@openglobus/og 0.24.2 → 0.25.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (753) hide show
  1. package/lib/{js/Globe.d.ts → Globe.d.ts} +16 -18
  2. package/lib/{js/Object3d.d.ts → Object3d.d.ts} +1 -1
  3. package/lib/{@openglobus/js/camera → camera}/Camera.d.ts +16 -22
  4. package/lib/{@openglobus/js/camera → camera}/Frustum.d.ts +1 -1
  5. package/lib/control/CameraFrameComposer.d.ts +35 -0
  6. package/lib/control/KeyboardNavigation.d.ts +32 -0
  7. package/lib/control/MouseWheelZoomControl.d.ts +1 -0
  8. package/lib/{js/control → control/atmosphere}/Atmosphere.d.ts +9 -6
  9. package/lib/{@openglobus/js/control → control/atmosphere}/AtmosphereConfig.d.ts +6 -6
  10. package/lib/{js/control → control}/index.d.ts +3 -1
  11. package/lib/control/object3dManager/Object3dCollection.d.ts +21 -0
  12. package/lib/control/object3dManager/Object3dCollectionView.d.ts +15 -0
  13. package/lib/control/object3dManager/Object3dItemView.d.ts +10 -0
  14. package/lib/control/object3dManager/Object3dManager.d.ts +28 -0
  15. package/lib/control/object3dManager/Object3dManagerDialog.d.ts +23 -0
  16. package/lib/{js/control → control}/visibleExtent/Segment.d.ts +3 -3
  17. package/lib/entity/LabelWorker.worker.d.ts +1 -0
  18. package/lib/{@openglobus/js/index.d.ts → index.d.ts} +1 -0
  19. package/lib/og.css +1 -0
  20. package/lib/og.es.js +1 -0
  21. package/lib/{@openglobus/js/renderer → renderer}/Renderer.d.ts +28 -28
  22. package/lib/{@openglobus/js/scene → scene}/Planet.d.ts +3 -3
  23. package/lib/{@openglobus/js/segment → segment}/Segment.d.ts +1 -1
  24. package/lib/{js/segment → segment}/segmentHelper.d.ts +1 -1
  25. package/lib/{@openglobus/js/shaders → shaders/atmos}/atmos.d.ts +7 -5
  26. package/lib/{@openglobus/js/shaders → shaders/billboard}/billboard.d.ts +1 -1
  27. package/lib/shaders/drawnode/drawnode.d.ts +8 -0
  28. package/lib/{@openglobus/js/shaders/geoObject.d.ts → shaders/geo_object/geo_object.d.ts} +1 -1
  29. package/lib/{@openglobus/js/shaders → shaders/label}/label.d.ts +1 -1
  30. package/lib/{@openglobus/js/shaders → shaders/polyline}/polyline.d.ts +1 -1
  31. package/lib/shaders/ray/ray.d.ts +2 -0
  32. package/lib/{@openglobus/js/shaders → shaders/tone_mapping}/toneMapping.d.ts +1 -1
  33. package/lib/tsconfig.tsbuildinfo +1 -0
  34. package/lib/{@openglobus/js/ui → ui}/Dialog.d.ts +1 -1
  35. package/lib/{@openglobus/js/ui → ui}/View.d.ts +1 -0
  36. package/lib/{@openglobus/js/utils → utils}/BaseWorker.d.ts +2 -2
  37. package/lib/utils/PlainSegmentWorker.worker.d.ts +1 -0
  38. package/lib/utils/TerrainWorker.worker.d.ts +1 -0
  39. package/lib/{@openglobus/js/utils → utils}/objParser.d.ts +1 -1
  40. package/lib/{js/utils → utils}/shared.d.ts +16 -0
  41. package/lib/{js/webgl → webgl}/Framebuffer.d.ts +21 -5
  42. package/lib/{@openglobus/js/webgl → webgl}/Handler.d.ts +0 -1
  43. package/package.json +75 -68
  44. package/css/og.css +0 -1342
  45. package/lib/@openglobus/js/Globe.d.ts +0 -145
  46. package/lib/@openglobus/js/Object3d.d.ts +0 -81
  47. package/lib/@openglobus/js/control/Atmosphere.d.ts +0 -40
  48. package/lib/@openglobus/js/control/KeyboardNavigation.d.ts +0 -28
  49. package/lib/@openglobus/js/control/index.d.ts +0 -30
  50. package/lib/@openglobus/js/segment/segmentHelper.d.ts +0 -18
  51. package/lib/@openglobus/js/shaders/bloom.d.ts +0 -2
  52. package/lib/@openglobus/js/shaders/blur.d.ts +0 -3
  53. package/lib/@openglobus/js/shaders/drawnode.d.ts +0 -10
  54. package/lib/@openglobus/js/shaders/lumFilter.d.ts +0 -2
  55. package/lib/@openglobus/js/shaders/ray.d.ts +0 -2
  56. package/lib/@openglobus/js/shaders/utils.d.ts +0 -1
  57. package/lib/@openglobus/js/utils/shared.d.ts +0 -287
  58. package/lib/@openglobus/js/webgl/Framebuffer.d.ts +0 -97
  59. package/lib/@openglobus/og.css +0 -1
  60. package/lib/@openglobus/og.esm.js +0 -2
  61. package/lib/@openglobus/og.esm.js.map +0 -1
  62. package/lib/@openglobus/og.umd.js +0 -2
  63. package/lib/@openglobus/og.umd.js.map +0 -1
  64. package/lib/@openglobus/res/fonts/Ephesis-Regular.json +0 -4648
  65. package/lib/@openglobus/res/fonts/Ephesis-Regular.ttf.cfg +0 -1282
  66. package/lib/@openglobus/res/fonts/Ephesis-Regular.ttf.png +0 -0
  67. package/lib/@openglobus/res/fonts/Karla-Bold.json +0 -5252
  68. package/lib/@openglobus/res/fonts/Karla-Bold.ttf.cfg +0 -920
  69. package/lib/@openglobus/res/fonts/Karla-Bold.ttf.png +0 -0
  70. package/lib/@openglobus/res/fonts/Karla-Light.json +0 -5252
  71. package/lib/@openglobus/res/fonts/Karla-Light.ttf.cfg +0 -830
  72. package/lib/@openglobus/res/fonts/Karla-Light.ttf.png +0 -0
  73. package/lib/@openglobus/res/fonts/Karla-Medium.json +0 -5252
  74. package/lib/@openglobus/res/fonts/Karla-Medium.ttf.cfg +0 -1196
  75. package/lib/@openglobus/res/fonts/Karla-Medium.ttf.png +0 -0
  76. package/lib/@openglobus/res/fonts/NotoSansArabic-Regular.json +0 -3332
  77. package/lib/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.cfg +0 -1370
  78. package/lib/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.png +0 -0
  79. package/lib/@openglobus/res/fonts/arial.js +0 -4325
  80. package/lib/js/Clock.d.ts +0 -106
  81. package/lib/js/Clock.js +0 -141
  82. package/lib/js/Deferred.d.ts +0 -6
  83. package/lib/js/Deferred.js +0 -13
  84. package/lib/js/Events.d.ts +0 -90
  85. package/lib/js/Events.js +0 -145
  86. package/lib/js/Extent.d.ts +0 -145
  87. package/lib/js/Extent.js +0 -278
  88. package/lib/js/Globe.js +0 -289
  89. package/lib/js/ImageCanvas.d.ts +0 -128
  90. package/lib/js/ImageCanvas.js +0 -203
  91. package/lib/js/Lock.d.ts +0 -15
  92. package/lib/js/Lock.js +0 -27
  93. package/lib/js/LonLat.d.ts +0 -128
  94. package/lib/js/LonLat.js +0 -192
  95. package/lib/js/Object3d.js +0 -508
  96. package/lib/js/Popup.d.ts +0 -49
  97. package/lib/js/Popup.js +0 -160
  98. package/lib/js/QueueArray.d.ts +0 -16
  99. package/lib/js/QueueArray.js +0 -63
  100. package/lib/js/Rectangle.d.ts +0 -76
  101. package/lib/js/Rectangle.js +0 -77
  102. package/lib/js/Stack.d.ts +0 -20
  103. package/lib/js/Stack.js +0 -42
  104. package/lib/js/astro/astro.d.ts +0 -39
  105. package/lib/js/astro/astro.js +0 -43
  106. package/lib/js/astro/earth.d.ts +0 -8
  107. package/lib/js/astro/earth.js +0 -75
  108. package/lib/js/astro/jd.d.ts +0 -234
  109. package/lib/js/astro/jd.js +0 -416
  110. package/lib/js/astro/orbit.d.ts +0 -5
  111. package/lib/js/astro/orbit.js +0 -104
  112. package/lib/js/astro/rotation.d.ts +0 -2
  113. package/lib/js/astro/rotation.js +0 -25
  114. package/lib/js/bv/Box.d.ts +0 -32
  115. package/lib/js/bv/Box.js +0 -53
  116. package/lib/js/bv/Sphere.d.ts +0 -37
  117. package/lib/js/bv/Sphere.js +0 -31
  118. package/lib/js/bv/index.d.ts +0 -3
  119. package/lib/js/bv/index.js +0 -3
  120. package/lib/js/camera/Camera.d.ts +0 -361
  121. package/lib/js/camera/Camera.js +0 -541
  122. package/lib/js/camera/Frustum.d.ts +0 -142
  123. package/lib/js/camera/Frustum.js +0 -246
  124. package/lib/js/camera/PlanetCamera.d.ts +0 -247
  125. package/lib/js/camera/PlanetCamera.js +0 -513
  126. package/lib/js/camera/index.d.ts +0 -3
  127. package/lib/js/camera/index.js +0 -3
  128. package/lib/js/cons.d.ts +0 -40
  129. package/lib/js/cons.js +0 -92
  130. package/lib/js/control/Atmosphere.js +0 -401
  131. package/lib/js/control/AtmosphereConfig.d.ts +0 -59
  132. package/lib/js/control/AtmosphereConfig.js +0 -348
  133. package/lib/js/control/CameraLock.d.ts +0 -38
  134. package/lib/js/control/CameraLock.js +0 -216
  135. package/lib/js/control/CompassButton.d.ts +0 -16
  136. package/lib/js/control/CompassButton.js +0 -118
  137. package/lib/js/control/Control.d.ts +0 -100
  138. package/lib/js/control/Control.js +0 -137
  139. package/lib/js/control/DebugInfo.d.ts +0 -25
  140. package/lib/js/control/DebugInfo.js +0 -318
  141. package/lib/js/control/DrawingSwitcher.d.ts +0 -13
  142. package/lib/js/control/DrawingSwitcher.js +0 -94
  143. package/lib/js/control/EarthCoordinates.d.ts +0 -41
  144. package/lib/js/control/EarthCoordinates.js +0 -161
  145. package/lib/js/control/GeoImageDragControl.d.ts +0 -22
  146. package/lib/js/control/GeoImageDragControl.js +0 -102
  147. package/lib/js/control/KeyboardNavigation.d.ts +0 -28
  148. package/lib/js/control/KeyboardNavigation.js +0 -143
  149. package/lib/js/control/LayerAnimation.d.ts +0 -71
  150. package/lib/js/control/LayerAnimation.js +0 -283
  151. package/lib/js/control/LayerSwitcher.d.ts +0 -38
  152. package/lib/js/control/LayerSwitcher.js +0 -151
  153. package/lib/js/control/Lighting.d.ts +0 -54
  154. package/lib/js/control/Lighting.js +0 -459
  155. package/lib/js/control/MouseNavigation.d.ts +0 -76
  156. package/lib/js/control/MouseNavigation.js +0 -414
  157. package/lib/js/control/MouseWheelZoomControl.d.ts +0 -0
  158. package/lib/js/control/MouseWheelZoomControl.js +0 -270
  159. package/lib/js/control/OldMouseNavigation.d.ts +0 -65
  160. package/lib/js/control/OldMouseNavigation.js +0 -368
  161. package/lib/js/control/RulerSwitcher.d.ts +0 -18
  162. package/lib/js/control/RulerSwitcher.js +0 -57
  163. package/lib/js/control/ScaleControl.d.ts +0 -25
  164. package/lib/js/control/ScaleControl.js +0 -97
  165. package/lib/js/control/SegmentBoundVisualization.d.ts +0 -13
  166. package/lib/js/control/SegmentBoundVisualization.js +0 -37
  167. package/lib/js/control/ShowFps.d.ts +0 -10
  168. package/lib/js/control/ShowFps.js +0 -20
  169. package/lib/js/control/SimpleNavigation.d.ts +0 -43
  170. package/lib/js/control/SimpleNavigation.js +0 -196
  171. package/lib/js/control/SimpleSkyBackground.d.ts +0 -18
  172. package/lib/js/control/SimpleSkyBackground.js +0 -187
  173. package/lib/js/control/Sun.d.ts +0 -34
  174. package/lib/js/control/Sun.js +0 -117
  175. package/lib/js/control/ToggleWireframe.d.ts +0 -15
  176. package/lib/js/control/ToggleWireframe.js +0 -28
  177. package/lib/js/control/TouchNavigation.d.ts +0 -53
  178. package/lib/js/control/TouchNavigation.js +0 -266
  179. package/lib/js/control/ZoomControl.d.ts +0 -28
  180. package/lib/js/control/ZoomControl.js +0 -86
  181. package/lib/js/control/drawing/DrawingControl.d.ts +0 -12
  182. package/lib/js/control/drawing/DrawingControl.js +0 -35
  183. package/lib/js/control/drawing/LineStringDrawingScene.d.ts +0 -15
  184. package/lib/js/control/drawing/LineStringDrawingScene.js +0 -139
  185. package/lib/js/control/drawing/PolygonDrawingScene.d.ts +0 -98
  186. package/lib/js/control/drawing/PolygonDrawingScene.js +0 -533
  187. package/lib/js/control/elevationProfile/ElevationProfile.d.ts +0 -77
  188. package/lib/js/control/elevationProfile/ElevationProfile.js +0 -248
  189. package/lib/js/control/elevationProfile/ElevationProfileButtonsView.d.ts +0 -15
  190. package/lib/js/control/elevationProfile/ElevationProfileButtonsView.js +0 -61
  191. package/lib/js/control/elevationProfile/ElevationProfileControl.d.ts +0 -33
  192. package/lib/js/control/elevationProfile/ElevationProfileControl.js +0 -151
  193. package/lib/js/control/elevationProfile/ElevationProfileLegend.d.ts +0 -20
  194. package/lib/js/control/elevationProfile/ElevationProfileLegend.js +0 -82
  195. package/lib/js/control/elevationProfile/ElevationProfileScene.d.ts +0 -80
  196. package/lib/js/control/elevationProfile/ElevationProfileScene.js +0 -542
  197. package/lib/js/control/elevationProfile/ElevationProfileView.d.ts +0 -65
  198. package/lib/js/control/elevationProfile/ElevationProfileView.js +0 -504
  199. package/lib/js/control/elevationProfile/PointListDialog.d.ts +0 -12
  200. package/lib/js/control/elevationProfile/PointListDialog.js +0 -57
  201. package/lib/js/control/geoObjectEditor/ArrowEntity.d.ts +0 -15
  202. package/lib/js/control/geoObjectEditor/ArrowEntity.js +0 -59
  203. package/lib/js/control/geoObjectEditor/AxisTrackEntity.d.ts +0 -9
  204. package/lib/js/control/geoObjectEditor/AxisTrackEntity.js +0 -93
  205. package/lib/js/control/geoObjectEditor/GeoObjectEditor.d.ts +0 -13
  206. package/lib/js/control/geoObjectEditor/GeoObjectEditor.js +0 -30
  207. package/lib/js/control/geoObjectEditor/GeoObjectEditorDialog.d.ts +0 -69
  208. package/lib/js/control/geoObjectEditor/GeoObjectEditorDialog.js +0 -488
  209. package/lib/js/control/geoObjectEditor/GeoObjectEditorScene.d.ts +0 -127
  210. package/lib/js/control/geoObjectEditor/GeoObjectEditorScene.js +0 -549
  211. package/lib/js/control/geoObjectEditor/MoveAxisEntity.d.ts +0 -17
  212. package/lib/js/control/geoObjectEditor/MoveAxisEntity.js +0 -107
  213. package/lib/js/control/geoObjectEditor/MovePlaneEntity.d.ts +0 -7
  214. package/lib/js/control/geoObjectEditor/MovePlaneEntity.js +0 -31
  215. package/lib/js/control/geoObjectEditor/RotateEntity.d.ts +0 -9
  216. package/lib/js/control/geoObjectEditor/RotateEntity.js +0 -105
  217. package/lib/js/control/geoObjectEditor/colors.d.ts +0 -8
  218. package/lib/js/control/geoObjectEditor/colors.js +0 -8
  219. package/lib/js/control/heightRuler/HeightRuler.d.ts +0 -7
  220. package/lib/js/control/heightRuler/HeightRuler.js +0 -11
  221. package/lib/js/control/heightRuler/HeightRulerScene.d.ts +0 -35
  222. package/lib/js/control/heightRuler/HeightRulerScene.js +0 -181
  223. package/lib/js/control/heightRuler/HeightRulerSwitcher.d.ts +0 -6
  224. package/lib/js/control/heightRuler/HeightRulerSwitcher.js +0 -13
  225. package/lib/js/control/index.js +0 -30
  226. package/lib/js/control/ruler/Ruler.d.ts +0 -14
  227. package/lib/js/control/ruler/Ruler.js +0 -23
  228. package/lib/js/control/ruler/RulerScene.d.ts +0 -88
  229. package/lib/js/control/ruler/RulerScene.js +0 -324
  230. package/lib/js/control/selection/Selection.d.ts +0 -56
  231. package/lib/js/control/selection/Selection.js +0 -78
  232. package/lib/js/control/selection/SelectionScene.d.ts +0 -44
  233. package/lib/js/control/selection/SelectionScene.js +0 -272
  234. package/lib/js/control/timeline/TimelineControl.d.ts +0 -18
  235. package/lib/js/control/timeline/TimelineControl.js +0 -81
  236. package/lib/js/control/timeline/TimelineModel.d.ts +0 -41
  237. package/lib/js/control/timeline/TimelineModel.js +0 -104
  238. package/lib/js/control/timeline/TimelineView.d.ts +0 -86
  239. package/lib/js/control/timeline/TimelineView.js +0 -363
  240. package/lib/js/control/timeline/timelineUtils.d.ts +0 -12
  241. package/lib/js/control/timeline/timelineUtils.js +0 -112
  242. package/lib/js/control/visibleExtent/Segment.js +0 -1301
  243. package/lib/js/control/visibleExtent/VisibleExtent.js +0 -56
  244. package/lib/js/control/visibleExtent/drawnode.d.ts +0 -7
  245. package/lib/js/control/visibleExtent/drawnode.js +0 -718
  246. package/lib/js/ellipsoid/Ellipsoid.d.ts +0 -194
  247. package/lib/js/ellipsoid/Ellipsoid.js +0 -459
  248. package/lib/js/ellipsoid/index.d.ts +0 -4
  249. package/lib/js/ellipsoid/index.js +0 -4
  250. package/lib/js/ellipsoid/mars.d.ts +0 -6
  251. package/lib/js/ellipsoid/mars.js +0 -6
  252. package/lib/js/ellipsoid/moon.d.ts +0 -6
  253. package/lib/js/ellipsoid/moon.js +0 -6
  254. package/lib/js/ellipsoid/wgs84.d.ts +0 -6
  255. package/lib/js/ellipsoid/wgs84.js +0 -6
  256. package/lib/js/entity/BaseBillboard.d.ts +0 -225
  257. package/lib/js/entity/BaseBillboard.js +0 -284
  258. package/lib/js/entity/BaseBillboardHandler.d.ts +0 -81
  259. package/lib/js/entity/BaseBillboardHandler.js +0 -546
  260. package/lib/js/entity/Billboard.d.ts +0 -114
  261. package/lib/js/entity/Billboard.js +0 -127
  262. package/lib/js/entity/BillboardHandler.d.ts +0 -15
  263. package/lib/js/entity/BillboardHandler.js +0 -103
  264. package/lib/js/entity/Entity.d.ts +0 -630
  265. package/lib/js/entity/Entity.js +0 -957
  266. package/lib/js/entity/EntityCollection.d.ts +0 -368
  267. package/lib/js/entity/EntityCollection.js +0 -655
  268. package/lib/js/entity/GeoObject.d.ts +0 -257
  269. package/lib/js/entity/GeoObject.js +0 -318
  270. package/lib/js/entity/GeoObjectHandler.d.ts +0 -81
  271. package/lib/js/entity/GeoObjectHandler.js +0 -515
  272. package/lib/js/entity/Geometry.d.ts +0 -125
  273. package/lib/js/entity/Geometry.js +0 -291
  274. package/lib/js/entity/GeometryHandler.d.ts +0 -86
  275. package/lib/js/entity/GeometryHandler.js +0 -745
  276. package/lib/js/entity/InstanceData.d.ts +0 -76
  277. package/lib/js/entity/InstanceData.js +0 -347
  278. package/lib/js/entity/Label.d.ts +0 -230
  279. package/lib/js/entity/Label.js +0 -322
  280. package/lib/js/entity/LabelHandler.d.ts +0 -65
  281. package/lib/js/entity/LabelHandler.js +0 -696
  282. package/lib/js/entity/LabelWorker.d.ts +0 -15
  283. package/lib/js/entity/LabelWorker.js +0 -163
  284. package/lib/js/entity/PointCloud.d.ts +0 -179
  285. package/lib/js/entity/PointCloud.js +0 -327
  286. package/lib/js/entity/PointCloudHandler.d.ts +0 -42
  287. package/lib/js/entity/PointCloudHandler.js +0 -82
  288. package/lib/js/entity/Polyline.d.ts +0 -360
  289. package/lib/js/entity/Polyline.js +0 -1635
  290. package/lib/js/entity/PolylineHandler.d.ts +0 -29
  291. package/lib/js/entity/PolylineHandler.js +0 -103
  292. package/lib/js/entity/Ray.d.ts +0 -135
  293. package/lib/js/entity/Ray.js +0 -171
  294. package/lib/js/entity/RayHandler.d.ts +0 -70
  295. package/lib/js/entity/RayHandler.js +0 -496
  296. package/lib/js/entity/Strip.d.ts +0 -141
  297. package/lib/js/entity/Strip.js +0 -417
  298. package/lib/js/entity/StripHandler.d.ts +0 -42
  299. package/lib/js/entity/StripHandler.js +0 -110
  300. package/lib/js/entity/index.d.ts +0 -10
  301. package/lib/js/entity/index.js +0 -10
  302. package/lib/js/index.d.ts +0 -34
  303. package/lib/js/index.js +0 -34
  304. package/lib/js/input/KeyboardHandler.d.ts +0 -33
  305. package/lib/js/input/KeyboardHandler.js +0 -159
  306. package/lib/js/input/MouseHandler.d.ts +0 -17
  307. package/lib/js/input/MouseHandler.js +0 -92
  308. package/lib/js/input/TouchHandler.d.ts +0 -11
  309. package/lib/js/input/TouchHandler.js +0 -42
  310. package/lib/js/input/input.d.ts +0 -3
  311. package/lib/js/input/input.js +0 -47
  312. package/lib/js/layer/BaseGeoImage.d.ts +0 -146
  313. package/lib/js/layer/BaseGeoImage.js +0 -382
  314. package/lib/js/layer/Bing.d.ts +0 -5
  315. package/lib/js/layer/Bing.js +0 -41
  316. package/lib/js/layer/CanvasTiles.d.ts +0 -104
  317. package/lib/js/layer/CanvasTiles.js +0 -292
  318. package/lib/js/layer/GeoImage.d.ts +0 -62
  319. package/lib/js/layer/GeoImage.js +0 -133
  320. package/lib/js/layer/GeoTexture2d.d.ts +0 -18
  321. package/lib/js/layer/GeoTexture2d.js +0 -37
  322. package/lib/js/layer/GeoVideo.d.ts +0 -69
  323. package/lib/js/layer/GeoVideo.js +0 -157
  324. package/lib/js/layer/KML.d.ts +0 -74
  325. package/lib/js/layer/KML.js +0 -303
  326. package/lib/js/layer/Layer.d.ts +0 -416
  327. package/lib/js/layer/Layer.js +0 -734
  328. package/lib/js/layer/Material.d.ts +0 -34
  329. package/lib/js/layer/Material.js +0 -69
  330. package/lib/js/layer/OpenStreetMap.d.ts +0 -5
  331. package/lib/js/layer/OpenStreetMap.js +0 -19
  332. package/lib/js/layer/Vector.d.ts +0 -240
  333. package/lib/js/layer/Vector.js +0 -767
  334. package/lib/js/layer/WMS.d.ts +0 -76
  335. package/lib/js/layer/WMS.js +0 -112
  336. package/lib/js/layer/XYZ.d.ts +0 -149
  337. package/lib/js/layer/XYZ.js +0 -299
  338. package/lib/js/layer/index.d.ts +0 -12
  339. package/lib/js/layer/index.js +0 -12
  340. package/lib/js/light/LightSource.d.ts +0 -36
  341. package/lib/js/light/LightSource.js +0 -86
  342. package/lib/js/math/Line2.d.ts +0 -11
  343. package/lib/js/math/Line2.js +0 -21
  344. package/lib/js/math/Line3.d.ts +0 -28
  345. package/lib/js/math/Line3.js +0 -85
  346. package/lib/js/math/Mat3.d.ts +0 -77
  347. package/lib/js/math/Mat3.js +0 -139
  348. package/lib/js/math/Mat4.d.ts +0 -204
  349. package/lib/js/math/Mat4.js +0 -487
  350. package/lib/js/math/Plane.d.ts +0 -22
  351. package/lib/js/math/Plane.js +0 -118
  352. package/lib/js/math/Quat.d.ts +0 -393
  353. package/lib/js/math/Quat.js +0 -794
  354. package/lib/js/math/Ray.d.ts +0 -72
  355. package/lib/js/math/Ray.js +0 -211
  356. package/lib/js/math/Vec2.d.ts +0 -332
  357. package/lib/js/math/Vec2.js +0 -495
  358. package/lib/js/math/Vec3.d.ts +0 -488
  359. package/lib/js/math/Vec3.js +0 -828
  360. package/lib/js/math/Vec4.d.ts +0 -163
  361. package/lib/js/math/Vec4.js +0 -211
  362. package/lib/js/math/coder.d.ts +0 -53
  363. package/lib/js/math/coder.js +0 -101
  364. package/lib/js/math/index.d.ts +0 -14
  365. package/lib/js/math/index.js +0 -11
  366. package/lib/js/math.d.ts +0 -266
  367. package/lib/js/math.js +0 -379
  368. package/lib/js/mercator.d.ts +0 -92
  369. package/lib/js/mercator.js +0 -120
  370. package/lib/js/proj/EPSG3857.d.ts +0 -9
  371. package/lib/js/proj/EPSG3857.js +0 -9
  372. package/lib/js/proj/EPSG4326.d.ts +0 -9
  373. package/lib/js/proj/EPSG4326.js +0 -9
  374. package/lib/js/proj/Proj.d.ts +0 -43
  375. package/lib/js/proj/Proj.js +0 -38
  376. package/lib/js/proj/equi.d.ts +0 -9
  377. package/lib/js/proj/equi.js +0 -9
  378. package/lib/js/quadTree/EPSG4326/EPSG4326QuadTreeStrategy.d.ts +0 -6
  379. package/lib/js/quadTree/EPSG4326/EPSG4326QuadTreeStrategy.js +0 -16
  380. package/lib/js/quadTree/EntityCollectionNode.d.ts +0 -46
  381. package/lib/js/quadTree/EntityCollectionNode.js +0 -262
  382. package/lib/js/quadTree/EntityCollectionsTreeStrategy.d.ts +0 -25
  383. package/lib/js/quadTree/EntityCollectionsTreeStrategy.js +0 -49
  384. package/lib/js/quadTree/Node.d.ts +0 -80
  385. package/lib/js/quadTree/Node.js +0 -712
  386. package/lib/js/quadTree/QuadTreeStrategy.d.ts +0 -39
  387. package/lib/js/quadTree/QuadTreeStrategy.js +0 -98
  388. package/lib/js/quadTree/earth/EarthEntityCollectionNodeLonLat.d.ts +0 -19
  389. package/lib/js/quadTree/earth/EarthEntityCollectionNodeLonLat.js +0 -74
  390. package/lib/js/quadTree/earth/EarthEntityCollectionsTreeStrategy.d.ts +0 -19
  391. package/lib/js/quadTree/earth/EarthEntityCollectionsTreeStrategy.js +0 -103
  392. package/lib/js/quadTree/earth/EarthQuadTreeStrategy.d.ts +0 -27
  393. package/lib/js/quadTree/earth/EarthQuadTreeStrategy.js +0 -77
  394. package/lib/js/quadTree/equi/EquiEntityCollectionNodeLonLat.d.ts +0 -18
  395. package/lib/js/quadTree/equi/EquiEntityCollectionNodeLonLat.js +0 -70
  396. package/lib/js/quadTree/equi/EquiEntityCollectionsTreeStrategy.d.ts +0 -17
  397. package/lib/js/quadTree/equi/EquiEntityCollectionsTreeStrategy.js +0 -75
  398. package/lib/js/quadTree/equi/EquiQuadTreeStrategy.d.ts +0 -19
  399. package/lib/js/quadTree/equi/EquiQuadTreeStrategy.js +0 -62
  400. package/lib/js/quadTree/index.d.ts +0 -12
  401. package/lib/js/quadTree/index.js +0 -12
  402. package/lib/js/quadTree/quadTree.d.ts +0 -40
  403. package/lib/js/quadTree/quadTree.js +0 -66
  404. package/lib/js/quadTree/wgs84/Wgs84QuadTreeStrategy.d.ts +0 -6
  405. package/lib/js/quadTree/wgs84/Wgs84QuadTreeStrategy.js +0 -15
  406. package/lib/js/renderer/Renderer.d.ts +0 -343
  407. package/lib/js/renderer/Renderer.js +0 -969
  408. package/lib/js/renderer/RendererEvents.d.ts +0 -245
  409. package/lib/js/renderer/RendererEvents.js +0 -870
  410. package/lib/js/scene/Axes.d.ts +0 -12
  411. package/lib/js/scene/Axes.js +0 -59
  412. package/lib/js/scene/BaseNode.d.ts +0 -61
  413. package/lib/js/scene/BaseNode.js +0 -69
  414. package/lib/js/scene/Planet.d.ts +0 -641
  415. package/lib/js/scene/Planet.js +0 -1617
  416. package/lib/js/scene/RenderNode.d.ts +0 -135
  417. package/lib/js/scene/RenderNode.js +0 -313
  418. package/lib/js/scene/SkyBox.d.ts +0 -13
  419. package/lib/js/scene/SkyBox.js +0 -87
  420. package/lib/js/scene/index.d.ts +0 -5
  421. package/lib/js/scene/index.js +0 -5
  422. package/lib/js/segment/Segment.d.ts +0 -289
  423. package/lib/js/segment/Segment.js +0 -1212
  424. package/lib/js/segment/SegmentLonLat.d.ts +0 -40
  425. package/lib/js/segment/SegmentLonLat.js +0 -111
  426. package/lib/js/segment/SegmentLonLatEqui.d.ts +0 -13
  427. package/lib/js/segment/SegmentLonLatEqui.js +0 -46
  428. package/lib/js/segment/Slice.d.ts +0 -13
  429. package/lib/js/segment/Slice.js +0 -33
  430. package/lib/js/segment/segmentHelper.js +0 -180
  431. package/lib/js/shaders/atmos.d.ts +0 -20
  432. package/lib/js/shaders/atmos.js +0 -326
  433. package/lib/js/shaders/billboard.d.ts +0 -3
  434. package/lib/js/shaders/billboard.js +0 -214
  435. package/lib/js/shaders/bloom.d.ts +0 -2
  436. package/lib/js/shaders/bloom.js +0 -32
  437. package/lib/js/shaders/blur.d.ts +0 -3
  438. package/lib/js/shaders/blur.js +0 -68
  439. package/lib/js/shaders/depth.d.ts +0 -2
  440. package/lib/js/shaders/depth.js +0 -40
  441. package/lib/js/shaders/drawnode.d.ts +0 -10
  442. package/lib/js/shaders/drawnode.js +0 -1008
  443. package/lib/js/shaders/geoObject.d.ts +0 -4
  444. package/lib/js/shaders/geoObject.js +0 -294
  445. package/lib/js/shaders/label.d.ts +0 -4
  446. package/lib/js/shaders/label.js +0 -589
  447. package/lib/js/shaders/lumFilter.d.ts +0 -2
  448. package/lib/js/shaders/lumFilter.js +0 -36
  449. package/lib/js/shaders/pointCloud.d.ts +0 -2
  450. package/lib/js/shaders/pointCloud.js +0 -32
  451. package/lib/js/shaders/polyline.d.ts +0 -3
  452. package/lib/js/shaders/polyline.js +0 -364
  453. package/lib/js/shaders/ray.d.ts +0 -2
  454. package/lib/js/shaders/ray.js +0 -80
  455. package/lib/js/shaders/screenFrame.d.ts +0 -2
  456. package/lib/js/shaders/screenFrame.js +0 -26
  457. package/lib/js/shaders/skybox.d.ts +0 -2
  458. package/lib/js/shaders/skybox.js +0 -28
  459. package/lib/js/shaders/toneMapping.d.ts +0 -2
  460. package/lib/js/shaders/toneMapping.js +0 -85
  461. package/lib/js/shaders/utils.d.ts +0 -1
  462. package/lib/js/shaders/utils.js +0 -97
  463. package/lib/js/terrain/BilTerrain.d.ts +0 -19
  464. package/lib/js/terrain/BilTerrain.js +0 -153
  465. package/lib/js/terrain/EmptyTerrain.d.ts +0 -113
  466. package/lib/js/terrain/EmptyTerrain.js +0 -113
  467. package/lib/js/terrain/Geoid.d.ts +0 -33
  468. package/lib/js/terrain/Geoid.js +0 -191
  469. package/lib/js/terrain/GlobusRgbTerrain.d.ts +0 -7
  470. package/lib/js/terrain/GlobusRgbTerrain.js +0 -25
  471. package/lib/js/terrain/GlobusTerrain.d.ts +0 -140
  472. package/lib/js/terrain/GlobusTerrain.js +0 -351
  473. package/lib/js/terrain/RgbTerrain.d.ts +0 -43
  474. package/lib/js/terrain/RgbTerrain.js +0 -428
  475. package/lib/js/terrain/index.d.ts +0 -6
  476. package/lib/js/terrain/index.js +0 -6
  477. package/lib/js/ui/Button.d.ts +0 -33
  478. package/lib/js/ui/Button.js +0 -78
  479. package/lib/js/ui/ButtonGroup.d.ts +0 -16
  480. package/lib/js/ui/ButtonGroup.js +0 -41
  481. package/lib/js/ui/Checkbox.d.ts +0 -32
  482. package/lib/js/ui/Checkbox.js +0 -110
  483. package/lib/js/ui/Color.d.ts +0 -23
  484. package/lib/js/ui/Color.js +0 -59
  485. package/lib/js/ui/Dialog.d.ts +0 -59
  486. package/lib/js/ui/Dialog.js +0 -193
  487. package/lib/js/ui/Input.d.ts +0 -33
  488. package/lib/js/ui/Input.js +0 -107
  489. package/lib/js/ui/Slider.d.ts +0 -39
  490. package/lib/js/ui/Slider.js +0 -129
  491. package/lib/js/ui/ToggleButton.d.ts +0 -21
  492. package/lib/js/ui/ToggleButton.js +0 -42
  493. package/lib/js/ui/View.d.ts +0 -39
  494. package/lib/js/ui/View.js +0 -157
  495. package/lib/js/ui/icons.d.ts +0 -1
  496. package/lib/js/ui/icons.js +0 -3
  497. package/lib/js/utils/BaseWorker.d.ts +0 -14
  498. package/lib/js/utils/BaseWorker.js +0 -47
  499. package/lib/js/utils/FontAtlas.d.ts +0 -82
  500. package/lib/js/utils/FontAtlas.js +0 -220
  501. package/lib/js/utils/GeoImageCreator.d.ts +0 -34
  502. package/lib/js/utils/GeoImageCreator.js +0 -163
  503. package/lib/js/utils/ImagesCacheManager.d.ts +0 -22
  504. package/lib/js/utils/ImagesCacheManager.js +0 -63
  505. package/lib/js/utils/Loader.d.ts +0 -63
  506. package/lib/js/utils/Loader.js +0 -156
  507. package/lib/js/utils/NormalMapCreator.d.ts +0 -53
  508. package/lib/js/utils/NormalMapCreator.js +0 -310
  509. package/lib/js/utils/PlainSegmentWorker.d.ts +0 -24
  510. package/lib/js/utils/PlainSegmentWorker.js +0 -385
  511. package/lib/js/utils/TerrainWorker.d.ts +0 -28
  512. package/lib/js/utils/TerrainWorker.js +0 -551
  513. package/lib/js/utils/TextureAtlas.d.ts +0 -115
  514. package/lib/js/utils/TextureAtlas.js +0 -231
  515. package/lib/js/utils/VectorTileCreator.d.ts +0 -18
  516. package/lib/js/utils/VectorTileCreator.js +0 -320
  517. package/lib/js/utils/colorTable.d.ts +0 -3
  518. package/lib/js/utils/colorTable.js +0 -143
  519. package/lib/js/utils/earcut.d.ts +0 -7
  520. package/lib/js/utils/earcut.js +0 -536
  521. package/lib/js/utils/objParser.d.ts +0 -56
  522. package/lib/js/utils/objParser.js +0 -293
  523. package/lib/js/utils/shared.js +0 -961
  524. package/lib/js/utils/units.d.ts +0 -16
  525. package/lib/js/utils/units.js +0 -61
  526. package/lib/js/webgl/BaseFramebuffer.d.ts +0 -52
  527. package/lib/js/webgl/BaseFramebuffer.js +0 -88
  528. package/lib/js/webgl/Framebuffer.js +0 -256
  529. package/lib/js/webgl/Handler.d.ts +0 -491
  530. package/lib/js/webgl/Handler.js +0 -1035
  531. package/lib/js/webgl/Multisample.d.ts +0 -28
  532. package/lib/js/webgl/Multisample.js +0 -77
  533. package/lib/js/webgl/Program.d.ts +0 -159
  534. package/lib/js/webgl/Program.js +0 -306
  535. package/lib/js/webgl/ProgramController.d.ts +0 -87
  536. package/lib/js/webgl/ProgramController.js +0 -110
  537. package/lib/js/webgl/index.d.ts +0 -6
  538. package/lib/js/webgl/index.js +0 -6
  539. package/lib/js/webgl/types.d.ts +0 -9
  540. package/lib/js/webgl/types.js +0 -26
  541. package/lib/js/webgl/variableHandlers.d.ts +0 -22
  542. package/lib/js/webgl/variableHandlers.js +0 -78
  543. /package/lib/{@openglobus/js/Clock.d.ts → Clock.d.ts} +0 -0
  544. /package/lib/{@openglobus/js/Deferred.d.ts → Deferred.d.ts} +0 -0
  545. /package/lib/{@openglobus/js/Events.d.ts → Events.d.ts} +0 -0
  546. /package/lib/{@openglobus/js/Extent.d.ts → Extent.d.ts} +0 -0
  547. /package/lib/{@openglobus/js/ImageCanvas.d.ts → ImageCanvas.d.ts} +0 -0
  548. /package/lib/{@openglobus/js/Lock.d.ts → Lock.d.ts} +0 -0
  549. /package/lib/{@openglobus/js/LonLat.d.ts → LonLat.d.ts} +0 -0
  550. /package/lib/{@openglobus/js/Popup.d.ts → Popup.d.ts} +0 -0
  551. /package/lib/{@openglobus/js/QueueArray.d.ts → QueueArray.d.ts} +0 -0
  552. /package/lib/{@openglobus/js/Rectangle.d.ts → Rectangle.d.ts} +0 -0
  553. /package/lib/{@openglobus/js/Stack.d.ts → Stack.d.ts} +0 -0
  554. /package/lib/{@openglobus/js/astro → astro}/astro.d.ts +0 -0
  555. /package/lib/{@openglobus/js/astro → astro}/earth.d.ts +0 -0
  556. /package/lib/{@openglobus/js/astro → astro}/jd.d.ts +0 -0
  557. /package/lib/{@openglobus/js/astro → astro}/orbit.d.ts +0 -0
  558. /package/lib/{@openglobus/js/astro → astro}/rotation.d.ts +0 -0
  559. /package/lib/{@openglobus/js/bv → bv}/Box.d.ts +0 -0
  560. /package/lib/{@openglobus/js/bv → bv}/Sphere.d.ts +0 -0
  561. /package/lib/{@openglobus/js/bv → bv}/index.d.ts +0 -0
  562. /package/lib/{@openglobus/js/camera → camera}/PlanetCamera.d.ts +0 -0
  563. /package/lib/{@openglobus/js/camera → camera}/index.d.ts +0 -0
  564. /package/lib/{@openglobus/js/cons.d.ts → cons.d.ts} +0 -0
  565. /package/lib/{@openglobus/js/control → control}/CameraLock.d.ts +0 -0
  566. /package/lib/{@openglobus/js/control → control}/CompassButton.d.ts +0 -0
  567. /package/lib/{@openglobus/js/control → control}/Control.d.ts +0 -0
  568. /package/lib/{@openglobus/js/control → control}/DebugInfo.d.ts +0 -0
  569. /package/lib/{@openglobus/js/control → control}/DrawingSwitcher.d.ts +0 -0
  570. /package/lib/{@openglobus/js/control → control}/EarthCoordinates.d.ts +0 -0
  571. /package/lib/{@openglobus/js/control → control}/GeoImageDragControl.d.ts +0 -0
  572. /package/lib/{@openglobus/js/control → control}/LayerAnimation.d.ts +0 -0
  573. /package/lib/{@openglobus/js/control → control}/LayerSwitcher.d.ts +0 -0
  574. /package/lib/{@openglobus/js/control → control}/Lighting.d.ts +0 -0
  575. /package/lib/{@openglobus/js/control → control}/MouseNavigation.d.ts +0 -0
  576. /package/lib/{@openglobus/js/control → control}/OldMouseNavigation.d.ts +0 -0
  577. /package/lib/{@openglobus/js/control → control}/RulerSwitcher.d.ts +0 -0
  578. /package/lib/{@openglobus/js/control → control}/ScaleControl.d.ts +0 -0
  579. /package/lib/{@openglobus/js/control → control}/SegmentBoundVisualization.d.ts +0 -0
  580. /package/lib/{@openglobus/js/control → control}/ShowFps.d.ts +0 -0
  581. /package/lib/{@openglobus/js/control → control}/SimpleNavigation.d.ts +0 -0
  582. /package/lib/{@openglobus/js/control → control}/SimpleSkyBackground.d.ts +0 -0
  583. /package/lib/{@openglobus/js/control → control}/Sun.d.ts +0 -0
  584. /package/lib/{@openglobus/js/control → control}/ToggleWireframe.d.ts +0 -0
  585. /package/lib/{@openglobus/js/control → control}/TouchNavigation.d.ts +0 -0
  586. /package/lib/{@openglobus/js/control → control}/ZoomControl.d.ts +0 -0
  587. /package/lib/{@openglobus/js/control → control}/drawing/DrawingControl.d.ts +0 -0
  588. /package/lib/{@openglobus/js/control → control}/drawing/LineStringDrawingScene.d.ts +0 -0
  589. /package/lib/{@openglobus/js/control → control}/drawing/PolygonDrawingScene.d.ts +0 -0
  590. /package/lib/{@openglobus/js/control → control}/elevationProfile/ElevationProfile.d.ts +0 -0
  591. /package/lib/{@openglobus/js/control → control}/elevationProfile/ElevationProfileButtonsView.d.ts +0 -0
  592. /package/lib/{@openglobus/js/control → control}/elevationProfile/ElevationProfileControl.d.ts +0 -0
  593. /package/lib/{@openglobus/js/control → control}/elevationProfile/ElevationProfileLegend.d.ts +0 -0
  594. /package/lib/{@openglobus/js/control → control}/elevationProfile/ElevationProfileScene.d.ts +0 -0
  595. /package/lib/{@openglobus/js/control → control}/elevationProfile/ElevationProfileView.d.ts +0 -0
  596. /package/lib/{@openglobus/js/control → control}/elevationProfile/PointListDialog.d.ts +0 -0
  597. /package/lib/{@openglobus/js/control → control}/geoObjectEditor/ArrowEntity.d.ts +0 -0
  598. /package/lib/{@openglobus/js/control → control}/geoObjectEditor/AxisTrackEntity.d.ts +0 -0
  599. /package/lib/{@openglobus/js/control → control}/geoObjectEditor/GeoObjectEditor.d.ts +0 -0
  600. /package/lib/{@openglobus/js/control → control}/geoObjectEditor/GeoObjectEditorDialog.d.ts +0 -0
  601. /package/lib/{@openglobus/js/control → control}/geoObjectEditor/GeoObjectEditorScene.d.ts +0 -0
  602. /package/lib/{@openglobus/js/control → control}/geoObjectEditor/MoveAxisEntity.d.ts +0 -0
  603. /package/lib/{@openglobus/js/control → control}/geoObjectEditor/MovePlaneEntity.d.ts +0 -0
  604. /package/lib/{@openglobus/js/control → control}/geoObjectEditor/RotateEntity.d.ts +0 -0
  605. /package/lib/{@openglobus/js/control → control}/geoObjectEditor/colors.d.ts +0 -0
  606. /package/lib/{@openglobus/js/control → control}/heightRuler/HeightRuler.d.ts +0 -0
  607. /package/lib/{@openglobus/js/control → control}/heightRuler/HeightRulerScene.d.ts +0 -0
  608. /package/lib/{@openglobus/js/control → control}/heightRuler/HeightRulerSwitcher.d.ts +0 -0
  609. /package/lib/{@openglobus/js/control → control}/ruler/Ruler.d.ts +0 -0
  610. /package/lib/{@openglobus/js/control → control}/ruler/RulerScene.d.ts +0 -0
  611. /package/lib/{@openglobus/js/control → control}/selection/Selection.d.ts +0 -0
  612. /package/lib/{@openglobus/js/control → control}/selection/SelectionScene.d.ts +0 -0
  613. /package/lib/{@openglobus/js/control → control}/timeline/TimelineControl.d.ts +0 -0
  614. /package/lib/{@openglobus/js/control → control}/timeline/TimelineModel.d.ts +0 -0
  615. /package/lib/{@openglobus/js/control → control}/timeline/TimelineView.d.ts +0 -0
  616. /package/lib/{@openglobus/js/control → control}/timeline/timelineUtils.d.ts +0 -0
  617. /package/lib/{js/control → control}/visibleExtent/VisibleExtent.d.ts +0 -0
  618. /package/lib/{@openglobus/js/control → control}/visibleExtent/drawnode.d.ts +0 -0
  619. /package/lib/{@openglobus/js/ellipsoid → ellipsoid}/Ellipsoid.d.ts +0 -0
  620. /package/lib/{@openglobus/js/ellipsoid → ellipsoid}/index.d.ts +0 -0
  621. /package/lib/{@openglobus/js/ellipsoid → ellipsoid}/mars.d.ts +0 -0
  622. /package/lib/{@openglobus/js/ellipsoid → ellipsoid}/moon.d.ts +0 -0
  623. /package/lib/{@openglobus/js/ellipsoid → ellipsoid}/wgs84.d.ts +0 -0
  624. /package/lib/{@openglobus/js/entity → entity}/BaseBillboard.d.ts +0 -0
  625. /package/lib/{@openglobus/js/entity → entity}/BaseBillboardHandler.d.ts +0 -0
  626. /package/lib/{@openglobus/js/entity → entity}/Billboard.d.ts +0 -0
  627. /package/lib/{@openglobus/js/entity → entity}/BillboardHandler.d.ts +0 -0
  628. /package/lib/{@openglobus/js/entity → entity}/Entity.d.ts +0 -0
  629. /package/lib/{@openglobus/js/entity → entity}/EntityCollection.d.ts +0 -0
  630. /package/lib/{@openglobus/js/entity → entity}/GeoObject.d.ts +0 -0
  631. /package/lib/{@openglobus/js/entity → entity}/GeoObjectHandler.d.ts +0 -0
  632. /package/lib/{@openglobus/js/entity → entity}/Geometry.d.ts +0 -0
  633. /package/lib/{@openglobus/js/entity → entity}/GeometryHandler.d.ts +0 -0
  634. /package/lib/{@openglobus/js/entity → entity}/InstanceData.d.ts +0 -0
  635. /package/lib/{@openglobus/js/entity → entity}/Label.d.ts +0 -0
  636. /package/lib/{@openglobus/js/entity → entity}/LabelHandler.d.ts +0 -0
  637. /package/lib/{@openglobus/js/entity → entity}/LabelWorker.d.ts +0 -0
  638. /package/lib/{@openglobus/js/entity → entity}/PointCloud.d.ts +0 -0
  639. /package/lib/{@openglobus/js/entity → entity}/PointCloudHandler.d.ts +0 -0
  640. /package/lib/{@openglobus/js/entity → entity}/Polyline.d.ts +0 -0
  641. /package/lib/{@openglobus/js/entity → entity}/PolylineHandler.d.ts +0 -0
  642. /package/lib/{@openglobus/js/entity → entity}/Ray.d.ts +0 -0
  643. /package/lib/{@openglobus/js/entity → entity}/RayHandler.d.ts +0 -0
  644. /package/lib/{@openglobus/js/entity → entity}/Strip.d.ts +0 -0
  645. /package/lib/{@openglobus/js/entity → entity}/StripHandler.d.ts +0 -0
  646. /package/lib/{@openglobus/js/entity → entity}/index.d.ts +0 -0
  647. /package/lib/{@openglobus/js/input → input}/KeyboardHandler.d.ts +0 -0
  648. /package/lib/{@openglobus/js/input → input}/MouseHandler.d.ts +0 -0
  649. /package/lib/{@openglobus/js/input → input}/TouchHandler.d.ts +0 -0
  650. /package/lib/{@openglobus/js/input → input}/input.d.ts +0 -0
  651. /package/lib/{@openglobus/js/layer → layer}/BaseGeoImage.d.ts +0 -0
  652. /package/lib/{@openglobus/js/layer → layer}/Bing.d.ts +0 -0
  653. /package/lib/{@openglobus/js/layer → layer}/CanvasTiles.d.ts +0 -0
  654. /package/lib/{@openglobus/js/layer → layer}/GeoImage.d.ts +0 -0
  655. /package/lib/{@openglobus/js/layer → layer}/GeoTexture2d.d.ts +0 -0
  656. /package/lib/{@openglobus/js/layer → layer}/GeoVideo.d.ts +0 -0
  657. /package/lib/{@openglobus/js/layer → layer}/KML.d.ts +0 -0
  658. /package/lib/{@openglobus/js/layer → layer}/Layer.d.ts +0 -0
  659. /package/lib/{@openglobus/js/layer → layer}/Material.d.ts +0 -0
  660. /package/lib/{@openglobus/js/layer → layer}/OpenStreetMap.d.ts +0 -0
  661. /package/lib/{@openglobus/js/layer → layer}/Vector.d.ts +0 -0
  662. /package/lib/{@openglobus/js/layer → layer}/WMS.d.ts +0 -0
  663. /package/lib/{@openglobus/js/layer → layer}/XYZ.d.ts +0 -0
  664. /package/lib/{@openglobus/js/layer → layer}/index.d.ts +0 -0
  665. /package/lib/{@openglobus/js/light → light}/LightSource.d.ts +0 -0
  666. /package/lib/{@openglobus/js/math → math}/Line2.d.ts +0 -0
  667. /package/lib/{@openglobus/js/math → math}/Line3.d.ts +0 -0
  668. /package/lib/{@openglobus/js/math → math}/Mat3.d.ts +0 -0
  669. /package/lib/{@openglobus/js/math → math}/Mat4.d.ts +0 -0
  670. /package/lib/{@openglobus/js/math → math}/Plane.d.ts +0 -0
  671. /package/lib/{@openglobus/js/math → math}/Quat.d.ts +0 -0
  672. /package/lib/{@openglobus/js/math → math}/Ray.d.ts +0 -0
  673. /package/lib/{@openglobus/js/math → math}/Vec2.d.ts +0 -0
  674. /package/lib/{@openglobus/js/math → math}/Vec3.d.ts +0 -0
  675. /package/lib/{@openglobus/js/math → math}/Vec4.d.ts +0 -0
  676. /package/lib/{@openglobus/js/math → math}/coder.d.ts +0 -0
  677. /package/lib/{@openglobus/js/math → math}/index.d.ts +0 -0
  678. /package/lib/{@openglobus/js/math.d.ts → math.d.ts} +0 -0
  679. /package/lib/{@openglobus/js/mercator.d.ts → mercator.d.ts} +0 -0
  680. /package/lib/{@openglobus/js/proj → proj}/EPSG3857.d.ts +0 -0
  681. /package/lib/{@openglobus/js/proj → proj}/EPSG4326.d.ts +0 -0
  682. /package/lib/{@openglobus/js/proj → proj}/Proj.d.ts +0 -0
  683. /package/lib/{@openglobus/js/proj → proj}/equi.d.ts +0 -0
  684. /package/lib/{@openglobus/js/quadTree → quadTree}/EPSG4326/EPSG4326QuadTreeStrategy.d.ts +0 -0
  685. /package/lib/{@openglobus/js/quadTree → quadTree}/EntityCollectionNode.d.ts +0 -0
  686. /package/lib/{@openglobus/js/quadTree → quadTree}/EntityCollectionsTreeStrategy.d.ts +0 -0
  687. /package/lib/{@openglobus/js/quadTree → quadTree}/Node.d.ts +0 -0
  688. /package/lib/{@openglobus/js/quadTree → quadTree}/QuadTreeStrategy.d.ts +0 -0
  689. /package/lib/{@openglobus/js/quadTree → quadTree}/earth/EarthEntityCollectionNodeLonLat.d.ts +0 -0
  690. /package/lib/{@openglobus/js/quadTree → quadTree}/earth/EarthEntityCollectionsTreeStrategy.d.ts +0 -0
  691. /package/lib/{@openglobus/js/quadTree → quadTree}/earth/EarthQuadTreeStrategy.d.ts +0 -0
  692. /package/lib/{@openglobus/js/quadTree → quadTree}/equi/EquiEntityCollectionNodeLonLat.d.ts +0 -0
  693. /package/lib/{@openglobus/js/quadTree → quadTree}/equi/EquiEntityCollectionsTreeStrategy.d.ts +0 -0
  694. /package/lib/{@openglobus/js/quadTree → quadTree}/equi/EquiQuadTreeStrategy.d.ts +0 -0
  695. /package/lib/{@openglobus/js/quadTree → quadTree}/index.d.ts +0 -0
  696. /package/lib/{@openglobus/js/quadTree → quadTree}/quadTree.d.ts +0 -0
  697. /package/lib/{@openglobus/js/quadTree → quadTree}/wgs84/Wgs84QuadTreeStrategy.d.ts +0 -0
  698. /package/lib/{@openglobus/js/renderer → renderer}/RendererEvents.d.ts +0 -0
  699. /package/lib/{@openglobus/res → res}/fonts/Roboto-Regular.json +0 -0
  700. /package/lib/{@openglobus/res → res}/fonts/Roboto-Regular.ttf.cfg +0 -0
  701. /package/lib/{@openglobus/res → res}/fonts/Roboto-Regular.ttf.png +0 -0
  702. /package/lib/{@openglobus/res → res}/fonts/arial.json +0 -0
  703. /package/lib/{@openglobus/res → res}/fonts/arial.ttf.cfg +0 -0
  704. /package/lib/{@openglobus/res → res}/fonts/arial.ttf.png +0 -0
  705. /package/lib/{@openglobus/res → res}/night-4326.png +0 -0
  706. /package/lib/{@openglobus/res → res}/night.png +0 -0
  707. /package/lib/{@openglobus/res → res}/spec.png +0 -0
  708. /package/lib/{@openglobus/js/scene → scene}/Axes.d.ts +0 -0
  709. /package/lib/{@openglobus/js/scene → scene}/BaseNode.d.ts +0 -0
  710. /package/lib/{@openglobus/js/scene → scene}/RenderNode.d.ts +0 -0
  711. /package/lib/{@openglobus/js/scene → scene}/SkyBox.d.ts +0 -0
  712. /package/lib/{@openglobus/js/scene → scene}/index.d.ts +0 -0
  713. /package/lib/{@openglobus/js/segment → segment}/SegmentLonLat.d.ts +0 -0
  714. /package/lib/{@openglobus/js/segment → segment}/SegmentLonLatEqui.d.ts +0 -0
  715. /package/lib/{@openglobus/js/segment → segment}/Slice.d.ts +0 -0
  716. /package/lib/{@openglobus/js/shaders → shaders}/depth.d.ts +0 -0
  717. /package/lib/{@openglobus/js/shaders → shaders}/pointCloud.d.ts +0 -0
  718. /package/lib/{@openglobus/js/shaders → shaders}/screenFrame.d.ts +0 -0
  719. /package/lib/{@openglobus/js/shaders → shaders}/skybox.d.ts +0 -0
  720. /package/lib/{@openglobus/js/terrain → terrain}/BilTerrain.d.ts +0 -0
  721. /package/lib/{@openglobus/js/terrain → terrain}/EmptyTerrain.d.ts +0 -0
  722. /package/lib/{@openglobus/js/terrain → terrain}/Geoid.d.ts +0 -0
  723. /package/lib/{@openglobus/js/terrain → terrain}/GlobusRgbTerrain.d.ts +0 -0
  724. /package/lib/{@openglobus/js/terrain → terrain}/GlobusTerrain.d.ts +0 -0
  725. /package/lib/{@openglobus/js/terrain → terrain}/RgbTerrain.d.ts +0 -0
  726. /package/lib/{@openglobus/js/terrain → terrain}/index.d.ts +0 -0
  727. /package/lib/{@openglobus/js/ui → ui}/Button.d.ts +0 -0
  728. /package/lib/{@openglobus/js/ui → ui}/ButtonGroup.d.ts +0 -0
  729. /package/lib/{@openglobus/js/ui → ui}/Checkbox.d.ts +0 -0
  730. /package/lib/{@openglobus/js/ui → ui}/Color.d.ts +0 -0
  731. /package/lib/{@openglobus/js/ui → ui}/Input.d.ts +0 -0
  732. /package/lib/{@openglobus/js/ui → ui}/Slider.d.ts +0 -0
  733. /package/lib/{@openglobus/js/ui → ui}/ToggleButton.d.ts +0 -0
  734. /package/lib/{@openglobus/js/ui → ui}/icons.d.ts +0 -0
  735. /package/lib/{@openglobus/js/utils → utils}/FontAtlas.d.ts +0 -0
  736. /package/lib/{@openglobus/js/utils → utils}/GeoImageCreator.d.ts +0 -0
  737. /package/lib/{@openglobus/js/utils → utils}/ImagesCacheManager.d.ts +0 -0
  738. /package/lib/{@openglobus/js/utils → utils}/Loader.d.ts +0 -0
  739. /package/lib/{@openglobus/js/utils → utils}/NormalMapCreator.d.ts +0 -0
  740. /package/lib/{@openglobus/js/utils → utils}/PlainSegmentWorker.d.ts +0 -0
  741. /package/lib/{@openglobus/js/utils → utils}/TerrainWorker.d.ts +0 -0
  742. /package/lib/{@openglobus/js/utils → utils}/TextureAtlas.d.ts +0 -0
  743. /package/lib/{@openglobus/js/utils → utils}/VectorTileCreator.d.ts +0 -0
  744. /package/lib/{@openglobus/js/utils → utils}/colorTable.d.ts +0 -0
  745. /package/lib/{@openglobus/js/utils → utils}/earcut.d.ts +0 -0
  746. /package/lib/{@openglobus/js/utils → utils}/units.d.ts +0 -0
  747. /package/lib/{@openglobus/js/webgl → webgl}/BaseFramebuffer.d.ts +0 -0
  748. /package/lib/{@openglobus/js/webgl → webgl}/Multisample.d.ts +0 -0
  749. /package/lib/{@openglobus/js/webgl → webgl}/Program.d.ts +0 -0
  750. /package/lib/{@openglobus/js/webgl → webgl}/ProgramController.d.ts +0 -0
  751. /package/lib/{@openglobus/js/webgl → webgl}/index.d.ts +0 -0
  752. /package/lib/{@openglobus/js/webgl → webgl}/types.d.ts +0 -0
  753. /package/lib/{@openglobus/js/webgl → webgl}/variableHandlers.d.ts +0 -0
@@ -1,1301 +0,0 @@
1
- "use strict";
2
- import { Box } from "../../bv/Box.js";
3
- import { Sphere } from "../../bv/Sphere.js";
4
- import { Extent } from "../../Extent";
5
- import { Layer } from "../../layer/Layer.js";
6
- import { LonLat } from "../../LonLat";
7
- import { Ray } from "../../math/Ray.js";
8
- import { Vec3 } from "../../math/Vec3";
9
- import * as mercator from "../../mercator";
10
- import { EPSG3857 } from "../../proj/EPSG3857.js";
11
- import { E, N, NOTRENDERING, OPSIDE, S, W } from "../../quadTree/quadTree.js";
12
- import * as segmentHelper from "../../segment/segmentHelper.js";
13
- import { getMatrixSubArray } from "../../utils/shared";
14
- export const MAX_NORMAL_ZOOM = 7;
15
- var _tempHigh = new Vec3();
16
- var _tempLow = new Vec3();
17
- var _RenderingSlice = function (p) {
18
- this.layers = [];
19
- this.tileOffsetArr = new Float32Array(p.SLICE_SIZE_4);
20
- this.visibleExtentOffsetArr = new Float32Array(p.SLICE_SIZE_4);
21
- this.layerOpacityArr = new Float32Array(p.SLICE_SIZE);
22
- this.clear = function () {
23
- this.layers = null;
24
- this.tileOffsetArr = null;
25
- this.visibleExtentOffsetArr = null;
26
- this.layerOpacityArr = null;
27
- };
28
- };
29
- let _v0 = new Vec3(), _v1 = new Vec3(), _v2 = new Vec3(), _v3 = new Vec3();
30
- let _ray = new Ray(), _rayEx = new Ray();
31
- window.ELLNORM = false;
32
- const _S = new Array(4);
33
- _S[N] = 0;
34
- _S[E] = 1;
35
- _S[S] = 1;
36
- _S[W] = 0;
37
- const _V = new Array(4);
38
- _V[N] = false;
39
- _V[E] = true;
40
- _V[S] = false;
41
- _V[W] = true;
42
- window.BBSC = 100;
43
- /**
44
- * Planet segment Web Mercator tile class that stored and rendered with quad tree.
45
- * @class
46
- * @param {quadTree.Node} node - Segment node.
47
- * @param {Planet} planet - Current planet scene.
48
- * @param {Number} tileZoom - Zoom index.
49
- * @param {Extent} extent - Segment extent.
50
- */
51
- class Segment {
52
- /**
53
- * @param {quadTree.Node} node - Segment node.
54
- * @param {Planet} planet - Current planet scene.
55
- * @param {number} tileZoom - Zoom index.
56
- * @param {Extent} extent - Segment extent.
57
- */
58
- constructor(node, planet, tileZoom, extent) {
59
- this.isPole = false;
60
- this._tileGroup = 0;
61
- this._projection = EPSG3857;
62
- /**
63
- * Quad tree node of the segment.
64
- * @type {quadTree.Node}
65
- */
66
- this.node = node;
67
- /**
68
- * Planet pointer.
69
- * @type {Planet}
70
- */
71
- this.planet = planet;
72
- /**
73
- * WebGl handler pointer.
74
- * @type {Handler}
75
- */
76
- this.handler = planet.renderer.handler;
77
- /**
78
- * Segment bounding sphere
79
- * @type {Sphere}
80
- */
81
- this.bsphere = new Sphere();
82
- this._plainRadius = 0;
83
- /**
84
- * Segment bounding box.
85
- * @type {Box}
86
- */
87
- this.bbox = new Box();
88
- this._swNorm = null;
89
- this._nwNorm = null;
90
- this._seNorm = null;
91
- this._neNorm = null;
92
- /**
93
- * Geographical extent.
94
- * @type {Extent}
95
- */
96
- this._extent = extent;
97
- this._extentLonLat = null;
98
- /**
99
- * Vertices grid size.
100
- * @type {number}
101
- */
102
- this.gridSize = planet.terrain.gridSizeByZoom[tileZoom];
103
- this.fileGridSize = 0;
104
- /**
105
- * Tile zoom index.
106
- * @type {number}
107
- */
108
- this.tileZoom = tileZoom;
109
- /**
110
- * Horizontal tile index.
111
- * @type {number}
112
- */
113
- this.tileX = 0;
114
- this.tileXE = 0;
115
- this.tileXW = 0;
116
- this.tileYN = 0;
117
- this.tileYS = 0;
118
- /**
119
- * Vertical tile index.
120
- * @type {number}
121
- */
122
- this.tileY = 0;
123
- this.tileIndex = "";
124
- this._assignTileIndexes();
125
- /**
126
- * Texture materials array.
127
- * @type {Array.<planetSegment.Material>}
128
- */
129
- this.materials = [];
130
- /**
131
- * Plain segment vertices was created.
132
- * @type {boolean}
133
- */
134
- this.plainReady = false;
135
- /**
136
- * Segment is ready to create plain vertices.
137
- * @type {boolean}
138
- */
139
- this.initialized = false;
140
- /**
141
- * Normal map is allready made.
142
- * @type {boolean}
143
- */
144
- this.normalMapReady = false;
145
- /**
146
- * Parent normal map is made allready(optimization parameter).
147
- * @type {boolean}
148
- */
149
- this.parentNormalMapReady = false;
150
- /**
151
- * Terrain is allready applied flag.
152
- * @type {boolean}
153
- */
154
- this.terrainReady = false;
155
- /**
156
- * Terrain is loading now flag.
157
- * @type {boolean}
158
- */
159
- this.terrainIsLoading = false;
160
- /**
161
- * Terrain existing flag.
162
- * @type {boolean}
163
- */
164
- this.terrainExists = false;
165
- this.plainVertices = null;
166
- this.plainVerticesHigh = null;
167
- this.plainVerticesLow = null;
168
- this.plainNormals = null;
169
- this.terrainVertices = null;
170
- this.terrainVerticesHigh = null;
171
- this.terrainVerticesLow = null;
172
- this.noDataVertices = null;
173
- this.tempVertices = null;
174
- this.tempVerticesHigh = null;
175
- this.tempVerticesLow = null;
176
- this.normalMapTexture = null;
177
- this.normalMapTextureBias = new Float32Array(3);
178
- this.normalMapVertices = null;
179
- this.normalMapVerticesHigh = null;
180
- this.normalMapVerticesLow = null;
181
- this.normalMapNormals = null;
182
- this.vertexNormalBuffer = null;
183
- this.vertexPositionBuffer = null;
184
- this.vertexPositionBufferHigh = null;
185
- this.vertexPositionBufferLow = null;
186
- this.vertexTextureCoordBuffer = null;
187
- this._globalTextureCoordinates = new Float32Array(4);
188
- this._inTheQueue = false;
189
- this._appliedNeighborsZoom = [0, 0, 0, 0];
190
- this._renderingSlices = [];
191
- this._indexBuffer = null;
192
- this.readyToEngage = false;
193
- this.plainProcessing = false;
194
- }
195
- /**
196
- * Returns that segment good for rendering with camera by current lod ratio.
197
- * @public
198
- * @param {Camera} camera - Camera object.
199
- * @returns {boolean} -
200
- */
201
- acceptForRendering(camera) {
202
- return camera.projectedSize(this.bsphere.center, this._plainRadius) < (256 / this.planet._lodRatio);
203
- }
204
- /**
205
- * Returns entity terrain point.
206
- * @public
207
- * @param {Entity} entity - Entity.
208
- * @param {Vec3} res - Point coordinates.
209
- * @param {Vec3} [normal] - Terrain point normal.
210
- * @returns {Vec3} -
211
- */
212
- getEntityTerrainPoint(entity, res) {
213
- return this.getTerrainPoint(entity._cartesian, entity._lonLatMerc, res);
214
- }
215
- isEntityInside(e) {
216
- return this._extent.isInside(e._lonLatMerc);
217
- }
218
- /**
219
- * Returns distance from object to terrain coordinates and terrain point that calculates out in the res parameter.
220
- * @public
221
- * @param {Vec3} xyz - Cartesian object position.
222
- * @param {LonLat} insideSegmentPosition - Geodetic object position.
223
- * @param {Vec3} [res] - Result cartesian coordinates on the terrain.
224
- * @param {Vec3} [normal] - Terrain point normal.
225
- * @returns {number} -
226
- */
227
- getTerrainPoint(xyz, insideSegmentPosition, res) {
228
- let verts = this.tempVertices;
229
- if (verts && verts.length) {
230
- let norm = this.planet.ellipsoid.getSurfaceNormal3v(xyz);
231
- _ray.set(xyz, norm.negateTo());
232
- let ne = this._extent.northEast, sw = this._extent.southWest, size = Math.sqrt(verts.length / 3) - 1;
233
- let xmax = ne.lon, ymax = ne.lat, xmin = sw.lon, ymin = sw.lat, x = insideSegmentPosition.lon, y = insideSegmentPosition.lat;
234
- let sxn = xmax - xmin, syn = ymax - ymin;
235
- let qx = sxn / size, qy = syn / size;
236
- let xn = x - xmin, yn = y - ymin;
237
- let indX = Math.floor(xn / qx), indY = Math.floor(size - yn / qy);
238
- let ind_v0 = ((size + 1) * indY + indX) * 3;
239
- let ind_v2 = ((size + 1) * (indY + 1) + indX) * 3;
240
- _v0.set(verts[ind_v0], verts[ind_v0 + 1], verts[ind_v0 + 2]);
241
- _v1.set(verts[ind_v0 + 3], verts[ind_v0 + 4], verts[ind_v0 + 5]);
242
- _v2.set(verts[ind_v2], verts[ind_v2 + 1], verts[ind_v2 + 2]);
243
- let d = _ray.hitTriangleRes(_v0, _v1, _v2, res);
244
- if (d === Ray.INSIDE) {
245
- return xyz.distance(res);
246
- }
247
- else if (d === Ray.AWAY) {
248
- _rayEx.set(xyz, norm);
249
- let d = _rayEx.hitTriangleRes(_v0, _v1, _v2, res);
250
- if (d === Ray.INSIDE) {
251
- return -xyz.distance(res);
252
- }
253
- }
254
- _v3.set(verts[ind_v2 + 3], verts[ind_v2 + 4], verts[ind_v2 + 5]);
255
- d = _ray.hitTriangleRes(_v1, _v3, _v2, res);
256
- if (d === Ray.INSIDE) {
257
- return xyz.distance(res);
258
- }
259
- else if (d === Ray.AWAY) {
260
- _rayEx.set(xyz, norm);
261
- let d = _rayEx.hitTriangleRes(_v1, _v3, _v2, res);
262
- if (d === Ray.INSIDE) {
263
- return -xyz.distance(res);
264
- }
265
- }
266
- if (d === Ray.AWAY) {
267
- return -xyz.distance(res);
268
- }
269
- return xyz.distance(res);
270
- }
271
- else {
272
- return xyz.distance(this.planet.ellipsoid.hitRay(_ray.origin, _ray.direction));
273
- }
274
- }
275
- /**
276
- * Project wgs86 to segment native projection.
277
- * @public
278
- * @param {LonLat} lonlat - Coordinates to project.
279
- * @returns {LonLat} -
280
- */
281
- projectNative(lonLat) {
282
- return lonLat.forwardMercator();
283
- }
284
- /**
285
- *
286
- * @param {boolean} forceLoading
287
- */
288
- loadTerrain(forceLoading) {
289
- if (this.tileZoom < this.planet.terrain.minZoom) {
290
- this.terrainIsLoading = true;
291
- this.elevationsNotExists();
292
- if (!this._inTheQueue) {
293
- this.planet._normalMapCreator.queue(this);
294
- }
295
- }
296
- else {
297
- if (this.tileZoom > this.planet.terrain.maxZoom) {
298
- this.elevationsNotExists();
299
- }
300
- else if (!this.terrainIsLoading && !this.terrainReady) {
301
- this.planet.terrain.loadTerrain(this, forceLoading);
302
- }
303
- }
304
- }
305
- /**
306
- * Terrain obtained from server.
307
- * @param {Float32Array} elevations - Elevation data.
308
- */
309
- elevationsExists(elevations) {
310
- const segment = this;
311
- if (this.plainReady && this.terrainIsLoading) {
312
- this.planet._terrainWorker.make(segment, elevations);
313
- this.plainVerticesHigh = null;
314
- this.plainVerticesLow = null;
315
- this.normalMapVerticesHigh = null;
316
- this.normalMapVerticesLow = null;
317
- if (!this.planet.terrain.equalizeVertices) {
318
- this.tempVerticesHigh = null;
319
- this.tempVerticesLow = null;
320
- }
321
- }
322
- }
323
- _checkEqualization(neighborSide, neigborNode) {
324
- return (neigborNode && this.tileZoom >= neigborNode.segment.tileZoom
325
- //&&
326
- //(
327
- // this.node.equalizedNeighborId[neighborSide] !== neigborNode.appliedTerrainNodeId ||
328
- // this.node.equalizedNeighborGridSize[neighborSide] !== neigborNode.segment.gridSize
329
- //||
330
- // neigborNode.equalizedNeighborId[OPSIDE[neighborSide]] !== this.node.appliedTerrainNodeId ||
331
- // neigborNode.equalizedNeighborGridSize[OPSIDE[neighborSide]] !== this.gridSize
332
- //)
333
- );
334
- }
335
- equalize() {
336
- if (this.tileZoom < 8 || this.gridSize < 2) {
337
- return;
338
- }
339
- this.readyToEngage = true;
340
- let nn = this.node.neighbors;
341
- let v = this.tempVertices, vHigh = this.tempVerticesHigh, vLow = this.tempVerticesLow;
342
- let gs = this.gridSize, gsOne = gs + 1;
343
- let n = nn[N][0];
344
- if (this._checkEqualization(N, n)) {
345
- //this.node.equalizedNeighborId[N] = n.appliedTerrainNodeId;
346
- //this.node.equalizedNeighborGridSize[N] = n.segment.gridSize;
347
- //n.equalizedNeighborId[OPSIDE[N]] = this.node.appliedTerrainNodeId;
348
- //n.equalizedNeighborGridSize[OPSIDE[N]] = this.gridSize;
349
- this.readyToEngage = true;
350
- let offset = this.node.getOffsetOppositeNeighbourSide(n, N);
351
- let nv = n.segment.tempVertices, nvHigh = n.segment.tempVerticesHigh, nvLow = n.segment.tempVerticesLow;
352
- let n_gs = n.segment.gridSize, n_gsOne = n_gs + 1;
353
- let dz = 1 / (1 << (this.tileZoom - n.segment.tileZoom));
354
- let inc = Math.max(gs / (n_gs * dz), 1), n_inc = Math.max((n_gs * dz) / gs, 1), n_offset = offset * n_gs;
355
- for (let k = 0, nk = n_offset; k < gsOne; k += inc, nk += n_inc) {
356
- const index = k * 3;
357
- const n_index = (n_gsOne * n_gs + nk) * 3;
358
- v[index] = nv[n_index];
359
- v[index + 1] = nv[n_index + 1];
360
- v[index + 2] = nv[n_index + 2];
361
- vHigh[index] = nvHigh[n_index];
362
- vHigh[index + 1] = nvHigh[n_index + 1];
363
- vHigh[index + 2] = nvHigh[n_index + 2];
364
- vLow[index] = nvLow[n_index];
365
- vLow[index + 1] = nvLow[n_index + 1];
366
- vLow[index + 2] = nvLow[n_index + 2];
367
- }
368
- }
369
- n = nn[E][0];
370
- if (this._checkEqualization(E, n)) {
371
- //this.node.equalizedNeighborId[E] = n.appliedTerrainNodeId;
372
- //this.node.equalizedNeighborGridSize[E] = n.segment.gridSize;
373
- //n.equalizedNeighborId[OPSIDE[E]] = this.node.appliedTerrainNodeId;
374
- //n.equalizedNeighborGridSize[OPSIDE[E]] = this.gridSize;
375
- this.readyToEngage = true;
376
- let offset = this.node.getOffsetOppositeNeighbourSide(n, E);
377
- let nv = n.segment.tempVertices, nvHigh = n.segment.tempVerticesHigh, nvLow = n.segment.tempVerticesLow;
378
- let n_gs = n.segment.gridSize, n_gsOne = n_gs + 1;
379
- let dz = 1 / (1 << (this.tileZoom - n.segment.tileZoom));
380
- let inc = Math.max(gs / (n_gs * dz), 1), n_inc = Math.max((n_gs * dz) / gs, 1), n_offset = offset * n_gs;
381
- for (let k = 0, nk = n_offset; k < gsOne; k += inc, nk += n_inc) {
382
- const index = (gsOne * k + gs) * 3;
383
- const n_index = n_gsOne * nk * 3;
384
- v[index] = nv[n_index];
385
- v[index + 1] = nv[n_index + 1];
386
- v[index + 2] = nv[n_index + 2];
387
- vHigh[index] = nvHigh[n_index];
388
- vHigh[index + 1] = nvHigh[n_index + 1];
389
- vHigh[index + 2] = nvHigh[n_index + 2];
390
- vLow[index] = nvLow[n_index];
391
- vLow[index + 1] = nvLow[n_index + 1];
392
- vLow[index + 2] = nvLow[n_index + 2];
393
- }
394
- }
395
- n = nn[S][0];
396
- if (this._checkEqualization(S, n)) {
397
- //this.node.equalizedNeighborId[S] = n.appliedTerrainNodeId;
398
- //this.node.equalizedNeighborGridSize[S] = n.segment.gridSize;
399
- //n.equalizedNeighborId[OPSIDE[S]] = this.node.appliedTerrainNodeId;
400
- //n.equalizedNeighborGridSize[OPSIDE[S]] = this.gridSize;
401
- this.readyToEngage = true;
402
- let offset = this.node.getOffsetOppositeNeighbourSide(n, S);
403
- let nv = n.segment.tempVertices, nvHigh = n.segment.tempVerticesHigh, nvLow = n.segment.tempVerticesLow;
404
- let n_gs = n.segment.gridSize; // n_gsOne = n_gs + 1;
405
- let dz = 1 / (1 << (this.tileZoom - n.segment.tileZoom));
406
- let inc = Math.max(gs / (n_gs * dz), 1), n_inc = Math.max((n_gs * dz) / gs, 1), n_offset = offset * n_gs;
407
- for (let k = 0, nk = n_offset; k < gsOne; k += inc, nk += n_inc) {
408
- const index = (gsOne * gs + k) * 3;
409
- const n_index = nk * 3;
410
- v[index] = nv[n_index];
411
- v[index + 1] = nv[n_index + 1];
412
- v[index + 2] = nv[n_index + 2];
413
- vHigh[index] = nvHigh[n_index];
414
- vHigh[index + 1] = nvHigh[n_index + 1];
415
- vHigh[index + 2] = nvHigh[n_index + 2];
416
- vLow[index] = nvLow[n_index];
417
- vLow[index + 1] = nvLow[n_index + 1];
418
- vLow[index + 2] = nvLow[n_index + 2];
419
- }
420
- }
421
- n = nn[W][0];
422
- if (this._checkEqualization(W, n)) {
423
- //this.node.equalizedNeighborId[W] = n.appliedTerrainNodeId;
424
- //this.node.equalizedNeighborGridSize[W] = n.segment.gridSize;
425
- //n.equalizedNeighborId[OPSIDE[W]] = this.node.appliedTerrainNodeId;
426
- //n.equalizedNeighborGridSize[OPSIDE[W]] = this.gridSize;
427
- this.readyToEngage = true;
428
- let offset = this.node.getOffsetOppositeNeighbourSide(n, W);
429
- let nv = n.segment.tempVertices, nvHigh = n.segment.tempVerticesHigh, nvLow = n.segment.tempVerticesLow;
430
- let n_gs = n.segment.gridSize, n_gsOne = n_gs + 1;
431
- let dz = 1 / (1 << (this.tileZoom - n.segment.tileZoom));
432
- let inc = Math.max(gs / (n_gs * dz), 1), n_inc = Math.max((n_gs * dz) / gs, 1), n_offset = offset * n_gs;
433
- for (let k = 0, nk = n_offset; k < gsOne; k += inc, nk += n_inc) {
434
- const index = gsOne * k * 3;
435
- const n_index = (n_gsOne * nk + n_gs) * 3;
436
- v[index] = nv[n_index];
437
- v[index + 1] = nv[n_index + 1];
438
- v[index + 2] = nv[n_index + 2];
439
- vHigh[index] = nvHigh[n_index];
440
- vHigh[index + 1] = nvHigh[n_index + 1];
441
- vHigh[index + 2] = nvHigh[n_index + 2];
442
- vLow[index] = nvLow[n_index];
443
- vLow[index + 1] = nvLow[n_index + 1];
444
- vLow[index + 2] = nvLow[n_index + 2];
445
- }
446
- }
447
- }
448
- engage() {
449
- this.readyToEngage = false;
450
- this.createCoordsBuffers(this.tempVerticesHigh, this.tempVerticesLow, this.gridSize);
451
- }
452
- _plainSegmentWorkerCallback(data) {
453
- this.plainProcessing = false;
454
- if (this.initialized && !this.terrainReady) {
455
- this.plainVertices = data.plainVertices;
456
- this.plainVerticesHigh = data.plainVerticesHigh;
457
- this.plainVerticesLow = data.plainVerticesLow;
458
- this.plainNormals = data.plainNormals;
459
- this.normalMapNormals = data.normalMapNormals;
460
- this.normalMapVertices = data.normalMapVertices;
461
- this.normalMapVerticesHigh = data.normalMapVerticesHigh;
462
- this.normalMapVerticesLow = data.normalMapVerticesLow;
463
- this.terrainVertices = this.plainVertices;
464
- this.terrainVerticesHigh = this.plainVerticesHigh;
465
- this.terrainVerticesLow = this.plainVerticesLow;
466
- this.fileGridSize = Math.sqrt(data.normalMapVertices.length / 3) - 1;
467
- this._plainRadius = data.plainRadius;
468
- this.plainReady = true;
469
- }
470
- }
471
- _terrainWorkerCallback(data) {
472
- if (this.plainReady) {
473
- this.readyToEngage = true;
474
- this.normalMapNormals = null;
475
- this.normalMapVertices = null;
476
- this.normalMapVerticesHigh = null;
477
- this.normalMapVerticesLow = null;
478
- this.terrainVertices = null;
479
- this.terrainVerticesHigh = null;
480
- this.terrainVerticesLow = null;
481
- this.noDataVertices = null;
482
- this.tempVertices = null;
483
- this.tempVerticesHigh = null;
484
- this.tempVerticesLow = null;
485
- this.normalMapNormals = data.normalMapNormals;
486
- this.normalMapVertices = data.normalMapVertices;
487
- this.normalMapVerticesHigh = data.normalMapVerticesHigh;
488
- this.normalMapVerticesLow = data.normalMapVerticesLow;
489
- this.terrainVertices = data.terrainVertices;
490
- this.terrainVerticesHigh = data.terrainVerticesHigh;
491
- this.terrainVerticesLow = data.terrainVerticesLow;
492
- this.noDataVertices = data.noDataVertices;
493
- this.tempVertices = this.terrainVertices;
494
- this.tempVerticesHigh = this.terrainVerticesHigh;
495
- this.tempVerticesLow = this.terrainVerticesLow;
496
- this.setBoundingVolumeArr(data.bounds);
497
- //var b = data.bounds;
498
- //this.setBoundingSphere(
499
- // b[0] + (b[1] - b[0]) * 0.5,
500
- // b[2] + (b[3] - b[2]) * 0.5,
501
- // b[4] + (b[5] - b[4]) * 0.5,
502
- // new Vec3(b[0], b[2], b[4])
503
- //);
504
- this.gridSize = Math.sqrt(this.terrainVertices.length / 3) - 1;
505
- this.node.appliedTerrainNodeId = this.node.nodeId;
506
- this.terrainReady = true;
507
- this.terrainIsLoading = false;
508
- this.parentNormalMapReady = true;
509
- this.terrainExists = true;
510
- if (!this.normalMapTexturePtr) {
511
- var nmc = this.planet._normalMapCreator;
512
- this.normalMapTexturePtr = this.planet.renderer.handler.createEmptyTexture_l(nmc._width, nmc._height);
513
- }
514
- if (this.planet.lightEnabled) {
515
- this.planet._normalMapCreator.queue(this);
516
- }
517
- }
518
- }
519
- /**
520
- * Terrain is not obtained or not exists on the server.
521
- */
522
- elevationsNotExists() {
523
- if (this.planet && this.tileZoom <= this.planet.terrain.maxZoom) {
524
- if (this.plainReady && this.terrainIsLoading) {
525
- this.terrainIsLoading = false;
526
- this.node.appliedTerrainNodeId = this.node.nodeId;
527
- if (this.planet.lightEnabled && !this._inTheQueue) {
528
- this.planet._normalMapCreator.queue(this);
529
- }
530
- this.readyToEngage = true;
531
- }
532
- this.terrainVertices = this.plainVertices;
533
- this.terrainVerticesHigh = this.plainVerticesHigh;
534
- this.terrainVerticesLow = this.plainVerticesLow;
535
- this.tempVertices = this.terrainVertices;
536
- this.tempVerticesHigh = this.terrainVerticesHigh;
537
- this.tempVerticesLow = this.terrainVerticesLow;
538
- this.noDataVertices = null;
539
- this.fileGridSize = Math.sqrt(this.terrainVertices.length / 3) - 1;
540
- this.gridSize = this.fileGridSize;
541
- this.terrainReady = true;
542
- this.terrainExists = false;
543
- }
544
- }
545
- _normalMapEdgeEqualize(side) {
546
- let nn = this.node.neighbors;
547
- let n = nn[side][0];
548
- let maxZ = this.planet.terrain.maxZoom;
549
- if (this.tileZoom === maxZ) {
550
- if (!(nn[0].length || nn[1].length || nn[2].length || nn[3].length)) {
551
- n = this.node.getEqualNeighbor(side);
552
- }
553
- }
554
- let b = n && n.segment, s = this;
555
- if (n &&
556
- b &&
557
- b.terrainReady &&
558
- b.terrainExists &&
559
- b.tileZoom <= maxZ &&
560
- s._appliedNeighborsZoom[side] !== b.tileZoom) {
561
- s._appliedNeighborsZoom[side] = b.tileZoom;
562
- let seg_a = s.normalMapNormals, seg_b = b.normalMapNormals;
563
- if (!(seg_a && seg_b))
564
- return;
565
- let seg_a_raw = s.normalMapNormals, seg_b_raw = b.normalMapNormals;
566
- // let seg_a_verts = s.terrainVertices,
567
- // seg_b_verts = s.terrainVertices;
568
- let s_gs = Math.sqrt(seg_a.length / 3),
569
- // b_gs = Math.sqrt(seg_b.length / 3),
570
- s_gs1 = s_gs - 1;
571
- // b_gs1 = b_gs - 1;
572
- const i_a = s_gs1 * _S[side];
573
- let nx, ny, nz, q;
574
- if (s.tileZoom === b.tileZoom) {
575
- const i_b = s_gs1 - i_a;
576
- if (_V[side]) {
577
- for (let k = 0; k < s_gs; k++) {
578
- let vInd_a = (k * s_gs + i_a) * 3, vInd_b = (k * s_gs + i_b) * 3;
579
- nx = seg_a_raw[vInd_a] + seg_b_raw[vInd_b];
580
- ny = seg_a_raw[vInd_a + 1] + seg_b_raw[vInd_b + 1];
581
- nz = seg_a_raw[vInd_a + 2] + seg_b_raw[vInd_b + 2];
582
- q = 1.0 / Math.sqrt(nx * nx + ny * ny + nz * nz);
583
- seg_b[vInd_b] = seg_a[vInd_a] = nx * q;
584
- seg_b[vInd_b + 1] = seg_a[vInd_a + 1] = ny * q;
585
- seg_b[vInd_b + 2] = seg_a[vInd_a + 2] = nz * q;
586
- }
587
- }
588
- else {
589
- for (let k = 0; k < s_gs; k++) {
590
- let vInd_a = (i_a * s_gs + k) * 3, vInd_b = (i_b * s_gs + k) * 3;
591
- nx = seg_a_raw[vInd_a] + seg_b_raw[vInd_b];
592
- ny = seg_a_raw[vInd_a + 1] + seg_b_raw[vInd_b + 1];
593
- nz = seg_a_raw[vInd_a + 2] + seg_b_raw[vInd_b + 2];
594
- q = 1.0 / Math.sqrt(nx * nx + ny * ny + nz * nz);
595
- seg_b[vInd_b] = seg_a[vInd_a] = nx * q;
596
- seg_b[vInd_b + 1] = seg_a[vInd_a + 1] = ny * q;
597
- seg_b[vInd_b + 2] = seg_a[vInd_a + 2] = nz * q;
598
- }
599
- }
600
- if (!b._inTheQueue && b._appliedNeighborsZoom[OPSIDE[side]] !== s.tileZoom) {
601
- b._appliedNeighborsZoom[OPSIDE[side]] = s.tileZoom;
602
- s.planet._normalMapCreator.queue(b);
603
- }
604
- }
605
- }
606
- }
607
- applyTerrain(elevations) {
608
- if (elevations) {
609
- this.elevationsExists(elevations);
610
- }
611
- else {
612
- this.elevationsNotExists();
613
- }
614
- }
615
- /**
616
- * Delete segment gl buffers.
617
- */
618
- deleteBuffers() {
619
- var gl = this.handler.gl;
620
- gl.deleteBuffer(this.vertexNormalBuffer);
621
- gl.deleteBuffer(this.vertexPositionBuffer);
622
- gl.deleteBuffer(this.vertexPositionBufferHigh);
623
- gl.deleteBuffer(this.vertexPositionBufferLow);
624
- this.vertexNormalBuffer = null;
625
- this.vertexPositionBuffer = null;
626
- this.vertexPositionBufferHigh = null;
627
- this.vertexPositionBufferLow = null;
628
- this.vertexTextureCoordBuffer = null;
629
- }
630
- /**
631
- * Delete materials.
632
- */
633
- deleteMaterials() {
634
- var m = this.materials;
635
- for (let i = 0; i < m.length; i++) {
636
- var mi = m[i];
637
- if (mi) {
638
- mi.clear();
639
- }
640
- }
641
- this.materials.length = 0;
642
- }
643
- /**
644
- * Delete elevation data.
645
- */
646
- deleteElevations() {
647
- this.terrainExists = false;
648
- this.terrainReady = false;
649
- this.terrainIsLoading = false;
650
- this.normalMapVertices = null;
651
- this.normalMapVerticesHigh = null;
652
- this.normalMapVerticesLow = null;
653
- this.normalMapNormals = null;
654
- this.tempVertices = null;
655
- this.tempVerticesHigh = null;
656
- this.tempVerticesLow = null;
657
- this.terrainVertices = null;
658
- this.terrainVerticesHigh = null;
659
- this.terrainVerticesLow = null;
660
- this.noDataVertices = null;
661
- this.plainVertices = null;
662
- this.plainVerticesHigh = null;
663
- this.plainVerticesLow = null;
664
- this.plainNormals = null;
665
- if (this.normalMapReady) {
666
- this.handler.gl.deleteTexture(this.normalMapTexture);
667
- }
668
- this.normalMapReady = false;
669
- this.parentNormalMapReady = false;
670
- this._appliedNeighborsZoom = [0, 0, 0, 0];
671
- this.normalMapTextureBias[0] = 0;
672
- this.normalMapTextureBias[1] = 0;
673
- this.normalMapTextureBias[2] = 1;
674
- this._inTheQueue = false;
675
- }
676
- /**
677
- * Clear but not destroy segment data.
678
- */
679
- clearSegment() {
680
- this.plainReady = false;
681
- this.initialized = false;
682
- this.deleteBuffers();
683
- this.deleteMaterials();
684
- this.deleteElevations();
685
- }
686
- /**
687
- * Removes cache records.
688
- */
689
- _freeCache() {
690
- this.planet._quadTreeNodesCacheMerc[this.tileIndex] = null;
691
- delete this.planet._quadTreeNodesCacheMerc[this.tileIndex];
692
- }
693
- /**
694
- * Clear and destroy all segment data.
695
- */
696
- destroySegment() {
697
- this._freeCache();
698
- this.clearSegment();
699
- var i = this._renderingSlices.length;
700
- while (i--) {
701
- this._renderingSlices[i].clear();
702
- }
703
- this._renderingSlices = null;
704
- this.node = null;
705
- this.planet = null;
706
- this.handler = null;
707
- this.bbox = null;
708
- this.bsphere = null;
709
- this._extent = null;
710
- this.materials = null;
711
- this.plainVertices = null;
712
- this.plainVerticesHigh = null;
713
- this.plainVerticesLow = null;
714
- this.plainNormals = null;
715
- this.terrainVertices = null;
716
- this.terrainVerticesHigh = null;
717
- this.terrainVerticesLow = null;
718
- this.noDataVertices = null;
719
- this.tempVertices = null;
720
- this.tempVerticesHigh = null;
721
- this.tempVerticesLow = null;
722
- this.normalMapTexture = null;
723
- this.normalMapTextureBias = null;
724
- this.normalMapVertices = null;
725
- this.normalMapVerticesHigh = null;
726
- this.normalMapVerticesLow = null;
727
- this.normalMapNormals = null;
728
- this.vertexNormalBuffer = null;
729
- this.vertexPositionBuffer = null;
730
- this.vertexPositionBufferHigh = null;
731
- this.vertexPositionBufferLow = null;
732
- this.vertexTextureCoordBuffer = null;
733
- this._projection = null;
734
- this._appliedNeighborsZoom = null;
735
- this._globalTextureCoordinates = null;
736
- }
737
- _setExtentLonLat() {
738
- this._extentLonLat = this._extent.inverseMercator();
739
- }
740
- /**
741
- * Creates bound volumes by segment geographical extent.
742
- */
743
- createBoundsByExtent() {
744
- var ellipsoid = this.planet.ellipsoid, extent = this._extentLonLat;
745
- var coord_sw = ellipsoid.geodeticToCartesian(extent.southWest.lon, extent.southWest.lat);
746
- var coord_ne = ellipsoid.geodeticToCartesian(extent.northEast.lon, extent.northEast.lat);
747
- // check for zoom
748
- if (this.tileZoom <= MAX_NORMAL_ZOOM) {
749
- var coord_nw = ellipsoid.geodeticToCartesian(extent.southWest.lon, extent.northEast.lat);
750
- var coord_se = ellipsoid.geodeticToCartesian(extent.northEast.lon, extent.southWest.lat);
751
- this._swNorm = coord_sw.normal();
752
- this._nwNorm = coord_nw.normal();
753
- this._neNorm = coord_ne.normal();
754
- this._seNorm = coord_se.normal();
755
- }
756
- this.setBoundingVolume3v(coord_sw, coord_ne);
757
- }
758
- createBoundsByParent() {
759
- let pn = this.node;
760
- while (pn.parentNode && !pn.segment.terrainReady) {
761
- pn = pn.parentNode;
762
- }
763
- let dZ2 = 1 << (this.tileZoom - pn.segment.tileZoom);
764
- let offsetX = this.tileX - pn.segment.tileX * dZ2, offsetY = this.tileY - pn.segment.tileY * dZ2;
765
- if (pn.segment.terrainReady && pn.segment.tileZoom >= this.planet.terrain.minZoom) {
766
- let gridSize = pn.segment.gridSize / dZ2;
767
- if (gridSize >= 1.0) {
768
- //
769
- // (*) Actually, we get parent whole bounding volume
770
- //
771
- this.bsphere.center.x = pn.segment.bsphere.center.x;
772
- this.bsphere.center.y = pn.segment.bsphere.center.y;
773
- this.bsphere.center.z = pn.segment.bsphere.center.z;
774
- this.bsphere.radius = pn.segment.bsphere.radius;
775
- if (this.tileZoom <= MAX_NORMAL_ZOOM) {
776
- let i0 = gridSize * offsetY;
777
- let j0 = gridSize * offsetX;
778
- let pnGsOne = pn.segment.gridSize + 1;
779
- let ind_sw = 3 * ((i0 + gridSize) * pnGsOne + j0), ind_nw = 3 * (i0 * pnGsOne + j0), ind_ne = 3 * (i0 * pnGsOne + j0 + gridSize), ind_se = 3 * ((i0 + gridSize) * pnGsOne + j0 + gridSize);
780
- let pVerts = pn.segment.tempVertices;
781
- let v_sw = new Vec3(pVerts[ind_sw], pVerts[ind_sw + 1], pVerts[ind_sw + 2]), v_ne = new Vec3(pVerts[ind_ne], pVerts[ind_ne + 1], pVerts[ind_ne + 2]);
782
- // check for segment zoom
783
- let v_nw = new Vec3(pVerts[ind_nw], pVerts[ind_nw + 1], pVerts[ind_nw + 2]), v_se = new Vec3(pVerts[ind_se], pVerts[ind_se + 1], pVerts[ind_se + 2]);
784
- this._swNorm = v_sw.normal();
785
- this._nwNorm = v_nw.normal();
786
- this._neNorm = v_ne.normal();
787
- this._seNorm = v_se.normal();
788
- }
789
- }
790
- else {
791
- let pseg = pn.segment;
792
- let i0 = Math.floor(gridSize * offsetY), j0 = Math.floor(gridSize * offsetX);
793
- let insideSize = 1.0 / gridSize;
794
- let t_i0 = offsetY - insideSize * i0, t_j0 = offsetX - insideSize * j0;
795
- let bigOne;
796
- if (pseg.gridSize === 1) {
797
- bigOne = pseg.tempVertices;
798
- }
799
- else {
800
- bigOne = getMatrixSubArray(pseg.tempVertices, pseg.gridSize, i0, j0, 1);
801
- }
802
- let v_lt = new Vec3(bigOne[0], bigOne[1], bigOne[2]), v_rb = new Vec3(bigOne[9], bigOne[10], bigOne[11]);
803
- let vn = new Vec3(bigOne[3] - bigOne[0], bigOne[4] - bigOne[1], bigOne[5] - bigOne[2]), vw = new Vec3(bigOne[6] - bigOne[0], bigOne[7] - bigOne[1], bigOne[8] - bigOne[2]), ve = new Vec3(bigOne[3] - bigOne[9], bigOne[4] - bigOne[10], bigOne[5] - bigOne[11]), vs = new Vec3(bigOne[6] - bigOne[9], bigOne[7] - bigOne[10], bigOne[8] - bigOne[11]);
804
- let vi_y = t_i0, vi_x = t_j0;
805
- let coords_lt, coords_rb;
806
- if (vi_y + vi_x < insideSize) {
807
- coords_lt = Vec3.add(vn.scaleTo(vi_x / insideSize), vw.scaleTo(vi_y / insideSize)).addA(v_lt);
808
- }
809
- else {
810
- coords_lt = Vec3.add(vs.scaleTo(1 - vi_x / insideSize), ve.scaleTo(1 - vi_y / insideSize)).addA(v_rb);
811
- }
812
- vi_y = t_i0 + 1;
813
- vi_x = t_j0 + 1;
814
- if (vi_y + vi_x < insideSize) {
815
- coords_rb = Vec3.add(vn.scaleTo(vi_x / insideSize), vw.scaleTo(vi_y / insideSize)).addA(v_lt);
816
- }
817
- else {
818
- coords_rb = Vec3.add(vs.scaleTo(1 - vi_x / insideSize), ve.scaleTo(1 - vi_y / insideSize)).addA(v_rb);
819
- }
820
- this.setBoundingVolume3v(coords_lt, coords_rb);
821
- }
822
- }
823
- else {
824
- this.createBoundsByExtent();
825
- }
826
- }
827
- setBoundingSphere(x, y, z, v) {
828
- this.bsphere.center.x = x;
829
- this.bsphere.center.y = y;
830
- this.bsphere.center.z = z;
831
- this.bsphere.radius = this.bsphere.center.distance(v);
832
- }
833
- setBoundingVolume(xmin, ymin, zmin, xmax, ymax, zmax) {
834
- this.bbox.setFromBoundsArr([xmin, ymin, zmin, xmax, ymax, zmax]);
835
- let x = xmin + (xmax - xmin) * 0.5, y = ymin + (ymax - ymin) * 0.5, z = zmin + (zmax - zmin) * 0.5;
836
- this.bsphere.center.set(x, y, z);
837
- this.bsphere.radius = this.bsphere.center.distance(new Vec3(xmin, ymin, zmin));
838
- }
839
- setBoundingVolume3v(vmin, vmax) {
840
- this.bbox.setFromBoundsArr([vmin.x, vmin.y, vmin.z, vmax.x, vmax.y, vmax.z]);
841
- let x = vmin.x + (vmax.x - vmin.x) * 0.5, y = vmin.y + (vmax.y - vmin.y) * 0.5, z = vmin.z + (vmax.z - vmin.z) * 0.5;
842
- this.bsphere.center.set(x, y, z);
843
- this.bsphere.radius = this.bsphere.center.distance(new Vec3(vmin.x, vmin.y, vmin.z));
844
- }
845
- setBoundingVolumeArr(bounds) {
846
- this.bbox.setFromBoundsArr(bounds);
847
- let x = bounds[0] + (bounds[3] - bounds[0]) * 0.5, y = bounds[1] + (bounds[4] - bounds[1]) * 0.5, z = bounds[2] + (bounds[5] - bounds[2]) * 0.5;
848
- this.bsphere.center.set(x, y, z);
849
- this.bsphere.radius = this.bsphere.center.distance(new Vec3(bounds[0], bounds[1], bounds[2]));
850
- }
851
- createCoordsBuffers(verticesHigh, verticesLow, gridSize) {
852
- var gsgs = (gridSize + 1) * (gridSize + 1);
853
- var h = this.handler;
854
- if (this.vertexPositionBufferHigh && this.vertexPositionBufferHigh.numItems === gsgs) {
855
- h.setStreamArrayBuffer(this.vertexPositionBufferHigh, verticesHigh);
856
- h.setStreamArrayBuffer(this.vertexPositionBufferLow, verticesLow);
857
- }
858
- else {
859
- h.gl.deleteBuffer(this.vertexPositionBufferHigh);
860
- h.gl.deleteBuffer(this.vertexPositionBufferLow);
861
- this.vertexTextureCoordBuffer =
862
- this.planet._textureCoordsBufferCache[Math.log2(gridSize)];
863
- //this.vertexPositionBufferHigh = h.createStreamArrayBuffer(3, gsgs);
864
- //h.setStreamArrayBuffer(this.vertexPositionBufferHigh, verticesHigh);
865
- //this.vertexPositionBufferLow = h.createStreamArrayBuffer(3, gsgs);
866
- //h.setStreamArrayBuffer(this.vertexPositionBufferLow, verticesLow);
867
- // It works, but I'm not sure that it is correct and better use the comment above
868
- this.vertexPositionBufferHigh = h.createArrayBuffer(verticesHigh, 3, gsgs);
869
- this.vertexPositionBufferLow = h.createArrayBuffer(verticesLow, 3, gsgs);
870
- }
871
- }
872
- _addViewExtent() {
873
- var ext = this._extentLonLat;
874
- if (!this.planet._viewExtent) {
875
- this.planet._viewExtent = new Extent(new LonLat(ext.southWest.lon, ext.southWest.lat), new LonLat(ext.northEast.lon, ext.northEast.lat));
876
- return;
877
- }
878
- var viewExt = this.planet._viewExtent;
879
- if (ext.southWest.lon < viewExt.southWest.lon) {
880
- viewExt.southWest.lon = ext.southWest.lon;
881
- }
882
- if (ext.northEast.lon > viewExt.northEast.lon) {
883
- viewExt.northEast.lon = ext.northEast.lon;
884
- }
885
- if (ext.southWest.lat < viewExt.southWest.lat) {
886
- viewExt.southWest.lat = ext.southWest.lat;
887
- }
888
- if (ext.northEast.lat > viewExt.northEast.lat) {
889
- viewExt.northEast.lat = ext.northEast.lat;
890
- }
891
- }
892
- _assignTileIndexes() {
893
- this._tileGroup = 0;
894
- var tileZoom = this.tileZoom;
895
- var extent = this._extent;
896
- var pole = mercator.POLE;
897
- this.tileX = Math.round(Math.abs(-pole - extent.southWest.lon) / (extent.northEast.lon - extent.southWest.lon));
898
- this.tileY = Math.round(Math.abs(pole - extent.northEast.lat) / (extent.northEast.lat - extent.southWest.lat));
899
- var p2 = Math.pow(2, tileZoom);
900
- this.tileXE = (this.tileX + 1) % p2;
901
- this.tileXW = (p2 + this.tileX - 1) % p2;
902
- this.tileYN = this.tileY - 1;
903
- this.tileYS = this.tileY + 1;
904
- this.tileIndex = Layer.getTileIndex(this.tileX, this.tileY, tileZoom);
905
- this.planet._quadTreeNodesCacheMerc[this.tileIndex] = this.node;
906
- }
907
- initialize() {
908
- var p = this.planet;
909
- var n = this.node;
910
- n.sideSize[0] =
911
- n.sideSize[1] =
912
- n.sideSize[2] =
913
- n.sideSize[3] =
914
- this.gridSize =
915
- p.terrain.gridSizeByZoom[this.tileZoom] || p.terrain.plainGridSize;
916
- n.sideSizeLog2[0] =
917
- n.sideSizeLog2[1] =
918
- n.sideSizeLog2[2] =
919
- n.sideSizeLog2[3] =
920
- Math.log2(p.terrain.gridSizeByZoom[this.tileZoom] || p.terrain.plainGridSize);
921
- if (this.tileZoom <= p.terrain.maxZoom) {
922
- var nmc = this.planet._normalMapCreator;
923
- this.normalMapTexturePtr = p.renderer.handler.createEmptyTexture_l(nmc._width, nmc._height);
924
- }
925
- this.normalMapTexture = this.planet.transparentTexture;
926
- this._assignGlobalTextureCoordinates();
927
- this.initialized = true;
928
- }
929
- _assignGlobalTextureCoordinates() {
930
- var e = this._extent;
931
- this._globalTextureCoordinates[0] =
932
- (e.southWest.lon + mercator.POLE) * mercator.ONE_BY_POLE_DOUBLE;
933
- this._globalTextureCoordinates[1] =
934
- (mercator.POLE - e.northEast.lat) * mercator.ONE_BY_POLE_DOUBLE;
935
- this._globalTextureCoordinates[2] =
936
- (e.northEast.lon + mercator.POLE) * mercator.ONE_BY_POLE_DOUBLE;
937
- this._globalTextureCoordinates[3] =
938
- (mercator.POLE - e.southWest.lat) * mercator.ONE_BY_POLE_DOUBLE;
939
- }
940
- createPlainSegmentAsync() {
941
- let p = this.planet, t = p.terrain;
942
- if (t.isReady() && this.tileZoom <= t.maxZoom && !this.plainReady) {
943
- this.plainProcessing = true;
944
- p._plainSegmentWorker.make(this);
945
- }
946
- }
947
- createPlainSegment() {
948
- this.initialize();
949
- this._createPlainVertices();
950
- this.readyToEngage = true;
951
- }
952
- _createPlainVertices() {
953
- var gridSize = this.planet.terrain.gridSizeByZoom[this.tileZoom];
954
- var e = this._extent, fgs = this.planet.terrain.plainGridSize;
955
- var lonSize = e.getWidth();
956
- var llStep = lonSize / Math.max(fgs, gridSize);
957
- var esw_lon = e.southWest.lon, ene_lat = e.northEast.lat;
958
- var dg = Math.max(fgs / gridSize, 1), gs = Math.max(fgs, gridSize) + 1;
959
- var r2 = this.planet.ellipsoid._invRadii2;
960
- var ind = 0, nmInd = 0;
961
- const gsgs = gs * gs;
962
- var gridSize3 = (gridSize + 1) * (gridSize + 1) * 3;
963
- this.plainNormals = new Float32Array(gridSize3);
964
- this.plainVertices = new Float64Array(gridSize3);
965
- this.plainVerticesHigh = new Float32Array(gridSize3);
966
- this.plainVerticesLow = new Float32Array(gridSize3);
967
- this.normalMapNormals = new Float32Array(gsgs * 3);
968
- this.normalMapVertices = new Float64Array(gsgs * 3);
969
- this.normalMapVerticesHigh = new Float32Array(gsgs * 3);
970
- this.normalMapVerticesLow = new Float32Array(gsgs * 3);
971
- var verts = this.plainVertices, vertsHigh = this.plainVerticesHigh, vertsLow = this.plainVerticesLow, norms = this.plainNormals, nmVerts = this.normalMapVertices, nmVertsHigh = this.normalMapVerticesHigh, nmVertsLow = this.normalMapVerticesLow, nmNorms = this.normalMapNormals;
972
- for (let k = 0; k < gsgs; k++) {
973
- var j = k % gs, i = ~~(k / gs);
974
- var v = this.planet.ellipsoid.lonLatToCartesian(LonLat.inverseMercator(esw_lon + j * llStep, ene_lat - i * llStep));
975
- var nx = v.x * r2.x, ny = v.y * r2.y, nz = v.z * r2.z;
976
- var l = 1.0 / Math.sqrt(nx * nx + ny * ny + nz * nz);
977
- var nxl = nx * l, nyl = ny * l, nzl = nz * l;
978
- Vec3.doubleToTwoFloats(v, _tempHigh, _tempLow);
979
- nmVerts[nmInd] = v.x;
980
- nmVertsHigh[nmInd] = _tempHigh.x;
981
- nmVertsLow[nmInd] = _tempLow.x;
982
- nmNorms[nmInd++] = nxl;
983
- nmVerts[nmInd] = v.y;
984
- nmVertsHigh[nmInd] = _tempHigh.y;
985
- nmVertsLow[nmInd] = _tempLow.y;
986
- nmNorms[nmInd++] = nyl;
987
- nmVerts[nmInd] = v.z;
988
- nmVertsHigh[nmInd] = _tempHigh.z;
989
- nmVertsLow[nmInd] = _tempLow.z;
990
- nmNorms[nmInd++] = nzl;
991
- if (i % dg === 0 && j % dg === 0) {
992
- verts[ind] = v.x;
993
- vertsHigh[ind] = _tempHigh.x;
994
- vertsLow[ind] = _tempLow.x;
995
- norms[ind++] = nxl;
996
- verts[ind] = v.y;
997
- vertsHigh[ind] = _tempHigh.y;
998
- vertsLow[ind] = _tempLow.y;
999
- norms[ind++] = nyl;
1000
- verts[ind] = v.z;
1001
- vertsHigh[ind] = _tempHigh.z;
1002
- vertsLow[ind] = _tempLow.z;
1003
- norms[ind++] = nzl;
1004
- }
1005
- }
1006
- this.terrainVertices = verts;
1007
- this.terrainVerticesHigh = vertsHigh;
1008
- this.terrainVerticesLow = vertsLow;
1009
- this.plainReady = true;
1010
- }
1011
- /**
1012
- * Gets specific layer material.
1013
- * @public
1014
- * @param {Layer} layer - Layer object.
1015
- * @returns {planetSegment.Material} - Segment material.
1016
- */
1017
- getMaterialByLayer(layer) {
1018
- return this.materials[layer._id];
1019
- }
1020
- _getLayerExtentOffset(layer) {
1021
- var v0s = layer._extentMerc;
1022
- var v0t = this._extent;
1023
- var sSize_x = v0s.northEast.lon - v0s.southWest.lon;
1024
- var sSize_y = v0s.northEast.lat - v0s.southWest.lat;
1025
- var dV0s_x = (v0t.southWest.lon - v0s.southWest.lon) / sSize_x;
1026
- var dV0s_y = (v0s.northEast.lat - v0t.northEast.lat) / sSize_y;
1027
- var dSize_x = (v0t.northEast.lon - v0t.southWest.lon) / sSize_x;
1028
- var dSize_y = (v0t.northEast.lat - v0t.southWest.lat) / sSize_y;
1029
- return [dV0s_x, dV0s_y, dSize_x, dSize_y];
1030
- }
1031
- screenRendering(sh, layerSlice, sliceIndex, defaultTexture, isOverlay) {
1032
- var gl = this.handler.gl;
1033
- var sha = sh.attributes, shu = sh.uniforms;
1034
- var pm = this.materials, p = this.planet;
1035
- var currHeight, li;
1036
- if (layerSlice) {
1037
- li = layerSlice[0];
1038
- currHeight = li._height;
1039
- }
1040
- else {
1041
- currHeight = 0;
1042
- }
1043
- // First always draw whole planet base layer segment with solid texture.
1044
- gl.activeTexture(gl.TEXTURE0 + p.SLICE_SIZE + 2);
1045
- gl.bindTexture(gl.TEXTURE_2D, defaultTexture || this.getDefaultTexture());
1046
- gl.uniform1i(shu.defaultTexture, p.SLICE_SIZE + 2);
1047
- var n = 0, i = 0;
1048
- var notEmpty = false;
1049
- var slice = this._renderingSlices[sliceIndex];
1050
- if (!slice) {
1051
- slice = this._renderingSlices[sliceIndex] = new _RenderingSlice(p);
1052
- }
1053
- else {
1054
- slice.layers = [];
1055
- }
1056
- this._indexBuffer = this._getIndexBuffer();
1057
- while (li) {
1058
- if (this.layerOverlap(li) &&
1059
- ((li._fading && li._fadingOpacity > 0.0) ||
1060
- ((li.minZoom >= p.minCurrZoom || li.maxZoom >= p.minCurrZoom) &&
1061
- (li.minZoom <= p.maxCurrZoom || li.maxZoom <= p.maxCurrZoom)))) {
1062
- notEmpty = true;
1063
- var m = pm[li._id];
1064
- if (!m) {
1065
- m = pm[li._id] = li.createMaterial(this);
1066
- }
1067
- if (!m.isReady) {
1068
- this.planet._renderCompleted = false;
1069
- }
1070
- slice.layers.push(li);
1071
- var n4 = n * 4;
1072
- var arr = li.applyMaterial(m);
1073
- slice.tileOffsetArr[n4] = arr[0];
1074
- slice.tileOffsetArr[n4 + 1] = arr[1];
1075
- slice.tileOffsetArr[n4 + 2] = arr[2];
1076
- slice.tileOffsetArr[n4 + 3] = arr[3];
1077
- arr = this._getLayerExtentOffset(li);
1078
- slice.visibleExtentOffsetArr[n4] = arr[0];
1079
- slice.visibleExtentOffsetArr[n4 + 1] = arr[1];
1080
- slice.visibleExtentOffsetArr[n4 + 2] = arr[2];
1081
- slice.visibleExtentOffsetArr[n4 + 3] = arr[3];
1082
- slice.layerOpacityArr[n] = li.opacity;
1083
- p._samplerArr[n] = n;
1084
- gl.activeTexture(gl.TEXTURE0 + n);
1085
- gl.bindTexture(gl.TEXTURE_2D, m.texture || p.transparentTexture);
1086
- n++;
1087
- }
1088
- i++;
1089
- li = layerSlice[i];
1090
- }
1091
- if (notEmpty || !isOverlay) {
1092
- gl.uniform1i(shu.samplerCount, n);
1093
- gl.uniform1f(shu.height, currHeight);
1094
- gl.uniform1iv(shu.samplerArr, p._samplerArr);
1095
- gl.uniform4fv(shu.tileOffsetArr, slice.tileOffsetArr);
1096
- gl.uniform4fv(shu.visibleExtentOffsetArr, slice.visibleExtentOffsetArr);
1097
- gl.uniform1fv(shu.layerOpacityArr, slice.layerOpacityArr);
1098
- // bind normalmap texture
1099
- if (p.lightEnabled) {
1100
- gl.activeTexture(gl.TEXTURE0 + p.SLICE_SIZE + 3);
1101
- gl.bindTexture(gl.TEXTURE_2D, this.normalMapTexture || p.transparentTexture);
1102
- gl.uniform1i(shu.uNormalMap, p.SLICE_SIZE + 3);
1103
- gl.uniform3fv(shu.uNormalMapBias, this.normalMapTextureBias);
1104
- // bind segment specular and night material texture coordinates
1105
- gl.uniform4fv(shu.uGlobalTextureCoord, this._globalTextureCoordinates);
1106
- }
1107
- gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexPositionBufferHigh);
1108
- gl.vertexAttribPointer(sha.aVertexPositionHigh, this.vertexPositionBufferHigh.itemSize, gl.FLOAT, false, 0, 0);
1109
- gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexPositionBufferLow);
1110
- gl.vertexAttribPointer(sha.aVertexPositionLow, this.vertexPositionBufferLow.itemSize, gl.FLOAT, false, 0, 0);
1111
- gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexTextureCoordBuffer);
1112
- gl.vertexAttribPointer(sha.aTextureCoord, 2, gl.UNSIGNED_SHORT, true, 0, 0);
1113
- gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this._indexBuffer);
1114
- gl.drawElements(p.drawMode, this._indexBuffer.numItems, gl.UNSIGNED_INT, 0);
1115
- }
1116
- }
1117
- heightPickingRendering(sh, layerSlice, sliceIndex, defaultTexture, isOverlay) {
1118
- var gl = this.handler.gl;
1119
- var sha = sh.attributes, shu = sh.uniforms;
1120
- var pm = this.materials, p = this.planet;
1121
- // First always draw whole planet base layer segment with solid texture.
1122
- gl.activeTexture(gl.TEXTURE0 + p.SLICE_SIZE);
1123
- gl.bindTexture(gl.TEXTURE_2D, defaultTexture || p.solidTextureOne);
1124
- gl.uniform1i(shu.defaultTexture, p.SLICE_SIZE);
1125
- var currHeight;
1126
- if (layerSlice) {
1127
- currHeight = layerSlice[0]._height;
1128
- }
1129
- else {
1130
- currHeight = 0;
1131
- }
1132
- var n = 0;
1133
- var slice = this._renderingSlices[sliceIndex];
1134
- var notEmpty = false;
1135
- for (n = 0; n < slice.layers.length; n++) {
1136
- notEmpty = true;
1137
- p._samplerArr[n] = n;
1138
- gl.activeTexture(gl.TEXTURE0 + n);
1139
- gl.bindTexture(gl.TEXTURE_2D, pm[slice.layers[n]._id].texture || p.transparentTexture);
1140
- }
1141
- if (notEmpty || !isOverlay) {
1142
- gl.uniform1i(shu.samplerCount, n);
1143
- gl.uniform1f(shu.height, currHeight);
1144
- gl.uniform1iv(shu.samplerArr, p._samplerArr);
1145
- gl.uniform4fv(shu.tileOffsetArr, slice.tileOffsetArr);
1146
- gl.uniform4fv(shu.visibleExtentOffsetArr, slice.visibleExtentOffsetArr);
1147
- gl.uniform1fv(shu.layerOpacityArr, slice.layerOpacityArr);
1148
- gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexPositionBufferHigh);
1149
- gl.vertexAttribPointer(sha.aVertexPositionHigh, this.vertexPositionBufferHigh.itemSize, gl.FLOAT, false, 0, 0);
1150
- gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexPositionBufferLow);
1151
- gl.vertexAttribPointer(sha.aVertexPositionLow, this.vertexPositionBufferLow.itemSize, gl.FLOAT, false, 0, 0);
1152
- gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexTextureCoordBuffer);
1153
- gl.vertexAttribPointer(sha.aTextureCoord, 2, gl.UNSIGNED_SHORT, true, 0, 0);
1154
- gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this._indexBuffer);
1155
- gl.drawElements(gl.TRIANGLE_STRIP, this._indexBuffer.numItems, gl.UNSIGNED_INT, 0);
1156
- }
1157
- }
1158
- colorPickingRendering(sh, layerSlice, sliceIndex, defaultTexture, isOverlay) {
1159
- var gl = this.handler.gl;
1160
- var sha = sh.attributes, shu = sh.uniforms;
1161
- var pm = this.materials, p = this.planet;
1162
- var currHeight;
1163
- if (layerSlice) {
1164
- currHeight = layerSlice[0]._height;
1165
- }
1166
- else {
1167
- currHeight = 0;
1168
- }
1169
- var notEmpty = false;
1170
- var slice = this._renderingSlices[sliceIndex];
1171
- for (var n = 0; n < slice.layers.length; n++) {
1172
- notEmpty = true;
1173
- var li = slice.layers[n];
1174
- var n4 = n * 4;
1175
- p._pickingColorArr[n4] = li._pickingColor.x / 255.0;
1176
- p._pickingColorArr[n4 + 1] = li._pickingColor.y / 255.0;
1177
- p._pickingColorArr[n4 + 2] = li._pickingColor.z / 255.0;
1178
- p._pickingColorArr[n4 + 3] = li._pickingEnabled;
1179
- p._samplerArr[n] = n;
1180
- gl.activeTexture(gl.TEXTURE0 + n);
1181
- gl.bindTexture(gl.TEXTURE_2D, pm[li._id].texture || this.planet.transparentTexture);
1182
- p._pickingMaskArr[n] = n + p.SLICE_SIZE;
1183
- gl.activeTexture(gl.TEXTURE0 + n + p.SLICE_SIZE);
1184
- gl.bindTexture(gl.TEXTURE_2D, pm[li._id].pickingMask || this.planet.transparentTexture);
1185
- }
1186
- if (notEmpty || !isOverlay) {
1187
- gl.uniform1i(shu.samplerCount, n);
1188
- gl.uniform1f(shu.height, currHeight);
1189
- gl.uniform1iv(shu.samplerArr, p._samplerArr);
1190
- gl.uniform1iv(shu.pickingMaskArr, p._pickingMaskArr);
1191
- gl.uniform4fv(shu.tileOffsetArr, slice.tileOffsetArr);
1192
- gl.uniform4fv(shu.visibleExtentOffsetArr, slice.visibleExtentOffsetArr);
1193
- gl.uniform1fv(shu.layerOpacityArr, slice.layerOpacityArr);
1194
- gl.uniform4fv(shu.pickingColorArr, p._pickingColorArr);
1195
- gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexPositionBufferHigh);
1196
- gl.vertexAttribPointer(sha.aVertexPositionHigh, this.vertexPositionBufferHigh.itemSize, gl.FLOAT, false, 0, 0);
1197
- gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexPositionBufferLow);
1198
- gl.vertexAttribPointer(sha.aVertexPositionLow, this.vertexPositionBufferLow.itemSize, gl.FLOAT, false, 0, 0);
1199
- gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexTextureCoordBuffer);
1200
- gl.vertexAttribPointer(sha.aTextureCoord, 2, gl.UNSIGNED_SHORT, true, 0, 0);
1201
- gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this._indexBuffer);
1202
- gl.drawElements(gl.TRIANGLE_STRIP, this._indexBuffer.numItems, gl.UNSIGNED_INT, 0);
1203
- }
1204
- }
1205
- depthRendering(sh, layerSlice, sliceIndex, defaultTexture, isOverlay) {
1206
- var gl = this.handler.gl;
1207
- var sha = sh.attributes, shu = sh.uniforms;
1208
- var pm = this.materials, p = this.planet;
1209
- // First always draw whole planet base layer segment with solid texture.
1210
- gl.activeTexture(gl.TEXTURE0 + p.SLICE_SIZE);
1211
- gl.bindTexture(gl.TEXTURE_2D, defaultTexture || p.solidTextureOne);
1212
- gl.uniform1i(shu.defaultTexture, p.SLICE_SIZE);
1213
- var currHeight;
1214
- if (layerSlice) {
1215
- currHeight = layerSlice[0]._height;
1216
- }
1217
- else {
1218
- currHeight = 0;
1219
- }
1220
- var n = 0;
1221
- var slice = this._renderingSlices[sliceIndex];
1222
- var notEmpty = false;
1223
- for (n = 0; n < slice.layers.length; n++) {
1224
- notEmpty = true;
1225
- p._samplerArr[n] = n;
1226
- gl.activeTexture(gl.TEXTURE0 + n);
1227
- gl.bindTexture(gl.TEXTURE_2D, pm[slice.layers[n]._id].texture || p.transparentTexture);
1228
- }
1229
- if (notEmpty || !isOverlay) {
1230
- gl.uniform1i(shu.samplerCount, n);
1231
- gl.uniform1f(shu.height, currHeight);
1232
- gl.uniform1iv(shu.samplerArr, p._samplerArr);
1233
- gl.uniform4fv(shu.tileOffsetArr, slice.tileOffsetArr);
1234
- gl.uniform4fv(shu.visibleExtentOffsetArr, slice.visibleExtentOffsetArr);
1235
- gl.uniform1fv(shu.layerOpacityArr, slice.layerOpacityArr);
1236
- gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexPositionBufferHigh);
1237
- gl.vertexAttribPointer(sha.aVertexPositionHigh, this.vertexPositionBufferHigh.itemSize, gl.FLOAT, false, 0, 0);
1238
- gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexPositionBufferLow);
1239
- gl.vertexAttribPointer(sha.aVertexPositionLow, this.vertexPositionBufferLow.itemSize, gl.FLOAT, false, 0, 0);
1240
- gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexTextureCoordBuffer);
1241
- gl.vertexAttribPointer(sha.aTextureCoord, 2, gl.UNSIGNED_SHORT, true, 0, 0);
1242
- gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this._indexBuffer);
1243
- gl.drawElements(gl.TRIANGLE_STRIP, this._indexBuffer.numItems, gl.UNSIGNED_INT, 0);
1244
- }
1245
- }
1246
- _getIndexBuffer() {
1247
- var s = this.node.sideSizeLog2;
1248
- var cache = this.planet._indexesCache[Math.log2(this.gridSize)][s[0]][s[1]][s[2]][s[3]];
1249
- if (!cache.buffer) {
1250
- let indexes = segmentHelper
1251
- .getInstance()
1252
- .createSegmentIndexes(Math.log2(this.gridSize), [s[0], s[1], s[2], s[3]]);
1253
- cache.buffer = this.planet.renderer.handler.createElementArrayBuffer(indexes, 1);
1254
- this.planet._indexesCacheToRemoveCounter++;
1255
- indexes = null;
1256
- }
1257
- return cache.buffer;
1258
- }
1259
- _collectVisibleNodes() {
1260
- this.planet._visibleNodes[this.node.nodeId] = this.node;
1261
- }
1262
- layerOverlap(layer) {
1263
- return this._extent.overlaps(layer._extentMerc);
1264
- }
1265
- getDefaultTexture() {
1266
- return this.planet.solidTextureOne;
1267
- }
1268
- getExtentLonLat() {
1269
- return this._extentLonLat;
1270
- }
1271
- getExtentMerc() {
1272
- return this._extent;
1273
- }
1274
- getExtent() {
1275
- return this._extent;
1276
- }
1277
- getNodeState() {
1278
- var vn = this.planet._visibleNodes[this.node.nodeId];
1279
- return (vn && vn.state) || NOTRENDERING;
1280
- }
1281
- getNeighborSide(b) {
1282
- if (this.tileY === b.tileY) {
1283
- if (this.tileX === b.tileXE) {
1284
- return W;
1285
- }
1286
- else if (this.tileX === b.tileXW) {
1287
- return E;
1288
- }
1289
- }
1290
- else if (this.tileX === b.tileX) {
1291
- if (this.tileY === b.tileYS) {
1292
- return N;
1293
- }
1294
- else if (this.tileY === b.tileYN) {
1295
- return S;
1296
- }
1297
- }
1298
- return -1;
1299
- }
1300
- }
1301
- export { Segment };