@plastic-software/three 0.174.0 → 0.175.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (567) hide show
  1. package/build/three.cjs +10744 -1476
  2. package/build/three.core.js +9633 -1096
  3. package/build/three.core.min.js +1 -1
  4. package/build/three.module.js +918 -189
  5. package/build/three.module.min.js +1 -1
  6. package/build/three.tsl.js +4 -2
  7. package/build/three.tsl.min.js +1 -1
  8. package/build/three.webgpu.js +2658 -1697
  9. package/build/three.webgpu.min.js +1 -1
  10. package/build/three.webgpu.nodes.js +2654 -1709
  11. package/build/three.webgpu.nodes.min.js +1 -1
  12. package/examples/jsm/Addons.js +1 -1
  13. package/examples/jsm/animation/AnimationClipCreator.js +57 -6
  14. package/examples/jsm/animation/CCDIKSolver.js +93 -39
  15. package/examples/jsm/capabilities/WebGL.js +28 -3
  16. package/examples/jsm/capabilities/WebGPU.js +16 -6
  17. package/examples/jsm/controls/ArcballControls.js +424 -154
  18. package/examples/jsm/controls/DragControls.js +93 -2
  19. package/examples/jsm/controls/FirstPersonControls.js +113 -4
  20. package/examples/jsm/controls/FlyControls.js +49 -2
  21. package/examples/jsm/controls/MapControls.js +42 -9
  22. package/examples/jsm/controls/OrbitControls.js +345 -42
  23. package/examples/jsm/controls/PointerLockControls.js +111 -9
  24. package/examples/jsm/controls/TrackballControls.js +159 -8
  25. package/examples/jsm/controls/TransformControls.js +252 -6
  26. package/examples/jsm/csm/CSM.js +226 -15
  27. package/examples/jsm/csm/CSMFrustum.js +52 -0
  28. package/examples/jsm/csm/CSMHelper.js +47 -0
  29. package/examples/jsm/csm/CSMShader.js +10 -1
  30. package/examples/jsm/csm/CSMShadowNode.js +156 -13
  31. package/examples/jsm/curves/CurveExtras.js +289 -31
  32. package/examples/jsm/curves/NURBSCurve.js +57 -14
  33. package/examples/jsm/curves/NURBSSurface.js +50 -6
  34. package/examples/jsm/curves/NURBSUtils.js +96 -112
  35. package/examples/jsm/curves/NURBSVolume.js +22 -4
  36. package/examples/jsm/effects/AnaglyphEffect.js +30 -0
  37. package/examples/jsm/effects/AsciiEffect.js +60 -15
  38. package/examples/jsm/effects/OutlineEffect.js +59 -111
  39. package/examples/jsm/effects/ParallaxBarrierEffect.js +28 -0
  40. package/examples/jsm/effects/PeppersGhostEffect.js +21 -2
  41. package/examples/jsm/effects/StereoEffect.js +29 -0
  42. package/examples/jsm/environments/DebugEnvironment.js +49 -0
  43. package/examples/jsm/environments/RoomEnvironment.js +23 -4
  44. package/examples/jsm/exporters/DRACOExporter.js +53 -13
  45. package/examples/jsm/exporters/EXRExporter.js +37 -8
  46. package/examples/jsm/exporters/GLTFExporter.js +171 -48
  47. package/examples/jsm/exporters/KTX2Exporter.js +20 -0
  48. package/examples/jsm/exporters/OBJExporter.js +18 -0
  49. package/examples/jsm/exporters/PLYExporter.js +39 -9
  50. package/examples/jsm/exporters/STLExporter.js +25 -5
  51. package/examples/jsm/exporters/USDZExporter.js +70 -3
  52. package/examples/jsm/geometries/BoxLineGeometry.js +22 -0
  53. package/examples/jsm/geometries/ConvexGeometry.js +18 -0
  54. package/examples/jsm/geometries/DecalGeometry.js +20 -9
  55. package/examples/jsm/geometries/ParametricFunctions.js +97 -0
  56. package/examples/jsm/geometries/ParametricGeometry.js +37 -5
  57. package/examples/jsm/geometries/RoundedBoxGeometry.js +21 -0
  58. package/examples/jsm/geometries/TeapotGeometry.js +22 -38
  59. package/examples/jsm/geometries/TextGeometry.js +44 -16
  60. package/examples/jsm/helpers/LightProbeHelper.js +35 -0
  61. package/examples/jsm/helpers/LightProbeHelperGPU.js +36 -0
  62. package/examples/jsm/helpers/OctreeHelper.js +35 -0
  63. package/examples/jsm/helpers/PositionalAudioHelper.js +59 -0
  64. package/examples/jsm/helpers/RectAreaLightHelper.js +35 -3
  65. package/examples/jsm/helpers/TextureHelper.js +27 -0
  66. package/examples/jsm/helpers/TextureHelperGPU.js +28 -0
  67. package/examples/jsm/helpers/VertexNormalsHelper.js +58 -2
  68. package/examples/jsm/helpers/VertexTangentsHelper.js +46 -2
  69. package/examples/jsm/helpers/ViewHelper.js +75 -1
  70. package/examples/jsm/interactive/HTMLMesh.js +25 -0
  71. package/examples/jsm/interactive/InteractiveGroup.js +65 -5
  72. package/examples/jsm/interactive/SelectionBox.js +74 -9
  73. package/examples/jsm/interactive/SelectionHelper.js +71 -29
  74. package/examples/jsm/libs/motion-controllers.module.js +1 -1
  75. package/examples/jsm/lighting/TiledLighting.js +23 -0
  76. package/examples/jsm/lights/LightProbeGenerator.js +26 -1
  77. package/examples/jsm/lights/RectAreaLightTexturesLib.js +48 -13
  78. package/examples/jsm/lights/RectAreaLightUniformsLib.js +15 -0
  79. package/examples/jsm/lines/Line2.js +36 -0
  80. package/examples/jsm/lines/LineGeometry.js +52 -0
  81. package/examples/jsm/lines/LineMaterial.js +95 -0
  82. package/examples/jsm/lines/LineSegments2.js +51 -2
  83. package/examples/jsm/lines/LineSegmentsGeometry.js +62 -8
  84. package/examples/jsm/lines/Wireframe.js +38 -2
  85. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  86. package/examples/jsm/lines/webgpu/Line2.js +25 -1
  87. package/examples/jsm/lines/webgpu/LineSegments2.js +44 -6
  88. package/examples/jsm/lines/webgpu/Wireframe.js +30 -2
  89. package/examples/jsm/loaders/3DMLoader.js +71 -2
  90. package/examples/jsm/loaders/3MFLoader.js +41 -3
  91. package/examples/jsm/loaders/AMFLoader.js +31 -12
  92. package/examples/jsm/loaders/BVHLoader.js +57 -11
  93. package/examples/jsm/loaders/ColladaLoader.js +35 -0
  94. package/examples/jsm/loaders/DDSLoader.js +24 -0
  95. package/examples/jsm/loaders/DRACOLoader.js +73 -1
  96. package/examples/jsm/loaders/EXRLoader.js +40 -8
  97. package/examples/jsm/loaders/FBXLoader.js +42 -14
  98. package/examples/jsm/loaders/FontLoader.js +60 -2
  99. package/examples/jsm/loaders/GCodeLoader.js +33 -5
  100. package/examples/jsm/loaders/GLTFLoader.js +218 -5
  101. package/examples/jsm/loaders/HDRCubeTextureLoader.js +48 -0
  102. package/examples/jsm/loaders/IESLoader.js +41 -0
  103. package/examples/jsm/loaders/KMZLoader.js +32 -0
  104. package/examples/jsm/loaders/KTX2Loader.js +86 -18
  105. package/examples/jsm/loaders/KTXLoader.js +26 -6
  106. package/examples/jsm/loaders/LDrawLoader.js +115 -5
  107. package/examples/jsm/loaders/LUT3dlLoader.js +46 -10
  108. package/examples/jsm/loaders/LUTCubeLoader.js +45 -9
  109. package/examples/jsm/loaders/LUTImageLoader.js +78 -38
  110. package/examples/jsm/loaders/LWOLoader.js +46 -7
  111. package/examples/jsm/loaders/LottieLoader.js +37 -0
  112. package/examples/jsm/loaders/MD2Loader.js +36 -1
  113. package/examples/jsm/loaders/MDDLoader.js +56 -12
  114. package/examples/jsm/loaders/MTLLoader.js +38 -33
  115. package/examples/jsm/loaders/MaterialXLoader.js +33 -0
  116. package/examples/jsm/loaders/NRRDLoader.js +36 -5
  117. package/examples/jsm/loaders/OBJLoader.js +48 -1
  118. package/examples/jsm/loaders/PCDLoader.js +47 -0
  119. package/examples/jsm/loaders/PDBLoader.js +40 -2
  120. package/examples/jsm/loaders/PLYLoader.js +62 -32
  121. package/examples/jsm/loaders/PVRLoader.js +23 -5
  122. package/examples/jsm/loaders/RGBELoader.js +38 -5
  123. package/examples/jsm/loaders/RGBMLoader.js +67 -1
  124. package/examples/jsm/loaders/STLLoader.js +47 -38
  125. package/examples/jsm/loaders/SVGLoader.js +113 -20
  126. package/examples/jsm/loaders/TDSLoader.js +81 -61
  127. package/examples/jsm/loaders/TGALoader.js +22 -0
  128. package/examples/jsm/loaders/TIFFLoader.js +22 -0
  129. package/examples/jsm/loaders/TTFLoader.js +36 -2
  130. package/examples/jsm/loaders/USDZLoader.js +34 -1
  131. package/examples/jsm/loaders/UltraHDRLoader.js +58 -12
  132. package/examples/jsm/loaders/VOXLoader.js +57 -0
  133. package/examples/jsm/loaders/VRMLLoader.js +32 -1
  134. package/examples/jsm/loaders/VTKLoader.js +38 -0
  135. package/examples/jsm/loaders/XYZLoader.js +35 -0
  136. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +39 -0
  137. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +39 -0
  138. package/examples/jsm/materials/MeshPostProcessingMaterial.js +24 -2
  139. package/examples/jsm/math/Capsule.js +89 -14
  140. package/examples/jsm/math/ColorConverter.js +21 -0
  141. package/examples/jsm/math/ColorSpaces.js +53 -0
  142. package/examples/jsm/math/ConvexHull.js +514 -92
  143. package/examples/jsm/math/ImprovedNoise.js +14 -2
  144. package/examples/jsm/math/Lut.js +111 -0
  145. package/examples/jsm/math/MeshSurfaceSampler.js +76 -13
  146. package/examples/jsm/math/OBB.js +139 -46
  147. package/examples/jsm/math/Octree.js +132 -5
  148. package/examples/jsm/math/SimplexNoise.js +66 -42
  149. package/examples/jsm/misc/ConvexObjectBreaker.js +43 -25
  150. package/examples/jsm/misc/GPUComputationRenderer.js +92 -17
  151. package/examples/jsm/misc/Gyroscope.js +11 -0
  152. package/examples/jsm/misc/MD2Character.js +115 -2
  153. package/examples/jsm/misc/MD2CharacterComplex.js +170 -8
  154. package/examples/jsm/misc/MorphAnimMesh.js +43 -0
  155. package/examples/jsm/misc/MorphBlendMesh.js +102 -0
  156. package/examples/jsm/misc/ProgressiveLightMap.js +40 -15
  157. package/examples/jsm/misc/ProgressiveLightMapGPU.js +33 -13
  158. package/examples/jsm/misc/RollerCoaster.js +52 -0
  159. package/examples/jsm/misc/Timer.js +79 -2
  160. package/examples/jsm/misc/TubePainter.js +53 -0
  161. package/examples/jsm/misc/Volume.js +108 -72
  162. package/examples/jsm/misc/VolumeSlice.js +88 -45
  163. package/examples/jsm/modifiers/CurveModifier.js +57 -34
  164. package/examples/jsm/modifiers/CurveModifierGPU.js +36 -17
  165. package/examples/jsm/modifiers/EdgeSplitModifier.js +18 -0
  166. package/examples/jsm/modifiers/SimplifyModifier.js +20 -8
  167. package/examples/jsm/modifiers/TessellateModifier.js +33 -2
  168. package/examples/jsm/objects/GroundedSkybox.js +23 -5
  169. package/examples/jsm/objects/Lensflare.js +91 -2
  170. package/examples/jsm/objects/LensflareMesh.js +53 -2
  171. package/examples/jsm/objects/MarchingCubes.js +88 -5
  172. package/examples/jsm/objects/Reflector.js +70 -0
  173. package/examples/jsm/objects/ReflectorForSSRPass.js +39 -0
  174. package/examples/jsm/objects/Refractor.js +61 -0
  175. package/examples/jsm/objects/ShadowMesh.js +53 -4
  176. package/examples/jsm/objects/Sky.js +26 -9
  177. package/examples/jsm/objects/SkyMesh.js +60 -9
  178. package/examples/jsm/objects/Water.js +44 -5
  179. package/examples/jsm/objects/Water2.js +42 -3
  180. package/examples/jsm/objects/Water2Mesh.js +38 -3
  181. package/examples/jsm/objects/WaterMesh.js +94 -7
  182. package/examples/jsm/physics/AmmoPhysics.js +47 -0
  183. package/examples/jsm/physics/JoltPhysics.js +48 -0
  184. package/examples/jsm/physics/RapierPhysics.js +56 -0
  185. package/examples/jsm/postprocessing/AfterimagePass.js +90 -38
  186. package/examples/jsm/postprocessing/BloomPass.js +125 -24
  187. package/examples/jsm/postprocessing/BokehPass.js +98 -22
  188. package/examples/jsm/postprocessing/ClearPass.js +53 -3
  189. package/examples/jsm/postprocessing/CubeTexturePass.js +81 -21
  190. package/examples/jsm/postprocessing/DotScreenPass.js +58 -10
  191. package/examples/jsm/postprocessing/EffectComposer.js +131 -0
  192. package/examples/jsm/postprocessing/FilmPass.js +53 -5
  193. package/examples/jsm/postprocessing/GTAOPass.js +191 -48
  194. package/examples/jsm/postprocessing/GlitchPass.js +84 -33
  195. package/examples/jsm/postprocessing/HalftonePass.js +64 -10
  196. package/examples/jsm/postprocessing/LUTPass.js +37 -8
  197. package/examples/jsm/postprocessing/MaskPass.js +90 -0
  198. package/examples/jsm/postprocessing/OutlinePass.js +266 -133
  199. package/examples/jsm/postprocessing/OutputPass.js +53 -14
  200. package/examples/jsm/postprocessing/Pass.js +98 -4
  201. package/examples/jsm/postprocessing/RenderPass.js +83 -0
  202. package/examples/jsm/postprocessing/RenderPixelatedPass.js +123 -45
  203. package/examples/jsm/postprocessing/RenderTransitionPass.js +119 -21
  204. package/examples/jsm/postprocessing/SAOPass.js +126 -53
  205. package/examples/jsm/postprocessing/SMAAPass.js +103 -71
  206. package/examples/jsm/postprocessing/SSAARenderPass.js +117 -35
  207. package/examples/jsm/postprocessing/SSAOPass.js +160 -47
  208. package/examples/jsm/postprocessing/SSRPass.js +230 -49
  209. package/examples/jsm/postprocessing/SavePass.js +68 -16
  210. package/examples/jsm/postprocessing/ShaderPass.js +64 -7
  211. package/examples/jsm/postprocessing/TAARenderPass.js +78 -24
  212. package/examples/jsm/postprocessing/TexturePass.js +71 -8
  213. package/examples/jsm/postprocessing/UnrealBloomPass.js +113 -37
  214. package/examples/jsm/renderers/CSS2DRenderer.js +77 -1
  215. package/examples/jsm/renderers/CSS3DRenderer.js +99 -3
  216. package/examples/jsm/renderers/Projector.js +18 -2
  217. package/examples/jsm/renderers/SVGRenderer.js +124 -0
  218. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +9 -5
  219. package/examples/jsm/shaders/AfterimageShader.js +6 -4
  220. package/examples/jsm/shaders/BasicShader.js +6 -2
  221. package/examples/jsm/shaders/BleachBypassShader.js +8 -4
  222. package/examples/jsm/shaders/BlendShader.js +6 -2
  223. package/examples/jsm/shaders/BokehShader.js +7 -4
  224. package/examples/jsm/shaders/BokehShader2.js +7 -3
  225. package/examples/jsm/shaders/BrightnessContrastShader.js +8 -5
  226. package/examples/jsm/shaders/ColorCorrectionShader.js +6 -2
  227. package/examples/jsm/shaders/ColorifyShader.js +6 -2
  228. package/examples/jsm/shaders/ConvolutionShader.js +7 -39
  229. package/examples/jsm/shaders/CopyShader.js +6 -2
  230. package/examples/jsm/shaders/DOFMipMapShader.js +8 -4
  231. package/examples/jsm/shaders/DepthLimitedBlurShader.js +7 -1
  232. package/examples/jsm/shaders/DigitalGlitch.js +7 -7
  233. package/examples/jsm/shaders/DotScreenShader.js +6 -4
  234. package/examples/jsm/shaders/ExposureShader.js +6 -2
  235. package/examples/jsm/shaders/FXAAShader.js +15 -7
  236. package/examples/jsm/shaders/FilmShader.js +10 -0
  237. package/examples/jsm/shaders/FocusShader.js +6 -4
  238. package/examples/jsm/shaders/FreiChenShader.js +7 -3
  239. package/examples/jsm/shaders/GTAOShader.js +33 -39
  240. package/examples/jsm/shaders/GammaCorrectionShader.js +8 -2
  241. package/examples/jsm/shaders/GodRaysShader.js +14 -5
  242. package/examples/jsm/shaders/HalftoneShader.js +11 -5
  243. package/examples/jsm/shaders/HorizontalBlurShader.js +9 -3
  244. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +6 -2
  245. package/examples/jsm/shaders/HueSaturationShader.js +7 -3
  246. package/examples/jsm/shaders/KaleidoShader.js +8 -4
  247. package/examples/jsm/shaders/LuminosityHighPassShader.js +6 -5
  248. package/examples/jsm/shaders/LuminosityShader.js +6 -3
  249. package/examples/jsm/shaders/MirrorShader.js +7 -4
  250. package/examples/jsm/shaders/NormalMapShader.js +5 -3
  251. package/examples/jsm/shaders/OutputShader.js +11 -0
  252. package/examples/jsm/shaders/PoissonDenoiseShader.js +21 -15
  253. package/examples/jsm/shaders/RGBShiftShader.js +5 -1
  254. package/examples/jsm/shaders/SAOShader.js +8 -2
  255. package/examples/jsm/shaders/SMAAShader.js +23 -1
  256. package/examples/jsm/shaders/SSAOShader.js +23 -5
  257. package/examples/jsm/shaders/SSRShader.js +25 -1
  258. package/examples/jsm/shaders/SepiaShader.js +6 -4
  259. package/examples/jsm/shaders/SobelOperatorShader.js +5 -2
  260. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +10 -8
  261. package/examples/jsm/shaders/TechnicolorShader.js +7 -4
  262. package/examples/jsm/shaders/ToonShader.js +29 -7
  263. package/examples/jsm/shaders/TriangleBlurShader.js +6 -4
  264. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +6 -3
  265. package/examples/jsm/shaders/VelocityShader.js +6 -2
  266. package/examples/jsm/shaders/VerticalBlurShader.js +6 -2
  267. package/examples/jsm/shaders/VerticalTiltShiftShader.js +5 -1
  268. package/examples/jsm/shaders/VignetteShader.js +6 -4
  269. package/examples/jsm/shaders/VolumeShader.js +7 -1
  270. package/examples/jsm/shaders/WaterRefractionShader.js +8 -0
  271. package/examples/jsm/textures/FlakesTexture.js +12 -0
  272. package/examples/jsm/transpiler/Transpiler.js +31 -0
  273. package/examples/jsm/tsl/display/AfterImageNode.js +1 -1
  274. package/examples/jsm/tsl/display/BloomNode.js +1 -1
  275. package/examples/jsm/tsl/display/PixelationPassNode.js +4 -4
  276. package/examples/jsm/tsl/display/SSRNode.js +1 -1
  277. package/examples/jsm/tsl/lighting/TiledLightsNode.js +29 -3
  278. package/examples/jsm/tsl/math/Bayer.js +14 -1
  279. package/examples/jsm/tsl/utils/Raymarching.js +4 -2
  280. package/examples/jsm/utils/BufferGeometryUtils.js +88 -29
  281. package/examples/jsm/utils/CameraUtils.js +10 -7
  282. package/examples/jsm/utils/GeometryCompressionUtils.js +20 -30
  283. package/examples/jsm/utils/GeometryUtils.js +12 -13
  284. package/examples/jsm/utils/LDrawUtils.js +11 -4
  285. package/examples/jsm/utils/SceneOptimizer.js +66 -20
  286. package/examples/jsm/utils/SceneUtils.js +50 -3
  287. package/examples/jsm/utils/ShadowMapViewer.js +47 -24
  288. package/examples/jsm/utils/ShadowMapViewerGPU.js +47 -24
  289. package/examples/jsm/utils/SkeletonUtils.js +45 -0
  290. package/examples/jsm/utils/SortUtils.js +14 -5
  291. package/examples/jsm/utils/UVsDebug.js +9 -4
  292. package/examples/jsm/utils/WebGLTextureUtils.js +13 -0
  293. package/examples/jsm/utils/WebGPUTextureUtils.js +14 -0
  294. package/examples/jsm/utils/WorkerPool.js +65 -2
  295. package/examples/jsm/webxr/ARButton.js +18 -0
  296. package/examples/jsm/webxr/OculusHandModel.js +83 -0
  297. package/examples/jsm/webxr/OculusHandPointerModel.js +125 -0
  298. package/examples/jsm/webxr/Text2D.js +11 -0
  299. package/examples/jsm/webxr/VRButton.js +30 -0
  300. package/examples/jsm/webxr/XRButton.js +22 -0
  301. package/examples/jsm/webxr/XRControllerModelFactory.js +87 -3
  302. package/examples/jsm/webxr/XREstimatedLight.js +33 -3
  303. package/examples/jsm/webxr/XRHandMeshModel.js +35 -0
  304. package/examples/jsm/webxr/XRHandModelFactory.js +92 -0
  305. package/examples/jsm/webxr/XRHandPrimitiveModel.js +42 -0
  306. package/examples/jsm/webxr/XRPlanes.js +17 -0
  307. package/package.json +1 -1
  308. package/src/Three.TSL.js +3 -1
  309. package/src/animation/AnimationAction.js +262 -30
  310. package/src/animation/AnimationClip.js +141 -2
  311. package/src/animation/AnimationMixer.js +99 -15
  312. package/src/animation/AnimationObjectGroup.js +41 -18
  313. package/src/animation/AnimationUtils.js +168 -18
  314. package/src/animation/KeyframeTrack.js +144 -10
  315. package/src/animation/PropertyBinding.js +77 -3
  316. package/src/animation/PropertyMixer.js +72 -5
  317. package/src/animation/tracks/BooleanKeyframeTrack.js +33 -6
  318. package/src/animation/tracks/ColorKeyframeTrack.js +26 -5
  319. package/src/animation/tracks/NumberKeyframeTrack.js +26 -2
  320. package/src/animation/tracks/QuaternionKeyframeTrack.js +30 -1
  321. package/src/animation/tracks/StringKeyframeTrack.js +33 -2
  322. package/src/animation/tracks/VectorKeyframeTrack.js +26 -2
  323. package/src/audio/AudioAnalyser.js +1 -1
  324. package/src/audio/AudioListener.js +2 -2
  325. package/src/audio/PositionalAudio.js +5 -5
  326. package/src/constants.js +1432 -5
  327. package/src/core/BufferAttribute.js +413 -3
  328. package/src/core/BufferGeometry.js +337 -1
  329. package/src/core/Clock.js +60 -0
  330. package/src/core/GLBufferAttribute.js +99 -0
  331. package/src/core/InstancedBufferAttribute.js +29 -0
  332. package/src/core/InstancedBufferGeometry.js +20 -0
  333. package/src/core/InstancedInterleavedBuffer.js +26 -0
  334. package/src/core/InterleavedBuffer.js +137 -3
  335. package/src/core/InterleavedBufferAttribute.js +197 -0
  336. package/src/core/Layers.js +71 -10
  337. package/src/core/Object3D.js +23 -0
  338. package/src/core/Raycaster.js +134 -1
  339. package/src/core/RenderTarget.js +166 -7
  340. package/src/core/RenderTarget3D.js +25 -0
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  344. package/src/extras/Controls.js +16 -1
  345. package/src/extras/Earcut.js +3 -781
  346. package/src/extras/ImageUtils.js +3 -2
  347. package/src/extras/PMREMGenerator.js +22 -17
  348. package/src/extras/core/Curve.js +1 -1
  349. package/src/extras/core/Path.js +1 -1
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  452. package/src/nodes/display/PosterizeNode.js +1 -1
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  457. package/src/nodes/display/ViewportTextureNode.js +4 -4
  458. package/src/nodes/functions/ShadowMaskModel.js +4 -4
  459. package/src/nodes/functions/material/getParallaxCorrectNormal.js +6 -6
  460. package/src/nodes/geometry/RangeNode.js +1 -1
  461. package/src/nodes/gpgpu/AtomicFunctionNode.js +16 -40
  462. package/src/nodes/gpgpu/ComputeBuiltinNode.js +1 -1
  463. package/src/nodes/gpgpu/ComputeNode.js +30 -2
  464. package/src/nodes/lighting/AnalyticLightNode.js +9 -1
  465. package/src/nodes/lighting/LightsNode.js +3 -3
  466. package/src/nodes/lighting/ShadowNode.js +1 -1
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  472. package/src/nodes/tsl/TSLBase.js +2 -1
  473. package/src/nodes/tsl/TSLCore.js +115 -12
  474. package/src/nodes/utils/ArrayElementNode.js +3 -1
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  508. package/src/renderers/common/XRManager.js +333 -10
  509. package/src/renderers/common/extras/PMREMGenerator.js +6 -0
  510. package/src/renderers/common/nodes/NodeBuilderState.js +3 -3
  511. package/src/renderers/shaders/ShaderChunk/alphamap_fragment.glsl.js +10 -1
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  517. package/src/renderers/shaders/ShaderChunk/metalnessmap_fragment.glsl.js +8 -2
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  524. package/src/renderers/shaders/ShaderChunk/triplanar_fragment.glsl.js +20 -0
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  533. package/src/renderers/webgl/WebGLBackground.js +4 -2
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  540. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +67 -19
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  544. package/src/renderers/webgpu/WebGPURenderer.js +17 -11
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  546. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +5 -3
  547. package/src/renderers/webgpu/utils/WebGPUConstants.js +1 -1
  548. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1 -1
  549. package/src/renderers/webxr/WebXRController.js +87 -2
  550. package/src/renderers/webxr/WebXRDepthSensing.js +49 -0
  551. package/src/renderers/webxr/WebXRManager.js +173 -1
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@@ -4,7 +4,7 @@ import { add, float, mix, output, sub, texture, uniform, uv, vec2, vec4 } from '
4
4
  import { potpack } from '../libs/potpack.module.js';
5
5
 
6
6
  /**
7
- * Progressive Light Map Accumulator, by [zalo](https://github.com/zalo/)
7
+ * Progressive Light Map Accumulator, by [zalo]{@link https://github.com/zalo/}.
8
8
  *
9
9
  * To use, simply construct a `ProgressiveLightMap` object,
10
10
  * `plmap.addObjectsToLightMap(object)` an array of semi-static
@@ -15,16 +15,31 @@ import { potpack } from '../libs/potpack.module.js';
15
15
  * This should begin accumulating lightmaps which apply to
16
16
  * your objects, so you can start jittering lighting to achieve
17
17
  * the texture-space effect you're looking for.
18
+ *
19
+ * This class can only be used with {@link WebGPURenderer}.
20
+ * When using {@link WebGLRenderer}, import from `ProgressiveLightMap.js`.
18
21
  */
19
22
  class ProgressiveLightMap {
20
23
 
21
24
  /**
22
- * @param {WebGPURenderer} renderer An instance of WebGPURenderer.
23
- * @param {number} [resolution=1024] The side-long dimension of you total lightmap.
25
+ * @param {WebGPURenderer} renderer - The renderer.
26
+ * @param {number} [resolution=1024] - The side-long dimension of the total lightmap.
24
27
  */
25
28
  constructor( renderer, resolution = 1024 ) {
26
29
 
30
+ /**
31
+ * The renderer.
32
+ *
33
+ * @type {WebGPURenderer}
34
+ */
27
35
  this.renderer = renderer;
36
+
37
+ /**
38
+ * The side-long dimension of the total lightmap.
39
+ *
40
+ * @type {number}
41
+ * @default 1024
42
+ */
28
43
  this.resolution = resolution;
29
44
 
30
45
  this._lightMapContainers = [];
@@ -57,7 +72,8 @@ class ProgressiveLightMap {
57
72
 
58
73
  /**
59
74
  * Sets these objects' materials' lightmaps and modifies their uv1's.
60
- * @param {Object3D} objects An array of objects and lights to set up your lightmap.
75
+ *
76
+ * @param {Array<Object3D>} objects - An array of objects and lights to set up your lightmap.
61
77
  */
62
78
  addObjectsToLightMap( objects ) {
63
79
 
@@ -96,9 +112,9 @@ class ProgressiveLightMap {
96
112
  object.receiveShadow = true;
97
113
  object.renderOrder = 1000 + ob;
98
114
 
99
- // Prepare UV boxes for potpack
115
+ // Prepare UV boxes for potpack (potpack will update x and y)
100
116
  // TODO: Size these by object surface area
101
- uv_boxes.push( { w: 1 + ( padding * 2 ), h: 1 + ( padding * 2 ), index: ob } );
117
+ uv_boxes.push( { w: 1 + ( padding * 2 ), h: 1 + ( padding * 2 ), index: ob, x: 0, y: 0 } );
102
118
 
103
119
  this._lightMapContainers.push( { basicMat: object.material, object: object } );
104
120
 
@@ -150,10 +166,11 @@ class ProgressiveLightMap {
150
166
  }
151
167
 
152
168
  /**
153
- * This function renders each mesh one at a time into their respective surface maps
154
- * @param {Camera} camera Standard Rendering Camera
155
- * @param {number} blendWindow When >1, samples will accumulate over time.
156
- * @param {boolean} blurEdges Whether to fix UV Edges via blurring
169
+ * This function renders each mesh one at a time into their respective surface maps.
170
+ *
171
+ * @param {Camera} camera - The camera the scene is rendered with.
172
+ * @param {number} [blendWindow=100] - When >1, samples will accumulate over time.
173
+ * @param {boolean} [blurEdges=true] - Whether to fix UV Edges via blurring.
157
174
  */
158
175
  update( camera, blendWindow = 100, blurEdges = true ) {
159
176
 
@@ -213,9 +230,10 @@ class ProgressiveLightMap {
213
230
  }
214
231
 
215
232
  /**
216
- * Draw the lightmap in the main scene. Call this after adding the objects to it.
217
- * @param {boolean} visible Whether the debug plane should be visible.
218
- * @param {Vector3} position Where the debug plane should be drawn.
233
+ * Draws the lightmap in the main scene. Call this after adding the objects to it.
234
+ *
235
+ * @param {boolean} visible - Whether the debug plane should be visible
236
+ * @param {Vector3} [position] - Where the debug plane should be drawn
219
237
  */
220
238
  showDebugLightmap( visible, position = null ) {
221
239
 
@@ -254,6 +272,8 @@ class ProgressiveLightMap {
254
272
 
255
273
  /**
256
274
  * Creates the Blurring Plane.
275
+ *
276
+ * @private
257
277
  */
258
278
  _initializeBlurPlane() {
259
279
 
@@ -8,8 +8,19 @@ import {
8
8
  Vector3
9
9
  } from 'three';
10
10
 
11
+ /**
12
+ * A procedural roller coaster geometry.
13
+ *
14
+ * @augments BufferGeometry
15
+ */
11
16
  class RollerCoasterGeometry extends BufferGeometry {
12
17
 
18
+ /**
19
+ * Constructs a new geometry.
20
+ *
21
+ * @param {Curve} curve - The curve to generate the geometry along.
22
+ * @param {number} divisions - The number of divisions which defines the detail of the geometry.
23
+ */
13
24
  constructor( curve, divisions ) {
14
25
 
15
26
  super();
@@ -222,8 +233,19 @@ class RollerCoasterGeometry extends BufferGeometry {
222
233
 
223
234
  }
224
235
 
236
+ /**
237
+ * A procedural roller coaster lifters geometry.
238
+ *
239
+ * @augments BufferGeometry
240
+ */
225
241
  class RollerCoasterLiftersGeometry extends BufferGeometry {
226
242
 
243
+ /**
244
+ * Constructs a new geometry.
245
+ *
246
+ * @param {Curve} curve - The curve to generate the geometry along.
247
+ * @param {number} divisions - The number of divisions which defines the detail of the geometry.
248
+ */
227
249
  constructor( curve, divisions ) {
228
250
 
229
251
  super();
@@ -398,8 +420,19 @@ class RollerCoasterLiftersGeometry extends BufferGeometry {
398
420
 
399
421
  }
400
422
 
423
+ /**
424
+ * A procedural roller coaster shadow geometry.
425
+ *
426
+ * @augments BufferGeometry
427
+ */
401
428
  class RollerCoasterShadowGeometry extends BufferGeometry {
402
429
 
430
+ /**
431
+ * Constructs a new geometry.
432
+ *
433
+ * @param {Curve} curve - The curve to generate the geometry along.
434
+ * @param {number} divisions - The number of divisions which defines the detail of the geometry.
435
+ */
403
436
  constructor( curve, divisions ) {
404
437
 
405
438
  super();
@@ -470,8 +503,16 @@ class RollerCoasterShadowGeometry extends BufferGeometry {
470
503
 
471
504
  }
472
505
 
506
+ /**
507
+ * A procedural sky geometry.
508
+ *
509
+ * @augments BufferGeometry
510
+ */
473
511
  class SkyGeometry extends BufferGeometry {
474
512
 
513
+ /**
514
+ * Constructs a new geometry.
515
+ */
475
516
  constructor() {
476
517
 
477
518
  super();
@@ -503,8 +544,19 @@ class SkyGeometry extends BufferGeometry {
503
544
 
504
545
  }
505
546
 
547
+ /**
548
+ * A procedural trees geometry.
549
+ *
550
+ * @augments BufferGeometry
551
+ */
506
552
  class TreesGeometry extends BufferGeometry {
507
553
 
554
+ /**
555
+ * Constructs a new geometry.
556
+ *
557
+ * @param {Mesh} landscape - A mesh representing the landscape. Trees will be positioned
558
+ * randomly on the landscape's surface.
559
+ */
508
560
  constructor( landscape ) {
509
561
 
510
562
  super();
@@ -1,5 +1,22 @@
1
+ /**
2
+ * This class is an alternative to {@link Clock} with a different API design and behavior.
3
+ * The goal is to avoid the conceptual flaws that became apparent in `Clock` over time.
4
+ *
5
+ * - `Timer` has an `update()` method that updates its internal state. That makes it possible to
6
+ * call `getDelta()` and `getElapsed()` multiple times per simulation step without getting different values.
7
+ * - The class can make use of the Page Visibility API to avoid large time delta values when the app
8
+ * is inactive (e.g. tab switched or browser hidden).
9
+ *
10
+ * ```js
11
+ * const timer = new Timer();
12
+ * timer.connect( document ); // use Page Visibility API
13
+ * ```
14
+ */
1
15
  class Timer {
2
16
 
17
+ /**
18
+ * Constructs a new timer.
19
+ */
3
20
  constructor() {
4
21
 
5
22
  this._previousTime = 0;
@@ -16,6 +33,13 @@ class Timer {
16
33
 
17
34
  }
18
35
 
36
+ /**
37
+ * Connect the timer to the given document.Calling this method is not mandatory to
38
+ * use the timer but enables the usage of the Page Visibility API to avoid large time
39
+ * delta values.
40
+ *
41
+ * @param {Document} document - The document.
42
+ */
19
43
  connect( document ) {
20
44
 
21
45
  this._document = document;
@@ -32,6 +56,9 @@ class Timer {
32
56
 
33
57
  }
34
58
 
59
+ /**
60
+ * Disconnects the timer from the DOM and also disables the usage of the Page Visibility API.
61
+ */
35
62
  disconnect() {
36
63
 
37
64
  if ( this._pageVisibilityHandler !== null ) {
@@ -45,24 +72,46 @@ class Timer {
45
72
 
46
73
  }
47
74
 
75
+ /**
76
+ * Returns the time delta in seconds.
77
+ *
78
+ * @return {number} The time delta in second.
79
+ */
48
80
  getDelta() {
49
81
 
50
82
  return this._delta / 1000;
51
83
 
52
84
  }
53
85
 
86
+ /**
87
+ * Returns the elapsed time in seconds.
88
+ *
89
+ * @return {number} The elapsed time in second.
90
+ */
54
91
  getElapsed() {
55
92
 
56
93
  return this._elapsed / 1000;
57
94
 
58
95
  }
59
96
 
97
+ /**
98
+ * Returns the timescale.
99
+ *
100
+ * @return {number} The timescale.
101
+ */
60
102
  getTimescale() {
61
103
 
62
104
  return this._timescale;
63
105
 
64
106
  }
65
107
 
108
+ /**
109
+ * Sets the given timescale which scale the time delta computation
110
+ * in `update()`.
111
+ *
112
+ * @param {number} timescale - The timescale to set.
113
+ * @return {Timer} A reference to this timer.
114
+ */
66
115
  setTimescale( timescale ) {
67
116
 
68
117
  this._timescale = timescale;
@@ -71,6 +120,11 @@ class Timer {
71
120
 
72
121
  }
73
122
 
123
+ /**
124
+ * Resets the time computation for the current simulation step.
125
+ *
126
+ * @return {Timer} A reference to this timer.
127
+ */
74
128
  reset() {
75
129
 
76
130
  this._currentTime = now() - this._startTime;
@@ -79,14 +133,26 @@ class Timer {
79
133
 
80
134
  }
81
135
 
136
+ /**
137
+ * Can be used to free all internal resources. Usually called when
138
+ * the timer instance isn't required anymore.
139
+ */
82
140
  dispose() {
83
141
 
84
142
  this.disconnect();
85
143
 
86
- return this;
87
-
88
144
  }
89
145
 
146
+ /**
147
+ * Updates the internal state of the timer. This method should be called
148
+ * once per simulation step and before you perform queries against the timer
149
+ * (e.g. via `getDelta()`).
150
+ *
151
+ * @param {number} timestamp - The current time in milliseconds. Can be obtained
152
+ * from the `requestAnimationFrame` callback argument. If not provided, the current
153
+ * time will be determined with `performance.now`.
154
+ * @return {Timer} A reference to this timer.
155
+ */
90
156
  update( timestamp ) {
91
157
 
92
158
  if ( this._pageVisibilityHandler !== null && this._document.hidden === true ) {
@@ -109,8 +175,19 @@ class Timer {
109
175
 
110
176
  }
111
177
 
178
+ /**
179
+ * A special version of a timer with a fixed time delta value.
180
+ * Can be useful for testing and debugging purposes.
181
+ *
182
+ * @augments Timer
183
+ */
112
184
  class FixedTimer extends Timer {
113
185
 
186
+ /**
187
+ * Constructs a new timer.
188
+ *
189
+ * @param {number} [fps=60] - The fixed FPS of this timer.
190
+ */
114
191
  constructor( fps = 60 ) {
115
192
 
116
193
  super();
@@ -9,6 +9,19 @@ import {
9
9
  Vector3
10
10
  } from 'three';
11
11
 
12
+ /**
13
+ * @classdesc This module can be used to paint tube-like meshes
14
+ * along a sequence of points. This module is used in a XR
15
+ * painter demo.
16
+ *
17
+ * ```js
18
+ * const painter = new TubePainter();
19
+ * scene.add( painter.mesh );
20
+ * ```
21
+ *
22
+ * @name TubePainter
23
+ * @class
24
+ */
12
25
  function TubePainter() {
13
26
 
14
27
  const BUFFER_SIZE = 1000000 * 3;
@@ -190,10 +203,50 @@ function TubePainter() {
190
203
  }
191
204
 
192
205
  return {
206
+ /**
207
+ * The "painted" tube mesh. Must be added to the scene.
208
+ *
209
+ * @name TubePainter#mesh
210
+ * @type {Mesh}
211
+ */
193
212
  mesh: mesh,
213
+
214
+ /**
215
+ * Moves the current painting position to the given value.
216
+ *
217
+ * @method
218
+ * @name TubePainter#moveTo
219
+ * @param {Vector3} position The new painting position.
220
+ */
194
221
  moveTo: moveTo,
222
+
223
+ /**
224
+ * Draw a stroke from the current position to the given one.
225
+ * This method extends the tube while drawing with the XR
226
+ * controllers.
227
+ *
228
+ * @method
229
+ * @name TubePainter#lineTo
230
+ * @param {Vector3} position The destination position.
231
+ */
195
232
  lineTo: lineTo,
233
+
234
+ /**
235
+ * Sets the size of newly rendered tube segments.
236
+ *
237
+ * @method
238
+ * @name TubePainter#setSize
239
+ * @param {number} size The size.
240
+ */
196
241
  setSize: setSize,
242
+
243
+ /**
244
+ * Updates the internal geometry buffers so the new painted
245
+ * segments are rendered.
246
+ *
247
+ * @method
248
+ * @name TubePainter#update
249
+ */
197
250
  update: update
198
251
  };
199
252