@pirireis/webglobeplugins 0.9.9 → 0.9.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (212) hide show
  1. package/Math/angle-calculation.js +15 -0
  2. package/Math/arc.js +65 -0
  3. package/Math/bounds/line-bbox.js +190 -0
  4. package/Math/constants.js +9 -0
  5. package/Math/frustum/camera.js +24 -0
  6. package/Math/frustum/from-globeinfo.js +48 -0
  7. package/Math/frustum/types.js +2 -0
  8. package/Math/globe-util/horizon-plane.js +112 -0
  9. package/Math/index.js +1 -0
  10. package/Math/juction/arc-plane.js +83 -0
  11. package/Math/juction/line-sphere.js +25 -0
  12. package/Math/juction/plane-plane.js +58 -0
  13. package/Math/line.js +58 -0
  14. package/Math/matrix4.js +1 -0
  15. package/Math/methods.js +206 -0
  16. package/Math/plane.js +62 -0
  17. package/Math/quaternion.js +108 -0
  18. package/Math/types.js +2 -0
  19. package/Math/utils.js +4 -0
  20. package/Math/vec3.js +129 -0
  21. package/algorithms/search-binary.js +19 -0
  22. package/altitude-locator/adaptors.js +1 -0
  23. package/altitude-locator/draw-subset-obj.js +19 -0
  24. package/altitude-locator/keymethod.js +1 -0
  25. package/altitude-locator/plugin.js +357 -0
  26. package/altitude-locator/types.js +23 -0
  27. package/arrowfield/adaptor.js +15 -0
  28. package/arrowfield/index.js +10 -0
  29. package/arrowfield/plugin.js +89 -0
  30. package/bearing-line/index.js +8 -0
  31. package/bearing-line/plugin.js +474 -0
  32. package/circle-line-chain/chain-list-map.js +211 -0
  33. package/circle-line-chain/init.js +1 -0
  34. package/circle-line-chain/plugin.js +449 -0
  35. package/circle-line-chain/util.js +5 -0
  36. package/compass-rose/compass-rose-padding-flat.js +247 -0
  37. package/compass-rose/compass-text-writer.js +161 -0
  38. package/compass-rose/index.js +7 -0
  39. package/compassrose/compassrose.js +300 -0
  40. package/compassrose/index.js +8 -0
  41. package/globe-types.js +1 -0
  42. package/heatwave/index.js +10 -0
  43. package/heatwave/isobar/objectarraylabels.js +206 -0
  44. package/heatwave/isobar/plugin.js +362 -0
  45. package/heatwave/isobar/quadtreecontours.js +316 -0
  46. package/heatwave/plugins/heatwaveglobeshell.js +224 -0
  47. package/index.js +11 -11
  48. package/jest.config.js +7 -0
  49. package/package.json +4 -4
  50. package/partialrings/buffer-manager.js +113 -0
  51. package/partialrings/index.js +41 -0
  52. package/partialrings/plugin.js +171 -0
  53. package/partialrings/program.js +197 -0
  54. package/pin/pin-object-array.js +308 -0
  55. package/pin/pin-point-totem.js +61 -0
  56. package/point-heat-map/adaptors/timetracksplugin-format-to-this.js +66 -0
  57. package/point-heat-map/index.js +1 -0
  58. package/point-heat-map/plugin-webworker.js +131 -0
  59. package/point-heat-map/point-to-heat-map-flow.js +129 -0
  60. package/point-tracks/key-methods.js +5 -0
  61. package/point-tracks/plugin.js +353 -0
  62. package/programs/arrowfield/index.js +7 -0
  63. package/programs/arrowfield/logic.js +149 -0
  64. package/programs/arrowfield/object.js +68 -0
  65. package/programs/data2legend/density-to-legend.js +77 -0
  66. package/programs/data2legend/point-to-density-texture.js +75 -0
  67. package/programs/float2legendwithratio/index.js +8 -0
  68. package/programs/float2legendwithratio/logic.js +125 -0
  69. package/programs/float2legendwithratio/object.js +113 -0
  70. package/programs/globe-util/is-globe-moved.js +22 -0
  71. package/programs/globeshell/index.js +8 -0
  72. package/programs/globeshell/noise/noises.js +1 -0
  73. package/programs/globeshell/wiggle/index.js +8 -0
  74. package/programs/globeshell/wiggle/logic.js +252 -0
  75. package/programs/globeshell/wiggle/object.js +74 -0
  76. package/programs/helpers/blender/index.js +1 -0
  77. package/programs/helpers/blender/program.js +62 -0
  78. package/programs/helpers/fadeaway/index.js +7 -0
  79. package/programs/helpers/fadeaway/logic.js +50 -0
  80. package/programs/helpers/fadeaway/object.js +21 -0
  81. package/programs/helpers/index.js +8 -0
  82. package/programs/index.js +58 -0
  83. package/programs/interface.js +1 -0
  84. package/programs/line-on-globe/angled-line.js +117 -0
  85. package/programs/line-on-globe/circle-accurate-3d.js +91 -0
  86. package/programs/line-on-globe/circle-accurate-flat.js +158 -0
  87. package/programs/line-on-globe/circle-accurate.js +108 -0
  88. package/programs/line-on-globe/circle.js +102 -0
  89. package/programs/line-on-globe/degree-padding-around-circle-3d.js +109 -0
  90. package/programs/line-on-globe/index.js +1 -0
  91. package/programs/line-on-globe/lines-color-instanced-flat.js +91 -0
  92. package/programs/line-on-globe/linestrip.js +110 -0
  93. package/programs/line-on-globe/naive-accurate-flexible.js +125 -0
  94. package/programs/line-on-globe/to-the-surface.js +82 -0
  95. package/programs/line-on-globe/util.js +8 -0
  96. package/programs/picking/pickable-renderer.js +104 -0
  97. package/programs/point-on-globe/element-globe-surface-glow.js +102 -0
  98. package/programs/point-on-globe/element-point-glow.js +85 -0
  99. package/programs/point-on-globe/square-pixel-point.js +125 -0
  100. package/programs/programcache.js +131 -0
  101. package/programs/rings/distancering/circleflatprogram.js +114 -0
  102. package/programs/rings/distancering/circlepaddingfreeangleprogram.js +358 -0
  103. package/programs/rings/distancering/circlepaddysharedbuffer.js +433 -0
  104. package/programs/rings/distancering/index.js +14 -0
  105. package/programs/rings/distancering/paddyflatprogram.js +119 -0
  106. package/programs/rings/distancering/paddyflatprogram2d.js +121 -0
  107. package/programs/rings/distancering/paddyflatprogram3d.js +119 -0
  108. package/programs/rings/distancering/shader.js +1 -0
  109. package/programs/rings/index.js +17 -0
  110. package/programs/rings/partial-ring/piece-of-pie.js +173 -0
  111. package/programs/totems/camerauniformblock.js +147 -0
  112. package/programs/totems/canvas-webglobe-info.js +102 -0
  113. package/programs/totems/gpu-selection-uniform-block.js +104 -0
  114. package/programs/totems/index.js +40 -0
  115. package/programs/two-d/pixel-circle.js +1 -0
  116. package/programs/two-d/pixel-padding-for-compass.js +101 -0
  117. package/programs/util.js +18 -0
  118. package/programs/vectorfields/index.js +23 -0
  119. package/programs/vectorfields/logics/drawrectangleparticles.js +66 -0
  120. package/programs/vectorfields/logics/index.js +12 -0
  121. package/programs/vectorfields/logics/pixelbased.js +86 -0
  122. package/programs/vectorfields/logics/ubo.js +57 -0
  123. package/programs/vectorfields/pingpongbuffermanager.js +80 -0
  124. package/rangerings/enum.js +5 -0
  125. package/rangerings/index.js +15 -0
  126. package/rangerings/plugin.js +610 -0
  127. package/rangerings/rangeringangletext.js +341 -0
  128. package/rangerings/ring-account.js +134 -0
  129. package/shaders/fragment-toy/firework.js +4 -0
  130. package/shaders/fragment-toy/singularity.js +5 -0
  131. package/shape-on-terrain/arc/naive/plugin.js +252 -0
  132. package/timetracks/adaptors-line-strip.js +82 -0
  133. package/timetracks/adaptors.js +136 -0
  134. package/timetracks/index.js +19 -0
  135. package/timetracks/plugin-line-strip.js +254 -0
  136. package/timetracks/plugin.js +262 -0
  137. package/timetracks/program-line-strip.js +418 -0
  138. package/timetracks/program.js +466 -0
  139. package/timetracks/programpoint-line-strip.js +101 -0
  140. package/timetracks/programpoint.js +101 -0
  141. package/types.js +15 -0
  142. package/util/account/bufferoffsetmanager.js +202 -0
  143. package/util/account/index.js +23 -0
  144. package/util/account/single-attribute-buffer-management/buffer-manager.js +112 -0
  145. package/util/account/single-attribute-buffer-management/buffer-orchestrator.js +180 -0
  146. package/util/account/single-attribute-buffer-management/index.js +9 -0
  147. package/util/account/single-attribute-buffer-management/object-store.js +53 -0
  148. package/util/account/single-attribute-buffer-management/types.js +2 -0
  149. package/util/account/util.js +24 -0
  150. package/util/algorithms/index.js +1 -0
  151. package/util/algorithms/search-binary.js +28 -0
  152. package/util/check/get.js +18 -0
  153. package/util/check/index.js +1 -0
  154. package/util/check/typecheck.js +51 -0
  155. package/util/geometry/index.js +53 -0
  156. package/util/gl-util/buffer/attribute-loader.js +81 -0
  157. package/util/gl-util/buffer/index.js +6 -0
  158. package/util/gl-util/buffer/types.js +1 -0
  159. package/util/gl-util/draw-options/methods.js +38 -0
  160. package/util/gl-util/draw-options/types.js +15 -0
  161. package/util/gl-util/uniform-block/manager.js +168 -0
  162. package/util/gl-util/uniform-block/shader.js +1 -0
  163. package/util/gl-util/uniform-block/types.js +8 -0
  164. package/util/heatwavedatamanager/datamanager.js +212 -0
  165. package/util/heatwavedatamanager/index.js +10 -0
  166. package/util/heatwavedatamanager/pointcoordinatesdatacalculator.js +125 -0
  167. package/util/heatwavedatamanager/pointcoordsmeta.js +21 -0
  168. package/util/index.js +57 -0
  169. package/util/interpolation/index.js +1 -0
  170. package/util/interpolation/timetrack/index.js +5 -0
  171. package/util/interpolation/timetrack/timetrack-interpolator.js +81 -0
  172. package/util/interpolation/timetrack/web-worker-str.js +5 -0
  173. package/util/interpolation/timetrack/web-worker.js +48 -0
  174. package/util/jshelpers/data-filler.js +20 -0
  175. package/util/jshelpers/equality.js +20 -0
  176. package/util/jshelpers/index.js +37 -0
  177. package/util/jshelpers/timefilters.js +32 -0
  178. package/util/picking/fence.js +46 -0
  179. package/util/picking/picker-displayer.js +145 -0
  180. package/util/programs/draw-texture-on-canvas.js +71 -0
  181. package/util/programs/index.js +17 -0
  182. package/util/programs/shapesonglobe.js +174 -0
  183. package/util/programs/supersampletotextures.js +107 -0
  184. package/util/programs/texturetoglobe.js +132 -0
  185. package/util/shaderfunctions/geometrytransformations.js +45 -0
  186. package/util/shaderfunctions/index.js +18 -0
  187. package/util/shaderfunctions/nodata.js +5 -0
  188. package/util/shaderfunctions/noisefunctions.js +13 -0
  189. package/util/surface-line-data/arc-bboxes.js +25 -0
  190. package/util/surface-line-data/arcs-to-cuts.js +53 -0
  191. package/util/surface-line-data/cut-arc.js +1 -0
  192. package/util/surface-line-data/flow.js +28 -0
  193. package/util/surface-line-data/rbush-manager.js +1 -0
  194. package/util/surface-line-data/types.js +1 -0
  195. package/util/surface-line-data/web-worker.js +1 -0
  196. package/util/webglobe/gldefaultstates.js +7 -0
  197. package/util/webglobe/index.js +18 -0
  198. package/util/webglobe/rasteroverlay.js +80 -0
  199. package/util/webglobjectbuilders.js +393 -0
  200. package/util/webglobjectbuilders1.js +238 -0
  201. package/waveparticles/adaptor.js +18 -0
  202. package/waveparticles/index.js +10 -0
  203. package/waveparticles/plugin.js +271 -0
  204. package/wind/imagetovectorfieldandmagnitude.js +35 -0
  205. package/wind/index.js +14 -0
  206. package/wind/plugin.js +724 -0
  207. package/wind/vectorfieldimage.js +25 -0
  208. package/write-text/attached-text-writer.js +93 -0
  209. package/write-text/context-text.js +105 -0
  210. package/write-text/context-text3.js +160 -0
  211. package/write-text/index.js +5 -0
  212. package/write-text/writer-plugin.js +8 -0
@@ -0,0 +1,433 @@
1
+ "use strict";
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+ /**
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+ * ring data model
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+ * [centerX, centerY, range, padding, r, g, b, a, hide]
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+ *
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+ * Buffer is initialized with ring capacity and buffer is created with that capacity. It might be called buffer orphaning.
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+ *
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+ * */
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+ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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+ function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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+ return new (P || (P = Promise))(function (resolve, reject) {
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+ function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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+ function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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+ function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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+ step((generator = generator.apply(thisArg, _arguments || [])).next());
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+ });
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+ };
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+ var __generator = (this && this.__generator) || function (thisArg, body) {
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+ var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g = Object.create((typeof Iterator === "function" ? Iterator : Object).prototype);
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+ return g.next = verb(0), g["throw"] = verb(1), g["return"] = verb(2), typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
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+ function verb(n) { return function (v) { return step([n, v]); }; }
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+ function step(op) {
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+ if (f) throw new TypeError("Generator is already executing.");
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+ while (g && (g = 0, op[0] && (_ = 0)), _) try {
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+ if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
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+ if (y = 0, t) op = [op[0] & 2, t.value];
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+ switch (op[0]) {
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+ case 0: case 1: t = op; break;
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+ case 4: _.label++; return { value: op[1], done: false };
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+ case 5: _.label++; y = op[1]; op = [0]; continue;
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+ case 7: op = _.ops.pop(); _.trys.pop(); continue;
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+ default:
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+ if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
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+ if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
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+ if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
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+ if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
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+ if (t[2]) _.ops.pop();
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+ _.trys.pop(); continue;
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+ }
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+ op = body.call(thisArg, _);
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+ } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
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+ if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
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+ }
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+ };
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+ var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
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+ if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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+ if (ar || !(i in from)) {
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+ if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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+ ar[i] = from[i];
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+ }
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+ }
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+ return to.concat(ar || Array.prototype.slice.call(from));
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+ };
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ /**
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+ * TODO
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+ * delete registerCenter
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+ *
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+ *
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+ */
61
+ var RING_SIZE = 9;
62
+ var default_1 = /** @class */ (function () {
63
+ /**
64
+ * @param {WebGL2RenderingContext} gl
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+ * @param {Object} options
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+ * @param {Number} options.initialRingCapacity
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+ * @param {String} options.bufferType - "static" or "dynamic"
68
+ * */
69
+ function default_1(gl, globe, _a) {
70
+ var _b = _a === void 0 ? {} : _a, _c = _b.initialRingCapacity, initialRingCapacity = _c === void 0 ? 20 : _c, _d = _b.bufferType, bufferType = _d === void 0 ? "STATIC_DRAW" : _d, _e = _b.implicitExtentionRate, implicitExtentionRate = _e === void 0 ? 1.2 : _e;
71
+ this.gl = gl;
72
+ this.globe = globe;
73
+ this._capacity = initialRingCapacity;
74
+ this._ringCounter = 0;
75
+ this._length = 0;
76
+ this._centerMap = new Map(); // key, new MAP(x,y, rings:[])
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+ this._ringOffsets = new Map();
78
+ this._removedRingsOffsetStack = [];
79
+ this._bufferType = gl[bufferType.toUpperCase()];
80
+ this.implicitExtentionRate = implicitExtentionRate;
81
+ this.buffer = gl.createBuffer();
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+ { // initilize data
83
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.buffer);
84
+ gl.bufferData(gl.ARRAY_BUFFER, initialRingCapacity * 4 * RING_SIZE, this._bufferType);
85
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
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+ }
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+ {
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+ this._circleVAO = gl.createVertexArray();
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+ gl.bindVertexArray(this._circleVAO);
90
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.buffer);
91
+ gl.enableVertexAttribArray(0);
92
+ gl.vertexAttribPointer(0, 2, gl.FLOAT, false, RING_SIZE * 4, 0);
93
+ gl.enableVertexAttribArray(1);
94
+ gl.vertexAttribPointer(1, 1, gl.FLOAT, false, RING_SIZE * 4, 2 * 4);
95
+ gl.enableVertexAttribArray(2);
96
+ gl.vertexAttribPointer(2, 4, gl.FLOAT, false, RING_SIZE * 4, 4 * 4);
97
+ gl.enableVertexAttribArray(3);
98
+ gl.vertexAttribPointer(3, 3, gl.FLOAT, false, RING_SIZE * 4, 8 * 4);
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+ // set divisors to 1
100
+ gl.vertexAttribDivisor(0, 1);
101
+ gl.vertexAttribDivisor(1, 1);
102
+ gl.vertexAttribDivisor(2, 1);
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+ gl.vertexAttribDivisor(3, 1);
104
+ gl.bindVertexArray(null);
105
+ }
106
+ {
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+ this._paddingVAO = gl.createVertexArray();
108
+ gl.bindVertexArray(this._paddingVAO);
109
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.buffer);
110
+ gl.enableVertexAttribArray(0);
111
+ gl.vertexAttribPointer(0, 2, gl.FLOAT, false, RING_SIZE * 4, 0);
112
+ gl.enableVertexAttribArray(1);
113
+ gl.vertexAttribPointer(1, 1, gl.FLOAT, false, RING_SIZE * 4, 2 * 4);
114
+ gl.enableVertexAttribArray(2);
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+ gl.vertexAttribPointer(2, 1, gl.FLOAT, false, RING_SIZE * 4, 3 * 4);
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+ gl.enableVertexAttribArray(3);
117
+ gl.vertexAttribPointer(3, 4, gl.FLOAT, false, RING_SIZE * 4, 4 * 4);
118
+ gl.enableVertexAttribArray(4);
119
+ gl.vertexAttribPointer(4, 3, gl.FLOAT, false, RING_SIZE * 4, 8 * 4);
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+ gl.vertexAttribDivisor(0, 1);
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+ gl.vertexAttribDivisor(1, 1);
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+ gl.vertexAttribDivisor(2, 1);
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+ gl.vertexAttribDivisor(3, 1);
124
+ gl.vertexAttribDivisor(4, 1);
125
+ gl.bindVertexArray(null);
126
+ }
127
+ }
128
+ /**
129
+ * @param {String} centerID
130
+ * @param {Object} options
131
+ * @param {Number} options.x
132
+ * @param {Number} options.y
133
+ * */
134
+ default_1.prototype.registerCenter = function (centerID, _a) {
135
+ var _b = _a === void 0 ? {} : _a, _c = _b.x, x = _c === void 0 ? 0 : _c, _d = _b.y, y = _d === void 0 ? 0 : _d;
136
+ this._centerMap.set(centerID, new Map([
137
+ ["x", x],
138
+ ["y", y],
139
+ ["rings", []] // ring keys
140
+ ]));
141
+ };
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+ /**
143
+ *
144
+ * @param {null | number} newCapacity if null, vacuum defragmentation is applied -> capacity is set to the current ring count
145
+ */
146
+ default_1.prototype.defrag = function (newCapacity) {
147
+ if (newCapacity === void 0) { newCapacity = null; }
148
+ var _a = this, _removedRingsOffsetStack = _a._removedRingsOffsetStack, _ringOffsets = _a._ringOffsets;
149
+ _removedRingsOffsetStack.sort();
150
+ this._capacity = newCapacity || this._ringCounter;
151
+ var arrayToLoad = new Float32Array(this._capacity * RING_SIZE);
152
+ var bufferData = this._getBufferData();
153
+ var arrayOffset = 0;
154
+ var newRingOffsets = new Map();
155
+ for (var _i = 0, _ringOffsets_1 = _ringOffsets; _i < _ringOffsets_1.length; _i++) {
156
+ var _b = _ringOffsets_1[_i], key = _b[0], offset = _b[1];
157
+ var ringOffset = offset / 4;
158
+ var ringData = bufferData.slice(ringOffset, ringOffset + RING_SIZE);
159
+ arrayToLoad.set(ringData, arrayOffset);
160
+ newRingOffsets.set(key, arrayOffset * 4);
161
+ arrayOffset += RING_SIZE;
162
+ }
163
+ var _c = this, gl = _c.gl, buffer = _c.buffer;
164
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
165
+ gl.bufferData(gl.ARRAY_BUFFER, arrayToLoad, this._bufferType);
166
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
167
+ this._ringOffsets = newRingOffsets;
168
+ this._removedRingsOffsetStack = [];
169
+ this._length = this._ringCounter;
170
+ };
171
+ default_1.prototype.extendBuffer = function (newCapacity) {
172
+ if (this._capacity >= newCapacity) {
173
+ console.warn("New capacity is smaller than the current capacity");
174
+ return;
175
+ }
176
+ this._capacity = newCapacity;
177
+ var _a = this, gl = _a.gl, buffer = _a.buffer;
178
+ var bufferData = this._getBufferData();
179
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
180
+ gl.bufferData(gl.ARRAY_BUFFER, newCapacity * RING_SIZE * 4, this._bufferType);
181
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, bufferData);
182
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
183
+ };
184
+ default_1.prototype.checkCapacity = function (sizeLeft) {
185
+ if (sizeLeft === void 0) { sizeLeft = 1; }
186
+ return sizeLeft <= this._capacity - this._ringCounter;
187
+ };
188
+ default_1.prototype.capacityLeft = function () {
189
+ return this._capacity - this._ringCounter;
190
+ };
191
+ Object.defineProperty(default_1.prototype, "capacity", {
192
+ get: function () {
193
+ return this._capacity;
194
+ },
195
+ enumerable: false,
196
+ configurable: true
197
+ });
198
+ Object.defineProperty(default_1.prototype, "length", {
199
+ get: function () {
200
+ return this._length;
201
+ },
202
+ enumerable: false,
203
+ configurable: true
204
+ });
205
+ Object.defineProperty(default_1.prototype, "ringCount", {
206
+ get: function () {
207
+ return this._ringCounter;
208
+ },
209
+ enumerable: false,
210
+ configurable: true
211
+ });
212
+ /**
213
+ * @param {Array<string>} centerIDs
214
+ * */
215
+ default_1.prototype.removeCenters = function (centerIDs) {
216
+ var _a = this, gl = _a.gl, buffer = _a.buffer;
217
+ var zero = new Float32Array([0]);
218
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
219
+ for (var _i = 0, centerIDs_1 = centerIDs; _i < centerIDs_1.length; _i++) {
220
+ var centerID = centerIDs_1[_i];
221
+ if (!this._centerMap.has(centerID)) {
222
+ // console.warn("Center is not registered yet");
223
+ // return;
224
+ continue;
225
+ }
226
+ var center = this._centerMap.get(centerID);
227
+ var rings = center.get("rings");
228
+ for (var i = 0; i < rings.length; i++) {
229
+ // set range to 0, 3rd index of float32array
230
+ var offset = this._ringOffsets.get(rings[i]);
231
+ gl.bufferSubData(gl.ARRAY_BUFFER, offset + 8, zero);
232
+ this._removedRingsOffsetStack.push(offset);
233
+ this._ringOffsets.delete(rings[i]);
234
+ }
235
+ this._ringCounter -= rings.length;
236
+ this._centerMap.delete(centerID);
237
+ }
238
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
239
+ this.globe.DrawRender();
240
+ };
241
+ /**
242
+ *
243
+ * @property {String} centerID
244
+ * @property {Number} x radians x
245
+ * @property {Number} y radians y
246
+ * @param {*} centerIDxyList
247
+ */
248
+ default_1.prototype.updateCentersXY = function (centerIDxyList) {
249
+ var _a = this, gl = _a.gl, buffer = _a.buffer;
250
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
251
+ for (var _i = 0, centerIDxyList_1 = centerIDxyList; _i < centerIDxyList_1.length; _i++) {
252
+ var _b = centerIDxyList_1[_i], centerID = _b.centerID, x = _b.x, y = _b.y;
253
+ var center = this._centerMap.get(centerID);
254
+ center.set("x", x);
255
+ center.set("y", y);
256
+ var xyBlock = new Float32Array([x, y]);
257
+ var rings = center.get("rings");
258
+ for (var i = 0; i < rings.length; i++) {
259
+ var offset = this._ringOffsets.get(rings[i]);
260
+ gl.bufferSubData(gl.ARRAY_BUFFER, offset, xyBlock);
261
+ }
262
+ }
263
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
264
+ this.globe.DrawRender();
265
+ };
266
+ default_1.prototype.updateCentersHide = function (data) {
267
+ var _a = this, gl = _a.gl, buffer = _a.buffer;
268
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
269
+ for (var _i = 0, data_1 = data; _i < data_1.length; _i++) {
270
+ var _b = data_1[_i], centerID = _b.centerID, _c = _b.hide, hide = _c === void 0 ? null : _c;
271
+ if (hide === null)
272
+ continue;
273
+ var rings = this._centerMap.get(centerID).get("rings");
274
+ for (var i = 0; i < rings.length; i++) {
275
+ var offset = this._ringOffsets.get(rings[i]);
276
+ gl.bufferSubData(gl.ARRAY_BUFFER, offset + 32, new Float32Array([hide]));
277
+ }
278
+ }
279
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
280
+ this.globe.DrawRender();
281
+ };
282
+ default_1.prototype.insertBulk = function (rangeRingDatas) {
283
+ var _a = this, gl = _a.gl, buffer = _a.buffer;
284
+ { // remove existring centers
285
+ var existingCenterIDs = [];
286
+ for (var _i = 0, rangeRingDatas_1 = rangeRingDatas; _i < rangeRingDatas_1.length; _i++) {
287
+ var centerID = rangeRingDatas_1[_i].centerID;
288
+ if (this._centerMap.has(centerID)) {
289
+ existingCenterIDs.push(centerID);
290
+ }
291
+ }
292
+ this.removeCenters(existingCenterIDs);
293
+ }
294
+ { // capacity check
295
+ var incomingRingSize = 0;
296
+ for (var _b = 0, rangeRingDatas_2 = rangeRingDatas; _b < rangeRingDatas_2.length; _b++) {
297
+ var rings = rangeRingDatas_2[_b].rings;
298
+ incomingRingSize += rings.length;
299
+ // It should check if ring is already registered but for now it is not implemented.
300
+ // Reasons: increase in complexity and performance
301
+ }
302
+ this._implicitExtendBufferInNeed(incomingRingSize);
303
+ }
304
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
305
+ for (var _c = 0, rangeRingDatas_3 = rangeRingDatas; _c < rangeRingDatas_3.length; _c++) {
306
+ var _d = rangeRingDatas_3[_c], centerID = _d.centerID, x = _d.x, y = _d.y, rings = _d.rings, _e = _d.hide, hide = _e === void 0 ? 0 : _e;
307
+ this.registerCenter(centerID, { x: x, y: y });
308
+ for (var _f = 0, rings_1 = rings; _f < rings_1.length; _f++) {
309
+ var _g = rings_1[_f], ringID = _g.ringID, radius = _g.radius, padding = _g.padding, rgba = _g.rgba;
310
+ var key = this._ringKey(centerID, ringID);
311
+ var bufferData = new Float32Array(__spreadArray(__spreadArray([x, y, radius, padding], rgba, true), [hide], false));
312
+ var offset = this._nextBufferOffset();
313
+ gl.bufferSubData(gl.ARRAY_BUFFER, offset, bufferData);
314
+ this._ringOffsets.set(key, offset);
315
+ this._centerMap.get(centerID).get("rings").push(key);
316
+ }
317
+ }
318
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
319
+ this.globe.DrawRender();
320
+ };
321
+ /**
322
+ *
323
+ * @param {Array<{centerID, rgba}} centersColors
324
+ */
325
+ default_1.prototype.updateCentersColor = function (centersColors) {
326
+ var _a = this, gl = _a.gl, buffer = _a.buffer;
327
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
328
+ for (var _i = 0, centersColors_1 = centersColors; _i < centersColors_1.length; _i++) {
329
+ var _b = centersColors_1[_i], centerID = _b.centerID, rgba = _b.rgba;
330
+ if (!this._centerMap.has(centerID)) {
331
+ console.warn("Center is not registered yet");
332
+ continue;
333
+ }
334
+ var rings = this._centerMap.get(centerID).get("rings");
335
+ var block = new Float32Array(rgba);
336
+ for (var i = 0; i < rings.length; i++) {
337
+ var offset = this._ringOffsets.get(rings[i]);
338
+ gl.bufferSubData(gl.ARRAY_BUFFER, offset + 16, block);
339
+ }
340
+ }
341
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
342
+ this.globe.DrawRender();
343
+ };
344
+ // ----------------- INTERNAL METHODS ----------------- //
345
+ default_1.prototype.bindCircleVAO = function () {
346
+ this.gl.bindVertexArray(this._circleVAO);
347
+ };
348
+ default_1.prototype.bindPaddingVAO = function () {
349
+ this.gl.bindVertexArray(this._paddingVAO);
350
+ };
351
+ default_1.prototype.free = function () {
352
+ this.gl.deleteBuffer(this.buffer);
353
+ this.gl.deleteVertexArray(this._circleVAO);
354
+ this.gl.deleteVertexArray(this._paddingVAO);
355
+ };
356
+ // ----------------- PRIVATE METHODS ----------------- //
357
+ default_1.prototype._getBufferData = function () {
358
+ var _a = this, gl = _a.gl, buffer = _a.buffer;
359
+ var size = new Float32Array(this._length * RING_SIZE);
360
+ var bufferData = new Float32Array(size);
361
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
362
+ gl.getBufferSubData(gl.ARRAY_BUFFER, 0, bufferData);
363
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
364
+ return bufferData;
365
+ };
366
+ default_1.prototype._ringKey = function (centerID, ringID) {
367
+ return "C=".concat(centerID, ",R=").concat(ringID);
368
+ };
369
+ default_1.prototype._nextBufferOffset = function () {
370
+ if (!this.checkCapacity()) {
371
+ throw new Error("Buffer is full");
372
+ return;
373
+ }
374
+ var offset;
375
+ if (this._removedRingsOffsetStack.length > 0) {
376
+ offset = this._removedRingsOffsetStack.pop();
377
+ }
378
+ else {
379
+ offset = this._ringCounter * RING_SIZE * 4;
380
+ this._length++;
381
+ }
382
+ this._ringCounter++;
383
+ return offset;
384
+ };
385
+ default_1.prototype._implicitExtendBufferInNeed = function (incomingRingSize) {
386
+ var overCapacity = incomingRingSize - this.capacityLeft();
387
+ if (overCapacity <= 0)
388
+ return;
389
+ var newCapacity = Math.ceil((this._capacity + overCapacity) * this.implicitExtentionRate);
390
+ this.extendBuffer(newCapacity);
391
+ };
392
+ default_1.prototype.readRing = function (centerID, ringID) {
393
+ return __awaiter(this, void 0, void 0, function () {
394
+ var key, offset, _a, gl, buffer, bufferData;
395
+ return __generator(this, function (_b) {
396
+ key = this._ringKey(centerID, ringID);
397
+ if (!this._ringOffsets.has(key)) {
398
+ console.warn("Ring is not registered yet");
399
+ return [2 /*return*/];
400
+ }
401
+ offset = this._ringOffsets.get(key);
402
+ _a = this, gl = _a.gl, buffer = _a.buffer;
403
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
404
+ bufferData = new Float32Array(9);
405
+ gl.getBufferSubData(gl.ARRAY_BUFFER, offset, bufferData);
406
+ return [2 /*return*/, {
407
+ centerX: bufferData[0],
408
+ centerY: bufferData[1],
409
+ range: bufferData[2],
410
+ padding: bufferData[3],
411
+ rgba: [bufferData[4], bufferData[5], bufferData[6], bufferData[7]],
412
+ hide: bufferData[8]
413
+ }];
414
+ });
415
+ });
416
+ };
417
+ return default_1;
418
+ }());
419
+ exports.default = default_1;
420
+ /**
421
+ * Documentation
422
+ *
423
+ * Methods:
424
+ * - insertRings(centerIdringIdRadiusPaddingRgbaHide)
425
+ * - removeRings(centerIDringIDs)
426
+ * - removeCenters(centerIDs)
427
+ * - updateCentersXY(centerIDxyList)
428
+ * - updateCenters(centerDatas)
429
+ * - insertBulk(rangeRingDatas)
430
+ * - updateRing(centerID, ringID, { radius, padding, rgba, hide })
431
+ * - readRing(centerID, ringID)
432
+ *
433
+ */
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ var __importDefault = (this && this.__importDefault) || function (mod) {
3
+ return (mod && mod.__esModule) ? mod : { "default": mod };
4
+ };
5
+ Object.defineProperty(exports, "__esModule", { value: true });
6
+ exports.PaddingFreeAngleCache = exports.CirclePaddySharedBuffer = exports.PaddingProgramCache = exports.circleProgramCache = void 0;
7
+ var circleflatprogram_1 = require("./circleflatprogram");
8
+ Object.defineProperty(exports, "circleProgramCache", { enumerable: true, get: function () { return circleflatprogram_1.programCache; } });
9
+ var paddyflatprogram_1 = require("./paddyflatprogram");
10
+ Object.defineProperty(exports, "PaddingProgramCache", { enumerable: true, get: function () { return paddyflatprogram_1.PaddingProgramCache; } });
11
+ var circlepaddysharedbuffer_1 = __importDefault(require("./circlepaddysharedbuffer"));
12
+ exports.CirclePaddySharedBuffer = circlepaddysharedbuffer_1.default;
13
+ var circlepaddingfreeangleprogram_1 = require("./circlepaddingfreeangleprogram");
14
+ Object.defineProperty(exports, "PaddingFreeAngleCache", { enumerable: true, get: function () { return circlepaddingfreeangleprogram_1.PaddingFreeAngleCache; } });
@@ -0,0 +1,119 @@
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
+ Object.defineProperty(o, "default", { enumerable: true, value: v });
15
+ }) : function(o, v) {
16
+ o["default"] = v;
17
+ });
18
+ var __importStar = (this && this.__importStar) || (function () {
19
+ var ownKeys = function(o) {
20
+ ownKeys = Object.getOwnPropertyNames || function (o) {
21
+ var ar = [];
22
+ for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
23
+ return ar;
24
+ };
25
+ return ownKeys(o);
26
+ };
27
+ return function (mod) {
28
+ if (mod && mod.__esModule) return mod;
29
+ var result = {};
30
+ if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
31
+ __setModuleDefault(result, mod);
32
+ return result;
33
+ };
34
+ })();
35
+ Object.defineProperty(exports, "__esModule", { value: true });
36
+ exports.PaddingProgramCache = void 0;
37
+ var util_1 = require("../../../util");
38
+ var camerauniformblock_1 = __importStar(require("../../totems/camerauniformblock"));
39
+ var programcache_1 = require("../../programcache");
40
+ var vertexShader = "#version 300 es " +
41
+ util_1.shaderfunctions.PI +
42
+ util_1.shaderfunctions.R +
43
+ util_1.shaderfunctions.POLE +
44
+ camerauniformblock_1.CameraUniformBlockString +
45
+ util_1.shaderfunctions.mercatorXYToGLPosition +
46
+ util_1.shaderfunctions.longLatRadToMercator +
47
+ util_1.shaderfunctions.longLatRadToCartesian3D +
48
+ util_1.shaderfunctions.circleLimpFromLongLatRadCenterCartesian3D +
49
+ util_1.shaderfunctions.circleLimpFromLongLatRadCenterMercatorCompass +
50
+ util_1.shaderfunctions.circleLimpFromLongLatRadCenterMercatorRealDistancePadding +
51
+ util_1.shaderfunctions.circleLimpFromLongLatRadCenterMercatorRealDistance + "\n\nin vec2 center;\nin float radius;\nin float pad_range;\nin vec4 color;\nin float flag;\n\nuniform int compass;\nuniform float pad_count;\n\nuniform float opacity;\n\n\nout vec2 v_limp;\nout vec4 v_color;\n\n\nvoid main() { \n\n float alpha_padding = z_level * z_level / (pad_range/ 100.0 );\n if( flag == 2.0 || flag == 1.0 || radius == 0.0 || alpha_padding < 0.1 || z_level < 3.0 ) return; // 1.0 is hide \n v_color = vec4(color.rgb, color.a * alpha_padding * opacity);\n\n gl_PointSize = 2.0;\n\n float odd = mod(float(gl_VertexID), 2.0);\n float index = (float(gl_VertexID)- odd ) / 2.0;\n float angle = 3.1415926535897932384626433832795 * 2.0 * (index / pad_count );\n float radius_ = radius - (pad_range * odd);\n\n if ( is3D){ \n gl_Position = projection * view * vec4(\n circleLimpFromLongLatRadCenterCartesian3D( center, radius_, angle) - translate, 1.0);\n v_limp = vec2(0.0, 0.0);\n return;\n }\n vec2 limp;\n if ( compass == 1 ){\n limp = circleLimpFromLongLatRadCenterMercatorCompass(center , radius_, angle);\n } else {\n // limp = circleLimpFromLongLatRadCenterMercatorRealDistancePadding(center, radius_, angle);\n limp = circleLimpFromLongLatRadCenterMercatorRealDistance(center, radius_, angle);\n }\n v_limp = limp;\n gl_Position = mercatorXYToGLPosition(limp);\n}";
52
+ var fragmentShader = "#version 300 es\nprecision highp float; " +
53
+ util_1.shaderfunctions.POLE + "\nin vec4 v_color;\nin vec2 v_limp;\nout vec4 outColor;\nvoid main() {\n if ( v_limp.x < -POLE || v_limp.x > POLE || v_limp.y < -POLE || v_limp.y > POLE ){ discard; }\n outColor = v_color;\n}";
54
+ var Logic = /** @class */ (function () {
55
+ function Logic(globe) {
56
+ this.globe = globe;
57
+ this.gl = globe.gl;
58
+ this.program = (0, util_1.createProgram)(this.gl, vertexShader, fragmentShader);
59
+ { // bind positions so bufferManager can use them
60
+ this.gl.bindAttribLocation(this.program, 0, "center");
61
+ this.gl.bindAttribLocation(this.program, 1, "radius");
62
+ this.gl.bindAttribLocation(this.program, 2, "pad_range");
63
+ this.gl.bindAttribLocation(this.program, 3, "color");
64
+ this.gl.bindAttribLocation(this.program, 4, "flag");
65
+ }
66
+ this.cameraBlockBindingPoint = 0;
67
+ var cameraBlockIndex = this.gl.getUniformBlockIndex(this.program, "CameraUniformBlock");
68
+ this.gl.uniformBlockBinding(this.program, cameraBlockIndex, this.cameraBlockBindingPoint);
69
+ this.cameraBlockTotem = programcache_1.globeProgramCache.getProgram(globe, camerauniformblock_1.default);
70
+ this._padCountLocation = this.gl.getUniformLocation(this.program, "pad_count");
71
+ this._opacityLocation = this.gl.getUniformLocation(this.program, "opacity");
72
+ this._compassLocation = this.gl.getUniformLocation(this.program, "compass");
73
+ this._compassMode = 1;
74
+ this._opacity = 1.0;
75
+ this._padCount = 360;
76
+ {
77
+ var currentProgram = this.gl.getParameter(this.gl.CURRENT_PROGRAM);
78
+ this.gl.useProgram(this.program);
79
+ this.gl.uniform1i(this._compassLocation, 1);
80
+ this.gl.uniform1f(this._opacityLocation, 1.0);
81
+ this.gl.uniform1f(this._padCountLocation, 360);
82
+ this.gl.useProgram(currentProgram);
83
+ }
84
+ }
85
+ Logic.prototype.draw = function (attrBufferManager, padCount, compass, opacity) {
86
+ var _a = this, gl = _a.gl, program = _a.program, _padCountLocation = _a._padCountLocation, cameraBlockBindingPoint = _a.cameraBlockBindingPoint, cameraBlockTotem = _a.cameraBlockTotem, _compassLocation = _a._compassLocation;
87
+ gl.useProgram(program);
88
+ attrBufferManager.bindPaddingVAO();
89
+ cameraBlockTotem.bind(cameraBlockBindingPoint);
90
+ // draw instanced
91
+ if (padCount !== this._padCount) {
92
+ this._padCount = padCount;
93
+ // console.log("padCount", padCount);
94
+ gl.uniform1f(_padCountLocation, padCount);
95
+ }
96
+ if (compass !== this._compassMode) {
97
+ // console.log("compass", compass);
98
+ gl.uniform1i(_compassLocation, compass);
99
+ this._compassMode = compass;
100
+ }
101
+ if (opacity !== this._opacity) {
102
+ // console.log("opacity", opacity);
103
+ this._opacity = opacity;
104
+ gl.uniform1f(this._opacityLocation, opacity);
105
+ }
106
+ gl.drawArraysInstanced(gl.LINES, 0, padCount * 2, attrBufferManager.length);
107
+ gl.bindVertexArray(null);
108
+ cameraBlockTotem.unbind(cameraBlockBindingPoint);
109
+ };
110
+ Logic.prototype.free = function () {
111
+ this.gl.deleteProgram(this.program);
112
+ programcache_1.globeProgramCache.releaseProgram(this.globe, camerauniformblock_1.default);
113
+ };
114
+ return Logic;
115
+ }());
116
+ exports.PaddingProgramCache = Object.freeze({
117
+ getProgram: function (globe) { return programcache_1.noRegisterGlobeProgramCache.getProgram(globe, Logic); },
118
+ releaseProgram: function (globe) { programcache_1.noRegisterGlobeProgramCache.releaseProgram(globe, Logic); }
119
+ });