@plastic-software/three 0.175.14 → 0.179.0

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Files changed (572) hide show
  1. package/README.md +4 -4
  2. package/build/three.cjs +8402 -6787
  3. package/build/three.core.js +8007 -6688
  4. package/build/three.core.min.js +1 -1
  5. package/build/three.module.js +397 -102
  6. package/build/three.module.min.js +1 -1
  7. package/build/three.tsl.js +84 -27
  8. package/build/three.tsl.min.js +1 -1
  9. package/build/three.webgpu.js +6831 -2838
  10. package/build/three.webgpu.min.js +1 -1
  11. package/build/three.webgpu.nodes.js +6648 -2838
  12. package/build/three.webgpu.nodes.min.js +1 -1
  13. package/examples/jsm/Addons.js +1 -3
  14. package/examples/jsm/animation/AnimationClipCreator.js +1 -0
  15. package/examples/jsm/animation/CCDIKSolver.js +6 -3
  16. package/examples/jsm/capabilities/WebGL.js +1 -27
  17. package/examples/jsm/capabilities/WebGPU.js +2 -1
  18. package/examples/jsm/controls/ArcballControls.js +15 -4
  19. package/examples/jsm/controls/DragControls.js +1 -0
  20. package/examples/jsm/controls/FirstPersonControls.js +1 -0
  21. package/examples/jsm/controls/FlyControls.js +1 -0
  22. package/examples/jsm/controls/MapControls.js +1 -0
  23. package/examples/jsm/controls/OrbitControls.js +1 -0
  24. package/examples/jsm/controls/PointerLockControls.js +5 -3
  25. package/examples/jsm/controls/TrackballControls.js +1 -0
  26. package/examples/jsm/controls/TransformControls.js +62 -14
  27. package/examples/jsm/csm/CSM.js +2 -0
  28. package/examples/jsm/csm/CSMFrustum.js +2 -0
  29. package/examples/jsm/csm/CSMHelper.js +1 -0
  30. package/examples/jsm/csm/CSMShader.js +4 -1
  31. package/examples/jsm/csm/CSMShadowNode.js +22 -8
  32. package/examples/jsm/curves/CurveExtras.js +14 -0
  33. package/examples/jsm/curves/NURBSCurve.js +1 -0
  34. package/examples/jsm/curves/NURBSSurface.js +2 -0
  35. package/examples/jsm/curves/NURBSUtils.js +4 -1
  36. package/examples/jsm/curves/NURBSVolume.js +2 -0
  37. package/examples/jsm/effects/AnaglyphEffect.js +2 -0
  38. package/examples/jsm/effects/AsciiEffect.js +2 -0
  39. package/examples/jsm/effects/OutlineEffect.js +2 -0
  40. package/examples/jsm/effects/ParallaxBarrierEffect.js +2 -0
  41. package/examples/jsm/effects/StereoEffect.js +2 -0
  42. package/examples/jsm/environments/DebugEnvironment.js +1 -0
  43. package/examples/jsm/environments/RoomEnvironment.js +57 -38
  44. package/examples/jsm/exporters/DRACOExporter.js +4 -2
  45. package/examples/jsm/exporters/EXRExporter.js +2 -0
  46. package/examples/jsm/exporters/GLTFExporter.js +7 -4
  47. package/examples/jsm/exporters/KTX2Exporter.js +2 -0
  48. package/examples/jsm/exporters/OBJExporter.js +3 -1
  49. package/examples/jsm/exporters/PLYExporter.js +4 -2
  50. package/examples/jsm/exporters/STLExporter.js +2 -0
  51. package/examples/jsm/exporters/USDZExporter.js +679 -300
  52. package/examples/jsm/geometries/BoxLineGeometry.js +1 -0
  53. package/examples/jsm/geometries/ConvexGeometry.js +1 -0
  54. package/examples/jsm/geometries/DecalGeometry.js +1 -0
  55. package/examples/jsm/geometries/ParametricFunctions.js +4 -1
  56. package/examples/jsm/geometries/ParametricGeometry.js +1 -0
  57. package/examples/jsm/geometries/RoundedBoxGeometry.js +48 -8
  58. package/examples/jsm/geometries/TeapotGeometry.js +1 -0
  59. package/examples/jsm/geometries/TextGeometry.js +1 -0
  60. package/examples/jsm/helpers/LightProbeHelper.js +1 -0
  61. package/examples/jsm/helpers/LightProbeHelperGPU.js +1 -0
  62. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  63. package/examples/jsm/helpers/PositionalAudioHelper.js +1 -0
  64. package/examples/jsm/helpers/RapierHelper.js +59 -0
  65. package/examples/jsm/helpers/RectAreaLightHelper.js +1 -0
  66. package/examples/jsm/helpers/TextureHelper.js +1 -0
  67. package/examples/jsm/helpers/TextureHelperGPU.js +5 -4
  68. package/examples/jsm/helpers/VertexNormalsHelper.js +1 -0
  69. package/examples/jsm/helpers/VertexTangentsHelper.js +1 -0
  70. package/examples/jsm/helpers/ViewHelper.js +1 -0
  71. package/examples/jsm/interactive/HTMLMesh.js +11 -2
  72. package/examples/jsm/interactive/InteractiveGroup.js +1 -0
  73. package/examples/jsm/interactive/SelectionBox.js +2 -0
  74. package/examples/jsm/interactive/SelectionHelper.js +2 -0
  75. package/examples/jsm/libs/meshopt_decoder.module.js +75 -58
  76. package/examples/jsm/lighting/TiledLighting.js +1 -0
  77. package/examples/jsm/lights/LightProbeGenerator.js +15 -3
  78. package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -0
  79. package/examples/jsm/lights/RectAreaLightUniformsLib.js +1 -0
  80. package/examples/jsm/lines/Line2.js +1 -0
  81. package/examples/jsm/lines/LineGeometry.js +1 -0
  82. package/examples/jsm/lines/LineMaterial.js +4 -4
  83. package/examples/jsm/lines/LineSegments2.js +1 -0
  84. package/examples/jsm/lines/LineSegmentsGeometry.js +1 -0
  85. package/examples/jsm/lines/Wireframe.js +1 -0
  86. package/examples/jsm/lines/WireframeGeometry2.js +1 -0
  87. package/examples/jsm/lines/webgpu/Line2.js +1 -0
  88. package/examples/jsm/lines/webgpu/LineSegments2.js +3 -1
  89. package/examples/jsm/lines/webgpu/Wireframe.js +1 -0
  90. package/examples/jsm/loaders/3DMLoader.js +1 -0
  91. package/examples/jsm/loaders/3MFLoader.js +1 -0
  92. package/examples/jsm/loaders/AMFLoader.js +1 -0
  93. package/examples/jsm/loaders/BVHLoader.js +1 -0
  94. package/examples/jsm/loaders/ColladaLoader.js +6 -5
  95. package/examples/jsm/loaders/DDSLoader.js +1 -0
  96. package/examples/jsm/loaders/DRACOLoader.js +2 -1
  97. package/examples/jsm/loaders/EXRLoader.js +211 -22
  98. package/examples/jsm/loaders/FBXLoader.js +25 -23
  99. package/examples/jsm/loaders/FontLoader.js +1 -0
  100. package/examples/jsm/loaders/GCodeLoader.js +1 -0
  101. package/examples/jsm/loaders/GLTFLoader.js +10 -82
  102. package/examples/jsm/loaders/HDRCubeTextureLoader.js +1 -0
  103. package/examples/jsm/loaders/IESLoader.js +1 -0
  104. package/examples/jsm/loaders/KMZLoader.js +1 -0
  105. package/examples/jsm/loaders/KTX2Loader.js +67 -26
  106. package/examples/jsm/loaders/KTXLoader.js +1 -0
  107. package/examples/jsm/loaders/LDrawLoader.js +55 -3
  108. package/examples/jsm/loaders/LUT3dlLoader.js +1 -0
  109. package/examples/jsm/loaders/LUTCubeLoader.js +1 -0
  110. package/examples/jsm/loaders/LUTImageLoader.js +1 -0
  111. package/examples/jsm/loaders/LWOLoader.js +1 -13
  112. package/examples/jsm/loaders/LottieLoader.js +15 -0
  113. package/examples/jsm/loaders/MD2Loader.js +1 -0
  114. package/examples/jsm/loaders/MDDLoader.js +1 -0
  115. package/examples/jsm/loaders/MTLLoader.js +4 -3
  116. package/examples/jsm/loaders/MaterialXLoader.js +213 -30
  117. package/examples/jsm/loaders/NRRDLoader.js +1 -0
  118. package/examples/jsm/loaders/OBJLoader.js +1 -0
  119. package/examples/jsm/loaders/PCDLoader.js +122 -19
  120. package/examples/jsm/loaders/PDBLoader.js +1 -0
  121. package/examples/jsm/loaders/PLYLoader.js +1 -0
  122. package/examples/jsm/loaders/PVRLoader.js +1 -0
  123. package/examples/jsm/loaders/RGBELoader.js +1 -0
  124. package/examples/jsm/loaders/RGBMLoader.js +1 -0
  125. package/examples/jsm/loaders/STLLoader.js +1 -0
  126. package/examples/jsm/loaders/SVGLoader.js +1 -0
  127. package/examples/jsm/loaders/TDSLoader.js +1 -0
  128. package/examples/jsm/loaders/TGALoader.js +1 -0
  129. package/examples/jsm/loaders/TIFFLoader.js +1 -0
  130. package/examples/jsm/loaders/TTFLoader.js +14 -1
  131. package/examples/jsm/loaders/USDLoader.js +219 -0
  132. package/examples/jsm/loaders/USDZLoader.js +4 -891
  133. package/examples/jsm/loaders/UltraHDRLoader.js +1 -0
  134. package/examples/jsm/loaders/VOXLoader.js +1 -0
  135. package/examples/jsm/loaders/VRMLLoader.js +3 -2
  136. package/examples/jsm/loaders/VTKLoader.js +1 -0
  137. package/examples/jsm/loaders/XYZLoader.js +1 -0
  138. package/examples/jsm/loaders/lwo/IFFParser.js +74 -74
  139. package/examples/jsm/loaders/usd/USDAParser.js +741 -0
  140. package/examples/jsm/loaders/usd/USDCParser.js +17 -0
  141. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +1 -0
  142. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +1 -0
  143. package/examples/jsm/materials/MeshPostProcessingMaterial.js +1 -0
  144. package/examples/jsm/math/Capsule.js +2 -0
  145. package/examples/jsm/math/ColorConverter.js +1 -0
  146. package/examples/jsm/math/ConvexHull.js +2 -0
  147. package/examples/jsm/math/ImprovedNoise.js +19 -14
  148. package/examples/jsm/math/Lut.js +2 -0
  149. package/examples/jsm/math/MeshSurfaceSampler.js +2 -0
  150. package/examples/jsm/math/OBB.js +2 -0
  151. package/examples/jsm/math/Octree.js +20 -1
  152. package/examples/jsm/math/SimplexNoise.js +2 -0
  153. package/examples/jsm/misc/ConvexObjectBreaker.js +3 -1
  154. package/examples/jsm/misc/GPUComputationRenderer.js +2 -0
  155. package/examples/jsm/misc/Gyroscope.js +1 -0
  156. package/examples/jsm/misc/MD2Character.js +2 -0
  157. package/examples/jsm/misc/MD2CharacterComplex.js +5 -3
  158. package/examples/jsm/misc/MorphAnimMesh.js +1 -0
  159. package/examples/jsm/misc/MorphBlendMesh.js +1 -0
  160. package/examples/jsm/misc/ProgressiveLightMap.js +2 -0
  161. package/examples/jsm/misc/ProgressiveLightMapGPU.js +2 -0
  162. package/examples/jsm/misc/RollerCoaster.js +5 -0
  163. package/examples/jsm/misc/TubePainter.js +1 -0
  164. package/examples/jsm/misc/Volume.js +2 -0
  165. package/examples/jsm/misc/VolumeSlice.js +1 -0
  166. package/examples/jsm/modifiers/CurveModifier.js +3 -0
  167. package/examples/jsm/modifiers/CurveModifierGPU.js +2 -0
  168. package/examples/jsm/modifiers/EdgeSplitModifier.js +2 -0
  169. package/examples/jsm/modifiers/SimplifyModifier.js +2 -0
  170. package/examples/jsm/modifiers/TessellateModifier.js +2 -0
  171. package/examples/jsm/objects/GroundedSkybox.js +1 -0
  172. package/examples/jsm/objects/Lensflare.js +3 -0
  173. package/examples/jsm/objects/LensflareMesh.js +4 -3
  174. package/examples/jsm/objects/MarchingCubes.js +2 -0
  175. package/examples/jsm/objects/Reflector.js +1 -0
  176. package/examples/jsm/objects/ReflectorForSSRPass.js +1 -0
  177. package/examples/jsm/objects/Refractor.js +1 -0
  178. package/examples/jsm/objects/ShadowMesh.js +1 -0
  179. package/examples/jsm/objects/Sky.js +2 -1
  180. package/examples/jsm/objects/SkyMesh.js +22 -19
  181. package/examples/jsm/objects/Water.js +1 -0
  182. package/examples/jsm/objects/Water2.js +1 -0
  183. package/examples/jsm/objects/Water2Mesh.js +3 -1
  184. package/examples/jsm/objects/WaterMesh.js +2 -1
  185. package/examples/jsm/physics/AmmoPhysics.js +1 -0
  186. package/examples/jsm/physics/JoltPhysics.js +1 -0
  187. package/examples/jsm/physics/RapierPhysics.js +149 -13
  188. package/examples/jsm/postprocessing/AfterimagePass.js +20 -2
  189. package/examples/jsm/postprocessing/BloomPass.js +2 -1
  190. package/examples/jsm/postprocessing/BokehPass.js +2 -1
  191. package/examples/jsm/postprocessing/ClearPass.js +1 -0
  192. package/examples/jsm/postprocessing/CubeTexturePass.js +1 -0
  193. package/examples/jsm/postprocessing/DotScreenPass.js +1 -0
  194. package/examples/jsm/postprocessing/EffectComposer.js +4 -2
  195. package/examples/jsm/postprocessing/FXAAPass.js +40 -0
  196. package/examples/jsm/postprocessing/FilmPass.js +1 -0
  197. package/examples/jsm/postprocessing/GTAOPass.js +14 -12
  198. package/examples/jsm/postprocessing/GlitchPass.js +2 -1
  199. package/examples/jsm/postprocessing/HalftonePass.js +2 -1
  200. package/examples/jsm/postprocessing/LUTPass.js +1 -0
  201. package/examples/jsm/postprocessing/MaskPass.js +1 -0
  202. package/examples/jsm/postprocessing/OutlinePass.js +22 -19
  203. package/examples/jsm/postprocessing/OutputPass.js +1 -0
  204. package/examples/jsm/postprocessing/Pass.js +3 -1
  205. package/examples/jsm/postprocessing/RenderPass.js +1 -0
  206. package/examples/jsm/postprocessing/RenderPixelatedPass.js +2 -1
  207. package/examples/jsm/postprocessing/RenderTransitionPass.js +4 -3
  208. package/examples/jsm/postprocessing/SAOPass.js +3 -2
  209. package/examples/jsm/postprocessing/SMAAPass.js +3 -2
  210. package/examples/jsm/postprocessing/SSAARenderPass.js +2 -1
  211. package/examples/jsm/postprocessing/SSAOPass.js +12 -10
  212. package/examples/jsm/postprocessing/SSRPass.js +4 -3
  213. package/examples/jsm/postprocessing/SavePass.js +2 -1
  214. package/examples/jsm/postprocessing/ShaderPass.js +1 -0
  215. package/examples/jsm/postprocessing/TAARenderPass.js +1 -0
  216. package/examples/jsm/postprocessing/TexturePass.js +1 -0
  217. package/examples/jsm/postprocessing/UnrealBloomPass.js +2 -1
  218. package/examples/jsm/renderers/CSS2DRenderer.js +3 -0
  219. package/examples/jsm/renderers/CSS3DRenderer.js +4 -0
  220. package/examples/jsm/renderers/Projector.js +2 -0
  221. package/examples/jsm/renderers/SVGRenderer.js +3 -0
  222. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +4 -1
  223. package/examples/jsm/shaders/AfterimageShader.js +4 -1
  224. package/examples/jsm/shaders/BasicShader.js +4 -1
  225. package/examples/jsm/shaders/BleachBypassShader.js +4 -1
  226. package/examples/jsm/shaders/BlendShader.js +4 -1
  227. package/examples/jsm/shaders/BokehShader.js +4 -1
  228. package/examples/jsm/shaders/BokehShader2.js +4 -1
  229. package/examples/jsm/shaders/BrightnessContrastShader.js +4 -1
  230. package/examples/jsm/shaders/ColorCorrectionShader.js +4 -1
  231. package/examples/jsm/shaders/ColorifyShader.js +4 -1
  232. package/examples/jsm/shaders/ConvolutionShader.js +4 -1
  233. package/examples/jsm/shaders/CopyShader.js +4 -1
  234. package/examples/jsm/shaders/DOFMipMapShader.js +4 -1
  235. package/examples/jsm/shaders/DepthLimitedBlurShader.js +4 -1
  236. package/examples/jsm/shaders/DigitalGlitch.js +4 -1
  237. package/examples/jsm/shaders/DotScreenShader.js +4 -1
  238. package/examples/jsm/shaders/ExposureShader.js +4 -1
  239. package/examples/jsm/shaders/FXAAShader.js +4 -1
  240. package/examples/jsm/shaders/FilmShader.js +4 -1
  241. package/examples/jsm/shaders/FocusShader.js +4 -1
  242. package/examples/jsm/shaders/FreiChenShader.js +4 -1
  243. package/examples/jsm/shaders/GTAOShader.js +4 -1
  244. package/examples/jsm/shaders/GammaCorrectionShader.js +4 -1
  245. package/examples/jsm/shaders/GodRaysShader.js +4 -1
  246. package/examples/jsm/shaders/HalftoneShader.js +4 -1
  247. package/examples/jsm/shaders/HorizontalBlurShader.js +4 -1
  248. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +4 -1
  249. package/examples/jsm/shaders/HueSaturationShader.js +4 -1
  250. package/examples/jsm/shaders/KaleidoShader.js +4 -1
  251. package/examples/jsm/shaders/LuminosityHighPassShader.js +4 -1
  252. package/examples/jsm/shaders/LuminosityShader.js +4 -1
  253. package/examples/jsm/shaders/MirrorShader.js +4 -1
  254. package/examples/jsm/shaders/NormalMapShader.js +4 -1
  255. package/examples/jsm/shaders/OutputShader.js +4 -1
  256. package/examples/jsm/shaders/PoissonDenoiseShader.js +4 -1
  257. package/examples/jsm/shaders/RGBShiftShader.js +4 -1
  258. package/examples/jsm/shaders/SAOShader.js +4 -1
  259. package/examples/jsm/shaders/SMAAShader.js +1 -0
  260. package/examples/jsm/shaders/SSAOShader.js +4 -1
  261. package/examples/jsm/shaders/SSRShader.js +1 -0
  262. package/examples/jsm/shaders/SepiaShader.js +4 -1
  263. package/examples/jsm/shaders/SobelOperatorShader.js +4 -1
  264. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +4 -1
  265. package/examples/jsm/shaders/TechnicolorShader.js +4 -1
  266. package/examples/jsm/shaders/ToonShader.js +2 -1
  267. package/examples/jsm/shaders/TriangleBlurShader.js +4 -1
  268. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +15 -3
  269. package/examples/jsm/shaders/VelocityShader.js +4 -1
  270. package/examples/jsm/shaders/VerticalBlurShader.js +4 -1
  271. package/examples/jsm/shaders/VerticalTiltShiftShader.js +4 -1
  272. package/examples/jsm/shaders/VignetteShader.js +4 -1
  273. package/examples/jsm/shaders/VolumeShader.js +5 -2
  274. package/examples/jsm/shaders/WaterRefractionShader.js +4 -1
  275. package/examples/jsm/textures/FlakesTexture.js +2 -0
  276. package/examples/jsm/transpiler/AST.js +381 -30
  277. package/examples/jsm/transpiler/GLSLDecoder.js +227 -88
  278. package/examples/jsm/transpiler/Linker.js +327 -0
  279. package/examples/jsm/transpiler/TSLEncoder.js +234 -85
  280. package/examples/jsm/transpiler/Transpiler.js +19 -1
  281. package/examples/jsm/transpiler/TranspilerUtils.js +29 -0
  282. package/examples/jsm/transpiler/WGSLEncoder.js +788 -0
  283. package/examples/jsm/tsl/display/AfterImageNode.js +2 -3
  284. package/examples/jsm/tsl/display/AnaglyphPassNode.js +1 -0
  285. package/examples/jsm/tsl/display/AnamorphicNode.js +5 -4
  286. package/examples/jsm/tsl/display/BloomNode.js +9 -7
  287. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +206 -0
  288. package/examples/jsm/tsl/display/DenoiseNode.js +33 -33
  289. package/examples/jsm/tsl/display/DepthOfFieldNode.js +1 -0
  290. package/examples/jsm/tsl/display/DotScreenNode.js +1 -0
  291. package/examples/jsm/tsl/display/FXAANode.js +3 -2
  292. package/examples/jsm/tsl/display/FilmNode.js +1 -0
  293. package/examples/jsm/tsl/display/GTAONode.js +1 -0
  294. package/examples/jsm/tsl/display/GaussianBlurNode.js +9 -36
  295. package/examples/jsm/tsl/display/LensflareNode.js +1 -0
  296. package/examples/jsm/tsl/display/Lut3DNode.js +1 -0
  297. package/examples/jsm/tsl/display/OutlineNode.js +1 -0
  298. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +1 -0
  299. package/examples/jsm/tsl/display/PixelationPassNode.js +1 -0
  300. package/examples/jsm/tsl/display/RGBShiftNode.js +1 -0
  301. package/examples/jsm/tsl/display/SMAANode.js +9 -8
  302. package/examples/jsm/tsl/display/SSAAPassNode.js +5 -4
  303. package/examples/jsm/tsl/display/SSRNode.js +1 -0
  304. package/examples/jsm/tsl/display/SobelOperatorNode.js +1 -0
  305. package/examples/jsm/tsl/display/StereoCompositePassNode.js +1 -0
  306. package/examples/jsm/tsl/display/StereoPassNode.js +1 -0
  307. package/examples/jsm/tsl/display/{TRAAPassNode.js → TRAANode.js} +184 -174
  308. package/examples/jsm/tsl/display/TransitionNode.js +1 -0
  309. package/examples/jsm/tsl/display/hashBlur.js +28 -6
  310. package/examples/jsm/tsl/lighting/TiledLightsNode.js +5 -4
  311. package/examples/jsm/tsl/math/Bayer.js +4 -1
  312. package/examples/jsm/tsl/shadows/TileShadowNode.js +456 -0
  313. package/examples/jsm/tsl/shadows/TileShadowNodeHelper.js +212 -0
  314. package/examples/jsm/tsl/utils/Raymarching.js +6 -3
  315. package/examples/jsm/utils/BufferGeometryUtils.js +4 -1
  316. package/examples/jsm/utils/CameraUtils.js +4 -1
  317. package/examples/jsm/utils/GeometryCompressionUtils.js +4 -1
  318. package/examples/jsm/utils/GeometryUtils.js +4 -1
  319. package/examples/jsm/utils/LDrawUtils.js +2 -0
  320. package/examples/jsm/utils/SceneOptimizer.js +2 -0
  321. package/examples/jsm/utils/SceneUtils.js +4 -1
  322. package/examples/jsm/utils/ShadowMapViewer.js +2 -0
  323. package/examples/jsm/utils/ShadowMapViewerGPU.js +2 -0
  324. package/examples/jsm/utils/SkeletonUtils.js +4 -1
  325. package/examples/jsm/utils/SortUtils.js +4 -1
  326. package/examples/jsm/utils/UVsDebug.js +4 -1
  327. package/examples/jsm/utils/WebGLTextureUtils.js +4 -1
  328. package/examples/jsm/utils/WebGPUTextureUtils.js +4 -1
  329. package/examples/jsm/utils/WorkerPool.js +2 -0
  330. package/examples/jsm/webxr/ARButton.js +1 -0
  331. package/examples/jsm/webxr/OculusHandModel.js +1 -0
  332. package/examples/jsm/webxr/OculusHandPointerModel.js +1 -0
  333. package/examples/jsm/webxr/Text2D.js +4 -1
  334. package/examples/jsm/webxr/VRButton.js +1 -0
  335. package/examples/jsm/webxr/XRButton.js +1 -0
  336. package/examples/jsm/webxr/XRControllerModelFactory.js +2 -0
  337. package/examples/jsm/webxr/XREstimatedLight.js +1 -0
  338. package/examples/jsm/webxr/XRHandMeshModel.js +2 -0
  339. package/examples/jsm/webxr/XRHandModelFactory.js +2 -0
  340. package/examples/jsm/webxr/XRHandPrimitiveModel.js +2 -0
  341. package/examples/jsm/webxr/XRPlanes.js +1 -0
  342. package/package.json +6 -4
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  349. package/src/animation/tracks/StringKeyframeTrack.js +1 -1
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  363. package/{examples/jsm/misc → src/core}/Timer.js +4 -40
  364. package/src/extras/PMREMGenerator.js +11 -0
  365. package/src/extras/TextureUtils.js +1 -5
  366. package/src/extras/core/Curve.js +1 -1
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  389. package/src/materials/nodes/MeshMatcapNodeMaterial.js +1 -1
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  408. package/src/nodes/TSL.js +6 -3
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  412. package/src/nodes/accessors/CubeTextureNode.js +50 -2
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  414. package/src/nodes/accessors/Lights.js +2 -2
  415. package/src/nodes/accessors/MaterialNode.js +4 -0
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  417. package/src/nodes/accessors/Normal.js +110 -24
  418. package/src/nodes/accessors/Object3DNode.js +7 -8
  419. package/src/nodes/accessors/Position.js +14 -4
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  424. package/src/nodes/accessors/SkinningNode.js +3 -2
  425. package/src/nodes/accessors/StorageBufferNode.js +25 -0
  426. package/src/nodes/accessors/StorageTextureNode.js +15 -4
  427. package/src/nodes/accessors/Tangent.js +25 -17
  428. package/src/nodes/accessors/TangentUtils.js +46 -0
  429. package/src/nodes/accessors/TextureBicubic.js +21 -3
  430. package/src/nodes/accessors/TextureNode.js +71 -8
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  433. package/src/nodes/accessors/VertexColorNode.js +4 -4
  434. package/src/nodes/code/CodeNode.js +8 -11
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  442. package/src/nodes/core/NodeVarying.js +19 -1
  443. package/src/nodes/core/PropertyNode.js +8 -12
  444. package/src/nodes/core/StackNode.js +171 -26
  445. package/src/nodes/core/StructTypeNode.js +26 -4
  446. package/src/nodes/core/SubBuildNode.js +89 -0
  447. package/src/nodes/core/UniformNode.js +63 -5
  448. package/src/nodes/core/VarNode.js +102 -4
  449. package/src/nodes/core/VaryingNode.js +45 -24
  450. package/src/nodes/display/BlendModes.js +42 -1
  451. package/src/nodes/display/ColorSpaceNode.js +4 -27
  452. package/src/nodes/display/FrontFacingNode.js +34 -2
  453. package/src/nodes/display/NormalMapNode.js +19 -50
  454. package/src/nodes/display/PassNode.js +165 -20
  455. package/src/nodes/display/ScreenNode.js +0 -26
  456. package/src/nodes/display/ViewportTextureNode.js +67 -7
  457. package/src/nodes/functions/BSDF/BRDF_GGX.js +2 -6
  458. package/src/nodes/functions/BSDF/BRDF_Sheen.js +4 -4
  459. package/src/nodes/functions/PhongLightingModel.js +3 -3
  460. package/src/nodes/functions/PhysicalLightingModel.js +16 -16
  461. package/src/nodes/functions/ShadowMaskModel.js +5 -1
  462. package/src/nodes/functions/material/getGeometryRoughness.js +2 -2
  463. package/src/nodes/functions/material/getParallaxCorrectNormal.js +1 -1
  464. package/src/nodes/gpgpu/AtomicFunctionNode.js +28 -10
  465. package/src/nodes/gpgpu/BarrierNode.js +3 -3
  466. package/src/nodes/gpgpu/ComputeNode.js +68 -24
  467. package/src/nodes/gpgpu/WorkgroupInfoNode.js +28 -3
  468. package/src/nodes/lighting/AnalyticLightNode.js +7 -13
  469. package/src/nodes/lighting/EnvironmentNode.js +5 -5
  470. package/src/nodes/lighting/HemisphereLightNode.js +2 -2
  471. package/src/nodes/lighting/IESSpotLightNode.js +2 -1
  472. package/src/nodes/lighting/LightsNode.js +29 -11
  473. package/src/nodes/lighting/ProjectorLightNode.js +91 -0
  474. package/src/nodes/lighting/ShadowBaseNode.js +1 -12
  475. package/src/nodes/lighting/ShadowFilterNode.js +274 -0
  476. package/src/nodes/lighting/ShadowNode.js +174 -242
  477. package/src/nodes/lighting/SpotLightNode.js +44 -7
  478. package/src/nodes/materialx/MaterialXNodes.js +131 -2
  479. package/src/nodes/materialx/lib/mx_noise.js +166 -2
  480. package/src/nodes/math/ConditionalNode.js +1 -20
  481. package/src/nodes/math/MathNode.js +146 -75
  482. package/src/nodes/math/OperatorNode.js +129 -119
  483. package/src/nodes/shapes/Shapes.js +5 -4
  484. package/src/nodes/tsl/TSLBase.js +1 -0
  485. package/src/nodes/tsl/TSLCore.js +222 -72
  486. package/src/nodes/utils/DebugNode.js +16 -4
  487. package/src/nodes/utils/Discard.js +2 -2
  488. package/src/nodes/utils/EquirectUV.js +27 -0
  489. package/src/nodes/utils/EventNode.js +83 -0
  490. package/src/nodes/utils/LoopNode.js +64 -34
  491. package/src/nodes/utils/MatcapUV.js +22 -0
  492. package/src/nodes/utils/RTTNode.js +22 -5
  493. package/src/nodes/utils/ReflectorNode.js +77 -7
  494. package/src/nodes/utils/SampleNode.js +81 -0
  495. package/src/nodes/utils/TriplanarTextures.js +65 -0
  496. package/src/objects/BatchedMesh.js +20 -6
  497. package/src/objects/Mesh.js +9 -0
  498. package/src/objects/Skeleton.js +1 -1
  499. package/src/objects/Sprite.js +9 -0
  500. package/src/renderers/WebGL3DRenderTarget.js +1 -0
  501. package/src/renderers/WebGLArrayRenderTarget.js +1 -0
  502. package/src/renderers/WebGLCubeRenderTarget.js +2 -4
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  504. package/src/renderers/common/Animation.js +2 -2
  505. package/src/renderers/common/Background.js +13 -2
  506. package/src/renderers/common/Bindings.js +19 -18
  507. package/src/renderers/common/Color4.js +2 -2
  508. package/src/renderers/common/CubeRenderTarget.js +1 -1
  509. package/src/renderers/common/PostProcessing.js +60 -5
  510. package/src/renderers/common/RenderList.js +0 -4
  511. package/src/renderers/common/RenderObject.js +80 -4
  512. package/src/renderers/common/Renderer.js +133 -22
  513. package/src/renderers/common/SampledTexture.js +3 -71
  514. package/src/renderers/common/Sampler.js +79 -0
  515. package/src/renderers/common/Storage3DTexture.js +100 -0
  516. package/src/renderers/common/StorageArrayTexture.js +84 -0
  517. package/src/renderers/common/StorageTexture.js +19 -0
  518. package/src/renderers/common/Textures.js +34 -24
  519. package/src/renderers/common/TimestampQueryPool.js +1 -0
  520. package/src/renderers/common/Uniform.js +1 -1
  521. package/src/renderers/common/UniformsGroup.js +14 -18
  522. package/src/renderers/common/XRManager.js +183 -35
  523. package/src/renderers/common/XRRenderTarget.js +21 -4
  524. package/src/renderers/common/extras/PMREMGenerator.js +30 -23
  525. package/src/renderers/common/nodes/NodeSampledTexture.js +0 -12
  526. package/src/renderers/common/nodes/Nodes.js +13 -3
  527. package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +1 -1
  528. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +20 -2
  529. package/src/renderers/shaders/ShaderLib/background.glsl.js +1 -1
  530. package/src/renderers/shaders/ShaderLib/depth.glsl.js +11 -2
  531. package/src/renderers/webgl/WebGLAttributes.js +4 -0
  532. package/src/renderers/webgl/WebGLCapabilities.js +2 -2
  533. package/src/renderers/webgl/WebGLMaterials.js +6 -6
  534. package/src/renderers/webgl/WebGLProgram.js +22 -16
  535. package/src/renderers/webgl/WebGLPrograms.js +8 -6
  536. package/src/renderers/webgl/WebGLShadowMap.js +14 -3
  537. package/src/renderers/webgl/WebGLState.js +4 -4
  538. package/src/renderers/webgl/WebGLTextures.js +163 -11
  539. package/src/renderers/webgl/WebGLUtils.js +1 -3
  540. package/src/renderers/webgl-fallback/WebGLBackend.js +261 -94
  541. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +75 -9
  542. package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +4 -0
  543. package/src/renderers/webgl-fallback/utils/WebGLConstants.js +1 -0
  544. package/src/renderers/webgl-fallback/utils/WebGLState.js +4 -4
  545. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +44 -29
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  548. package/src/renderers/webgpu/WebGPURenderer.js +7 -0
  549. package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +4 -1
  550. package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +4 -1
  551. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +129 -96
  552. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +3 -0
  553. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +9 -1
  554. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +58 -31
  555. package/src/renderers/webgpu/utils/WebGPUConstants.js +8 -2
  556. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +39 -9
  557. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +50 -108
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  559. package/src/renderers/webxr/WebXRController.js +1 -1
  560. package/src/renderers/webxr/WebXRDepthSensing.js +6 -10
  561. package/src/renderers/webxr/WebXRManager.js +70 -9
  562. package/src/textures/DepthTexture.js +6 -10
  563. package/src/textures/ExternalTexture.js +45 -0
  564. package/src/textures/FramebufferTexture.js +2 -2
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  566. package/src/textures/Texture.js +118 -1
  567. package/src/textures/VideoTexture.js +31 -3
  568. package/examples/jsm/effects/PeppersGhostEffect.js +0 -172
  569. package/src/core/RenderTargetArray.js +0 -40
  570. package/src/nodes/utils/EquirectUVNode.js +0 -65
  571. package/src/nodes/utils/MatcapUVNode.js +0 -49
  572. package/src/nodes/utils/TriplanarTexturesNode.js +0 -148
@@ -2,13 +2,17 @@ import {
2
2
  mx_perlin_noise_float, mx_perlin_noise_vec3,
3
3
  mx_worley_noise_float as worley_noise_float, mx_worley_noise_vec2 as worley_noise_vec2, mx_worley_noise_vec3 as worley_noise_vec3,
4
4
  mx_cell_noise_float as cell_noise_float,
5
+ mx_unifiednoise2d as unifiednoise2d, mx_unifiednoise3d as unifiednoise3d,
5
6
  mx_fractal_noise_float as fractal_noise_float, mx_fractal_noise_vec2 as fractal_noise_vec2, mx_fractal_noise_vec3 as fractal_noise_vec3, mx_fractal_noise_vec4 as fractal_noise_vec4
6
7
  } from './lib/mx_noise.js';
7
8
  import { mx_hsvtorgb, mx_rgbtohsv } from './lib/mx_hsv.js';
8
9
  import { mx_srgb_texture_to_lin_rec709 } from './lib/mx_transform_color.js';
9
- import { mix, smoothstep } from '../math/MathNode.js';
10
+
11
+ import { float, vec2, vec3, vec4, int, add, sub, mul, div, mod, atan, mix, pow, smoothstep } from '../tsl/TSLBase.js';
10
12
  import { uv } from '../accessors/UV.js';
11
- import { float, vec2, vec4, int } from '../tsl/TSLBase.js';
13
+ import { bumpMap } from '../display/BumpMapNode.js';
14
+ import { rotate } from '../utils/RotateNode.js';
15
+ import { frameId, time } from '../utils/Timer.js';
12
16
 
13
17
  export const mx_aastep = ( threshold, value ) => {
14
18
 
@@ -25,6 +29,19 @@ const _ramp = ( a, b, uv, p ) => mix( a, b, uv[ p ].clamp() );
25
29
  export const mx_ramplr = ( valuel, valuer, texcoord = uv() ) => _ramp( valuel, valuer, texcoord, 'x' );
26
30
  export const mx_ramptb = ( valuet, valueb, texcoord = uv() ) => _ramp( valuet, valueb, texcoord, 'y' );
27
31
 
32
+ // Bilinear ramp: interpolate between four corners (tl, tr, bl, br) using texcoord.x and texcoord.y
33
+ export const mx_ramp4 = (
34
+ valuetl, valuetr, valuebl, valuebr, texcoord = uv()
35
+ ) => {
36
+
37
+ const u = texcoord.x.clamp();
38
+ const v = texcoord.y.clamp();
39
+ const top = mix( valuetl, valuetr, u );
40
+ const bottom = mix( valuebl, valuebr, u );
41
+ return mix( top, bottom, v );
42
+
43
+ };
44
+
28
45
  const _split = ( a, b, center, uv, p ) => mix( a, b, mx_aastep( center, uv[ p ] ) );
29
46
  export const mx_splitlr = ( valuel, valuer, center, texcoord = uv() ) => _split( valuel, valuer, center, texcoord, 'x' );
30
47
  export const mx_splittb = ( valuet, valueb, center, texcoord = uv() ) => _split( valuet, valueb, center, texcoord, 'y' );
@@ -54,6 +71,9 @@ export const mx_noise_vec4 = ( texcoord = uv(), amplitude = 1, pivot = 0 ) => {
54
71
 
55
72
  };
56
73
 
74
+ export const mx_unifiednoise2d = ( noiseType, texcoord = uv(), freq = vec2( 1, 1 ), offset = vec2( 0, 0 ), jitter = 1, outmin = 0, outmax = 1, clampoutput = false, octaves = 1, lacunarity = 2, diminish = .5 ) => unifiednoise2d( noiseType, texcoord.convert( 'vec2|vec3' ), freq, offset, jitter, outmin, outmax, clampoutput, octaves, lacunarity, diminish );
75
+ export const mx_unifiednoise3d = ( noiseType, texcoord = uv(), freq = vec2( 1, 1 ), offset = vec2( 0, 0 ), jitter = 1, outmin = 0, outmax = 1, clampoutput = false, octaves = 1, lacunarity = 2, diminish = .5 ) => unifiednoise3d( noiseType, texcoord.convert( 'vec2|vec3' ), freq, offset, jitter, outmin, outmax, clampoutput, octaves, lacunarity, diminish );
76
+
57
77
  export const mx_worley_noise_float = ( texcoord = uv(), jitter = 1 ) => worley_noise_float( texcoord.convert( 'vec2|vec3' ), jitter, int( 1 ) );
58
78
  export const mx_worley_noise_vec2 = ( texcoord = uv(), jitter = 1 ) => worley_noise_vec2( texcoord.convert( 'vec2|vec3' ), jitter, int( 1 ) );
59
79
  export const mx_worley_noise_vec3 = ( texcoord = uv(), jitter = 1 ) => worley_noise_vec3( texcoord.convert( 'vec2|vec3' ), jitter, int( 1 ) );
@@ -66,3 +86,112 @@ export const mx_fractal_noise_vec3 = ( position = uv(), octaves = 3, lacunarity
66
86
  export const mx_fractal_noise_vec4 = ( position = uv(), octaves = 3, lacunarity = 2, diminish = .5, amplitude = 1 ) => fractal_noise_vec4( position, int( octaves ), lacunarity, diminish ).mul( amplitude );
67
87
 
68
88
  export { mx_hsvtorgb, mx_rgbtohsv, mx_srgb_texture_to_lin_rec709 };
89
+
90
+ // === Moved from MaterialXLoader.js ===
91
+
92
+ // Math ops
93
+ export const mx_add = ( in1, in2 = float( 0 ) ) => add( in1, in2 );
94
+ export const mx_subtract = ( in1, in2 = float( 0 ) ) => sub( in1, in2 );
95
+ export const mx_multiply = ( in1, in2 = float( 1 ) ) => mul( in1, in2 );
96
+ export const mx_divide = ( in1, in2 = float( 1 ) ) => div( in1, in2 );
97
+ export const mx_modulo = ( in1, in2 = float( 1 ) ) => mod( in1, in2 );
98
+ export const mx_power = ( in1, in2 = float( 1 ) ) => pow( in1, in2 );
99
+ export const mx_atan2 = ( in1 = float( 0 ), in2 = float( 1 ) ) => atan( in1, in2 );
100
+ export const mx_timer = () => time;
101
+ export const mx_frame = () => frameId;
102
+ export const mx_invert = ( in1, amount = float( 1 ) ) => sub( amount, in1 );
103
+ export const mx_ifgreater = ( value1, value2, in1, in2 ) => value1.greaterThan( value2 ).mix( in1, in2 );
104
+ export const mx_ifgreatereq = ( value1, value2, in1, in2 ) => value1.greaterThanEqual( value2 ).mix( in1, in2 );
105
+ export const mx_ifequal = ( value1, value2, in1, in2 ) => value1.equal( value2 ).mix( in1, in2 );
106
+
107
+ // Enhanced separate node to support multi-output referencing (outx, outy, outz, outw)
108
+ export const mx_separate = ( in1, channelOrOut = null ) => {
109
+
110
+ if ( typeof channelOrOut === 'string' ) {
111
+
112
+ const map = { x: 0, r: 0, y: 1, g: 1, z: 2, b: 2, w: 3, a: 3 };
113
+ const c = channelOrOut.replace( /^out/, '' ).toLowerCase();
114
+ if ( map[ c ] !== undefined ) return in1.element( map[ c ] );
115
+
116
+ }
117
+
118
+ if ( typeof channelOrOut === 'number' ) {
119
+
120
+ return in1.element( channelOrOut );
121
+
122
+ }
123
+
124
+ if ( typeof channelOrOut === 'string' && channelOrOut.length === 1 ) {
125
+
126
+ const map = { x: 0, r: 0, y: 1, g: 1, z: 2, b: 2, w: 3, a: 3 };
127
+ if ( map[ channelOrOut ] !== undefined ) return in1.element( map[ channelOrOut ] );
128
+
129
+ }
130
+
131
+ return in1;
132
+
133
+ };
134
+
135
+ export const mx_place2d = (
136
+ texcoord, pivot = vec2( 0.5, 0.5 ), scale = vec2( 1, 1 ), rotate = float( 0 ), offset = vec2( 0, 0 )/*, operationorder = int( 0 )*/
137
+ ) => {
138
+
139
+ let uv = texcoord;
140
+ if ( pivot ) uv = uv.sub( pivot );
141
+ if ( scale ) uv = uv.mul( scale );
142
+ if ( rotate ) {
143
+
144
+ const rad = rotate.mul( Math.PI / 180.0 );
145
+ const cosR = rad.cos();
146
+ const sinR = rad.sin();
147
+ uv = vec2(
148
+ uv.x.mul( cosR ).sub( uv.y.mul( sinR ) ),
149
+ uv.x.mul( sinR ).add( uv.y.mul( cosR ) )
150
+ );
151
+
152
+ }
153
+
154
+ if ( pivot ) uv = uv.add( pivot );
155
+ if ( offset ) uv = uv.add( offset );
156
+ return uv;
157
+
158
+ };
159
+
160
+ export const mx_rotate2d = ( input, amount ) => {
161
+
162
+ input = vec2( input );
163
+ amount = float( amount );
164
+
165
+ const radians = amount.mul( Math.PI / 180.0 );
166
+ return rotate( input, radians );
167
+
168
+ };
169
+
170
+ export const mx_rotate3d = ( input, amount, axis ) => {
171
+
172
+ input = vec3( input );
173
+ amount = float( amount );
174
+ axis = vec3( axis );
175
+
176
+
177
+ const radians = amount.mul( Math.PI / 180.0 );
178
+ const nAxis = axis.normalize();
179
+ const cosA = radians.cos();
180
+ const sinA = radians.sin();
181
+ const oneMinusCosA = float( 1 ).sub( cosA );
182
+ const rot =
183
+ input.mul( cosA )
184
+ .add( nAxis.cross( input ).mul( sinA ) )
185
+ .add( nAxis.mul( nAxis.dot( input ) ).mul( oneMinusCosA ) );
186
+ return rot;
187
+
188
+ };
189
+
190
+ export const mx_heighttonormal = ( input, scale/*, texcoord*/ ) => {
191
+
192
+ input = vec3( input );
193
+ scale = float( scale );
194
+
195
+ return bumpMap( input, scale );
196
+
197
+ };
@@ -4,7 +4,7 @@
4
4
  import { int, uint, float, vec3, bool, uvec3, vec2, vec4, If, Fn } from '../../tsl/TSLBase.js';
5
5
  import { select } from '../../math/ConditionalNode.js';
6
6
  import { sub, mul } from '../../math/OperatorNode.js';
7
- import { floor, abs, max, dot, min, sqrt } from '../../math/MathNode.js';
7
+ import { floor, abs, max, dot, min, sqrt, clamp } from '../../math/MathNode.js';
8
8
  import { overloadingFn } from '../../utils/FunctionOverloadingNode.js';
9
9
  import { Loop } from '../../utils/LoopNode.js';
10
10
 
@@ -1004,7 +1004,7 @@ export const mx_worley_distance_1 = /*@__PURE__*/ Fn( ( [ p_immutable, x_immutab
1004
1004
 
1005
1005
  If( metric.equal( int( 3 ) ), () => {
1006
1006
 
1007
- return max( max( abs( diff.x ), abs( diff.y ) ), abs( diff.z ) );
1007
+ return max( abs( diff.x ), abs( diff.y ), abs( diff.z ) );
1008
1008
 
1009
1009
  } );
1010
1010
 
@@ -1325,3 +1325,167 @@ export const mx_worley_noise_vec3_1 = /*@__PURE__*/ Fn( ( [ p_immutable, jitter_
1325
1325
  } );
1326
1326
 
1327
1327
  export const mx_worley_noise_vec3 = /*@__PURE__*/ overloadingFn( [ mx_worley_noise_vec3_0, mx_worley_noise_vec3_1 ] );
1328
+
1329
+ // Unified Noise 2D
1330
+ export const mx_unifiednoise2d = /*@__PURE__*/ Fn( ( [
1331
+ noiseType_immutable, texcoord_immutable, freq_immutable, offset_immutable,
1332
+ jitter_immutable, outmin_immutable, outmax_immutable, clampoutput_immutable,
1333
+ octaves_immutable, lacunarity_immutable, diminish_immutable
1334
+ ] ) => {
1335
+
1336
+ const noiseType = int( noiseType_immutable ).toVar();
1337
+ const texcoord = vec2( texcoord_immutable ).toVar();
1338
+ const freq = vec2( freq_immutable ).toVar();
1339
+ const offset = vec2( offset_immutable ).toVar();
1340
+ const jitter = float( jitter_immutable ).toVar();
1341
+ const outmin = float( outmin_immutable ).toVar();
1342
+ const outmax = float( outmax_immutable ).toVar();
1343
+ const clampoutput = bool( clampoutput_immutable ).toVar();
1344
+ const octaves = int( octaves_immutable ).toVar();
1345
+ const lacunarity = float( lacunarity_immutable ).toVar();
1346
+ const diminish = float( diminish_immutable ).toVar();
1347
+
1348
+ // Compute input position
1349
+ const p = texcoord.mul( freq ).add( offset );
1350
+
1351
+ const result = float( 0.0 ).toVar();
1352
+
1353
+ // Perlin
1354
+ If( noiseType.equal( int( 0 ) ), () => {
1355
+
1356
+ result.assign( mx_perlin_noise_vec3( p ) );
1357
+
1358
+ } );
1359
+
1360
+ // Cell
1361
+ If( noiseType.equal( int( 1 ) ), () => {
1362
+
1363
+ result.assign( mx_cell_noise_vec3( p ) );
1364
+
1365
+ } );
1366
+
1367
+ // Worley (metric=0 = euclidean)
1368
+ If( noiseType.equal( int( 2 ) ), () => {
1369
+
1370
+ result.assign( mx_worley_noise_vec3( p, jitter, int( 0 ) ) );
1371
+
1372
+ } );
1373
+
1374
+ // Fractal (use vec3(p, 0.0) for 2D input)
1375
+ If( noiseType.equal( int( 3 ) ), () => {
1376
+
1377
+ result.assign( mx_fractal_noise_vec3( vec3( p, 0.0 ), octaves, lacunarity, diminish ) );
1378
+
1379
+ } );
1380
+
1381
+ // Remap output to [outmin, outmax]
1382
+ result.assign( result.mul( outmax.sub( outmin ) ).add( outmin ) );
1383
+
1384
+ // Clamp if requested
1385
+ If( clampoutput, () => {
1386
+
1387
+ result.assign( clamp( result, outmin, outmax ) );
1388
+
1389
+ } );
1390
+
1391
+ return result;
1392
+
1393
+ } ).setLayout( {
1394
+ name: 'mx_unifiednoise2d',
1395
+ type: 'float',
1396
+ inputs: [
1397
+ { name: 'noiseType', type: 'int' },
1398
+ { name: 'texcoord', type: 'vec2' },
1399
+ { name: 'freq', type: 'vec2' },
1400
+ { name: 'offset', type: 'vec2' },
1401
+ { name: 'jitter', type: 'float' },
1402
+ { name: 'outmin', type: 'float' },
1403
+ { name: 'outmax', type: 'float' },
1404
+ { name: 'clampoutput', type: 'bool' },
1405
+ { name: 'octaves', type: 'int' },
1406
+ { name: 'lacunarity', type: 'float' },
1407
+ { name: 'diminish', type: 'float' }
1408
+ ]
1409
+ } );
1410
+
1411
+ // Unified Noise 3D
1412
+ export const mx_unifiednoise3d = /*@__PURE__*/ Fn( ( [
1413
+ noiseType_immutable, position_immutable, freq_immutable, offset_immutable,
1414
+ jitter_immutable, outmin_immutable, outmax_immutable, clampoutput_immutable,
1415
+ octaves_immutable, lacunarity_immutable, diminish_immutable
1416
+ ] ) => {
1417
+
1418
+ const noiseType = int( noiseType_immutable ).toVar();
1419
+ const position = vec3( position_immutable ).toVar();
1420
+ const freq = vec3( freq_immutable ).toVar();
1421
+ const offset = vec3( offset_immutable ).toVar();
1422
+ const jitter = float( jitter_immutable ).toVar();
1423
+ const outmin = float( outmin_immutable ).toVar();
1424
+ const outmax = float( outmax_immutable ).toVar();
1425
+ const clampoutput = bool( clampoutput_immutable ).toVar();
1426
+ const octaves = int( octaves_immutable ).toVar();
1427
+ const lacunarity = float( lacunarity_immutable ).toVar();
1428
+ const diminish = float( diminish_immutable ).toVar();
1429
+
1430
+ // Compute input position
1431
+ const p = position.mul( freq ).add( offset );
1432
+
1433
+ const result = float( 0.0 ).toVar();
1434
+
1435
+ // Perlin
1436
+ If( noiseType.equal( int( 0 ) ), () => {
1437
+
1438
+ result.assign( mx_perlin_noise_vec3( p ) );
1439
+
1440
+ } );
1441
+
1442
+ // Cell
1443
+ If( noiseType.equal( int( 1 ) ), () => {
1444
+
1445
+ result.assign( mx_cell_noise_vec3( p ) );
1446
+
1447
+ } );
1448
+
1449
+ // Worley (metric=0 = euclidean)
1450
+ If( noiseType.equal( int( 2 ) ), () => {
1451
+
1452
+ result.assign( mx_worley_noise_vec3( p, jitter, int( 0 ) ) );
1453
+
1454
+ } );
1455
+
1456
+ // Fractal
1457
+ If( noiseType.equal( int( 3 ) ), () => {
1458
+
1459
+ result.assign( mx_fractal_noise_vec3( p, octaves, lacunarity, diminish ) );
1460
+
1461
+ } );
1462
+
1463
+ // Remap output to [outmin, outmax]
1464
+ result.assign( result.mul( outmax.sub( outmin ) ).add( outmin ) );
1465
+
1466
+ // Clamp if requested
1467
+ If( clampoutput, () => {
1468
+
1469
+ result.assign( clamp( result, outmin, outmax ) );
1470
+
1471
+ } );
1472
+
1473
+ return result;
1474
+
1475
+ } ).setLayout( {
1476
+ name: 'mx_unifiednoise3d',
1477
+ type: 'float',
1478
+ inputs: [
1479
+ { name: 'noiseType', type: 'int' },
1480
+ { name: 'position', type: 'vec3' },
1481
+ { name: 'freq', type: 'vec3' },
1482
+ { name: 'offset', type: 'vec3' },
1483
+ { name: 'jitter', type: 'float' },
1484
+ { name: 'outmin', type: 'float' },
1485
+ { name: 'outmax', type: 'float' },
1486
+ { name: 'clampoutput', type: 'bool' },
1487
+ { name: 'octaves', type: 'int' },
1488
+ { name: 'lacunarity', type: 'float' },
1489
+ { name: 'diminish', type: 'float' }
1490
+ ]
1491
+ } );
@@ -73,7 +73,7 @@ class ConditionalNode extends Node {
73
73
 
74
74
  // fallback setup
75
75
 
76
- this.setup( builder );
76
+ builder.flowBuildStage( this, 'setup' );
77
77
 
78
78
  return this.getNodeType( builder );
79
79
 
@@ -226,22 +226,3 @@ export default ConditionalNode;
226
226
  export const select = /*@__PURE__*/ nodeProxy( ConditionalNode ).setParameterLength( 2, 3 );
227
227
 
228
228
  addMethodChaining( 'select', select );
229
-
230
- // Deprecated
231
-
232
- /**
233
- * @tsl
234
- * @function
235
- * @deprecated since r168. Use {@link select} instead.
236
- *
237
- * @param {...any} params
238
- * @returns {ConditionalNode}
239
- */
240
- export const cond = ( ...params ) => { // @deprecated, r168
241
-
242
- console.warn( 'THREE.TSL: cond() has been renamed to select().' );
243
- return select( ...params );
244
-
245
- };
246
-
247
- addMethodChaining( 'cond', cond );