@plastic-software/three 0.181.3 → 0.183.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (437) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +3 -4
  3. package/build/three.cjs +11330 -10017
  4. package/build/three.core.js +10011 -9493
  5. package/build/three.core.min.js +2 -2
  6. package/build/three.module.js +1414 -631
  7. package/build/three.module.min.js +2 -2
  8. package/build/three.tsl.js +21 -13
  9. package/build/three.tsl.min.js +2 -2
  10. package/build/three.webgpu.js +8007 -5427
  11. package/build/three.webgpu.min.js +2 -2
  12. package/build/three.webgpu.nodes.js +8005 -5426
  13. package/build/three.webgpu.nodes.min.js +2 -2
  14. package/examples/jsm/Addons.js +0 -3
  15. package/examples/jsm/animation/CCDIKSolver.js +2 -2
  16. package/examples/jsm/controls/ArcballControls.js +3 -3
  17. package/examples/jsm/controls/MapControls.js +55 -1
  18. package/examples/jsm/controls/OrbitControls.js +109 -6
  19. package/examples/jsm/controls/TrackballControls.js +6 -6
  20. package/examples/jsm/csm/CSM.js +2 -1
  21. package/examples/jsm/effects/AnaglyphEffect.js +102 -7
  22. package/examples/jsm/environments/ColorEnvironment.js +59 -0
  23. package/examples/jsm/environments/RoomEnvironment.js +3 -0
  24. package/examples/jsm/exporters/EXRExporter.js +1 -1
  25. package/examples/jsm/exporters/GLTFExporter.js +131 -4
  26. package/examples/jsm/exporters/USDZExporter.js +22 -3
  27. package/examples/jsm/geometries/DecalGeometry.js +1 -1
  28. package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
  29. package/examples/jsm/helpers/LightProbeHelperGPU.js +1 -1
  30. package/examples/jsm/helpers/TextureHelperGPU.js +1 -1
  31. package/examples/jsm/helpers/ViewHelper.js +67 -8
  32. package/examples/jsm/inspector/Inspector.js +74 -14
  33. package/examples/jsm/inspector/RendererInspector.js +12 -2
  34. package/examples/jsm/inspector/tabs/Console.js +41 -7
  35. package/examples/jsm/inspector/tabs/Parameters.js +18 -2
  36. package/examples/jsm/inspector/tabs/Performance.js +2 -2
  37. package/examples/jsm/inspector/tabs/Viewer.js +4 -4
  38. package/examples/jsm/inspector/ui/Profiler.js +1836 -31
  39. package/examples/jsm/inspector/ui/Style.js +973 -14
  40. package/examples/jsm/inspector/ui/Tab.js +188 -1
  41. package/examples/jsm/inspector/ui/Values.js +17 -1
  42. package/examples/jsm/libs/meshopt_decoder.module.js +6 -5
  43. package/examples/jsm/lines/LineMaterial.js +6 -0
  44. package/examples/jsm/loaders/3DMLoader.js +5 -4
  45. package/examples/jsm/loaders/3MFLoader.js +2 -2
  46. package/examples/jsm/loaders/AMFLoader.js +2 -2
  47. package/examples/jsm/loaders/ColladaLoader.js +24 -4026
  48. package/examples/jsm/loaders/DRACOLoader.js +5 -5
  49. package/examples/jsm/loaders/EXRLoader.js +5 -5
  50. package/examples/jsm/loaders/FBXLoader.js +2 -4
  51. package/examples/jsm/loaders/GCodeLoader.js +34 -8
  52. package/examples/jsm/loaders/GLTFLoader.js +122 -171
  53. package/examples/jsm/loaders/HDRLoader.js +0 -1
  54. package/examples/jsm/loaders/KMZLoader.js +5 -5
  55. package/examples/jsm/loaders/KTX2Loader.js +19 -3
  56. package/examples/jsm/loaders/LDrawLoader.js +2 -3
  57. package/examples/jsm/loaders/LWOLoader.js +7 -39
  58. package/examples/jsm/loaders/NRRDLoader.js +2 -2
  59. package/examples/jsm/loaders/PCDLoader.js +4 -2
  60. package/examples/jsm/loaders/SVGLoader.js +1 -1
  61. package/examples/jsm/loaders/TDSLoader.js +0 -2
  62. package/examples/jsm/loaders/TGALoader.js +0 -2
  63. package/examples/jsm/loaders/USDLoader.js +100 -40
  64. package/examples/jsm/loaders/UltraHDRLoader.js +285 -160
  65. package/examples/jsm/loaders/VOXLoader.js +660 -117
  66. package/examples/jsm/loaders/VRMLLoader.js +79 -2
  67. package/examples/jsm/loaders/VTKLoader.js +37 -24
  68. package/examples/jsm/loaders/collada/ColladaComposer.js +2950 -0
  69. package/examples/jsm/loaders/collada/ColladaParser.js +1962 -0
  70. package/examples/jsm/loaders/usd/USDAParser.js +447 -366
  71. package/examples/jsm/loaders/usd/USDCParser.js +1841 -6
  72. package/examples/jsm/loaders/usd/USDComposer.js +4041 -0
  73. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +2 -2
  74. package/examples/jsm/materials/WoodNodeMaterial.js +11 -11
  75. package/examples/jsm/math/Octree.js +131 -1
  76. package/examples/jsm/misc/Volume.js +0 -1
  77. package/examples/jsm/misc/VolumeSlice.js +0 -1
  78. package/examples/jsm/objects/LensflareMesh.js +1 -1
  79. package/examples/jsm/objects/Sky.js +76 -4
  80. package/examples/jsm/objects/SkyMesh.js +127 -10
  81. package/examples/jsm/objects/Water.js +4 -3
  82. package/examples/jsm/objects/Water2.js +5 -3
  83. package/examples/jsm/objects/WaterMesh.js +5 -7
  84. package/examples/jsm/physics/AmmoPhysics.js +12 -7
  85. package/examples/jsm/physics/JoltPhysics.js +10 -6
  86. package/examples/jsm/physics/RapierPhysics.js +9 -5
  87. package/examples/jsm/postprocessing/EffectComposer.js +7 -5
  88. package/examples/jsm/postprocessing/OutputPass.js +9 -0
  89. package/examples/jsm/postprocessing/RenderPass.js +10 -0
  90. package/examples/jsm/postprocessing/RenderTransitionPass.js +1 -1
  91. package/examples/jsm/postprocessing/UnrealBloomPass.js +48 -18
  92. package/examples/jsm/renderers/CSS3DRenderer.js +1 -1
  93. package/examples/jsm/renderers/Projector.js +268 -30
  94. package/examples/jsm/renderers/SVGRenderer.js +193 -60
  95. package/examples/jsm/shaders/GTAOShader.js +19 -6
  96. package/examples/jsm/shaders/HalftoneShader.js +12 -1
  97. package/examples/jsm/shaders/PoissonDenoiseShader.js +6 -2
  98. package/examples/jsm/shaders/SAOShader.js +17 -4
  99. package/examples/jsm/shaders/SSAOShader.js +11 -1
  100. package/examples/jsm/shaders/SSRShader.js +6 -5
  101. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +2 -4
  102. package/examples/jsm/shaders/VignetteShader.js +1 -1
  103. package/examples/jsm/transpiler/AST.js +44 -0
  104. package/examples/jsm/transpiler/GLSLDecoder.js +61 -4
  105. package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -0
  106. package/examples/jsm/transpiler/TSLEncoder.js +46 -3
  107. package/examples/jsm/transpiler/TranspilerUtils.js +3 -3
  108. package/examples/jsm/transpiler/WGSLEncoder.js +27 -0
  109. package/examples/jsm/tsl/display/AfterImageNode.js +1 -1
  110. package/examples/jsm/tsl/display/AnaglyphPassNode.js +458 -16
  111. package/examples/jsm/tsl/display/AnamorphicNode.js +1 -1
  112. package/examples/jsm/tsl/display/BilateralBlurNode.js +364 -0
  113. package/examples/jsm/tsl/display/BloomNode.js +16 -6
  114. package/examples/jsm/tsl/display/CRT.js +150 -0
  115. package/examples/jsm/tsl/display/DenoiseNode.js +1 -1
  116. package/examples/jsm/tsl/display/DepthOfFieldNode.js +1 -1
  117. package/examples/jsm/tsl/display/DotScreenNode.js +1 -1
  118. package/examples/jsm/tsl/display/FXAANode.js +2 -2
  119. package/examples/jsm/tsl/display/GTAONode.js +5 -4
  120. package/examples/jsm/tsl/display/GaussianBlurNode.js +11 -2
  121. package/examples/jsm/tsl/display/GodraysNode.js +624 -0
  122. package/examples/jsm/tsl/display/LensflareNode.js +1 -1
  123. package/examples/jsm/tsl/display/Lut3DNode.js +1 -1
  124. package/examples/jsm/tsl/display/OutlineNode.js +3 -3
  125. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -2
  126. package/examples/jsm/tsl/display/PixelationPassNode.js +7 -6
  127. package/examples/jsm/tsl/display/RGBShiftNode.js +2 -2
  128. package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
  129. package/examples/jsm/tsl/display/SMAANode.js +2 -2
  130. package/examples/jsm/tsl/display/SSAAPassNode.js +2 -2
  131. package/examples/jsm/tsl/display/SSGINode.js +8 -20
  132. package/examples/jsm/tsl/display/SSRNode.js +8 -8
  133. package/examples/jsm/tsl/display/SSSNode.js +6 -4
  134. package/examples/jsm/tsl/display/Shape.js +29 -0
  135. package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -2
  136. package/examples/jsm/tsl/display/StereoCompositePassNode.js +8 -1
  137. package/examples/jsm/tsl/display/StereoPassNode.js +1 -2
  138. package/examples/jsm/tsl/display/TRAANode.js +273 -125
  139. package/examples/jsm/tsl/display/TransitionNode.js +1 -1
  140. package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
  141. package/examples/jsm/tsl/display/radialBlur.js +68 -0
  142. package/examples/jsm/tsl/math/Bayer.js +40 -1
  143. package/examples/jsm/utils/LDrawUtils.js +1 -1
  144. package/examples/jsm/utils/ShadowMapViewer.js +24 -10
  145. package/examples/jsm/utils/ShadowMapViewerGPU.js +1 -1
  146. package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
  147. package/package.json +20 -26
  148. package/src/Three.Core.js +2 -1
  149. package/src/Three.TSL.js +19 -11
  150. package/src/Three.WebGPU.Nodes.js +2 -0
  151. package/src/Three.WebGPU.js +3 -0
  152. package/src/Three.js +1 -0
  153. package/src/animation/AnimationAction.js +1 -1
  154. package/src/animation/AnimationClip.js +1 -1
  155. package/src/animation/AnimationMixer.js +6 -0
  156. package/src/animation/AnimationUtils.js +1 -12
  157. package/src/animation/KeyframeTrack.js +47 -8
  158. package/src/animation/PropertyMixer.js +4 -4
  159. package/src/animation/tracks/BooleanKeyframeTrack.js +1 -1
  160. package/src/animation/tracks/ColorKeyframeTrack.js +1 -1
  161. package/src/animation/tracks/NumberKeyframeTrack.js +1 -1
  162. package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -1
  163. package/src/animation/tracks/StringKeyframeTrack.js +1 -1
  164. package/src/animation/tracks/VectorKeyframeTrack.js +1 -1
  165. package/src/audio/Audio.js +1 -1
  166. package/src/audio/AudioListener.js +5 -3
  167. package/src/cameras/Camera.js +32 -2
  168. package/src/cameras/CubeCamera.js +20 -0
  169. package/src/constants.js +90 -5
  170. package/src/core/BufferGeometry.js +14 -2
  171. package/src/core/Clock.js +7 -0
  172. package/src/core/Object3D.js +56 -4
  173. package/src/core/Raycaster.js +2 -2
  174. package/src/core/RenderTarget.js +3 -4
  175. package/src/extras/PMREMGenerator.js +7 -18
  176. package/src/extras/TextureUtils.js +5 -1
  177. package/src/geometries/ExtrudeGeometry.js +2 -2
  178. package/src/geometries/PolyhedronGeometry.js +1 -1
  179. package/src/geometries/TorusGeometry.js +8 -3
  180. package/src/helpers/CameraHelper.js +3 -0
  181. package/src/helpers/DirectionalLightHelper.js +4 -1
  182. package/src/helpers/HemisphereLightHelper.js +3 -0
  183. package/src/helpers/PointLightHelper.js +1 -25
  184. package/src/helpers/SpotLightHelper.js +3 -0
  185. package/src/lights/DirectionalLight.js +13 -0
  186. package/src/lights/HemisphereLight.js +10 -0
  187. package/src/lights/Light.js +1 -11
  188. package/src/lights/LightProbe.js +0 -15
  189. package/src/lights/LightShadow.js +15 -6
  190. package/src/lights/PointLight.js +15 -0
  191. package/src/lights/PointLightShadow.js +0 -86
  192. package/src/lights/SpotLight.js +22 -1
  193. package/src/lights/webgpu/IESSpotLight.js +2 -1
  194. package/src/loaders/Cache.js +28 -0
  195. package/src/loaders/FileLoader.js +1 -1
  196. package/src/loaders/ImageBitmapLoader.js +8 -3
  197. package/src/loaders/Loader.js +6 -0
  198. package/src/loaders/MaterialLoader.js +2 -1
  199. package/src/loaders/ObjectLoader.js +21 -2
  200. package/src/loaders/nodes/NodeLoader.js +2 -2
  201. package/src/materials/Material.js +2 -0
  202. package/src/materials/MeshLambertMaterial.js +9 -0
  203. package/src/materials/MeshPhongMaterial.js +9 -0
  204. package/src/materials/ShaderMaterial.js +20 -1
  205. package/src/materials/nodes/Line2NodeMaterial.js +7 -7
  206. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +5 -2
  207. package/src/materials/nodes/MeshStandardNodeMaterial.js +5 -4
  208. package/src/materials/nodes/NodeMaterial.js +72 -25
  209. package/src/materials/nodes/manager/NodeMaterialObserver.js +10 -4
  210. package/src/math/Line3.js +3 -5
  211. package/src/math/MathUtils.js +10 -10
  212. package/src/math/Matrix4.js +74 -65
  213. package/src/math/Quaternion.js +3 -29
  214. package/src/math/Sphere.js +1 -1
  215. package/src/math/Vector3.js +3 -5
  216. package/src/math/interpolants/BezierInterpolant.js +108 -0
  217. package/src/nodes/Nodes.js +87 -68
  218. package/src/nodes/TSL.js +6 -6
  219. package/src/nodes/accessors/Arrays.js +1 -1
  220. package/src/nodes/accessors/BatchNode.js +10 -10
  221. package/src/nodes/accessors/Bitangent.js +5 -5
  222. package/src/nodes/accessors/BufferAttributeNode.js +98 -12
  223. package/src/nodes/accessors/BufferNode.js +29 -2
  224. package/src/nodes/accessors/Camera.js +149 -28
  225. package/src/nodes/accessors/ClippingNode.js +4 -4
  226. package/src/nodes/accessors/CubeTextureNode.js +20 -1
  227. package/src/nodes/accessors/InstanceNode.js +148 -43
  228. package/src/nodes/accessors/MaterialNode.js +9 -1
  229. package/src/nodes/accessors/MaterialReferenceNode.js +1 -2
  230. package/src/nodes/accessors/ModelNode.js +1 -1
  231. package/src/nodes/accessors/Normal.js +11 -11
  232. package/src/nodes/accessors/Position.js +34 -2
  233. package/src/nodes/accessors/ReferenceBaseNode.js +4 -4
  234. package/src/nodes/accessors/ReferenceNode.js +4 -4
  235. package/src/nodes/accessors/RendererReferenceNode.js +1 -2
  236. package/src/nodes/accessors/SceneProperties.js +53 -0
  237. package/src/nodes/accessors/SkinningNode.js +27 -26
  238. package/src/nodes/accessors/StorageBufferNode.js +4 -21
  239. package/src/nodes/accessors/StorageTextureNode.js +37 -1
  240. package/src/nodes/accessors/Tangent.js +4 -14
  241. package/src/nodes/accessors/Texture3DNode.js +32 -35
  242. package/src/nodes/accessors/TextureNode.js +58 -22
  243. package/src/nodes/accessors/UniformArrayNode.js +4 -2
  244. package/src/nodes/accessors/UserDataNode.js +1 -2
  245. package/src/nodes/accessors/VertexColorNode.js +1 -2
  246. package/src/nodes/code/FunctionNode.js +1 -2
  247. package/src/nodes/core/ArrayNode.js +20 -1
  248. package/src/nodes/core/AssignNode.js +2 -2
  249. package/src/nodes/core/AttributeNode.js +2 -2
  250. package/src/nodes/core/ContextNode.js +103 -4
  251. package/src/nodes/core/MRTNode.js +48 -2
  252. package/src/nodes/core/Node.js +29 -3
  253. package/src/nodes/core/NodeBuilder.js +170 -53
  254. package/src/nodes/core/NodeError.js +28 -0
  255. package/src/nodes/core/NodeFrame.js +12 -4
  256. package/src/nodes/core/NodeUtils.js +10 -8
  257. package/src/nodes/core/OutputStructNode.js +12 -10
  258. package/src/nodes/core/ParameterNode.js +3 -3
  259. package/src/nodes/core/PropertyNode.js +19 -3
  260. package/src/nodes/core/StackNode.js +65 -16
  261. package/src/nodes/core/StackTrace.js +139 -0
  262. package/src/nodes/core/StructNode.js +16 -2
  263. package/src/nodes/core/StructTypeNode.js +11 -17
  264. package/src/nodes/core/SubBuildNode.js +1 -1
  265. package/src/nodes/core/UniformNode.js +21 -5
  266. package/src/nodes/core/VarNode.js +47 -22
  267. package/src/nodes/core/VaryingNode.js +1 -18
  268. package/src/nodes/display/BlendModes.js +0 -64
  269. package/src/nodes/display/ColorAdjustment.js +17 -0
  270. package/src/nodes/display/ColorSpaceNode.js +3 -3
  271. package/src/nodes/display/NormalMapNode.js +39 -4
  272. package/src/nodes/display/PassNode.js +98 -9
  273. package/src/nodes/display/RenderOutputNode.js +3 -3
  274. package/src/nodes/display/ScreenNode.js +3 -1
  275. package/src/nodes/display/ToneMappingNode.js +1 -1
  276. package/src/nodes/display/ToonOutlinePassNode.js +2 -2
  277. package/src/nodes/display/ViewportDepthNode.js +52 -4
  278. package/src/nodes/display/ViewportTextureNode.js +21 -4
  279. package/src/nodes/fog/Fog.js +18 -35
  280. package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +3 -3
  281. package/src/nodes/functions/BSDF/DFGLUT.js +56 -0
  282. package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  283. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +1 -1
  284. package/src/nodes/functions/PhysicalLightingModel.js +126 -45
  285. package/src/nodes/geometry/RangeNode.js +4 -2
  286. package/src/nodes/gpgpu/ComputeBuiltinNode.js +1 -2
  287. package/src/nodes/gpgpu/ComputeNode.js +5 -4
  288. package/src/nodes/gpgpu/SubgroupFunctionNode.js +1 -1
  289. package/src/nodes/gpgpu/WorkgroupInfoNode.js +4 -4
  290. package/src/nodes/lighting/AnalyticLightNode.js +53 -0
  291. package/src/nodes/lighting/EnvironmentNode.js +28 -3
  292. package/src/nodes/lighting/LightsNode.js +2 -2
  293. package/src/nodes/lighting/PointShadowNode.js +162 -149
  294. package/src/nodes/lighting/ShadowFilterNode.js +53 -65
  295. package/src/nodes/lighting/ShadowNode.js +97 -41
  296. package/src/nodes/math/BitcountNode.js +433 -0
  297. package/src/nodes/math/ConditionalNode.js +2 -2
  298. package/src/nodes/math/MathNode.js +3 -40
  299. package/src/nodes/math/OperatorNode.js +2 -1
  300. package/src/nodes/math/PackFloatNode.js +98 -0
  301. package/src/nodes/math/UnpackFloatNode.js +96 -0
  302. package/src/nodes/pmrem/PMREMNode.js +1 -1
  303. package/src/nodes/pmrem/PMREMUtils.js +9 -15
  304. package/src/nodes/tsl/TSLCore.js +17 -14
  305. package/src/nodes/utils/ArrayElementNode.js +13 -0
  306. package/src/nodes/utils/DebugNode.js +11 -11
  307. package/src/nodes/utils/EventNode.js +1 -2
  308. package/src/nodes/utils/JoinNode.js +2 -2
  309. package/src/nodes/utils/LoopNode.js +1 -1
  310. package/src/nodes/utils/MemberNode.js +1 -1
  311. package/src/nodes/utils/Packing.js +13 -1
  312. package/src/nodes/utils/PostProcessingUtils.js +33 -1
  313. package/src/nodes/utils/RTTNode.js +1 -1
  314. package/src/nodes/utils/ReflectorNode.js +3 -4
  315. package/src/nodes/utils/SampleNode.js +1 -1
  316. package/src/nodes/utils/SpriteSheetUV.js +35 -0
  317. package/src/nodes/utils/UVUtils.js +28 -0
  318. package/src/objects/BatchedMesh.js +27 -14
  319. package/src/objects/InstancedMesh.js +11 -0
  320. package/src/objects/Line.js +1 -1
  321. package/src/objects/Mesh.js +1 -1
  322. package/src/objects/Points.js +1 -1
  323. package/src/objects/Skeleton.js +9 -0
  324. package/src/renderers/WebGLRenderer.js +178 -92
  325. package/src/renderers/common/Backend.js +29 -0
  326. package/src/renderers/common/Background.js +24 -11
  327. package/src/renderers/common/BindGroup.js +1 -9
  328. package/src/renderers/common/Binding.js +11 -0
  329. package/src/renderers/common/Bindings.js +27 -12
  330. package/src/renderers/common/BlendMode.js +143 -0
  331. package/src/renderers/common/Buffer.js +40 -0
  332. package/src/renderers/common/BundleGroup.js +1 -1
  333. package/src/renderers/common/ChainMap.js +30 -6
  334. package/src/renderers/common/CubeRenderTarget.js +50 -6
  335. package/src/renderers/common/Geometries.js +29 -3
  336. package/src/renderers/common/Lighting.js +5 -21
  337. package/src/renderers/common/Pipelines.js +4 -4
  338. package/src/renderers/common/PostProcessing.js +8 -206
  339. package/src/renderers/common/RenderBundles.js +2 -1
  340. package/src/renderers/common/RenderContext.js +16 -0
  341. package/src/renderers/common/RenderContexts.js +33 -49
  342. package/src/renderers/common/RenderLists.js +2 -1
  343. package/src/renderers/common/RenderObject.js +15 -3
  344. package/src/renderers/common/RenderObjectPipeline.js +40 -0
  345. package/src/renderers/common/RenderObjects.js +18 -2
  346. package/src/renderers/common/RenderPipeline.js +203 -17
  347. package/src/renderers/common/Renderer.js +257 -72
  348. package/src/renderers/common/Sampler.js +4 -4
  349. package/src/renderers/common/StorageBuffer.js +13 -1
  350. package/src/renderers/common/Textures.js +17 -1
  351. package/src/renderers/common/TimestampQueryPool.js +5 -3
  352. package/src/renderers/common/Uniform.js +8 -0
  353. package/src/renderers/common/UniformsGroup.js +61 -0
  354. package/src/renderers/common/XRManager.js +3 -2
  355. package/src/renderers/common/extras/PMREMGenerator.js +2 -8
  356. package/src/renderers/common/nodes/NodeBuilderState.js +1 -1
  357. package/src/renderers/common/nodes/{Nodes.js → NodeManager.js} +18 -6
  358. package/src/renderers/common/nodes/NodeStorageBuffer.js +13 -2
  359. package/src/renderers/common/nodes/NodeUniformBuffer.js +52 -0
  360. package/src/renderers/shaders/DFGLUTData.js +19 -34
  361. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +2 -2
  362. package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +1 -5
  363. package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +1 -5
  364. package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -5
  365. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +8 -10
  366. package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +7 -11
  367. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +5 -2
  368. package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +6 -0
  369. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +6 -2
  370. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +8 -4
  371. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +112 -51
  372. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +20 -4
  373. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +225 -186
  374. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
  375. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
  376. package/src/renderers/shaders/ShaderChunk.js +3 -3
  377. package/src/renderers/shaders/ShaderLib/depth.glsl.js +3 -0
  378. package/src/renderers/shaders/ShaderLib/{distanceRGBA.glsl.js → distance.glsl.js} +1 -2
  379. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -1
  380. package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +1 -2
  381. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -1
  382. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -9
  383. package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +0 -1
  384. package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -1
  385. package/src/renderers/shaders/ShaderLib/vsm.glsl.js +4 -6
  386. package/src/renderers/shaders/ShaderLib.js +7 -5
  387. package/src/renderers/shaders/UniformsLib.js +0 -3
  388. package/src/renderers/webgl/WebGLBackground.js +2 -2
  389. package/src/renderers/webgl/WebGLBindingStates.js +99 -27
  390. package/src/renderers/webgl/WebGLCapabilities.js +3 -4
  391. package/src/renderers/webgl/WebGLEnvironments.js +228 -0
  392. package/src/renderers/webgl/WebGLGeometries.js +10 -7
  393. package/src/renderers/webgl/WebGLLights.js +18 -1
  394. package/src/renderers/webgl/WebGLMaterials.js +12 -0
  395. package/src/renderers/webgl/WebGLObjects.js +3 -1
  396. package/src/renderers/webgl/WebGLOutput.js +267 -0
  397. package/src/renderers/webgl/WebGLProgram.js +45 -109
  398. package/src/renderers/webgl/WebGLPrograms.js +45 -49
  399. package/src/renderers/webgl/WebGLRenderLists.js +15 -0
  400. package/src/renderers/webgl/WebGLShadowMap.js +188 -24
  401. package/src/renderers/webgl/WebGLState.js +32 -37
  402. package/src/renderers/webgl/WebGLTextures.js +89 -28
  403. package/src/renderers/webgl/WebGLUniforms.js +40 -3
  404. package/src/renderers/webgl/WebGLUtils.js +6 -2
  405. package/src/renderers/webgl-fallback/WebGLBackend.js +148 -18
  406. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +156 -35
  407. package/src/renderers/webgl-fallback/utils/WebGLState.js +181 -5
  408. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +5 -3
  409. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +9 -9
  410. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +6 -2
  411. package/src/renderers/webgpu/WebGPUBackend.js +119 -13
  412. package/src/renderers/webgpu/WebGPURenderer.js +2 -1
  413. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +322 -68
  414. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +4 -17
  415. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +357 -200
  416. package/src/renderers/webgpu/utils/WebGPUConstants.js +2 -0
  417. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +61 -23
  418. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +152 -200
  419. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +65 -42
  420. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +7 -7
  421. package/src/renderers/webgpu/utils/WebGPUUtils.js +17 -11
  422. package/src/renderers/webxr/WebXRManager.js +2 -2
  423. package/src/textures/CubeDepthTexture.js +76 -0
  424. package/src/textures/Source.js +1 -1
  425. package/src/textures/Texture.js +3 -3
  426. package/src/utils.js +258 -3
  427. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -434
  428. package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -167
  429. package/examples/jsm/shaders/GodRaysShader.js +0 -333
  430. package/src/nodes/accessors/SceneNode.js +0 -145
  431. package/src/nodes/code/ScriptableNode.js +0 -726
  432. package/src/nodes/code/ScriptableValueNode.js +0 -253
  433. package/src/nodes/display/PosterizeNode.js +0 -65
  434. package/src/nodes/functions/BSDF/DFGApprox.js +0 -71
  435. package/src/nodes/utils/SpriteSheetUVNode.js +0 -90
  436. package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
  437. package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -134
@@ -139,7 +139,7 @@ class Projector {
139
139
  _face, _faceCount, _facePoolLength = 0,
140
140
  _line, _lineCount, _linePoolLength = 0,
141
141
  _sprite, _spriteCount, _spritePoolLength = 0,
142
- _modelMatrix;
142
+ _modelMatrix, _clipInput = [], _clipOutput = [];
143
143
 
144
144
  const
145
145
 
@@ -159,7 +159,19 @@ class Projector {
159
159
 
160
160
  _frustum = new Frustum(),
161
161
 
162
- _objectPool = [], _vertexPool = [], _facePool = [], _linePool = [], _spritePool = [];
162
+ _objectPool = [], _vertexPool = [], _facePool = [], _linePool = [], _spritePool = [],
163
+
164
+ _clipVertexPool = [],
165
+ _clipPos1 = new Vector4(),
166
+ _clipPos2 = new Vector4(),
167
+ _clipPos3 = new Vector4(),
168
+ _screenVertexPool = [],
169
+ _clipInputVertices = [ null, null, null ],
170
+
171
+ _clipPlanes = [
172
+ { sign: + 1 },
173
+ { sign: - 1 }
174
+ ];
163
175
 
164
176
  //
165
177
 
@@ -298,48 +310,165 @@ class Projector {
298
310
  const v2 = _vertexPool[ b ];
299
311
  const v3 = _vertexPool[ c ];
300
312
 
301
- if ( checkTriangleVisibility( v1, v2, v3 ) === false ) return;
313
+ // Get homogeneous clip space positions (before perspective divide)
314
+ _clipPos1.copy( v1.positionWorld ).applyMatrix4( _viewProjectionMatrix );
315
+ _clipPos2.copy( v2.positionWorld ).applyMatrix4( _viewProjectionMatrix );
316
+ _clipPos3.copy( v3.positionWorld ).applyMatrix4( _viewProjectionMatrix );
317
+
318
+ // Check if triangle needs clipping
319
+ const nearDist1 = _clipPos1.z + _clipPos1.w;
320
+ const nearDist2 = _clipPos2.z + _clipPos2.w;
321
+ const nearDist3 = _clipPos3.z + _clipPos3.w;
322
+ const farDist1 = - _clipPos1.z + _clipPos1.w;
323
+ const farDist2 = - _clipPos2.z + _clipPos2.w;
324
+ const farDist3 = - _clipPos3.z + _clipPos3.w;
325
+
326
+ // Check if completely outside
327
+ if ( ( nearDist1 < 0 && nearDist2 < 0 && nearDist3 < 0 ) ||
328
+ ( farDist1 < 0 && farDist2 < 0 && farDist3 < 0 ) ) {
329
+
330
+ return; // Triangle completely clipped
331
+
332
+ }
333
+
334
+ // Check if completely inside (no clipping needed)
335
+ if ( nearDist1 >= 0 && nearDist2 >= 0 && nearDist3 >= 0 &&
336
+ farDist1 >= 0 && farDist2 >= 0 && farDist3 >= 0 ) {
337
+
338
+ // No clipping needed - use original path
339
+ if ( checkTriangleVisibility( v1, v2, v3 ) === false ) return;
340
+
341
+ if ( material.side === DoubleSide || checkBackfaceCulling( v1, v2, v3 ) === true ) {
342
+
343
+ _face = getNextFaceInPool();
344
+
345
+ _face.id = object.id;
346
+ _face.v1.copy( v1 );
347
+ _face.v2.copy( v2 );
348
+ _face.v3.copy( v3 );
349
+ _face.z = ( v1.positionScreen.z + v2.positionScreen.z + v3.positionScreen.z ) / 3;
350
+ _face.renderOrder = object.renderOrder;
302
351
 
303
- if ( material.side === DoubleSide || checkBackfaceCulling( v1, v2, v3 ) === true ) {
352
+ // face normal
353
+ _vector3.subVectors( v3.position, v2.position );
354
+ _vector4.subVectors( v1.position, v2.position );
355
+ _vector3.cross( _vector4 );
356
+ _face.normalModel.copy( _vector3 );
357
+ _face.normalModel.applyMatrix3( normalMatrix ).normalize();
304
358
 
305
- _face = getNextFaceInPool();
359
+ for ( let i = 0; i < 3; i ++ ) {
306
360
 
307
- _face.id = object.id;
308
- _face.v1.copy( v1 );
309
- _face.v2.copy( v2 );
310
- _face.v3.copy( v3 );
311
- _face.z = ( v1.positionScreen.z + v2.positionScreen.z + v3.positionScreen.z ) / 3;
312
- _face.renderOrder = object.renderOrder;
361
+ const normal = _face.vertexNormalsModel[ i ];
362
+ normal.fromArray( normals, arguments[ i ] * 3 );
363
+ normal.applyMatrix3( normalMatrix ).normalize();
313
364
 
314
- // face normal
315
- _vector3.subVectors( v3.position, v2.position );
316
- _vector4.subVectors( v1.position, v2.position );
317
- _vector3.cross( _vector4 );
318
- _face.normalModel.copy( _vector3 );
319
- _face.normalModel.applyMatrix3( normalMatrix ).normalize();
365
+ const uv = _face.uvs[ i ];
366
+ uv.fromArray( uvs, arguments[ i ] * 2 );
320
367
 
321
- for ( let i = 0; i < 3; i ++ ) {
368
+ }
369
+
370
+ _face.vertexNormalsLength = 3;
371
+
372
+ _face.material = material;
322
373
 
323
- const normal = _face.vertexNormalsModel[ i ];
324
- normal.fromArray( normals, arguments[ i ] * 3 );
325
- normal.applyMatrix3( normalMatrix ).normalize();
374
+ if ( material.vertexColors ) {
375
+
376
+ _face.color.fromArray( colors, a * 3 );
377
+
378
+ }
326
379
 
327
- const uv = _face.uvs[ i ];
328
- uv.fromArray( uvs, arguments[ i ] * 2 );
380
+ _renderData.elements.push( _face );
329
381
 
330
382
  }
331
383
 
332
- _face.vertexNormalsLength = 3;
384
+ return;
333
385
 
334
- _face.material = material;
386
+ }
387
+
388
+ // Triangle needs clipping
389
+ _clipInputVertices[ 0 ] = _clipPos1;
390
+ _clipInputVertices[ 1 ] = _clipPos2;
391
+ _clipInputVertices[ 2 ] = _clipPos3;
392
+ const clippedCount = clipTriangle( _clipInputVertices );
393
+
394
+ if ( clippedCount < 3 ) return; // Triangle completely clipped
335
395
 
336
- if ( material.vertexColors ) {
396
+ // Perform perspective divide on clipped vertices and create screen vertices
397
+ for ( let i = 0; i < clippedCount; i ++ ) {
337
398
 
338
- _face.color.fromArray( colors, a * 3 );
399
+ const cv = _clipInput[ i ];
400
+
401
+ // Get or create renderable vertex from pool
402
+ let sv = _screenVertexPool[ i ];
403
+ if ( ! sv ) {
404
+
405
+ sv = new RenderableVertex();
406
+ _screenVertexPool[ i ] = sv;
339
407
 
340
408
  }
341
409
 
342
- _renderData.elements.push( _face );
410
+ // Perform perspective divide
411
+ const invW = 1 / cv.w;
412
+ sv.positionScreen.set( cv.x * invW, cv.y * invW, cv.z * invW, 1 );
413
+
414
+ // Interpolate world position (simplified - using weighted average based on barycentric-like coords)
415
+ // For a proper implementation, we'd need to track interpolation weights
416
+ sv.positionWorld.copy( v1.positionWorld );
417
+
418
+ sv.visible = true;
419
+
420
+ }
421
+
422
+ // Triangulate the clipped polygon (simple fan triangulation)
423
+ for ( let i = 1; i < clippedCount - 1; i ++ ) {
424
+
425
+ const tv1 = _screenVertexPool[ 0 ];
426
+ const tv2 = _screenVertexPool[ i ];
427
+ const tv3 = _screenVertexPool[ i + 1 ];
428
+
429
+ if ( material.side === DoubleSide || checkBackfaceCulling( tv1, tv2, tv3 ) === true ) {
430
+
431
+ _face = getNextFaceInPool();
432
+
433
+ _face.id = object.id;
434
+ _face.v1.copy( tv1 );
435
+ _face.v2.copy( tv2 );
436
+ _face.v3.copy( tv3 );
437
+ _face.z = ( tv1.positionScreen.z + tv2.positionScreen.z + tv3.positionScreen.z ) / 3;
438
+ _face.renderOrder = object.renderOrder;
439
+
440
+ // face normal - use original triangle's normal
441
+ _vector3.subVectors( v3.position, v2.position );
442
+ _vector4.subVectors( v1.position, v2.position );
443
+ _vector3.cross( _vector4 );
444
+ _face.normalModel.copy( _vector3 );
445
+ _face.normalModel.applyMatrix3( normalMatrix ).normalize();
446
+
447
+ // Use original vertex normals and UVs (simplified - proper impl would interpolate)
448
+ for ( let j = 0; j < 3; j ++ ) {
449
+
450
+ const normal = _face.vertexNormalsModel[ j ];
451
+ normal.fromArray( normals, arguments[ j ] * 3 );
452
+ normal.applyMatrix3( normalMatrix ).normalize();
453
+
454
+ const uv = _face.uvs[ j ];
455
+ uv.fromArray( uvs, arguments[ j ] * 2 );
456
+
457
+ }
458
+
459
+ _face.vertexNormalsLength = 3;
460
+
461
+ _face.material = material;
462
+
463
+ if ( material.vertexColors ) {
464
+
465
+ _face.color.fromArray( colors, a * 3 );
466
+
467
+ }
468
+
469
+ _renderData.elements.push( _face );
470
+
471
+ }
343
472
 
344
473
  }
345
474
 
@@ -448,7 +577,7 @@ class Projector {
448
577
 
449
578
  if ( sortObjects === true ) {
450
579
 
451
- _renderData.objects.sort( painterSort );
580
+ painterSortStable( _renderData.objects, 0, _renderData.objects.length );
452
581
 
453
582
  }
454
583
 
@@ -714,7 +843,7 @@ class Projector {
714
843
 
715
844
  if ( sortElements === true ) {
716
845
 
717
- _renderData.elements.sort( painterSort );
846
+ painterSortStable( _renderData.elements, 0, _renderData.elements.length );
718
847
 
719
848
  }
720
849
 
@@ -858,6 +987,115 @@ class Projector {
858
987
 
859
988
  }
860
989
 
990
+ function painterSortStable( array, start, length ) {
991
+
992
+ // A stable insertion sort for sorting render items
993
+ // This avoids the GC overhead of Array.prototype.sort()
994
+
995
+ for ( let i = start + 1; i < start + length; i ++ ) {
996
+
997
+ const item = array[ i ];
998
+ let j = i - 1;
999
+
1000
+ while ( j >= start && painterSort( array[ j ], item ) > 0 ) {
1001
+
1002
+ array[ j + 1 ] = array[ j ];
1003
+ j --;
1004
+
1005
+ }
1006
+
1007
+ array[ j + 1 ] = item;
1008
+
1009
+ }
1010
+
1011
+ }
1012
+
1013
+ // Sutherland-Hodgman triangle clipping in homogeneous clip space
1014
+ // Returns count of vertices in clipped polygon (0 if completely clipped, 3+ if partially clipped)
1015
+ // Result vertices are in _clipInput array
1016
+ function clipTriangle( vertices ) {
1017
+
1018
+ // Initialize input with the three input vertices
1019
+ _clipInput[ 0 ] = vertices[ 0 ];
1020
+ _clipInput[ 1 ] = vertices[ 1 ];
1021
+ _clipInput[ 2 ] = vertices[ 2 ];
1022
+
1023
+ let inputCount = 3;
1024
+ let outputCount = 0;
1025
+
1026
+ for ( let p = 0; p < _clipPlanes.length; p ++ ) {
1027
+
1028
+ const plane = _clipPlanes[ p ];
1029
+ outputCount = 0;
1030
+
1031
+ if ( inputCount === 0 ) break;
1032
+
1033
+ for ( let i = 0; i < inputCount; i ++ ) {
1034
+
1035
+ const v1 = _clipInput[ i ];
1036
+ const v2 = _clipInput[ ( i + 1 ) % inputCount ];
1037
+
1038
+ const d1 = plane.sign * v1.z + v1.w;
1039
+ const d2 = plane.sign * v2.z + v2.w;
1040
+
1041
+ const v1Inside = d1 >= 0;
1042
+ const v2Inside = d2 >= 0;
1043
+
1044
+ if ( v1Inside && v2Inside ) {
1045
+
1046
+ // Both inside - add v1
1047
+ _clipOutput[ outputCount ++ ] = v1;
1048
+
1049
+ } else if ( v1Inside && ! v2Inside ) {
1050
+
1051
+ // v1 inside, v2 outside - add v1 and intersection
1052
+ _clipOutput[ outputCount ++ ] = v1;
1053
+
1054
+ const t = d1 / ( d1 - d2 );
1055
+ let intersection = _clipVertexPool[ outputCount ];
1056
+ if ( ! intersection ) {
1057
+
1058
+ intersection = new Vector4();
1059
+ _clipVertexPool[ outputCount ] = intersection;
1060
+
1061
+ }
1062
+
1063
+ intersection.lerpVectors( v1, v2, t );
1064
+ _clipOutput[ outputCount ++ ] = intersection;
1065
+
1066
+ } else if ( ! v1Inside && v2Inside ) {
1067
+
1068
+ // v1 outside, v2 inside - add intersection only
1069
+ const t = d1 / ( d1 - d2 );
1070
+ let intersection = _clipVertexPool[ outputCount ];
1071
+ if ( ! intersection ) {
1072
+
1073
+ intersection = new Vector4();
1074
+ _clipVertexPool[ outputCount ] = intersection;
1075
+
1076
+ }
1077
+
1078
+ intersection.lerpVectors( v1, v2, t );
1079
+ _clipOutput[ outputCount ++ ] = intersection;
1080
+
1081
+ }
1082
+
1083
+ // Both outside - add nothing
1084
+
1085
+ }
1086
+
1087
+ // Swap input/output
1088
+ const temp = _clipInput;
1089
+ _clipInput = _clipOutput;
1090
+ _clipOutput = temp;
1091
+ inputCount = outputCount;
1092
+
1093
+ }
1094
+
1095
+ return inputCount;
1096
+
1097
+ }
1098
+
861
1099
  function clipLine( s1, s2 ) {
862
1100
 
863
1101
  let alpha1 = 0, alpha2 = 1;