@plastic-software/three 0.174.0 → 0.175.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (567) hide show
  1. package/build/three.cjs +10744 -1476
  2. package/build/three.core.js +9633 -1096
  3. package/build/three.core.min.js +1 -1
  4. package/build/three.module.js +918 -189
  5. package/build/three.module.min.js +1 -1
  6. package/build/three.tsl.js +4 -2
  7. package/build/three.tsl.min.js +1 -1
  8. package/build/three.webgpu.js +2658 -1697
  9. package/build/three.webgpu.min.js +1 -1
  10. package/build/three.webgpu.nodes.js +2654 -1709
  11. package/build/three.webgpu.nodes.min.js +1 -1
  12. package/examples/jsm/Addons.js +1 -1
  13. package/examples/jsm/animation/AnimationClipCreator.js +57 -6
  14. package/examples/jsm/animation/CCDIKSolver.js +93 -39
  15. package/examples/jsm/capabilities/WebGL.js +28 -3
  16. package/examples/jsm/capabilities/WebGPU.js +16 -6
  17. package/examples/jsm/controls/ArcballControls.js +424 -154
  18. package/examples/jsm/controls/DragControls.js +93 -2
  19. package/examples/jsm/controls/FirstPersonControls.js +113 -4
  20. package/examples/jsm/controls/FlyControls.js +49 -2
  21. package/examples/jsm/controls/MapControls.js +42 -9
  22. package/examples/jsm/controls/OrbitControls.js +345 -42
  23. package/examples/jsm/controls/PointerLockControls.js +111 -9
  24. package/examples/jsm/controls/TrackballControls.js +159 -8
  25. package/examples/jsm/controls/TransformControls.js +252 -6
  26. package/examples/jsm/csm/CSM.js +226 -15
  27. package/examples/jsm/csm/CSMFrustum.js +52 -0
  28. package/examples/jsm/csm/CSMHelper.js +47 -0
  29. package/examples/jsm/csm/CSMShader.js +10 -1
  30. package/examples/jsm/csm/CSMShadowNode.js +156 -13
  31. package/examples/jsm/curves/CurveExtras.js +289 -31
  32. package/examples/jsm/curves/NURBSCurve.js +57 -14
  33. package/examples/jsm/curves/NURBSSurface.js +50 -6
  34. package/examples/jsm/curves/NURBSUtils.js +96 -112
  35. package/examples/jsm/curves/NURBSVolume.js +22 -4
  36. package/examples/jsm/effects/AnaglyphEffect.js +30 -0
  37. package/examples/jsm/effects/AsciiEffect.js +60 -15
  38. package/examples/jsm/effects/OutlineEffect.js +59 -111
  39. package/examples/jsm/effects/ParallaxBarrierEffect.js +28 -0
  40. package/examples/jsm/effects/PeppersGhostEffect.js +21 -2
  41. package/examples/jsm/effects/StereoEffect.js +29 -0
  42. package/examples/jsm/environments/DebugEnvironment.js +49 -0
  43. package/examples/jsm/environments/RoomEnvironment.js +23 -4
  44. package/examples/jsm/exporters/DRACOExporter.js +53 -13
  45. package/examples/jsm/exporters/EXRExporter.js +37 -8
  46. package/examples/jsm/exporters/GLTFExporter.js +171 -48
  47. package/examples/jsm/exporters/KTX2Exporter.js +20 -0
  48. package/examples/jsm/exporters/OBJExporter.js +18 -0
  49. package/examples/jsm/exporters/PLYExporter.js +39 -9
  50. package/examples/jsm/exporters/STLExporter.js +25 -5
  51. package/examples/jsm/exporters/USDZExporter.js +70 -3
  52. package/examples/jsm/geometries/BoxLineGeometry.js +22 -0
  53. package/examples/jsm/geometries/ConvexGeometry.js +18 -0
  54. package/examples/jsm/geometries/DecalGeometry.js +20 -9
  55. package/examples/jsm/geometries/ParametricFunctions.js +97 -0
  56. package/examples/jsm/geometries/ParametricGeometry.js +37 -5
  57. package/examples/jsm/geometries/RoundedBoxGeometry.js +21 -0
  58. package/examples/jsm/geometries/TeapotGeometry.js +22 -38
  59. package/examples/jsm/geometries/TextGeometry.js +44 -16
  60. package/examples/jsm/helpers/LightProbeHelper.js +35 -0
  61. package/examples/jsm/helpers/LightProbeHelperGPU.js +36 -0
  62. package/examples/jsm/helpers/OctreeHelper.js +35 -0
  63. package/examples/jsm/helpers/PositionalAudioHelper.js +59 -0
  64. package/examples/jsm/helpers/RectAreaLightHelper.js +35 -3
  65. package/examples/jsm/helpers/TextureHelper.js +27 -0
  66. package/examples/jsm/helpers/TextureHelperGPU.js +28 -0
  67. package/examples/jsm/helpers/VertexNormalsHelper.js +58 -2
  68. package/examples/jsm/helpers/VertexTangentsHelper.js +46 -2
  69. package/examples/jsm/helpers/ViewHelper.js +75 -1
  70. package/examples/jsm/interactive/HTMLMesh.js +25 -0
  71. package/examples/jsm/interactive/InteractiveGroup.js +65 -5
  72. package/examples/jsm/interactive/SelectionBox.js +74 -9
  73. package/examples/jsm/interactive/SelectionHelper.js +71 -29
  74. package/examples/jsm/libs/motion-controllers.module.js +1 -1
  75. package/examples/jsm/lighting/TiledLighting.js +23 -0
  76. package/examples/jsm/lights/LightProbeGenerator.js +26 -1
  77. package/examples/jsm/lights/RectAreaLightTexturesLib.js +48 -13
  78. package/examples/jsm/lights/RectAreaLightUniformsLib.js +15 -0
  79. package/examples/jsm/lines/Line2.js +36 -0
  80. package/examples/jsm/lines/LineGeometry.js +52 -0
  81. package/examples/jsm/lines/LineMaterial.js +95 -0
  82. package/examples/jsm/lines/LineSegments2.js +51 -2
  83. package/examples/jsm/lines/LineSegmentsGeometry.js +62 -8
  84. package/examples/jsm/lines/Wireframe.js +38 -2
  85. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  86. package/examples/jsm/lines/webgpu/Line2.js +25 -1
  87. package/examples/jsm/lines/webgpu/LineSegments2.js +44 -6
  88. package/examples/jsm/lines/webgpu/Wireframe.js +30 -2
  89. package/examples/jsm/loaders/3DMLoader.js +71 -2
  90. package/examples/jsm/loaders/3MFLoader.js +41 -3
  91. package/examples/jsm/loaders/AMFLoader.js +31 -12
  92. package/examples/jsm/loaders/BVHLoader.js +57 -11
  93. package/examples/jsm/loaders/ColladaLoader.js +35 -0
  94. package/examples/jsm/loaders/DDSLoader.js +24 -0
  95. package/examples/jsm/loaders/DRACOLoader.js +73 -1
  96. package/examples/jsm/loaders/EXRLoader.js +40 -8
  97. package/examples/jsm/loaders/FBXLoader.js +42 -14
  98. package/examples/jsm/loaders/FontLoader.js +60 -2
  99. package/examples/jsm/loaders/GCodeLoader.js +33 -5
  100. package/examples/jsm/loaders/GLTFLoader.js +218 -5
  101. package/examples/jsm/loaders/HDRCubeTextureLoader.js +48 -0
  102. package/examples/jsm/loaders/IESLoader.js +41 -0
  103. package/examples/jsm/loaders/KMZLoader.js +32 -0
  104. package/examples/jsm/loaders/KTX2Loader.js +86 -18
  105. package/examples/jsm/loaders/KTXLoader.js +26 -6
  106. package/examples/jsm/loaders/LDrawLoader.js +115 -5
  107. package/examples/jsm/loaders/LUT3dlLoader.js +46 -10
  108. package/examples/jsm/loaders/LUTCubeLoader.js +45 -9
  109. package/examples/jsm/loaders/LUTImageLoader.js +78 -38
  110. package/examples/jsm/loaders/LWOLoader.js +46 -7
  111. package/examples/jsm/loaders/LottieLoader.js +37 -0
  112. package/examples/jsm/loaders/MD2Loader.js +36 -1
  113. package/examples/jsm/loaders/MDDLoader.js +56 -12
  114. package/examples/jsm/loaders/MTLLoader.js +38 -33
  115. package/examples/jsm/loaders/MaterialXLoader.js +33 -0
  116. package/examples/jsm/loaders/NRRDLoader.js +36 -5
  117. package/examples/jsm/loaders/OBJLoader.js +48 -1
  118. package/examples/jsm/loaders/PCDLoader.js +47 -0
  119. package/examples/jsm/loaders/PDBLoader.js +40 -2
  120. package/examples/jsm/loaders/PLYLoader.js +62 -32
  121. package/examples/jsm/loaders/PVRLoader.js +23 -5
  122. package/examples/jsm/loaders/RGBELoader.js +38 -5
  123. package/examples/jsm/loaders/RGBMLoader.js +67 -1
  124. package/examples/jsm/loaders/STLLoader.js +47 -38
  125. package/examples/jsm/loaders/SVGLoader.js +113 -20
  126. package/examples/jsm/loaders/TDSLoader.js +81 -61
  127. package/examples/jsm/loaders/TGALoader.js +22 -0
  128. package/examples/jsm/loaders/TIFFLoader.js +22 -0
  129. package/examples/jsm/loaders/TTFLoader.js +36 -2
  130. package/examples/jsm/loaders/USDZLoader.js +34 -1
  131. package/examples/jsm/loaders/UltraHDRLoader.js +58 -12
  132. package/examples/jsm/loaders/VOXLoader.js +57 -0
  133. package/examples/jsm/loaders/VRMLLoader.js +32 -1
  134. package/examples/jsm/loaders/VTKLoader.js +38 -0
  135. package/examples/jsm/loaders/XYZLoader.js +35 -0
  136. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +39 -0
  137. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +39 -0
  138. package/examples/jsm/materials/MeshPostProcessingMaterial.js +24 -2
  139. package/examples/jsm/math/Capsule.js +89 -14
  140. package/examples/jsm/math/ColorConverter.js +21 -0
  141. package/examples/jsm/math/ColorSpaces.js +53 -0
  142. package/examples/jsm/math/ConvexHull.js +514 -92
  143. package/examples/jsm/math/ImprovedNoise.js +14 -2
  144. package/examples/jsm/math/Lut.js +111 -0
  145. package/examples/jsm/math/MeshSurfaceSampler.js +76 -13
  146. package/examples/jsm/math/OBB.js +139 -46
  147. package/examples/jsm/math/Octree.js +132 -5
  148. package/examples/jsm/math/SimplexNoise.js +66 -42
  149. package/examples/jsm/misc/ConvexObjectBreaker.js +43 -25
  150. package/examples/jsm/misc/GPUComputationRenderer.js +92 -17
  151. package/examples/jsm/misc/Gyroscope.js +11 -0
  152. package/examples/jsm/misc/MD2Character.js +115 -2
  153. package/examples/jsm/misc/MD2CharacterComplex.js +170 -8
  154. package/examples/jsm/misc/MorphAnimMesh.js +43 -0
  155. package/examples/jsm/misc/MorphBlendMesh.js +102 -0
  156. package/examples/jsm/misc/ProgressiveLightMap.js +40 -15
  157. package/examples/jsm/misc/ProgressiveLightMapGPU.js +33 -13
  158. package/examples/jsm/misc/RollerCoaster.js +52 -0
  159. package/examples/jsm/misc/Timer.js +79 -2
  160. package/examples/jsm/misc/TubePainter.js +53 -0
  161. package/examples/jsm/misc/Volume.js +108 -72
  162. package/examples/jsm/misc/VolumeSlice.js +88 -45
  163. package/examples/jsm/modifiers/CurveModifier.js +57 -34
  164. package/examples/jsm/modifiers/CurveModifierGPU.js +36 -17
  165. package/examples/jsm/modifiers/EdgeSplitModifier.js +18 -0
  166. package/examples/jsm/modifiers/SimplifyModifier.js +20 -8
  167. package/examples/jsm/modifiers/TessellateModifier.js +33 -2
  168. package/examples/jsm/objects/GroundedSkybox.js +23 -5
  169. package/examples/jsm/objects/Lensflare.js +91 -2
  170. package/examples/jsm/objects/LensflareMesh.js +53 -2
  171. package/examples/jsm/objects/MarchingCubes.js +88 -5
  172. package/examples/jsm/objects/Reflector.js +70 -0
  173. package/examples/jsm/objects/ReflectorForSSRPass.js +39 -0
  174. package/examples/jsm/objects/Refractor.js +61 -0
  175. package/examples/jsm/objects/ShadowMesh.js +53 -4
  176. package/examples/jsm/objects/Sky.js +26 -9
  177. package/examples/jsm/objects/SkyMesh.js +60 -9
  178. package/examples/jsm/objects/Water.js +44 -5
  179. package/examples/jsm/objects/Water2.js +42 -3
  180. package/examples/jsm/objects/Water2Mesh.js +38 -3
  181. package/examples/jsm/objects/WaterMesh.js +94 -7
  182. package/examples/jsm/physics/AmmoPhysics.js +47 -0
  183. package/examples/jsm/physics/JoltPhysics.js +48 -0
  184. package/examples/jsm/physics/RapierPhysics.js +56 -0
  185. package/examples/jsm/postprocessing/AfterimagePass.js +90 -38
  186. package/examples/jsm/postprocessing/BloomPass.js +125 -24
  187. package/examples/jsm/postprocessing/BokehPass.js +98 -22
  188. package/examples/jsm/postprocessing/ClearPass.js +53 -3
  189. package/examples/jsm/postprocessing/CubeTexturePass.js +81 -21
  190. package/examples/jsm/postprocessing/DotScreenPass.js +58 -10
  191. package/examples/jsm/postprocessing/EffectComposer.js +131 -0
  192. package/examples/jsm/postprocessing/FilmPass.js +53 -5
  193. package/examples/jsm/postprocessing/GTAOPass.js +191 -48
  194. package/examples/jsm/postprocessing/GlitchPass.js +84 -33
  195. package/examples/jsm/postprocessing/HalftonePass.js +64 -10
  196. package/examples/jsm/postprocessing/LUTPass.js +37 -8
  197. package/examples/jsm/postprocessing/MaskPass.js +90 -0
  198. package/examples/jsm/postprocessing/OutlinePass.js +266 -133
  199. package/examples/jsm/postprocessing/OutputPass.js +53 -14
  200. package/examples/jsm/postprocessing/Pass.js +98 -4
  201. package/examples/jsm/postprocessing/RenderPass.js +83 -0
  202. package/examples/jsm/postprocessing/RenderPixelatedPass.js +123 -45
  203. package/examples/jsm/postprocessing/RenderTransitionPass.js +119 -21
  204. package/examples/jsm/postprocessing/SAOPass.js +126 -53
  205. package/examples/jsm/postprocessing/SMAAPass.js +103 -71
  206. package/examples/jsm/postprocessing/SSAARenderPass.js +117 -35
  207. package/examples/jsm/postprocessing/SSAOPass.js +160 -47
  208. package/examples/jsm/postprocessing/SSRPass.js +230 -49
  209. package/examples/jsm/postprocessing/SavePass.js +68 -16
  210. package/examples/jsm/postprocessing/ShaderPass.js +64 -7
  211. package/examples/jsm/postprocessing/TAARenderPass.js +78 -24
  212. package/examples/jsm/postprocessing/TexturePass.js +71 -8
  213. package/examples/jsm/postprocessing/UnrealBloomPass.js +113 -37
  214. package/examples/jsm/renderers/CSS2DRenderer.js +77 -1
  215. package/examples/jsm/renderers/CSS3DRenderer.js +99 -3
  216. package/examples/jsm/renderers/Projector.js +18 -2
  217. package/examples/jsm/renderers/SVGRenderer.js +124 -0
  218. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +9 -5
  219. package/examples/jsm/shaders/AfterimageShader.js +6 -4
  220. package/examples/jsm/shaders/BasicShader.js +6 -2
  221. package/examples/jsm/shaders/BleachBypassShader.js +8 -4
  222. package/examples/jsm/shaders/BlendShader.js +6 -2
  223. package/examples/jsm/shaders/BokehShader.js +7 -4
  224. package/examples/jsm/shaders/BokehShader2.js +7 -3
  225. package/examples/jsm/shaders/BrightnessContrastShader.js +8 -5
  226. package/examples/jsm/shaders/ColorCorrectionShader.js +6 -2
  227. package/examples/jsm/shaders/ColorifyShader.js +6 -2
  228. package/examples/jsm/shaders/ConvolutionShader.js +7 -39
  229. package/examples/jsm/shaders/CopyShader.js +6 -2
  230. package/examples/jsm/shaders/DOFMipMapShader.js +8 -4
  231. package/examples/jsm/shaders/DepthLimitedBlurShader.js +7 -1
  232. package/examples/jsm/shaders/DigitalGlitch.js +7 -7
  233. package/examples/jsm/shaders/DotScreenShader.js +6 -4
  234. package/examples/jsm/shaders/ExposureShader.js +6 -2
  235. package/examples/jsm/shaders/FXAAShader.js +15 -7
  236. package/examples/jsm/shaders/FilmShader.js +10 -0
  237. package/examples/jsm/shaders/FocusShader.js +6 -4
  238. package/examples/jsm/shaders/FreiChenShader.js +7 -3
  239. package/examples/jsm/shaders/GTAOShader.js +33 -39
  240. package/examples/jsm/shaders/GammaCorrectionShader.js +8 -2
  241. package/examples/jsm/shaders/GodRaysShader.js +14 -5
  242. package/examples/jsm/shaders/HalftoneShader.js +11 -5
  243. package/examples/jsm/shaders/HorizontalBlurShader.js +9 -3
  244. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +6 -2
  245. package/examples/jsm/shaders/HueSaturationShader.js +7 -3
  246. package/examples/jsm/shaders/KaleidoShader.js +8 -4
  247. package/examples/jsm/shaders/LuminosityHighPassShader.js +6 -5
  248. package/examples/jsm/shaders/LuminosityShader.js +6 -3
  249. package/examples/jsm/shaders/MirrorShader.js +7 -4
  250. package/examples/jsm/shaders/NormalMapShader.js +5 -3
  251. package/examples/jsm/shaders/OutputShader.js +11 -0
  252. package/examples/jsm/shaders/PoissonDenoiseShader.js +21 -15
  253. package/examples/jsm/shaders/RGBShiftShader.js +5 -1
  254. package/examples/jsm/shaders/SAOShader.js +8 -2
  255. package/examples/jsm/shaders/SMAAShader.js +23 -1
  256. package/examples/jsm/shaders/SSAOShader.js +23 -5
  257. package/examples/jsm/shaders/SSRShader.js +25 -1
  258. package/examples/jsm/shaders/SepiaShader.js +6 -4
  259. package/examples/jsm/shaders/SobelOperatorShader.js +5 -2
  260. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +10 -8
  261. package/examples/jsm/shaders/TechnicolorShader.js +7 -4
  262. package/examples/jsm/shaders/ToonShader.js +29 -7
  263. package/examples/jsm/shaders/TriangleBlurShader.js +6 -4
  264. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +6 -3
  265. package/examples/jsm/shaders/VelocityShader.js +6 -2
  266. package/examples/jsm/shaders/VerticalBlurShader.js +6 -2
  267. package/examples/jsm/shaders/VerticalTiltShiftShader.js +5 -1
  268. package/examples/jsm/shaders/VignetteShader.js +6 -4
  269. package/examples/jsm/shaders/VolumeShader.js +7 -1
  270. package/examples/jsm/shaders/WaterRefractionShader.js +8 -0
  271. package/examples/jsm/textures/FlakesTexture.js +12 -0
  272. package/examples/jsm/transpiler/Transpiler.js +31 -0
  273. package/examples/jsm/tsl/display/AfterImageNode.js +1 -1
  274. package/examples/jsm/tsl/display/BloomNode.js +1 -1
  275. package/examples/jsm/tsl/display/PixelationPassNode.js +4 -4
  276. package/examples/jsm/tsl/display/SSRNode.js +1 -1
  277. package/examples/jsm/tsl/lighting/TiledLightsNode.js +29 -3
  278. package/examples/jsm/tsl/math/Bayer.js +14 -1
  279. package/examples/jsm/tsl/utils/Raymarching.js +4 -2
  280. package/examples/jsm/utils/BufferGeometryUtils.js +88 -29
  281. package/examples/jsm/utils/CameraUtils.js +10 -7
  282. package/examples/jsm/utils/GeometryCompressionUtils.js +20 -30
  283. package/examples/jsm/utils/GeometryUtils.js +12 -13
  284. package/examples/jsm/utils/LDrawUtils.js +11 -4
  285. package/examples/jsm/utils/SceneOptimizer.js +66 -20
  286. package/examples/jsm/utils/SceneUtils.js +50 -3
  287. package/examples/jsm/utils/ShadowMapViewer.js +47 -24
  288. package/examples/jsm/utils/ShadowMapViewerGPU.js +47 -24
  289. package/examples/jsm/utils/SkeletonUtils.js +45 -0
  290. package/examples/jsm/utils/SortUtils.js +14 -5
  291. package/examples/jsm/utils/UVsDebug.js +9 -4
  292. package/examples/jsm/utils/WebGLTextureUtils.js +13 -0
  293. package/examples/jsm/utils/WebGPUTextureUtils.js +14 -0
  294. package/examples/jsm/utils/WorkerPool.js +65 -2
  295. package/examples/jsm/webxr/ARButton.js +18 -0
  296. package/examples/jsm/webxr/OculusHandModel.js +83 -0
  297. package/examples/jsm/webxr/OculusHandPointerModel.js +125 -0
  298. package/examples/jsm/webxr/Text2D.js +11 -0
  299. package/examples/jsm/webxr/VRButton.js +30 -0
  300. package/examples/jsm/webxr/XRButton.js +22 -0
  301. package/examples/jsm/webxr/XRControllerModelFactory.js +87 -3
  302. package/examples/jsm/webxr/XREstimatedLight.js +33 -3
  303. package/examples/jsm/webxr/XRHandMeshModel.js +35 -0
  304. package/examples/jsm/webxr/XRHandModelFactory.js +92 -0
  305. package/examples/jsm/webxr/XRHandPrimitiveModel.js +42 -0
  306. package/examples/jsm/webxr/XRPlanes.js +17 -0
  307. package/package.json +1 -1
  308. package/src/Three.TSL.js +3 -1
  309. package/src/animation/AnimationAction.js +262 -30
  310. package/src/animation/AnimationClip.js +141 -2
  311. package/src/animation/AnimationMixer.js +99 -15
  312. package/src/animation/AnimationObjectGroup.js +41 -18
  313. package/src/animation/AnimationUtils.js +168 -18
  314. package/src/animation/KeyframeTrack.js +144 -10
  315. package/src/animation/PropertyBinding.js +77 -3
  316. package/src/animation/PropertyMixer.js +72 -5
  317. package/src/animation/tracks/BooleanKeyframeTrack.js +33 -6
  318. package/src/animation/tracks/ColorKeyframeTrack.js +26 -5
  319. package/src/animation/tracks/NumberKeyframeTrack.js +26 -2
  320. package/src/animation/tracks/QuaternionKeyframeTrack.js +30 -1
  321. package/src/animation/tracks/StringKeyframeTrack.js +33 -2
  322. package/src/animation/tracks/VectorKeyframeTrack.js +26 -2
  323. package/src/audio/AudioAnalyser.js +1 -1
  324. package/src/audio/AudioListener.js +2 -2
  325. package/src/audio/PositionalAudio.js +5 -5
  326. package/src/constants.js +1432 -5
  327. package/src/core/BufferAttribute.js +413 -3
  328. package/src/core/BufferGeometry.js +337 -1
  329. package/src/core/Clock.js +60 -0
  330. package/src/core/GLBufferAttribute.js +99 -0
  331. package/src/core/InstancedBufferAttribute.js +29 -0
  332. package/src/core/InstancedBufferGeometry.js +20 -0
  333. package/src/core/InstancedInterleavedBuffer.js +26 -0
  334. package/src/core/InterleavedBuffer.js +137 -3
  335. package/src/core/InterleavedBufferAttribute.js +197 -0
  336. package/src/core/Layers.js +71 -10
  337. package/src/core/Object3D.js +23 -0
  338. package/src/core/Raycaster.js +134 -1
  339. package/src/core/RenderTarget.js +166 -7
  340. package/src/core/RenderTarget3D.js +25 -0
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@@ -3,12 +3,53 @@ import { MeshStandardMaterial } from './MeshStandardMaterial.js';
3
3
  import { Color } from '../math/Color.js';
4
4
  import { clamp } from '../math/MathUtils.js';
5
5
 
6
+ /**
7
+ * An extension of the {@link MeshStandardMaterial}, providing more advanced
8
+ * physically-based rendering properties:
9
+ *
10
+ * - Anisotropy: Ability to represent the anisotropic property of materials
11
+ * as observable with brushed metals.
12
+ * - Clearcoat: Some materials — like car paints, carbon fiber, and wet surfaces — require
13
+ * a clear, reflective layer on top of another layer that may be irregular or rough.
14
+ * Clearcoat approximates this effect, without the need for a separate transparent surface.
15
+ * - Iridescence: Allows to render the effect where hue varies depending on the viewing
16
+ * angle and illumination angle. This can be seen on soap bubbles, oil films, or on the
17
+ * wings of many insects.
18
+ * - Physically-based transparency: One limitation of {@link Material#opacity} is that highly
19
+ * transparent materials are less reflective. Physically-based transmission provides a more
20
+ * realistic option for thin, transparent surfaces like glass.
21
+ * - Advanced reflectivity: More flexible reflectivity for non-metallic materials.
22
+ * - Sheen: Can be used for representing cloth and fabric materials.
23
+ *
24
+ * As a result of these complex shading features, `MeshPhysicalMaterial` has a
25
+ * higher performance cost, per pixel, than other three.js materials. Most
26
+ * effects are disabled by default, and add cost as they are enabled. For
27
+ * best results, always specify an environment map when using this material.
28
+ *
29
+ * @augments MeshStandardMaterial
30
+ */
6
31
  class MeshPhysicalMaterial extends MeshStandardMaterial {
7
32
 
33
+ /**
34
+ * Constructs a new mesh physical material.
35
+ *
36
+ * @param {Object} [parameters] - An object with one or more properties
37
+ * defining the material's appearance. Any property of the material
38
+ * (including any property from inherited materials) can be passed
39
+ * in here. Color values can be passed any type of value accepted
40
+ * by {@link Color#set}.
41
+ */
8
42
  constructor( parameters ) {
9
43
 
10
44
  super();
11
45
 
46
+ /**
47
+ * This flag can be used for type testing.
48
+ *
49
+ * @type {boolean}
50
+ * @readonly
51
+ * @default true
52
+ */
12
53
  this.isMeshPhysicalMaterial = true;
13
54
 
14
55
  this.defines = {
@@ -20,17 +61,88 @@ class MeshPhysicalMaterial extends MeshStandardMaterial {
20
61
 
21
62
  this.type = 'MeshPhysicalMaterial';
22
63
 
64
+ /**
65
+ * The rotation of the anisotropy in tangent, bitangent space, measured in radians
66
+ * counter-clockwise from the tangent. When `anisotropyMap` is present, this
67
+ * property provides additional rotation to the vectors in the texture.
68
+ *
69
+ * @type {number}
70
+ * @default 1
71
+ */
23
72
  this.anisotropyRotation = 0;
73
+
74
+ /**
75
+ * Red and green channels represent the anisotropy direction in `[-1, 1]` tangent,
76
+ * bitangent space, to be rotated by `anisotropyRotation`. The blue channel
77
+ * contains strength as `[0, 1]` to be multiplied by `anisotropy`.
78
+ *
79
+ * @type {?Texture}
80
+ * @default null
81
+ */
24
82
  this.anisotropyMap = null;
25
83
 
84
+ /**
85
+ * The red channel of this texture is multiplied against `clearcoat`,
86
+ * for per-pixel control over a coating's intensity.
87
+ *
88
+ * @type {?Texture}
89
+ * @default null
90
+ */
26
91
  this.clearcoatMap = null;
92
+
93
+ /**
94
+ * Roughness of the clear coat layer, from `0.0` to `1.0`.
95
+ *
96
+ * @type {number}
97
+ * @default 0
98
+ */
27
99
  this.clearcoatRoughness = 0.0;
100
+
101
+ /**
102
+ * The green channel of this texture is multiplied against
103
+ * `clearcoatRoughness`, for per-pixel control over a coating's roughness.
104
+ *
105
+ * @type {?Texture}
106
+ * @default null
107
+ */
28
108
  this.clearcoatRoughnessMap = null;
109
+
110
+ /**
111
+ * How much `clearcoatNormalMap` affects the clear coat layer, from
112
+ * `(0,0)` to `(1,1)`.
113
+ *
114
+ * @type {Vector2}
115
+ * @default (1,1)
116
+ */
29
117
  this.clearcoatNormalScale = new Vector2( 1, 1 );
118
+
119
+ /**
120
+ * Can be used to enable independent normals for the clear coat layer.
121
+ *
122
+ * @type {?Texture}
123
+ * @default null
124
+ */
30
125
  this.clearcoatNormalMap = null;
31
126
 
127
+ /**
128
+ * Index-of-refraction for non-metallic materials, from `1.0` to `2.333`.
129
+ *
130
+ * @type {number}
131
+ * @default 1.5
132
+ */
32
133
  this.ior = 1.5;
33
134
 
135
+ /**
136
+ * Degree of reflectivity, from `0.0` to `1.0`. Default is `0.5`, which
137
+ * corresponds to an index-of-refraction of `1.5`.
138
+ *
139
+ * This models the reflectivity of non-metallic materials. It has no effect
140
+ * when `metalness` is `1.0`
141
+ *
142
+ * @name MeshPhysicalMaterial#reflectivity
143
+ * @type {number}
144
+ * @default 0.5
145
+ */
34
146
  Object.defineProperty( this, 'reflectivity', {
35
147
  get: function () {
36
148
 
@@ -44,26 +156,159 @@ class MeshPhysicalMaterial extends MeshStandardMaterial {
44
156
  }
45
157
  } );
46
158
 
159
+ /**
160
+ * The red channel of this texture is multiplied against `iridescence`, for per-pixel
161
+ * control over iridescence.
162
+ *
163
+ * @type {?Texture}
164
+ * @default null
165
+ */
47
166
  this.iridescenceMap = null;
167
+
168
+ /**
169
+ * Strength of the iridescence RGB color shift effect, represented by an index-of-refraction.
170
+ * Between `1.0` to `2.333`.
171
+ *
172
+ * @type {number}
173
+ * @default 1.3
174
+ */
48
175
  this.iridescenceIOR = 1.3;
176
+
177
+ /**
178
+ *Array of exactly 2 elements, specifying minimum and maximum thickness of the iridescence layer.
179
+ Thickness of iridescence layer has an equivalent effect of the one `thickness` has on `ior`.
180
+ *
181
+ * @type {Array<number,number>}
182
+ * @default [100,400]
183
+ */
49
184
  this.iridescenceThicknessRange = [ 100, 400 ];
185
+
186
+ /**
187
+ * A texture that defines the thickness of the iridescence layer, stored in the green channel.
188
+ * Minimum and maximum values of thickness are defined by `iridescenceThicknessRange` array:
189
+ * - `0.0` in the green channel will result in thickness equal to first element of the array.
190
+ * - `1.0` in the green channel will result in thickness equal to second element of the array.
191
+ * - Values in-between will linearly interpolate between the elements of the array.
192
+ *
193
+ * @type {?Texture}
194
+ * @default null
195
+ */
50
196
  this.iridescenceThicknessMap = null;
51
197
 
198
+ /**
199
+ * The sheen tint.
200
+ *
201
+ * @type {Color}
202
+ * @default (0,0,0)
203
+ */
52
204
  this.sheenColor = new Color( 0x000000 );
205
+
206
+ /**
207
+ * The RGB channels of this texture are multiplied against `sheenColor`, for per-pixel control
208
+ * over sheen tint.
209
+ *
210
+ * @type {?Texture}
211
+ * @default null
212
+ */
53
213
  this.sheenColorMap = null;
214
+
215
+ /**
216
+ * Roughness of the sheen layer, from `0.0` to `1.0`.
217
+ *
218
+ * @type {number}
219
+ * @default 1
220
+ */
54
221
  this.sheenRoughness = 1.0;
222
+
223
+ /**
224
+ * The alpha channel of this texture is multiplied against `sheenRoughness`, for per-pixel control
225
+ * over sheen roughness.
226
+ *
227
+ * @type {?Texture}
228
+ * @default null
229
+ */
55
230
  this.sheenRoughnessMap = null;
56
231
 
232
+ /**
233
+ * The red channel of this texture is multiplied against `transmission`, for per-pixel control over
234
+ * optical transparency.
235
+ *
236
+ * @type {?Texture}
237
+ * @default null
238
+ */
57
239
  this.transmissionMap = null;
58
240
 
241
+ /**
242
+ * The thickness of the volume beneath the surface. The value is given in the
243
+ * coordinate space of the mesh. If the value is `0` the material is
244
+ * thin-walled. Otherwise the material is a volume boundary.
245
+ *
246
+ * @type {number}
247
+ * @default 0
248
+ */
59
249
  this.thickness = 0;
250
+
251
+ /**
252
+ * A texture that defines the thickness, stored in the green channel. This will
253
+ * be multiplied by `thickness`.
254
+ *
255
+ * @type {?Texture}
256
+ * @default null
257
+ */
60
258
  this.thicknessMap = null;
259
+
260
+ /**
261
+ * Density of the medium given as the average distance that light travels in
262
+ * the medium before interacting with a particle. The value is given in world
263
+ * space units, and must be greater than zero.
264
+ *
265
+ * @type {number}
266
+ * @default Infinity
267
+ */
61
268
  this.attenuationDistance = Infinity;
269
+
270
+ /**
271
+ * The color that white light turns into due to absorption when reaching the
272
+ * attenuation distance.
273
+ *
274
+ * @type {Color}
275
+ * @default (1,1,1)
276
+ */
62
277
  this.attenuationColor = new Color( 1, 1, 1 );
63
278
 
279
+ /**
280
+ * A float that scales the amount of specular reflection for non-metals only.
281
+ * When set to zero, the model is effectively Lambertian. From `0.0` to `1.0`.
282
+ *
283
+ * @type {number}
284
+ * @default 1
285
+ */
64
286
  this.specularIntensity = 1.0;
287
+
288
+ /**
289
+ * The alpha channel of this texture is multiplied against `specularIntensity`,
290
+ * for per-pixel control over specular intensity.
291
+ *
292
+ * @type {?Texture}
293
+ * @default null
294
+ */
65
295
  this.specularIntensityMap = null;
296
+
297
+ /**
298
+ * Tints the specular reflection at normal incidence for non-metals only.
299
+ *
300
+ * @type {Color}
301
+ * @default (1,1,1)
302
+ */
66
303
  this.specularColor = new Color( 1, 1, 1 );
304
+
305
+ /**
306
+ * The RGB channels of this texture are multiplied against `specularColor`,
307
+ * for per-pixel control over specular color.
308
+ *
309
+ * @type {?Texture}
310
+ * @default null
311
+ */
67
312
  this.specularColorMap = null;
68
313
 
69
314
  this._anisotropy = 0;
@@ -77,6 +322,12 @@ class MeshPhysicalMaterial extends MeshStandardMaterial {
77
322
 
78
323
  }
79
324
 
325
+ /**
326
+ * The anisotropy strength.
327
+ *
328
+ * @type {number}
329
+ * @default 0
330
+ */
80
331
  get anisotropy() {
81
332
 
82
333
  return this._anisotropy;
@@ -95,6 +346,14 @@ class MeshPhysicalMaterial extends MeshStandardMaterial {
95
346
 
96
347
  }
97
348
 
349
+ /**
350
+ * Represents the intensity of the clear coat layer, from `0.0` to `1.0`. Use
351
+ * clear coat related properties to enable multilayer materials that have a
352
+ * thin translucent layer over the base layer.
353
+ *
354
+ * @type {number}
355
+ * @default 0
356
+ */
98
357
  get clearcoat() {
99
358
 
100
359
  return this._clearcoat;
@@ -112,7 +371,13 @@ class MeshPhysicalMaterial extends MeshStandardMaterial {
112
371
  this._clearcoat = value;
113
372
 
114
373
  }
115
-
374
+ /**
375
+ * The intensity of the iridescence layer, simulating RGB color shift based on the angle between
376
+ * the surface and the viewer, from `0.0` to `1.0`.
377
+ *
378
+ * @type {number}
379
+ * @default 0
380
+ */
116
381
  get iridescence() {
117
382
 
118
383
  return this._iridescence;
@@ -131,6 +396,14 @@ class MeshPhysicalMaterial extends MeshStandardMaterial {
131
396
 
132
397
  }
133
398
 
399
+ /**
400
+ * Defines the strength of the angular separation of colors (chromatic aberration) transmitting
401
+ * through a relatively clear volume. Any value zero or larger is valid, the typical range of
402
+ * realistic values is `[0, 1]`. This property can be only be used with transmissive objects.
403
+ *
404
+ * @type {number}
405
+ * @default 0
406
+ */
134
407
  get dispersion() {
135
408
 
136
409
  return this._dispersion;
@@ -149,6 +422,12 @@ class MeshPhysicalMaterial extends MeshStandardMaterial {
149
422
 
150
423
  }
151
424
 
425
+ /**
426
+ * The intensity of the sheen layer, from `0.0` to `1.0`.
427
+ *
428
+ * @type {number}
429
+ * @default 0
430
+ */
152
431
  get sheen() {
153
432
 
154
433
  return this._sheen;
@@ -167,6 +446,18 @@ class MeshPhysicalMaterial extends MeshStandardMaterial {
167
446
 
168
447
  }
169
448
 
449
+ /**
450
+ * Degree of transmission (or optical transparency), from `0.0` to `1.0`.
451
+ *
452
+ * Thin, transparent or semitransparent, plastic or glass materials remain
453
+ * largely reflective even if they are fully transmissive. The transmission
454
+ * property can be used to model these materials.
455
+ *
456
+ * When transmission is non-zero, `opacity` should be set to `1`.
457
+ *
458
+ * @type {number}
459
+ * @default 0
460
+ */
170
461
  get transmission() {
171
462
 
172
463
  return this._transmission;