@onerjs/core 8.41.5 → 8.41.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Animations/animation.d.ts +6 -2
- package/Animations/animation.js +28 -4
- package/Animations/animation.js.map +1 -1
- package/Animations/animationGroup.d.ts +2 -1
- package/Animations/animationGroup.js +3 -2
- package/Animations/animationGroup.js.map +1 -1
- package/Animations/animatorAvatar.d.ts +161 -0
- package/Animations/animatorAvatar.js +573 -0
- package/Animations/animatorAvatar.js.map +1 -0
- package/Animations/index.d.ts +1 -0
- package/Animations/index.js +1 -0
- package/Animations/index.js.map +1 -1
- package/AudioV2/webAudio/webAudioSoundSource.d.ts +2 -2
- package/AudioV2/webAudio/webAudioSoundSource.js +12 -2
- package/AudioV2/webAudio/webAudioSoundSource.js.map +1 -1
- package/Bones/index.d.ts +1 -0
- package/Bones/index.js +1 -0
- package/Bones/index.js.map +1 -1
- package/Bones/skeleton.d.ts +13 -0
- package/Bones/skeleton.functions.d.ts +26 -0
- package/Bones/skeleton.functions.js +91 -0
- package/Bones/skeleton.functions.js.map +1 -0
- package/Bones/skeleton.js +26 -0
- package/Bones/skeleton.js.map +1 -1
- package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +16 -0
- package/Cameras/Inputs/geospatialCameraPointersInput.js +19 -3
- package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
- package/Cameras/Limits/geospatialLimits.d.ts +0 -6
- package/Cameras/Limits/geospatialLimits.js +0 -6
- package/Cameras/Limits/geospatialLimits.js.map +1 -1
- package/Cameras/geospatialCamera.d.ts +5 -0
- package/Cameras/geospatialCamera.js +54 -25
- package/Cameras/geospatialCamera.js.map +1 -1
- package/Cameras/geospatialCameraMovement.d.ts +8 -1
- package/Cameras/geospatialCameraMovement.js +29 -8
- package/Cameras/geospatialCameraMovement.js.map +1 -1
- package/Collisions/gpuPicker.d.ts +11 -0
- package/Collisions/gpuPicker.js +148 -19
- package/Collisions/gpuPicker.js.map +1 -1
- package/Debug/skeletonViewer.d.ts +4 -8
- package/Debug/skeletonViewer.js +13 -22
- package/Debug/skeletonViewer.js.map +1 -1
- package/Engines/Extensions/engine.multiview.d.ts +2 -0
- package/Engines/Extensions/engine.multiview.js +7 -3
- package/Engines/Extensions/engine.multiview.js.map +1 -1
- package/Engines/abstractEngine.d.ts +2 -2
- package/Engines/abstractEngine.js +2 -2
- package/Engines/abstractEngine.js.map +1 -1
- package/Engines/constants.d.ts +4 -0
- package/Engines/constants.js +4 -0
- package/Engines/constants.js.map +1 -1
- package/Engines/webgpuEngine.d.ts +1 -4
- package/Engines/webgpuEngine.js +8 -6
- package/Engines/webgpuEngine.js.map +1 -1
- package/FrameGraph/frameGraphContext.js +1 -1
- package/FrameGraph/frameGraphContext.js.map +1 -1
- package/FrameGraph/frameGraphRenderContext.js +2 -2
- package/FrameGraph/frameGraphRenderContext.js.map +1 -1
- package/Instrumentation/engineInstrumentation.js +2 -1
- package/Instrumentation/engineInstrumentation.js.map +1 -1
- package/Layers/effectLayer.js +1 -3
- package/Layers/effectLayer.js.map +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.js +2 -2
- package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.js +3 -4
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/lightingVolume.js +1 -1
- package/Lights/lightingVolume.js.map +1 -1
- package/Materials/Background/backgroundMaterial.js +37 -2
- package/Materials/Background/backgroundMaterial.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.d.ts +109 -0
- package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.js +210 -0
- package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.js.map +1 -0
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.d.ts +1 -0
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.js +71 -15
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.d.ts +86 -0
- package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.js +161 -0
- package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.js.map +1 -0
- package/Materials/GreasedLine/greasedLinePluginMaterial.js +0 -6
- package/Materials/GreasedLine/greasedLinePluginMaterial.js.map +1 -1
- package/Materials/GreasedLine/greasedLinePluginMaterialShadersGLSL.js +0 -1
- package/Materials/GreasedLine/greasedLinePluginMaterialShadersGLSL.js.map +1 -1
- package/Materials/GreasedLine/greasedLinePluginMaterialShadersWGSL.js +0 -1
- package/Materials/GreasedLine/greasedLinePluginMaterialShadersWGSL.js.map +1 -1
- package/Materials/Node/Blocks/Dual/clipPlanesBlock.d.ts +14 -0
- package/Materials/Node/Blocks/Dual/clipPlanesBlock.js +14 -0
- package/Materials/Node/Blocks/Dual/clipPlanesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/currentScreenBlock.d.ts +20 -1
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js +20 -1
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/depthSourceBlock.d.ts +13 -0
- package/Materials/Node/Blocks/Dual/depthSourceBlock.js +13 -0
- package/Materials/Node/Blocks/Dual/depthSourceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/fogBlock.d.ts +21 -0
- package/Materials/Node/Blocks/Dual/fogBlock.js +21 -0
- package/Materials/Node/Blocks/Dual/fogBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/imageSourceBlock.d.ts +21 -0
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js +21 -0
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/lightBlock.d.ts +38 -0
- package/Materials/Node/Blocks/Dual/lightBlock.js +38 -0
- package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.d.ts +29 -0
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js +29 -0
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.d.ts +5 -0
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js +5 -0
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.d.ts +16 -0
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js +16 -0
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/smartFilterTextureBlock.d.ts +16 -0
- package/Materials/Node/Blocks/Dual/smartFilterTextureBlock.js +16 -0
- package/Materials/Node/Blocks/Dual/smartFilterTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/textureBlock.d.ts +34 -0
- package/Materials/Node/Blocks/Dual/textureBlock.js +34 -0
- package/Materials/Node/Blocks/Dual/textureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/TBNBlock.d.ts +17 -0
- package/Materials/Node/Blocks/Fragment/TBNBlock.js +17 -2
- package/Materials/Node/Blocks/Fragment/TBNBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.d.ts +7 -0
- package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.js +7 -0
- package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.d.ts +21 -0
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +21 -0
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.d.ts +10 -0
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js +10 -0
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.d.ts +28 -0
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js +28 -0
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.d.ts +30 -0
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +30 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.d.ts +4 -0
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js +4 -0
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.d.ts +5 -0
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js +5 -0
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/twirlBlock.d.ts +3 -0
- package/Materials/Node/Blocks/Fragment/twirlBlock.js +3 -0
- package/Materials/Node/Blocks/Fragment/twirlBlock.js.map +1 -1
- package/Materials/Node/Blocks/GaussianSplatting/splatReaderBlock.d.ts +6 -0
- package/Materials/Node/Blocks/GaussianSplatting/splatReaderBlock.js +6 -0
- package/Materials/Node/Blocks/GaussianSplatting/splatReaderBlock.js.map +1 -1
- package/Materials/Node/Blocks/Input/inputBlock.d.ts +16 -0
- package/Materials/Node/Blocks/Input/inputBlock.js +16 -1
- package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
- package/Materials/Node/Blocks/Input/prePassTextureBlock.d.ts +5 -0
- package/Materials/Node/Blocks/Input/prePassTextureBlock.js +5 -0
- package/Materials/Node/Blocks/Input/prePassTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.d.ts +10 -0
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js +10 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.d.ts +23 -0
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js +23 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/iridescenceBlock.d.ts +17 -0
- package/Materials/Node/Blocks/PBR/iridescenceBlock.js +17 -0
- package/Materials/Node/Blocks/PBR/iridescenceBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.d.ts +41 -0
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +41 -0
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/reflectionBlock.d.ts +21 -0
- package/Materials/Node/Blocks/PBR/reflectionBlock.js +21 -0
- package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/refractionBlock.d.ts +29 -0
- package/Materials/Node/Blocks/PBR/refractionBlock.js +29 -0
- package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/sheenBlock.d.ts +14 -0
- package/Materials/Node/Blocks/PBR/sheenBlock.js +14 -0
- package/Materials/Node/Blocks/PBR/sheenBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.d.ts +7 -0
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js +7 -0
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Particle/particleTextureBlock.d.ts +23 -0
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js +23 -0
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Teleport/teleportInBlock.d.ts +6 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.js +6 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.js.map +1 -1
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.d.ts +17 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.js +17 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/bonesBlock.d.ts +22 -0
- package/Materials/Node/Blocks/Vertex/bonesBlock.js +22 -0
- package/Materials/Node/Blocks/Vertex/bonesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/instancesBlock.d.ts +13 -0
- package/Materials/Node/Blocks/Vertex/instancesBlock.js +13 -0
- package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.d.ts +20 -0
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js +20 -0
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.d.ts +27 -0
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js +27 -0
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
- package/Materials/Node/Blocks/clampBlock.d.ts +10 -0
- package/Materials/Node/Blocks/clampBlock.js +10 -0
- package/Materials/Node/Blocks/clampBlock.js.map +1 -1
- package/Materials/Node/Blocks/cloudBlock.d.ts +10 -0
- package/Materials/Node/Blocks/cloudBlock.js +10 -0
- package/Materials/Node/Blocks/cloudBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorMergerBlock.d.ts +10 -0
- package/Materials/Node/Blocks/colorMergerBlock.js +10 -0
- package/Materials/Node/Blocks/colorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/conditionalBlock.d.ts +14 -0
- package/Materials/Node/Blocks/conditionalBlock.js +14 -0
- package/Materials/Node/Blocks/conditionalBlock.js.map +1 -1
- package/Materials/Node/Blocks/curveBlock.d.ts +10 -0
- package/Materials/Node/Blocks/curveBlock.js +10 -0
- package/Materials/Node/Blocks/curveBlock.js.map +1 -1
- package/Materials/Node/Blocks/customBlock.d.ts +10 -0
- package/Materials/Node/Blocks/customBlock.js +10 -0
- package/Materials/Node/Blocks/customBlock.js.map +1 -1
- package/Materials/Node/Blocks/debugBlock.d.ts +10 -0
- package/Materials/Node/Blocks/debugBlock.js +10 -0
- package/Materials/Node/Blocks/debugBlock.js.map +1 -1
- package/Materials/Node/Blocks/fresnelBlock.d.ts +4 -0
- package/Materials/Node/Blocks/fresnelBlock.js +4 -0
- package/Materials/Node/Blocks/fresnelBlock.js.map +1 -1
- package/Materials/Node/Blocks/gradientBlock.d.ts +10 -0
- package/Materials/Node/Blocks/gradientBlock.js +10 -0
- package/Materials/Node/Blocks/gradientBlock.js.map +1 -1
- package/Materials/Node/Blocks/loopBlock.d.ts +10 -0
- package/Materials/Node/Blocks/loopBlock.js +10 -0
- package/Materials/Node/Blocks/loopBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixBuilderBlock.d.ts +1 -0
- package/Materials/Node/Blocks/matrixBuilderBlock.js +1 -0
- package/Materials/Node/Blocks/matrixBuilderBlock.js.map +1 -1
- package/Materials/Node/Blocks/meshAttributeExistsBlock.d.ts +10 -0
- package/Materials/Node/Blocks/meshAttributeExistsBlock.js +10 -0
- package/Materials/Node/Blocks/meshAttributeExistsBlock.js.map +1 -1
- package/Materials/Node/Blocks/pannerBlock.d.ts +5 -0
- package/Materials/Node/Blocks/pannerBlock.js +5 -0
- package/Materials/Node/Blocks/pannerBlock.js.map +1 -1
- package/Materials/Node/Blocks/remapBlock.d.ts +10 -0
- package/Materials/Node/Blocks/remapBlock.js +10 -0
- package/Materials/Node/Blocks/remapBlock.js.map +1 -1
- package/Materials/Node/Blocks/rotate2dBlock.d.ts +1 -0
- package/Materials/Node/Blocks/rotate2dBlock.js +1 -0
- package/Materials/Node/Blocks/rotate2dBlock.js.map +1 -1
- package/Materials/Node/Blocks/transformBlock.d.ts +10 -0
- package/Materials/Node/Blocks/transformBlock.js +10 -0
- package/Materials/Node/Blocks/transformBlock.js.map +1 -1
- package/Materials/Node/Blocks/triPlanarBlock.d.ts +22 -0
- package/Materials/Node/Blocks/triPlanarBlock.js +22 -0
- package/Materials/Node/Blocks/triPlanarBlock.js.map +1 -1
- package/Materials/Node/Blocks/trigonometryBlock.d.ts +10 -0
- package/Materials/Node/Blocks/trigonometryBlock.js +10 -0
- package/Materials/Node/Blocks/trigonometryBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorMergerBlock.d.ts +10 -0
- package/Materials/Node/Blocks/vectorMergerBlock.js +10 -0
- package/Materials/Node/Blocks/vectorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/viewDirectionBlock.d.ts +5 -0
- package/Materials/Node/Blocks/viewDirectionBlock.js +5 -0
- package/Materials/Node/Blocks/viewDirectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/waveBlock.d.ts +10 -0
- package/Materials/Node/Blocks/waveBlock.js +10 -0
- package/Materials/Node/Blocks/waveBlock.js.map +1 -1
- package/Materials/Node/Blocks/worleyNoise3DBlock.d.ts +1 -0
- package/Materials/Node/Blocks/worleyNoise3DBlock.js +1 -0
- package/Materials/Node/Blocks/worleyNoise3DBlock.js.map +1 -1
- package/Materials/Node/nodeMaterial.d.ts +13 -0
- package/Materials/Node/nodeMaterial.js +14 -2
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/Node/nodeMaterialBlock.d.ts +0 -3
- package/Materials/Node/nodeMaterialBlock.js +1 -6
- package/Materials/Node/nodeMaterialBlock.js.map +1 -1
- package/Materials/Node/nodeMaterialBlockConnectionPoint.js +1 -2
- package/Materials/Node/nodeMaterialBlockConnectionPoint.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTexture.js +1 -1
- package/Materials/Textures/Procedurals/proceduralTexture.js.map +1 -1
- package/Materials/Textures/mirrorTexture.js +1 -1
- package/Materials/Textures/mirrorTexture.js.map +1 -1
- package/Materials/index.d.ts +2 -0
- package/Materials/index.js +2 -0
- package/Materials/index.js.map +1 -1
- package/Maths/math.constants.d.ts +2 -1
- package/Maths/math.constants.js +3 -2
- package/Maths/math.constants.js.map +1 -1
- package/Meshes/Builders/capsuleBuilder.js +0 -3
- package/Meshes/Builders/capsuleBuilder.js.map +1 -1
- package/Meshes/Builders/cylinderBuilder.d.ts +1 -1
- package/Meshes/Builders/cylinderBuilder.js +1 -2
- package/Meshes/Builders/cylinderBuilder.js.map +1 -1
- package/Meshes/Builders/decalBuilder.js +2 -0
- package/Meshes/Builders/decalBuilder.js.map +1 -1
- package/Meshes/Builders/discBuilder.js +0 -1
- package/Meshes/Builders/discBuilder.js.map +1 -1
- package/Meshes/Builders/groundBuilder.d.ts +50 -54
- package/Meshes/Builders/groundBuilder.js +50 -54
- package/Meshes/Builders/groundBuilder.js.map +1 -1
- package/Meshes/Builders/tiledBoxBuilder.d.ts +0 -26
- package/Meshes/Builders/tiledBoxBuilder.js +0 -26
- package/Meshes/Builders/tiledBoxBuilder.js.map +1 -1
- package/Meshes/Builders/tiledPlaneBuilder.d.ts +0 -25
- package/Meshes/Builders/tiledPlaneBuilder.js +0 -25
- package/Meshes/Builders/tiledPlaneBuilder.js.map +1 -1
- package/Meshes/Builders/torusBuilder.d.ts +0 -13
- package/Meshes/Builders/torusBuilder.js +0 -13
- package/Meshes/Builders/torusBuilder.js.map +1 -1
- package/Meshes/Builders/torusKnotBuilder.d.ts +0 -19
- package/Meshes/Builders/torusKnotBuilder.js +0 -19
- package/Meshes/Builders/torusKnotBuilder.js.map +1 -1
- package/Meshes/Compression/dracoCompressionWorker.js.map +1 -1
- package/Meshes/Compression/dracoDecoder.js.map +1 -1
- package/Meshes/Compression/dracoDecoder.types.d.ts +11 -0
- package/Meshes/Compression/dracoDecoder.types.js.map +1 -1
- package/Meshes/Compression/dracoEncoder.js.map +1 -1
- package/Meshes/Compression/meshoptCompression.js +0 -2
- package/Meshes/Compression/meshoptCompression.js.map +1 -1
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.js +17 -1
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.js.map +1 -1
- package/Meshes/GreasedLine/greasedLineRibbonMesh.js +0 -8
- package/Meshes/GreasedLine/greasedLineRibbonMesh.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateBaseBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/Instances/instantiateBaseBlock.js +1 -0
- package/Meshes/Node/Blocks/Instances/instantiateBaseBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js +1 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js +1 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.js +1 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Matrices/scalingBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/Matrices/scalingBlock.js +1 -0
- package/Meshes/Node/Blocks/Matrices/scalingBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Matrices/translationBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/Matrices/translationBlock.js +1 -0
- package/Meshes/Node/Blocks/Matrices/translationBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Set/aggregatorBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/Set/aggregatorBlock.js +1 -0
- package/Meshes/Node/Blocks/Set/aggregatorBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Set/latticeBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/Set/latticeBlock.js +1 -0
- package/Meshes/Node/Blocks/Set/latticeBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Set/setColorsBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/Set/setColorsBlock.js +1 -0
- package/Meshes/Node/Blocks/Set/setColorsBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Set/setMaterialIDBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/Set/setMaterialIDBlock.js +1 -0
- package/Meshes/Node/Blocks/Set/setMaterialIDBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Set/setNormalsBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/Set/setNormalsBlock.js +1 -0
- package/Meshes/Node/Blocks/Set/setNormalsBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Set/setPositionsBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/Set/setPositionsBlock.js +1 -0
- package/Meshes/Node/Blocks/Set/setPositionsBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Set/setTangentsBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/Set/setTangentsBlock.js +1 -0
- package/Meshes/Node/Blocks/Set/setTangentsBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Set/setUVsBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/Set/setUVsBlock.js +1 -0
- package/Meshes/Node/Blocks/Set/setUVsBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/boxBlock.d.ts +2 -0
- package/Meshes/Node/Blocks/Sources/boxBlock.js +2 -0
- package/Meshes/Node/Blocks/Sources/boxBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/capsuleBlock.d.ts +2 -0
- package/Meshes/Node/Blocks/Sources/capsuleBlock.js +2 -0
- package/Meshes/Node/Blocks/Sources/capsuleBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/cylinderBlock.d.ts +2 -0
- package/Meshes/Node/Blocks/Sources/cylinderBlock.js +2 -0
- package/Meshes/Node/Blocks/Sources/cylinderBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/discBlock.d.ts +2 -0
- package/Meshes/Node/Blocks/Sources/discBlock.js +2 -0
- package/Meshes/Node/Blocks/Sources/discBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/gridBlock.d.ts +2 -0
- package/Meshes/Node/Blocks/Sources/gridBlock.js +2 -0
- package/Meshes/Node/Blocks/Sources/gridBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/icoSphereBlock.d.ts +2 -0
- package/Meshes/Node/Blocks/Sources/icoSphereBlock.js +2 -0
- package/Meshes/Node/Blocks/Sources/icoSphereBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/meshBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/Sources/meshBlock.js +1 -0
- package/Meshes/Node/Blocks/Sources/meshBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/planeBlock.d.ts +2 -0
- package/Meshes/Node/Blocks/Sources/planeBlock.js +2 -0
- package/Meshes/Node/Blocks/Sources/planeBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/pointListBlock.d.ts +2 -1
- package/Meshes/Node/Blocks/Sources/pointListBlock.js +2 -1
- package/Meshes/Node/Blocks/Sources/pointListBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/sphereBlock.d.ts +2 -0
- package/Meshes/Node/Blocks/Sources/sphereBlock.js +2 -0
- package/Meshes/Node/Blocks/Sources/sphereBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/torusBlock.d.ts +2 -0
- package/Meshes/Node/Blocks/Sources/torusBlock.js +2 -0
- package/Meshes/Node/Blocks/Sources/torusBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Teleport/teleportInBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/Teleport/teleportInBlock.js +1 -0
- package/Meshes/Node/Blocks/Teleport/teleportInBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Teleport/teleportOutBlock.d.ts +3 -0
- package/Meshes/Node/Blocks/Teleport/teleportOutBlock.js +3 -0
- package/Meshes/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Textures/geometryTextureBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/Textures/geometryTextureBlock.js +1 -1
- package/Meshes/Node/Blocks/Textures/geometryTextureBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Textures/geometryTextureFetchBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/Textures/geometryTextureFetchBlock.js +1 -0
- package/Meshes/Node/Blocks/Textures/geometryTextureFetchBlock.js.map +1 -1
- package/Meshes/Node/Blocks/booleanGeometryBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/booleanGeometryBlock.js +1 -1
- package/Meshes/Node/Blocks/booleanGeometryBlock.js.map +1 -1
- package/Meshes/Node/Blocks/cleanGeometryBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/cleanGeometryBlock.js +1 -0
- package/Meshes/Node/Blocks/cleanGeometryBlock.js.map +1 -1
- package/Meshes/Node/Blocks/conditionBlock.d.ts +2 -0
- package/Meshes/Node/Blocks/conditionBlock.js +2 -0
- package/Meshes/Node/Blocks/conditionBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryClampBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/geometryClampBlock.js +1 -0
- package/Meshes/Node/Blocks/geometryClampBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryCollectionBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/geometryCollectionBlock.js +1 -0
- package/Meshes/Node/Blocks/geometryCollectionBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryCurveBlock.d.ts +2 -0
- package/Meshes/Node/Blocks/geometryCurveBlock.js +2 -0
- package/Meshes/Node/Blocks/geometryCurveBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryEaseBlock.d.ts +2 -0
- package/Meshes/Node/Blocks/geometryEaseBlock.js +2 -0
- package/Meshes/Node/Blocks/geometryEaseBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryInputBlock.d.ts +3 -0
- package/Meshes/Node/Blocks/geometryInputBlock.js +3 -0
- package/Meshes/Node/Blocks/geometryInputBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryOptimizeBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/geometryOptimizeBlock.js +1 -0
- package/Meshes/Node/Blocks/geometryOptimizeBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryTransformBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/geometryTransformBlock.js +1 -0
- package/Meshes/Node/Blocks/geometryTransformBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryTrigonometryBlock.d.ts +2 -0
- package/Meshes/Node/Blocks/geometryTrigonometryBlock.js +2 -0
- package/Meshes/Node/Blocks/geometryTrigonometryBlock.js.map +1 -1
- package/Meshes/Node/Blocks/mappingBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/mappingBlock.js +1 -0
- package/Meshes/Node/Blocks/mappingBlock.js.map +1 -1
- package/Meshes/Node/Blocks/mathBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/mathBlock.js +1 -0
- package/Meshes/Node/Blocks/mathBlock.js.map +1 -1
- package/Meshes/Node/Blocks/mergeGeometryBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/mergeGeometryBlock.js +1 -0
- package/Meshes/Node/Blocks/mergeGeometryBlock.js.map +1 -1
- package/Meshes/Node/Blocks/randomBlock.d.ts +2 -0
- package/Meshes/Node/Blocks/randomBlock.js +2 -0
- package/Meshes/Node/Blocks/randomBlock.js.map +1 -1
- package/Meshes/Node/Blocks/subdivideBlock.d.ts +1 -0
- package/Meshes/Node/Blocks/subdivideBlock.js +1 -0
- package/Meshes/Node/Blocks/subdivideBlock.js.map +1 -1
- package/Meshes/Node/Interfaces/nodeGeometryTextureData.d.ts +3 -0
- package/Meshes/Node/Interfaces/nodeGeometryTextureData.js.map +1 -1
- package/Meshes/Node/nodeGeometry.js +0 -2
- package/Meshes/Node/nodeGeometry.js.map +1 -1
- package/Meshes/Node/nodeGeometryBlockConnectionPoint.js +0 -1
- package/Meshes/Node/nodeGeometryBlockConnectionPoint.js.map +1 -1
- package/Meshes/Node/nodeGeometryBuildState.js +0 -1
- package/Meshes/Node/nodeGeometryBuildState.js.map +1 -1
- package/Meshes/WebGL/webGLDataBuffer.d.ts +2 -0
- package/Meshes/WebGL/webGLDataBuffer.js +2 -0
- package/Meshes/WebGL/webGLDataBuffer.js.map +1 -1
- package/Meshes/WebGPU/webgpuDataBuffer.d.ts +4 -0
- package/Meshes/WebGPU/webgpuDataBuffer.js +4 -0
- package/Meshes/WebGPU/webgpuDataBuffer.js.map +1 -1
- package/Meshes/abstractMesh.d.ts +1 -0
- package/Meshes/abstractMesh.decalMap.d.ts +1 -0
- package/Meshes/abstractMesh.decalMap.js.map +1 -1
- package/Meshes/abstractMesh.js +1 -6
- package/Meshes/abstractMesh.js.map +1 -1
- package/Meshes/csg.js +0 -6
- package/Meshes/csg.js.map +1 -1
- package/Meshes/csg2.js +1 -2
- package/Meshes/csg2.js.map +1 -1
- package/Meshes/geodesicMesh.d.ts +26 -0
- package/Meshes/geodesicMesh.js +18 -3
- package/Meshes/geodesicMesh.js.map +1 -1
- package/Meshes/groundMesh.d.ts +1 -0
- package/Meshes/groundMesh.js +1 -0
- package/Meshes/groundMesh.js.map +1 -1
- package/Meshes/index.js +0 -2
- package/Meshes/index.js.map +1 -1
- package/Meshes/instancedMesh.d.ts +18 -3
- package/Meshes/instancedMesh.js +11 -3
- package/Meshes/instancedMesh.js.map +1 -1
- package/Meshes/mesh.d.ts +291 -204
- package/Meshes/mesh.js +290 -213
- package/Meshes/mesh.js.map +1 -1
- package/Meshes/mesh.vertexData.d.ts +15 -19
- package/Meshes/mesh.vertexData.js +15 -19
- package/Meshes/mesh.vertexData.js.map +1 -1
- package/Meshes/meshSimplification.d.ts +0 -1
- package/Meshes/meshSimplification.js +6 -1
- package/Meshes/meshSimplification.js.map +1 -1
- package/Meshes/meshSimplificationSceneComponent.d.ts +2 -0
- package/Meshes/meshSimplificationSceneComponent.js.map +1 -1
- package/Meshes/meshUVSpaceRenderer.d.ts +1 -0
- package/Meshes/meshUVSpaceRenderer.js.map +1 -1
- package/Meshes/polygonMesh.js +4 -0
- package/Meshes/polygonMesh.js.map +1 -1
- package/Meshes/subMesh.project.d.ts +1 -0
- package/Meshes/subMesh.project.js.map +1 -1
- package/Meshes/thinInstanceMesh.d.ts +5 -0
- package/Meshes/thinInstanceMesh.js.map +1 -1
- package/Meshes/transformNode.d.ts +1 -1
- package/Meshes/transformNode.js +1 -1
- package/Meshes/transformNode.js.map +1 -1
- package/Misc/dataStorage.d.ts +13 -0
- package/Misc/dataStorage.js +25 -0
- package/Misc/dataStorage.js.map +1 -1
- package/Morph/morphTarget.d.ts +9 -5
- package/Morph/morphTarget.js +15 -7
- package/Morph/morphTarget.js.map +1 -1
- package/Morph/morphTargetManager.d.ts +3 -1
- package/Morph/morphTargetManager.js +5 -2
- package/Morph/morphTargetManager.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/boxShapeBlock.js +1 -1
- package/Particles/Node/Blocks/Emitters/boxShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/coneShapeBlock.js +1 -1
- package/Particles/Node/Blocks/Emitters/coneShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/customShapeBlock.js +1 -1
- package/Particles/Node/Blocks/Emitters/customShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/cylinderShapeBlock.js +1 -1
- package/Particles/Node/Blocks/Emitters/cylinderShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/emitters.functions.js +3 -3
- package/Particles/Node/Blocks/Emitters/emitters.functions.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/meshShapeBlock.js +1 -1
- package/Particles/Node/Blocks/Emitters/meshShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/pointShapeBlock.js +1 -1
- package/Particles/Node/Blocks/Emitters/pointShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/sphereShapeBlock.js +1 -1
- package/Particles/Node/Blocks/Emitters/sphereShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/Update/basicPositionUpdateBlock.js +2 -2
- package/Particles/Node/Blocks/Update/basicPositionUpdateBlock.js.map +1 -1
- package/Particles/Node/Blocks/Update/updateNoiseBlock.js +7 -7
- package/Particles/Node/Blocks/Update/updateNoiseBlock.js.map +1 -1
- package/Particles/Node/Blocks/particleLocalVariableBlock.js +2 -2
- package/Particles/Node/Blocks/particleLocalVariableBlock.js.map +1 -1
- package/Particles/Node/nodeParticleBuildState.js +7 -7
- package/Particles/Node/nodeParticleBuildState.js.map +1 -1
- package/Particles/Node/nodeParticleSystemSet.helper.js +9 -4
- package/Particles/Node/nodeParticleSystemSet.helper.js.map +1 -1
- package/Particles/particle.d.ts +73 -61
- package/Particles/particle.js +106 -91
- package/Particles/particle.js.map +1 -1
- package/Particles/particleSystem.js +5 -5
- package/Particles/particleSystem.js.map +1 -1
- package/Particles/thinParticleSystem.function.js +83 -83
- package/Particles/thinParticleSystem.function.js.map +1 -1
- package/Particles/thinParticleSystem.js +8 -8
- package/Particles/thinParticleSystem.js.map +1 -1
- package/Physics/v2/Plugins/havokPlugin.d.ts +89 -3
- package/Physics/v2/Plugins/havokPlugin.js +388 -53
- package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
- package/Probes/reflectionProbe.js +10 -7
- package/Probes/reflectionProbe.js.map +1 -1
- package/Rendering/depthRenderer.js +1 -1
- package/Rendering/depthRenderer.js.map +1 -1
- package/Rendering/objectRenderer.d.ts +3 -1
- package/Rendering/objectRenderer.js +28 -8
- package/Rendering/objectRenderer.js.map +1 -1
- package/Rendering/reflectiveShadowMap.js +1 -1
- package/Rendering/reflectiveShadowMap.js.map +1 -1
- package/Rendering/thinDepthPeelingRenderer.js +8 -0
- package/Rendering/thinDepthPeelingRenderer.js.map +1 -1
- package/Shaders/gaussianSplatting.fragment.js +8 -2
- package/Shaders/gaussianSplatting.fragment.js.map +1 -1
- package/Shaders/gaussianSplatting.vertex.js +8 -2
- package/Shaders/gaussianSplatting.vertex.js.map +1 -1
- package/ShadersWGSL/gaussianSplatting.fragment.js +7 -1
- package/ShadersWGSL/gaussianSplatting.fragment.js.map +1 -1
- package/ShadersWGSL/gaussianSplatting.vertex.js +8 -2
- package/ShadersWGSL/gaussianSplatting.vertex.js.map +1 -1
- package/package.json +1 -1
- package/scene.d.ts +22 -4
- package/scene.js +33 -20
- package/scene.js.map +1 -1
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"transformBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Materials/Node/Blocks/transformBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAEvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAE7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AAMxD,OAAO,EAAE,sBAAsB,EAA0B,6CAAsC;AAE/F;;GAEG;AACH,MAAM,OAAO,cAAe,SAAQ,iBAAiB;IAWjD;;;OAGG;IAEH,IAAW,oBAAoB;QAC3B,OAAO,IAAI,CAAC,WAAW,KAAK,CAAC,CAAC;IAClC,CAAC;IAED,IAAW,oBAAoB,CAAC,KAAc;QAC1C,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACrC,CAAC;IAED;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QA5BlD;;WAEG;QACI,gBAAW,GAAG,CAAC,CAAC;QAEvB;;WAEG;QACI,gBAAW,GAAG,CAAC,CAAC;QAsBnB,IAAI,CAAC,MAAM,GAAG,wBAAwB,CAAC,MAAM,CAAC;QAE9C,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC/E,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,MAAM,CAAC,CAAC;QAC9E,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAC7E,IAAI,CAAC,cAAc,CAAC,KAAK,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAE1E,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,sBAAsB,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE;YACjD,IAAI,KAAK,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;gBAC3B,MAAM,YAAY,GAAG,KAAK,CAAC,UAAwB,CAAC;gBAEpD,IAAI,YAAY,CAAC,IAAI,KAAK,QAAQ,IAAI,YAAY,CAAC,IAAI,KAAK,SAAS,EAAE,CAAC;oBACpE,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;gBACzB,CAAC;YACL,CAAC;QACL,CAAC,CAAC,CAAC;IACP,CAAC;IAED;;;OAGG;IACa,YAAY;QACxB,OAAO,gBAAgB,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,GAAG;QACV,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAEkB,WAAW,CAAC,KAA6B;QACxD,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAEjC,MAAM,IAAI,GAAG,KAAK,CAAC,cAAc,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjF,MAAM,IAAI,GAAG,KAAK,CAAC,cAAc,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAEjF,IAAI,MAAM,CAAC,cAAc,EAAE,CAAC;YACxB,6BAA6B;YAC7B,IAAI,IAAI,CAAC,WAAW,KAAK,CAAC,IAAI,IAAI,CAAC,oBAAoB,EAAE,CAAC;gBACtD,MAAM,QAAQ,GAAG,KAAK,IAAI,CAAC,IAAI,EAAE,CAAC;gBAClC,KAAK,CAAC,wBAAwB,CAAC,iBAAiB,EAAE,QAAQ,CAAC,CAAC;gBAC5D,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBAE9C,MAAM,aAAa,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,SAAS,CAAC,sBAAsB,MAAM,CAAC,CAAC;gBAC5F,IAAI,KAAK,CAAC,cAAc,gCAAwB,EAAE,CAAC;oBAC/C,KAAK,CAAC,iBAAiB,IAAI,OAAO,aAAa,uBAAuB,SAAS,CAAC,sBAAsB,YAAY,SAAS,CAAC,sBAAsB,YAAY,SAAS,CAAC,sBAAsB,aAAa,CAAC;gBAChN,CAAC;qBAAM,CAAC;oBACJ,KAAK,CAAC,iBAAiB,IAAI,QAAQ,aAAa,WAAW,SAAS,CAAC,sBAAsB,MAAM,CAAC;gBACtG,CAAC;gBACD,KAAK,CAAC,iBAAiB,IAAI,4BAA4B,CAAC;gBACxD,KAAK,CAAC,iBAAiB,IAAI,GAAG,aAAa,gCAAgC,aAAa,OAAO,CAAC;gBAChG,KAAK,CAAC,iBAAiB,IAAI,UAAU,CAAC;gBACtC,QAAQ,MAAM,CAAC,cAAc,CAAC,IAAI,EAAE,CAAC;oBACjC,KAAK,qCAAqC,CAAC,OAAO;wBAC9C,KAAK,CAAC,iBAAiB;4BACnB,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC;gCACjC,MAAM,IAAI,IAAI,aAAa,MAAM,IAAI,IAAI,MAAM,CAAC,sBAAsB,KAAK,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;wBAChK,MAAM;oBACV,KAAK,qCAAqC,CAAC,OAAO,CAAC;oBACnD,KAAK,qCAAqC,CAAC,MAAM;wBAC7C,KAAK,CAAC,iBAAiB;4BACnB,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,MAAM,IAAI,IAAI,aAAa,MAAM,MAAM,CAAC,sBAAsB,KAAK,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;wBACpJ,MAAM;oBACV;wBACI,KAAK,CAAC,iBAAiB;4BACnB,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,MAAM,IAAI,IAAI,aAAa,MAAM,MAAM,CAAC,sBAAsB,SAAS,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;wBACxJ,MAAM;gBACd,CAAC;YACL,CAAC;iBAAM,CAAC;gBACJ,MAAM,aAAa,GAAG,SAAS,CAAC,sBAAsB,CAAC;gBACvD,QAAQ,MAAM,CAAC,cAAc,CAAC,IAAI,EAAE,CAAC;oBACjC,KAAK,qCAAqC,CAAC,OAAO;wBAC9C,KAAK,CAAC,iBAAiB;4BACnB,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC;gCACjC,MAAM,aAAa,MAAM,IAAI,IAAI,MAAM,CAAC,sBAAsB,KAAK,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;wBACvJ,MAAM;oBACV,KAAK,qCAAqC,CAAC,OAAO,CAAC;oBACnD,KAAK,qCAAqC,CAAC,MAAM;wBAC7C,KAAK,CAAC,iBAAiB;4BACnB,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,MAAM,aAAa,MAAM,IAAI,IAAI,MAAM,CAAC,sBAAsB,KAAK,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;wBACpJ,MAAM;oBACV;wBACI,KAAK,CAAC,iBAAiB,IAAI,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,MAAM,aAAa,MAAM,MAAM,CAAC,sBAAsB,KAAK,CAAC;wBAC3H,MAAM;gBACd,CAAC;YACL,CAAC;YAED,IAAI,IAAI,CAAC,GAAG,CAAC,YAAY,EAAE,CAAC;gBACxB,KAAK,CAAC,iBAAiB,IAAI,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,CAAC,GAAG,MAAM,IAAI,CAAC,MAAM,CAAC,sBAAsB,SAAS,CAAC;YAClH,CAAC;QACL,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;;OAKG;IACa,cAAc,CAAC,OAA4B,EAAE,YAA0B,EAAE,IAAmB;QACxG,IAAI,IAAI,IAAI,IAAI,CAAC,iBAAiB,EAAE,CAAC;YACjC,OAAO,CAAC,QAAQ,CAAC,mBAAmB,EAAE,IAAI,CAAC,CAAC;QAChD,CAAC;IACL,CAAC;IAEe,SAAS;QACrB,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;QACnD,mBAAmB,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;QAEnD,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEe,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;QAChF,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,WAAW,GAAG,mBAAmB,CAAC,WAAW,KAAK,SAAS,CAAC,CAAC,CAAC,mBAAmB,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC;QACzG,IAAI,CAAC,WAAW,GAAG,mBAAmB,CAAC,WAAW,KAAK,SAAS,CAAC,CAAC,CAAC,mBAAmB,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC;IAC7G,CAAC;IAEkB,mBAAmB;QAClC,IAAI,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,kBAAkB,IAAI,CAAC,WAAW,KAAK,CAAC;QAEhH,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,kBAAkB,IAAI,CAAC,WAAW,KAAK,CAAC;QAE/E,OAAO,UAAU,CAAC;IACtB,CAAC;CACJ;AA5KG;IADC,sBAAsB,CAAC,wBAAwB,0CAAkC,SAAS,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC;0DAG/G;AA4KL,aAAa,CAAC,wBAAwB,EAAE,cAAc,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport type { Scene } from \"../../../scene\";\r\nimport type { InputBlock } from \"./Input/inputBlock\";\r\nimport type { AbstractMesh } from \"../../../Meshes/abstractMesh\";\r\nimport type { NodeMaterial, NodeMaterialDefines } from \"../nodeMaterial\";\r\nimport { ShaderLanguage } from \"core/Materials/shaderLanguage\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"core/Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Block used to transform a vector (2, 3 or 4) with a matrix. It will generate a Vector4\r\n */\r\nexport class TransformBlock extends NodeMaterialBlock {\r\n /**\r\n * Defines the value to use to complement W value to transform it to a Vector4\r\n */\r\n public complementW = 1;\r\n\r\n /**\r\n * Defines the value to use to complement z value to transform it to a Vector4\r\n */\r\n public complementZ = 0;\r\n\r\n /**\r\n * Boolean indicating if the transformation is made for a direction vector and not a position vector\r\n * If set to true the complementW value will be set to 0 else it will be set to 1\r\n */\r\n @editableInPropertyPage(\"Transform as direction\", PropertyTypeForEdition.Boolean, undefined, { embedded: true })\r\n public get transformAsDirection() {\r\n return this.complementW === 0;\r\n }\r\n\r\n public set transformAsDirection(value: boolean) {\r\n this.complementW = value ? 0 : 1;\r\n }\r\n\r\n /**\r\n * Creates a new TransformBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.target = NodeMaterialBlockTargets.Vertex;\r\n\r\n this.registerInput(\"vector\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"transform\", NodeMaterialBlockConnectionPointTypes.Matrix);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.Vector4);\r\n this.registerOutput(\"xyz\", NodeMaterialBlockConnectionPointTypes.Vector3);\r\n\r\n this._inputs[0].onConnectionObservable.add((other) => {\r\n if (other.ownerBlock.isInput) {\r\n const otherAsInput = other.ownerBlock as InputBlock;\r\n\r\n if (otherAsInput.name === \"normal\" || otherAsInput.name === \"tangent\") {\r\n this.complementW = 0;\r\n }\r\n }\r\n });\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"TransformBlock\";\r\n }\r\n\r\n /**\r\n * Gets the vector input\r\n */\r\n public get vector(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n /**\r\n * Gets the xyz output component\r\n */\r\n public get xyz(): NodeMaterialConnectionPoint {\r\n return this._outputs[1];\r\n }\r\n\r\n /**\r\n * Gets the matrix transform input\r\n */\r\n public get transform(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n protected override _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n const vector = this.vector;\r\n const transform = this.transform;\r\n\r\n const vec4 = state._getShaderType(NodeMaterialBlockConnectionPointTypes.Vector4);\r\n const vec3 = state._getShaderType(NodeMaterialBlockConnectionPointTypes.Vector3);\r\n\r\n if (vector.connectedPoint) {\r\n // None uniform scaling case.\r\n if (this.complementW === 0 || this.transformAsDirection) {\r\n const comments = `//${this.name}`;\r\n state._emitFunctionFromInclude(\"helperFunctions\", comments);\r\n state.sharedData.blocksWithDefines.push(this);\r\n\r\n const transformName = state._getFreeVariableName(`${transform.associatedVariableName}_NUS`);\r\n if (state.shaderLanguage === ShaderLanguage.WGSL) {\r\n state.compilationString += `var ${transformName}: mat3x3f = mat3x3f(${transform.associatedVariableName}[0].xyz, ${transform.associatedVariableName}[1].xyz, ${transform.associatedVariableName}[2].xyz);\\n`;\r\n } else {\r\n state.compilationString += `mat3 ${transformName} = mat3(${transform.associatedVariableName});\\n`;\r\n }\r\n state.compilationString += `#ifdef NONUNIFORMSCALING\\n`;\r\n state.compilationString += `${transformName} = transposeMat3(inverseMat3(${transformName}));\\n`;\r\n state.compilationString += `#endif\\n`;\r\n switch (vector.connectedPoint.type) {\r\n case NodeMaterialBlockConnectionPointTypes.Vector2:\r\n state.compilationString +=\r\n state._declareOutput(this.output) +\r\n ` = ${vec4}(${transformName} * ${vec3}(${vector.associatedVariableName}, ${this._writeFloat(this.complementZ)}), ${this._writeFloat(this.complementW)});\\n`;\r\n break;\r\n case NodeMaterialBlockConnectionPointTypes.Vector3:\r\n case NodeMaterialBlockConnectionPointTypes.Color3:\r\n state.compilationString +=\r\n state._declareOutput(this.output) + ` = ${vec4}(${transformName} * ${vector.associatedVariableName}, ${this._writeFloat(this.complementW)});\\n`;\r\n break;\r\n default:\r\n state.compilationString +=\r\n state._declareOutput(this.output) + ` = ${vec4}(${transformName} * ${vector.associatedVariableName}.xyz, ${this._writeFloat(this.complementW)});\\n`;\r\n break;\r\n }\r\n } else {\r\n const transformName = transform.associatedVariableName;\r\n switch (vector.connectedPoint.type) {\r\n case NodeMaterialBlockConnectionPointTypes.Vector2:\r\n state.compilationString +=\r\n state._declareOutput(this.output) +\r\n ` = ${transformName} * ${vec4}(${vector.associatedVariableName}, ${this._writeFloat(this.complementZ)}, ${this._writeFloat(this.complementW)});\\n`;\r\n break;\r\n case NodeMaterialBlockConnectionPointTypes.Vector3:\r\n case NodeMaterialBlockConnectionPointTypes.Color3:\r\n state.compilationString +=\r\n state._declareOutput(this.output) + ` = ${transformName} * ${vec4}(${vector.associatedVariableName}, ${this._writeFloat(this.complementW)});\\n`;\r\n break;\r\n default:\r\n state.compilationString += state._declareOutput(this.output) + ` = ${transformName} * ${vector.associatedVariableName};\\n`;\r\n break;\r\n }\r\n }\r\n\r\n if (this.xyz.hasEndpoints) {\r\n state.compilationString += state._declareOutput(this.xyz) + ` = ${this.output.associatedVariableName}.xyz;\\n`;\r\n }\r\n }\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Update defines for shader compilation\r\n * @param defines defines the material defines to update\r\n * @param nodeMaterial defines the node material requesting the update\r\n * @param mesh defines the mesh to be rendered\r\n */\r\n public override prepareDefines(defines: NodeMaterialDefines, nodeMaterial: NodeMaterial, mesh?: AbstractMesh) {\r\n if (mesh && mesh.nonUniformScaling) {\r\n defines.setValue(\"NONUNIFORMSCALING\", true);\r\n }\r\n }\r\n\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.complementZ = this.complementZ;\r\n serializationObject.complementW = this.complementW;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public override _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.complementZ = serializationObject.complementZ !== undefined ? serializationObject.complementZ : 0.0;\r\n this.complementW = serializationObject.complementW !== undefined ? serializationObject.complementW : 1.0;\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n let codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.complementZ = ${this.complementZ};\\n`;\r\n\r\n codeString += `${this._codeVariableName}.complementW = ${this.complementW};\\n`;\r\n\r\n return codeString;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.TransformBlock\", TransformBlock);\r\n"]}
|
|
1
|
+
{"version":3,"file":"transformBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Materials/Node/Blocks/transformBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAEvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAE7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AAMxD,OAAO,EAAE,sBAAsB,EAA0B,6CAAsC;AAE/F;;GAEG;AACH,MAAM,OAAO,cAAe,SAAQ,iBAAiB;IAWjD;;;OAGG;IAEH,IAAW,oBAAoB;QAC3B,OAAO,IAAI,CAAC,WAAW,KAAK,CAAC,CAAC;IAClC,CAAC;IAED,IAAW,oBAAoB,CAAC,KAAc;QAC1C,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACrC,CAAC;IAED;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QA5BlD;;WAEG;QACI,gBAAW,GAAG,CAAC,CAAC;QAEvB;;WAEG;QACI,gBAAW,GAAG,CAAC,CAAC;QAsBnB,IAAI,CAAC,MAAM,GAAG,wBAAwB,CAAC,MAAM,CAAC;QAE9C,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC/E,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,MAAM,CAAC,CAAC;QAC9E,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAC7E,IAAI,CAAC,cAAc,CAAC,KAAK,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAE1E,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,sBAAsB,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE;YACjD,IAAI,KAAK,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;gBAC3B,MAAM,YAAY,GAAG,KAAK,CAAC,UAAwB,CAAC;gBAEpD,IAAI,YAAY,CAAC,IAAI,KAAK,QAAQ,IAAI,YAAY,CAAC,IAAI,KAAK,SAAS,EAAE,CAAC;oBACpE,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;gBACzB,CAAC;YACL,CAAC;QACL,CAAC,CAAC,CAAC;IACP,CAAC;IAED;;;OAGG;IACa,YAAY;QACxB,OAAO,gBAAgB,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,GAAG;QACV,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAEkB,WAAW,CAAC,KAA6B;QACxD,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAEjC,MAAM,IAAI,GAAG,KAAK,CAAC,cAAc,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjF,MAAM,IAAI,GAAG,KAAK,CAAC,cAAc,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAEjF,IAAI,MAAM,CAAC,cAAc,EAAE,CAAC;YACxB,6BAA6B;YAC7B,IAAI,IAAI,CAAC,WAAW,KAAK,CAAC,IAAI,IAAI,CAAC,oBAAoB,EAAE,CAAC;gBACtD,MAAM,QAAQ,GAAG,KAAK,IAAI,CAAC,IAAI,EAAE,CAAC;gBAClC,KAAK,CAAC,wBAAwB,CAAC,iBAAiB,EAAE,QAAQ,CAAC,CAAC;gBAC5D,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBAE9C,MAAM,aAAa,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,SAAS,CAAC,sBAAsB,MAAM,CAAC,CAAC;gBAC5F,IAAI,KAAK,CAAC,cAAc,gCAAwB,EAAE,CAAC;oBAC/C,KAAK,CAAC,iBAAiB,IAAI,OAAO,aAAa,uBAAuB,SAAS,CAAC,sBAAsB,YAAY,SAAS,CAAC,sBAAsB,YAAY,SAAS,CAAC,sBAAsB,aAAa,CAAC;gBAChN,CAAC;qBAAM,CAAC;oBACJ,KAAK,CAAC,iBAAiB,IAAI,QAAQ,aAAa,WAAW,SAAS,CAAC,sBAAsB,MAAM,CAAC;gBACtG,CAAC;gBACD,KAAK,CAAC,iBAAiB,IAAI,4BAA4B,CAAC;gBACxD,KAAK,CAAC,iBAAiB,IAAI,GAAG,aAAa,gCAAgC,aAAa,OAAO,CAAC;gBAChG,KAAK,CAAC,iBAAiB,IAAI,UAAU,CAAC;gBACtC,QAAQ,MAAM,CAAC,cAAc,CAAC,IAAI,EAAE,CAAC;oBACjC,KAAK,qCAAqC,CAAC,OAAO;wBAC9C,KAAK,CAAC,iBAAiB;4BACnB,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC;gCACjC,MAAM,IAAI,IAAI,aAAa,MAAM,IAAI,IAAI,MAAM,CAAC,sBAAsB,KAAK,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;wBAChK,MAAM;oBACV,KAAK,qCAAqC,CAAC,OAAO,CAAC;oBACnD,KAAK,qCAAqC,CAAC,MAAM;wBAC7C,KAAK,CAAC,iBAAiB;4BACnB,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,MAAM,IAAI,IAAI,aAAa,MAAM,MAAM,CAAC,sBAAsB,KAAK,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;wBACpJ,MAAM;oBACV;wBACI,KAAK,CAAC,iBAAiB;4BACnB,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,MAAM,IAAI,IAAI,aAAa,MAAM,MAAM,CAAC,sBAAsB,SAAS,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;wBACxJ,MAAM;gBACd,CAAC;YACL,CAAC;iBAAM,CAAC;gBACJ,MAAM,aAAa,GAAG,SAAS,CAAC,sBAAsB,CAAC;gBACvD,QAAQ,MAAM,CAAC,cAAc,CAAC,IAAI,EAAE,CAAC;oBACjC,KAAK,qCAAqC,CAAC,OAAO;wBAC9C,KAAK,CAAC,iBAAiB;4BACnB,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC;gCACjC,MAAM,aAAa,MAAM,IAAI,IAAI,MAAM,CAAC,sBAAsB,KAAK,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;wBACvJ,MAAM;oBACV,KAAK,qCAAqC,CAAC,OAAO,CAAC;oBACnD,KAAK,qCAAqC,CAAC,MAAM;wBAC7C,KAAK,CAAC,iBAAiB;4BACnB,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,MAAM,aAAa,MAAM,IAAI,IAAI,MAAM,CAAC,sBAAsB,KAAK,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC;wBACpJ,MAAM;oBACV;wBACI,KAAK,CAAC,iBAAiB,IAAI,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,MAAM,aAAa,MAAM,MAAM,CAAC,sBAAsB,KAAK,CAAC;wBAC3H,MAAM;gBACd,CAAC;YACL,CAAC;YAED,IAAI,IAAI,CAAC,GAAG,CAAC,YAAY,EAAE,CAAC;gBACxB,KAAK,CAAC,iBAAiB,IAAI,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,CAAC,GAAG,MAAM,IAAI,CAAC,MAAM,CAAC,sBAAsB,SAAS,CAAC;YAClH,CAAC;QACL,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;;OAKG;IACa,cAAc,CAAC,OAA4B,EAAE,YAA0B,EAAE,IAAmB;QACxG,IAAI,IAAI,IAAI,IAAI,CAAC,iBAAiB,EAAE,CAAC;YACjC,OAAO,CAAC,QAAQ,CAAC,mBAAmB,EAAE,IAAI,CAAC,CAAC;QAChD,CAAC;IACL,CAAC;IAED;;;OAGG;IACa,SAAS;QACrB,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;QACnD,mBAAmB,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;QAEnD,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAED;;;;;OAKG;IACa,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;QAChF,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,WAAW,GAAG,mBAAmB,CAAC,WAAW,KAAK,SAAS,CAAC,CAAC,CAAC,mBAAmB,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC;QACzG,IAAI,CAAC,WAAW,GAAG,mBAAmB,CAAC,WAAW,KAAK,SAAS,CAAC,CAAC,CAAC,mBAAmB,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC;IAC7G,CAAC;IAEkB,mBAAmB;QAClC,IAAI,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,kBAAkB,IAAI,CAAC,WAAW,KAAK,CAAC;QAEhH,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,kBAAkB,IAAI,CAAC,WAAW,KAAK,CAAC;QAE/E,OAAO,UAAU,CAAC;IACtB,CAAC;CACJ;AAtLG;IADC,sBAAsB,CAAC,wBAAwB,0CAAkC,SAAS,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC;0DAG/G;AAsLL,aAAa,CAAC,wBAAwB,EAAE,cAAc,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport type { Scene } from \"../../../scene\";\r\nimport type { InputBlock } from \"./Input/inputBlock\";\r\nimport type { AbstractMesh } from \"../../../Meshes/abstractMesh\";\r\nimport type { NodeMaterial, NodeMaterialDefines } from \"../nodeMaterial\";\r\nimport { ShaderLanguage } from \"core/Materials/shaderLanguage\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"core/Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Block used to transform a vector (2, 3 or 4) with a matrix. It will generate a Vector4\r\n */\r\nexport class TransformBlock extends NodeMaterialBlock {\r\n /**\r\n * Defines the value to use to complement W value to transform it to a Vector4\r\n */\r\n public complementW = 1;\r\n\r\n /**\r\n * Defines the value to use to complement z value to transform it to a Vector4\r\n */\r\n public complementZ = 0;\r\n\r\n /**\r\n * Boolean indicating if the transformation is made for a direction vector and not a position vector\r\n * If set to true the complementW value will be set to 0 else it will be set to 1\r\n */\r\n @editableInPropertyPage(\"Transform as direction\", PropertyTypeForEdition.Boolean, undefined, { embedded: true })\r\n public get transformAsDirection() {\r\n return this.complementW === 0;\r\n }\r\n\r\n public set transformAsDirection(value: boolean) {\r\n this.complementW = value ? 0 : 1;\r\n }\r\n\r\n /**\r\n * Creates a new TransformBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.target = NodeMaterialBlockTargets.Vertex;\r\n\r\n this.registerInput(\"vector\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"transform\", NodeMaterialBlockConnectionPointTypes.Matrix);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.Vector4);\r\n this.registerOutput(\"xyz\", NodeMaterialBlockConnectionPointTypes.Vector3);\r\n\r\n this._inputs[0].onConnectionObservable.add((other) => {\r\n if (other.ownerBlock.isInput) {\r\n const otherAsInput = other.ownerBlock as InputBlock;\r\n\r\n if (otherAsInput.name === \"normal\" || otherAsInput.name === \"tangent\") {\r\n this.complementW = 0;\r\n }\r\n }\r\n });\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"TransformBlock\";\r\n }\r\n\r\n /**\r\n * Gets the vector input\r\n */\r\n public get vector(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n /**\r\n * Gets the xyz output component\r\n */\r\n public get xyz(): NodeMaterialConnectionPoint {\r\n return this._outputs[1];\r\n }\r\n\r\n /**\r\n * Gets the matrix transform input\r\n */\r\n public get transform(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n protected override _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n const vector = this.vector;\r\n const transform = this.transform;\r\n\r\n const vec4 = state._getShaderType(NodeMaterialBlockConnectionPointTypes.Vector4);\r\n const vec3 = state._getShaderType(NodeMaterialBlockConnectionPointTypes.Vector3);\r\n\r\n if (vector.connectedPoint) {\r\n // None uniform scaling case.\r\n if (this.complementW === 0 || this.transformAsDirection) {\r\n const comments = `//${this.name}`;\r\n state._emitFunctionFromInclude(\"helperFunctions\", comments);\r\n state.sharedData.blocksWithDefines.push(this);\r\n\r\n const transformName = state._getFreeVariableName(`${transform.associatedVariableName}_NUS`);\r\n if (state.shaderLanguage === ShaderLanguage.WGSL) {\r\n state.compilationString += `var ${transformName}: mat3x3f = mat3x3f(${transform.associatedVariableName}[0].xyz, ${transform.associatedVariableName}[1].xyz, ${transform.associatedVariableName}[2].xyz);\\n`;\r\n } else {\r\n state.compilationString += `mat3 ${transformName} = mat3(${transform.associatedVariableName});\\n`;\r\n }\r\n state.compilationString += `#ifdef NONUNIFORMSCALING\\n`;\r\n state.compilationString += `${transformName} = transposeMat3(inverseMat3(${transformName}));\\n`;\r\n state.compilationString += `#endif\\n`;\r\n switch (vector.connectedPoint.type) {\r\n case NodeMaterialBlockConnectionPointTypes.Vector2:\r\n state.compilationString +=\r\n state._declareOutput(this.output) +\r\n ` = ${vec4}(${transformName} * ${vec3}(${vector.associatedVariableName}, ${this._writeFloat(this.complementZ)}), ${this._writeFloat(this.complementW)});\\n`;\r\n break;\r\n case NodeMaterialBlockConnectionPointTypes.Vector3:\r\n case NodeMaterialBlockConnectionPointTypes.Color3:\r\n state.compilationString +=\r\n state._declareOutput(this.output) + ` = ${vec4}(${transformName} * ${vector.associatedVariableName}, ${this._writeFloat(this.complementW)});\\n`;\r\n break;\r\n default:\r\n state.compilationString +=\r\n state._declareOutput(this.output) + ` = ${vec4}(${transformName} * ${vector.associatedVariableName}.xyz, ${this._writeFloat(this.complementW)});\\n`;\r\n break;\r\n }\r\n } else {\r\n const transformName = transform.associatedVariableName;\r\n switch (vector.connectedPoint.type) {\r\n case NodeMaterialBlockConnectionPointTypes.Vector2:\r\n state.compilationString +=\r\n state._declareOutput(this.output) +\r\n ` = ${transformName} * ${vec4}(${vector.associatedVariableName}, ${this._writeFloat(this.complementZ)}, ${this._writeFloat(this.complementW)});\\n`;\r\n break;\r\n case NodeMaterialBlockConnectionPointTypes.Vector3:\r\n case NodeMaterialBlockConnectionPointTypes.Color3:\r\n state.compilationString +=\r\n state._declareOutput(this.output) + ` = ${transformName} * ${vec4}(${vector.associatedVariableName}, ${this._writeFloat(this.complementW)});\\n`;\r\n break;\r\n default:\r\n state.compilationString += state._declareOutput(this.output) + ` = ${transformName} * ${vector.associatedVariableName};\\n`;\r\n break;\r\n }\r\n }\r\n\r\n if (this.xyz.hasEndpoints) {\r\n state.compilationString += state._declareOutput(this.xyz) + ` = ${this.output.associatedVariableName}.xyz;\\n`;\r\n }\r\n }\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Update defines for shader compilation\r\n * @param defines defines the material defines to update\r\n * @param nodeMaterial defines the node material requesting the update\r\n * @param mesh defines the mesh to be rendered\r\n */\r\n public override prepareDefines(defines: NodeMaterialDefines, nodeMaterial: NodeMaterial, mesh?: AbstractMesh) {\r\n if (mesh && mesh.nonUniformScaling) {\r\n defines.setValue(\"NONUNIFORMSCALING\", true);\r\n }\r\n }\r\n\r\n /**\r\n * Serializes the block\r\n * @returns the serialized object\r\n */\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.complementZ = this.complementZ;\r\n serializationObject.complementW = this.complementW;\r\n\r\n return serializationObject;\r\n }\r\n\r\n /**\r\n * Deserializes the block from a serialization object\r\n * @param serializationObject - the object to deserialize from\r\n * @param scene - the current scene\r\n * @param rootUrl - the root URL for loading\r\n */\r\n public override _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.complementZ = serializationObject.complementZ !== undefined ? serializationObject.complementZ : 0.0;\r\n this.complementW = serializationObject.complementW !== undefined ? serializationObject.complementW : 1.0;\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n let codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.complementZ = ${this.complementZ};\\n`;\r\n\r\n codeString += `${this._codeVariableName}.complementW = ${this.complementW};\\n`;\r\n\r\n return codeString;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.TransformBlock\", TransformBlock);\r\n"]}
|
|
@@ -133,8 +133,20 @@ export declare class TriPlanarBlock extends NodeMaterialBlock {
|
|
|
133
133
|
* Gets the level output component
|
|
134
134
|
*/
|
|
135
135
|
get level(): NodeMaterialConnectionPoint;
|
|
136
|
+
/**
|
|
137
|
+
* Prepares the defines for the block
|
|
138
|
+
* @param defines - the defines to prepare
|
|
139
|
+
*/
|
|
136
140
|
prepareDefines(defines: NodeMaterialDefines): void;
|
|
141
|
+
/**
|
|
142
|
+
* Checks if the block is ready
|
|
143
|
+
* @returns true if the block is ready
|
|
144
|
+
*/
|
|
137
145
|
isReady(): boolean;
|
|
146
|
+
/**
|
|
147
|
+
* Bind the block
|
|
148
|
+
* @param effect - the effect to bind
|
|
149
|
+
*/
|
|
138
150
|
bind(effect: Effect): void;
|
|
139
151
|
private _samplerFunc;
|
|
140
152
|
private _generateTextureSample;
|
|
@@ -143,6 +155,16 @@ export declare class TriPlanarBlock extends NodeMaterialBlock {
|
|
|
143
155
|
private _writeOutput;
|
|
144
156
|
protected _buildBlock(state: NodeMaterialBuildState): this;
|
|
145
157
|
protected _dumpPropertiesCode(): string;
|
|
158
|
+
/**
|
|
159
|
+
* Serializes the block
|
|
160
|
+
* @returns the serialized object
|
|
161
|
+
*/
|
|
146
162
|
serialize(): any;
|
|
163
|
+
/**
|
|
164
|
+
* Deserializes the block from a serialization object
|
|
165
|
+
* @param serializationObject - the object to deserialize from
|
|
166
|
+
* @param scene - the current scene
|
|
167
|
+
* @param rootUrl - the root URL for loading
|
|
168
|
+
*/
|
|
147
169
|
_deserialize(serializationObject: any, scene: Scene, rootUrl: string): void;
|
|
148
170
|
}
|
|
@@ -246,6 +246,10 @@ export class TriPlanarBlock extends NodeMaterialBlock {
|
|
|
246
246
|
get level() {
|
|
247
247
|
return this._outputs[6];
|
|
248
248
|
}
|
|
249
|
+
/**
|
|
250
|
+
* Prepares the defines for the block
|
|
251
|
+
* @param defines - the defines to prepare
|
|
252
|
+
*/
|
|
249
253
|
prepareDefines(defines) {
|
|
250
254
|
if (!defines._areTexturesDirty) {
|
|
251
255
|
return;
|
|
@@ -256,12 +260,20 @@ export class TriPlanarBlock extends NodeMaterialBlock {
|
|
|
256
260
|
defines.setValue(this._linearDefineName, toGamma, true);
|
|
257
261
|
defines.setValue(this._gammaDefineName, toLinear, true);
|
|
258
262
|
}
|
|
263
|
+
/**
|
|
264
|
+
* Checks if the block is ready
|
|
265
|
+
* @returns true if the block is ready
|
|
266
|
+
*/
|
|
259
267
|
isReady() {
|
|
260
268
|
if (this.texture && !this.texture.isReadyOrNotBlocking()) {
|
|
261
269
|
return false;
|
|
262
270
|
}
|
|
263
271
|
return true;
|
|
264
272
|
}
|
|
273
|
+
/**
|
|
274
|
+
* Bind the block
|
|
275
|
+
* @param effect - the effect to bind
|
|
276
|
+
*/
|
|
265
277
|
bind(effect) {
|
|
266
278
|
if (!this.texture) {
|
|
267
279
|
return;
|
|
@@ -443,6 +455,10 @@ export class TriPlanarBlock extends NodeMaterialBlock {
|
|
|
443
455
|
codeString += `${this._codeVariableName}.texture.coordinatesMode = ${this.texture.coordinatesMode};\n`;
|
|
444
456
|
return codeString;
|
|
445
457
|
}
|
|
458
|
+
/**
|
|
459
|
+
* Serializes the block
|
|
460
|
+
* @returns the serialized object
|
|
461
|
+
*/
|
|
446
462
|
serialize() {
|
|
447
463
|
const serializationObject = super.serialize();
|
|
448
464
|
serializationObject.convertToGammaSpace = this.convertToGammaSpace;
|
|
@@ -454,6 +470,12 @@ export class TriPlanarBlock extends NodeMaterialBlock {
|
|
|
454
470
|
}
|
|
455
471
|
return serializationObject;
|
|
456
472
|
}
|
|
473
|
+
/**
|
|
474
|
+
* Deserializes the block from a serialization object
|
|
475
|
+
* @param serializationObject - the object to deserialize from
|
|
476
|
+
* @param scene - the current scene
|
|
477
|
+
* @param rootUrl - the root URL for loading
|
|
478
|
+
*/
|
|
457
479
|
_deserialize(serializationObject, scene, rootUrl) {
|
|
458
480
|
super._deserialize(serializationObject, scene, rootUrl);
|
|
459
481
|
this.convertToGammaSpace = serializationObject.convertToGammaSpace;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"triPlanarBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Materials/Node/Blocks/triPlanarBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAEvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAI7E,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAG/C,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,OAAO,EAAE,MAAM,wBAAwB,CAAC;AAEjD,OAAO,EAAE,SAAS,EAAE,MAAM,4BAA4B,CAAC;AACvD,OAAO,iDAAiD,CAAC;AACzD,OAAO,EAAE,gBAAgB,EAAE,MAAM,yBAAyB,CAAC;AAC3D,OAAO,EAAE,uCAAuC,EAAE,MAAM,4CAA4C,CAAC;AACrG,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAC3D,OAAO,EAAE,sBAAsB,EAA0B,MAAM,mCAAmC,CAAC;AAGnG;;GAEG;AACH,MAAM,OAAO,cAAe,SAAQ,iBAAiB;IAgBjD;;OAEG;IACH,IAAW,OAAO;QACd,IAAI,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE,CAAC;YAC1B,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,UAA+B,CAAA,CAAC,OAAO,CAAC;QAChF,CAAC;QACD,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED,IAAW,OAAO,CAAC,OAA0B;QACzC,IAAI,IAAI,CAAC,QAAQ,KAAK,OAAO,EAAE,CAAC;YAC5B,OAAO;QACX,CAAC;QAED,MAAM,KAAK,GAAG,OAAO,EAAE,QAAQ,EAAE,IAAI,WAAW,CAAC,gBAAgB,CAAC;QAElE,IAAI,CAAC,OAAO,IAAI,KAAK,EAAE,CAAC;YACpB,KAAK,CAAC,uBAAuB,CAAC,SAAS,CAAC,yBAAyB,EAAE,CAAC,GAAG,EAAE,EAAE;gBACvE,OAAO,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,QAAS,CAAC,CAAC;YAC1C,CAAC,CAAC,CAAC;QACP,CAAC;QAED,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QAExB,IAAI,OAAO,IAAI,KAAK,EAAE,CAAC;YACnB,KAAK,CAAC,uBAAuB,CAAC,SAAS,CAAC,yBAAyB,EAAE,CAAC,GAAG,EAAE,EAAE;gBACvE,OAAO,GAAG,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;YACnC,CAAC,CAAC,CAAC;QACP,CAAC;IACL,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,IAAI,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE,CAAC;YAC3B,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,UAA+B,CAAA,CAAC,OAAO,CAAC;QACjF,CAAC;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,IAAI,IAAI,CAAC,OAAO,EAAE,WAAW,EAAE,CAAC;YAC5B,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,UAA+B,CAAA,CAAC,OAAO,CAAC;QACjF,CAAC;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,oBAAoB,CAAC,eAAsD;QACjF,OAAO,eAAe,EAAE,WAAW,CAAC,CAAC,CAAE,eAAe,CAAC,cAAe,CAAC,UAA+B,CAAC,CAAC,CAAC,IAAI,CAAC;IAClH,CAAC;IAED;;OAEG;IACH,IAAW,WAAW;QAClB,MAAM,gBAAgB,GAAG,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAChE,IAAI,gBAAgB,EAAE,CAAC;YACnB,OAAO,gBAAgB,CAAC,WAAW,CAAC;QACxC,CAAC;QACD,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,OAAO,CAAC,EAAE,WAAW,IAAI,IAAI,CAAC;IACxE,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,OAAO,CAAC,EAAE,WAAW,IAAI,IAAI,CAAC;IACxE,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC;IACnC,CAAC;IAGD;;OAEG;IACH,IAAW,mBAAmB,CAAC,KAAc;QACzC,IAAI,KAAK,KAAK,IAAI,CAAC,oBAAoB,EAAE,CAAC;YACtC,OAAO;QACX,CAAC;QAED,IAAI,CAAC,oBAAoB,GAAG,KAAK,CAAC;QAClC,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YACf,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,IAAI,WAAW,CAAC,gBAAgB,CAAC;YACtE,KAAK,EAAE,uBAAuB,CAAC,SAAS,CAAC,yBAAyB,EAAE,CAAC,GAAG,EAAE,EAAE;gBACxE,OAAO,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,OAAQ,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;QACP,CAAC;IACL,CAAC;IACD,IAAW,mBAAmB;QAC1B,OAAO,IAAI,CAAC,oBAAoB,CAAC;IACrC,CAAC;IAGD;;OAEG;IACH,IAAW,oBAAoB,CAAC,KAAc;QAC1C,IAAI,KAAK,KAAK,IAAI,CAAC,qBAAqB,EAAE,CAAC;YACvC,OAAO;QACX,CAAC;QAED,IAAI,CAAC,qBAAqB,GAAG,KAAK,CAAC;QACnC,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YACf,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,IAAI,WAAW,CAAC,gBAAgB,CAAC;YACtE,KAAK,EAAE,uBAAuB,CAAC,SAAS,CAAC,yBAAyB,EAAE,CAAC,GAAG,EAAE,EAAE;gBACxE,OAAO,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,OAAQ,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;QACP,CAAC;IACL,CAAC;IACD,IAAW,oBAAoB;QAC3B,OAAO,IAAI,CAAC,qBAAqB,CAAC;IACtC,CAAC;IAOD;;;;OAIG;IACH,YAAmB,IAAY,EAAE,WAAW,GAAG,KAAK;QAChD,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QApJlD;;WAEG;QAEI,kBAAa,GAAY,KAAK,CAAC;QA2F9B,yBAAoB,GAAG,KAAK,CAAC;QAqB7B,0BAAqB,GAAG,KAAK,CAAC;QAqBtC;;WAEG;QACI,+BAA0B,GAAG,KAAK,CAAC;QAUtC,IAAI,CAAC,aAAa,CAAC,UAAU,EAAE,qCAAqC,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;QACxF,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;QACtF,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACnF,IAAI,CAAC,aAAa,CACd,QAAQ,EACR,qCAAqC,CAAC,MAAM,EAC5C,IAAI,EACJ,wBAAwB,CAAC,iBAAiB,EAC1C,IAAI,uCAAuC,CAAC,QAAQ,EAAE,IAAI,sDAA8C,gBAAgB,EAAE,kBAAkB,CAAC,CAChJ,CAAC;QACF,IAAI,CAAC,aAAa,CACd,SAAS,EACT,qCAAqC,CAAC,MAAM,EAC5C,IAAI,EACJ,wBAAwB,CAAC,iBAAiB,EAC1C,IAAI,uCAAuC,CAAC,SAAS,EAAE,IAAI,sDAA8C,gBAAgB,EAAE,kBAAkB,CAAC,CACjJ,CAAC;QACF,IAAI,CAAC,WAAW,EAAE,CAAC;YACf,IAAI,CAAC,aAAa,CACd,SAAS,EACT,qCAAqC,CAAC,MAAM,EAC5C,IAAI,EACJ,wBAAwB,CAAC,iBAAiB,EAC1C,IAAI,uCAAuC,CAAC,SAAS,EAAE,IAAI,sDAA8C,gBAAgB,EAAE,kBAAkB,CAAC,CACjJ,CAAC;QACN,CAAC;QAED,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,qCAAqC,CAAC,MAAM,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAC5G,IAAI,CAAC,cAAc,CAAC,KAAK,EAAE,qCAAqC,CAAC,MAAM,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAC3G,IAAI,CAAC,cAAc,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAExG,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAE5G,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,0CAA0C,CACtD,qCAAqC,CAAC,MAAM,GAAG,qCAAqC,CAAC,OAAO,GAAG,qCAAqC,CAAC,OAAO,CAC/I,CAAC;QACF,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,0CAA0C,CACtD,qCAAqC,CAAC,MAAM,GAAG,qCAAqC,CAAC,OAAO,GAAG,qCAAqC,CAAC,OAAO,CAC/I,CAAC;IACN,CAAC;IAED;;;OAGG;IACa,YAAY;QACxB,OAAO,gBAAgB,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,GAAG;QACV,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,CAAC;QACR,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,CAAC;QACR,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,CAAC;QACR,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,CAAC;QACR,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEe,cAAc,CAAC,OAA4B;QACvD,IAAI,CAAC,OAAO,CAAC,iBAAiB,EAAE,CAAC;YAC7B,OAAO;QACX,CAAC;QAED,MAAM,OAAO,GAAG,IAAI,CAAC,mBAAmB,IAAI,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC;QACrF,MAAM,QAAQ,GAAG,IAAI,CAAC,oBAAoB,IAAI,IAAI,CAAC,OAAO,IAAI,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC;QAEtF,0EAA0E;QAC1E,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,iBAAiB,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QACxD,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,gBAAgB,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC;IAC5D,CAAC;IAEe,OAAO;QACnB,IAAI,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,oBAAoB,EAAE,EAAE,CAAC;YACvD,OAAO,KAAK,CAAC;QACjB,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAEe,IAAI,CAAC,MAAc;QAC/B,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC;YAChB,OAAO;QACX,CAAC;QAED,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,OAAO,CAAC,KAAK,EAAE,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QACrH,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,iBAAiB,EAAE,IAAI,CAAC,OAAO,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAE/H,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC;YACrB,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;QACvD,CAAC;IACL,CAAC;IAEO,YAAY,CAAC,KAA6B;QAC9C,IAAI,KAAK,CAAC,cAAc,gCAAwB,EAAE,CAAC;YAC/C,OAAO,eAAe,CAAC;QAC3B,CAAC;QACD,OAAO,WAAW,CAAC;IACvB,CAAC;IAEO,sBAAsB,CAAC,WAAmB,EAAE,EAAU,EAAE,KAA6B;QACzF,IAAI,KAAK,CAAC,cAAc,gCAAwB,EAAE,CAAC;YAC/C,OAAO,GAAG,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,IAAI,WAAW,IAAI,WAAW,GAAG,SAAS,CAAC,iBAAiB,KAAK,EAAE,GAAG,CAAC;QAC7G,CAAC;QACD,OAAO,GAAG,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,IAAI,WAAW,KAAK,EAAE,GAAG,CAAC;IAChE,CAAC;IAES,sBAAsB,CAAC,KAA6B;QAC1D,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;QACrC,MAAM,YAAY,GAAG,IAAI,CAAC,YAAY,IAAI,WAAW,CAAC;QACtD,MAAM,YAAY,GAAG,IAAI,CAAC,YAAY,IAAI,WAAW,CAAC;QAEtD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,KAAK,CAAC;QAE7F,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,GAAG,GAAG,KAAK,CAAC,oBAAoB,CAAC,KAAK,CAAC,CAAC;QAC9C,MAAM,GAAG,GAAG,KAAK,CAAC,oBAAoB,CAAC,KAAK,CAAC,CAAC;QAC9C,MAAM,GAAG,GAAG,KAAK,CAAC,oBAAoB,CAAC,KAAK,CAAC,CAAC;QAE9C,KAAK,CAAC,iBAAiB,IAAI;cACrB,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,qCAAqC,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,MAAM,CAAC,sBAAsB;;cAEhH,KAAK,CAAC,gBAAgB,CAAC,GAAG,EAAE,qCAAqC,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,QAAQ,CAAC,sBAAsB;cACpH,KAAK,CAAC,gBAAgB,CAAC,GAAG,EAAE,qCAAqC,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,QAAQ,CAAC,sBAAsB;cACpH,KAAK,CAAC,gBAAgB,CAAC,GAAG,EAAE,qCAAqC,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,QAAQ,CAAC,sBAAsB;SACzH,CAAC;QAEF,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC;YACrB,KAAK,CAAC,iBAAiB,IAAI;kBACrB,GAAG,SAAS,GAAG;;sBAEX,CAAC;sBACD,GAAG,SAAS,GAAG;;sBAEf,CAAC;sBACD,GAAG,SAAS,GAAG;;sBAEf,CAAC;sBACD,GAAG,SAAS,GAAG;;aAExB,CAAC;QACN,CAAC;QAED,MAAM,MAAM,GAAG,KAAK,CAAC,OAAO,CAAC;QAE7B,KAAK,CAAC,iBAAiB,IAAI;;;mCAGA,IAAI,CAAC,gBAAgB;mCACrB,IAAI,CAAC,gBAAgB;cAC1C,GAAG,UAAU,MAAM,+CAA+C,GAAG;6BACtD,IAAI,CAAC,gBAAgB;6BACrB,IAAI,CAAC,gBAAgB;cACpC,GAAG,UAAU,MAAM,+CAA+C,GAAG;6BACtD,IAAI,CAAC,gBAAgB;6BACrB,IAAI,CAAC,gBAAgB;cACpC,GAAG,UAAU,MAAM,+CAA+C,GAAG;;;kBAGjE,MAAM,kBAAkB,MAAM,IAAI,IAAI,CAAC,iBAAiB,OAAO,IAAI,CAAC,iBAAiB;cACzF,GAAG,MAAM,GAAG;cACZ,GAAG,MAAM,GAAG;cACZ,GAAG,MAAM,GAAG;;;kBAGR,MAAM,iBAAiB,MAAM,IAAI,IAAI,CAAC,iBAAiB,OAAO,IAAI,CAAC,iBAAiB;cACxF,GAAG,MAAM,GAAG;cACZ,GAAG,MAAM,GAAG;cACZ,GAAG,MAAM,GAAG;;SAEjB,CAAC;QAEF,KAAK,CAAC,iBAAiB,IAAI;cACrB,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,qCAAqC,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,sBAAsB,CAAC,WAAW,EAAE,GAAG,EAAE,KAAK,CAAC;cAClI,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,qCAAqC,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,sBAAsB,CAAC,YAAY,EAAE,GAAG,EAAE,KAAK,CAAC;cACnI,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,qCAAqC,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,sBAAsB,CAAC,YAAY,EAAE,GAAG,EAAE,KAAK,CAAC;;;cAGnI,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,qCAAqC,CAAC,OAAO,CAAC,cAAc,CAAC,UAAU,MAAM,IAAI,SAAS;;;cAGpH,KAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,EAAE,qCAAqC,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,QAAQ,CAAC;SACvK,CAAC;IACN,CAAC;IAEO,uBAAuB,CAAC,KAA6B,EAAE,MAAmC,EAAE,OAAe;QAC/G,IAAI,YAAY,GAAG,EAAE,CAAC;QAEtB,IACI,KAAK,CAAC,cAAc,gCAAwB;YAC5C,CAAC,MAAM,CAAC,IAAI,KAAK,qCAAqC,CAAC,OAAO,IAAI,MAAM,CAAC,IAAI,KAAK,qCAAqC,CAAC,MAAM,CAAC,EACjI,CAAC;YACC,YAAY,GAAG,MAAM,CAAC;QAC1B,CAAC;QAED,IAAI,OAAO,KAAK,GAAG,EAAE,CAAC;YAClB,6CAA6C;YAC7C,IAAI,CAAC,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,EAAE,CAAC;gBAC5C,KAAK,CAAC,iBAAiB,IAAI,UAAU,IAAI,CAAC,iBAAiB;sBACrD,MAAM,CAAC,sBAAsB,kBAAkB,YAAY,IAAI,MAAM,CAAC,sBAAsB;;iBAEjG,CAAC;YACN,CAAC;YAED,KAAK,CAAC,iBAAiB,IAAI,UAAU,IAAI,CAAC,gBAAgB;kBACpD,MAAM,CAAC,sBAAsB,mBAAmB,YAAY,IAAI,MAAM,CAAC,sBAAsB;;aAElG,CAAC;QACN,CAAC;IACL,CAAC;IAEO,YAAY,CAAC,KAA6B,EAAE,MAAmC,EAAE,OAAe;QACpG,IAAI,UAAU,GAAG,EAAE,CAAC;QAEpB,IAAI,CAAC,IAAI,CAAC,0BAA0B,EAAE,CAAC;YACnC,UAAU,GAAG,MAAM,KAAK,CAAC,cAAc,gCAAwB,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,EAAE,GAAG,IAAI,CAAC,gBAAgB,IAAI,CAAC;QACnH,CAAC;QAED,KAAK,CAAC,iBAAiB,IAAI,GAAG,KAAK,CAAC,cAAc,CAAC,MAAM,CAAC,MAAM,IAAI,CAAC,gBAAgB,IAAI,OAAO,GAAG,UAAU,KAAK,CAAC;QACnH,IAAI,CAAC,uBAAuB,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,CAAC,CAAC;IACzD,CAAC;IAEkB,WAAW,CAAC,KAA6B;QACxD,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE,CAAC;YAC1B,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC,cAAe,CAAC,UAA8B,CAAC;QACnF,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;QAC7B,CAAC;QAED,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,oBAAoB,CAAC,iBAAiB,CAAC,CAAC;QACtE,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC,oBAAoB,CAAC,kBAAkB,CAAC,CAAC;QAExE,IAAI,CAAC,KAAK,CAAC,sBAAsB,GAAG,CAAC,KAAK,CAAC,cAAc,gCAAwB,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAErI,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,oBAAoB,CAAC,iBAAiB,CAAC,CAAC;QACtE,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC,kBAAkB,CAAC,UAAU,CAAC,CAAC;QAC9D,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;QAE5D,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC;YACrB,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,oBAAoB,CAAC,IAAI,CAAC,IAAI,GAAG,SAAS,CAAC,CAAC;YAEtE,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC5C,CAAC;QAED,eAAe;QACf,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC3C,KAAK,CAAC,UAAU,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC1C,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC9C,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAE3C,MAAM,QAAQ,GAAG,KAAK,IAAI,CAAC,IAAI,EAAE,CAAC;QAClC,KAAK,CAAC,wBAAwB,CAAC,iBAAiB,EAAE,QAAQ,CAAC,CAAC;QAE5D,KAAK,CAAC,sBAAsB,CAAC,IAAI,CAAC,gBAAgB,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACnG,KAAK,CAAC,sBAAsB,CAAC,IAAI,CAAC,iBAAiB,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAEpG,IAAI,CAAC,sBAAsB,CAAC,KAAK,CAAC,CAAC;QAEnC,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACjC,IAAI,MAAM,CAAC,YAAY,IAAI,MAAM,CAAC,IAAI,KAAK,OAAO,EAAE,CAAC;gBACjD,IAAI,CAAC,YAAY,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,IAAI,CAAC,CAAC;YAClD,CAAC;QACL,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAEkB,mBAAmB;QAClC,IAAI,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,CAAC;QAE7C,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,0BAA0B,IAAI,CAAC,mBAAmB,KAAK,CAAC;QAC/F,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,2BAA2B,IAAI,CAAC,oBAAoB,KAAK,CAAC;QACjG,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,iCAAiC,IAAI,CAAC,0BAA0B,KAAK,CAAC;QAC7G,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,aAAa,KAAK,CAAC;QAEnF,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC;YAChB,OAAO,UAAU,CAAC;QACtB,CAAC;QAED,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,mCAAmC,IAAI,CAAC,OAAO,CAAC,IAAI,YAAY,IAAI,CAAC,OAAO,CAAC,QAAQ,KAAK,IAAI,CAAC,OAAO,CAAC,OAAO,KAAK,IAAI,CAAC,OAAO,CAAC,YAAY,MAAM,CAAC;QAC1L,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,OAAO,CAAC,KAAK,KAAK,CAAC;QACnF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,OAAO,CAAC,KAAK,KAAK,CAAC;QACnF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,OAAO,CAAC,IAAI,KAAK,CAAC;QACjF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,OAAO,CAAC,IAAI,KAAK,CAAC;QACjF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,OAAO,CAAC,IAAI,KAAK,CAAC;QACjF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,OAAO,CAAC,OAAO,KAAK,CAAC;QACvF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,OAAO,CAAC,OAAO,KAAK,CAAC;QACvF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC;QACrF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC;QACrF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,8BAA8B,IAAI,CAAC,OAAO,CAAC,eAAe,KAAK,CAAC;QAEvG,OAAO,UAAU,CAAC;IACtB,CAAC;IAEe,SAAS;QACrB,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACnE,mBAAmB,CAAC,oBAAoB,GAAG,IAAI,CAAC,oBAAoB,CAAC;QACrE,mBAAmB,CAAC,0BAA0B,GAAG,IAAI,CAAC,0BAA0B,CAAC;QACjF,mBAAmB,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACvD,IAAI,CAAC,IAAI,CAAC,cAAc,IAAI,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,IAAI,IAAI,CAAC,OAAO,CAAC,YAAY,EAAE,KAAK,cAAc,EAAE,CAAC;YACzH,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,SAAS,EAAE,CAAC;QAC3D,CAAC;QAED,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEe,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;QAChF,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,mBAAmB,GAAG,mBAAmB,CAAC,mBAAmB,CAAC;QACnE,IAAI,CAAC,oBAAoB,GAAG,CAAC,CAAC,mBAAmB,CAAC,oBAAoB,CAAC;QACvE,IAAI,CAAC,0BAA0B,GAAG,CAAC,CAAC,mBAAmB,CAAC,0BAA0B,CAAC;QACnF,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC,mBAAmB,CAAC,aAAa,CAAC;QAEzD,IAAI,mBAAmB,CAAC,OAAO,IAAI,CAAC,YAAY,CAAC,wBAAwB,IAAI,mBAAmB,CAAC,OAAO,CAAC,GAAG,KAAK,SAAS,EAAE,CAAC;YACzH,OAAO,GAAG,mBAAmB,CAAC,OAAO,CAAC,GAAG,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC;YAChF,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,KAAK,CAAC,mBAAmB,CAAC,OAAO,EAAE,KAAK,EAAE,OAAO,CAAY,CAAC;QACzF,CAAC;IACL,CAAC;CACJ;AA7iBU;IADN,sBAAsB,CAAC,iBAAiB,0CAAkC,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,EAAE,CAAC;qDACjG;AA+iB1C,aAAa,CAAC,wBAAwB,EAAE,cAAc,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialConnectionPointDirection } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport type { NodeMaterialDefines } from \"../nodeMaterial\";\r\nimport { NodeMaterial } from \"../nodeMaterial\";\r\nimport type { Effect } from \"../../effect\";\r\nimport type { Nullable } from \"../../../types\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { Texture } from \"../../Textures/texture\";\r\nimport type { Scene } from \"../../../scene\";\r\nimport { Constants } from \"../../../Engines/constants\";\r\nimport \"../../../Shaders/ShadersInclude/helperFunctions\";\r\nimport { ImageSourceBlock } from \"./Dual/imageSourceBlock\";\r\nimport { NodeMaterialConnectionPointCustomObject } from \"../nodeMaterialConnectionPointCustomObject\";\r\nimport { EngineStore } from \"../../../Engines/engineStore\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../../../Decorators/nodeDecorator\";\r\nimport { ShaderLanguage } from \"core/Materials/shaderLanguage\";\r\n\r\n/**\r\n * Block used to read a texture with triplanar mapping (see \"boxmap\" in https://iquilezles.org/articles/biplanar/)\r\n */\r\nexport class TriPlanarBlock extends NodeMaterialBlock {\r\n private _linearDefineName: string;\r\n private _gammaDefineName: string;\r\n protected _tempTextureRead: string;\r\n private _samplerName: string;\r\n private _textureInfoName: string;\r\n private _textureInfoName2: string;\r\n private _imageSource: Nullable<ImageSourceBlock>;\r\n\r\n /**\r\n * Project the texture(s) for a better fit to a cube\r\n */\r\n @editableInPropertyPage(\"Project as cube\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { embedded: true, notifiers: { update: true } })\r\n public projectAsCube: boolean = false;\r\n\r\n protected _texture: Nullable<Texture>;\r\n /**\r\n * Gets or sets the texture associated with the node\r\n */\r\n public get texture(): Nullable<Texture> {\r\n if (this.source.isConnected) {\r\n return (this.source.connectedPoint?.ownerBlock as ImageSourceBlock).texture;\r\n }\r\n return this._texture;\r\n }\r\n\r\n public set texture(texture: Nullable<Texture>) {\r\n if (this._texture === texture) {\r\n return;\r\n }\r\n\r\n const scene = texture?.getScene() ?? EngineStore.LastCreatedScene;\r\n\r\n if (!texture && scene) {\r\n scene.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag, (mat) => {\r\n return mat.hasTexture(this._texture!);\r\n });\r\n }\r\n\r\n this._texture = texture;\r\n\r\n if (texture && scene) {\r\n scene.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag, (mat) => {\r\n return mat.hasTexture(texture);\r\n });\r\n }\r\n }\r\n\r\n /**\r\n * Gets the textureY associated with the node\r\n */\r\n public get textureY(): Nullable<Texture> {\r\n if (this.sourceY.isConnected) {\r\n return (this.sourceY.connectedPoint?.ownerBlock as ImageSourceBlock).texture;\r\n }\r\n return null;\r\n }\r\n\r\n /**\r\n * Gets the textureZ associated with the node\r\n */\r\n public get textureZ(): Nullable<Texture> {\r\n if (this.sourceZ?.isConnected) {\r\n return (this.sourceY.connectedPoint?.ownerBlock as ImageSourceBlock).texture;\r\n }\r\n return null;\r\n }\r\n\r\n protected _getImageSourceBlock(connectionPoint: Nullable<NodeMaterialConnectionPoint>): Nullable<ImageSourceBlock> {\r\n return connectionPoint?.isConnected ? (connectionPoint.connectedPoint!.ownerBlock as ImageSourceBlock) : null;\r\n }\r\n\r\n /**\r\n * Gets the sampler name associated with this texture\r\n */\r\n public get samplerName(): string {\r\n const imageSourceBlock = this._getImageSourceBlock(this.source);\r\n if (imageSourceBlock) {\r\n return imageSourceBlock.samplerName;\r\n }\r\n return this._samplerName;\r\n }\r\n\r\n /**\r\n * Gets the samplerY name associated with this texture\r\n */\r\n public get samplerYName(): Nullable<string> {\r\n return this._getImageSourceBlock(this.sourceY)?.samplerName ?? null;\r\n }\r\n\r\n /**\r\n * Gets the samplerZ name associated with this texture\r\n */\r\n public get samplerZName(): Nullable<string> {\r\n return this._getImageSourceBlock(this.sourceZ)?.samplerName ?? null;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating that this block is linked to an ImageSourceBlock\r\n */\r\n public get hasImageSource(): boolean {\r\n return this.source.isConnected;\r\n }\r\n\r\n private _convertToGammaSpace = false;\r\n /**\r\n * Gets or sets a boolean indicating if content needs to be converted to gamma space\r\n */\r\n public set convertToGammaSpace(value: boolean) {\r\n if (value === this._convertToGammaSpace) {\r\n return;\r\n }\r\n\r\n this._convertToGammaSpace = value;\r\n if (this.texture) {\r\n const scene = this.texture.getScene() ?? EngineStore.LastCreatedScene;\r\n scene?.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag, (mat) => {\r\n return mat.hasTexture(this.texture!);\r\n });\r\n }\r\n }\r\n public get convertToGammaSpace(): boolean {\r\n return this._convertToGammaSpace;\r\n }\r\n\r\n private _convertToLinearSpace = false;\r\n /**\r\n * Gets or sets a boolean indicating if content needs to be converted to linear space\r\n */\r\n public set convertToLinearSpace(value: boolean) {\r\n if (value === this._convertToLinearSpace) {\r\n return;\r\n }\r\n\r\n this._convertToLinearSpace = value;\r\n if (this.texture) {\r\n const scene = this.texture.getScene() ?? EngineStore.LastCreatedScene;\r\n scene?.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag, (mat) => {\r\n return mat.hasTexture(this.texture!);\r\n });\r\n }\r\n }\r\n public get convertToLinearSpace(): boolean {\r\n return this._convertToLinearSpace;\r\n }\r\n\r\n /**\r\n * Gets or sets a boolean indicating if multiplication of texture with level should be disabled\r\n */\r\n public disableLevelMultiplication = false;\r\n\r\n /**\r\n * Create a new TriPlanarBlock\r\n * @param name defines the block name\r\n * @param hideSourceZ defines a boolean indicating that normal Z should not be used (false by default)\r\n */\r\n public constructor(name: string, hideSourceZ = false) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"position\", NodeMaterialBlockConnectionPointTypes.AutoDetect, false);\r\n this.registerInput(\"normal\", NodeMaterialBlockConnectionPointTypes.AutoDetect, false);\r\n this.registerInput(\"sharpness\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\r\n \"source\",\r\n NodeMaterialBlockConnectionPointTypes.Object,\r\n true,\r\n NodeMaterialBlockTargets.VertexAndFragment,\r\n new NodeMaterialConnectionPointCustomObject(\"source\", this, NodeMaterialConnectionPointDirection.Input, ImageSourceBlock, \"ImageSourceBlock\")\r\n );\r\n this.registerInput(\r\n \"sourceY\",\r\n NodeMaterialBlockConnectionPointTypes.Object,\r\n true,\r\n NodeMaterialBlockTargets.VertexAndFragment,\r\n new NodeMaterialConnectionPointCustomObject(\"sourceY\", this, NodeMaterialConnectionPointDirection.Input, ImageSourceBlock, \"ImageSourceBlock\")\r\n );\r\n if (!hideSourceZ) {\r\n this.registerInput(\r\n \"sourceZ\",\r\n NodeMaterialBlockConnectionPointTypes.Object,\r\n true,\r\n NodeMaterialBlockTargets.VertexAndFragment,\r\n new NodeMaterialConnectionPointCustomObject(\"sourceZ\", this, NodeMaterialConnectionPointDirection.Input, ImageSourceBlock, \"ImageSourceBlock\")\r\n );\r\n }\r\n\r\n this.registerOutput(\"rgba\", NodeMaterialBlockConnectionPointTypes.Color4, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"rgb\", NodeMaterialBlockConnectionPointTypes.Color3, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"r\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"g\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"b\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"a\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerOutput(\"level\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n\r\n this._inputs[0].addExcludedConnectionPointFromAllowedTypes(\r\n NodeMaterialBlockConnectionPointTypes.Color3 | NodeMaterialBlockConnectionPointTypes.Vector3 | NodeMaterialBlockConnectionPointTypes.Vector4\r\n );\r\n this._inputs[1].addExcludedConnectionPointFromAllowedTypes(\r\n NodeMaterialBlockConnectionPointTypes.Color3 | NodeMaterialBlockConnectionPointTypes.Vector3 | NodeMaterialBlockConnectionPointTypes.Vector4\r\n );\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"TriPlanarBlock\";\r\n }\r\n\r\n /**\r\n * Gets the position input component\r\n */\r\n public get position(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the normal input component\r\n */\r\n public get normal(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the sharpness input component\r\n */\r\n public get sharpness(): NodeMaterialConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the source input component\r\n */\r\n public get source(): NodeMaterialConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the sourceY input component\r\n */\r\n public get sourceY(): NodeMaterialConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the sourceZ input component\r\n */\r\n public get sourceZ(): Nullable<NodeMaterialConnectionPoint> {\r\n return this._inputs[5];\r\n }\r\n\r\n /**\r\n * Gets the rgba output component\r\n */\r\n public get rgba(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n /**\r\n * Gets the rgb output component\r\n */\r\n public get rgb(): NodeMaterialConnectionPoint {\r\n return this._outputs[1];\r\n }\r\n\r\n /**\r\n * Gets the r output component\r\n */\r\n public get r(): NodeMaterialConnectionPoint {\r\n return this._outputs[2];\r\n }\r\n\r\n /**\r\n * Gets the g output component\r\n */\r\n public get g(): NodeMaterialConnectionPoint {\r\n return this._outputs[3];\r\n }\r\n\r\n /**\r\n * Gets the b output component\r\n */\r\n public get b(): NodeMaterialConnectionPoint {\r\n return this._outputs[4];\r\n }\r\n\r\n /**\r\n * Gets the a output component\r\n */\r\n public get a(): NodeMaterialConnectionPoint {\r\n return this._outputs[5];\r\n }\r\n\r\n /**\r\n * Gets the level output component\r\n */\r\n public get level(): NodeMaterialConnectionPoint {\r\n return this._outputs[6];\r\n }\r\n\r\n public override prepareDefines(defines: NodeMaterialDefines) {\r\n if (!defines._areTexturesDirty) {\r\n return;\r\n }\r\n\r\n const toGamma = this.convertToGammaSpace && this.texture && !this.texture.gammaSpace;\r\n const toLinear = this.convertToLinearSpace && this.texture && this.texture.gammaSpace;\r\n\r\n // Not a bug... Name defines the texture space not the required conversion\r\n defines.setValue(this._linearDefineName, toGamma, true);\r\n defines.setValue(this._gammaDefineName, toLinear, true);\r\n }\r\n\r\n public override isReady() {\r\n if (this.texture && !this.texture.isReadyOrNotBlocking()) {\r\n return false;\r\n }\r\n\r\n return true;\r\n }\r\n\r\n public override bind(effect: Effect) {\r\n if (!this.texture) {\r\n return;\r\n }\r\n\r\n effect.setFloat4(this._textureInfoName, this.texture.level, this.texture.uAng, this.texture.vAng, this.texture.wAng);\r\n effect.setFloat4(this._textureInfoName2, this.texture.uOffset, this.texture.vOffset, this.texture.uScale, this.texture.vScale);\r\n\r\n if (!this._imageSource) {\r\n effect.setTexture(this._samplerName, this.texture);\r\n }\r\n }\r\n\r\n private _samplerFunc(state: NodeMaterialBuildState) {\r\n if (state.shaderLanguage === ShaderLanguage.WGSL) {\r\n return \"textureSample\";\r\n }\r\n return \"texture2D\";\r\n }\r\n\r\n private _generateTextureSample(textureName: string, uv: string, state: NodeMaterialBuildState) {\r\n if (state.shaderLanguage === ShaderLanguage.WGSL) {\r\n return `${this._samplerFunc(state)}(${textureName},${textureName + Constants.AUTOSAMPLERSUFFIX}, ${uv})`;\r\n }\r\n return `${this._samplerFunc(state)}(${textureName}, ${uv})`;\r\n }\r\n\r\n protected _generateTextureLookup(state: NodeMaterialBuildState): void {\r\n const samplerName = this.samplerName;\r\n const samplerYName = this.samplerYName ?? samplerName;\r\n const samplerZName = this.samplerZName ?? samplerName;\r\n\r\n const sharpness = this.sharpness.isConnected ? this.sharpness.associatedVariableName : \"1.0\";\r\n\r\n const x = state._getFreeVariableName(\"x\");\r\n const y = state._getFreeVariableName(\"y\");\r\n const z = state._getFreeVariableName(\"z\");\r\n const w = state._getFreeVariableName(\"w\");\r\n const n = state._getFreeVariableName(\"n\");\r\n const uvx = state._getFreeVariableName(\"uvx\");\r\n const uvy = state._getFreeVariableName(\"uvy\");\r\n const uvz = state._getFreeVariableName(\"uvz\");\r\n\r\n state.compilationString += `\r\n ${state._declareLocalVar(n, NodeMaterialBlockConnectionPointTypes.Vector3)} = ${this.normal.associatedVariableName}.xyz;\r\n\r\n ${state._declareLocalVar(uvx, NodeMaterialBlockConnectionPointTypes.Vector2)} = ${this.position.associatedVariableName}.yz;\r\n ${state._declareLocalVar(uvy, NodeMaterialBlockConnectionPointTypes.Vector2)} = ${this.position.associatedVariableName}.zx;\r\n ${state._declareLocalVar(uvz, NodeMaterialBlockConnectionPointTypes.Vector2)} = ${this.position.associatedVariableName}.xy;\r\n `;\r\n\r\n if (this.projectAsCube) {\r\n state.compilationString += `\r\n ${uvx}.xy = ${uvx}.yx;\r\n\r\n if (${n}.x >= 0.0) {\r\n ${uvx}.x = -${uvx}.x;\r\n }\r\n if (${n}.y < 0.0) {\r\n ${uvy}.y = -${uvy}.y;\r\n }\r\n if (${n}.z < 0.0) {\r\n ${uvz}.x = -${uvz}.x;\r\n }\r\n `;\r\n }\r\n\r\n const suffix = state.fSuffix;\r\n\r\n state.compilationString += `\r\n // apply rotation\r\n {\r\n float cosAngle = cos(${this._textureInfoName}.y);\r\n float sinAngle = sin(${this._textureInfoName}.y);\r\n ${uvx} = mat2${suffix}(cosAngle, -sinAngle, sinAngle, cosAngle) * ${uvx};\r\n cosAngle = cos(${this._textureInfoName}.z);\r\n sinAngle = sin(${this._textureInfoName}.z);\r\n ${uvy} = mat2${suffix}(cosAngle, sinAngle, -sinAngle, cosAngle) * ${uvy};\r\n cosAngle = cos(${this._textureInfoName}.w);\r\n sinAngle = sin(${this._textureInfoName}.w);\r\n ${uvz} = mat2${suffix}(cosAngle, -sinAngle, sinAngle, cosAngle) * ${uvz};\r\n\r\n // apply scaling\r\n vec2${suffix} uvScale = vec2${suffix}(${this._textureInfoName2}.z, ${this._textureInfoName2}.w);\r\n ${uvx} = ${uvx} * uvScale;\r\n ${uvy} = ${uvy} * uvScale;\r\n ${uvz} = ${uvz} * uvScale;\r\n\r\n // apply offset\r\n vec2${suffix} offset = vec2${suffix}(${this._textureInfoName2}.x, ${this._textureInfoName2}.y);\r\n ${uvx} = ${uvx} + offset;\r\n ${uvy} = ${uvy} + offset;\r\n ${uvz} = ${uvz} + offset;\r\n }\r\n `;\r\n\r\n state.compilationString += `\r\n ${state._declareLocalVar(x, NodeMaterialBlockConnectionPointTypes.Vector4)} = ${this._generateTextureSample(samplerName, uvx, state)};\r\n ${state._declareLocalVar(y, NodeMaterialBlockConnectionPointTypes.Vector4)} = ${this._generateTextureSample(samplerYName, uvy, state)};\r\n ${state._declareLocalVar(z, NodeMaterialBlockConnectionPointTypes.Vector4)} = ${this._generateTextureSample(samplerZName, uvz, state)};\r\n \r\n // blend weights\r\n ${state._declareLocalVar(w, NodeMaterialBlockConnectionPointTypes.Vector3)} = pow(abs(${n}), vec3${suffix}(${sharpness}));\r\n\r\n // blend and return\r\n ${state._declareLocalVar(this._tempTextureRead, NodeMaterialBlockConnectionPointTypes.Vector4)} = (${x}*${w}.x + ${y}*${w}.y + ${z}*${w}.z) / (${w}.x + ${w}.y + ${w}.z); \r\n `;\r\n }\r\n\r\n private _generateConversionCode(state: NodeMaterialBuildState, output: NodeMaterialConnectionPoint, swizzle: string): void {\r\n let vecSpecifier = \"\";\r\n\r\n if (\r\n state.shaderLanguage === ShaderLanguage.WGSL &&\r\n (output.type === NodeMaterialBlockConnectionPointTypes.Vector3 || output.type === NodeMaterialBlockConnectionPointTypes.Color3)\r\n ) {\r\n vecSpecifier = \"Vec3\";\r\n }\r\n\r\n if (swizzle !== \"a\") {\r\n // no conversion if the output is \"a\" (alpha)\r\n if (!this.texture || !this.texture.gammaSpace) {\r\n state.compilationString += `#ifdef ${this._linearDefineName}\r\n ${output.associatedVariableName} = toGammaSpace${vecSpecifier}(${output.associatedVariableName});\r\n #endif\r\n `;\r\n }\r\n\r\n state.compilationString += `#ifdef ${this._gammaDefineName}\r\n ${output.associatedVariableName} = toLinearSpace${vecSpecifier}(${output.associatedVariableName});\r\n #endif\r\n `;\r\n }\r\n }\r\n\r\n private _writeOutput(state: NodeMaterialBuildState, output: NodeMaterialConnectionPoint, swizzle: string) {\r\n let complement = \"\";\r\n\r\n if (!this.disableLevelMultiplication) {\r\n complement = ` * ${state.shaderLanguage === ShaderLanguage.WGSL ? \"uniforms.\" : \"\"}${this._textureInfoName}.x`;\r\n }\r\n\r\n state.compilationString += `${state._declareOutput(output)} = ${this._tempTextureRead}.${swizzle}${complement};\\n`;\r\n this._generateConversionCode(state, output, swizzle);\r\n }\r\n\r\n protected override _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n if (this.source.isConnected) {\r\n this._imageSource = this.source.connectedPoint!.ownerBlock as ImageSourceBlock;\r\n } else {\r\n this._imageSource = null;\r\n }\r\n\r\n this._textureInfoName = state._getFreeVariableName(\"textureInfoName\");\r\n this._textureInfoName2 = state._getFreeVariableName(\"textureInfoName2\");\r\n\r\n this.level.associatedVariableName = (state.shaderLanguage === ShaderLanguage.WGSL ? \"uniforms.\" : \"\") + this._textureInfoName + \".x\";\r\n\r\n this._tempTextureRead = state._getFreeVariableName(\"tempTextureRead\");\r\n this._linearDefineName = state._getFreeDefineName(\"ISLINEAR\");\r\n this._gammaDefineName = state._getFreeDefineName(\"ISGAMMA\");\r\n\r\n if (!this._imageSource) {\r\n this._samplerName = state._getFreeVariableName(this.name + \"Texture\");\r\n\r\n state._emit2DSampler(this._samplerName);\r\n }\r\n\r\n // Declarations\r\n state.sharedData.blockingBlocks.push(this);\r\n state.sharedData.textureBlocks.push(this);\r\n state.sharedData.blocksWithDefines.push(this);\r\n state.sharedData.bindableBlocks.push(this);\r\n\r\n const comments = `//${this.name}`;\r\n state._emitFunctionFromInclude(\"helperFunctions\", comments);\r\n\r\n state._emitUniformFromString(this._textureInfoName, NodeMaterialBlockConnectionPointTypes.Vector4);\r\n state._emitUniformFromString(this._textureInfoName2, NodeMaterialBlockConnectionPointTypes.Vector4);\r\n\r\n this._generateTextureLookup(state);\r\n\r\n for (const output of this._outputs) {\r\n if (output.hasEndpoints && output.name !== \"level\") {\r\n this._writeOutput(state, output, output.name);\r\n }\r\n }\r\n\r\n return this;\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n let codeString = super._dumpPropertiesCode();\r\n\r\n codeString += `${this._codeVariableName}.convertToGammaSpace = ${this.convertToGammaSpace};\\n`;\r\n codeString += `${this._codeVariableName}.convertToLinearSpace = ${this.convertToLinearSpace};\\n`;\r\n codeString += `${this._codeVariableName}.disableLevelMultiplication = ${this.disableLevelMultiplication};\\n`;\r\n codeString += `${this._codeVariableName}.projectAsCube = ${this.projectAsCube};\\n`;\r\n\r\n if (!this.texture) {\r\n return codeString;\r\n }\r\n\r\n codeString += `${this._codeVariableName}.texture = new BABYLON.Texture(\"${this.texture.name}\", null, ${this.texture.noMipmap}, ${this.texture.invertY}, ${this.texture.samplingMode});\\n`;\r\n codeString += `${this._codeVariableName}.texture.wrapU = ${this.texture.wrapU};\\n`;\r\n codeString += `${this._codeVariableName}.texture.wrapV = ${this.texture.wrapV};\\n`;\r\n codeString += `${this._codeVariableName}.texture.uAng = ${this.texture.uAng};\\n`;\r\n codeString += `${this._codeVariableName}.texture.vAng = ${this.texture.vAng};\\n`;\r\n codeString += `${this._codeVariableName}.texture.wAng = ${this.texture.wAng};\\n`;\r\n codeString += `${this._codeVariableName}.texture.uOffset = ${this.texture.uOffset};\\n`;\r\n codeString += `${this._codeVariableName}.texture.vOffset = ${this.texture.vOffset};\\n`;\r\n codeString += `${this._codeVariableName}.texture.uScale = ${this.texture.uScale};\\n`;\r\n codeString += `${this._codeVariableName}.texture.vScale = ${this.texture.vScale};\\n`;\r\n codeString += `${this._codeVariableName}.texture.coordinatesMode = ${this.texture.coordinatesMode};\\n`;\r\n\r\n return codeString;\r\n }\r\n\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.convertToGammaSpace = this.convertToGammaSpace;\r\n serializationObject.convertToLinearSpace = this.convertToLinearSpace;\r\n serializationObject.disableLevelMultiplication = this.disableLevelMultiplication;\r\n serializationObject.projectAsCube = this.projectAsCube;\r\n if (!this.hasImageSource && this.texture && !this.texture.isRenderTarget && this.texture.getClassName() !== \"VideoTexture\") {\r\n serializationObject.texture = this.texture.serialize();\r\n }\r\n\r\n return serializationObject;\r\n }\r\n\r\n public override _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.convertToGammaSpace = serializationObject.convertToGammaSpace;\r\n this.convertToLinearSpace = !!serializationObject.convertToLinearSpace;\r\n this.disableLevelMultiplication = !!serializationObject.disableLevelMultiplication;\r\n this.projectAsCube = !!serializationObject.projectAsCube;\r\n\r\n if (serializationObject.texture && !NodeMaterial.IgnoreTexturesAtLoadTime && serializationObject.texture.url !== undefined) {\r\n rootUrl = serializationObject.texture.url.indexOf(\"data:\") === 0 ? \"\" : rootUrl;\r\n this.texture = Texture.Parse(serializationObject.texture, scene, rootUrl) as Texture;\r\n }\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.TriPlanarBlock\", TriPlanarBlock);\r\n"]}
|
|
1
|
+
{"version":3,"file":"triPlanarBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Materials/Node/Blocks/triPlanarBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAEvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAI7E,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAG/C,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,OAAO,EAAE,MAAM,wBAAwB,CAAC;AAEjD,OAAO,EAAE,SAAS,EAAE,MAAM,4BAA4B,CAAC;AACvD,OAAO,iDAAiD,CAAC;AACzD,OAAO,EAAE,gBAAgB,EAAE,MAAM,yBAAyB,CAAC;AAC3D,OAAO,EAAE,uCAAuC,EAAE,MAAM,4CAA4C,CAAC;AACrG,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAC3D,OAAO,EAAE,sBAAsB,EAA0B,MAAM,mCAAmC,CAAC;AAGnG;;GAEG;AACH,MAAM,OAAO,cAAe,SAAQ,iBAAiB;IAgBjD;;OAEG;IACH,IAAW,OAAO;QACd,IAAI,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE,CAAC;YAC1B,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,UAA+B,CAAA,CAAC,OAAO,CAAC;QAChF,CAAC;QACD,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED,IAAW,OAAO,CAAC,OAA0B;QACzC,IAAI,IAAI,CAAC,QAAQ,KAAK,OAAO,EAAE,CAAC;YAC5B,OAAO;QACX,CAAC;QAED,MAAM,KAAK,GAAG,OAAO,EAAE,QAAQ,EAAE,IAAI,WAAW,CAAC,gBAAgB,CAAC;QAElE,IAAI,CAAC,OAAO,IAAI,KAAK,EAAE,CAAC;YACpB,KAAK,CAAC,uBAAuB,CAAC,SAAS,CAAC,yBAAyB,EAAE,CAAC,GAAG,EAAE,EAAE;gBACvE,OAAO,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,QAAS,CAAC,CAAC;YAC1C,CAAC,CAAC,CAAC;QACP,CAAC;QAED,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QAExB,IAAI,OAAO,IAAI,KAAK,EAAE,CAAC;YACnB,KAAK,CAAC,uBAAuB,CAAC,SAAS,CAAC,yBAAyB,EAAE,CAAC,GAAG,EAAE,EAAE;gBACvE,OAAO,GAAG,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;YACnC,CAAC,CAAC,CAAC;QACP,CAAC;IACL,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,IAAI,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE,CAAC;YAC3B,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,UAA+B,CAAA,CAAC,OAAO,CAAC;QACjF,CAAC;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,IAAI,IAAI,CAAC,OAAO,EAAE,WAAW,EAAE,CAAC;YAC5B,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,UAA+B,CAAA,CAAC,OAAO,CAAC;QACjF,CAAC;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,oBAAoB,CAAC,eAAsD;QACjF,OAAO,eAAe,EAAE,WAAW,CAAC,CAAC,CAAE,eAAe,CAAC,cAAe,CAAC,UAA+B,CAAC,CAAC,CAAC,IAAI,CAAC;IAClH,CAAC;IAED;;OAEG;IACH,IAAW,WAAW;QAClB,MAAM,gBAAgB,GAAG,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAChE,IAAI,gBAAgB,EAAE,CAAC;YACnB,OAAO,gBAAgB,CAAC,WAAW,CAAC;QACxC,CAAC;QACD,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,OAAO,CAAC,EAAE,WAAW,IAAI,IAAI,CAAC;IACxE,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,OAAO,CAAC,EAAE,WAAW,IAAI,IAAI,CAAC;IACxE,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC;IACnC,CAAC;IAGD;;OAEG;IACH,IAAW,mBAAmB,CAAC,KAAc;QACzC,IAAI,KAAK,KAAK,IAAI,CAAC,oBAAoB,EAAE,CAAC;YACtC,OAAO;QACX,CAAC;QAED,IAAI,CAAC,oBAAoB,GAAG,KAAK,CAAC;QAClC,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YACf,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,IAAI,WAAW,CAAC,gBAAgB,CAAC;YACtE,KAAK,EAAE,uBAAuB,CAAC,SAAS,CAAC,yBAAyB,EAAE,CAAC,GAAG,EAAE,EAAE;gBACxE,OAAO,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,OAAQ,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;QACP,CAAC;IACL,CAAC;IACD,IAAW,mBAAmB;QAC1B,OAAO,IAAI,CAAC,oBAAoB,CAAC;IACrC,CAAC;IAGD;;OAEG;IACH,IAAW,oBAAoB,CAAC,KAAc;QAC1C,IAAI,KAAK,KAAK,IAAI,CAAC,qBAAqB,EAAE,CAAC;YACvC,OAAO;QACX,CAAC;QAED,IAAI,CAAC,qBAAqB,GAAG,KAAK,CAAC;QACnC,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YACf,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,IAAI,WAAW,CAAC,gBAAgB,CAAC;YACtE,KAAK,EAAE,uBAAuB,CAAC,SAAS,CAAC,yBAAyB,EAAE,CAAC,GAAG,EAAE,EAAE;gBACxE,OAAO,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,OAAQ,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;QACP,CAAC;IACL,CAAC;IACD,IAAW,oBAAoB;QAC3B,OAAO,IAAI,CAAC,qBAAqB,CAAC;IACtC,CAAC;IAOD;;;;OAIG;IACH,YAAmB,IAAY,EAAE,WAAW,GAAG,KAAK;QAChD,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QApJlD;;WAEG;QAEI,kBAAa,GAAY,KAAK,CAAC;QA2F9B,yBAAoB,GAAG,KAAK,CAAC;QAqB7B,0BAAqB,GAAG,KAAK,CAAC;QAqBtC;;WAEG;QACI,+BAA0B,GAAG,KAAK,CAAC;QAUtC,IAAI,CAAC,aAAa,CAAC,UAAU,EAAE,qCAAqC,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;QACxF,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;QACtF,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACnF,IAAI,CAAC,aAAa,CACd,QAAQ,EACR,qCAAqC,CAAC,MAAM,EAC5C,IAAI,EACJ,wBAAwB,CAAC,iBAAiB,EAC1C,IAAI,uCAAuC,CAAC,QAAQ,EAAE,IAAI,sDAA8C,gBAAgB,EAAE,kBAAkB,CAAC,CAChJ,CAAC;QACF,IAAI,CAAC,aAAa,CACd,SAAS,EACT,qCAAqC,CAAC,MAAM,EAC5C,IAAI,EACJ,wBAAwB,CAAC,iBAAiB,EAC1C,IAAI,uCAAuC,CAAC,SAAS,EAAE,IAAI,sDAA8C,gBAAgB,EAAE,kBAAkB,CAAC,CACjJ,CAAC;QACF,IAAI,CAAC,WAAW,EAAE,CAAC;YACf,IAAI,CAAC,aAAa,CACd,SAAS,EACT,qCAAqC,CAAC,MAAM,EAC5C,IAAI,EACJ,wBAAwB,CAAC,iBAAiB,EAC1C,IAAI,uCAAuC,CAAC,SAAS,EAAE,IAAI,sDAA8C,gBAAgB,EAAE,kBAAkB,CAAC,CACjJ,CAAC;QACN,CAAC;QAED,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,qCAAqC,CAAC,MAAM,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAC5G,IAAI,CAAC,cAAc,CAAC,KAAK,EAAE,qCAAqC,CAAC,MAAM,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAC3G,IAAI,CAAC,cAAc,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAExG,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,qCAAqC,CAAC,KAAK,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAE5G,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,0CAA0C,CACtD,qCAAqC,CAAC,MAAM,GAAG,qCAAqC,CAAC,OAAO,GAAG,qCAAqC,CAAC,OAAO,CAC/I,CAAC;QACF,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,0CAA0C,CACtD,qCAAqC,CAAC,MAAM,GAAG,qCAAqC,CAAC,OAAO,GAAG,qCAAqC,CAAC,OAAO,CAC/I,CAAC;IACN,CAAC;IAED;;;OAGG;IACa,YAAY;QACxB,OAAO,gBAAgB,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,GAAG;QACV,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,CAAC;QACR,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,CAAC;QACR,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,CAAC;QACR,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,CAAC;QACR,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;;OAGG;IACa,cAAc,CAAC,OAA4B;QACvD,IAAI,CAAC,OAAO,CAAC,iBAAiB,EAAE,CAAC;YAC7B,OAAO;QACX,CAAC;QAED,MAAM,OAAO,GAAG,IAAI,CAAC,mBAAmB,IAAI,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC;QACrF,MAAM,QAAQ,GAAG,IAAI,CAAC,oBAAoB,IAAI,IAAI,CAAC,OAAO,IAAI,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC;QAEtF,0EAA0E;QAC1E,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,iBAAiB,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QACxD,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,gBAAgB,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC;IAC5D,CAAC;IAED;;;OAGG;IACa,OAAO;QACnB,IAAI,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,oBAAoB,EAAE,EAAE,CAAC;YACvD,OAAO,KAAK,CAAC;QACjB,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;OAGG;IACa,IAAI,CAAC,MAAc;QAC/B,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC;YAChB,OAAO;QACX,CAAC;QAED,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,OAAO,CAAC,KAAK,EAAE,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QACrH,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,iBAAiB,EAAE,IAAI,CAAC,OAAO,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAE/H,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC;YACrB,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;QACvD,CAAC;IACL,CAAC;IAEO,YAAY,CAAC,KAA6B;QAC9C,IAAI,KAAK,CAAC,cAAc,gCAAwB,EAAE,CAAC;YAC/C,OAAO,eAAe,CAAC;QAC3B,CAAC;QACD,OAAO,WAAW,CAAC;IACvB,CAAC;IAEO,sBAAsB,CAAC,WAAmB,EAAE,EAAU,EAAE,KAA6B;QACzF,IAAI,KAAK,CAAC,cAAc,gCAAwB,EAAE,CAAC;YAC/C,OAAO,GAAG,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,IAAI,WAAW,IAAI,WAAW,GAAG,SAAS,CAAC,iBAAiB,KAAK,EAAE,GAAG,CAAC;QAC7G,CAAC;QACD,OAAO,GAAG,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,IAAI,WAAW,KAAK,EAAE,GAAG,CAAC;IAChE,CAAC;IAES,sBAAsB,CAAC,KAA6B;QAC1D,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;QACrC,MAAM,YAAY,GAAG,IAAI,CAAC,YAAY,IAAI,WAAW,CAAC;QACtD,MAAM,YAAY,GAAG,IAAI,CAAC,YAAY,IAAI,WAAW,CAAC;QAEtD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,KAAK,CAAC;QAE7F,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,CAAC,GAAG,KAAK,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QAC1C,MAAM,GAAG,GAAG,KAAK,CAAC,oBAAoB,CAAC,KAAK,CAAC,CAAC;QAC9C,MAAM,GAAG,GAAG,KAAK,CAAC,oBAAoB,CAAC,KAAK,CAAC,CAAC;QAC9C,MAAM,GAAG,GAAG,KAAK,CAAC,oBAAoB,CAAC,KAAK,CAAC,CAAC;QAE9C,KAAK,CAAC,iBAAiB,IAAI;cACrB,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,qCAAqC,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,MAAM,CAAC,sBAAsB;;cAEhH,KAAK,CAAC,gBAAgB,CAAC,GAAG,EAAE,qCAAqC,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,QAAQ,CAAC,sBAAsB;cACpH,KAAK,CAAC,gBAAgB,CAAC,GAAG,EAAE,qCAAqC,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,QAAQ,CAAC,sBAAsB;cACpH,KAAK,CAAC,gBAAgB,CAAC,GAAG,EAAE,qCAAqC,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,QAAQ,CAAC,sBAAsB;SACzH,CAAC;QAEF,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC;YACrB,KAAK,CAAC,iBAAiB,IAAI;kBACrB,GAAG,SAAS,GAAG;;sBAEX,CAAC;sBACD,GAAG,SAAS,GAAG;;sBAEf,CAAC;sBACD,GAAG,SAAS,GAAG;;sBAEf,CAAC;sBACD,GAAG,SAAS,GAAG;;aAExB,CAAC;QACN,CAAC;QAED,MAAM,MAAM,GAAG,KAAK,CAAC,OAAO,CAAC;QAE7B,KAAK,CAAC,iBAAiB,IAAI;;;mCAGA,IAAI,CAAC,gBAAgB;mCACrB,IAAI,CAAC,gBAAgB;cAC1C,GAAG,UAAU,MAAM,+CAA+C,GAAG;6BACtD,IAAI,CAAC,gBAAgB;6BACrB,IAAI,CAAC,gBAAgB;cACpC,GAAG,UAAU,MAAM,+CAA+C,GAAG;6BACtD,IAAI,CAAC,gBAAgB;6BACrB,IAAI,CAAC,gBAAgB;cACpC,GAAG,UAAU,MAAM,+CAA+C,GAAG;;;kBAGjE,MAAM,kBAAkB,MAAM,IAAI,IAAI,CAAC,iBAAiB,OAAO,IAAI,CAAC,iBAAiB;cACzF,GAAG,MAAM,GAAG;cACZ,GAAG,MAAM,GAAG;cACZ,GAAG,MAAM,GAAG;;;kBAGR,MAAM,iBAAiB,MAAM,IAAI,IAAI,CAAC,iBAAiB,OAAO,IAAI,CAAC,iBAAiB;cACxF,GAAG,MAAM,GAAG;cACZ,GAAG,MAAM,GAAG;cACZ,GAAG,MAAM,GAAG;;SAEjB,CAAC;QAEF,KAAK,CAAC,iBAAiB,IAAI;cACrB,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,qCAAqC,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,sBAAsB,CAAC,WAAW,EAAE,GAAG,EAAE,KAAK,CAAC;cAClI,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,qCAAqC,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,sBAAsB,CAAC,YAAY,EAAE,GAAG,EAAE,KAAK,CAAC;cACnI,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,qCAAqC,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,sBAAsB,CAAC,YAAY,EAAE,GAAG,EAAE,KAAK,CAAC;;;cAGnI,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,qCAAqC,CAAC,OAAO,CAAC,cAAc,CAAC,UAAU,MAAM,IAAI,SAAS;;;cAGpH,KAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,EAAE,qCAAqC,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,QAAQ,CAAC;SACvK,CAAC;IACN,CAAC;IAEO,uBAAuB,CAAC,KAA6B,EAAE,MAAmC,EAAE,OAAe;QAC/G,IAAI,YAAY,GAAG,EAAE,CAAC;QAEtB,IACI,KAAK,CAAC,cAAc,gCAAwB;YAC5C,CAAC,MAAM,CAAC,IAAI,KAAK,qCAAqC,CAAC,OAAO,IAAI,MAAM,CAAC,IAAI,KAAK,qCAAqC,CAAC,MAAM,CAAC,EACjI,CAAC;YACC,YAAY,GAAG,MAAM,CAAC;QAC1B,CAAC;QAED,IAAI,OAAO,KAAK,GAAG,EAAE,CAAC;YAClB,6CAA6C;YAC7C,IAAI,CAAC,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,EAAE,CAAC;gBAC5C,KAAK,CAAC,iBAAiB,IAAI,UAAU,IAAI,CAAC,iBAAiB;sBACrD,MAAM,CAAC,sBAAsB,kBAAkB,YAAY,IAAI,MAAM,CAAC,sBAAsB;;iBAEjG,CAAC;YACN,CAAC;YAED,KAAK,CAAC,iBAAiB,IAAI,UAAU,IAAI,CAAC,gBAAgB;kBACpD,MAAM,CAAC,sBAAsB,mBAAmB,YAAY,IAAI,MAAM,CAAC,sBAAsB;;aAElG,CAAC;QACN,CAAC;IACL,CAAC;IAEO,YAAY,CAAC,KAA6B,EAAE,MAAmC,EAAE,OAAe;QACpG,IAAI,UAAU,GAAG,EAAE,CAAC;QAEpB,IAAI,CAAC,IAAI,CAAC,0BAA0B,EAAE,CAAC;YACnC,UAAU,GAAG,MAAM,KAAK,CAAC,cAAc,gCAAwB,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,EAAE,GAAG,IAAI,CAAC,gBAAgB,IAAI,CAAC;QACnH,CAAC;QAED,KAAK,CAAC,iBAAiB,IAAI,GAAG,KAAK,CAAC,cAAc,CAAC,MAAM,CAAC,MAAM,IAAI,CAAC,gBAAgB,IAAI,OAAO,GAAG,UAAU,KAAK,CAAC;QACnH,IAAI,CAAC,uBAAuB,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,CAAC,CAAC;IACzD,CAAC;IAEkB,WAAW,CAAC,KAA6B;QACxD,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE,CAAC;YAC1B,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC,cAAe,CAAC,UAA8B,CAAC;QACnF,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;QAC7B,CAAC;QAED,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,oBAAoB,CAAC,iBAAiB,CAAC,CAAC;QACtE,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC,oBAAoB,CAAC,kBAAkB,CAAC,CAAC;QAExE,IAAI,CAAC,KAAK,CAAC,sBAAsB,GAAG,CAAC,KAAK,CAAC,cAAc,gCAAwB,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAErI,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,oBAAoB,CAAC,iBAAiB,CAAC,CAAC;QACtE,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC,kBAAkB,CAAC,UAAU,CAAC,CAAC;QAC9D,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;QAE5D,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC;YACrB,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,oBAAoB,CAAC,IAAI,CAAC,IAAI,GAAG,SAAS,CAAC,CAAC;YAEtE,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC5C,CAAC;QAED,eAAe;QACf,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC3C,KAAK,CAAC,UAAU,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC1C,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC9C,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAE3C,MAAM,QAAQ,GAAG,KAAK,IAAI,CAAC,IAAI,EAAE,CAAC;QAClC,KAAK,CAAC,wBAAwB,CAAC,iBAAiB,EAAE,QAAQ,CAAC,CAAC;QAE5D,KAAK,CAAC,sBAAsB,CAAC,IAAI,CAAC,gBAAgB,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACnG,KAAK,CAAC,sBAAsB,CAAC,IAAI,CAAC,iBAAiB,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAEpG,IAAI,CAAC,sBAAsB,CAAC,KAAK,CAAC,CAAC;QAEnC,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACjC,IAAI,MAAM,CAAC,YAAY,IAAI,MAAM,CAAC,IAAI,KAAK,OAAO,EAAE,CAAC;gBACjD,IAAI,CAAC,YAAY,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,IAAI,CAAC,CAAC;YAClD,CAAC;QACL,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAEkB,mBAAmB;QAClC,IAAI,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,CAAC;QAE7C,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,0BAA0B,IAAI,CAAC,mBAAmB,KAAK,CAAC;QAC/F,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,2BAA2B,IAAI,CAAC,oBAAoB,KAAK,CAAC;QACjG,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,iCAAiC,IAAI,CAAC,0BAA0B,KAAK,CAAC;QAC7G,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,aAAa,KAAK,CAAC;QAEnF,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC;YAChB,OAAO,UAAU,CAAC;QACtB,CAAC;QAED,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,mCAAmC,IAAI,CAAC,OAAO,CAAC,IAAI,YAAY,IAAI,CAAC,OAAO,CAAC,QAAQ,KAAK,IAAI,CAAC,OAAO,CAAC,OAAO,KAAK,IAAI,CAAC,OAAO,CAAC,YAAY,MAAM,CAAC;QAC1L,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,OAAO,CAAC,KAAK,KAAK,CAAC;QACnF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,OAAO,CAAC,KAAK,KAAK,CAAC;QACnF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,OAAO,CAAC,IAAI,KAAK,CAAC;QACjF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,OAAO,CAAC,IAAI,KAAK,CAAC;QACjF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,OAAO,CAAC,IAAI,KAAK,CAAC;QACjF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,OAAO,CAAC,OAAO,KAAK,CAAC;QACvF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,OAAO,CAAC,OAAO,KAAK,CAAC;QACvF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC;QACrF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC;QACrF,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,8BAA8B,IAAI,CAAC,OAAO,CAAC,eAAe,KAAK,CAAC;QAEvG,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;OAGG;IACa,SAAS;QACrB,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACnE,mBAAmB,CAAC,oBAAoB,GAAG,IAAI,CAAC,oBAAoB,CAAC;QACrE,mBAAmB,CAAC,0BAA0B,GAAG,IAAI,CAAC,0BAA0B,CAAC;QACjF,mBAAmB,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACvD,IAAI,CAAC,IAAI,CAAC,cAAc,IAAI,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,IAAI,IAAI,CAAC,OAAO,CAAC,YAAY,EAAE,KAAK,cAAc,EAAE,CAAC;YACzH,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,SAAS,EAAE,CAAC;QAC3D,CAAC;QAED,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAED;;;;;OAKG;IACa,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;QAChF,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,mBAAmB,GAAG,mBAAmB,CAAC,mBAAmB,CAAC;QACnE,IAAI,CAAC,oBAAoB,GAAG,CAAC,CAAC,mBAAmB,CAAC,oBAAoB,CAAC;QACvE,IAAI,CAAC,0BAA0B,GAAG,CAAC,CAAC,mBAAmB,CAAC,0BAA0B,CAAC;QACnF,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC,mBAAmB,CAAC,aAAa,CAAC;QAEzD,IAAI,mBAAmB,CAAC,OAAO,IAAI,CAAC,YAAY,CAAC,wBAAwB,IAAI,mBAAmB,CAAC,OAAO,CAAC,GAAG,KAAK,SAAS,EAAE,CAAC;YACzH,OAAO,GAAG,mBAAmB,CAAC,OAAO,CAAC,GAAG,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC;YAChF,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,KAAK,CAAC,mBAAmB,CAAC,OAAO,EAAE,KAAK,EAAE,OAAO,CAAY,CAAC;QACzF,CAAC;IACL,CAAC;CACJ;AAnkBU;IADN,sBAAsB,CAAC,iBAAiB,0CAAkC,UAAU,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,EAAE,CAAC;qDACjG;AAqkB1C,aAAa,CAAC,wBAAwB,EAAE,cAAc,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialConnectionPointDirection } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport type { NodeMaterialDefines } from \"../nodeMaterial\";\r\nimport { NodeMaterial } from \"../nodeMaterial\";\r\nimport type { Effect } from \"../../effect\";\r\nimport type { Nullable } from \"../../../types\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { Texture } from \"../../Textures/texture\";\r\nimport type { Scene } from \"../../../scene\";\r\nimport { Constants } from \"../../../Engines/constants\";\r\nimport \"../../../Shaders/ShadersInclude/helperFunctions\";\r\nimport { ImageSourceBlock } from \"./Dual/imageSourceBlock\";\r\nimport { NodeMaterialConnectionPointCustomObject } from \"../nodeMaterialConnectionPointCustomObject\";\r\nimport { EngineStore } from \"../../../Engines/engineStore\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../../../Decorators/nodeDecorator\";\r\nimport { ShaderLanguage } from \"core/Materials/shaderLanguage\";\r\n\r\n/**\r\n * Block used to read a texture with triplanar mapping (see \"boxmap\" in https://iquilezles.org/articles/biplanar/)\r\n */\r\nexport class TriPlanarBlock extends NodeMaterialBlock {\r\n private _linearDefineName: string;\r\n private _gammaDefineName: string;\r\n protected _tempTextureRead: string;\r\n private _samplerName: string;\r\n private _textureInfoName: string;\r\n private _textureInfoName2: string;\r\n private _imageSource: Nullable<ImageSourceBlock>;\r\n\r\n /**\r\n * Project the texture(s) for a better fit to a cube\r\n */\r\n @editableInPropertyPage(\"Project as cube\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { embedded: true, notifiers: { update: true } })\r\n public projectAsCube: boolean = false;\r\n\r\n protected _texture: Nullable<Texture>;\r\n /**\r\n * Gets or sets the texture associated with the node\r\n */\r\n public get texture(): Nullable<Texture> {\r\n if (this.source.isConnected) {\r\n return (this.source.connectedPoint?.ownerBlock as ImageSourceBlock).texture;\r\n }\r\n return this._texture;\r\n }\r\n\r\n public set texture(texture: Nullable<Texture>) {\r\n if (this._texture === texture) {\r\n return;\r\n }\r\n\r\n const scene = texture?.getScene() ?? EngineStore.LastCreatedScene;\r\n\r\n if (!texture && scene) {\r\n scene.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag, (mat) => {\r\n return mat.hasTexture(this._texture!);\r\n });\r\n }\r\n\r\n this._texture = texture;\r\n\r\n if (texture && scene) {\r\n scene.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag, (mat) => {\r\n return mat.hasTexture(texture);\r\n });\r\n }\r\n }\r\n\r\n /**\r\n * Gets the textureY associated with the node\r\n */\r\n public get textureY(): Nullable<Texture> {\r\n if (this.sourceY.isConnected) {\r\n return (this.sourceY.connectedPoint?.ownerBlock as ImageSourceBlock).texture;\r\n }\r\n return null;\r\n }\r\n\r\n /**\r\n * Gets the textureZ associated with the node\r\n */\r\n public get textureZ(): Nullable<Texture> {\r\n if (this.sourceZ?.isConnected) {\r\n return (this.sourceY.connectedPoint?.ownerBlock as ImageSourceBlock).texture;\r\n }\r\n return null;\r\n }\r\n\r\n protected _getImageSourceBlock(connectionPoint: Nullable<NodeMaterialConnectionPoint>): Nullable<ImageSourceBlock> {\r\n return connectionPoint?.isConnected ? (connectionPoint.connectedPoint!.ownerBlock as ImageSourceBlock) : null;\r\n }\r\n\r\n /**\r\n * Gets the sampler name associated with this texture\r\n */\r\n public get samplerName(): string {\r\n const imageSourceBlock = this._getImageSourceBlock(this.source);\r\n if (imageSourceBlock) {\r\n return imageSourceBlock.samplerName;\r\n }\r\n return this._samplerName;\r\n }\r\n\r\n /**\r\n * Gets the samplerY name associated with this texture\r\n */\r\n public get samplerYName(): Nullable<string> {\r\n return this._getImageSourceBlock(this.sourceY)?.samplerName ?? null;\r\n }\r\n\r\n /**\r\n * Gets the samplerZ name associated with this texture\r\n */\r\n public get samplerZName(): Nullable<string> {\r\n return this._getImageSourceBlock(this.sourceZ)?.samplerName ?? null;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating that this block is linked to an ImageSourceBlock\r\n */\r\n public get hasImageSource(): boolean {\r\n return this.source.isConnected;\r\n }\r\n\r\n private _convertToGammaSpace = false;\r\n /**\r\n * Gets or sets a boolean indicating if content needs to be converted to gamma space\r\n */\r\n public set convertToGammaSpace(value: boolean) {\r\n if (value === this._convertToGammaSpace) {\r\n return;\r\n }\r\n\r\n this._convertToGammaSpace = value;\r\n if (this.texture) {\r\n const scene = this.texture.getScene() ?? EngineStore.LastCreatedScene;\r\n scene?.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag, (mat) => {\r\n return mat.hasTexture(this.texture!);\r\n });\r\n }\r\n }\r\n public get convertToGammaSpace(): boolean {\r\n return this._convertToGammaSpace;\r\n }\r\n\r\n private _convertToLinearSpace = false;\r\n /**\r\n * Gets or sets a boolean indicating if content needs to be converted to linear space\r\n */\r\n public set convertToLinearSpace(value: boolean) {\r\n if (value === this._convertToLinearSpace) {\r\n return;\r\n }\r\n\r\n this._convertToLinearSpace = value;\r\n if (this.texture) {\r\n const scene = this.texture.getScene() ?? EngineStore.LastCreatedScene;\r\n scene?.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag, (mat) => {\r\n return mat.hasTexture(this.texture!);\r\n });\r\n }\r\n }\r\n public get convertToLinearSpace(): boolean {\r\n return this._convertToLinearSpace;\r\n }\r\n\r\n /**\r\n * Gets or sets a boolean indicating if multiplication of texture with level should be disabled\r\n */\r\n public disableLevelMultiplication = false;\r\n\r\n /**\r\n * Create a new TriPlanarBlock\r\n * @param name defines the block name\r\n * @param hideSourceZ defines a boolean indicating that normal Z should not be used (false by default)\r\n */\r\n public constructor(name: string, hideSourceZ = false) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"position\", NodeMaterialBlockConnectionPointTypes.AutoDetect, false);\r\n this.registerInput(\"normal\", NodeMaterialBlockConnectionPointTypes.AutoDetect, false);\r\n this.registerInput(\"sharpness\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\r\n \"source\",\r\n NodeMaterialBlockConnectionPointTypes.Object,\r\n true,\r\n NodeMaterialBlockTargets.VertexAndFragment,\r\n new NodeMaterialConnectionPointCustomObject(\"source\", this, NodeMaterialConnectionPointDirection.Input, ImageSourceBlock, \"ImageSourceBlock\")\r\n );\r\n this.registerInput(\r\n \"sourceY\",\r\n NodeMaterialBlockConnectionPointTypes.Object,\r\n true,\r\n NodeMaterialBlockTargets.VertexAndFragment,\r\n new NodeMaterialConnectionPointCustomObject(\"sourceY\", this, NodeMaterialConnectionPointDirection.Input, ImageSourceBlock, \"ImageSourceBlock\")\r\n );\r\n if (!hideSourceZ) {\r\n this.registerInput(\r\n \"sourceZ\",\r\n NodeMaterialBlockConnectionPointTypes.Object,\r\n true,\r\n NodeMaterialBlockTargets.VertexAndFragment,\r\n new NodeMaterialConnectionPointCustomObject(\"sourceZ\", this, NodeMaterialConnectionPointDirection.Input, ImageSourceBlock, \"ImageSourceBlock\")\r\n );\r\n }\r\n\r\n this.registerOutput(\"rgba\", NodeMaterialBlockConnectionPointTypes.Color4, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"rgb\", NodeMaterialBlockConnectionPointTypes.Color3, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"r\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"g\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"b\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n this.registerOutput(\"a\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerOutput(\"level\", NodeMaterialBlockConnectionPointTypes.Float, NodeMaterialBlockTargets.Neutral);\r\n\r\n this._inputs[0].addExcludedConnectionPointFromAllowedTypes(\r\n NodeMaterialBlockConnectionPointTypes.Color3 | NodeMaterialBlockConnectionPointTypes.Vector3 | NodeMaterialBlockConnectionPointTypes.Vector4\r\n );\r\n this._inputs[1].addExcludedConnectionPointFromAllowedTypes(\r\n NodeMaterialBlockConnectionPointTypes.Color3 | NodeMaterialBlockConnectionPointTypes.Vector3 | NodeMaterialBlockConnectionPointTypes.Vector4\r\n );\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"TriPlanarBlock\";\r\n }\r\n\r\n /**\r\n * Gets the position input component\r\n */\r\n public get position(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the normal input component\r\n */\r\n public get normal(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the sharpness input component\r\n */\r\n public get sharpness(): NodeMaterialConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the source input component\r\n */\r\n public get source(): NodeMaterialConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the sourceY input component\r\n */\r\n public get sourceY(): NodeMaterialConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the sourceZ input component\r\n */\r\n public get sourceZ(): Nullable<NodeMaterialConnectionPoint> {\r\n return this._inputs[5];\r\n }\r\n\r\n /**\r\n * Gets the rgba output component\r\n */\r\n public get rgba(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n /**\r\n * Gets the rgb output component\r\n */\r\n public get rgb(): NodeMaterialConnectionPoint {\r\n return this._outputs[1];\r\n }\r\n\r\n /**\r\n * Gets the r output component\r\n */\r\n public get r(): NodeMaterialConnectionPoint {\r\n return this._outputs[2];\r\n }\r\n\r\n /**\r\n * Gets the g output component\r\n */\r\n public get g(): NodeMaterialConnectionPoint {\r\n return this._outputs[3];\r\n }\r\n\r\n /**\r\n * Gets the b output component\r\n */\r\n public get b(): NodeMaterialConnectionPoint {\r\n return this._outputs[4];\r\n }\r\n\r\n /**\r\n * Gets the a output component\r\n */\r\n public get a(): NodeMaterialConnectionPoint {\r\n return this._outputs[5];\r\n }\r\n\r\n /**\r\n * Gets the level output component\r\n */\r\n public get level(): NodeMaterialConnectionPoint {\r\n return this._outputs[6];\r\n }\r\n\r\n /**\r\n * Prepares the defines for the block\r\n * @param defines - the defines to prepare\r\n */\r\n public override prepareDefines(defines: NodeMaterialDefines) {\r\n if (!defines._areTexturesDirty) {\r\n return;\r\n }\r\n\r\n const toGamma = this.convertToGammaSpace && this.texture && !this.texture.gammaSpace;\r\n const toLinear = this.convertToLinearSpace && this.texture && this.texture.gammaSpace;\r\n\r\n // Not a bug... Name defines the texture space not the required conversion\r\n defines.setValue(this._linearDefineName, toGamma, true);\r\n defines.setValue(this._gammaDefineName, toLinear, true);\r\n }\r\n\r\n /**\r\n * Checks if the block is ready\r\n * @returns true if the block is ready\r\n */\r\n public override isReady() {\r\n if (this.texture && !this.texture.isReadyOrNotBlocking()) {\r\n return false;\r\n }\r\n\r\n return true;\r\n }\r\n\r\n /**\r\n * Bind the block\r\n * @param effect - the effect to bind\r\n */\r\n public override bind(effect: Effect) {\r\n if (!this.texture) {\r\n return;\r\n }\r\n\r\n effect.setFloat4(this._textureInfoName, this.texture.level, this.texture.uAng, this.texture.vAng, this.texture.wAng);\r\n effect.setFloat4(this._textureInfoName2, this.texture.uOffset, this.texture.vOffset, this.texture.uScale, this.texture.vScale);\r\n\r\n if (!this._imageSource) {\r\n effect.setTexture(this._samplerName, this.texture);\r\n }\r\n }\r\n\r\n private _samplerFunc(state: NodeMaterialBuildState) {\r\n if (state.shaderLanguage === ShaderLanguage.WGSL) {\r\n return \"textureSample\";\r\n }\r\n return \"texture2D\";\r\n }\r\n\r\n private _generateTextureSample(textureName: string, uv: string, state: NodeMaterialBuildState) {\r\n if (state.shaderLanguage === ShaderLanguage.WGSL) {\r\n return `${this._samplerFunc(state)}(${textureName},${textureName + Constants.AUTOSAMPLERSUFFIX}, ${uv})`;\r\n }\r\n return `${this._samplerFunc(state)}(${textureName}, ${uv})`;\r\n }\r\n\r\n protected _generateTextureLookup(state: NodeMaterialBuildState): void {\r\n const samplerName = this.samplerName;\r\n const samplerYName = this.samplerYName ?? samplerName;\r\n const samplerZName = this.samplerZName ?? samplerName;\r\n\r\n const sharpness = this.sharpness.isConnected ? this.sharpness.associatedVariableName : \"1.0\";\r\n\r\n const x = state._getFreeVariableName(\"x\");\r\n const y = state._getFreeVariableName(\"y\");\r\n const z = state._getFreeVariableName(\"z\");\r\n const w = state._getFreeVariableName(\"w\");\r\n const n = state._getFreeVariableName(\"n\");\r\n const uvx = state._getFreeVariableName(\"uvx\");\r\n const uvy = state._getFreeVariableName(\"uvy\");\r\n const uvz = state._getFreeVariableName(\"uvz\");\r\n\r\n state.compilationString += `\r\n ${state._declareLocalVar(n, NodeMaterialBlockConnectionPointTypes.Vector3)} = ${this.normal.associatedVariableName}.xyz;\r\n\r\n ${state._declareLocalVar(uvx, NodeMaterialBlockConnectionPointTypes.Vector2)} = ${this.position.associatedVariableName}.yz;\r\n ${state._declareLocalVar(uvy, NodeMaterialBlockConnectionPointTypes.Vector2)} = ${this.position.associatedVariableName}.zx;\r\n ${state._declareLocalVar(uvz, NodeMaterialBlockConnectionPointTypes.Vector2)} = ${this.position.associatedVariableName}.xy;\r\n `;\r\n\r\n if (this.projectAsCube) {\r\n state.compilationString += `\r\n ${uvx}.xy = ${uvx}.yx;\r\n\r\n if (${n}.x >= 0.0) {\r\n ${uvx}.x = -${uvx}.x;\r\n }\r\n if (${n}.y < 0.0) {\r\n ${uvy}.y = -${uvy}.y;\r\n }\r\n if (${n}.z < 0.0) {\r\n ${uvz}.x = -${uvz}.x;\r\n }\r\n `;\r\n }\r\n\r\n const suffix = state.fSuffix;\r\n\r\n state.compilationString += `\r\n // apply rotation\r\n {\r\n float cosAngle = cos(${this._textureInfoName}.y);\r\n float sinAngle = sin(${this._textureInfoName}.y);\r\n ${uvx} = mat2${suffix}(cosAngle, -sinAngle, sinAngle, cosAngle) * ${uvx};\r\n cosAngle = cos(${this._textureInfoName}.z);\r\n sinAngle = sin(${this._textureInfoName}.z);\r\n ${uvy} = mat2${suffix}(cosAngle, sinAngle, -sinAngle, cosAngle) * ${uvy};\r\n cosAngle = cos(${this._textureInfoName}.w);\r\n sinAngle = sin(${this._textureInfoName}.w);\r\n ${uvz} = mat2${suffix}(cosAngle, -sinAngle, sinAngle, cosAngle) * ${uvz};\r\n\r\n // apply scaling\r\n vec2${suffix} uvScale = vec2${suffix}(${this._textureInfoName2}.z, ${this._textureInfoName2}.w);\r\n ${uvx} = ${uvx} * uvScale;\r\n ${uvy} = ${uvy} * uvScale;\r\n ${uvz} = ${uvz} * uvScale;\r\n\r\n // apply offset\r\n vec2${suffix} offset = vec2${suffix}(${this._textureInfoName2}.x, ${this._textureInfoName2}.y);\r\n ${uvx} = ${uvx} + offset;\r\n ${uvy} = ${uvy} + offset;\r\n ${uvz} = ${uvz} + offset;\r\n }\r\n `;\r\n\r\n state.compilationString += `\r\n ${state._declareLocalVar(x, NodeMaterialBlockConnectionPointTypes.Vector4)} = ${this._generateTextureSample(samplerName, uvx, state)};\r\n ${state._declareLocalVar(y, NodeMaterialBlockConnectionPointTypes.Vector4)} = ${this._generateTextureSample(samplerYName, uvy, state)};\r\n ${state._declareLocalVar(z, NodeMaterialBlockConnectionPointTypes.Vector4)} = ${this._generateTextureSample(samplerZName, uvz, state)};\r\n \r\n // blend weights\r\n ${state._declareLocalVar(w, NodeMaterialBlockConnectionPointTypes.Vector3)} = pow(abs(${n}), vec3${suffix}(${sharpness}));\r\n\r\n // blend and return\r\n ${state._declareLocalVar(this._tempTextureRead, NodeMaterialBlockConnectionPointTypes.Vector4)} = (${x}*${w}.x + ${y}*${w}.y + ${z}*${w}.z) / (${w}.x + ${w}.y + ${w}.z); \r\n `;\r\n }\r\n\r\n private _generateConversionCode(state: NodeMaterialBuildState, output: NodeMaterialConnectionPoint, swizzle: string): void {\r\n let vecSpecifier = \"\";\r\n\r\n if (\r\n state.shaderLanguage === ShaderLanguage.WGSL &&\r\n (output.type === NodeMaterialBlockConnectionPointTypes.Vector3 || output.type === NodeMaterialBlockConnectionPointTypes.Color3)\r\n ) {\r\n vecSpecifier = \"Vec3\";\r\n }\r\n\r\n if (swizzle !== \"a\") {\r\n // no conversion if the output is \"a\" (alpha)\r\n if (!this.texture || !this.texture.gammaSpace) {\r\n state.compilationString += `#ifdef ${this._linearDefineName}\r\n ${output.associatedVariableName} = toGammaSpace${vecSpecifier}(${output.associatedVariableName});\r\n #endif\r\n `;\r\n }\r\n\r\n state.compilationString += `#ifdef ${this._gammaDefineName}\r\n ${output.associatedVariableName} = toLinearSpace${vecSpecifier}(${output.associatedVariableName});\r\n #endif\r\n `;\r\n }\r\n }\r\n\r\n private _writeOutput(state: NodeMaterialBuildState, output: NodeMaterialConnectionPoint, swizzle: string) {\r\n let complement = \"\";\r\n\r\n if (!this.disableLevelMultiplication) {\r\n complement = ` * ${state.shaderLanguage === ShaderLanguage.WGSL ? \"uniforms.\" : \"\"}${this._textureInfoName}.x`;\r\n }\r\n\r\n state.compilationString += `${state._declareOutput(output)} = ${this._tempTextureRead}.${swizzle}${complement};\\n`;\r\n this._generateConversionCode(state, output, swizzle);\r\n }\r\n\r\n protected override _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n if (this.source.isConnected) {\r\n this._imageSource = this.source.connectedPoint!.ownerBlock as ImageSourceBlock;\r\n } else {\r\n this._imageSource = null;\r\n }\r\n\r\n this._textureInfoName = state._getFreeVariableName(\"textureInfoName\");\r\n this._textureInfoName2 = state._getFreeVariableName(\"textureInfoName2\");\r\n\r\n this.level.associatedVariableName = (state.shaderLanguage === ShaderLanguage.WGSL ? \"uniforms.\" : \"\") + this._textureInfoName + \".x\";\r\n\r\n this._tempTextureRead = state._getFreeVariableName(\"tempTextureRead\");\r\n this._linearDefineName = state._getFreeDefineName(\"ISLINEAR\");\r\n this._gammaDefineName = state._getFreeDefineName(\"ISGAMMA\");\r\n\r\n if (!this._imageSource) {\r\n this._samplerName = state._getFreeVariableName(this.name + \"Texture\");\r\n\r\n state._emit2DSampler(this._samplerName);\r\n }\r\n\r\n // Declarations\r\n state.sharedData.blockingBlocks.push(this);\r\n state.sharedData.textureBlocks.push(this);\r\n state.sharedData.blocksWithDefines.push(this);\r\n state.sharedData.bindableBlocks.push(this);\r\n\r\n const comments = `//${this.name}`;\r\n state._emitFunctionFromInclude(\"helperFunctions\", comments);\r\n\r\n state._emitUniformFromString(this._textureInfoName, NodeMaterialBlockConnectionPointTypes.Vector4);\r\n state._emitUniformFromString(this._textureInfoName2, NodeMaterialBlockConnectionPointTypes.Vector4);\r\n\r\n this._generateTextureLookup(state);\r\n\r\n for (const output of this._outputs) {\r\n if (output.hasEndpoints && output.name !== \"level\") {\r\n this._writeOutput(state, output, output.name);\r\n }\r\n }\r\n\r\n return this;\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n let codeString = super._dumpPropertiesCode();\r\n\r\n codeString += `${this._codeVariableName}.convertToGammaSpace = ${this.convertToGammaSpace};\\n`;\r\n codeString += `${this._codeVariableName}.convertToLinearSpace = ${this.convertToLinearSpace};\\n`;\r\n codeString += `${this._codeVariableName}.disableLevelMultiplication = ${this.disableLevelMultiplication};\\n`;\r\n codeString += `${this._codeVariableName}.projectAsCube = ${this.projectAsCube};\\n`;\r\n\r\n if (!this.texture) {\r\n return codeString;\r\n }\r\n\r\n codeString += `${this._codeVariableName}.texture = new BABYLON.Texture(\"${this.texture.name}\", null, ${this.texture.noMipmap}, ${this.texture.invertY}, ${this.texture.samplingMode});\\n`;\r\n codeString += `${this._codeVariableName}.texture.wrapU = ${this.texture.wrapU};\\n`;\r\n codeString += `${this._codeVariableName}.texture.wrapV = ${this.texture.wrapV};\\n`;\r\n codeString += `${this._codeVariableName}.texture.uAng = ${this.texture.uAng};\\n`;\r\n codeString += `${this._codeVariableName}.texture.vAng = ${this.texture.vAng};\\n`;\r\n codeString += `${this._codeVariableName}.texture.wAng = ${this.texture.wAng};\\n`;\r\n codeString += `${this._codeVariableName}.texture.uOffset = ${this.texture.uOffset};\\n`;\r\n codeString += `${this._codeVariableName}.texture.vOffset = ${this.texture.vOffset};\\n`;\r\n codeString += `${this._codeVariableName}.texture.uScale = ${this.texture.uScale};\\n`;\r\n codeString += `${this._codeVariableName}.texture.vScale = ${this.texture.vScale};\\n`;\r\n codeString += `${this._codeVariableName}.texture.coordinatesMode = ${this.texture.coordinatesMode};\\n`;\r\n\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes the block\r\n * @returns the serialized object\r\n */\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.convertToGammaSpace = this.convertToGammaSpace;\r\n serializationObject.convertToLinearSpace = this.convertToLinearSpace;\r\n serializationObject.disableLevelMultiplication = this.disableLevelMultiplication;\r\n serializationObject.projectAsCube = this.projectAsCube;\r\n if (!this.hasImageSource && this.texture && !this.texture.isRenderTarget && this.texture.getClassName() !== \"VideoTexture\") {\r\n serializationObject.texture = this.texture.serialize();\r\n }\r\n\r\n return serializationObject;\r\n }\r\n\r\n /**\r\n * Deserializes the block from a serialization object\r\n * @param serializationObject - the object to deserialize from\r\n * @param scene - the current scene\r\n * @param rootUrl - the root URL for loading\r\n */\r\n public override _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.convertToGammaSpace = serializationObject.convertToGammaSpace;\r\n this.convertToLinearSpace = !!serializationObject.convertToLinearSpace;\r\n this.disableLevelMultiplication = !!serializationObject.disableLevelMultiplication;\r\n this.projectAsCube = !!serializationObject.projectAsCube;\r\n\r\n if (serializationObject.texture && !NodeMaterial.IgnoreTexturesAtLoadTime && serializationObject.texture.url !== undefined) {\r\n rootUrl = serializationObject.texture.url.indexOf(\"data:\") === 0 ? \"\" : rootUrl;\r\n this.texture = Texture.Parse(serializationObject.texture, scene, rootUrl) as Texture;\r\n }\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.TriPlanarBlock\", TriPlanarBlock);\r\n"]}
|
|
@@ -72,7 +72,17 @@ export declare class TrigonometryBlock extends NodeMaterialBlock {
|
|
|
72
72
|
*/
|
|
73
73
|
get output(): NodeMaterialConnectionPoint;
|
|
74
74
|
protected _buildBlock(state: NodeMaterialBuildState): this;
|
|
75
|
+
/**
|
|
76
|
+
* Serializes the block
|
|
77
|
+
* @returns the serialized object
|
|
78
|
+
*/
|
|
75
79
|
serialize(): any;
|
|
80
|
+
/**
|
|
81
|
+
* Deserializes the block from a serialization object
|
|
82
|
+
* @param serializationObject - the object to deserialize from
|
|
83
|
+
* @param scene - the current scene
|
|
84
|
+
* @param rootUrl - the root URL for loading
|
|
85
|
+
*/
|
|
76
86
|
_deserialize(serializationObject: any, scene: Scene, rootUrl: string): void;
|
|
77
87
|
protected _dumpPropertiesCode(): string;
|
|
78
88
|
}
|
|
@@ -170,11 +170,21 @@ export class TrigonometryBlock extends NodeMaterialBlock {
|
|
|
170
170
|
state.compilationString += state._declareOutput(output) + ` = ${operation}(${this.input.associatedVariableName});\n`;
|
|
171
171
|
return this;
|
|
172
172
|
}
|
|
173
|
+
/**
|
|
174
|
+
* Serializes the block
|
|
175
|
+
* @returns the serialized object
|
|
176
|
+
*/
|
|
173
177
|
serialize() {
|
|
174
178
|
const serializationObject = super.serialize();
|
|
175
179
|
serializationObject.operation = this.operation;
|
|
176
180
|
return serializationObject;
|
|
177
181
|
}
|
|
182
|
+
/**
|
|
183
|
+
* Deserializes the block from a serialization object
|
|
184
|
+
* @param serializationObject - the object to deserialize from
|
|
185
|
+
* @param scene - the current scene
|
|
186
|
+
* @param rootUrl - the root URL for loading
|
|
187
|
+
*/
|
|
178
188
|
_deserialize(serializationObject, scene, rootUrl) {
|
|
179
189
|
super._deserialize(serializationObject, scene, rootUrl);
|
|
180
190
|
this.operation = serializationObject.operation;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"trigonometryBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Materials/Node/Blocks/trigonometryBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AAExD,OAAO,EAAE,sBAAsB,EAA0B,6CAAsC;AAE/F;;GAEG;AACH,MAAM,CAAN,IAAY,2BAuCX;AAvCD,WAAY,2BAA2B;IACnC,UAAU;IACV,2EAAG,CAAA;IACH,UAAU;IACV,2EAAG,CAAA;IACH,UAAU;IACV,2EAAG,CAAA;IACH,UAAU;IACV,2EAAG,CAAA;IACH,WAAW;IACX,6EAAI,CAAA;IACJ,YAAY;IACZ,+EAAK,CAAA;IACL,YAAY;IACZ,+EAAK,CAAA;IACL,cAAc;IACd,mFAAO,CAAA;IACP,kBAAkB;IAClB,6EAAI,CAAA;IACJ,UAAU;IACV,2EAAG,CAAA;IACH,cAAc;IACd,4EAAG,CAAA;IACH,kBAAkB;IAClB,kFAAM,CAAA;IACN,kBAAkB;IAClB,kFAAM,CAAA;IACN,gBAAgB;IAChB,kFAAM,CAAA;IACN,eAAe;IACf,gFAAK,CAAA;IACL,WAAW;IACX,8EAAI,CAAA;IACJ,gCAAgC;IAChC,oFAAO,CAAA;IACP,gCAAgC;IAChC,oFAAO,CAAA;IACP,mBAAmB;IACnB,4EAAG,CAAA;AACP,CAAC,EAvCW,2BAA2B,KAA3B,2BAA2B,QAuCtC;AAED;;GAEG;AACH,MAAM,OAAO,iBAAkB,SAAQ,iBAAiB;IA+BpD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAnClD;;WAEG;QA0BI,cAAS,GAAG,2BAA2B,CAAC,GAAG,CAAC;QAS/C,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC7D,CAAC;IAED;;;OAGG;IACa,YAAY;QACxB,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEkB,WAAW,CAAC,KAA6B;QACxD,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAChC,IAAI,SAAS,GAAG,EAAE,CAAC;QAEnB,QAAQ,IAAI,CAAC,SAAS,EAAE,CAAC;YACrB,KAAK,2BAA2B,CAAC,GAAG,CAAC,CAAC,CAAC;gBACnC,SAAS,GAAG,KAAK,CAAC;gBAClB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,GAAG,CAAC,CAAC,CAAC;gBACnC,SAAS,GAAG,KAAK,CAAC;gBAClB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,GAAG,CAAC,CAAC,CAAC;gBACnC,SAAS,GAAG,KAAK,CAAC;gBAClB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,GAAG,CAAC,CAAC,CAAC;gBACnC,SAAS,GAAG,KAAK,CAAC;gBAClB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,IAAI,CAAC,CAAC,CAAC;gBACpC,SAAS,GAAG,MAAM,CAAC;gBACnB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,KAAK,CAAC,CAAC,CAAC;gBACrC,SAAS,GAAG,OAAO,CAAC;gBACpB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,KAAK,CAAC,CAAC,CAAC;gBACrC,SAAS,GAAG,OAAO,CAAC;gBACpB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,OAAO,CAAC,CAAC,CAAC;gBACvC,SAAS,GAAG,MAAM,CAAC;gBACnB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,IAAI,CAAC,CAAC,CAAC;gBACpC,SAAS,GAAG,MAAM,CAAC;gBACnB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,GAAG,CAAC,CAAC,CAAC;gBACnC,SAAS,GAAG,KAAK,CAAC;gBAClB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,GAAG,CAAC,CAAC,CAAC;gBACnC,SAAS,GAAG,KAAK,CAAC;gBAClB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,MAAM,CAAC,CAAC,CAAC;gBACtC,SAAS,GAAG,MAAM,CAAC;gBACnB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,MAAM,CAAC,CAAC,CAAC;gBACtC,SAAS,GAAG,MAAM,CAAC;gBACnB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,MAAM,CAAC,CAAC,CAAC;gBACtC,SAAS,GAAG,MAAM,CAAC;gBACnB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,KAAK,CAAC,CAAC,CAAC;gBACrC,SAAS,GAAG,OAAO,CAAC;gBACpB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,IAAI,CAAC,CAAC,CAAC;gBACpC,SAAS,GAAG,MAAM,CAAC;gBACnB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,OAAO,CAAC,CAAC,CAAC;gBACvC,SAAS,GAAG,SAAS,CAAC;gBACtB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,OAAO,CAAC,CAAC,CAAC;gBACvC,SAAS,GAAG,SAAS,CAAC;gBACtB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,GAAG,CAAC,CAAC,CAAC;gBACnC,SAAS,GAAG,EAAE,CAAC;gBACf,MAAM;YACV,CAAC;QACL,CAAC;QAED,KAAK,CAAC,iBAAiB,IAAI,KAAK,CAAC,cAAc,CAAC,MAAM,CAAC,GAAG,MAAM,SAAS,IAAI,IAAI,CAAC,KAAK,CAAC,sBAAsB,MAAM,CAAC;QAErH,OAAO,IAAI,CAAC;IAChB,CAAC;IAEe,SAAS;QACrB,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAE/C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEe,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;QAChF,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,SAAS,GAAG,mBAAmB,CAAC,SAAS,CAAC;IACnD,CAAC;IAEkB,mBAAmB;QAClC,MAAM,UAAU,GACZ,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,oDAAoD,2BAA2B,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC;QAChK,OAAO,UAAU,CAAC;IACtB,CAAC;CACJ;AAlJU;IAzBN,sBAAsB,CAAC,WAAW,uCAA+B,UAAU,EAAE;QAC1E,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE;QAC5B,QAAQ,EAAE,IAAI;QACd,OAAO,EAAE;YACL,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,2BAA2B,CAAC,GAAG,EAAE;YACxD,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,2BAA2B,CAAC,GAAG,EAAE;YACxD,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,2BAA2B,CAAC,GAAG,EAAE;YACxD,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,2BAA2B,CAAC,GAAG,EAAE;YACxD,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,2BAA2B,CAAC,IAAI,EAAE;YAC1D,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,2BAA2B,CAAC,KAAK,EAAE;YAC5D,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,2BAA2B,CAAC,KAAK,EAAE;YAC5D,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,EAAE,2BAA2B,CAAC,OAAO,EAAE;YAChE,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,2BAA2B,CAAC,IAAI,EAAE;YAC1D,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,2BAA2B,CAAC,GAAG,EAAE;YACxD,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,2BAA2B,CAAC,GAAG,EAAE;YACxD,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,2BAA2B,CAAC,MAAM,EAAE;YAC9D,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,2BAA2B,CAAC,MAAM,EAAE;YAC9D,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,2BAA2B,CAAC,MAAM,EAAE;YAC9D,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,2BAA2B,CAAC,KAAK,EAAE;YAC5D,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,2BAA2B,CAAC,IAAI,EAAE;YAC1D,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,EAAE,2BAA2B,CAAC,OAAO,EAAE;YAChE,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,EAAE,2BAA2B,CAAC,OAAO,EAAE;YAChE,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,2BAA2B,CAAC,GAAG,EAAE;SAC3D;KACJ,CAAC;oDACiD;AAoJvD,aAAa,CAAC,2BAA2B,EAAE,iBAAiB,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport type { Scene } from \"../../../scene\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"core/Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Operations supported by the Trigonometry block\r\n */\r\nexport enum TrigonometryBlockOperations {\r\n /** Cos */\r\n Cos,\r\n /** Sin */\r\n Sin,\r\n /** Abs */\r\n Abs,\r\n /** Exp */\r\n Exp,\r\n /** Exp2 */\r\n Exp2,\r\n /** Round */\r\n Round,\r\n /** Floor */\r\n Floor,\r\n /** Ceiling */\r\n Ceiling,\r\n /** Square root */\r\n Sqrt,\r\n /** Log */\r\n Log,\r\n /** Tangent */\r\n Tan,\r\n /** Arc tangent */\r\n ArcTan,\r\n /** Arc cosinus */\r\n ArcCos,\r\n /** Arc sinus */\r\n ArcSin,\r\n /** Fraction */\r\n Fract,\r\n /** Sign */\r\n Sign,\r\n /** To radians (from degrees) */\r\n Radians,\r\n /** To degrees (from radians) */\r\n Degrees,\r\n /** To Set a = b */\r\n Set,\r\n}\r\n\r\n/**\r\n * Block used to apply trigonometry operation to floats\r\n */\r\nexport class TrigonometryBlock extends NodeMaterialBlock {\r\n /**\r\n * Gets or sets the operation applied by the block\r\n */\r\n @editableInPropertyPage(\"Operation\", PropertyTypeForEdition.List, \"ADVANCED\", {\r\n notifiers: { rebuild: true },\r\n embedded: true,\r\n options: [\r\n { label: \"Cos\", value: TrigonometryBlockOperations.Cos },\r\n { label: \"Sin\", value: TrigonometryBlockOperations.Sin },\r\n { label: \"Abs\", value: TrigonometryBlockOperations.Abs },\r\n { label: \"Exp\", value: TrigonometryBlockOperations.Exp },\r\n { label: \"Exp2\", value: TrigonometryBlockOperations.Exp2 },\r\n { label: \"Round\", value: TrigonometryBlockOperations.Round },\r\n { label: \"Floor\", value: TrigonometryBlockOperations.Floor },\r\n { label: \"Ceiling\", value: TrigonometryBlockOperations.Ceiling },\r\n { label: \"Sqrt\", value: TrigonometryBlockOperations.Sqrt },\r\n { label: \"Log\", value: TrigonometryBlockOperations.Log },\r\n { label: \"Tan\", value: TrigonometryBlockOperations.Tan },\r\n { label: \"ArcTan\", value: TrigonometryBlockOperations.ArcTan },\r\n { label: \"ArcCos\", value: TrigonometryBlockOperations.ArcCos },\r\n { label: \"ArcSin\", value: TrigonometryBlockOperations.ArcSin },\r\n { label: \"Fract\", value: TrigonometryBlockOperations.Fract },\r\n { label: \"Sign\", value: TrigonometryBlockOperations.Sign },\r\n { label: \"Radians\", value: TrigonometryBlockOperations.Radians },\r\n { label: \"Degrees\", value: TrigonometryBlockOperations.Degrees },\r\n { label: \"Set\", value: TrigonometryBlockOperations.Set },\r\n ],\r\n })\r\n public operation = TrigonometryBlockOperations.Cos;\r\n\r\n /**\r\n * Creates a new TrigonometryBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"input\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"TrigonometryBlock\";\r\n }\r\n\r\n /**\r\n * Gets the input component\r\n */\r\n public get input(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected override _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n const output = this._outputs[0];\r\n let operation = \"\";\r\n\r\n switch (this.operation) {\r\n case TrigonometryBlockOperations.Cos: {\r\n operation = \"cos\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Sin: {\r\n operation = \"sin\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Abs: {\r\n operation = \"abs\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Exp: {\r\n operation = \"exp\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Exp2: {\r\n operation = \"exp2\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Round: {\r\n operation = \"round\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Floor: {\r\n operation = \"floor\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Ceiling: {\r\n operation = \"ceil\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Sqrt: {\r\n operation = \"sqrt\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Log: {\r\n operation = \"log\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Tan: {\r\n operation = \"tan\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.ArcTan: {\r\n operation = \"atan\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.ArcCos: {\r\n operation = \"acos\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.ArcSin: {\r\n operation = \"asin\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Fract: {\r\n operation = \"fract\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Sign: {\r\n operation = \"sign\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Radians: {\r\n operation = \"radians\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Degrees: {\r\n operation = \"degrees\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Set: {\r\n operation = \"\";\r\n break;\r\n }\r\n }\r\n\r\n state.compilationString += state._declareOutput(output) + ` = ${operation}(${this.input.associatedVariableName});\\n`;\r\n\r\n return this;\r\n }\r\n\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.operation = this.operation;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public override _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.operation = serializationObject.operation;\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n const codeString =\r\n super._dumpPropertiesCode() + `${this._codeVariableName}.operation = BABYLON.TrigonometryBlockOperations.${TrigonometryBlockOperations[this.operation]};\\n`;\r\n return codeString;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.TrigonometryBlock\", TrigonometryBlock);\r\n"]}
|
|
1
|
+
{"version":3,"file":"trigonometryBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Materials/Node/Blocks/trigonometryBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AAExD,OAAO,EAAE,sBAAsB,EAA0B,6CAAsC;AAE/F;;GAEG;AACH,MAAM,CAAN,IAAY,2BAuCX;AAvCD,WAAY,2BAA2B;IACnC,UAAU;IACV,2EAAG,CAAA;IACH,UAAU;IACV,2EAAG,CAAA;IACH,UAAU;IACV,2EAAG,CAAA;IACH,UAAU;IACV,2EAAG,CAAA;IACH,WAAW;IACX,6EAAI,CAAA;IACJ,YAAY;IACZ,+EAAK,CAAA;IACL,YAAY;IACZ,+EAAK,CAAA;IACL,cAAc;IACd,mFAAO,CAAA;IACP,kBAAkB;IAClB,6EAAI,CAAA;IACJ,UAAU;IACV,2EAAG,CAAA;IACH,cAAc;IACd,4EAAG,CAAA;IACH,kBAAkB;IAClB,kFAAM,CAAA;IACN,kBAAkB;IAClB,kFAAM,CAAA;IACN,gBAAgB;IAChB,kFAAM,CAAA;IACN,eAAe;IACf,gFAAK,CAAA;IACL,WAAW;IACX,8EAAI,CAAA;IACJ,gCAAgC;IAChC,oFAAO,CAAA;IACP,gCAAgC;IAChC,oFAAO,CAAA;IACP,mBAAmB;IACnB,4EAAG,CAAA;AACP,CAAC,EAvCW,2BAA2B,KAA3B,2BAA2B,QAuCtC;AAED;;GAEG;AACH,MAAM,OAAO,iBAAkB,SAAQ,iBAAiB;IA+BpD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAnClD;;WAEG;QA0BI,cAAS,GAAG,2BAA2B,CAAC,GAAG,CAAC;QAS/C,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC7D,CAAC;IAED;;;OAGG;IACa,YAAY;QACxB,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEkB,WAAW,CAAC,KAA6B;QACxD,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAChC,IAAI,SAAS,GAAG,EAAE,CAAC;QAEnB,QAAQ,IAAI,CAAC,SAAS,EAAE,CAAC;YACrB,KAAK,2BAA2B,CAAC,GAAG,CAAC,CAAC,CAAC;gBACnC,SAAS,GAAG,KAAK,CAAC;gBAClB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,GAAG,CAAC,CAAC,CAAC;gBACnC,SAAS,GAAG,KAAK,CAAC;gBAClB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,GAAG,CAAC,CAAC,CAAC;gBACnC,SAAS,GAAG,KAAK,CAAC;gBAClB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,GAAG,CAAC,CAAC,CAAC;gBACnC,SAAS,GAAG,KAAK,CAAC;gBAClB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,IAAI,CAAC,CAAC,CAAC;gBACpC,SAAS,GAAG,MAAM,CAAC;gBACnB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,KAAK,CAAC,CAAC,CAAC;gBACrC,SAAS,GAAG,OAAO,CAAC;gBACpB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,KAAK,CAAC,CAAC,CAAC;gBACrC,SAAS,GAAG,OAAO,CAAC;gBACpB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,OAAO,CAAC,CAAC,CAAC;gBACvC,SAAS,GAAG,MAAM,CAAC;gBACnB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,IAAI,CAAC,CAAC,CAAC;gBACpC,SAAS,GAAG,MAAM,CAAC;gBACnB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,GAAG,CAAC,CAAC,CAAC;gBACnC,SAAS,GAAG,KAAK,CAAC;gBAClB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,GAAG,CAAC,CAAC,CAAC;gBACnC,SAAS,GAAG,KAAK,CAAC;gBAClB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,MAAM,CAAC,CAAC,CAAC;gBACtC,SAAS,GAAG,MAAM,CAAC;gBACnB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,MAAM,CAAC,CAAC,CAAC;gBACtC,SAAS,GAAG,MAAM,CAAC;gBACnB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,MAAM,CAAC,CAAC,CAAC;gBACtC,SAAS,GAAG,MAAM,CAAC;gBACnB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,KAAK,CAAC,CAAC,CAAC;gBACrC,SAAS,GAAG,OAAO,CAAC;gBACpB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,IAAI,CAAC,CAAC,CAAC;gBACpC,SAAS,GAAG,MAAM,CAAC;gBACnB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,OAAO,CAAC,CAAC,CAAC;gBACvC,SAAS,GAAG,SAAS,CAAC;gBACtB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,OAAO,CAAC,CAAC,CAAC;gBACvC,SAAS,GAAG,SAAS,CAAC;gBACtB,MAAM;YACV,CAAC;YACD,KAAK,2BAA2B,CAAC,GAAG,CAAC,CAAC,CAAC;gBACnC,SAAS,GAAG,EAAE,CAAC;gBACf,MAAM;YACV,CAAC;QACL,CAAC;QAED,KAAK,CAAC,iBAAiB,IAAI,KAAK,CAAC,cAAc,CAAC,MAAM,CAAC,GAAG,MAAM,SAAS,IAAI,IAAI,CAAC,KAAK,CAAC,sBAAsB,MAAM,CAAC;QAErH,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;OAGG;IACa,SAAS;QACrB,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAE/C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAED;;;;;OAKG;IACa,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;QAChF,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,SAAS,GAAG,mBAAmB,CAAC,SAAS,CAAC;IACnD,CAAC;IAEkB,mBAAmB;QAClC,MAAM,UAAU,GACZ,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,oDAAoD,2BAA2B,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC;QAChK,OAAO,UAAU,CAAC;IACtB,CAAC;CACJ;AA5JU;IAzBN,sBAAsB,CAAC,WAAW,uCAA+B,UAAU,EAAE;QAC1E,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE;QAC5B,QAAQ,EAAE,IAAI;QACd,OAAO,EAAE;YACL,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,2BAA2B,CAAC,GAAG,EAAE;YACxD,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,2BAA2B,CAAC,GAAG,EAAE;YACxD,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,2BAA2B,CAAC,GAAG,EAAE;YACxD,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,2BAA2B,CAAC,GAAG,EAAE;YACxD,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,2BAA2B,CAAC,IAAI,EAAE;YAC1D,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,2BAA2B,CAAC,KAAK,EAAE;YAC5D,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,2BAA2B,CAAC,KAAK,EAAE;YAC5D,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,EAAE,2BAA2B,CAAC,OAAO,EAAE;YAChE,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,2BAA2B,CAAC,IAAI,EAAE;YAC1D,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,2BAA2B,CAAC,GAAG,EAAE;YACxD,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,2BAA2B,CAAC,GAAG,EAAE;YACxD,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,2BAA2B,CAAC,MAAM,EAAE;YAC9D,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,2BAA2B,CAAC,MAAM,EAAE;YAC9D,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,2BAA2B,CAAC,MAAM,EAAE;YAC9D,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,2BAA2B,CAAC,KAAK,EAAE;YAC5D,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,2BAA2B,CAAC,IAAI,EAAE;YAC1D,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,EAAE,2BAA2B,CAAC,OAAO,EAAE;YAChE,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,EAAE,2BAA2B,CAAC,OAAO,EAAE;YAChE,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,2BAA2B,CAAC,GAAG,EAAE;SAC3D;KACJ,CAAC;oDACiD;AA8JvD,aAAa,CAAC,2BAA2B,EAAE,iBAAiB,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport type { NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport type { Scene } from \"../../../scene\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"core/Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Operations supported by the Trigonometry block\r\n */\r\nexport enum TrigonometryBlockOperations {\r\n /** Cos */\r\n Cos,\r\n /** Sin */\r\n Sin,\r\n /** Abs */\r\n Abs,\r\n /** Exp */\r\n Exp,\r\n /** Exp2 */\r\n Exp2,\r\n /** Round */\r\n Round,\r\n /** Floor */\r\n Floor,\r\n /** Ceiling */\r\n Ceiling,\r\n /** Square root */\r\n Sqrt,\r\n /** Log */\r\n Log,\r\n /** Tangent */\r\n Tan,\r\n /** Arc tangent */\r\n ArcTan,\r\n /** Arc cosinus */\r\n ArcCos,\r\n /** Arc sinus */\r\n ArcSin,\r\n /** Fraction */\r\n Fract,\r\n /** Sign */\r\n Sign,\r\n /** To radians (from degrees) */\r\n Radians,\r\n /** To degrees (from radians) */\r\n Degrees,\r\n /** To Set a = b */\r\n Set,\r\n}\r\n\r\n/**\r\n * Block used to apply trigonometry operation to floats\r\n */\r\nexport class TrigonometryBlock extends NodeMaterialBlock {\r\n /**\r\n * Gets or sets the operation applied by the block\r\n */\r\n @editableInPropertyPage(\"Operation\", PropertyTypeForEdition.List, \"ADVANCED\", {\r\n notifiers: { rebuild: true },\r\n embedded: true,\r\n options: [\r\n { label: \"Cos\", value: TrigonometryBlockOperations.Cos },\r\n { label: \"Sin\", value: TrigonometryBlockOperations.Sin },\r\n { label: \"Abs\", value: TrigonometryBlockOperations.Abs },\r\n { label: \"Exp\", value: TrigonometryBlockOperations.Exp },\r\n { label: \"Exp2\", value: TrigonometryBlockOperations.Exp2 },\r\n { label: \"Round\", value: TrigonometryBlockOperations.Round },\r\n { label: \"Floor\", value: TrigonometryBlockOperations.Floor },\r\n { label: \"Ceiling\", value: TrigonometryBlockOperations.Ceiling },\r\n { label: \"Sqrt\", value: TrigonometryBlockOperations.Sqrt },\r\n { label: \"Log\", value: TrigonometryBlockOperations.Log },\r\n { label: \"Tan\", value: TrigonometryBlockOperations.Tan },\r\n { label: \"ArcTan\", value: TrigonometryBlockOperations.ArcTan },\r\n { label: \"ArcCos\", value: TrigonometryBlockOperations.ArcCos },\r\n { label: \"ArcSin\", value: TrigonometryBlockOperations.ArcSin },\r\n { label: \"Fract\", value: TrigonometryBlockOperations.Fract },\r\n { label: \"Sign\", value: TrigonometryBlockOperations.Sign },\r\n { label: \"Radians\", value: TrigonometryBlockOperations.Radians },\r\n { label: \"Degrees\", value: TrigonometryBlockOperations.Degrees },\r\n { label: \"Set\", value: TrigonometryBlockOperations.Set },\r\n ],\r\n })\r\n public operation = TrigonometryBlockOperations.Cos;\r\n\r\n /**\r\n * Creates a new TrigonometryBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"input\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"TrigonometryBlock\";\r\n }\r\n\r\n /**\r\n * Gets the input component\r\n */\r\n public get input(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected override _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n const output = this._outputs[0];\r\n let operation = \"\";\r\n\r\n switch (this.operation) {\r\n case TrigonometryBlockOperations.Cos: {\r\n operation = \"cos\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Sin: {\r\n operation = \"sin\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Abs: {\r\n operation = \"abs\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Exp: {\r\n operation = \"exp\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Exp2: {\r\n operation = \"exp2\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Round: {\r\n operation = \"round\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Floor: {\r\n operation = \"floor\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Ceiling: {\r\n operation = \"ceil\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Sqrt: {\r\n operation = \"sqrt\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Log: {\r\n operation = \"log\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Tan: {\r\n operation = \"tan\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.ArcTan: {\r\n operation = \"atan\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.ArcCos: {\r\n operation = \"acos\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.ArcSin: {\r\n operation = \"asin\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Fract: {\r\n operation = \"fract\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Sign: {\r\n operation = \"sign\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Radians: {\r\n operation = \"radians\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Degrees: {\r\n operation = \"degrees\";\r\n break;\r\n }\r\n case TrigonometryBlockOperations.Set: {\r\n operation = \"\";\r\n break;\r\n }\r\n }\r\n\r\n state.compilationString += state._declareOutput(output) + ` = ${operation}(${this.input.associatedVariableName});\\n`;\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Serializes the block\r\n * @returns the serialized object\r\n */\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.operation = this.operation;\r\n\r\n return serializationObject;\r\n }\r\n\r\n /**\r\n * Deserializes the block from a serialization object\r\n * @param serializationObject - the object to deserialize from\r\n * @param scene - the current scene\r\n * @param rootUrl - the root URL for loading\r\n */\r\n public override _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.operation = serializationObject.operation;\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n const codeString =\r\n super._dumpPropertiesCode() + `${this._codeVariableName}.operation = BABYLON.TrigonometryBlockOperations.${TrigonometryBlockOperations[this.operation]};\\n`;\r\n return codeString;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.TrigonometryBlock\", TrigonometryBlock);\r\n"]}
|
|
@@ -93,7 +93,17 @@ export declare class VectorMergerBlock extends NodeMaterialBlock {
|
|
|
93
93
|
protected _inputRename(name: string): string;
|
|
94
94
|
private _buildSwizzle;
|
|
95
95
|
protected _buildBlock(state: NodeMaterialBuildState): this;
|
|
96
|
+
/**
|
|
97
|
+
* Serializes the block
|
|
98
|
+
* @returns the serialized object
|
|
99
|
+
*/
|
|
96
100
|
serialize(): any;
|
|
101
|
+
/**
|
|
102
|
+
* Deserializes the block from a serialization object
|
|
103
|
+
* @param serializationObject - the object to deserialize from
|
|
104
|
+
* @param scene - the current scene
|
|
105
|
+
* @param rootUrl - the root URL for loading
|
|
106
|
+
*/
|
|
97
107
|
_deserialize(serializationObject: any, scene: Scene, rootUrl: string): void;
|
|
98
108
|
protected _dumpPropertiesCode(): string;
|
|
99
109
|
}
|
|
@@ -261,6 +261,10 @@ export class VectorMergerBlock extends NodeMaterialBlock {
|
|
|
261
261
|
}
|
|
262
262
|
return this;
|
|
263
263
|
}
|
|
264
|
+
/**
|
|
265
|
+
* Serializes the block
|
|
266
|
+
* @returns the serialized object
|
|
267
|
+
*/
|
|
264
268
|
serialize() {
|
|
265
269
|
const serializationObject = super.serialize();
|
|
266
270
|
serializationObject.xSwizzle = this.xSwizzle;
|
|
@@ -269,6 +273,12 @@ export class VectorMergerBlock extends NodeMaterialBlock {
|
|
|
269
273
|
serializationObject.wSwizzle = this.wSwizzle;
|
|
270
274
|
return serializationObject;
|
|
271
275
|
}
|
|
276
|
+
/**
|
|
277
|
+
* Deserializes the block from a serialization object
|
|
278
|
+
* @param serializationObject - the object to deserialize from
|
|
279
|
+
* @param scene - the current scene
|
|
280
|
+
* @param rootUrl - the root URL for loading
|
|
281
|
+
*/
|
|
272
282
|
_deserialize(serializationObject, scene, rootUrl) {
|
|
273
283
|
super._deserialize(serializationObject, scene, rootUrl);
|
|
274
284
|
this.xSwizzle = serializationObject.xSwizzle ?? "x";
|