@pirireis/webglobeplugins 0.15.34 → 0.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (481) hide show
  1. package/Math/angle-calculation.js +14 -13
  2. package/Math/arc-cdf-points.ts +329 -0
  3. package/Math/arc-generate-points-exponantial.ts +299 -0
  4. package/Math/arc.ts +299 -0
  5. package/Math/bounds/line-bbox.js +225 -186
  6. package/Math/circle-cdf-points.ts +143 -0
  7. package/Math/circle.ts +49 -0
  8. package/Math/constants.ts +12 -0
  9. package/Math/index.js +0 -1
  10. package/Math/juction/arc-plane.ts +129 -0
  11. package/Math/juction/line-sphere.ts +30 -0
  12. package/Math/juction/plane-plane.ts +64 -0
  13. package/Math/line.ts +84 -0
  14. package/Math/matrix4.ts +0 -0
  15. package/Math/mesh/mapbox-delaunay.js +607 -0
  16. package/Math/methods.ts +157 -0
  17. package/Math/plane.ts +92 -0
  18. package/Math/quaternion.ts +128 -0
  19. package/Math/roadmap.md +10 -0
  20. package/Math/templete-shapes/grid-visually-equal.ts +119 -0
  21. package/Math/types.ts +66 -0
  22. package/Math/utils.js +3 -2
  23. package/Math/vec3.ts +180 -0
  24. package/algorithms/search-binary.js +14 -16
  25. package/altitude-locator/adaptors.js +0 -1
  26. package/altitude-locator/keymethod.js +0 -1
  27. package/altitude-locator/plugin.js +446 -345
  28. package/altitude-locator/types.js +26 -21
  29. package/arrowfield/adaptor.js +11 -11
  30. package/arrowfield/index.js +3 -3
  31. package/arrowfield/plugin.js +128 -83
  32. package/bearing-line/index.js +2 -2
  33. package/bearing-line/plugin.js +520 -444
  34. package/circle-line-chain/chain-list-map.js +221 -201
  35. package/circle-line-chain/init.js +0 -1
  36. package/circle-line-chain/plugin.js +464 -411
  37. package/circle-line-chain/readme.md +57 -0
  38. package/circle-line-chain/util.js +1 -1
  39. package/compass-rose/compass-rose-padding-flat.js +274 -230
  40. package/compass-rose/compass-text-writer.js +173 -149
  41. package/compass-rose/index.js +3 -3
  42. package/compassrose/compassrose.js +341 -293
  43. package/compassrose/index.js +2 -2
  44. package/depth-locator/readme.md +26 -0
  45. package/dist/Math/angle-calculation.js +13 -0
  46. package/dist/Math/bounds/line-bbox.js +186 -0
  47. package/dist/Math/mesh/mapbox-delaunay.js +544 -0
  48. package/dist/Math/utils.js +2 -0
  49. package/dist/algorithms/search-binary.js +16 -0
  50. package/dist/altitude-locator/adaptors.js +1 -0
  51. package/dist/altitude-locator/keymethod.js +1 -0
  52. package/dist/altitude-locator/plugin.js +345 -0
  53. package/dist/altitude-locator/types.js +21 -0
  54. package/dist/arrowfield/adaptor.js +11 -0
  55. package/dist/arrowfield/index.js +3 -0
  56. package/dist/arrowfield/plugin.js +83 -0
  57. package/dist/bearing-line/index.js +2 -0
  58. package/dist/bearing-line/plugin.js +444 -0
  59. package/dist/circle-line-chain/chain-list-map.js +201 -0
  60. package/dist/circle-line-chain/init.js +1 -0
  61. package/dist/circle-line-chain/plugin.js +411 -0
  62. package/dist/circle-line-chain/util.js +1 -0
  63. package/dist/compass-rose/compass-rose-padding-flat.js +230 -0
  64. package/dist/compass-rose/compass-text-writer.js +149 -0
  65. package/dist/compass-rose/index.js +3 -0
  66. package/dist/compassrose/compassrose.js +293 -0
  67. package/dist/compassrose/index.js +2 -0
  68. package/dist/heatwave/index.js +3 -0
  69. package/dist/heatwave/isobar/objectarraylabels.js +200 -0
  70. package/dist/heatwave/isobar/plugin.js +302 -0
  71. package/dist/heatwave/isobar/quadtreecontours.js +298 -0
  72. package/dist/heatwave/plugins/heatwaveglobeshell.js +204 -0
  73. package/dist/index.js +12 -0
  74. package/dist/jest.config.js +7 -0
  75. package/dist/partialrings/buffer-manager.js +75 -0
  76. package/dist/partialrings/index.js +2 -0
  77. package/dist/partialrings/plugin.js +128 -0
  78. package/dist/partialrings/program.js +279 -0
  79. package/dist/pin/pin-object-array.js +300 -0
  80. package/dist/pin/pin-point-totem.js +60 -0
  81. package/dist/point-heat-map/adaptors/timetracksplugin-format-to-this.js +63 -0
  82. package/dist/point-heat-map/index.js +1 -0
  83. package/dist/point-heat-map/plugin-webworker.js +121 -0
  84. package/dist/point-heat-map/point-to-heat-map-flow.js +124 -0
  85. package/dist/point-tracks/key-methods.js +2 -0
  86. package/dist/point-tracks/plugin.js +393 -0
  87. package/dist/programs/arrowfield/index.js +2 -0
  88. package/dist/programs/arrowfield/logic.js +254 -0
  89. package/dist/programs/arrowfield/object.js +60 -0
  90. package/dist/programs/data2legend/density-to-legend.js +98 -0
  91. package/dist/programs/data2legend/point-to-density-texture.js +97 -0
  92. package/dist/programs/float2legendwithratio/index.js +2 -0
  93. package/dist/programs/float2legendwithratio/logic.js +167 -0
  94. package/dist/programs/float2legendwithratio/object.js +104 -0
  95. package/dist/programs/globe-util/is-globe-moved.js +19 -0
  96. package/dist/programs/globeshell/index.js +2 -0
  97. package/dist/programs/globeshell/wiggle/index.js +2 -0
  98. package/dist/programs/globeshell/wiggle/logic.js +342 -0
  99. package/dist/programs/globeshell/wiggle/object.js +66 -0
  100. package/dist/programs/helpers/blender/index.js +1 -0
  101. package/dist/programs/helpers/blender/program.js +76 -0
  102. package/dist/programs/helpers/fadeaway/index.js +2 -0
  103. package/dist/programs/helpers/fadeaway/logic.js +69 -0
  104. package/dist/programs/helpers/fadeaway/object.js +14 -0
  105. package/dist/programs/helpers/index.js +2 -0
  106. package/dist/programs/index.js +9 -0
  107. package/dist/programs/line-on-globe/circle-accurate-3d.js +138 -0
  108. package/dist/programs/line-on-globe/circle-accurate-flat.js +210 -0
  109. package/dist/programs/line-on-globe/degree-padding-around-circle-3d.js +156 -0
  110. package/dist/programs/line-on-globe/index.js +1 -0
  111. package/dist/programs/line-on-globe/lines-color-instanced-flat.js +131 -0
  112. package/dist/programs/line-on-globe/util.js +5 -0
  113. package/dist/programs/picking/pickable-polygon-renderer.js +184 -0
  114. package/dist/programs/picking/pickable-renderer.js +184 -0
  115. package/dist/programs/point-on-globe/element-globe-surface-glow.js +138 -0
  116. package/dist/programs/point-on-globe/element-point-glow.js +150 -0
  117. package/dist/programs/point-on-globe/square-pixel-point.js +171 -0
  118. package/dist/programs/polygon-on-globe/texture-dem-triangle-test-plugin.js +97 -0
  119. package/dist/programs/polygon-on-globe/texture-dem-triangles.js +167 -0
  120. package/dist/programs/rings/distancering/circleflatprogram.js +116 -0
  121. package/dist/programs/rings/distancering/circlepaddingfreeangleprogram.js +326 -0
  122. package/dist/programs/rings/distancering/circlepaddysharedbuffer.js +368 -0
  123. package/dist/programs/rings/distancering/index.js +6 -0
  124. package/dist/programs/rings/distancering/paddyflatprogram.js +127 -0
  125. package/dist/programs/rings/distancering/paddyflatprogram2d.js +129 -0
  126. package/dist/programs/rings/distancering/paddyflatprogram3d.js +128 -0
  127. package/dist/programs/rings/index.js +1 -0
  128. package/dist/programs/totems/gpu-selection-uniform-block.js +104 -0
  129. package/dist/programs/two-d/pixel-circle.js +1 -0
  130. package/dist/programs/two-d/pixel-padding-for-compass.js +159 -0
  131. package/dist/programs/util.js +14 -0
  132. package/dist/programs/vectorfields/index.js +3 -0
  133. package/dist/programs/vectorfields/logics/drawrectangleparticles.js +113 -0
  134. package/dist/programs/vectorfields/logics/index.js +2 -0
  135. package/dist/programs/vectorfields/logics/pixelbased.js +140 -0
  136. package/dist/programs/vectorfields/logics/ubo.js +60 -0
  137. package/dist/programs/vectorfields/pingpongbuffermanager.js +73 -0
  138. package/dist/rangerings/index.js +5 -0
  139. package/dist/rangerings/plugin.js +543 -0
  140. package/dist/rangerings/rangeringangletext.js +326 -0
  141. package/dist/rangerings/ring-account.js +112 -0
  142. package/dist/semiplugins/shape-on-terrain/terrain-cover/texture-dem-cover.js +1 -0
  143. package/dist/shaders/fragment-toy/firework.js +55 -0
  144. package/dist/shaders/fragment-toy/singularity.js +56 -0
  145. package/dist/timetracks/adaptors-line-strip.js +65 -0
  146. package/dist/timetracks/index.js +1 -0
  147. package/dist/timetracks/plugin-line-strip.js +240 -0
  148. package/dist/timetracks/program-line-strip.js +608 -0
  149. package/dist/timetracks/programpoint-line-strip.js +151 -0
  150. package/dist/util/account/bufferoffsetmanager.js +176 -0
  151. package/dist/util/account/index.js +3 -0
  152. package/dist/util/account/util.js +18 -0
  153. package/dist/util/algorithms/index.js +1 -0
  154. package/dist/util/algorithms/search-binary.js +25 -0
  155. package/dist/util/check/index.js +1 -0
  156. package/dist/util/gl-util/uniform-block/shader.js +1 -0
  157. package/dist/util/heatwavedatamanager/datamanager.js +149 -0
  158. package/dist/util/heatwavedatamanager/index.js +2 -0
  159. package/dist/util/index.js +13 -0
  160. package/dist/util/interpolation/index.js +1 -0
  161. package/dist/util/interpolation/timetrack/index.js +2 -0
  162. package/dist/util/interpolation/timetrack/timetrack-interpolator.js +79 -0
  163. package/dist/util/interpolation/timetrack/web-worker.js +46 -0
  164. package/dist/util/jshelpers/data-filler.js +17 -0
  165. package/dist/util/jshelpers/equality.js +18 -0
  166. package/dist/util/jshelpers/index.js +2 -0
  167. package/dist/util/jshelpers/timefilters.js +30 -0
  168. package/dist/util/picking/fence.js +43 -0
  169. package/dist/util/picking/picker-displayer.js +136 -0
  170. package/dist/util/programs/draw-texture-on-canvas.js +86 -0
  171. package/dist/util/programs/index.js +1 -0
  172. package/dist/util/programs/shapesonglobe.js +210 -0
  173. package/dist/util/programs/supersampletotextures.js +109 -0
  174. package/dist/util/programs/texturetoglobe.js +179 -0
  175. package/dist/util/shaderfunctions/index.js +2 -0
  176. package/dist/util/shaderfunctions/nodata.js +8 -0
  177. package/dist/util/shaderfunctions/noisefunctions.js +41 -0
  178. package/dist/util/surface-line-data/arcs-to-cuts.js +50 -0
  179. package/dist/util/surface-line-data/cut-arc.js +1 -0
  180. package/dist/util/surface-line-data/rbush-manager.js +1 -0
  181. package/dist/util/surface-line-data/types.js +1 -0
  182. package/dist/util/surface-line-data/web-worker.js +1 -0
  183. package/dist/util/webglobe/gldefaultstates.js +4 -0
  184. package/dist/util/webglobe/index.js +2 -0
  185. package/dist/util/webglobe/rasteroverlay.js +75 -0
  186. package/dist/waveparticles/adaptor.js +15 -0
  187. package/dist/waveparticles/index.js +3 -0
  188. package/dist/waveparticles/plugin.js +290 -0
  189. package/dist/wind/imagetovectorfieldandmagnitude.js +56 -0
  190. package/dist/wind/index.js +5 -0
  191. package/dist/wind/plugin.js +921 -0
  192. package/dist/wind/vectorfieldimage.js +23 -0
  193. package/dist/write-text/attached-text-writer.js +87 -0
  194. package/dist/write-text/context-text-bulk.js +185 -0
  195. package/dist/write-text/context-text.js +94 -0
  196. package/dist/write-text/context-text3old.js +152 -0
  197. package/dist/write-text/index.js +1 -0
  198. package/dist/write-text/writer-plugin.js +8 -0
  199. package/heatwave/index.js +4 -3
  200. package/heatwave/isobar/objectarraylabels.js +247 -200
  201. package/heatwave/isobar/plugin.js +339 -302
  202. package/heatwave/isobar/quadtreecontours.js +336 -298
  203. package/heatwave/plugins/heatwaveglobeshell.js +259 -204
  204. package/index.js +15 -12
  205. package/jest.config.js +6 -7
  206. package/package.json +6 -2
  207. package/partialrings/buffer-manager.js +89 -75
  208. package/partialrings/goals.md +17 -0
  209. package/partialrings/index.js +3 -2
  210. package/partialrings/plugin.js +160 -128
  211. package/partialrings/program.js +233 -188
  212. package/pin/pin-object-array.js +381 -300
  213. package/pin/pin-point-totem.js +77 -60
  214. package/point-heat-map/adaptors/timetracksplugin-format-to-this.js +78 -63
  215. package/point-heat-map/index.js +0 -1
  216. package/point-heat-map/plugin-webworker.js +148 -121
  217. package/point-heat-map/point-to-heat-map-flow.js +150 -124
  218. package/point-heat-map/readme.md +15 -0
  219. package/point-tracks/key-methods.js +3 -2
  220. package/point-tracks/plugin.js +480 -393
  221. package/programs/arrowfield/index.js +2 -2
  222. package/programs/arrowfield/logic.js +173 -141
  223. package/programs/arrowfield/object.js +89 -60
  224. package/programs/data2legend/density-to-legend.js +90 -73
  225. package/programs/data2legend/point-to-density-texture.js +87 -70
  226. package/programs/float2legendwithratio/index.js +3 -2
  227. package/programs/float2legendwithratio/logic.js +144 -118
  228. package/programs/float2legendwithratio/object.js +141 -104
  229. package/programs/globe-util/is-globe-moved.js +27 -19
  230. package/programs/globeshell/index.js +2 -2
  231. package/programs/globeshell/wiggle/index.js +3 -2
  232. package/programs/globeshell/wiggle/logic.js +272 -243
  233. package/programs/globeshell/wiggle/object.js +93 -66
  234. package/programs/helpers/blender/index.js +0 -1
  235. package/programs/helpers/blender/program.js +73 -58
  236. package/programs/helpers/fadeaway/index.js +3 -2
  237. package/programs/helpers/fadeaway/logic.js +53 -46
  238. package/programs/helpers/fadeaway/object.js +20 -14
  239. package/programs/helpers/index.js +2 -2
  240. package/programs/index.js +21 -9
  241. package/programs/line-on-globe/circle-accurate-3d.js +115 -87
  242. package/programs/line-on-globe/circle-accurate-flat.js +201 -149
  243. package/programs/line-on-globe/degree-padding-around-circle-3d.js +136 -104
  244. package/programs/line-on-globe/index.js +0 -1
  245. package/programs/line-on-globe/lines-color-instanced-flat.js +102 -83
  246. package/programs/line-on-globe/linestrip/data.ts +29 -0
  247. package/programs/line-on-globe/linestrip/linestrip.ts +201 -0
  248. package/programs/line-on-globe/naive-accurate-flexible.ts +258 -0
  249. package/programs/line-on-globe/util.js +8 -5
  250. package/programs/picking/pickable-polygon-renderer.js +215 -0
  251. package/programs/picking/pickable-renderer.js +129 -98
  252. package/programs/point-on-globe/element-globe-surface-glow.js +122 -93
  253. package/programs/point-on-globe/element-point-glow.js +114 -80
  254. package/programs/point-on-globe/square-pixel-point.js +138 -120
  255. package/programs/polygon-on-globe/texture-dem-triangle-test-plugin.ts +120 -0
  256. package/programs/polygon-on-globe/texture-dem-triangles.ts +207 -0
  257. package/programs/programcache.ts +131 -0
  258. package/programs/rings/distancering/circleflatprogram.js +138 -116
  259. package/programs/rings/distancering/circlepaddingfreeangleprogram.js +323 -275
  260. package/programs/rings/distancering/circlepaddysharedbuffer.js +423 -368
  261. package/programs/rings/distancering/index.js +5 -6
  262. package/programs/rings/distancering/paddyflatprogram.js +148 -127
  263. package/programs/rings/distancering/paddyflatprogram2d.js +153 -129
  264. package/programs/rings/distancering/paddyflatprogram3d.js +149 -128
  265. package/programs/rings/index.js +1 -1
  266. package/programs/rings/partial-ring/piece-of-pie.ts +323 -0
  267. package/programs/totems/camerauniformblock.ts +310 -0
  268. package/programs/totems/canvas-webglobe-info.ts +156 -0
  269. package/programs/totems/globe-changes.ts +79 -0
  270. package/programs/totems/gpu-selection-uniform-block.js +127 -99
  271. package/programs/totems/index.ts +2 -0
  272. package/programs/two-d/pixel-circle.js +0 -1
  273. package/programs/two-d/pixel-padding-for-compass.js +112 -97
  274. package/programs/util.js +19 -14
  275. package/programs/vectorfields/index.js +3 -3
  276. package/programs/vectorfields/logics/constants.ts +5 -0
  277. package/programs/vectorfields/logics/drawrectangleparticles.js +78 -58
  278. package/programs/vectorfields/logics/index.js +4 -2
  279. package/programs/vectorfields/logics/pixelbased.js +92 -73
  280. package/programs/vectorfields/logics/ubo-new.ts +37 -0
  281. package/programs/vectorfields/logics/ubo.js +57 -51
  282. package/programs/vectorfields/pingpongbuffermanager.js +80 -73
  283. package/publish.bat +62 -0
  284. package/range-tools-on-terrain/bearing-line/adapters.ts +154 -0
  285. package/range-tools-on-terrain/bearing-line/plugin.ts +569 -0
  286. package/range-tools-on-terrain/bearing-line/types.ts +65 -0
  287. package/range-tools-on-terrain/circle-line-chain/adapters.ts +109 -0
  288. package/range-tools-on-terrain/circle-line-chain/chain-list-map.ts +446 -0
  289. package/range-tools-on-terrain/circle-line-chain/plugin.ts +607 -0
  290. package/range-tools-on-terrain/circle-line-chain/types.ts +43 -0
  291. package/range-tools-on-terrain/range-ring/adapters.ts +114 -0
  292. package/range-tools-on-terrain/range-ring/enum.ts +2 -0
  293. package/range-tools-on-terrain/range-ring/plugin.ts +447 -0
  294. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +396 -0
  295. package/range-tools-on-terrain/range-ring/types.ts +30 -0
  296. package/rangerings/enum.ts +2 -0
  297. package/rangerings/index.js +5 -5
  298. package/rangerings/plugin.js +644 -543
  299. package/rangerings/rangeringangletext.js +369 -326
  300. package/rangerings/ring-account.js +129 -112
  301. package/semiplugins/interface.ts +14 -0
  302. package/semiplugins/lightweight/line-plugin.ts +343 -0
  303. package/semiplugins/lightweight/piece-of-pie-plugin.ts +275 -0
  304. package/semiplugins/shape-on-terrain/arc-plugin.ts +602 -0
  305. package/semiplugins/shape-on-terrain/circle-plugin.ts +588 -0
  306. package/semiplugins/shape-on-terrain/goal.md +12 -0
  307. package/semiplugins/shape-on-terrain/padding-1-degree.ts +714 -0
  308. package/semiplugins/shape-on-terrain/terrain-cover/notes.md +90 -0
  309. package/semiplugins/shape-on-terrain/terrain-cover/texture-dem-cover.ts +0 -0
  310. package/semiplugins/type.ts +8 -0
  311. package/shaders/fragment-toy/firework.js +1 -1
  312. package/shaders/fragment-toy/singularity.js +5 -2
  313. package/tests/Math/arc-sampling-test.js +367 -0
  314. package/tests/Math/arc-sampling-test.ts +429 -0
  315. package/tests/Math/arc.test.ts +102 -0
  316. package/tests/Math/junction/arc-plane.test.ts +163 -0
  317. package/tests/Math/junction/plane-plane.test.ts +91 -0
  318. package/tests/Math/plane-test.ts +17 -0
  319. package/tests/Math/plane.test.ts +43 -0
  320. package/tests/Math/vec3.test.ts +14 -0
  321. package/timetracks/adaptors-line-strip.js +80 -65
  322. package/timetracks/index.js +0 -1
  323. package/timetracks/plugin-line-strip.js +295 -240
  324. package/timetracks/program-line-strip.js +491 -411
  325. package/timetracks/programpoint-line-strip.js +122 -98
  326. package/timetracks/readme.md +1 -0
  327. package/tsconfig.json +22 -0
  328. package/types.ts +265 -0
  329. package/util/account/bufferoffsetmanager.js +209 -176
  330. package/util/account/create-buffermap-orchastration.ts +85 -0
  331. package/util/account/index.js +6 -3
  332. package/util/account/single-attribute-buffer-management/buffer-manager.ts +149 -0
  333. package/util/account/single-attribute-buffer-management/buffer-orchestrator.ts +332 -0
  334. package/util/account/single-attribute-buffer-management/buffer-orchestrator1.ts +184 -0
  335. package/util/account/single-attribute-buffer-management/index.ts +11 -0
  336. package/util/account/single-attribute-buffer-management/object-store.ts +76 -0
  337. package/util/account/single-attribute-buffer-management/types.ts +43 -0
  338. package/util/account/util.js +22 -18
  339. package/util/algorithms/index.js +0 -1
  340. package/util/algorithms/search-binary.js +26 -25
  341. package/util/build-strategy/general-strategy.ts +99 -0
  342. package/util/build-strategy/static-dynamic.ts +50 -0
  343. package/util/check/index.js +0 -1
  344. package/util/check/typecheck.ts +74 -0
  345. package/util/frame-counter-trigger.ts +99 -0
  346. package/util/geometry/index.ts +64 -0
  347. package/util/gl-util/buffer/attribute-loader.ts +84 -0
  348. package/util/gl-util/buffer/index.ts +6 -0
  349. package/util/gl-util/draw-options/methods.ts +47 -0
  350. package/util/gl-util/uniform-block/manager.ts +210 -0
  351. package/util/gl-util/uniform-block/roadmap.md +70 -0
  352. package/util/gl-util/uniform-block/shader.js +0 -1
  353. package/util/gl-util/uniform-block/types.ts +20 -0
  354. package/util/heatwavedatamanager/datamanager.js +168 -149
  355. package/util/heatwavedatamanager/index.js +2 -2
  356. package/util/heatwavedatamanager/pointcoordsmeta.ts +28 -0
  357. package/util/heatwavedatamanager/texture-point-sampler.ts +198 -0
  358. package/util/index.js +13 -13
  359. package/util/interpolation/index.js +0 -1
  360. package/util/interpolation/timetrack/index.js +9 -2
  361. package/util/interpolation/timetrack/timetrack-interpolator.js +94 -79
  362. package/util/interpolation/timetrack/web-worker.js +51 -46
  363. package/util/jshelpers/data-filler.js +19 -17
  364. package/util/jshelpers/equality.js +17 -18
  365. package/util/jshelpers/index.js +1 -2
  366. package/util/jshelpers/timefilters.js +32 -30
  367. package/util/picking/fence.js +46 -43
  368. package/util/picking/picker-displayer.js +177 -136
  369. package/util/programs/draw-texture-on-canvas.js +82 -66
  370. package/util/programs/index.js +1 -1
  371. package/util/programs/shapesonglobe.js +203 -167
  372. package/util/programs/supersampletotextures.js +132 -99
  373. package/util/programs/texturetoglobe.js +152 -128
  374. package/util/shaderfunctions/geometrytransformations.ts +388 -0
  375. package/util/shaderfunctions/index.js +2 -2
  376. package/util/shaderfunctions/nodata.js +4 -2
  377. package/util/shaderfunctions/noisefunctions.js +10 -7
  378. package/util/surface-line-data/arc-bboxes.ts +42 -0
  379. package/util/surface-line-data/arcs-to-cuts.js +74 -50
  380. package/util/surface-line-data/cut-arc.js +0 -1
  381. package/util/surface-line-data/flow.ts +52 -0
  382. package/util/surface-line-data/rbush-manager.js +0 -1
  383. package/util/surface-line-data/types.ts +27 -0
  384. package/util/surface-line-data/web-worker.js +0 -1
  385. package/util/webglobe/gldefaultstates.js +5 -4
  386. package/util/webglobe/index.js +2 -2
  387. package/util/webglobe/rasteroverlay.js +96 -75
  388. package/util/webglobjectbuilders.ts +446 -0
  389. package/waveparticles/adaptor.js +16 -15
  390. package/waveparticles/index.js +3 -3
  391. package/waveparticles/plugin.js +342 -290
  392. package/wind/imagetovectorfieldandmagnitude.js +71 -56
  393. package/wind/index.js +5 -5
  394. package/wind/plugin.js +845 -670
  395. package/wind/vectorfieldimage.js +27 -23
  396. package/write-text/attached-text-writer.js +105 -87
  397. package/write-text/context-text-bulk.ts +268 -0
  398. package/write-text/context-text.js +125 -94
  399. package/write-text/context-text3.ts +253 -0
  400. package/write-text/context-text3old.js +179 -152
  401. package/write-text/context-text4.ts +243 -0
  402. package/write-text/index.js +1 -1
  403. package/write-text/writer-plugin.js +7 -8
  404. package/Math/frustum/camera.js +0 -24
  405. package/Math/frustum/from-globeinfo.js +0 -48
  406. package/util/account/single-attribute-buffer-management/types.js +0 -1
  407. /package/{Math → dist/Math}/arc-cdf-points.js +0 -0
  408. /package/{Math → dist/Math}/arc-generate-points-exponantial.js +0 -0
  409. /package/{Math → dist/Math}/arc.js +0 -0
  410. /package/{Math → dist/Math}/circle-cdf-points.js +0 -0
  411. /package/{Math → dist/Math}/circle.js +0 -0
  412. /package/{Math → dist/Math}/constants.js +0 -0
  413. /package/{Math/matrix4.js → dist/Math/index.js} +0 -0
  414. /package/{Math → dist/Math}/juction/arc-plane.js +0 -0
  415. /package/{Math → dist/Math}/juction/line-sphere.js +0 -0
  416. /package/{Math → dist/Math}/juction/plane-plane.js +0 -0
  417. /package/{Math → dist/Math}/line.js +0 -0
  418. /package/{util/surface-line-data/types.js → dist/Math/matrix4.js} +0 -0
  419. /package/{Math → dist/Math}/methods.js +0 -0
  420. /package/{Math → dist/Math}/plane.js +0 -0
  421. /package/{Math → dist/Math}/quaternion.js +0 -0
  422. /package/{Math → dist/Math}/templete-shapes/grid-visually-equal.js +0 -0
  423. /package/{Math/frustum → dist/Math}/types.js +0 -0
  424. /package/{Math → dist/Math}/vec3.js +0 -0
  425. /package/{programs → dist/programs}/line-on-globe/linestrip/data.js +0 -0
  426. /package/{programs → dist/programs}/line-on-globe/linestrip/linestrip.js +0 -0
  427. /package/{programs → dist/programs}/line-on-globe/naive-accurate-flexible.js +0 -0
  428. /package/{programs → dist/programs}/programcache.js +0 -0
  429. /package/{programs → dist/programs}/rings/partial-ring/piece-of-pie.js +0 -0
  430. /package/{programs → dist/programs}/totems/camerauniformblock.js +0 -0
  431. /package/{programs → dist/programs}/totems/canvas-webglobe-info.js +0 -0
  432. /package/{programs → dist/programs}/totems/globe-changes.js +0 -0
  433. /package/{programs → dist/programs}/totems/index.js +0 -0
  434. /package/{programs → dist/programs}/vectorfields/logics/constants.js +0 -0
  435. /package/{programs → dist/programs}/vectorfields/logics/ubo-new.js +0 -0
  436. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/bearing-line/adapters.js +0 -0
  437. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/bearing-line/plugin.js +0 -0
  438. /package/{Math → dist/range-tools-on-terrain/bearing-line}/types.js +0 -0
  439. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/circle-line-chain/adapters.js +0 -0
  440. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/circle-line-chain/chain-list-map.js +0 -0
  441. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/circle-line-chain/plugin.js +0 -0
  442. /package/{range-tools-on-terrain/bearing-line → dist/range-tools-on-terrain/circle-line-chain}/types.js +0 -0
  443. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/adapters.js +0 -0
  444. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/enum.js +0 -0
  445. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/plugin.js +0 -0
  446. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/rangeringangletext.js +0 -0
  447. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/types.js +0 -0
  448. /package/{rangerings → dist/rangerings}/enum.js +0 -0
  449. /package/{semiplugins → dist/semiplugins}/interface.js +0 -0
  450. /package/{semiplugins → dist/semiplugins}/lightweight/line-plugin.js +0 -0
  451. /package/{semiplugins → dist/semiplugins}/lightweight/piece-of-pie-plugin.js +0 -0
  452. /package/{semiplugins → dist/semiplugins}/shape-on-terrain/arc-plugin.js +0 -0
  453. /package/{semiplugins → dist/semiplugins}/shape-on-terrain/circle-plugin.js +0 -0
  454. /package/{semiplugins → dist/semiplugins}/shape-on-terrain/padding-1-degree.js +0 -0
  455. /package/{semiplugins → dist/semiplugins}/type.js +0 -0
  456. /package/{types.js → dist/types.js} +0 -0
  457. /package/{util → dist/util}/account/create-buffermap-orchastration.js +0 -0
  458. /package/{util → dist/util}/account/single-attribute-buffer-management/buffer-manager.js +0 -0
  459. /package/{util → dist/util}/account/single-attribute-buffer-management/buffer-orchestrator.js +0 -0
  460. /package/{util → dist/util}/account/single-attribute-buffer-management/buffer-orchestrator1.js +0 -0
  461. /package/{util → dist/util}/account/single-attribute-buffer-management/index.js +0 -0
  462. /package/{util → dist/util}/account/single-attribute-buffer-management/object-store.js +0 -0
  463. /package/{range-tools-on-terrain/circle-line-chain → dist/util/account/single-attribute-buffer-management}/types.js +0 -0
  464. /package/{util → dist/util}/build-strategy/general-strategy.js +0 -0
  465. /package/{util → dist/util}/build-strategy/static-dynamic.js +0 -0
  466. /package/{util → dist/util}/check/typecheck.js +0 -0
  467. /package/{util → dist/util}/frame-counter-trigger.js +0 -0
  468. /package/{util → dist/util}/geometry/index.js +0 -0
  469. /package/{util → dist/util}/gl-util/buffer/attribute-loader.js +0 -0
  470. /package/{util → dist/util}/gl-util/buffer/index.js +0 -0
  471. /package/{util → dist/util}/gl-util/draw-options/methods.js +0 -0
  472. /package/{util → dist/util}/gl-util/uniform-block/manager.js +0 -0
  473. /package/{util → dist/util}/gl-util/uniform-block/types.js +0 -0
  474. /package/{util → dist/util}/heatwavedatamanager/pointcoordsmeta.js +0 -0
  475. /package/{util → dist/util}/heatwavedatamanager/texture-point-sampler.js +0 -0
  476. /package/{util → dist/util}/shaderfunctions/geometrytransformations.js +0 -0
  477. /package/{util → dist/util}/surface-line-data/arc-bboxes.js +0 -0
  478. /package/{util → dist/util}/surface-line-data/flow.js +0 -0
  479. /package/{util → dist/util}/webglobjectbuilders.js +0 -0
  480. /package/{write-text → dist/write-text}/context-text3.js +0 -0
  481. /package/{write-text → dist/write-text}/context-text4.js +0 -0
@@ -0,0 +1,104 @@
1
+ import Float2LegentWithRatioProgram from './logic';
2
+ import { glProgramCache } from '../programcache';
3
+ // Uniform Buffer Objects use this
4
+ export default class DataObject {
5
+ constructor(gl, { width = 1, height = 1, texture0 = null, texture1 = null, colorRampTexture = null, colorRampRange = null, escapeValue = 99999, blendRatio = 0.0, minMaxEdges = null, } = {}) {
6
+ this.gl = gl;
7
+ this.programlogic = glProgramCache.getProgram(gl, Float2LegentWithRatioProgram);
8
+ this.heatParametersBlockManager = this.programlogic.getUniformBlockManager();
9
+ this.width = width;
10
+ this.height = height;
11
+ this.texture0 = texture0 || this._createColorRampTexture(width, height);
12
+ this.texture1 = texture1 || this._createColorRampTexture(width, height);
13
+ this.colorRampTexture = colorRampTexture || this._createColorRampTexture();
14
+ this.minMaxEdges = minMaxEdges || new Float32Array([-99999, 99999]);
15
+ this.heatParametersBlockManager.update({
16
+ escape_value: escapeValue,
17
+ blend_ratio: blendRatio,
18
+ min_max: minMaxEdges,
19
+ color_ramp_range: colorRampRange
20
+ });
21
+ }
22
+ _bindBlock() {
23
+ const gl = this.gl;
24
+ const program = this.programlogic.programWrapper.program;
25
+ gl.uniformBlockBinding(program, gl.getUniformBlockIndex(program, 'Block'), 0);
26
+ }
27
+ _createColorRampTexture() {
28
+ const { gl } = this;
29
+ const texture = gl.createTexture();
30
+ gl.bindTexture(gl.TEXTURE_2D, texture);
31
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
32
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
33
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
34
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
35
+ gl.bindTexture(gl.TEXTURE_2D, null);
36
+ return texture;
37
+ }
38
+ setBlendRatio(ratio) {
39
+ if (ratio < 0 || ratio > 1) {
40
+ console.warn('Invalid blend ratio');
41
+ return;
42
+ }
43
+ this.heatParametersBlockManager.update({ blend_ratio: ratio });
44
+ }
45
+ setEscapeValue(value) {
46
+ this.heatParametersBlockManager.update({ escape_value: value });
47
+ }
48
+ setTexture0(texture) {
49
+ this.texture0 = texture;
50
+ }
51
+ setTexture1(texture) {
52
+ this.texture1 = texture;
53
+ }
54
+ setColorRampTexture(texture) {
55
+ this.colorRampTexture = texture;
56
+ }
57
+ setDataWidthHeight(width, height) {
58
+ this.width = width;
59
+ this.height = height;
60
+ }
61
+ setFloatTextureData(data0, data1, width, height, yFlip = false) {
62
+ const { texture0, texture1, gl } = this;
63
+ gl.bindTexture(gl.TEXTURE_2D, texture0);
64
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, yFlip);
65
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.R16F, width, height, 0, gl.RED, gl.FLOAT, data0);
66
+ gl.bindTexture(gl.TEXTURE_2D, texture1);
67
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.R16F, width, height, 0, gl.RED, gl.FLOAT, data1);
68
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
69
+ }
70
+ discard() {
71
+ this.heatParametersBlockManager.update({ blend_ratio: -1 });
72
+ }
73
+ setColorRampTextureData(data, size) {
74
+ const { gl, colorRampTexture } = this;
75
+ gl.bindTexture(gl.TEXTURE_2D, colorRampTexture);
76
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, size, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, data);
77
+ }
78
+ setColorRampRange(min, max) {
79
+ if (min > max) {
80
+ console.warn('Invalid min max values');
81
+ return;
82
+ }
83
+ const range = max - min;
84
+ this.heatParametersBlockManager.update({ color_ramp_range: new Float32Array([min, range]) });
85
+ }
86
+ setMinMaxEdges(min, max) {
87
+ if (min)
88
+ this.minMaxEdges[0] = min;
89
+ if (max)
90
+ this.minMaxEdges[1] = max;
91
+ this.heatParametersBlockManager.update({ min_max: this.minMaxEdges });
92
+ }
93
+ draw() {
94
+ this.programlogic.draw(this.texture0, this.texture1, this.colorRampTexture, this.heatParametersBlockManager);
95
+ }
96
+ free() {
97
+ const { gl, texture0, texture1, colorRampTexture } = this;
98
+ gl.deleteTexture(texture0);
99
+ gl.deleteTexture(texture1);
100
+ gl.deleteTexture(colorRampTexture);
101
+ glProgramCache.releaseProgram(this.gl, Float2LegentWithRatioProgram);
102
+ this.heatParametersBlockManager.free();
103
+ }
104
+ }
@@ -0,0 +1,19 @@
1
+ import { noRegisterGlobeProgramCache } from "../programcache";
2
+ class IsGlobeMoved {
3
+ constructor(globe) {
4
+ this.globe = globe;
5
+ this._lastLOD = globe.api_GetCurrentLODWithDecimal();
6
+ }
7
+ isMoved() {
8
+ const globe = this.globe;
9
+ if (globe.api_IsScreenMoving() || this._lastLOD != globe.api_GetCurrentLODWithDecimal()) {
10
+ this._lastLOD = globe.api_GetCurrentLODWithDecimal();
11
+ return true;
12
+ }
13
+ return false;
14
+ }
15
+ }
16
+ const IsGlobeMovedCache = Object.freeze({
17
+ get: (globe) => noRegisterGlobeProgramCache.getProgram(globe, IsGlobeMoved),
18
+ release: (globe) => noRegisterGlobeProgramCache.releaseProgram(globe, IsGlobeMoved)
19
+ });
@@ -0,0 +1,2 @@
1
+ import GlobeShellWiggle from "./globeshell/wiggle";
2
+ export { GlobeShellWiggle };
@@ -0,0 +1,2 @@
1
+ import GlobeShellWiggle from './object';
2
+ export { GlobeShellWiggle };
@@ -0,0 +1,342 @@
1
+ import { createProgram } from '../../../util';
2
+ export default class Logic {
3
+ constructor() {
4
+ this.id = "GlobeShellProgram";
5
+ this.description = "This program implements flyweight pattern for globe." +
6
+ "At globes draw3D call stack, this program should be prior to any program that uses it." +
7
+ "draw3D method of this object only sets Projetion, ModelView and Translate matrices and if the mode is 2D mapWH .";
8
+ }
9
+ init(globe, gl) {
10
+ this.gl = gl;
11
+ this.globe = globe;
12
+ this.programWrapper = this._createProgramWrapper();
13
+ this._transformArray = new Float32Array(3);
14
+ this.setGeometry();
15
+ this.resize();
16
+ this.updateTime(0);
17
+ this.setMesh({ xRes: 64, yRes: 64, eastWestTied: false });
18
+ }
19
+ _createProgramWrapper() {
20
+ const vertexShader = `#version 300 es
21
+ #define R 6378.137
22
+ #define PI 3.1415926535897932384626433832795
23
+ #define POLE 20037508.34
24
+ #define POLE_BY_PI 6366198.2
25
+ #define HALF_PI 1.5707963267948966192313216916398
26
+
27
+ uniform vec2 u_mesh_resolution;
28
+
29
+ layout(std140) uniform ShellBlock {
30
+ vec2 u_grid_offset_rad;
31
+ vec2 u_grid_size_rad;
32
+ float u_height;
33
+ float u_wiggle;
34
+ float u_time;
35
+ float u_opacity;
36
+ };
37
+
38
+ uniform mat4 u_model_view_matrix;
39
+ uniform mat4 u_projection_matrix;
40
+ uniform vec3 u_translate;
41
+
42
+ uniform vec2 u_mapWH;
43
+ uniform vec2 u_scrWH;
44
+
45
+ uniform bool u_is3D;
46
+
47
+ out float v_opacity;
48
+ out vec2 v_texture_coordinate;
49
+
50
+ vec2 f_texCoord(){
51
+
52
+ float x = mod( float(gl_VertexID), u_mesh_resolution.x ) / ( u_mesh_resolution.x - 1.0);
53
+ float y = floor( float(gl_VertexID) / u_mesh_resolution.x ) / ( u_mesh_resolution.y - 1.0);
54
+ return vec2(x, y);
55
+ //return vec2( fract( float(gl_VertexID) / u_mesh_resolution.x ), floor(float(gl_VertexID) / u_mesh_resolution.x) / u_mesh_resolution.y);
56
+ }
57
+
58
+ vec3 f_onSphere(vec2 texCoord){
59
+ float vert = (texCoord.y * u_grid_size_rad.y ) + u_grid_offset_rad.y;
60
+ float hor = (texCoord.x * u_grid_size_rad.x ) + u_grid_offset_rad.x;
61
+ float x = sin(vert) * cos(hor);
62
+ float y = sin(vert) * sin(hor);
63
+ float z = cos(vert);
64
+ return vec3(x, y, z);
65
+ }
66
+
67
+ vec2 f_onFlat(vec2 texCoord){
68
+ float x = (texCoord.x * u_grid_size_rad.x ) + u_grid_offset_rad.x;
69
+ float y = (texCoord.y * u_grid_size_rad.y ) + u_grid_offset_rad.y;
70
+
71
+
72
+ float mercX = x * POLE_BY_PI;
73
+ float mercY = log(tan(HALF_PI - y / 2.0 )) * POLE_BY_PI;
74
+
75
+ float normX = ( mercX - u_translate.x ) / u_mapWH.x;
76
+ float normY = ( mercY - u_translate.y ) / u_mapWH.y;
77
+ return vec2(normX, normY);
78
+ }
79
+
80
+ vec3 f_position(vec3 unit_sphere_pos, float wiggle){
81
+ return unit_sphere_pos * (R + u_height + wiggle);
82
+ }
83
+
84
+ float f_wiggle(vec2 texCoord){
85
+ float s_contrib = 0.6*sin(texCoord.x*2.0*PI + 3.0*u_time);
86
+ float t_contrib = 0.8*cos(texCoord.y*4.1 + 5.0*u_time);
87
+ return u_wiggle * s_contrib * t_contrib * sin(texCoord.y*PI*2.0);
88
+ }
89
+
90
+ void main() {
91
+ vec2 texCoord = f_texCoord();
92
+ if (u_is3D){
93
+ vec3 unit_sphere_pos = f_onSphere(texCoord);
94
+ float wiggle = f_wiggle(texCoord);
95
+ vec3 position = f_position(unit_sphere_pos, wiggle);
96
+ gl_Position = u_projection_matrix * u_model_view_matrix * vec4(position - u_translate, 1.0);
97
+ } else {
98
+ vec2 position = f_onFlat(texCoord);
99
+ gl_Position = u_projection_matrix * vec4(
100
+ position.x * u_scrWH.x,
101
+ (1.0 - position.y) * u_scrWH.y,
102
+ 0.0,
103
+ 1.0);
104
+ }
105
+ v_texture_coordinate = texCoord;
106
+ v_opacity = u_opacity;
107
+ }
108
+ `;
109
+ const fragmentShader = `#version 300 es
110
+ precision lowp float;
111
+ in vec2 v_texture_coordinate;
112
+ in float v_opacity;
113
+ uniform sampler2D u_texture;
114
+ out vec4 outColor;
115
+
116
+
117
+ void main() {
118
+ outColor = texture(u_texture, v_texture_coordinate);
119
+ outColor.a *= v_opacity;
120
+ }`;
121
+ const gl = this.gl;
122
+ const program = createProgram(gl, vertexShader, fragmentShader);
123
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
124
+ gl.useProgram(program);
125
+ this.shellBlockBindingPoint = 0;
126
+ const shellBlockIndex = gl.getUniformBlockIndex(program, "ShellBlock");
127
+ gl.uniformBlockBinding(program, shellBlockIndex, this.shellBlockBindingPoint);
128
+ gl.useProgram(currentProgram);
129
+ return {
130
+ program,
131
+ u_model_view_matrix: gl.getUniformLocation(program, "u_model_view_matrix"),
132
+ u_projection_matrix: gl.getUniformLocation(program, "u_projection_matrix"),
133
+ u_translate: gl.getUniformLocation(program, "u_translate"),
134
+ u_is3D: gl.getUniformLocation(program, "u_is3D"),
135
+ u_scrWH: gl.getUniformLocation(program, "u_scrWH"),
136
+ u_mapWH: gl.getUniformLocation(program, "u_mapWH"),
137
+ u_texture: gl.getUniformLocation(program, "u_texture"),
138
+ u_mesh_resolution: gl.getUniformLocation(program, "u_mesh_resolution"),
139
+ };
140
+ }
141
+ // this method implements data part of flyweight pattern
142
+ getShellBlockBufferManager() {
143
+ return new ShellBlockManager(this.gl);
144
+ }
145
+ updateTime(time) {
146
+ const { gl, programWrapper } = this;
147
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
148
+ gl.useProgram(programWrapper.program);
149
+ gl.uniform1f(this.programWrapper.u_time, time);
150
+ gl.useProgram(currentProgram);
151
+ }
152
+ setRotationAndTranslation(uProjectionMatrix, uModelViewMatrix, uTranslate, resetCurrentProgram = false) {
153
+ const gl = this.gl;
154
+ let currentProgram = null;
155
+ if (resetCurrentProgram) {
156
+ currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
157
+ }
158
+ ;
159
+ gl.useProgram(this.programWrapper.program);
160
+ gl.uniformMatrix4fv(this.programWrapper.u_projection_matrix, false, uProjectionMatrix);
161
+ gl.uniformMatrix4fv(this.programWrapper.u_model_view_matrix, false, uModelViewMatrix);
162
+ this._transformArray.set([uTranslate.x, uTranslate.y, uTranslate.z], 0);
163
+ gl.uniform3fv(this.programWrapper.u_translate, this._transformArray);
164
+ if (resetCurrentProgram)
165
+ gl.useProgram(currentProgram);
166
+ }
167
+ setGeometry() {
168
+ const { globe, gl } = this;
169
+ const { u_is3D, u_scrWH, program } = this.programWrapper;
170
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
171
+ const is3D = this.globe.api_GetCurrentGeometry() === 0;
172
+ gl.useProgram(program);
173
+ if (globe.api_GetCurrentGeometry() === globe.api_GeometryTypes().FLAT) {
174
+ gl.uniform2f(u_scrWH, globe.api_ScrW(), globe.api_ScrH());
175
+ }
176
+ gl.uniform1i(u_is3D, is3D);
177
+ gl.useProgram(currentProgram);
178
+ }
179
+ resize() {
180
+ const { gl, globe } = this;
181
+ if (!globe)
182
+ return;
183
+ const { program, u_scrWH } = this.programWrapper;
184
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
185
+ gl.useProgram(program);
186
+ if (globe.api_GetCurrentGeometry() === globe.api_GeometryTypes().FLAT) {
187
+ gl.uniform2f(u_scrWH, globe.api_ScrW(), globe.api_ScrH());
188
+ }
189
+ gl.useProgram(currentProgram);
190
+ }
191
+ // only sets data does not draw
192
+ draw3D(uProjectionMatrix, uModelViewMatrix, uTranslate) {
193
+ const { gl, globe } = this;
194
+ const { program, u_model_view_matrix, u_projection_matrix, u_translate } = this.programWrapper;
195
+ gl.disable(gl.DEPTH_TEST);
196
+ gl.useProgram(program);
197
+ gl.uniformMatrix4fv(u_projection_matrix, false, uProjectionMatrix);
198
+ gl.uniformMatrix4fv(u_model_view_matrix, false, uModelViewMatrix);
199
+ // this._transformArray.set([], 0);
200
+ gl.uniform3f(u_translate, uTranslate.x, uTranslate.y, uTranslate.z);
201
+ if (globe.api_GetCurrentGeometry() === 1) {
202
+ const { width, height } = globe.api_GetCurrentWorldWH();
203
+ gl.uniform2fv(this.programWrapper.u_mapWH, [width, height]);
204
+ }
205
+ gl.enable(gl.DEPTH_TEST);
206
+ }
207
+ draw(texture, shellBlockDataManager, drawLines = false) {
208
+ const { gl, programWrapper, _vao, _drawCount } = this;
209
+ const { program, u_texture } = programWrapper;
210
+ gl.useProgram(program);
211
+ gl.bindVertexArray(_vao);
212
+ gl.activeTexture(gl.TEXTURE0);
213
+ gl.bindTexture(gl.TEXTURE_2D, texture);
214
+ gl.uniform1i(u_texture, 0);
215
+ shellBlockDataManager.bind();
216
+ if (drawLines)
217
+ gl.drawElements(gl.LINES, _drawCount, gl.UNSIGNED_SHORT, 0);
218
+ gl.clearColor(0, 0, 0, 0);
219
+ gl.drawElements(gl.TRIANGLES, _drawCount, gl.UNSIGNED_SHORT, 0);
220
+ shellBlockDataManager.unbind();
221
+ gl.bindVertexArray(null);
222
+ }
223
+ free() {
224
+ const { gl, programWrapper, _vao, _indexBuffer } = this;
225
+ gl.deleteBuffer(_indexBuffer);
226
+ gl.deleteVertexArray(_vao);
227
+ gl.deleteProgram(programWrapper.program);
228
+ }
229
+ setMesh({ xRes, yRes, eastWestTied }) {
230
+ this._xRes = xRes;
231
+ this._yRes = yRes;
232
+ const { _vao } = this._meshUP(xRes, yRes, eastWestTied);
233
+ this._vao = _vao;
234
+ this._setUMeshResolution(xRes, yRes);
235
+ }
236
+ _setUMeshResolution(xRes, yRes) {
237
+ const { gl, programWrapper } = this;
238
+ const { u_mesh_resolution } = programWrapper;
239
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
240
+ gl.useProgram(programWrapper.program);
241
+ gl.uniform2f(u_mesh_resolution, xRes, yRes);
242
+ gl.useProgram(currentProgram);
243
+ this._drawCount = 6 * ((xRes - 1) * (yRes - 1));
244
+ }
245
+ _meshUP(xRes, yRes, eastWestTied) {
246
+ this._drawCount = 6 * ((xRes - 1) * (yRes - 1));
247
+ const indices = new Uint16Array(this._drawCount);
248
+ {
249
+ let indicesIndex = 0;
250
+ let index = 0;
251
+ for (let j = 0; j < yRes - 1; j++) {
252
+ for (let i = 0; i < xRes - 1; i++) {
253
+ const ind = index + i;
254
+ indices[indicesIndex++] = ind + xRes;
255
+ indices[indicesIndex++] = ind + 1;
256
+ indices[indicesIndex++] = ind;
257
+ indices[indicesIndex++] = ind + xRes + 1;
258
+ indices[indicesIndex++] = ind + 1;
259
+ indices[indicesIndex++] = ind + xRes;
260
+ }
261
+ index += xRes;
262
+ }
263
+ if (eastWestTied) {
264
+ let left = (yRes - 1);
265
+ let right = 0;
266
+ for (let i = 0; i < xRes - 1; i++) {
267
+ indices[indicesIndex++] = left + xRes;
268
+ indices[indicesIndex++] = right;
269
+ indices[indicesIndex++] = left;
270
+ indices[indicesIndex++] = right + xRes;
271
+ indices[indicesIndex++] = right;
272
+ indices[indicesIndex++] = left + xRes;
273
+ left += xRes;
274
+ right += xRes;
275
+ }
276
+ }
277
+ }
278
+ const gl = this.gl;
279
+ const _vao = gl.createVertexArray();
280
+ gl.bindVertexArray(_vao);
281
+ const indexBuffer = gl.createBuffer();
282
+ this._indexBuffer = indexBuffer;
283
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, indexBuffer);
284
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, indices, gl.STATIC_DRAW);
285
+ gl.bindVertexArray(null);
286
+ return { _vao };
287
+ }
288
+ }
289
+ class ShellBlockManager {
290
+ constructor(gl) {
291
+ this.gl = gl;
292
+ this.buffer = gl.createBuffer();
293
+ gl.bindBuffer(gl.UNIFORM_BUFFER, this.buffer);
294
+ gl.bufferData(gl.UNIFORM_BUFFER, 32, gl.DYNAMIC_DRAW);
295
+ gl.bindBuffer(gl.UNIFORM_BUFFER, null);
296
+ }
297
+ update({ gridSizeRad = null, gridOffsetRad = null, height = null, wiggleInKM = null, innerTime = null, opacity = null } = {}) {
298
+ const { gl, buffer } = this;
299
+ gl.bindBuffer(gl.UNIFORM_BUFFER, buffer);
300
+ if (gridOffsetRad !== null) {
301
+ const offset = new Float32Array(gridOffsetRad);
302
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 0, offset);
303
+ }
304
+ if (gridSizeRad !== null) {
305
+ const size = new Float32Array(gridSizeRad);
306
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 8, size);
307
+ }
308
+ if (height !== null) {
309
+ const heightArray = new Float32Array([height]);
310
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 16, heightArray);
311
+ }
312
+ if (wiggleInKM !== null) {
313
+ const wiggleArray = new Float32Array([wiggleInKM]);
314
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 20, wiggleArray);
315
+ }
316
+ if (innerTime !== null) {
317
+ const innerTimeArray = new Float32Array([innerTime]);
318
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 24, innerTimeArray);
319
+ }
320
+ if (opacity !== null) {
321
+ if (opacity < 0 || opacity > 1) {
322
+ console.warn('Invalid opacity value');
323
+ return;
324
+ }
325
+ const op = new Float32Array([opacity]);
326
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 28, op);
327
+ }
328
+ gl.bindBuffer(gl.UNIFORM_BUFFER, null);
329
+ }
330
+ bind() {
331
+ const { gl, buffer } = this;
332
+ gl.bindBufferBase(gl.UNIFORM_BUFFER, this.shellBlockBindingPoint, buffer);
333
+ }
334
+ free() {
335
+ const { gl, buffer } = this;
336
+ gl.deleteBuffer(buffer);
337
+ }
338
+ unbind() {
339
+ const { gl } = this;
340
+ gl.bindBufferBase(gl.UNIFORM_BUFFER, this.shellBlockBindingPoint, null);
341
+ }
342
+ }
@@ -0,0 +1,66 @@
1
+ import { globeProgramCache } from '../../programcache';
2
+ import GlobeShellProgram from './logic';
3
+ export default class GlobeShell {
4
+ constructor(gl, globe, { minLon = -180, maxLon = 180, minLat = -90, maxLat = 90, height = 0, u_opacity = 1, wiggleInKM = 0, wiggleSpeed = 0,
5
+ // eastWestTied, Not implemented yet
6
+ } = {}) {
7
+ this.gl = gl;
8
+ this.globe = globe;
9
+ this.program = globeProgramCache.getProgram(globe, GlobeShellProgram);
10
+ this.shellBlockManager = this.program.getShellBlockBufferManager();
11
+ this.update = this.shellBlockManager.update.bind(this.shellBlockManager);
12
+ this.innerTime = 0;
13
+ this.setBBox({ minLon, maxLon, minLat, maxLat });
14
+ this.setOpacity(u_opacity);
15
+ this.setHeight(height);
16
+ this.setWiggle({ wiggleSpeed, wiggleInKM });
17
+ }
18
+ setTexture(texture) {
19
+ this.texture = texture;
20
+ this.globe.DrawRender();
21
+ }
22
+ setHeight(height) {
23
+ this.shellBlockManager.update({ height });
24
+ this.globe.DrawRender();
25
+ }
26
+ setOpacity(opacity) {
27
+ this.shellBlockManager.update({ opacity });
28
+ this.globe.DrawRender();
29
+ }
30
+ setBBox({ minLon = -180, maxLon = 180, minLat = -90, maxLat = 90 } = {}) {
31
+ this.bbox = { minLon, maxLon, minLat, maxLat };
32
+ // x
33
+ const horOffset = (minLon) * Math.PI / 180;
34
+ const horSize = (maxLon - minLon) * Math.PI / 180;
35
+ // y
36
+ const vertOffset = (90 - maxLat) * Math.PI / 180;
37
+ const vertSize = (maxLat - minLat) * Math.PI / 180;
38
+ const offset_rad = new Float32Array([horOffset, vertOffset]);
39
+ const size_rad = new Float32Array([horSize, vertSize]);
40
+ this.shellBlockManager.update({ gridSizeRad: size_rad, gridOffsetRad: offset_rad });
41
+ this.globe.DrawRender();
42
+ }
43
+ setWiggle({ wiggleSpeed = null, wiggleInKM = null }) {
44
+ if (wiggleInKM !== null)
45
+ this.wiggleInKM = wiggleInKM;
46
+ if (wiggleSpeed !== null)
47
+ this.wiggleSpeed = wiggleSpeed;
48
+ this.shellBlockManager.update({ wiggleInKM });
49
+ }
50
+ /**
51
+ *
52
+ * @param {*} program modelView, projection, translate, mapWH, scrWH, should be set before calling this function
53
+ */
54
+ draw() {
55
+ this.program.draw(this.texture, this.shellBlockManager);
56
+ if (this.wiggleInKM > 0 && this.wiggleSpeed > 0) {
57
+ this.innerTime += this.wiggleSpeed;
58
+ this.shellBlockManager.update({ innerTime: this.innerTime });
59
+ this.globe.DrawRender();
60
+ }
61
+ }
62
+ free() {
63
+ globeProgramCache.releaseProgram(this.globe, GlobeShellProgram);
64
+ this.shellBlockManager.free();
65
+ }
66
+ }
@@ -0,0 +1 @@
1
+ "use strict";
@@ -0,0 +1,76 @@
1
+ import { createProgram } from "../util";
2
+ /**
3
+ * Blends two float32textures with given ratio.
4
+ */
5
+ const vertexShader = `#version 300 es
6
+ in vec2 a_position;
7
+ out vec2 v_texCoord;
8
+ void main() {
9
+ gl_Position = vec4(a_position, 0.0, 1.0);
10
+ v_texCoord = a_position * 0.5 + 0.5;
11
+ }
12
+ `;
13
+ const fragmentShader = `#version 300 es
14
+ uniform sampler2D u_texture0;
15
+ uniform sampler2D u_texture1;
16
+ uniform float u_ratio;
17
+ in v_texCoord;
18
+ out vec4 outColor;
19
+ void main() {
20
+ vec4 color0 = texture(u_texture0, v_texCoord);
21
+ vec4 color1 = texture(u_texture1, v_texCoord);
22
+ outColor = mix(color0, color1, u_ratio);
23
+ }
24
+ `;
25
+ export default class BlenderProgram {
26
+ constructor(gl) {
27
+ this.gl = gl;
28
+ this.programWrapper = this._createProgramWrapper();
29
+ }
30
+ _craeteProgramWrapper() {
31
+ const gl = this.gl;
32
+ const program = createProgram(gl, vertexShader, fragmentShader);
33
+ this.vao = gl.createVertexArray();
34
+ gl.bindVertexArray(this.vao);
35
+ this._buffer = gl.createBuffer();
36
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._buffer);
37
+ gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
38
+ -1, -1,
39
+ 1, -1,
40
+ -1, 1,
41
+ -1, 1,
42
+ 1, -1,
43
+ 1, 1,
44
+ ]), gl.STATIC_DRAW);
45
+ gl.enableVertexAttribArray(0);
46
+ gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 0, 0);
47
+ gl.bindVertexArray(null);
48
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
49
+ return { program, uniforms: { u_texture0: gl.getUniformLocation(program, 'u_texture0'), u_texture1: gl.getUniformLocation(program, 'u_texture1'), u_ratio: gl.getUniformLocation(program, 'u_ratio') } };
50
+ }
51
+ draw(ratio, texture0, texture1) {
52
+ const gl = this.gl;
53
+ gl.useProgram(this.programWrapper.program);
54
+ gl.bindVertexArray(this.vao);
55
+ gl.activeTexture(gl.TEXTURE1);
56
+ gl.bindTexture(gl.TEXTURE_2D, texture1);
57
+ gl.uniform1i(this.programWrapper.uniforms.u_texture1, 1);
58
+ gl.activeTexture(gl.TEXTURE0);
59
+ gl.bindTexture(gl.TEXTURE_2D, texture0);
60
+ gl.uniform1i(this.programWrapper.uniforms.u_texture0, 0);
61
+ gl.uniform1f(this.programWrapper.uniforms.u_ratio, ratio);
62
+ gl.drawArrays(gl.TRIANGLES, 0, 6);
63
+ gl.bindVertexArray(null);
64
+ }
65
+ createFloat32Texture(width, height) {
66
+ const gl = this.gl;
67
+ const texture = gl.createTexture();
68
+ gl.bindTexture(gl.TEXTURE_2D, texture);
69
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.R32F, width, height, 0, gl.RED, gl.FLOAT, null);
70
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
71
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
72
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
73
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
74
+ return texture;
75
+ }
76
+ }
@@ -0,0 +1,2 @@
1
+ import FadeAway from './object';
2
+ export default FadeAway;
@@ -0,0 +1,69 @@
1
+ import { createProgram } from "../../../util";
2
+ const vertexShaderSource = `#version 300 es
3
+ precision highp float;
4
+ in vec2 a_position;
5
+ out vec2 v_texCoord;
6
+ void main() {
7
+ gl_Position = vec4(a_position, 0.0, 1.0);
8
+ v_texCoord = a_position * 0.5 + vec2(0.5);
9
+ }
10
+ `;
11
+ const fragmentShaderSource = `#version 300 es
12
+ precision highp float;
13
+ uniform float opacity;
14
+ uniform sampler2D u_texture;
15
+ in vec2 v_texCoord;
16
+ out vec4 outColor;
17
+ void main() {
18
+
19
+ vec4 color = texture(u_texture, v_texCoord);
20
+ if (color.a <= 0.2) {
21
+ outColor = vec4(0.0);
22
+ return;
23
+ }
24
+ outColor = vec4(color.rgb, color.a * opacity);
25
+ }
26
+ `;
27
+ export default class FadeAwayProgram {
28
+ constructor(gl) {
29
+ this.gl = gl;
30
+ this.program = createProgram(gl, vertexShaderSource, fragmentShaderSource);
31
+ this.vao = gl.createVertexArray();
32
+ gl.bindVertexArray(this.vao);
33
+ this._buffer = gl.createBuffer();
34
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._buffer);
35
+ gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
36
+ -1, -1,
37
+ 1, -1,
38
+ -1, 1,
39
+ -1, 1,
40
+ 1, -1,
41
+ 1, 1,
42
+ ]), gl.STATIC_DRAW);
43
+ gl.enableVertexAttribArray(0);
44
+ gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 0, 0);
45
+ gl.bindVertexArray(null);
46
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
47
+ this.uniforms = {
48
+ u_texture: gl.getUniformLocation(this.program, 'u_texture'),
49
+ opacity: gl.getUniformLocation(this.program, 'opacity')
50
+ };
51
+ }
52
+ draw(texture, opacity) {
53
+ const { gl, vao, uniforms, program } = this;
54
+ gl.useProgram(program);
55
+ gl.bindVertexArray(vao);
56
+ gl.uniform1f(uniforms.opacity, opacity);
57
+ gl.uniform1i(uniforms.u_texture, 0);
58
+ gl.activeTexture(gl.TEXTURE0);
59
+ gl.bindTexture(gl.TEXTURE_2D, texture);
60
+ gl.drawArrays(gl.TRIANGLES, 0, 6);
61
+ gl.bindVertexArray(null);
62
+ }
63
+ free() {
64
+ const { gl, vao, _buffer, program } = this;
65
+ gl.deleteVertexArray(vao);
66
+ gl.deleteProgram(program);
67
+ gl.deleteBuffer(_buffer);
68
+ }
69
+ }