@openglobus/og 0.18.0 → 0.18.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (476) hide show
  1. package/README.md +8 -8
  2. package/lib/@openglobus/og.esm.js +2 -0
  3. package/lib/@openglobus/og.esm.js.map +1 -0
  4. package/lib/@openglobus/og.umd.js +2 -0
  5. package/lib/@openglobus/og.umd.js.map +1 -0
  6. package/lib/js/Clock.d.ts +106 -0
  7. package/{src/Clock.ts → lib/js/Clock.js} +31 -126
  8. package/lib/js/Deferred.d.ts +6 -0
  9. package/lib/js/Deferred.js +13 -0
  10. package/lib/js/Events.d.ts +90 -0
  11. package/{src/Events.ts → lib/js/Events.js} +29 -84
  12. package/lib/js/Extent.d.ts +145 -0
  13. package/{src/Extent.ts → lib/js/Extent.js} +74 -120
  14. package/lib/js/Globe.d.ts +132 -0
  15. package/{src/Globe.ts → lib/js/Globe.js} +61 -159
  16. package/lib/js/ImageCanvas.d.ts +128 -0
  17. package/{src/ImageCanvas.ts → lib/js/ImageCanvas.js} +24 -65
  18. package/lib/js/Lock.d.ts +15 -0
  19. package/{src/Lock.ts → lib/js/Lock.js} +7 -21
  20. package/lib/js/LonLat.d.ts +128 -0
  21. package/{src/LonLat.ts → lib/js/LonLat.js} +44 -75
  22. package/lib/js/Object3d.d.ts +49 -0
  23. package/{src/Object3d.ts → lib/js/Object3d.js} +64 -184
  24. package/lib/js/Popup.d.ts +46 -0
  25. package/{src/Popup.ts → lib/js/Popup.js} +42 -110
  26. package/lib/js/QueueArray.d.ts +16 -0
  27. package/{src/QueueArray.ts → lib/js/QueueArray.js} +12 -25
  28. package/lib/js/Rectangle.d.ts +76 -0
  29. package/{src/Rectangle.ts → lib/js/Rectangle.js} +12 -50
  30. package/lib/js/Stack.d.ts +20 -0
  31. package/{src/Stack.ts → lib/js/Stack.js} +13 -29
  32. package/lib/js/astro/astro.d.ts +39 -0
  33. package/{src/astro/astro.ts → lib/js/astro/astro.js} +2 -8
  34. package/lib/js/astro/earth.d.ts +8 -0
  35. package/{src/astro/earth.ts → lib/js/astro/earth.js} +3 -39
  36. package/lib/js/astro/jd.d.ts +234 -0
  37. package/{src/astro/jd.ts → lib/js/astro/jd.js} +55 -134
  38. package/lib/js/astro/orbit.d.ts +5 -0
  39. package/{src/astro/orbit.ts → lib/js/astro/orbit.js} +26 -39
  40. package/lib/js/astro/rotation.d.ts +2 -0
  41. package/{src/astro/rotation.ts → lib/js/astro/rotation.js} +2 -11
  42. package/lib/js/bv/Box.d.ts +32 -0
  43. package/{src/bv/Box.ts → lib/js/bv/Box.js} +7 -35
  44. package/lib/js/bv/Sphere.d.ts +37 -0
  45. package/{src/bv/Sphere.ts → lib/js/bv/Sphere.js} +6 -34
  46. package/{src/bv/index.ts → lib/js/bv/index.d.ts} +0 -1
  47. package/lib/js/bv/index.js +3 -0
  48. package/lib/js/camera/Camera.d.ts +314 -0
  49. package/{src/camera/Camera.ts → lib/js/camera/Camera.js} +77 -326
  50. package/lib/js/camera/Frustum.d.ts +139 -0
  51. package/{src/camera/Frustum.ts → lib/js/camera/Frustum.js} +66 -185
  52. package/lib/js/camera/PlanetCamera.d.ts +234 -0
  53. package/{src/camera/PlanetCamera.ts → lib/js/camera/PlanetCamera.js} +65 -338
  54. package/{src/camera/index.ts → lib/js/camera/index.d.ts} +0 -1
  55. package/lib/js/camera/index.js +3 -0
  56. package/lib/js/cons.d.ts +40 -0
  57. package/{src/cons.ts → lib/js/cons.js} +10 -22
  58. package/lib/js/control/Atmosphere.d.ts +16 -0
  59. package/{src/control/Atmosphere.ts → lib/js/control/Atmosphere.js} +33 -86
  60. package/lib/js/control/CompassButton.d.ts +16 -0
  61. package/{src/control/CompassButton.ts → lib/js/control/CompassButton.js} +18 -43
  62. package/lib/js/control/Control.d.ts +100 -0
  63. package/{src/control/Control.ts → lib/js/control/Control.js} +22 -89
  64. package/lib/js/control/DebugInfo.d.ts +25 -0
  65. package/{src/control/DebugInfo.ts → lib/js/control/DebugInfo.js} +38 -84
  66. package/lib/js/control/DrawingSwitcher.d.ts +13 -0
  67. package/{src/control/DrawingSwitcher.ts → lib/js/control/DrawingSwitcher.js} +13 -30
  68. package/lib/js/control/EarthCoordinates.d.ts +41 -0
  69. package/{src/control/EarthCoordinates.ts → lib/js/control/EarthCoordinates.js} +58 -119
  70. package/lib/js/control/EarthNavigation.d.ts +50 -0
  71. package/{src/control/EarthNavigation.ts → lib/js/control/EarthNavigation.js} +70 -161
  72. package/lib/js/control/GeoImageDragControl.d.ts +22 -0
  73. package/{src/control/GeoImageDragControl.ts → lib/js/control/GeoImageDragControl.js} +26 -49
  74. package/lib/js/control/KeyboardNavigation.d.ts +28 -0
  75. package/{src/control/KeyboardNavigation.ts → lib/js/control/KeyboardNavigation.js} +67 -92
  76. package/lib/js/control/LayerAnimation.d.ts +71 -0
  77. package/{src/control/LayerAnimation.ts → lib/js/control/LayerAnimation.js} +82 -162
  78. package/lib/js/control/LayerSwitcher.d.ts +21 -0
  79. package/{src/control/LayerSwitcher.ts → lib/js/control/LayerSwitcher.js} +16 -41
  80. package/lib/js/control/Lighting.d.ts +49 -0
  81. package/{src/control/Lighting.ts → lib/js/control/Lighting.js} +106 -219
  82. package/lib/js/control/MouseNavigation.d.ts +62 -0
  83. package/{src/control/MouseNavigation.ts → lib/js/control/MouseNavigation.js} +105 -211
  84. package/lib/js/control/MouseWheelZoomControl.d.ts +44 -0
  85. package/lib/js/control/MouseWheelZoomControl.js +181 -0
  86. package/lib/js/control/RulerSwitcher.d.ts +17 -0
  87. package/{src/control/RulerSwitcher.ts → lib/js/control/RulerSwitcher.js} +13 -28
  88. package/lib/js/control/ScaleControl.d.ts +24 -0
  89. package/lib/js/control/ScaleControl.js +91 -0
  90. package/lib/js/control/SegmentBoundVisualization.d.ts +12 -0
  91. package/lib/js/control/SegmentBoundVisualization.js +37 -0
  92. package/lib/js/control/ShowFps.d.ts +9 -0
  93. package/lib/js/control/ShowFps.js +20 -0
  94. package/lib/js/control/SimpleNavigation.d.ts +25 -0
  95. package/{src/control/SimpleNavigation.ts → lib/js/control/SimpleNavigation.js} +29 -51
  96. package/lib/js/control/SimpleSkyBackground.d.ts +15 -0
  97. package/{src/control/SimpleSkyBackground.ts → lib/js/control/SimpleSkyBackground.js} +21 -48
  98. package/lib/js/control/Sun.d.ts +33 -0
  99. package/{src/control/Sun.ts → lib/js/control/Sun.js} +34 -85
  100. package/lib/js/control/ToggleWireframe.d.ts +14 -0
  101. package/lib/js/control/ToggleWireframe.js +28 -0
  102. package/lib/js/control/TouchNavigation.d.ts +52 -0
  103. package/{src/control/TouchNavigation.ts → lib/js/control/TouchNavigation.js} +88 -193
  104. package/lib/js/control/ZoomControl.d.ts +27 -0
  105. package/{src/control/ZoomControl.ts → lib/js/control/ZoomControl.js} +25 -50
  106. package/lib/js/control/drawing/DrawingControl.d.ts +12 -0
  107. package/{src/control/drawing/DrawingControl.ts → lib/js/control/drawing/DrawingControl.js} +10 -20
  108. package/lib/js/control/drawing/LineStringDrawingScene.d.ts +15 -0
  109. package/{src/control/drawing/LineStringDrawingScene.ts → lib/js/control/drawing/LineStringDrawingScene.js} +28 -85
  110. package/lib/js/control/drawing/PolygonDrawingScene.d.ts +98 -0
  111. package/{src/control/drawing/PolygonDrawingScene.ts → lib/js/control/drawing/PolygonDrawingScene.js} +190 -388
  112. package/lib/js/control/elevationProfile/ElevationProfile.d.ts +61 -0
  113. package/{src/control/elevationProfile/ElevationProfile.ts → lib/js/control/elevationProfile/ElevationProfile.js} +56 -148
  114. package/lib/js/control/heightRuler/HeightRuler.d.ts +7 -0
  115. package/{src/control/heightRuler/HeightRuler.ts → lib/js/control/heightRuler/HeightRuler.js} +4 -9
  116. package/lib/js/control/heightRuler/HeightRulerScene.d.ts +35 -0
  117. package/{src/control/heightRuler/HeightRulerScene.ts → lib/js/control/heightRuler/HeightRulerScene.js} +47 -99
  118. package/lib/js/control/heightRuler/HeightRulerSwitcher.d.ts +6 -0
  119. package/{src/control/heightRuler/HeightRulerSwitcher.ts → lib/js/control/heightRuler/HeightRulerSwitcher.js} +2 -4
  120. package/{src/control/index.ts → lib/js/control/index.d.ts} +1 -18
  121. package/lib/js/control/index.js +28 -0
  122. package/lib/js/control/ruler/Ruler.d.ts +13 -0
  123. package/lib/js/control/ruler/Ruler.js +23 -0
  124. package/lib/js/control/ruler/RulerScene.d.ts +88 -0
  125. package/lib/js/control/ruler/RulerScene.js +324 -0
  126. package/lib/js/control/selection/Selection.d.ts +55 -0
  127. package/{src/control/selection/Selection.ts → lib/js/control/selection/Selection.js} +15 -34
  128. package/lib/js/control/selection/SelectionScene.d.ts +44 -0
  129. package/{src/control/selection/SelectionScene.ts → lib/js/control/selection/SelectionScene.js} +26 -113
  130. package/lib/js/control/timeline/TimelineControl.d.ts +18 -0
  131. package/{src/control/timeline/TimelineControl.ts → lib/js/control/timeline/TimelineControl.js} +13 -43
  132. package/lib/js/control/timeline/TimelineModel.d.ts +41 -0
  133. package/{src/control/timeline/TimelineModel.ts → lib/js/control/timeline/TimelineModel.js} +26 -74
  134. package/lib/js/control/timeline/TimelineView.d.ts +85 -0
  135. package/{src/control/timeline/TimelineView.ts → lib/js/control/timeline/TimelineView.js} +133 -281
  136. package/lib/js/control/timeline/timelineUtils.d.ts +12 -0
  137. package/lib/js/control/timeline/timelineUtils.js +112 -0
  138. package/lib/js/control/visibleExtent/Segment.d.ts +277 -0
  139. package/{src → lib/js}/control/visibleExtent/Segment.js +145 -698
  140. package/lib/js/control/visibleExtent/VisibleExtent.d.ts +5 -0
  141. package/{src → lib/js}/control/visibleExtent/VisibleExtent.js +1 -18
  142. package/lib/js/control/visibleExtent/drawnode.d.ts +7 -0
  143. package/{src/control/visibleExtent/drawnode.ts → lib/js/control/visibleExtent/drawnode.js} +1 -28
  144. package/lib/js/ellipsoid/Ellipsoid.d.ts +187 -0
  145. package/{src/ellipsoid/Ellipsoid.ts → lib/js/ellipsoid/Ellipsoid.js} +85 -267
  146. package/lib/js/ellipsoid/index.d.ts +3 -0
  147. package/lib/js/ellipsoid/index.js +3 -0
  148. package/lib/js/ellipsoid/wgs84.d.ts +6 -0
  149. package/{src/ellipsoid/wgs84.ts → lib/js/ellipsoid/wgs84.js} +1 -2
  150. package/lib/js/entity/BaseBillboard.d.ts +222 -0
  151. package/{src/entity/BaseBillboard.ts → lib/js/entity/BaseBillboard.js} +48 -165
  152. package/lib/js/entity/BaseBillboardHandler.d.ts +81 -0
  153. package/{src/entity/BaseBillboardHandler.ts → lib/js/entity/BaseBillboardHandler.js} +139 -365
  154. package/lib/js/entity/Billboard.d.ts +113 -0
  155. package/{src/entity/Billboard.ts → lib/js/entity/Billboard.js} +19 -83
  156. package/lib/js/entity/BillboardHandler.d.ts +15 -0
  157. package/{src/entity/BillboardHandler.ts → lib/js/entity/BillboardHandler.js} +27 -59
  158. package/lib/js/entity/Entity.d.ts +354 -0
  159. package/{src/entity/Entity.ts → lib/js/entity/Entity.js} +102 -374
  160. package/lib/js/entity/EntityCollection.d.ts +363 -0
  161. package/{src/entity/EntityCollection.ts → lib/js/entity/EntityCollection.js} +57 -359
  162. package/lib/js/entity/GeoObject.d.ts +138 -0
  163. package/{src/entity/GeoObject.ts → lib/js/entity/GeoObject.js} +41 -146
  164. package/lib/js/entity/GeoObjectHandler.d.ts +99 -0
  165. package/{src/entity/GeoObjectHandler.ts → lib/js/entity/GeoObjectHandler.js} +162 -423
  166. package/lib/js/entity/Geometry.d.ts +111 -0
  167. package/lib/js/entity/Geometry.js +283 -0
  168. package/lib/js/entity/GeometryHandler.d.ts +84 -0
  169. package/{src/entity/GeometryHandler.ts → lib/js/entity/GeometryHandler.js} +162 -657
  170. package/lib/js/entity/Label.d.ts +207 -0
  171. package/{src/entity/Label.ts → lib/js/entity/Label.js} +63 -165
  172. package/lib/js/entity/LabelHandler.d.ts +65 -0
  173. package/{src/entity/LabelHandler.ts → lib/js/entity/LabelHandler.js} +175 -408
  174. package/lib/js/entity/LabelWorker.d.ts +15 -0
  175. package/{src/entity/LabelWorker.ts → lib/js/entity/LabelWorker.js} +24 -45
  176. package/lib/js/entity/PointCloud.d.ts +179 -0
  177. package/{src/entity/PointCloud.ts → lib/js/entity/PointCloud.js} +65 -265
  178. package/lib/js/entity/PointCloudHandler.d.ts +42 -0
  179. package/{src/entity/PointCloudHandler.ts → lib/js/entity/PointCloudHandler.js} +19 -62
  180. package/lib/js/entity/Polyline.d.ts +337 -0
  181. package/{src/entity/Polyline.ts → lib/js/entity/Polyline.js} +289 -924
  182. package/lib/js/entity/PolylineHandler.d.ts +22 -0
  183. package/{src/entity/PolylineHandler.ts → lib/js/entity/PolylineHandler.js} +12 -37
  184. package/lib/js/entity/Ray.d.ts +133 -0
  185. package/{src/entity/Ray.ts → lib/js/entity/Ray.js} +26 -146
  186. package/lib/js/entity/RayHandler.d.ts +70 -0
  187. package/{src/entity/RayHandler.ts → lib/js/entity/RayHandler.js} +102 -342
  188. package/lib/js/entity/Strip.d.ts +127 -0
  189. package/{src/entity/Strip.ts → lib/js/entity/Strip.js} +102 -372
  190. package/lib/js/entity/StripHandler.d.ts +42 -0
  191. package/{src/entity/StripHandler.ts → lib/js/entity/StripHandler.js} +22 -74
  192. package/{src/entity/index.ts → lib/js/entity/index.d.ts} +1 -2
  193. package/lib/js/entity/index.js +11 -0
  194. package/lib/js/index.d.ts +33 -0
  195. package/lib/js/index.js +33 -0
  196. package/lib/js/input/KeyboardHandler.d.ts +33 -0
  197. package/{src/input/KeyboardHandler.ts → lib/js/input/KeyboardHandler.js} +45 -84
  198. package/lib/js/input/MouseHandler.d.ts +16 -0
  199. package/{src/input/MouseHandler.ts → lib/js/input/MouseHandler.js} +12 -36
  200. package/lib/js/input/TouchHandler.d.ts +11 -0
  201. package/{src/input/TouchHandler.ts → lib/js/input/TouchHandler.js} +11 -23
  202. package/lib/js/input/input.d.ts +3 -0
  203. package/{src/input/input.ts → lib/js/input/input.js} +1 -1
  204. package/lib/js/layer/BaseGeoImage.d.ts +145 -0
  205. package/{src/layer/BaseGeoImage.ts → lib/js/layer/BaseGeoImage.js} +70 -235
  206. package/lib/js/layer/CanvasTiles.d.ts +103 -0
  207. package/{src/layer/CanvasTiles.ts → lib/js/layer/CanvasTiles.js} +54 -146
  208. package/lib/js/layer/GeoImage.d.ts +61 -0
  209. package/{src/layer/GeoImage.ts → lib/js/layer/GeoImage.js} +24 -54
  210. package/lib/js/layer/GeoTexture2d.d.ts +17 -0
  211. package/lib/js/layer/GeoTexture2d.js +37 -0
  212. package/lib/js/layer/GeoVideo.d.ts +68 -0
  213. package/{src/layer/GeoVideo.ts → lib/js/layer/GeoVideo.js} +31 -61
  214. package/lib/js/layer/KML.d.ts +72 -0
  215. package/{src/layer/KML.ts → lib/js/layer/KML.js} +94 -138
  216. package/lib/js/layer/Layer.d.ts +401 -0
  217. package/{src/layer/Layer.ts → lib/js/layer/Layer.js} +92 -443
  218. package/lib/js/layer/Material.d.ts +34 -0
  219. package/{src/layer/Material.ts → lib/js/layer/Material.js} +9 -43
  220. package/lib/js/layer/Vector.d.ts +243 -0
  221. package/{src/layer/Vector.ts → lib/js/layer/Vector.js} +155 -426
  222. package/lib/js/layer/WMS.d.ts +75 -0
  223. package/{src/layer/WMS.ts → lib/js/layer/WMS.js} +18 -100
  224. package/lib/js/layer/XYZ.d.ts +149 -0
  225. package/{src/layer/XYZ.ts → lib/js/layer/XYZ.js} +71 -171
  226. package/lib/js/layer/index.d.ts +11 -0
  227. package/lib/js/layer/index.js +11 -0
  228. package/lib/js/light/LightSource.d.ts +174 -0
  229. package/{src/light/LightSource.ts → lib/js/light/LightSource.js} +22 -131
  230. package/lib/js/math/Line2.d.ts +11 -0
  231. package/{src/math/Line2.ts → lib/js/math/Line2.js} +5 -15
  232. package/lib/js/math/Line3.d.ts +28 -0
  233. package/lib/js/math/Line3.js +85 -0
  234. package/lib/js/math/Mat3.d.ts +77 -0
  235. package/{src/math/Mat3.ts → lib/js/math/Mat3.js} +22 -51
  236. package/lib/js/math/Mat4.d.ts +195 -0
  237. package/{src/math/Mat4.ts → lib/js/math/Mat4.js} +53 -219
  238. package/lib/js/math/Plane.d.ts +20 -0
  239. package/{src/math/Plane.ts → lib/js/math/Plane.js} +26 -40
  240. package/lib/js/math/Quat.d.ts +373 -0
  241. package/{src/math/Quat.ts → lib/js/math/Quat.js} +106 -319
  242. package/lib/js/math/Ray.d.ts +76 -0
  243. package/{src/math/Ray.ts → lib/js/math/Ray.js} +21 -66
  244. package/lib/js/math/Vec2.d.ts +310 -0
  245. package/{src/math/Vec2.ts → lib/js/math/Vec2.js} +55 -121
  246. package/lib/js/math/Vec3.d.ts +472 -0
  247. package/{src/math/Vec3.ts → lib/js/math/Vec3.js} +103 -236
  248. package/lib/js/math/Vec4.d.ts +163 -0
  249. package/{src/math/Vec4.ts → lib/js/math/Vec4.js} +23 -79
  250. package/lib/js/math/coder.d.ts +51 -0
  251. package/{src/math/coder.ts → lib/js/math/coder.js} +14 -20
  252. package/lib/js/math/index.d.ts +11 -0
  253. package/lib/js/math/index.js +11 -0
  254. package/lib/js/math.d.ts +266 -0
  255. package/{src/math.ts → lib/js/math.js} +37 -85
  256. package/lib/js/mercator.d.ts +92 -0
  257. package/{src/mercator.ts → lib/js/mercator.js} +13 -37
  258. package/lib/js/proj/EPSG3857.d.ts +9 -0
  259. package/{src/proj/EPSG3857.ts → lib/js/proj/EPSG3857.js} +0 -2
  260. package/lib/js/proj/EPSG4326.d.ts +9 -0
  261. package/{src/proj/EPSG4326.ts → lib/js/proj/EPSG4326.js} +0 -2
  262. package/lib/js/proj/Proj.d.ts +43 -0
  263. package/{src/proj/Proj.ts → lib/js/proj/Proj.js} +4 -29
  264. package/lib/js/quadTree/EPSG4326QuadTreeStrategy.d.ts +6 -0
  265. package/lib/js/quadTree/EPSG4326QuadTreeStrategy.js +17 -0
  266. package/lib/js/quadTree/EarthQuadTreeStrategy.d.ts +6 -0
  267. package/lib/js/quadTree/EarthQuadTreeStrategy.js +19 -0
  268. package/lib/js/quadTree/EntityCollectionNode.d.ts +54 -0
  269. package/{src/quadTree/EntityCollectionNode.ts → lib/js/quadTree/EntityCollectionNode.js} +83 -150
  270. package/lib/js/quadTree/MarsQuadTreeStrategy.d.ts +6 -0
  271. package/lib/js/quadTree/MarsQuadTreeStrategy.js +17 -0
  272. package/lib/js/quadTree/Node.d.ts +61 -0
  273. package/{src/quadTree/Node.ts → lib/js/quadTree/Node.js} +140 -357
  274. package/lib/js/quadTree/QuadTreeStrategy.d.ts +25 -0
  275. package/{src/quadTree/QuadTreeStrategy.ts → lib/js/quadTree/QuadTreeStrategy.js} +13 -44
  276. package/lib/js/quadTree/Wgs84QuadTreeStrategy.d.ts +6 -0
  277. package/lib/js/quadTree/Wgs84QuadTreeStrategy.js +15 -0
  278. package/lib/js/quadTree/index.d.ts +12 -0
  279. package/lib/js/quadTree/index.js +12 -0
  280. package/lib/js/quadTree/quadTree.d.ts +40 -0
  281. package/{src/quadTree/quadTree.ts → lib/js/quadTree/quadTree.js} +0 -9
  282. package/lib/js/renderer/Renderer.d.ts +320 -0
  283. package/{src/renderer/Renderer.ts → lib/js/renderer/Renderer.js} +265 -622
  284. package/lib/js/renderer/RendererEvents.d.ts +239 -0
  285. package/{src/renderer/RendererEvents.ts → lib/js/renderer/RendererEvents.js} +158 -472
  286. package/lib/js/scene/Axes.d.ts +12 -0
  287. package/lib/js/scene/Axes.js +59 -0
  288. package/lib/js/scene/BaseNode.d.ts +61 -0
  289. package/{src/scene/BaseNode.ts → lib/js/scene/BaseNode.js} +11 -57
  290. package/lib/js/scene/Planet.d.ts +623 -0
  291. package/{src/scene/Planet.ts → lib/js/scene/Planet.js} +257 -937
  292. package/lib/js/scene/RenderNode.d.ts +150 -0
  293. package/{src/scene/RenderNode.ts → lib/js/scene/RenderNode.js} +33 -138
  294. package/lib/js/scene/SkyBox.d.ts +13 -0
  295. package/{src/scene/SkyBox.ts → lib/js/scene/SkyBox.js} +16 -37
  296. package/{src/scene/index.ts → lib/js/scene/index.d.ts} +0 -1
  297. package/lib/js/scene/index.js +5 -0
  298. package/lib/js/segment/Segment.d.ts +278 -0
  299. package/{src/segment/Segment.ts → lib/js/segment/Segment.js} +242 -913
  300. package/lib/js/segment/SegmentLonLat.d.ts +48 -0
  301. package/{src/segment/SegmentLonLat.ts → lib/js/segment/SegmentLonLat.js} +58 -132
  302. package/lib/js/segment/SegmentLonLatWgs84.d.ts +10 -0
  303. package/lib/js/segment/SegmentLonLatWgs84.js +23 -0
  304. package/lib/js/segment/Slice.d.ts +13 -0
  305. package/{src/segment/Slice.ts → lib/js/segment/Slice.js} +4 -22
  306. package/lib/js/segment/segmentHelper.d.ts +18 -0
  307. package/{src/segment/segmentHelper.ts → lib/js/segment/segmentHelper.js} +30 -88
  308. package/lib/js/shaders/atmos.d.ts +4 -0
  309. package/{src/shaders/atmos.ts → lib/js/shaders/atmos.js} +8 -26
  310. package/lib/js/shaders/billboard.d.ts +3 -0
  311. package/{src/shaders/billboard.ts → lib/js/shaders/billboard.js} +9 -18
  312. package/lib/js/shaders/bloom.d.ts +2 -0
  313. package/{src/shaders/bloom.ts → lib/js/shaders/bloom.js} +5 -8
  314. package/lib/js/shaders/blur.d.ts +3 -0
  315. package/{src/shaders/blur.ts → lib/js/shaders/blur.js} +11 -19
  316. package/lib/js/shaders/depth.d.ts +2 -0
  317. package/{src/shaders/depth.ts → lib/js/shaders/depth.js} +3 -6
  318. package/lib/js/shaders/drawnode.d.ts +8 -0
  319. package/{src/shaders/drawnode.ts → lib/js/shaders/drawnode.js} +23 -75
  320. package/lib/js/shaders/geoObject.d.ts +3 -0
  321. package/{src/shaders/geoObject.ts → lib/js/shaders/geoObject.js} +51 -63
  322. package/lib/js/shaders/label.d.ts +4 -0
  323. package/{src/shaders/label.ts → lib/js/shaders/label.js} +12 -25
  324. package/lib/js/shaders/lumFilter.d.ts +2 -0
  325. package/{src/shaders/lumFilter.ts → lib/js/shaders/lumFilter.js} +4 -7
  326. package/lib/js/shaders/pickingMask.d.ts +2 -0
  327. package/{src/shaders/pickingMask.ts → lib/js/shaders/pickingMask.js} +5 -8
  328. package/lib/js/shaders/pointCloud.d.ts +2 -0
  329. package/{src/shaders/pointCloud.ts → lib/js/shaders/pointCloud.js} +4 -7
  330. package/lib/js/shaders/polyline.d.ts +3 -0
  331. package/{src/shaders/polyline.ts → lib/js/shaders/polyline.js} +7 -22
  332. package/lib/js/shaders/ray.d.ts +2 -0
  333. package/{src/shaders/ray.ts → lib/js/shaders/ray.js} +4 -7
  334. package/lib/js/shaders/screenFrame.d.ts +2 -0
  335. package/{src/shaders/screenFrame.ts → lib/js/shaders/screenFrame.js} +5 -8
  336. package/lib/js/shaders/skybox.d.ts +2 -0
  337. package/{src/shaders/skybox.ts → lib/js/shaders/skybox.js} +10 -13
  338. package/lib/js/shaders/toneMapping.d.ts +2 -0
  339. package/{src/shaders/toneMapping.ts → lib/js/shaders/toneMapping.js} +5 -8
  340. package/lib/js/shaders/utils.d.ts +1 -0
  341. package/{src/shaders/utils.ts → lib/js/shaders/utils.js} +1 -1
  342. package/lib/js/terrain/BilTerrain.d.ts +18 -0
  343. package/{src/terrain/BilTerrain.ts → lib/js/terrain/BilTerrain.js} +21 -118
  344. package/lib/js/terrain/EmptyTerrain.d.ts +106 -0
  345. package/{src/terrain/EmptyTerrain.ts → lib/js/terrain/EmptyTerrain.js} +20 -144
  346. package/lib/js/terrain/Geoid.d.ts +33 -0
  347. package/lib/js/terrain/Geoid.js +191 -0
  348. package/lib/js/terrain/GlobusTerrain.d.ts +134 -0
  349. package/{src/terrain/GlobusTerrain.ts → lib/js/terrain/GlobusTerrain.js} +84 -241
  350. package/lib/js/terrain/MapboxTerrain.d.ts +21 -0
  351. package/{src/terrain/MapboxTerrain.ts → lib/js/terrain/MapboxTerrain.js} +46 -215
  352. package/{src/terrain/index.ts → lib/js/terrain/index.d.ts} +0 -1
  353. package/lib/js/terrain/index.js +5 -0
  354. package/lib/js/ui/Button.d.ts +32 -0
  355. package/lib/js/ui/Button.js +78 -0
  356. package/lib/js/ui/ButtonGroup.d.ts +16 -0
  357. package/lib/js/ui/ButtonGroup.js +41 -0
  358. package/lib/js/ui/Dialog.d.ts +55 -0
  359. package/lib/js/ui/Dialog.js +173 -0
  360. package/lib/js/ui/Slider.d.ts +38 -0
  361. package/lib/js/ui/Slider.js +129 -0
  362. package/lib/js/ui/ToggleButton.d.ts +20 -0
  363. package/lib/js/ui/ToggleButton.js +42 -0
  364. package/lib/js/ui/View.d.ts +37 -0
  365. package/{src/ui/View.ts → lib/js/ui/View.js} +31 -77
  366. package/lib/js/ui/icons.d.ts +1 -0
  367. package/{src/ui/icons.ts → lib/js/ui/icons.js} +1 -1
  368. package/lib/js/utils/BaseWorker.d.ts +14 -0
  369. package/{src/utils/BaseWorker.ts → lib/js/utils/BaseWorker.js} +15 -28
  370. package/lib/js/utils/FontAtlas.d.ts +82 -0
  371. package/{src/utils/FontAtlas.ts → lib/js/utils/FontAtlas.js} +46 -182
  372. package/lib/js/utils/GeoImageCreator.d.ts +34 -0
  373. package/{src/utils/GeoImageCreator.ts → lib/js/utils/GeoImageCreator.js} +34 -91
  374. package/lib/js/utils/ImagesCacheManager.d.ts +22 -0
  375. package/{src/utils/ImagesCacheManager.ts → lib/js/utils/ImagesCacheManager.js} +16 -38
  376. package/lib/js/utils/Loader.d.ts +63 -0
  377. package/lib/js/utils/Loader.js +156 -0
  378. package/lib/js/utils/NormalMapCreator.d.ts +52 -0
  379. package/{src/utils/NormalMapCreator.ts → lib/js/utils/NormalMapCreator.js} +64 -195
  380. package/lib/js/utils/PlainSegmentWorker.d.ts +24 -0
  381. package/{src/utils/PlainSegmentWorker.ts → lib/js/utils/PlainSegmentWorker.js} +24 -56
  382. package/lib/js/utils/TerrainWorker.d.ts +28 -0
  383. package/{src/utils/TerrainWorker.ts → lib/js/utils/TerrainWorker.js} +19 -56
  384. package/lib/js/utils/TextureAtlas.d.ts +113 -0
  385. package/{src/utils/TextureAtlas.ts → lib/js/utils/TextureAtlas.js} +40 -131
  386. package/lib/js/utils/VectorTileCreator.d.ts +18 -0
  387. package/{src/utils/VectorTileCreator.ts → lib/js/utils/VectorTileCreator.js} +61 -147
  388. package/lib/js/utils/colorTable.d.ts +3 -0
  389. package/{src/utils/colorTable.ts → lib/js/utils/colorTable.js} +2 -2
  390. package/lib/js/utils/earcut.d.ts +7 -0
  391. package/{src/utils/earcut.ts → lib/js/utils/earcut.js} +95 -223
  392. package/lib/js/utils/objParser.d.ts +24 -0
  393. package/{src/utils/objParser.ts → lib/js/utils/objParser.js} +38 -93
  394. package/lib/js/utils/shared.d.ts +267 -0
  395. package/{src/utils/shared.ts → lib/js/utils/shared.js} +185 -342
  396. package/lib/js/utils/units.d.ts +16 -0
  397. package/lib/js/utils/units.js +61 -0
  398. package/lib/js/webgl/BaseFramebuffer.d.ts +53 -0
  399. package/{src/webgl/BaseFramebuffer.ts → lib/js/webgl/BaseFramebuffer.js} +22 -59
  400. package/lib/js/webgl/Framebuffer.d.ts +69 -0
  401. package/{src/webgl/Framebuffer.ts → lib/js/webgl/Framebuffer.js} +30 -87
  402. package/lib/js/webgl/Handler.d.ts +473 -0
  403. package/{src/webgl/Handler.ts → lib/js/webgl/Handler.js} +175 -586
  404. package/lib/js/webgl/Multisample.d.ts +27 -0
  405. package/lib/js/webgl/Multisample.js +77 -0
  406. package/lib/js/webgl/Program.d.ts +159 -0
  407. package/{src/webgl/Program.ts → lib/js/webgl/Program.js} +73 -210
  408. package/lib/js/webgl/ProgramController.d.ts +86 -0
  409. package/{src/webgl/ProgramController.ts → lib/js/webgl/ProgramController.js} +11 -45
  410. package/{src/webgl/index.ts → lib/js/webgl/index.d.ts} +1 -8
  411. package/lib/js/webgl/index.js +6 -0
  412. package/lib/js/webgl/types.d.ts +9 -0
  413. package/{src/webgl/types.ts → lib/js/webgl/types.js} +5 -8
  414. package/lib/js/webgl/variableHandlers.d.ts +22 -0
  415. package/lib/js/webgl/variableHandlers.js +78 -0
  416. package/package.json +23 -34
  417. package/dist/@openglobus/og.esm.js +0 -2
  418. package/dist/@openglobus/og.esm.js.map +0 -1
  419. package/dist/@openglobus/og.umd.js +0 -2
  420. package/dist/@openglobus/og.umd.js.map +0 -1
  421. package/src/Deferred.ts +0 -17
  422. package/src/control/MouseWheelZoomControl.ts +0 -269
  423. package/src/control/ScaleControl.ts +0 -131
  424. package/src/control/SegmentBoundVisualization.ts +0 -50
  425. package/src/control/ShowFps.ts +0 -28
  426. package/src/control/ToggleWireframe.ts +0 -35
  427. package/src/control/ruler/Ruler.ts +0 -35
  428. package/src/control/ruler/RulerScene.ts +0 -437
  429. package/src/control/timeline/timelineUtils.ts +0 -133
  430. package/src/ellipsoid/index.ts +0 -4
  431. package/src/entity/Geometry.ts +0 -486
  432. package/src/index.ts +0 -173
  433. package/src/layer/GeoTexture2d.ts +0 -56
  434. package/src/layer/index.ts +0 -12
  435. package/src/math/Line3.ts +0 -162
  436. package/src/math/index.ts +0 -26
  437. package/src/quadTree/EPSG4326QuadTreeStrategy.ts +0 -24
  438. package/src/quadTree/EarthQuadTreeStrategy.ts +0 -28
  439. package/src/quadTree/MarsQuadTreeStrategy.ts +0 -25
  440. package/src/quadTree/Wgs84QuadTreeStrategy.ts +0 -22
  441. package/src/quadTree/index.ts +0 -14
  442. package/src/scene/Axes.ts +0 -78
  443. package/src/segment/SegmentLonLatWgs84.ts +0 -33
  444. package/src/terrain/Geoid.ts +0 -273
  445. package/src/ui/Button.ts +0 -121
  446. package/src/ui/ButtonGroup.ts +0 -63
  447. package/src/ui/Dialog.ts +0 -244
  448. package/src/ui/Slider.ts +0 -188
  449. package/src/ui/ToggleButton.ts +0 -68
  450. package/src/utils/Loader.ts +0 -247
  451. package/src/utils/units.ts +0 -78
  452. package/src/webgl/Multisample.ts +0 -153
  453. package/src/webgl/variableHandlers.ts +0 -114
  454. /package/{dist → lib}/@openglobus/og.css +0 -0
  455. /package/{dist → lib}/@openglobus/res/fonts/Karla-Bold.json +0 -0
  456. /package/{dist → lib}/@openglobus/res/fonts/Karla-Bold.ttf.cfg +0 -0
  457. /package/{dist → lib}/@openglobus/res/fonts/Karla-Bold.ttf.png +0 -0
  458. /package/{dist → lib}/@openglobus/res/fonts/Karla-Light.json +0 -0
  459. /package/{dist → lib}/@openglobus/res/fonts/Karla-Light.ttf.cfg +0 -0
  460. /package/{dist → lib}/@openglobus/res/fonts/Karla-Light.ttf.png +0 -0
  461. /package/{dist → lib}/@openglobus/res/fonts/Karla-Medium.json +0 -0
  462. /package/{dist → lib}/@openglobus/res/fonts/Karla-Medium.ttf.cfg +0 -0
  463. /package/{dist → lib}/@openglobus/res/fonts/Karla-Medium.ttf.png +0 -0
  464. /package/{dist → lib}/@openglobus/res/fonts/NotoSansArabic-Regular.json +0 -0
  465. /package/{dist → lib}/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.cfg +0 -0
  466. /package/{dist → lib}/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.png +0 -0
  467. /package/{dist → lib}/@openglobus/res/fonts/Roboto-Regular.json +0 -0
  468. /package/{dist → lib}/@openglobus/res/fonts/Roboto-Regular.ttf.cfg +0 -0
  469. /package/{dist → lib}/@openglobus/res/fonts/Roboto-Regular.ttf.png +0 -0
  470. /package/{dist → lib}/@openglobus/res/fonts/arial.js +0 -0
  471. /package/{dist → lib}/@openglobus/res/fonts/arial.json +0 -0
  472. /package/{dist → lib}/@openglobus/res/fonts/arial.ttf.cfg +0 -0
  473. /package/{dist → lib}/@openglobus/res/fonts/arial.ttf.png +0 -0
  474. /package/{dist → lib}/@openglobus/res/night-4326.png +0 -0
  475. /package/{dist → lib}/@openglobus/res/night.png +0 -0
  476. /package/{dist → lib}/@openglobus/res/spec.png +0 -0
@@ -1,34 +1,25 @@
1
1
  import * as atmos from "./atmos";
2
- import {Program} from "../webgl/Program";
3
- import {UTILS} from './utils';
4
-
2
+ import { Program } from "../webgl/Program";
3
+ import { UTILS } from './utils';
5
4
  // REMEMBER!
6
5
  // src*(1)+dest*(1-src.alpha)
7
6
  // glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
8
7
  // src*(src.alpha)+dest*(1-src.alpha)
9
8
  // glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
10
-
11
-
12
9
  const NIGHT = `const vec3 nightStep = 10.0 * vec3(0.58, 0.48, 0.25);`;
13
-
14
10
  const DEF_BLEND = `#define blend(DEST, SAMPLER, OFFSET, OPACITY) \
15
11
  src = texture( SAMPLER, OFFSET.xy + vTextureCoord.xy * OFFSET.zw );\
16
12
  DEST = DEST * (1.0 - src.a * OPACITY) + src * OPACITY;`;
17
-
18
13
  const DEF_BLEND_WEBGL1 = `#define blend(DEST, SAMPLER, OFFSET, OPACITY) \
19
14
  src = texture2D( SAMPLER, OFFSET.xy + vTextureCoord.xy * OFFSET.zw ); \
20
15
  DEST = DEST * (1.0 - src.a * OPACITY) + src * OPACITY;`;
21
-
22
16
  const DEF_BLEND_PICKING = `#define blendPicking(DEST, OFFSET, SAMPLER, MASK, COLOR, OPACITY) \
23
17
  tc = OFFSET.xy + vTextureCoord.xy * OFFSET.zw; \
24
18
  t = texture2D(SAMPLER, tc); \
25
19
  p = texture2D(MASK, tc); \
26
- DEST = mix(DEST, vec4(max(COLOR.rgb, p.rgb), OPACITY), (t.a == 0.0 ? 0.0 : 1.0) * COLOR.a);`
27
-
28
-
20
+ DEST = mix(DEST, vec4(max(COLOR.rgb, p.rgb), OPACITY), (t.a == 0.0 ? 0.0 : 1.0) * COLOR.a);`;
29
21
  const SLICE_SIZE = 4;
30
-
31
- export function drawnode_screen_nl(): Program {
22
+ export function drawnode_screen_nl() {
32
23
  return new Program("drawnode_screen_nl", {
33
24
  uniforms: {
34
25
  projectionMatrix: "mat4",
@@ -46,9 +37,7 @@ export function drawnode_screen_nl(): Program {
46
37
  aVertexPositionLow: "vec3",
47
38
  aTextureCoord: "vec2"
48
39
  },
49
-
50
- vertexShader:
51
- `precision highp float;
40
+ vertexShader: `precision highp float;
52
41
 
53
42
  attribute vec3 aVertexPositionHigh;
54
43
  attribute vec3 aVertexPositionLow;
@@ -77,7 +66,6 @@ export function drawnode_screen_nl(): Program {
77
66
  // This is works for Mac Chrome, prevent some weird optimization I suppose
78
67
  gl_Position = m * vec4(highDiff + lowDiff, 1.0);
79
68
  }`,
80
-
81
69
  fragmentShader: `precision highp float;
82
70
  #define SLICE_SIZE ${SLICE_SIZE + 1}
83
71
  uniform vec4 tileOffsetArr[SLICE_SIZE];
@@ -111,8 +99,7 @@ export function drawnode_screen_nl(): Program {
111
99
  }`
112
100
  });
113
101
  }
114
-
115
- export function drawnode_screen_wl_webgl1NoAtmos(): Program {
102
+ export function drawnode_screen_wl_webgl1NoAtmos() {
116
103
  return new Program("drawnode_screen_wl", {
117
104
  uniforms: {
118
105
  projectionMatrix: "mat4",
@@ -120,10 +107,8 @@ export function drawnode_screen_wl_webgl1NoAtmos(): Program {
120
107
  eyePositionHigh: "vec3",
121
108
  eyePositionLow: "vec3",
122
109
  height: "float",
123
-
124
110
  uGlobalTextureCoord: "vec4",
125
111
  uNormalMapBias: "vec3",
126
-
127
112
  samplerCount: "int",
128
113
  tileOffsetArr: "vec4",
129
114
  layerOpacityArr: "float",
@@ -136,7 +121,6 @@ export function drawnode_screen_wl_webgl1NoAtmos(): Program {
136
121
  diffuse: "vec3",
137
122
  ambient: "vec3",
138
123
  specular: "vec4",
139
-
140
124
  camHeight: "float",
141
125
  nightTextureCoefficient: "float"
142
126
  }, attributes: {
@@ -144,9 +128,7 @@ export function drawnode_screen_wl_webgl1NoAtmos(): Program {
144
128
  aVertexPositionLow: "vec3",
145
129
  aTextureCoord: "vec2"
146
130
  },
147
-
148
- vertexShader:
149
- `
131
+ vertexShader: `
150
132
  attribute vec3 aVertexPositionHigh;
151
133
  attribute vec3 aVertexPositionLow;
152
134
  attribute vec2 aTextureCoord;
@@ -188,9 +170,7 @@ export function drawnode_screen_wl_webgl1NoAtmos(): Program {
188
170
 
189
171
  gl_Position = projectionMatrix * viewMatrixRTE * vec4(highDiff + lowDiff, 1.0);
190
172
  }`,
191
-
192
- fragmentShader:
193
- `
173
+ fragmentShader: `
194
174
  precision highp float;
195
175
 
196
176
  #define MAX_POINT_LIGHTS 1
@@ -296,8 +276,7 @@ export function drawnode_screen_wl_webgl1NoAtmos(): Program {
296
276
  }`
297
277
  });
298
278
  }
299
-
300
- export function drawnode_screen_wl_webgl2NoAtmos(): Program {
279
+ export function drawnode_screen_wl_webgl2NoAtmos() {
301
280
  return new Program("drawnode_screen_wl", {
302
281
  uniforms: {
303
282
  projectionMatrix: "mat4",
@@ -305,10 +284,8 @@ export function drawnode_screen_wl_webgl2NoAtmos(): Program {
305
284
  eyePositionHigh: "vec3",
306
285
  eyePositionLow: "vec3",
307
286
  height: "float",
308
-
309
287
  uGlobalTextureCoord: "vec4",
310
288
  uNormalMapBias: "vec3",
311
-
312
289
  samplerCount: "int",
313
290
  tileOffsetArr: "vec4",
314
291
  layerOpacityArr: "float",
@@ -321,7 +298,6 @@ export function drawnode_screen_wl_webgl2NoAtmos(): Program {
321
298
  diffuse: "vec3",
322
299
  ambient: "vec3",
323
300
  specular: "vec4",
324
-
325
301
  camHeight: "float",
326
302
  nightTextureCoefficient: "float"
327
303
  }, attributes: {
@@ -329,9 +305,7 @@ export function drawnode_screen_wl_webgl2NoAtmos(): Program {
329
305
  aVertexPositionLow: "vec3",
330
306
  aTextureCoord: "vec2"
331
307
  },
332
-
333
- vertexShader:
334
- `#version 300 es
308
+ vertexShader: `#version 300 es
335
309
 
336
310
  precision highp float;
337
311
 
@@ -376,9 +350,7 @@ export function drawnode_screen_wl_webgl2NoAtmos(): Program {
376
350
 
377
351
  gl_Position = projectionMatrix * viewMatrixRTE * vec4(highDiff + lowDiff, 1.0);
378
352
  }`,
379
-
380
- fragmentShader:
381
- `#version 300 es
353
+ fragmentShader: `#version 300 es
382
354
 
383
355
  precision highp float;
384
356
 
@@ -488,9 +460,7 @@ export function drawnode_screen_wl_webgl2NoAtmos(): Program {
488
460
  }`
489
461
  });
490
462
  }
491
-
492
-
493
- export function drawnode_screen_wl_webgl2Atmos(): Program {
463
+ export function drawnode_screen_wl_webgl2Atmos() {
494
464
  return new Program("drawnode_screen_wl", {
495
465
  uniforms: {
496
466
  projectionMatrix: "mat4",
@@ -498,10 +468,8 @@ export function drawnode_screen_wl_webgl2Atmos(): Program {
498
468
  eyePositionHigh: "vec3",
499
469
  eyePositionLow: "vec3",
500
470
  height: "float",
501
-
502
471
  uGlobalTextureCoord: "vec4",
503
472
  uNormalMapBias: "vec3",
504
-
505
473
  samplerCount: "int",
506
474
  tileOffsetArr: "vec4",
507
475
  layerOpacityArr: "float",
@@ -514,7 +482,6 @@ export function drawnode_screen_wl_webgl2Atmos(): Program {
514
482
  diffuse: "vec3",
515
483
  ambient: "vec3",
516
484
  specular: "vec4",
517
-
518
485
  transmittanceTexture: "sampler2D",
519
486
  scatteringTexture: "sampler2D",
520
487
  camHeight: "float",
@@ -525,9 +492,7 @@ export function drawnode_screen_wl_webgl2Atmos(): Program {
525
492
  aVertexPositionLow: "vec3",
526
493
  aTextureCoord: "vec2"
527
494
  },
528
-
529
- vertexShader:
530
- `#version 300 es
495
+ vertexShader: `#version 300 es
531
496
 
532
497
  precision highp float;
533
498
 
@@ -572,9 +537,7 @@ export function drawnode_screen_wl_webgl2Atmos(): Program {
572
537
 
573
538
  gl_Position = projectionMatrix * viewMatrixRTE * vec4(highDiff + lowDiff, 1.0);
574
539
  }`,
575
-
576
- fragmentShader:
577
- `#version 300 es
540
+ fragmentShader: `#version 300 es
578
541
 
579
542
  precision highp float;
580
543
 
@@ -820,8 +783,7 @@ export function drawnode_screen_wl_webgl2Atmos(): Program {
820
783
  }`
821
784
  });
822
785
  }
823
-
824
- export function drawnode_colorPicking(): Program {
786
+ export function drawnode_colorPicking() {
825
787
  return new Program("drawnode_colorPicking", {
826
788
  uniforms: {
827
789
  projectionMatrix: "mat4",
@@ -837,9 +799,7 @@ export function drawnode_colorPicking(): Program {
837
799
  }, attributes: {
838
800
  aVertexPositionHigh: "vec3", aVertexPositionLow: "vec3", aTextureCoord: "vec2"
839
801
  },
840
-
841
- vertexShader:
842
- `precision highp float;
802
+ vertexShader: `precision highp float;
843
803
 
844
804
  attribute vec3 aVertexPositionHigh;
845
805
  attribute vec3 aVertexPositionLow;
@@ -869,9 +829,7 @@ export function drawnode_colorPicking(): Program {
869
829
 
870
830
  gl_Position = m * vec4(highDiff + lowDiff, 1.0);
871
831
  }`,
872
-
873
- fragmentShader:
874
- `precision highp float;
832
+ fragmentShader: `precision highp float;
875
833
  #define SLICE_SIZE ${SLICE_SIZE + 1}
876
834
  uniform vec4 tileOffsetArr[SLICE_SIZE];
877
835
  uniform vec4 pickingColorArr[SLICE_SIZE];
@@ -906,8 +864,7 @@ export function drawnode_colorPicking(): Program {
906
864
  }`
907
865
  });
908
866
  }
909
-
910
- export function drawnode_heightPicking(): Program {
867
+ export function drawnode_heightPicking() {
911
868
  return new Program("drawnode_heightPicking", {
912
869
  uniforms: {
913
870
  projectionMatrix: "mat4",
@@ -918,9 +875,7 @@ export function drawnode_heightPicking(): Program {
918
875
  }, attributes: {
919
876
  aVertexPositionHigh: "vec3", aVertexPositionLow: "vec3"
920
877
  },
921
-
922
- vertexShader:
923
- `precision highp float;
878
+ vertexShader: `precision highp float;
924
879
 
925
880
  attribute vec3 aVertexPositionHigh;
926
881
  attribute vec3 aVertexPositionLow;
@@ -954,9 +909,7 @@ export function drawnode_heightPicking(): Program {
954
909
 
955
910
  gl_Position = m * vec4(highDiff + lowDiff, 1.0);
956
911
  }`,
957
-
958
- fragmentShader:
959
- `precision highp float;
912
+ fragmentShader: `precision highp float;
960
913
 
961
914
  varying vec3 eyePosition;
962
915
  varying vec3 vertexPosition;
@@ -979,8 +932,7 @@ export function drawnode_heightPicking(): Program {
979
932
  }`
980
933
  });
981
934
  }
982
-
983
- export function drawnode_depth(): Program {
935
+ export function drawnode_depth() {
984
936
  return new Program("drawnode_depth", {
985
937
  uniforms: {
986
938
  projectionMatrix: "mat4",
@@ -992,9 +944,7 @@ export function drawnode_depth(): Program {
992
944
  }, attributes: {
993
945
  aVertexPositionHigh: "vec3", aVertexPositionLow: "vec3"
994
946
  },
995
-
996
- vertexShader:
997
- `precision highp float;
947
+ vertexShader: `precision highp float;
998
948
 
999
949
  attribute vec3 aVertexPositionHigh;
1000
950
  attribute vec3 aVertexPositionLow;
@@ -1026,9 +976,7 @@ export function drawnode_depth(): Program {
1026
976
 
1027
977
  gl_Position = m * vec4(highDiff + lowDiff, 1.0);
1028
978
  }`,
1029
-
1030
- fragmentShader:
1031
- `precision highp float;
979
+ fragmentShader: `precision highp float;
1032
980
  uniform vec3 frustumPickingColor;
1033
981
 
1034
982
  void main(void) {
@@ -0,0 +1,3 @@
1
+ import { Program } from "../webgl/Program";
2
+ export declare const geo_object: () => Program;
3
+ export declare const geo_object_picking: () => Program;
@@ -1,38 +1,30 @@
1
- import {Program} from "../webgl/Program";
2
-
3
- export const geo_object = (): Program =>
4
- new Program("geo_object", {
5
- uniforms: {
6
- viewMatrix: "mat4",
7
- projectionMatrix: "mat4",
8
-
9
- uScaleByDistance: "vec3",
10
-
11
- eyePositionHigh: "vec3",
12
- eyePositionLow: "vec3",
13
-
14
- lightsPositions: "vec3",
15
- lightsParamsv: "vec3",
16
- lightsParamsf: "float",
17
-
18
- uTexture: "sampler2d",
19
- uUseTexture: "float"
20
- },
21
- attributes: {
22
- aVertexPosition: "vec3",
23
- aVertexNormal: "vec3",
24
- aTexCoord: "vec2",
25
-
26
- aPositionHigh: {type: "vec3", divisor: 1},
27
- aPositionLow: {type: "vec3", divisor: 1},
28
- aDirection: {type: "vec3", divisor: 1},
29
- aPitchRoll: {type: "vec2", divisor: 1},
30
- aColor: {type: "vec4", divisor: 1},
31
- aScale: {type: "float", divisor: 1},
32
- aDispose: {type: "float", divisor: 1}
33
- },
34
- vertexShader:
35
- `precision highp float;
1
+ import { Program } from "../webgl/Program";
2
+ export const geo_object = () => new Program("geo_object", {
3
+ uniforms: {
4
+ viewMatrix: "mat4",
5
+ projectionMatrix: "mat4",
6
+ uScaleByDistance: "vec3",
7
+ eyePositionHigh: "vec3",
8
+ eyePositionLow: "vec3",
9
+ lightsPositions: "vec3",
10
+ lightsParamsv: "vec3",
11
+ lightsParamsf: "float",
12
+ uTexture: "sampler2d",
13
+ uUseTexture: "float"
14
+ },
15
+ attributes: {
16
+ aVertexPosition: "vec3",
17
+ aVertexNormal: "vec3",
18
+ aTexCoord: "vec2",
19
+ aPositionHigh: { type: "vec3", divisor: 1 },
20
+ aPositionLow: { type: "vec3", divisor: 1 },
21
+ aDirection: { type: "vec3", divisor: 1 },
22
+ aPitchRoll: { type: "vec2", divisor: 1 },
23
+ aColor: { type: "vec4", divisor: 1 },
24
+ aScale: { type: "float", divisor: 1 },
25
+ aDispose: { type: "float", divisor: 1 }
26
+ },
27
+ vertexShader: `precision highp float;
36
28
 
37
29
  attribute vec3 aVertexPosition;
38
30
  attribute vec3 aVertexNormal;
@@ -125,8 +117,7 @@ export const geo_object = (): Program =>
125
117
 
126
118
  gl_Position = projectionMatrix * viewMatrixRTE * vec4(highDiff + vert, 1.0);
127
119
  }`,
128
-
129
- fragmentShader: `precision highp float;
120
+ fragmentShader: `precision highp float;
130
121
 
131
122
  #define MAX_POINT_LIGHTS 1
132
123
 
@@ -159,29 +150,27 @@ export const geo_object = (): Program =>
159
150
  gl_FragColor = vec4(vColor.rgb * lightWeighting, vColor.a);
160
151
  }
161
152
  }`
162
- });
163
-
164
- export const geo_object_picking = (): Program =>
165
- new Program("geo_object_picking", {
166
- uniforms: {
167
- viewMatrix: "mat4",
168
- projectionMatrix: "mat4",
169
- uScaleByDistance: "vec3",
170
- eyePositionHigh: "vec3",
171
- eyePositionLow: "vec3",
172
- pickingScale: "float"
173
- },
174
- attributes: {
175
- aVertexPosition: "vec3",
176
- aPositionHigh: {type: "vec3", divisor: 1},
177
- aPositionLow: {type: "vec3", divisor: 1},
178
- aDirection: {type: "vec3", divisor: 1},
179
- aPitchRoll: {type: "vec2", divisor: 1},
180
- aPickingColor: {type: "vec3", divisor: 1},
181
- aScale: {type: "float", divisor: 1},
182
- aDispose: {type: "float", divisor: 1}
183
- },
184
- vertexShader: `precision highp float;
153
+ });
154
+ export const geo_object_picking = () => new Program("geo_object_picking", {
155
+ uniforms: {
156
+ viewMatrix: "mat4",
157
+ projectionMatrix: "mat4",
158
+ uScaleByDistance: "vec3",
159
+ eyePositionHigh: "vec3",
160
+ eyePositionLow: "vec3",
161
+ pickingScale: "float"
162
+ },
163
+ attributes: {
164
+ aVertexPosition: "vec3",
165
+ aPositionHigh: { type: "vec3", divisor: 1 },
166
+ aPositionLow: { type: "vec3", divisor: 1 },
167
+ aDirection: { type: "vec3", divisor: 1 },
168
+ aPitchRoll: { type: "vec2", divisor: 1 },
169
+ aPickingColor: { type: "vec3", divisor: 1 },
170
+ aScale: { type: "float", divisor: 1 },
171
+ aDispose: { type: "float", divisor: 1 }
172
+ },
173
+ vertexShader: `precision highp float;
185
174
 
186
175
  attribute vec3 aVertexPosition;
187
176
  attribute vec3 aPositionHigh;
@@ -259,10 +248,9 @@ export const geo_object_picking = (): Program =>
259
248
 
260
249
  gl_Position = projectionMatrix * viewMatrixRTE * vec4(highDiff + vert, 1.0);
261
250
  }`,
262
- fragmentShader:
263
- `precision highp float;
251
+ fragmentShader: `precision highp float;
264
252
  varying vec3 vColor;
265
253
  void main () {
266
254
  gl_FragColor = vec4(vColor, 1.0);
267
255
  }`
268
- });
256
+ });
@@ -0,0 +1,4 @@
1
+ import { Program } from '../webgl/Program';
2
+ export declare function label_webgl2(): Program;
3
+ export declare function label_screen(): Program;
4
+ export declare function labelPicking(): Program;
@@ -1,20 +1,15 @@
1
- import {Program} from '../webgl/Program';
2
-
1
+ import { Program } from '../webgl/Program';
3
2
  const DEFINE = `
4
3
  #define EMPTY -1.0
5
4
  #define RTL 1.0`;
6
-
7
5
  const PROJECT = `vec2 project(vec4 p) {
8
6
  return (0.5 * p.xyz / p.w + 0.5).xy * viewport;
9
7
  }`;
10
-
11
- const ROTATE2D =
12
- `mat2 rotate2d(float angle) {
8
+ const ROTATE2D = `mat2 rotate2d(float angle) {
13
9
  return mat2(cos(angle), -sin(angle),
14
10
  sin(angle), cos(angle));
15
11
  }`;
16
-
17
- export function label_webgl2(): Program {
12
+ export function label_webgl2() {
18
13
  return new Program("label", {
19
14
  uniforms: {
20
15
  viewport: "vec2",
@@ -43,8 +38,7 @@ export function label_webgl2(): Program {
43
38
  a_offset: "vec3",
44
39
  a_fontIndex: "float"
45
40
  },
46
- vertexShader:
47
- `#version 300 es
41
+ vertexShader: `#version 300 es
48
42
 
49
43
  ${DEFINE}
50
44
 
@@ -143,8 +137,7 @@ export function label_webgl2(): Program {
143
137
 
144
138
  gl_Position = vec4((2.0 * v / viewport - 1.0) * projPos.w, projPos.z, projPos.w);
145
139
  }`,
146
- fragmentShader:
147
- `#version 300 es
140
+ fragmentShader: `#version 300 es
148
141
 
149
142
  uniform int isOutlinePass;
150
143
 
@@ -231,8 +224,7 @@ export function label_webgl2(): Program {
231
224
  }`
232
225
  });
233
226
  }
234
-
235
- export function label_screen(): Program {
227
+ export function label_screen() {
236
228
  return new Program("label", {
237
229
  uniforms: {
238
230
  viewport: "vec2",
@@ -261,8 +253,7 @@ export function label_screen(): Program {
261
253
  a_offset: "vec3",
262
254
  a_fontIndex: "float"
263
255
  },
264
- vertexShader:
265
- `
256
+ vertexShader: `
266
257
  ${DEFINE}
267
258
 
268
259
  attribute float a_outline;
@@ -359,8 +350,7 @@ export function label_screen(): Program {
359
350
 
360
351
  gl_Position = vec4((2.0 * v / viewport - 1.0) * projPos.w, projPos.z, projPos.w);
361
352
  }`,
362
- fragmentShader:
363
- `#extension GL_OES_standard_derivatives : enable
353
+ fragmentShader: `#extension GL_OES_standard_derivatives : enable
364
354
 
365
355
  precision highp float;
366
356
  precision highp int;
@@ -469,8 +459,7 @@ export function label_screen(): Program {
469
459
  }`
470
460
  });
471
461
  }
472
-
473
- export function labelPicking(): Program {
462
+ export function labelPicking() {
474
463
  return new Program("labelPicking", {
475
464
  uniforms: {
476
465
  viewport: "vec2",
@@ -494,8 +483,7 @@ export function labelPicking(): Program {
494
483
  a_rotation: "float",
495
484
  a_rgba: "vec4"
496
485
  },
497
- vertexShader:
498
- `
486
+ vertexShader: `
499
487
 
500
488
  ${DEFINE}
501
489
 
@@ -582,8 +570,7 @@ export function labelPicking(): Program {
582
570
 
583
571
  gl_Position = vec4((2.0 * v / viewport - 1.0) * projPos.w, projPos.z, projPos.w);
584
572
  }`,
585
- fragmentShader:
586
- `precision highp float;
573
+ fragmentShader: `precision highp float;
587
574
 
588
575
  varying vec4 v_rgba;
589
576
 
@@ -599,4 +586,4 @@ export function labelPicking(): Program {
599
586
  gl_FragColor = vec4(v_rgba.rgb, v_rgba.a);
600
587
  }`
601
588
  });
602
- }
589
+ }
@@ -0,0 +1,2 @@
1
+ import { Program } from '../webgl/Program';
2
+ export declare function lumFilter(): Program;
@@ -1,6 +1,5 @@
1
1
  import { Program } from '../webgl/Program';
2
-
3
- export function lumFilter(): Program {
2
+ export function lumFilter() {
4
3
  return new Program("lumFilter", {
5
4
  uniforms: {
6
5
  texture: "sampler2d",
@@ -9,16 +8,14 @@ export function lumFilter(): Program {
9
8
  attributes: {
10
9
  corners: "vec3"
11
10
  },
12
- vertexShader:
13
- `attribute vec2 corners;
11
+ vertexShader: `attribute vec2 corners;
14
12
 
15
13
  varying vec2 tc;
16
14
  void main(void) {
17
15
  gl_Position = vec4(corners, 0.0, 1.0);
18
16
  tc = corners * 0.5 + 0.5;
19
17
  }`,
20
- fragmentShader:
21
- `precision highp float;
18
+ fragmentShader: `precision highp float;
22
19
  uniform sampler2D texture;
23
20
 
24
21
  uniform float threshold;
@@ -36,4 +33,4 @@ export function lumFilter(): Program {
36
33
  gl_FragColor = vec4(0.0, 0.0, 0.0, 1.0);
37
34
  }`
38
35
  });
39
- }
36
+ }
@@ -0,0 +1,2 @@
1
+ import { Program } from '../webgl/Program';
2
+ export declare function pickingMask(): Program;
@@ -1,6 +1,5 @@
1
- import {Program} from '../webgl/Program';
2
-
3
- export function pickingMask(): Program {
1
+ import { Program } from '../webgl/Program';
2
+ export function pickingMask() {
4
3
  return new Program("pickingMask", {
5
4
  uniforms: {
6
5
  offset: "vec2"
@@ -8,18 +7,16 @@ export function pickingMask(): Program {
8
7
  attributes: {
9
8
  coordinates: "vec2"
10
9
  },
11
- vertexShader:
12
- `attribute vec2 coordinates;
10
+ vertexShader: `attribute vec2 coordinates;
13
11
  uniform vec2 offset;
14
12
  void main() {
15
13
 
16
14
  gl_Position = vec4(coordinates + offset, 0.0, 1.0);
17
15
  gl_PointSize = 5.0;
18
16
  }`,
19
- fragmentShader:
20
- `precision highp float;
17
+ fragmentShader: `precision highp float;
21
18
  void main(void) {
22
19
  gl_FragColor = vec4(1.0);
23
20
  }`
24
21
  });
25
- }
22
+ }
@@ -0,0 +1,2 @@
1
+ import { Program } from '../webgl/Program';
2
+ export declare function pointCloud(): Program;
@@ -1,7 +1,6 @@
1
1
  import { Program } from '../webgl/Program';
2
-
3
2
  //Picking is the same
4
- export function pointCloud(): Program {
3
+ export function pointCloud() {
5
4
  return new Program("pointCloud", {
6
5
  uniforms: {
7
6
  projectionViewMatrix: "mat4",
@@ -12,8 +11,7 @@ export function pointCloud(): Program {
12
11
  coordinates: "vec3",
13
12
  colors: "vec3"
14
13
  },
15
- vertexShader:
16
- `attribute vec3 coordinates;
14
+ vertexShader: `attribute vec3 coordinates;
17
15
  attribute vec4 colors;
18
16
  uniform mat4 projectionViewMatrix;
19
17
  uniform float opacity;
@@ -25,11 +23,10 @@ export function pointCloud(): Program {
25
23
  gl_Position = projectionViewMatrix * vec4(coordinates, 1.0);
26
24
  gl_PointSize = pointSize;
27
25
  }`,
28
- fragmentShader:
29
- `precision highp float;
26
+ fragmentShader: `precision highp float;
30
27
  varying vec4 color;
31
28
  void main(void) {
32
29
  gl_FragColor = color;
33
30
  }`
34
31
  });
35
- }
32
+ }
@@ -0,0 +1,3 @@
1
+ import { Program } from '../webgl/Program';
2
+ export declare function polyline_screen(): Program;
3
+ export declare function polyline_picking(): Program;