@nice2dev/ui-graphics 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (511) hide show
  1. package/CHANGELOG.md +84 -0
  2. package/LICENSE +21 -0
  3. package/README.md +339 -0
  4. package/dist/cjs/animation/AnimatedPerson.js +153 -0
  5. package/dist/cjs/animation/AnimatedPerson.js.map +1 -0
  6. package/dist/cjs/animation/AnimationEditor.js +106 -0
  7. package/dist/cjs/animation/AnimationEditor.js.map +1 -0
  8. package/dist/cjs/animation/Audience.js +59 -0
  9. package/dist/cjs/animation/Audience.js.map +1 -0
  10. package/dist/cjs/animation/BodyRenderer.js +33 -0
  11. package/dist/cjs/animation/BodyRenderer.js.map +1 -0
  12. package/dist/cjs/animation/animationHelper.js +272 -0
  13. package/dist/cjs/animation/animationHelper.js.map +1 -0
  14. package/dist/cjs/animation/characterTypes.js +75 -0
  15. package/dist/cjs/animation/characterTypes.js.map +1 -0
  16. package/dist/cjs/animation/choreoDSL.js +190 -0
  17. package/dist/cjs/animation/choreoDSL.js.map +1 -0
  18. package/dist/cjs/animation/choreography.js +41 -0
  19. package/dist/cjs/animation/choreography.js.map +1 -0
  20. package/dist/cjs/animation/karaokeIntegration.js +98 -0
  21. package/dist/cjs/animation/karaokeIntegration.js.map +1 -0
  22. package/dist/cjs/animation/lottieExport.js +128 -0
  23. package/dist/cjs/animation/lottieExport.js.map +1 -0
  24. package/dist/cjs/animation/motionPath.js +196 -0
  25. package/dist/cjs/animation/motionPath.js.map +1 -0
  26. package/dist/cjs/animation/physics.js +201 -0
  27. package/dist/cjs/animation/physics.js.map +1 -0
  28. package/dist/cjs/animation/rig/RigPlayer.js +63 -0
  29. package/dist/cjs/animation/rig/RigPlayer.js.map +1 -0
  30. package/dist/cjs/animation/rig/RiggedBody.js +30 -0
  31. package/dist/cjs/animation/rig/RiggedBody.js.map +1 -0
  32. package/dist/cjs/animation/rig/choreoRigBridge.js +63 -0
  33. package/dist/cjs/animation/rig/choreoRigBridge.js.map +1 -0
  34. package/dist/cjs/animation/rig/ik.js +22 -0
  35. package/dist/cjs/animation/rig/ik.js.map +1 -0
  36. package/dist/cjs/animation/rig/poseOps.js +49 -0
  37. package/dist/cjs/animation/rig/poseOps.js.map +1 -0
  38. package/dist/cjs/animation/rig/presets.js +60 -0
  39. package/dist/cjs/animation/rig/presets.js.map +1 -0
  40. package/dist/cjs/animation/rig/rigMath.js +41 -0
  41. package/dist/cjs/animation/rig/rigMath.js.map +1 -0
  42. package/dist/cjs/animation/rig/rigTypes.js +44 -0
  43. package/dist/cjs/animation/rig/rigTypes.js.map +1 -0
  44. package/dist/cjs/animation/shapes/arms.js +15 -0
  45. package/dist/cjs/animation/shapes/arms.js.map +1 -0
  46. package/dist/cjs/animation/shapes/eyes.js +52 -0
  47. package/dist/cjs/animation/shapes/eyes.js.map +1 -0
  48. package/dist/cjs/animation/shapes/hair.js +55 -0
  49. package/dist/cjs/animation/shapes/hair.js.map +1 -0
  50. package/dist/cjs/animation/shapes/heads.js +62 -0
  51. package/dist/cjs/animation/shapes/heads.js.map +1 -0
  52. package/dist/cjs/animation/shapes/headwear.js +44 -0
  53. package/dist/cjs/animation/shapes/headwear.js.map +1 -0
  54. package/dist/cjs/animation/shapes/legs.js +15 -0
  55. package/dist/cjs/animation/shapes/legs.js.map +1 -0
  56. package/dist/cjs/animation/shapes/mouths.js +53 -0
  57. package/dist/cjs/animation/shapes/mouths.js.map +1 -0
  58. package/dist/cjs/animation/shapes/noses.js +31 -0
  59. package/dist/cjs/animation/shapes/noses.js.map +1 -0
  60. package/dist/cjs/animation/shapes/outfits.js +43 -0
  61. package/dist/cjs/animation/shapes/outfits.js.map +1 -0
  62. package/dist/cjs/animation/shapes/torsos.js +13 -0
  63. package/dist/cjs/animation/shapes/torsos.js.map +1 -0
  64. package/dist/cjs/animation/spineExport.js +132 -0
  65. package/dist/cjs/animation/spineExport.js.map +1 -0
  66. package/dist/cjs/core/LocalUI.js +54 -0
  67. package/dist/cjs/core/LocalUI.js.map +1 -0
  68. package/dist/cjs/core/collaboration.js +259 -0
  69. package/dist/cjs/core/collaboration.js.map +1 -0
  70. package/dist/cjs/core/colorBlindness.js +97 -0
  71. package/dist/cjs/core/colorBlindness.js.map +1 -0
  72. package/dist/cjs/core/dragDrop.js +168 -0
  73. package/dist/cjs/core/dragDrop.js.map +1 -0
  74. package/dist/cjs/core/fixes.js +185 -0
  75. package/dist/cjs/core/fixes.js.map +1 -0
  76. package/dist/cjs/core/gridGuides.js +245 -0
  77. package/dist/cjs/core/gridGuides.js.map +1 -0
  78. package/dist/cjs/core/historyVisual.js +124 -0
  79. package/dist/cjs/core/historyVisual.js.map +1 -0
  80. package/dist/cjs/core/i18n.js +16 -0
  81. package/dist/cjs/core/i18n.js.map +1 -0
  82. package/dist/cjs/core/integrations.js +261 -0
  83. package/dist/cjs/core/integrations.js.map +1 -0
  84. package/dist/cjs/core/minimap.js +142 -0
  85. package/dist/cjs/core/minimap.js.map +1 -0
  86. package/dist/cjs/core/plugins.js +129 -0
  87. package/dist/cjs/core/plugins.js.map +1 -0
  88. package/dist/cjs/core/rtl.js +102 -0
  89. package/dist/cjs/core/rtl.js.map +1 -0
  90. package/dist/cjs/core/shortcuts.js +205 -0
  91. package/dist/cjs/core/shortcuts.js.map +1 -0
  92. package/dist/cjs/core/theme.js +171 -0
  93. package/dist/cjs/core/theme.js.map +1 -0
  94. package/dist/cjs/font/NiceFontEditor.js +193 -0
  95. package/dist/cjs/font/NiceFontEditor.js.map +1 -0
  96. package/dist/cjs/game/GameAsset2dEditor.js +371 -0
  97. package/dist/cjs/game/GameAsset2dEditor.js.map +1 -0
  98. package/dist/cjs/game/GameAsset2dEditor.module.css.js +6 -0
  99. package/dist/cjs/game/GameAsset2dEditor.module.css.js.map +1 -0
  100. package/dist/cjs/game/gameAssetTypes.js +20 -0
  101. package/dist/cjs/game/gameAssetTypes.js.map +1 -0
  102. package/dist/cjs/game/gameAssetUtils.js +475 -0
  103. package/dist/cjs/game/gameAssetUtils.js.map +1 -0
  104. package/dist/cjs/game/useGameAssetEditor.js +761 -0
  105. package/dist/cjs/game/useGameAssetEditor.js.map +1 -0
  106. package/dist/cjs/icon/NiceIconEditor.js +249 -0
  107. package/dist/cjs/icon/NiceIconEditor.js.map +1 -0
  108. package/dist/cjs/index.js +264 -0
  109. package/dist/cjs/index.js.map +1 -0
  110. package/dist/cjs/nice2dev-ui/dist/index.js +32070 -0
  111. package/dist/cjs/nice2dev-ui/dist/index.js.map +1 -0
  112. package/dist/cjs/nice2dev-ui-graphics.css +1 -0
  113. package/dist/cjs/photo/FilterThumb.js +29 -0
  114. package/dist/cjs/photo/FilterThumb.js.map +1 -0
  115. package/dist/cjs/photo/PhotoEditor.js +20 -0
  116. package/dist/cjs/photo/PhotoEditor.js.map +1 -0
  117. package/dist/cjs/photo/PhotoEditor.module.css.js +6 -0
  118. package/dist/cjs/photo/PhotoEditor.module.css.js.map +1 -0
  119. package/dist/cjs/photo/PhotoEditorCanvas.js +59 -0
  120. package/dist/cjs/photo/PhotoEditorCanvas.js.map +1 -0
  121. package/dist/cjs/photo/PhotoEditorLeftPanel.js +174 -0
  122. package/dist/cjs/photo/PhotoEditorLeftPanel.js.map +1 -0
  123. package/dist/cjs/photo/PhotoEditorToolbar.js +15 -0
  124. package/dist/cjs/photo/PhotoEditorToolbar.js.map +1 -0
  125. package/dist/cjs/photo/photoEditorActions.js +80 -0
  126. package/dist/cjs/photo/photoEditorActions.js.map +1 -0
  127. package/dist/cjs/photo/photoEditorTypes.js +40 -0
  128. package/dist/cjs/photo/photoEditorTypes.js.map +1 -0
  129. package/dist/cjs/photo/photoFilters.js +880 -0
  130. package/dist/cjs/photo/photoFilters.js.map +1 -0
  131. package/dist/cjs/photo/photoOverlays.js +651 -0
  132. package/dist/cjs/photo/photoOverlays.js.map +1 -0
  133. package/dist/cjs/photo/photoSelection.js +547 -0
  134. package/dist/cjs/photo/photoSelection.js.map +1 -0
  135. package/dist/cjs/photo/usePhotoEditor.js +640 -0
  136. package/dist/cjs/photo/usePhotoEditor.js.map +1 -0
  137. package/dist/cjs/pixel/HSVPicker.js +173 -0
  138. package/dist/cjs/pixel/HSVPicker.js.map +1 -0
  139. package/dist/cjs/pixel/PixelEditor.js +28 -0
  140. package/dist/cjs/pixel/PixelEditor.js.map +1 -0
  141. package/dist/cjs/pixel/PixelEditor.module.css.js +6 -0
  142. package/dist/cjs/pixel/PixelEditor.module.css.js.map +1 -0
  143. package/dist/cjs/pixel/PixelEditorCanvas.js +15 -0
  144. package/dist/cjs/pixel/PixelEditorCanvas.js.map +1 -0
  145. package/dist/cjs/pixel/PixelEditorMenuBar.js +11 -0
  146. package/dist/cjs/pixel/PixelEditorMenuBar.js.map +1 -0
  147. package/dist/cjs/pixel/PixelEditorRightPanel.js +15 -0
  148. package/dist/cjs/pixel/PixelEditorRightPanel.js.map +1 -0
  149. package/dist/cjs/pixel/PixelEditorStatusBar.js +15 -0
  150. package/dist/cjs/pixel/PixelEditorStatusBar.js.map +1 -0
  151. package/dist/cjs/pixel/PixelEditorTimeline.js +11 -0
  152. package/dist/cjs/pixel/PixelEditorTimeline.js.map +1 -0
  153. package/dist/cjs/pixel/PixelEditorToolbar.js +16 -0
  154. package/dist/cjs/pixel/PixelEditorToolbar.js.map +1 -0
  155. package/dist/cjs/pixel/asepriteFormat.js +512 -0
  156. package/dist/cjs/pixel/asepriteFormat.js.map +1 -0
  157. package/dist/cjs/pixel/pixelEditorExports.js +471 -0
  158. package/dist/cjs/pixel/pixelEditorExports.js.map +1 -0
  159. package/dist/cjs/pixel/pixelEditorTypes.js +102 -0
  160. package/dist/cjs/pixel/pixelEditorTypes.js.map +1 -0
  161. package/dist/cjs/pixel/pixelEditorUtils.js +664 -0
  162. package/dist/cjs/pixel/pixelEditorUtils.js.map +1 -0
  163. package/dist/cjs/pixel/usePixelEditor.js +1112 -0
  164. package/dist/cjs/pixel/usePixelEditor.js.map +1 -0
  165. package/dist/cjs/texture/Nice3DTexturePainter.js +236 -0
  166. package/dist/cjs/texture/Nice3DTexturePainter.js.map +1 -0
  167. package/dist/cjs/ui/NiceUIDesigner.js +191 -0
  168. package/dist/cjs/ui/NiceUIDesigner.js.map +1 -0
  169. package/dist/cjs/vector/VectorEditor.js +31 -0
  170. package/dist/cjs/vector/VectorEditor.js.map +1 -0
  171. package/dist/cjs/vector/VectorEditor.module.css.js +6 -0
  172. package/dist/cjs/vector/VectorEditor.module.css.js.map +1 -0
  173. package/dist/cjs/vector/VectorEditorMenuBar.js +16 -0
  174. package/dist/cjs/vector/VectorEditorMenuBar.js.map +1 -0
  175. package/dist/cjs/vector/VectorEditorRightPanel.js +126 -0
  176. package/dist/cjs/vector/VectorEditorRightPanel.js.map +1 -0
  177. package/dist/cjs/vector/VectorEditorShapeRenderer.js +55 -0
  178. package/dist/cjs/vector/VectorEditorShapeRenderer.js.map +1 -0
  179. package/dist/cjs/vector/VectorEditorStatusBar.js +14 -0
  180. package/dist/cjs/vector/VectorEditorStatusBar.js.map +1 -0
  181. package/dist/cjs/vector/useVectorEditor.js +613 -0
  182. package/dist/cjs/vector/useVectorEditor.js.map +1 -0
  183. package/dist/cjs/vector/vectorBooleanOps.js +511 -0
  184. package/dist/cjs/vector/vectorBooleanOps.js.map +1 -0
  185. package/dist/cjs/vector/vectorEditorExport.js +159 -0
  186. package/dist/cjs/vector/vectorEditorExport.js.map +1 -0
  187. package/dist/cjs/vector/vectorEditorImport.js +150 -0
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  189. package/dist/cjs/vector/vectorEditorTypes.js +72 -0
  190. package/dist/cjs/vector/vectorEditorTypes.js.map +1 -0
  191. package/dist/cjs/vector/vectorGradients.js +201 -0
  192. package/dist/cjs/vector/vectorGradients.js.map +1 -0
  193. package/dist/esm/animation/AnimatedPerson.js +151 -0
  194. package/dist/esm/animation/AnimatedPerson.js.map +1 -0
  195. package/dist/esm/animation/AnimationEditor.js +104 -0
  196. package/dist/esm/animation/AnimationEditor.js.map +1 -0
  197. package/dist/esm/animation/Audience.js +57 -0
  198. package/dist/esm/animation/Audience.js.map +1 -0
  199. package/dist/esm/animation/BodyRenderer.js +28 -0
  200. package/dist/esm/animation/BodyRenderer.js.map +1 -0
  201. package/dist/esm/animation/animationHelper.js +268 -0
  202. package/dist/esm/animation/animationHelper.js.map +1 -0
  203. package/dist/esm/animation/characterTypes.js +70 -0
  204. package/dist/esm/animation/characterTypes.js.map +1 -0
  205. package/dist/esm/animation/choreoDSL.js +182 -0
  206. package/dist/esm/animation/choreoDSL.js.map +1 -0
  207. package/dist/esm/animation/choreography.js +36 -0
  208. package/dist/esm/animation/choreography.js.map +1 -0
  209. package/dist/esm/animation/karaokeIntegration.js +91 -0
  210. package/dist/esm/animation/karaokeIntegration.js.map +1 -0
  211. package/dist/esm/animation/lottieExport.js +123 -0
  212. package/dist/esm/animation/lottieExport.js.map +1 -0
  213. package/dist/esm/animation/motionPath.js +185 -0
  214. package/dist/esm/animation/motionPath.js.map +1 -0
  215. package/dist/esm/animation/physics.js +192 -0
  216. package/dist/esm/animation/physics.js.map +1 -0
  217. package/dist/esm/animation/rig/RigPlayer.js +61 -0
  218. package/dist/esm/animation/rig/RigPlayer.js.map +1 -0
  219. package/dist/esm/animation/rig/RiggedBody.js +28 -0
  220. package/dist/esm/animation/rig/RiggedBody.js.map +1 -0
  221. package/dist/esm/animation/rig/choreoRigBridge.js +60 -0
  222. package/dist/esm/animation/rig/choreoRigBridge.js.map +1 -0
  223. package/dist/esm/animation/rig/ik.js +20 -0
  224. package/dist/esm/animation/rig/ik.js.map +1 -0
  225. package/dist/esm/animation/rig/poseOps.js +45 -0
  226. package/dist/esm/animation/rig/poseOps.js.map +1 -0
  227. package/dist/esm/animation/rig/presets.js +53 -0
  228. package/dist/esm/animation/rig/presets.js.map +1 -0
  229. package/dist/esm/animation/rig/rigMath.js +37 -0
  230. package/dist/esm/animation/rig/rigMath.js.map +1 -0
  231. package/dist/esm/animation/rig/rigTypes.js +40 -0
  232. package/dist/esm/animation/rig/rigTypes.js.map +1 -0
  233. package/dist/esm/animation/shapes/arms.js +13 -0
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  235. package/dist/esm/animation/shapes/eyes.js +45 -0
  236. package/dist/esm/animation/shapes/eyes.js.map +1 -0
  237. package/dist/esm/animation/shapes/hair.js +46 -0
  238. package/dist/esm/animation/shapes/hair.js.map +1 -0
  239. package/dist/esm/animation/shapes/heads.js +52 -0
  240. package/dist/esm/animation/shapes/heads.js.map +1 -0
  241. package/dist/esm/animation/shapes/headwear.js +36 -0
  242. package/dist/esm/animation/shapes/headwear.js.map +1 -0
  243. package/dist/esm/animation/shapes/legs.js +13 -0
  244. package/dist/esm/animation/shapes/legs.js.map +1 -0
  245. package/dist/esm/animation/shapes/mouths.js +45 -0
  246. package/dist/esm/animation/shapes/mouths.js.map +1 -0
  247. package/dist/esm/animation/shapes/noses.js +23 -0
  248. package/dist/esm/animation/shapes/noses.js.map +1 -0
  249. package/dist/esm/animation/shapes/outfits.js +37 -0
  250. package/dist/esm/animation/shapes/outfits.js.map +1 -0
  251. package/dist/esm/animation/shapes/torsos.js +11 -0
  252. package/dist/esm/animation/shapes/torsos.js.map +1 -0
  253. package/dist/esm/animation/spineExport.js +128 -0
  254. package/dist/esm/animation/spineExport.js.map +1 -0
  255. package/dist/esm/core/LocalUI.js +50 -0
  256. package/dist/esm/core/LocalUI.js.map +1 -0
  257. package/dist/esm/core/collaboration.js +252 -0
  258. package/dist/esm/core/collaboration.js.map +1 -0
  259. package/dist/esm/core/colorBlindness.js +90 -0
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  261. package/dist/esm/core/dragDrop.js +165 -0
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  263. package/dist/esm/core/fixes.js +179 -0
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  265. package/dist/esm/core/gridGuides.js +232 -0
  266. package/dist/esm/core/gridGuides.js.map +1 -0
  267. package/dist/esm/core/historyVisual.js +121 -0
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  269. package/dist/esm/core/i18n.js +13 -0
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  283. package/dist/esm/font/NiceFontEditor.js +189 -0
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  285. package/dist/esm/game/GameAsset2dEditor.js +369 -0
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  332. package/dist/esm/pixel/PixelEditorCanvas.js +13 -0
  333. package/dist/esm/pixel/PixelEditorCanvas.js.map +1 -0
  334. package/dist/esm/pixel/PixelEditorMenuBar.js +9 -0
  335. package/dist/esm/pixel/PixelEditorMenuBar.js.map +1 -0
  336. package/dist/esm/pixel/PixelEditorRightPanel.js +13 -0
  337. package/dist/esm/pixel/PixelEditorRightPanel.js.map +1 -0
  338. package/dist/esm/pixel/PixelEditorStatusBar.js +13 -0
  339. package/dist/esm/pixel/PixelEditorStatusBar.js.map +1 -0
  340. package/dist/esm/pixel/PixelEditorTimeline.js +9 -0
  341. package/dist/esm/pixel/PixelEditorTimeline.js.map +1 -0
  342. package/dist/esm/pixel/PixelEditorToolbar.js +14 -0
  343. package/dist/esm/pixel/PixelEditorToolbar.js.map +1 -0
  344. package/dist/esm/pixel/asepriteFormat.js +505 -0
  345. package/dist/esm/pixel/asepriteFormat.js.map +1 -0
  346. package/dist/esm/pixel/pixelEditorExports.js +461 -0
  347. package/dist/esm/pixel/pixelEditorExports.js.map +1 -0
  348. package/dist/esm/pixel/pixelEditorTypes.js +90 -0
  349. package/dist/esm/pixel/pixelEditorTypes.js.map +1 -0
  350. package/dist/esm/pixel/pixelEditorUtils.js +631 -0
  351. package/dist/esm/pixel/pixelEditorUtils.js.map +1 -0
  352. package/dist/esm/pixel/usePixelEditor.js +1110 -0
  353. package/dist/esm/pixel/usePixelEditor.js.map +1 -0
  354. package/dist/esm/texture/Nice3DTexturePainter.js +233 -0
  355. package/dist/esm/texture/Nice3DTexturePainter.js.map +1 -0
  356. package/dist/esm/ui/NiceUIDesigner.js +187 -0
  357. package/dist/esm/ui/NiceUIDesigner.js.map +1 -0
  358. package/dist/esm/vector/VectorEditor.js +29 -0
  359. package/dist/esm/vector/VectorEditor.js.map +1 -0
  360. package/dist/esm/vector/VectorEditor.module.css.js +4 -0
  361. package/dist/esm/vector/VectorEditor.module.css.js.map +1 -0
  362. package/dist/esm/vector/VectorEditorMenuBar.js +14 -0
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  368. package/dist/esm/vector/VectorEditorStatusBar.js +12 -0
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  384. package/dist/types/animation/AnimatedPerson.d.ts +14 -0
  385. package/dist/types/animation/AnimationEditor.d.ts +20 -0
  386. package/dist/types/animation/Audience.d.ts +11 -0
  387. package/dist/types/animation/BodyRenderer.d.ts +12 -0
  388. package/dist/types/animation/animationHelper.d.ts +28 -0
  389. package/dist/types/animation/characterTypes.d.ts +37 -0
  390. package/dist/types/animation/choreoDSL.d.ts +88 -0
  391. package/dist/types/animation/choreography.d.ts +8 -0
  392. package/dist/types/animation/karaokeIntegration.d.ts +31 -0
  393. package/dist/types/animation/lottieExport.d.ts +77 -0
  394. package/dist/types/animation/motionPath.d.ts +60 -0
  395. package/dist/types/animation/physics.d.ts +73 -0
  396. package/dist/types/animation/rig/RigPlayer.d.ts +32 -0
  397. package/dist/types/animation/rig/RiggedBody.d.ts +19 -0
  398. package/dist/types/animation/rig/choreoRigBridge.d.ts +9 -0
  399. package/dist/types/animation/rig/ik.d.ts +8 -0
  400. package/dist/types/animation/rig/poseOps.d.ts +14 -0
  401. package/dist/types/animation/rig/presets.d.ts +13 -0
  402. package/dist/types/animation/rig/rigMath.d.ts +7 -0
  403. package/dist/types/animation/rig/rigTypes.d.ts +38 -0
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  405. package/dist/types/animation/shapes/eyes.d.ts +17 -0
  406. package/dist/types/animation/shapes/hair.d.ts +17 -0
  407. package/dist/types/animation/shapes/heads.d.ts +18 -0
  408. package/dist/types/animation/shapes/headwear.d.ts +16 -0
  409. package/dist/types/animation/shapes/legs.d.ts +10 -0
  410. package/dist/types/animation/shapes/mouths.d.ts +17 -0
  411. package/dist/types/animation/shapes/noses.d.ts +17 -0
  412. package/dist/types/animation/shapes/outfits.d.ts +14 -0
  413. package/dist/types/animation/shapes/torsos.d.ts +9 -0
  414. package/dist/types/animation/spineExport.d.ts +66 -0
  415. package/dist/types/core/LocalUI.d.ts +21 -0
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  417. package/dist/types/core/colorBlindness.d.ts +24 -0
  418. package/dist/types/core/dragDrop.d.ts +46 -0
  419. package/dist/types/core/fixes.d.ts +80 -0
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  421. package/dist/types/core/historyVisual.d.ts +915 -0
  422. package/dist/types/core/i18n.d.ts +27 -0
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  429. package/dist/types/core/useGamepad.d.ts +64 -0
  430. package/dist/types/core/usePointerPressure.d.ts +88 -0
  431. package/dist/types/font/NiceFontEditor.d.ts +62 -0
  432. package/dist/types/game/AnimationPreviewPlayer.d.ts +29 -0
  433. package/dist/types/game/CollisionEditor.d.ts +101 -0
  434. package/dist/types/game/GameAsset2dEditor.d.ts +17 -0
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  447. package/dist/types/icon/NiceIconEditor.d.ts +79 -0
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  450. package/dist/types/photo/FaceDetectionPanel.d.ts +18 -0
  451. package/dist/types/photo/FilterThumb.d.ts +14 -0
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  453. package/dist/types/photo/PhotoEditor.d.ts +2 -0
  454. package/dist/types/photo/PhotoEditorCanvas.d.ts +14 -0
  455. package/dist/types/photo/PhotoEditorLeftPanel.d.ts +13 -0
  456. package/dist/types/photo/PhotoEditorToolbar.d.ts +13 -0
  457. package/dist/types/photo/RawFilePanel.d.ts +14 -0
  458. package/dist/types/photo/StyleTransferPanel.d.ts +15 -0
  459. package/dist/types/photo/aiStyleTransfer.d.ts +58 -0
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  488. package/dist/types/texture/Nice3DTexturePainter.d.ts +55 -0
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  511. package/package.json +93 -0
@@ -0,0 +1,22 @@
1
+ 'use strict';
2
+
3
+ /**
4
+ * 2-bone planar IK solver (shoulder→elbow→hand).
5
+ * Returns absolute angles (deg) for upper and forearm.
6
+ */
7
+ function solveTwoBoneIK(sx, sy, L1, L2, tx, ty) {
8
+ const dx = tx - sx, dy = ty - sy;
9
+ const D = Math.hypot(dx, dy);
10
+ const d = Math.max(1e-5, Math.min(D, L1 + L2 - 1e-5));
11
+ const base = Math.atan2(dy, dx);
12
+ const cosElbow = (L1 * L1 + L2 * L2 - d * d) / (2 * L1 * L2);
13
+ const elbow = Math.acos(Math.max(-1, Math.min(1, cosElbow)));
14
+ const cosShoulder = (L1 * L1 + d * d - L2 * L2) / (2 * L1 * d);
15
+ const shoulderOffset = Math.acos(Math.max(-1, Math.min(1, cosShoulder)));
16
+ const upper = base - shoulderOffset;
17
+ const fore = upper + (Math.PI - elbow);
18
+ return { upper: (upper * 180) / Math.PI, fore: (fore * 180) / Math.PI };
19
+ }
20
+
21
+ exports.solveTwoBoneIK = solveTwoBoneIK;
22
+ //# sourceMappingURL=ik.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ik.js","sources":["../../../../src/animation/rig/ik.ts"],"sourcesContent":[null],"names":[],"mappings":";;AAAA;;;AAGG;AACG,SAAU,cAAc,CAC1B,EAAU,EAAE,EAAU,EACtB,EAAU,EAAE,EAAU,EACtB,EAAU,EAAE,EAAU,EAAA;IAEtB,MAAM,EAAE,GAAG,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,GAAG,EAAE;IAChC,MAAM,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,CAAC;IAC5B,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,EAAE,GAAG,EAAE,GAAG,IAAI,CAAC,CAAC;IAErD,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,CAAC;IAC/B,MAAM,QAAQ,GAAG,CAAC,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC;IAC5D,MAAM,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC;IAE5D,MAAM,WAAW,GAAG,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;IAC9D,MAAM,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,CAAC;AAExE,IAAA,MAAM,KAAK,GAAG,IAAI,GAAG,cAAc;IACnC,MAAM,IAAI,GAAG,KAAK,IAAI,IAAI,CAAC,EAAE,GAAG,KAAK,CAAC;IAEtC,OAAO,EAAE,KAAK,EAAE,CAAC,KAAK,GAAG,GAAG,IAAI,IAAI,CAAC,EAAE,EAAE,IAAI,EAAE,CAAC,IAAI,GAAG,GAAG,IAAI,IAAI,CAAC,EAAE,EAAE;AAC3E;;;;"}
@@ -0,0 +1,49 @@
1
+ 'use strict';
2
+
3
+ var rigMath = require('./rigMath.js');
4
+
5
+ /** Easing functions (t in [0..1]). */
6
+ const ease = {
7
+ /** Smoothstep-like ease in-out. */
8
+ inOut: (t) => t * t * (3 - 2 * t),
9
+ /** Fast-in, slow-out. */
10
+ outCubic: (t) => 1 - Math.pow(1 - t, 3),
11
+ /** Slow-in, fast-out. */
12
+ inCubic: (t) => t * t * t,
13
+ };
14
+ /** Blend two poses by factor t (0..1). */
15
+ function blendPose(a, b, t) {
16
+ const out = {};
17
+ const keys = new Set([
18
+ ...Object.keys(a),
19
+ ...Object.keys(b),
20
+ ]);
21
+ keys.forEach((k) => {
22
+ var _a, _b;
23
+ const av = (_a = a[k]) !== null && _a !== void 0 ? _a : b[k];
24
+ const bv = (_b = b[k]) !== null && _b !== void 0 ? _b : a[k];
25
+ if (typeof av === "number" && typeof bv === "number")
26
+ out[k] = rigMath.lerpAngle(av, bv, t);
27
+ });
28
+ return out;
29
+ }
30
+ /** Tween helper driven by requestAnimationFrame. */
31
+ function tweenPose(from, to, durationMs, set, easing = ease.inOut) {
32
+ const start = performance.now();
33
+ return new Promise((resolve) => {
34
+ const frame = () => {
35
+ const t = Math.min(1, (performance.now() - start) / Math.max(1, durationMs));
36
+ set(blendPose(from, to, easing(t)));
37
+ if (t < 1)
38
+ requestAnimationFrame(frame);
39
+ else
40
+ resolve();
41
+ };
42
+ requestAnimationFrame(frame);
43
+ });
44
+ }
45
+
46
+ exports.blendPose = blendPose;
47
+ exports.ease = ease;
48
+ exports.tweenPose = tweenPose;
49
+ //# sourceMappingURL=poseOps.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"poseOps.js","sources":["../../../../src/animation/rig/poseOps.ts"],"sourcesContent":[null],"names":["lerpAngle"],"mappings":";;;;AAGA;AACO,MAAM,IAAI,GAAG;;AAEhB,IAAA,KAAK,EAAE,CAAC,CAAS,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;;AAEzC,IAAA,QAAQ,EAAE,CAAC,CAAS,KAAK,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;;IAE/C,OAAO,EAAE,CAAC,CAAS,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC;;AAGrC;SACgB,SAAS,CAAC,CAAU,EAAE,CAAU,EAAE,CAAS,EAAA;IACvD,MAAM,GAAG,GAAY,EAAE;AACvB,IAAA,MAAM,IAAI,GAAG,IAAI,GAAG,CAAU;AAC1B,QAAA,GAAI,MAAM,CAAC,IAAI,CAAC,CAAC,CAAe;AAChC,QAAA,GAAI,MAAM,CAAC,IAAI,CAAC,CAAC,CAAe;AACnC,KAAA,CAAC;AACF,IAAA,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,KAAI;;AACf,QAAA,MAAM,EAAE,GAAG,CAAA,EAAA,GAAA,CAAC,CAAC,CAAC,CAAC,MAAA,IAAA,IAAA,EAAA,KAAA,MAAA,GAAA,EAAA,GAAI,CAAC,CAAC,CAAC,CAAC;AACvB,QAAA,MAAM,EAAE,GAAG,CAAA,EAAA,GAAA,CAAC,CAAC,CAAC,CAAC,MAAA,IAAA,IAAA,EAAA,KAAA,MAAA,GAAA,EAAA,GAAI,CAAC,CAAC,CAAC,CAAC;QACvB,IAAI,OAAO,EAAE,KAAK,QAAQ,IAAI,OAAO,EAAE,KAAK,QAAQ;AAAE,YAAA,GAAG,CAAC,CAAC,CAAC,GAAGA,iBAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;AACvF,IAAA,CAAC,CAAC;AACF,IAAA,OAAO,GAAG;AACd;AAEA;AACM,SAAU,SAAS,CACrB,IAAa,EACb,EAAW,EACX,UAAkB,EAClB,GAAyB,EACzB,MAAA,GAAgC,IAAI,CAAC,KAAK,EAAA;AAE1C,IAAA,MAAM,KAAK,GAAG,WAAW,CAAC,GAAG,EAAE;AAC/B,IAAA,OAAO,IAAI,OAAO,CAAO,CAAC,OAAO,KAAI;QACjC,MAAM,KAAK,GAAG,MAAK;YACf,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,WAAW,CAAC,GAAG,EAAE,GAAG,KAAK,IAAI,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,UAAU,CAAC,CAAC;AAC5E,YAAA,GAAG,CAAC,SAAS,CAAC,IAAI,EAAE,EAAE,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YACnC,IAAI,CAAC,GAAG,CAAC;gBAAE,qBAAqB,CAAC,KAAK,CAAC;;AAClC,gBAAA,OAAO,EAAE;AAClB,QAAA,CAAC;QACD,qBAAqB,CAAC,KAAK,CAAC;AAChC,IAAA,CAAC,CAAC;AACN;;;;;;"}
@@ -0,0 +1,60 @@
1
+ 'use strict';
2
+
3
+ var rigTypes = require('./rigTypes.js');
4
+
5
+ /** Slim proportions preset. */
6
+ const RIG_SLIM = {
7
+ ...rigTypes.DEFAULT_RIG,
8
+ lUpperArm: { ...rigTypes.DEFAULT_RIG.lUpperArm, length: 0.11 },
9
+ lForearm: { ...rigTypes.DEFAULT_RIG.lForearm, length: 0.11 },
10
+ rUpperArm: { ...rigTypes.DEFAULT_RIG.rUpperArm, length: 0.11 },
11
+ rForearm: { ...rigTypes.DEFAULT_RIG.rForearm, length: 0.11 },
12
+ lThigh: { ...rigTypes.DEFAULT_RIG.lThigh, length: 0.14 },
13
+ lShin: { ...rigTypes.DEFAULT_RIG.lShin, length: 0.14 },
14
+ rThigh: { ...rigTypes.DEFAULT_RIG.rThigh, length: 0.14 },
15
+ rShin: { ...rigTypes.DEFAULT_RIG.rShin, length: 0.14 },
16
+ };
17
+ /** Broad shoulders preset. */
18
+ const RIG_HERO = {
19
+ ...rigTypes.DEFAULT_RIG,
20
+ lShoulder: { ...rigTypes.DEFAULT_RIG.lShoulder, offset: [-0.13, 0] },
21
+ rShoulder: { ...rigTypes.DEFAULT_RIG.rShoulder, offset: [0.13, 0] },
22
+ lUpperArm: { ...rigTypes.DEFAULT_RIG.lUpperArm, length: 0.13 },
23
+ rUpperArm: { ...rigTypes.DEFAULT_RIG.rUpperArm, length: 0.13 },
24
+ };
25
+ /** Robot-like short limbs preset. */
26
+ const RIG_ROBOT = {
27
+ ...rigTypes.DEFAULT_RIG,
28
+ lUpperArm: { ...rigTypes.DEFAULT_RIG.lUpperArm, length: 0.10 },
29
+ lForearm: { ...rigTypes.DEFAULT_RIG.lForearm, length: 0.10 },
30
+ rUpperArm: { ...rigTypes.DEFAULT_RIG.rUpperArm, length: 0.10 },
31
+ rForearm: { ...rigTypes.DEFAULT_RIG.rForearm, length: 0.10 },
32
+ lThigh: { ...rigTypes.DEFAULT_RIG.lThigh, length: 0.13 },
33
+ lShin: { ...rigTypes.DEFAULT_RIG.lShin, length: 0.13 },
34
+ rThigh: { ...rigTypes.DEFAULT_RIG.rThigh, length: 0.13 },
35
+ rShin: { ...rigTypes.DEFAULT_RIG.rShin, length: 0.13 },
36
+ };
37
+ /** Happy pose. */
38
+ const POSE_HAPPY = {
39
+ ...rigTypes.DEFAULT_POSE,
40
+ spineUpper: 80, neck: 70, head: 60,
41
+ lUpperArm: 60, lForearm: 20, rUpperArm: 120, rForearm: 160,
42
+ };
43
+ /** Angry pose. */
44
+ const POSE_ANGRY = {
45
+ ...rigTypes.DEFAULT_POSE,
46
+ head: 90, lUpperArm: 150, rUpperArm: 30, lForearm: 160, rForearm: 20,
47
+ };
48
+ /** Dance pose A. */
49
+ const POSE_DANCE_A = {
50
+ ...rigTypes.DEFAULT_POSE,
51
+ pelvis: 100, lThigh: 120, rThigh: 70, lUpperArm: 30, rUpperArm: 150,
52
+ };
53
+
54
+ exports.POSE_ANGRY = POSE_ANGRY;
55
+ exports.POSE_DANCE_A = POSE_DANCE_A;
56
+ exports.POSE_HAPPY = POSE_HAPPY;
57
+ exports.RIG_HERO = RIG_HERO;
58
+ exports.RIG_ROBOT = RIG_ROBOT;
59
+ exports.RIG_SLIM = RIG_SLIM;
60
+ //# sourceMappingURL=presets.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"presets.js","sources":["../../../../src/animation/rig/presets.ts"],"sourcesContent":[null],"names":["DEFAULT_RIG","DEFAULT_POSE"],"mappings":";;;;AAGA;AACO,MAAM,QAAQ,GAAc;AAC/B,IAAA,GAAGA,oBAAW;IACd,SAAS,EAAE,EAAE,GAAGA,oBAAW,CAAC,SAAS,EAAE,MAAM,EAAE,IAAI,EAAE;IACrD,QAAQ,EAAG,EAAE,GAAGA,oBAAW,CAAC,QAAQ,EAAG,MAAM,EAAE,IAAI,EAAE;IACrD,SAAS,EAAE,EAAE,GAAGA,oBAAW,CAAC,SAAS,EAAE,MAAM,EAAE,IAAI,EAAE;IACrD,QAAQ,EAAG,EAAE,GAAGA,oBAAW,CAAC,QAAQ,EAAG,MAAM,EAAE,IAAI,EAAE;IACrD,MAAM,EAAK,EAAE,GAAGA,oBAAW,CAAC,MAAM,EAAK,MAAM,EAAE,IAAI,EAAE;IACrD,KAAK,EAAM,EAAE,GAAGA,oBAAW,CAAC,KAAK,EAAM,MAAM,EAAE,IAAI,EAAE;IACrD,MAAM,EAAK,EAAE,GAAGA,oBAAW,CAAC,MAAM,EAAK,MAAM,EAAE,IAAI,EAAE;IACrD,KAAK,EAAM,EAAE,GAAGA,oBAAW,CAAC,KAAK,EAAM,MAAM,EAAE,IAAI,EAAE;;AAGzD;AACO,MAAM,QAAQ,GAAc;AAC/B,IAAA,GAAGA,oBAAW;AACd,IAAA,SAAS,EAAE,EAAE,GAAGA,oBAAW,CAAC,SAAS,EAAE,MAAM,EAAE,CAAC,KAAK,EAAE,CAAC,CAAC,EAAE;AAC3D,IAAA,SAAS,EAAE,EAAE,GAAGA,oBAAW,CAAC,SAAS,EAAE,MAAM,EAAE,CAAC,IAAI,EAAE,CAAC,CAAC,EAAE;IAC1D,SAAS,EAAE,EAAE,GAAGA,oBAAW,CAAC,SAAS,EAAE,MAAM,EAAE,IAAI,EAAE;IACrD,SAAS,EAAE,EAAE,GAAGA,oBAAW,CAAC,SAAS,EAAE,MAAM,EAAE,IAAI,EAAE;;AAGzD;AACO,MAAM,SAAS,GAAc;AAChC,IAAA,GAAGA,oBAAW;IACd,SAAS,EAAE,EAAE,GAAGA,oBAAW,CAAC,SAAS,EAAE,MAAM,EAAE,IAAI,EAAE;IACrD,QAAQ,EAAG,EAAE,GAAGA,oBAAW,CAAC,QAAQ,EAAG,MAAM,EAAE,IAAI,EAAE;IACrD,SAAS,EAAE,EAAE,GAAGA,oBAAW,CAAC,SAAS,EAAE,MAAM,EAAE,IAAI,EAAE;IACrD,QAAQ,EAAG,EAAE,GAAGA,oBAAW,CAAC,QAAQ,EAAG,MAAM,EAAE,IAAI,EAAE;IACrD,MAAM,EAAK,EAAE,GAAGA,oBAAW,CAAC,MAAM,EAAK,MAAM,EAAE,IAAI,EAAE;IACrD,KAAK,EAAM,EAAE,GAAGA,oBAAW,CAAC,KAAK,EAAM,MAAM,EAAE,IAAI,EAAE;IACrD,MAAM,EAAK,EAAE,GAAGA,oBAAW,CAAC,MAAM,EAAK,MAAM,EAAE,IAAI,EAAE;IACrD,KAAK,EAAM,EAAE,GAAGA,oBAAW,CAAC,KAAK,EAAM,MAAM,EAAE,IAAI,EAAE;;AAGzD;AACO,MAAM,UAAU,GAAY;AAC/B,IAAA,GAAGC,qBAAY;IACf,UAAU,EAAE,EAAE,EAAE,IAAI,EAAE,EAAE,EAAE,IAAI,EAAE,EAAE;AAClC,IAAA,SAAS,EAAE,EAAE,EAAE,QAAQ,EAAE,EAAE,EAAE,SAAS,EAAE,GAAG,EAAE,QAAQ,EAAE,GAAG;;AAG9D;AACO,MAAM,UAAU,GAAY;AAC/B,IAAA,GAAGA,qBAAY;AACf,IAAA,IAAI,EAAE,EAAE,EAAE,SAAS,EAAE,GAAG,EAAE,SAAS,EAAE,EAAE,EAAE,QAAQ,EAAE,GAAG,EAAE,QAAQ,EAAE,EAAE;;AAGxE;AACO,MAAM,YAAY,GAAY;AACjC,IAAA,GAAGA,qBAAY;AACf,IAAA,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,EAAE,EAAE,SAAS,EAAE,EAAE,EAAE,SAAS,EAAE,GAAG;;;;;;;;;;"}
@@ -0,0 +1,41 @@
1
+ 'use strict';
2
+
3
+ var rigTypes = require('./rigTypes.js');
4
+
5
+ /** Convert degrees to radians. */
6
+ const deg2rad = (deg) => (deg * Math.PI) / 180;
7
+ /** Linear interpolation of angles with wrap-around. */
8
+ function lerpAngle(a, b, t) {
9
+ const da = ((b - a + 540) % 360) - 180;
10
+ return a + da * Math.max(0, Math.min(1, t));
11
+ }
12
+ /** Forward kinematics — compute world-space positions for all bones. */
13
+ function solveFK(rig, pose, sizePx) {
14
+ var _a, _b, _c, _d;
15
+ const out = {};
16
+ const N = (v, fb) => (typeof v === "number" ? v : fb);
17
+ for (const key of rigTypes.BONE_ORDER) {
18
+ const spec = rig[key];
19
+ const parent = spec.parent ? out[spec.parent] : undefined;
20
+ let x, y;
21
+ if (!parent) {
22
+ x = N((_a = spec.offset) === null || _a === void 0 ? void 0 : _a[0], 0.5) * sizePx;
23
+ y = N((_b = spec.offset) === null || _b === void 0 ? void 0 : _b[1], 0.58) * sizePx;
24
+ }
25
+ else {
26
+ x = parent.x2 + N((_c = spec.offset) === null || _c === void 0 ? void 0 : _c[0], 0) * sizePx;
27
+ y = parent.y2 + N((_d = spec.offset) === null || _d === void 0 ? void 0 : _d[1], 0) * sizePx;
28
+ }
29
+ const ang = N(pose[key], parent ? parent.angle : 0);
30
+ const L = N(spec.length, 0) * sizePx;
31
+ const dx = Math.cos(deg2rad(ang)) * L;
32
+ const dy = Math.sin(deg2rad(ang)) * L;
33
+ out[key] = { x, y, x2: x + dx, y2: y + dy, angle: ang };
34
+ }
35
+ return out;
36
+ }
37
+
38
+ exports.deg2rad = deg2rad;
39
+ exports.lerpAngle = lerpAngle;
40
+ exports.solveFK = solveFK;
41
+ //# sourceMappingURL=rigMath.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"rigMath.js","sources":["../../../../src/animation/rig/rigMath.ts"],"sourcesContent":[null],"names":["BONE_ORDER"],"mappings":";;;;AAGA;AACO,MAAM,OAAO,GAAG,CAAC,GAAW,KAAK,CAAC,GAAG,GAAG,IAAI,CAAC,EAAE,IAAI;AAE1D;SACgB,SAAS,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAA;AACrD,IAAA,MAAM,EAAE,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,GAAG,IAAI,GAAG;AACtC,IAAA,OAAO,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;AAC/C;AAEA;SACgB,OAAO,CACnB,GAAc,EACd,IAAa,EACb,MAAc,EAAA;;IAEd,MAAM,GAAG,GAAG,EAAiC;IAC7C,MAAM,CAAC,GAAG,CAAC,CAAqB,EAAE,EAAU,MAAM,OAAO,CAAC,KAAK,QAAQ,GAAG,CAAC,GAAG,EAAE,CAAC;AAEjF,IAAA,KAAK,MAAM,GAAG,IAAIA,mBAAU,EAAE;AAC1B,QAAA,MAAM,IAAI,GAAG,GAAG,CAAC,GAAG,CAAC;AACrB,QAAA,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,GAAG,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,SAAS;QAEzD,IAAI,CAAS,EAAE,CAAS;QACxB,IAAI,CAAC,MAAM,EAAE;AACT,YAAA,CAAC,GAAG,CAAC,CAAC,CAAA,EAAA,GAAA,IAAI,CAAC,MAAM,MAAA,IAAA,IAAA,EAAA,KAAA,MAAA,GAAA,MAAA,GAAA,EAAA,CAAG,CAAC,CAAC,EAAE,GAAG,CAAC,GAAG,MAAM;AACrC,YAAA,CAAC,GAAG,CAAC,CAAC,CAAA,EAAA,GAAA,IAAI,CAAC,MAAM,MAAA,IAAA,IAAA,EAAA,KAAA,MAAA,GAAA,MAAA,GAAA,EAAA,CAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,MAAM;QAC1C;aAAO;AACH,YAAA,CAAC,GAAG,MAAM,CAAC,EAAE,GAAG,CAAC,CAAC,CAAA,EAAA,GAAA,IAAI,CAAC,MAAM,MAAA,IAAA,IAAA,EAAA,KAAA,MAAA,GAAA,MAAA,GAAA,EAAA,CAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,MAAM;AAC/C,YAAA,CAAC,GAAG,MAAM,CAAC,EAAE,GAAG,CAAC,CAAC,CAAA,EAAA,GAAA,IAAI,CAAC,MAAM,MAAA,IAAA,IAAA,EAAA,KAAA,MAAA,GAAA,MAAA,GAAA,EAAA,CAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,MAAM;QACnD;QAEA,MAAM,GAAG,GAAG,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,EAAE,MAAM,GAAG,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC;AACnD,QAAA,MAAM,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,CAAC,GAAG,MAAM;AACpC,QAAA,MAAM,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC;AACrC,QAAA,MAAM,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC;QAErC,GAAG,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,GAAG,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,EAAE,EAAE,KAAK,EAAE,GAAG,EAAE;IAC3D;AACA,IAAA,OAAO,GAAG;AACd;;;;;;"}
@@ -0,0 +1,44 @@
1
+ 'use strict';
2
+
3
+ /** Ordered list for safe FK traversal. */
4
+ const BONE_ORDER = [
5
+ "root", "pelvis", "spineLower", "spineUpper", "neck", "head",
6
+ "lShoulder", "lUpperArm", "lForearm", "lHand",
7
+ "rShoulder", "rUpperArm", "rForearm", "rHand",
8
+ "lThigh", "lShin", "lFoot", "rThigh", "rShin", "rFoot",
9
+ ];
10
+ /** Default humanoid rig (proportions tuned for ~180px height). */
11
+ const DEFAULT_RIG = {
12
+ root: { parent: undefined, length: 0, offset: [0.50, 0.58] },
13
+ pelvis: { parent: "root", length: 0.02, offset: [0, 0] },
14
+ spineLower: { parent: "pelvis", length: 0.10, offset: [0, -0.02] },
15
+ spineUpper: { parent: "spineLower", length: 0.10, offset: [0, -0.02] },
16
+ neck: { parent: "spineUpper", length: 0.04, offset: [0, -0.01] },
17
+ head: { parent: "neck", length: 0.09, offset: [0, -0.01] },
18
+ lShoulder: { parent: "spineUpper", length: 0, offset: [-0.11, 0] },
19
+ lUpperArm: { parent: "lShoulder", length: 0.12 },
20
+ lForearm: { parent: "lUpperArm", length: 0.12 },
21
+ lHand: { parent: "lForearm", length: 0.05 },
22
+ rShoulder: { parent: "spineUpper", length: 0, offset: [0.11, 0] },
23
+ rUpperArm: { parent: "rShoulder", length: 0.12 },
24
+ rForearm: { parent: "rUpperArm", length: 0.12 },
25
+ rHand: { parent: "rForearm", length: 0.05 },
26
+ lThigh: { parent: "pelvis", length: 0.15, offset: [-0.05, 0.02] },
27
+ lShin: { parent: "lThigh", length: 0.15 },
28
+ lFoot: { parent: "lShin", length: 0.06 },
29
+ rThigh: { parent: "pelvis", length: 0.15, offset: [0.05, 0.02] },
30
+ rShin: { parent: "rThigh", length: 0.15 },
31
+ rFoot: { parent: "rShin", length: 0.06 },
32
+ };
33
+ /** Neutral standing pose (deg). */
34
+ const DEFAULT_POSE = {
35
+ pelvis: 90, spineLower: 90, spineUpper: 90, neck: 80, head: 70,
36
+ lUpperArm: 140, lForearm: 160, lHand: 150,
37
+ rUpperArm: 40, rForearm: 20, rHand: 30,
38
+ lThigh: 100, lShin: 95, lFoot: 0, rThigh: 80, rShin: 85, rFoot: 0,
39
+ };
40
+
41
+ exports.BONE_ORDER = BONE_ORDER;
42
+ exports.DEFAULT_POSE = DEFAULT_POSE;
43
+ exports.DEFAULT_RIG = DEFAULT_RIG;
44
+ //# sourceMappingURL=rigTypes.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"rigTypes.js","sources":["../../../../src/animation/rig/rigTypes.ts"],"sourcesContent":[null],"names":[],"mappings":";;AAyDA;AACO,MAAM,UAAU,GAAc;IACjC,MAAM,EAAE,QAAQ,EAAE,YAAY,EAAE,YAAY,EAAE,MAAM,EAAE,MAAM;AAC5D,IAAA,WAAW,EAAE,WAAW,EAAE,UAAU,EAAE,OAAO;AAC7C,IAAA,WAAW,EAAE,WAAW,EAAE,UAAU,EAAE,OAAO;IAC7C,QAAQ,EAAE,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,OAAO;;AAG1D;AACO,MAAM,WAAW,GAAc;AAClC,IAAA,IAAI,EAAQ,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,EAAE,CAAC,EAAK,MAAM,EAAE,CAAC,IAAI,EAAE,IAAI,CAAC,EAAE;AACrE,IAAA,MAAM,EAAM,EAAE,MAAM,EAAE,MAAM,EAAK,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE;AAE/D,IAAA,UAAU,EAAE,EAAE,MAAM,EAAE,QAAQ,EAAM,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,EAAE;AACtE,IAAA,UAAU,EAAE,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,EAAE;AACtE,IAAA,IAAI,EAAQ,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,EAAE;AACtE,IAAA,IAAI,EAAQ,EAAE,MAAM,EAAE,MAAM,EAAQ,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,EAAE;AAEtE,IAAA,SAAS,EAAG,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,CAAC,EAAK,MAAM,EAAE,CAAC,KAAK,EAAE,CAAC,CAAC,EAAE;IACtE,SAAS,EAAG,EAAE,MAAM,EAAE,WAAW,EAAG,MAAM,EAAE,IAAI,EAAE;IAClD,QAAQ,EAAI,EAAE,MAAM,EAAE,WAAW,EAAG,MAAM,EAAE,IAAI,EAAE;IAClD,KAAK,EAAO,EAAE,MAAM,EAAE,UAAU,EAAI,MAAM,EAAE,IAAI,EAAE;AAElD,IAAA,SAAS,EAAG,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,CAAC,EAAK,MAAM,EAAE,CAAC,IAAI,EAAE,CAAC,CAAC,EAAE;IACrE,SAAS,EAAG,EAAE,MAAM,EAAE,WAAW,EAAG,MAAM,EAAE,IAAI,EAAE;IAClD,QAAQ,EAAI,EAAE,MAAM,EAAE,WAAW,EAAG,MAAM,EAAE,IAAI,EAAE;IAClD,KAAK,EAAO,EAAE,MAAM,EAAE,UAAU,EAAI,MAAM,EAAE,IAAI,EAAE;AAElD,IAAA,MAAM,EAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,KAAK,EAAE,IAAI,CAAC,EAAE;IACrE,KAAK,EAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,IAAI,EAAE;IAC9C,KAAK,EAAO,EAAE,MAAM,EAAE,OAAO,EAAG,MAAM,EAAE,IAAI,EAAE;AAE9C,IAAA,MAAM,EAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,IAAI,EAAE,IAAI,CAAC,EAAE;IACpE,KAAK,EAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,IAAI,EAAE;IAC9C,KAAK,EAAO,EAAE,MAAM,EAAE,OAAO,EAAG,MAAM,EAAE,IAAI,EAAE;;AAGlD;AACO,MAAM,YAAY,GAAY;AACjC,IAAA,MAAM,EAAE,EAAE,EAAE,UAAU,EAAE,EAAE,EAAE,UAAU,EAAE,EAAE,EAAE,IAAI,EAAE,EAAE,EAAE,IAAI,EAAE,EAAE;IAC9D,SAAS,EAAE,GAAG,EAAE,QAAQ,EAAE,GAAG,EAAE,KAAK,EAAE,GAAG;IACzC,SAAS,EAAE,EAAE,EAAE,QAAQ,EAAE,EAAE,EAAE,KAAK,EAAE,EAAE;IACtC,MAAM,EAAE,GAAG,EAAE,KAAK,EAAE,EAAE,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,EAAE,EAAE,KAAK,EAAE,EAAE,EAAE,KAAK,EAAE,CAAC;;;;;;;"}
@@ -0,0 +1,15 @@
1
+ 'use strict';
2
+
3
+ var jsxRuntime = require('react/jsx-runtime');
4
+ var characterTypes = require('../characterTypes.js');
5
+
6
+ const Arm = ({ colors, side, scale = 1, transform, strokeWidth = 1.4 }) => {
7
+ const skin = characterTypes.pick(colors, 0, "var(--anim-skin, #FFD2B3)");
8
+ const cloth = characterTypes.pick(colors, 1, "var(--anim-shirt, #3B82F6)");
9
+ const stroke = characterTypes.pick(colors, 2, "var(--anim-stroke, #111)");
10
+ const sx = side;
11
+ return (jsxRuntime.jsxs("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, stroke: stroke, strokeWidth: strokeWidth, strokeLinecap: "round", children: [jsxRuntime.jsx("line", { x1: 0, y1: 0, x2: sx * 4, y2: 22, stroke: cloth, strokeWidth: strokeWidth + 2 }), jsxRuntime.jsx("line", { x1: sx * 4, y1: 22, x2: sx * 2, y2: 44, stroke: skin, strokeWidth: strokeWidth + 1 }), jsxRuntime.jsx("circle", { cx: sx * 2, cy: 46, r: 3.5, fill: skin })] }));
12
+ };
13
+
14
+ exports.Arm = Arm;
15
+ //# sourceMappingURL=arms.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"arms.js","sources":["../../../../src/animation/shapes/arms.tsx"],"sourcesContent":[null],"names":["pick","_jsxs","_jsx"],"mappings":";;;;;MAYa,GAAG,GAAuB,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,WAAW,GAAG,GAAG,EAAE,KAAI;IACjG,MAAM,IAAI,GAAGA,mBAAI,CAAC,MAAM,EAAE,CAAC,EAAE,2BAA2B,CAAC;IACzD,MAAM,KAAK,GAAGA,mBAAI,CAAC,MAAM,EAAE,CAAC,EAAE,4BAA4B,CAAC;IAC3D,MAAM,MAAM,GAAGA,mBAAI,CAAC,MAAM,EAAE,CAAC,EAAE,0BAA0B,CAAC;IAC1D,MAAM,EAAE,GAAG,IAAI;IACf,QACIC,eAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,CAAA,EAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,UAAU,KAAK,CAAA,CAAA,CAAG,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,WAAW,EAAE,aAAa,EAAC,OAAO,EAAA,QAAA,EAAA,CAE/GC,cAAA,CAAA,MAAA,EAAA,EAAM,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,MAAM,EAAE,KAAK,EAAE,WAAW,EAAE,WAAW,GAAG,CAAC,EAAA,CAAI,EAEvFA,cAAA,CAAA,MAAA,EAAA,EAAM,EAAE,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,WAAW,EAAE,WAAW,GAAG,CAAC,EAAA,CAAI,EAE5FA,cAAA,CAAA,QAAA,EAAA,EAAQ,EAAE,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,GAAG,EAAE,IAAI,EAAE,IAAI,EAAA,CAAI,CAAA,EAAA,CAClD;AAEZ;;;;"}
@@ -0,0 +1,52 @@
1
+ 'use strict';
2
+
3
+ var jsxRuntime = require('react/jsx-runtime');
4
+ var characterTypes = require('../characterTypes.js');
5
+
6
+ function pal(c) {
7
+ return {
8
+ sclera: characterTypes.pick(c, 0, "var(--white, #FFFFFF)"),
9
+ iris: characterTypes.pick(c, 1, "var(--anim-eye-iris, #2563EB)"),
10
+ pupil: characterTypes.pick(c, 2, "var(--anim-stroke, #111)"),
11
+ highlight: characterTypes.pick(c, 3, "var(--white, #FFF)"),
12
+ };
13
+ }
14
+ function RoundEye({ x, y, rS, rI, rP, c }) {
15
+ return (jsxRuntime.jsxs("g", { transform: `translate(${x} ${y})`, children: [jsxRuntime.jsx("circle", { r: rS, fill: c.sclera }), jsxRuntime.jsx("circle", { r: rI, fill: c.iris }), jsxRuntime.jsx("circle", { r: rP, fill: c.pupil }), jsxRuntime.jsx("circle", { cx: -rI * 0.3, cy: -rI * 0.3, r: rI * 0.25, fill: c.highlight, opacity: 0.9 })] }));
16
+ }
17
+ const EyesClassic = ({ colors, spread = 16, y = -6, scale = 1, transform, eyebrows = true }) => {
18
+ const c = pal(colors);
19
+ return (jsxRuntime.jsxs("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, stroke: c.pupil, strokeWidth: 1.2, strokeLinecap: "round", children: [jsxRuntime.jsx(RoundEye, { x: -spread, y: y, rS: 7, rI: 4.5, rP: 2.2, c: c }), jsxRuntime.jsx(RoundEye, { x: spread, y: y, rS: 7, rI: 4.5, rP: 2.2, c: c }), eyebrows && (jsxRuntime.jsxs(jsxRuntime.Fragment, { children: [jsxRuntime.jsx("path", { d: `M${-spread - 8} ${y - 8} q8 -6 16 0`, fill: "none" }), jsxRuntime.jsx("path", { d: `M${spread - 8} ${y - 8} q8 -6 16 0`, fill: "none" })] }))] }));
20
+ };
21
+ const EyesAnime = ({ colors, spread = 18, y = -6, scale = 1, transform, eyebrows = true }) => {
22
+ const c = pal(colors);
23
+ return (jsxRuntime.jsxs("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, stroke: c.pupil, strokeWidth: 1.2, children: [jsxRuntime.jsx(RoundEye, { x: -spread, y: y, rS: 10, rI: 7, rP: 3.5, c: c }), jsxRuntime.jsx(RoundEye, { x: spread, y: y, rS: 10, rI: 7, rP: 3.5, c: c }), eyebrows && (jsxRuntime.jsxs(jsxRuntime.Fragment, { children: [jsxRuntime.jsx("path", { d: `M${-spread - 10} ${y - 12} q10 -5 20 0`, fill: "none" }), jsxRuntime.jsx("path", { d: `M${spread - 10} ${y - 12} q10 -5 20 0`, fill: "none" })] }))] }));
24
+ };
25
+ const EyesSleepy = ({ colors, spread = 16, y = -6, scale = 1, transform }) => {
26
+ const c = pal(colors);
27
+ return (jsxRuntime.jsxs("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, stroke: c.pupil, strokeWidth: 1.6, strokeLinecap: "round", children: [jsxRuntime.jsx("line", { x1: -spread - 6, y1: y, x2: -spread + 6, y2: y }), jsxRuntime.jsx("line", { x1: spread - 6, y1: y, x2: spread + 6, y2: y })] }));
28
+ };
29
+ const EyesSmile = ({ colors, spread = 16, y = -6, scale = 1, transform }) => {
30
+ const c = pal(colors);
31
+ return (jsxRuntime.jsxs("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, stroke: c.pupil, strokeWidth: 1.6, strokeLinecap: "round", children: [jsxRuntime.jsx("path", { d: `M${-spread - 6} ${y + 2} q6 -8 12 0`, fill: "none" }), jsxRuntime.jsx("path", { d: `M${spread - 6} ${y + 2} q6 -8 12 0`, fill: "none" })] }));
32
+ };
33
+ const EYES_RENDERERS = {
34
+ classic: EyesClassic, big: EyesAnime, anime: EyesAnime, sleepy: EyesSleepy,
35
+ angry: EyesSleepy, surprised: EyesAnime, winkLeft: EyesSleepy, winkRight: EyesSleepy,
36
+ smile: EyesSmile, oval: EyesClassic, upturned: EyesClassic,
37
+ downturned: EyesSleepy, lashes: EyesClassic, sparkle: EyesAnime,
38
+ heart: EyesAnime, star: EyesAnime, sad: EyesSleepy, focused: EyesClassic,
39
+ };
40
+ const Eyes = ({ variant, ...rest }) => {
41
+ var _a;
42
+ const Comp = (_a = EYES_RENDERERS[variant]) !== null && _a !== void 0 ? _a : EyesClassic;
43
+ return jsxRuntime.jsx(Comp, { ...rest });
44
+ };
45
+
46
+ exports.EYES_RENDERERS = EYES_RENDERERS;
47
+ exports.Eyes = Eyes;
48
+ exports.EyesAnime = EyesAnime;
49
+ exports.EyesClassic = EyesClassic;
50
+ exports.EyesSleepy = EyesSleepy;
51
+ exports.EyesSmile = EyesSmile;
52
+ //# sourceMappingURL=eyes.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"eyes.js","sources":["../../../../src/animation/shapes/eyes.tsx"],"sourcesContent":[null],"names":["pick","_jsxs","_jsx","_Fragment"],"mappings":";;;;;AAYA,SAAS,GAAG,CAAC,CAAW,EAAA;IACpB,OAAO;QACH,MAAM,EAAEA,mBAAI,CAAC,CAAC,EAAE,CAAC,EAAE,uBAAuB,CAAC;QAC3C,IAAI,EAAEA,mBAAI,CAAC,CAAC,EAAE,CAAC,EAAE,+BAA+B,CAAC;QACjD,KAAK,EAAEA,mBAAI,CAAC,CAAC,EAAE,CAAC,EAAE,0BAA0B,CAAC;QAC7C,SAAS,EAAEA,mBAAI,CAAC,CAAC,EAAE,CAAC,EAAE,oBAAoB,CAAC;KAC9C;AACL;AAEA,SAAS,QAAQ,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAA2F,EAAA;AAC9H,IAAA,QACIC,eAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,CAAA,UAAA,EAAa,CAAC,CAAA,CAAA,EAAI,CAAC,CAAA,CAAA,CAAG,EAAA,QAAA,EAAA,CAChCC,2BAAQ,CAAC,EAAE,EAAE,EAAE,IAAI,EAAE,CAAC,CAAC,MAAM,GAAI,EACjCA,cAAA,CAAA,QAAA,EAAA,EAAQ,CAAC,EAAE,EAAE,EAAE,IAAI,EAAE,CAAC,CAAC,IAAI,EAAA,CAAI,EAC/BA,cAAA,CAAA,QAAA,EAAA,EAAQ,CAAC,EAAE,EAAE,EAAE,IAAI,EAAE,CAAC,CAAC,KAAK,EAAA,CAAI,EAChCA,2BAAQ,EAAE,EAAE,CAAC,EAAE,GAAG,GAAG,EAAE,EAAE,EAAE,CAAC,EAAE,GAAG,GAAG,EAAE,CAAC,EAAE,EAAE,GAAG,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC,SAAS,EAAE,OAAO,EAAE,GAAG,EAAA,CAAI,CAAA,EAAA,CACvF;AAEZ;AAEO,MAAM,WAAW,GAAwB,CAAC,EAAE,MAAM,EAAE,MAAM,GAAG,EAAE,EAAE,CAAC,GAAG,EAAE,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,QAAQ,GAAG,IAAI,EAAE,KAAI;AACvH,IAAA,MAAM,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC;AACrB,IAAA,QACID,eAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,CAAA,EAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,CAAA,OAAA,EAAU,KAAK,CAAA,CAAA,CAAG,EAAE,MAAM,EAAE,CAAC,CAAC,KAAK,EAAE,WAAW,EAAE,GAAG,EAAE,aAAa,EAAC,OAAO,EAAA,QAAA,EAAA,CACxGC,cAAA,CAAC,QAAQ,EAAA,EAAC,CAAC,EAAE,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,EAAA,CAAI,EAC7DA,cAAA,CAAC,QAAQ,EAAA,EAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,EAAA,CAAI,EAC3D,QAAQ,KAAKD,eAAA,CAAAE,mBAAA,EAAA,EAAA,QAAA,EAAA,CACVD,cAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAE,CAAA,CAAA,EAAI,CAAC,MAAM,GAAG,CAAC,CAAA,CAAA,EAAI,CAAC,GAAG,CAAC,CAAA,WAAA,CAAa,EAAE,IAAI,EAAC,MAAM,EAAA,CAAG,EAC9DA,cAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAE,IAAI,MAAM,GAAG,CAAC,CAAA,CAAA,EAAI,CAAC,GAAG,CAAC,CAAA,WAAA,CAAa,EAAE,IAAI,EAAC,MAAM,EAAA,CAAG,CAAA,EAAA,CAC9D,CAAC,CAAA,EAAA,CACJ;AAEZ;AAEO,MAAM,SAAS,GAAwB,CAAC,EAAE,MAAM,EAAE,MAAM,GAAG,EAAE,EAAE,CAAC,GAAG,EAAE,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,QAAQ,GAAG,IAAI,EAAE,KAAI;AACrH,IAAA,MAAM,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC;AACrB,IAAA,QACID,eAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,CAAA,EAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,CAAA,OAAA,EAAU,KAAK,CAAA,CAAA,CAAG,EAAE,MAAM,EAAE,CAAC,CAAC,KAAK,EAAE,WAAW,EAAE,GAAG,EAAA,QAAA,EAAA,CACjFC,cAAA,CAAC,QAAQ,EAAA,EAAC,CAAC,EAAE,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,EAAA,CAAI,EAC5DA,cAAA,CAAC,QAAQ,EAAA,EAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,EAAA,CAAI,EAC1D,QAAQ,KAAKD,eAAA,CAAAE,mBAAA,EAAA,EAAA,QAAA,EAAA,CACVD,cAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAE,CAAA,CAAA,EAAI,CAAC,MAAM,GAAG,EAAE,CAAA,CAAA,EAAI,CAAC,GAAG,EAAE,CAAA,YAAA,CAAc,EAAE,IAAI,EAAC,MAAM,EAAA,CAAG,EACjEA,cAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAE,CAAA,CAAA,EAAI,MAAM,GAAG,EAAE,CAAA,CAAA,EAAI,CAAC,GAAG,EAAE,CAAA,YAAA,CAAc,EAAE,IAAI,EAAC,MAAM,EAAA,CAAG,CAAA,EAAA,CACjE,CAAC,CAAA,EAAA,CACJ;AAEZ;AAEO,MAAM,UAAU,GAAwB,CAAC,EAAE,MAAM,EAAE,MAAM,GAAG,EAAE,EAAE,CAAC,GAAG,EAAE,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,KAAI;AACrG,IAAA,MAAM,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC;AACrB,IAAA,QACID,eAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,CAAA,EAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,CAAA,OAAA,EAAU,KAAK,CAAA,CAAA,CAAG,EAAE,MAAM,EAAE,CAAC,CAAC,KAAK,EAAE,WAAW,EAAE,GAAG,EAAE,aAAa,EAAC,OAAO,EAAA,QAAA,EAAA,CACxGC,yBAAM,EAAE,EAAE,CAAC,MAAM,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,MAAM,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,EAAA,CAAI,EACxDA,cAAA,CAAA,MAAA,EAAA,EAAM,EAAE,EAAE,MAAM,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,MAAM,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,EAAA,CAAI,CAAA,EAAA,CACtD;AAEZ;AAEO,MAAM,SAAS,GAAwB,CAAC,EAAE,MAAM,EAAE,MAAM,GAAG,EAAE,EAAE,CAAC,GAAG,EAAE,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,KAAI;AACpG,IAAA,MAAM,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC;AACrB,IAAA,QACID,eAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,GAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,CAAA,OAAA,EAAU,KAAK,CAAA,CAAA,CAAG,EAAE,MAAM,EAAE,CAAC,CAAC,KAAK,EAAE,WAAW,EAAE,GAAG,EAAE,aAAa,EAAC,OAAO,EAAA,QAAA,EAAA,CACxGC,cAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAE,CAAA,CAAA,EAAI,CAAC,MAAM,GAAG,CAAC,CAAA,CAAA,EAAI,CAAC,GAAG,CAAC,CAAA,WAAA,CAAa,EAAE,IAAI,EAAC,MAAM,EAAA,CAAG,EAC9DA,yBAAM,CAAC,EAAE,CAAA,CAAA,EAAI,MAAM,GAAG,CAAC,CAAA,CAAA,EAAI,CAAC,GAAG,CAAC,CAAA,WAAA,CAAa,EAAE,IAAI,EAAC,MAAM,EAAA,CAAG,CAAA,EAAA,CAC7D;AAEZ;AAEO,MAAM,cAAc,GAAwC;AAC/D,IAAA,OAAO,EAAE,WAAW,EAAE,GAAG,EAAE,SAAS,EAAE,KAAK,EAAE,SAAS,EAAE,MAAM,EAAE,UAAU;AAC1E,IAAA,KAAK,EAAE,UAAU,EAAE,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,UAAU,EAAE,SAAS,EAAE,UAAU;IACpF,KAAK,EAAE,SAAS,EAAE,IAAI,EAAE,WAAW,EAAE,QAAQ,EAAE,WAAW;IAC1D,UAAU,EAAE,UAAU,EAAE,MAAM,EA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@@ -0,0 +1,55 @@
1
+ 'use strict';
2
+
3
+ var jsxRuntime = require('react/jsx-runtime');
4
+ var characterTypes = require('../characterTypes.js');
5
+
6
+ function pal(c) {
7
+ return {
8
+ base: characterTypes.pick(c, 0, "var(--anim-hair, #1F2937)"),
9
+ accent: characterTypes.pick(c, 1, "var(--anim-hair-2, #2C3A4A)"),
10
+ };
11
+ }
12
+ const HairNone = () => null;
13
+ const HairShort = ({ colors, scale = 1, transform }) => {
14
+ const c = pal(colors);
15
+ return (jsxRuntime.jsx("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, children: jsxRuntime.jsx("path", { d: "M-28 -18 q0 -24 28 -28 q28 4 28 28 l-4 0 q0 -18 -24 -20 q-24 2 -24 20 z", fill: c.base }) }));
16
+ };
17
+ const HairLong = ({ colors, scale = 1, transform }) => {
18
+ const c = pal(colors);
19
+ return (jsxRuntime.jsxs("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, children: [jsxRuntime.jsx("path", { d: "M-30 -18 q0 -26 30 -30 q30 4 30 30 l0 30 q-6 10 -10 0 l0 -20 l-4 0 q0 -18 -16 -24 q-16 6 -16 24 l-4 0 l0 20 q-4 10 -10 0 z", fill: c.base }), jsxRuntime.jsx("path", { d: "M-26 -12 q0 -16 26 -22", stroke: c.accent, strokeWidth: 2, fill: "none", opacity: 0.3 })] }));
20
+ };
21
+ const HairMohawk = ({ colors, scale = 1, transform }) => {
22
+ const c = pal(colors);
23
+ return (jsxRuntime.jsx("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, children: jsxRuntime.jsx("path", { d: "M-8 -36 q0 -30 8 -44 q8 14 8 44 z", fill: c.base }) }));
24
+ };
25
+ const HairAfro = ({ colors, scale = 1, transform }) => {
26
+ const c = pal(colors);
27
+ return (jsxRuntime.jsx("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, children: jsxRuntime.jsx("circle", { cx: 0, cy: -16, r: 44, fill: c.base }) }));
28
+ };
29
+ const HairBob = ({ colors, scale = 1, transform }) => {
30
+ const c = pal(colors);
31
+ return (jsxRuntime.jsx("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, children: jsxRuntime.jsx("path", { d: "M-32 -12 q-2 -26 32 -30 q34 4 32 30 l0 12 q0 6 -6 4 l0 -10 l-4 0 q0 -16 -22 -20 q-22 4 -22 20 l-4 0 l0 10 q-6 2 -6 -4 z", fill: c.base }) }));
32
+ };
33
+ const HAIR_RENDERERS = {
34
+ none: HairNone, short: HairShort, long: HairLong, curly: HairAfro,
35
+ wavy: HairLong, mohawk: HairMohawk, afro: HairAfro, bunHigh: HairShort,
36
+ bunLow: HairShort, bob: HairBob, pixie: HairShort, sidePart: HairShort,
37
+ undercut: HairShort, spiky: HairMohawk, braids: HairLong, dreadlocks: HairLong,
38
+ ponytail: HairLong, twinTails: HairLong, mullet: HairShort, balding: HairNone,
39
+ bangs: HairBob,
40
+ };
41
+ const Hair = ({ variant, ...rest }) => {
42
+ var _a;
43
+ const Comp = (_a = HAIR_RENDERERS[variant]) !== null && _a !== void 0 ? _a : HairShort;
44
+ return jsxRuntime.jsx(Comp, { ...rest });
45
+ };
46
+
47
+ exports.HAIR_RENDERERS = HAIR_RENDERERS;
48
+ exports.Hair = Hair;
49
+ exports.HairAfro = HairAfro;
50
+ exports.HairBob = HairBob;
51
+ exports.HairLong = HairLong;
52
+ exports.HairMohawk = HairMohawk;
53
+ exports.HairNone = HairNone;
54
+ exports.HairShort = HairShort;
55
+ //# sourceMappingURL=hair.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"hair.js","sources":["../../../../src/animation/shapes/hair.tsx"],"sourcesContent":[null],"names":["pick","_jsx","_jsxs"],"mappings":";;;;;AAUA,SAAS,GAAG,CAAC,CAAW,EAAA;IACpB,OAAO;QACH,IAAI,EAAEA,mBAAI,CAAC,CAAC,EAAE,CAAC,EAAE,2BAA2B,CAAC;QAC7C,MAAM,EAAEA,mBAAI,CAAC,CAAC,EAAE,CAAC,EAAE,6BAA6B,CAAC;KACpD;AACL;MAEa,QAAQ,GAAwB,MAAM;AAE5C,MAAM,SAAS,GAAwB,CAAC,EAAE,MAAM,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,KAAI;AAC/E,IAAA,MAAM,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC;AACrB,IAAA,QACIC,cAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,CAAA,EAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,CAAA,OAAA,EAAU,KAAK,CAAA,CAAA,CAAG,EAAA,QAAA,EAC9CA,cAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAC,yEAAyE,EAAC,IAAI,EAAE,CAAC,CAAC,IAAI,EAAA,CAAI,EAAA,CAClG;AAEZ;AAEO,MAAM,QAAQ,GAAwB,CAAC,EAAE,MAAM,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,KAAI;AAC9E,IAAA,MAAM,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC;IACrB,QACIC,eAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,CAAA,EAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,UAAU,KAAK,CAAA,CAAA,CAAG,EAAA,QAAA,EAAA,CAC9CD,cAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAC,4HAA4H,EAAC,IAAI,EAAE,CAAC,CAAC,IAAI,GAAI,EACrJA,cAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAC,wBAAwB,EAAC,MAAM,EAAE,CAAC,CAAC,MAAM,EAAE,WAAW,EAAE,CAAC,EAAE,IAAI,EAAC,MAAM,EAAC,OAAO,EAAE,GAAG,EAAA,CAAI,CAAA,EAAA,CAC/F;AAEZ;AAEO,MAAM,UAAU,GAAwB,CAAC,EAAE,MAAM,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,KAAI;AAChF,IAAA,MAAM,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC;AACrB,IAAA,QACIA,cAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,CAAA,EAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,CAAA,OAAA,EAAU,KAAK,CAAA,CAAA,CAAG,EAAA,QAAA,EAC9CA,cAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAC,mCAAmC,EAAC,IAAI,EAAE,CAAC,CAAC,IAAI,EAAA,CAAI,EAAA,CAC5D;AAEZ;AAEO,MAAM,QAAQ,GAAwB,CAAC,EAAE,MAAM,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,KAAI;AAC9E,IAAA,MAAM,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC;AACrB,IAAA,QACIA,cAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,CAAA,EAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,CAAA,OAAA,EAAU,KAAK,CAAA,CAAA,CAAG,EAAA,QAAA,EAC9CA,2BAAQ,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,EAAE,EAAE,IAAI,EAAE,CAAC,CAAC,IAAI,EAAA,CAAI,EAAA,CAC/C;AAEZ;AAEO,MAAM,OAAO,GAAwB,CAAC,EAAE,MAAM,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,KAAI;AAC7E,IAAA,MAAM,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC;AACrB,IAAA,QACIA,cAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,CAAA,EAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,CAAA,OAAA,EAAU,KAAK,CAAA,CAAA,CAAG,EAAA,QAAA,EAC9CA,cAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAC,yHAAyH,EAAC,IAAI,EAAE,CAAC,CAAC,IAAI,EAAA,CAAI,EAAA,CAClJ;AAEZ;AAEO,MAAM,cAAc,GAAwC;AAC/D,IAAA,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,SAAS,EAAE,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,QAAQ;AACjE,IAAA,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,UAAU,EAAE,IAAI,EAAE,QAAQ,EAAE,OAAO,EAAE,SAAS;AACtE,IAAA,MAAM,EAAE,SAAS,EAAE,GAAG,EAAE,OAAO,EAAE,KAAK,EAAE,SAAS,EAAE,QAAQ,EAAE,SAAS;AACtE,IAAA,QAAQ,EAAE,SAAS,EAAE,KAAK,EAAE,UAAU,EAAE,MAAM,EAAE,QAAQ,EAAE,UAAU,EAAE,QAAQ;AAC9E,IAAA,QAAQ,EAAE,QAAQ,EAAE,SAAS,EAAE,QAAQ,EAAE,MAAM,EAAE,SAAS,EAAE,OAAO,EAAE,QAAQ;AAC7E,IAAA,KAAK,EAAE,OAAO;;AAGX,MAAM,IAAI,GAA8C,CAAC,EAAE,OAAO,EAAE,GAAG,IAAI,EAAE,KAAI;;IACpF,MAAM,IAAI,GAAG,CAAA,EAAA,GAAA,cAAc,CAAC,OAAO,CAAC,MAAA,IAAA,IAAA,EAAA,KAAA,MAAA,GAAA,EAAA,GAAI,SAAS;AACjD,IAAA,OAAOA,cAAA,CAAC,IAAI,EAAA,EAAA,GAAK,IAAI,GAAI;AAC7B;;;;;;;;;;;"}
@@ -0,0 +1,62 @@
1
+ 'use strict';
2
+
3
+ var jsxRuntime = require('react/jsx-runtime');
4
+ var characterTypes = require('../characterTypes.js');
5
+
6
+ function pal(c) {
7
+ return {
8
+ skin: characterTypes.pick(c, 0, "var(--anim-skin, #FFD2B3)"),
9
+ shade: characterTypes.pick(c, 1, "var(--anim-skin-shade, #F2C4A9)"),
10
+ stroke: characterTypes.pick(c, 2, "var(--anim-stroke, #111)"),
11
+ };
12
+ }
13
+ const HeadRound = ({ colors, scale = 1, transform, strokeWidth = 1.6 }) => {
14
+ const { skin, shade, stroke } = pal(colors);
15
+ return (jsxRuntime.jsxs("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, stroke: stroke, strokeWidth: strokeWidth, children: [jsxRuntime.jsx("circle", { cx: 0, cy: -8, r: 34, fill: skin }), jsxRuntime.jsx("ellipse", { cx: 10, cy: -20, rx: 10, ry: 6, fill: shade, opacity: 0.15 })] }));
16
+ };
17
+ const HeadOval = ({ colors, scale = 1, transform, strokeWidth = 1.6 }) => {
18
+ const { skin, shade, stroke } = pal(colors);
19
+ return (jsxRuntime.jsxs("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, stroke: stroke, strokeWidth: strokeWidth, children: [jsxRuntime.jsx("ellipse", { cx: 0, cy: -6, rx: 30, ry: 36, fill: skin }), jsxRuntime.jsx("ellipse", { cx: -12, cy: -18, rx: 8, ry: 5, fill: shade, opacity: 0.12 })] }));
20
+ };
21
+ const HeadSquare = ({ colors, scale = 1, transform, strokeWidth = 1.6 }) => {
22
+ const { skin, shade, stroke } = pal(colors);
23
+ return (jsxRuntime.jsxs("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, stroke: stroke, strokeWidth: strokeWidth, strokeLinejoin: "round", children: [jsxRuntime.jsx("path", { d: "M-26 -32 h52 v40 l-14 10 h-24 l-14 -10 z", fill: skin }), jsxRuntime.jsx("rect", { x: -10, y: -20, width: 12, height: 6, fill: shade, opacity: 0.12 })] }));
24
+ };
25
+ const HeadHeart = ({ colors, scale = 1, transform, strokeWidth = 1.6 }) => {
26
+ const { skin, stroke } = pal(colors);
27
+ return (jsxRuntime.jsx("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, stroke: stroke, strokeWidth: strokeWidth, strokeLinejoin: "round", children: jsxRuntime.jsx("path", { d: "M0 -6 c14 -22,38 -10,30 14 c-6 18,-20 30,-30 34 c-10 -4,-24 -16,-30 -34 c-8 -24,16 -36,30 -14 z", fill: skin }) }));
28
+ };
29
+ const HeadDiamond = ({ colors, scale = 1, transform, strokeWidth = 1.6 }) => {
30
+ const { skin, stroke } = pal(colors);
31
+ return (jsxRuntime.jsx("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, stroke: stroke, strokeWidth: strokeWidth, strokeLinejoin: "round", children: jsxRuntime.jsx("path", { d: "M0 -44 L28 -8 L0 28 L-28 -8 Z", fill: skin }) }));
32
+ };
33
+ const HeadLong = ({ colors, scale = 1, transform, strokeWidth = 1.6 }) => {
34
+ const { skin, stroke } = pal(colors);
35
+ return (jsxRuntime.jsx("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, stroke: stroke, strokeWidth: strokeWidth, children: jsxRuntime.jsx("ellipse", { cx: 0, cy: -6, rx: 26, ry: 40, fill: skin }) }));
36
+ };
37
+ const HeadChubby = ({ colors, scale = 1, transform, strokeWidth = 1.6 }) => {
38
+ const { skin, stroke } = pal(colors);
39
+ return (jsxRuntime.jsx("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, stroke: stroke, strokeWidth: strokeWidth, children: jsxRuntime.jsx("circle", { cx: 0, cy: -6, r: 38, fill: skin }) }));
40
+ };
41
+ const HEAD_RENDERERS = {
42
+ round: HeadRound, oval: HeadOval, square: HeadSquare,
43
+ heart: HeadHeart, diamond: HeadDiamond, long: HeadLong, chubby: HeadChubby,
44
+ flatTop: HeadSquare, egg: HeadOval, triangle: HeadDiamond,
45
+ hex: HeadDiamond, pear: HeadOval, bean: HeadRound, heroJaw: HeadSquare,
46
+ };
47
+ const Head = ({ variant, ...rest }) => {
48
+ var _a;
49
+ const Comp = (_a = HEAD_RENDERERS[variant]) !== null && _a !== void 0 ? _a : HeadRound;
50
+ return jsxRuntime.jsx(Comp, { ...rest });
51
+ };
52
+
53
+ exports.HEAD_RENDERERS = HEAD_RENDERERS;
54
+ exports.Head = Head;
55
+ exports.HeadChubby = HeadChubby;
56
+ exports.HeadDiamond = HeadDiamond;
57
+ exports.HeadHeart = HeadHeart;
58
+ exports.HeadLong = HeadLong;
59
+ exports.HeadOval = HeadOval;
60
+ exports.HeadRound = HeadRound;
61
+ exports.HeadSquare = HeadSquare;
62
+ //# sourceMappingURL=heads.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"heads.js","sources":["../../../../src/animation/shapes/heads.tsx"],"sourcesContent":[null],"names":["pick","_jsxs","_jsx"],"mappings":";;;;;AAUA,SAAS,GAAG,CAAC,CAAW,EAAA;IACpB,OAAO;QACH,IAAI,EAAEA,mBAAI,CAAC,CAAC,EAAE,CAAC,EAAE,2BAA2B,CAAC;QAC7C,KAAK,EAAEA,mBAAI,CAAC,CAAC,EAAE,CAAC,EAAE,iCAAiC,CAAC;QACpD,MAAM,EAAEA,mBAAI,CAAC,CAAC,EAAE,CAAC,EAAE,0BAA0B,CAAC;KACjD;AACL;AAEO,MAAM,SAAS,GAAwB,CAAC,EAAE,MAAM,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,WAAW,GAAG,GAAG,EAAE,KAAI;AAClG,IAAA,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,GAAG,CAAC,MAAM,CAAC;AAC3C,IAAA,QACIC,eAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,GAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,CAAA,OAAA,EAAU,KAAK,CAAA,CAAA,CAAG,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,WAAW,EAAA,QAAA,EAAA,CACxFC,cAAA,CAAA,QAAA,EAAA,EAAQ,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,IAAI,EAAE,IAAI,GAAI,EAC5CA,cAAA,CAAA,SAAA,EAAA,EAAS,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,EAAE,IAAI,EAAA,CAAI,CAAA,EAAA,CACvE;AAEZ;AAEO,MAAM,QAAQ,GAAwB,CAAC,EAAE,MAAM,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,WAAW,GAAG,GAAG,EAAE,KAAI;AACjG,IAAA,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,GAAG,CAAC,MAAM,CAAC;AAC3C,IAAA,QACID,eAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,CAAA,EAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,CAAA,OAAA,EAAU,KAAK,CAAA,CAAA,CAAG,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,WAAW,EAAA,QAAA,EAAA,CACxFC,cAAA,CAAA,SAAA,EAAA,EAAS,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,IAAI,EAAE,IAAI,GAAI,EACtDA,cAAA,CAAA,SAAA,EAAA,EAAS,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,EAAE,IAAI,EAAA,CAAI,CAAA,EAAA,CACvE;AAEZ;AAEO,MAAM,UAAU,GAAwB,CAAC,EAAE,MAAM,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,WAAW,GAAG,GAAG,EAAE,KAAI;AACnG,IAAA,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,GAAG,CAAC,MAAM,CAAC;AAC3C,IAAA,QACID,eAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,CAAA,EAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,UAAU,KAAK,CAAA,CAAA,CAAG,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,WAAW,EAAE,cAAc,EAAC,OAAO,EAAA,QAAA,EAAA,CAChHC,cAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAC,0CAA0C,EAAC,IAAI,EAAE,IAAI,EAAA,CAAI,EACjEA,cAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,KAAK,EAAE,EAAE,EAAE,MAAM,EAAE,CAAC,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,EAAE,IAAI,EAAA,CAAI,CAAA,EAAA,CAC1E;AAEZ;AAEO,MAAM,SAAS,GAAwB,CAAC,EAAE,MAAM,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,WAAW,GAAG,GAAG,EAAE,KAAI;IAClG,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,GAAG,GAAG,CAAC,MAAM,CAAC;AACpC,IAAA,QACIA,cAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,CAAA,EAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,CAAA,OAAA,EAAU,KAAK,CAAA,CAAA,CAAG,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,WAAW,EAAE,cAAc,EAAC,OAAO,YAChHA,cAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAC,iGAAiG,EAAC,IAAI,EAAE,IAAI,EAAA,CAAI,EAAA,CACxH;AAEZ;AAEO,MAAM,WAAW,GAAwB,CAAC,EAAE,MAAM,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,WAAW,GAAG,GAAG,EAAE,KAAI;IACpG,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,GAAG,GAAG,CAAC,MAAM,CAAC;AACpC,IAAA,QACIA,cAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,CAAA,EAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,CAAA,OAAA,EAAU,KAAK,CAAA,CAAA,CAAG,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,WAAW,EAAE,cAAc,EAAC,OAAO,YAChHA,cAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAC,+BAA+B,EAAC,IAAI,EAAE,IAAI,EAAA,CAAI,EAAA,CACtD;AAEZ;AAEO,MAAM,QAAQ,GAAwB,CAAC,EAAE,MAAM,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,WAAW,GAAG,GAAG,EAAE,KAAI;IACjG,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,GAAG,GAAG,CAAC,MAAM,CAAC;IACpC,QACIA,sBAAG,SAAS,EAAE,GAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,CAAA,OAAA,EAAU,KAAK,GAAG,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,WAAW,EAAA,QAAA,EACxFA,4BAAS,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,IAAI,EAAE,IAAI,EAAA,CAAI,EAAA,CACtD;AAEZ;AAEO,MAAM,UAAU,GAAwB,CAAC,EAAE,MAAM,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,WAAW,GAAG,GAAG,EAAE,KAAI;IACnG,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,GAAG,GAAG,CAAC,MAAM,CAAC;IACpC,QACIA,sBAAG,SAAS,EAAE,GAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,CAAA,OAAA,EAAU,KAAK,CAAA,CAAA,CAAG,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,WAAW,EAAA,QAAA,EACxFA,cAAA,CAAA,QAAA,EAAA,EAAQ,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,IAAI,EAAE,IAAI,EAAA,CAAI,EAAA,CAC5C;AAEZ;AAEO,MAAM,cAAc,GAAwC;IAC/D,KAAK,EAAE,SAAS,EAAE,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,UAAU;AACpD,IAAA,KAAK,EAAE,SAAS,EAAE,OAAO,EAAE,WAAW,EAAE,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,UAAU;IAC1E,OAAO,EAAE,UAAU,EAAE,GAAG,EAAE,QAAQ,EAAE,QAAQ,EAAE,WAAW;AACzD,IAAA,GAAG,EAAE,WAAW,EAAE,IAAI,EAAE,QAAQ,EAAE,IAAI,EAAE,SAAS,EAAE,OAAO,EAAE,UAAU;;AAGnE,MAAM,IAAI,GAA8C,CAAC,EAAE,OAAO,EAAE,GAAG,IAAI,EAAE,KAAI;;IACpF,MAAM,IAAI,GAAG,CAAA,EAAA,GAAA,cAAc,CAAC,OAAO,CAAC,MAAA,IAAA,IAAA,EAAA,KAAA,MAAA,GAAA,EAAA,GAAI,SAAS;AACjD,IAAA,OAAOA,cAAA,CAAC,IAAI,EAAA,EAAA,GAAK,IAAI,GAAI;AAC7B;;;;;;;;;;;;"}
@@ -0,0 +1,44 @@
1
+ 'use strict';
2
+
3
+ var jsxRuntime = require('react/jsx-runtime');
4
+ var characterTypes = require('../characterTypes.js');
5
+
6
+ const HeadwearNone = () => null;
7
+ const HeadwearCap = ({ colors, scale = 1, transform }) => {
8
+ const base = characterTypes.pick(colors, 0, "var(--anim-stroke, #111)");
9
+ return (jsxRuntime.jsx("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, children: jsxRuntime.jsx("path", { d: "M-30 -14 q0 -18 30 -22 q30 4 30 22 h6 v6 h-72 v-6 z", fill: base }) }));
10
+ };
11
+ const HeadwearCrown = ({ colors, scale = 1, transform }) => {
12
+ const base = characterTypes.pick(colors, 0, "#FFD700");
13
+ return (jsxRuntime.jsx("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, children: jsxRuntime.jsx("path", { d: "M-22 -30 l6 -16 l8 10 l8 -14 l8 14 l8 -10 l6 16 z", fill: base, stroke: "#B8860B", strokeWidth: 1.2 }) }));
14
+ };
15
+ const HeadwearHeadphones = ({ colors, scale = 1, transform }) => {
16
+ const base = characterTypes.pick(colors, 0, "#333");
17
+ return (jsxRuntime.jsxs("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, stroke: base, strokeWidth: 2.5, fill: "none", children: [jsxRuntime.jsx("path", { d: "M-30 0 q0 -40 30 -42 q30 2 30 42" }), jsxRuntime.jsx("rect", { x: -36, y: -6, width: 10, height: 16, rx: 3, fill: base }), jsxRuntime.jsx("rect", { x: 26, y: -6, width: 10, height: 16, rx: 3, fill: base })] }));
18
+ };
19
+ const HeadwearBeanie = ({ colors, scale = 1, transform }) => {
20
+ const base = characterTypes.pick(colors, 0, "#E53E3E");
21
+ return (jsxRuntime.jsxs("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, children: [jsxRuntime.jsx("path", { d: "M-28 -14 q0 -22 28 -26 q28 4 28 26 z", fill: base }), jsxRuntime.jsx("circle", { cx: 0, cy: -42, r: 6, fill: base })] }));
22
+ };
23
+ const HEADWEAR_RENDERERS = {
24
+ none: HeadwearNone, cap: HeadwearCap, headphones: HeadwearHeadphones,
25
+ hat: HeadwearCap, crown: HeadwearCrown, beanie: HeadwearBeanie,
26
+ bandana: HeadwearCap, visor: HeadwearCap, bow: HeadwearNone,
27
+ tiara: HeadwearCrown, fedora: HeadwearCap, beret: HeadwearBeanie,
28
+ headband: HeadwearNone, helmet: HeadwearCap, headsetMic: HeadwearHeadphones,
29
+ hood: HeadwearBeanie, cowboy: HeadwearCap, bunnyEars: HeadwearNone,
30
+ };
31
+ const Headwear = ({ variant, ...rest }) => {
32
+ var _a;
33
+ const Comp = (_a = HEADWEAR_RENDERERS[variant]) !== null && _a !== void 0 ? _a : HeadwearNone;
34
+ return jsxRuntime.jsx(Comp, { ...rest });
35
+ };
36
+
37
+ exports.HEADWEAR_RENDERERS = HEADWEAR_RENDERERS;
38
+ exports.Headwear = Headwear;
39
+ exports.HeadwearBeanie = HeadwearBeanie;
40
+ exports.HeadwearCap = HeadwearCap;
41
+ exports.HeadwearCrown = HeadwearCrown;
42
+ exports.HeadwearHeadphones = HeadwearHeadphones;
43
+ exports.HeadwearNone = HeadwearNone;
44
+ //# sourceMappingURL=headwear.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"headwear.js","sources":["../../../../src/animation/shapes/headwear.tsx"],"sourcesContent":[null],"names":["pick","_jsx","_jsxs"],"mappings":";;;;;MAUa,YAAY,GAA4B,MAAM;AAEpD,MAAM,WAAW,GAA4B,CAAC,EAAE,MAAM,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,KAAI;IACrF,MAAM,IAAI,GAAGA,mBAAI,CAAC,MAAM,EAAE,CAAC,EAAE,0BAA0B,CAAC;IACxD,QACIC,cAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,CAAA,EAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,CAAA,OAAA,EAAU,KAAK,CAAA,CAAA,CAAG,EAAA,QAAA,EAC9CA,cAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAC,qDAAqD,EAAC,IAAI,EAAE,IAAI,EAAA,CAAI,EAAA,CAC5E;AAEZ;AAEO,MAAM,aAAa,GAA4B,CAAC,EAAE,MAAM,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,KAAI;IACvF,MAAM,IAAI,GAAGD,mBAAI,CAAC,MAAM,EAAE,CAAC,EAAE,SAAS,CAAC;AACvC,IAAA,QACIC,cAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,GAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,CAAA,OAAA,EAAU,KAAK,GAAG,EAAA,QAAA,EAC9CA,cAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAC,mDAAmD,EAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAC,SAAS,EAAC,WAAW,EAAE,GAAG,EAAA,CAAI,EAAA,CAC7G;AAEZ;AAEO,MAAM,kBAAkB,GAA4B,CAAC,EAAE,MAAM,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,KAAI;IAC5F,MAAM,IAAI,GAAGD,mBAAI,CAAC,MAAM,EAAE,CAAC,EAAE,MAAM,CAAC;AACpC,IAAA,QACIE,eAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,CAAA,EAAG,SAAS,aAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,UAAU,KAAK,CAAA,CAAA,CAAG,EAAE,MAAM,EAAE,IAAI,EAAE,WAAW,EAAE,GAAG,EAAE,IAAI,EAAC,MAAM,aAC3FD,cAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAC,kCAAkC,EAAA,CAAG,EAC7CA,cAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,EAAE,EAAE,KAAK,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,IAAI,EAAE,IAAI,EAAA,CAAI,EACjEA,yBAAM,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,KAAK,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,IAAI,EAAE,IAAI,EAAA,CAAI,CAAA,EAAA,CAChE;AAEZ;AAEO,MAAM,cAAc,GAA4B,CAAC,EAAE,MAAM,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,KAAI;IACxF,MAAM,IAAI,GAAGD,mBAAI,CAAC,MAAM,EAAE,CAAC,EAAE,SAAS,CAAC;IACvC,QACIE,uBAAG,SAAS,EAAE,GAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,CAAA,OAAA,EAAU,KAAK,CAAA,CAAA,CAAG,EAAA,QAAA,EAAA,CAC9CD,yBAAM,CAAC,EAAC,sCAAsC,EAAC,IAAI,EAAE,IAAI,EAAA,CAAI,EAC7DA,2BAAQ,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,EAAE,IAAI,EAAA,CAAI,CAAA,EAAA,CAC5C;AAEZ;AAEO,MAAM,kBAAkB,GAA4C;IACvE,IAAI,EAAE,YAAY,EAAE,GAAG,EAAE,WAAW,EAAE,UAAU,EAAE,kBAAkB;IACpE,GAAG,EAAE,WAAW,EAAE,KAAK,EAAE,aAAa,EAAE,MAAM,EAAE,cAAc;IAC9D,OAAO,EAAE,WAAW,EAAE,KAAK,EAAE,WAAW,EAAE,GAAG,EAAE,YAAY;IAC3D,KAAK,EAAE,aAAa,EAAE,MAAM,EAAE,WAAW,EAAE,KAAK,EAAE,cAAc;IAChE,QAAQ,EAAE,YAAY,EAAE,MAAM,EAAE,WAAW,EAAE,UAAU,EAAE,kBAAkB;IAC3E,IAAI,EAAE,cAAc,EAAE,MAAM,EAAE,WAAW,EAAE,SAAS,EAAE,YAAY;;AAG/D,MAAM,QAAQ,GAAkD,CAAC,EAAE,OAAO,EAAE,GAAG,IAAI,EAAE,KAAI;;IAC5F,MAAM,IAAI,GAAG,CAAA,EAAA,GAAA,kBAAkB,CAAC,OAAO,CAAC,MAAA,IAAA,IAAA,EAAA,KAAA,MAAA,GAAA,EAAA,GAAI,YAAY;AACxD,IAAA,OAAOA,cAAA,CAAC,IAAI,EAAA,EAAA,GAAK,IAAI,GAAI;AAC7B;;;;;;;;;;"}
@@ -0,0 +1,15 @@
1
+ 'use strict';
2
+
3
+ var jsxRuntime = require('react/jsx-runtime');
4
+ var characterTypes = require('../characterTypes.js');
5
+
6
+ const Leg = ({ colors, side, scale = 1, transform, strokeWidth = 1.4 }) => {
7
+ const pants = characterTypes.pick(colors, 0, "var(--anim-shirt, #3B82F6)");
8
+ const shoe = characterTypes.pick(colors, 1, "var(--anim-outfit-2, #2563EB)");
9
+ const stroke = characterTypes.pick(colors, 2, "var(--anim-stroke, #111)");
10
+ const sx = side;
11
+ return (jsxRuntime.jsxs("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} scale(${scale})`, stroke: stroke, strokeWidth: strokeWidth, strokeLinecap: "round", children: [jsxRuntime.jsx("line", { x1: 0, y1: 0, x2: sx * 2, y2: 28, stroke: pants, strokeWidth: strokeWidth + 2.5 }), jsxRuntime.jsx("line", { x1: sx * 2, y1: 28, x2: sx * 1, y2: 52, stroke: pants, strokeWidth: strokeWidth + 2 }), jsxRuntime.jsx("ellipse", { cx: sx * 1 + sx * 4, cy: 54, rx: 7, ry: 4, fill: shoe })] }));
12
+ };
13
+
14
+ exports.Leg = Leg;
15
+ //# sourceMappingURL=legs.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"legs.js","sources":["../../../../src/animation/shapes/legs.tsx"],"sourcesContent":[null],"names":["pick","_jsxs","_jsx"],"mappings":";;;;;MAYa,GAAG,GAAuB,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,WAAW,GAAG,GAAG,EAAE,KAAI;IACjG,MAAM,KAAK,GAAGA,mBAAI,CAAC,MAAM,EAAE,CAAC,EAAE,4BAA4B,CAAC;IAC3D,MAAM,IAAI,GAAGA,mBAAI,CAAC,MAAM,EAAE,CAAC,EAAE,+BAA+B,CAAC;IAC7D,MAAM,MAAM,GAAGA,mBAAI,CAAC,MAAM,EAAE,CAAC,EAAE,0BAA0B,CAAC;IAC1D,MAAM,EAAE,GAAG,IAAI;IACf,QACIC,eAAA,CAAA,GAAA,EAAA,EAAG,SAAS,EAAE,CAAA,EAAG,SAAS,KAAA,IAAA,IAAT,SAAS,KAAA,MAAA,GAAT,SAAS,GAAI,EAAE,CAAA,OAAA,EAAU,KAAK,CAAA,CAAA,CAAG,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,WAAW,EAAE,aAAa,EAAC,OAAO,EAAA,QAAA,EAAA,CAE/GC,yBAAM,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,MAAM,EAAE,KAAK,EAAE,WAAW,EAAE,WAAW,GAAG,GAAG,EAAA,CAAI,EAEzFA,cAAA,CAAA,MAAA,EAAA,EAAM,EAAE,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,MAAM,EAAE,KAAK,EAAE,WAAW,EAAE,WAAW,GAAG,CAAC,EAAA,CAAI,EAE7FA,4BAAS,EAAE,EAAE,EAAE,GAAG,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,IAAI,EAAE,IAAI,EAAA,CAAI,CAAA,EAAA,CAClE;AAEZ;;;;"}
@@ -0,0 +1,53 @@
1
+ 'use strict';
2
+
3
+ var jsxRuntime = require('react/jsx-runtime');
4
+ var characterTypes = require('../characterTypes.js');
5
+
6
+ function pal(c) {
7
+ return {
8
+ lip: characterTypes.pick(c, 0, "var(--anim-lip, #E11D48)"),
9
+ inner: characterTypes.pick(c, 1, "var(--anim-inner, #FEE2E2)"),
10
+ stroke: characterTypes.pick(c, 2, "var(--anim-stroke, #111)"),
11
+ };
12
+ }
13
+ const MouthSmile = ({ colors, y = 8, scale = 1, transform, strokeWidth = 1.6 }) => {
14
+ const c = pal(colors);
15
+ return (jsxRuntime.jsx("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} translate(0 ${y}) scale(${scale})`, stroke: c.stroke, strokeWidth: strokeWidth, strokeLinecap: "round", children: jsxRuntime.jsx("path", { d: "M-10 0 q10 12 20 0", fill: c.lip }) }));
16
+ };
17
+ const MouthFrown = ({ colors, y = 8, scale = 1, transform, strokeWidth = 1.6 }) => {
18
+ const c = pal(colors);
19
+ return (jsxRuntime.jsx("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} translate(0 ${y}) scale(${scale})`, stroke: c.stroke, strokeWidth: strokeWidth, strokeLinecap: "round", children: jsxRuntime.jsx("path", { d: "M-10 4 q10 -12 20 0", fill: c.lip }) }));
20
+ };
21
+ const MouthOpen = ({ colors, y = 8, scale = 1, transform, strokeWidth = 1.4 }) => {
22
+ const c = pal(colors);
23
+ return (jsxRuntime.jsxs("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} translate(0 ${y}) scale(${scale})`, stroke: c.stroke, strokeWidth: strokeWidth, children: [jsxRuntime.jsx("ellipse", { cx: 0, cy: 2, rx: 8, ry: 6, fill: c.inner }), jsxRuntime.jsx("path", { d: "M-8 2 q8 -6 16 0", fill: c.lip })] }));
24
+ };
25
+ const MouthFlat = ({ colors, y = 8, scale = 1, transform, strokeWidth = 1.6 }) => {
26
+ const c = pal(colors);
27
+ return (jsxRuntime.jsx("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} translate(0 ${y}) scale(${scale})`, stroke: c.stroke, strokeWidth: strokeWidth, strokeLinecap: "round", children: jsxRuntime.jsx("line", { x1: -8, y1: 2, x2: 8, y2: 2 }) }));
28
+ };
29
+ const MouthGrin = ({ colors, y = 8, scale = 1, transform, strokeWidth = 1.4 }) => {
30
+ const c = pal(colors);
31
+ return (jsxRuntime.jsxs("g", { transform: `${transform !== null && transform !== void 0 ? transform : ""} translate(0 ${y}) scale(${scale})`, stroke: c.stroke, strokeWidth: strokeWidth, children: [jsxRuntime.jsx("path", { d: "M-12 0 q12 16 24 0", fill: c.lip }), jsxRuntime.jsx("path", { d: "M-8 2 h16", stroke: c.inner, strokeWidth: 1 })] }));
32
+ };
33
+ const MOUTH_RENDERERS = {
34
+ smile: MouthSmile, frown: MouthFrown, open: MouthOpen,
35
+ flat: MouthFlat, o: MouthOpen, grin: MouthGrin, teeth: MouthGrin,
36
+ smirk: MouthSmile, wow: MouthOpen, tongue: MouthOpen,
37
+ laugh: MouthGrin, sad: MouthFrown, angry: MouthFrown,
38
+ kiss: MouthOpen, grimace: MouthFlat,
39
+ };
40
+ const Mouth = ({ variant, ...rest }) => {
41
+ var _a;
42
+ const Comp = (_a = MOUTH_RENDERERS[variant]) !== null && _a !== void 0 ? _a : MouthSmile;
43
+ return jsxRuntime.jsx(Comp, { ...rest });
44
+ };
45
+
46
+ exports.MOUTH_RENDERERS = MOUTH_RENDERERS;
47
+ exports.Mouth = Mouth;
48
+ exports.MouthFlat = MouthFlat;
49
+ exports.MouthFrown = MouthFrown;
50
+ exports.MouthGrin = MouthGrin;
51
+ exports.MouthOpen = MouthOpen;
52
+ exports.MouthSmile = MouthSmile;
53
+ //# sourceMappingURL=mouths.js.map