@openglobus/og 0.18.0 → 0.18.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (476) hide show
  1. package/README.md +8 -8
  2. package/lib/@openglobus/og.esm.js +2 -0
  3. package/lib/@openglobus/og.esm.js.map +1 -0
  4. package/lib/@openglobus/og.umd.js +2 -0
  5. package/lib/@openglobus/og.umd.js.map +1 -0
  6. package/lib/js/Clock.d.ts +106 -0
  7. package/{src/Clock.ts → lib/js/Clock.js} +31 -126
  8. package/lib/js/Deferred.d.ts +6 -0
  9. package/lib/js/Deferred.js +13 -0
  10. package/lib/js/Events.d.ts +90 -0
  11. package/{src/Events.ts → lib/js/Events.js} +29 -84
  12. package/lib/js/Extent.d.ts +145 -0
  13. package/{src/Extent.ts → lib/js/Extent.js} +74 -120
  14. package/lib/js/Globe.d.ts +132 -0
  15. package/{src/Globe.ts → lib/js/Globe.js} +61 -159
  16. package/lib/js/ImageCanvas.d.ts +128 -0
  17. package/{src/ImageCanvas.ts → lib/js/ImageCanvas.js} +24 -65
  18. package/lib/js/Lock.d.ts +15 -0
  19. package/{src/Lock.ts → lib/js/Lock.js} +7 -21
  20. package/lib/js/LonLat.d.ts +128 -0
  21. package/{src/LonLat.ts → lib/js/LonLat.js} +44 -75
  22. package/lib/js/Object3d.d.ts +49 -0
  23. package/{src/Object3d.ts → lib/js/Object3d.js} +64 -184
  24. package/lib/js/Popup.d.ts +46 -0
  25. package/{src/Popup.ts → lib/js/Popup.js} +42 -110
  26. package/lib/js/QueueArray.d.ts +16 -0
  27. package/{src/QueueArray.ts → lib/js/QueueArray.js} +12 -25
  28. package/lib/js/Rectangle.d.ts +76 -0
  29. package/{src/Rectangle.ts → lib/js/Rectangle.js} +12 -50
  30. package/lib/js/Stack.d.ts +20 -0
  31. package/{src/Stack.ts → lib/js/Stack.js} +13 -29
  32. package/lib/js/astro/astro.d.ts +39 -0
  33. package/{src/astro/astro.ts → lib/js/astro/astro.js} +2 -8
  34. package/lib/js/astro/earth.d.ts +8 -0
  35. package/{src/astro/earth.ts → lib/js/astro/earth.js} +3 -39
  36. package/lib/js/astro/jd.d.ts +234 -0
  37. package/{src/astro/jd.ts → lib/js/astro/jd.js} +55 -134
  38. package/lib/js/astro/orbit.d.ts +5 -0
  39. package/{src/astro/orbit.ts → lib/js/astro/orbit.js} +26 -39
  40. package/lib/js/astro/rotation.d.ts +2 -0
  41. package/{src/astro/rotation.ts → lib/js/astro/rotation.js} +2 -11
  42. package/lib/js/bv/Box.d.ts +32 -0
  43. package/{src/bv/Box.ts → lib/js/bv/Box.js} +7 -35
  44. package/lib/js/bv/Sphere.d.ts +37 -0
  45. package/{src/bv/Sphere.ts → lib/js/bv/Sphere.js} +6 -34
  46. package/{src/bv/index.ts → lib/js/bv/index.d.ts} +0 -1
  47. package/lib/js/bv/index.js +3 -0
  48. package/lib/js/camera/Camera.d.ts +314 -0
  49. package/{src/camera/Camera.ts → lib/js/camera/Camera.js} +77 -326
  50. package/lib/js/camera/Frustum.d.ts +139 -0
  51. package/{src/camera/Frustum.ts → lib/js/camera/Frustum.js} +66 -185
  52. package/lib/js/camera/PlanetCamera.d.ts +234 -0
  53. package/{src/camera/PlanetCamera.ts → lib/js/camera/PlanetCamera.js} +65 -338
  54. package/{src/camera/index.ts → lib/js/camera/index.d.ts} +0 -1
  55. package/lib/js/camera/index.js +3 -0
  56. package/lib/js/cons.d.ts +40 -0
  57. package/{src/cons.ts → lib/js/cons.js} +10 -22
  58. package/lib/js/control/Atmosphere.d.ts +16 -0
  59. package/{src/control/Atmosphere.ts → lib/js/control/Atmosphere.js} +33 -86
  60. package/lib/js/control/CompassButton.d.ts +16 -0
  61. package/{src/control/CompassButton.ts → lib/js/control/CompassButton.js} +18 -43
  62. package/lib/js/control/Control.d.ts +100 -0
  63. package/{src/control/Control.ts → lib/js/control/Control.js} +22 -89
  64. package/lib/js/control/DebugInfo.d.ts +25 -0
  65. package/{src/control/DebugInfo.ts → lib/js/control/DebugInfo.js} +38 -84
  66. package/lib/js/control/DrawingSwitcher.d.ts +13 -0
  67. package/{src/control/DrawingSwitcher.ts → lib/js/control/DrawingSwitcher.js} +13 -30
  68. package/lib/js/control/EarthCoordinates.d.ts +41 -0
  69. package/{src/control/EarthCoordinates.ts → lib/js/control/EarthCoordinates.js} +58 -119
  70. package/lib/js/control/EarthNavigation.d.ts +50 -0
  71. package/{src/control/EarthNavigation.ts → lib/js/control/EarthNavigation.js} +70 -161
  72. package/lib/js/control/GeoImageDragControl.d.ts +22 -0
  73. package/{src/control/GeoImageDragControl.ts → lib/js/control/GeoImageDragControl.js} +26 -49
  74. package/lib/js/control/KeyboardNavigation.d.ts +28 -0
  75. package/{src/control/KeyboardNavigation.ts → lib/js/control/KeyboardNavigation.js} +67 -92
  76. package/lib/js/control/LayerAnimation.d.ts +71 -0
  77. package/{src/control/LayerAnimation.ts → lib/js/control/LayerAnimation.js} +82 -162
  78. package/lib/js/control/LayerSwitcher.d.ts +21 -0
  79. package/{src/control/LayerSwitcher.ts → lib/js/control/LayerSwitcher.js} +16 -41
  80. package/lib/js/control/Lighting.d.ts +49 -0
  81. package/{src/control/Lighting.ts → lib/js/control/Lighting.js} +106 -219
  82. package/lib/js/control/MouseNavigation.d.ts +62 -0
  83. package/{src/control/MouseNavigation.ts → lib/js/control/MouseNavigation.js} +105 -211
  84. package/lib/js/control/MouseWheelZoomControl.d.ts +44 -0
  85. package/lib/js/control/MouseWheelZoomControl.js +181 -0
  86. package/lib/js/control/RulerSwitcher.d.ts +17 -0
  87. package/{src/control/RulerSwitcher.ts → lib/js/control/RulerSwitcher.js} +13 -28
  88. package/lib/js/control/ScaleControl.d.ts +24 -0
  89. package/lib/js/control/ScaleControl.js +91 -0
  90. package/lib/js/control/SegmentBoundVisualization.d.ts +12 -0
  91. package/lib/js/control/SegmentBoundVisualization.js +37 -0
  92. package/lib/js/control/ShowFps.d.ts +9 -0
  93. package/lib/js/control/ShowFps.js +20 -0
  94. package/lib/js/control/SimpleNavigation.d.ts +25 -0
  95. package/{src/control/SimpleNavigation.ts → lib/js/control/SimpleNavigation.js} +29 -51
  96. package/lib/js/control/SimpleSkyBackground.d.ts +15 -0
  97. package/{src/control/SimpleSkyBackground.ts → lib/js/control/SimpleSkyBackground.js} +21 -48
  98. package/lib/js/control/Sun.d.ts +33 -0
  99. package/{src/control/Sun.ts → lib/js/control/Sun.js} +34 -85
  100. package/lib/js/control/ToggleWireframe.d.ts +14 -0
  101. package/lib/js/control/ToggleWireframe.js +28 -0
  102. package/lib/js/control/TouchNavigation.d.ts +52 -0
  103. package/{src/control/TouchNavigation.ts → lib/js/control/TouchNavigation.js} +88 -193
  104. package/lib/js/control/ZoomControl.d.ts +27 -0
  105. package/{src/control/ZoomControl.ts → lib/js/control/ZoomControl.js} +25 -50
  106. package/lib/js/control/drawing/DrawingControl.d.ts +12 -0
  107. package/{src/control/drawing/DrawingControl.ts → lib/js/control/drawing/DrawingControl.js} +10 -20
  108. package/lib/js/control/drawing/LineStringDrawingScene.d.ts +15 -0
  109. package/{src/control/drawing/LineStringDrawingScene.ts → lib/js/control/drawing/LineStringDrawingScene.js} +28 -85
  110. package/lib/js/control/drawing/PolygonDrawingScene.d.ts +98 -0
  111. package/{src/control/drawing/PolygonDrawingScene.ts → lib/js/control/drawing/PolygonDrawingScene.js} +190 -388
  112. package/lib/js/control/elevationProfile/ElevationProfile.d.ts +61 -0
  113. package/{src/control/elevationProfile/ElevationProfile.ts → lib/js/control/elevationProfile/ElevationProfile.js} +56 -148
  114. package/lib/js/control/heightRuler/HeightRuler.d.ts +7 -0
  115. package/{src/control/heightRuler/HeightRuler.ts → lib/js/control/heightRuler/HeightRuler.js} +4 -9
  116. package/lib/js/control/heightRuler/HeightRulerScene.d.ts +35 -0
  117. package/{src/control/heightRuler/HeightRulerScene.ts → lib/js/control/heightRuler/HeightRulerScene.js} +47 -99
  118. package/lib/js/control/heightRuler/HeightRulerSwitcher.d.ts +6 -0
  119. package/{src/control/heightRuler/HeightRulerSwitcher.ts → lib/js/control/heightRuler/HeightRulerSwitcher.js} +2 -4
  120. package/{src/control/index.ts → lib/js/control/index.d.ts} +1 -18
  121. package/lib/js/control/index.js +28 -0
  122. package/lib/js/control/ruler/Ruler.d.ts +13 -0
  123. package/lib/js/control/ruler/Ruler.js +23 -0
  124. package/lib/js/control/ruler/RulerScene.d.ts +88 -0
  125. package/lib/js/control/ruler/RulerScene.js +324 -0
  126. package/lib/js/control/selection/Selection.d.ts +55 -0
  127. package/{src/control/selection/Selection.ts → lib/js/control/selection/Selection.js} +15 -34
  128. package/lib/js/control/selection/SelectionScene.d.ts +44 -0
  129. package/{src/control/selection/SelectionScene.ts → lib/js/control/selection/SelectionScene.js} +26 -113
  130. package/lib/js/control/timeline/TimelineControl.d.ts +18 -0
  131. package/{src/control/timeline/TimelineControl.ts → lib/js/control/timeline/TimelineControl.js} +13 -43
  132. package/lib/js/control/timeline/TimelineModel.d.ts +41 -0
  133. package/{src/control/timeline/TimelineModel.ts → lib/js/control/timeline/TimelineModel.js} +26 -74
  134. package/lib/js/control/timeline/TimelineView.d.ts +85 -0
  135. package/{src/control/timeline/TimelineView.ts → lib/js/control/timeline/TimelineView.js} +133 -281
  136. package/lib/js/control/timeline/timelineUtils.d.ts +12 -0
  137. package/lib/js/control/timeline/timelineUtils.js +112 -0
  138. package/lib/js/control/visibleExtent/Segment.d.ts +277 -0
  139. package/{src → lib/js}/control/visibleExtent/Segment.js +145 -698
  140. package/lib/js/control/visibleExtent/VisibleExtent.d.ts +5 -0
  141. package/{src → lib/js}/control/visibleExtent/VisibleExtent.js +1 -18
  142. package/lib/js/control/visibleExtent/drawnode.d.ts +7 -0
  143. package/{src/control/visibleExtent/drawnode.ts → lib/js/control/visibleExtent/drawnode.js} +1 -28
  144. package/lib/js/ellipsoid/Ellipsoid.d.ts +187 -0
  145. package/{src/ellipsoid/Ellipsoid.ts → lib/js/ellipsoid/Ellipsoid.js} +85 -267
  146. package/lib/js/ellipsoid/index.d.ts +3 -0
  147. package/lib/js/ellipsoid/index.js +3 -0
  148. package/lib/js/ellipsoid/wgs84.d.ts +6 -0
  149. package/{src/ellipsoid/wgs84.ts → lib/js/ellipsoid/wgs84.js} +1 -2
  150. package/lib/js/entity/BaseBillboard.d.ts +222 -0
  151. package/{src/entity/BaseBillboard.ts → lib/js/entity/BaseBillboard.js} +48 -165
  152. package/lib/js/entity/BaseBillboardHandler.d.ts +81 -0
  153. package/{src/entity/BaseBillboardHandler.ts → lib/js/entity/BaseBillboardHandler.js} +139 -365
  154. package/lib/js/entity/Billboard.d.ts +113 -0
  155. package/{src/entity/Billboard.ts → lib/js/entity/Billboard.js} +19 -83
  156. package/lib/js/entity/BillboardHandler.d.ts +15 -0
  157. package/{src/entity/BillboardHandler.ts → lib/js/entity/BillboardHandler.js} +27 -59
  158. package/lib/js/entity/Entity.d.ts +354 -0
  159. package/{src/entity/Entity.ts → lib/js/entity/Entity.js} +102 -374
  160. package/lib/js/entity/EntityCollection.d.ts +363 -0
  161. package/{src/entity/EntityCollection.ts → lib/js/entity/EntityCollection.js} +57 -359
  162. package/lib/js/entity/GeoObject.d.ts +138 -0
  163. package/{src/entity/GeoObject.ts → lib/js/entity/GeoObject.js} +41 -146
  164. package/lib/js/entity/GeoObjectHandler.d.ts +99 -0
  165. package/{src/entity/GeoObjectHandler.ts → lib/js/entity/GeoObjectHandler.js} +162 -423
  166. package/lib/js/entity/Geometry.d.ts +111 -0
  167. package/lib/js/entity/Geometry.js +283 -0
  168. package/lib/js/entity/GeometryHandler.d.ts +84 -0
  169. package/{src/entity/GeometryHandler.ts → lib/js/entity/GeometryHandler.js} +162 -657
  170. package/lib/js/entity/Label.d.ts +207 -0
  171. package/{src/entity/Label.ts → lib/js/entity/Label.js} +63 -165
  172. package/lib/js/entity/LabelHandler.d.ts +65 -0
  173. package/{src/entity/LabelHandler.ts → lib/js/entity/LabelHandler.js} +175 -408
  174. package/lib/js/entity/LabelWorker.d.ts +15 -0
  175. package/{src/entity/LabelWorker.ts → lib/js/entity/LabelWorker.js} +24 -45
  176. package/lib/js/entity/PointCloud.d.ts +179 -0
  177. package/{src/entity/PointCloud.ts → lib/js/entity/PointCloud.js} +65 -265
  178. package/lib/js/entity/PointCloudHandler.d.ts +42 -0
  179. package/{src/entity/PointCloudHandler.ts → lib/js/entity/PointCloudHandler.js} +19 -62
  180. package/lib/js/entity/Polyline.d.ts +337 -0
  181. package/{src/entity/Polyline.ts → lib/js/entity/Polyline.js} +289 -924
  182. package/lib/js/entity/PolylineHandler.d.ts +22 -0
  183. package/{src/entity/PolylineHandler.ts → lib/js/entity/PolylineHandler.js} +12 -37
  184. package/lib/js/entity/Ray.d.ts +133 -0
  185. package/{src/entity/Ray.ts → lib/js/entity/Ray.js} +26 -146
  186. package/lib/js/entity/RayHandler.d.ts +70 -0
  187. package/{src/entity/RayHandler.ts → lib/js/entity/RayHandler.js} +102 -342
  188. package/lib/js/entity/Strip.d.ts +127 -0
  189. package/{src/entity/Strip.ts → lib/js/entity/Strip.js} +102 -372
  190. package/lib/js/entity/StripHandler.d.ts +42 -0
  191. package/{src/entity/StripHandler.ts → lib/js/entity/StripHandler.js} +22 -74
  192. package/{src/entity/index.ts → lib/js/entity/index.d.ts} +1 -2
  193. package/lib/js/entity/index.js +11 -0
  194. package/lib/js/index.d.ts +33 -0
  195. package/lib/js/index.js +33 -0
  196. package/lib/js/input/KeyboardHandler.d.ts +33 -0
  197. package/{src/input/KeyboardHandler.ts → lib/js/input/KeyboardHandler.js} +45 -84
  198. package/lib/js/input/MouseHandler.d.ts +16 -0
  199. package/{src/input/MouseHandler.ts → lib/js/input/MouseHandler.js} +12 -36
  200. package/lib/js/input/TouchHandler.d.ts +11 -0
  201. package/{src/input/TouchHandler.ts → lib/js/input/TouchHandler.js} +11 -23
  202. package/lib/js/input/input.d.ts +3 -0
  203. package/{src/input/input.ts → lib/js/input/input.js} +1 -1
  204. package/lib/js/layer/BaseGeoImage.d.ts +145 -0
  205. package/{src/layer/BaseGeoImage.ts → lib/js/layer/BaseGeoImage.js} +70 -235
  206. package/lib/js/layer/CanvasTiles.d.ts +103 -0
  207. package/{src/layer/CanvasTiles.ts → lib/js/layer/CanvasTiles.js} +54 -146
  208. package/lib/js/layer/GeoImage.d.ts +61 -0
  209. package/{src/layer/GeoImage.ts → lib/js/layer/GeoImage.js} +24 -54
  210. package/lib/js/layer/GeoTexture2d.d.ts +17 -0
  211. package/lib/js/layer/GeoTexture2d.js +37 -0
  212. package/lib/js/layer/GeoVideo.d.ts +68 -0
  213. package/{src/layer/GeoVideo.ts → lib/js/layer/GeoVideo.js} +31 -61
  214. package/lib/js/layer/KML.d.ts +72 -0
  215. package/{src/layer/KML.ts → lib/js/layer/KML.js} +94 -138
  216. package/lib/js/layer/Layer.d.ts +401 -0
  217. package/{src/layer/Layer.ts → lib/js/layer/Layer.js} +92 -443
  218. package/lib/js/layer/Material.d.ts +34 -0
  219. package/{src/layer/Material.ts → lib/js/layer/Material.js} +9 -43
  220. package/lib/js/layer/Vector.d.ts +243 -0
  221. package/{src/layer/Vector.ts → lib/js/layer/Vector.js} +155 -426
  222. package/lib/js/layer/WMS.d.ts +75 -0
  223. package/{src/layer/WMS.ts → lib/js/layer/WMS.js} +18 -100
  224. package/lib/js/layer/XYZ.d.ts +149 -0
  225. package/{src/layer/XYZ.ts → lib/js/layer/XYZ.js} +71 -171
  226. package/lib/js/layer/index.d.ts +11 -0
  227. package/lib/js/layer/index.js +11 -0
  228. package/lib/js/light/LightSource.d.ts +174 -0
  229. package/{src/light/LightSource.ts → lib/js/light/LightSource.js} +22 -131
  230. package/lib/js/math/Line2.d.ts +11 -0
  231. package/{src/math/Line2.ts → lib/js/math/Line2.js} +5 -15
  232. package/lib/js/math/Line3.d.ts +28 -0
  233. package/lib/js/math/Line3.js +85 -0
  234. package/lib/js/math/Mat3.d.ts +77 -0
  235. package/{src/math/Mat3.ts → lib/js/math/Mat3.js} +22 -51
  236. package/lib/js/math/Mat4.d.ts +195 -0
  237. package/{src/math/Mat4.ts → lib/js/math/Mat4.js} +53 -219
  238. package/lib/js/math/Plane.d.ts +20 -0
  239. package/{src/math/Plane.ts → lib/js/math/Plane.js} +26 -40
  240. package/lib/js/math/Quat.d.ts +373 -0
  241. package/{src/math/Quat.ts → lib/js/math/Quat.js} +106 -319
  242. package/lib/js/math/Ray.d.ts +76 -0
  243. package/{src/math/Ray.ts → lib/js/math/Ray.js} +21 -66
  244. package/lib/js/math/Vec2.d.ts +310 -0
  245. package/{src/math/Vec2.ts → lib/js/math/Vec2.js} +55 -121
  246. package/lib/js/math/Vec3.d.ts +472 -0
  247. package/{src/math/Vec3.ts → lib/js/math/Vec3.js} +103 -236
  248. package/lib/js/math/Vec4.d.ts +163 -0
  249. package/{src/math/Vec4.ts → lib/js/math/Vec4.js} +23 -79
  250. package/lib/js/math/coder.d.ts +51 -0
  251. package/{src/math/coder.ts → lib/js/math/coder.js} +14 -20
  252. package/lib/js/math/index.d.ts +11 -0
  253. package/lib/js/math/index.js +11 -0
  254. package/lib/js/math.d.ts +266 -0
  255. package/{src/math.ts → lib/js/math.js} +37 -85
  256. package/lib/js/mercator.d.ts +92 -0
  257. package/{src/mercator.ts → lib/js/mercator.js} +13 -37
  258. package/lib/js/proj/EPSG3857.d.ts +9 -0
  259. package/{src/proj/EPSG3857.ts → lib/js/proj/EPSG3857.js} +0 -2
  260. package/lib/js/proj/EPSG4326.d.ts +9 -0
  261. package/{src/proj/EPSG4326.ts → lib/js/proj/EPSG4326.js} +0 -2
  262. package/lib/js/proj/Proj.d.ts +43 -0
  263. package/{src/proj/Proj.ts → lib/js/proj/Proj.js} +4 -29
  264. package/lib/js/quadTree/EPSG4326QuadTreeStrategy.d.ts +6 -0
  265. package/lib/js/quadTree/EPSG4326QuadTreeStrategy.js +17 -0
  266. package/lib/js/quadTree/EarthQuadTreeStrategy.d.ts +6 -0
  267. package/lib/js/quadTree/EarthQuadTreeStrategy.js +19 -0
  268. package/lib/js/quadTree/EntityCollectionNode.d.ts +54 -0
  269. package/{src/quadTree/EntityCollectionNode.ts → lib/js/quadTree/EntityCollectionNode.js} +83 -150
  270. package/lib/js/quadTree/MarsQuadTreeStrategy.d.ts +6 -0
  271. package/lib/js/quadTree/MarsQuadTreeStrategy.js +17 -0
  272. package/lib/js/quadTree/Node.d.ts +61 -0
  273. package/{src/quadTree/Node.ts → lib/js/quadTree/Node.js} +140 -357
  274. package/lib/js/quadTree/QuadTreeStrategy.d.ts +25 -0
  275. package/{src/quadTree/QuadTreeStrategy.ts → lib/js/quadTree/QuadTreeStrategy.js} +13 -44
  276. package/lib/js/quadTree/Wgs84QuadTreeStrategy.d.ts +6 -0
  277. package/lib/js/quadTree/Wgs84QuadTreeStrategy.js +15 -0
  278. package/lib/js/quadTree/index.d.ts +12 -0
  279. package/lib/js/quadTree/index.js +12 -0
  280. package/lib/js/quadTree/quadTree.d.ts +40 -0
  281. package/{src/quadTree/quadTree.ts → lib/js/quadTree/quadTree.js} +0 -9
  282. package/lib/js/renderer/Renderer.d.ts +320 -0
  283. package/{src/renderer/Renderer.ts → lib/js/renderer/Renderer.js} +265 -622
  284. package/lib/js/renderer/RendererEvents.d.ts +239 -0
  285. package/{src/renderer/RendererEvents.ts → lib/js/renderer/RendererEvents.js} +158 -472
  286. package/lib/js/scene/Axes.d.ts +12 -0
  287. package/lib/js/scene/Axes.js +59 -0
  288. package/lib/js/scene/BaseNode.d.ts +61 -0
  289. package/{src/scene/BaseNode.ts → lib/js/scene/BaseNode.js} +11 -57
  290. package/lib/js/scene/Planet.d.ts +623 -0
  291. package/{src/scene/Planet.ts → lib/js/scene/Planet.js} +257 -937
  292. package/lib/js/scene/RenderNode.d.ts +150 -0
  293. package/{src/scene/RenderNode.ts → lib/js/scene/RenderNode.js} +33 -138
  294. package/lib/js/scene/SkyBox.d.ts +13 -0
  295. package/{src/scene/SkyBox.ts → lib/js/scene/SkyBox.js} +16 -37
  296. package/{src/scene/index.ts → lib/js/scene/index.d.ts} +0 -1
  297. package/lib/js/scene/index.js +5 -0
  298. package/lib/js/segment/Segment.d.ts +278 -0
  299. package/{src/segment/Segment.ts → lib/js/segment/Segment.js} +242 -913
  300. package/lib/js/segment/SegmentLonLat.d.ts +48 -0
  301. package/{src/segment/SegmentLonLat.ts → lib/js/segment/SegmentLonLat.js} +58 -132
  302. package/lib/js/segment/SegmentLonLatWgs84.d.ts +10 -0
  303. package/lib/js/segment/SegmentLonLatWgs84.js +23 -0
  304. package/lib/js/segment/Slice.d.ts +13 -0
  305. package/{src/segment/Slice.ts → lib/js/segment/Slice.js} +4 -22
  306. package/lib/js/segment/segmentHelper.d.ts +18 -0
  307. package/{src/segment/segmentHelper.ts → lib/js/segment/segmentHelper.js} +30 -88
  308. package/lib/js/shaders/atmos.d.ts +4 -0
  309. package/{src/shaders/atmos.ts → lib/js/shaders/atmos.js} +8 -26
  310. package/lib/js/shaders/billboard.d.ts +3 -0
  311. package/{src/shaders/billboard.ts → lib/js/shaders/billboard.js} +9 -18
  312. package/lib/js/shaders/bloom.d.ts +2 -0
  313. package/{src/shaders/bloom.ts → lib/js/shaders/bloom.js} +5 -8
  314. package/lib/js/shaders/blur.d.ts +3 -0
  315. package/{src/shaders/blur.ts → lib/js/shaders/blur.js} +11 -19
  316. package/lib/js/shaders/depth.d.ts +2 -0
  317. package/{src/shaders/depth.ts → lib/js/shaders/depth.js} +3 -6
  318. package/lib/js/shaders/drawnode.d.ts +8 -0
  319. package/{src/shaders/drawnode.ts → lib/js/shaders/drawnode.js} +23 -75
  320. package/lib/js/shaders/geoObject.d.ts +3 -0
  321. package/{src/shaders/geoObject.ts → lib/js/shaders/geoObject.js} +51 -63
  322. package/lib/js/shaders/label.d.ts +4 -0
  323. package/{src/shaders/label.ts → lib/js/shaders/label.js} +12 -25
  324. package/lib/js/shaders/lumFilter.d.ts +2 -0
  325. package/{src/shaders/lumFilter.ts → lib/js/shaders/lumFilter.js} +4 -7
  326. package/lib/js/shaders/pickingMask.d.ts +2 -0
  327. package/{src/shaders/pickingMask.ts → lib/js/shaders/pickingMask.js} +5 -8
  328. package/lib/js/shaders/pointCloud.d.ts +2 -0
  329. package/{src/shaders/pointCloud.ts → lib/js/shaders/pointCloud.js} +4 -7
  330. package/lib/js/shaders/polyline.d.ts +3 -0
  331. package/{src/shaders/polyline.ts → lib/js/shaders/polyline.js} +7 -22
  332. package/lib/js/shaders/ray.d.ts +2 -0
  333. package/{src/shaders/ray.ts → lib/js/shaders/ray.js} +4 -7
  334. package/lib/js/shaders/screenFrame.d.ts +2 -0
  335. package/{src/shaders/screenFrame.ts → lib/js/shaders/screenFrame.js} +5 -8
  336. package/lib/js/shaders/skybox.d.ts +2 -0
  337. package/{src/shaders/skybox.ts → lib/js/shaders/skybox.js} +10 -13
  338. package/lib/js/shaders/toneMapping.d.ts +2 -0
  339. package/{src/shaders/toneMapping.ts → lib/js/shaders/toneMapping.js} +5 -8
  340. package/lib/js/shaders/utils.d.ts +1 -0
  341. package/{src/shaders/utils.ts → lib/js/shaders/utils.js} +1 -1
  342. package/lib/js/terrain/BilTerrain.d.ts +18 -0
  343. package/{src/terrain/BilTerrain.ts → lib/js/terrain/BilTerrain.js} +21 -118
  344. package/lib/js/terrain/EmptyTerrain.d.ts +106 -0
  345. package/{src/terrain/EmptyTerrain.ts → lib/js/terrain/EmptyTerrain.js} +20 -144
  346. package/lib/js/terrain/Geoid.d.ts +33 -0
  347. package/lib/js/terrain/Geoid.js +191 -0
  348. package/lib/js/terrain/GlobusTerrain.d.ts +134 -0
  349. package/{src/terrain/GlobusTerrain.ts → lib/js/terrain/GlobusTerrain.js} +84 -241
  350. package/lib/js/terrain/MapboxTerrain.d.ts +21 -0
  351. package/{src/terrain/MapboxTerrain.ts → lib/js/terrain/MapboxTerrain.js} +46 -215
  352. package/{src/terrain/index.ts → lib/js/terrain/index.d.ts} +0 -1
  353. package/lib/js/terrain/index.js +5 -0
  354. package/lib/js/ui/Button.d.ts +32 -0
  355. package/lib/js/ui/Button.js +78 -0
  356. package/lib/js/ui/ButtonGroup.d.ts +16 -0
  357. package/lib/js/ui/ButtonGroup.js +41 -0
  358. package/lib/js/ui/Dialog.d.ts +55 -0
  359. package/lib/js/ui/Dialog.js +173 -0
  360. package/lib/js/ui/Slider.d.ts +38 -0
  361. package/lib/js/ui/Slider.js +129 -0
  362. package/lib/js/ui/ToggleButton.d.ts +20 -0
  363. package/lib/js/ui/ToggleButton.js +42 -0
  364. package/lib/js/ui/View.d.ts +37 -0
  365. package/{src/ui/View.ts → lib/js/ui/View.js} +31 -77
  366. package/lib/js/ui/icons.d.ts +1 -0
  367. package/{src/ui/icons.ts → lib/js/ui/icons.js} +1 -1
  368. package/lib/js/utils/BaseWorker.d.ts +14 -0
  369. package/{src/utils/BaseWorker.ts → lib/js/utils/BaseWorker.js} +15 -28
  370. package/lib/js/utils/FontAtlas.d.ts +82 -0
  371. package/{src/utils/FontAtlas.ts → lib/js/utils/FontAtlas.js} +46 -182
  372. package/lib/js/utils/GeoImageCreator.d.ts +34 -0
  373. package/{src/utils/GeoImageCreator.ts → lib/js/utils/GeoImageCreator.js} +34 -91
  374. package/lib/js/utils/ImagesCacheManager.d.ts +22 -0
  375. package/{src/utils/ImagesCacheManager.ts → lib/js/utils/ImagesCacheManager.js} +16 -38
  376. package/lib/js/utils/Loader.d.ts +63 -0
  377. package/lib/js/utils/Loader.js +156 -0
  378. package/lib/js/utils/NormalMapCreator.d.ts +52 -0
  379. package/{src/utils/NormalMapCreator.ts → lib/js/utils/NormalMapCreator.js} +64 -195
  380. package/lib/js/utils/PlainSegmentWorker.d.ts +24 -0
  381. package/{src/utils/PlainSegmentWorker.ts → lib/js/utils/PlainSegmentWorker.js} +24 -56
  382. package/lib/js/utils/TerrainWorker.d.ts +28 -0
  383. package/{src/utils/TerrainWorker.ts → lib/js/utils/TerrainWorker.js} +19 -56
  384. package/lib/js/utils/TextureAtlas.d.ts +113 -0
  385. package/{src/utils/TextureAtlas.ts → lib/js/utils/TextureAtlas.js} +40 -131
  386. package/lib/js/utils/VectorTileCreator.d.ts +18 -0
  387. package/{src/utils/VectorTileCreator.ts → lib/js/utils/VectorTileCreator.js} +61 -147
  388. package/lib/js/utils/colorTable.d.ts +3 -0
  389. package/{src/utils/colorTable.ts → lib/js/utils/colorTable.js} +2 -2
  390. package/lib/js/utils/earcut.d.ts +7 -0
  391. package/{src/utils/earcut.ts → lib/js/utils/earcut.js} +95 -223
  392. package/lib/js/utils/objParser.d.ts +24 -0
  393. package/{src/utils/objParser.ts → lib/js/utils/objParser.js} +38 -93
  394. package/lib/js/utils/shared.d.ts +267 -0
  395. package/{src/utils/shared.ts → lib/js/utils/shared.js} +185 -342
  396. package/lib/js/utils/units.d.ts +16 -0
  397. package/lib/js/utils/units.js +61 -0
  398. package/lib/js/webgl/BaseFramebuffer.d.ts +53 -0
  399. package/{src/webgl/BaseFramebuffer.ts → lib/js/webgl/BaseFramebuffer.js} +22 -59
  400. package/lib/js/webgl/Framebuffer.d.ts +69 -0
  401. package/{src/webgl/Framebuffer.ts → lib/js/webgl/Framebuffer.js} +30 -87
  402. package/lib/js/webgl/Handler.d.ts +473 -0
  403. package/{src/webgl/Handler.ts → lib/js/webgl/Handler.js} +175 -586
  404. package/lib/js/webgl/Multisample.d.ts +27 -0
  405. package/lib/js/webgl/Multisample.js +77 -0
  406. package/lib/js/webgl/Program.d.ts +159 -0
  407. package/{src/webgl/Program.ts → lib/js/webgl/Program.js} +73 -210
  408. package/lib/js/webgl/ProgramController.d.ts +86 -0
  409. package/{src/webgl/ProgramController.ts → lib/js/webgl/ProgramController.js} +11 -45
  410. package/{src/webgl/index.ts → lib/js/webgl/index.d.ts} +1 -8
  411. package/lib/js/webgl/index.js +6 -0
  412. package/lib/js/webgl/types.d.ts +9 -0
  413. package/{src/webgl/types.ts → lib/js/webgl/types.js} +5 -8
  414. package/lib/js/webgl/variableHandlers.d.ts +22 -0
  415. package/lib/js/webgl/variableHandlers.js +78 -0
  416. package/package.json +23 -34
  417. package/dist/@openglobus/og.esm.js +0 -2
  418. package/dist/@openglobus/og.esm.js.map +0 -1
  419. package/dist/@openglobus/og.umd.js +0 -2
  420. package/dist/@openglobus/og.umd.js.map +0 -1
  421. package/src/Deferred.ts +0 -17
  422. package/src/control/MouseWheelZoomControl.ts +0 -269
  423. package/src/control/ScaleControl.ts +0 -131
  424. package/src/control/SegmentBoundVisualization.ts +0 -50
  425. package/src/control/ShowFps.ts +0 -28
  426. package/src/control/ToggleWireframe.ts +0 -35
  427. package/src/control/ruler/Ruler.ts +0 -35
  428. package/src/control/ruler/RulerScene.ts +0 -437
  429. package/src/control/timeline/timelineUtils.ts +0 -133
  430. package/src/ellipsoid/index.ts +0 -4
  431. package/src/entity/Geometry.ts +0 -486
  432. package/src/index.ts +0 -173
  433. package/src/layer/GeoTexture2d.ts +0 -56
  434. package/src/layer/index.ts +0 -12
  435. package/src/math/Line3.ts +0 -162
  436. package/src/math/index.ts +0 -26
  437. package/src/quadTree/EPSG4326QuadTreeStrategy.ts +0 -24
  438. package/src/quadTree/EarthQuadTreeStrategy.ts +0 -28
  439. package/src/quadTree/MarsQuadTreeStrategy.ts +0 -25
  440. package/src/quadTree/Wgs84QuadTreeStrategy.ts +0 -22
  441. package/src/quadTree/index.ts +0 -14
  442. package/src/scene/Axes.ts +0 -78
  443. package/src/segment/SegmentLonLatWgs84.ts +0 -33
  444. package/src/terrain/Geoid.ts +0 -273
  445. package/src/ui/Button.ts +0 -121
  446. package/src/ui/ButtonGroup.ts +0 -63
  447. package/src/ui/Dialog.ts +0 -244
  448. package/src/ui/Slider.ts +0 -188
  449. package/src/ui/ToggleButton.ts +0 -68
  450. package/src/utils/Loader.ts +0 -247
  451. package/src/utils/units.ts +0 -78
  452. package/src/webgl/Multisample.ts +0 -153
  453. package/src/webgl/variableHandlers.ts +0 -114
  454. /package/{dist → lib}/@openglobus/og.css +0 -0
  455. /package/{dist → lib}/@openglobus/res/fonts/Karla-Bold.json +0 -0
  456. /package/{dist → lib}/@openglobus/res/fonts/Karla-Bold.ttf.cfg +0 -0
  457. /package/{dist → lib}/@openglobus/res/fonts/Karla-Bold.ttf.png +0 -0
  458. /package/{dist → lib}/@openglobus/res/fonts/Karla-Light.json +0 -0
  459. /package/{dist → lib}/@openglobus/res/fonts/Karla-Light.ttf.cfg +0 -0
  460. /package/{dist → lib}/@openglobus/res/fonts/Karla-Light.ttf.png +0 -0
  461. /package/{dist → lib}/@openglobus/res/fonts/Karla-Medium.json +0 -0
  462. /package/{dist → lib}/@openglobus/res/fonts/Karla-Medium.ttf.cfg +0 -0
  463. /package/{dist → lib}/@openglobus/res/fonts/Karla-Medium.ttf.png +0 -0
  464. /package/{dist → lib}/@openglobus/res/fonts/NotoSansArabic-Regular.json +0 -0
  465. /package/{dist → lib}/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.cfg +0 -0
  466. /package/{dist → lib}/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.png +0 -0
  467. /package/{dist → lib}/@openglobus/res/fonts/Roboto-Regular.json +0 -0
  468. /package/{dist → lib}/@openglobus/res/fonts/Roboto-Regular.ttf.cfg +0 -0
  469. /package/{dist → lib}/@openglobus/res/fonts/Roboto-Regular.ttf.png +0 -0
  470. /package/{dist → lib}/@openglobus/res/fonts/arial.js +0 -0
  471. /package/{dist → lib}/@openglobus/res/fonts/arial.json +0 -0
  472. /package/{dist → lib}/@openglobus/res/fonts/arial.ttf.cfg +0 -0
  473. /package/{dist → lib}/@openglobus/res/fonts/arial.ttf.png +0 -0
  474. /package/{dist → lib}/@openglobus/res/night-4326.png +0 -0
  475. /package/{dist → lib}/@openglobus/res/night.png +0 -0
  476. /package/{dist → lib}/@openglobus/res/spec.png +0 -0
@@ -1,9 +1,5 @@
1
- import {Quat} from "./Quat";
2
- import {Vec4, NumberArray4} from "./Vec4";
3
- import {NumberArray2} from "./Vec2";
4
-
5
- export type NumberArray3 = [number, number, number];
6
-
1
+ import { Quat } from "./Quat";
2
+ import { Vec4 } from "./Vec4";
7
3
  /**
8
4
  * Class represents a 3d vector.
9
5
  * @class
@@ -12,86 +8,55 @@ export type NumberArray3 = [number, number, number];
12
8
  * @param {number} [z] - Third value.
13
9
  */
14
10
  export class Vec3 {
15
-
16
- /**
17
- * @public
18
- * @type {number}
19
- */
20
- public x: number;
21
-
22
- /**
23
- * @public
24
- * @type {number}
25
- */
26
- public y: number;
27
-
28
- /**
29
- * @public
30
- * @type {number}
31
- */
32
- public z: number;
33
-
34
- constructor(x: number = 0.0, y: number = 0.0, z: number = 0.0) {
11
+ constructor(x = 0.0, y = 0.0, z = 0.0) {
35
12
  this.x = x;
36
13
  this.y = y;
37
14
  this.z = z;
38
15
  }
39
-
40
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  /** @const */
41
- static get UP(): Vec3 {
17
+ static get UP() {
42
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  return new Vec3(0, 1, 0);
43
19
  }
44
-
45
20
  /** @const */
46
- static get DOWN(): Vec3 {
21
+ static get DOWN() {
47
22
  return new Vec3(0, -1, 0);
48
23
  }
49
-
50
24
  /** @const */
51
- static get RIGHT(): Vec3 {
25
+ static get RIGHT() {
52
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  return new Vec3(1, 0, 0);
53
27
  }
54
-
55
28
  /** @const */
56
- static get LEFT(): Vec3 {
29
+ static get LEFT() {
57
30
  return new Vec3(-1, 0, 0);
58
31
  }
59
-
60
32
  /** @const */
61
- static get FORWARD(): Vec3 {
33
+ static get FORWARD() {
62
34
  return new Vec3(0, 0, -1);
63
35
  }
64
-
65
36
  /** @const */
66
- static get BACKWARD(): Vec3 {
37
+ static get BACKWARD() {
67
38
  return new Vec3(0, 0, 1);
68
39
  }
69
-
70
40
  /** @const */
71
- static get ZERO(): Vec3 {
41
+ static get ZERO() {
72
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  return new Vec3();
73
43
  }
74
-
75
44
  /** @const */
76
- static get UNIT_X(): Vec3 {
45
+ static get UNIT_X() {
77
46
  return new Vec3(1, 0, 0);
78
47
  }
79
-
80
48
  /** @const */
81
- static get UNIT_Y(): Vec3 {
49
+ static get UNIT_Y() {
82
50
  return new Vec3(0, 1, 0);
83
51
  }
84
-
85
52
  /** @const */
86
- static get UNIT_Z(): Vec3 {
53
+ static get UNIT_Z() {
87
54
  return new Vec3(0, 0, 1);
88
55
  }
89
-
90
56
  /** @const */
91
- static get NORTH(): Vec3 {
57
+ static get NORTH() {
92
58
  return Vec3.UNIT_Z;
93
59
  }
94
-
95
60
  /**
96
61
  * Separate 63 bit Vec3 to two Vec3 32-bit float values.
97
62
  * @function
@@ -99,42 +64,39 @@ export class Vec3 {
99
64
  * @param {Vec3} high - Out vector high values.
100
65
  * @param {Vec3} low - Out vector low values.
101
66
  */
102
- static doubleToTwoFloats(v: Vec3, high: Vec3, low: Vec3) {
103
- let x = v.x,
104
- y = v.y,
105
- z = v.z;
106
-
67
+ static doubleToTwoFloats(v, high, low) {
68
+ let x = v.x, y = v.y, z = v.z;
107
69
  if (x >= 0.0) {
108
70
  let doubleHigh = Math.floor(x / 65536.0) * 65536.0;
109
71
  high.x = Math.fround(doubleHigh);
110
72
  low.x = Math.fround(x - doubleHigh);
111
- } else {
73
+ }
74
+ else {
112
75
  let doubleHigh = Math.floor(-x / 65536.0) * 65536.0;
113
76
  high.x = Math.fround(-doubleHigh);
114
77
  low.x = Math.fround(x + doubleHigh);
115
78
  }
116
-
117
79
  if (y >= 0.0) {
118
80
  let doubleHigh = Math.floor(y / 65536.0) * 65536.0;
119
81
  high.y = Math.fround(doubleHigh);
120
82
  low.y = Math.fround(y - doubleHigh);
121
- } else {
83
+ }
84
+ else {
122
85
  let doubleHigh = Math.floor(-y / 65536.0) * 65536.0;
123
86
  high.y = Math.fround(-doubleHigh);
124
87
  low.y = Math.fround(y + doubleHigh);
125
88
  }
126
-
127
89
  if (z >= 0.0) {
128
90
  let doubleHigh = Math.floor(z / 65536.0) * 65536.0;
129
91
  high.z = Math.fround(doubleHigh);
130
92
  low.z = Math.fround(z - doubleHigh);
131
- } else {
93
+ }
94
+ else {
132
95
  let doubleHigh = Math.floor(-z / 65536.0) * 65536.0;
133
96
  high.z = Math.fround(-doubleHigh);
134
97
  low.z = Math.fround(z + doubleHigh);
135
98
  }
136
99
  }
137
-
138
100
  /**
139
101
  * Separate 63 bit Vec3 to two Vec3 32-bit float values.
140
102
  * @function
@@ -143,52 +105,48 @@ export class Vec3 {
143
105
  * @param {Float32Array} low - Out vector low values.
144
106
  * @returns {Array.<number>} Encoded array. (exactly 2 entries)
145
107
  */
146
- static doubleToTwoFloat32Array(v: Vec3, high: Float32Array | NumberArray3, low: Float32Array | NumberArray3) {
147
- let x = v.x,
148
- y = v.y,
149
- z = v.z;
150
-
108
+ static doubleToTwoFloat32Array(v, high, low) {
109
+ let x = v.x, y = v.y, z = v.z;
151
110
  if (x >= 0.0) {
152
111
  let doubleHigh = Math.floor(x / 65536.0) * 65536.0;
153
112
  high[0] = Math.fround(doubleHigh);
154
113
  low[0] = Math.fround(x - doubleHigh);
155
- } else {
114
+ }
115
+ else {
156
116
  let doubleHigh = Math.floor(-x / 65536.0) * 65536.0;
157
117
  high[0] = Math.fround(-doubleHigh);
158
118
  low[0] = Math.fround(x + doubleHigh);
159
119
  }
160
-
161
120
  if (y >= 0.0) {
162
121
  let doubleHigh = Math.floor(y / 65536.0) * 65536.0;
163
122
  high[1] = Math.fround(doubleHigh);
164
123
  low[1] = Math.fround(y - doubleHigh);
165
- } else {
124
+ }
125
+ else {
166
126
  let doubleHigh = Math.floor(-y / 65536.0) * 65536.0;
167
127
  high[1] = Math.fround(-doubleHigh);
168
128
  low[1] = Math.fround(y + doubleHigh);
169
129
  }
170
-
171
130
  if (z >= 0.0) {
172
131
  let doubleHigh = Math.floor(z / 65536.0) * 65536.0;
173
132
  high[2] = Math.fround(doubleHigh);
174
133
  low[2] = Math.fround(z - doubleHigh);
175
- } else {
134
+ }
135
+ else {
176
136
  let doubleHigh = Math.floor(-z / 65536.0) * 65536.0;
177
137
  high[2] = Math.fround(-doubleHigh);
178
138
  low[2] = Math.fround(z + doubleHigh);
179
139
  }
180
140
  }
181
-
182
141
  /**
183
142
  * Creates 3d vector from array.
184
143
  * @function
185
144
  * @param {NumberArray2 | NumberArray3 | NumberArray4} arr - Input array (exactly 3 entries)
186
145
  * @returns {Vec3} -
187
146
  */
188
- static fromVec(arr: NumberArray2 | NumberArray3 | NumberArray4): Vec3 {
147
+ static fromVec(arr) {
189
148
  return new Vec3(arr[0], arr[1], arr[2]);
190
149
  }
191
-
192
150
  /**
193
151
  * Gets angle between two vectors.
194
152
  * @static
@@ -196,10 +154,9 @@ export class Vec3 {
196
154
  * @param {Vec3} b - Second vector.
197
155
  * @returns {number} -
198
156
  */
199
- static angle(a: Vec3, b: Vec3): number {
157
+ static angle(a, b) {
200
158
  return Math.acos(a.dot(b) / Math.sqrt(a.length2() * b.length2()));
201
159
  }
202
-
203
160
  /**
204
161
  * Returns two vectors linear interpolation.
205
162
  * @static
@@ -208,10 +165,9 @@ export class Vec3 {
208
165
  * @param {number} l - Interpolate value.
209
166
  * @returns {Vec3} -
210
167
  */
211
- static lerp(v1: Vec3, v2: Vec3, l: number) {
168
+ static lerp(v1, v2, l) {
212
169
  return new Vec3(v1.x + (v2.x - v1.x) * l, v1.y + (v2.y - v1.y) * l, v1.z + (v2.z - v1.z) * l);
213
170
  }
214
-
215
171
  /**
216
172
  * Returns summary vector.
217
173
  * @static
@@ -219,12 +175,11 @@ export class Vec3 {
219
175
  * @param {Vec3} b - Second vector.
220
176
  * @returns {Vec3} - Summary vector.
221
177
  */
222
- static add(a: Vec3, b: Vec3): Vec3 {
178
+ static add(a, b) {
223
179
  let res = new Vec3(a.x, a.y, a.z);
224
180
  res.addA(b);
225
181
  return res;
226
182
  }
227
-
228
183
  /**
229
184
  * Returns two vectors subtraction.
230
185
  * @static
@@ -232,12 +187,11 @@ export class Vec3 {
232
187
  * @param {Vec3} b - Second vector.
233
188
  * @returns {Vec3} - Vectors subtraction.
234
189
  */
235
- static sub(a: Vec3, b: Vec3): Vec3 {
190
+ static sub(a, b) {
236
191
  let res = new Vec3(a.x, a.y, a.z);
237
192
  res.subA(b);
238
193
  return res;
239
194
  }
240
-
241
195
  /**
242
196
  * Returns scaled vector.
243
197
  * @static
@@ -245,10 +199,9 @@ export class Vec3 {
245
199
  * @param {number} scale - Scale value.
246
200
  * @returns {Vec3} -
247
201
  */
248
- static scale(a: Vec3, scale: number): Vec3 {
202
+ static scale(a, scale) {
249
203
  return a.scaleTo(scale);
250
204
  }
251
-
252
205
  /**
253
206
  * Returns two vectors production.
254
207
  * @static
@@ -256,12 +209,11 @@ export class Vec3 {
256
209
  * @param {Vec3} b - Second vector.
257
210
  * @returns {Vec3} -
258
211
  */
259
- static mul(a: Vec3, b: Vec3): Vec3 {
212
+ static mul(a, b) {
260
213
  let res = new Vec3(a.x, a.y, a.z);
261
214
  res.mulA(b);
262
215
  return res;
263
216
  }
264
-
265
217
  /**
266
218
  * Returns true if two vectors are non-collinear.
267
219
  * @public
@@ -269,10 +221,9 @@ export class Vec3 {
269
221
  * @param {Vec3} b - Second vector.
270
222
  * @returns {Vec3} -
271
223
  */
272
- static noncollinear(a: Vec3, b: Vec3): boolean {
224
+ static noncollinear(a, b) {
273
225
  return Boolean(a.y * b.z - a.z * b.y || a.z * b.x - a.x * b.z || a.x * b.y - a.y * b.z);
274
226
  }
275
-
276
227
  /**
277
228
  * Get projection of the vector to plane where n - normal to the plane.
278
229
  * @static
@@ -281,14 +232,13 @@ export class Vec3 {
281
232
  * @param {Vec3} [def] - Default value for non existed result.
282
233
  * @returns {Vec3} -
283
234
  */
284
- static proj_b_to_plane(b: Vec3, n: Vec3, def?: Vec3): Vec3 {
235
+ static proj_b_to_plane(b, n, def) {
285
236
  let res = b.sub(n.scaleTo(n.dot(b) / n.dot(n)));
286
237
  if (def && res.isZero()) {
287
238
  return new Vec3(def.x, def.y, def.z);
288
239
  }
289
240
  return res;
290
241
  }
291
-
292
242
  /**
293
243
  * Get projection of the first vector to the second.
294
244
  * @static
@@ -296,10 +246,9 @@ export class Vec3 {
296
246
  * @param {Vec3} a - Second vector.
297
247
  * @returns {Vec3} -
298
248
  */
299
- static proj_b_to_a(b: Vec3, a: Vec3): Vec3 {
249
+ static proj_b_to_a(b, a) {
300
250
  return a.scaleTo(a.dot(b) / a.dot(a));
301
251
  }
302
-
303
252
  /**
304
253
  * Makes vectors normalized and orthogonal to each other.
305
254
  * Normalizes normal. Normalizes tangent and makes sure it is orthogonal to normal (that is, angle between them is 90 degrees).
@@ -308,12 +257,11 @@ export class Vec3 {
308
257
  * @param {Vec3} tangent - Tangent vector.
309
258
  * @returns {Vec3} -
310
259
  */
311
- static orthoNormalize(normal: Vec3, tangent: Vec3): Vec3 {
260
+ static orthoNormalize(normal, tangent) {
312
261
  normal = normal.getNormal();
313
262
  normal.scale(tangent.dot(normal));
314
263
  return tangent.subA(normal).normalize();
315
264
  }
316
-
317
265
  /**
318
266
  * Returns vector components division product one to another.
319
267
  * @static
@@ -321,427 +269,366 @@ export class Vec3 {
321
269
  * @param {Vec3} b - Second vector.
322
270
  * @returns {Vec3} -
323
271
  */
324
- static div(a: Vec3, b: Vec3): Vec3 {
272
+ static div(a, b) {
325
273
  let res = new Vec3(a.x, a.y, a.z);
326
274
  res.divA(b);
327
275
  return res;
328
276
  }
329
-
330
- static length2(a: Vec3): number {
277
+ static length2(a) {
331
278
  return a.length2();
332
279
  }
333
-
334
280
  // static length(a: Vec3): number {
335
281
  // return a.length();
336
282
  // }
337
-
338
- static dot(a: Vec3, b: Vec3): number {
283
+ static dot(a, b) {
339
284
  return a.dot(b);
340
285
  }
341
-
342
286
  /**
343
287
  * Converts to 4d vector, Fourth value is 1.0.
344
288
  * @public
345
289
  * @returns {Vec4} -
346
290
  */
347
- public toVec4(): Vec4 {
291
+ toVec4() {
348
292
  return new Vec4(this.x, this.y, this.z, 1.0);
349
293
  }
350
-
351
294
  /**
352
295
  * Returns clone vector.
353
296
  * @public
354
297
  * @returns {Vec3} -
355
298
  */
356
- public clone(): Vec3 {
299
+ clone() {
357
300
  return new Vec3(this.x, this.y, this.z);
358
301
  }
359
-
360
302
  /**
361
303
  * Converts vector to text string.
362
304
  * @public
363
305
  * @returns {string} -
364
306
  */
365
- public toString(): string {
307
+ toString() {
366
308
  return `(${this.x},${this.y},${this.z})`;
367
309
  }
368
-
369
310
  /**
370
311
  * Returns true if vector's values are zero.
371
312
  * @public
372
313
  * @returns {boolean} -
373
314
  */
374
- public isZero(): boolean {
315
+ isZero() {
375
316
  return !(this.x || this.y || this.z);
376
317
  }
377
-
378
318
  /**
379
319
  * Get projection of the first vector to the second.
380
320
  * @static
381
321
  * @param {Vec3} a - Project vector.
382
322
  * @returns {Vec3} -
383
323
  */
384
- public projToVec(a: Vec3): Vec3 {
324
+ projToVec(a) {
385
325
  return a.scaleTo(a.dot(this) / a.dot(a));
386
326
  }
387
-
388
327
  /**
389
328
  * Compares with vector. Returns true if it equals another.
390
329
  * @public
391
330
  * @param {Vec3} p - Vector to compare.
392
331
  * @returns {boolean} -
393
332
  */
394
- public equal(p: Vec3): boolean {
333
+ equal(p) {
395
334
  return this.x === p.x && this.y === p.y && this.z === p.z;
396
335
  }
397
-
398
336
  /**
399
337
  * Copy input vector's values.
400
338
  * @param {Vec3} p - Vector to copy.
401
339
  * @returns {Vec3} -
402
340
  */
403
- public copy(p: Vec3): Vec3 {
341
+ copy(p) {
404
342
  this.x = p.x;
405
343
  this.y = p.y;
406
344
  this.z = p.z;
407
345
  return this;
408
346
  }
409
-
410
347
  /**
411
348
  * Gets vector's length.
412
349
  * @public
413
350
  * @returns {number} -
414
351
  */
415
- public length(): number {
352
+ length() {
416
353
  return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z);
417
354
  }
418
-
419
355
  /**
420
356
  * Returns squared vector's length.
421
357
  * @public
422
358
  * @returns {number} -
423
359
  */
424
- public length2(): number {
360
+ length2() {
425
361
  return this.x * this.x + this.y * this.y + this.z * this.z;
426
362
  }
427
-
428
363
  /**
429
364
  * Converts vector's values to a quaternion object.
430
365
  * @public
431
366
  * @returns {Quat} -
432
367
  */
433
- public getQuat(): Quat {
368
+ getQuat() {
434
369
  return new Quat(this.x, this.y, this.z);
435
370
  }
436
-
437
371
  /**
438
372
  * Adds vector to the current.
439
373
  * @public
440
374
  * @param {Vec3} p - Point to add.
441
375
  * @returns {Vec3} -
442
376
  */
443
- public addA(p: Vec3): Vec3 {
377
+ addA(p) {
444
378
  this.x += p.x;
445
379
  this.y += p.y;
446
380
  this.z += p.z;
447
381
  return this;
448
382
  }
449
-
450
383
  /**
451
384
  * Gets two vectors summarization.
452
385
  * @public
453
386
  * @param {Vec3} p - Vector to add.
454
387
  * @returns {Vec3} Returns a sum vector.
455
388
  */
456
- public add(p: Vec3): Vec3 {
389
+ add(p) {
457
390
  return new Vec3(this.x + p.x, this.y + p.y, this.z + p.z);
458
391
  }
459
-
460
392
  /**
461
393
  * Subtract vector from the current.
462
394
  * @public
463
395
  * @param {Vec3} p - Subtract vector.
464
396
  * @returns {Vec3} -
465
397
  */
466
- public subA(p: Vec3): Vec3 {
398
+ subA(p) {
467
399
  this.x -= p.x;
468
400
  this.y -= p.y;
469
401
  this.z -= p.z;
470
402
  return this;
471
403
  }
472
-
473
404
  /**
474
405
  * Gets vector subtraction.
475
406
  * @public
476
407
  * @param {Vec3} p - Subtract vector.
477
408
  * @return {Vec3} Returns new instance of a subtraction
478
409
  */
479
- public sub(p: Vec3): Vec3 {
410
+ sub(p) {
480
411
  return new Vec3(this.x - p.x, this.y - p.y, this.z - p.z);
481
412
  }
482
-
483
413
  /**
484
414
  * Scale current vector.
485
415
  * @public
486
416
  * @param {number} scale - Scale value.
487
417
  * @returns {Vec3} -
488
418
  */
489
- public scale(scale: number): Vec3 {
419
+ scale(scale) {
490
420
  this.x *= scale;
491
421
  this.y *= scale;
492
422
  this.z *= scale;
493
423
  return this;
494
424
  }
495
-
496
425
  /**
497
426
  * Scale current vector to another instance.
498
427
  * @public
499
428
  * @param {number} scale - Scale value.
500
429
  * @returns {Vec3} -
501
430
  */
502
- public scaleTo(scale: number): Vec3 {
431
+ scaleTo(scale) {
503
432
  return new Vec3(this.x * scale, this.y * scale, this.z * scale);
504
433
  }
505
-
506
434
  /**
507
435
  * Multiply current vector object to another and store result in the current instance.
508
436
  * @public
509
437
  * @param {Vec3} vec - Multiply vector.
510
438
  * @returns {Vec3} -
511
439
  */
512
- public mulA(vec: Vec3): Vec3 {
440
+ mulA(vec) {
513
441
  this.x *= vec.x;
514
442
  this.y *= vec.y;
515
443
  this.z *= vec.z;
516
444
  return this;
517
445
  }
518
-
519
446
  /**
520
447
  * Multiply current vector object to another and returns new vector instance.
521
448
  * @public
522
449
  * @param {Vec3} vec - Multiply vector.
523
450
  * @returns {Vec3} -
524
451
  */
525
- public mul(vec: Vec3): Vec3 {
452
+ mul(vec) {
526
453
  return new Vec3(this.x * vec.x, this.y * vec.y, this.z * vec.z);
527
454
  }
528
-
529
455
  /**
530
456
  * Divide current vector's components to another. Results stores in the current vector object.
531
457
  * @public
532
458
  * @param {Vec3} vec - Div vector.
533
459
  * @returns {Vec3} -
534
460
  */
535
- public divA(vec: Vec3): Vec3 {
461
+ divA(vec) {
536
462
  this.x /= vec.x;
537
463
  this.y /= vec.y;
538
464
  this.z /= vec.z;
539
465
  return this;
540
466
  }
541
-
542
467
  /**
543
468
  * Divide current vector's components to another and returns new vector instance.
544
469
  * @public
545
470
  * @param {Vec3} vec - Div vector.
546
471
  * @returns {Vec3} -
547
472
  */
548
- public div(vec: Vec3): Vec3 {
473
+ div(vec) {
549
474
  return new Vec3(this.x / vec.x, this.y / vec.y, this.z / vec.z);
550
475
  }
551
-
552
476
  /**
553
477
  * Gets vectors dot production.
554
478
  * @public
555
479
  * @param {Vec3} a - Another vector.
556
480
  * @returns {number} -
557
481
  */
558
- public dot(a: Vec3): number {
482
+ dot(a) {
559
483
  return a.x * this.x + a.y * this.y + a.z * this.z;
560
484
  }
561
-
562
485
  /**
563
486
  * Gets vectors dot production.
564
487
  * @public
565
488
  * @param {Array.<number>} arr - Array vector. (exactly 3 entries)
566
489
  * @returns {number} -
567
490
  */
568
- public dotArr(arr: NumberArray3 | NumberArray4): number {
491
+ dotArr(arr) {
569
492
  return arr[0] * this.x + arr[1] * this.y + arr[2] * this.z;
570
493
  }
571
-
572
494
  /**
573
495
  * Gets vectors cross production.
574
496
  * @public
575
497
  * @param {Vec3} point3 - Another vector.
576
498
  * @returns {Vec3} -
577
499
  */
578
- public cross(point3: Vec3): Vec3 {
579
- return new Vec3(
580
- this.y * point3.z - this.z * point3.y,
581
- this.z * point3.x - this.x * point3.z,
582
- this.x * point3.y - this.y * point3.x
583
- );
500
+ cross(point3) {
501
+ return new Vec3(this.y * point3.z - this.z * point3.y, this.z * point3.x - this.x * point3.z, this.x * point3.y - this.y * point3.x);
584
502
  }
585
-
586
503
  /**
587
504
  * Sets vector to zero.
588
505
  * @public
589
506
  * @returns {Vec3} -
590
507
  */
591
- public clear(): Vec3 {
508
+ clear() {
592
509
  this.x = this.y = this.z = 0;
593
510
  return this;
594
511
  }
595
-
596
512
  /**
597
513
  * Returns normalized vector.
598
514
  * @public
599
515
  * @returns {Vec3} -
600
516
  */
601
- public getNormal(): Vec3 {
517
+ getNormal() {
602
518
  let res = new Vec3();
603
519
  res.copy(this);
604
-
605
520
  let length = 1.0 / res.length();
606
-
607
521
  res.x *= length;
608
522
  res.y *= length;
609
523
  res.z *= length;
610
-
611
524
  return res;
612
525
  }
613
-
614
526
  /**
615
527
  * Returns normalized vector.
616
528
  * @deprecated
617
529
  * @public
618
530
  * @returns {Vec3} -
619
531
  */
620
- public normal(): Vec3 {
532
+ normal() {
621
533
  let res = new Vec3();
622
534
  res.copy(this);
623
-
624
535
  let length = 1.0 / res.length();
625
-
626
536
  res.x *= length;
627
537
  res.y *= length;
628
538
  res.z *= length;
629
-
630
539
  return res;
631
540
  }
632
-
633
541
  /**
634
542
  * Returns normalized negate vector.
635
543
  * @public
636
544
  * @returns {Vec3} -
637
545
  */
638
- public normalNegate(): Vec3 {
546
+ normalNegate() {
639
547
  let res = new Vec3();
640
548
  res.copy(this);
641
-
642
549
  let length = -1.0 / res.length();
643
-
644
550
  res.x *= length;
645
551
  res.y *= length;
646
552
  res.z *= length;
647
-
648
553
  return res;
649
554
  }
650
-
651
555
  /**
652
556
  * Returns normalized negate scale vector.
653
557
  * @public
654
558
  * @returns {Vec3} -
655
559
  */
656
- public normalNegateScale(scale: number): Vec3 {
560
+ normalNegateScale(scale) {
657
561
  let res = new Vec3();
658
562
  res.copy(this);
659
-
660
563
  let length = -scale / res.length();
661
-
662
564
  res.x *= length;
663
565
  res.y *= length;
664
566
  res.z *= length;
665
-
666
567
  return res;
667
568
  }
668
-
669
569
  /**
670
570
  * Returns normalized scale vector.
671
571
  * @public
672
572
  * @returns {Vec3} -
673
573
  */
674
- public normalScale(scale: number): Vec3 {
574
+ normalScale(scale) {
675
575
  let res = new Vec3();
676
576
  res.copy(this);
677
-
678
577
  let length = scale / res.length();
679
-
680
578
  res.x *= length;
681
579
  res.y *= length;
682
580
  res.z *= length;
683
-
684
581
  return res;
685
582
  }
686
-
687
583
  /**
688
584
  * Normalize current vector.
689
585
  * @public
690
586
  * @returns {Vec3} -
691
587
  */
692
- public normalize(): Vec3 {
588
+ normalize() {
693
589
  let length = 1.0 / this.length();
694
590
  this.x *= length;
695
591
  this.y *= length;
696
592
  this.z *= length;
697
593
  return this;
698
594
  }
699
-
700
595
  /**
701
596
  * Converts vector to a number array.
702
597
  * @public
703
598
  * @returns {Array.<number>} - (exactly 3 entries)
704
599
  * @deprecated
705
600
  */
706
- public toVec(): NumberArray3 {
601
+ toVec() {
707
602
  return [this.x, this.y, this.z];
708
603
  }
709
-
710
604
  /**
711
605
  * Converts vector to a number array.
712
606
  * @public
713
607
  * @returns {Array.<number>} - (exactly 3 entries)
714
608
  */
715
- public toArray(): NumberArray3 {
609
+ toArray() {
716
610
  return [this.x, this.y, this.z];
717
611
  }
718
-
719
612
  /**
720
613
  * Gets distance to point.
721
614
  * @public
722
615
  * @param {Vec3} p - Distant point.
723
616
  * @returns {number} -
724
617
  */
725
- public distance(p: Vec3): number {
726
- let dx = this.x - p.x,
727
- dy = this.y - p.y,
728
- dz = this.z - p.z;
618
+ distance(p) {
619
+ let dx = this.x - p.x, dy = this.y - p.y, dz = this.z - p.z;
729
620
  return Math.sqrt(dx * dx + dy * dy + dz * dz);
730
621
  }
731
-
732
622
  /**
733
623
  * Gets square distance to point.
734
624
  * @public
735
625
  * @param {Vec3} p - Distant point.
736
626
  * @returns {number} -
737
627
  */
738
- public distance2(p: Vec3): number {
739
- let dx = this.x - p.x,
740
- dy = this.y - p.y,
741
- dz = this.z - p.z;
628
+ distance2(p) {
629
+ let dx = this.x - p.x, dy = this.y - p.y, dz = this.z - p.z;
742
630
  return dx * dx + dy * dy + dz * dz;
743
631
  }
744
-
745
632
  /**
746
633
  * Sets vector's values.
747
634
  * @public
@@ -750,34 +637,31 @@ export class Vec3 {
750
637
  * @param {number} z - Value Z.
751
638
  * @returns {Vec3} -
752
639
  */
753
- public set(x: number, y: number, z: number): Vec3 {
640
+ set(x, y, z) {
754
641
  this.x = x;
755
642
  this.y = y;
756
643
  this.z = z;
757
644
  return this;
758
645
  }
759
-
760
646
  /**
761
647
  * Negate current vector.
762
648
  * @public
763
649
  * @returns {Vec3} -
764
650
  */
765
- public negate(): Vec3 {
651
+ negate() {
766
652
  this.x = -this.x;
767
653
  this.y = -this.y;
768
654
  this.z = -this.z;
769
655
  return this;
770
656
  }
771
-
772
657
  /**
773
658
  * Negate current vector to another instance.
774
659
  * @public
775
660
  * @returns {Vec3} -
776
661
  */
777
- public negateTo(): Vec3 {
662
+ negateTo() {
778
663
  return new Vec3(-this.x, -this.y, -this.z);
779
664
  }
780
-
781
665
  /**
782
666
  * Gets projected point coordinates of the current vector on the ray.
783
667
  * @public
@@ -785,22 +669,20 @@ export class Vec3 {
785
669
  * @param {Vec3} direction - Ray direction.
786
670
  * @returns {Vec3} -
787
671
  */
788
- public projToRay(pos: Vec3, direction: Vec3): Vec3 {
672
+ projToRay(pos, direction) {
789
673
  let v = Vec3.proj_b_to_a(Vec3.sub(this, pos), direction);
790
674
  v.addA(pos);
791
675
  return v;
792
676
  }
793
-
794
677
  /**
795
678
  * Gets angle between two vectors.
796
679
  * @public
797
680
  * @param {Vec3} a - Another vector.
798
681
  * @returns {number} -
799
682
  */
800
- public angle(a: Vec3): number {
683
+ angle(a) {
801
684
  return Vec3.angle(this, a);
802
685
  }
803
-
804
686
  /**
805
687
  * Returns two vectors linear interpolation.
806
688
  * @public
@@ -808,14 +690,9 @@ export class Vec3 {
808
690
  * @param {number} l - Interpolate value.
809
691
  * @returns {Vec3} -
810
692
  */
811
- public lerp(v2: Vec3, l: number) {
812
- return new Vec3(
813
- this.x + (v2.x - this.x) * l,
814
- this.y + (v2.y - this.y) * l,
815
- this.z + (v2.z - this.z) * l
816
- );
693
+ lerp(v2, l) {
694
+ return new Vec3(this.x + (v2.x - this.x) * l, this.y + (v2.y - this.y) * l, this.z + (v2.z - this.z) * l);
817
695
  }
818
-
819
696
  /**
820
697
  * Returns vector interpolation by v(t) = v1 * t + v2 * (1 - t)
821
698
  * @public
@@ -823,19 +700,13 @@ export class Vec3 {
823
700
  * @param {number} t - Interpolate value.
824
701
  * @returns {Vec3} -
825
702
  */
826
- public smerp(v2: Vec3, t: number): Vec3 {
703
+ smerp(v2, t) {
827
704
  let one_d = 1 - t;
828
- return new Vec3(
829
- this.x * t + v2.x * one_d,
830
- this.y * t + v2.y * one_d,
831
- this.z * t + v2.z * one_d
832
- );
833
- }
834
-
835
- static get LERP_DELTA(): number {
705
+ return new Vec3(this.x * t + v2.x * one_d, this.y * t + v2.y * one_d, this.z * t + v2.z * one_d);
706
+ }
707
+ static get LERP_DELTA() {
836
708
  return 1e-6;
837
709
  }
838
-
839
710
  /**
840
711
  * Spherically interpolates between two vectors.
841
712
  * Interpolates between current and v2 vector by amount t. The difference between this and linear interpolation (aka, "lerp") is that
@@ -846,33 +717,30 @@ export class Vec3 {
846
717
  * @param {number} t - The parameter t is clamped to the range [0, 1].
847
718
  * @returns {Vec3} -
848
719
  */
849
- public slerp(v2: Vec3, t: number): Vec3 {
720
+ slerp(v2, t) {
850
721
  let res = new Vec3();
851
-
852
722
  if (t <= 0.0) {
853
723
  res.copy(this);
854
724
  return res;
855
- } else if (t >= 1.0) {
725
+ }
726
+ else if (t >= 1.0) {
856
727
  res.copy(v2);
857
728
  return res;
858
729
  }
859
-
860
730
  let omega, sinom, scale0, scale1;
861
731
  let cosom = this.dot(v2);
862
-
863
732
  if (1.0 - cosom > Vec3.LERP_DELTA) {
864
733
  omega = Math.acos(cosom);
865
734
  sinom = Math.sin(omega);
866
735
  scale0 = Math.sin((1.0 - t) * omega) / sinom;
867
736
  scale1 = Math.sin(t * omega) / sinom;
868
- } else {
737
+ }
738
+ else {
869
739
  scale0 = 1.0 - t;
870
740
  scale1 = t;
871
741
  }
872
-
873
742
  return Vec3.add(this.scaleTo(scale0), v2.scale(scale1));
874
743
  }
875
-
876
744
  /**
877
745
  * Gets the shortest arc quaternion to rotate this vector to the destination vector.
878
746
  * @param {Vec3} dest -
@@ -880,25 +748,24 @@ export class Vec3 {
880
748
  * @returns {Quat} -
881
749
  * @todo: TEST IT!
882
750
  */
883
- public getRotationTo(dest: Vec3, fallbackAxis: Vec3): Quat {
751
+ getRotationTo(dest, fallbackAxis) {
884
752
  // Based on Stan Melax's article in Game Programming Gems
885
753
  // Copy, since cannot modify local
886
754
  let v0 = this.clone();
887
755
  let v1 = dest.clone();
888
756
  v0.normalize();
889
757
  v1.normalize();
890
-
891
758
  let d = v0.dot(v1);
892
759
  // If dot == 1, vectors are the same
893
760
  if (d >= 1.0) {
894
761
  return Quat.IDENTITY.clone();
895
762
  }
896
-
897
763
  if (d < 1e-6 - 1.0) {
898
764
  if (!fallbackAxis.equal(Vec3.ZERO)) {
899
765
  // rotate 180 degrees about the fallback axis
900
766
  return Quat.axisAngleToQuat(fallbackAxis, Math.PI);
901
- } else {
767
+ }
768
+ else {
902
769
  // Generate an axis
903
770
  let axis = Vec3.UNIT_X.cross(v0);
904
771
  if (axis.isZero()) {
@@ -908,7 +775,8 @@ export class Vec3 {
908
775
  axis.normalize();
909
776
  return Quat.axisAngleToQuat(axis, Math.PI);
910
777
  }
911
- } else {
778
+ }
779
+ else {
912
780
  let s = Math.sqrt((1 + d) * 2);
913
781
  let invs = 1.0 / s;
914
782
  let c = v0.cross(v1);
@@ -918,7 +786,6 @@ export class Vec3 {
918
786
  }
919
787
  }
920
788
  }
921
-
922
789
  /**
923
790
  * Vector 3d object creator.
924
791
  * @function
@@ -927,6 +794,6 @@ export class Vec3 {
927
794
  * @param {number} [z] - value Z.
928
795
  * @returns {Vec3} -
929
796
  */
930
- export function vec3(x: number = 0, y: number = 0, z: number = 0): Vec3 {
797
+ export function vec3(x = 0, y = 0, z = 0) {
931
798
  return new Vec3(x, y, z);
932
799
  }