@openglobus/og 0.18.0 → 0.18.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (476) hide show
  1. package/README.md +8 -8
  2. package/lib/@openglobus/og.esm.js +2 -0
  3. package/lib/@openglobus/og.esm.js.map +1 -0
  4. package/lib/@openglobus/og.umd.js +2 -0
  5. package/lib/@openglobus/og.umd.js.map +1 -0
  6. package/lib/js/Clock.d.ts +106 -0
  7. package/{src/Clock.ts → lib/js/Clock.js} +31 -126
  8. package/lib/js/Deferred.d.ts +6 -0
  9. package/lib/js/Deferred.js +13 -0
  10. package/lib/js/Events.d.ts +90 -0
  11. package/{src/Events.ts → lib/js/Events.js} +29 -84
  12. package/lib/js/Extent.d.ts +145 -0
  13. package/{src/Extent.ts → lib/js/Extent.js} +74 -120
  14. package/lib/js/Globe.d.ts +132 -0
  15. package/{src/Globe.ts → lib/js/Globe.js} +61 -159
  16. package/lib/js/ImageCanvas.d.ts +128 -0
  17. package/{src/ImageCanvas.ts → lib/js/ImageCanvas.js} +24 -65
  18. package/lib/js/Lock.d.ts +15 -0
  19. package/{src/Lock.ts → lib/js/Lock.js} +7 -21
  20. package/lib/js/LonLat.d.ts +128 -0
  21. package/{src/LonLat.ts → lib/js/LonLat.js} +44 -75
  22. package/lib/js/Object3d.d.ts +49 -0
  23. package/{src/Object3d.ts → lib/js/Object3d.js} +64 -184
  24. package/lib/js/Popup.d.ts +46 -0
  25. package/{src/Popup.ts → lib/js/Popup.js} +42 -110
  26. package/lib/js/QueueArray.d.ts +16 -0
  27. package/{src/QueueArray.ts → lib/js/QueueArray.js} +12 -25
  28. package/lib/js/Rectangle.d.ts +76 -0
  29. package/{src/Rectangle.ts → lib/js/Rectangle.js} +12 -50
  30. package/lib/js/Stack.d.ts +20 -0
  31. package/{src/Stack.ts → lib/js/Stack.js} +13 -29
  32. package/lib/js/astro/astro.d.ts +39 -0
  33. package/{src/astro/astro.ts → lib/js/astro/astro.js} +2 -8
  34. package/lib/js/astro/earth.d.ts +8 -0
  35. package/{src/astro/earth.ts → lib/js/astro/earth.js} +3 -39
  36. package/lib/js/astro/jd.d.ts +234 -0
  37. package/{src/astro/jd.ts → lib/js/astro/jd.js} +55 -134
  38. package/lib/js/astro/orbit.d.ts +5 -0
  39. package/{src/astro/orbit.ts → lib/js/astro/orbit.js} +26 -39
  40. package/lib/js/astro/rotation.d.ts +2 -0
  41. package/{src/astro/rotation.ts → lib/js/astro/rotation.js} +2 -11
  42. package/lib/js/bv/Box.d.ts +32 -0
  43. package/{src/bv/Box.ts → lib/js/bv/Box.js} +7 -35
  44. package/lib/js/bv/Sphere.d.ts +37 -0
  45. package/{src/bv/Sphere.ts → lib/js/bv/Sphere.js} +6 -34
  46. package/{src/bv/index.ts → lib/js/bv/index.d.ts} +0 -1
  47. package/lib/js/bv/index.js +3 -0
  48. package/lib/js/camera/Camera.d.ts +314 -0
  49. package/{src/camera/Camera.ts → lib/js/camera/Camera.js} +77 -326
  50. package/lib/js/camera/Frustum.d.ts +139 -0
  51. package/{src/camera/Frustum.ts → lib/js/camera/Frustum.js} +66 -185
  52. package/lib/js/camera/PlanetCamera.d.ts +234 -0
  53. package/{src/camera/PlanetCamera.ts → lib/js/camera/PlanetCamera.js} +65 -338
  54. package/{src/camera/index.ts → lib/js/camera/index.d.ts} +0 -1
  55. package/lib/js/camera/index.js +3 -0
  56. package/lib/js/cons.d.ts +40 -0
  57. package/{src/cons.ts → lib/js/cons.js} +10 -22
  58. package/lib/js/control/Atmosphere.d.ts +16 -0
  59. package/{src/control/Atmosphere.ts → lib/js/control/Atmosphere.js} +33 -86
  60. package/lib/js/control/CompassButton.d.ts +16 -0
  61. package/{src/control/CompassButton.ts → lib/js/control/CompassButton.js} +18 -43
  62. package/lib/js/control/Control.d.ts +100 -0
  63. package/{src/control/Control.ts → lib/js/control/Control.js} +22 -89
  64. package/lib/js/control/DebugInfo.d.ts +25 -0
  65. package/{src/control/DebugInfo.ts → lib/js/control/DebugInfo.js} +38 -84
  66. package/lib/js/control/DrawingSwitcher.d.ts +13 -0
  67. package/{src/control/DrawingSwitcher.ts → lib/js/control/DrawingSwitcher.js} +13 -30
  68. package/lib/js/control/EarthCoordinates.d.ts +41 -0
  69. package/{src/control/EarthCoordinates.ts → lib/js/control/EarthCoordinates.js} +58 -119
  70. package/lib/js/control/EarthNavigation.d.ts +50 -0
  71. package/{src/control/EarthNavigation.ts → lib/js/control/EarthNavigation.js} +70 -161
  72. package/lib/js/control/GeoImageDragControl.d.ts +22 -0
  73. package/{src/control/GeoImageDragControl.ts → lib/js/control/GeoImageDragControl.js} +26 -49
  74. package/lib/js/control/KeyboardNavigation.d.ts +28 -0
  75. package/{src/control/KeyboardNavigation.ts → lib/js/control/KeyboardNavigation.js} +67 -92
  76. package/lib/js/control/LayerAnimation.d.ts +71 -0
  77. package/{src/control/LayerAnimation.ts → lib/js/control/LayerAnimation.js} +82 -162
  78. package/lib/js/control/LayerSwitcher.d.ts +21 -0
  79. package/{src/control/LayerSwitcher.ts → lib/js/control/LayerSwitcher.js} +16 -41
  80. package/lib/js/control/Lighting.d.ts +49 -0
  81. package/{src/control/Lighting.ts → lib/js/control/Lighting.js} +106 -219
  82. package/lib/js/control/MouseNavigation.d.ts +62 -0
  83. package/{src/control/MouseNavigation.ts → lib/js/control/MouseNavigation.js} +105 -211
  84. package/lib/js/control/MouseWheelZoomControl.d.ts +44 -0
  85. package/lib/js/control/MouseWheelZoomControl.js +181 -0
  86. package/lib/js/control/RulerSwitcher.d.ts +17 -0
  87. package/{src/control/RulerSwitcher.ts → lib/js/control/RulerSwitcher.js} +13 -28
  88. package/lib/js/control/ScaleControl.d.ts +24 -0
  89. package/lib/js/control/ScaleControl.js +91 -0
  90. package/lib/js/control/SegmentBoundVisualization.d.ts +12 -0
  91. package/lib/js/control/SegmentBoundVisualization.js +37 -0
  92. package/lib/js/control/ShowFps.d.ts +9 -0
  93. package/lib/js/control/ShowFps.js +20 -0
  94. package/lib/js/control/SimpleNavigation.d.ts +25 -0
  95. package/{src/control/SimpleNavigation.ts → lib/js/control/SimpleNavigation.js} +29 -51
  96. package/lib/js/control/SimpleSkyBackground.d.ts +15 -0
  97. package/{src/control/SimpleSkyBackground.ts → lib/js/control/SimpleSkyBackground.js} +21 -48
  98. package/lib/js/control/Sun.d.ts +33 -0
  99. package/{src/control/Sun.ts → lib/js/control/Sun.js} +34 -85
  100. package/lib/js/control/ToggleWireframe.d.ts +14 -0
  101. package/lib/js/control/ToggleWireframe.js +28 -0
  102. package/lib/js/control/TouchNavigation.d.ts +52 -0
  103. package/{src/control/TouchNavigation.ts → lib/js/control/TouchNavigation.js} +88 -193
  104. package/lib/js/control/ZoomControl.d.ts +27 -0
  105. package/{src/control/ZoomControl.ts → lib/js/control/ZoomControl.js} +25 -50
  106. package/lib/js/control/drawing/DrawingControl.d.ts +12 -0
  107. package/{src/control/drawing/DrawingControl.ts → lib/js/control/drawing/DrawingControl.js} +10 -20
  108. package/lib/js/control/drawing/LineStringDrawingScene.d.ts +15 -0
  109. package/{src/control/drawing/LineStringDrawingScene.ts → lib/js/control/drawing/LineStringDrawingScene.js} +28 -85
  110. package/lib/js/control/drawing/PolygonDrawingScene.d.ts +98 -0
  111. package/{src/control/drawing/PolygonDrawingScene.ts → lib/js/control/drawing/PolygonDrawingScene.js} +190 -388
  112. package/lib/js/control/elevationProfile/ElevationProfile.d.ts +61 -0
  113. package/{src/control/elevationProfile/ElevationProfile.ts → lib/js/control/elevationProfile/ElevationProfile.js} +56 -148
  114. package/lib/js/control/heightRuler/HeightRuler.d.ts +7 -0
  115. package/{src/control/heightRuler/HeightRuler.ts → lib/js/control/heightRuler/HeightRuler.js} +4 -9
  116. package/lib/js/control/heightRuler/HeightRulerScene.d.ts +35 -0
  117. package/{src/control/heightRuler/HeightRulerScene.ts → lib/js/control/heightRuler/HeightRulerScene.js} +47 -99
  118. package/lib/js/control/heightRuler/HeightRulerSwitcher.d.ts +6 -0
  119. package/{src/control/heightRuler/HeightRulerSwitcher.ts → lib/js/control/heightRuler/HeightRulerSwitcher.js} +2 -4
  120. package/{src/control/index.ts → lib/js/control/index.d.ts} +1 -18
  121. package/lib/js/control/index.js +28 -0
  122. package/lib/js/control/ruler/Ruler.d.ts +13 -0
  123. package/lib/js/control/ruler/Ruler.js +23 -0
  124. package/lib/js/control/ruler/RulerScene.d.ts +88 -0
  125. package/lib/js/control/ruler/RulerScene.js +324 -0
  126. package/lib/js/control/selection/Selection.d.ts +55 -0
  127. package/{src/control/selection/Selection.ts → lib/js/control/selection/Selection.js} +15 -34
  128. package/lib/js/control/selection/SelectionScene.d.ts +44 -0
  129. package/{src/control/selection/SelectionScene.ts → lib/js/control/selection/SelectionScene.js} +26 -113
  130. package/lib/js/control/timeline/TimelineControl.d.ts +18 -0
  131. package/{src/control/timeline/TimelineControl.ts → lib/js/control/timeline/TimelineControl.js} +13 -43
  132. package/lib/js/control/timeline/TimelineModel.d.ts +41 -0
  133. package/{src/control/timeline/TimelineModel.ts → lib/js/control/timeline/TimelineModel.js} +26 -74
  134. package/lib/js/control/timeline/TimelineView.d.ts +85 -0
  135. package/{src/control/timeline/TimelineView.ts → lib/js/control/timeline/TimelineView.js} +133 -281
  136. package/lib/js/control/timeline/timelineUtils.d.ts +12 -0
  137. package/lib/js/control/timeline/timelineUtils.js +112 -0
  138. package/lib/js/control/visibleExtent/Segment.d.ts +277 -0
  139. package/{src → lib/js}/control/visibleExtent/Segment.js +145 -698
  140. package/lib/js/control/visibleExtent/VisibleExtent.d.ts +5 -0
  141. package/{src → lib/js}/control/visibleExtent/VisibleExtent.js +1 -18
  142. package/lib/js/control/visibleExtent/drawnode.d.ts +7 -0
  143. package/{src/control/visibleExtent/drawnode.ts → lib/js/control/visibleExtent/drawnode.js} +1 -28
  144. package/lib/js/ellipsoid/Ellipsoid.d.ts +187 -0
  145. package/{src/ellipsoid/Ellipsoid.ts → lib/js/ellipsoid/Ellipsoid.js} +85 -267
  146. package/lib/js/ellipsoid/index.d.ts +3 -0
  147. package/lib/js/ellipsoid/index.js +3 -0
  148. package/lib/js/ellipsoid/wgs84.d.ts +6 -0
  149. package/{src/ellipsoid/wgs84.ts → lib/js/ellipsoid/wgs84.js} +1 -2
  150. package/lib/js/entity/BaseBillboard.d.ts +222 -0
  151. package/{src/entity/BaseBillboard.ts → lib/js/entity/BaseBillboard.js} +48 -165
  152. package/lib/js/entity/BaseBillboardHandler.d.ts +81 -0
  153. package/{src/entity/BaseBillboardHandler.ts → lib/js/entity/BaseBillboardHandler.js} +139 -365
  154. package/lib/js/entity/Billboard.d.ts +113 -0
  155. package/{src/entity/Billboard.ts → lib/js/entity/Billboard.js} +19 -83
  156. package/lib/js/entity/BillboardHandler.d.ts +15 -0
  157. package/{src/entity/BillboardHandler.ts → lib/js/entity/BillboardHandler.js} +27 -59
  158. package/lib/js/entity/Entity.d.ts +354 -0
  159. package/{src/entity/Entity.ts → lib/js/entity/Entity.js} +102 -374
  160. package/lib/js/entity/EntityCollection.d.ts +363 -0
  161. package/{src/entity/EntityCollection.ts → lib/js/entity/EntityCollection.js} +57 -359
  162. package/lib/js/entity/GeoObject.d.ts +138 -0
  163. package/{src/entity/GeoObject.ts → lib/js/entity/GeoObject.js} +41 -146
  164. package/lib/js/entity/GeoObjectHandler.d.ts +99 -0
  165. package/{src/entity/GeoObjectHandler.ts → lib/js/entity/GeoObjectHandler.js} +162 -423
  166. package/lib/js/entity/Geometry.d.ts +111 -0
  167. package/lib/js/entity/Geometry.js +283 -0
  168. package/lib/js/entity/GeometryHandler.d.ts +84 -0
  169. package/{src/entity/GeometryHandler.ts → lib/js/entity/GeometryHandler.js} +162 -657
  170. package/lib/js/entity/Label.d.ts +207 -0
  171. package/{src/entity/Label.ts → lib/js/entity/Label.js} +63 -165
  172. package/lib/js/entity/LabelHandler.d.ts +65 -0
  173. package/{src/entity/LabelHandler.ts → lib/js/entity/LabelHandler.js} +175 -408
  174. package/lib/js/entity/LabelWorker.d.ts +15 -0
  175. package/{src/entity/LabelWorker.ts → lib/js/entity/LabelWorker.js} +24 -45
  176. package/lib/js/entity/PointCloud.d.ts +179 -0
  177. package/{src/entity/PointCloud.ts → lib/js/entity/PointCloud.js} +65 -265
  178. package/lib/js/entity/PointCloudHandler.d.ts +42 -0
  179. package/{src/entity/PointCloudHandler.ts → lib/js/entity/PointCloudHandler.js} +19 -62
  180. package/lib/js/entity/Polyline.d.ts +337 -0
  181. package/{src/entity/Polyline.ts → lib/js/entity/Polyline.js} +289 -924
  182. package/lib/js/entity/PolylineHandler.d.ts +22 -0
  183. package/{src/entity/PolylineHandler.ts → lib/js/entity/PolylineHandler.js} +12 -37
  184. package/lib/js/entity/Ray.d.ts +133 -0
  185. package/{src/entity/Ray.ts → lib/js/entity/Ray.js} +26 -146
  186. package/lib/js/entity/RayHandler.d.ts +70 -0
  187. package/{src/entity/RayHandler.ts → lib/js/entity/RayHandler.js} +102 -342
  188. package/lib/js/entity/Strip.d.ts +127 -0
  189. package/{src/entity/Strip.ts → lib/js/entity/Strip.js} +102 -372
  190. package/lib/js/entity/StripHandler.d.ts +42 -0
  191. package/{src/entity/StripHandler.ts → lib/js/entity/StripHandler.js} +22 -74
  192. package/{src/entity/index.ts → lib/js/entity/index.d.ts} +1 -2
  193. package/lib/js/entity/index.js +11 -0
  194. package/lib/js/index.d.ts +33 -0
  195. package/lib/js/index.js +33 -0
  196. package/lib/js/input/KeyboardHandler.d.ts +33 -0
  197. package/{src/input/KeyboardHandler.ts → lib/js/input/KeyboardHandler.js} +45 -84
  198. package/lib/js/input/MouseHandler.d.ts +16 -0
  199. package/{src/input/MouseHandler.ts → lib/js/input/MouseHandler.js} +12 -36
  200. package/lib/js/input/TouchHandler.d.ts +11 -0
  201. package/{src/input/TouchHandler.ts → lib/js/input/TouchHandler.js} +11 -23
  202. package/lib/js/input/input.d.ts +3 -0
  203. package/{src/input/input.ts → lib/js/input/input.js} +1 -1
  204. package/lib/js/layer/BaseGeoImage.d.ts +145 -0
  205. package/{src/layer/BaseGeoImage.ts → lib/js/layer/BaseGeoImage.js} +70 -235
  206. package/lib/js/layer/CanvasTiles.d.ts +103 -0
  207. package/{src/layer/CanvasTiles.ts → lib/js/layer/CanvasTiles.js} +54 -146
  208. package/lib/js/layer/GeoImage.d.ts +61 -0
  209. package/{src/layer/GeoImage.ts → lib/js/layer/GeoImage.js} +24 -54
  210. package/lib/js/layer/GeoTexture2d.d.ts +17 -0
  211. package/lib/js/layer/GeoTexture2d.js +37 -0
  212. package/lib/js/layer/GeoVideo.d.ts +68 -0
  213. package/{src/layer/GeoVideo.ts → lib/js/layer/GeoVideo.js} +31 -61
  214. package/lib/js/layer/KML.d.ts +72 -0
  215. package/{src/layer/KML.ts → lib/js/layer/KML.js} +94 -138
  216. package/lib/js/layer/Layer.d.ts +401 -0
  217. package/{src/layer/Layer.ts → lib/js/layer/Layer.js} +92 -443
  218. package/lib/js/layer/Material.d.ts +34 -0
  219. package/{src/layer/Material.ts → lib/js/layer/Material.js} +9 -43
  220. package/lib/js/layer/Vector.d.ts +243 -0
  221. package/{src/layer/Vector.ts → lib/js/layer/Vector.js} +155 -426
  222. package/lib/js/layer/WMS.d.ts +75 -0
  223. package/{src/layer/WMS.ts → lib/js/layer/WMS.js} +18 -100
  224. package/lib/js/layer/XYZ.d.ts +149 -0
  225. package/{src/layer/XYZ.ts → lib/js/layer/XYZ.js} +71 -171
  226. package/lib/js/layer/index.d.ts +11 -0
  227. package/lib/js/layer/index.js +11 -0
  228. package/lib/js/light/LightSource.d.ts +174 -0
  229. package/{src/light/LightSource.ts → lib/js/light/LightSource.js} +22 -131
  230. package/lib/js/math/Line2.d.ts +11 -0
  231. package/{src/math/Line2.ts → lib/js/math/Line2.js} +5 -15
  232. package/lib/js/math/Line3.d.ts +28 -0
  233. package/lib/js/math/Line3.js +85 -0
  234. package/lib/js/math/Mat3.d.ts +77 -0
  235. package/{src/math/Mat3.ts → lib/js/math/Mat3.js} +22 -51
  236. package/lib/js/math/Mat4.d.ts +195 -0
  237. package/{src/math/Mat4.ts → lib/js/math/Mat4.js} +53 -219
  238. package/lib/js/math/Plane.d.ts +20 -0
  239. package/{src/math/Plane.ts → lib/js/math/Plane.js} +26 -40
  240. package/lib/js/math/Quat.d.ts +373 -0
  241. package/{src/math/Quat.ts → lib/js/math/Quat.js} +106 -319
  242. package/lib/js/math/Ray.d.ts +76 -0
  243. package/{src/math/Ray.ts → lib/js/math/Ray.js} +21 -66
  244. package/lib/js/math/Vec2.d.ts +310 -0
  245. package/{src/math/Vec2.ts → lib/js/math/Vec2.js} +55 -121
  246. package/lib/js/math/Vec3.d.ts +472 -0
  247. package/{src/math/Vec3.ts → lib/js/math/Vec3.js} +103 -236
  248. package/lib/js/math/Vec4.d.ts +163 -0
  249. package/{src/math/Vec4.ts → lib/js/math/Vec4.js} +23 -79
  250. package/lib/js/math/coder.d.ts +51 -0
  251. package/{src/math/coder.ts → lib/js/math/coder.js} +14 -20
  252. package/lib/js/math/index.d.ts +11 -0
  253. package/lib/js/math/index.js +11 -0
  254. package/lib/js/math.d.ts +266 -0
  255. package/{src/math.ts → lib/js/math.js} +37 -85
  256. package/lib/js/mercator.d.ts +92 -0
  257. package/{src/mercator.ts → lib/js/mercator.js} +13 -37
  258. package/lib/js/proj/EPSG3857.d.ts +9 -0
  259. package/{src/proj/EPSG3857.ts → lib/js/proj/EPSG3857.js} +0 -2
  260. package/lib/js/proj/EPSG4326.d.ts +9 -0
  261. package/{src/proj/EPSG4326.ts → lib/js/proj/EPSG4326.js} +0 -2
  262. package/lib/js/proj/Proj.d.ts +43 -0
  263. package/{src/proj/Proj.ts → lib/js/proj/Proj.js} +4 -29
  264. package/lib/js/quadTree/EPSG4326QuadTreeStrategy.d.ts +6 -0
  265. package/lib/js/quadTree/EPSG4326QuadTreeStrategy.js +17 -0
  266. package/lib/js/quadTree/EarthQuadTreeStrategy.d.ts +6 -0
  267. package/lib/js/quadTree/EarthQuadTreeStrategy.js +19 -0
  268. package/lib/js/quadTree/EntityCollectionNode.d.ts +54 -0
  269. package/{src/quadTree/EntityCollectionNode.ts → lib/js/quadTree/EntityCollectionNode.js} +83 -150
  270. package/lib/js/quadTree/MarsQuadTreeStrategy.d.ts +6 -0
  271. package/lib/js/quadTree/MarsQuadTreeStrategy.js +17 -0
  272. package/lib/js/quadTree/Node.d.ts +61 -0
  273. package/{src/quadTree/Node.ts → lib/js/quadTree/Node.js} +140 -357
  274. package/lib/js/quadTree/QuadTreeStrategy.d.ts +25 -0
  275. package/{src/quadTree/QuadTreeStrategy.ts → lib/js/quadTree/QuadTreeStrategy.js} +13 -44
  276. package/lib/js/quadTree/Wgs84QuadTreeStrategy.d.ts +6 -0
  277. package/lib/js/quadTree/Wgs84QuadTreeStrategy.js +15 -0
  278. package/lib/js/quadTree/index.d.ts +12 -0
  279. package/lib/js/quadTree/index.js +12 -0
  280. package/lib/js/quadTree/quadTree.d.ts +40 -0
  281. package/{src/quadTree/quadTree.ts → lib/js/quadTree/quadTree.js} +0 -9
  282. package/lib/js/renderer/Renderer.d.ts +320 -0
  283. package/{src/renderer/Renderer.ts → lib/js/renderer/Renderer.js} +265 -622
  284. package/lib/js/renderer/RendererEvents.d.ts +239 -0
  285. package/{src/renderer/RendererEvents.ts → lib/js/renderer/RendererEvents.js} +158 -472
  286. package/lib/js/scene/Axes.d.ts +12 -0
  287. package/lib/js/scene/Axes.js +59 -0
  288. package/lib/js/scene/BaseNode.d.ts +61 -0
  289. package/{src/scene/BaseNode.ts → lib/js/scene/BaseNode.js} +11 -57
  290. package/lib/js/scene/Planet.d.ts +623 -0
  291. package/{src/scene/Planet.ts → lib/js/scene/Planet.js} +257 -937
  292. package/lib/js/scene/RenderNode.d.ts +150 -0
  293. package/{src/scene/RenderNode.ts → lib/js/scene/RenderNode.js} +33 -138
  294. package/lib/js/scene/SkyBox.d.ts +13 -0
  295. package/{src/scene/SkyBox.ts → lib/js/scene/SkyBox.js} +16 -37
  296. package/{src/scene/index.ts → lib/js/scene/index.d.ts} +0 -1
  297. package/lib/js/scene/index.js +5 -0
  298. package/lib/js/segment/Segment.d.ts +278 -0
  299. package/{src/segment/Segment.ts → lib/js/segment/Segment.js} +242 -913
  300. package/lib/js/segment/SegmentLonLat.d.ts +48 -0
  301. package/{src/segment/SegmentLonLat.ts → lib/js/segment/SegmentLonLat.js} +58 -132
  302. package/lib/js/segment/SegmentLonLatWgs84.d.ts +10 -0
  303. package/lib/js/segment/SegmentLonLatWgs84.js +23 -0
  304. package/lib/js/segment/Slice.d.ts +13 -0
  305. package/{src/segment/Slice.ts → lib/js/segment/Slice.js} +4 -22
  306. package/lib/js/segment/segmentHelper.d.ts +18 -0
  307. package/{src/segment/segmentHelper.ts → lib/js/segment/segmentHelper.js} +30 -88
  308. package/lib/js/shaders/atmos.d.ts +4 -0
  309. package/{src/shaders/atmos.ts → lib/js/shaders/atmos.js} +8 -26
  310. package/lib/js/shaders/billboard.d.ts +3 -0
  311. package/{src/shaders/billboard.ts → lib/js/shaders/billboard.js} +9 -18
  312. package/lib/js/shaders/bloom.d.ts +2 -0
  313. package/{src/shaders/bloom.ts → lib/js/shaders/bloom.js} +5 -8
  314. package/lib/js/shaders/blur.d.ts +3 -0
  315. package/{src/shaders/blur.ts → lib/js/shaders/blur.js} +11 -19
  316. package/lib/js/shaders/depth.d.ts +2 -0
  317. package/{src/shaders/depth.ts → lib/js/shaders/depth.js} +3 -6
  318. package/lib/js/shaders/drawnode.d.ts +8 -0
  319. package/{src/shaders/drawnode.ts → lib/js/shaders/drawnode.js} +23 -75
  320. package/lib/js/shaders/geoObject.d.ts +3 -0
  321. package/{src/shaders/geoObject.ts → lib/js/shaders/geoObject.js} +51 -63
  322. package/lib/js/shaders/label.d.ts +4 -0
  323. package/{src/shaders/label.ts → lib/js/shaders/label.js} +12 -25
  324. package/lib/js/shaders/lumFilter.d.ts +2 -0
  325. package/{src/shaders/lumFilter.ts → lib/js/shaders/lumFilter.js} +4 -7
  326. package/lib/js/shaders/pickingMask.d.ts +2 -0
  327. package/{src/shaders/pickingMask.ts → lib/js/shaders/pickingMask.js} +5 -8
  328. package/lib/js/shaders/pointCloud.d.ts +2 -0
  329. package/{src/shaders/pointCloud.ts → lib/js/shaders/pointCloud.js} +4 -7
  330. package/lib/js/shaders/polyline.d.ts +3 -0
  331. package/{src/shaders/polyline.ts → lib/js/shaders/polyline.js} +7 -22
  332. package/lib/js/shaders/ray.d.ts +2 -0
  333. package/{src/shaders/ray.ts → lib/js/shaders/ray.js} +4 -7
  334. package/lib/js/shaders/screenFrame.d.ts +2 -0
  335. package/{src/shaders/screenFrame.ts → lib/js/shaders/screenFrame.js} +5 -8
  336. package/lib/js/shaders/skybox.d.ts +2 -0
  337. package/{src/shaders/skybox.ts → lib/js/shaders/skybox.js} +10 -13
  338. package/lib/js/shaders/toneMapping.d.ts +2 -0
  339. package/{src/shaders/toneMapping.ts → lib/js/shaders/toneMapping.js} +5 -8
  340. package/lib/js/shaders/utils.d.ts +1 -0
  341. package/{src/shaders/utils.ts → lib/js/shaders/utils.js} +1 -1
  342. package/lib/js/terrain/BilTerrain.d.ts +18 -0
  343. package/{src/terrain/BilTerrain.ts → lib/js/terrain/BilTerrain.js} +21 -118
  344. package/lib/js/terrain/EmptyTerrain.d.ts +106 -0
  345. package/{src/terrain/EmptyTerrain.ts → lib/js/terrain/EmptyTerrain.js} +20 -144
  346. package/lib/js/terrain/Geoid.d.ts +33 -0
  347. package/lib/js/terrain/Geoid.js +191 -0
  348. package/lib/js/terrain/GlobusTerrain.d.ts +134 -0
  349. package/{src/terrain/GlobusTerrain.ts → lib/js/terrain/GlobusTerrain.js} +84 -241
  350. package/lib/js/terrain/MapboxTerrain.d.ts +21 -0
  351. package/{src/terrain/MapboxTerrain.ts → lib/js/terrain/MapboxTerrain.js} +46 -215
  352. package/{src/terrain/index.ts → lib/js/terrain/index.d.ts} +0 -1
  353. package/lib/js/terrain/index.js +5 -0
  354. package/lib/js/ui/Button.d.ts +32 -0
  355. package/lib/js/ui/Button.js +78 -0
  356. package/lib/js/ui/ButtonGroup.d.ts +16 -0
  357. package/lib/js/ui/ButtonGroup.js +41 -0
  358. package/lib/js/ui/Dialog.d.ts +55 -0
  359. package/lib/js/ui/Dialog.js +173 -0
  360. package/lib/js/ui/Slider.d.ts +38 -0
  361. package/lib/js/ui/Slider.js +129 -0
  362. package/lib/js/ui/ToggleButton.d.ts +20 -0
  363. package/lib/js/ui/ToggleButton.js +42 -0
  364. package/lib/js/ui/View.d.ts +37 -0
  365. package/{src/ui/View.ts → lib/js/ui/View.js} +31 -77
  366. package/lib/js/ui/icons.d.ts +1 -0
  367. package/{src/ui/icons.ts → lib/js/ui/icons.js} +1 -1
  368. package/lib/js/utils/BaseWorker.d.ts +14 -0
  369. package/{src/utils/BaseWorker.ts → lib/js/utils/BaseWorker.js} +15 -28
  370. package/lib/js/utils/FontAtlas.d.ts +82 -0
  371. package/{src/utils/FontAtlas.ts → lib/js/utils/FontAtlas.js} +46 -182
  372. package/lib/js/utils/GeoImageCreator.d.ts +34 -0
  373. package/{src/utils/GeoImageCreator.ts → lib/js/utils/GeoImageCreator.js} +34 -91
  374. package/lib/js/utils/ImagesCacheManager.d.ts +22 -0
  375. package/{src/utils/ImagesCacheManager.ts → lib/js/utils/ImagesCacheManager.js} +16 -38
  376. package/lib/js/utils/Loader.d.ts +63 -0
  377. package/lib/js/utils/Loader.js +156 -0
  378. package/lib/js/utils/NormalMapCreator.d.ts +52 -0
  379. package/{src/utils/NormalMapCreator.ts → lib/js/utils/NormalMapCreator.js} +64 -195
  380. package/lib/js/utils/PlainSegmentWorker.d.ts +24 -0
  381. package/{src/utils/PlainSegmentWorker.ts → lib/js/utils/PlainSegmentWorker.js} +24 -56
  382. package/lib/js/utils/TerrainWorker.d.ts +28 -0
  383. package/{src/utils/TerrainWorker.ts → lib/js/utils/TerrainWorker.js} +19 -56
  384. package/lib/js/utils/TextureAtlas.d.ts +113 -0
  385. package/{src/utils/TextureAtlas.ts → lib/js/utils/TextureAtlas.js} +40 -131
  386. package/lib/js/utils/VectorTileCreator.d.ts +18 -0
  387. package/{src/utils/VectorTileCreator.ts → lib/js/utils/VectorTileCreator.js} +61 -147
  388. package/lib/js/utils/colorTable.d.ts +3 -0
  389. package/{src/utils/colorTable.ts → lib/js/utils/colorTable.js} +2 -2
  390. package/lib/js/utils/earcut.d.ts +7 -0
  391. package/{src/utils/earcut.ts → lib/js/utils/earcut.js} +95 -223
  392. package/lib/js/utils/objParser.d.ts +24 -0
  393. package/{src/utils/objParser.ts → lib/js/utils/objParser.js} +38 -93
  394. package/lib/js/utils/shared.d.ts +267 -0
  395. package/{src/utils/shared.ts → lib/js/utils/shared.js} +185 -342
  396. package/lib/js/utils/units.d.ts +16 -0
  397. package/lib/js/utils/units.js +61 -0
  398. package/lib/js/webgl/BaseFramebuffer.d.ts +53 -0
  399. package/{src/webgl/BaseFramebuffer.ts → lib/js/webgl/BaseFramebuffer.js} +22 -59
  400. package/lib/js/webgl/Framebuffer.d.ts +69 -0
  401. package/{src/webgl/Framebuffer.ts → lib/js/webgl/Framebuffer.js} +30 -87
  402. package/lib/js/webgl/Handler.d.ts +473 -0
  403. package/{src/webgl/Handler.ts → lib/js/webgl/Handler.js} +175 -586
  404. package/lib/js/webgl/Multisample.d.ts +27 -0
  405. package/lib/js/webgl/Multisample.js +77 -0
  406. package/lib/js/webgl/Program.d.ts +159 -0
  407. package/{src/webgl/Program.ts → lib/js/webgl/Program.js} +73 -210
  408. package/lib/js/webgl/ProgramController.d.ts +86 -0
  409. package/{src/webgl/ProgramController.ts → lib/js/webgl/ProgramController.js} +11 -45
  410. package/{src/webgl/index.ts → lib/js/webgl/index.d.ts} +1 -8
  411. package/lib/js/webgl/index.js +6 -0
  412. package/lib/js/webgl/types.d.ts +9 -0
  413. package/{src/webgl/types.ts → lib/js/webgl/types.js} +5 -8
  414. package/lib/js/webgl/variableHandlers.d.ts +22 -0
  415. package/lib/js/webgl/variableHandlers.js +78 -0
  416. package/package.json +23 -34
  417. package/dist/@openglobus/og.esm.js +0 -2
  418. package/dist/@openglobus/og.esm.js.map +0 -1
  419. package/dist/@openglobus/og.umd.js +0 -2
  420. package/dist/@openglobus/og.umd.js.map +0 -1
  421. package/src/Deferred.ts +0 -17
  422. package/src/control/MouseWheelZoomControl.ts +0 -269
  423. package/src/control/ScaleControl.ts +0 -131
  424. package/src/control/SegmentBoundVisualization.ts +0 -50
  425. package/src/control/ShowFps.ts +0 -28
  426. package/src/control/ToggleWireframe.ts +0 -35
  427. package/src/control/ruler/Ruler.ts +0 -35
  428. package/src/control/ruler/RulerScene.ts +0 -437
  429. package/src/control/timeline/timelineUtils.ts +0 -133
  430. package/src/ellipsoid/index.ts +0 -4
  431. package/src/entity/Geometry.ts +0 -486
  432. package/src/index.ts +0 -173
  433. package/src/layer/GeoTexture2d.ts +0 -56
  434. package/src/layer/index.ts +0 -12
  435. package/src/math/Line3.ts +0 -162
  436. package/src/math/index.ts +0 -26
  437. package/src/quadTree/EPSG4326QuadTreeStrategy.ts +0 -24
  438. package/src/quadTree/EarthQuadTreeStrategy.ts +0 -28
  439. package/src/quadTree/MarsQuadTreeStrategy.ts +0 -25
  440. package/src/quadTree/Wgs84QuadTreeStrategy.ts +0 -22
  441. package/src/quadTree/index.ts +0 -14
  442. package/src/scene/Axes.ts +0 -78
  443. package/src/segment/SegmentLonLatWgs84.ts +0 -33
  444. package/src/terrain/Geoid.ts +0 -273
  445. package/src/ui/Button.ts +0 -121
  446. package/src/ui/ButtonGroup.ts +0 -63
  447. package/src/ui/Dialog.ts +0 -244
  448. package/src/ui/Slider.ts +0 -188
  449. package/src/ui/ToggleButton.ts +0 -68
  450. package/src/utils/Loader.ts +0 -247
  451. package/src/utils/units.ts +0 -78
  452. package/src/webgl/Multisample.ts +0 -153
  453. package/src/webgl/variableHandlers.ts +0 -114
  454. /package/{dist → lib}/@openglobus/og.css +0 -0
  455. /package/{dist → lib}/@openglobus/res/fonts/Karla-Bold.json +0 -0
  456. /package/{dist → lib}/@openglobus/res/fonts/Karla-Bold.ttf.cfg +0 -0
  457. /package/{dist → lib}/@openglobus/res/fonts/Karla-Bold.ttf.png +0 -0
  458. /package/{dist → lib}/@openglobus/res/fonts/Karla-Light.json +0 -0
  459. /package/{dist → lib}/@openglobus/res/fonts/Karla-Light.ttf.cfg +0 -0
  460. /package/{dist → lib}/@openglobus/res/fonts/Karla-Light.ttf.png +0 -0
  461. /package/{dist → lib}/@openglobus/res/fonts/Karla-Medium.json +0 -0
  462. /package/{dist → lib}/@openglobus/res/fonts/Karla-Medium.ttf.cfg +0 -0
  463. /package/{dist → lib}/@openglobus/res/fonts/Karla-Medium.ttf.png +0 -0
  464. /package/{dist → lib}/@openglobus/res/fonts/NotoSansArabic-Regular.json +0 -0
  465. /package/{dist → lib}/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.cfg +0 -0
  466. /package/{dist → lib}/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.png +0 -0
  467. /package/{dist → lib}/@openglobus/res/fonts/Roboto-Regular.json +0 -0
  468. /package/{dist → lib}/@openglobus/res/fonts/Roboto-Regular.ttf.cfg +0 -0
  469. /package/{dist → lib}/@openglobus/res/fonts/Roboto-Regular.ttf.png +0 -0
  470. /package/{dist → lib}/@openglobus/res/fonts/arial.js +0 -0
  471. /package/{dist → lib}/@openglobus/res/fonts/arial.json +0 -0
  472. /package/{dist → lib}/@openglobus/res/fonts/arial.ttf.cfg +0 -0
  473. /package/{dist → lib}/@openglobus/res/fonts/arial.ttf.png +0 -0
  474. /package/{dist → lib}/@openglobus/res/night-4326.png +0 -0
  475. /package/{dist → lib}/@openglobus/res/night.png +0 -0
  476. /package/{dist → lib}/@openglobus/res/spec.png +0 -0
@@ -1,14 +1,6 @@
1
1
  import * as shaders from "../shaders/billboard";
2
- import {spliceTypedArray, TypedArray} from "../utils/shared";
3
- import {EntityCollection} from "./EntityCollection";
4
- import {Planet} from "../scene/Planet";
5
- import {Renderer} from "../renderer/Renderer";
6
- import {LOCK_FREE} from "./LabelWorker";
7
- import {Vec3} from "../math/Vec3";
8
- import {Vec4} from "../math/Vec4";
9
- import {WebGLBufferExt} from "../webgl/Handler";
10
- import {BaseBillboard} from "./BaseBillboard";
11
-
2
+ import { spliceTypedArray } from "../utils/shared";
3
+ import { LOCK_FREE } from "./LabelWorker";
12
4
  const PICKINGCOLOR_BUFFER = 0;
13
5
  const POSITION_BUFFER = 1;
14
6
  const SIZE_BUFFER = 2;
@@ -17,66 +9,16 @@ const RGBA_BUFFER = 4;
17
9
  const ROTATION_BUFFER = 5;
18
10
  const TEXCOORD_BUFFER = 6;
19
11
  const VERTEX_BUFFER = 7;
20
-
21
12
  /**
22
13
  * @class BaseBillboardHandler
23
14
  */
24
15
  class BaseBillboardHandler {
25
-
26
- static __counter__: number = 0;
27
-
28
- public __id: number;
29
-
30
- /**
31
- * Picking rendering option.
32
- * @public
33
- * @type {boolean}
34
- */
35
- public pickingEnabled: boolean;
36
-
37
- public _entityCollection: EntityCollection;
38
-
39
- protected _renderer: Renderer | null;
40
-
41
- protected _billboards: BaseBillboard[];
42
-
43
- protected _positionHighBuffer: WebGLBufferExt | null;
44
- protected _positionLowBuffer: WebGLBufferExt | null;
45
- protected _sizeBuffer: WebGLBufferExt | null;
46
- protected _offsetBuffer: WebGLBufferExt | null;
47
- protected _rgbaBuffer: WebGLBufferExt | null;
48
- protected _rotationBuffer: WebGLBufferExt | null;
49
- protected _texCoordBuffer: WebGLBufferExt | null;
50
- protected _vertexBuffer: WebGLBufferExt | null;
51
-
52
- protected _texCoordArr: Float32Array;
53
- protected _vertexArr: Float32Array;
54
- protected _positionHighArr: Float32Array;
55
- protected _positionLowArr: Float32Array;
56
- protected _sizeArr: Float32Array;
57
- protected _offsetArr: Float32Array;
58
- protected _rgbaArr: Float32Array;
59
- protected _rotationArr: Float32Array;
60
-
61
- protected _pickingColorBuffer: WebGLBufferExt | null;
62
- protected _pickingColorArr: Float32Array;
63
-
64
- protected _buffersUpdateCallbacks: Function[];
65
-
66
- protected _changedBuffers: boolean[];
67
-
68
- constructor(entityCollection: EntityCollection) {
69
-
16
+ constructor(entityCollection) {
70
17
  this.__id = BaseBillboardHandler.__counter__++;
71
-
72
18
  this.pickingEnabled = true;
73
-
74
19
  this._entityCollection = entityCollection;
75
-
76
20
  this._renderer = null;
77
-
78
21
  this._billboards = [];
79
-
80
22
  this._positionHighBuffer = null;
81
23
  this._positionLowBuffer = null;
82
24
  this._sizeBuffer = null;
@@ -86,7 +28,6 @@ class BaseBillboardHandler {
86
28
  this._texCoordBuffer = null;
87
29
  this._vertexBuffer = null;
88
30
  this._pickingColorBuffer = null;
89
-
90
31
  this._texCoordArr = new Float32Array([]);
91
32
  this._vertexArr = new Float32Array([]);
92
33
  this._positionHighArr = new Float32Array([]);
@@ -96,7 +37,6 @@ class BaseBillboardHandler {
96
37
  this._rgbaArr = new Float32Array([]);
97
38
  this._rotationArr = new Float32Array([]);
98
39
  this._pickingColorArr = new Float32Array([]);
99
-
100
40
  this._buffersUpdateCallbacks = [];
101
41
  this._buffersUpdateCallbacks[PICKINGCOLOR_BUFFER] = this.createPickingColorBuffer;
102
42
  this._buffersUpdateCallbacks[POSITION_BUFFER] = this.createPositionBuffer;
@@ -106,45 +46,37 @@ class BaseBillboardHandler {
106
46
  this._buffersUpdateCallbacks[ROTATION_BUFFER] = this.createRotationBuffer;
107
47
  this._buffersUpdateCallbacks[TEXCOORD_BUFFER] = this.createTexCoordBuffer;
108
48
  this._buffersUpdateCallbacks[VERTEX_BUFFER] = this.createVertexBuffer;
109
-
110
49
  this._changedBuffers = new Array(this._buffersUpdateCallbacks.length);
111
50
  }
112
-
113
- public isEqual(handler: BaseBillboardHandler) {
51
+ isEqual(handler) {
114
52
  return handler && (handler.__id === this.__id);
115
53
  }
116
-
117
- static concArr(dest: number[], curr: number[]) {
54
+ static concArr(dest, curr) {
118
55
  for (let i = 0; i < curr.length; i++) {
119
56
  dest.push(curr[i]);
120
57
  }
121
58
  }
122
-
123
- public initProgram() {
59
+ initProgram() {
124
60
  if (this._renderer && this._renderer.handler) {
125
61
  if (!this._renderer.handler.programs.billboard) {
126
62
  this._renderer.handler.addProgram(shaders.billboard_screen());
127
63
  }
128
-
129
64
  if (!this._renderer.handler.programs.billboardPicking) {
130
65
  this._renderer.handler.addProgram(shaders.billboardPicking());
131
66
  }
132
67
  }
133
68
  }
134
-
135
- public setRenderer(renderer: Renderer) {
69
+ setRenderer(renderer) {
136
70
  this._renderer = renderer;
137
71
  this.initProgram();
138
72
  }
139
-
140
- public refresh() {
73
+ refresh() {
141
74
  let i = this._changedBuffers.length;
142
75
  while (i--) {
143
76
  this._changedBuffers[i] = true;
144
77
  }
145
78
  }
146
-
147
- protected _removeBillboards() {
79
+ _removeBillboards() {
148
80
  let i = this._billboards.length;
149
81
  while (i--) {
150
82
  let bi = this._billboards[i];
@@ -156,8 +88,7 @@ class BaseBillboardHandler {
156
88
  this._billboards.length = 0;
157
89
  this._billboards = [];
158
90
  }
159
-
160
- public clear() {
91
+ clear() {
161
92
  // @ts-ignore
162
93
  this._texCoordArr = null;
163
94
  // @ts-ignore
@@ -176,7 +107,6 @@ class BaseBillboardHandler {
176
107
  this._rotationArr = null;
177
108
  // @ts-ignore
178
109
  this._pickingColorArr = null;
179
-
180
110
  this._texCoordArr = new Float32Array([]);
181
111
  this._vertexArr = new Float32Array([]);
182
112
  this._positionHighArr = new Float32Array([]);
@@ -186,26 +116,23 @@ class BaseBillboardHandler {
186
116
  this._rgbaArr = new Float32Array([]);
187
117
  this._rotationArr = new Float32Array([]);
188
118
  this._pickingColorArr = new Float32Array([]);
189
-
190
119
  this._removeBillboards();
191
120
  this._deleteBuffers();
192
121
  this.refresh();
193
122
  }
194
-
195
- protected _deleteBuffers() {
123
+ _deleteBuffers() {
196
124
  if (this._renderer) {
197
- let gl = this._renderer.handler.gl!;
198
- gl.deleteBuffer(this._positionHighBuffer as WebGLBuffer);
199
- gl.deleteBuffer(this._positionLowBuffer as WebGLBuffer);
200
- gl.deleteBuffer(this._sizeBuffer as WebGLBuffer);
201
- gl.deleteBuffer(this._offsetBuffer as WebGLBuffer);
202
- gl.deleteBuffer(this._rgbaBuffer as WebGLBuffer);
203
- gl.deleteBuffer(this._rotationBuffer as WebGLBuffer);
204
- gl.deleteBuffer(this._vertexBuffer as WebGLBuffer);
205
- gl.deleteBuffer(this._texCoordBuffer as WebGLBuffer);
206
- gl.deleteBuffer(this._pickingColorBuffer as WebGLBuffer);
125
+ let gl = this._renderer.handler.gl;
126
+ gl.deleteBuffer(this._positionHighBuffer);
127
+ gl.deleteBuffer(this._positionLowBuffer);
128
+ gl.deleteBuffer(this._sizeBuffer);
129
+ gl.deleteBuffer(this._offsetBuffer);
130
+ gl.deleteBuffer(this._rgbaBuffer);
131
+ gl.deleteBuffer(this._rotationBuffer);
132
+ gl.deleteBuffer(this._vertexBuffer);
133
+ gl.deleteBuffer(this._texCoordBuffer);
134
+ gl.deleteBuffer(this._pickingColorBuffer);
207
135
  }
208
-
209
136
  this._positionHighBuffer = null;
210
137
  this._positionLowBuffer = null;
211
138
  this._sizeBuffer = null;
@@ -216,8 +143,7 @@ class BaseBillboardHandler {
216
143
  this._texCoordBuffer = null;
217
144
  this._pickingColorBuffer = null;
218
145
  }
219
-
220
- public update() {
146
+ update() {
221
147
  if (this._renderer) {
222
148
  let i = this._changedBuffers.length;
223
149
  while (i--) {
@@ -228,8 +154,7 @@ class BaseBillboardHandler {
228
154
  }
229
155
  }
230
156
  }
231
-
232
- public add(billboard: BaseBillboard) {
157
+ add(billboard) {
233
158
  if (billboard._handlerIndex == -1) {
234
159
  billboard._isReady = true;
235
160
  billboard._handler = this;
@@ -237,518 +162,369 @@ class BaseBillboardHandler {
237
162
  this._billboards.push(billboard);
238
163
  }
239
164
  }
240
-
241
- protected _displayPASS() {
242
- let r = this._renderer!;
165
+ _displayPASS() {
166
+ let r = this._renderer;
243
167
  let h = r.handler;
244
168
  h.programs.billboard.activate();
245
169
  let sh = h.programs.billboard._program;
246
- let sha = sh.attributes,
247
- shu = sh.uniforms;
248
-
249
- let gl = h.gl!,
250
- ec = this._entityCollection;
251
-
170
+ let sha = sh.attributes, shu = sh.uniforms;
171
+ let gl = h.gl, ec = this._entityCollection;
252
172
  gl.disable(gl.CULL_FACE);
253
-
254
173
  gl.uniform1f(shu.depthOffset, ec.polygonOffsetUnits);
255
-
256
174
  gl.uniform1i(shu.u_texture, 0);
257
-
258
- gl.uniformMatrix4fv(shu.viewMatrix, false, r.activeCamera!.getViewMatrix());
259
- gl.uniformMatrix4fv(shu.projectionMatrix, false, r.activeCamera!.getProjectionMatrix());
260
-
261
- gl.uniform3fv(shu.eyePositionHigh, r.activeCamera!.eyeHigh);
262
- gl.uniform3fv(shu.eyePositionLow, r.activeCamera!.eyeLow);
263
-
175
+ gl.uniformMatrix4fv(shu.viewMatrix, false, r.activeCamera.getViewMatrix());
176
+ gl.uniformMatrix4fv(shu.projectionMatrix, false, r.activeCamera.getProjectionMatrix());
177
+ gl.uniform3fv(shu.eyePositionHigh, r.activeCamera.eyeHigh);
178
+ gl.uniform3fv(shu.eyePositionLow, r.activeCamera.eyeLow);
264
179
  gl.uniform3fv(shu.uScaleByDistance, ec.scaleByDistance);
265
-
266
180
  gl.uniform1f(shu.opacity, ec._fadingOpacity);
267
-
268
- gl.bindBuffer(gl.ARRAY_BUFFER, this._texCoordBuffer as WebGLBuffer);
269
- gl.vertexAttribPointer(sha.a_texCoord, this._texCoordBuffer!.itemSize, gl.FLOAT, false, 0, 0);
270
-
271
- gl.bindBuffer(gl.ARRAY_BUFFER, this._vertexBuffer as WebGLBuffer);
272
- gl.vertexAttribPointer(sha.a_vertices, this._vertexBuffer!.itemSize, gl.FLOAT, false, 0, 0);
273
-
274
- gl.bindBuffer(gl.ARRAY_BUFFER, this._positionHighBuffer as WebGLBuffer);
275
- gl.vertexAttribPointer(sha.a_positionsHigh, this._positionHighBuffer!.itemSize, gl.FLOAT, false, 0, 0);
276
-
277
- gl.bindBuffer(gl.ARRAY_BUFFER, this._positionLowBuffer as WebGLBuffer);
278
- gl.vertexAttribPointer(sha.a_positionsLow, this._positionLowBuffer!.itemSize, gl.FLOAT, false, 0, 0);
279
-
280
- gl.bindBuffer(gl.ARRAY_BUFFER, this._rgbaBuffer as WebGLBuffer);
281
- gl.vertexAttribPointer(sha.a_rgba, this._rgbaBuffer!.itemSize, gl.FLOAT, false, 0, 0);
282
-
283
- gl.bindBuffer(gl.ARRAY_BUFFER, this._sizeBuffer as WebGLBuffer);
284
- gl.vertexAttribPointer(sha.a_size, this._sizeBuffer!.itemSize, gl.FLOAT, false, 0, 0);
285
-
286
- gl.bindBuffer(gl.ARRAY_BUFFER, this._offsetBuffer as WebGLBuffer);
287
- gl.vertexAttribPointer(sha.a_offset, this._offsetBuffer!.itemSize, gl.FLOAT, false, 0, 0);
288
-
289
- gl.uniform1f(shu.planetRadius, (ec.renderNode as Planet)._planetRadius2 || 0);
290
-
291
- gl.uniform2fv(shu.viewport, [h.canvas!.clientWidth, h.canvas!.clientHeight]);
292
-
293
- gl.bindBuffer(gl.ARRAY_BUFFER, this._rotationBuffer as WebGLBuffer);
294
- gl.vertexAttribPointer(sha.a_rotation, this._rotationBuffer!.itemSize, gl.FLOAT, false, 0, 0);
295
-
296
- gl.drawArrays(gl.TRIANGLES, 0, this._vertexBuffer!.numItems);
297
-
181
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._texCoordBuffer);
182
+ gl.vertexAttribPointer(sha.a_texCoord, this._texCoordBuffer.itemSize, gl.FLOAT, false, 0, 0);
183
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._vertexBuffer);
184
+ gl.vertexAttribPointer(sha.a_vertices, this._vertexBuffer.itemSize, gl.FLOAT, false, 0, 0);
185
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._positionHighBuffer);
186
+ gl.vertexAttribPointer(sha.a_positionsHigh, this._positionHighBuffer.itemSize, gl.FLOAT, false, 0, 0);
187
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._positionLowBuffer);
188
+ gl.vertexAttribPointer(sha.a_positionsLow, this._positionLowBuffer.itemSize, gl.FLOAT, false, 0, 0);
189
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._rgbaBuffer);
190
+ gl.vertexAttribPointer(sha.a_rgba, this._rgbaBuffer.itemSize, gl.FLOAT, false, 0, 0);
191
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._sizeBuffer);
192
+ gl.vertexAttribPointer(sha.a_size, this._sizeBuffer.itemSize, gl.FLOAT, false, 0, 0);
193
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._offsetBuffer);
194
+ gl.vertexAttribPointer(sha.a_offset, this._offsetBuffer.itemSize, gl.FLOAT, false, 0, 0);
195
+ gl.uniform1f(shu.planetRadius, ec.renderNode._planetRadius2 || 0);
196
+ gl.uniform2fv(shu.viewport, [h.canvas.clientWidth, h.canvas.clientHeight]);
197
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._rotationBuffer);
198
+ gl.vertexAttribPointer(sha.a_rotation, this._rotationBuffer.itemSize, gl.FLOAT, false, 0, 0);
199
+ gl.drawArrays(gl.TRIANGLES, 0, this._vertexBuffer.numItems);
298
200
  gl.enable(gl.CULL_FACE);
299
201
  }
300
-
301
- protected _pickingPASS() {
302
- let r = this._renderer!;
202
+ _pickingPASS() {
203
+ let r = this._renderer;
303
204
  let h = r.handler;
304
205
  h.programs.billboardPicking.activate();
305
206
  let sh = h.programs.billboardPicking._program;
306
- let sha = sh.attributes,
307
- shu = sh.uniforms;
308
-
309
- let gl = h.gl!,
310
- ec = this._entityCollection;
311
-
207
+ let sha = sh.attributes, shu = sh.uniforms;
208
+ let gl = h.gl, ec = this._entityCollection;
312
209
  gl.disable(gl.CULL_FACE);
313
-
314
210
  gl.uniform1f(shu.depthOffset, ec.polygonOffsetUnits);
315
-
316
- gl.uniformMatrix4fv(shu.viewMatrix, false, r.activeCamera!.getViewMatrix());
317
- gl.uniformMatrix4fv(shu.projectionMatrix, false, r.activeCamera!.getProjectionMatrix());
318
-
319
- gl.uniform3fv(shu.eyePositionHigh, r.activeCamera!.eyeHigh);
320
- gl.uniform3fv(shu.eyePositionLow, r.activeCamera!.eyeLow);
321
-
211
+ gl.uniformMatrix4fv(shu.viewMatrix, false, r.activeCamera.getViewMatrix());
212
+ gl.uniformMatrix4fv(shu.projectionMatrix, false, r.activeCamera.getProjectionMatrix());
213
+ gl.uniform3fv(shu.eyePositionHigh, r.activeCamera.eyeHigh);
214
+ gl.uniform3fv(shu.eyePositionLow, r.activeCamera.eyeLow);
322
215
  gl.uniform3fv(shu.uScaleByDistance, ec.scaleByDistance);
323
-
324
216
  gl.uniform1f(shu.opacity, ec._fadingOpacity);
325
-
326
- gl.bindBuffer(gl.ARRAY_BUFFER, this._vertexBuffer as WebGLBuffer);
327
- gl.vertexAttribPointer(sha.a_vertices, this._vertexBuffer!.itemSize, gl.FLOAT, false, 0, 0);
328
-
329
- gl.bindBuffer(gl.ARRAY_BUFFER, this._positionHighBuffer as WebGLBuffer);
330
- gl.vertexAttribPointer(sha.a_positionsHigh, this._positionHighBuffer!.itemSize, gl.FLOAT, false, 0, 0);
331
-
332
- gl.bindBuffer(gl.ARRAY_BUFFER, this._positionLowBuffer as WebGLBuffer);
333
- gl.vertexAttribPointer(sha.a_positionsLow, this._positionLowBuffer!.itemSize, gl.FLOAT, false, 0, 0);
334
-
335
- gl.bindBuffer(gl.ARRAY_BUFFER, this._pickingColorBuffer as WebGLBuffer);
336
- gl.vertexAttribPointer(sha.a_rgba, this._pickingColorBuffer!.itemSize, gl.FLOAT, false, 0, 0);
337
- gl.bindBuffer(gl.ARRAY_BUFFER, this._sizeBuffer as WebGLBuffer);
338
- gl.vertexAttribPointer(sha.a_size, this._sizeBuffer!.itemSize, gl.FLOAT, false, 0, 0);
339
-
340
- gl.bindBuffer(gl.ARRAY_BUFFER, this._offsetBuffer as WebGLBuffer);
341
- gl.vertexAttribPointer(sha.a_offset, this._offsetBuffer!.itemSize, gl.FLOAT, false, 0, 0);
342
-
343
- gl.uniform1f(shu.planetRadius, (ec.renderNode as Planet)._planetRadius2 || 0);
344
-
345
- gl.uniform2fv(shu.viewport, [h.canvas!.clientWidth, h.canvas!.clientHeight]);
346
-
347
- gl.bindBuffer(gl.ARRAY_BUFFER, this._rotationBuffer as WebGLBuffer);
348
- gl.vertexAttribPointer(sha.a_rotation, this._rotationBuffer!.itemSize, gl.FLOAT, false, 0, 0);
349
-
350
- gl.drawArrays(gl.TRIANGLES, 0, this._vertexBuffer!.numItems);
351
-
217
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._vertexBuffer);
218
+ gl.vertexAttribPointer(sha.a_vertices, this._vertexBuffer.itemSize, gl.FLOAT, false, 0, 0);
219
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._positionHighBuffer);
220
+ gl.vertexAttribPointer(sha.a_positionsHigh, this._positionHighBuffer.itemSize, gl.FLOAT, false, 0, 0);
221
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._positionLowBuffer);
222
+ gl.vertexAttribPointer(sha.a_positionsLow, this._positionLowBuffer.itemSize, gl.FLOAT, false, 0, 0);
223
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._pickingColorBuffer);
224
+ gl.vertexAttribPointer(sha.a_rgba, this._pickingColorBuffer.itemSize, gl.FLOAT, false, 0, 0);
225
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._sizeBuffer);
226
+ gl.vertexAttribPointer(sha.a_size, this._sizeBuffer.itemSize, gl.FLOAT, false, 0, 0);
227
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._offsetBuffer);
228
+ gl.vertexAttribPointer(sha.a_offset, this._offsetBuffer.itemSize, gl.FLOAT, false, 0, 0);
229
+ gl.uniform1f(shu.planetRadius, ec.renderNode._planetRadius2 || 0);
230
+ gl.uniform2fv(shu.viewport, [h.canvas.clientWidth, h.canvas.clientHeight]);
231
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._rotationBuffer);
232
+ gl.vertexAttribPointer(sha.a_rotation, this._rotationBuffer.itemSize, gl.FLOAT, false, 0, 0);
233
+ gl.drawArrays(gl.TRIANGLES, 0, this._vertexBuffer.numItems);
352
234
  gl.enable(gl.CULL_FACE);
353
235
  }
354
-
355
- public draw() {
236
+ draw() {
356
237
  if (this._billboards.length) {
357
238
  this.update();
358
239
  this._displayPASS();
359
240
  }
360
241
  }
361
-
362
- public drawPicking() {
242
+ drawPicking() {
363
243
  if (this._billboards.length && this.pickingEnabled) {
364
244
  this._pickingPASS();
365
245
  }
366
246
  }
367
-
368
- public reindexBillboardsArray(startIndex: number) {
247
+ reindexBillboardsArray(startIndex) {
369
248
  let b = this._billboards;
370
249
  for (let i = startIndex; i < b.length; i++) {
371
250
  b[i]._handlerIndex = i;
372
251
  }
373
252
  }
374
-
375
- protected _removeBillboard(billboard: BaseBillboard) {
376
-
253
+ _removeBillboard(billboard) {
377
254
  let bi = billboard._handlerIndex;
378
-
379
255
  this._billboards.splice(bi, 1);
380
-
381
256
  let i = bi * 24;
382
- this._rgbaArr = spliceTypedArray(this._rgbaArr, i, 24) as Float32Array;
383
-
257
+ this._rgbaArr = spliceTypedArray(this._rgbaArr, i, 24);
384
258
  i = bi * 18;
385
- this._positionHighArr = spliceTypedArray(this._positionHighArr, i, 18) as Float32Array;
386
- this._positionLowArr = spliceTypedArray(this._positionLowArr, i, 18) as Float32Array;
387
- this._offsetArr = spliceTypedArray(this._offsetArr, i, 18) as Float32Array;
259
+ this._positionHighArr = spliceTypedArray(this._positionHighArr, i, 18);
260
+ this._positionLowArr = spliceTypedArray(this._positionLowArr, i, 18);
261
+ this._offsetArr = spliceTypedArray(this._offsetArr, i, 18);
388
262
  //this._alignedAxisArr = spliceTypedArray(this._alignedAxisArr, i, 18) as Float32Array;
389
- this._pickingColorArr = spliceTypedArray(this._pickingColorArr, i, 18) as Float32Array;
390
-
263
+ this._pickingColorArr = spliceTypedArray(this._pickingColorArr, i, 18);
391
264
  i = bi * 12;
392
- this._vertexArr = spliceTypedArray(this._vertexArr, i, 12) as Float32Array;
393
- this._sizeArr = spliceTypedArray(this._sizeArr, i, 12) as Float32Array;
394
- this._texCoordArr = spliceTypedArray(this._texCoordArr, i, 12) as Float32Array;
395
-
265
+ this._vertexArr = spliceTypedArray(this._vertexArr, i, 12);
266
+ this._sizeArr = spliceTypedArray(this._sizeArr, i, 12);
267
+ this._texCoordArr = spliceTypedArray(this._texCoordArr, i, 12);
396
268
  i = bi * 6;
397
- this._rotationArr = spliceTypedArray(this._rotationArr, i, 6) as Float32Array;
398
-
269
+ this._rotationArr = spliceTypedArray(this._rotationArr, i, 6);
399
270
  this.reindexBillboardsArray(bi);
400
271
  this.refresh();
401
-
402
272
  billboard._handlerIndex = -1;
403
273
  billboard._handler = null;
404
274
  billboard._isReady = false;
405
275
  billboard._lockId = LOCK_FREE;
406
276
  }
407
-
408
- public setAlignedAxisArr(index: number, alignedAxis: Vec3) {
277
+ setAlignedAxisArr(index, alignedAxis) {
409
278
  //...
410
279
  }
411
-
412
- public remove(billboard: BaseBillboard) {
280
+ remove(billboard) {
413
281
  if (billboard._handler) {
414
282
  if (billboard._isReady && this.__id === billboard._handler.__id) {
415
283
  this._removeBillboard(billboard);
416
- } else {
284
+ }
285
+ else {
417
286
  billboard._handler = null;
418
287
  }
419
288
  }
420
289
  }
421
-
422
- public setPositionArr(index: number, positionHigh: Vec3, positionLow: Vec3) {
290
+ setPositionArr(index, positionHigh, positionLow) {
423
291
  let i = index * 18;
424
-
425
292
  // High
426
- let a = this._positionHighArr,
427
- x = positionHigh.x,
428
- y = positionHigh.y,
429
- z = positionHigh.z;
430
-
293
+ let a = this._positionHighArr, x = positionHigh.x, y = positionHigh.y, z = positionHigh.z;
431
294
  a[i] = x;
432
295
  a[i + 1] = y;
433
296
  a[i + 2] = z;
434
-
435
297
  a[i + 3] = x;
436
298
  a[i + 4] = y;
437
299
  a[i + 5] = z;
438
-
439
300
  a[i + 6] = x;
440
301
  a[i + 7] = y;
441
302
  a[i + 8] = z;
442
-
443
303
  a[i + 9] = x;
444
304
  a[i + 10] = y;
445
305
  a[i + 11] = z;
446
-
447
306
  a[i + 12] = x;
448
307
  a[i + 13] = y;
449
308
  a[i + 14] = z;
450
-
451
309
  a[i + 15] = x;
452
310
  a[i + 16] = y;
453
311
  a[i + 17] = z;
454
-
455
312
  // Low
456
313
  a = this._positionLowArr;
457
314
  x = positionLow.x;
458
315
  y = positionLow.y;
459
316
  z = positionLow.z;
460
-
461
317
  a[i] = x;
462
318
  a[i + 1] = y;
463
319
  a[i + 2] = z;
464
-
465
320
  a[i + 3] = x;
466
321
  a[i + 4] = y;
467
322
  a[i + 5] = z;
468
-
469
323
  a[i + 6] = x;
470
324
  a[i + 7] = y;
471
325
  a[i + 8] = z;
472
-
473
326
  a[i + 9] = x;
474
327
  a[i + 10] = y;
475
328
  a[i + 11] = z;
476
-
477
329
  a[i + 12] = x;
478
330
  a[i + 13] = y;
479
331
  a[i + 14] = z;
480
-
481
332
  a[i + 15] = x;
482
333
  a[i + 16] = y;
483
334
  a[i + 17] = z;
484
-
485
335
  this._changedBuffers[POSITION_BUFFER] = true;
486
336
  }
487
-
488
- public setPickingColorArr(index: number, color: Vec3) {
337
+ setPickingColorArr(index, color) {
489
338
  let i = index * 18;
490
- let a = this._pickingColorArr,
491
- x = color.x / 255,
492
- y = color.y / 255,
493
- z = color.z / 255;
494
-
339
+ let a = this._pickingColorArr, x = color.x / 255, y = color.y / 255, z = color.z / 255;
495
340
  a[i] = x;
496
341
  a[i + 1] = y;
497
342
  a[i + 2] = z;
498
-
499
343
  a[i + 3] = x;
500
344
  a[i + 4] = y;
501
345
  a[i + 5] = z;
502
-
503
346
  a[i + 6] = x;
504
347
  a[i + 7] = y;
505
348
  a[i + 8] = z;
506
-
507
349
  a[i + 9] = x;
508
350
  a[i + 10] = y;
509
351
  a[i + 11] = z;
510
-
511
352
  a[i + 12] = x;
512
353
  a[i + 13] = y;
513
354
  a[i + 14] = z;
514
-
515
355
  a[i + 15] = x;
516
356
  a[i + 16] = y;
517
357
  a[i + 17] = z;
518
-
519
358
  this._changedBuffers[PICKINGCOLOR_BUFFER] = true;
520
359
  }
521
-
522
- public setSizeArr(index: number, width: number, height: number) {
360
+ setSizeArr(index, width, height) {
523
361
  let i = index * 12;
524
- let a = this._sizeArr,
525
- x = width,
526
- y = height;
527
-
362
+ let a = this._sizeArr, x = width, y = height;
528
363
  a[i] = x;
529
364
  a[i + 1] = y;
530
-
531
365
  a[i + 2] = x;
532
366
  a[i + 3] = y;
533
-
534
367
  a[i + 4] = x;
535
368
  a[i + 5] = y;
536
-
537
369
  a[i + 6] = x;
538
370
  a[i + 7] = y;
539
-
540
371
  a[i + 8] = x;
541
372
  a[i + 9] = y;
542
-
543
373
  a[i + 10] = x;
544
374
  a[i + 11] = y;
545
-
546
375
  this._changedBuffers[SIZE_BUFFER] = true;
547
376
  }
548
-
549
- public setOffsetArr(index: number, offset: Vec3) {
377
+ setOffsetArr(index, offset) {
550
378
  let i = index * 18;
551
- let a = this._offsetArr,
552
- x = offset.x,
553
- y = offset.y,
554
- z = offset.z;
555
-
379
+ let a = this._offsetArr, x = offset.x, y = offset.y, z = offset.z;
556
380
  a[i] = x;
557
381
  a[i + 1] = y;
558
382
  a[i + 2] = z;
559
-
560
383
  a[i + 3] = x;
561
384
  a[i + 4] = y;
562
385
  a[i + 5] = z;
563
-
564
386
  a[i + 6] = x;
565
387
  a[i + 7] = y;
566
388
  a[i + 8] = z;
567
-
568
389
  a[i + 9] = x;
569
390
  a[i + 10] = y;
570
391
  a[i + 11] = z;
571
-
572
392
  a[i + 12] = x;
573
393
  a[i + 13] = y;
574
394
  a[i + 14] = z;
575
-
576
395
  a[i + 15] = x;
577
396
  a[i + 16] = y;
578
397
  a[i + 17] = z;
579
-
580
398
  this._changedBuffers[OFFSET_BUFFER] = true;
581
399
  }
582
-
583
- public setRgbaArr(index: number, rgba: Vec4) {
400
+ setRgbaArr(index, rgba) {
584
401
  let i = index * 24;
585
- let a = this._rgbaArr,
586
- x = rgba.x,
587
- y = rgba.y,
588
- z = rgba.z,
589
- w = rgba.w;
590
-
402
+ let a = this._rgbaArr, x = rgba.x, y = rgba.y, z = rgba.z, w = rgba.w;
591
403
  a[i] = x;
592
404
  a[i + 1] = y;
593
405
  a[i + 2] = z;
594
406
  a[i + 3] = w;
595
-
596
407
  a[i + 4] = x;
597
408
  a[i + 5] = y;
598
409
  a[i + 6] = z;
599
410
  a[i + 7] = w;
600
-
601
411
  a[i + 8] = x;
602
412
  a[i + 9] = y;
603
413
  a[i + 10] = z;
604
414
  a[i + 11] = w;
605
-
606
415
  a[i + 12] = x;
607
416
  a[i + 13] = y;
608
417
  a[i + 14] = z;
609
418
  a[i + 15] = w;
610
-
611
419
  a[i + 16] = x;
612
420
  a[i + 17] = y;
613
421
  a[i + 18] = z;
614
422
  a[i + 19] = w;
615
-
616
423
  a[i + 20] = x;
617
424
  a[i + 21] = y;
618
425
  a[i + 22] = z;
619
426
  a[i + 23] = w;
620
-
621
427
  this._changedBuffers[RGBA_BUFFER] = true;
622
428
  }
623
-
624
- public setRotationArr(index: number, rotation: number) {
429
+ setRotationArr(index, rotation) {
625
430
  let i = index * 6;
626
431
  let a = this._rotationArr;
627
-
628
432
  a[i] = rotation;
629
433
  a[i + 1] = rotation;
630
434
  a[i + 2] = rotation;
631
435
  a[i + 3] = rotation;
632
436
  a[i + 4] = rotation;
633
437
  a[i + 5] = rotation;
634
-
635
438
  this._changedBuffers[ROTATION_BUFFER] = true;
636
439
  }
637
-
638
- public setTexCoordArr(index: number, tcoordArr: number[] | TypedArray) {
440
+ setTexCoordArr(index, tcoordArr) {
639
441
  let i = index * 12;
640
442
  let a = this._texCoordArr;
641
-
642
443
  a[i] = tcoordArr[0];
643
444
  a[i + 1] = tcoordArr[1];
644
-
645
445
  a[i + 2] = tcoordArr[2];
646
446
  a[i + 3] = tcoordArr[3];
647
-
648
447
  a[i + 4] = tcoordArr[4];
649
448
  a[i + 5] = tcoordArr[5];
650
-
651
449
  a[i + 6] = tcoordArr[6];
652
450
  a[i + 7] = tcoordArr[7];
653
-
654
451
  a[i + 8] = tcoordArr[8];
655
452
  a[i + 9] = tcoordArr[9];
656
-
657
453
  a[i + 10] = tcoordArr[10];
658
454
  a[i + 11] = tcoordArr[11];
659
-
660
455
  this._changedBuffers[TEXCOORD_BUFFER] = true;
661
456
  }
662
-
663
- public setVisibility(index: number, visibility: boolean) {
664
- let vArr: number[];
457
+ setVisibility(index, visibility) {
458
+ let vArr;
665
459
  if (visibility) {
666
460
  vArr = [-0.5, 0.5, -0.5, -0.5, 0.5, -0.5, 0.5, -0.5, 0.5, 0.5, -0.5, 0.5];
667
- } else {
461
+ }
462
+ else {
668
463
  vArr = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
669
464
  }
670
465
  this.setVertexArr(index, vArr);
671
466
  }
672
-
673
- public setVertexArr(index: number, vertexArr: number[] | Float32Array) {
467
+ setVertexArr(index, vertexArr) {
674
468
  let i = index * 12;
675
469
  let a = this._vertexArr;
676
-
677
470
  a[i] = vertexArr[0];
678
471
  a[i + 1] = vertexArr[1];
679
472
  a[i + 2] = vertexArr[2];
680
-
681
473
  a[i + 3] = vertexArr[3];
682
474
  a[i + 4] = vertexArr[4];
683
475
  a[i + 5] = vertexArr[5];
684
-
685
476
  a[i + 6] = vertexArr[6];
686
477
  a[i + 7] = vertexArr[7];
687
478
  a[i + 8] = vertexArr[8];
688
-
689
479
  a[i + 9] = vertexArr[9];
690
480
  a[i + 10] = vertexArr[10];
691
481
  a[i + 11] = vertexArr[11];
692
-
693
482
  this._changedBuffers[VERTEX_BUFFER] = true;
694
483
  }
695
-
696
- public createPositionBuffer() {
697
- let h = this._renderer!.handler,
698
- numItems = this._positionHighArr.length / 3;
699
-
484
+ createPositionBuffer() {
485
+ let h = this._renderer.handler, numItems = this._positionHighArr.length / 3;
700
486
  if (!this._positionHighBuffer || this._positionHighBuffer.numItems !== numItems) {
701
- h.gl!.deleteBuffer(this._positionHighBuffer as WebGLBuffer);
702
- h.gl!.deleteBuffer(this._positionLowBuffer as WebGLBuffer);
487
+ h.gl.deleteBuffer(this._positionHighBuffer);
488
+ h.gl.deleteBuffer(this._positionLowBuffer);
703
489
  this._positionHighBuffer = h.createStreamArrayBuffer(3, numItems);
704
490
  this._positionLowBuffer = h.createStreamArrayBuffer(3, numItems);
705
491
  }
706
-
707
- h.setStreamArrayBuffer(this._positionHighBuffer!, this._positionHighArr);
708
- h.setStreamArrayBuffer(this._positionLowBuffer!, this._positionLowArr);
709
- }
710
-
711
- public createSizeBuffer() {
712
- let h = this._renderer!.handler;
713
- h.gl!.deleteBuffer(this._sizeBuffer as WebGLBuffer);
492
+ h.setStreamArrayBuffer(this._positionHighBuffer, this._positionHighArr);
493
+ h.setStreamArrayBuffer(this._positionLowBuffer, this._positionLowArr);
494
+ }
495
+ createSizeBuffer() {
496
+ let h = this._renderer.handler;
497
+ h.gl.deleteBuffer(this._sizeBuffer);
714
498
  this._sizeBuffer = h.createArrayBuffer(this._sizeArr, 2, this._sizeArr.length / 2);
715
499
  }
716
-
717
- public createOffsetBuffer() {
718
- let h = this._renderer!.handler;
719
- h.gl!.deleteBuffer(this._offsetBuffer as WebGLBuffer);
500
+ createOffsetBuffer() {
501
+ let h = this._renderer.handler;
502
+ h.gl.deleteBuffer(this._offsetBuffer);
720
503
  this._offsetBuffer = h.createArrayBuffer(this._offsetArr, 3, this._offsetArr.length / 3);
721
504
  }
722
-
723
505
  createRgbaBuffer() {
724
- let h = this._renderer!.handler;
725
- h.gl!.deleteBuffer(this._rgbaBuffer as WebGLBuffer);
506
+ let h = this._renderer.handler;
507
+ h.gl.deleteBuffer(this._rgbaBuffer);
726
508
  this._rgbaBuffer = h.createArrayBuffer(this._rgbaArr, 4, this._rgbaArr.length / 4);
727
509
  }
728
-
729
- public createRotationBuffer() {
730
- let h = this._renderer!.handler;
731
-
510
+ createRotationBuffer() {
511
+ let h = this._renderer.handler;
732
512
  if (!this._rotationBuffer || this._rotationBuffer.numItems !== this._rotationArr.length) {
733
- h.gl!.deleteBuffer(this._rotationBuffer as WebGLBuffer);
513
+ h.gl.deleteBuffer(this._rotationBuffer);
734
514
  this._rotationBuffer = h.createStreamArrayBuffer(1, this._rotationArr.length);
735
515
  }
736
-
737
516
  h.setStreamArrayBuffer(this._rotationBuffer, this._rotationArr);
738
517
  }
739
-
740
- public createVertexBuffer() {
741
- let h = this._renderer!.handler;
742
- h.gl!.deleteBuffer(this._vertexBuffer as WebGLBuffer);
518
+ createVertexBuffer() {
519
+ let h = this._renderer.handler;
520
+ h.gl.deleteBuffer(this._vertexBuffer);
743
521
  this._vertexBuffer = h.createArrayBuffer(this._vertexArr, 2, this._vertexArr.length / 2);
744
522
  }
745
-
746
- public createTexCoordBuffer() {
747
- let h = this._renderer!.handler;
748
- h.gl!.deleteBuffer(this._texCoordBuffer as WebGLBuffer);
523
+ createTexCoordBuffer() {
524
+ let h = this._renderer.handler;
525
+ h.gl.deleteBuffer(this._texCoordBuffer);
749
526
  this._texCoordBuffer = h.createArrayBuffer(this._texCoordArr, 2, this._texCoordArr.length / 2);
750
527
  }
751
-
752
528
  //createAlignedAxisBuffer() {
753
529
  // var h = this._renderer.handler;
754
530
  // h.gl.deleteBuffer(this._alignedAxisBuffer);
@@ -758,15 +534,13 @@ class BaseBillboardHandler {
758
534
  // this._alignedAxisArr.length / 3
759
535
  // );
760
536
  //}
761
-
762
- public createPickingColorBuffer() {
763
- let h = this._renderer!.handler;
764
- h.gl!.deleteBuffer(this._pickingColorBuffer as WebGLBuffer);
537
+ createPickingColorBuffer() {
538
+ let h = this._renderer.handler;
539
+ h.gl.deleteBuffer(this._pickingColorBuffer);
765
540
  this._pickingColorBuffer = h.createArrayBuffer(this._pickingColorArr, 3, this._pickingColorArr.length / 3);
766
541
  }
767
-
768
- public refreshTexCoordsArr() {
542
+ refreshTexCoordsArr() {
769
543
  }
770
544
  }
771
-
772
- export {BaseBillboardHandler};
545
+ BaseBillboardHandler.__counter__ = 0;
546
+ export { BaseBillboardHandler };