@operato/scene-visualizer 9.1.1 → 10.0.0-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/banner.d.ts +232 -3
- package/dist/banner.js +1 -2
- package/dist/banner.js.map +1 -1
- package/dist/camera.d.ts +232 -3
- package/dist/camera.js +1 -2
- package/dist/camera.js.map +1 -1
- package/dist/carrier.d.ts +263 -0
- package/dist/carrier.js +272 -0
- package/dist/carrier.js.map +1 -0
- package/dist/cube.d.ts +232 -4
- package/dist/cube.js +1 -2
- package/dist/cube.js.map +1 -1
- package/dist/cylinder.d.ts +1 -3
- package/dist/cylinder.js +1 -2
- package/dist/cylinder.js.map +1 -1
- package/dist/desk.d.ts +238 -3
- package/dist/desk.js +1 -2
- package/dist/desk.js.map +1 -1
- package/dist/editors/index.d.ts +1 -0
- package/dist/editors/index.js +5 -0
- package/dist/editors/index.js.map +1 -1
- package/dist/editors/property-editor-gltf-fill-targets.d.ts +17 -0
- package/dist/editors/property-editor-gltf-fill-targets.js +211 -0
- package/dist/editors/property-editor-gltf-fill-targets.js.map +1 -0
- package/dist/editors/property-editor-gltf-info.js +38 -29
- package/dist/editors/property-editor-gltf-info.js.map +1 -1
- package/dist/editors/property-editor-location-increase-pattern.js +91 -95
- package/dist/editors/property-editor-location-increase-pattern.js.map +1 -1
- package/dist/effects/outline.js +1 -1
- package/dist/effects/outline.js.map +1 -1
- package/dist/ellipse.js +2 -4
- package/dist/ellipse.js.map +1 -1
- package/dist/gltf-object.d.ts +232 -3
- package/dist/gltf-object.js +1 -2
- package/dist/gltf-object.js.map +1 -1
- package/dist/html-overlay-element.js +3 -7
- package/dist/html-overlay-element.js.map +1 -1
- package/dist/index.d.ts +5 -17
- package/dist/index.js +7 -17
- package/dist/index.js.map +1 -1
- package/dist/light.d.ts +1 -2
- package/dist/light.js +1 -2
- package/dist/light.js.map +1 -1
- package/dist/polygon.js +2 -4
- package/dist/polygon.js.map +1 -1
- package/dist/rack-table-3d.d.ts +16 -0
- package/dist/rack-table-3d.js +94 -0
- package/dist/rack-table-3d.js.map +1 -0
- package/dist/rack-table-cell.d.ts +238 -3
- package/dist/rack-table-cell.js +44 -51
- package/dist/rack-table-cell.js.map +1 -1
- package/dist/rack-table-location.d.ts +37 -0
- package/dist/rack-table-location.js +227 -0
- package/dist/rack-table-location.js.map +1 -0
- package/dist/rack-table.d.ts +13 -29
- package/dist/rack-table.js +108 -380
- package/dist/rack-table.js.map +1 -1
- package/dist/rack.d.ts +3 -5
- package/dist/rack.js +7 -9
- package/dist/rack.js.map +1 -1
- package/dist/rect.js +2 -4
- package/dist/rect.js.map +1 -1
- package/dist/signal-tower.d.ts +492 -0
- package/dist/signal-tower.js +275 -0
- package/dist/signal-tower.js.map +1 -0
- package/dist/sphere.d.ts +1 -3
- package/dist/sphere.js +1 -2
- package/dist/sphere.js.map +1 -1
- package/dist/sprite.d.ts +232 -3
- package/dist/sprite.js +1 -2
- package/dist/sprite.js.map +1 -1
- package/dist/stock.d.ts +22 -10
- package/dist/stock.js +130 -109
- package/dist/stock.js.map +1 -1
- package/dist/tank.d.ts +492 -0
- package/dist/tank.js +312 -0
- package/dist/tank.js.map +1 -0
- package/dist/templates/carrier.d.ts +19 -0
- package/dist/templates/carrier.js +20 -0
- package/dist/templates/carrier.js.map +1 -0
- package/dist/templates/cube.js +1 -1
- package/dist/templates/cube.js.map +1 -1
- package/dist/templates/cylinder.js +3 -3
- package/dist/templates/cylinder.js.map +1 -1
- package/dist/templates/index.d.ts +1 -0
- package/dist/templates/index.js +9 -1
- package/dist/templates/index.js.map +1 -1
- package/dist/templates/signal-tower.d.ts +21 -0
- package/dist/templates/signal-tower.js +22 -0
- package/dist/templates/signal-tower.js.map +1 -0
- package/dist/templates/sphere.d.ts +1 -0
- package/dist/templates/sphere.js +5 -4
- package/dist/templates/sphere.js.map +1 -1
- package/dist/templates/tank.d.ts +21 -0
- package/dist/templates/tank.js +22 -0
- package/dist/templates/tank.js.map +1 -0
- package/dist/templates/vehicle.d.ts +19 -0
- package/dist/templates/vehicle.js +20 -0
- package/dist/templates/vehicle.js.map +1 -0
- package/dist/text.js +2 -4
- package/dist/text.js.map +1 -1
- package/dist/three-container.d.ts +11 -35
- package/dist/three-container.js +128 -322
- package/dist/three-container.js.map +1 -1
- package/dist/three-controls.d.ts +101 -1
- package/dist/three-controls.js +339 -541
- package/dist/three-controls.js.map +1 -1
- package/dist/three-space.d.ts +6 -83
- package/dist/three-space.js +25 -537
- package/dist/three-space.js.map +1 -1
- package/dist/threed/index.d.ts +1 -0
- package/dist/threed/index.js +1 -0
- package/dist/threed/index.js.map +1 -1
- package/dist/threed/interfaces.d.ts +15 -0
- package/dist/threed/interfaces.js +5 -0
- package/dist/threed/interfaces.js.map +1 -0
- package/dist/threed/managers/camera-manager.d.ts +14 -0
- package/dist/threed/managers/camera-manager.js +60 -0
- package/dist/threed/managers/camera-manager.js.map +1 -0
- package/dist/threed/managers/controls-manager.d.ts +50 -0
- package/dist/threed/managers/controls-manager.js +249 -0
- package/dist/threed/managers/controls-manager.js.map +1 -0
- package/dist/threed/managers/event-manager3d.d.ts +19 -0
- package/dist/threed/managers/event-manager3d.js +76 -0
- package/dist/threed/managers/event-manager3d.js.map +1 -0
- package/dist/threed/managers/index.d.ts +7 -0
- package/dist/threed/managers/index.js +7 -0
- package/dist/threed/managers/index.js.map +1 -0
- package/dist/threed/managers/light-manager.d.ts +7 -0
- package/dist/threed/managers/light-manager.js +37 -0
- package/dist/threed/managers/light-manager.js.map +1 -0
- package/dist/threed/managers/renderer-manager.d.ts +30 -0
- package/dist/threed/managers/renderer-manager.js +120 -0
- package/dist/threed/managers/renderer-manager.js.map +1 -0
- package/dist/threed/managers/scene-manager.d.ts +15 -0
- package/dist/threed/managers/scene-manager.js +48 -0
- package/dist/threed/managers/scene-manager.js.map +1 -0
- package/dist/threed/managers/types.d.ts +36 -0
- package/dist/threed/managers/types.js +2 -0
- package/dist/threed/managers/types.js.map +1 -0
- package/dist/threed/real-object-dom-element.js +11 -3
- package/dist/threed/real-object-dom-element.js.map +1 -1
- package/dist/threed/real-object-extrude.d.ts +1 -0
- package/dist/threed/real-object-extrude.js +7 -0
- package/dist/threed/real-object-extrude.js.map +1 -1
- package/dist/threed/real-object-gltf.js +6 -2
- package/dist/threed/real-object-gltf.js.map +1 -1
- package/dist/threed/real-object-mesh.js +4 -6
- package/dist/threed/real-object-mesh.js.map +1 -1
- package/dist/threed/real-object-registry.d.ts +7 -0
- package/dist/threed/real-object-registry.js +32 -0
- package/dist/threed/real-object-registry.js.map +1 -0
- package/dist/threed/real-object-scene.js +10 -5
- package/dist/threed/real-object-scene.js.map +1 -1
- package/dist/threed/real-object-sprite-2d.js.map +1 -1
- package/dist/threed/real-object-sprite.js +2 -0
- package/dist/threed/real-object-sprite.js.map +1 -1
- package/dist/threed/real-object-text.js +2 -0
- package/dist/threed/real-object-text.js.map +1 -1
- package/dist/threed/real-object.d.ts +3 -2
- package/dist/threed/real-object.js +7 -16
- package/dist/threed/real-object.js.map +1 -1
- package/dist/threed/three-dimensional-container.d.ts +1 -2
- package/dist/threed/three-dimensional-container.js.map +1 -1
- package/dist/threed/utils/dispose.d.ts +2 -0
- package/dist/threed/utils/dispose.js +32 -0
- package/dist/threed/utils/dispose.js.map +1 -0
- package/dist/vehicle.d.ts +248 -0
- package/dist/vehicle.js +133 -0
- package/dist/vehicle.js.map +1 -0
- package/dist/visualizer.d.ts +4 -5
- package/dist/visualizer.js +15 -28
- package/dist/visualizer.js.map +1 -1
- package/dist/wall.d.ts +232 -4
- package/dist/wall.js +1 -2
- package/dist/wall.js.map +1 -1
- package/icons/carrier.png +0 -0
- package/icons/signal-tower.png +0 -0
- package/icons/tank.png +0 -0
- package/icons/vehicle.png +0 -0
- package/package.json +16 -18
package/dist/stock.js
CHANGED
|
@@ -1,38 +1,50 @@
|
|
|
1
1
|
/*
|
|
2
2
|
* Copyright © HatioLab Inc. All rights reserved.
|
|
3
3
|
*/
|
|
4
|
+
import { RealObject } from '@hatiolab/things-scene';
|
|
4
5
|
import * as THREE from 'three';
|
|
5
|
-
import { RealObject } from './threed/real-object.js';
|
|
6
6
|
const STOCK_COLOR = '#ccaa76';
|
|
7
7
|
export class Stock extends RealObject {
|
|
8
|
+
static defaultMaterial = new THREE.MeshStandardMaterial({
|
|
9
|
+
color: STOCK_COLOR,
|
|
10
|
+
side: THREE.FrontSide,
|
|
11
|
+
roughness: 0.7
|
|
12
|
+
});
|
|
13
|
+
static defaultEmptyMaterial = new THREE.MeshStandardMaterial({
|
|
14
|
+
color: STOCK_COLOR,
|
|
15
|
+
opacity: 0.33,
|
|
16
|
+
transparent: true
|
|
17
|
+
});
|
|
18
|
+
static stockGeometry = new THREE.BoxGeometry(1, 1, 1);
|
|
19
|
+
_hideEmptyStock = false;
|
|
20
|
+
model;
|
|
8
21
|
constructor(component, model) {
|
|
9
22
|
super(component);
|
|
10
|
-
this._hideEmptyStock = false;
|
|
11
|
-
this._focused = false;
|
|
12
|
-
this.onBeforeRender = () => {
|
|
13
|
-
if (this._focused) {
|
|
14
|
-
var lastTime = performance.now() - this._focusedAt;
|
|
15
|
-
var progress = lastTime / 2000;
|
|
16
|
-
this.object3d.rotation.y = 2 * Math.PI * progress;
|
|
17
|
-
this.component.invalidate();
|
|
18
|
-
}
|
|
19
|
-
else if (this._focusedAt) {
|
|
20
|
-
delete this._focusedAt;
|
|
21
|
-
this.object3d.rotation.y = 0;
|
|
22
|
-
this.component.invalidate();
|
|
23
|
-
}
|
|
24
|
-
};
|
|
25
23
|
this.model = model;
|
|
26
24
|
}
|
|
27
25
|
getObject3dInstance() {
|
|
28
26
|
return new THREE.Mesh();
|
|
29
27
|
}
|
|
28
|
+
/**
|
|
29
|
+
* 가장 가까운 StockMaterialProvider 조상을 찾는다 (RackTable 또는 Visualizer).
|
|
30
|
+
*/
|
|
31
|
+
get provider() {
|
|
32
|
+
let component = this.component;
|
|
33
|
+
while (component) {
|
|
34
|
+
if ('_stock_materials' in component) {
|
|
35
|
+
return component;
|
|
36
|
+
}
|
|
37
|
+
component = component.parent;
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
get _legendStatus() {
|
|
41
|
+
return this.provider?.legendTarget?.getState('status') || undefined;
|
|
42
|
+
}
|
|
30
43
|
getMaterial(index) {
|
|
31
|
-
|
|
32
|
-
if (!
|
|
44
|
+
const status = this._legendStatus;
|
|
45
|
+
if (!status)
|
|
33
46
|
return this.userDefineDefaultMaterial;
|
|
34
|
-
|
|
35
|
-
var range = stockStatus.ranges[index];
|
|
47
|
+
const range = status.ranges?.[index];
|
|
36
48
|
if (!(range && range.color)) {
|
|
37
49
|
this.stockMaterials[index] = this.userDefineDefaultMaterial;
|
|
38
50
|
}
|
|
@@ -50,68 +62,57 @@ export class Stock extends RealObject {
|
|
|
50
62
|
}
|
|
51
63
|
return this.stockMaterials[index];
|
|
52
64
|
}
|
|
53
|
-
get visualizer() {
|
|
54
|
-
var component = this.component;
|
|
55
|
-
while (component) {
|
|
56
|
-
if (component.state.type == 'visualizer') {
|
|
57
|
-
return component;
|
|
58
|
-
}
|
|
59
|
-
component = component.parent;
|
|
60
|
-
}
|
|
61
|
-
}
|
|
62
65
|
get stockMaterials() {
|
|
63
|
-
return this.
|
|
66
|
+
return this.provider?._stock_materials ?? [];
|
|
64
67
|
}
|
|
65
68
|
get userDefineDefaultMaterial() {
|
|
66
|
-
|
|
67
|
-
if (
|
|
68
|
-
if (!
|
|
69
|
-
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
69
|
+
const p = this.provider;
|
|
70
|
+
if (p) {
|
|
71
|
+
if (!p._default_material) {
|
|
72
|
+
const status = this._legendStatus;
|
|
73
|
+
const defaultColor = status?.defaultColor;
|
|
74
|
+
if (!defaultColor)
|
|
75
|
+
return Stock.defaultMaterial;
|
|
76
|
+
p._default_material = new THREE.MeshStandardMaterial({
|
|
77
|
+
color: defaultColor,
|
|
78
|
+
side: THREE.FrontSide,
|
|
79
|
+
roughness: 0.7
|
|
80
|
+
});
|
|
81
|
+
var alpha = defaultColor.replace(/^.*,(.+)\)/, '$1');
|
|
82
|
+
if (alpha > 0 && alpha < 1) {
|
|
83
|
+
p._default_material.opacity = alpha;
|
|
84
|
+
p._default_material.transparent = true;
|
|
85
|
+
}
|
|
83
86
|
}
|
|
87
|
+
return p._default_material;
|
|
84
88
|
}
|
|
85
|
-
return
|
|
89
|
+
return Stock.defaultMaterial;
|
|
86
90
|
}
|
|
87
91
|
get emptyMaterial() {
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
else {
|
|
104
|
-
visualizer._empty_material.opacity = 0.33;
|
|
105
|
-
visualizer._empty_material.transparent = true;
|
|
92
|
+
const p = this.provider;
|
|
93
|
+
if (p) {
|
|
94
|
+
if (!p._empty_material) {
|
|
95
|
+
const status = this._legendStatus;
|
|
96
|
+
const defaultColor = status?.defaultColor || STOCK_COLOR;
|
|
97
|
+
p._empty_material = new THREE.MeshStandardMaterial({ color: defaultColor });
|
|
98
|
+
var alpha = Number(defaultColor.replace(/^.*,(.+)\)/, '$1'));
|
|
99
|
+
if (alpha > 0 && alpha < 1) {
|
|
100
|
+
p._empty_material.opacity = alpha;
|
|
101
|
+
p._empty_material.transparent = true;
|
|
102
|
+
}
|
|
103
|
+
else {
|
|
104
|
+
p._empty_material.opacity = 0.33;
|
|
105
|
+
p._empty_material.transparent = true;
|
|
106
|
+
}
|
|
106
107
|
}
|
|
108
|
+
return p._empty_material;
|
|
107
109
|
}
|
|
108
|
-
return
|
|
110
|
+
return Stock.defaultEmptyMaterial;
|
|
109
111
|
}
|
|
110
112
|
build() {
|
|
111
113
|
super.build();
|
|
112
|
-
var visualizer = this.visualizer;
|
|
113
114
|
var { width, height, depth } = this.model;
|
|
114
|
-
this._hideEmptyStock =
|
|
115
|
+
this._hideEmptyStock = !!this.provider?.hideEmptyStock;
|
|
115
116
|
this.createStock(width, height, depth);
|
|
116
117
|
}
|
|
117
118
|
createStock(w, h, d) {
|
|
@@ -129,11 +130,11 @@ export class Stock extends RealObject {
|
|
|
129
130
|
...this.object3d.userData,
|
|
130
131
|
data
|
|
131
132
|
};
|
|
132
|
-
|
|
133
|
-
if (!
|
|
133
|
+
const stockStatus = this._legendStatus;
|
|
134
|
+
if (!stockStatus)
|
|
134
135
|
return;
|
|
135
|
-
var stockStatus = visualizer.legendTarget.getState('status');
|
|
136
136
|
var statusField = stockStatus.field;
|
|
137
|
+
var aggregation = stockStatus.aggregation || 'sum';
|
|
137
138
|
var ranges = stockStatus.ranges;
|
|
138
139
|
if (!(statusField && ranges))
|
|
139
140
|
return;
|
|
@@ -142,40 +143,66 @@ export class Stock extends RealObject {
|
|
|
142
143
|
this.object3d.material = this._hideEmptyStock ? this.emptyMaterial : this.userDefineDefaultMaterial;
|
|
143
144
|
return;
|
|
144
145
|
}
|
|
145
|
-
|
|
146
|
-
|
|
147
|
-
|
|
148
|
-
|
|
149
|
-
|
|
146
|
+
// Collect all status values from items
|
|
147
|
+
var statusValues = items
|
|
148
|
+
.map((item) => item && item[statusField])
|
|
149
|
+
.filter((value) => value !== undefined && value !== null);
|
|
150
|
+
if (statusValues.length === 0) {
|
|
151
|
+
this.object3d.material = this._hideEmptyStock ? this.emptyMaterial : this.userDefineDefaultMaterial;
|
|
152
|
+
return;
|
|
153
|
+
}
|
|
154
|
+
// Apply aggregation function
|
|
155
|
+
var status;
|
|
156
|
+
switch (aggregation) {
|
|
157
|
+
case 'sum':
|
|
158
|
+
status = statusValues.reduce((sum, val) => sum + Number(val), 0);
|
|
159
|
+
break;
|
|
160
|
+
case 'avg':
|
|
161
|
+
status = statusValues.reduce((sum, val) => sum + Number(val), 0) / statusValues.length;
|
|
162
|
+
break;
|
|
163
|
+
case 'min':
|
|
164
|
+
status = Math.min(...statusValues.map((val) => Number(val)));
|
|
165
|
+
break;
|
|
166
|
+
case 'max':
|
|
167
|
+
status = Math.max(...statusValues.map((val) => Number(val)));
|
|
168
|
+
break;
|
|
169
|
+
default:
|
|
170
|
+
status = statusValues.reduce((sum, val) => sum + Number(val), 0);
|
|
171
|
+
}
|
|
172
|
+
var isInRanges = ranges.some((range, index) => {
|
|
173
|
+
let { min: minValue, max: maxValue } = range;
|
|
174
|
+
var min = minValue !== undefined && minValue !== null && minValue !== '' ? Number(minValue) : undefined;
|
|
175
|
+
var max = maxValue !== undefined && maxValue !== null && maxValue !== '' ? Number(maxValue) : undefined;
|
|
176
|
+
// If max is not set, treat it as infinity
|
|
177
|
+
var maxCheck = max === undefined ? true : max > status;
|
|
178
|
+
var minCheck = min === undefined ? true : min <= status;
|
|
179
|
+
if (maxCheck && minCheck) {
|
|
180
|
+
this.object3d.material = this.getMaterial(index);
|
|
181
|
+
return true;
|
|
150
182
|
}
|
|
151
|
-
|
|
152
|
-
|
|
153
|
-
|
|
154
|
-
max = Number(max) || max;
|
|
155
|
-
if (max > status) {
|
|
156
|
-
if (min !== undefined) {
|
|
157
|
-
if (min <= status) {
|
|
158
|
-
this.object3d.material = this.getMaterial(index);
|
|
159
|
-
}
|
|
160
|
-
else
|
|
161
|
-
return false;
|
|
162
|
-
}
|
|
163
|
-
else {
|
|
164
|
-
this.object3d.material = this.getMaterial(index);
|
|
165
|
-
}
|
|
166
|
-
return true;
|
|
167
|
-
}
|
|
168
|
-
else {
|
|
169
|
-
this.object3d.material = this._hideEmptyStock ? this.emptyMaterial : this.userDefineDefaultMaterial;
|
|
170
|
-
}
|
|
171
|
-
});
|
|
172
|
-
if (!isInRanges) {
|
|
173
|
-
this.object3d.material = this.userDefineDefaultMaterial;
|
|
183
|
+
else {
|
|
184
|
+
this.object3d.material = this._hideEmptyStock ? this.emptyMaterial : this.userDefineDefaultMaterial;
|
|
185
|
+
return false;
|
|
174
186
|
}
|
|
187
|
+
});
|
|
188
|
+
if (!isInRanges) {
|
|
189
|
+
this.object3d.material = this.userDefineDefaultMaterial;
|
|
175
190
|
}
|
|
176
191
|
}
|
|
177
|
-
|
|
178
|
-
|
|
192
|
+
onBeforeRender = () => {
|
|
193
|
+
if (this._focused) {
|
|
194
|
+
var lastTime = performance.now() - this._focusedAt;
|
|
195
|
+
var progress = lastTime / 2000;
|
|
196
|
+
this.object3d.rotation.y = 2 * Math.PI * progress;
|
|
197
|
+
this.component.invalidate();
|
|
198
|
+
}
|
|
199
|
+
else if (this._focusedAt) {
|
|
200
|
+
delete this._focusedAt;
|
|
201
|
+
this.object3d.rotation.y = 0;
|
|
202
|
+
this.component.invalidate();
|
|
203
|
+
}
|
|
204
|
+
};
|
|
205
|
+
onmouseup(e, _context, callback) {
|
|
179
206
|
if (!this.object3d.visible)
|
|
180
207
|
return;
|
|
181
208
|
if (!this.object3d.userData || !this.object3d.userData.data)
|
|
@@ -193,7 +220,7 @@ export class Stock extends RealObject {
|
|
|
193
220
|
if (callback && typeof callback == 'function') {
|
|
194
221
|
callback({
|
|
195
222
|
...this.object3d.userData.data,
|
|
196
|
-
color: '#' +
|
|
223
|
+
color: '#' + this.object3d.material.color?.getHexString()
|
|
197
224
|
});
|
|
198
225
|
}
|
|
199
226
|
}
|
|
@@ -206,10 +233,4 @@ export class Stock extends RealObject {
|
|
|
206
233
|
updateHidden() { }
|
|
207
234
|
updateText() { }
|
|
208
235
|
}
|
|
209
|
-
Stock.defaultMaterial = new THREE.MeshStandardMaterial({
|
|
210
|
-
color: STOCK_COLOR,
|
|
211
|
-
side: THREE.FrontSide,
|
|
212
|
-
roughness: 0.7
|
|
213
|
-
});
|
|
214
|
-
Stock.stockGeometry = new THREE.BoxGeometry(1, 1, 1);
|
|
215
236
|
//# sourceMappingURL=stock.js.map
|
package/dist/stock.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"stock.js","sourceRoot":"","sources":["../src/stock.ts"],"names":[],"mappings":"AAAA;;GAEG;AAGH,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,UAAU,EAAE,MAAM,yBAAyB,CAAA;AAGpD,MAAM,WAAW,GAAG,SAAS,CAAA;AAE7B,MAAM,OAAO,KAAM,SAAQ,UAAsB;IAc/C,YAAY,SAAoB,EAAE,KAAY;QAC5C,KAAK,CAAC,SAAS,CAAC,CAAA;QAPlB,oBAAe,GAAY,KAAK,CAAA;QAChC,aAAQ,GAAY,KAAK,CAAA;QAmMzB,mBAAc,GAAG,GAAG,EAAE;YACpB,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;gBAClB,IAAI,QAAQ,GAAG,WAAW,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,UAAW,CAAA;gBACnD,IAAI,QAAQ,GAAG,QAAQ,GAAG,IAAI,CAAA;gBAE9B,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,QAAQ,CAAA;gBACjD,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,CAAA;YAC7B,CAAC;iBAAM,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;gBAC3B,OAAO,IAAI,CAAC,UAAU,CAAA;gBACtB,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAA;gBAC5B,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,CAAA;YAC7B,CAAC;QACH,CAAC,CAAA;QAxMC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAA;IACpB,CAAC;IAES,mBAAmB;QAC3B,OAAO,IAAI,KAAK,CAAC,IAAI,EAAE,CAAA;IACzB,CAAC;IAED,WAAW,CAAC,KAAa;QACvB,IAAI,UAAU,GAAG,IAAI,CAAC,UAAU,CAAA;QAEhC,IAAI,CAAC,CAAC,UAAU,IAAI,UAAU,IAAI,UAAW,CAAC,YAAY,IAAI,UAAW,CAAC,YAAY,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC;YACxG,OAAO,IAAI,CAAC,yBAAyB,CAAA;QAEvC,IAAI,WAAW,GAAG,UAAU,CAAC,YAAY,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAA;QAC5D,IAAI,KAAK,GAAG,WAAW,CAAC,MAAM,CAAC,KAAK,CAAC,CAAA;QACrC,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,CAAC,KAAK,CAAC,EAAE,CAAC;YAC5B,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,yBAAyB,CAAA;QAC7D,CAAC;QAED,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,EAAE,CAAC;YAChC,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,GAAG,IAAI,KAAK,CAAC,oBAAoB,CAAC;gBAC1D,KAAK,EAAE,KAAK,CAAC,KAAK;gBAClB,IAAI,EAAE,KAAK,CAAC,SAAS;gBACrB,SAAS,EAAE,GAAG;aACf,CAAC,CAAA;QACJ,CAAC;QAED,IAAI,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,YAAY,EAAE,IAAI,CAAC,CAAA;QACnD,IAAI,KAAK,GAAG,CAAC,IAAI,KAAK,GAAG,CAAC,EAAE,CAAC;YAC3B,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC,OAAO,GAAG,KAAK,CAAA;YAC1C,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC,WAAW,GAAG,IAAI,CAAA;QAC/C,CAAC;QAED,OAAO,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,CAAA;IACnC,CAAC;IAED,IAAI,UAAU;QACZ,IAAI,SAAS,GAAG,IAAI,CAAC,SAAS,CAAA;QAE9B,OAAO,SAAS,EAAE,CAAC;YACjB,IAAI,SAAS,CAAC,KAAK,CAAC,IAAI,IAAI,YAAY,EAAE,CAAC;gBACzC,OAAO,SAAuB,CAAA;YAChC,CAAC;YACD,SAAS,GAAG,SAAS,CAAC,MAAM,CAAA;QAC9B,CAAC;IACH,CAAC;IAED,IAAI,cAAc;QAChB,OAAO,IAAI,CAAC,UAAW,CAAC,gBAAgB,CAAA;IAC1C,CAAC;IAED,IAAI,yBAAyB;QAC3B,IAAI,UAAU,GAAG,IAAI,CAAC,UAAU,CAAA;QAEhC,IAAI,CAAC,UAAW,CAAC,iBAAiB,EAAE,CAAC;YACnC,IAAI,CAAC,CAAC,UAAU,IAAI,UAAU,IAAI,UAAW,CAAC,YAAY,IAAI,UAAW,CAAC,YAAY,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC;gBACxG,OAAO,KAAK,CAAC,eAAe,CAAA;YAE9B,IAAI,WAAW,GAAG,UAAW,CAAC,YAAY,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAA;YAC7D,IAAI,YAAY,GAAG,WAAW,CAAC,YAAY,CAAA;YAE3C,IAAI,CAAC,YAAY;gBAAE,OAAO,KAAK,CAAC,eAAe,CAAA;YAE/C,UAAW,CAAC,iBAAiB,GAAG,IAAI,KAAK,CAAC,oBAAoB,CAAC;gBAC7D,KAAK,EAAE,YAAY;gBACnB,IAAI,EAAE,KAAK,CAAC,SAAS;gBACrB,SAAS,EAAE,GAAG;aACf,CAAC,CAAA;YACF,IAAI,KAAK,GAAG,YAAY,CAAC,OAAO,CAAC,YAAY,EAAE,IAAI,CAAC,CAAA;YACpD,IAAI,KAAK,GAAG,CAAC,IAAI,KAAK,GAAG,CAAC,EAAE,CAAC;gBAC3B,UAAW,CAAC,iBAAiB,CAAC,OAAO,GAAG,KAAK,CAAA;gBAC7C,UAAW,CAAC,iBAAiB,CAAC,WAAW,GAAG,IAAI,CAAA;YAClD,CAAC;QACH,CAAC;QACD,OAAO,UAAW,CAAC,iBAAiB,CAAA;IACtC,CAAC;IAED,IAAI,aAAa;QACf,IAAI,UAAU,GAAG,IAAI,CAAC,UAAU,CAAA;QAEhC,IAAI,YAAY,GAAG,WAAW,CAAA;QAC9B,IAAI,CAAC,UAAW,CAAC,eAAe,EAAE,CAAC;YACjC,IAAI,UAAU,IAAI,UAAU,IAAI,UAAW,CAAC,YAAY,IAAI,UAAW,CAAC,YAAY,CAAC,QAAQ,CAAC,QAAQ,CAAC,EAAE,CAAC;gBACxG,IAAI,WAAW,GAAG,UAAW,CAAC,YAAY,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAA;gBAC7D,YAAY,GAAG,WAAW,CAAC,YAAY,IAAI,WAAW,CAAA;YACxD,CAAC;YAED,UAAW,CAAC,eAAe,GAAG,IAAI,KAAK,CAAC,oBAAoB,CAAC;gBAC3D,KAAK,EAAE,YAAY;aACpB,CAAC,CAAA;YACF,IAAI,KAAK,GAAG,MAAM,CAAC,YAAY,CAAC,OAAO,CAAC,YAAY,EAAE,IAAI,CAAC,CAAC,CAAA;YAC5D,IAAI,KAAK,GAAG,CAAC,IAAI,KAAK,GAAG,CAAC,EAAE,CAAC;gBAC3B,UAAW,CAAC,eAAe,CAAC,OAAO,GAAG,KAAK,CAAA;gBAC3C,UAAW,CAAC,eAAe,CAAC,WAAW,GAAG,IAAI,CAAA;YAChD,CAAC;iBAAM,CAAC;gBACN,UAAW,CAAC,eAAe,CAAC,OAAO,GAAG,IAAI,CAAA;gBAC1C,UAAW,CAAC,eAAe,CAAC,WAAW,GAAG,IAAI,CAAA;YAChD,CAAC;QACH,CAAC;QAED,OAAO,UAAW,CAAC,eAAe,CAAA;IACpC,CAAC;IAED,KAAK;QACH,KAAK,CAAC,KAAK,EAAE,CAAA;QAEb,IAAI,UAAU,GAAG,IAAI,CAAC,UAAU,CAAA;QAChC,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QAEzC,IAAI,CAAC,eAAe,GAAG,UAAU,IAAI,UAAW,CAAC,KAAK,CAAC,cAAc,CAAA;QAErE,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAA;IACxC,CAAC;IAED,WAAW,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS;QACzC,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,KAAK,CAAC,aAAa,CAAA;QAC5C,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,yBAAyB,CAAA;QAEnG,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAA;QAEhC,IAAI,CAAC,QAAQ,CAAC,aAAa,GAAG,IAAI,CAAA;QAElC,IAAI,CAAC,QAAQ,CAAC,UAAU,GAAG,IAAI,CAAA;QAC/B,IAAI,CAAC,QAAQ,CAAC,cAAc,GAAG,GAAG,EAAE;YAClC,IAAI,CAAC,cAAc,EAAE,CAAA;QACvB,CAAC,CAAA;IACH,CAAC;IAED,iBAAiB,CAAC,IAAS;QACzB,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG;YACvB,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAQ;YACzB,IAAI;SACL,CAAA;QACD,IAAI,UAAU,GAAG,IAAI,CAAC,UAAU,CAAA;QAEhC,IAAI,CAAC,CAAC,UAAU,IAAI,UAAU,IAAI,UAAW,CAAC,YAAY,IAAI,UAAW,CAAC,YAAY,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC;YAAE,OAAM;QAElH,IAAI,WAAW,GAAG,UAAW,CAAC,YAAY,CAAC,QAAQ,CAAC,QAAQ,CAG3D,CAAA;QAED,IAAI,WAAW,GAAG,WAAW,CAAC,KAAK,CAAA;QACnC,IAAI,MAAM,GAAG,WAAW,CAAC,MAAM,CAAA;QAE/B,IAAI,CAAC,CAAC,WAAW,IAAI,MAAM,CAAC;YAAE,OAAM;QAEpC,IAAI,KAAK,GAAG,IAAI,CAAC,KAAK,CAAA;QAEtB,IAAI,CAAC,KAAK,EAAE,CAAC;YACX,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,yBAAyB,CAAA;YACnG,OAAM;QACR,CAAC;QAED,KAAK,IAAI,IAAI,IAAI,KAAK,EAAE,CAAC;YACvB,IAAI,MAAM,GAAG,IAAI,IAAI,IAAI,CAAC,WAAW,CAAC,CAAA;YAEtC,IAAI,MAAM,IAAI,SAAS,EAAE,CAAC;gBACxB,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,yBAAyB,CAAA;gBACnG,OAAM;YACR,CAAC;YAED,IAAI,UAAU,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE;gBAC5C,IAAI,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,KAAK,CAAA;gBAExB,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC,IAAI,GAAG,CAAA;gBACxB,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC,IAAI,GAAG,CAAA;gBAExB,IAAI,GAAG,GAAG,MAAM,EAAE,CAAC;oBACjB,IAAI,GAAG,KAAK,SAAS,EAAE,CAAC;wBACtB,IAAI,GAAG,IAAI,MAAM,EAAE,CAAC;4BAClB,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAA;wBAClD,CAAC;;4BAAM,OAAO,KAAK,CAAA;oBACrB,CAAC;yBAAM,CAAC;wBACN,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAA;oBAClD,CAAC;oBAED,OAAO,IAAI,CAAA;gBACb,CAAC;qBAAM,CAAC;oBACN,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,yBAAyB,CAAA;gBACrG,CAAC;YACH,CAAC,CAAC,CAAA;YACF,IAAI,CAAC,UAAU,EAAE,CAAC;gBAChB,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,CAAC,yBAAyB,CAAA;YACzD,CAAC;QACH,CAAC;IACH,CAAC;IAgBD,SAAS,CAAC,CAAa,EAAE,UAAsB,EAAE,QAAwD;;QACvG,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,OAAO;YAAE,OAAM;QAElC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI;YACzD,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG;gBACvB,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAQ;gBACzB,IAAI,EAAE;oBACJ,GAAG,EAAE,IAAI,CAAC,QAAQ,CAAC,IAAI;oBACvB,KAAK,EAAE;wBACL;4BACE,GAAG,EAAE,IAAI,CAAC,QAAQ,CAAC,IAAI;yBACxB;qBACF;iBACF;aACF,CAAA;QAEH,IAAI,QAAQ,IAAI,OAAO,QAAQ,IAAI,UAAU,EAAE,CAAC;YAC9C,QAAQ,CAAC;gBACP,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI;gBAC9B,KAAK,EAAE,GAAG,IAAG,MAAC,IAAI,CAAC,QAAQ,CAAC,QAAgB,CAAC,KAAK,0CAAE,YAAY,EAAE,CAAA;aACnE,CAAC,CAAA;QACJ,CAAC;IACH,CAAC;IAED,iEAAiE;IACjE,eAAe,KAAI,CAAC;IACpB,eAAe,KAAI,CAAC;IACpB,WAAW,KAAI,CAAC;IAChB,eAAe,KAAI,CAAC;IACpB,iBAAiB,KAAI,CAAC;IACtB,YAAY,KAAI,CAAC;IACjB,UAAU,KAAI,CAAC;;AAxPR,qBAAe,GAAG,IAAI,KAAK,CAAC,oBAAoB,CAAC;IACtD,KAAK,EAAE,WAAW;IAClB,IAAI,EAAE,KAAK,CAAC,SAAS;IACrB,SAAS,EAAE,GAAG;CACf,CAAC,AAJoB,CAIpB;AACK,mBAAa,GAAG,IAAI,KAAK,CAAC,WAAW,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,AAAjC,CAAiC","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport { Component, Model } from '@hatiolab/things-scene'\nimport * as THREE from 'three'\nimport { RealObject } from './threed/real-object.js'\nimport { Visualizer } from './visualizer.js'\n\nconst STOCK_COLOR = '#ccaa76'\n\nexport class Stock extends RealObject<THREE.Mesh> {\n static defaultMaterial = new THREE.MeshStandardMaterial({\n color: STOCK_COLOR,\n side: THREE.FrontSide,\n roughness: 0.7\n })\n static stockGeometry = new THREE.BoxGeometry(1, 1, 1)\n\n _hideEmptyStock: boolean = false\n _focused: boolean = false\n _focusedAt?: number\n\n model: Model\n\n constructor(component: Component, model: Model) {\n super(component)\n this.model = model\n }\n\n protected getObject3dInstance() {\n return new THREE.Mesh()\n }\n\n getMaterial(index: number) {\n var visualizer = this.visualizer\n\n if (!(visualizer && visualizer && visualizer!.legendTarget && visualizer!.legendTarget.getState('status')))\n return this.userDefineDefaultMaterial\n\n var stockStatus = visualizer.legendTarget.getState('status')\n var range = stockStatus.ranges[index]\n if (!(range && range.color)) {\n this.stockMaterials[index] = this.userDefineDefaultMaterial\n }\n\n if (!this.stockMaterials[index]) {\n this.stockMaterials[index] = new THREE.MeshStandardMaterial({\n color: range.color,\n side: THREE.FrontSide,\n roughness: 0.7\n })\n }\n\n var alpha = range.color.replace(/^.*,(.+)\\)/, '$1')\n if (alpha > 0 && alpha < 1) {\n this.stockMaterials[index].opacity = alpha\n this.stockMaterials[index].transparent = true\n }\n\n return this.stockMaterials[index]\n }\n\n get visualizer(): Visualizer | undefined {\n var component = this.component\n\n while (component) {\n if (component.state.type == 'visualizer') {\n return component as Visualizer\n }\n component = component.parent\n }\n }\n\n get stockMaterials() {\n return this.visualizer!._stock_materials\n }\n\n get userDefineDefaultMaterial() {\n var visualizer = this.visualizer\n\n if (!visualizer!._default_material) {\n if (!(visualizer && visualizer && visualizer!.legendTarget && visualizer!.legendTarget.getState('status')))\n return Stock.defaultMaterial\n\n var stockStatus = visualizer!.legendTarget.getState('status')\n var defaultColor = stockStatus.defaultColor\n\n if (!defaultColor) return Stock.defaultMaterial\n\n visualizer!._default_material = new THREE.MeshStandardMaterial({\n color: defaultColor,\n side: THREE.FrontSide,\n roughness: 0.7\n })\n var alpha = defaultColor.replace(/^.*,(.+)\\)/, '$1')\n if (alpha > 0 && alpha < 1) {\n visualizer!._default_material.opacity = alpha\n visualizer!._default_material.transparent = true\n }\n }\n return visualizer!._default_material\n }\n\n get emptyMaterial() {\n var visualizer = this.visualizer\n\n var defaultColor = STOCK_COLOR\n if (!visualizer!._empty_material) {\n if (visualizer && visualizer && visualizer!.legendTarget && visualizer!.legendTarget.getState('status')) {\n var stockStatus = visualizer!.legendTarget.getState('status')\n defaultColor = stockStatus.defaultColor || STOCK_COLOR\n }\n\n visualizer!._empty_material = new THREE.MeshStandardMaterial({\n color: defaultColor\n })\n var alpha = Number(defaultColor.replace(/^.*,(.+)\\)/, '$1'))\n if (alpha > 0 && alpha < 1) {\n visualizer!._empty_material.opacity = alpha\n visualizer!._empty_material.transparent = true\n } else {\n visualizer!._empty_material.opacity = 0.33\n visualizer!._empty_material.transparent = true\n }\n }\n\n return visualizer!._empty_material\n }\n\n build() {\n super.build()\n\n var visualizer = this.visualizer\n var { width, height, depth } = this.model\n\n this._hideEmptyStock = visualizer && visualizer!.model.hideEmptyStock\n\n this.createStock(width, height, depth)\n }\n\n createStock(w: number, h: number, d: number) {\n this.object3d.geometry = Stock.stockGeometry\n this.object3d.material = this._hideEmptyStock ? this.emptyMaterial : this.userDefineDefaultMaterial\n\n this.object3d.scale.set(w, d, h)\n\n this.object3d.receiveShadow = true\n\n this.object3d.castShadow = true\n this.object3d.onBeforeRender = () => {\n this.onBeforeRender()\n }\n }\n\n onchangeStockData(data: any) {\n this.object3d.userData = {\n ...this.object3d.userData,\n data\n }\n var visualizer = this.visualizer\n\n if (!(visualizer && visualizer && visualizer!.legendTarget && visualizer!.legendTarget.getState('status'))) return\n\n var stockStatus = visualizer!.legendTarget.getState('status') as {\n field: string\n ranges: { min: number; max: number }[]\n }\n\n var statusField = stockStatus.field\n var ranges = stockStatus.ranges\n\n if (!(statusField && ranges)) return\n\n var items = data.items\n\n if (!items) {\n this.object3d.material = this._hideEmptyStock ? this.emptyMaterial : this.userDefineDefaultMaterial\n return\n }\n\n for (let item of items) {\n var status = item && item[statusField]\n\n if (status == undefined) {\n this.object3d.material = this._hideEmptyStock ? this.emptyMaterial : this.userDefineDefaultMaterial\n return\n }\n\n var isInRanges = ranges.some((range, index) => {\n let { min, max } = range\n\n min = Number(min) || min\n max = Number(max) || max\n\n if (max > status) {\n if (min !== undefined) {\n if (min <= status) {\n this.object3d.material = this.getMaterial(index)\n } else return false\n } else {\n this.object3d.material = this.getMaterial(index)\n }\n\n return true\n } else {\n this.object3d.material = this._hideEmptyStock ? this.emptyMaterial : this.userDefineDefaultMaterial\n }\n })\n if (!isInRanges) {\n this.object3d.material = this.userDefineDefaultMaterial\n }\n }\n }\n\n onBeforeRender = () => {\n if (this._focused) {\n var lastTime = performance.now() - this._focusedAt!\n var progress = lastTime / 2000\n\n this.object3d.rotation.y = 2 * Math.PI * progress\n this.component.invalidate()\n } else if (this._focusedAt) {\n delete this._focusedAt\n this.object3d.rotation.y = 0\n this.component.invalidate()\n }\n }\n\n onmouseup(e: MouseEvent, visualizer: Visualizer, callback: (arg: { data: any; location: string }) => void) {\n if (!this.object3d.visible) return\n\n if (!this.object3d.userData || !this.object3d.userData.data)\n this.object3d.userData = {\n ...this.object3d.userData,\n data: {\n loc: this.object3d.name,\n items: [\n {\n loc: this.object3d.name\n }\n ]\n }\n }\n\n if (callback && typeof callback == 'function') {\n callback({\n ...this.object3d.userData.data,\n color: '#' + (this.object3d.material as any).color?.getHexString()\n })\n }\n }\n\n // all update functions should be intentionally empty. important!\n updateTransform() {}\n updateDimension() {}\n updateAlpha() {}\n updateFillStyle() {}\n updateStrokeStyle() {}\n updateHidden() {}\n updateText() {}\n}\n"]}
|
|
1
|
+
{"version":3,"file":"stock.js","sourceRoot":"","sources":["../src/stock.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,EAAoB,UAAU,EAAE,MAAM,wBAAwB,CAAA;AACrE,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAE9B,MAAM,WAAW,GAAG,SAAS,CAAA;AAc7B,MAAM,OAAO,KAAM,SAAQ,UAAsB;IAC/C,MAAM,CAAC,eAAe,GAAG,IAAI,KAAK,CAAC,oBAAoB,CAAC;QACtD,KAAK,EAAE,WAAW;QAClB,IAAI,EAAE,KAAK,CAAC,SAAS;QACrB,SAAS,EAAE,GAAG;KACf,CAAC,CAAA;IACF,MAAM,CAAC,oBAAoB,GAAG,IAAI,KAAK,CAAC,oBAAoB,CAAC;QAC3D,KAAK,EAAE,WAAW;QAClB,OAAO,EAAE,IAAI;QACb,WAAW,EAAE,IAAI;KAClB,CAAC,CAAA;IACF,MAAM,CAAC,aAAa,GAAG,IAAI,KAAK,CAAC,WAAW,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAA;IAErD,eAAe,GAAY,KAAK,CAAA;IAEhC,KAAK,CAAK;IAEV,YAAY,SAAoB,EAAE,KAAU;QAC1C,KAAK,CAAC,SAAS,CAAC,CAAA;QAChB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAA;IACpB,CAAC;IAES,mBAAmB;QAC3B,OAAO,IAAI,KAAK,CAAC,IAAI,EAAE,CAAA;IACzB,CAAC;IAED;;OAEG;IACH,IAAI,QAAQ;QACV,IAAI,SAAS,GAAG,IAAI,CAAC,SAAS,CAAA;QAE9B,OAAO,SAAS,EAAE,CAAC;YACjB,IAAI,kBAAkB,IAAI,SAAS,EAAE,CAAC;gBACpC,OAAO,SAA6C,CAAA;YACtD,CAAC;YACD,SAAS,GAAG,SAAS,CAAC,MAAM,CAAA;QAC9B,CAAC;IACH,CAAC;IAED,IAAY,aAAa;QACvB,OAAO,IAAI,CAAC,QAAQ,EAAE,YAAY,EAAE,QAAQ,CAAC,QAAQ,CAAC,IAAI,SAAS,CAAA;IACrE,CAAC;IAED,WAAW,CAAC,KAAa;QACvB,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAA;QACjC,IAAI,CAAC,MAAM;YAAE,OAAO,IAAI,CAAC,yBAAyB,CAAA;QAElD,MAAM,KAAK,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,KAAK,CAAC,CAAA;QACpC,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,CAAC,KAAK,CAAC,EAAE,CAAC;YAC5B,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,yBAAyB,CAAA;QAC7D,CAAC;QAED,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,EAAE,CAAC;YAChC,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,GAAG,IAAI,KAAK,CAAC,oBAAoB,CAAC;gBAC1D,KAAK,EAAE,KAAK,CAAC,KAAK;gBAClB,IAAI,EAAE,KAAK,CAAC,SAAS;gBACrB,SAAS,EAAE,GAAG;aACf,CAAC,CAAA;QACJ,CAAC;QAED,IAAI,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,YAAY,EAAE,IAAI,CAAC,CAAA;QACnD,IAAI,KAAK,GAAG,CAAC,IAAI,KAAK,GAAG,CAAC,EAAE,CAAC;YAC3B,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC,OAAO,GAAG,KAAK,CAAA;YAC1C,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC,WAAW,GAAG,IAAI,CAAA;QAC/C,CAAC;QAED,OAAO,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,CAAA;IACnC,CAAC;IAED,IAAI,cAAc;QAChB,OAAO,IAAI,CAAC,QAAQ,EAAE,gBAAgB,IAAI,EAAE,CAAA;IAC9C,CAAC;IAED,IAAI,yBAAyB;QAC3B,MAAM,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAA;QAEvB,IAAI,CAAC,EAAE,CAAC;YACN,IAAI,CAAC,CAAC,CAAC,iBAAiB,EAAE,CAAC;gBACzB,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAA;gBACjC,MAAM,YAAY,GAAG,MAAM,EAAE,YAAY,CAAA;gBACzC,IAAI,CAAC,YAAY;oBAAE,OAAO,KAAK,CAAC,eAAe,CAAA;gBAE/C,CAAC,CAAC,iBAAiB,GAAG,IAAI,KAAK,CAAC,oBAAoB,CAAC;oBACnD,KAAK,EAAE,YAAY;oBACnB,IAAI,EAAE,KAAK,CAAC,SAAS;oBACrB,SAAS,EAAE,GAAG;iBACf,CAAC,CAAA;gBACF,IAAI,KAAK,GAAG,YAAY,CAAC,OAAO,CAAC,YAAY,EAAE,IAAI,CAAC,CAAA;gBACpD,IAAI,KAAK,GAAG,CAAC,IAAI,KAAK,GAAG,CAAC,EAAE,CAAC;oBAC3B,CAAC,CAAC,iBAAiB,CAAC,OAAO,GAAG,KAAK,CAAA;oBACnC,CAAC,CAAC,iBAAiB,CAAC,WAAW,GAAG,IAAI,CAAA;gBACxC,CAAC;YACH,CAAC;YACD,OAAO,CAAC,CAAC,iBAAiB,CAAA;QAC5B,CAAC;QAED,OAAO,KAAK,CAAC,eAAe,CAAA;IAC9B,CAAC;IAED,IAAI,aAAa;QACf,MAAM,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAA;QAEvB,IAAI,CAAC,EAAE,CAAC;YACN,IAAI,CAAC,CAAC,CAAC,eAAe,EAAE,CAAC;gBACvB,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAA;gBACjC,MAAM,YAAY,GAAG,MAAM,EAAE,YAAY,IAAI,WAAW,CAAA;gBAExD,CAAC,CAAC,eAAe,GAAG,IAAI,KAAK,CAAC,oBAAoB,CAAC,EAAE,KAAK,EAAE,YAAY,EAAE,CAAC,CAAA;gBAC3E,IAAI,KAAK,GAAG,MAAM,CAAC,YAAY,CAAC,OAAO,CAAC,YAAY,EAAE,IAAI,CAAC,CAAC,CAAA;gBAC5D,IAAI,KAAK,GAAG,CAAC,IAAI,KAAK,GAAG,CAAC,EAAE,CAAC;oBAC3B,CAAC,CAAC,eAAe,CAAC,OAAO,GAAG,KAAK,CAAA;oBACjC,CAAC,CAAC,eAAe,CAAC,WAAW,GAAG,IAAI,CAAA;gBACtC,CAAC;qBAAM,CAAC;oBACN,CAAC,CAAC,eAAe,CAAC,OAAO,GAAG,IAAI,CAAA;oBAChC,CAAC,CAAC,eAAe,CAAC,WAAW,GAAG,IAAI,CAAA;gBACtC,CAAC;YACH,CAAC;YACD,OAAO,CAAC,CAAC,eAAe,CAAA;QAC1B,CAAC;QAED,OAAO,KAAK,CAAC,oBAAoB,CAAA;IACnC,CAAC;IAED,KAAK;QACH,KAAK,CAAC,KAAK,EAAE,CAAA;QAEb,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QAEzC,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC,IAAI,CAAC,QAAQ,EAAE,cAAc,CAAA;QAEtD,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAA;IACxC,CAAC;IAED,WAAW,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS;QACzC,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,KAAK,CAAC,aAAa,CAAA;QAC5C,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,yBAAyB,CAAA;QAEnG,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAA;QAEhC,IAAI,CAAC,QAAQ,CAAC,aAAa,GAAG,IAAI,CAAA;QAElC,IAAI,CAAC,QAAQ,CAAC,UAAU,GAAG,IAAI,CAAA;QAC/B,IAAI,CAAC,QAAQ,CAAC,cAAc,GAAG,GAAG,EAAE;YAClC,IAAI,CAAC,cAAc,EAAE,CAAA;QACvB,CAAC,CAAA;IACH,CAAC;IAED,iBAAiB,CAAC,IAAS;QACzB,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG;YACvB,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAQ;YACzB,IAAI;SACL,CAAA;QAED,MAAM,WAAW,GAAG,IAAI,CAAC,aAEZ,CAAA;QACb,IAAI,CAAC,WAAW;YAAE,OAAM;QAExB,IAAI,WAAW,GAAG,WAAW,CAAC,KAAK,CAAA;QACnC,IAAI,WAAW,GAAG,WAAW,CAAC,WAAW,IAAI,KAAK,CAAA;QAClD,IAAI,MAAM,GAAG,WAAW,CAAC,MAAM,CAAA;QAE/B,IAAI,CAAC,CAAC,WAAW,IAAI,MAAM,CAAC;YAAE,OAAM;QAEpC,IAAI,KAAK,GAAG,IAAI,CAAC,KAAK,CAAA;QAEtB,IAAI,CAAC,KAAK,EAAE,CAAC;YACX,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,yBAAyB,CAAA;YACnG,OAAM;QACR,CAAC;QAED,uCAAuC;QACvC,IAAI,YAAY,GAAU,KAAK;aAC5B,GAAG,CAAC,CAAC,IAAS,EAAE,EAAE,CAAC,IAAI,IAAI,IAAI,CAAC,WAAW,CAAC,CAAC;aAC7C,MAAM,CAAC,CAAC,KAAU,EAAE,EAAE,CAAC,KAAK,KAAK,SAAS,IAAI,KAAK,KAAK,IAAI,CAAC,CAAA;QAEhE,IAAI,YAAY,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YAC9B,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,yBAAyB,CAAA;YACnG,OAAM;QACR,CAAC;QAED,6BAA6B;QAC7B,IAAI,MAAc,CAAA;QAClB,QAAQ,WAAW,EAAE,CAAC;YACpB,KAAK,KAAK;gBACR,MAAM,GAAG,YAAY,CAAC,MAAM,CAAC,CAAC,GAAW,EAAE,GAAQ,EAAE,EAAE,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAA;gBAC7E,MAAK;YACP,KAAK,KAAK;gBACR,MAAM,GAAG,YAAY,CAAC,MAAM,CAAC,CAAC,GAAW,EAAE,GAAQ,EAAE,EAAE,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,YAAY,CAAC,MAAM,CAAA;gBACnG,MAAK;YACP,KAAK,KAAK;gBACR,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,YAAY,CAAC,GAAG,CAAC,CAAC,GAAQ,EAAE,EAAE,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAA;gBACjE,MAAK;YACP,KAAK,KAAK;gBACR,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,YAAY,CAAC,GAAG,CAAC,CAAC,GAAQ,EAAE,EAAE,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAA;gBACjE,MAAK;YACP;gBACE,MAAM,GAAG,YAAY,CAAC,MAAM,CAAC,CAAC,GAAW,EAAE,GAAQ,EAAE,EAAE,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAA;QACjF,CAAC;QAED,IAAI,UAAU,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE;YAC5C,IAAI,EAAE,GAAG,EAAE,QAAQ,EAAE,GAAG,EAAE,QAAQ,EAAE,GAAG,KAAK,CAAA;YAE5C,IAAI,GAAG,GACL,QAAQ,KAAK,SAAS,IAAI,QAAQ,KAAK,IAAI,IAAI,QAAQ,KAAK,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAA;YAC/F,IAAI,GAAG,GACL,QAAQ,KAAK,SAAS,IAAI,QAAQ,KAAK,IAAI,IAAI,QAAQ,KAAK,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAA;YAE/F,0CAA0C;YAC1C,IAAI,QAAQ,GAAG,GAAG,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,GAAG,MAAM,CAAA;YACtD,IAAI,QAAQ,GAAG,GAAG,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,MAAM,CAAA;YAEvD,IAAI,QAAQ,IAAI,QAAQ,EAAE,CAAC;gBACzB,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAA;gBAChD,OAAO,IAAI,CAAA;YACb,CAAC;iBAAM,CAAC;gBACN,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,yBAAyB,CAAA;gBACnG,OAAO,KAAK,CAAA;YACd,CAAC;QACH,CAAC,CAAC,CAAA;QACF,IAAI,CAAC,UAAU,EAAE,CAAC;YAChB,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,CAAC,yBAAyB,CAAA;QACzD,CAAC;IACH,CAAC;IAED,cAAc,GAAG,GAAG,EAAE;QACpB,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YAClB,IAAI,QAAQ,GAAG,WAAW,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,UAAW,CAAA;YACnD,IAAI,QAAQ,GAAG,QAAQ,GAAG,IAAI,CAAA;YAE9B,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,QAAQ,CAAA;YACjD,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,CAAA;QAC7B,CAAC;aAAM,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YAC3B,OAAO,IAAI,CAAC,UAAU,CAAA;YACtB,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAA;YAC5B,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,CAAA;QAC7B,CAAC;IACH,CAAC,CAAA;IAED,SAAS,CAAC,CAAa,EAAE,QAAiB,EAAE,QAAwD;QAClG,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,OAAO;YAAE,OAAM;QAElC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI;YACzD,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG;gBACvB,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAQ;gBACzB,IAAI,EAAE;oBACJ,GAAG,EAAE,IAAI,CAAC,QAAQ,CAAC,IAAI;oBACvB,KAAK,EAAE;wBACL;4BACE,GAAG,EAAE,IAAI,CAAC,QAAQ,CAAC,IAAI;yBACxB;qBACF;iBACF;aACF,CAAA;QAEH,IAAI,QAAQ,IAAI,OAAO,QAAQ,IAAI,UAAU,EAAE,CAAC;YAC9C,QAAQ,CAAC;gBACP,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI;gBAC9B,KAAK,EAAE,GAAG,GAAI,IAAI,CAAC,QAAQ,CAAC,QAAgB,CAAC,KAAK,EAAE,YAAY,EAAE;aACnE,CAAC,CAAA;QACJ,CAAC;IACH,CAAC;IAED,iEAAiE;IACjE,eAAe,KAAI,CAAC;IACpB,eAAe,KAAI,CAAC;IACpB,WAAW,KAAI,CAAC;IAChB,eAAe,KAAI,CAAC;IACpB,iBAAiB,KAAI,CAAC;IACtB,YAAY,KAAI,CAAC;IACjB,UAAU,KAAI,CAAC","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport { Component, Model, RealObject } from '@hatiolab/things-scene'\nimport * as THREE from 'three'\n\nconst STOCK_COLOR = '#ccaa76'\n\n/**\n * Stock material/legend 정보를 제공하는 컴포넌트 인터페이스.\n * Visualizer와 RackTable 모두 이를 구현한다.\n */\nexport interface StockMaterialProvider {\n _stock_materials: THREE.Material[]\n _default_material?: THREE.Material\n _empty_material?: THREE.Material\n legendTarget?: Component\n hideEmptyStock?: boolean\n}\n\nexport class Stock extends RealObject<THREE.Mesh> {\n static defaultMaterial = new THREE.MeshStandardMaterial({\n color: STOCK_COLOR,\n side: THREE.FrontSide,\n roughness: 0.7\n })\n static defaultEmptyMaterial = new THREE.MeshStandardMaterial({\n color: STOCK_COLOR,\n opacity: 0.33,\n transparent: true\n })\n static stockGeometry = new THREE.BoxGeometry(1, 1, 1)\n\n _hideEmptyStock: boolean = false\n\n model: any\n\n constructor(component: Component, model: any) {\n super(component)\n this.model = model\n }\n\n protected getObject3dInstance() {\n return new THREE.Mesh()\n }\n\n /**\n * 가장 가까운 StockMaterialProvider 조상을 찾는다 (RackTable 또는 Visualizer).\n */\n get provider(): StockMaterialProvider | undefined {\n let component = this.component\n\n while (component) {\n if ('_stock_materials' in component) {\n return component as unknown as StockMaterialProvider\n }\n component = component.parent\n }\n }\n\n private get _legendStatus(): any | undefined {\n return this.provider?.legendTarget?.getState('status') || undefined\n }\n\n getMaterial(index: number) {\n const status = this._legendStatus\n if (!status) return this.userDefineDefaultMaterial\n\n const range = status.ranges?.[index]\n if (!(range && range.color)) {\n this.stockMaterials[index] = this.userDefineDefaultMaterial\n }\n\n if (!this.stockMaterials[index]) {\n this.stockMaterials[index] = new THREE.MeshStandardMaterial({\n color: range.color,\n side: THREE.FrontSide,\n roughness: 0.7\n })\n }\n\n var alpha = range.color.replace(/^.*,(.+)\\)/, '$1')\n if (alpha > 0 && alpha < 1) {\n this.stockMaterials[index].opacity = alpha\n this.stockMaterials[index].transparent = true\n }\n\n return this.stockMaterials[index]\n }\n\n get stockMaterials(): THREE.Material[] {\n return this.provider?._stock_materials ?? []\n }\n\n get userDefineDefaultMaterial(): THREE.Material {\n const p = this.provider\n\n if (p) {\n if (!p._default_material) {\n const status = this._legendStatus\n const defaultColor = status?.defaultColor\n if (!defaultColor) return Stock.defaultMaterial\n\n p._default_material = new THREE.MeshStandardMaterial({\n color: defaultColor,\n side: THREE.FrontSide,\n roughness: 0.7\n })\n var alpha = defaultColor.replace(/^.*,(.+)\\)/, '$1')\n if (alpha > 0 && alpha < 1) {\n p._default_material.opacity = alpha\n p._default_material.transparent = true\n }\n }\n return p._default_material\n }\n\n return Stock.defaultMaterial\n }\n\n get emptyMaterial(): THREE.Material {\n const p = this.provider\n\n if (p) {\n if (!p._empty_material) {\n const status = this._legendStatus\n const defaultColor = status?.defaultColor || STOCK_COLOR\n\n p._empty_material = new THREE.MeshStandardMaterial({ color: defaultColor })\n var alpha = Number(defaultColor.replace(/^.*,(.+)\\)/, '$1'))\n if (alpha > 0 && alpha < 1) {\n p._empty_material.opacity = alpha\n p._empty_material.transparent = true\n } else {\n p._empty_material.opacity = 0.33\n p._empty_material.transparent = true\n }\n }\n return p._empty_material\n }\n\n return Stock.defaultEmptyMaterial\n }\n\n build() {\n super.build()\n\n var { width, height, depth } = this.model\n\n this._hideEmptyStock = !!this.provider?.hideEmptyStock\n\n this.createStock(width, height, depth)\n }\n\n createStock(w: number, h: number, d: number) {\n this.object3d.geometry = Stock.stockGeometry\n this.object3d.material = this._hideEmptyStock ? this.emptyMaterial : this.userDefineDefaultMaterial\n\n this.object3d.scale.set(w, d, h)\n\n this.object3d.receiveShadow = true\n\n this.object3d.castShadow = true\n this.object3d.onBeforeRender = () => {\n this.onBeforeRender()\n }\n }\n\n onchangeStockData(data: any) {\n this.object3d.userData = {\n ...this.object3d.userData,\n data\n }\n\n const stockStatus = this._legendStatus as\n | { field: string; aggregation?: string; ranges: { min?: string | number; max?: string | number }[] }\n | undefined\n if (!stockStatus) return\n\n var statusField = stockStatus.field\n var aggregation = stockStatus.aggregation || 'sum'\n var ranges = stockStatus.ranges\n\n if (!(statusField && ranges)) return\n\n var items = data.items\n\n if (!items) {\n this.object3d.material = this._hideEmptyStock ? this.emptyMaterial : this.userDefineDefaultMaterial\n return\n }\n\n // Collect all status values from items\n var statusValues: any[] = items\n .map((item: any) => item && item[statusField])\n .filter((value: any) => value !== undefined && value !== null)\n\n if (statusValues.length === 0) {\n this.object3d.material = this._hideEmptyStock ? this.emptyMaterial : this.userDefineDefaultMaterial\n return\n }\n\n // Apply aggregation function\n var status: number\n switch (aggregation) {\n case 'sum':\n status = statusValues.reduce((sum: number, val: any) => sum + Number(val), 0)\n break\n case 'avg':\n status = statusValues.reduce((sum: number, val: any) => sum + Number(val), 0) / statusValues.length\n break\n case 'min':\n status = Math.min(...statusValues.map((val: any) => Number(val)))\n break\n case 'max':\n status = Math.max(...statusValues.map((val: any) => Number(val)))\n break\n default:\n status = statusValues.reduce((sum: number, val: any) => sum + Number(val), 0)\n }\n\n var isInRanges = ranges.some((range, index) => {\n let { min: minValue, max: maxValue } = range\n\n var min: number | undefined =\n minValue !== undefined && minValue !== null && minValue !== '' ? Number(minValue) : undefined\n var max: number | undefined =\n maxValue !== undefined && maxValue !== null && maxValue !== '' ? Number(maxValue) : undefined\n\n // If max is not set, treat it as infinity\n var maxCheck = max === undefined ? true : max > status\n var minCheck = min === undefined ? true : min <= status\n\n if (maxCheck && minCheck) {\n this.object3d.material = this.getMaterial(index)\n return true\n } else {\n this.object3d.material = this._hideEmptyStock ? this.emptyMaterial : this.userDefineDefaultMaterial\n return false\n }\n })\n if (!isInRanges) {\n this.object3d.material = this.userDefineDefaultMaterial\n }\n }\n\n onBeforeRender = () => {\n if (this._focused) {\n var lastTime = performance.now() - this._focusedAt!\n var progress = lastTime / 2000\n\n this.object3d.rotation.y = 2 * Math.PI * progress\n this.component.invalidate()\n } else if (this._focusedAt) {\n delete this._focusedAt\n this.object3d.rotation.y = 0\n this.component.invalidate()\n }\n }\n\n onmouseup(e: MouseEvent, _context: unknown, callback: (arg: { data: any; location: string }) => void) {\n if (!this.object3d.visible) return\n\n if (!this.object3d.userData || !this.object3d.userData.data)\n this.object3d.userData = {\n ...this.object3d.userData,\n data: {\n loc: this.object3d.name,\n items: [\n {\n loc: this.object3d.name\n }\n ]\n }\n }\n\n if (callback && typeof callback == 'function') {\n callback({\n ...this.object3d.userData.data,\n color: '#' + (this.object3d.material as any).color?.getHexString()\n })\n }\n }\n\n // all update functions should be intentionally empty. important!\n updateTransform() {}\n updateDimension() {}\n updateAlpha() {}\n updateFillStyle() {}\n updateStrokeStyle() {}\n updateHidden() {}\n updateText() {}\n}\n"]}
|