@origingame/create-game 0.0.0-stage → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +57 -2
- package/archetypes/README.md +99 -0
- package/archetypes/idle/.origin/setup +14 -0
- package/archetypes/idle/LICENSES.md +12 -0
- package/archetypes/idle/README.md +234 -0
- package/archetypes/idle/assets/audio/buy.wav +0 -0
- package/archetypes/idle/assets/audio/milestone.wav +0 -0
- package/archetypes/idle/assets/audio/nova.wav +0 -0
- package/archetypes/idle/assets/audio/orbit.wav +0 -0
- package/archetypes/idle/assets/audio/tap.wav +0 -0
- package/archetypes/idle/assets/audio/ui-close.ogt +9 -0
- package/archetypes/idle/assets/audio/ui-error.ogt +9 -0
- package/archetypes/idle/assets/audio/ui-open.ogt +9 -0
- package/archetypes/idle/assets/audio/ui-press.ogt +9 -0
- package/archetypes/idle/assets/audio/ui-success.ogt +9 -0
- package/archetypes/idle/assets/fonts/NotoSansSC-subset.ttf +0 -0
- package/archetypes/idle/assets/fonts/NotoSansSC-subset.ttf.ogt +10 -0
- package/archetypes/idle/assets/fonts/OFL.txt +93 -0
- package/archetypes/idle/assets/fx/drift.ogt +21 -0
- package/archetypes/idle/assets/fx/milestone.ogt +21 -0
- package/archetypes/idle/assets/fx/nova.ogt +22 -0
- package/archetypes/idle/assets/fx/stars.ogt +20 -0
- package/archetypes/idle/assets/fx/tap.ogt +23 -0
- package/archetypes/idle/assets/looks/idle.ogt +17 -0
- package/archetypes/idle/assets/skins/sparkorb/ChakraPetch-BoldItalic.ttf +0 -0
- package/archetypes/idle/assets/skins/sparkorb/ChakraPetch-BoldItalic.ttf.ogt +9 -0
- package/archetypes/idle/assets/skins/sparkorb/LICENSES.md +19 -0
- package/archetypes/idle/assets/skins/sparkorb/OFL.txt +95 -0
- package/archetypes/idle/assets/skins/sparkorb/Orbitron-Medium.ttf +0 -0
- package/archetypes/idle/assets/skins/sparkorb/Orbitron-Medium.ttf.ogt +9 -0
- package/archetypes/idle/assets/skins/sparkorb/Rajdhani-Bold.ttf +0 -0
- package/archetypes/idle/assets/skins/sparkorb/Rajdhani-Bold.ttf.ogt +9 -0
- package/archetypes/idle/assets/skins/sparkorb/atlas.png +0 -0
- package/archetypes/idle/assets/skins/sparkorb/atlas.png.ogt +7 -0
- package/archetypes/idle/assets/skins/sparkorb/icons.png +0 -0
- package/archetypes/idle/assets/skins/sparkorb/icons.png.ogt +7 -0
- package/archetypes/idle/assets/skins/sparkorb/skin.ogt +113 -0
- package/archetypes/idle/assets/sprites/glow.png +0 -0
- package/archetypes/idle/assets/sprites/glow.png.ogt +8 -0
- package/archetypes/idle/assets/sprites/mote-crystal.png +0 -0
- package/archetypes/idle/assets/sprites/mote-crystal.png.ogt +7 -0
- package/archetypes/idle/assets/sprites/mote-ember.png +0 -0
- package/archetypes/idle/assets/sprites/mote-ember.png.ogt +7 -0
- package/archetypes/idle/assets/sprites/mote-star.png +0 -0
- package/archetypes/idle/assets/sprites/mote-star.png.ogt +7 -0
- package/archetypes/idle/assets/sprites/mote-storm.png +0 -0
- package/archetypes/idle/assets/sprites/mote-storm.png.ogt +7 -0
- package/archetypes/idle/assets/sprites/orb.png +0 -0
- package/archetypes/idle/assets/sprites/orb.png.ogt +7 -0
- package/archetypes/idle/assets/sprites/spark.png +0 -0
- package/archetypes/idle/assets/sprites/spark.png.ogt +7 -0
- package/archetypes/idle/assets/strings/en.ogt +62 -0
- package/archetypes/idle/assets/strings/zh-CN.ogt +62 -0
- package/archetypes/idle/gitattributes +22 -0
- package/archetypes/idle/gitignore +8 -0
- package/archetypes/idle/host.d.ts +46 -0
- package/archetypes/idle/package.json +18 -0
- package/archetypes/idle/project.ogt +14 -0
- package/archetypes/idle/references/metal/card.png +0 -0
- package/archetypes/idle/references/metal/orbit.png +0 -0
- package/archetypes/idle/references/metal/title.png +0 -0
- package/archetypes/idle/src/components.ts +139 -0
- package/archetypes/idle/src/main.ts +247 -0
- package/archetypes/idle/src/numbers.ts +126 -0
- package/archetypes/idle/src/systems.ts +340 -0
- package/archetypes/idle/src/ui.ts +412 -0
- package/archetypes/idle/tests/away.og.ts +42 -0
- package/archetypes/idle/tests/flow.og.ts +57 -0
- package/archetypes/idle/tests/frames.og.ts +33 -0
- package/archetypes/idle/tests/frames.ts +134 -0
- package/archetypes/idle/tests/lib.ts +74 -0
- package/archetypes/idle/tests/milestone.og.ts +32 -0
- package/archetypes/idle/tests/nova.og.ts +52 -0
- package/archetypes/idle/tests/offline.og.ts +60 -0
- package/archetypes/idle/tests/pad.og.ts +55 -0
- package/archetypes/idle/tests/pause.og.ts +68 -0
- package/archetypes/idle/tests/phone.og.ts +50 -0
- package/archetypes/idle/tests/replay.og.ts +28 -0
- package/archetypes/idle/tools/make-assets.py +448 -0
- package/archetypes/idle/tools/oglite.py +285 -0
- package/archetypes/idle/tsconfig.json +17 -0
- package/archetypes/match3/.origin/setup +14 -0
- package/archetypes/match3/LICENSES.md +7 -0
- package/archetypes/match3/README.md +205 -0
- package/archetypes/match3/assets/audio/cascade.wav +0 -0
- package/archetypes/match3/assets/audio/clear.wav +0 -0
- package/archetypes/match3/assets/audio/lost.wav +0 -0
- package/archetypes/match3/assets/audio/refused.wav +0 -0
- package/archetypes/match3/assets/audio/select.wav +0 -0
- package/archetypes/match3/assets/audio/swap.wav +0 -0
- package/archetypes/match3/assets/audio/won.wav +0 -0
- package/archetypes/match3/assets/fonts/OFL.txt +93 -0
- package/archetypes/match3/assets/fonts/ui.ttf +0 -0
- package/archetypes/match3/assets/fonts/ui.ttf.ogt +11 -0
- package/archetypes/match3/assets/scenes/main.ogt +24 -0
- package/archetypes/match3/assets/sprites/backdrop.png +0 -0
- package/archetypes/match3/assets/sprites/board.ogt +21 -0
- package/archetypes/match3/assets/sprites/cells.ogt +7 -0
- package/archetypes/match3/assets/sprites/cells.png +0 -0
- package/archetypes/match3/assets/sprites/cells.png.ogt +7 -0
- package/archetypes/match3/assets/sprites/gems.ogt +75 -0
- package/archetypes/match3/assets/sprites/gems.png +0 -0
- package/archetypes/match3/assets/sprites/panel.png +0 -0
- package/archetypes/match3/assets/sprites/ring.png +0 -0
- package/archetypes/match3/gitattributes +22 -0
- package/archetypes/match3/gitignore +8 -0
- package/archetypes/match3/host.d.ts +46 -0
- package/archetypes/match3/package.json +18 -0
- package/archetypes/match3/project.ogt +18 -0
- package/archetypes/match3/references/metal/cascade.png +0 -0
- package/archetypes/match3/references/metal/clearing.png +0 -0
- package/archetypes/match3/references/metal/dealt.png +0 -0
- package/archetypes/match3/src/art.ts +54 -0
- package/archetypes/match3/src/board.ts +112 -0
- package/archetypes/match3/src/components.ts +95 -0
- package/archetypes/match3/src/layout.ts +25 -0
- package/archetypes/match3/src/main.ts +199 -0
- package/archetypes/match3/src/systems.ts +631 -0
- package/archetypes/match3/tests/drag.og.ts +31 -0
- package/archetypes/match3/tests/endings.og.ts +40 -0
- package/archetypes/match3/tests/frames.og.ts +49 -0
- package/archetypes/match3/tests/frames.ts +134 -0
- package/archetypes/match3/tests/hidpi.og.ts +41 -0
- package/archetypes/match3/tests/lib.ts +64 -0
- package/archetypes/match3/tests/replay.og.ts +28 -0
- package/archetypes/match3/tests/sounds.og.ts +50 -0
- package/archetypes/match3/tests/swap.og.ts +67 -0
- package/archetypes/match3/tools/make-assets.py +404 -0
- package/archetypes/match3/tools/oglite.py +285 -0
- package/archetypes/match3/tsconfig.json +17 -0
- package/archetypes/rhythm/.origin/setup +14 -0
- package/archetypes/rhythm/LICENSES.md +13 -0
- package/archetypes/rhythm/README.md +235 -0
- package/archetypes/rhythm/assets/audio/bass0.wav +0 -0
- package/archetypes/rhythm/assets/audio/bass1.wav +0 -0
- package/archetypes/rhythm/assets/audio/bass2.wav +0 -0
- package/archetypes/rhythm/assets/audio/bass3.wav +0 -0
- package/archetypes/rhythm/assets/audio/chords0.wav +0 -0
- package/archetypes/rhythm/assets/audio/chords1.wav +0 -0
- package/archetypes/rhythm/assets/audio/chords2.wav +0 -0
- package/archetypes/rhythm/assets/audio/chords3.wav +0 -0
- package/archetypes/rhythm/assets/audio/clear.wav +0 -0
- package/archetypes/rhythm/assets/audio/click.wav +0 -0
- package/archetypes/rhythm/assets/audio/drums.wav +0 -0
- package/archetypes/rhythm/assets/audio/fail.wav +0 -0
- package/archetypes/rhythm/assets/audio/leadA.wav +0 -0
- package/archetypes/rhythm/assets/audio/leadB.wav +0 -0
- package/archetypes/rhythm/assets/audio/miss.wav +0 -0
- package/archetypes/rhythm/assets/audio/tap0.wav +0 -0
- package/archetypes/rhythm/assets/audio/tap1.wav +0 -0
- package/archetypes/rhythm/assets/audio/tap2.wav +0 -0
- package/archetypes/rhythm/assets/audio/ui-close.ogt +9 -0
- package/archetypes/rhythm/assets/audio/ui-error.ogt +9 -0
- package/archetypes/rhythm/assets/audio/ui-open.ogt +9 -0
- package/archetypes/rhythm/assets/audio/ui-press.ogt +9 -0
- package/archetypes/rhythm/assets/audio/ui-success.ogt +9 -0
- package/archetypes/rhythm/assets/charts/neon-pulse.ogt +919 -0
- package/archetypes/rhythm/assets/fonts/NotoSansSC-subset.ttf +0 -0
- package/archetypes/rhythm/assets/fonts/NotoSansSC-subset.ttf.ogt +10 -0
- package/archetypes/rhythm/assets/fonts/OFL.txt +93 -0
- package/archetypes/rhythm/assets/fx/hit.ogt +22 -0
- package/archetypes/rhythm/assets/skins/lanebeat/ChakraPetch-Medium.ttf +0 -0
- package/archetypes/rhythm/assets/skins/lanebeat/ChakraPetch-Medium.ttf.ogt +9 -0
- package/archetypes/rhythm/assets/skins/lanebeat/JetBrainsMono-Regular.ttf +0 -0
- package/archetypes/rhythm/assets/skins/lanebeat/JetBrainsMono-Regular.ttf.ogt +9 -0
- package/archetypes/rhythm/assets/skins/lanebeat/LICENSES.md +17 -0
- package/archetypes/rhythm/assets/skins/lanebeat/OFL.txt +95 -0
- package/archetypes/rhythm/assets/skins/lanebeat/Orbitron-Bold.ttf +0 -0
- package/archetypes/rhythm/assets/skins/lanebeat/Orbitron-Bold.ttf.ogt +9 -0
- package/archetypes/rhythm/assets/skins/lanebeat/atlas.png +0 -0
- package/archetypes/rhythm/assets/skins/lanebeat/atlas.png.ogt +7 -0
- package/archetypes/rhythm/assets/skins/lanebeat/icons.png +0 -0
- package/archetypes/rhythm/assets/skins/lanebeat/icons.png.ogt +7 -0
- package/archetypes/rhythm/assets/skins/lanebeat/skin.ogt +110 -0
- package/archetypes/rhythm/assets/sprites/lane.png +0 -0
- package/archetypes/rhythm/assets/sprites/lane.png.ogt +7 -0
- package/archetypes/rhythm/assets/sprites/note.png +0 -0
- package/archetypes/rhythm/assets/sprites/note.png.ogt +7 -0
- package/archetypes/rhythm/assets/sprites/ring.png +0 -0
- package/archetypes/rhythm/assets/sprites/ring.png.ogt +7 -0
- package/archetypes/rhythm/assets/sprites/spark.png +0 -0
- package/archetypes/rhythm/assets/sprites/spark.png.ogt +7 -0
- package/archetypes/rhythm/assets/strings/en.ogt +61 -0
- package/archetypes/rhythm/assets/strings/zh-CN.ogt +61 -0
- package/archetypes/rhythm/gitattributes +22 -0
- package/archetypes/rhythm/gitignore +8 -0
- package/archetypes/rhythm/host.d.ts +46 -0
- package/archetypes/rhythm/package.json +18 -0
- package/archetypes/rhythm/project.ogt +14 -0
- package/archetypes/rhythm/references/metal/highway.png +0 -0
- package/archetypes/rhythm/references/metal/results.png +0 -0
- package/archetypes/rhythm/references/metal/title.png +0 -0
- package/archetypes/rhythm/src/components.ts +147 -0
- package/archetypes/rhythm/src/main.ts +202 -0
- package/archetypes/rhythm/src/systems.ts +490 -0
- package/archetypes/rhythm/src/ui.ts +421 -0
- package/archetypes/rhythm/tests/band.og.ts +45 -0
- package/archetypes/rhythm/tests/calibrate.og.ts +49 -0
- package/archetypes/rhythm/tests/clear.og.ts +51 -0
- package/archetypes/rhythm/tests/fail.og.ts +40 -0
- package/archetypes/rhythm/tests/flow.og.ts +54 -0
- package/archetypes/rhythm/tests/frames.og.ts +35 -0
- package/archetypes/rhythm/tests/frames.ts +134 -0
- package/archetypes/rhythm/tests/lib.ts +123 -0
- package/archetypes/rhythm/tests/pad.og.ts +41 -0
- package/archetypes/rhythm/tests/pause.og.ts +77 -0
- package/archetypes/rhythm/tests/phone.og.ts +44 -0
- package/archetypes/rhythm/tests/replay.og.ts +27 -0
- package/archetypes/rhythm/tests/timing.og.ts +37 -0
- package/archetypes/rhythm/tools/make-assets.py +383 -0
- package/archetypes/rhythm/tools/oglite.py +285 -0
- package/archetypes/rhythm/tsconfig.json +17 -0
- package/archetypes/roguelike/.origin/setup +14 -0
- package/archetypes/roguelike/LICENSES.md +14 -0
- package/archetypes/roguelike/README.md +256 -0
- package/archetypes/roguelike/assets/ai/foe.ogt +28 -0
- package/archetypes/roguelike/assets/ai/guardian.ogt +26 -0
- package/archetypes/roguelike/assets/audio/bump.wav +0 -0
- package/archetypes/roguelike/assets/audio/drink.wav +0 -0
- package/archetypes/roguelike/assets/audio/fall.wav +0 -0
- package/archetypes/roguelike/assets/audio/hit.wav +0 -0
- package/archetypes/roguelike/assets/audio/hurt.wav +0 -0
- package/archetypes/roguelike/assets/audio/item.wav +0 -0
- package/archetypes/roguelike/assets/audio/kill.wav +0 -0
- package/archetypes/roguelike/assets/audio/pickup.wav +0 -0
- package/archetypes/roguelike/assets/audio/roar.wav +0 -0
- package/archetypes/roguelike/assets/audio/stairs.wav +0 -0
- package/archetypes/roguelike/assets/audio/step.ogt +9 -0
- package/archetypes/roguelike/assets/audio/telegraph.wav +0 -0
- package/archetypes/roguelike/assets/audio/tomb.wav +0 -0
- package/archetypes/roguelike/assets/audio/ui-close.ogt +9 -0
- package/archetypes/roguelike/assets/audio/ui-error.ogt +9 -0
- package/archetypes/roguelike/assets/audio/ui-open.ogt +9 -0
- package/archetypes/roguelike/assets/audio/ui-press.ogt +9 -0
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- package/archetypes/roguelike/assets/fonts/OFL.txt +93 -0
- package/archetypes/roguelike/assets/maps/dive.ogt +106 -0
- package/archetypes/roguelike/assets/skins/lampdive/DotGothic16-Regular.ttf +0 -0
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- package/archetypes/roguelike/assets/sprites/dive.ogt +50 -0
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- package/archetypes/roguelike/host.d.ts +46 -0
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- package/archetypes/roguelike/src/art.ts +23 -0
- package/archetypes/roguelike/src/components.ts +169 -0
- package/archetypes/roguelike/src/dive.ts +144 -0
- package/archetypes/roguelike/src/foes.ts +174 -0
- package/archetypes/roguelike/src/main.ts +258 -0
- package/archetypes/roguelike/src/systems.ts +620 -0
- package/archetypes/roguelike/src/ui.ts +350 -0
- package/archetypes/roguelike/tests/flow.og.ts +54 -0
- package/archetypes/roguelike/tests/foes.og.ts +45 -0
- package/archetypes/roguelike/tests/frames.og.ts +32 -0
- package/archetypes/roguelike/tests/frames.ts +134 -0
- package/archetypes/roguelike/tests/lib.ts +83 -0
- package/archetypes/roguelike/tests/lose.og.ts +44 -0
- package/archetypes/roguelike/tests/pad.og.ts +54 -0
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- package/archetypes/roguelike/tests/phone.og.ts +54 -0
- package/archetypes/roguelike/tests/replay.og.ts +24 -0
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- package/archetypes/roguelike/tsconfig.json +17 -0
- package/archetypes/runner/.origin/setup +14 -0
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- package/archetypes/runner/package.json +18 -0
- package/archetypes/runner/project.ogt +18 -0
- package/archetypes/runner/references/metal/frames-coin.png +0 -0
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- package/archetypes/runner/references/metal/frames-title.png +0 -0
- package/archetypes/runner/src/art.ts +57 -0
- package/archetypes/runner/src/components.ts +94 -0
- package/archetypes/runner/src/main.ts +241 -0
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57
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+
g.owned2 = s.owned?.[2] ?? 0;
|
|
58
|
+
g.owned3 = s.owned?.[3] ?? 0;
|
|
59
|
+
g.dust = s.dust ?? 0;
|
|
60
|
+
g.novas = s.novas ?? 0;
|
|
61
|
+
g.runTicks = s.runTicks ?? 0;
|
|
62
|
+
g.taps = s.taps ?? 0;
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
function writeSave(world: World, g: GameV): void {
|
|
66
|
+
const r = og.platform.storeSet(world, { key: "orb", value: saveValue(world, g), revision: g.saveRevision });
|
|
67
|
+
if (r.ok) g.saveWrite = r.value;
|
|
68
|
+
g.sinceSave = 0;
|
|
69
|
+
g.saveNow = false;
|
|
70
|
+
}
|
|
71
|
+
|
|
72
|
+
/** A launch: the settings and the save asked for (tick 0, or `relaunch`). */
|
|
73
|
+
export function launch(world: World, g: GameV, p: PrefsV): void {
|
|
74
|
+
p.loadRequest = og.platform.loadSettings(world);
|
|
75
|
+
const r = og.platform.storeGet(world, "orb");
|
|
76
|
+
g.saveRequest = r.ok ? r.value : 0;
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
function applyPrefs(world: World, p: PrefsV): void {
|
|
80
|
+
const audio = world.resource(og.Audio);
|
|
81
|
+
if (audio.ok) {
|
|
82
|
+
audio.value.master = p.master;
|
|
83
|
+
audio.value.music = p.music;
|
|
84
|
+
audio.value.sfx = p.effects;
|
|
85
|
+
audio.value.ui = p.effects;
|
|
86
|
+
}
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
function setLanguage(world: World, p: PrefsV, index: number): void {
|
|
90
|
+
p.language = Math.max(0, Math.min(LANGUAGES.length - 1, index));
|
|
91
|
+
og.i18n.setLocale(world, LANGUAGES[p.language]!.code);
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
function prefsValue(p: PrefsV) {
|
|
95
|
+
return { masterVolume: p.master, musicVolume: p.music, sfxVolume: p.effects, language: LANGUAGES[p.language]!.code, reducedMotion: p.reducedMotion };
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
/** og.platform's answers: the settings, the save (and the time away), the save's writes. */
|
|
99
|
+
function platform(world: World, g: GameV, p: PrefsV): void {
|
|
100
|
+
if (p.loadRequest !== 0) {
|
|
101
|
+
const r = og.platform.result(world, p.loadRequest);
|
|
102
|
+
if (r !== null) {
|
|
103
|
+
p.loadRequest = 0;
|
|
104
|
+
const s = ((r.ok ? r.data : null) as { value?: Record<string, unknown> } | null)?.value ?? null;
|
|
105
|
+
if (s && typeof s === "object") {
|
|
106
|
+
if (typeof s.masterVolume === "number") p.master = s.masterVolume;
|
|
107
|
+
if (typeof s.musicVolume === "number") p.music = s.musicVolume;
|
|
108
|
+
if (typeof s.sfxVolume === "number") p.effects = s.sfxVolume;
|
|
109
|
+
if (typeof s.reducedMotion === "boolean") p.reducedMotion = s.reducedMotion;
|
|
110
|
+
const at = LANGUAGES.findIndex((l) => l.code === s.language);
|
|
111
|
+
if (at >= 0) setLanguage(world, p, at);
|
|
112
|
+
applyPrefs(world, p);
|
|
113
|
+
}
|
|
114
|
+
}
|
|
115
|
+
}
|
|
116
|
+
if (g.saveRequest !== 0) {
|
|
117
|
+
const r = og.platform.result(world, g.saveRequest);
|
|
118
|
+
if (r !== null) {
|
|
119
|
+
g.saveRequest = 0;
|
|
120
|
+
const d = (r.ok ? r.data : null) as { value?: Save | null; revision?: number } | null;
|
|
121
|
+
if (typeof d?.revision === "number") g.saveRevision = d.revision;
|
|
122
|
+
if (g.saveMerge) {
|
|
123
|
+
// Another device wrote the save: the one with more lifetime sparks wins, then it is written here.
|
|
124
|
+
g.saveMerge = false;
|
|
125
|
+
if (d?.value && (d.value.lifetime ?? 0) > g.lifetime) restore(g, d.value);
|
|
126
|
+
writeSave(world, g);
|
|
127
|
+
} else if (!g.loaded) {
|
|
128
|
+
g.loaded = true;
|
|
129
|
+
if (d?.value) {
|
|
130
|
+
restore(g, d.value);
|
|
131
|
+
// The time away: the answer's host time less the save's (relaunch:<s> has set it instead).
|
|
132
|
+
if (g.away === 0 && d.value.at > 0 && r.time > 0) g.away = Math.max(0, (r.time - d.value.at) / 1000);
|
|
133
|
+
const t = lazyTuning(world);
|
|
134
|
+
const gain = offlineGain(t, totalRate(t, counts(g), g.dust), g.away);
|
|
135
|
+
if (gain > 0 && g.away >= 60) {
|
|
136
|
+
g.offline = gain;
|
|
137
|
+
g.sparks += gain;
|
|
138
|
+
g.runEarned += gain;
|
|
139
|
+
g.lifetime += gain;
|
|
140
|
+
g.welcome = true;
|
|
141
|
+
}
|
|
142
|
+
}
|
|
143
|
+
}
|
|
144
|
+
}
|
|
145
|
+
}
|
|
146
|
+
if (g.saveWrite !== 0) {
|
|
147
|
+
const r = og.platform.result(world, g.saveWrite);
|
|
148
|
+
if (r !== null) {
|
|
149
|
+
g.saveWrite = 0;
|
|
150
|
+
if (r.ok) {
|
|
151
|
+
g.saveRevision = (r.data as { revision: number }).revision;
|
|
152
|
+
g.saves += 1;
|
|
153
|
+
} else if (r.error?.code === "conflict") {
|
|
154
|
+
g.saveConflicts += 1;
|
|
155
|
+
g.saveMerge = true;
|
|
156
|
+
const again = og.platform.storeGet(world, "orb");
|
|
157
|
+
g.saveRequest = again.ok ? again.value : 0;
|
|
158
|
+
}
|
|
159
|
+
}
|
|
160
|
+
}
|
|
161
|
+
// Saving: every Tuning.saveEvery ticks of play, and when asked (a supernova, the pause, Quit, which has gone to the title by then).
|
|
162
|
+
if (g.loaded && (g.phase !== Phase.Title || g.saveNow) && g.saveWrite === 0 && g.saveRequest === 0) {
|
|
163
|
+
g.sinceSave += 1;
|
|
164
|
+
if (g.saveNow || g.sinceSave >= lazyTuning(world).saveEvery) writeSave(world, g);
|
|
165
|
+
}
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
function capsule(id: string, build: () => void): void {
|
|
169
|
+
og.ui.row(id, { gap: S.xs, cross: "center", padding: { left: S.sm, top: S.xs, right: S.md, bottom: S.xs }, frame: "capsule", background: { token: "surface" } }, build);
|
|
170
|
+
}
|
|
171
|
+
|
|
172
|
+
function hud(world: World, g: GameV): void {
|
|
173
|
+
const t = lazyTuning(world);
|
|
174
|
+
const vp = og.ui.frameViewport();
|
|
175
|
+
const phone = vp.width < vp.height;
|
|
176
|
+
og.ui.setNavigation(false);
|
|
177
|
+
og.ui.anchor("Wallet", { anchor: "topLeft", direction: "column", gap: S.xs }, () => {
|
|
178
|
+
capsule("Sparks", () => {
|
|
179
|
+
og.ui.icon("Icon", "star", { size: 24, tint: { token: "accentInk" } });
|
|
180
|
+
// The sparks change every tick, so they are a label in the locale's words, not a counter
|
|
181
|
+
// (a counter re-counts from where it is on every change); counters show what jumps.
|
|
182
|
+
og.ui.label("Amount", big(world, g.sparks), { step: "xl", font: "display", nowrap: true });
|
|
183
|
+
});
|
|
184
|
+
og.ui.row("RateRow", { padding: { left: S.sm, top: 0, right: 0, bottom: 0 } }, () => {
|
|
185
|
+
og.ui.label("Rate", say(world, "hud.rate", { n: big(world, g.rate) }), { step: "body", color: { token: "fgMuted" }, nowrap: true });
|
|
186
|
+
});
|
|
187
|
+
});
|
|
188
|
+
let paused = false;
|
|
189
|
+
og.ui.anchor("Corner", { anchor: "topRight", gap: S.sm, cross: "center" }, () => {
|
|
190
|
+
if (g.dust > 0 || g.novas > 0) {
|
|
191
|
+
capsule("Dust", () => {
|
|
192
|
+
og.ui.icon("Icon", "gem", { size: 20, tint: { token: "info" } });
|
|
193
|
+
og.ui.counter("Amount", g.dust, { font: "mono" });
|
|
194
|
+
});
|
|
195
|
+
}
|
|
196
|
+
if (og.ui.actionButton("Pause", say(world, "hud.pause"), { icon: "pause", size: 48 }).clicked) paused = true;
|
|
197
|
+
});
|
|
198
|
+
if (paused) {
|
|
199
|
+
g.paused = true;
|
|
200
|
+
g.saveNow = true;
|
|
201
|
+
}
|
|
202
|
+
// The generators along the bottom: a button each (its icon), its name, how many, its price.
|
|
203
|
+
let buy = -1;
|
|
204
|
+
og.ui.anchor("Shop", { anchor: "bottom", gap: phone ? S.sm : S.xl, cross: "end" }, () => {
|
|
205
|
+
GENERATORS.forEach((name, i) => {
|
|
206
|
+
const n = owned(g, i);
|
|
207
|
+
const cost = price(t, i, n);
|
|
208
|
+
const can = g.sparks >= cost;
|
|
209
|
+
og.ui.column(og.ui.idi("Gen", i), { cross: "center", gap: S.xxs, width: px(phone ? 82 : 96) }, () => {
|
|
210
|
+
const r = og.ui.actionButton("Buy", say(world, "hud.buy", { name: say(world, `gen.${name}`) }), { icon: ICONS[i]!, size: phone ? 56 : 64, primary: false });
|
|
211
|
+
if (r.clicked) buy = i;
|
|
212
|
+
// A refused purchase shakes its card with the error sound; a milestone bursts from it (og-ui §6).
|
|
213
|
+
if (g.refusedSlot === i && g.refusedTick === world.tick - 1) og.ui.shake({ sound: true });
|
|
214
|
+
if (g.milestoneSlot === i && g.milestoneTick === world.tick - 1) og.ui.burst({ count: 10 });
|
|
215
|
+
og.ui.row("Head", { gap: S.xxs, cross: "center" }, () => {
|
|
216
|
+
og.ui.label("Name", say(world, `gen.${name}`), { step: "body", color: { token: g.selected === i ? "accentInk" : "fg" }, nowrap: true });
|
|
217
|
+
og.ui.counter("Owned", n, { font: "mono", prefix: "×", color: { token: "fgMuted" } });
|
|
218
|
+
});
|
|
219
|
+
og.ui.label("Cost", big(world, cost), { font: "mono", color: { token: can ? "accentInk" : "fgMuted" }, nowrap: true });
|
|
220
|
+
});
|
|
221
|
+
});
|
|
222
|
+
});
|
|
223
|
+
if (buy >= 0) g.pendingBuy = buy;
|
|
224
|
+
// The supernova: its progress until it gives stardust, then its button.
|
|
225
|
+
const gain = novaGain(t, g.runEarned);
|
|
226
|
+
og.ui.anchor("Nova", { anchor: phone ? "topRight" : "bottomRight", offsetY: phone ? 64 : 0, direction: "column", cross: "center", gap: S.xxs }, () => {
|
|
227
|
+
if (gain >= 1) {
|
|
228
|
+
if (og.ui.actionButton("Supernova", say(world, "hud.nova"), { icon: "bolt", size: 64, primary: true }).clicked) g.confirmNova = true;
|
|
229
|
+
og.ui.label("Gain", say(world, "hud.novaGain", { n: gain }), { color: { token: "accentInk" }, nowrap: true });
|
|
230
|
+
} else if (g.runEarned > 0) {
|
|
231
|
+
og.ui.label("At", say(world, "hud.novaAt", { n: big(world, novaAt(t)) }), { step: "caption", color: { token: "fgMuted" }, nowrap: true });
|
|
232
|
+
og.ui.meter("Progress", Math.min(g.runEarned, novaAt(t)), novaAt(t), { width: px(phone ? 110 : 140) });
|
|
233
|
+
}
|
|
234
|
+
});
|
|
235
|
+
}
|
|
236
|
+
|
|
237
|
+
function settings(world: World, g: GameV, p: PrefsV): void {
|
|
238
|
+
let done = false;
|
|
239
|
+
const before = JSON.stringify(prefsValue(p));
|
|
240
|
+
const m = og.ui.modal("Settings", g.settingsOpen, { title: say(world, "settings.title"), width: px(Math.min(420, og.ui.frameViewport().width - 32)) }, () => {
|
|
241
|
+
const slider = (id: string, key: string, value: number): number => {
|
|
242
|
+
let out = value;
|
|
243
|
+
og.ui.row(id, { width: grow, gap: S.md, cross: "center" }, () => {
|
|
244
|
+
og.ui.label("Label", say(world, key), { width: px(110), nowrap: true });
|
|
245
|
+
out = og.ui.slider("Slider", value, { step: 0.05 }).value;
|
|
246
|
+
og.ui.label("Value", `${Math.round(out * 100)}`, { width: px(40), align: "end", font: "mono", nowrap: true });
|
|
247
|
+
});
|
|
248
|
+
return out;
|
|
249
|
+
};
|
|
250
|
+
p.master = slider("Master", "settings.master", p.master);
|
|
251
|
+
p.music = slider("Music", "settings.music", p.music);
|
|
252
|
+
p.effects = slider("Effects", "settings.effects", p.effects);
|
|
253
|
+
og.ui.label("LanguageLabel", say(world, "settings.language"), { color: { token: "fgMuted" } });
|
|
254
|
+
const r = og.ui.radio("Language", LANGUAGES.map((l) => say(world, l.key)), p.language, { horizontal: true });
|
|
255
|
+
if (r.selected !== p.language) setLanguage(world, p, r.selected);
|
|
256
|
+
p.reducedMotion = og.ui.toggle("Motion", p.reducedMotion, say(world, "settings.motion")).on;
|
|
257
|
+
og.ui.row("Footer", { width: grow, align: "end" }, () => {
|
|
258
|
+
if (og.ui.button("Done", say(world, "settings.done"), { variant: "primary" }).clicked) done = true;
|
|
259
|
+
});
|
|
260
|
+
});
|
|
261
|
+
if (JSON.stringify(prefsValue(p)) !== before) applyPrefs(world, p);
|
|
262
|
+
if (g.settingsOpen && (done || m.dismissed)) {
|
|
263
|
+
g.settingsOpen = false;
|
|
264
|
+
must(og.platform.saveSettings(world, prefsValue(p)));
|
|
265
|
+
p.saves += 1;
|
|
266
|
+
}
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
/** The dialogs over play: the supernova's question and the welcome back. */
|
|
270
|
+
function dialogs(world: World, g: GameV): void {
|
|
271
|
+
const t = lazyTuning(world);
|
|
272
|
+
const width = px(Math.min(420, og.ui.frameViewport().width - 32));
|
|
273
|
+
const gain = novaGain(t, g.runEarned);
|
|
274
|
+
let collapse = false;
|
|
275
|
+
let notYet = false;
|
|
276
|
+
const m = og.ui.modal("Confirm", g.confirmNova, { title: say(world, "confirm.title"), width }, () => {
|
|
277
|
+
og.ui.label("Body", say(world, "confirm.body", { n: gain, total: g.dust + gain, bonus: Math.round((g.dust + gain) * t.dustBonus * 100) }), { width: grow });
|
|
278
|
+
og.ui.row("Actions", { width: grow, gap: S.sm, align: "end" }, () => {
|
|
279
|
+
if (og.ui.button("Later", say(world, "confirm.later")).clicked) notYet = true;
|
|
280
|
+
if (og.ui.button("Collapse", say(world, "confirm.collapse"), { variant: "primary" }).clicked) collapse = true;
|
|
281
|
+
});
|
|
282
|
+
});
|
|
283
|
+
if (g.confirmNova && (notYet || m.dismissed)) g.confirmNova = false;
|
|
284
|
+
if (g.confirmNova && collapse) {
|
|
285
|
+
g.confirmNova = false;
|
|
286
|
+
g.pendingNova = true;
|
|
287
|
+
}
|
|
288
|
+
let collect = false;
|
|
289
|
+
const w = og.ui.modal("Welcome", g.welcome, { title: say(world, "welcome.title"), width }, () => {
|
|
290
|
+
og.ui.row("Mark", { width: grow, align: "center" }, () => og.ui.icon("Icon", "clock", { size: 40, tint: { token: "accentInk" } }));
|
|
291
|
+
og.ui.label("Body", say(world, "welcome.body", { time: duration(world, g.away), n: big(world, g.offline) }), { width: grow, align: "center" });
|
|
292
|
+
og.ui.row("Actions", { width: grow, align: "center" }, () => {
|
|
293
|
+
if (og.ui.button("Collect", say(world, "welcome.collect"), { variant: "primary" }).clicked) collect = true;
|
|
294
|
+
});
|
|
295
|
+
});
|
|
296
|
+
if (g.welcome && (collect || w.dismissed)) {
|
|
297
|
+
g.welcome = false;
|
|
298
|
+
g.sfx |= Sound.Welcome;
|
|
299
|
+
}
|
|
300
|
+
}
|
|
301
|
+
|
|
302
|
+
/** The run's card after a supernova. */
|
|
303
|
+
function novaCard(world: World, g: GameV): boolean {
|
|
304
|
+
const t = lazyTuning(world);
|
|
305
|
+
let again = false;
|
|
306
|
+
og.ui.modal("Card", g.phase === Phase.Nova, { title: say(world, "nova.title"), locked: true, width: px(Math.min(400, og.ui.frameViewport().width - 32)) }, () => {
|
|
307
|
+
og.ui.row("Mark", { width: grow, align: "center" }, () => {
|
|
308
|
+
og.ui.transition("Icon", true, { kind: "pop" }, () => og.ui.icon("Glyph", "gem", { size: 48, tint: { token: "info" } }));
|
|
309
|
+
});
|
|
310
|
+
og.ui.column("Stats", { width: grow, gap: 0 }, () => {
|
|
311
|
+
og.ui.keyValue("Made", say(world, "nova.made"), big(world, g.lastRun), true);
|
|
312
|
+
og.ui.keyValue("Time", say(world, "nova.time"), duration(world, g.lastRunTicks / 60), true);
|
|
313
|
+
og.ui.keyValue("Gain", say(world, "nova.gain"), `+${g.lastGain}`, true);
|
|
314
|
+
og.ui.keyValue("Dust", say(world, "nova.dust"), `${g.dust}`, true);
|
|
315
|
+
og.ui.keyValue("Bonus", say(world, "nova.bonus"), say(world, "nova.percent", { n: Math.round(g.dust * t.dustBonus * 100) }), true);
|
|
316
|
+
});
|
|
317
|
+
og.ui.row("Actions", { width: grow }, () => {
|
|
318
|
+
if (og.ui.button("Again", say(world, "nova.again"), { variant: "primary", width: grow }).clicked) again = true;
|
|
319
|
+
});
|
|
320
|
+
});
|
|
321
|
+
return again;
|
|
322
|
+
}
|
|
323
|
+
|
|
324
|
+
/** The screens, the camera, the buses, the platform's answers and the save. */
|
|
325
|
+
export const Ui = defineSystem("Ui", { reads: [Tuning, og.Input, og.Gamepad], writes: [Game, Prefs, og.Camera, og.Audio] }, (_q, time, world) => {
|
|
326
|
+
const game = world.resource(Game);
|
|
327
|
+
const prefs = world.resource(Prefs);
|
|
328
|
+
if (!game.ok || !prefs.ok) return;
|
|
329
|
+
const g = game.value;
|
|
330
|
+
const p = prefs.value;
|
|
331
|
+
if (time.tick === 0) {
|
|
332
|
+
launch(world, g, p);
|
|
333
|
+
applyPrefs(world, p);
|
|
334
|
+
}
|
|
335
|
+
platform(world, g, p);
|
|
336
|
+
// The camera: 10 m tall on a wide screen; 7 m across a portrait one, the orb above the shop.
|
|
337
|
+
const vp = og.ui.frameViewport();
|
|
338
|
+
if (vp.width > 0 && (vp.width !== g.viewW || vp.height !== g.viewH)) {
|
|
339
|
+
g.viewW = vp.width;
|
|
340
|
+
g.viewH = vp.height;
|
|
341
|
+
const portrait = vp.width < vp.height;
|
|
342
|
+
const cam = world.resource(og.Camera);
|
|
343
|
+
if (cam.ok) cam.value.height = portrait ? (7.4 * vp.height) / vp.width : 10;
|
|
344
|
+
g.orbX = 0;
|
|
345
|
+
g.orbY = portrait ? 1.4 : 0.35;
|
|
346
|
+
}
|
|
347
|
+
const hold = g.phase === Phase.Play && (g.paused || g.settingsOpen || g.confirmNova || g.welcome);
|
|
348
|
+
if (hold !== g.held) {
|
|
349
|
+
must(og.time.setScale(world, hold ? 0 : 1));
|
|
350
|
+
g.held = hold;
|
|
351
|
+
}
|
|
352
|
+
const input = world.resource(og.Input);
|
|
353
|
+
const pad = world.resource(og.Gamepad);
|
|
354
|
+
if (g.phase === Phase.Play && !g.held && input.ok && pad.ok) {
|
|
355
|
+
if (input.value.pressed("Escape") || input.value.pressed("KeyP") || pad.value.pressed("start")) {
|
|
356
|
+
g.paused = true;
|
|
357
|
+
g.saveNow = true;
|
|
358
|
+
}
|
|
359
|
+
if ((input.value.pressed("KeyN") || pad.value.pressed("y")) && novaGain(lazyTuning(world), g.runEarned) >= 1) g.confirmNova = true;
|
|
360
|
+
}
|
|
361
|
+
const screen = g.phase === Phase.Title ? "title" : g.phase === Phase.Play ? "play" : "nova";
|
|
362
|
+
const shown = og.ui.screenTransition("Screens", screen, { kind: p.reducedMotion ? "fade" : "iris", durationMs: 600 }).shown;
|
|
363
|
+
if (shown !== "title") g.leftTitle = true;
|
|
364
|
+
if (shown === "title") {
|
|
365
|
+
og.ui.setNavigation(true);
|
|
366
|
+
const progress = g.lifetime > 0 || g.dust > 0;
|
|
367
|
+
const r = og.ui.mainMenu("Title", {
|
|
368
|
+
title: say(world, "title.name"),
|
|
369
|
+
subtitle: say(world, "title.tagline"),
|
|
370
|
+
items: [
|
|
371
|
+
{ id: "play", label: say(world, progress ? "title.continue" : "title.play"), primary: true },
|
|
372
|
+
{ id: "settings", label: say(world, "title.settings") },
|
|
373
|
+
],
|
|
374
|
+
footer: say(world, "title.footer"),
|
|
375
|
+
// The title the game opens on is built settled: the web draws it behind the play gate, where
|
|
376
|
+
// the skin's entrance would stand part-way until the tap (og-platform-sdk §3). Later titles enter.
|
|
377
|
+
instant: !g.leftTitle,
|
|
378
|
+
});
|
|
379
|
+
if (!g.settingsOpen && r.selected === "play") {
|
|
380
|
+
g.phase = Phase.Play;
|
|
381
|
+
g.playTick = world.tick;
|
|
382
|
+
}
|
|
383
|
+
if (r.selected === "settings") g.settingsOpen = true;
|
|
384
|
+
} else if (shown === "play") {
|
|
385
|
+
hud(world, g);
|
|
386
|
+
dialogs(world, g);
|
|
387
|
+
const m = og.ui.pauseMenu("Pause", {
|
|
388
|
+
open: g.paused && !g.settingsOpen,
|
|
389
|
+
title: say(world, "pause.title"),
|
|
390
|
+
items: [
|
|
391
|
+
{ id: "resume", label: say(world, "pause.resume"), primary: true },
|
|
392
|
+
{ id: "settings", label: say(world, "pause.settings") },
|
|
393
|
+
{ id: "quit", label: say(world, "pause.quit") },
|
|
394
|
+
],
|
|
395
|
+
});
|
|
396
|
+
if (m.selected === "resume") g.paused = false;
|
|
397
|
+
if (m.selected === "settings") g.settingsOpen = true;
|
|
398
|
+
if (m.selected === "quit") {
|
|
399
|
+
g.paused = false;
|
|
400
|
+
g.phase = Phase.Title;
|
|
401
|
+
g.saveNow = true;
|
|
402
|
+
}
|
|
403
|
+
} else {
|
|
404
|
+
og.ui.setNavigation(true);
|
|
405
|
+
if (novaCard(world, g)) {
|
|
406
|
+
g.phase = Phase.Play;
|
|
407
|
+
g.playTick = world.tick;
|
|
408
|
+
}
|
|
409
|
+
}
|
|
410
|
+
settings(world, g, p);
|
|
411
|
+
if (g.language !== p.language) g.language = p.language;
|
|
412
|
+
});
|
|
@@ -0,0 +1,42 @@
|
|
|
1
|
+
// The time away from the host's clock, across two processes (og test keeps
|
|
2
|
+
// the store between them): the first plays, buys ten embers and two storms
|
|
3
|
+
// and saves with Escape at its host time; the second launches two hours
|
|
4
|
+
// later by its own clock, offers Continue, and the welcome back credits
|
|
5
|
+
// the two hours (less the seconds the first run went on after the save) at
|
|
6
|
+
// half the rate. No relaunch command: the host's time alone.
|
|
7
|
+
import { playtest } from "@origingame/engine/playtest";
|
|
8
|
+
import { game, press, tap, text, TITLE } from "./lib.ts";
|
|
9
|
+
|
|
10
|
+
const T = 1767225600000;
|
|
11
|
+
const TWO_HOURS = 2 * 3600 * 1000;
|
|
12
|
+
|
|
13
|
+
export default playtest({
|
|
14
|
+
name: "two hours away by the host's clock, across processes, credited at half the rate",
|
|
15
|
+
store: "keep",
|
|
16
|
+
clock: T,
|
|
17
|
+
commands: ["0.3:play", "0.9:own:0:10", "0.9:own:1:2", "1.0:sparks:500", press("Escape", 1.2), "1.5:get:Game:saved.json", "1.6:quit"].join(";"),
|
|
18
|
+
then: [
|
|
19
|
+
{
|
|
20
|
+
clock: T + TWO_HOURS,
|
|
21
|
+
commands: ["0.5:get:Game:launched.json", "0.5:dump_ui:title.json", tap("play", 0.6), "1.5:get:Game:welcome.json", "1.5:dump_ui:welcome-ui.json", "1.6:quit"].join(";"),
|
|
22
|
+
},
|
|
23
|
+
],
|
|
24
|
+
check(run, t) {
|
|
25
|
+
t.equal(run.warnings.join("; "), "", "the first run ran without warnings");
|
|
26
|
+
const saved = game(run, "saved.json");
|
|
27
|
+
t.equal(saved.saves, 1, "Escape saved");
|
|
28
|
+
t.equal(saved.rate, 18, "ten embers (doubled) and two storms: 18 a second");
|
|
29
|
+
const later = run.then[0]!;
|
|
30
|
+
t.equal(later.warnings.join("; "), "", "the second run ran without warnings");
|
|
31
|
+
const launched = game(later, "launched.json");
|
|
32
|
+
t.equal(launched.phase, TITLE, "the second process opens on the title");
|
|
33
|
+
t.ok(text(later, "title.json", "play")?.startsWith("Continue") ?? false, "which offers Continue: the save was kept");
|
|
34
|
+
const w = game(later, "welcome.json");
|
|
35
|
+
t.equal(w.owned0, 10, "the save came back");
|
|
36
|
+
// Saved about 1.2 s into the first run, read on the second's first ticks: two hours less about a second.
|
|
37
|
+
t.ok(w.away > 7198 && w.away < 7200, `away two hours by the hosts' clocks (${w.away.toFixed(3)} s)`);
|
|
38
|
+
t.near(w.offline, 18 * 0.5 * w.away, 1e-6, "credited at half of 18 a second");
|
|
39
|
+
t.equal(w.welcome, true, "the welcome back is up");
|
|
40
|
+
t.ok(text(later, "welcome-ui.json", "Body")?.startsWith("While you were away (1 h 59 min)") ?? false, `and says how long (${text(later, "welcome-ui.json", "Body")})`);
|
|
41
|
+
},
|
|
42
|
+
});
|
|
@@ -0,0 +1,57 @@
|
|
|
1
|
+
// The core loop through real input: Play on the title; taps on the orb
|
|
2
|
+
// (a click on it, Space, Enter) make sparks; a click beside the orb makes
|
|
3
|
+
// none; 1 buys an Ember and the HUD's button a second, each at its price
|
|
4
|
+
// (15, then 15 × 1.15 rounded up); the embers then make sparks on their
|
|
5
|
+
// own, half a spark a second each; a purchase the sparks cannot cover is
|
|
6
|
+
// refused and costs nothing.
|
|
7
|
+
import { playtest } from "@origingame/engine/playtest";
|
|
8
|
+
import { game, ORB, PLAY, press, tap, tapAt, TITLE } from "./lib.ts";
|
|
9
|
+
|
|
10
|
+
export default playtest({
|
|
11
|
+
name: "taps make sparks, sparks buy embers, embers make sparks, a purchase too dear is refused",
|
|
12
|
+
commands: [
|
|
13
|
+
"0.3:get:Game:title.json",
|
|
14
|
+
tap("play", 0.9),
|
|
15
|
+
"1.6:get:Game:start.json",
|
|
16
|
+
...Array.from({ length: 10 }, (_, i) => tapAt(ORB.x + (i % 3) * 20 - 20, ORB.y + 10, +(1.7 + i * 0.12).toFixed(2))),
|
|
17
|
+
tapAt(ORB.x + 300, ORB.y, 3.0),
|
|
18
|
+
press("Space", 3.2),
|
|
19
|
+
press("Enter", 3.3),
|
|
20
|
+
"3.5:get:Game:tapped.json",
|
|
21
|
+
"3.55:screenshot:tapped.png",
|
|
22
|
+
"3.6:sparks:40",
|
|
23
|
+
press("Digit1", 3.7),
|
|
24
|
+
"3.8:get:Game:one.json",
|
|
25
|
+
tap("Shop/Gen#0/Buy", 3.9),
|
|
26
|
+
"4.1:touch_move:200,300",
|
|
27
|
+
"4.2:get:Game:two.json",
|
|
28
|
+
"6.2:get:Game:later.json",
|
|
29
|
+
press("Digit4", 6.3),
|
|
30
|
+
"6.4:get:Game:refused.json",
|
|
31
|
+
"6.5:quit",
|
|
32
|
+
].join(";"),
|
|
33
|
+
check(run, t) {
|
|
34
|
+
t.equal(run.warnings.join("; "), "", "the script ran without warnings");
|
|
35
|
+
t.ok(run.quit, "the script reached quit");
|
|
36
|
+
t.equal(game(run, "title.json").phase, TITLE, "the game opens on the title");
|
|
37
|
+
const start = game(run, "start.json");
|
|
38
|
+
t.equal(start.phase, PLAY, "Play showed the orb");
|
|
39
|
+
t.equal(start.sparks, 0, "with no sparks");
|
|
40
|
+
const tapped = game(run, "tapped.json");
|
|
41
|
+
t.equal(tapped.taps, 12, "ten clicks on the orb, Space and Enter: twelve taps; the click beside it none");
|
|
42
|
+
t.equal(tapped.sparks, 12, "a spark a tap");
|
|
43
|
+
const one = game(run, "one.json");
|
|
44
|
+
t.equal(one.owned0, 1, "1 bought an Ember");
|
|
45
|
+
t.ok(Math.abs(one.sparks - (40 - 15)) < 0.1, `for 15 sparks (${one.sparks.toFixed(2)} left)`);
|
|
46
|
+
t.equal(one.rate, 0.5, "half a spark a second");
|
|
47
|
+
const two = game(run, "two.json");
|
|
48
|
+
t.equal(two.owned0, 2, "the HUD's button bought a second");
|
|
49
|
+
t.ok(Math.abs(two.sparks - (one.sparks - 18)) < 0.6, `for 18 (15 × 1.15, rounded up) (${one.sparks.toFixed(2)} → ${two.sparks.toFixed(2)}, the embers making a little meanwhile)`);
|
|
50
|
+
const later = game(run, "later.json");
|
|
51
|
+
t.ok(Math.abs(later.sparks - two.sparks - 2 * 1.0 * 2.0 / 2) < 0.05, `two embers made a spark a second for two seconds (${two.sparks.toFixed(2)} → ${later.sparks.toFixed(2)})`);
|
|
52
|
+
const refused = game(run, "refused.json");
|
|
53
|
+
t.equal(refused.refused, 1, "a Star (13,000) was refused");
|
|
54
|
+
t.equal(refused.owned3, 0, "none bought");
|
|
55
|
+
t.ok(refused.sparks >= later.sparks, "and nothing spent");
|
|
56
|
+
},
|
|
57
|
+
});
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
// Three frames at 1280×720 compared with references/<tier>/: the title
|
|
2
|
+
// over the orb, a run with every generator circling the orb, and the
|
|
3
|
+
// supernova's card. `OG_FX_CAPTURE=1 og test .` records this tier's
|
|
4
|
+
// references.
|
|
5
|
+
import { playtest } from "@origingame/engine/playtest";
|
|
6
|
+
import { checkFrames } from "./frames.ts";
|
|
7
|
+
|
|
8
|
+
const FILES = ["title.png", "orbit.png", "card.png"];
|
|
9
|
+
|
|
10
|
+
export default playtest({
|
|
11
|
+
name: "the title, the orb with its motes and the supernova's card match their reference frames",
|
|
12
|
+
size: "1280x720",
|
|
13
|
+
commands: [
|
|
14
|
+
"0.9:screenshot:title.png",
|
|
15
|
+
"1.0:play",
|
|
16
|
+
"1.1:own:0:12",
|
|
17
|
+
"1.1:own:1:8",
|
|
18
|
+
"1.1:own:2:5",
|
|
19
|
+
"1.1:own:3:3",
|
|
20
|
+
"1.2:sparks:2500000",
|
|
21
|
+
"2.2:screenshot:orbit.png",
|
|
22
|
+
"2.3:supernova",
|
|
23
|
+
"4.0:screenshot:card.png",
|
|
24
|
+
"4.1:quit",
|
|
25
|
+
].join(";"),
|
|
26
|
+
check(run, t) {
|
|
27
|
+
t.equal(run.warnings.join("; "), "", "the script ran without warnings");
|
|
28
|
+
t.frame(FILES, () => {
|
|
29
|
+
for (const f of FILES) t.equal(run.png(f).width, 1280, `${f} is 1280 wide`);
|
|
30
|
+
});
|
|
31
|
+
checkFrames(run, t, FILES, "");
|
|
32
|
+
},
|
|
33
|
+
});
|