@openglobus/og 0.18.0 → 0.18.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (476) hide show
  1. package/README.md +8 -8
  2. package/lib/@openglobus/og.esm.js +2 -0
  3. package/lib/@openglobus/og.esm.js.map +1 -0
  4. package/lib/@openglobus/og.umd.js +2 -0
  5. package/lib/@openglobus/og.umd.js.map +1 -0
  6. package/lib/js/Clock.d.ts +106 -0
  7. package/{src/Clock.ts → lib/js/Clock.js} +31 -126
  8. package/lib/js/Deferred.d.ts +6 -0
  9. package/lib/js/Deferred.js +13 -0
  10. package/lib/js/Events.d.ts +90 -0
  11. package/{src/Events.ts → lib/js/Events.js} +29 -84
  12. package/lib/js/Extent.d.ts +145 -0
  13. package/{src/Extent.ts → lib/js/Extent.js} +74 -120
  14. package/lib/js/Globe.d.ts +132 -0
  15. package/{src/Globe.ts → lib/js/Globe.js} +61 -159
  16. package/lib/js/ImageCanvas.d.ts +128 -0
  17. package/{src/ImageCanvas.ts → lib/js/ImageCanvas.js} +24 -65
  18. package/lib/js/Lock.d.ts +15 -0
  19. package/{src/Lock.ts → lib/js/Lock.js} +7 -21
  20. package/lib/js/LonLat.d.ts +128 -0
  21. package/{src/LonLat.ts → lib/js/LonLat.js} +44 -75
  22. package/lib/js/Object3d.d.ts +49 -0
  23. package/{src/Object3d.ts → lib/js/Object3d.js} +64 -184
  24. package/lib/js/Popup.d.ts +46 -0
  25. package/{src/Popup.ts → lib/js/Popup.js} +42 -110
  26. package/lib/js/QueueArray.d.ts +16 -0
  27. package/{src/QueueArray.ts → lib/js/QueueArray.js} +12 -25
  28. package/lib/js/Rectangle.d.ts +76 -0
  29. package/{src/Rectangle.ts → lib/js/Rectangle.js} +12 -50
  30. package/lib/js/Stack.d.ts +20 -0
  31. package/{src/Stack.ts → lib/js/Stack.js} +13 -29
  32. package/lib/js/astro/astro.d.ts +39 -0
  33. package/{src/astro/astro.ts → lib/js/astro/astro.js} +2 -8
  34. package/lib/js/astro/earth.d.ts +8 -0
  35. package/{src/astro/earth.ts → lib/js/astro/earth.js} +3 -39
  36. package/lib/js/astro/jd.d.ts +234 -0
  37. package/{src/astro/jd.ts → lib/js/astro/jd.js} +55 -134
  38. package/lib/js/astro/orbit.d.ts +5 -0
  39. package/{src/astro/orbit.ts → lib/js/astro/orbit.js} +26 -39
  40. package/lib/js/astro/rotation.d.ts +2 -0
  41. package/{src/astro/rotation.ts → lib/js/astro/rotation.js} +2 -11
  42. package/lib/js/bv/Box.d.ts +32 -0
  43. package/{src/bv/Box.ts → lib/js/bv/Box.js} +7 -35
  44. package/lib/js/bv/Sphere.d.ts +37 -0
  45. package/{src/bv/Sphere.ts → lib/js/bv/Sphere.js} +6 -34
  46. package/{src/bv/index.ts → lib/js/bv/index.d.ts} +0 -1
  47. package/lib/js/bv/index.js +3 -0
  48. package/lib/js/camera/Camera.d.ts +314 -0
  49. package/{src/camera/Camera.ts → lib/js/camera/Camera.js} +77 -326
  50. package/lib/js/camera/Frustum.d.ts +139 -0
  51. package/{src/camera/Frustum.ts → lib/js/camera/Frustum.js} +66 -185
  52. package/lib/js/camera/PlanetCamera.d.ts +234 -0
  53. package/{src/camera/PlanetCamera.ts → lib/js/camera/PlanetCamera.js} +65 -338
  54. package/{src/camera/index.ts → lib/js/camera/index.d.ts} +0 -1
  55. package/lib/js/camera/index.js +3 -0
  56. package/lib/js/cons.d.ts +40 -0
  57. package/{src/cons.ts → lib/js/cons.js} +10 -22
  58. package/lib/js/control/Atmosphere.d.ts +16 -0
  59. package/{src/control/Atmosphere.ts → lib/js/control/Atmosphere.js} +33 -86
  60. package/lib/js/control/CompassButton.d.ts +16 -0
  61. package/{src/control/CompassButton.ts → lib/js/control/CompassButton.js} +18 -43
  62. package/lib/js/control/Control.d.ts +100 -0
  63. package/{src/control/Control.ts → lib/js/control/Control.js} +22 -89
  64. package/lib/js/control/DebugInfo.d.ts +25 -0
  65. package/{src/control/DebugInfo.ts → lib/js/control/DebugInfo.js} +38 -84
  66. package/lib/js/control/DrawingSwitcher.d.ts +13 -0
  67. package/{src/control/DrawingSwitcher.ts → lib/js/control/DrawingSwitcher.js} +13 -30
  68. package/lib/js/control/EarthCoordinates.d.ts +41 -0
  69. package/{src/control/EarthCoordinates.ts → lib/js/control/EarthCoordinates.js} +58 -119
  70. package/lib/js/control/EarthNavigation.d.ts +50 -0
  71. package/{src/control/EarthNavigation.ts → lib/js/control/EarthNavigation.js} +70 -161
  72. package/lib/js/control/GeoImageDragControl.d.ts +22 -0
  73. package/{src/control/GeoImageDragControl.ts → lib/js/control/GeoImageDragControl.js} +26 -49
  74. package/lib/js/control/KeyboardNavigation.d.ts +28 -0
  75. package/{src/control/KeyboardNavigation.ts → lib/js/control/KeyboardNavigation.js} +67 -92
  76. package/lib/js/control/LayerAnimation.d.ts +71 -0
  77. package/{src/control/LayerAnimation.ts → lib/js/control/LayerAnimation.js} +82 -162
  78. package/lib/js/control/LayerSwitcher.d.ts +21 -0
  79. package/{src/control/LayerSwitcher.ts → lib/js/control/LayerSwitcher.js} +16 -41
  80. package/lib/js/control/Lighting.d.ts +49 -0
  81. package/{src/control/Lighting.ts → lib/js/control/Lighting.js} +106 -219
  82. package/lib/js/control/MouseNavigation.d.ts +62 -0
  83. package/{src/control/MouseNavigation.ts → lib/js/control/MouseNavigation.js} +105 -211
  84. package/lib/js/control/MouseWheelZoomControl.d.ts +44 -0
  85. package/lib/js/control/MouseWheelZoomControl.js +181 -0
  86. package/lib/js/control/RulerSwitcher.d.ts +17 -0
  87. package/{src/control/RulerSwitcher.ts → lib/js/control/RulerSwitcher.js} +13 -28
  88. package/lib/js/control/ScaleControl.d.ts +24 -0
  89. package/lib/js/control/ScaleControl.js +91 -0
  90. package/lib/js/control/SegmentBoundVisualization.d.ts +12 -0
  91. package/lib/js/control/SegmentBoundVisualization.js +37 -0
  92. package/lib/js/control/ShowFps.d.ts +9 -0
  93. package/lib/js/control/ShowFps.js +20 -0
  94. package/lib/js/control/SimpleNavigation.d.ts +25 -0
  95. package/{src/control/SimpleNavigation.ts → lib/js/control/SimpleNavigation.js} +29 -51
  96. package/lib/js/control/SimpleSkyBackground.d.ts +15 -0
  97. package/{src/control/SimpleSkyBackground.ts → lib/js/control/SimpleSkyBackground.js} +21 -48
  98. package/lib/js/control/Sun.d.ts +33 -0
  99. package/{src/control/Sun.ts → lib/js/control/Sun.js} +34 -85
  100. package/lib/js/control/ToggleWireframe.d.ts +14 -0
  101. package/lib/js/control/ToggleWireframe.js +28 -0
  102. package/lib/js/control/TouchNavigation.d.ts +52 -0
  103. package/{src/control/TouchNavigation.ts → lib/js/control/TouchNavigation.js} +88 -193
  104. package/lib/js/control/ZoomControl.d.ts +27 -0
  105. package/{src/control/ZoomControl.ts → lib/js/control/ZoomControl.js} +25 -50
  106. package/lib/js/control/drawing/DrawingControl.d.ts +12 -0
  107. package/{src/control/drawing/DrawingControl.ts → lib/js/control/drawing/DrawingControl.js} +10 -20
  108. package/lib/js/control/drawing/LineStringDrawingScene.d.ts +15 -0
  109. package/{src/control/drawing/LineStringDrawingScene.ts → lib/js/control/drawing/LineStringDrawingScene.js} +28 -85
  110. package/lib/js/control/drawing/PolygonDrawingScene.d.ts +98 -0
  111. package/{src/control/drawing/PolygonDrawingScene.ts → lib/js/control/drawing/PolygonDrawingScene.js} +190 -388
  112. package/lib/js/control/elevationProfile/ElevationProfile.d.ts +61 -0
  113. package/{src/control/elevationProfile/ElevationProfile.ts → lib/js/control/elevationProfile/ElevationProfile.js} +56 -148
  114. package/lib/js/control/heightRuler/HeightRuler.d.ts +7 -0
  115. package/{src/control/heightRuler/HeightRuler.ts → lib/js/control/heightRuler/HeightRuler.js} +4 -9
  116. package/lib/js/control/heightRuler/HeightRulerScene.d.ts +35 -0
  117. package/{src/control/heightRuler/HeightRulerScene.ts → lib/js/control/heightRuler/HeightRulerScene.js} +47 -99
  118. package/lib/js/control/heightRuler/HeightRulerSwitcher.d.ts +6 -0
  119. package/{src/control/heightRuler/HeightRulerSwitcher.ts → lib/js/control/heightRuler/HeightRulerSwitcher.js} +2 -4
  120. package/{src/control/index.ts → lib/js/control/index.d.ts} +1 -18
  121. package/lib/js/control/index.js +28 -0
  122. package/lib/js/control/ruler/Ruler.d.ts +13 -0
  123. package/lib/js/control/ruler/Ruler.js +23 -0
  124. package/lib/js/control/ruler/RulerScene.d.ts +88 -0
  125. package/lib/js/control/ruler/RulerScene.js +324 -0
  126. package/lib/js/control/selection/Selection.d.ts +55 -0
  127. package/{src/control/selection/Selection.ts → lib/js/control/selection/Selection.js} +15 -34
  128. package/lib/js/control/selection/SelectionScene.d.ts +44 -0
  129. package/{src/control/selection/SelectionScene.ts → lib/js/control/selection/SelectionScene.js} +26 -113
  130. package/lib/js/control/timeline/TimelineControl.d.ts +18 -0
  131. package/{src/control/timeline/TimelineControl.ts → lib/js/control/timeline/TimelineControl.js} +13 -43
  132. package/lib/js/control/timeline/TimelineModel.d.ts +41 -0
  133. package/{src/control/timeline/TimelineModel.ts → lib/js/control/timeline/TimelineModel.js} +26 -74
  134. package/lib/js/control/timeline/TimelineView.d.ts +85 -0
  135. package/{src/control/timeline/TimelineView.ts → lib/js/control/timeline/TimelineView.js} +133 -281
  136. package/lib/js/control/timeline/timelineUtils.d.ts +12 -0
  137. package/lib/js/control/timeline/timelineUtils.js +112 -0
  138. package/lib/js/control/visibleExtent/Segment.d.ts +277 -0
  139. package/{src → lib/js}/control/visibleExtent/Segment.js +145 -698
  140. package/lib/js/control/visibleExtent/VisibleExtent.d.ts +5 -0
  141. package/{src → lib/js}/control/visibleExtent/VisibleExtent.js +1 -18
  142. package/lib/js/control/visibleExtent/drawnode.d.ts +7 -0
  143. package/{src/control/visibleExtent/drawnode.ts → lib/js/control/visibleExtent/drawnode.js} +1 -28
  144. package/lib/js/ellipsoid/Ellipsoid.d.ts +187 -0
  145. package/{src/ellipsoid/Ellipsoid.ts → lib/js/ellipsoid/Ellipsoid.js} +85 -267
  146. package/lib/js/ellipsoid/index.d.ts +3 -0
  147. package/lib/js/ellipsoid/index.js +3 -0
  148. package/lib/js/ellipsoid/wgs84.d.ts +6 -0
  149. package/{src/ellipsoid/wgs84.ts → lib/js/ellipsoid/wgs84.js} +1 -2
  150. package/lib/js/entity/BaseBillboard.d.ts +222 -0
  151. package/{src/entity/BaseBillboard.ts → lib/js/entity/BaseBillboard.js} +48 -165
  152. package/lib/js/entity/BaseBillboardHandler.d.ts +81 -0
  153. package/{src/entity/BaseBillboardHandler.ts → lib/js/entity/BaseBillboardHandler.js} +139 -365
  154. package/lib/js/entity/Billboard.d.ts +113 -0
  155. package/{src/entity/Billboard.ts → lib/js/entity/Billboard.js} +19 -83
  156. package/lib/js/entity/BillboardHandler.d.ts +15 -0
  157. package/{src/entity/BillboardHandler.ts → lib/js/entity/BillboardHandler.js} +27 -59
  158. package/lib/js/entity/Entity.d.ts +354 -0
  159. package/{src/entity/Entity.ts → lib/js/entity/Entity.js} +102 -374
  160. package/lib/js/entity/EntityCollection.d.ts +363 -0
  161. package/{src/entity/EntityCollection.ts → lib/js/entity/EntityCollection.js} +57 -359
  162. package/lib/js/entity/GeoObject.d.ts +138 -0
  163. package/{src/entity/GeoObject.ts → lib/js/entity/GeoObject.js} +41 -146
  164. package/lib/js/entity/GeoObjectHandler.d.ts +99 -0
  165. package/{src/entity/GeoObjectHandler.ts → lib/js/entity/GeoObjectHandler.js} +162 -423
  166. package/lib/js/entity/Geometry.d.ts +111 -0
  167. package/lib/js/entity/Geometry.js +283 -0
  168. package/lib/js/entity/GeometryHandler.d.ts +84 -0
  169. package/{src/entity/GeometryHandler.ts → lib/js/entity/GeometryHandler.js} +162 -657
  170. package/lib/js/entity/Label.d.ts +207 -0
  171. package/{src/entity/Label.ts → lib/js/entity/Label.js} +63 -165
  172. package/lib/js/entity/LabelHandler.d.ts +65 -0
  173. package/{src/entity/LabelHandler.ts → lib/js/entity/LabelHandler.js} +175 -408
  174. package/lib/js/entity/LabelWorker.d.ts +15 -0
  175. package/{src/entity/LabelWorker.ts → lib/js/entity/LabelWorker.js} +24 -45
  176. package/lib/js/entity/PointCloud.d.ts +179 -0
  177. package/{src/entity/PointCloud.ts → lib/js/entity/PointCloud.js} +65 -265
  178. package/lib/js/entity/PointCloudHandler.d.ts +42 -0
  179. package/{src/entity/PointCloudHandler.ts → lib/js/entity/PointCloudHandler.js} +19 -62
  180. package/lib/js/entity/Polyline.d.ts +337 -0
  181. package/{src/entity/Polyline.ts → lib/js/entity/Polyline.js} +289 -924
  182. package/lib/js/entity/PolylineHandler.d.ts +22 -0
  183. package/{src/entity/PolylineHandler.ts → lib/js/entity/PolylineHandler.js} +12 -37
  184. package/lib/js/entity/Ray.d.ts +133 -0
  185. package/{src/entity/Ray.ts → lib/js/entity/Ray.js} +26 -146
  186. package/lib/js/entity/RayHandler.d.ts +70 -0
  187. package/{src/entity/RayHandler.ts → lib/js/entity/RayHandler.js} +102 -342
  188. package/lib/js/entity/Strip.d.ts +127 -0
  189. package/{src/entity/Strip.ts → lib/js/entity/Strip.js} +102 -372
  190. package/lib/js/entity/StripHandler.d.ts +42 -0
  191. package/{src/entity/StripHandler.ts → lib/js/entity/StripHandler.js} +22 -74
  192. package/{src/entity/index.ts → lib/js/entity/index.d.ts} +1 -2
  193. package/lib/js/entity/index.js +11 -0
  194. package/lib/js/index.d.ts +33 -0
  195. package/lib/js/index.js +33 -0
  196. package/lib/js/input/KeyboardHandler.d.ts +33 -0
  197. package/{src/input/KeyboardHandler.ts → lib/js/input/KeyboardHandler.js} +45 -84
  198. package/lib/js/input/MouseHandler.d.ts +16 -0
  199. package/{src/input/MouseHandler.ts → lib/js/input/MouseHandler.js} +12 -36
  200. package/lib/js/input/TouchHandler.d.ts +11 -0
  201. package/{src/input/TouchHandler.ts → lib/js/input/TouchHandler.js} +11 -23
  202. package/lib/js/input/input.d.ts +3 -0
  203. package/{src/input/input.ts → lib/js/input/input.js} +1 -1
  204. package/lib/js/layer/BaseGeoImage.d.ts +145 -0
  205. package/{src/layer/BaseGeoImage.ts → lib/js/layer/BaseGeoImage.js} +70 -235
  206. package/lib/js/layer/CanvasTiles.d.ts +103 -0
  207. package/{src/layer/CanvasTiles.ts → lib/js/layer/CanvasTiles.js} +54 -146
  208. package/lib/js/layer/GeoImage.d.ts +61 -0
  209. package/{src/layer/GeoImage.ts → lib/js/layer/GeoImage.js} +24 -54
  210. package/lib/js/layer/GeoTexture2d.d.ts +17 -0
  211. package/lib/js/layer/GeoTexture2d.js +37 -0
  212. package/lib/js/layer/GeoVideo.d.ts +68 -0
  213. package/{src/layer/GeoVideo.ts → lib/js/layer/GeoVideo.js} +31 -61
  214. package/lib/js/layer/KML.d.ts +72 -0
  215. package/{src/layer/KML.ts → lib/js/layer/KML.js} +94 -138
  216. package/lib/js/layer/Layer.d.ts +401 -0
  217. package/{src/layer/Layer.ts → lib/js/layer/Layer.js} +92 -443
  218. package/lib/js/layer/Material.d.ts +34 -0
  219. package/{src/layer/Material.ts → lib/js/layer/Material.js} +9 -43
  220. package/lib/js/layer/Vector.d.ts +243 -0
  221. package/{src/layer/Vector.ts → lib/js/layer/Vector.js} +155 -426
  222. package/lib/js/layer/WMS.d.ts +75 -0
  223. package/{src/layer/WMS.ts → lib/js/layer/WMS.js} +18 -100
  224. package/lib/js/layer/XYZ.d.ts +149 -0
  225. package/{src/layer/XYZ.ts → lib/js/layer/XYZ.js} +71 -171
  226. package/lib/js/layer/index.d.ts +11 -0
  227. package/lib/js/layer/index.js +11 -0
  228. package/lib/js/light/LightSource.d.ts +174 -0
  229. package/{src/light/LightSource.ts → lib/js/light/LightSource.js} +22 -131
  230. package/lib/js/math/Line2.d.ts +11 -0
  231. package/{src/math/Line2.ts → lib/js/math/Line2.js} +5 -15
  232. package/lib/js/math/Line3.d.ts +28 -0
  233. package/lib/js/math/Line3.js +85 -0
  234. package/lib/js/math/Mat3.d.ts +77 -0
  235. package/{src/math/Mat3.ts → lib/js/math/Mat3.js} +22 -51
  236. package/lib/js/math/Mat4.d.ts +195 -0
  237. package/{src/math/Mat4.ts → lib/js/math/Mat4.js} +53 -219
  238. package/lib/js/math/Plane.d.ts +20 -0
  239. package/{src/math/Plane.ts → lib/js/math/Plane.js} +26 -40
  240. package/lib/js/math/Quat.d.ts +373 -0
  241. package/{src/math/Quat.ts → lib/js/math/Quat.js} +106 -319
  242. package/lib/js/math/Ray.d.ts +76 -0
  243. package/{src/math/Ray.ts → lib/js/math/Ray.js} +21 -66
  244. package/lib/js/math/Vec2.d.ts +310 -0
  245. package/{src/math/Vec2.ts → lib/js/math/Vec2.js} +55 -121
  246. package/lib/js/math/Vec3.d.ts +472 -0
  247. package/{src/math/Vec3.ts → lib/js/math/Vec3.js} +103 -236
  248. package/lib/js/math/Vec4.d.ts +163 -0
  249. package/{src/math/Vec4.ts → lib/js/math/Vec4.js} +23 -79
  250. package/lib/js/math/coder.d.ts +51 -0
  251. package/{src/math/coder.ts → lib/js/math/coder.js} +14 -20
  252. package/lib/js/math/index.d.ts +11 -0
  253. package/lib/js/math/index.js +11 -0
  254. package/lib/js/math.d.ts +266 -0
  255. package/{src/math.ts → lib/js/math.js} +37 -85
  256. package/lib/js/mercator.d.ts +92 -0
  257. package/{src/mercator.ts → lib/js/mercator.js} +13 -37
  258. package/lib/js/proj/EPSG3857.d.ts +9 -0
  259. package/{src/proj/EPSG3857.ts → lib/js/proj/EPSG3857.js} +0 -2
  260. package/lib/js/proj/EPSG4326.d.ts +9 -0
  261. package/{src/proj/EPSG4326.ts → lib/js/proj/EPSG4326.js} +0 -2
  262. package/lib/js/proj/Proj.d.ts +43 -0
  263. package/{src/proj/Proj.ts → lib/js/proj/Proj.js} +4 -29
  264. package/lib/js/quadTree/EPSG4326QuadTreeStrategy.d.ts +6 -0
  265. package/lib/js/quadTree/EPSG4326QuadTreeStrategy.js +17 -0
  266. package/lib/js/quadTree/EarthQuadTreeStrategy.d.ts +6 -0
  267. package/lib/js/quadTree/EarthQuadTreeStrategy.js +19 -0
  268. package/lib/js/quadTree/EntityCollectionNode.d.ts +54 -0
  269. package/{src/quadTree/EntityCollectionNode.ts → lib/js/quadTree/EntityCollectionNode.js} +83 -150
  270. package/lib/js/quadTree/MarsQuadTreeStrategy.d.ts +6 -0
  271. package/lib/js/quadTree/MarsQuadTreeStrategy.js +17 -0
  272. package/lib/js/quadTree/Node.d.ts +61 -0
  273. package/{src/quadTree/Node.ts → lib/js/quadTree/Node.js} +140 -357
  274. package/lib/js/quadTree/QuadTreeStrategy.d.ts +25 -0
  275. package/{src/quadTree/QuadTreeStrategy.ts → lib/js/quadTree/QuadTreeStrategy.js} +13 -44
  276. package/lib/js/quadTree/Wgs84QuadTreeStrategy.d.ts +6 -0
  277. package/lib/js/quadTree/Wgs84QuadTreeStrategy.js +15 -0
  278. package/lib/js/quadTree/index.d.ts +12 -0
  279. package/lib/js/quadTree/index.js +12 -0
  280. package/lib/js/quadTree/quadTree.d.ts +40 -0
  281. package/{src/quadTree/quadTree.ts → lib/js/quadTree/quadTree.js} +0 -9
  282. package/lib/js/renderer/Renderer.d.ts +320 -0
  283. package/{src/renderer/Renderer.ts → lib/js/renderer/Renderer.js} +265 -622
  284. package/lib/js/renderer/RendererEvents.d.ts +239 -0
  285. package/{src/renderer/RendererEvents.ts → lib/js/renderer/RendererEvents.js} +158 -472
  286. package/lib/js/scene/Axes.d.ts +12 -0
  287. package/lib/js/scene/Axes.js +59 -0
  288. package/lib/js/scene/BaseNode.d.ts +61 -0
  289. package/{src/scene/BaseNode.ts → lib/js/scene/BaseNode.js} +11 -57
  290. package/lib/js/scene/Planet.d.ts +623 -0
  291. package/{src/scene/Planet.ts → lib/js/scene/Planet.js} +257 -937
  292. package/lib/js/scene/RenderNode.d.ts +150 -0
  293. package/{src/scene/RenderNode.ts → lib/js/scene/RenderNode.js} +33 -138
  294. package/lib/js/scene/SkyBox.d.ts +13 -0
  295. package/{src/scene/SkyBox.ts → lib/js/scene/SkyBox.js} +16 -37
  296. package/{src/scene/index.ts → lib/js/scene/index.d.ts} +0 -1
  297. package/lib/js/scene/index.js +5 -0
  298. package/lib/js/segment/Segment.d.ts +278 -0
  299. package/{src/segment/Segment.ts → lib/js/segment/Segment.js} +242 -913
  300. package/lib/js/segment/SegmentLonLat.d.ts +48 -0
  301. package/{src/segment/SegmentLonLat.ts → lib/js/segment/SegmentLonLat.js} +58 -132
  302. package/lib/js/segment/SegmentLonLatWgs84.d.ts +10 -0
  303. package/lib/js/segment/SegmentLonLatWgs84.js +23 -0
  304. package/lib/js/segment/Slice.d.ts +13 -0
  305. package/{src/segment/Slice.ts → lib/js/segment/Slice.js} +4 -22
  306. package/lib/js/segment/segmentHelper.d.ts +18 -0
  307. package/{src/segment/segmentHelper.ts → lib/js/segment/segmentHelper.js} +30 -88
  308. package/lib/js/shaders/atmos.d.ts +4 -0
  309. package/{src/shaders/atmos.ts → lib/js/shaders/atmos.js} +8 -26
  310. package/lib/js/shaders/billboard.d.ts +3 -0
  311. package/{src/shaders/billboard.ts → lib/js/shaders/billboard.js} +9 -18
  312. package/lib/js/shaders/bloom.d.ts +2 -0
  313. package/{src/shaders/bloom.ts → lib/js/shaders/bloom.js} +5 -8
  314. package/lib/js/shaders/blur.d.ts +3 -0
  315. package/{src/shaders/blur.ts → lib/js/shaders/blur.js} +11 -19
  316. package/lib/js/shaders/depth.d.ts +2 -0
  317. package/{src/shaders/depth.ts → lib/js/shaders/depth.js} +3 -6
  318. package/lib/js/shaders/drawnode.d.ts +8 -0
  319. package/{src/shaders/drawnode.ts → lib/js/shaders/drawnode.js} +23 -75
  320. package/lib/js/shaders/geoObject.d.ts +3 -0
  321. package/{src/shaders/geoObject.ts → lib/js/shaders/geoObject.js} +51 -63
  322. package/lib/js/shaders/label.d.ts +4 -0
  323. package/{src/shaders/label.ts → lib/js/shaders/label.js} +12 -25
  324. package/lib/js/shaders/lumFilter.d.ts +2 -0
  325. package/{src/shaders/lumFilter.ts → lib/js/shaders/lumFilter.js} +4 -7
  326. package/lib/js/shaders/pickingMask.d.ts +2 -0
  327. package/{src/shaders/pickingMask.ts → lib/js/shaders/pickingMask.js} +5 -8
  328. package/lib/js/shaders/pointCloud.d.ts +2 -0
  329. package/{src/shaders/pointCloud.ts → lib/js/shaders/pointCloud.js} +4 -7
  330. package/lib/js/shaders/polyline.d.ts +3 -0
  331. package/{src/shaders/polyline.ts → lib/js/shaders/polyline.js} +7 -22
  332. package/lib/js/shaders/ray.d.ts +2 -0
  333. package/{src/shaders/ray.ts → lib/js/shaders/ray.js} +4 -7
  334. package/lib/js/shaders/screenFrame.d.ts +2 -0
  335. package/{src/shaders/screenFrame.ts → lib/js/shaders/screenFrame.js} +5 -8
  336. package/lib/js/shaders/skybox.d.ts +2 -0
  337. package/{src/shaders/skybox.ts → lib/js/shaders/skybox.js} +10 -13
  338. package/lib/js/shaders/toneMapping.d.ts +2 -0
  339. package/{src/shaders/toneMapping.ts → lib/js/shaders/toneMapping.js} +5 -8
  340. package/lib/js/shaders/utils.d.ts +1 -0
  341. package/{src/shaders/utils.ts → lib/js/shaders/utils.js} +1 -1
  342. package/lib/js/terrain/BilTerrain.d.ts +18 -0
  343. package/{src/terrain/BilTerrain.ts → lib/js/terrain/BilTerrain.js} +21 -118
  344. package/lib/js/terrain/EmptyTerrain.d.ts +106 -0
  345. package/{src/terrain/EmptyTerrain.ts → lib/js/terrain/EmptyTerrain.js} +20 -144
  346. package/lib/js/terrain/Geoid.d.ts +33 -0
  347. package/lib/js/terrain/Geoid.js +191 -0
  348. package/lib/js/terrain/GlobusTerrain.d.ts +134 -0
  349. package/{src/terrain/GlobusTerrain.ts → lib/js/terrain/GlobusTerrain.js} +84 -241
  350. package/lib/js/terrain/MapboxTerrain.d.ts +21 -0
  351. package/{src/terrain/MapboxTerrain.ts → lib/js/terrain/MapboxTerrain.js} +46 -215
  352. package/{src/terrain/index.ts → lib/js/terrain/index.d.ts} +0 -1
  353. package/lib/js/terrain/index.js +5 -0
  354. package/lib/js/ui/Button.d.ts +32 -0
  355. package/lib/js/ui/Button.js +78 -0
  356. package/lib/js/ui/ButtonGroup.d.ts +16 -0
  357. package/lib/js/ui/ButtonGroup.js +41 -0
  358. package/lib/js/ui/Dialog.d.ts +55 -0
  359. package/lib/js/ui/Dialog.js +173 -0
  360. package/lib/js/ui/Slider.d.ts +38 -0
  361. package/lib/js/ui/Slider.js +129 -0
  362. package/lib/js/ui/ToggleButton.d.ts +20 -0
  363. package/lib/js/ui/ToggleButton.js +42 -0
  364. package/lib/js/ui/View.d.ts +37 -0
  365. package/{src/ui/View.ts → lib/js/ui/View.js} +31 -77
  366. package/lib/js/ui/icons.d.ts +1 -0
  367. package/{src/ui/icons.ts → lib/js/ui/icons.js} +1 -1
  368. package/lib/js/utils/BaseWorker.d.ts +14 -0
  369. package/{src/utils/BaseWorker.ts → lib/js/utils/BaseWorker.js} +15 -28
  370. package/lib/js/utils/FontAtlas.d.ts +82 -0
  371. package/{src/utils/FontAtlas.ts → lib/js/utils/FontAtlas.js} +46 -182
  372. package/lib/js/utils/GeoImageCreator.d.ts +34 -0
  373. package/{src/utils/GeoImageCreator.ts → lib/js/utils/GeoImageCreator.js} +34 -91
  374. package/lib/js/utils/ImagesCacheManager.d.ts +22 -0
  375. package/{src/utils/ImagesCacheManager.ts → lib/js/utils/ImagesCacheManager.js} +16 -38
  376. package/lib/js/utils/Loader.d.ts +63 -0
  377. package/lib/js/utils/Loader.js +156 -0
  378. package/lib/js/utils/NormalMapCreator.d.ts +52 -0
  379. package/{src/utils/NormalMapCreator.ts → lib/js/utils/NormalMapCreator.js} +64 -195
  380. package/lib/js/utils/PlainSegmentWorker.d.ts +24 -0
  381. package/{src/utils/PlainSegmentWorker.ts → lib/js/utils/PlainSegmentWorker.js} +24 -56
  382. package/lib/js/utils/TerrainWorker.d.ts +28 -0
  383. package/{src/utils/TerrainWorker.ts → lib/js/utils/TerrainWorker.js} +19 -56
  384. package/lib/js/utils/TextureAtlas.d.ts +113 -0
  385. package/{src/utils/TextureAtlas.ts → lib/js/utils/TextureAtlas.js} +40 -131
  386. package/lib/js/utils/VectorTileCreator.d.ts +18 -0
  387. package/{src/utils/VectorTileCreator.ts → lib/js/utils/VectorTileCreator.js} +61 -147
  388. package/lib/js/utils/colorTable.d.ts +3 -0
  389. package/{src/utils/colorTable.ts → lib/js/utils/colorTable.js} +2 -2
  390. package/lib/js/utils/earcut.d.ts +7 -0
  391. package/{src/utils/earcut.ts → lib/js/utils/earcut.js} +95 -223
  392. package/lib/js/utils/objParser.d.ts +24 -0
  393. package/{src/utils/objParser.ts → lib/js/utils/objParser.js} +38 -93
  394. package/lib/js/utils/shared.d.ts +267 -0
  395. package/{src/utils/shared.ts → lib/js/utils/shared.js} +185 -342
  396. package/lib/js/utils/units.d.ts +16 -0
  397. package/lib/js/utils/units.js +61 -0
  398. package/lib/js/webgl/BaseFramebuffer.d.ts +53 -0
  399. package/{src/webgl/BaseFramebuffer.ts → lib/js/webgl/BaseFramebuffer.js} +22 -59
  400. package/lib/js/webgl/Framebuffer.d.ts +69 -0
  401. package/{src/webgl/Framebuffer.ts → lib/js/webgl/Framebuffer.js} +30 -87
  402. package/lib/js/webgl/Handler.d.ts +473 -0
  403. package/{src/webgl/Handler.ts → lib/js/webgl/Handler.js} +175 -586
  404. package/lib/js/webgl/Multisample.d.ts +27 -0
  405. package/lib/js/webgl/Multisample.js +77 -0
  406. package/lib/js/webgl/Program.d.ts +159 -0
  407. package/{src/webgl/Program.ts → lib/js/webgl/Program.js} +73 -210
  408. package/lib/js/webgl/ProgramController.d.ts +86 -0
  409. package/{src/webgl/ProgramController.ts → lib/js/webgl/ProgramController.js} +11 -45
  410. package/{src/webgl/index.ts → lib/js/webgl/index.d.ts} +1 -8
  411. package/lib/js/webgl/index.js +6 -0
  412. package/lib/js/webgl/types.d.ts +9 -0
  413. package/{src/webgl/types.ts → lib/js/webgl/types.js} +5 -8
  414. package/lib/js/webgl/variableHandlers.d.ts +22 -0
  415. package/lib/js/webgl/variableHandlers.js +78 -0
  416. package/package.json +23 -34
  417. package/dist/@openglobus/og.esm.js +0 -2
  418. package/dist/@openglobus/og.esm.js.map +0 -1
  419. package/dist/@openglobus/og.umd.js +0 -2
  420. package/dist/@openglobus/og.umd.js.map +0 -1
  421. package/src/Deferred.ts +0 -17
  422. package/src/control/MouseWheelZoomControl.ts +0 -269
  423. package/src/control/ScaleControl.ts +0 -131
  424. package/src/control/SegmentBoundVisualization.ts +0 -50
  425. package/src/control/ShowFps.ts +0 -28
  426. package/src/control/ToggleWireframe.ts +0 -35
  427. package/src/control/ruler/Ruler.ts +0 -35
  428. package/src/control/ruler/RulerScene.ts +0 -437
  429. package/src/control/timeline/timelineUtils.ts +0 -133
  430. package/src/ellipsoid/index.ts +0 -4
  431. package/src/entity/Geometry.ts +0 -486
  432. package/src/index.ts +0 -173
  433. package/src/layer/GeoTexture2d.ts +0 -56
  434. package/src/layer/index.ts +0 -12
  435. package/src/math/Line3.ts +0 -162
  436. package/src/math/index.ts +0 -26
  437. package/src/quadTree/EPSG4326QuadTreeStrategy.ts +0 -24
  438. package/src/quadTree/EarthQuadTreeStrategy.ts +0 -28
  439. package/src/quadTree/MarsQuadTreeStrategy.ts +0 -25
  440. package/src/quadTree/Wgs84QuadTreeStrategy.ts +0 -22
  441. package/src/quadTree/index.ts +0 -14
  442. package/src/scene/Axes.ts +0 -78
  443. package/src/segment/SegmentLonLatWgs84.ts +0 -33
  444. package/src/terrain/Geoid.ts +0 -273
  445. package/src/ui/Button.ts +0 -121
  446. package/src/ui/ButtonGroup.ts +0 -63
  447. package/src/ui/Dialog.ts +0 -244
  448. package/src/ui/Slider.ts +0 -188
  449. package/src/ui/ToggleButton.ts +0 -68
  450. package/src/utils/Loader.ts +0 -247
  451. package/src/utils/units.ts +0 -78
  452. package/src/webgl/Multisample.ts +0 -153
  453. package/src/webgl/variableHandlers.ts +0 -114
  454. /package/{dist → lib}/@openglobus/og.css +0 -0
  455. /package/{dist → lib}/@openglobus/res/fonts/Karla-Bold.json +0 -0
  456. /package/{dist → lib}/@openglobus/res/fonts/Karla-Bold.ttf.cfg +0 -0
  457. /package/{dist → lib}/@openglobus/res/fonts/Karla-Bold.ttf.png +0 -0
  458. /package/{dist → lib}/@openglobus/res/fonts/Karla-Light.json +0 -0
  459. /package/{dist → lib}/@openglobus/res/fonts/Karla-Light.ttf.cfg +0 -0
  460. /package/{dist → lib}/@openglobus/res/fonts/Karla-Light.ttf.png +0 -0
  461. /package/{dist → lib}/@openglobus/res/fonts/Karla-Medium.json +0 -0
  462. /package/{dist → lib}/@openglobus/res/fonts/Karla-Medium.ttf.cfg +0 -0
  463. /package/{dist → lib}/@openglobus/res/fonts/Karla-Medium.ttf.png +0 -0
  464. /package/{dist → lib}/@openglobus/res/fonts/NotoSansArabic-Regular.json +0 -0
  465. /package/{dist → lib}/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.cfg +0 -0
  466. /package/{dist → lib}/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.png +0 -0
  467. /package/{dist → lib}/@openglobus/res/fonts/Roboto-Regular.json +0 -0
  468. /package/{dist → lib}/@openglobus/res/fonts/Roboto-Regular.ttf.cfg +0 -0
  469. /package/{dist → lib}/@openglobus/res/fonts/Roboto-Regular.ttf.png +0 -0
  470. /package/{dist → lib}/@openglobus/res/fonts/arial.js +0 -0
  471. /package/{dist → lib}/@openglobus/res/fonts/arial.json +0 -0
  472. /package/{dist → lib}/@openglobus/res/fonts/arial.ttf.cfg +0 -0
  473. /package/{dist → lib}/@openglobus/res/fonts/arial.ttf.png +0 -0
  474. /package/{dist → lib}/@openglobus/res/night-4326.png +0 -0
  475. /package/{dist → lib}/@openglobus/res/night.png +0 -0
  476. /package/{dist → lib}/@openglobus/res/spec.png +0 -0
@@ -1,81 +1,28 @@
1
1
  import * as shaders from "../shaders/ray";
2
- import {concatArrays, makeArrayTyped, spliceArray, TypedArray} from "../utils/shared";
3
- import {EntityCollection} from "./EntityCollection";
4
- import {Ray} from "./Ray";
5
- import {Renderer} from "../renderer/Renderer";
6
- import {Vec3} from "../math/Vec3";
7
- import {Vec4} from "../math/Vec4";
8
- import {WebGLBufferExt} from "../webgl/Handler";
9
-
2
+ import { concatArrays, makeArrayTyped, spliceArray } from "../utils/shared";
10
3
  const PICKINGCOLOR_BUFFER = 0;
11
4
  const START_POSITION_BUFFER = 1;
12
5
  const END_POSITION_BUFFER = 2;
13
6
  const RGBA_BUFFER = 3;
14
7
  const THICKNESS_BUFFER = 4;
15
8
  const VERTEX_BUFFER = 5;
16
-
17
9
  /*
18
10
  * og.RayHandler
19
11
  *
20
12
  *
21
13
  */
22
14
  class RayHandler {
23
-
24
- static __counter__: number = 0;
25
-
26
- protected __id: number;
27
-
28
- /**
29
- * Picking rendering option.
30
- * @public
31
- * @type {boolean}
32
- */
33
- public pickingEnabled: boolean;
34
-
35
- protected _entityCollection: EntityCollection;
36
-
37
- protected _renderer: Renderer | null;
38
-
39
- protected _rays: Ray[];
40
-
41
- protected _vertexBuffer: WebGLBufferExt | null;
42
- protected _startPositionHighBuffer: WebGLBufferExt | null;
43
- protected _startPositionLowBuffer: WebGLBufferExt | null;
44
- protected _endPositionHighBuffer: WebGLBufferExt | null;
45
- protected _endPositionLowBuffer: WebGLBufferExt | null;
46
- protected _thicknessBuffer: WebGLBufferExt | null;
47
- protected _rgbaBuffer: WebGLBufferExt | null;
48
- protected _pickingColorBuffer: WebGLBufferExt | null;
49
-
50
- protected _vertexArr: TypedArray | number[];
51
- protected _startPositionHighArr: TypedArray | number[];
52
- protected _startPositionLowArr: TypedArray | number[];
53
- protected _endPositionHighArr: TypedArray | number[];
54
- protected _endPositionLowArr: TypedArray | number[];
55
- protected _thicknessArr: TypedArray | number[];
56
- protected _rgbaArr: TypedArray | number[];
57
- protected _pickingColorArr: TypedArray | number[];
58
-
59
- protected _buffersUpdateCallbacks: Function[];
60
- protected _changedBuffers: boolean[];
61
-
62
- constructor(entityCollection: EntityCollection) {
63
-
15
+ constructor(entityCollection) {
64
16
  this.__id = RayHandler.__counter__++;
65
-
66
17
  /**
67
18
  * Picking rendering option.
68
19
  * @public
69
20
  * @type {boolean}
70
21
  */
71
22
  this.pickingEnabled = true;
72
-
73
23
  this._entityCollection = entityCollection;
74
-
75
24
  this._renderer = null;
76
-
77
25
  this._rays = [];
78
-
79
26
  this._vertexBuffer = null;
80
27
  this._startPositionHighBuffer = null;
81
28
  this._startPositionLowBuffer = null;
@@ -84,7 +31,6 @@ class RayHandler {
84
31
  this._thicknessBuffer = null;
85
32
  this._rgbaBuffer = null;
86
33
  this._pickingColorBuffer = null;
87
-
88
34
  this._vertexArr = [];
89
35
  this._startPositionHighArr = [];
90
36
  this._startPositionLowArr = [];
@@ -93,7 +39,6 @@ class RayHandler {
93
39
  this._thicknessArr = [];
94
40
  this._rgbaArr = [];
95
41
  this._pickingColorArr = [];
96
-
97
42
  this._buffersUpdateCallbacks = [];
98
43
  this._buffersUpdateCallbacks[VERTEX_BUFFER] = this.createVertexBuffer;
99
44
  this._buffersUpdateCallbacks[START_POSITION_BUFFER] = this.createStartPositionBuffer;
@@ -101,42 +46,35 @@ class RayHandler {
101
46
  this._buffersUpdateCallbacks[THICKNESS_BUFFER] = this.createThicknessBuffer;
102
47
  this._buffersUpdateCallbacks[RGBA_BUFFER] = this.createRgbaBuffer;
103
48
  this._buffersUpdateCallbacks[PICKINGCOLOR_BUFFER] = this.createPickingColorBuffer;
104
-
105
49
  this._changedBuffers = new Array(this._buffersUpdateCallbacks.length);
106
50
  }
107
-
108
- static concArr(dest: number[], curr: number[]) {
51
+ static concArr(dest, curr) {
109
52
  for (let i = 0; i < curr.length; i++) {
110
53
  dest.push(curr[i]);
111
54
  }
112
55
  }
113
-
114
- public initProgram() {
56
+ initProgram() {
115
57
  if (this._renderer && this._renderer.handler) {
116
58
  if (!this._renderer.handler.programs.rayScreen) {
117
59
  this._renderer.handler.addProgram(shaders.rayScreen());
118
60
  }
119
-
120
61
  // @todo: ray picking
121
62
  // if (!this._renderer.handler.programs.billboardPicking) {
122
63
  // this._renderer.handler.addProgram(shaders.billboardPicking());
123
64
  // }
124
65
  }
125
66
  }
126
-
127
- public setRenderer(renderer: Renderer) {
67
+ setRenderer(renderer) {
128
68
  this._renderer = renderer;
129
69
  this.initProgram();
130
70
  }
131
-
132
- public refresh() {
71
+ refresh() {
133
72
  let i = this._changedBuffers.length;
134
73
  while (i--) {
135
74
  this._changedBuffers[i] = true;
136
75
  }
137
76
  }
138
-
139
- protected _removeRays() {
77
+ _removeRays() {
140
78
  let i = this._rays.length;
141
79
  while (i--) {
142
80
  let ri = this._rays[i];
@@ -146,8 +84,7 @@ class RayHandler {
146
84
  this._rays.length = 0;
147
85
  this._rays = [];
148
86
  }
149
-
150
- public clear() {
87
+ clear() {
151
88
  //@ts-ignore
152
89
  this._vertexArr = null;
153
90
  //@ts-ignore
@@ -162,7 +99,6 @@ class RayHandler {
162
99
  this._thicknessArr = null;
163
100
  //@ts-ignore
164
101
  this._rgbaArr = null;
165
-
166
102
  this._vertexArr = new Float32Array([]);
167
103
  this._startPositionHighArr = new Float32Array([]);
168
104
  this._startPositionLowArr = new Float32Array([]);
@@ -170,26 +106,22 @@ class RayHandler {
170
106
  this._endPositionLowArr = new Float32Array([]);
171
107
  this._thicknessArr = new Float32Array([]);
172
108
  this._rgbaArr = new Float32Array([]);
173
-
174
109
  this._removeRays();
175
110
  this._deleteBuffers();
176
111
  this.refresh();
177
112
  }
178
-
179
- protected _deleteBuffers() {
113
+ _deleteBuffers() {
180
114
  if (this._renderer) {
181
115
  let gl = this._renderer.handler.gl;
182
-
183
116
  if (gl) {
184
- gl.deleteBuffer(this._startPositionHighBuffer as WebGLBuffer);
185
- gl.deleteBuffer(this._startPositionLowBuffer as WebGLBuffer);
186
- gl.deleteBuffer(this._endPositionHighBuffer as WebGLBuffer);
187
- gl.deleteBuffer(this._endPositionLowBuffer as WebGLBuffer);
188
- gl.deleteBuffer(this._thicknessBuffer as WebGLBuffer);
189
- gl.deleteBuffer(this._rgbaBuffer as WebGLBuffer);
190
- gl.deleteBuffer(this._vertexBuffer as WebGLBuffer);
117
+ gl.deleteBuffer(this._startPositionHighBuffer);
118
+ gl.deleteBuffer(this._startPositionLowBuffer);
119
+ gl.deleteBuffer(this._endPositionHighBuffer);
120
+ gl.deleteBuffer(this._endPositionLowBuffer);
121
+ gl.deleteBuffer(this._thicknessBuffer);
122
+ gl.deleteBuffer(this._rgbaBuffer);
123
+ gl.deleteBuffer(this._vertexBuffer);
191
124
  }
192
-
193
125
  this._startPositionHighBuffer = null;
194
126
  this._startPositionLowBuffer = null;
195
127
  this._endPositionHighBuffer = null;
@@ -199,8 +131,7 @@ class RayHandler {
199
131
  this._vertexBuffer = null;
200
132
  }
201
133
  }
202
-
203
- public update() {
134
+ update() {
204
135
  if (this._renderer) {
205
136
  let i = this._changedBuffers.length;
206
137
  while (i--) {
@@ -211,8 +142,7 @@ class RayHandler {
211
142
  }
212
143
  }
213
144
  }
214
-
215
- public add(ray: Ray) {
145
+ add(ray) {
216
146
  if (ray._handlerIndex == -1) {
217
147
  ray._handler = this;
218
148
  ray._handlerIndex = this._rays.length;
@@ -221,51 +151,30 @@ class RayHandler {
221
151
  this.refresh();
222
152
  }
223
153
  }
224
-
225
- protected _addRayToArrays(ray: Ray) {
154
+ _addRayToArrays(ray) {
226
155
  if (ray.getVisibility()) {
227
- this._vertexArr = concatArrays(
228
- this._vertexArr,
229
- [-0.5, 1.0, -0.5, 0.0, 0.5, 0.0, 0.5, 0.0, 0.5, 1.0, -0.5, 1.0]
230
- );
231
- } else {
232
- this._vertexArr = concatArrays(
233
- this._vertexArr,
234
- [0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0]
235
- );
156
+ this._vertexArr = concatArrays(this._vertexArr, [-0.5, 1.0, -0.5, 0.0, 0.5, 0.0, 0.5, 0.0, 0.5, 1.0, -0.5, 1.0]);
236
157
  }
237
-
238
- let x = ray._startPositionHigh.x,
239
- y = ray._startPositionHigh.y,
240
- z = ray._startPositionHigh.z;
158
+ else {
159
+ this._vertexArr = concatArrays(this._vertexArr, [0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0]);
160
+ }
161
+ let x = ray._startPositionHigh.x, y = ray._startPositionHigh.y, z = ray._startPositionHigh.z;
241
162
  this._startPositionHighArr = concatArrays(this._startPositionHighArr, [x, y, z, x, y, z, x, y, z, x, y, z, x, y, z, x, y, z]);
242
-
243
163
  x = ray._startPositionLow.x;
244
164
  y = ray._startPositionLow.y;
245
165
  z = ray._startPositionLow.z;
246
166
  this._startPositionLowArr = concatArrays(this._startPositionLowArr, [x, y, z, x, y, z, x, y, z, x, y, z, x, y, z, x, y, z]);
247
-
248
167
  x = ray._endPositionHigh.x;
249
168
  y = ray._endPositionHigh.y;
250
169
  z = ray._endPositionHigh.z;
251
170
  this._endPositionHighArr = concatArrays(this._endPositionHighArr, [x, y, z, x, y, z, x, y, z, x, y, z, x, y, z, x, y, z]);
252
-
253
171
  x = ray._endPositionLow.x;
254
172
  y = ray._endPositionLow.y;
255
173
  z = ray._endPositionLow.z;
256
174
  this._endPositionLowArr = concatArrays(this._endPositionLowArr, [x, y, z, x, y, z, x, y, z, x, y, z, x, y, z, x, y, z]);
257
-
258
175
  x = ray._thickness;
259
176
  this._thicknessArr = concatArrays(this._thicknessArr, [x, x, x, x, x, x]);
260
-
261
- let r0 = ray._startColor.x,
262
- g0 = ray._startColor.y,
263
- b0 = ray._startColor.z,
264
- a0 = ray._startColor.w,
265
- r1 = ray._endColor.x,
266
- g1 = ray._endColor.y,
267
- b1 = ray._endColor.z,
268
- a1 = ray._endColor.w;
177
+ let r0 = ray._startColor.x, g0 = ray._startColor.y, b0 = ray._startColor.z, a0 = ray._startColor.w, r1 = ray._endColor.x, g1 = ray._endColor.y, b1 = ray._endColor.z, a1 = ray._endColor.w;
269
178
  this._rgbaArr = concatArrays(this._rgbaArr, [
270
179
  r1, g1, b1, a1,
271
180
  r0, g0, b0, a0,
@@ -274,463 +183,314 @@ class RayHandler {
274
183
  r1, g1, b1, a1,
275
184
  r1, g1, b1, a1
276
185
  ]);
277
-
278
- x = ray._entity!._pickingColor.x / 255;
279
- y = ray._entity!._pickingColor.y / 255;
280
- z = ray._entity!._pickingColor.z / 255;
186
+ x = ray._entity._pickingColor.x / 255;
187
+ y = ray._entity._pickingColor.y / 255;
188
+ z = ray._entity._pickingColor.z / 255;
281
189
  this._pickingColorArr = concatArrays(this._pickingColorArr, [x, y, z, x, y, z, x, y, z, x, y, z, x, y, z, x, y, z]);
282
190
  }
283
-
284
- protected _displayPASS() {
285
- let r = this._renderer!;
191
+ _displayPASS() {
192
+ let r = this._renderer;
286
193
  let h = r.handler;
287
194
  h.programs.rayScreen.activate();
288
195
  let sh = h.programs.rayScreen._program;
289
- let sha = sh.attributes,
290
- shu = sh.uniforms;
291
-
292
- let gl = h.gl!,
293
- ec = this._entityCollection;
294
-
196
+ let sha = sh.attributes, shu = sh.uniforms;
197
+ let gl = h.gl, ec = this._entityCollection;
295
198
  //gl.polygonOffset(ec.polygonOffsetFactor, ec.polygonOffsetUnits);
296
-
297
199
  gl.disable(gl.CULL_FACE);
298
-
299
200
  gl.uniform1f(shu.uOpacity, ec._fadingOpacity);
300
-
301
- gl.uniformMatrix4fv(shu.viewMatrix, false, r.activeCamera!.getViewMatrix());
302
- gl.uniformMatrix4fv(shu.projectionMatrix, false, r.activeCamera!.getProjectionMatrix());
303
-
304
- gl.uniform3fv(shu.eyePositionHigh, r.activeCamera!.eyeHigh);
305
- gl.uniform3fv(shu.eyePositionLow, r.activeCamera!.eyeLow);
306
-
307
- gl.uniform1f(shu.resolution, r.activeCamera!._tanViewAngle_hradOneByHeight);
308
-
309
- gl.bindBuffer(gl.ARRAY_BUFFER, this._startPositionHighBuffer!);
310
- gl.vertexAttribPointer(sha.a_startPosHigh, this._startPositionHighBuffer!.itemSize, gl.FLOAT, false, 0, 0);
311
-
312
- gl.bindBuffer(gl.ARRAY_BUFFER, this._startPositionLowBuffer!);
313
- gl.vertexAttribPointer(sha.a_startPosLow, this._startPositionLowBuffer!.itemSize, gl.FLOAT, false, 0, 0);
314
-
315
- gl.bindBuffer(gl.ARRAY_BUFFER, this._endPositionHighBuffer!);
316
- gl.vertexAttribPointer(sha.a_endPosHigh, this._endPositionHighBuffer!.itemSize, gl.FLOAT, false, 0, 0);
317
-
318
- gl.bindBuffer(gl.ARRAY_BUFFER, this._endPositionLowBuffer!);
319
- gl.vertexAttribPointer(sha.a_endPosLow, this._endPositionLowBuffer!.itemSize, gl.FLOAT, false, 0, 0);
320
-
321
- gl.bindBuffer(gl.ARRAY_BUFFER, this._rgbaBuffer!);
322
- gl.vertexAttribPointer(sha.a_rgba, this._rgbaBuffer!.itemSize, gl.FLOAT, false, 0, 0);
323
-
324
- gl.bindBuffer(gl.ARRAY_BUFFER, this._thicknessBuffer!);
325
- gl.vertexAttribPointer(sha.a_thickness, this._thicknessBuffer!.itemSize, gl.FLOAT, false, 0, 0);
326
-
327
- gl.bindBuffer(gl.ARRAY_BUFFER, this._vertexBuffer!);
328
- gl.vertexAttribPointer(sha.a_vertices, this._vertexBuffer!.itemSize, gl.FLOAT, false, 0, 0);
329
-
330
- gl.drawArrays(gl.TRIANGLES, 0, this._vertexBuffer!.numItems);
331
-
201
+ gl.uniformMatrix4fv(shu.viewMatrix, false, r.activeCamera.getViewMatrix());
202
+ gl.uniformMatrix4fv(shu.projectionMatrix, false, r.activeCamera.getProjectionMatrix());
203
+ gl.uniform3fv(shu.eyePositionHigh, r.activeCamera.eyeHigh);
204
+ gl.uniform3fv(shu.eyePositionLow, r.activeCamera.eyeLow);
205
+ gl.uniform1f(shu.resolution, r.activeCamera._tanViewAngle_hradOneByHeight);
206
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._startPositionHighBuffer);
207
+ gl.vertexAttribPointer(sha.a_startPosHigh, this._startPositionHighBuffer.itemSize, gl.FLOAT, false, 0, 0);
208
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._startPositionLowBuffer);
209
+ gl.vertexAttribPointer(sha.a_startPosLow, this._startPositionLowBuffer.itemSize, gl.FLOAT, false, 0, 0);
210
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._endPositionHighBuffer);
211
+ gl.vertexAttribPointer(sha.a_endPosHigh, this._endPositionHighBuffer.itemSize, gl.FLOAT, false, 0, 0);
212
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._endPositionLowBuffer);
213
+ gl.vertexAttribPointer(sha.a_endPosLow, this._endPositionLowBuffer.itemSize, gl.FLOAT, false, 0, 0);
214
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._rgbaBuffer);
215
+ gl.vertexAttribPointer(sha.a_rgba, this._rgbaBuffer.itemSize, gl.FLOAT, false, 0, 0);
216
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._thicknessBuffer);
217
+ gl.vertexAttribPointer(sha.a_thickness, this._thicknessBuffer.itemSize, gl.FLOAT, false, 0, 0);
218
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._vertexBuffer);
219
+ gl.vertexAttribPointer(sha.a_vertices, this._vertexBuffer.itemSize, gl.FLOAT, false, 0, 0);
220
+ gl.drawArrays(gl.TRIANGLES, 0, this._vertexBuffer.numItems);
332
221
  gl.enable(gl.CULL_FACE);
333
222
  }
334
-
335
- protected _pickingPASS() {
223
+ _pickingPASS() {
336
224
  // ...
337
225
  }
338
-
339
- public draw() {
226
+ draw() {
340
227
  if (this._rays.length) {
341
228
  this.update();
342
229
  this._displayPASS();
343
230
  }
344
231
  }
345
-
346
- public drawPicking() {
232
+ drawPicking() {
347
233
  if (this._rays.length && this.pickingEnabled) {
348
234
  this._pickingPASS();
349
235
  }
350
236
  }
351
-
352
- public reindexRaysArray(startIndex: number) {
237
+ reindexRaysArray(startIndex) {
353
238
  let r = this._rays;
354
239
  for (let i = startIndex; i < r.length; i++) {
355
240
  r[i]._handlerIndex = i;
356
241
  }
357
242
  }
358
-
359
- protected _removeRay(ray: Ray) {
360
-
243
+ _removeRay(ray) {
361
244
  let ri = ray._handlerIndex;
362
-
363
245
  this._rays.splice(ri, 1);
364
-
365
246
  let i = ri * 24;
366
247
  this._rgbaArr = spliceArray(this._rgbaArr, i, 24);
367
-
368
248
  i = ri * 18;
369
249
  this._startPositionHighArr = spliceArray(this._startPositionHighArr, i, 18);
370
250
  this._startPositionLowArr = spliceArray(this._startPositionLowArr, i, 18);
371
251
  this._endPositionHighArr = spliceArray(this._endPositionHighArr, i, 18);
372
252
  this._endPositionLowArr = spliceArray(this._endPositionLowArr, i, 18);
373
253
  this._pickingColorArr = spliceArray(this._pickingColorArr, i, 18);
374
-
375
254
  i = ri * 12;
376
255
  this._vertexArr = spliceArray(this._vertexArr, i, 12);
377
-
378
256
  i = ri * 6;
379
257
  this._thicknessArr = spliceArray(this._thicknessArr, i, 6);
380
-
381
258
  this.reindexRaysArray(ri);
382
259
  this.refresh();
383
-
384
260
  ray._handlerIndex = -1;
385
261
  ray._handler = null;
386
262
  }
387
-
388
- public remove(ray: Ray) {
263
+ remove(ray) {
389
264
  if (ray._handler && this.__id === ray._handler.__id) {
390
265
  this._removeRay(ray);
391
266
  }
392
267
  }
393
-
394
- public setStartPositionArr(index: number, positionHigh: Vec3, positionLow: Vec3) {
268
+ setStartPositionArr(index, positionHigh, positionLow) {
395
269
  let i = index * 18;
396
-
397
270
  // High
398
- let a = this._startPositionHighArr,
399
- x = positionHigh.x,
400
- y = positionHigh.y,
401
- z = positionHigh.z;
402
-
271
+ let a = this._startPositionHighArr, x = positionHigh.x, y = positionHigh.y, z = positionHigh.z;
403
272
  a[i] = x;
404
273
  a[i + 1] = y;
405
274
  a[i + 2] = z;
406
-
407
275
  a[i + 3] = x;
408
276
  a[i + 4] = y;
409
277
  a[i + 5] = z;
410
-
411
278
  a[i + 6] = x;
412
279
  a[i + 7] = y;
413
280
  a[i + 8] = z;
414
-
415
281
  a[i + 9] = x;
416
282
  a[i + 10] = y;
417
283
  a[i + 11] = z;
418
-
419
284
  a[i + 12] = x;
420
285
  a[i + 13] = y;
421
286
  a[i + 14] = z;
422
-
423
287
  a[i + 15] = x;
424
288
  a[i + 16] = y;
425
289
  a[i + 17] = z;
426
-
427
290
  // Low
428
291
  a = this._startPositionLowArr;
429
292
  x = positionLow.x;
430
293
  y = positionLow.y;
431
294
  z = positionLow.z;
432
-
433
295
  a[i] = x;
434
296
  a[i + 1] = y;
435
297
  a[i + 2] = z;
436
-
437
298
  a[i + 3] = x;
438
299
  a[i + 4] = y;
439
300
  a[i + 5] = z;
440
-
441
301
  a[i + 6] = x;
442
302
  a[i + 7] = y;
443
303
  a[i + 8] = z;
444
-
445
304
  a[i + 9] = x;
446
305
  a[i + 10] = y;
447
306
  a[i + 11] = z;
448
-
449
307
  a[i + 12] = x;
450
308
  a[i + 13] = y;
451
309
  a[i + 14] = z;
452
-
453
310
  a[i + 15] = x;
454
311
  a[i + 16] = y;
455
312
  a[i + 17] = z;
456
-
457
313
  this._changedBuffers[START_POSITION_BUFFER] = true;
458
314
  }
459
-
460
- public setEndPositionArr(index: number, positionHigh: Vec3, positionLow: Vec3) {
315
+ setEndPositionArr(index, positionHigh, positionLow) {
461
316
  let i = index * 18;
462
-
463
317
  // High
464
- let a = this._endPositionHighArr,
465
- x = positionHigh.x,
466
- y = positionHigh.y,
467
- z = positionHigh.z;
468
-
318
+ let a = this._endPositionHighArr, x = positionHigh.x, y = positionHigh.y, z = positionHigh.z;
469
319
  a[i] = x;
470
320
  a[i + 1] = y;
471
321
  a[i + 2] = z;
472
-
473
322
  a[i + 3] = x;
474
323
  a[i + 4] = y;
475
324
  a[i + 5] = z;
476
-
477
325
  a[i + 6] = x;
478
326
  a[i + 7] = y;
479
327
  a[i + 8] = z;
480
-
481
328
  a[i + 9] = x;
482
329
  a[i + 10] = y;
483
330
  a[i + 11] = z;
484
-
485
331
  a[i + 12] = x;
486
332
  a[i + 13] = y;
487
333
  a[i + 14] = z;
488
-
489
334
  a[i + 15] = x;
490
335
  a[i + 16] = y;
491
336
  a[i + 17] = z;
492
-
493
337
  // Low
494
338
  a = this._endPositionLowArr;
495
339
  x = positionLow.x;
496
340
  y = positionLow.y;
497
341
  z = positionLow.z;
498
-
499
342
  a[i] = x;
500
343
  a[i + 1] = y;
501
344
  a[i + 2] = z;
502
-
503
345
  a[i + 3] = x;
504
346
  a[i + 4] = y;
505
347
  a[i + 5] = z;
506
-
507
348
  a[i + 6] = x;
508
349
  a[i + 7] = y;
509
350
  a[i + 8] = z;
510
-
511
351
  a[i + 9] = x;
512
352
  a[i + 10] = y;
513
353
  a[i + 11] = z;
514
-
515
354
  a[i + 12] = x;
516
355
  a[i + 13] = y;
517
356
  a[i + 14] = z;
518
-
519
357
  a[i + 15] = x;
520
358
  a[i + 16] = y;
521
359
  a[i + 17] = z;
522
-
523
360
  this._changedBuffers[END_POSITION_BUFFER] = true;
524
361
  }
525
-
526
- public setPickingColorArr(index: number, color: Vec3) {
362
+ setPickingColorArr(index, color) {
527
363
  let i = index * 18;
528
- let a = this._pickingColorArr,
529
- x = color.x / 255,
530
- y = color.y / 255,
531
- z = color.z / 255;
532
-
364
+ let a = this._pickingColorArr, x = color.x / 255, y = color.y / 255, z = color.z / 255;
533
365
  a[i] = x;
534
366
  a[i + 1] = y;
535
367
  a[i + 2] = z;
536
-
537
368
  a[i + 3] = x;
538
369
  a[i + 4] = y;
539
370
  a[i + 5] = z;
540
-
541
371
  a[i + 6] = x;
542
372
  a[i + 7] = y;
543
373
  a[i + 8] = z;
544
-
545
374
  a[i + 9] = x;
546
375
  a[i + 10] = y;
547
376
  a[i + 11] = z;
548
-
549
377
  a[i + 12] = x;
550
378
  a[i + 13] = y;
551
379
  a[i + 14] = z;
552
-
553
380
  a[i + 15] = x;
554
381
  a[i + 16] = y;
555
382
  a[i + 17] = z;
556
-
557
383
  this._changedBuffers[PICKINGCOLOR_BUFFER] = true;
558
384
  }
559
-
560
- public setRgbaArr(index: number, startColor: Vec4, endColor: Vec4) {
385
+ setRgbaArr(index, startColor, endColor) {
561
386
  let i = index * 24;
562
- let a = this._rgbaArr,
563
- r0 = startColor.x,
564
- g0 = startColor.y,
565
- b0 = startColor.z,
566
- a0 = startColor.w,
567
- r1 = endColor.x,
568
- g1 = endColor.y,
569
- b1 = endColor.z,
570
- a1 = endColor.w;
571
-
387
+ let a = this._rgbaArr, r0 = startColor.x, g0 = startColor.y, b0 = startColor.z, a0 = startColor.w, r1 = endColor.x, g1 = endColor.y, b1 = endColor.z, a1 = endColor.w;
572
388
  a[i] = r1;
573
389
  a[i + 1] = g1;
574
390
  a[i + 2] = b1;
575
391
  a[i + 3] = a1;
576
-
577
392
  a[i + 4] = r0;
578
393
  a[i + 5] = g0;
579
394
  a[i + 6] = b0;
580
395
  a[i + 7] = a0;
581
-
582
396
  a[i + 8] = r0;
583
397
  a[i + 9] = g0;
584
398
  a[i + 10] = b0;
585
399
  a[i + 11] = a0;
586
-
587
400
  a[i + 12] = r0;
588
401
  a[i + 13] = g0;
589
402
  a[i + 14] = b0;
590
403
  a[i + 15] = a0;
591
-
592
404
  a[i + 16] = r1;
593
405
  a[i + 17] = g1;
594
406
  a[i + 18] = b1;
595
407
  a[i + 19] = a1;
596
-
597
408
  a[i + 20] = r1;
598
409
  a[i + 21] = g1;
599
410
  a[i + 22] = b1;
600
411
  a[i + 23] = a1;
601
-
602
412
  this._changedBuffers[RGBA_BUFFER] = true;
603
413
  }
604
-
605
- public setThicknessArr(index: number, thickness: number) {
414
+ setThicknessArr(index, thickness) {
606
415
  let i = index * 6;
607
416
  let a = this._thicknessArr;
608
-
609
417
  a[i] = thickness;
610
418
  a[i + 1] = thickness;
611
419
  a[i + 2] = thickness;
612
420
  a[i + 3] = thickness;
613
421
  a[i + 4] = thickness;
614
422
  a[i + 5] = thickness;
615
-
616
423
  this._changedBuffers[THICKNESS_BUFFER] = true;
617
424
  }
618
-
619
- public setVisibility(index: number, visibility: boolean) {
620
- let vArr: number[];
425
+ setVisibility(index, visibility) {
426
+ let vArr;
621
427
  if (visibility) {
622
428
  vArr = [-0.5, 1.0, -0.5, 0.0, 0.5, 0.0, 0.5, 0.0, 0.5, 1.0, -0.5, 1.0];
623
- } else {
429
+ }
430
+ else {
624
431
  vArr = [0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0];
625
432
  }
626
433
  this.setVertexArr(index, vArr);
627
434
  }
628
-
629
- public setVertexArr(index: number, vertexArr: number[]) {
435
+ setVertexArr(index, vertexArr) {
630
436
  let i = index * 12;
631
437
  let a = this._vertexArr;
632
-
633
438
  a[i] = vertexArr[0];
634
439
  a[i + 1] = vertexArr[1];
635
440
  a[i + 2] = vertexArr[2];
636
-
637
441
  a[i + 3] = vertexArr[3];
638
442
  a[i + 4] = vertexArr[4];
639
443
  a[i + 5] = vertexArr[5];
640
-
641
444
  a[i + 6] = vertexArr[6];
642
445
  a[i + 7] = vertexArr[7];
643
446
  a[i + 8] = vertexArr[8];
644
-
645
447
  a[i + 9] = vertexArr[9];
646
448
  a[i + 10] = vertexArr[10];
647
449
  a[i + 11] = vertexArr[11];
648
-
649
450
  this._changedBuffers[VERTEX_BUFFER] = true;
650
451
  }
651
-
652
- public createStartPositionBuffer() {
653
- let h = this._renderer!.handler;
654
- h.gl!.deleteBuffer(this._startPositionHighBuffer as WebGLBuffer);
452
+ createStartPositionBuffer() {
453
+ let h = this._renderer.handler;
454
+ h.gl.deleteBuffer(this._startPositionHighBuffer);
655
455
  this._startPositionHighArr = makeArrayTyped(this._startPositionHighArr);
656
- this._startPositionHighBuffer = h.createArrayBuffer(
657
- this._startPositionHighArr as Float32Array,
658
- 3,
659
- this._startPositionHighArr.length / 3,
660
- h.gl!.DYNAMIC_DRAW
661
- );
662
- h.gl!.deleteBuffer(this._startPositionLowBuffer as WebGLBuffer);
456
+ this._startPositionHighBuffer = h.createArrayBuffer(this._startPositionHighArr, 3, this._startPositionHighArr.length / 3, h.gl.DYNAMIC_DRAW);
457
+ h.gl.deleteBuffer(this._startPositionLowBuffer);
663
458
  this._startPositionLowArr = makeArrayTyped(this._startPositionLowArr);
664
-
665
- this._startPositionLowBuffer = h.createArrayBuffer(
666
- this._startPositionLowArr as Float32Array,
667
- 3,
668
- this._startPositionLowArr.length / 3,
669
- h.gl!.DYNAMIC_DRAW
670
- );
459
+ this._startPositionLowBuffer = h.createArrayBuffer(this._startPositionLowArr, 3, this._startPositionLowArr.length / 3, h.gl.DYNAMIC_DRAW);
671
460
  }
672
-
673
- public createEndPositionBuffer() {
674
- let h = this._renderer!.handler;
675
- h.gl!.deleteBuffer(this._endPositionHighBuffer as WebGLBuffer);
461
+ createEndPositionBuffer() {
462
+ let h = this._renderer.handler;
463
+ h.gl.deleteBuffer(this._endPositionHighBuffer);
676
464
  this._endPositionHighArr = makeArrayTyped(this._endPositionHighArr);
677
- this._endPositionHighBuffer = h.createArrayBuffer(
678
- this._endPositionHighArr as Float32Array,
679
- 3,
680
- this._endPositionHighArr.length / 3,
681
- h.gl!.DYNAMIC_DRAW
682
- );
683
- h.gl!.deleteBuffer(this._endPositionLowBuffer as WebGLBuffer);
465
+ this._endPositionHighBuffer = h.createArrayBuffer(this._endPositionHighArr, 3, this._endPositionHighArr.length / 3, h.gl.DYNAMIC_DRAW);
466
+ h.gl.deleteBuffer(this._endPositionLowBuffer);
684
467
  this._endPositionLowArr = makeArrayTyped(this._endPositionLowArr);
685
- this._endPositionLowBuffer = h.createArrayBuffer(
686
- this._endPositionLowArr as Float32Array,
687
- 3,
688
- this._endPositionLowArr.length / 3,
689
- h.gl!.DYNAMIC_DRAW
690
- );
468
+ this._endPositionLowBuffer = h.createArrayBuffer(this._endPositionLowArr, 3, this._endPositionLowArr.length / 3, h.gl.DYNAMIC_DRAW);
691
469
  }
692
-
693
- public createRgbaBuffer() {
694
- let h = this._renderer!.handler;
695
- h.gl!.deleteBuffer(this._rgbaBuffer as WebGLBuffer);
470
+ createRgbaBuffer() {
471
+ let h = this._renderer.handler;
472
+ h.gl.deleteBuffer(this._rgbaBuffer);
696
473
  this._rgbaArr = makeArrayTyped(this._rgbaArr);
697
- this._rgbaBuffer = h.createArrayBuffer(this._rgbaArr as Float32Array, 4, this._rgbaArr.length / 4);
474
+ this._rgbaBuffer = h.createArrayBuffer(this._rgbaArr, 4, this._rgbaArr.length / 4);
698
475
  }
699
-
700
- public createThicknessBuffer() {
701
- let h = this._renderer!.handler;
702
- h.gl!.deleteBuffer(this._thicknessBuffer as WebGLBuffer);
476
+ createThicknessBuffer() {
477
+ let h = this._renderer.handler;
478
+ h.gl.deleteBuffer(this._thicknessBuffer);
703
479
  this._thicknessArr = makeArrayTyped(this._thicknessArr);
704
- this._thicknessBuffer = h.createArrayBuffer(
705
- this._thicknessArr as Float32Array,
706
- 1,
707
- this._thicknessArr.length,
708
- h.gl!.DYNAMIC_DRAW
709
- );
480
+ this._thicknessBuffer = h.createArrayBuffer(this._thicknessArr, 1, this._thicknessArr.length, h.gl.DYNAMIC_DRAW);
710
481
  }
711
-
712
- public createVertexBuffer() {
713
- let h = this._renderer!.handler;
714
- h.gl!.deleteBuffer(this._vertexBuffer as WebGLBuffer);
482
+ createVertexBuffer() {
483
+ let h = this._renderer.handler;
484
+ h.gl.deleteBuffer(this._vertexBuffer);
715
485
  this._vertexArr = makeArrayTyped(this._vertexArr);
716
- this._vertexBuffer = h.createArrayBuffer(
717
- this._vertexArr as Float32Array,
718
- 2,
719
- this._vertexArr.length / 2,
720
- h.gl!.DYNAMIC_DRAW
721
- );
486
+ this._vertexBuffer = h.createArrayBuffer(this._vertexArr, 2, this._vertexArr.length / 2, h.gl.DYNAMIC_DRAW);
722
487
  }
723
-
724
- public createPickingColorBuffer() {
725
- let h = this._renderer!.handler;
726
- h.gl!.deleteBuffer(this._pickingColorBuffer as WebGLBuffer);
488
+ createPickingColorBuffer() {
489
+ let h = this._renderer.handler;
490
+ h.gl.deleteBuffer(this._pickingColorBuffer);
727
491
  this._pickingColorArr = makeArrayTyped(this._pickingColorArr);
728
- this._pickingColorBuffer = h.createArrayBuffer(
729
- this._pickingColorArr as Float32Array,
730
- 3,
731
- this._pickingColorArr.length / 3
732
- );
492
+ this._pickingColorBuffer = h.createArrayBuffer(this._pickingColorArr, 3, this._pickingColorArr.length / 3);
733
493
  }
734
494
  }
735
-
736
- export {RayHandler};
495
+ RayHandler.__counter__ = 0;
496
+ export { RayHandler };