@operato/scene-visualizer 9.1.1 → 10.0.0-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/banner.d.ts +232 -3
- package/dist/banner.js +1 -2
- package/dist/banner.js.map +1 -1
- package/dist/camera.d.ts +232 -3
- package/dist/camera.js +1 -2
- package/dist/camera.js.map +1 -1
- package/dist/carrier.d.ts +263 -0
- package/dist/carrier.js +272 -0
- package/dist/carrier.js.map +1 -0
- package/dist/cube.d.ts +232 -4
- package/dist/cube.js +1 -2
- package/dist/cube.js.map +1 -1
- package/dist/cylinder.d.ts +1 -3
- package/dist/cylinder.js +1 -2
- package/dist/cylinder.js.map +1 -1
- package/dist/desk.d.ts +238 -3
- package/dist/desk.js +1 -2
- package/dist/desk.js.map +1 -1
- package/dist/editors/index.d.ts +1 -0
- package/dist/editors/index.js +5 -0
- package/dist/editors/index.js.map +1 -1
- package/dist/editors/property-editor-gltf-fill-targets.d.ts +17 -0
- package/dist/editors/property-editor-gltf-fill-targets.js +211 -0
- package/dist/editors/property-editor-gltf-fill-targets.js.map +1 -0
- package/dist/editors/property-editor-gltf-info.js +38 -29
- package/dist/editors/property-editor-gltf-info.js.map +1 -1
- package/dist/editors/property-editor-location-increase-pattern.js +91 -95
- package/dist/editors/property-editor-location-increase-pattern.js.map +1 -1
- package/dist/effects/outline.js +1 -1
- package/dist/effects/outline.js.map +1 -1
- package/dist/ellipse.js +2 -4
- package/dist/ellipse.js.map +1 -1
- package/dist/gltf-object.d.ts +232 -3
- package/dist/gltf-object.js +1 -2
- package/dist/gltf-object.js.map +1 -1
- package/dist/html-overlay-element.js +3 -7
- package/dist/html-overlay-element.js.map +1 -1
- package/dist/index.d.ts +5 -17
- package/dist/index.js +7 -17
- package/dist/index.js.map +1 -1
- package/dist/light.d.ts +1 -2
- package/dist/light.js +1 -2
- package/dist/light.js.map +1 -1
- package/dist/polygon.js +2 -4
- package/dist/polygon.js.map +1 -1
- package/dist/rack-table-3d.d.ts +16 -0
- package/dist/rack-table-3d.js +94 -0
- package/dist/rack-table-3d.js.map +1 -0
- package/dist/rack-table-cell.d.ts +238 -3
- package/dist/rack-table-cell.js +44 -51
- package/dist/rack-table-cell.js.map +1 -1
- package/dist/rack-table-location.d.ts +37 -0
- package/dist/rack-table-location.js +227 -0
- package/dist/rack-table-location.js.map +1 -0
- package/dist/rack-table.d.ts +13 -29
- package/dist/rack-table.js +108 -380
- package/dist/rack-table.js.map +1 -1
- package/dist/rack.d.ts +3 -5
- package/dist/rack.js +7 -9
- package/dist/rack.js.map +1 -1
- package/dist/rect.js +2 -4
- package/dist/rect.js.map +1 -1
- package/dist/signal-tower.d.ts +492 -0
- package/dist/signal-tower.js +275 -0
- package/dist/signal-tower.js.map +1 -0
- package/dist/sphere.d.ts +1 -3
- package/dist/sphere.js +1 -2
- package/dist/sphere.js.map +1 -1
- package/dist/sprite.d.ts +232 -3
- package/dist/sprite.js +1 -2
- package/dist/sprite.js.map +1 -1
- package/dist/stock.d.ts +22 -10
- package/dist/stock.js +130 -109
- package/dist/stock.js.map +1 -1
- package/dist/tank.d.ts +492 -0
- package/dist/tank.js +312 -0
- package/dist/tank.js.map +1 -0
- package/dist/templates/carrier.d.ts +19 -0
- package/dist/templates/carrier.js +20 -0
- package/dist/templates/carrier.js.map +1 -0
- package/dist/templates/cube.js +1 -1
- package/dist/templates/cube.js.map +1 -1
- package/dist/templates/cylinder.js +3 -3
- package/dist/templates/cylinder.js.map +1 -1
- package/dist/templates/index.d.ts +1 -0
- package/dist/templates/index.js +9 -1
- package/dist/templates/index.js.map +1 -1
- package/dist/templates/signal-tower.d.ts +21 -0
- package/dist/templates/signal-tower.js +22 -0
- package/dist/templates/signal-tower.js.map +1 -0
- package/dist/templates/sphere.d.ts +1 -0
- package/dist/templates/sphere.js +5 -4
- package/dist/templates/sphere.js.map +1 -1
- package/dist/templates/tank.d.ts +21 -0
- package/dist/templates/tank.js +22 -0
- package/dist/templates/tank.js.map +1 -0
- package/dist/templates/vehicle.d.ts +19 -0
- package/dist/templates/vehicle.js +20 -0
- package/dist/templates/vehicle.js.map +1 -0
- package/dist/text.js +2 -4
- package/dist/text.js.map +1 -1
- package/dist/three-container.d.ts +11 -35
- package/dist/three-container.js +128 -322
- package/dist/three-container.js.map +1 -1
- package/dist/three-controls.d.ts +101 -1
- package/dist/three-controls.js +339 -541
- package/dist/three-controls.js.map +1 -1
- package/dist/three-space.d.ts +6 -83
- package/dist/three-space.js +25 -537
- package/dist/three-space.js.map +1 -1
- package/dist/threed/index.d.ts +1 -0
- package/dist/threed/index.js +1 -0
- package/dist/threed/index.js.map +1 -1
- package/dist/threed/interfaces.d.ts +15 -0
- package/dist/threed/interfaces.js +5 -0
- package/dist/threed/interfaces.js.map +1 -0
- package/dist/threed/managers/camera-manager.d.ts +14 -0
- package/dist/threed/managers/camera-manager.js +60 -0
- package/dist/threed/managers/camera-manager.js.map +1 -0
- package/dist/threed/managers/controls-manager.d.ts +50 -0
- package/dist/threed/managers/controls-manager.js +249 -0
- package/dist/threed/managers/controls-manager.js.map +1 -0
- package/dist/threed/managers/event-manager3d.d.ts +19 -0
- package/dist/threed/managers/event-manager3d.js +76 -0
- package/dist/threed/managers/event-manager3d.js.map +1 -0
- package/dist/threed/managers/index.d.ts +7 -0
- package/dist/threed/managers/index.js +7 -0
- package/dist/threed/managers/index.js.map +1 -0
- package/dist/threed/managers/light-manager.d.ts +7 -0
- package/dist/threed/managers/light-manager.js +37 -0
- package/dist/threed/managers/light-manager.js.map +1 -0
- package/dist/threed/managers/renderer-manager.d.ts +30 -0
- package/dist/threed/managers/renderer-manager.js +120 -0
- package/dist/threed/managers/renderer-manager.js.map +1 -0
- package/dist/threed/managers/scene-manager.d.ts +15 -0
- package/dist/threed/managers/scene-manager.js +48 -0
- package/dist/threed/managers/scene-manager.js.map +1 -0
- package/dist/threed/managers/types.d.ts +36 -0
- package/dist/threed/managers/types.js +2 -0
- package/dist/threed/managers/types.js.map +1 -0
- package/dist/threed/real-object-dom-element.js +11 -3
- package/dist/threed/real-object-dom-element.js.map +1 -1
- package/dist/threed/real-object-extrude.d.ts +1 -0
- package/dist/threed/real-object-extrude.js +7 -0
- package/dist/threed/real-object-extrude.js.map +1 -1
- package/dist/threed/real-object-gltf.js +6 -2
- package/dist/threed/real-object-gltf.js.map +1 -1
- package/dist/threed/real-object-mesh.js +4 -6
- package/dist/threed/real-object-mesh.js.map +1 -1
- package/dist/threed/real-object-registry.d.ts +7 -0
- package/dist/threed/real-object-registry.js +32 -0
- package/dist/threed/real-object-registry.js.map +1 -0
- package/dist/threed/real-object-scene.js +10 -5
- package/dist/threed/real-object-scene.js.map +1 -1
- package/dist/threed/real-object-sprite-2d.js.map +1 -1
- package/dist/threed/real-object-sprite.js +2 -0
- package/dist/threed/real-object-sprite.js.map +1 -1
- package/dist/threed/real-object-text.js +2 -0
- package/dist/threed/real-object-text.js.map +1 -1
- package/dist/threed/real-object.d.ts +3 -2
- package/dist/threed/real-object.js +7 -16
- package/dist/threed/real-object.js.map +1 -1
- package/dist/threed/three-dimensional-container.d.ts +1 -2
- package/dist/threed/three-dimensional-container.js.map +1 -1
- package/dist/threed/utils/dispose.d.ts +2 -0
- package/dist/threed/utils/dispose.js +32 -0
- package/dist/threed/utils/dispose.js.map +1 -0
- package/dist/vehicle.d.ts +248 -0
- package/dist/vehicle.js +133 -0
- package/dist/vehicle.js.map +1 -0
- package/dist/visualizer.d.ts +4 -5
- package/dist/visualizer.js +15 -28
- package/dist/visualizer.js.map +1 -1
- package/dist/wall.d.ts +232 -4
- package/dist/wall.js +1 -2
- package/dist/wall.js.map +1 -1
- package/icons/carrier.png +0 -0
- package/icons/signal-tower.png +0 -0
- package/icons/tank.png +0 -0
- package/icons/vehicle.png +0 -0
- package/package.json +16 -18
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/*
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* Copyright © HatioLab Inc. All rights reserved.
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*/
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const registry = new Map();
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let defaultFactory;
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export function registerRealObjectFactory(type, factory) {
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registry.set(type, factory);
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}
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export function registerDefaultRealObjectFactory(factory) {
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defaultFactory = factory;
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}
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export function createRealObjectFor(component) {
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var _a;
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// 1. 서브클래스 오버라이드 우선 (Cube, Sphere 등)
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const own = component.buildRealObject();
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if (own)
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return own;
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// 2. 타입별 레지스트리 조회
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const type = (_a = component.model) === null || _a === void 0 ? void 0 : _a.type;
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const factory = type ? registry.get(type) : undefined;
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if (factory)
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return factory(component);
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// 3. HTML element → 등록된 'html-overlay-element' 팩토리로 fallback
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if (component.isHTMLElement()) {
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const htmlFactory = registry.get('html-overlay-element');
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if (htmlFactory)
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return htmlFactory(component);
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}
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// 4. 기본값
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return defaultFactory === null || defaultFactory === void 0 ? void 0 : defaultFactory(component);
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}
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//# sourceMappingURL=real-object-registry.js.map
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{"version":3,"file":"real-object-registry.js","sourceRoot":"","sources":["../../src/threed/real-object-registry.ts"],"names":[],"mappings":"AAAA;;GAEG;AAOH,MAAM,QAAQ,GAAG,IAAI,GAAG,EAA6B,CAAA;AACrD,IAAI,cAA6C,CAAA;AAEjD,MAAM,UAAU,yBAAyB,CAAC,IAAY,EAAE,OAA0B;IAChF,QAAQ,CAAC,GAAG,CAAC,IAAI,EAAE,OAAO,CAAC,CAAA;AAC7B,CAAC;AAED,MAAM,UAAU,gCAAgC,CAAC,OAA0B;IACzE,cAAc,GAAG,OAAO,CAAA;AAC1B,CAAC;AAED,MAAM,UAAU,mBAAmB,CAAC,SAAoB;;IACtD,qCAAqC;IACrC,MAAM,GAAG,GAAG,SAAS,CAAC,eAAe,EAA4B,CAAA;IACjE,IAAI,GAAG;QAAE,OAAO,GAAG,CAAA;IAEnB,kBAAkB;IAClB,MAAM,IAAI,GAAG,MAAA,SAAS,CAAC,KAAK,0CAAE,IAAI,CAAA;IAClC,MAAM,OAAO,GAAG,IAAI,CAAC,CAAC,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,SAAS,CAAA;IACrD,IAAI,OAAO;QAAE,OAAO,OAAO,CAAC,SAAS,CAAC,CAAA;IAEtC,6DAA6D;IAC7D,IAAI,SAAS,CAAC,aAAa,EAAE,EAAE,CAAC;QAC9B,MAAM,WAAW,GAAG,QAAQ,CAAC,GAAG,CAAC,sBAAsB,CAAC,CAAA;QACxD,IAAI,WAAW;YAAE,OAAO,WAAW,CAAC,SAAS,CAAC,CAAA;IAChD,CAAC;IAED,SAAS;IACT,OAAO,cAAc,aAAd,cAAc,uBAAd,cAAc,CAAG,SAAS,CAAC,CAAA;AACpC,CAAC","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport type { Component } from '@hatiolab/things-scene'\nimport type { RealObject } from './real-object.js'\n\ntype RealObjectFactory = (component: Component) => RealObject\n\nconst registry = new Map<string, RealObjectFactory>()\nlet defaultFactory: RealObjectFactory | undefined\n\nexport function registerRealObjectFactory(type: string, factory: RealObjectFactory) {\n registry.set(type, factory)\n}\n\nexport function registerDefaultRealObjectFactory(factory: RealObjectFactory) {\n defaultFactory = factory\n}\n\nexport function createRealObjectFor(component: Component): RealObject | undefined {\n // 1. 서브클래스 오버라이드 우선 (Cube, Sphere 등)\n const own = component.buildRealObject() as RealObject | undefined\n if (own) return own\n\n // 2. 타입별 레지스트리 조회\n const type = component.model?.type\n const factory = type ? registry.get(type) : undefined\n if (factory) return factory(component)\n\n // 3. HTML element → 등록된 'html-overlay-element' 팩토리로 fallback\n if (component.isHTMLElement()) {\n const htmlFactory = registry.get('html-overlay-element')\n if (htmlFactory) return htmlFactory(component)\n }\n\n // 4. 기본값\n return defaultFactory?.(component)\n}\n"]}
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import { RealObject } from './real-object.js';
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import { createFloor } from './floor/floor.js';
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import { disposeObject3D } from './utils/dispose.js';
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export class RealObjectScene extends RealObject {
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getObject3dInstance() {
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return new THREE.Scene();
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}
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dispose() {
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for (const child of this.object3d.children) {
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disposeObject3D(child);
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}
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if (this._animationMixer) {
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this._animationMixer.stopAllAction();
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this._animationMixer.uncacheRoot(this.object3d);
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this._animationMixer = undefined;
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}
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super.dispose();
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}
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clear() {
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{"version":3,"file":"real-object-scene.js","sourceRoot":"","sources":["../../src/threed/real-object-scene.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAE9B,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAA;AAC7C,OAAO,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAA;
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{"version":3,"file":"real-object-scene.js","sourceRoot":"","sources":["../../src/threed/real-object-scene.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAE9B,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAA;AAC7C,OAAO,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAA;AAC9C,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAA;AAEpD,MAAM,OAAO,eAAgB,SAAQ,UAAuB;IAIhD,mBAAmB;QAC3B,OAAO,IAAI,KAAK,CAAC,KAAK,EAAE,CAAA;IAC1B,CAAC;IAED,OAAO;QACL,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,QAAQ,CAAC,QAAQ,EAAE,CAAC;YAC3C,eAAe,CAAC,KAAK,CAAC,CAAA;QACxB,CAAC;QAED,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;YACzB,IAAI,CAAC,eAAe,CAAC,aAAa,EAAE,CAAA;YACpC,IAAI,CAAC,eAAe,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAA;YAC/C,IAAI,CAAC,eAAe,GAAG,SAAS,CAAA;QAClC,CAAC;QAED,KAAK,CAAC,OAAO,EAAE,CAAA;IACjB,CAAC;IAED,KAAK;QACH,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YAChB,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAA;YAEjC,IAAI,IAAI,CAAC,MAAM,CAAC,QAAQ,YAAY,KAAK,EAAE,CAAC;gBAC1C,CAAC;gBAAC,IAAI,CAAC,MAAM,CAAC,QAA6B,CAAC,OAAO,CAAC,QAAQ,CAAC,EAAE,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC,CAAA;YACrF,CAAC;iBAAM,CAAC;gBACN,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAA;YAChC,CAAC;YACD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAA;YAE9B,OAAO,IAAI,CAAC,MAAM,CAAA;QACpB,CAAC;QAED,OAAO,KAAK,CAAC,KAAK,EAAE,CAAA;IACtB,CAAC;IAED,IAAI,KAAK;QACP,OAAO,IAAI,CAAC,MAAO,CAAA;IACrB,CAAC;IAED,IAAI,KAAK,CAAC,KAA6B;QACrC,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YAChB,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAA;YACjC,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,CAAA;YACnB,OAAO,IAAI,CAAC,MAAM,CAAA;QACpB,CAAC;QAED,IAAI,KAAK,EAAE,CAAC;YACV,IAAI,CAAC,MAAM,GAAG,KAAK,CAAA;YACnB,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,KAAK,CAAC,CAAA;QAC1B,CAAC;QAED,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,CAAA;IAC7B,CAAC;IAED,KAAK;QACH,KAAK,CAAC,KAAK,EAAE,CAAA;QAEb,IAAI,CAAC,KAAK,GAAG,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,CAAA;IAC1C,CAAC;IAED,eAAe,KAAI,CAAC;IACpB,sBAAsB,KAAI,CAAC;IAC3B,eAAe,KAAI,CAAC;IACpB,cAAc,KAAI,CAAC;IACnB,YAAY,KAAI,CAAC;IACjB,WAAW,KAAI,CAAC;IAChB,WAAW,KAAI,CAAC;IAChB,YAAY,KAAI,CAAC;IAEjB,IAAI,cAAc;QAChB,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE,CAAC;YAC1B,IAAI,CAAC,eAAe,GAAG,IAAI,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAA;QAChE,CAAC;QAED,OAAO,IAAI,CAAC,eAAe,CAAA;IAC7B,CAAC;CACF","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport * as THREE from 'three'\n\nimport { RealObject } from './real-object.js'\nimport { createFloor } from './floor/floor.js'\nimport { disposeObject3D } from './utils/dispose.js'\n\nexport class RealObjectScene extends RealObject<THREE.Scene> {\n private _floor?: THREE.Mesh\n private _animationMixer?: THREE.AnimationMixer\n\n protected getObject3dInstance() {\n return new THREE.Scene()\n }\n\n dispose() {\n for (const child of this.object3d.children) {\n disposeObject3D(child)\n }\n\n if (this._animationMixer) {\n this._animationMixer.stopAllAction()\n this._animationMixer.uncacheRoot(this.object3d)\n this._animationMixer = undefined\n }\n\n super.dispose()\n }\n\n clear() {\n if (this._floor) {\n this.object3d.remove(this._floor)\n\n if (this._floor.material instanceof Array) {\n ;(this._floor.material as THREE.Material[]).forEach(material => material.dispose())\n } else {\n this._floor.material.dispose()\n }\n this._floor.geometry.dispose()\n\n delete this._floor\n }\n\n return super.clear()\n }\n\n get floor(): THREE.Mesh {\n return this._floor!\n }\n\n set floor(floor: THREE.Mesh | undefined) {\n if (this._floor) {\n this.object3d.remove(this._floor)\n this._floor.clear()\n delete this._floor\n }\n\n if (floor) {\n this._floor = floor\n this.object3d.add(floor)\n }\n\n this.component.invalidate()\n }\n\n build() {\n super.build()\n\n this.floor = createFloor(this.component)\n }\n\n updateTransform() {}\n updateTransformReverse() {}\n updateDimension() {}\n updatePosition() {}\n updateRotate() {}\n updateScale() {}\n updateAlpha() {}\n updateHidden() {}\n\n get animationMixer(): THREE.AnimationMixer {\n if (!this._animationMixer) {\n this._animationMixer = new THREE.AnimationMixer(this.object3d)\n }\n\n return this._animationMixer\n }\n}\n"]}
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{"version":3,"file":"real-object-sprite-2d.js","sourceRoot":"","sources":["../../src/threed/real-object-sprite-2d.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,gBAAgB,EAAE,MAAM,yBAAyB,CAAA;AAC1D,OAAO,EAAE,mBAAmB,EAAE,MAAM,6BAA6B,CAAA;AAEjE,MAAM,OAAO,kBAAmB,SAAQ,gBAAgB;IACtD,aAAa;QACX,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAgC,CAAA;QAC7D,IAAI,QAAQ,EAAE,CAAC;YACb,QAAQ,CAAC,OAAO,EAAE,CAAA;QACpB,CAAC;QAED,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,KAAK,CAAC,cAAc,CAAC;YAChD,GAAG,EAAE,mBAAmB,CAAC,IAAI,CAAC,SAAS,CAAC;YACxC,SAAS,EAAE,IAAI;YACf,eAAe,EAAE,KAAK;SACvB,CAAC,CAAA;IACJ,CAAC;IAED,IAAI,KAAK;QACP,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAA;QAC/C,MAAM,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM,EAAE,YAAY,EAAE,GAAI,IAAI,CAAC,cAAuB,CAAC,MAAM,CAAA;QACzF,MAAM,EAAE,KAAK,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAE1C,OAAO;YACL,CAAC,EAAE,CAAC,KAAK,GAAG,KAAK,CAAC,GAAG,WAAW;YAChC,CAAC,EAAE,CAAC,KAAK,GAAG,MAAM,CAAC,GAAG,YAAY;YAClC,CAAC,EAAE,KAAK;SACT,CAAA;IACH,CAAC;IAED,MAAM;QACJ,IAAI,CAAC,KAAK,EAAE,CAAA;IACd,CAAC;IAED,eAAe;QACb,IAAI,CAAC,MAAM,EAAE,CAAA;IACf,CAAC;IAED,iBAAiB;QACf,IAAI,CAAC,MAAM,EAAE,CAAA;IACf,CAAC;IAED,WAAW;QACT,IAAI,CAAC,MAAM,EAAE,CAAA;IACf,CAAC;IAED,UAAU;QACR,IAAI,CAAC,MAAM,EAAE,CAAA;IACf,CAAC;CACF","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport * as THREE from 'three'\nimport { RealObjectSprite } from './real-object-sprite.js'\nimport { createCanvasTexture } from './texture/canvas-texture.js'\n\nexport class RealObjectSprite2D extends RealObjectSprite {\n buildMaterial() {\n var material = this.object3d.material as THREE.SpriteMaterial\n if (material) {\n material.dispose()\n }\n\n this.object3d.material = new THREE.SpriteMaterial({\n map: createCanvasTexture(this.component),\n alphaTest: 0.01,\n sizeAttenuation: false\n })\n }\n\n get scale() {\n const { width, height } = this.component.bounds\n const { width: parentWidth, height: parentHeight } = (this.threeContainer as any)!.bounds\n const { scale = 1 } = this.component.state\n\n return {\n x: (scale * width) / parentWidth,\n y: (scale * height) / parentHeight,\n z: scale\n }\n }\n\n update() {\n this.build()\n }\n\n updateFillStyle() {\n this.update()\n }\n\n updateStrokeStyle() {\n this.update()\n }\n\n updateAlpha() {\n this.update()\n }\n\n updateText() {\n this.update()\n }\n}\n"]}
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{"version":3,"file":"real-object-sprite.js","sourceRoot":"","sources":["../../src/threed/real-object-sprite.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,UAAU,EAAE,MAAM,aAAa,CAAA;AAGxC,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAA;AAE7C,MAAM,OAAgB,gBAAiB,SAAQ,UAAwB;IAC3D,mBAAmB;QAC3B,OAAO,IAAI,KAAK,CAAC,MAAM,EAAE,CAAA;IAC3B,CAAC;IAED,KAAK;QACH,KAAK,CAAC,KAAK,EAAE,CAAA;QAEb,IAAI,CAAC,aAAa,EAAE,CAAA;IACtB,CAAC;IAID,aAAa;IAEb,IAAI,EAAE;QACJ,IAAI,EAAE,IAAI,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QACvC,IAAI,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAA;QACtC,IAAI,EAAE,EAAE,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,EAAW,CAAA;QAEhD,OAAO,IAAI,GAAG,EAAE,GAAG,MAAM,GAAG,CAAC,CAAA;IAC/B,CAAC;IAED,WAAW;QACT,IAAI,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAEnD,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,EAAE,KAAK,EAAE,SAAS,CAAC,CAAA;IACtD,CAAC;IAED,YAAY;QACV,IAAI,CAAC,QAAQ,CAAC,OAAO,GAAG,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,MAAM,CAAA;IACtD,CAAC;IAED,eAAe;QACb,IAAI,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QACxC,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAgC,CAAA;QAC7D,IAAI,CAAC,QAAQ,EAAE,CAAC;YACd,OAAM;QACR,CAAC;QAED,MAAM,OAAO,GAAG,UAAU,CAAC,qBAAqB,CAAC,IAAI,CAAC,SAAS,CAAC,CAAA;QAEhE,IAAI,OAAO,EAAE,CAAC;YACZ,OAAO,CAAC,WAAW,GAAG,IAAI,CAAA;YAC1B,QAAQ,CAAC,GAAG,GAAG,OAAO,CAAA;QACxB,CAAC;aAAM,IAAI,OAAO,SAAS,IAAI,QAAQ,EAAE,CAAC;YACxC,IAAI,SAAS,KAAK,aAAa,EAAE,CAAC;gBAChC,QAAQ,CAAC,KAAK,CAAC,GAAG,CAAC,SAAS,CAAC,CAAA;YAC/B,CAAC;iBAAM,CAAC;gBACN,QAAQ,CAAC,OAAO,GAAG,CAAC,CAAA;YACtB,CAAC;QACH,CAAC;IACH,CAAC;CACF","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport * as THREE from 'three'\nimport { applyAlpha } from './common.js'\nimport { DELTA } from '@hatiolab/things-scene'\n\nimport { RealObject } from './real-object.js'\n\nexport abstract class RealObjectSprite extends RealObject<THREE.Sprite> {\n protected getObject3dInstance() {\n return new THREE.Sprite()\n }\n\n build() {\n super.build()\n\n this.buildMaterial()\n }\n\n abstract buildMaterial(): void\n\n /* overide */\n\n get cz() {\n var { zPos = 0 } = this.component.state\n var { height } = this.component.bounds\n var { tz = 0 } = this.component.delta() as DELTA\n\n return zPos + tz + height / 2\n }\n\n updateAlpha() {\n var { alpha = 1, fillStyle } = this.component.state\n\n applyAlpha(this.object3d.material, alpha, fillStyle)\n }\n\n updateHidden() {\n this.object3d.visible = !this.component.state.hidden\n }\n\n updateFillStyle() {\n var { fillStyle } = this.component.state\n var material = this.object3d.material as THREE.SpriteMaterial\n if (!material) {\n return\n }\n\n const texture = RealObject.buildFillStyleTexture(this.component)\n\n if (texture) {\n texture.needsUpdate = true\n material.map = texture\n } else if (typeof fillStyle == 'string') {\n if (fillStyle !== 'transparent') {\n material.color.set(fillStyle)\n } else {\n material.opacity = 0\n }\n }\n }\n}\n"]}
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-
{"version":3,"file":"real-object-text.js","sourceRoot":"","sources":["../../src/threed/real-object-text.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,UAAU,EAAE,MAAM,aAAa,CAAA;AAExC,OAAO,EAAE,cAAc,EAAE,MAAM,uBAAuB,CAAA;AACtD,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAA;AAEvD;;GAEG;AACH,MAAM,OAAO,cAAe,SAAQ,cAAc;IAChD,aAAa,KAAI,CAAC;IAElB,aAAa;IAEb,IAAI,QAAQ;QACV,MAAM,EAAE,SAAS,GAAG,CAAC,EAAE,SAAS,GAAG,CAAC,EAAE,QAAQ,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAE3E,OAAO;YACL,CAAC,EAAE,SAAS,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC;YAC1B,CAAC,EAAE,SAAS;YACZ,CAAC,EAAE,CAAC,QAAQ;SACb,CAAA;IACH,CAAC;IAED,eAAe;QACb,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAE5C,IAAI,IAAI,CAAC,QAAQ,CAAC,QAAQ,EAAE,CAAC;YAC3B,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAA;QAClC,CAAC;QAED,qDAAqD;QACrD,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,KAAK,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,CAAC,CAAA;IACjE,CAAC;IAED,UAAU;QACR,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAsC,CAAA;QACnE,IAAI,CAAC,QAAQ,EAAE,CAAC;YACd,OAAM;QACR,CAAC;QAED,IAAI,EACF,KAAK,EACL,MAAM,EACN,IAAI,GAAG,KAAK,EACZ,MAAM,GAAG,KAAK,EACd,UAAU,GAAG,OAAO,EACpB,QAAQ,GAAG,EAAE,EACb,SAAS,GAAG,OAAO,EACnB,SAAS,EACV,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAExB,IAAI,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,IAAI,CAAA;QAE9B,MAAM,OAAO,GAAG,WAAW,CAAC,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE;YAC/C,IAAI;YACJ,MAAM;YACN,UAAU;YACV,QAAQ;YACR,SAAS;SACV,CAAC,CAAA;QAEF,IAAI,OAAO,EAAE,CAAC;YACZ,QAAQ,CAAC,GAAG,GAAG,OAAO,CAAA;YACtB,OAAO,CAAC,WAAW,GAAG,IAAI,CAAA;QAC5B,CAAC;aAAM,IAAI,OAAO,SAAS,IAAI,QAAQ,EAAE,CAAC;YACxC,IAAI,SAAS,KAAK,aAAa,EAAE,CAAC;gBAChC,QAAQ,CAAC,KAAK,CAAC,GAAG,CAAC,SAAS,CAAC,CAAA;YAC/B,CAAC;iBAAM,CAAC;gBACN,QAAQ,CAAC,OAAO,GAAG,CAAC,CAAA;YACtB,CAAC;QACH,CAAC;IACH,CAAC;IAED,WAAW;QACT,8CAA8C;QAC9C,IAAI,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAEnD,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,EAAE,KAAK,EAAE,SAAS,CAAC,CACnD;QAAC,IAAI,CAAC,QAAQ,CAAC,QAAgB,CAAC,WAAW,GAAG,IAAI,CAAA;IACrD,CAAC;CACF","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport * as THREE from 'three'\nimport { applyAlpha } from './common.js'\n\nimport { RealObjectMesh } from './real-object-mesh.js'\nimport { textTexture } from './texture/text-texture.js'\n\n/**\n * RealObjectText\n */\nexport class RealObjectText extends RealObjectMesh {\n buildGeometry() {}\n\n /* overide */\n\n get rotation() {\n const { rotationX = 0, rotationY = 0, rotation = 0 } = this.component.state\n\n return {\n x: rotationX - Math.PI / 2,\n y: rotationY,\n z: -rotation\n }\n }\n\n updateDimension() {\n var { width, height } = this.component.state\n\n if (this.object3d.geometry) {\n this.object3d.geometry.dispose()\n }\n\n /* scaling으로 해결되지 않기때문에, 새로 geometry를 만드는 방법을 사용한다 */\n this.object3d.geometry = new THREE.PlaneGeometry(width, height)\n }\n\n updateText() {\n var material = this.object3d.material as THREE.MeshStandardMaterial\n if (!material) {\n return\n }\n\n var {\n width,\n height,\n bold = false,\n italic = false,\n fontFamily = 'Serif',\n fontSize = 10,\n fontColor = 'black',\n fillStyle\n } = this.component.state\n\n var text = this.component.text\n\n const texture = textTexture(text, width, height, {\n bold,\n italic,\n fontFamily,\n fontSize,\n fontColor\n })\n\n if (texture) {\n material.map = texture\n texture.needsUpdate = true\n } else if (typeof fillStyle == 'string') {\n if (fillStyle !== 'transparent') {\n material.color.set(fillStyle)\n } else {\n material.opacity = 0\n }\n }\n }\n\n updateAlpha() {\n // material의 transparency는 항상 true으로 유지되어야 한다.\n var { alpha = 1, fontColor } = this.component.state\n\n applyAlpha(this.object3d.material, alpha, fontColor)\n ;(this.object3d.material as any).transparent = true\n }\n}\n"]}
|
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1
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+
{"version":3,"file":"real-object-text.js","sourceRoot":"","sources":["../../src/threed/real-object-text.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,UAAU,EAAE,MAAM,aAAa,CAAA;AAExC,OAAO,EAAE,cAAc,EAAE,MAAM,uBAAuB,CAAA;AACtD,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAA;AAEvD;;GAEG;AACH,MAAM,OAAO,cAAe,SAAQ,cAAc;IAChD,aAAa,KAAI,CAAC;IAElB,aAAa;IAEb,IAAI,QAAQ;QACV,MAAM,EAAE,SAAS,GAAG,CAAC,EAAE,SAAS,GAAG,CAAC,EAAE,QAAQ,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAE3E,OAAO;YACL,CAAC,EAAE,SAAS,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC;YAC1B,CAAC,EAAE,SAAS;YACZ,CAAC,EAAE,CAAC,QAAQ;SACb,CAAA;IACH,CAAC;IAED,eAAe;QACb,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAE5C,IAAI,IAAI,CAAC,QAAQ,CAAC,QAAQ,EAAE,CAAC;YAC3B,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAA;QAClC,CAAC;QAED,qDAAqD;QACrD,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,KAAK,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,CAAC,CAAA;IACjE,CAAC;IAED,UAAU;QACR,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAsC,CAAA;QACnE,IAAI,CAAC,QAAQ,EAAE,CAAC;YACd,OAAM;QACR,CAAC;QAED,IAAI,EACF,KAAK,EACL,MAAM,EACN,IAAI,GAAG,KAAK,EACZ,MAAM,GAAG,KAAK,EACd,UAAU,GAAG,OAAO,EACpB,QAAQ,GAAG,EAAE,EACb,SAAS,GAAG,OAAO,EACnB,SAAS,EACV,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAExB,IAAI,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,IAAI,CAAA;QAE9B,MAAM,OAAO,GAAG,WAAW,CAAC,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE;YAC/C,IAAI;YACJ,MAAM;YACN,UAAU;YACV,QAAQ;YACR,SAAS;SACV,CAAC,CAAA;QAEF,IAAI,OAAO,EAAE,CAAC;YACZ,IAAI,QAAQ,CAAC,GAAG;gBAAE,QAAQ,CAAC,GAAG,CAAC,OAAO,EAAE,CAAA;YACxC,QAAQ,CAAC,GAAG,GAAG,OAAO,CAAA;YACtB,OAAO,CAAC,WAAW,GAAG,IAAI,CAAA;QAC5B,CAAC;aAAM,IAAI,OAAO,SAAS,IAAI,QAAQ,EAAE,CAAC;YACxC,IAAI,SAAS,KAAK,aAAa,EAAE,CAAC;gBAChC,QAAQ,CAAC,KAAK,CAAC,GAAG,CAAC,SAAS,CAAC,CAAA;YAC/B,CAAC;iBAAM,CAAC;gBACN,QAAQ,CAAC,OAAO,GAAG,CAAC,CAAA;YACtB,CAAC;QACH,CAAC;IACH,CAAC;IAED,WAAW;QACT,8CAA8C;QAC9C,IAAI,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAEnD,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,EAAE,KAAK,EAAE,SAAS,CAAC,CACnD;QAAC,IAAI,CAAC,QAAQ,CAAC,QAAgB,CAAC,WAAW,GAAG,IAAI,CAAA;IACrD,CAAC;CACF","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport * as THREE from 'three'\nimport { applyAlpha } from './common.js'\n\nimport { RealObjectMesh } from './real-object-mesh.js'\nimport { textTexture } from './texture/text-texture.js'\n\n/**\n * RealObjectText\n */\nexport class RealObjectText extends RealObjectMesh {\n buildGeometry() {}\n\n /* overide */\n\n get rotation() {\n const { rotationX = 0, rotationY = 0, rotation = 0 } = this.component.state\n\n return {\n x: rotationX - Math.PI / 2,\n y: rotationY,\n z: -rotation\n }\n }\n\n updateDimension() {\n var { width, height } = this.component.state\n\n if (this.object3d.geometry) {\n this.object3d.geometry.dispose()\n }\n\n /* scaling으로 해결되지 않기때문에, 새로 geometry를 만드는 방법을 사용한다 */\n this.object3d.geometry = new THREE.PlaneGeometry(width, height)\n }\n\n updateText() {\n var material = this.object3d.material as THREE.MeshStandardMaterial\n if (!material) {\n return\n }\n\n var {\n width,\n height,\n bold = false,\n italic = false,\n fontFamily = 'Serif',\n fontSize = 10,\n fontColor = 'black',\n fillStyle\n } = this.component.state\n\n var text = this.component.text\n\n const texture = textTexture(text, width, height, {\n bold,\n italic,\n fontFamily,\n fontSize,\n fontColor\n })\n\n if (texture) {\n if (material.map) material.map.dispose()\n material.map = texture\n texture.needsUpdate = true\n } else if (typeof fillStyle == 'string') {\n if (fillStyle !== 'transparent') {\n material.color.set(fillStyle)\n } else {\n material.opacity = 0\n }\n }\n }\n\n updateAlpha() {\n // material의 transparency는 항상 true으로 유지되어야 한다.\n var { alpha = 1, fontColor } = this.component.state\n\n applyAlpha(this.object3d.material, alpha, fontColor)\n ;(this.object3d.material as any).transparent = true\n }\n}\n"]}
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import * as THREE from 'three';
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import { Component, Properties } from '@hatiolab/things-scene';
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import { Component, IRealObject, Properties } from '@hatiolab/things-scene';
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import { ThreeDimensionalContainer } from './three-dimensional-container.js';
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export declare abstract class RealObject<T extends THREE.Object3D = THREE.Object3D> {
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export declare abstract class RealObject<T extends THREE.Object3D = THREE.Object3D> implements IRealObject {
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protected _focusedAt?: number;
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static buildFillStyleTexture(component: Component): THREE.Texture | undefined;
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constructor(component: Component);
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import * as THREE from 'three';
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import { SCALE_MIN } from './common.js';
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import { disposeObject3D } from './utils/dispose.js';
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function hasProperties(props, obj) {
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}
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export class RealObject {
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static buildFillStyleTexture(component) {
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const { fillStyle } = component.state;
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this.component.on('change', this.onchange, this);
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}
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update() {
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}
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set focused(focused) {
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this._focused = focused;
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this.component.off('change', this.onchange, this);
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delete this.component._realObject;
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this.object3d.remove(child);
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});
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for (const child of this.object3d.children) {
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disposeObject3D(child);
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}
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this.object3d.userData = {};
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}
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@@ -1 +1 @@
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1
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* Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport * as THREE from 'three'\nimport { Component, Properties, DELTA } from '@hatiolab/things-scene'\n\nimport { SCALE_MIN } from './common.js'\nimport { ThreeDimensionalContainer } from './three-dimensional-container.js'\n\nfunction hasProperties(props: string[], obj: object) {\n return props.findIndex(prop => prop in obj) !== -1\n}\n\nfunction isIn3DSpace() {\n return true\n}\n\nexport abstract class RealObject<T extends THREE.Object3D = THREE.Object3D> {\n protected _component: Component\n protected _focused: boolean = false\n\n public object3d: T\n\n static buildFillStyleTexture(component: Component) {\n const { fillStyle } = component.state\n\n if (typeof fillStyle == 'object' && fillStyle.type == 'pattern' && fillStyle.image) {\n return new THREE.TextureLoader(THREE.DefaultLoadingManager).load(\n component.app.url(fillStyle.image),\n texture => {\n texture.minFilter = THREE.LinearFilter\n // @ts-ignore\n texture.colorSpace = THREE.SRGBColorSpace\n texture.repeat.set(1, 1)\n texture.needsUpdate = true\n\n component.invalidate()\n },\n e => {\n console.error(e)\n }\n )\n }\n }\n\n constructor(component: Component) {\n this._component = component\n this.object3d = this.getObject3dInstance()\n this.component.isIn3DSpace = isIn3DSpace\n\n this.component.on('change', this.onchange, this)\n }\n\n update() {\n this.clear()\n this.build()\n\n this.updateDimension()\n this.updateTransform()\n this.updateFillStyle()\n this.updateStrokeStyle()\n this.updateAlpha()\n this.updateHidden()\n this.updateText()\n }\n\n protected getObject3dInstance(): T {\n return new THREE.Object3D() as T\n }\n\n build() {\n this.object3d.userData.context = this\n this.object3d.castShadow = true\n this.object3d.name = this.component.state.id\n }\n\n get component(): Component {\n return this._component!\n }\n\n get threeContainer(): ThreeDimensionalContainer | undefined {\n var component = this.component\n\n while (component) {\n if ('is3dContainer' in component && (component as ThreeDimensionalContainer).is3dContainer()) {\n return component as ThreeDimensionalContainer\n }\n component = component.parent\n }\n }\n\n get focused(): boolean {\n return this._focused\n }\n\n set focused(focused: boolean) {\n this._focused = focused\n }\n\n dispose() {\n this.component.off('change', this.onchange, this)\n delete this.component._realObject\n\n this.clear()\n }\n\n clear() {\n this.object3d.children.slice().forEach((child: any) => {\n if (child['dispose']) child['dispose']()\n if (child['geometry'] && child['geometry']['dispose']) child['geometry']['dispose']()\n if (child['material'] && child['material']['dispose']) child['material']['dispose']()\n if (child['texture'] && child['texture']['dispose']) child['texture']['dispose']()\n this.object3d.remove(child)\n })\n\n this.object3d.userData = {}\n return this.object3d.clear()\n }\n\n /**\n * Component의 상태값의 변화를 Object3D에 반영 - translate, rotation, scale\n */\n updateTransform() {\n // var {\n // scale: { x: sx = 1, y: sy = 1, z: sz = 1 } = UNIT_SCALE,\n // translate: { x: tx = 0, y: ty = 0, z: tz = 0 } = UNIT_TRANSLATE,\n // rotate: { x: rx = 0, y: ry = 0, z: rz = 0 } = UNIT_ROTATE\n // } = this.component.state\n\n var { x: tx, y: ty, z: tz } = this.position\n var { x: rx, y: ry, z: rz } = this.rotation\n var { x: sx, y: sy, z: sz } = this.scale\n\n this.object3d.position.set(tx, ty, tz)\n this.object3d.rotation.set(rx, ry, rz)\n this.object3d.scale.set(Math.max(sx, SCALE_MIN), Math.max(sy, SCALE_MIN), Math.max(sz, SCALE_MIN))\n }\n\n get position() {\n const { x, y, z } = this.center\n return {\n x,\n y: z,\n z: y\n }\n }\n\n get rotation() {\n const { rotationX = 0, rotationY = 0, rotation = 0 } = this.component.state\n\n return {\n x: rotationX,\n y: -rotation,\n z: rotationY\n }\n }\n\n get scale() {\n const { scale = 1 } = this.component.state\n\n return {\n x: scale,\n y: scale,\n z: scale\n }\n }\n\n get cx() {\n var { x = 0 } = this.component.center\n var { width: parentWidth = 0 } = this.component.parent.bounds\n var { tx = 0 } = this.component.delta() as DELTA\n\n return x + tx - parentWidth / 2\n }\n\n get cy() {\n var { y = 0 } = this.component.center\n var { height: parentHeight = 0 } = this.component.parent.bounds\n var { ty = 0 } = this.component.delta() as DELTA\n\n return y + ty - parentHeight / 2\n }\n\n get cz() {\n var { zPos = 0, depth = 1 } = this.component.state\n var { tz = 0 } = this.component.delta() as DELTA\n\n return zPos + tz + depth / 2\n }\n\n get center() {\n var { x = 0, y = 0 } = this.component.center\n var { width: parentWidth = 0, height: parentHeight = 0 } = this.component.parent.bounds\n\n var { tx = 0, ty = 0, tz = 0 } = this.component.delta() as DELTA\n\n return {\n x: x + tx - parentWidth / 2,\n y: y + ty - parentHeight / 2,\n z: this.cz\n }\n }\n\n get dimension() {\n const { width, height } = this.component.bounds\n const { depth } = this.component.state\n return {\n width,\n height,\n depth\n }\n }\n\n /**\n * Object3D 모델의 변화를 Component의 모델값에 반영\n */\n // updateTransformReverse() {\n // var { rotation, position, scale } = this.object3d\n\n // this.component.set({\n // rotate: {\n // x: rotation.x,\n // y: rotation.y,\n // z: rotation.z\n // },\n // translate: {\n // x: position.x,\n // y: position.y,\n // z: position.z\n // },\n // scale: {\n // x: scale.x,\n // y: scale.y,\n // z: scale.z\n // }\n // })\n // }\n\n /* update functions - 전체적인 rebuilding이 필요하지 않은 update 기능 들임 */\n updatePosition() {\n var { x = 0, y = 0, z = 0 } = this.position\n this.object3d.position.set(x, y, z)\n }\n\n updateRotate() {\n var { x = 0, y = 0, z = 0 } = this.rotation\n this.object3d.rotation.set(x, y, z)\n }\n\n updateScale() {\n var { x = 1, y = 1, z = 1 } = this.scale\n this.object3d.scale.set(Math.max(x, SCALE_MIN), Math.max(y, SCALE_MIN), Math.max(z, SCALE_MIN))\n }\n\n updateDimension() {\n var { width, height, depth } = this.dimension\n this.object3d.scale.set(width, height, depth)\n }\n\n updateAlpha() {\n var { alpha } = this.component.state\n\n alpha = alpha == undefined ? 1 : alpha\n\n this.object3d.traverse((o: any) => {\n var materials = o.material\n if (!o.material) return\n\n if (!Array.isArray(materials)) {\n materials = [materials]\n }\n\n materials.forEach((m: any) => {\n m.opacity *= alpha\n m.transparent = alpha < 1\n })\n })\n }\n\n updateHidden() {\n this.object3d.visible = !this.component.state.hidden\n }\n\n updateStrokeStyle() {}\n updateFillStyle() {}\n updateText() {}\n\n onchange(after: Properties, before: Properties) {\n if (hasProperties(['cx', 'cy', 'cz', 'zPos', 'left', 'top'], after)) {\n this.updatePosition()\n }\n\n if (hasProperties(['width', 'height', 'depth'], after)) {\n this.updateDimension()\n }\n\n if (hasProperties(['rotationX', 'rotationY', 'rotation'], after)) {\n this.updateRotate()\n }\n\n if ('scale' in after) {\n this.updateScale()\n }\n\n if ('hidden' in after) {\n this.updateHidden()\n }\n\n if ('alpha' in after) {\n this.updateAlpha()\n }\n\n if ('strokeStyle' in after) {\n this.updateStrokeStyle()\n }\n\n if ('fillStyle' in after) {\n this.updateFillStyle()\n }\n\n if ('text' in after) {\n this.updateText()\n }\n }\n}\n"]}
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1
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* Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport * as THREE from 'three'\nimport { Component, IRealObject, Properties, DELTA } from '@hatiolab/things-scene'\n\nimport { SCALE_MIN } from './common.js'\nimport { ThreeDimensionalContainer } from './three-dimensional-container.js'\nimport { disposeObject3D } from './utils/dispose.js'\n\nfunction hasProperties(props: string[], obj: object) {\n return props.findIndex(prop => prop in obj) !== -1\n}\n\nexport abstract class RealObject<T extends THREE.Object3D = THREE.Object3D> implements IRealObject {\n protected _component: Component\n protected _focused: boolean = false\n protected _focusedAt?: number\n\n public object3d: T\n\n static buildFillStyleTexture(component: Component) {\n const { fillStyle } = component.state\n\n if (typeof fillStyle == 'object' && fillStyle.type == 'pattern' && fillStyle.image) {\n return new THREE.TextureLoader(THREE.DefaultLoadingManager).load(\n component.app.url(fillStyle.image),\n texture => {\n texture.minFilter = THREE.LinearFilter\n // @ts-ignore\n texture.colorSpace = THREE.SRGBColorSpace\n texture.repeat.set(1, 1)\n texture.needsUpdate = true\n\n component.invalidate()\n },\n e => {\n console.error(e)\n }\n )\n }\n }\n\n constructor(component: Component) {\n this._component = component\n this.object3d = this.getObject3dInstance()\n\n this.component.on('change', this.onchange, this)\n }\n\n update() {\n this.clear()\n this.build()\n\n this.updateDimension()\n this.updateTransform()\n this.updateFillStyle()\n this.updateStrokeStyle()\n this.updateAlpha()\n this.updateHidden()\n this.updateText()\n }\n\n protected getObject3dInstance(): T {\n return new THREE.Object3D() as T\n }\n\n build() {\n this.object3d.userData.context = this\n this.object3d.castShadow = true\n this.object3d.name = this.component.state.id\n }\n\n get component(): Component {\n return this._component!\n }\n\n get threeContainer(): ThreeDimensionalContainer | undefined {\n var component = this.component\n\n while (component) {\n if ('is3dContainer' in component && (component as unknown as ThreeDimensionalContainer).is3dContainer()) {\n return component as unknown as ThreeDimensionalContainer\n }\n component = component.parent\n }\n }\n\n get focused(): boolean {\n return this._focused\n }\n\n set focused(focused: boolean) {\n this._focused = focused\n if (focused) {\n this._focusedAt = performance.now()\n }\n }\n\n dispose() {\n this.component.off('change', this.onchange, this)\n\n this.clear()\n }\n\n clear() {\n for (const child of this.object3d.children) {\n disposeObject3D(child)\n }\n\n this.object3d.userData = {}\n return this.object3d.clear()\n }\n\n /**\n * Component의 상태값의 변화를 Object3D에 반영 - translate, rotation, scale\n */\n updateTransform() {\n // var {\n // scale: { x: sx = 1, y: sy = 1, z: sz = 1 } = UNIT_SCALE,\n // translate: { x: tx = 0, y: ty = 0, z: tz = 0 } = UNIT_TRANSLATE,\n // rotate: { x: rx = 0, y: ry = 0, z: rz = 0 } = UNIT_ROTATE\n // } = this.component.state\n\n var { x: tx, y: ty, z: tz } = this.position\n var { x: rx, y: ry, z: rz } = this.rotation\n var { x: sx, y: sy, z: sz } = this.scale\n\n this.object3d.position.set(tx, ty, tz)\n this.object3d.rotation.set(rx, ry, rz)\n this.object3d.scale.set(Math.max(sx, SCALE_MIN), Math.max(sy, SCALE_MIN), Math.max(sz, SCALE_MIN))\n }\n\n get position() {\n const { x, y, z } = this.center\n return {\n x,\n y: z,\n z: y\n }\n }\n\n get rotation() {\n const { rotationX = 0, rotationY = 0, rotation = 0 } = this.component.state\n\n return {\n x: rotationX,\n y: -rotation,\n z: rotationY\n }\n }\n\n get scale() {\n const { scale = 1 } = this.component.state\n\n return {\n x: scale,\n y: scale,\n z: scale\n }\n }\n\n get cx() {\n var { x = 0 } = this.component.center\n var { width: parentWidth = 0 } = this.component.parent.bounds\n var { tx = 0 } = this.component.delta() as DELTA\n\n return x + tx - parentWidth / 2\n }\n\n get cy() {\n var { y = 0 } = this.component.center\n var { height: parentHeight = 0 } = this.component.parent.bounds\n var { ty = 0 } = this.component.delta() as DELTA\n\n return y + ty - parentHeight / 2\n }\n\n get cz() {\n var { zPos = 0, depth = 1 } = this.component.state\n var { tz = 0 } = this.component.delta() as DELTA\n\n return zPos + tz + depth / 2\n }\n\n get center() {\n var { x = 0, y = 0 } = this.component.center\n var { width: parentWidth = 0, height: parentHeight = 0 } = this.component.parent.bounds\n\n var { tx = 0, ty = 0, tz = 0 } = this.component.delta() as DELTA\n\n return {\n x: x + tx - parentWidth / 2,\n y: y + ty - parentHeight / 2,\n z: this.cz\n }\n }\n\n get dimension() {\n const { width, height } = this.component.bounds\n const { depth } = this.component.state\n return {\n width,\n height,\n depth\n }\n }\n\n /**\n * Object3D 모델의 변화를 Component의 모델값에 반영\n */\n // updateTransformReverse() {\n // var { rotation, position, scale } = this.object3d\n\n // this.component.set({\n // rotate: {\n // x: rotation.x,\n // y: rotation.y,\n // z: rotation.z\n // },\n // translate: {\n // x: position.x,\n // y: position.y,\n // z: position.z\n // },\n // scale: {\n // x: scale.x,\n // y: scale.y,\n // z: scale.z\n // }\n // })\n // }\n\n /* update functions - 전체적인 rebuilding이 필요하지 않은 update 기능 들임 */\n updatePosition() {\n var { x = 0, y = 0, z = 0 } = this.position\n this.object3d.position.set(x, y, z)\n }\n\n updateRotate() {\n var { x = 0, y = 0, z = 0 } = this.rotation\n this.object3d.rotation.set(x, y, z)\n }\n\n updateScale() {\n var { x = 1, y = 1, z = 1 } = this.scale\n this.object3d.scale.set(Math.max(x, SCALE_MIN), Math.max(y, SCALE_MIN), Math.max(z, SCALE_MIN))\n }\n\n updateDimension() {\n var { width, height, depth } = this.dimension\n this.object3d.scale.set(width, height, depth)\n }\n\n updateAlpha() {\n var { alpha } = this.component.state\n\n alpha = alpha == undefined ? 1 : alpha\n\n this.object3d.traverse((o: any) => {\n var materials = o.material\n if (!o.material) return\n\n if (!Array.isArray(materials)) {\n materials = [materials]\n }\n\n materials.forEach((m: any) => {\n m.opacity *= alpha\n m.transparent = alpha < 1\n })\n })\n }\n\n updateHidden() {\n this.object3d.visible = !this.component.state.hidden\n }\n\n updateStrokeStyle() {}\n updateFillStyle() {}\n updateText() {}\n\n onchange(after: Properties, before: Properties) {\n if (hasProperties(['cx', 'cy', 'cz', 'zPos', 'left', 'top'], after)) {\n this.updatePosition()\n }\n\n if (hasProperties(['width', 'height', 'depth'], after)) {\n this.updateDimension()\n }\n\n if (hasProperties(['rotationX', 'rotationY', 'rotation'], after)) {\n this.updateRotate()\n }\n\n if ('scale' in after) {\n this.updateScale()\n }\n\n if ('hidden' in after) {\n this.updateHidden()\n }\n\n if ('alpha' in after) {\n this.updateAlpha()\n }\n\n if ('strokeStyle' in after) {\n this.updateStrokeStyle()\n }\n\n if ('fillStyle' in after) {\n this.updateFillStyle()\n }\n\n if ('text' in after) {\n this.updateText()\n }\n }\n}\n"]}
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@@ -1,5 +1,4 @@
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1
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-
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2
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-
export interface ThreeDimensionalContainer extends Component {
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export interface ThreeDimensionalContainer {
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is3dContainer(): boolean;
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4
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get scene3d(): THREE.Scene | undefined;
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get renderer3d(): THREE.WebGLRenderer | undefined;
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"three-dimensional-container.js","sourceRoot":"","sources":["../../src/threed/three-dimensional-container.ts"],"names":[],"mappings":"","sourcesContent":["
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1
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{"version":3,"file":"three-dimensional-container.js","sourceRoot":"","sources":["../../src/threed/three-dimensional-container.ts"],"names":[],"mappings":"","sourcesContent":["export interface ThreeDimensionalContainer {\n is3dContainer(): boolean\n get scene3d(): THREE.Scene | undefined\n get renderer3d(): THREE.WebGLRenderer | undefined\n get mixer(): THREE.AnimationMixer | undefined\n get zoom(): number | undefined\n}\n"]}
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@@ -0,0 +1,32 @@
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1
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const TEXTURE_KEYS = [
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'map',
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3
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'normalMap',
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'roughnessMap',
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'metalnessMap',
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'aoMap',
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'emissiveMap',
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'bumpMap',
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9
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'displacementMap',
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'alphaMap',
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'envMap',
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'lightMap'
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];
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function disposeMaterial(material) {
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for (const key of TEXTURE_KEYS) {
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const texture = material[key];
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texture === null || texture === void 0 ? void 0 : texture.dispose();
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}
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material.dispose();
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}
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export function disposeObject3D(obj) {
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obj.traverse((child) => {
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var _a;
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(_a = child.geometry) === null || _a === void 0 ? void 0 : _a.dispose();
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if (child.material) {
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const materials = Array.isArray(child.material) ? child.material : [child.material];
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for (const m of materials)
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disposeMaterial(m);
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}
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});
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}
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//# sourceMappingURL=dispose.js.map
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1
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{"version":3,"file":"dispose.js","sourceRoot":"","sources":["../../../src/threed/utils/dispose.ts"],"names":[],"mappings":"AAEA,MAAM,YAAY,GAAG;IACnB,KAAK;IACL,WAAW;IACX,cAAc;IACd,cAAc;IACd,OAAO;IACP,aAAa;IACb,SAAS;IACT,iBAAiB;IACjB,UAAU;IACV,QAAQ;IACR,UAAU;CACF,CAAA;AAEV,SAAS,eAAe,CAAC,QAAwB;IAC/C,KAAK,MAAM,GAAG,IAAI,YAAY,EAAE,CAAC;QAC/B,MAAM,OAAO,GAAI,QAAgB,CAAC,GAAG,CAA8B,CAAA;QACnE,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,OAAO,EAAE,CAAA;IACpB,CAAC;IACD,QAAQ,CAAC,OAAO,EAAE,CAAA;AACpB,CAAC;AAED,MAAM,UAAU,eAAe,CAAC,GAAmB;IACjD,GAAG,CAAC,QAAQ,CAAC,CAAC,KAAU,EAAE,EAAE;;QAC1B,MAAA,KAAK,CAAC,QAAQ,0CAAE,OAAO,EAAE,CAAA;QACzB,IAAI,KAAK,CAAC,QAAQ,EAAE,CAAC;YACnB,MAAM,SAAS,GAAG,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAA;YACnF,KAAK,MAAM,CAAC,IAAI,SAAS;gBAAE,eAAe,CAAC,CAAC,CAAC,CAAA;QAC/C,CAAC;IACH,CAAC,CAAC,CAAA;AACJ,CAAC","sourcesContent":["import * as THREE from 'three'\n\nconst TEXTURE_KEYS = [\n 'map',\n 'normalMap',\n 'roughnessMap',\n 'metalnessMap',\n 'aoMap',\n 'emissiveMap',\n 'bumpMap',\n 'displacementMap',\n 'alphaMap',\n 'envMap',\n 'lightMap'\n] as const\n\nfunction disposeMaterial(material: THREE.Material) {\n for (const key of TEXTURE_KEYS) {\n const texture = (material as any)[key] as THREE.Texture | undefined\n texture?.dispose()\n }\n material.dispose()\n}\n\nexport function disposeObject3D(obj: THREE.Object3D) {\n obj.traverse((child: any) => {\n child.geometry?.dispose()\n if (child.material) {\n const materials = Array.isArray(child.material) ? child.material : [child.material]\n for (const m of materials) disposeMaterial(m)\n }\n })\n}\n"]}
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1
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import { ComponentNature, Shape, RealObject } from '@hatiolab/things-scene';
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export declare class Vehicle3D extends RealObject {
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3
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build(): void;
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}
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+
declare const Vehicle_base: (new (...args: any[]) => {
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contains(x: number, y: number): boolean;
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get path(): {
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x: any;
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y: any;
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}[];
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set path(path: {
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x: any;
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y: any;
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}[]): any;
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get anchors(): {
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name: string;
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position: {
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x: any;
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y: any;
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};
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}[];
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get bounds(): any;
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set bounds(bounds: any): any;
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render(ctx: CanvasRenderingContext2D): void;
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_app: any;
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_model: any;
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_state: any;
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_delta: any;
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_animation: any;
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_animate: any;
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_parent: any;
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_disposed: any;
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_textHidden: any;
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_text_substitutor: any;
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_value_substitutor: any;
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_mappings: any;
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_realObject: import("@hatiolab/things-scene").IRealObject | undefined;
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_cachedState: any;
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updatedAt: any;
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fontSize: any;
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__cache__: any;
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created(): void;
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added(parent: any): void;
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removed(parent: any): void;
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ready(): Promise<void>;
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touch(): void;
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+
clearCache(...attrs: any[]): void;
|
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+
removeSelf(completely: any): void;
|
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+
resetAnimation(): void;
|
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+
dispose(): void;
|
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51
|
+
get nature(): import("@hatiolab/things-scene").ComponentNature;
|
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+
get disposed(): boolean;
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53
|
+
isLayer(): boolean;
|
|
54
|
+
isGroup(): boolean;
|
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55
|
+
isContainer(): this is import("@hatiolab/things-scene/dist-types/types/component").Container;
|
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56
|
+
isLine(): boolean;
|
|
57
|
+
isRoot(): boolean;
|
|
58
|
+
isRootModel(): boolean;
|
|
59
|
+
is3dish(): boolean;
|
|
60
|
+
get is3dMode(): boolean;
|
|
61
|
+
isIn3DSpace(): boolean;
|
|
62
|
+
isTemplate(): boolean;
|
|
63
|
+
isHTMLElement(): boolean;
|
|
64
|
+
isConnectable(): boolean;
|
|
65
|
+
isIdentifiable(): boolean;
|
|
66
|
+
isPositionable(): boolean;
|
|
67
|
+
replaceRefids(replaceMap: any): void;
|
|
68
|
+
get(property: any): any;
|
|
69
|
+
set(props: any, propval?: any): any;
|
|
70
|
+
getState(property: any): any;
|
|
71
|
+
setState(props: any, propval?: any): any;
|
|
72
|
+
get model(): any;
|
|
73
|
+
get state(): any;
|
|
74
|
+
get hierarchy(): any;
|
|
75
|
+
get volatile(): never[];
|
|
76
|
+
_applyProps(target: any, props: any, options: any): any;
|
|
77
|
+
move(offset: {
|
|
78
|
+
x: number;
|
|
79
|
+
y: number;
|
|
80
|
+
}, ...args: boolean[]): void;
|
|
81
|
+
symmetryX(x?: number): void;
|
|
82
|
+
symmetryY(y: number): void;
|
|
83
|
+
adjustResize(bounds: import("@hatiolab/things-scene").BOUNDS, origin_bounds: import("@hatiolab/things-scene").BOUNDS, diagonal: boolean): {
|
|
84
|
+
left: any;
|
|
85
|
+
top: any;
|
|
86
|
+
width: any;
|
|
87
|
+
height: any;
|
|
88
|
+
};
|
|
89
|
+
adjustRotation(rotation: number, step: boolean): number;
|
|
90
|
+
outline(progress: number): any;
|
|
91
|
+
get center(): import("@hatiolab/things-scene").POINT;
|
|
92
|
+
set center(p: import("@hatiolab/things-scene").POINT): any;
|
|
93
|
+
get location(): import("@hatiolab/things-scene").POINT;
|
|
94
|
+
set location(l: import("@hatiolab/things-scene").POINT): any;
|
|
95
|
+
get rotate(): import("@hatiolab/things-scene").POINT;
|
|
96
|
+
set rotate(r: import("@hatiolab/things-scene").POINT): any;
|
|
97
|
+
get dimension(): import("@hatiolab/things-scene").DIMENSION;
|
|
98
|
+
set dimension(d: import("@hatiolab/things-scene").DIMENSION): any;
|
|
99
|
+
get drawPath(): import("@hatiolab/things-scene").POINT[];
|
|
100
|
+
get rotatePoint(): import("@hatiolab/things-scene").POINT;
|
|
101
|
+
get mutable(): boolean;
|
|
102
|
+
get resizable(): boolean;
|
|
103
|
+
get rotatable(): boolean;
|
|
104
|
+
buildRealObject(): import("@hatiolab/things-scene").IRealObject | undefined;
|
|
105
|
+
get realObject(): import("@hatiolab/things-scene").IRealObject | undefined;
|
|
106
|
+
draw(context?: import("@hatiolab/things-scene").SceneRenderContext): void;
|
|
107
|
+
prerender(context: import("@hatiolab/things-scene").SceneRenderContext): void;
|
|
108
|
+
postrender(context: import("@hatiolab/things-scene").SceneRenderContext): void;
|
|
109
|
+
prepare(resolve: (component: import("@hatiolab/things-scene").Component) => void, reject: (reason: any) => void): void;
|
|
110
|
+
prepareIf(condition: boolean): void;
|
|
111
|
+
drawText(context: import("@hatiolab/things-scene").SceneRenderContext): void;
|
|
112
|
+
drawStroke(context: import("@hatiolab/things-scene").SceneRenderContext, override?: Record<string, unknown>): void;
|
|
113
|
+
drawFill(context: import("@hatiolab/things-scene").SceneRenderContext, override?: Record<string, unknown>): void;
|
|
114
|
+
get strokeStyle(): any;
|
|
115
|
+
set strokeStyle(v: any): any;
|
|
116
|
+
get fillStyle(): any;
|
|
117
|
+
set fillStyle(v: any): any;
|
|
118
|
+
get fontColor(): string;
|
|
119
|
+
set fontColor(v: string): any;
|
|
120
|
+
get rotation(): number;
|
|
121
|
+
set rotation(v: number): any;
|
|
122
|
+
get decorators(): string[];
|
|
123
|
+
get decotag(): string;
|
|
124
|
+
get hidden(): boolean;
|
|
125
|
+
set hidden(v: boolean): any;
|
|
126
|
+
get tag(): string;
|
|
127
|
+
set tag(v: string): any;
|
|
128
|
+
get appendum(): any;
|
|
129
|
+
set appendum(v: any): any;
|
|
130
|
+
defaultTextSubstitutor(): string;
|
|
131
|
+
textLines(context?: import("@hatiolab/things-scene").SceneRenderContext): any[][];
|
|
132
|
+
get font(): string;
|
|
133
|
+
get lineHeight(): number;
|
|
134
|
+
get textSubstitutor(): () => string;
|
|
135
|
+
get text(): string;
|
|
136
|
+
set text(v: string): any;
|
|
137
|
+
get textBounds(): import("@hatiolab/things-scene").BOUNDS;
|
|
138
|
+
get textRotation(): number;
|
|
139
|
+
get textHidden(): boolean;
|
|
140
|
+
set textHidden(v: boolean): any;
|
|
141
|
+
get hasTextProperty(): boolean;
|
|
142
|
+
animate(opts: import("@hatiolab/things-scene").AnimationConfig): any;
|
|
143
|
+
effect(context: import("@hatiolab/things-scene").SceneRenderContext, model: any): void;
|
|
144
|
+
serialize(...others: any[]): string;
|
|
145
|
+
trim(): void;
|
|
146
|
+
closeScene(data: any): void;
|
|
147
|
+
delta(attr?: string | object, value?: any): any;
|
|
148
|
+
invalidate(): void;
|
|
149
|
+
get value(): any;
|
|
150
|
+
set value(v: any): any;
|
|
151
|
+
get data(): any;
|
|
152
|
+
set data(v: any): any;
|
|
153
|
+
set tap(v: any): any;
|
|
154
|
+
get mappings(): any[];
|
|
155
|
+
get retention(): number;
|
|
156
|
+
get animation(): import("@hatiolab/things-scene").AnimationController | undefined;
|
|
157
|
+
get started(): boolean;
|
|
158
|
+
set started(v: boolean): any;
|
|
159
|
+
get controls(): import("@hatiolab/things-scene").Control[] | undefined;
|
|
160
|
+
findFirst(finder: string | ((c: import("@hatiolab/things-scene").Component) => boolean), ...others: any[]): import("@hatiolab/things-scene").Component | undefined;
|
|
161
|
+
findAll(s: string | ((c: import("@hatiolab/things-scene").Component) => boolean), ...others: any[]): any[] | undefined;
|
|
162
|
+
capture(x: number, y: number, except?: (c: import("@hatiolab/things-scene").Component) => boolean): any;
|
|
163
|
+
findAnchor(name: string): any;
|
|
164
|
+
isDescendible(container: import("@hatiolab/things-scene").Component): boolean;
|
|
165
|
+
getContext(component?: unknown): any;
|
|
166
|
+
get root(): import("@hatiolab/things-scene").Component;
|
|
167
|
+
get rootModel(): import("@hatiolab/things-scene").Component;
|
|
168
|
+
get parent(): import("@hatiolab/things-scene").Component;
|
|
169
|
+
set parent(v: import("@hatiolab/things-scene").Component): any;
|
|
170
|
+
get scalable(): boolean;
|
|
171
|
+
get stuck(): boolean;
|
|
172
|
+
get capturable(): boolean;
|
|
173
|
+
get position(): string;
|
|
174
|
+
get origin(): string;
|
|
175
|
+
get offset(): import("@hatiolab/things-scene").POINT;
|
|
176
|
+
get app(): import("@hatiolab/things-scene").ApplicationContext;
|
|
177
|
+
drawEffect(context: import("@hatiolab/things-scene").SceneRenderContext): void;
|
|
178
|
+
prepareFill(resolve: Function, reject: Function): void;
|
|
179
|
+
prepareFillIf(condition: boolean): void;
|
|
180
|
+
onchangeFill(after: Record<string, any>, before: Record<string, any>): void;
|
|
181
|
+
drawImage(context: import("@hatiolab/things-scene").SceneRenderContext, image: HTMLImageElement, left: number, top: number, width: number, height: number): void;
|
|
182
|
+
mutateBounds(logic: ((bounds: import("@hatiolab/things-scene").BOUNDS) => import("@hatiolab/things-scene").BOUNDS | void) | null, context?: any): void;
|
|
183
|
+
mutatePath(beforeLogic: ((path: import("@hatiolab/things-scene").POINT[]) => import("@hatiolab/things-scene").POINT[] | void) | null, afterLogic: ((path: import("@hatiolab/things-scene").POINT[]) => import("@hatiolab/things-scene").POINT[] | void) | null, context?: any): void;
|
|
184
|
+
access(accessor: string): any;
|
|
185
|
+
substitute(template: string, data: any): string | undefined;
|
|
186
|
+
onchangeMappings(after: Record<string, any>, before: Record<string, any>): void;
|
|
187
|
+
onchangeData(after: Record<string, any>, before: Record<string, any>): void;
|
|
188
|
+
buildMappings(): void;
|
|
189
|
+
executeMappings(force?: boolean): void;
|
|
190
|
+
disposeMappings(): void;
|
|
191
|
+
ondropfile(transfered: FileList, files: string[]): void;
|
|
192
|
+
transcoordS2P(x: number, y: number, rp?: import("@hatiolab/things-scene").POINT): import("@hatiolab/things-scene").POINT;
|
|
193
|
+
transcoordP2S(x: number, y: number, rp?: import("@hatiolab/things-scene").POINT): import("@hatiolab/things-scene").POINT;
|
|
194
|
+
transcoordS2T(x: number, y: number, top?: import("@hatiolab/things-scene").Component): import("@hatiolab/things-scene").POINT;
|
|
195
|
+
transcoordT2P(x: number, y: number, top?: import("@hatiolab/things-scene").Component): import("@hatiolab/things-scene").POINT;
|
|
196
|
+
transcoordT2S(x: number, y: number, top?: import("@hatiolab/things-scene").Component): import("@hatiolab/things-scene").POINT;
|
|
197
|
+
transcoordS2TR(x: number, y: number, top?: import("@hatiolab/things-scene").Component): import("@hatiolab/things-scene").POINT;
|
|
198
|
+
transcoordS2O(x: number, y: number, target: import("@hatiolab/things-scene").Component): import("@hatiolab/things-scene").POINT;
|
|
199
|
+
transcoordC2S(x: number, y: number, top?: import("@hatiolab/things-scene").Component): import("@hatiolab/things-scene").POINT;
|
|
200
|
+
transcoordS2C(x: number, y: number, top?: import("@hatiolab/things-scene").Component): import("@hatiolab/things-scene").POINT;
|
|
201
|
+
toParent(x: number, y: number, rp?: import("@hatiolab/things-scene").POINT): import("@hatiolab/things-scene").POINT;
|
|
202
|
+
fromParent(x: number, y: number, rp?: import("@hatiolab/things-scene").POINT): import("@hatiolab/things-scene").POINT;
|
|
203
|
+
toScene(x: number, y: number, top?: import("@hatiolab/things-scene").Component): import("@hatiolab/things-scene").POINT;
|
|
204
|
+
fromScene(x: number, y: number, top?: import("@hatiolab/things-scene").Component): import("@hatiolab/things-scene").POINT;
|
|
205
|
+
toLocal(x: number, y: number, top?: import("@hatiolab/things-scene").Component): import("@hatiolab/things-scene").POINT;
|
|
206
|
+
toGlobal(x: number, y: number, top?: import("@hatiolab/things-scene").Component): import("@hatiolab/things-scene").POINT;
|
|
207
|
+
toOther(x: number, y: number, target: import("@hatiolab/things-scene").Component): import("@hatiolab/things-scene").POINT;
|
|
208
|
+
on(name: string | object, callback: Function, context?: any): any;
|
|
209
|
+
off(name?: string | object, callback?: Function, context?: any): any;
|
|
210
|
+
once(name: string | object, callback: Function, context?: any): any;
|
|
211
|
+
trigger(name: string, ...args: any[]): any;
|
|
212
|
+
delegate_on(delegator: any): any;
|
|
213
|
+
delegate_off(delegator: any): any;
|
|
214
|
+
onchange(after: Record<string, any>, before: Record<string, any>): void;
|
|
215
|
+
calculateBounds?(): void;
|
|
216
|
+
oncreate_element?(element: HTMLElement): void;
|
|
217
|
+
removeComponent(component: import("@hatiolab/things-scene").Component, ghost?: boolean): void;
|
|
218
|
+
addComponent(component: import("@hatiolab/things-scene").Component, ghost?: boolean): void;
|
|
219
|
+
insertComponentAt(component: import("@hatiolab/things-scene").Component, index: number, ghost?: boolean): void;
|
|
220
|
+
getOverlay(component: import("@hatiolab/things-scene").Component): HTMLElement | undefined;
|
|
221
|
+
findById(id: string): import("@hatiolab/things-scene").Component | undefined;
|
|
222
|
+
findByRefid(ref: string | number): import("@hatiolab/things-scene").Component | undefined;
|
|
223
|
+
findAllById(id: string): import("@hatiolab/things-scene").Component[];
|
|
224
|
+
resize(): void;
|
|
225
|
+
fit(type?: string): void;
|
|
226
|
+
get components(): import("@hatiolab/things-scene").Component[] | undefined;
|
|
227
|
+
get layout(): any;
|
|
228
|
+
get auxOverlay(): HTMLElement | undefined;
|
|
229
|
+
get isReady(): boolean;
|
|
230
|
+
get unitScale(): number;
|
|
231
|
+
get selected(): import("@hatiolab/things-scene").Component[];
|
|
232
|
+
set selected(_v: import("@hatiolab/things-scene").Component[]): any;
|
|
233
|
+
get focused(): import("@hatiolab/things-scene").Component | null;
|
|
234
|
+
set focused(_v: import("@hatiolab/things-scene").Component | null): any;
|
|
235
|
+
get hasSameParentForAllSelected(): boolean;
|
|
236
|
+
set hasSameParentForAllSelected(_v: boolean): any;
|
|
237
|
+
get fitMode(): string | undefined;
|
|
238
|
+
set fitMode(_v: string | undefined): any;
|
|
239
|
+
get element(): HTMLElement | null;
|
|
240
|
+
set element(_v: HTMLElement | null): any;
|
|
241
|
+
}) & typeof Shape;
|
|
242
|
+
export declare class Vehicle extends Vehicle_base {
|
|
243
|
+
is3dish(): boolean;
|
|
244
|
+
buildRealObject(): RealObject | undefined;
|
|
245
|
+
get nature(): ComponentNature;
|
|
246
|
+
render(ctx: CanvasRenderingContext2D): void;
|
|
247
|
+
}
|
|
248
|
+
export {};
|