@pirireis/webglobeplugins 0.15.34 → 0.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (481) hide show
  1. package/Math/angle-calculation.js +14 -13
  2. package/Math/arc-cdf-points.ts +329 -0
  3. package/Math/arc-generate-points-exponantial.ts +299 -0
  4. package/Math/arc.ts +299 -0
  5. package/Math/bounds/line-bbox.js +225 -186
  6. package/Math/circle-cdf-points.ts +143 -0
  7. package/Math/circle.ts +49 -0
  8. package/Math/constants.ts +12 -0
  9. package/Math/index.js +0 -1
  10. package/Math/juction/arc-plane.ts +129 -0
  11. package/Math/juction/line-sphere.ts +30 -0
  12. package/Math/juction/plane-plane.ts +64 -0
  13. package/Math/line.ts +84 -0
  14. package/Math/matrix4.ts +0 -0
  15. package/Math/mesh/mapbox-delaunay.js +607 -0
  16. package/Math/methods.ts +157 -0
  17. package/Math/plane.ts +92 -0
  18. package/Math/quaternion.ts +128 -0
  19. package/Math/roadmap.md +10 -0
  20. package/Math/templete-shapes/grid-visually-equal.ts +119 -0
  21. package/Math/types.ts +66 -0
  22. package/Math/utils.js +3 -2
  23. package/Math/vec3.ts +180 -0
  24. package/algorithms/search-binary.js +14 -16
  25. package/altitude-locator/adaptors.js +0 -1
  26. package/altitude-locator/keymethod.js +0 -1
  27. package/altitude-locator/plugin.js +446 -345
  28. package/altitude-locator/types.js +26 -21
  29. package/arrowfield/adaptor.js +11 -11
  30. package/arrowfield/index.js +3 -3
  31. package/arrowfield/plugin.js +128 -83
  32. package/bearing-line/index.js +2 -2
  33. package/bearing-line/plugin.js +520 -444
  34. package/circle-line-chain/chain-list-map.js +221 -201
  35. package/circle-line-chain/init.js +0 -1
  36. package/circle-line-chain/plugin.js +464 -411
  37. package/circle-line-chain/readme.md +57 -0
  38. package/circle-line-chain/util.js +1 -1
  39. package/compass-rose/compass-rose-padding-flat.js +274 -230
  40. package/compass-rose/compass-text-writer.js +173 -149
  41. package/compass-rose/index.js +3 -3
  42. package/compassrose/compassrose.js +341 -293
  43. package/compassrose/index.js +2 -2
  44. package/depth-locator/readme.md +26 -0
  45. package/dist/Math/angle-calculation.js +13 -0
  46. package/dist/Math/bounds/line-bbox.js +186 -0
  47. package/dist/Math/mesh/mapbox-delaunay.js +544 -0
  48. package/dist/Math/utils.js +2 -0
  49. package/dist/algorithms/search-binary.js +16 -0
  50. package/dist/altitude-locator/adaptors.js +1 -0
  51. package/dist/altitude-locator/keymethod.js +1 -0
  52. package/dist/altitude-locator/plugin.js +345 -0
  53. package/dist/altitude-locator/types.js +21 -0
  54. package/dist/arrowfield/adaptor.js +11 -0
  55. package/dist/arrowfield/index.js +3 -0
  56. package/dist/arrowfield/plugin.js +83 -0
  57. package/dist/bearing-line/index.js +2 -0
  58. package/dist/bearing-line/plugin.js +444 -0
  59. package/dist/circle-line-chain/chain-list-map.js +201 -0
  60. package/dist/circle-line-chain/init.js +1 -0
  61. package/dist/circle-line-chain/plugin.js +411 -0
  62. package/dist/circle-line-chain/util.js +1 -0
  63. package/dist/compass-rose/compass-rose-padding-flat.js +230 -0
  64. package/dist/compass-rose/compass-text-writer.js +149 -0
  65. package/dist/compass-rose/index.js +3 -0
  66. package/dist/compassrose/compassrose.js +293 -0
  67. package/dist/compassrose/index.js +2 -0
  68. package/dist/heatwave/index.js +3 -0
  69. package/dist/heatwave/isobar/objectarraylabels.js +200 -0
  70. package/dist/heatwave/isobar/plugin.js +302 -0
  71. package/dist/heatwave/isobar/quadtreecontours.js +298 -0
  72. package/dist/heatwave/plugins/heatwaveglobeshell.js +204 -0
  73. package/dist/index.js +12 -0
  74. package/dist/jest.config.js +7 -0
  75. package/dist/partialrings/buffer-manager.js +75 -0
  76. package/dist/partialrings/index.js +2 -0
  77. package/dist/partialrings/plugin.js +128 -0
  78. package/dist/partialrings/program.js +279 -0
  79. package/dist/pin/pin-object-array.js +300 -0
  80. package/dist/pin/pin-point-totem.js +60 -0
  81. package/dist/point-heat-map/adaptors/timetracksplugin-format-to-this.js +63 -0
  82. package/dist/point-heat-map/index.js +1 -0
  83. package/dist/point-heat-map/plugin-webworker.js +121 -0
  84. package/dist/point-heat-map/point-to-heat-map-flow.js +124 -0
  85. package/dist/point-tracks/key-methods.js +2 -0
  86. package/dist/point-tracks/plugin.js +393 -0
  87. package/dist/programs/arrowfield/index.js +2 -0
  88. package/dist/programs/arrowfield/logic.js +254 -0
  89. package/dist/programs/arrowfield/object.js +60 -0
  90. package/dist/programs/data2legend/density-to-legend.js +98 -0
  91. package/dist/programs/data2legend/point-to-density-texture.js +97 -0
  92. package/dist/programs/float2legendwithratio/index.js +2 -0
  93. package/dist/programs/float2legendwithratio/logic.js +167 -0
  94. package/dist/programs/float2legendwithratio/object.js +104 -0
  95. package/dist/programs/globe-util/is-globe-moved.js +19 -0
  96. package/dist/programs/globeshell/index.js +2 -0
  97. package/dist/programs/globeshell/wiggle/index.js +2 -0
  98. package/dist/programs/globeshell/wiggle/logic.js +342 -0
  99. package/dist/programs/globeshell/wiggle/object.js +66 -0
  100. package/dist/programs/helpers/blender/index.js +1 -0
  101. package/dist/programs/helpers/blender/program.js +76 -0
  102. package/dist/programs/helpers/fadeaway/index.js +2 -0
  103. package/dist/programs/helpers/fadeaway/logic.js +69 -0
  104. package/dist/programs/helpers/fadeaway/object.js +14 -0
  105. package/dist/programs/helpers/index.js +2 -0
  106. package/dist/programs/index.js +9 -0
  107. package/dist/programs/line-on-globe/circle-accurate-3d.js +138 -0
  108. package/dist/programs/line-on-globe/circle-accurate-flat.js +210 -0
  109. package/dist/programs/line-on-globe/degree-padding-around-circle-3d.js +156 -0
  110. package/dist/programs/line-on-globe/index.js +1 -0
  111. package/dist/programs/line-on-globe/lines-color-instanced-flat.js +131 -0
  112. package/dist/programs/line-on-globe/util.js +5 -0
  113. package/dist/programs/picking/pickable-polygon-renderer.js +184 -0
  114. package/dist/programs/picking/pickable-renderer.js +184 -0
  115. package/dist/programs/point-on-globe/element-globe-surface-glow.js +138 -0
  116. package/dist/programs/point-on-globe/element-point-glow.js +150 -0
  117. package/dist/programs/point-on-globe/square-pixel-point.js +171 -0
  118. package/dist/programs/polygon-on-globe/texture-dem-triangle-test-plugin.js +97 -0
  119. package/dist/programs/polygon-on-globe/texture-dem-triangles.js +167 -0
  120. package/dist/programs/rings/distancering/circleflatprogram.js +116 -0
  121. package/dist/programs/rings/distancering/circlepaddingfreeangleprogram.js +326 -0
  122. package/dist/programs/rings/distancering/circlepaddysharedbuffer.js +368 -0
  123. package/dist/programs/rings/distancering/index.js +6 -0
  124. package/dist/programs/rings/distancering/paddyflatprogram.js +127 -0
  125. package/dist/programs/rings/distancering/paddyflatprogram2d.js +129 -0
  126. package/dist/programs/rings/distancering/paddyflatprogram3d.js +128 -0
  127. package/dist/programs/rings/index.js +1 -0
  128. package/dist/programs/totems/gpu-selection-uniform-block.js +104 -0
  129. package/dist/programs/two-d/pixel-circle.js +1 -0
  130. package/dist/programs/two-d/pixel-padding-for-compass.js +159 -0
  131. package/dist/programs/util.js +14 -0
  132. package/dist/programs/vectorfields/index.js +3 -0
  133. package/dist/programs/vectorfields/logics/drawrectangleparticles.js +113 -0
  134. package/dist/programs/vectorfields/logics/index.js +2 -0
  135. package/dist/programs/vectorfields/logics/pixelbased.js +140 -0
  136. package/dist/programs/vectorfields/logics/ubo.js +60 -0
  137. package/dist/programs/vectorfields/pingpongbuffermanager.js +73 -0
  138. package/dist/rangerings/index.js +5 -0
  139. package/dist/rangerings/plugin.js +543 -0
  140. package/dist/rangerings/rangeringangletext.js +326 -0
  141. package/dist/rangerings/ring-account.js +112 -0
  142. package/dist/semiplugins/shape-on-terrain/terrain-cover/texture-dem-cover.js +1 -0
  143. package/dist/shaders/fragment-toy/firework.js +55 -0
  144. package/dist/shaders/fragment-toy/singularity.js +56 -0
  145. package/dist/timetracks/adaptors-line-strip.js +65 -0
  146. package/dist/timetracks/index.js +1 -0
  147. package/dist/timetracks/plugin-line-strip.js +240 -0
  148. package/dist/timetracks/program-line-strip.js +608 -0
  149. package/dist/timetracks/programpoint-line-strip.js +151 -0
  150. package/dist/util/account/bufferoffsetmanager.js +176 -0
  151. package/dist/util/account/index.js +3 -0
  152. package/dist/util/account/util.js +18 -0
  153. package/dist/util/algorithms/index.js +1 -0
  154. package/dist/util/algorithms/search-binary.js +25 -0
  155. package/dist/util/check/index.js +1 -0
  156. package/dist/util/gl-util/uniform-block/shader.js +1 -0
  157. package/dist/util/heatwavedatamanager/datamanager.js +149 -0
  158. package/dist/util/heatwavedatamanager/index.js +2 -0
  159. package/dist/util/index.js +13 -0
  160. package/dist/util/interpolation/index.js +1 -0
  161. package/dist/util/interpolation/timetrack/index.js +2 -0
  162. package/dist/util/interpolation/timetrack/timetrack-interpolator.js +79 -0
  163. package/dist/util/interpolation/timetrack/web-worker.js +46 -0
  164. package/dist/util/jshelpers/data-filler.js +17 -0
  165. package/dist/util/jshelpers/equality.js +18 -0
  166. package/dist/util/jshelpers/index.js +2 -0
  167. package/dist/util/jshelpers/timefilters.js +30 -0
  168. package/dist/util/picking/fence.js +43 -0
  169. package/dist/util/picking/picker-displayer.js +136 -0
  170. package/dist/util/programs/draw-texture-on-canvas.js +86 -0
  171. package/dist/util/programs/index.js +1 -0
  172. package/dist/util/programs/shapesonglobe.js +210 -0
  173. package/dist/util/programs/supersampletotextures.js +109 -0
  174. package/dist/util/programs/texturetoglobe.js +179 -0
  175. package/dist/util/shaderfunctions/index.js +2 -0
  176. package/dist/util/shaderfunctions/nodata.js +8 -0
  177. package/dist/util/shaderfunctions/noisefunctions.js +41 -0
  178. package/dist/util/surface-line-data/arcs-to-cuts.js +50 -0
  179. package/dist/util/surface-line-data/cut-arc.js +1 -0
  180. package/dist/util/surface-line-data/rbush-manager.js +1 -0
  181. package/dist/util/surface-line-data/types.js +1 -0
  182. package/dist/util/surface-line-data/web-worker.js +1 -0
  183. package/dist/util/webglobe/gldefaultstates.js +4 -0
  184. package/dist/util/webglobe/index.js +2 -0
  185. package/dist/util/webglobe/rasteroverlay.js +75 -0
  186. package/dist/waveparticles/adaptor.js +15 -0
  187. package/dist/waveparticles/index.js +3 -0
  188. package/dist/waveparticles/plugin.js +290 -0
  189. package/dist/wind/imagetovectorfieldandmagnitude.js +56 -0
  190. package/dist/wind/index.js +5 -0
  191. package/dist/wind/plugin.js +921 -0
  192. package/dist/wind/vectorfieldimage.js +23 -0
  193. package/dist/write-text/attached-text-writer.js +87 -0
  194. package/dist/write-text/context-text-bulk.js +185 -0
  195. package/dist/write-text/context-text.js +94 -0
  196. package/dist/write-text/context-text3old.js +152 -0
  197. package/dist/write-text/index.js +1 -0
  198. package/dist/write-text/writer-plugin.js +8 -0
  199. package/heatwave/index.js +4 -3
  200. package/heatwave/isobar/objectarraylabels.js +247 -200
  201. package/heatwave/isobar/plugin.js +339 -302
  202. package/heatwave/isobar/quadtreecontours.js +336 -298
  203. package/heatwave/plugins/heatwaveglobeshell.js +259 -204
  204. package/index.js +15 -12
  205. package/jest.config.js +6 -7
  206. package/package.json +6 -2
  207. package/partialrings/buffer-manager.js +89 -75
  208. package/partialrings/goals.md +17 -0
  209. package/partialrings/index.js +3 -2
  210. package/partialrings/plugin.js +160 -128
  211. package/partialrings/program.js +233 -188
  212. package/pin/pin-object-array.js +381 -300
  213. package/pin/pin-point-totem.js +77 -60
  214. package/point-heat-map/adaptors/timetracksplugin-format-to-this.js +78 -63
  215. package/point-heat-map/index.js +0 -1
  216. package/point-heat-map/plugin-webworker.js +148 -121
  217. package/point-heat-map/point-to-heat-map-flow.js +150 -124
  218. package/point-heat-map/readme.md +15 -0
  219. package/point-tracks/key-methods.js +3 -2
  220. package/point-tracks/plugin.js +480 -393
  221. package/programs/arrowfield/index.js +2 -2
  222. package/programs/arrowfield/logic.js +173 -141
  223. package/programs/arrowfield/object.js +89 -60
  224. package/programs/data2legend/density-to-legend.js +90 -73
  225. package/programs/data2legend/point-to-density-texture.js +87 -70
  226. package/programs/float2legendwithratio/index.js +3 -2
  227. package/programs/float2legendwithratio/logic.js +144 -118
  228. package/programs/float2legendwithratio/object.js +141 -104
  229. package/programs/globe-util/is-globe-moved.js +27 -19
  230. package/programs/globeshell/index.js +2 -2
  231. package/programs/globeshell/wiggle/index.js +3 -2
  232. package/programs/globeshell/wiggle/logic.js +272 -243
  233. package/programs/globeshell/wiggle/object.js +93 -66
  234. package/programs/helpers/blender/index.js +0 -1
  235. package/programs/helpers/blender/program.js +73 -58
  236. package/programs/helpers/fadeaway/index.js +3 -2
  237. package/programs/helpers/fadeaway/logic.js +53 -46
  238. package/programs/helpers/fadeaway/object.js +20 -14
  239. package/programs/helpers/index.js +2 -2
  240. package/programs/index.js +21 -9
  241. package/programs/line-on-globe/circle-accurate-3d.js +115 -87
  242. package/programs/line-on-globe/circle-accurate-flat.js +201 -149
  243. package/programs/line-on-globe/degree-padding-around-circle-3d.js +136 -104
  244. package/programs/line-on-globe/index.js +0 -1
  245. package/programs/line-on-globe/lines-color-instanced-flat.js +102 -83
  246. package/programs/line-on-globe/linestrip/data.ts +29 -0
  247. package/programs/line-on-globe/linestrip/linestrip.ts +201 -0
  248. package/programs/line-on-globe/naive-accurate-flexible.ts +258 -0
  249. package/programs/line-on-globe/util.js +8 -5
  250. package/programs/picking/pickable-polygon-renderer.js +215 -0
  251. package/programs/picking/pickable-renderer.js +129 -98
  252. package/programs/point-on-globe/element-globe-surface-glow.js +122 -93
  253. package/programs/point-on-globe/element-point-glow.js +114 -80
  254. package/programs/point-on-globe/square-pixel-point.js +138 -120
  255. package/programs/polygon-on-globe/texture-dem-triangle-test-plugin.ts +120 -0
  256. package/programs/polygon-on-globe/texture-dem-triangles.ts +207 -0
  257. package/programs/programcache.ts +131 -0
  258. package/programs/rings/distancering/circleflatprogram.js +138 -116
  259. package/programs/rings/distancering/circlepaddingfreeangleprogram.js +323 -275
  260. package/programs/rings/distancering/circlepaddysharedbuffer.js +423 -368
  261. package/programs/rings/distancering/index.js +5 -6
  262. package/programs/rings/distancering/paddyflatprogram.js +148 -127
  263. package/programs/rings/distancering/paddyflatprogram2d.js +153 -129
  264. package/programs/rings/distancering/paddyflatprogram3d.js +149 -128
  265. package/programs/rings/index.js +1 -1
  266. package/programs/rings/partial-ring/piece-of-pie.ts +323 -0
  267. package/programs/totems/camerauniformblock.ts +310 -0
  268. package/programs/totems/canvas-webglobe-info.ts +156 -0
  269. package/programs/totems/globe-changes.ts +79 -0
  270. package/programs/totems/gpu-selection-uniform-block.js +127 -99
  271. package/programs/totems/index.ts +2 -0
  272. package/programs/two-d/pixel-circle.js +0 -1
  273. package/programs/two-d/pixel-padding-for-compass.js +112 -97
  274. package/programs/util.js +19 -14
  275. package/programs/vectorfields/index.js +3 -3
  276. package/programs/vectorfields/logics/constants.ts +5 -0
  277. package/programs/vectorfields/logics/drawrectangleparticles.js +78 -58
  278. package/programs/vectorfields/logics/index.js +4 -2
  279. package/programs/vectorfields/logics/pixelbased.js +92 -73
  280. package/programs/vectorfields/logics/ubo-new.ts +37 -0
  281. package/programs/vectorfields/logics/ubo.js +57 -51
  282. package/programs/vectorfields/pingpongbuffermanager.js +80 -73
  283. package/publish.bat +62 -0
  284. package/range-tools-on-terrain/bearing-line/adapters.ts +154 -0
  285. package/range-tools-on-terrain/bearing-line/plugin.ts +569 -0
  286. package/range-tools-on-terrain/bearing-line/types.ts +65 -0
  287. package/range-tools-on-terrain/circle-line-chain/adapters.ts +109 -0
  288. package/range-tools-on-terrain/circle-line-chain/chain-list-map.ts +446 -0
  289. package/range-tools-on-terrain/circle-line-chain/plugin.ts +607 -0
  290. package/range-tools-on-terrain/circle-line-chain/types.ts +43 -0
  291. package/range-tools-on-terrain/range-ring/adapters.ts +114 -0
  292. package/range-tools-on-terrain/range-ring/enum.ts +2 -0
  293. package/range-tools-on-terrain/range-ring/plugin.ts +447 -0
  294. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +396 -0
  295. package/range-tools-on-terrain/range-ring/types.ts +30 -0
  296. package/rangerings/enum.ts +2 -0
  297. package/rangerings/index.js +5 -5
  298. package/rangerings/plugin.js +644 -543
  299. package/rangerings/rangeringangletext.js +369 -326
  300. package/rangerings/ring-account.js +129 -112
  301. package/semiplugins/interface.ts +14 -0
  302. package/semiplugins/lightweight/line-plugin.ts +343 -0
  303. package/semiplugins/lightweight/piece-of-pie-plugin.ts +275 -0
  304. package/semiplugins/shape-on-terrain/arc-plugin.ts +602 -0
  305. package/semiplugins/shape-on-terrain/circle-plugin.ts +588 -0
  306. package/semiplugins/shape-on-terrain/goal.md +12 -0
  307. package/semiplugins/shape-on-terrain/padding-1-degree.ts +714 -0
  308. package/semiplugins/shape-on-terrain/terrain-cover/notes.md +90 -0
  309. package/semiplugins/shape-on-terrain/terrain-cover/texture-dem-cover.ts +0 -0
  310. package/semiplugins/type.ts +8 -0
  311. package/shaders/fragment-toy/firework.js +1 -1
  312. package/shaders/fragment-toy/singularity.js +5 -2
  313. package/tests/Math/arc-sampling-test.js +367 -0
  314. package/tests/Math/arc-sampling-test.ts +429 -0
  315. package/tests/Math/arc.test.ts +102 -0
  316. package/tests/Math/junction/arc-plane.test.ts +163 -0
  317. package/tests/Math/junction/plane-plane.test.ts +91 -0
  318. package/tests/Math/plane-test.ts +17 -0
  319. package/tests/Math/plane.test.ts +43 -0
  320. package/tests/Math/vec3.test.ts +14 -0
  321. package/timetracks/adaptors-line-strip.js +80 -65
  322. package/timetracks/index.js +0 -1
  323. package/timetracks/plugin-line-strip.js +295 -240
  324. package/timetracks/program-line-strip.js +491 -411
  325. package/timetracks/programpoint-line-strip.js +122 -98
  326. package/timetracks/readme.md +1 -0
  327. package/tsconfig.json +22 -0
  328. package/types.ts +265 -0
  329. package/util/account/bufferoffsetmanager.js +209 -176
  330. package/util/account/create-buffermap-orchastration.ts +85 -0
  331. package/util/account/index.js +6 -3
  332. package/util/account/single-attribute-buffer-management/buffer-manager.ts +149 -0
  333. package/util/account/single-attribute-buffer-management/buffer-orchestrator.ts +332 -0
  334. package/util/account/single-attribute-buffer-management/buffer-orchestrator1.ts +184 -0
  335. package/util/account/single-attribute-buffer-management/index.ts +11 -0
  336. package/util/account/single-attribute-buffer-management/object-store.ts +76 -0
  337. package/util/account/single-attribute-buffer-management/types.ts +43 -0
  338. package/util/account/util.js +22 -18
  339. package/util/algorithms/index.js +0 -1
  340. package/util/algorithms/search-binary.js +26 -25
  341. package/util/build-strategy/general-strategy.ts +99 -0
  342. package/util/build-strategy/static-dynamic.ts +50 -0
  343. package/util/check/index.js +0 -1
  344. package/util/check/typecheck.ts +74 -0
  345. package/util/frame-counter-trigger.ts +99 -0
  346. package/util/geometry/index.ts +64 -0
  347. package/util/gl-util/buffer/attribute-loader.ts +84 -0
  348. package/util/gl-util/buffer/index.ts +6 -0
  349. package/util/gl-util/draw-options/methods.ts +47 -0
  350. package/util/gl-util/uniform-block/manager.ts +210 -0
  351. package/util/gl-util/uniform-block/roadmap.md +70 -0
  352. package/util/gl-util/uniform-block/shader.js +0 -1
  353. package/util/gl-util/uniform-block/types.ts +20 -0
  354. package/util/heatwavedatamanager/datamanager.js +168 -149
  355. package/util/heatwavedatamanager/index.js +2 -2
  356. package/util/heatwavedatamanager/pointcoordsmeta.ts +28 -0
  357. package/util/heatwavedatamanager/texture-point-sampler.ts +198 -0
  358. package/util/index.js +13 -13
  359. package/util/interpolation/index.js +0 -1
  360. package/util/interpolation/timetrack/index.js +9 -2
  361. package/util/interpolation/timetrack/timetrack-interpolator.js +94 -79
  362. package/util/interpolation/timetrack/web-worker.js +51 -46
  363. package/util/jshelpers/data-filler.js +19 -17
  364. package/util/jshelpers/equality.js +17 -18
  365. package/util/jshelpers/index.js +1 -2
  366. package/util/jshelpers/timefilters.js +32 -30
  367. package/util/picking/fence.js +46 -43
  368. package/util/picking/picker-displayer.js +177 -136
  369. package/util/programs/draw-texture-on-canvas.js +82 -66
  370. package/util/programs/index.js +1 -1
  371. package/util/programs/shapesonglobe.js +203 -167
  372. package/util/programs/supersampletotextures.js +132 -99
  373. package/util/programs/texturetoglobe.js +152 -128
  374. package/util/shaderfunctions/geometrytransformations.ts +388 -0
  375. package/util/shaderfunctions/index.js +2 -2
  376. package/util/shaderfunctions/nodata.js +4 -2
  377. package/util/shaderfunctions/noisefunctions.js +10 -7
  378. package/util/surface-line-data/arc-bboxes.ts +42 -0
  379. package/util/surface-line-data/arcs-to-cuts.js +74 -50
  380. package/util/surface-line-data/cut-arc.js +0 -1
  381. package/util/surface-line-data/flow.ts +52 -0
  382. package/util/surface-line-data/rbush-manager.js +0 -1
  383. package/util/surface-line-data/types.ts +27 -0
  384. package/util/surface-line-data/web-worker.js +0 -1
  385. package/util/webglobe/gldefaultstates.js +5 -4
  386. package/util/webglobe/index.js +2 -2
  387. package/util/webglobe/rasteroverlay.js +96 -75
  388. package/util/webglobjectbuilders.ts +446 -0
  389. package/waveparticles/adaptor.js +16 -15
  390. package/waveparticles/index.js +3 -3
  391. package/waveparticles/plugin.js +342 -290
  392. package/wind/imagetovectorfieldandmagnitude.js +71 -56
  393. package/wind/index.js +5 -5
  394. package/wind/plugin.js +845 -670
  395. package/wind/vectorfieldimage.js +27 -23
  396. package/write-text/attached-text-writer.js +105 -87
  397. package/write-text/context-text-bulk.ts +268 -0
  398. package/write-text/context-text.js +125 -94
  399. package/write-text/context-text3.ts +253 -0
  400. package/write-text/context-text3old.js +179 -152
  401. package/write-text/context-text4.ts +243 -0
  402. package/write-text/index.js +1 -1
  403. package/write-text/writer-plugin.js +7 -8
  404. package/Math/frustum/camera.js +0 -24
  405. package/Math/frustum/from-globeinfo.js +0 -48
  406. package/util/account/single-attribute-buffer-management/types.js +0 -1
  407. /package/{Math → dist/Math}/arc-cdf-points.js +0 -0
  408. /package/{Math → dist/Math}/arc-generate-points-exponantial.js +0 -0
  409. /package/{Math → dist/Math}/arc.js +0 -0
  410. /package/{Math → dist/Math}/circle-cdf-points.js +0 -0
  411. /package/{Math → dist/Math}/circle.js +0 -0
  412. /package/{Math → dist/Math}/constants.js +0 -0
  413. /package/{Math/matrix4.js → dist/Math/index.js} +0 -0
  414. /package/{Math → dist/Math}/juction/arc-plane.js +0 -0
  415. /package/{Math → dist/Math}/juction/line-sphere.js +0 -0
  416. /package/{Math → dist/Math}/juction/plane-plane.js +0 -0
  417. /package/{Math → dist/Math}/line.js +0 -0
  418. /package/{util/surface-line-data/types.js → dist/Math/matrix4.js} +0 -0
  419. /package/{Math → dist/Math}/methods.js +0 -0
  420. /package/{Math → dist/Math}/plane.js +0 -0
  421. /package/{Math → dist/Math}/quaternion.js +0 -0
  422. /package/{Math → dist/Math}/templete-shapes/grid-visually-equal.js +0 -0
  423. /package/{Math/frustum → dist/Math}/types.js +0 -0
  424. /package/{Math → dist/Math}/vec3.js +0 -0
  425. /package/{programs → dist/programs}/line-on-globe/linestrip/data.js +0 -0
  426. /package/{programs → dist/programs}/line-on-globe/linestrip/linestrip.js +0 -0
  427. /package/{programs → dist/programs}/line-on-globe/naive-accurate-flexible.js +0 -0
  428. /package/{programs → dist/programs}/programcache.js +0 -0
  429. /package/{programs → dist/programs}/rings/partial-ring/piece-of-pie.js +0 -0
  430. /package/{programs → dist/programs}/totems/camerauniformblock.js +0 -0
  431. /package/{programs → dist/programs}/totems/canvas-webglobe-info.js +0 -0
  432. /package/{programs → dist/programs}/totems/globe-changes.js +0 -0
  433. /package/{programs → dist/programs}/totems/index.js +0 -0
  434. /package/{programs → dist/programs}/vectorfields/logics/constants.js +0 -0
  435. /package/{programs → dist/programs}/vectorfields/logics/ubo-new.js +0 -0
  436. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/bearing-line/adapters.js +0 -0
  437. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/bearing-line/plugin.js +0 -0
  438. /package/{Math → dist/range-tools-on-terrain/bearing-line}/types.js +0 -0
  439. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/circle-line-chain/adapters.js +0 -0
  440. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/circle-line-chain/chain-list-map.js +0 -0
  441. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/circle-line-chain/plugin.js +0 -0
  442. /package/{range-tools-on-terrain/bearing-line → dist/range-tools-on-terrain/circle-line-chain}/types.js +0 -0
  443. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/adapters.js +0 -0
  444. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/enum.js +0 -0
  445. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/plugin.js +0 -0
  446. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/rangeringangletext.js +0 -0
  447. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/types.js +0 -0
  448. /package/{rangerings → dist/rangerings}/enum.js +0 -0
  449. /package/{semiplugins → dist/semiplugins}/interface.js +0 -0
  450. /package/{semiplugins → dist/semiplugins}/lightweight/line-plugin.js +0 -0
  451. /package/{semiplugins → dist/semiplugins}/lightweight/piece-of-pie-plugin.js +0 -0
  452. /package/{semiplugins → dist/semiplugins}/shape-on-terrain/arc-plugin.js +0 -0
  453. /package/{semiplugins → dist/semiplugins}/shape-on-terrain/circle-plugin.js +0 -0
  454. /package/{semiplugins → dist/semiplugins}/shape-on-terrain/padding-1-degree.js +0 -0
  455. /package/{semiplugins → dist/semiplugins}/type.js +0 -0
  456. /package/{types.js → dist/types.js} +0 -0
  457. /package/{util → dist/util}/account/create-buffermap-orchastration.js +0 -0
  458. /package/{util → dist/util}/account/single-attribute-buffer-management/buffer-manager.js +0 -0
  459. /package/{util → dist/util}/account/single-attribute-buffer-management/buffer-orchestrator.js +0 -0
  460. /package/{util → dist/util}/account/single-attribute-buffer-management/buffer-orchestrator1.js +0 -0
  461. /package/{util → dist/util}/account/single-attribute-buffer-management/index.js +0 -0
  462. /package/{util → dist/util}/account/single-attribute-buffer-management/object-store.js +0 -0
  463. /package/{range-tools-on-terrain/circle-line-chain → dist/util/account/single-attribute-buffer-management}/types.js +0 -0
  464. /package/{util → dist/util}/build-strategy/general-strategy.js +0 -0
  465. /package/{util → dist/util}/build-strategy/static-dynamic.js +0 -0
  466. /package/{util → dist/util}/check/typecheck.js +0 -0
  467. /package/{util → dist/util}/frame-counter-trigger.js +0 -0
  468. /package/{util → dist/util}/geometry/index.js +0 -0
  469. /package/{util → dist/util}/gl-util/buffer/attribute-loader.js +0 -0
  470. /package/{util → dist/util}/gl-util/buffer/index.js +0 -0
  471. /package/{util → dist/util}/gl-util/draw-options/methods.js +0 -0
  472. /package/{util → dist/util}/gl-util/uniform-block/manager.js +0 -0
  473. /package/{util → dist/util}/gl-util/uniform-block/types.js +0 -0
  474. /package/{util → dist/util}/heatwavedatamanager/pointcoordsmeta.js +0 -0
  475. /package/{util → dist/util}/heatwavedatamanager/texture-point-sampler.js +0 -0
  476. /package/{util → dist/util}/shaderfunctions/geometrytransformations.js +0 -0
  477. /package/{util → dist/util}/surface-line-data/arc-bboxes.js +0 -0
  478. /package/{util → dist/util}/surface-line-data/flow.js +0 -0
  479. /package/{util → dist/util}/webglobjectbuilders.js +0 -0
  480. /package/{write-text → dist/write-text}/context-text3.js +0 -0
  481. /package/{write-text → dist/write-text}/context-text4.js +0 -0
@@ -0,0 +1,254 @@
1
+ import { createProgram } from "../../util";
2
+ import { globeProgramCache } from "../programcache";
3
+ import { CameraUniformBlockTotem } from "../totems";
4
+ const arrowVertexShader = `#version 300 es
5
+ #define R 6378.137
6
+ #define PI 3.1415926535897932384626433832795
7
+ #define POLE 20037508.34
8
+ #define POLE_BY_PI 6366198.2
9
+ #define HALF_PI 1.5707963267948966192313216916398
10
+
11
+ uniform sampler2D rotation; // rotation of arrow
12
+
13
+ out vec4 v_color;
14
+
15
+ layout(std140) uniform CameraBlock {
16
+ mat4 u_view;
17
+ mat4 u_projection;
18
+ vec3 u_translate;
19
+ bool u_is3D;
20
+ vec2 u_mapWH;
21
+ vec2 u_scrWH;
22
+ float u_zlevel;
23
+ };
24
+
25
+ layout(std140) uniform ArrowBlock {
26
+ vec4 u_color;
27
+ vec2 u_bbox_offset_rad;
28
+ vec2 u_bbox_size_rad;
29
+ vec2 u_resolution;
30
+ float u_length_ratio;
31
+ float u_width_ratio;
32
+ float u_height;
33
+ float u_no_data_value;
34
+ };
35
+
36
+ vec2 f_texCoord(){
37
+ float fID = float(gl_InstanceID);
38
+ float x = mod( fID, u_resolution.x ) / ( u_resolution.x - 1.0);
39
+ float y = 1.0 - floor( fID / u_resolution.x ) / ( u_resolution.y - 1.0);
40
+ return vec2(x, y);
41
+ }
42
+
43
+ vec2 f_radCoord(vec2 texCoord){
44
+ float x = (texCoord.x * u_bbox_size_rad.x ) + u_bbox_offset_rad.x;
45
+ float y = (texCoord.y * u_bbox_size_rad.y ) + u_bbox_offset_rad.y;
46
+ return vec2(x, y);
47
+ }
48
+
49
+ vec3 f_onSphere(vec2 radCoord){
50
+ float x = sin(radCoord.y) * cos(radCoord.x);
51
+ float y = sin(radCoord.y) * sin(radCoord.x);
52
+ float z = cos(radCoord.y);
53
+ return vec3(x, y, z) * (R + u_height);
54
+ }
55
+
56
+
57
+ vec2 f_onFlat(vec2 radCoord){
58
+ float mercX = radCoord.x * POLE_BY_PI;
59
+ float mercY = log(tan(HALF_PI - radCoord.y * 0.5)) * POLE_BY_PI;
60
+ float normX = ( mercX - u_translate.x ) / u_mapWH.x;
61
+ float normY = ( mercY - u_translate.y ) / u_mapWH.y;
62
+ return vec2(normX, normY);
63
+ }
64
+
65
+ void main() {
66
+ // escape if no data
67
+ vec2 texCoord = f_texCoord();
68
+ vec2 geoCoord = vec2( texCoord.x , 1.0 - texCoord.y );
69
+
70
+
71
+ float angle = texture(rotation, texCoord).r;
72
+
73
+ if ( angle == u_no_data_value ) {
74
+ gl_Position = vec4(-2.0, -2.0, 0.0, 1.0);
75
+ return;
76
+ }
77
+ vec2 arrowLimb;
78
+ if (0.0 == mod(float(gl_VertexID), 2.0)) {
79
+ arrowLimb = vec2(0.0, 0.0);
80
+ } else if (gl_VertexID == 1) {
81
+ // tail
82
+ arrowLimb = vec2( cos(angle), sin(angle)) * u_length_ratio / (170.0 );
83
+ } else if (gl_VertexID == 3) {
84
+ // right wing
85
+ arrowLimb = vec2( cos(angle + 0.45), sin(angle + 0.45)) * u_width_ratio / (170.0 );
86
+ } else if (gl_VertexID == 5) {
87
+ // left wing
88
+ arrowLimb = vec2( cos(angle - 0.45), sin(angle - 0.45)) * u_width_ratio / (170.0 );
89
+ }
90
+
91
+
92
+ vec2 radCoord = f_radCoord(geoCoord + arrowLimb);
93
+ if ( u_is3D ) {
94
+ vec3 spherePos = f_onSphere(radCoord);
95
+ gl_Position = u_projection * u_view * vec4(spherePos - u_translate, 1.0);
96
+ } else {
97
+ vec2 flatPos = f_onFlat(radCoord);
98
+ gl_Position = u_projection * vec4(
99
+ flatPos.x * u_scrWH.x,
100
+ (1.0 - flatPos.y) * u_scrWH.y,
101
+ 0.0, 1.0
102
+ );
103
+ }
104
+
105
+
106
+ v_color = u_color;
107
+ gl_PointSize = 4.0;
108
+ }
109
+ `;
110
+ const arrowFragmentShader = `#version 300 es
111
+ precision highp float;
112
+ in vec4 v_color;
113
+ out vec4 outColor;
114
+
115
+ void main() {
116
+ outColor = v_color;
117
+ }
118
+ `;
119
+ export default class ArrowFieldLogic {
120
+ constructor() {
121
+ this.gl = null;
122
+ this.globe = null;
123
+ this.cameraUniformBlockTotem = null;
124
+ this.program = null;
125
+ this.cameraBlockBindingPoint = 0;
126
+ this.arrayBlockBindingPoint = 1;
127
+ }
128
+ init(globe, gl) {
129
+ this.gl = gl;
130
+ this.globe = globe;
131
+ this.cameraUniformBlockTotem = globeProgramCache.getProgram(globe, CameraUniformBlockTotem);
132
+ this.program = this._createProgram();
133
+ }
134
+ _createProgram() {
135
+ const gl = this.gl;
136
+ const program = createProgram(gl, arrowVertexShader, arrowFragmentShader);
137
+ const cameraBlockIndex = gl.getUniformBlockIndex(program, "CameraBlock");
138
+ gl.uniformBlockBinding(program, cameraBlockIndex, this.cameraBlockBindingPoint);
139
+ const arrowBlockIndex = gl.getUniformBlockIndex(program, "ArrowBlock");
140
+ gl.uniformBlockBinding(program, arrowBlockIndex, this.arrayBlockBindingPoint);
141
+ this.textureLocations = {
142
+ rotationLocation: gl.getUniformLocation(program, "rotation"),
143
+ };
144
+ return program;
145
+ }
146
+ getArrowBlockBufferManager() {
147
+ return new ArrowBlockBufferManager(this.gl, this.arrayBlockBindingPoint);
148
+ }
149
+ // initial load type is static.
150
+ // after that, it is dynamic.
151
+ getTextureManager(width, height) {
152
+ return new TextureManager(this.gl, width, height, this.textureLocations);
153
+ }
154
+ draw(arrowBlockManager, textureManager, instanceCount) {
155
+ const { gl, cameraBlockBindingPoint, cameraUniformBlockTotem } = this;
156
+ gl.useProgram(this.program);
157
+ arrowBlockManager.bind();
158
+ textureManager.activate();
159
+ cameraUniformBlockTotem.bind(cameraBlockBindingPoint);
160
+ gl.drawArraysInstanced(gl.LINES, 0, 6, instanceCount);
161
+ // gl.drawArraysInstanced(gl.POINTS, 0, 4, instanceCount);
162
+ cameraUniformBlockTotem.unbind(cameraBlockBindingPoint);
163
+ arrowBlockManager.unbind();
164
+ }
165
+ free() {
166
+ const { gl, program } = this;
167
+ gl.deleteProgram(program);
168
+ globeProgramCache.releaseProgram(this.globe, CameraUniformBlockTotem);
169
+ }
170
+ }
171
+ class ArrowBlockBufferManager {
172
+ constructor(gl, bindingPoint) {
173
+ this.gl = gl;
174
+ this.bindingPoint = bindingPoint;
175
+ this.ubo = gl.createBuffer();
176
+ gl.bindBuffer(gl.UNIFORM_BUFFER, this.ubo);
177
+ // 4 + 2+ 2 + 2 + 1 +1 +1 +1+1= 15 ~= 16
178
+ gl.bufferData(gl.UNIFORM_BUFFER, 56, gl.DYNAMIC_DRAW);
179
+ gl.bindBuffer(gl.UNIFORM_BUFFER, null);
180
+ }
181
+ update({ color = null, bboxOffsetRad = null, bboxSizeRad = null, resolution = null, tailLengthRatio = null, wingLengthRatio = null, height = null, opacity = null, noDataValue = null, } = {}) {
182
+ const { gl, ubo } = this;
183
+ gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
184
+ if (color !== null)
185
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 0, new Float32Array(color));
186
+ if (opacity !== null)
187
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 12, new Float32Array([opacity]));
188
+ if (bboxOffsetRad !== null)
189
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 16, new Float32Array(bboxOffsetRad));
190
+ if (bboxSizeRad !== null)
191
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 24, new Float32Array(bboxSizeRad));
192
+ if (resolution !== null)
193
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 32, new Float32Array(resolution));
194
+ if (tailLengthRatio !== null)
195
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 40, new Float32Array([tailLengthRatio]));
196
+ if (wingLengthRatio !== null)
197
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 44, new Float32Array([wingLengthRatio]));
198
+ if (height !== null)
199
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 48, new Float32Array([height]));
200
+ if (noDataValue !== null)
201
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 52, new Float32Array([noDataValue]));
202
+ gl.bindBuffer(gl.UNIFORM_BUFFER, null);
203
+ }
204
+ bind() {
205
+ const { gl, ubo, bindingPoint } = this;
206
+ gl.bindBufferBase(gl.UNIFORM_BUFFER, bindingPoint, ubo);
207
+ }
208
+ unbind() {
209
+ const { gl, bindingPoint } = this;
210
+ gl.bindBufferBase(gl.UNIFORM_BUFFER, bindingPoint, null);
211
+ }
212
+ free() {
213
+ const { gl, ubo } = this;
214
+ gl.deleteBuffer(ubo);
215
+ }
216
+ }
217
+ class TextureManager {
218
+ constructor(gl, width, height, { rotationLocation }) {
219
+ this.gl = gl;
220
+ this.width = width;
221
+ this.height = height;
222
+ this.rotationLocation = rotationLocation;
223
+ this.rotationTexture = this._createFloatTexture();
224
+ }
225
+ _createFloatTexture() {
226
+ const { gl, width, height } = this;
227
+ const texture = gl.createTexture();
228
+ gl.bindTexture(gl.TEXTURE_2D, texture);
229
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
230
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
231
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.R32F, width, height, 0, gl.RED, gl.FLOAT, null);
232
+ gl.bindTexture(gl.TEXTURE_2D, null);
233
+ return texture;
234
+ }
235
+ setData(rotation) {
236
+ const { gl, rotationTexture, width, height } = this;
237
+ // gl flip y axis
238
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, true);
239
+ gl.bindTexture(gl.TEXTURE_2D, rotationTexture);
240
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.R32F, width, height, 0, gl.RED, gl.FLOAT, rotation);
241
+ gl.bindTexture(gl.TEXTURE_2D, null);
242
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
243
+ }
244
+ activate() {
245
+ const { gl, rotationTexture } = this;
246
+ gl.activeTexture(gl.TEXTURE0);
247
+ gl.bindTexture(gl.TEXTURE_2D, rotationTexture);
248
+ gl.uniform1i(this.rotationLocation, 0);
249
+ }
250
+ free() {
251
+ const { gl, rotationTexture } = this;
252
+ gl.deleteTexture(rotationTexture);
253
+ }
254
+ }
@@ -0,0 +1,60 @@
1
+ // this contains vao, drawCount, ArrowBufferBlock, vao,
2
+ // how to, where to set instanced parameters
3
+ // the vectorfield buffer should be managed outside, since it can be static or dynamic.
4
+ import Logic from './logic';
5
+ import { globeProgramCache } from '../programcache';
6
+ import { longlatbbox2normalbbox } from "../util";
7
+ export default class ArrowField {
8
+ constructor(gl, globe, { minLon = -180, maxLon = 180, minLat = -90, maxLat = 90, height = 0, opacity = 1, color = [0.04, 0.2, 0.8], targetWidth = 100, targetHeight = 100, dataWidth = null, dataHeight = null, tailLengthRatio = 1, wingLengthRatio = 0.5, noDataValue = null,
9
+ // maxMagnitude = null
10
+ } = {}) {
11
+ this.gl = gl;
12
+ this.globe = globe;
13
+ this.program = globeProgramCache.getProgram(globe, Logic);
14
+ this.arrowBlockManager = this.program.getArrowBlockBufferManager();
15
+ this.instanceCount = targetWidth * targetHeight;
16
+ this.arrowBlockManager.update({ resolution: [targetWidth, targetHeight] });
17
+ this.textureManager = this.program.getTextureManager(dataWidth, dataHeight);
18
+ this.setBBox({ minLon, maxLon, minLat, maxLat });
19
+ this.update({ height, opacity, color, tailLengthRatio, wingLengthRatio, noDataValue });
20
+ }
21
+ setBBox({ minLon = -180, maxLon = 180, minLat = -90, maxLat = 90 } = {}) {
22
+ this.bbox = { minLon, maxLon, minLat, maxLat };
23
+ const { bboxSizeRad, bboxOffsetRad } = longlatbbox2normalbbox(this.bbox);
24
+ this.arrowBlockManager.update({ bboxSizeRad, bboxOffsetRad });
25
+ this.globe.DrawRender();
26
+ }
27
+ update({ height, opacity, color, resolution, tailLengthRatio, wingLengthRatio, noDataValue } = {}) {
28
+ if (resolution) {
29
+ this.instanceCount = resolution[0] * resolution[1];
30
+ }
31
+ this.arrowBlockManager.update({
32
+ color,
33
+ resolution,
34
+ height,
35
+ opacity,
36
+ tailLengthRatio,
37
+ wingLengthRatio,
38
+ noDataValue,
39
+ });
40
+ this.globe.DrawRender();
41
+ }
42
+ setTargetResolution(width, height) {
43
+ this.instanceCount = width * height;
44
+ this.arrowBlockManager.update({ resolution: [width, height] });
45
+ this.globe.DrawRender();
46
+ }
47
+ draw() {
48
+ const { program, arrowBlockManager, textureManager, instanceCount } = this;
49
+ program.draw(arrowBlockManager, textureManager, instanceCount);
50
+ }
51
+ setData(rotation) {
52
+ this.textureManager.setData(rotation);
53
+ this.globe.DrawRender();
54
+ }
55
+ free() {
56
+ this.arrowBlockManager.free();
57
+ this.textureManager.free();
58
+ globeProgramCache.releaseProgram(this.gl, Logic);
59
+ }
60
+ }
@@ -0,0 +1,98 @@
1
+ import { createProgram } from "../../util/";
2
+ import { noRegisterGlobeProgramCache } from "../programcache";
3
+ const vs = `#version 300 es
4
+ precision highp float;
5
+
6
+ uniform sampler2D u_density_texture;
7
+ in vec2 a_position;
8
+
9
+ out vec2 v_texcoord;
10
+
11
+ void main() {
12
+ gl_Position = vec4(a_position, 0.0, 1.0);
13
+ v_texcoord = a_position * 0.5 + 0.5;
14
+ }`;
15
+ const fs = `#version 300 es
16
+ precision highp float;
17
+
18
+ uniform sampler2D u_legend_texture;
19
+ uniform sampler2D u_density_texture;
20
+
21
+ uniform float u_opacity;
22
+ in vec2 v_texcoord;
23
+ out vec4 fragColor;
24
+
25
+ void main() {
26
+ float density = texture(u_density_texture, v_texcoord).r;
27
+ fragColor = texture(u_legend_texture, vec2(density, 0.5));
28
+ fragColor.a *= u_opacity * sqrt(density);
29
+ }`;
30
+ class DensityToLegendProgram {
31
+ constructor(globe) {
32
+ this.globe = globe;
33
+ this.gl = globe.gl;
34
+ this.program = createProgram(globe.gl, vs, fs);
35
+ const { gl, program } = this;
36
+ this.uniforms = {
37
+ densityTexture: gl.getUniformLocation(program, "u_density_texture"),
38
+ legendTexture: gl.getUniformLocation(program, "u_legend_texture"),
39
+ opacity: gl.getUniformLocation(program, "u_opacity"),
40
+ };
41
+ { // assign attribute locations
42
+ gl.bindAttribLocation(program, 0, "a_position");
43
+ }
44
+ {
45
+ this.vao = gl.createVertexArray();
46
+ const a_positionLocation = gl.getAttribLocation(program, "a_position");
47
+ gl.bindVertexArray(this.vao);
48
+ const buffer = gl.createBuffer();
49
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
50
+ gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
51
+ -1, -1,
52
+ 1, -1,
53
+ 1, 1,
54
+ -1, 1,
55
+ ]), gl.STATIC_DRAW);
56
+ gl.enableVertexAttribArray(a_positionLocation);
57
+ gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 0, 0);
58
+ gl.bindVertexArray(null);
59
+ // gl.bindBuffer(gl.ARRAY_BUFFER, null);
60
+ this._buffer = buffer;
61
+ }
62
+ {
63
+ this._lastOpacity = 1;
64
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
65
+ gl.useProgram(program);
66
+ gl.uniform1f(this.uniforms.opacity, this._lastOpacity);
67
+ gl.useProgram(currentProgram);
68
+ }
69
+ }
70
+ draw(densityTexture, legendTexture, opacity) {
71
+ const { gl, program, uniforms } = this;
72
+ gl.useProgram(program);
73
+ gl.bindVertexArray(this.vao);
74
+ gl.activeTexture(gl.TEXTURE1);
75
+ gl.bindTexture(gl.TEXTURE_2D, legendTexture);
76
+ gl.uniform1i(uniforms.legendTexture, 1);
77
+ gl.activeTexture(gl.TEXTURE0);
78
+ gl.bindTexture(gl.TEXTURE_2D, densityTexture);
79
+ gl.uniform1i(uniforms.densityTexture, 0);
80
+ if (this._lastOpacity !== opacity) {
81
+ gl.uniform1f(uniforms.opacity, opacity);
82
+ this._lastOpacity = opacity;
83
+ }
84
+ gl.drawArrays(gl.TRIANGLE_FAN, 0, 4);
85
+ gl.bindVertexArray(null);
86
+ }
87
+ free() {
88
+ const gl = this.gl;
89
+ gl.deleteVertexArray(this.vao);
90
+ gl.deleteBuffer(this._buffer);
91
+ gl.deleteProgram(this.program);
92
+ }
93
+ }
94
+ const densityToLegendProgramCache = {
95
+ get: (globe) => noRegisterGlobeProgramCache.getProgram(globe, DensityToLegendProgram),
96
+ release: (globe) => noRegisterGlobeProgramCache.releaseProgram(globe, DensityToLegendProgram)
97
+ };
98
+ export { densityToLegendProgramCache };
@@ -0,0 +1,97 @@
1
+ import { createProgram } from "../../util/";
2
+ import { noRegisterGlobeProgramCache } from "../programcache";
3
+ import { CameraUniformBlockTotemCache, CameraUniformBlockString } from "../totems/camerauniformblock";
4
+ import { mercatorXYToGLPosition, cartesian3DToGLPosition } from "../../util/shaderfunctions/geometrytransformations";
5
+ const vs = `#version 300 es
6
+ precision highp float;
7
+
8
+ ${CameraUniformBlockString}
9
+ ${mercatorXYToGLPosition}
10
+ ${cartesian3DToGLPosition}
11
+
12
+ in vec3 position;
13
+ uniform float pointSize;
14
+
15
+ void main() {
16
+ if (is3D) {
17
+ gl_Position = cartesian3DToGLPosition(position);
18
+ } else {
19
+ gl_Position = mercatorXYToGLPosition(position.xy);
20
+ }
21
+ gl_PointSize = pointSize;
22
+ }
23
+ `;
24
+ const fs = `#version 300 es
25
+ precision highp float;
26
+ out vec4 fragColor;
27
+
28
+ void main() {
29
+ float r = length(gl_PointCoord - 0.5) * 2.0;
30
+ if (r > 1.0) discard;
31
+ // float density = smoothstep(0.1, 1.0, 1.0 - r);
32
+ fragColor = vec4((15.0/16.0)*sqrt(1.0-sqrt(r)));
33
+ }`;
34
+ class PointHeatmapProgram {
35
+ constructor(globe) {
36
+ this.globe = globe;
37
+ this.gl = globe.gl;
38
+ this._isFreed = false;
39
+ this.program = createProgram(globe.gl, vs, fs);
40
+ const { gl, program } = this;
41
+ this.uniforms = {
42
+ pointSize: gl.getUniformLocation(this.program, "pointSize"),
43
+ };
44
+ { // assign attribute locations
45
+ gl.bindAttribLocation(program, 0, "position");
46
+ }
47
+ { // arrange camera uniform block
48
+ this.cameraBlockBingingPoint = 0;
49
+ this.cameraBlockTotem = CameraUniformBlockTotemCache.get(globe);
50
+ const cameraBlockIndex = gl.getUniformBlockIndex(program, "CameraUniformBlock");
51
+ gl.uniformBlockBinding(program, cameraBlockIndex, this.cameraBlockBingingPoint);
52
+ }
53
+ { // last values
54
+ this._lastPointSize = 0;
55
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
56
+ gl.useProgram(program);
57
+ gl.uniform1f(this.uniforms.pointSize, this._lastPointSize);
58
+ gl.useProgram(currentProgram);
59
+ }
60
+ }
61
+ createVAO(positionBuffer, vectorSize) {
62
+ const gl = this.gl;
63
+ const vao = gl.createVertexArray();
64
+ gl.bindVertexArray(vao);
65
+ gl.bindBuffer(gl.ARRAY_BUFFER, positionBuffer);
66
+ gl.enableVertexAttribArray(0);
67
+ gl.vertexAttribPointer(0, vectorSize, gl.FLOAT, false, 0, 0);
68
+ gl.bindVertexArray(null);
69
+ return vao;
70
+ }
71
+ draw(vao, length, pointSize = 5.0) {
72
+ const gl = this.gl;
73
+ gl.useProgram(this.program);
74
+ if (pointSize !== this._lastPointSize) {
75
+ gl.uniform1f(this.uniforms.pointSize, pointSize);
76
+ this._lastPointSize = pointSize;
77
+ }
78
+ gl.bindVertexArray(vao);
79
+ this.cameraBlockTotem.bind(this.cameraBlockBingingPoint);
80
+ gl.drawArrays(gl.POINTS, 0, length);
81
+ this.cameraBlockTotem.unbind(this.cameraBlockBingingPoint);
82
+ gl.bindVertexArray(null);
83
+ }
84
+ free() {
85
+ if (this._isFreed)
86
+ return;
87
+ const { gl, globe } = this;
88
+ CameraUniformBlockTotemCache.release(globe);
89
+ gl.deleteProgram(this.program);
90
+ this._isFreed = true;
91
+ }
92
+ }
93
+ const pointToDensityTextureCache = {
94
+ get: (globe) => noRegisterGlobeProgramCache.getProgram(globe, PointHeatmapProgram),
95
+ release: (globe) => noRegisterGlobeProgramCache.releaseProgram(globe, PointHeatmapProgram)
96
+ };
97
+ export { pointToDensityTextureCache };
@@ -0,0 +1,2 @@
1
+ import Float2LegendWithRatio from './object';
2
+ export { Float2LegendWithRatio };
@@ -0,0 +1,167 @@
1
+ import { createProgram } from "../../util";
2
+ export default class {
3
+ constructor(gl) {
4
+ this.gl = gl;
5
+ this._width = 1;
6
+ this._height = 1;
7
+ this._blendRatio = 0.0;
8
+ this.programWrapper = this._createProgramWrapper();
9
+ }
10
+ _createProgramWrapper() {
11
+ const vertexShaderSource = `#version 300 es
12
+ precision highp float;
13
+
14
+ in vec2 a_position;
15
+ out vec2 v_texcoord;
16
+
17
+ void main() {
18
+ gl_Position = vec4(a_position, 0.0, 1.0);
19
+ v_texcoord = a_position * 0.5 + 0.5;
20
+ v_texcoord.y = 1.0 - v_texcoord.y;
21
+ }
22
+ `;
23
+ const fragmentShaderSource = `#version 300 es
24
+ precision highp float;
25
+
26
+ in vec2 v_texcoord;
27
+ uniform sampler2D u_float_texture0;
28
+ uniform sampler2D u_float_texture1;
29
+ uniform sampler2D u_color_texture;
30
+
31
+ layout(std140) uniform HeatParametersBlock {
32
+ vec2 u_color_ramp_range; // x is min, y is range ( max - min)
33
+ vec2 u_min_max;
34
+ float u_escape_value;
35
+ float u_blend_ratio;
36
+ };
37
+
38
+ out vec4 outColor;
39
+
40
+ void main() {
41
+ if ( u_blend_ratio < 0.0) {
42
+ outColor = vec4(0.0, 0.0, 0.0, 0.0);
43
+ return;
44
+ }
45
+ float f0 = texture(u_float_texture0, v_texcoord).r;
46
+ float f1 = texture(u_float_texture1, v_texcoord).r;
47
+ // outColor = vec4(
48
+
49
+ if (f0 == u_escape_value || f1 == u_escape_value) {
50
+ outColor = vec4(0.0, 0.0, 0.0, 0.0);
51
+ return;
52
+ }
53
+ float x = mix(f0, f1, u_blend_ratio);
54
+ if ( x < u_min_max.x || x > u_min_max.y) {
55
+ outColor = vec4(0.0, 0.0, 0.0, 0.0);
56
+ return;
57
+ }
58
+ x = (x - u_color_ramp_range.x) / u_color_ramp_range.y;
59
+ outColor = texture(u_color_texture, vec2(x, 0.5));
60
+ }
61
+ `;
62
+ const gl = this.gl;
63
+ const program = createProgram(gl, vertexShaderSource, fragmentShaderSource);
64
+ const vao = gl.createVertexArray();
65
+ gl.bindVertexArray(vao);
66
+ const buffer = gl.createBuffer();
67
+ this._buffer = buffer;
68
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
69
+ gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
70
+ -1, -1,
71
+ 1, -1,
72
+ 1, 1,
73
+ -1, 1
74
+ ]), gl.STATIC_DRAW);
75
+ const positionLocation = gl.getAttribLocation(program, "a_position");
76
+ gl.enableVertexAttribArray(positionLocation);
77
+ gl.vertexAttribPointer(positionLocation, 2, gl.FLOAT, false, 0, 0);
78
+ gl.bindVertexArray(null);
79
+ this.heatParametersBlockBindingPoint = 0;
80
+ const heatParametersBlockIndex = gl.getUniformBlockIndex(program, "HeatParametersBlock");
81
+ gl.uniformBlockBinding(program, heatParametersBlockIndex, this.heatParametersBlockBindingPoint);
82
+ return {
83
+ program,
84
+ vao,
85
+ u_float_texture0: gl.getUniformLocation(program, "u_float_texture0"),
86
+ u_float_texture1: gl.getUniformLocation(program, "u_float_texture1"),
87
+ u_color_texture: gl.getUniformLocation(program, "u_color_texture"),
88
+ u_blend_ratio: gl.getUniformLocation(program, "u_blend_ratio"),
89
+ u_color_ramp_range: gl.getUniformLocation(program, "u_color_ramp_range"),
90
+ u_min_max: gl.getUniformLocation(program, "u_min_max"),
91
+ u_escape_value: gl.getUniformLocation(program, "u_escape_value")
92
+ };
93
+ }
94
+ getUniformBlockManager() {
95
+ return new HeatParametersBlockManager(this.gl);
96
+ }
97
+ draw(texture0, texture1, colorRampTexture, heatParametersBlockManager) {
98
+ const { gl, programWrapper } = this;
99
+ const { program, u_float_texture0, u_float_texture1, u_color_texture } = programWrapper;
100
+ gl.useProgram(program);
101
+ gl.bindVertexArray(programWrapper.vao);
102
+ gl.activeTexture(gl.TEXTURE1);
103
+ gl.bindTexture(gl.TEXTURE_2D, texture1);
104
+ gl.uniform1i(u_float_texture1, 1);
105
+ gl.activeTexture(gl.TEXTURE2);
106
+ gl.bindTexture(gl.TEXTURE_2D, colorRampTexture);
107
+ gl.uniform1i(u_color_texture, 2);
108
+ gl.activeTexture(gl.TEXTURE0);
109
+ gl.bindTexture(gl.TEXTURE_2D, texture0);
110
+ gl.uniform1i(u_float_texture0, 0);
111
+ heatParametersBlockManager.bind();
112
+ // clear output texture
113
+ gl.clearColor(0, 0, 0, 0);
114
+ gl.drawArrays(gl.TRIANGLE_FAN, 0, 4);
115
+ gl.bindVertexArray(null);
116
+ heatParametersBlockManager.unbind();
117
+ }
118
+ free() {
119
+ const gl = this.gl;
120
+ gl.deleteBuffer(this._buffer);
121
+ gl.deleteProgram(this.programWrapper.program);
122
+ gl.deleteVertexArray(this.programWrapper.vao);
123
+ }
124
+ }
125
+ class HeatParametersBlockManager {
126
+ constructor(gl) {
127
+ this.gl = gl;
128
+ this.buffer = gl.createBuffer();
129
+ gl.bindBuffer(gl.UNIFORM_BUFFER, this.buffer);
130
+ gl.bufferData(gl.UNIFORM_BUFFER, 24, gl.DYNAMIC_DRAW);
131
+ gl.bindBuffer(gl.UNIFORM_BUFFER, null);
132
+ }
133
+ /*
134
+ * @param {Array<number>} color_ramp_range [minValue,( maxValue - minValue)]
135
+ * @param {Array<number>} min_max [minEdge, maxEdge]
136
+ * @param {number} escape_value // value that will be ignored
137
+ * @param {number} blend_ratio // ratio of blending between two textures
138
+ * */
139
+ update({ color_ramp_range = null, min_max = null, escape_value = null, blend_ratio = null }) {
140
+ const { gl, buffer } = this;
141
+ gl.bindBuffer(gl.UNIFORM_BUFFER, buffer);
142
+ if (color_ramp_range) {
143
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 0, new Float32Array(color_ramp_range));
144
+ }
145
+ if (min_max) {
146
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 8, new Float32Array(min_max));
147
+ }
148
+ if (escape_value) {
149
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 16, new Float32Array([escape_value]));
150
+ }
151
+ if (blend_ratio) {
152
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 20, new Float32Array([blend_ratio]));
153
+ }
154
+ gl.bindBuffer(gl.UNIFORM_BUFFER, null);
155
+ }
156
+ bind() {
157
+ const { gl, buffer } = this;
158
+ gl.bindBufferBase(gl.UNIFORM_BUFFER, this.heatParametersBlockBindingPoint, buffer);
159
+ }
160
+ free() {
161
+ this.gl.deleteBuffer(this.buffer);
162
+ }
163
+ unbind() {
164
+ const { gl } = this;
165
+ gl.bindBufferBase(gl.UNIFORM_BUFFER, this.heatParametersBlockBindingPoint, null);
166
+ }
167
+ }