@pirireis/webglobeplugins 0.15.34 → 0.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (481) hide show
  1. package/Math/angle-calculation.js +14 -13
  2. package/Math/arc-cdf-points.ts +329 -0
  3. package/Math/arc-generate-points-exponantial.ts +299 -0
  4. package/Math/arc.ts +299 -0
  5. package/Math/bounds/line-bbox.js +225 -186
  6. package/Math/circle-cdf-points.ts +143 -0
  7. package/Math/circle.ts +49 -0
  8. package/Math/constants.ts +12 -0
  9. package/Math/index.js +0 -1
  10. package/Math/juction/arc-plane.ts +129 -0
  11. package/Math/juction/line-sphere.ts +30 -0
  12. package/Math/juction/plane-plane.ts +64 -0
  13. package/Math/line.ts +84 -0
  14. package/Math/matrix4.ts +0 -0
  15. package/Math/mesh/mapbox-delaunay.js +607 -0
  16. package/Math/methods.ts +157 -0
  17. package/Math/plane.ts +92 -0
  18. package/Math/quaternion.ts +128 -0
  19. package/Math/roadmap.md +10 -0
  20. package/Math/templete-shapes/grid-visually-equal.ts +119 -0
  21. package/Math/types.ts +66 -0
  22. package/Math/utils.js +3 -2
  23. package/Math/vec3.ts +180 -0
  24. package/algorithms/search-binary.js +14 -16
  25. package/altitude-locator/adaptors.js +0 -1
  26. package/altitude-locator/keymethod.js +0 -1
  27. package/altitude-locator/plugin.js +446 -345
  28. package/altitude-locator/types.js +26 -21
  29. package/arrowfield/adaptor.js +11 -11
  30. package/arrowfield/index.js +3 -3
  31. package/arrowfield/plugin.js +128 -83
  32. package/bearing-line/index.js +2 -2
  33. package/bearing-line/plugin.js +520 -444
  34. package/circle-line-chain/chain-list-map.js +221 -201
  35. package/circle-line-chain/init.js +0 -1
  36. package/circle-line-chain/plugin.js +464 -411
  37. package/circle-line-chain/readme.md +57 -0
  38. package/circle-line-chain/util.js +1 -1
  39. package/compass-rose/compass-rose-padding-flat.js +274 -230
  40. package/compass-rose/compass-text-writer.js +173 -149
  41. package/compass-rose/index.js +3 -3
  42. package/compassrose/compassrose.js +341 -293
  43. package/compassrose/index.js +2 -2
  44. package/depth-locator/readme.md +26 -0
  45. package/dist/Math/angle-calculation.js +13 -0
  46. package/dist/Math/bounds/line-bbox.js +186 -0
  47. package/dist/Math/mesh/mapbox-delaunay.js +544 -0
  48. package/dist/Math/utils.js +2 -0
  49. package/dist/algorithms/search-binary.js +16 -0
  50. package/dist/altitude-locator/adaptors.js +1 -0
  51. package/dist/altitude-locator/keymethod.js +1 -0
  52. package/dist/altitude-locator/plugin.js +345 -0
  53. package/dist/altitude-locator/types.js +21 -0
  54. package/dist/arrowfield/adaptor.js +11 -0
  55. package/dist/arrowfield/index.js +3 -0
  56. package/dist/arrowfield/plugin.js +83 -0
  57. package/dist/bearing-line/index.js +2 -0
  58. package/dist/bearing-line/plugin.js +444 -0
  59. package/dist/circle-line-chain/chain-list-map.js +201 -0
  60. package/dist/circle-line-chain/init.js +1 -0
  61. package/dist/circle-line-chain/plugin.js +411 -0
  62. package/dist/circle-line-chain/util.js +1 -0
  63. package/dist/compass-rose/compass-rose-padding-flat.js +230 -0
  64. package/dist/compass-rose/compass-text-writer.js +149 -0
  65. package/dist/compass-rose/index.js +3 -0
  66. package/dist/compassrose/compassrose.js +293 -0
  67. package/dist/compassrose/index.js +2 -0
  68. package/dist/heatwave/index.js +3 -0
  69. package/dist/heatwave/isobar/objectarraylabels.js +200 -0
  70. package/dist/heatwave/isobar/plugin.js +302 -0
  71. package/dist/heatwave/isobar/quadtreecontours.js +298 -0
  72. package/dist/heatwave/plugins/heatwaveglobeshell.js +204 -0
  73. package/dist/index.js +12 -0
  74. package/dist/jest.config.js +7 -0
  75. package/dist/partialrings/buffer-manager.js +75 -0
  76. package/dist/partialrings/index.js +2 -0
  77. package/dist/partialrings/plugin.js +128 -0
  78. package/dist/partialrings/program.js +279 -0
  79. package/dist/pin/pin-object-array.js +300 -0
  80. package/dist/pin/pin-point-totem.js +60 -0
  81. package/dist/point-heat-map/adaptors/timetracksplugin-format-to-this.js +63 -0
  82. package/dist/point-heat-map/index.js +1 -0
  83. package/dist/point-heat-map/plugin-webworker.js +121 -0
  84. package/dist/point-heat-map/point-to-heat-map-flow.js +124 -0
  85. package/dist/point-tracks/key-methods.js +2 -0
  86. package/dist/point-tracks/plugin.js +393 -0
  87. package/dist/programs/arrowfield/index.js +2 -0
  88. package/dist/programs/arrowfield/logic.js +254 -0
  89. package/dist/programs/arrowfield/object.js +60 -0
  90. package/dist/programs/data2legend/density-to-legend.js +98 -0
  91. package/dist/programs/data2legend/point-to-density-texture.js +97 -0
  92. package/dist/programs/float2legendwithratio/index.js +2 -0
  93. package/dist/programs/float2legendwithratio/logic.js +167 -0
  94. package/dist/programs/float2legendwithratio/object.js +104 -0
  95. package/dist/programs/globe-util/is-globe-moved.js +19 -0
  96. package/dist/programs/globeshell/index.js +2 -0
  97. package/dist/programs/globeshell/wiggle/index.js +2 -0
  98. package/dist/programs/globeshell/wiggle/logic.js +342 -0
  99. package/dist/programs/globeshell/wiggle/object.js +66 -0
  100. package/dist/programs/helpers/blender/index.js +1 -0
  101. package/dist/programs/helpers/blender/program.js +76 -0
  102. package/dist/programs/helpers/fadeaway/index.js +2 -0
  103. package/dist/programs/helpers/fadeaway/logic.js +69 -0
  104. package/dist/programs/helpers/fadeaway/object.js +14 -0
  105. package/dist/programs/helpers/index.js +2 -0
  106. package/dist/programs/index.js +9 -0
  107. package/dist/programs/line-on-globe/circle-accurate-3d.js +138 -0
  108. package/dist/programs/line-on-globe/circle-accurate-flat.js +210 -0
  109. package/dist/programs/line-on-globe/degree-padding-around-circle-3d.js +156 -0
  110. package/dist/programs/line-on-globe/index.js +1 -0
  111. package/dist/programs/line-on-globe/lines-color-instanced-flat.js +131 -0
  112. package/dist/programs/line-on-globe/util.js +5 -0
  113. package/dist/programs/picking/pickable-polygon-renderer.js +184 -0
  114. package/dist/programs/picking/pickable-renderer.js +184 -0
  115. package/dist/programs/point-on-globe/element-globe-surface-glow.js +138 -0
  116. package/dist/programs/point-on-globe/element-point-glow.js +150 -0
  117. package/dist/programs/point-on-globe/square-pixel-point.js +171 -0
  118. package/dist/programs/polygon-on-globe/texture-dem-triangle-test-plugin.js +97 -0
  119. package/dist/programs/polygon-on-globe/texture-dem-triangles.js +167 -0
  120. package/dist/programs/rings/distancering/circleflatprogram.js +116 -0
  121. package/dist/programs/rings/distancering/circlepaddingfreeangleprogram.js +326 -0
  122. package/dist/programs/rings/distancering/circlepaddysharedbuffer.js +368 -0
  123. package/dist/programs/rings/distancering/index.js +6 -0
  124. package/dist/programs/rings/distancering/paddyflatprogram.js +127 -0
  125. package/dist/programs/rings/distancering/paddyflatprogram2d.js +129 -0
  126. package/dist/programs/rings/distancering/paddyflatprogram3d.js +128 -0
  127. package/dist/programs/rings/index.js +1 -0
  128. package/dist/programs/totems/gpu-selection-uniform-block.js +104 -0
  129. package/dist/programs/two-d/pixel-circle.js +1 -0
  130. package/dist/programs/two-d/pixel-padding-for-compass.js +159 -0
  131. package/dist/programs/util.js +14 -0
  132. package/dist/programs/vectorfields/index.js +3 -0
  133. package/dist/programs/vectorfields/logics/drawrectangleparticles.js +113 -0
  134. package/dist/programs/vectorfields/logics/index.js +2 -0
  135. package/dist/programs/vectorfields/logics/pixelbased.js +140 -0
  136. package/dist/programs/vectorfields/logics/ubo.js +60 -0
  137. package/dist/programs/vectorfields/pingpongbuffermanager.js +73 -0
  138. package/dist/rangerings/index.js +5 -0
  139. package/dist/rangerings/plugin.js +543 -0
  140. package/dist/rangerings/rangeringangletext.js +326 -0
  141. package/dist/rangerings/ring-account.js +112 -0
  142. package/dist/semiplugins/shape-on-terrain/terrain-cover/texture-dem-cover.js +1 -0
  143. package/dist/shaders/fragment-toy/firework.js +55 -0
  144. package/dist/shaders/fragment-toy/singularity.js +56 -0
  145. package/dist/timetracks/adaptors-line-strip.js +65 -0
  146. package/dist/timetracks/index.js +1 -0
  147. package/dist/timetracks/plugin-line-strip.js +240 -0
  148. package/dist/timetracks/program-line-strip.js +608 -0
  149. package/dist/timetracks/programpoint-line-strip.js +151 -0
  150. package/dist/util/account/bufferoffsetmanager.js +176 -0
  151. package/dist/util/account/index.js +3 -0
  152. package/dist/util/account/util.js +18 -0
  153. package/dist/util/algorithms/index.js +1 -0
  154. package/dist/util/algorithms/search-binary.js +25 -0
  155. package/dist/util/check/index.js +1 -0
  156. package/dist/util/gl-util/uniform-block/shader.js +1 -0
  157. package/dist/util/heatwavedatamanager/datamanager.js +149 -0
  158. package/dist/util/heatwavedatamanager/index.js +2 -0
  159. package/dist/util/index.js +13 -0
  160. package/dist/util/interpolation/index.js +1 -0
  161. package/dist/util/interpolation/timetrack/index.js +2 -0
  162. package/dist/util/interpolation/timetrack/timetrack-interpolator.js +79 -0
  163. package/dist/util/interpolation/timetrack/web-worker.js +46 -0
  164. package/dist/util/jshelpers/data-filler.js +17 -0
  165. package/dist/util/jshelpers/equality.js +18 -0
  166. package/dist/util/jshelpers/index.js +2 -0
  167. package/dist/util/jshelpers/timefilters.js +30 -0
  168. package/dist/util/picking/fence.js +43 -0
  169. package/dist/util/picking/picker-displayer.js +136 -0
  170. package/dist/util/programs/draw-texture-on-canvas.js +86 -0
  171. package/dist/util/programs/index.js +1 -0
  172. package/dist/util/programs/shapesonglobe.js +210 -0
  173. package/dist/util/programs/supersampletotextures.js +109 -0
  174. package/dist/util/programs/texturetoglobe.js +179 -0
  175. package/dist/util/shaderfunctions/index.js +2 -0
  176. package/dist/util/shaderfunctions/nodata.js +8 -0
  177. package/dist/util/shaderfunctions/noisefunctions.js +41 -0
  178. package/dist/util/surface-line-data/arcs-to-cuts.js +50 -0
  179. package/dist/util/surface-line-data/cut-arc.js +1 -0
  180. package/dist/util/surface-line-data/rbush-manager.js +1 -0
  181. package/dist/util/surface-line-data/types.js +1 -0
  182. package/dist/util/surface-line-data/web-worker.js +1 -0
  183. package/dist/util/webglobe/gldefaultstates.js +4 -0
  184. package/dist/util/webglobe/index.js +2 -0
  185. package/dist/util/webglobe/rasteroverlay.js +75 -0
  186. package/dist/waveparticles/adaptor.js +15 -0
  187. package/dist/waveparticles/index.js +3 -0
  188. package/dist/waveparticles/plugin.js +290 -0
  189. package/dist/wind/imagetovectorfieldandmagnitude.js +56 -0
  190. package/dist/wind/index.js +5 -0
  191. package/dist/wind/plugin.js +921 -0
  192. package/dist/wind/vectorfieldimage.js +23 -0
  193. package/dist/write-text/attached-text-writer.js +87 -0
  194. package/dist/write-text/context-text-bulk.js +185 -0
  195. package/dist/write-text/context-text.js +94 -0
  196. package/dist/write-text/context-text3old.js +152 -0
  197. package/dist/write-text/index.js +1 -0
  198. package/dist/write-text/writer-plugin.js +8 -0
  199. package/heatwave/index.js +4 -3
  200. package/heatwave/isobar/objectarraylabels.js +247 -200
  201. package/heatwave/isobar/plugin.js +339 -302
  202. package/heatwave/isobar/quadtreecontours.js +336 -298
  203. package/heatwave/plugins/heatwaveglobeshell.js +259 -204
  204. package/index.js +15 -12
  205. package/jest.config.js +6 -7
  206. package/package.json +6 -2
  207. package/partialrings/buffer-manager.js +89 -75
  208. package/partialrings/goals.md +17 -0
  209. package/partialrings/index.js +3 -2
  210. package/partialrings/plugin.js +160 -128
  211. package/partialrings/program.js +233 -188
  212. package/pin/pin-object-array.js +381 -300
  213. package/pin/pin-point-totem.js +77 -60
  214. package/point-heat-map/adaptors/timetracksplugin-format-to-this.js +78 -63
  215. package/point-heat-map/index.js +0 -1
  216. package/point-heat-map/plugin-webworker.js +148 -121
  217. package/point-heat-map/point-to-heat-map-flow.js +150 -124
  218. package/point-heat-map/readme.md +15 -0
  219. package/point-tracks/key-methods.js +3 -2
  220. package/point-tracks/plugin.js +480 -393
  221. package/programs/arrowfield/index.js +2 -2
  222. package/programs/arrowfield/logic.js +173 -141
  223. package/programs/arrowfield/object.js +89 -60
  224. package/programs/data2legend/density-to-legend.js +90 -73
  225. package/programs/data2legend/point-to-density-texture.js +87 -70
  226. package/programs/float2legendwithratio/index.js +3 -2
  227. package/programs/float2legendwithratio/logic.js +144 -118
  228. package/programs/float2legendwithratio/object.js +141 -104
  229. package/programs/globe-util/is-globe-moved.js +27 -19
  230. package/programs/globeshell/index.js +2 -2
  231. package/programs/globeshell/wiggle/index.js +3 -2
  232. package/programs/globeshell/wiggle/logic.js +272 -243
  233. package/programs/globeshell/wiggle/object.js +93 -66
  234. package/programs/helpers/blender/index.js +0 -1
  235. package/programs/helpers/blender/program.js +73 -58
  236. package/programs/helpers/fadeaway/index.js +3 -2
  237. package/programs/helpers/fadeaway/logic.js +53 -46
  238. package/programs/helpers/fadeaway/object.js +20 -14
  239. package/programs/helpers/index.js +2 -2
  240. package/programs/index.js +21 -9
  241. package/programs/line-on-globe/circle-accurate-3d.js +115 -87
  242. package/programs/line-on-globe/circle-accurate-flat.js +201 -149
  243. package/programs/line-on-globe/degree-padding-around-circle-3d.js +136 -104
  244. package/programs/line-on-globe/index.js +0 -1
  245. package/programs/line-on-globe/lines-color-instanced-flat.js +102 -83
  246. package/programs/line-on-globe/linestrip/data.ts +29 -0
  247. package/programs/line-on-globe/linestrip/linestrip.ts +201 -0
  248. package/programs/line-on-globe/naive-accurate-flexible.ts +258 -0
  249. package/programs/line-on-globe/util.js +8 -5
  250. package/programs/picking/pickable-polygon-renderer.js +215 -0
  251. package/programs/picking/pickable-renderer.js +129 -98
  252. package/programs/point-on-globe/element-globe-surface-glow.js +122 -93
  253. package/programs/point-on-globe/element-point-glow.js +114 -80
  254. package/programs/point-on-globe/square-pixel-point.js +138 -120
  255. package/programs/polygon-on-globe/texture-dem-triangle-test-plugin.ts +120 -0
  256. package/programs/polygon-on-globe/texture-dem-triangles.ts +207 -0
  257. package/programs/programcache.ts +131 -0
  258. package/programs/rings/distancering/circleflatprogram.js +138 -116
  259. package/programs/rings/distancering/circlepaddingfreeangleprogram.js +323 -275
  260. package/programs/rings/distancering/circlepaddysharedbuffer.js +423 -368
  261. package/programs/rings/distancering/index.js +5 -6
  262. package/programs/rings/distancering/paddyflatprogram.js +148 -127
  263. package/programs/rings/distancering/paddyflatprogram2d.js +153 -129
  264. package/programs/rings/distancering/paddyflatprogram3d.js +149 -128
  265. package/programs/rings/index.js +1 -1
  266. package/programs/rings/partial-ring/piece-of-pie.ts +323 -0
  267. package/programs/totems/camerauniformblock.ts +310 -0
  268. package/programs/totems/canvas-webglobe-info.ts +156 -0
  269. package/programs/totems/globe-changes.ts +79 -0
  270. package/programs/totems/gpu-selection-uniform-block.js +127 -99
  271. package/programs/totems/index.ts +2 -0
  272. package/programs/two-d/pixel-circle.js +0 -1
  273. package/programs/two-d/pixel-padding-for-compass.js +112 -97
  274. package/programs/util.js +19 -14
  275. package/programs/vectorfields/index.js +3 -3
  276. package/programs/vectorfields/logics/constants.ts +5 -0
  277. package/programs/vectorfields/logics/drawrectangleparticles.js +78 -58
  278. package/programs/vectorfields/logics/index.js +4 -2
  279. package/programs/vectorfields/logics/pixelbased.js +92 -73
  280. package/programs/vectorfields/logics/ubo-new.ts +37 -0
  281. package/programs/vectorfields/logics/ubo.js +57 -51
  282. package/programs/vectorfields/pingpongbuffermanager.js +80 -73
  283. package/publish.bat +62 -0
  284. package/range-tools-on-terrain/bearing-line/adapters.ts +154 -0
  285. package/range-tools-on-terrain/bearing-line/plugin.ts +569 -0
  286. package/range-tools-on-terrain/bearing-line/types.ts +65 -0
  287. package/range-tools-on-terrain/circle-line-chain/adapters.ts +109 -0
  288. package/range-tools-on-terrain/circle-line-chain/chain-list-map.ts +446 -0
  289. package/range-tools-on-terrain/circle-line-chain/plugin.ts +607 -0
  290. package/range-tools-on-terrain/circle-line-chain/types.ts +43 -0
  291. package/range-tools-on-terrain/range-ring/adapters.ts +114 -0
  292. package/range-tools-on-terrain/range-ring/enum.ts +2 -0
  293. package/range-tools-on-terrain/range-ring/plugin.ts +447 -0
  294. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +396 -0
  295. package/range-tools-on-terrain/range-ring/types.ts +30 -0
  296. package/rangerings/enum.ts +2 -0
  297. package/rangerings/index.js +5 -5
  298. package/rangerings/plugin.js +644 -543
  299. package/rangerings/rangeringangletext.js +369 -326
  300. package/rangerings/ring-account.js +129 -112
  301. package/semiplugins/interface.ts +14 -0
  302. package/semiplugins/lightweight/line-plugin.ts +343 -0
  303. package/semiplugins/lightweight/piece-of-pie-plugin.ts +275 -0
  304. package/semiplugins/shape-on-terrain/arc-plugin.ts +602 -0
  305. package/semiplugins/shape-on-terrain/circle-plugin.ts +588 -0
  306. package/semiplugins/shape-on-terrain/goal.md +12 -0
  307. package/semiplugins/shape-on-terrain/padding-1-degree.ts +714 -0
  308. package/semiplugins/shape-on-terrain/terrain-cover/notes.md +90 -0
  309. package/semiplugins/shape-on-terrain/terrain-cover/texture-dem-cover.ts +0 -0
  310. package/semiplugins/type.ts +8 -0
  311. package/shaders/fragment-toy/firework.js +1 -1
  312. package/shaders/fragment-toy/singularity.js +5 -2
  313. package/tests/Math/arc-sampling-test.js +367 -0
  314. package/tests/Math/arc-sampling-test.ts +429 -0
  315. package/tests/Math/arc.test.ts +102 -0
  316. package/tests/Math/junction/arc-plane.test.ts +163 -0
  317. package/tests/Math/junction/plane-plane.test.ts +91 -0
  318. package/tests/Math/plane-test.ts +17 -0
  319. package/tests/Math/plane.test.ts +43 -0
  320. package/tests/Math/vec3.test.ts +14 -0
  321. package/timetracks/adaptors-line-strip.js +80 -65
  322. package/timetracks/index.js +0 -1
  323. package/timetracks/plugin-line-strip.js +295 -240
  324. package/timetracks/program-line-strip.js +491 -411
  325. package/timetracks/programpoint-line-strip.js +122 -98
  326. package/timetracks/readme.md +1 -0
  327. package/tsconfig.json +22 -0
  328. package/types.ts +265 -0
  329. package/util/account/bufferoffsetmanager.js +209 -176
  330. package/util/account/create-buffermap-orchastration.ts +85 -0
  331. package/util/account/index.js +6 -3
  332. package/util/account/single-attribute-buffer-management/buffer-manager.ts +149 -0
  333. package/util/account/single-attribute-buffer-management/buffer-orchestrator.ts +332 -0
  334. package/util/account/single-attribute-buffer-management/buffer-orchestrator1.ts +184 -0
  335. package/util/account/single-attribute-buffer-management/index.ts +11 -0
  336. package/util/account/single-attribute-buffer-management/object-store.ts +76 -0
  337. package/util/account/single-attribute-buffer-management/types.ts +43 -0
  338. package/util/account/util.js +22 -18
  339. package/util/algorithms/index.js +0 -1
  340. package/util/algorithms/search-binary.js +26 -25
  341. package/util/build-strategy/general-strategy.ts +99 -0
  342. package/util/build-strategy/static-dynamic.ts +50 -0
  343. package/util/check/index.js +0 -1
  344. package/util/check/typecheck.ts +74 -0
  345. package/util/frame-counter-trigger.ts +99 -0
  346. package/util/geometry/index.ts +64 -0
  347. package/util/gl-util/buffer/attribute-loader.ts +84 -0
  348. package/util/gl-util/buffer/index.ts +6 -0
  349. package/util/gl-util/draw-options/methods.ts +47 -0
  350. package/util/gl-util/uniform-block/manager.ts +210 -0
  351. package/util/gl-util/uniform-block/roadmap.md +70 -0
  352. package/util/gl-util/uniform-block/shader.js +0 -1
  353. package/util/gl-util/uniform-block/types.ts +20 -0
  354. package/util/heatwavedatamanager/datamanager.js +168 -149
  355. package/util/heatwavedatamanager/index.js +2 -2
  356. package/util/heatwavedatamanager/pointcoordsmeta.ts +28 -0
  357. package/util/heatwavedatamanager/texture-point-sampler.ts +198 -0
  358. package/util/index.js +13 -13
  359. package/util/interpolation/index.js +0 -1
  360. package/util/interpolation/timetrack/index.js +9 -2
  361. package/util/interpolation/timetrack/timetrack-interpolator.js +94 -79
  362. package/util/interpolation/timetrack/web-worker.js +51 -46
  363. package/util/jshelpers/data-filler.js +19 -17
  364. package/util/jshelpers/equality.js +17 -18
  365. package/util/jshelpers/index.js +1 -2
  366. package/util/jshelpers/timefilters.js +32 -30
  367. package/util/picking/fence.js +46 -43
  368. package/util/picking/picker-displayer.js +177 -136
  369. package/util/programs/draw-texture-on-canvas.js +82 -66
  370. package/util/programs/index.js +1 -1
  371. package/util/programs/shapesonglobe.js +203 -167
  372. package/util/programs/supersampletotextures.js +132 -99
  373. package/util/programs/texturetoglobe.js +152 -128
  374. package/util/shaderfunctions/geometrytransformations.ts +388 -0
  375. package/util/shaderfunctions/index.js +2 -2
  376. package/util/shaderfunctions/nodata.js +4 -2
  377. package/util/shaderfunctions/noisefunctions.js +10 -7
  378. package/util/surface-line-data/arc-bboxes.ts +42 -0
  379. package/util/surface-line-data/arcs-to-cuts.js +74 -50
  380. package/util/surface-line-data/cut-arc.js +0 -1
  381. package/util/surface-line-data/flow.ts +52 -0
  382. package/util/surface-line-data/rbush-manager.js +0 -1
  383. package/util/surface-line-data/types.ts +27 -0
  384. package/util/surface-line-data/web-worker.js +0 -1
  385. package/util/webglobe/gldefaultstates.js +5 -4
  386. package/util/webglobe/index.js +2 -2
  387. package/util/webglobe/rasteroverlay.js +96 -75
  388. package/util/webglobjectbuilders.ts +446 -0
  389. package/waveparticles/adaptor.js +16 -15
  390. package/waveparticles/index.js +3 -3
  391. package/waveparticles/plugin.js +342 -290
  392. package/wind/imagetovectorfieldandmagnitude.js +71 -56
  393. package/wind/index.js +5 -5
  394. package/wind/plugin.js +845 -670
  395. package/wind/vectorfieldimage.js +27 -23
  396. package/write-text/attached-text-writer.js +105 -87
  397. package/write-text/context-text-bulk.ts +268 -0
  398. package/write-text/context-text.js +125 -94
  399. package/write-text/context-text3.ts +253 -0
  400. package/write-text/context-text3old.js +179 -152
  401. package/write-text/context-text4.ts +243 -0
  402. package/write-text/index.js +1 -1
  403. package/write-text/writer-plugin.js +7 -8
  404. package/Math/frustum/camera.js +0 -24
  405. package/Math/frustum/from-globeinfo.js +0 -48
  406. package/util/account/single-attribute-buffer-management/types.js +0 -1
  407. /package/{Math → dist/Math}/arc-cdf-points.js +0 -0
  408. /package/{Math → dist/Math}/arc-generate-points-exponantial.js +0 -0
  409. /package/{Math → dist/Math}/arc.js +0 -0
  410. /package/{Math → dist/Math}/circle-cdf-points.js +0 -0
  411. /package/{Math → dist/Math}/circle.js +0 -0
  412. /package/{Math → dist/Math}/constants.js +0 -0
  413. /package/{Math/matrix4.js → dist/Math/index.js} +0 -0
  414. /package/{Math → dist/Math}/juction/arc-plane.js +0 -0
  415. /package/{Math → dist/Math}/juction/line-sphere.js +0 -0
  416. /package/{Math → dist/Math}/juction/plane-plane.js +0 -0
  417. /package/{Math → dist/Math}/line.js +0 -0
  418. /package/{util/surface-line-data/types.js → dist/Math/matrix4.js} +0 -0
  419. /package/{Math → dist/Math}/methods.js +0 -0
  420. /package/{Math → dist/Math}/plane.js +0 -0
  421. /package/{Math → dist/Math}/quaternion.js +0 -0
  422. /package/{Math → dist/Math}/templete-shapes/grid-visually-equal.js +0 -0
  423. /package/{Math/frustum → dist/Math}/types.js +0 -0
  424. /package/{Math → dist/Math}/vec3.js +0 -0
  425. /package/{programs → dist/programs}/line-on-globe/linestrip/data.js +0 -0
  426. /package/{programs → dist/programs}/line-on-globe/linestrip/linestrip.js +0 -0
  427. /package/{programs → dist/programs}/line-on-globe/naive-accurate-flexible.js +0 -0
  428. /package/{programs → dist/programs}/programcache.js +0 -0
  429. /package/{programs → dist/programs}/rings/partial-ring/piece-of-pie.js +0 -0
  430. /package/{programs → dist/programs}/totems/camerauniformblock.js +0 -0
  431. /package/{programs → dist/programs}/totems/canvas-webglobe-info.js +0 -0
  432. /package/{programs → dist/programs}/totems/globe-changes.js +0 -0
  433. /package/{programs → dist/programs}/totems/index.js +0 -0
  434. /package/{programs → dist/programs}/vectorfields/logics/constants.js +0 -0
  435. /package/{programs → dist/programs}/vectorfields/logics/ubo-new.js +0 -0
  436. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/bearing-line/adapters.js +0 -0
  437. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/bearing-line/plugin.js +0 -0
  438. /package/{Math → dist/range-tools-on-terrain/bearing-line}/types.js +0 -0
  439. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/circle-line-chain/adapters.js +0 -0
  440. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/circle-line-chain/chain-list-map.js +0 -0
  441. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/circle-line-chain/plugin.js +0 -0
  442. /package/{range-tools-on-terrain/bearing-line → dist/range-tools-on-terrain/circle-line-chain}/types.js +0 -0
  443. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/adapters.js +0 -0
  444. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/enum.js +0 -0
  445. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/plugin.js +0 -0
  446. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/rangeringangletext.js +0 -0
  447. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/types.js +0 -0
  448. /package/{rangerings → dist/rangerings}/enum.js +0 -0
  449. /package/{semiplugins → dist/semiplugins}/interface.js +0 -0
  450. /package/{semiplugins → dist/semiplugins}/lightweight/line-plugin.js +0 -0
  451. /package/{semiplugins → dist/semiplugins}/lightweight/piece-of-pie-plugin.js +0 -0
  452. /package/{semiplugins → dist/semiplugins}/shape-on-terrain/arc-plugin.js +0 -0
  453. /package/{semiplugins → dist/semiplugins}/shape-on-terrain/circle-plugin.js +0 -0
  454. /package/{semiplugins → dist/semiplugins}/shape-on-terrain/padding-1-degree.js +0 -0
  455. /package/{semiplugins → dist/semiplugins}/type.js +0 -0
  456. /package/{types.js → dist/types.js} +0 -0
  457. /package/{util → dist/util}/account/create-buffermap-orchastration.js +0 -0
  458. /package/{util → dist/util}/account/single-attribute-buffer-management/buffer-manager.js +0 -0
  459. /package/{util → dist/util}/account/single-attribute-buffer-management/buffer-orchestrator.js +0 -0
  460. /package/{util → dist/util}/account/single-attribute-buffer-management/buffer-orchestrator1.js +0 -0
  461. /package/{util → dist/util}/account/single-attribute-buffer-management/index.js +0 -0
  462. /package/{util → dist/util}/account/single-attribute-buffer-management/object-store.js +0 -0
  463. /package/{range-tools-on-terrain/circle-line-chain → dist/util/account/single-attribute-buffer-management}/types.js +0 -0
  464. /package/{util → dist/util}/build-strategy/general-strategy.js +0 -0
  465. /package/{util → dist/util}/build-strategy/static-dynamic.js +0 -0
  466. /package/{util → dist/util}/check/typecheck.js +0 -0
  467. /package/{util → dist/util}/frame-counter-trigger.js +0 -0
  468. /package/{util → dist/util}/geometry/index.js +0 -0
  469. /package/{util → dist/util}/gl-util/buffer/attribute-loader.js +0 -0
  470. /package/{util → dist/util}/gl-util/buffer/index.js +0 -0
  471. /package/{util → dist/util}/gl-util/draw-options/methods.js +0 -0
  472. /package/{util → dist/util}/gl-util/uniform-block/manager.js +0 -0
  473. /package/{util → dist/util}/gl-util/uniform-block/types.js +0 -0
  474. /package/{util → dist/util}/heatwavedatamanager/pointcoordsmeta.js +0 -0
  475. /package/{util → dist/util}/heatwavedatamanager/texture-point-sampler.js +0 -0
  476. /package/{util → dist/util}/shaderfunctions/geometrytransformations.js +0 -0
  477. /package/{util → dist/util}/surface-line-data/arc-bboxes.js +0 -0
  478. /package/{util → dist/util}/surface-line-data/flow.js +0 -0
  479. /package/{util → dist/util}/webglobjectbuilders.js +0 -0
  480. /package/{write-text → dist/write-text}/context-text3.js +0 -0
  481. /package/{write-text → dist/write-text}/context-text4.js +0 -0
@@ -0,0 +1,17 @@
1
+ const populateFloat32Array = Object.freeze({
2
+ fillFloat32Array: (length, data) => {
3
+ const result = new Float32Array(length);
4
+ result.fill(data);
5
+ return result;
6
+ },
7
+ fillWithListData: (length, listdata) => {
8
+ const result = new Float32Array(length * listdata.length);
9
+ let offset = 0;
10
+ for (let i = 0; i < length; i++) {
11
+ result.set(listdata, offset);
12
+ offset += listdata.length;
13
+ }
14
+ return result;
15
+ }
16
+ });
17
+ export { populateFloat32Array };
@@ -0,0 +1,18 @@
1
+ function arraysEqual(a, b) {
2
+ if (a === b)
3
+ return true;
4
+ if (a == null || b == null)
5
+ return false;
6
+ if (a.length !== b.length)
7
+ return false;
8
+ // If you don't care about the order of the elements inside
9
+ // the array, you should sort both arrays here.
10
+ // Please note that calling sort on an array will modify that array.
11
+ // you might want to clone your array first.
12
+ for (var i = 0; i < a.length; ++i) {
13
+ if (a[i] !== b[i])
14
+ return false;
15
+ }
16
+ return true;
17
+ }
18
+ export { arraysEqual };
@@ -0,0 +1,2 @@
1
+ import * as timefilters_1 from './timefilters';
2
+ export { timefilters_1 as timefilters };
@@ -0,0 +1,30 @@
1
+ // TODO: fix logic error in instantDebounce
2
+ function instantDebounce(func, delay) {
3
+ let timeout = null;
4
+ let lastArgs = null;
5
+ let runAtEnd = false;
6
+ const timeoutMethod = () => {
7
+ setTimeout(() => {
8
+ if (runAtEnd) {
9
+ func(...lastArgs);
10
+ lastArgs = null;
11
+ // console.log("processed with delay")
12
+ runAtEnd = false;
13
+ }
14
+ timeout = null;
15
+ }, delay);
16
+ };
17
+ return function () {
18
+ if (timeout) {
19
+ lastArgs = arguments;
20
+ runAtEnd = true;
21
+ return;
22
+ }
23
+ else {
24
+ func(...args);
25
+ // console.log("processed instantly")
26
+ timeout = timeoutMethod();
27
+ }
28
+ };
29
+ }
30
+ export { instantDebounce };
@@ -0,0 +1,43 @@
1
+ const fence = (gl) => new Promise((resolve, reject) => {
2
+ // This will create a fence. If this follows a `readPixels()` call, then it
3
+ // will signal to WebGL that the read instruction should be asynchronous.
4
+ // This means JS can continue to work on other tasks while the read instruction
5
+ // completes.
6
+ const sync = gl.fenceSync(gl.SYNC_GPU_COMMANDS_COMPLETE, 0);
7
+ gl.flush();
8
+ // There are TWO possible ways to check on the status of a WebGLSync object.
9
+ // 1. This will check it using clientWaitSync()
10
+ const checkStatus_v1 = () => {
11
+ const status = gl.clientWaitSync(sync, 0, 0);
12
+ // There are four possible values for status:
13
+ // a. ALREADY_SIGNALED and CONDITION_SATISFIED (done)
14
+ // b. TIMEOUT_EXPIRED (check again later)
15
+ // c. WAIT_FAILED (there was an error)
16
+ if (status === gl.TIMEOUT_EXPIRED) {
17
+ setTimeout(checkStatus_v1, 1);
18
+ }
19
+ else if (status === gl.ALREADY_SIGNALED || status === gl.CONDITION_SATISFIED) {
20
+ gl.deleteSync(sync);
21
+ resolve();
22
+ }
23
+ else {
24
+ gl.deleteSync(sync);
25
+ reject(new Error('Fence did not resolve normally for some reason'));
26
+ }
27
+ };
28
+ // 2. This will check with getSyncParameter(s, gl.SYNC_STATUS)
29
+ const checkStatus_v2 = () => {
30
+ const status = gl.getSyncParameter(sync, gl.SYNC_STATUS);
31
+ // There are only two possible values for status: SIGNALED and UNSIGNALED
32
+ // Note that there is no `error` signal, so there is no reason to use `reject()` here
33
+ if (status === gl.SIGNALED) {
34
+ gl.deleteSync(sync);
35
+ resolve();
36
+ }
37
+ else {
38
+ setTimeout(checkStatus_v2, 1);
39
+ }
40
+ };
41
+ setTimeout(checkStatus_v2, 1);
42
+ });
43
+ export { fence };
@@ -0,0 +1,136 @@
1
+ /**
2
+ * add implicit texture display program for color
3
+ * add fence on query return and return id.
4
+ */
5
+ import { textureOnCanvasProgramCache } from "../programs/draw-texture-on-canvas";
6
+ import { fence } from "./fence";
7
+ const ESCAPE_VALUE = -1;
8
+ class PickerDisplayer {
9
+ constructor(globe) {
10
+ this.globe = globe;
11
+ this.gl = globe.gl;
12
+ const gl = this.gl;
13
+ this.colorTexture = gl.createTexture(); // bind to color attachment 0
14
+ this.indexTexture = gl.createTexture(); // bind to color attachment 1
15
+ this.fbo = gl.createFramebuffer();
16
+ this._pbo = undefined;
17
+ this._pboSize = 0;
18
+ this.resize();
19
+ this.displayer = textureOnCanvasProgramCache.get(this.gl);
20
+ }
21
+ resize(width = null, height = null) {
22
+ if (width === null || height === null) {
23
+ width = this.globe.api_ScrW();
24
+ height = this.globe.api_ScrH();
25
+ }
26
+ const { gl, colorTexture, indexTexture } = this;
27
+ gl.deleteTexture(colorTexture);
28
+ gl.deleteTexture(indexTexture);
29
+ const colorTextureNew = gl.createTexture();
30
+ gl.bindTexture(gl.TEXTURE_2D, colorTextureNew);
31
+ gl.texStorage2D(gl.TEXTURE_2D, 1, gl.RGBA8, width, height);
32
+ const indexTextureNew = gl.createTexture();
33
+ gl.bindTexture(gl.TEXTURE_2D, indexTextureNew);
34
+ // gl.texStorage2D(gl.TEXTURE_2D, 1, gl.R16I, width, height);
35
+ gl.texStorage2D(gl.TEXTURE_2D, 1, gl.R32I, width, height);
36
+ gl.bindTexture(gl.TEXTURE_2D, null);
37
+ this.colorTexture = colorTextureNew;
38
+ this.indexTexture = indexTextureNew;
39
+ }
40
+ clearTextures() {
41
+ const { gl, colorTexture, indexTexture } = this;
42
+ gl.activeTexture(gl.TEXTURE1);
43
+ gl.bindTexture(gl.TEXTURE_2D, indexTexture);
44
+ gl.clearBufferiv(gl.COLOR, 1, new Int32Array([-1, -1, -1, -1]));
45
+ gl.activeTexture(gl.TEXTURE0);
46
+ gl.bindTexture(gl.TEXTURE_2D, colorTexture);
47
+ gl.clearBufferfv(gl.COLOR, 0, new Float32Array([0, 0, 0, 0]));
48
+ }
49
+ // call before drawing the scene with gl picker shader
50
+ bindFBO() {
51
+ const { gl, colorTexture, indexTexture, fbo } = this;
52
+ gl.activeTexture(gl.TEXTURE1);
53
+ gl.bindTexture(gl.TEXTURE_2D, indexTexture);
54
+ gl.activeTexture(gl.TEXTURE0);
55
+ gl.bindTexture(gl.TEXTURE_2D, colorTexture);
56
+ { // bind framebuffer
57
+ gl.bindFramebuffer(gl.FRAMEBUFFER, fbo);
58
+ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.colorTexture, 0);
59
+ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT1, gl.TEXTURE_2D, this.indexTexture, 0);
60
+ gl.drawBuffers([gl.COLOR_ATTACHMENT0, gl.COLOR_ATTACHMENT1]);
61
+ }
62
+ }
63
+ // call after drawing the scene with gl picker shader
64
+ drawColorTexture() {
65
+ const { colorTexture } = this;
66
+ this.gl.bindFramebuffer(this.gl.FRAMEBUFFER, null);
67
+ this.displayer.draw(colorTexture);
68
+ }
69
+ pickXY(x, y, selectionPointFilling = 1, callback = () => { }) {
70
+ const size = Math.pow(1 + 2 * selectionPointFilling, 2);
71
+ this._pick(size, x - selectionPointFilling, y - selectionPointFilling, 1 + 2 * selectionPointFilling, 1 + 2 * selectionPointFilling, callback);
72
+ }
73
+ pickBbox(left, top, right, bottom, callback) {
74
+ const size = (right - left) * (bottom - top) * 4;
75
+ this._pick(size, left, top, right - left, bottom - top, callback);
76
+ }
77
+ _pick(size, startX, startY, lengthX, lengthY, callback) {
78
+ if (this._inProgress)
79
+ return false;
80
+ this._inProgress = true;
81
+ this._initHoldBuffer(size * 4);
82
+ const { gl, _pbo } = this;
83
+ gl.bindBuffer(gl.PIXEL_PACK_BUFFER, _pbo);
84
+ this.bindFBO();
85
+ gl.readBuffer(gl.COLOR_ATTACHMENT1); // This is the attachment we want to read
86
+ gl.readPixels(// This will read the pixels to the buffer asynchronously
87
+ startX, startY, lengthX, lengthY, gl.RED_INTEGER, gl.INT, 0);
88
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
89
+ gl.bindBuffer(gl.PIXEL_PACK_BUFFER, null);
90
+ fence(this.gl).then(() => {
91
+ gl.bindBuffer(gl.PIXEL_PACK_BUFFER, _pbo);
92
+ // const data = new Int16Array(size);
93
+ const data = new Int32Array(size);
94
+ gl.getBufferSubData(gl.PIXEL_PACK_BUFFER, 0, data);
95
+ gl.bindBuffer(gl.PIXEL_PACK_BUFFER, null);
96
+ const result = this._pickFromBuffer(data, size);
97
+ callback(result);
98
+ // gl.deleteBuffer(pbo);
99
+ this._inProgress = false;
100
+ });
101
+ return true;
102
+ }
103
+ _pickFromBuffer(array, size) {
104
+ const selectedObjects = new Set();
105
+ for (let i = 0; i < size; i += 1) {
106
+ const id = array[i];
107
+ if (id !== ESCAPE_VALUE) {
108
+ selectedObjects.add(id);
109
+ }
110
+ }
111
+ return selectedObjects;
112
+ }
113
+ _initHoldBuffer(size) {
114
+ if (this._pbo && this._pboSize >= size) {
115
+ return;
116
+ }
117
+ const { gl } = this;
118
+ const pbo = gl.createBuffer();
119
+ gl.bindBuffer(gl.PIXEL_PACK_BUFFER, pbo);
120
+ gl.bufferData(gl.PIXEL_PACK_BUFFER, size, gl.STREAM_READ);
121
+ gl.bindBuffer(gl.PIXEL_PACK_BUFFER, null);
122
+ this._pboSize = size;
123
+ if (this._pbo !== undefined) {
124
+ gl.deleteBuffer(this._pbo);
125
+ }
126
+ this._pbo = pbo;
127
+ }
128
+ free() {
129
+ const { gl, colorTexture, indexTexture, fbo } = this;
130
+ gl.deleteTexture(colorTexture);
131
+ gl.deleteTexture(indexTexture);
132
+ gl.deleteFramebuffer(fbo);
133
+ textureOnCanvasProgramCache.release(this.gl);
134
+ }
135
+ }
136
+ export { PickerDisplayer };
@@ -0,0 +1,86 @@
1
+ import { createProgram } from "../webglobjectbuilders";
2
+ import { glProgramCache } from "../../programs";
3
+ // import { CameraUniformBlockTotemCache, CameraUniformBlockString } from "../../programs/totems";
4
+ const vs = `#version 300 es
5
+ precision highp float;
6
+
7
+ in vec2 a_position;
8
+ out vec2 v_texcoord;
9
+
10
+ void main() {
11
+ gl_Position = vec4(a_position, 0.0, 1.0);
12
+ v_texcoord = a_position * 0.5 + 0.5;
13
+ }`;
14
+ const fs = `#version 300 es
15
+ precision highp float;
16
+
17
+ uniform sampler2D u_texture;
18
+ uniform float u_opacity;
19
+ in vec2 v_texcoord;
20
+ out vec4 fragColor;
21
+
22
+ void main() {
23
+ fragColor = texture(u_texture, v_texcoord);
24
+ fragColor.a *= u_opacity;
25
+ }`;
26
+ class TextureOnCanvasProgram {
27
+ constructor(gl) {
28
+ this.gl = gl;
29
+ this.vao = this.gl.createVertexArray();
30
+ this.buffer = this.gl.createBuffer();
31
+ this.gl.bindVertexArray(this.vao);
32
+ this.gl.bindBuffer(this.gl.ARRAY_BUFFER, this.buffer);
33
+ this.gl.bufferData(this.gl.ARRAY_BUFFER, new Float32Array([
34
+ -1, -1,
35
+ 1, -1,
36
+ 1, 1,
37
+ -1, 1
38
+ ]), this.gl.STATIC_DRAW);
39
+ this.gl.enableVertexAttribArray(0);
40
+ this.gl.vertexAttribPointer(0, 2, this.gl.FLOAT, false, 0, 0);
41
+ this.gl.bindVertexArray(null);
42
+ this.gl.bindBuffer(this.gl.ARRAY_BUFFER, null);
43
+ this.program = createProgram(this.gl, vs, fs);
44
+ {
45
+ const { gl, program } = this;
46
+ this.uniforms = {
47
+ texture: gl.getUniformLocation(program, "u_texture"),
48
+ opacity: gl.getUniformLocation(program, "u_opacity"),
49
+ };
50
+ }
51
+ {
52
+ this._lastOpacity = 1.0;
53
+ const currentProgram = this.gl.getParameter(this.gl.CURRENT_PROGRAM);
54
+ this.gl.useProgram(this.program);
55
+ this.gl.uniform1f(this.uniforms.opacity, this._lastOpacity);
56
+ this.gl.useProgram(currentProgram);
57
+ }
58
+ }
59
+ draw(texture, { opacity = 1.0 } = {}) {
60
+ const { gl, program, uniforms, vao } = this;
61
+ gl.useProgram(program);
62
+ gl.bindVertexArray(vao);
63
+ gl.activeTexture(gl.TEXTURE0);
64
+ gl.bindTexture(gl.TEXTURE_2D, texture);
65
+ gl.uniform1i(uniforms.texture, 0);
66
+ if (this._lastOpacity !== opacity) {
67
+ gl.uniform1f(uniforms.opacity, opacity);
68
+ this._lastOpacity = opacity;
69
+ }
70
+ gl.drawArrays(gl.TRIANGLE_FAN, 0, 4);
71
+ gl.bindVertexArray(null);
72
+ }
73
+ free() {
74
+ if (this._isFreed)
75
+ return;
76
+ this.gl.deleteVertexArray(this.vao);
77
+ this.gl.deleteBuffer(this.buffer);
78
+ this.gl.deleteProgram(this.program);
79
+ this._isFreed = true;
80
+ }
81
+ }
82
+ const textureOnCanvasProgramCache = Object.freeze({
83
+ get: (gl) => glProgramCache.getProgram(gl, TextureOnCanvasProgram),
84
+ release: (gl) => glProgramCache.releaseProgram(gl, TextureOnCanvasProgram)
85
+ });
86
+ export { textureOnCanvasProgramCache };
@@ -0,0 +1 @@
1
+ export * from "./shapesonglobe";
@@ -0,0 +1,210 @@
1
+ import { createProgram } from "../webglobjectbuilders";
2
+ import { CameraUniformBlockString, CameraUniformBlockTotemCache } from "../../programs/totems/camerauniformblock";
3
+ import { shaderfunctions } from "..";
4
+ /** TODO:
5
+ * 3d icin calistir
6
+ */
7
+ const drawModeFunc = (gl) => {
8
+ return (mode) => {
9
+ return {
10
+ "point": gl.POINTS,
11
+ "line": gl.LINES,
12
+ "line_strip": gl.LINE_STRIP,
13
+ "line_loop": gl.LINE_LOOP,
14
+ "triangle": gl.TRIANGLES,
15
+ "triangle_strip": gl.TRIANGLE_STRIP,
16
+ "triangle_fan": gl.TRIANGLE_FAN
17
+ }[mode];
18
+ };
19
+ };
20
+ export class ShapesOnGlobeProgram {
21
+ constructor(gl, globe, drawMode = 'point') {
22
+ this.globe = globe;
23
+ this.gl = gl;
24
+ this._getDraw = drawModeFunc(gl);
25
+ this._drawMode = this._getDraw(drawMode);
26
+ this._is3D = true;
27
+ this._inBuffer = gl.createBuffer();
28
+ this._programWrapper = this._createProgramWrapper();
29
+ this._initUniforms();
30
+ this.setScreenWH();
31
+ }
32
+ _initUniforms() {
33
+ const { gl, _programWrapper } = this;
34
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
35
+ this._getDrawMode = drawModeFunc(gl);
36
+ gl.useProgram(_programWrapper.program);
37
+ gl.uniform1f(_programWrapper.u_opacity, 1.0);
38
+ gl.uniform1f(_programWrapper.u_is3D, 1.0);
39
+ gl.uniform1f(_programWrapper.height, 0.0);
40
+ gl.uniform1f(_programWrapper.u_point_size, 1.0);
41
+ gl.useProgram(currentProgram);
42
+ }
43
+ _createProgramWrapper() {
44
+ const { gl, globe } = this;
45
+ const vertexSource = `#version 300 es
46
+ precision highp float;
47
+ ${CameraUniformBlockString}
48
+
49
+ in vec2 a_position;
50
+ in vec4 a_color;
51
+
52
+
53
+ uniform bool u_is3D;
54
+ uniform float height;
55
+
56
+ uniform float u_point_size;
57
+
58
+ out vec4 v_color;
59
+
60
+ ` + shaderfunctions.pixelXYToCartesian3DPoint + `
61
+ ` + shaderfunctions.pixelXYToCartesian2DPoint + `
62
+
63
+
64
+ void main() {
65
+ vec3 pos = vec3(a_position, height);
66
+ if(is3D){
67
+ pos = pixelXYToCartesian3DPoint(pos);
68
+ gl_Position = projection * view * vec4(pos - translate, 1.0);
69
+ } else {
70
+ vec2 xy = pixelXYToCartesian2DPoint(pos.xy, translate.xy, mapWH, screenWH);
71
+ gl_Position = projection * vec4(xy.x, xy.y, 0.0, 1.0);
72
+ }
73
+ gl_PointSize = u_point_size;
74
+ v_color = a_color;
75
+ }
76
+ `;
77
+ const fragmentSource = `#version 300 es
78
+ precision highp float;
79
+
80
+ uniform float u_opacity;
81
+
82
+ in vec4 v_color;
83
+ out vec4 outColor;
84
+
85
+ void main() {
86
+ outColor = v_color;
87
+ outColor.a = u_opacity;
88
+ }
89
+ `;
90
+ const program = createProgram(gl, vertexSource, fragmentSource);
91
+ const a_position = gl.getAttribLocation(program, 'a_position');
92
+ const a_color = gl.getAttribLocation(program, 'a_color');
93
+ // vao and buffer.
94
+ const vao = gl.createVertexArray();
95
+ gl.bindVertexArray(vao);
96
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._inBuffer);
97
+ gl.enableVertexAttribArray(a_position);
98
+ gl.vertexAttribPointer(a_position, 2, gl.FLOAT, false, 6 * 4, 0);
99
+ gl.enableVertexAttribArray(a_color);
100
+ gl.vertexAttribPointer(a_color, 4, gl.FLOAT, false, 6 * 4, 2 * 4);
101
+ gl.bindVertexArray(null);
102
+ const cm = CameraUniformBlockTotemCache.get(globe);
103
+ const bindingPoint = 0;
104
+ const cmIndex = gl.getUniformBlockIndex(program, "CameraUniformBlock");
105
+ gl.uniformBlockBinding(program, cmIndex, bindingPoint);
106
+ return {
107
+ program: program,
108
+ vao: vao,
109
+ u_point_size: gl.getUniformLocation(program, 'u_point_size'),
110
+ u_opacity: gl.getUniformLocation(program, 'u_opacity'),
111
+ bindCamera: () => cm.bind(bindingPoint),
112
+ unbindCamera: () => cm.unbind(bindingPoint)
113
+ };
114
+ }
115
+ draw(uProjectionMatrix, uModelViewMatrix, uTranslate, drawRanges) {
116
+ const { gl, _programWrapper, _is3D } = this;
117
+ const deepTest = gl.isEnabled(gl.DEPTH_TEST);
118
+ gl.disable(gl.DEPTH_TEST);
119
+ gl.useProgram(_programWrapper.program);
120
+ gl.bindVertexArray(_programWrapper.vao);
121
+ gl.uniformMatrix4fv(_programWrapper.u_model_view_matrix, false, uModelViewMatrix);
122
+ gl.uniformMatrix4fv(_programWrapper.u_proj_matrix, false, uProjectionMatrix);
123
+ gl.uniform3f(_programWrapper.u_transpos, uTranslate.x, uTranslate.y, uTranslate.z);
124
+ gl.bindVertexArray(_programWrapper.vao);
125
+ _programWrapper.bindCamera();
126
+ if (!_is3D) {
127
+ const mapWH = this.globe.api_GetCurrentWorldWH();
128
+ gl.uniform2f(_programWrapper.u_mapWH, mapWH.width, mapWH.height);
129
+ }
130
+ for (const drawRange of drawRanges) {
131
+ gl.drawArrays(this._drawMode, drawRange[0], drawRange[1]);
132
+ // gl.drawArrays(gl.POINTS, drawRange[0], 1);
133
+ }
134
+ _programWrapper.unbindCamera();
135
+ gl.bindVertexArray(null);
136
+ if (deepTest) {
137
+ gl.enable(gl.DEPTH_TEST);
138
+ }
139
+ }
140
+ setOpacity(opacity) {
141
+ if (opacity < 0 || opacity > 1) {
142
+ throw new Error('Invalid opacity value');
143
+ }
144
+ ;
145
+ const { gl, _programWrapper } = this;
146
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
147
+ gl.useProgram(_programWrapper.program);
148
+ gl.uniform1f(_programWrapper.u_opacity, opacity);
149
+ gl.useProgram(currentProgram);
150
+ this.globe.DrawRender();
151
+ }
152
+ setPointSize(size) {
153
+ const { gl, _programWrapper } = this;
154
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
155
+ gl.useProgram(_programWrapper.program);
156
+ gl.uniform1f(_programWrapper.u_point_size, size);
157
+ gl.useProgram(currentProgram);
158
+ this.globe.DrawRender();
159
+ }
160
+ setDrawMode(mode) {
161
+ const modegl = this._getDraw(mode);
162
+ if (modegl) {
163
+ this._drawMode = modegl;
164
+ }
165
+ else {
166
+ throw new Error('Invalid draw mode ' + mode);
167
+ }
168
+ }
169
+ setScreenWH() {
170
+ const { gl, _programWrapper, globe } = this;
171
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
172
+ gl.useProgram(_programWrapper.program);
173
+ gl.uniform2f(_programWrapper.u_scrWH, globe.api_ScrW(), globe.api_ScrH());
174
+ gl.useProgram(currentProgram);
175
+ }
176
+ resize(width, height) {
177
+ const { gl, _programWrapper, globe } = this;
178
+ width = width || globe.api_ScrW();
179
+ height = height || globe.api_ScrH();
180
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
181
+ gl.useProgram(_programWrapper.program);
182
+ gl.uniform2f(_programWrapper.u_scrWH, width, height);
183
+ gl.useProgram(currentProgram);
184
+ }
185
+ setGeometry() {
186
+ const { gl, globe, _programWrapper } = this;
187
+ this._is3D = globe.api_GetCurrentGeometry() === 0;
188
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
189
+ gl.useProgram(_programWrapper.program);
190
+ gl.uniform1f(_programWrapper.u_is3D, this._is3D ? 1.0 : 0.0);
191
+ gl.useProgram(currentProgram);
192
+ this.resize();
193
+ }
194
+ free() {
195
+ const { gl, _programWrapper } = this;
196
+ gl.deleteProgram(_programWrapper.program);
197
+ gl.deleteVertexArray(_programWrapper.vao);
198
+ gl.deleteBuffer(this._inBuffer);
199
+ }
200
+ /**
201
+ *
202
+ * @param {Float32Array} data
203
+ * @format [x, y, r, g, b, a, x, y, r, g, b, a, x, y, r, g, b, a, x, y, r, g, b, a]
204
+ */
205
+ setBufferData(data) {
206
+ const { gl } = this;
207
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._inBuffer);
208
+ gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
209
+ }
210
+ }
@@ -0,0 +1,109 @@
1
+ import { createProgram } from '../webglobjectbuilders';
2
+ export class SuperSampleTextureProgram {
3
+ constructor(gl, internalFormat = null, sourceFormat = null, sourceType = null, glslOutputType = "float", glslBand = "r") {
4
+ this._internalFormat = internalFormat || gl.R16F;
5
+ this._sourceFormat = sourceFormat || gl.RED;
6
+ this._sourceType = sourceType || gl.FLOAT;
7
+ this._glslOutputType = glslOutputType;
8
+ this._glslBand = glslBand;
9
+ this.gl = gl;
10
+ this._programWrapper = this._createProgramWrapper();
11
+ this._framebuffer = this.gl.createFramebuffer();
12
+ }
13
+ _createProgramWrapper() {
14
+ const { gl, _glslBand, _glslOutputType } = this;
15
+ const vertexShaderSource = `#version 300 es
16
+ in vec2 a_position;
17
+ out vec2 v_texCoord;
18
+
19
+ uniform mat4 u_bbox_matrix;
20
+
21
+ void main() {
22
+ gl_Position = vec4(a_position, 0.0, 1.0);
23
+ v_texCoord = (u_bbox_matrix * vec4(a_position,0.0, 1.0)).xy;
24
+ }`;
25
+ const fragmentShaderSource = `#version 300 es
26
+ precision highp float;
27
+ in vec2 v_texCoord;`
28
+ + `out ${_glslOutputType} outColor;`
29
+ + `uniform sampler2D u_texture;
30
+ void main() {`
31
+ + ` outColor = texture(u_texture, v_texCoord).${_glslBand};`
32
+ + `}`;
33
+ const program = createProgram(gl, vertexShaderSource, fragmentShaderSource);
34
+ const vao = gl.createVertexArray();
35
+ const positionBuffer = gl.createBuffer();
36
+ gl.bindVertexArray(vao);
37
+ gl.bindBuffer(gl.ARRAY_BUFFER, positionBuffer);
38
+ gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
39
+ -1, -1,
40
+ 1, -1,
41
+ 1, 1,
42
+ -1, 1
43
+ ]), gl.STATIC_DRAW);
44
+ gl.enableVertexAttribArray(0);
45
+ gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 0, 0);
46
+ gl.bindVertexArray(null);
47
+ const u_bbox_matrix = gl.getUniformLocation(program, "u_bbox_matrix");
48
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
49
+ gl.uniformMatrix2fv(u_bbox_matrix, false, new Float32Array([
50
+ 1, 0, 0, 0,
51
+ 0, 1, 0, 0,
52
+ 0, 0, 1, 0,
53
+ 0, 0, 0, 1
54
+ ]));
55
+ gl.useProgram(program);
56
+ gl.useProgram(currentProgram);
57
+ return {
58
+ program,
59
+ vao,
60
+ u_texture: gl.getUniformLocation(program, "u_texture"),
61
+ u_bbox_matrix
62
+ };
63
+ }
64
+ createHigherResolutionTexture(targetWidth, targetHeight, sourceTexture) {
65
+ // save current state
66
+ const { gl, _internalFormat, _sourceFormat, _sourceType } = this;
67
+ const currentViewport = gl.getParameter(gl.VIEWPORT);
68
+ const resultTexture = gl.createTexture();
69
+ gl.bindTexture(gl.TEXTURE_2D, resultTexture);
70
+ gl.texImage2D(gl.TEXTURE_2D, 0, _internalFormat, targetWidth, targetHeight, 0, _sourceFormat, _sourceType, null);
71
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
72
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
73
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
74
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
75
+ gl.bindFramebuffer(gl.FRAMEBUFFER, this._framebuffer);
76
+ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, resultTexture, 0);
77
+ gl.viewport(0, 0, targetWidth, targetHeight);
78
+ gl.drawArrays(gl.TRIANGLE_FAN, 0, 4);
79
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
80
+ gl.bindTexture(gl.TEXTURE_2D, null);
81
+ this._draw(sourceTexture);
82
+ // restore previous state
83
+ this.gl.viewport(currentViewport[0], currentViewport[1], currentViewport[2], currentViewport[3]);
84
+ return resultTexture;
85
+ }
86
+ _draw(texture) {
87
+ const currentProgram = this.gl.getParameter(this.gl.CURRENT_PROGRAM);
88
+ this.gl.useProgram(this._programWrapper.program);
89
+ this.gl.bindVertexArray(this._programWrapper.vao);
90
+ this.gl.activeTexture(this.gl.TEXTURE0);
91
+ this.gl.bindTexture(this.gl.TEXTURE_2D, texture);
92
+ this.gl.uniform1i(this._programWrapper.u_texture, 0);
93
+ this.gl.drawArrays(this.gl.TRIANGLE_FAN, 0, 4);
94
+ this.gl.bindVertexArray(null);
95
+ this.gl.useProgram(currentProgram);
96
+ }
97
+ setBBox(x0, y0, x1, y1) {
98
+ const { gl, _programWrapper } = this;
99
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
100
+ gl.useProgram(_programWrapper.program);
101
+ gl.uniformMatrix2fv(_programWrapper.u_bbox_matrix, false, new Float32Array([
102
+ 1 / (x1 - x0), 0, -x0 / (x1 - x0), 0,
103
+ 0, 1 / (y1 - y0), -y0 / (y1 - y0), 0,
104
+ 0, 0, 1, 0,
105
+ 0, 0, 0, 1
106
+ ]));
107
+ gl.useProgram(currentProgram);
108
+ }
109
+ }