples/jsm/shaders/SSRShader.js +6 -5
  101. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +2 -4
  102. package/examples/jsm/shaders/VignetteShader.js +1 -1
  103. package/examples/jsm/transpiler/AST.js +44 -0
  104. package/examples/jsm/transpiler/GLSLDecoder.js +61 -4
  105. package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -0
  106. package/examples/jsm/transpiler/TSLEncoder.js +46 -3
  107. package/examples/jsm/transpiler/TranspilerUtils.js +3 -3
  108. package/examples/jsm/transpiler/WGSLEncoder.js +27 -0
  109. package/examples/jsm/tsl/display/AfterImageNode.js +1 -1
  110. package/examples/jsm/tsl/display/AnaglyphPassNode.js +458 -16
  111. package/examples/jsm/tsl/display/AnamorphicNode.js +1 -1
  112. package/examples/jsm/tsl/display/BilateralBlurNode.js +364 -0
  113. package/examples/jsm/tsl/display/BloomNode.js +16 -6
  114. package/examples/jsm/tsl/display/CRT.js +150 -0
  115. package/examples/jsm/tsl/display/DenoiseNode.js +1 -1
  116. package/examples/jsm/tsl/display/DepthOfFieldNode.js +1 -1
  117. package/examples/jsm/tsl/display/DotScreenNode.js +1 -1
  118. package/examples/jsm/tsl/display/FXAANode.js +2 -2
  119. package/examples/jsm/tsl/display/GTAONode.js +5 -4
  120. package/examples/jsm/tsl/display/GaussianBlurNode.js +11 -2
  121. package/examples/jsm/tsl/display/GodraysNode.js +624 -0
  122. package/examples/jsm/tsl/display/LensflareNode.js +1 -1
  123. package/examples/jsm/tsl/display/Lut3DNode.js +1 -1
  124. package/examples/jsm/tsl/display/OutlineNode.js +3 -3
  125. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -2
  126. package/examples/jsm/tsl/display/PixelationPassNode.js +7 -6
  127. package/examples/jsm/tsl/display/RGBShiftNode.js +2 -2
  128. package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
  129. package/examples/jsm/tsl/display/SMAANode.js +2 -2
  130. package/examples/jsm/tsl/display/SSAAPassNode.js +2 -2
  131. package/examples/jsm/tsl/display/SSGINode.js +8 -20
  132. package/examples/jsm/tsl/display/SSRNode.js +8 -8
  133. package/examples/jsm/tsl/display/SSSNode.js +6 -4
  134. package/examples/jsm/tsl/display/Shape.js +29 -0
  135. package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -2
  136. package/examples/jsm/tsl/display/StereoCompositePassNode.js +8 -1
  137. package/examples/jsm/tsl/display/StereoPassNode.js +1 -2
  138. package/examples/jsm/tsl/display/TRAANode.js +273 -125
  139. package/examples/jsm/tsl/display/TransitionNode.js +1 -1
  140. package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
  141. package/examples/jsm/tsl/display/radialBlur.js +68 -0
  142. package/examples/jsm/tsl/math/Bayer.js +40 -1
  143. package/examples/jsm/utils/LDrawUtils.js +1 -1
  144. package/examples/jsm/utils/ShadowMapViewer.js +24 -10
  145. package/examples/jsm/utils/ShadowMapViewerGPU.js +1 -1
  146. package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
  147. package/package.json +20 -26
  148. package/src/Three.Core.js +2 -1
  149. package/src/Three.TSL.js +19 -11
  150. package/src/Three.WebGPU.Nodes.js +2 -0
  151. package/src/Three.WebGPU.js +3 -0
  152. package/src/Three.js +1 -0
  153. package/src/animation/AnimationAction.js +1 -1
  154. package/src/animation/AnimationClip.js +1 -1
  155. package/src/animation/AnimationMixer.js +6 -0
  156. package/src/animation/AnimationUtils.js +1 -12
  157. package/src/animation/KeyframeTrack.js +47 -8
  158. package/src/animation/PropertyMixer.js +4 -4
  159. package/src/animation/tracks/BooleanKeyframeTrack.js +1 -1
  160. package/src/animation/tracks/ColorKeyframeTrack.js +1 -1
  161. package/src/animation/tracks/NumberKeyframeTrack.js +1 -1
  162. package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -1
  163. package/src/animation/tracks/StringKeyframeTrack.js +1 -1
  164. package/src/animation/tracks/VectorKeyframeTrack.js +1 -1
  165. package/src/audio/Audio.js +1 -1
  166. package/src/audio/AudioListener.js +5 -3
  167. package/src/cameras/Camera.js +32 -2
  168. package/src/cameras/CubeCamera.js +20 -0
  169. package/src/constants.js +90 -5
  170. package/src/core/BufferGeometry.js +14 -2
  171. package/src/core/Clock.js +7 -0
  172. package/src/core/Object3D.js +56 -4
  173. package/src/core/Raycaster.js +2 -2
  174. package/src/core/RenderTarget.js +3 -4
  175. package/src/extras/PMREMGenerator.js +7 -18
  176. package/src/extras/TextureUtils.js +5 -1
  177. package/src/geometries/ExtrudeGeometry.js +2 -2
  178. package/src/geometries/PolyhedronGeometry.js +1 -1
  179. package/src/geometries/TorusGeometry.js +8 -3
  180. package/src/helpers/CameraHelper.js +3 -0
  181. package/src/helpers/DirectionalLightHelper.js +4 -1
  182. package/src/helpers/HemisphereLightHelper.js +3 -0
  183. package/src/helpers/PointLightHelper.js +1 -25
  184. package/src/helpers/SpotLightHelper.js +3 -0
  185. package/src/lights/DirectionalLight.js +13 -0
  186. package/src/lights/HemisphereLight.js +10 -0
  187. package/src/lights/Light.js +1 -11
  188. package/src/lights/LightProbe.js +0 -15
  189. package/src/lights/LightShadow.js +15 -6
  190. package/src/lights/PointLight.js +15 -0
  191. package/src/lights/PointLightShadow.js +0 -86
  192. package/src/lights/SpotLight.js +22 -1
  193. package/src/lights/webgpu/IESSpotLight.js +2 -1
  194. package/src/loaders/Cache.js +28 -0
  195. package/src/loaders/FileLoader.js +1 -1
  196. package/src/loaders/ImageBitmapLoader.js +8 -3
  197. package/src/loaders/Loader.js +6 -0
  198. package/src/loaders/MaterialLoader.js +2 -1
  199. package/src/loaders/ObjectLoader.js +21 -2
  200. package/src/loaders/nodes/NodeLoader.js +2 -2
  201. package/src/materials/Material.js +2 -0
  202. package/src/materials/MeshLambertMaterial.js +9 -0
  203. package/src/materials/MeshPhongMaterial.js +9 -0
  204. package/src/materials/ShaderMaterial.js +20 -1
  205. package/src/materials/nodes/Line2NodeMaterial.js +7 -7
  206. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +5 -2
  207. package/src/materials/nodes/MeshStandardNodeMaterial.js +5 -4
  208. package/src/materials/nodes/NodeMaterial.js +72 -25
  209. package/src/materials/nodes/manager/NodeMaterialObserver.js +10 -4
  210. package/src/math/Line3.js +3 -5
  211. package/src/math/MathUtils.js +10 -10
  212. package/src/math/Matrix4.js +74 -65
  213. package/src/math/Quaternion.js +3 -29
  214. package/src/math/Sphere.js +1 -1
  215. package/src/math/Vector3.js +3 -5
  216. package/src/math/interpolants/BezierInterpolant.js +108 -0
  217. package/src/nodes/Nodes.js +87 -68
  218. package/src/nodes/TSL.js +6 -6
  219. package/src/nodes/accessors/Arrays.js +1 -1
  220. package/src/nodes/accessors/BatchNode.js +10 -10
  221. package/src/nodes/accessors/Bitangent.js +5 -5
  222. package/src/nodes/accessors/BufferAttributeNode.js +98 -12
  223. package/src/nodes/accessors/BufferNode.js +29 -2
  224. package/src/nodes/accessors/Camera.js +149 -28
  225. package/src/nodes/accessors/ClippingNode.js +4 -4
  226. package/src/nodes/accessors/CubeTextureNode.js +20 -1
  227. package/src/nodes/accessors/InstanceNode.js +148 -43
  228. package/src/nodes/accessors/MaterialNode.js +9 -1
  229. package/src/nodes/accessors/MaterialReferenceNode.js +1 -2
  230. package/src/nodes/accessors/ModelNode.js +1 -1
  231. package/src/nodes/accessors/Normal.js +11 -11
  232. package/src/nodes/accessors/Position.js +34 -2
  233. package/src/nodes/accessors/ReferenceBaseNode.js +4 -4
  234. package/src/nodes/accessors/ReferenceNode.js +4 -4
  235. package/src/nodes/accessors/RendererReferenceNode.js +1 -2
  236. package/src/nodes/accessors/SceneProperties.js +53 -0
  237. package/src/nodes/accessors/SkinningNode.js +27 -26
  238. package/src/nodes/accessors/StorageBufferNode.js +4 -21
  239. package/src/nodes/accessors/StorageTextureNode.js +37 -1
  240. package/src/nodes/accessors/Tangent.js +4 -14
  241. package/src/nodes/accessors/Texture3DNode.js +32 -35
  242. package/src/nodes/accessors/TextureNode.js +58 -22
  243. package/src/nodes/accessors/UniformArrayNode.js +4 -2
  244. package/src/nodes/accessors/UserDataNode.js +1 -2
  245. package/src/nodes/accessors/VertexColorNode.js +1 -2
  246. package/src/nodes/code/FunctionNode.js +1 -2
  247. package/src/nodes/core/ArrayNode.js +20 -1
  248. package/src/nodes/core/AssignNode.js +2 -2
  249. package/src/nodes/core/AttributeNode.js +2 -2
  250. package/src/nodes/core/ContextNode.js +103 -4
  251. package/src/nodes/core/MRTNode.js +48 -2
  252. package/src/nodes/core/Node.js +29 -3
  253. package/src/nodes/core/NodeBuilder.js +170 -53
  254. package/src/nodes/core/NodeError.js +28 -0
  255. package/src/nodes/core/NodeFrame.js +12 -4
  256. package/src/nodes/core/NodeUtils.js +10 -8
  257. package/src/nodes/core/OutputStructNode.js +12 -10
  258. package/src/nodes/core/ParameterNode.js +3 -3
  259. package/src/nodes/core/PropertyNode.js +19 -3
  260. package/src/nodes/core/StackNode.js +65 -16
  261. package/src/nodes/core/StackTrace.js +139 -0
  262. package/src/nodes/core/StructNode.js +16 -2
  263. package/src/nodes/core/StructTypeNode.js +11 -17
  264. package/src/nodes/core/SubBuildNode.js +1 -1
  265. package/src/nodes/core/UniformNode.js +21 -5
  266. package/src/nodes/core/VarNode.js +47 -22
  267. package/src/nodes/core/VaryingNode.js +1 -18
  268. package/src/nodes/display/BlendModes.js +0 -64
  269. package/src/nodes/display/ColorAdjustment.js +17 -0
  270. package/src/nodes/display/ColorSpaceNode.js +3 -3
  271. package/src/nodes/display/NormalMapNode.js +39 -4
  272. package/src/nodes/display/PassNode.js +98 -9
  273. package/src/nodes/display/RenderOutputNode.js +3 -3
  274. package/src/nodes/display/ScreenNode.js +3 -1
  275. package/src/nodes/display/ToneMappingNode.js +1 -1
  276. package/src/nodes/display/ToonOutlinePassNode.js +2 -2
  277. package/src/nodes/display/ViewportDepthNode.js +52 -4
  278. package/src/nodes/display/ViewportTextureNode.js +21 -4
  279. package/src/nodes/fog/Fog.js +18 -35
  280. package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +3 -3
  281. package/src/nodes/functions/BSDF/DFGLUT.js +56 -0
  282. package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  283. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +1 -1
  284. package/src/nodes/functions/PhysicalLightingModel.js +126 -45
  285. package/src/nodes/geometry/RangeNode.js +4 -2
  286. package/src/nodes/gpgpu/ComputeBuiltinNode.js +1 -2
  287. package/src/nodes/gpgpu/ComputeNode.js +5 -4
  288. package/src/nodes/gpgpu/SubgroupFunctionNode.js +1 -1
  289. package/src/nodes/gpgpu/WorkgroupInfoNode.js +4 -4
  290. package/src/nodes/lighting/AnalyticLightNode.js +53 -0
  291. package/src/nodes/lighting/EnvironmentNode.js +28 -3
  292. package/src/nodes/lighting/LightsNode.js +2 -2
  293. package/src/nodes/lighting/PointShadowNode.js +162 -149
  294. package/src/nodes/lighting/ShadowFilterNode.js +53 -65
  295. package/src/nodes/lighting/ShadowNode.js +97 -41
  296. package/src/nodes/math/BitcountNode.js +433 -0
  297. package/src/nodes/math/ConditionalNode.js +2 -2
  298. package/src/nodes/math/MathNode.js +3 -40
  299. package/src/nodes/math/OperatorNode.js +2 -1
  300. package/src/nodes/math/PackFloatNode.js +98 -0
  301. package/src/nodes/math/UnpackFloatNode.js +96 -0
  302. package/src/nodes/pmrem/PMREMNode.js +1 -1
  303. package/src/nodes/pmrem/PMREMUtils.js +9 -15
  304. package/src/nodes/tsl/TSLCore.js +17 -14
  305. package/src/nodes/utils/ArrayElementNode.js +13 -0
  306. package/src/nodes/utils/DebugNode.js +11 -11
  307. package/src/nodes/utils/EventNode.js +1 -2
  308. package/src/nodes/utils/JoinNode.js +2 -2
  309. package/src/nodes/utils/LoopNode.js +1 -1
  310. package/src/nodes/utils/MemberNode.js +1 -1
  311. package/src/nodes/utils/Packing.js +13 -1
  312. package/src/nodes/utils/PostProcessingUtils.js +33 -1
  313. package/src/nodes/utils/RTTNode.js +1 -1
  314. package/src/nodes/utils/ReflectorNode.js +3 -4
  315. package/src/nodes/utils/SampleNode.js +1 -1
  316. package/src/nodes/utils/SpriteSheetUV.js +35 -0
  317. package/src/nodes/utils/UVUtils.js +28 -0
  318. package/src/objects/BatchedMesh.js +27 -14
  319. package/src/objects/InstancedMesh.js +11 -0
  320. package/src/objects/Line.js +1 -1
  321. package/src/objects/Mesh.js +1 -1
  322. package/src/objects/Points.js +1 -1
  323. package/src/objects/Skeleton.js +9 -0
  324. package/src/renderers/WebGLRenderer.js +178 -92
  325. package/src/renderers/common/Backend.js +29 -0
  326. package/src/renderers/common/Background.js +24 -11
  327. package/src/renderers/common/BindGroup.js +1 -9
  328. package/src/renderers/common/Binding.js +11 -0
  329. package/src/renderers/common/Bindings.js +27 -12
  330. package/src/renderers/common/BlendMode.js +143 -0
  331. package/src/renderers/common/Buffer.js +40 -0
  332. package/src/renderers/common/BundleGroup.js +1 -1
  333. package/src/renderers/common/ChainMap.js +30 -6
  334. package/src/renderers/common/CubeRenderTarget.js +50 -6
  335. package/src/renderers/common/Geometries.js +29 -3
  336. package/src/renderers/common/Lighting.js +5 -21
  337. package/src/renderers/common/Pipelines.js +4 -4
  338. package/src/renderers/common/PostProcessing.js +8 -206
  339. package/src/renderers/common/RenderBundles.js +2 -1
  340. package/src/renderers/common/RenderContext.js +16 -0
  341. package/src/renderers/common/RenderContexts.js +33 -49
  342. package/src/renderers/common/RenderLists.js +2 -1
  343. package/src/renderers/common/RenderObject.js +15 -3
  344. package/src/renderers/common/RenderObjectPipeline.js +40 -0
  345. package/src/renderers/common/RenderObjects.js +18 -2
  346. package/src/renderers/common/RenderPipeline.js +203 -17
  347. package/src/renderers/common/Renderer.js +257 -72
  348. package/src/renderers/common/Sampler.js +4 -4
  349. package/src/renderers/common/StorageBuffer.js +13 -1
  350. package/src/renderers/common/Textures.js +17 -1
  351. package/src/renderers/common/TimestampQueryPool.js +5 -3
  352. package/src/renderers/common/Uniform.js +8 -0
  353. package/src/renderers/common/UniformsGroup.js +61 -0
  354. package/src/renderers/common/XRManager.js +3 -2
  355. package/src/renderers/common/extras/PMREMGenerator.js +2 -8
  356. package/src/renderers/common/nodes/NodeBuilderState.js +1 -1
  357. package/src/renderers/common/nodes/{Nodes.js → NodeManager.js} +18 -6
  358. package/src/renderers/common/nodes/NodeStorageBuffer.js +13 -2
  359. package/src/renderers/common/nodes/NodeUniformBuffer.js +52 -0
  360. package/src/renderers/shaders/DFGLUTData.js +19 -34
  361. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +2 -2
  362. package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +1 -5
  363. package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +1 -5
  364. package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -5
  365. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +8 -10
  366. package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +7 -11
  367. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +5 -2
  368. package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +6 -0
  369. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +6 -2
  370. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +8 -4
  371. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +112 -51
  372. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +20 -4
  373. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +225 -186
  374. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
  375. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
  376. package/src/renderers/shaders/ShaderChunk.js +3 -3
  377. package/src/renderers/shaders/ShaderLib/depth.glsl.js +3 -0
  378. package/src/renderers/shaders/ShaderLib/{distanceRGBA.glsl.js → distance.glsl.js} +1 -2
  379. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -1
  380. package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +1 -2
  381. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -1
  382. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -9
  383. package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +0 -1
  384. package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -1
  385. package/src/renderers/shaders/ShaderLib/vsm.glsl.js +4 -6
  386. package/src/renderers/shaders/ShaderLib.js +7 -5
  387. package/src/renderers/shaders/UniformsLib.js +0 -3
  388. package/src/renderers/webgl/WebGLBackground.js +2 -2
  389. package/src/renderers/webgl/WebGLBindingStates.js +99 -27
  390. package/src/renderers/webgl/WebGLCapabilities.js +3 -4
  391. package/src/renderers/webgl/WebGLEnvironments.js +228 -0
  392. package/src/renderers/webgl/WebGLGeometries.js +10 -7
  393. package/src/renderers/webgl/WebGLLights.js +18 -1
  394. package/src/renderers/webgl/WebGLMaterials.js +12 -0
  395. package/src/renderers/webgl/WebGLObjects.js +3 -1
  396. package/src/renderers/webgl/WebGLOutput.js +267 -0
  397. package/src/renderers/webgl/WebGLProgram.js +45 -109
  398. package/src/renderers/webgl/WebGLPrograms.js +45 -49
  399. package/src/renderers/webgl/WebGLRenderLists.js +15 -0
  400. package/src/renderers/webgl/WebGLShadowMap.js +188 -24
  401. package/src/renderers/webgl/WebGLState.js +32 -37
  402. package/src/renderers/webgl/WebGLTextures.js +89 -28
  403. package/src/renderers/webgl/WebGLUniforms.js +40 -3
  404. package/src/renderers/webgl/WebGLUtils.js +6 -2
  405. package/src/renderers/webgl-fallback/WebGLBackend.js +148 -18
  406. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +156 -35
  407. package/src/renderers/webgl-fallback/utils/WebGLState.js +181 -5
  408. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +5 -3
  409. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +9 -9
  410. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +6 -2
  411. package/src/renderers/webgpu/WebGPUBackend.js +119 -13
  412. package/src/renderers/webgpu/WebGPURenderer.js +2 -1
  413. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +322 -68
  414. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +4 -17
  415. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +357 -200
  416. package/src/renderers/webgpu/utils/WebGPUConstants.js +2 -0
  417. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +61 -23
  418. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +152 -200
  419. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +65 -42
  420. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +7 -7
  421. package/src/renderers/webgpu/utils/WebGPUUtils.js +17 -11
  422. package/src/renderers/webxr/WebXRManager.js +2 -2
  423. package/src/textures/CubeDepthTexture.js +76 -0
  424. package/src/textures/Source.js +1 -1
  425. package/src/textures/Texture.js +3 -3
  426. package/src/utils.js +258 -3
  427. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -434
  428. package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -167
  429. package/examples/jsm/shaders/GodRaysShader.js +0 -333
  430. package/src/nodes/accessors/SceneNode.js +0 -145
  431. package/src/nodes/code/ScriptableNode.js +0 -726
  432. package/src/nodes/code/ScriptableValueNode.js +0 -253
  433. package/src/nodes/display/PosterizeNode.js +0 -65
  434. package/src/nodes/functions/BSDF/DFGApprox.js +0 -71
  435. package/src/nodes/utils/SpriteSheetUVNode.js +0 -90
  436. package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
  437. package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -134
@@ -174,7 +174,7 @@ class ConditionalNode extends Node {
174
174
 
175
175
  if ( functionNode === null ) {
176
176
 
177
- warn( 'TSL: Return statement used in an inline \'Fn()\'. Define a layout struct to allow return values.' );
177
+ warn( 'TSL: Return statement used in an inline \'Fn()\'. Define a layout struct to allow return values.', this.stackTrace );
178
178
 
179
179
  ifSnippet = '// ' + ifSnippet;
180
180
 
@@ -204,7 +204,7 @@ class ConditionalNode extends Node {
204
204
 
205
205
  if ( functionNode === null ) {
206
206
 
207
- warn( 'TSL: Return statement used in an inline \'Fn()\'. Define a layout struct to allow return values.' );
207
+ warn( 'TSL: Return statement used in an inline \'Fn()\'. Define a layout struct to allow return values.', this.stackTrace );
208
208
 
209
209
  elseSnippet = '// ' + elseSnippet;
210
210
 
@@ -1,5 +1,5 @@
1
1
  import TempNode from '../core/TempNode.js';
2
- import { sub, mul, div, mod, equal } from './OperatorNode.js';
2
+ import { sub, mul, div, mod } from './OperatorNode.js';
3
3
  import { addMethodChaining, nodeObject, nodeProxyIntent, float, vec2, vec3, vec4, Fn } from '../tsl/TSLCore.js';
4
4
  import { WebGLCoordinateSystem, WebGPUCoordinateSystem } from '../../constants.js';
5
5
  import { warn } from '../../utils.js';
@@ -291,7 +291,7 @@ class MathNode extends TempNode {
291
291
 
292
292
  if ( builder.shaderStage !== 'fragment' && ( method === MathNode.DFDX || method === MathNode.DFDY ) ) {
293
293
 
294
- warn( `TSL: '${ method }' is not supported in the ${ builder.shaderStage } stage.` );
294
+ warn( `TSL: '${ method }' is not supported in the ${ builder.shaderStage } stage.`, this.stackTrace );
295
295
 
296
296
  method = '/*' + method + '*/';
297
297
 
@@ -784,23 +784,6 @@ export const inverse = /*@__PURE__*/ nodeProxyIntent( MathNode, MathNode.INVERSE
784
784
 
785
785
  // 2 inputs
786
786
 
787
- /**
788
- * Returns `true` if `x` equals `y`.
789
- *
790
- * @tsl
791
- * @function
792
- * @param {Node | number} x - The first parameter.
793
- * @param {Node | number} y - The second parameter.
794
- * @deprecated since r175. Use {@link equal} instead.
795
- * @returns {Node<bool>}
796
- */
797
- export const equals = ( x, y ) => { // @deprecated, r172
798
-
799
- warn( 'TSL: "equals" is deprecated. Use "equal" inside a vector instead, like: "bvec*( equal( ... ) )"' );
800
- return equal( x, y );
801
-
802
- };
803
-
804
787
  /**
805
788
  * Returns the least of the given values.
806
789
  *
@@ -981,7 +964,7 @@ export const mix = /*@__PURE__*/ nodeProxyIntent( MathNode, MathNode.MIX ).setPa
981
964
  * @param {Node | number} [high=1] - The upper bound.
982
965
  * @returns {Node}
983
966
  */
984
- export const clamp = ( value, low = 0, high = 1 ) => nodeObject( new MathNode( MathNode.CLAMP, nodeObject( value ), nodeObject( low ), nodeObject( high ) ) );
967
+ export const clamp = ( value, low = 0, high = 1 ) => new MathNode( MathNode.CLAMP, nodeObject( value ), nodeObject( low ), nodeObject( high ) );
985
968
 
986
969
  /**
987
970
  * Constrains a value between `0` and `1`.
@@ -1081,24 +1064,6 @@ export const smoothstepElement = ( x, low, high ) => smoothstep( low, high, x );
1081
1064
  */
1082
1065
  export const stepElement = ( x, edge ) => step( edge, x );
1083
1066
 
1084
- /**
1085
- * Returns the arc-tangent of the quotient of its parameters.
1086
- *
1087
- * @tsl
1088
- * @function
1089
- * @deprecated since r172. Use {@link atan} instead.
1090
- *
1091
- * @param {Node | number} y - The y parameter.
1092
- * @param {Node | number} x - The x parameter.
1093
- * @returns {Node}
1094
- */
1095
- export const atan2 = ( y, x ) => { // @deprecated, r172
1096
-
1097
- warn( 'TSL: "atan2" is overloaded. Use "atan" instead.' );
1098
- return atan( y, x );
1099
-
1100
- };
1101
-
1102
1067
  // GLSL alias function
1103
1068
 
1104
1069
  export const faceforward = faceForward;
@@ -1108,7 +1073,6 @@ export const inversesqrt = inverseSqrt;
1108
1073
 
1109
1074
  addMethodChaining( 'all', all );
1110
1075
  addMethodChaining( 'any', any );
1111
- addMethodChaining( 'equals', equals );
1112
1076
 
1113
1077
  addMethodChaining( 'radians', radians );
1114
1078
  addMethodChaining( 'degrees', degrees );
@@ -1140,7 +1104,6 @@ addMethodChaining( 'round', round );
1140
1104
  addMethodChaining( 'reciprocal', reciprocal );
1141
1105
  addMethodChaining( 'trunc', trunc );
1142
1106
  addMethodChaining( 'fwidth', fwidth );
1143
- addMethodChaining( 'atan2', atan2 );
1144
1107
  addMethodChaining( 'min', min );
1145
1108
  addMethodChaining( 'max', max );
1146
1109
  addMethodChaining( 'step', stepElement );
@@ -1,5 +1,6 @@
1
1
  import { WebGLCoordinateSystem } from '../../constants.js';
2
2
  import TempNode from '../core/TempNode.js';
3
+ import StackTrace from '../core/StackTrace.js';
3
4
  import { addMethodChaining, Fn, int, nodeProxyIntent } from '../tsl/TSLCore.js';
4
5
  import { warn } from '../../utils.js';
5
6
 
@@ -743,7 +744,7 @@ addMethodChaining( 'decrement', decrement );
743
744
  */
744
745
  export const modInt = ( a, b ) => { // @deprecated, r175
745
746
 
746
- warn( 'TSL: "modInt()" is deprecated. Use "mod( int( ... ) )" instead.' );
747
+ warn( 'TSL: "modInt()" is deprecated. Use "mod( int( ... ) )" instead.', new StackTrace() );
747
748
  return mod( int( a ), int( b ) );
748
749
 
749
750
  };
@@ -0,0 +1,98 @@
1
+ import TempNode from '../core/TempNode.js';
2
+ import { nodeProxyIntent } from '../tsl/TSLCore.js';
3
+
4
+ /**
5
+ * This node represents an operation that packs floating-point values of a vector into an unsigned 32-bit integer
6
+ *
7
+ * @augments TempNode
8
+ */
9
+ class PackFloatNode extends TempNode {
10
+
11
+ static get type() {
12
+
13
+ return 'PackFloatNode';
14
+
15
+ }
16
+
17
+ /**
18
+ *
19
+ * @param {'snorm' | 'unorm' | 'float16'} encoding - The numeric encoding that describes how the float values are mapped to the integer range.
20
+ * @param {Node} vectorNode - The vector node to be packed
21
+ */
22
+ constructor( encoding, vectorNode ) {
23
+
24
+ super();
25
+
26
+ /**
27
+ * The vector to be packed.
28
+ *
29
+ * @type {Node}
30
+ */
31
+ this.vectorNode = vectorNode;
32
+
33
+ /**
34
+ * The numeric encoding.
35
+ *
36
+ * @type {string}
37
+ */
38
+ this.encoding = encoding;
39
+
40
+ /**
41
+ * This flag can be used for type testing.
42
+ *
43
+ * @type {boolean}
44
+ * @readonly
45
+ * @default true
46
+ */
47
+ this.isPackFloatNode = true;
48
+
49
+ }
50
+
51
+ getNodeType() {
52
+
53
+ return 'uint';
54
+
55
+ }
56
+
57
+ generate( builder ) {
58
+
59
+ const inputType = this.vectorNode.getNodeType( builder );
60
+ return `${ builder.getFloatPackingMethod( this.encoding ) }(${ this.vectorNode.build( builder, inputType )})`;
61
+
62
+ }
63
+
64
+ }
65
+
66
+ export default PackFloatNode;
67
+
68
+ /**
69
+ * Converts each component of the normalized float to 16-bit integer values. The results are packed into a single unsigned integer.
70
+ * round(clamp(c, -1, +1) * 32767.0)
71
+ *
72
+ * @tsl
73
+ * @function
74
+ * @param {Node<vec2>} value - The 2-component vector to be packed
75
+ * @returns {Node}
76
+ */
77
+ export const packSnorm2x16 = /*@__PURE__*/ nodeProxyIntent( PackFloatNode, 'snorm' ).setParameterLength( 1 );
78
+
79
+ /**
80
+ * Converts each component of the normalized float to 16-bit integer values. The results are packed into a single unsigned integer.
81
+ * round(clamp(c, 0, +1) * 65535.0)
82
+ *
83
+ * @tsl
84
+ * @function
85
+ * @param {Node<vec2>} value - The 2-component vector to be packed
86
+ * @returns {Node}
87
+ */
88
+ export const packUnorm2x16 = /*@__PURE__*/ nodeProxyIntent( PackFloatNode, 'unorm' ).setParameterLength( 1 );
89
+
90
+ /**
91
+ * Converts each component of the vec2 to 16-bit floating-point values. The results are packed into a single unsigned integer.
92
+ *
93
+ * @tsl
94
+ * @function
95
+ * @param {Node<vec2>} value - The 2-component vector to be packed
96
+ * @returns {Node}
97
+ */
98
+ export const packHalf2x16 = /*@__PURE__*/ nodeProxyIntent( PackFloatNode, 'float16' ).setParameterLength( 1 );
@@ -0,0 +1,96 @@
1
+ import TempNode from '../core/TempNode.js';
2
+ import { nodeProxyIntent } from '../tsl/TSLCore.js';
3
+
4
+ /**
5
+ * This node represents an operation that unpacks values from a 32-bit unsigned integer, reinterpreting the results as a floating-point vector
6
+ *
7
+ * @augments TempNode
8
+ */
9
+ class UnpackFloatNode extends TempNode {
10
+
11
+ static get type() {
12
+
13
+ return 'UnpackFloatNode';
14
+
15
+ }
16
+
17
+ /**
18
+ *
19
+ * @param {'snorm' | 'unorm' | 'float16'} encoding - The numeric encoding that describes how the integer values are mapped to the float range
20
+ * @param {Node} uintNode - The uint node to be unpacked
21
+ */
22
+ constructor( encoding, uintNode ) {
23
+
24
+ super();
25
+
26
+ /**
27
+ * The unsigned integer to be unpacked.
28
+ *
29
+ * @type {Node}
30
+ */
31
+ this.uintNode = uintNode;
32
+
33
+ /**
34
+ * The numeric encoding.
35
+ *
36
+ * @type {string}
37
+ */
38
+ this.encoding = encoding;
39
+
40
+ /**
41
+ * This flag can be used for type testing.
42
+ *
43
+ * @type {boolean}
44
+ * @readonly
45
+ * @default true
46
+ */
47
+ this.isUnpackFloatNode = true;
48
+
49
+ }
50
+
51
+ getNodeType() {
52
+
53
+ return 'vec2';
54
+
55
+ }
56
+
57
+ generate( builder ) {
58
+
59
+ const inputType = this.uintNode.getNodeType( builder );
60
+ return `${ builder.getFloatUnpackingMethod( this.encoding ) }(${ this.uintNode.build( builder, inputType )})`;
61
+
62
+ }
63
+
64
+ }
65
+
66
+ export default UnpackFloatNode;
67
+
68
+ /**
69
+ * Unpacks a 32-bit unsigned integer into two 16-bit values, interpreted as normalized signed integers. Returns a vec2 with both values.
70
+ *
71
+ * @tsl
72
+ * @function
73
+ * @param {Node<uint>} value - The unsigned integer to be unpacked
74
+ * @returns {Node}
75
+ */
76
+ export const unpackSnorm2x16 = /*@__PURE__*/ nodeProxyIntent( UnpackFloatNode, 'snorm' ).setParameterLength( 1 );
77
+
78
+ /**
79
+ * Unpacks a 32-bit unsigned integer into two 16-bit values, interpreted as normalized unsigned integers. Returns a vec2 with both values.
80
+ *
81
+ * @tsl
82
+ * @function
83
+ * @param {Node<uint>} value - The unsigned integer to be unpacked
84
+ * @returns {Node}
85
+ */
86
+ export const unpackUnorm2x16 = /*@__PURE__*/ nodeProxyIntent( UnpackFloatNode, 'unorm' ).setParameterLength( 1 );
87
+
88
+ /**
89
+ * Unpacks a 32-bit unsigned integer into two 16-bit values, interpreted as 16-bit floating-point numbers. Returns a vec2 with both values.
90
+ *
91
+ * @tsl
92
+ * @function
93
+ * @param {Node<uint>} value - The unsigned integer to be unpacked
94
+ * @returns {Node}
95
+ */
96
+ export const unpackHalf2x16 = /*@__PURE__*/ nodeProxyIntent( UnpackFloatNode, 'float16' ).setParameterLength( 1 );
@@ -308,7 +308,7 @@ class PMREMNode extends TempNode {
308
308
 
309
309
  if ( uvNode === null && builder.context.getUV ) {
310
310
 
311
- uvNode = builder.context.getUV( this );
311
+ uvNode = builder.context.getUV( this, builder );
312
312
 
313
313
  }
314
314
 
@@ -312,30 +312,24 @@ const hammersley = /*@__PURE__*/ Fn( ( [ i, N ] ) => {
312
312
  // GGX VNDF importance sampling (Eric Heitz 2018)
313
313
  // "Sampling the GGX Distribution of Visible Normals"
314
314
  // https://jcgt.org/published/0007/04/01/
315
- const importanceSampleGGX_VNDF = /*@__PURE__*/ Fn( ( [ Xi, V_immutable, roughness_immutable ] ) => {
315
+ const importanceSampleGGX_VNDF = /*@__PURE__*/ Fn( ( [ Xi, V, roughness ] ) => {
316
316
 
317
- const V = vec3( V_immutable ).toVar();
318
- const roughness = float( roughness_immutable );
319
- const alpha = roughness.mul( roughness ).toVar();
320
-
321
- // Section 3.2: Transform view direction to hemisphere configuration
322
- const Vh = normalize( vec3( alpha.mul( V.x ), alpha.mul( V.y ), V.z ) ).toVar();
317
+ const alpha = roughness.mul( roughness ).toConst();
323
318
 
324
319
  // Section 4.1: Orthonormal basis
325
- const lensq = Vh.x.mul( Vh.x ).add( Vh.y.mul( Vh.y ) );
326
- const T1 = select( lensq.greaterThan( 0.0 ), vec3( Vh.y.negate(), Vh.x, 0.0 ).div( sqrt( lensq ) ), vec3( 1.0, 0.0, 0.0 ) ).toVar();
327
- const T2 = cross( Vh, T1 ).toVar();
320
+ const T1 = vec3( 1.0, 0.0, 0.0 ).toConst();
321
+ const T2 = cross( V, T1 ).toConst();
328
322
 
329
323
  // Section 4.2: Parameterization of projected area
330
- const r = sqrt( Xi.x );
331
- const phi = mul( 2.0, 3.14159265359 ).mul( Xi.y );
332
- const t1 = r.mul( cos( phi ) ).toVar();
324
+ const r = sqrt( Xi.x ).toConst();
325
+ const phi = mul( 2.0, 3.14159265359 ).mul( Xi.y ).toConst();
326
+ const t1 = r.mul( cos( phi ) ).toConst();
333
327
  const t2 = r.mul( sin( phi ) ).toVar();
334
- const s = mul( 0.5, Vh.z.add( 1.0 ) );
328
+ const s = mul( 0.5, V.z.add( 1.0 ) ).toConst();
335
329
  t2.assign( s.oneMinus().mul( sqrt( t1.mul( t1 ).oneMinus() ) ).add( s.mul( t2 ) ) );
336
330
 
337
331
  // Section 4.3: Reprojection onto hemisphere
338
- const Nh = T1.mul( t1 ).add( T2.mul( t2 ) ).add( Vh.mul( sqrt( max( 0.0, t1.mul( t1 ).add( t2.mul( t2 ) ).oneMinus() ) ) ) );
332
+ const Nh = T1.mul( t1 ).add( T2.mul( t2 ) ).add( V.mul( sqrt( max( 0.0, t1.mul( t1 ).add( t2.mul( t2 ) ).oneMinus() ) ) ) );
339
333
 
340
334
  // Section 3.4: Transform back to ellipsoid configuration
341
335
  return normalize( vec3( alpha.mul( Nh.x ), alpha.mul( Nh.y ), max( 0.0, Nh.z ) ) );
@@ -7,6 +7,7 @@ import SetNode from '../utils/SetNode.js';
7
7
  import FlipNode from '../utils/FlipNode.js';
8
8
  import ConstNode from '../core/ConstNode.js';
9
9
  import MemberNode from '../utils/MemberNode.js';
10
+ import StackTrace from '../core/StackTrace.js';
10
11
  import { getValueFromType, getValueType } from '../core/NodeUtils.js';
11
12
  import { warn, error } from '../../utils.js';
12
13
 
@@ -18,6 +19,8 @@ const NodeElements = new Map();
18
19
 
19
20
  export function addMethodChaining( name, nodeElement ) {
20
21
 
22
+ // No require StackTrace because this is internal API
23
+
21
24
  if ( NodeElements.has( name ) ) {
22
25
 
23
26
  warn( `TSL: Redefinition of method chaining '${ name }'.` );
@@ -66,7 +69,7 @@ Node.prototype.assign = function ( ...params ) {
66
69
 
67
70
  } else {
68
71
 
69
- error( 'TSL: No stack defined for assign operation. Make sure the assign is inside a Fn().' );
72
+ error( 'TSL: No stack defined for assign operation. Make sure the assign is inside a Fn().', new StackTrace() );
70
73
 
71
74
  }
72
75
 
@@ -374,13 +377,13 @@ const ShaderNodeProxy = function ( NodeClass, scope = null, factor = null, setti
374
377
 
375
378
  if ( minParams !== undefined && params.length < minParams ) {
376
379
 
377
- error( `TSL: "${ tslName }" parameter length is less than minimum required.` );
380
+ error( `TSL: "${ tslName }" parameter length is less than minimum required.`, new StackTrace() );
378
381
 
379
382
  return params.concat( new Array( minParams - params.length ).fill( 0 ) );
380
383
 
381
384
  } else if ( maxParams !== undefined && params.length > maxParams ) {
382
385
 
383
- error( `TSL: "${ tslName }" parameter length exceeds limit.` );
386
+ error( `TSL: "${ tslName }" parameter length exceeds limit.`, new StackTrace() );
384
387
 
385
388
  return params.slice( 0, maxParams );
386
389
 
@@ -441,7 +444,7 @@ const ShaderNodeProxy = function ( NodeClass, scope = null, factor = null, setti
441
444
 
442
445
  const ShaderNodeImmutable = function ( NodeClass, ...params ) {
443
446
 
444
- return nodeObject( new NodeClass( ...nodeArray( params ) ) );
447
+ return new NodeClass( ...nodeArray( params ) );
445
448
 
446
449
  };
447
450
 
@@ -871,9 +874,9 @@ const ConvertType = function ( type, cacheMap = null ) {
871
874
 
872
875
  if ( param === undefined ) {
873
876
 
874
- error( `TSL: Invalid parameter for the type "${ type }".` );
877
+ error( `TSL: Invalid parameter for the type "${ type }".`, new StackTrace() );
875
878
 
876
- return nodeObject( new ConstNode( 0, type ) );
879
+ return new ConstNode( 0, type );
877
880
 
878
881
  }
879
882
 
@@ -960,7 +963,7 @@ class FnNode extends Node {
960
963
 
961
964
  } else {
962
965
 
963
- error( 'TSL: Invalid layout type.' );
966
+ error( 'TSL: Invalid layout type.', new StackTrace() );
964
967
 
965
968
  }
966
969
 
@@ -1044,7 +1047,7 @@ class FnNode extends Node {
1044
1047
 
1045
1048
  const type = this.getNodeType( builder );
1046
1049
 
1047
- error( 'TSL: "Fn()" was declared but not invoked. Try calling it like "Fn()( ...params )".' );
1050
+ error( 'TSL: "Fn()" was declared but not invoked. Try calling it like "Fn()( ...params )".', this.stackTrace );
1048
1051
 
1049
1052
  return builder.generateConst( type );
1050
1053
 
@@ -1171,8 +1174,8 @@ export const mat2 = new ConvertType( 'mat2' );
1171
1174
  export const mat3 = new ConvertType( 'mat3' );
1172
1175
  export const mat4 = new ConvertType( 'mat4' );
1173
1176
 
1174
- export const string = ( value = '' ) => nodeObject( new ConstNode( value, 'string' ) );
1175
- export const arrayBuffer = ( value ) => nodeObject( new ConstNode( value, 'ArrayBuffer' ) );
1177
+ export const string = ( value = '' ) => new ConstNode( value, 'string' );
1178
+ export const arrayBuffer = ( value ) => new ConstNode( value, 'ArrayBuffer' );
1176
1179
 
1177
1180
  addMethodChaining( 'toColor', color );
1178
1181
  addMethodChaining( 'toFloat', float );
@@ -1198,8 +1201,8 @@ addMethodChaining( 'toMat4', mat4 );
1198
1201
  // basic nodes
1199
1202
 
1200
1203
  export const element = /*@__PURE__*/ nodeProxy( ArrayElementNode ).setParameterLength( 2 );
1201
- export const convert = ( node, types ) => nodeObject( new ConvertNode( nodeObject( node ), types ) );
1202
- export const split = ( node, channels ) => nodeObject( new SplitNode( nodeObject( node ), channels ) );
1204
+ export const convert = ( node, types ) => new ConvertNode( nodeObject( node ), types );
1205
+ export const split = ( node, channels ) => new SplitNode( nodeObject( node ), channels );
1203
1206
 
1204
1207
  addMethodChaining( 'element', element );
1205
1208
  addMethodChaining( 'convert', convert );
@@ -1216,14 +1219,14 @@ addMethodChaining( 'convert', convert );
1216
1219
  */
1217
1220
  export const append = ( node ) => { // @deprecated, r176
1218
1221
 
1219
- warn( 'TSL: append() has been renamed to Stack().' );
1222
+ warn( 'TSL: append() has been renamed to Stack().', new StackTrace() );
1220
1223
  return Stack( node );
1221
1224
 
1222
1225
  };
1223
1226
 
1224
1227
  addMethodChaining( 'append', ( node ) => { // @deprecated, r176
1225
1228
 
1226
- warn( 'TSL: .append() has been renamed to .toStack().' );
1229
+ warn( 'TSL: .append() has been renamed to .toStack().', new StackTrace() );
1227
1230
  return Stack( node );
1228
1231
 
1229
1232
  } );
@@ -61,6 +61,19 @@ class ArrayElementNode extends Node { // @TODO: If extending from TempNode it br
61
61
 
62
62
  }
63
63
 
64
+ /**
65
+ * This method is overwritten since the member type is inferred from the array-like node.
66
+ *
67
+ * @param {NodeBuilder} builder - The current node builder.
68
+ * @param {string} name - The member name.
69
+ * @return {string} The member type.
70
+ */
71
+ getMemberType( builder, name ) {
72
+
73
+ return this.node.getMemberType( builder, name );
74
+
75
+ }
76
+
64
77
  generate( builder ) {
65
78
 
66
79
  const indexType = this.indexNode.getNodeType( builder );
@@ -42,21 +42,21 @@ class DebugNode extends TempNode {
42
42
  const callback = this.callback;
43
43
  const snippet = this.node.build( builder );
44
44
 
45
- const title = '--- TSL debug - ' + builder.shaderStage + ' shader ---';
46
- const border = '-'.repeat( title.length );
47
-
48
- let code = '';
49
- code += '// #' + title + '#\n';
50
- code += builder.flow.code.replace( /^\t/mg, '' ) + '\n';
51
- code += '/* ... */ ' + snippet + ' /* ... */\n';
52
- code += '// #' + border + '#\n';
53
-
54
45
  if ( callback !== null ) {
55
46
 
56
- callback( builder, code );
47
+ callback( builder, snippet );
57
48
 
58
49
  } else {
59
50
 
51
+ const title = '--- TSL debug - ' + builder.shaderStage + ' shader ---';
52
+ const border = '-'.repeat( title.length );
53
+
54
+ let code = '';
55
+ code += '// #' + title + '#\n';
56
+ code += builder.flow.code.replace( /^\t/mg, '' ) + '\n';
57
+ code += '/* ... */ ' + snippet + ' /* ... */\n';
58
+ code += '// #' + border + '#\n';
59
+
60
60
  log( code );
61
61
 
62
62
  }
@@ -78,6 +78,6 @@ export default DebugNode;
78
78
  * @param {?Function} [callback=null] - Optional callback function to handle the debug output.
79
79
  * @returns {DebugNode}
80
80
  */
81
- export const debug = ( node, callback = null ) => nodeObject( new DebugNode( nodeObject( node ), callback ) ).toStack();
81
+ export const debug = ( node, callback = null ) => new DebugNode( nodeObject( node ), callback ).toStack();
82
82
 
83
83
  addMethodChaining( 'debug', debug );
@@ -1,6 +1,5 @@
1
1
  import Node from '../core/Node.js';
2
2
  import { NodeUpdateType } from '../core/constants.js';
3
- import { nodeObject } from '../tsl/TSLCore.js';
4
3
 
5
4
  /**
6
5
  * EventNode is a node that executes a callback during specific update phases.
@@ -76,7 +75,7 @@ export default EventNode;
76
75
  * @param {Function} callback - The callback function.
77
76
  * @returns {EventNode}
78
77
  */
79
- const createEvent = ( type, callback ) => nodeObject( new EventNode( type, callback ) ).toStack();
78
+ const createEvent = ( type, callback ) => new EventNode( type, callback ).toStack();
80
79
 
81
80
  /**
82
81
  * Creates an event that triggers a function every time an object (Mesh|Sprite) is rendered.
@@ -71,7 +71,7 @@ class JoinNode extends TempNode {
71
71
 
72
72
  if ( length >= maxLength ) {
73
73
 
74
- error( `TSL: Length of parameters exceeds maximum length of function '${ type }()' type.` );
74
+ error( `TSL: Length of parameters exceeds maximum length of function '${ type }()' type.`, this.stackTrace );
75
75
  break;
76
76
 
77
77
  }
@@ -82,7 +82,7 @@ class JoinNode extends TempNode {
82
82
 
83
83
  if ( length + inputTypeLength > maxLength ) {
84
84
 
85
- error( `TSL: Length of '${ type }()' data exceeds maximum length of output type.` );
85
+ error( `TSL: Length of '${ type }()' data exceeds maximum length of output type.`, this.stackTrace );
86
86
 
87
87
  inputTypeLength = maxLength - length;
88
88
  inputType = builder.getTypeFromLength( inputTypeLength );
@@ -265,7 +265,7 @@ class LoopNode extends Node {
265
265
 
266
266
  } else {
267
267
 
268
- error( 'TSL: \'Loop( { update: ... } )\' is not a function, string or number.' );
268
+ error( 'TSL: \'Loop( { update: ... } )\' is not a function, string or number.', this.stackTrace );
269
269
 
270
270
  updateSnippet = 'break /* invalid update */';
271
271
 
@@ -101,7 +101,7 @@ class MemberNode extends Node {
101
101
 
102
102
  if ( this.hasMember( builder ) === false ) {
103
103
 
104
- warn( `TSL: Member "${ this.property }" does not exist in struct.` );
104
+ warn( `TSL: Member "${ this.property }" does not exist in struct.`, this.stackTrace );
105
105
 
106
106
  const type = this.getNodeType( builder );
107
107
 
@@ -1,4 +1,5 @@
1
- import { nodeObject } from '../tsl/TSLBase.js';
1
+ import { nodeObject, vec3, float } from '../tsl/TSLBase.js';
2
+ import { dot, sqrt, saturate } from '../math/MathNode.js';
2
3
 
3
4
  /**
4
5
  * Packs a direction vector into a color value.
@@ -19,3 +20,14 @@ export const directionToColor = ( node ) => nodeObject( node ).mul( 0.5 ).add( 0
19
20
  * @return {Node<vec3>} The direction.
20
21
  */
21
22
  export const colorToDirection = ( node ) => nodeObject( node ).mul( 2.0 ).sub( 1 );
23
+
24
+ /**
25
+ * Unpacks a tangent space normal, reconstructing the Z component by projecting the X,Y coordinates onto the hemisphere.
26
+ * The X,Y coordinates are expected to be in the [-1, 1] range.
27
+ *
28
+ * @tsl
29
+ * @function
30
+ * @param {Node<vec2>} xy - The X,Y coordinates of the normal.
31
+ * @return {Node<vec3>} The resulting normal.
32
+ */
33
+ export const unpackNormal = ( xy ) => vec3( xy, sqrt( saturate( float( 1.0 ).sub( dot( xy, xy ) ) ) ) );
@@ -1,4 +1,5 @@
1
- import { abs, cross, float, Fn, normalize, ivec2, sub, vec2, vec3, vec4, fract, dot } from '../tsl/TSLBase.js';
1
+ import { abs, cross, float, Fn, normalize, ivec2, sub, vec2, vec3, vec4, fract, dot, cos, sin } from '../tsl/TSLBase.js';
2
+ import { sqrt } from '../math/MathNode.js';
2
3
  import { textureSize } from '../accessors/TextureSizeNode.js';
3
4
  import { textureLoad } from '../accessors/TextureNode.js';
4
5
  import { WebGPUCoordinateSystem } from '../../constants.js';
@@ -120,3 +121,34 @@ export const interleavedGradientNoise = Fn( ( [ position ] ) => {
120
121
  { name: 'position', type: 'vec2' }
121
122
  ]
122
123
  } );
124
+
125
+ /**
126
+ * Vogel disk sampling for uniform circular distribution.
127
+ *
128
+ * This function generates sample points distributed uniformly on a disk using the golden angle,
129
+ * resulting in an efficient low-discrepancy sequence for sampling. The rotation parameter (phi)
130
+ * allows randomizing the pattern per-pixel when combined with IGN.
131
+ *
132
+ * @tsl
133
+ * @function
134
+ * @param {Node<int>} sampleIndex - The index of the current sample (0-based).
135
+ * @param {Node<int>} samplesCount - The total number of samples.
136
+ * @param {Node<float>} phi - Rotation angle in radians (typically from IGN * 2π).
137
+ * @return {Node<vec2>} A 2D point on the unit disk.
138
+ */
139
+ export const vogelDiskSample = Fn( ( [ sampleIndex, samplesCount, phi ] ) => {
140
+
141
+ const goldenAngle = float( 2.399963229728653 ); // 2π * (2 - φ) where φ is golden ratio
142
+ const r = sqrt( float( sampleIndex ).add( 0.5 ).div( float( samplesCount ) ) );
143
+ const theta = float( sampleIndex ).mul( goldenAngle ).add( phi );
144
+ return vec2( cos( theta ), sin( theta ) ).mul( r );
145
+
146
+ } ).setLayout( {
147
+ name: 'vogelDiskSample',
148
+ type: 'vec2',
149
+ inputs: [
150
+ { name: 'sampleIndex', type: 'int' },
151
+ { name: 'samplesCount', type: 'int' },
152
+ { name: 'phi', type: 'float' }
153
+ ]
154
+ } );
@@ -266,7 +266,7 @@ export default RTTNode;
266
266
  * @param {Object} [options={type:HalfFloatType}] - The options for the internal render target.
267
267
  * @returns {RTTNode}
268
268
  */
269
- export const rtt = ( node, ...params ) => nodeObject( new RTTNode( nodeObject( node ), ...params ) );
269
+ export const rtt = ( node, ...params ) => new RTTNode( nodeObject( node ), ...params );
270
270
 
271
271
  /**
272
272
  * TSL function for converting nodes to textures nodes.