@nice2dev/ui-graphics 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (511) hide show
  1. package/CHANGELOG.md +84 -0
  2. package/LICENSE +21 -0
  3. package/README.md +339 -0
  4. package/dist/cjs/animation/AnimatedPerson.js +153 -0
  5. package/dist/cjs/animation/AnimatedPerson.js.map +1 -0
  6. package/dist/cjs/animation/AnimationEditor.js +106 -0
  7. package/dist/cjs/animation/AnimationEditor.js.map +1 -0
  8. package/dist/cjs/animation/Audience.js +59 -0
  9. package/dist/cjs/animation/Audience.js.map +1 -0
  10. package/dist/cjs/animation/BodyRenderer.js +33 -0
  11. package/dist/cjs/animation/BodyRenderer.js.map +1 -0
  12. package/dist/cjs/animation/animationHelper.js +272 -0
  13. package/dist/cjs/animation/animationHelper.js.map +1 -0
  14. package/dist/cjs/animation/characterTypes.js +75 -0
  15. package/dist/cjs/animation/characterTypes.js.map +1 -0
  16. package/dist/cjs/animation/choreoDSL.js +190 -0
  17. package/dist/cjs/animation/choreoDSL.js.map +1 -0
  18. package/dist/cjs/animation/choreography.js +41 -0
  19. package/dist/cjs/animation/choreography.js.map +1 -0
  20. package/dist/cjs/animation/karaokeIntegration.js +98 -0
  21. package/dist/cjs/animation/karaokeIntegration.js.map +1 -0
  22. package/dist/cjs/animation/lottieExport.js +128 -0
  23. package/dist/cjs/animation/lottieExport.js.map +1 -0
  24. package/dist/cjs/animation/motionPath.js +196 -0
  25. package/dist/cjs/animation/motionPath.js.map +1 -0
  26. package/dist/cjs/animation/physics.js +201 -0
  27. package/dist/cjs/animation/physics.js.map +1 -0
  28. package/dist/cjs/animation/rig/RigPlayer.js +63 -0
  29. package/dist/cjs/animation/rig/RigPlayer.js.map +1 -0
  30. package/dist/cjs/animation/rig/RiggedBody.js +30 -0
  31. package/dist/cjs/animation/rig/RiggedBody.js.map +1 -0
  32. package/dist/cjs/animation/rig/choreoRigBridge.js +63 -0
  33. package/dist/cjs/animation/rig/choreoRigBridge.js.map +1 -0
  34. package/dist/cjs/animation/rig/ik.js +22 -0
  35. package/dist/cjs/animation/rig/ik.js.map +1 -0
  36. package/dist/cjs/animation/rig/poseOps.js +49 -0
  37. package/dist/cjs/animation/rig/poseOps.js.map +1 -0
  38. package/dist/cjs/animation/rig/presets.js +60 -0
  39. package/dist/cjs/animation/rig/presets.js.map +1 -0
  40. package/dist/cjs/animation/rig/rigMath.js +41 -0
  41. package/dist/cjs/animation/rig/rigMath.js.map +1 -0
  42. package/dist/cjs/animation/rig/rigTypes.js +44 -0
  43. package/dist/cjs/animation/rig/rigTypes.js.map +1 -0
  44. package/dist/cjs/animation/shapes/arms.js +15 -0
  45. package/dist/cjs/animation/shapes/arms.js.map +1 -0
  46. package/dist/cjs/animation/shapes/eyes.js +52 -0
  47. package/dist/cjs/animation/shapes/eyes.js.map +1 -0
  48. package/dist/cjs/animation/shapes/hair.js +55 -0
  49. package/dist/cjs/animation/shapes/hair.js.map +1 -0
  50. package/dist/cjs/animation/shapes/heads.js +62 -0
  51. package/dist/cjs/animation/shapes/heads.js.map +1 -0
  52. package/dist/cjs/animation/shapes/headwear.js +44 -0
  53. package/dist/cjs/animation/shapes/headwear.js.map +1 -0
  54. package/dist/cjs/animation/shapes/legs.js +15 -0
  55. package/dist/cjs/animation/shapes/legs.js.map +1 -0
  56. package/dist/cjs/animation/shapes/mouths.js +53 -0
  57. package/dist/cjs/animation/shapes/mouths.js.map +1 -0
  58. package/dist/cjs/animation/shapes/noses.js +31 -0
  59. package/dist/cjs/animation/shapes/noses.js.map +1 -0
  60. package/dist/cjs/animation/shapes/outfits.js +43 -0
  61. package/dist/cjs/animation/shapes/outfits.js.map +1 -0
  62. package/dist/cjs/animation/shapes/torsos.js +13 -0
  63. package/dist/cjs/animation/shapes/torsos.js.map +1 -0
  64. package/dist/cjs/animation/spineExport.js +132 -0
  65. package/dist/cjs/animation/spineExport.js.map +1 -0
  66. package/dist/cjs/core/LocalUI.js +54 -0
  67. package/dist/cjs/core/LocalUI.js.map +1 -0
  68. package/dist/cjs/core/collaboration.js +259 -0
  69. package/dist/cjs/core/collaboration.js.map +1 -0
  70. package/dist/cjs/core/colorBlindness.js +97 -0
  71. package/dist/cjs/core/colorBlindness.js.map +1 -0
  72. package/dist/cjs/core/dragDrop.js +168 -0
  73. package/dist/cjs/core/dragDrop.js.map +1 -0
  74. package/dist/cjs/core/fixes.js +185 -0
  75. package/dist/cjs/core/fixes.js.map +1 -0
  76. package/dist/cjs/core/gridGuides.js +245 -0
  77. package/dist/cjs/core/gridGuides.js.map +1 -0
  78. package/dist/cjs/core/historyVisual.js +124 -0
  79. package/dist/cjs/core/historyVisual.js.map +1 -0
  80. package/dist/cjs/core/i18n.js +16 -0
  81. package/dist/cjs/core/i18n.js.map +1 -0
  82. package/dist/cjs/core/integrations.js +261 -0
  83. package/dist/cjs/core/integrations.js.map +1 -0
  84. package/dist/cjs/core/minimap.js +142 -0
  85. package/dist/cjs/core/minimap.js.map +1 -0
  86. package/dist/cjs/core/plugins.js +129 -0
  87. package/dist/cjs/core/plugins.js.map +1 -0
  88. package/dist/cjs/core/rtl.js +102 -0
  89. package/dist/cjs/core/rtl.js.map +1 -0
  90. package/dist/cjs/core/shortcuts.js +205 -0
  91. package/dist/cjs/core/shortcuts.js.map +1 -0
  92. package/dist/cjs/core/theme.js +171 -0
  93. package/dist/cjs/core/theme.js.map +1 -0
  94. package/dist/cjs/font/NiceFontEditor.js +193 -0
  95. package/dist/cjs/font/NiceFontEditor.js.map +1 -0
  96. package/dist/cjs/game/GameAsset2dEditor.js +371 -0
  97. package/dist/cjs/game/GameAsset2dEditor.js.map +1 -0
  98. package/dist/cjs/game/GameAsset2dEditor.module.css.js +6 -0
  99. package/dist/cjs/game/GameAsset2dEditor.module.css.js.map +1 -0
  100. package/dist/cjs/game/gameAssetTypes.js +20 -0
  101. package/dist/cjs/game/gameAssetTypes.js.map +1 -0
  102. package/dist/cjs/game/gameAssetUtils.js +475 -0
  103. package/dist/cjs/game/gameAssetUtils.js.map +1 -0
  104. package/dist/cjs/game/useGameAssetEditor.js +761 -0
  105. package/dist/cjs/game/useGameAssetEditor.js.map +1 -0
  106. package/dist/cjs/icon/NiceIconEditor.js +249 -0
  107. package/dist/cjs/icon/NiceIconEditor.js.map +1 -0
  108. package/dist/cjs/index.js +264 -0
  109. package/dist/cjs/index.js.map +1 -0
  110. package/dist/cjs/nice2dev-ui/dist/index.js +32070 -0
  111. package/dist/cjs/nice2dev-ui/dist/index.js.map +1 -0
  112. package/dist/cjs/nice2dev-ui-graphics.css +1 -0
  113. package/dist/cjs/photo/FilterThumb.js +29 -0
  114. package/dist/cjs/photo/FilterThumb.js.map +1 -0
  115. package/dist/cjs/photo/PhotoEditor.js +20 -0
  116. package/dist/cjs/photo/PhotoEditor.js.map +1 -0
  117. package/dist/cjs/photo/PhotoEditor.module.css.js +6 -0
  118. package/dist/cjs/photo/PhotoEditor.module.css.js.map +1 -0
  119. package/dist/cjs/photo/PhotoEditorCanvas.js +59 -0
  120. package/dist/cjs/photo/PhotoEditorCanvas.js.map +1 -0
  121. package/dist/cjs/photo/PhotoEditorLeftPanel.js +174 -0
  122. package/dist/cjs/photo/PhotoEditorLeftPanel.js.map +1 -0
  123. package/dist/cjs/photo/PhotoEditorToolbar.js +15 -0
  124. package/dist/cjs/photo/PhotoEditorToolbar.js.map +1 -0
  125. package/dist/cjs/photo/photoEditorActions.js +80 -0
  126. package/dist/cjs/photo/photoEditorActions.js.map +1 -0
  127. package/dist/cjs/photo/photoEditorTypes.js +40 -0
  128. package/dist/cjs/photo/photoEditorTypes.js.map +1 -0
  129. package/dist/cjs/photo/photoFilters.js +880 -0
  130. package/dist/cjs/photo/photoFilters.js.map +1 -0
  131. package/dist/cjs/photo/photoOverlays.js +651 -0
  132. package/dist/cjs/photo/photoOverlays.js.map +1 -0
  133. package/dist/cjs/photo/photoSelection.js +547 -0
  134. package/dist/cjs/photo/photoSelection.js.map +1 -0
  135. package/dist/cjs/photo/usePhotoEditor.js +640 -0
  136. package/dist/cjs/photo/usePhotoEditor.js.map +1 -0
  137. package/dist/cjs/pixel/HSVPicker.js +173 -0
  138. package/dist/cjs/pixel/HSVPicker.js.map +1 -0
  139. package/dist/cjs/pixel/PixelEditor.js +28 -0
  140. package/dist/cjs/pixel/PixelEditor.js.map +1 -0
  141. package/dist/cjs/pixel/PixelEditor.module.css.js +6 -0
  142. package/dist/cjs/pixel/PixelEditor.module.css.js.map +1 -0
  143. package/dist/cjs/pixel/PixelEditorCanvas.js +15 -0
  144. package/dist/cjs/pixel/PixelEditorCanvas.js.map +1 -0
  145. package/dist/cjs/pixel/PixelEditorMenuBar.js +11 -0
  146. package/dist/cjs/pixel/PixelEditorMenuBar.js.map +1 -0
  147. package/dist/cjs/pixel/PixelEditorRightPanel.js +15 -0
  148. package/dist/cjs/pixel/PixelEditorRightPanel.js.map +1 -0
  149. package/dist/cjs/pixel/PixelEditorStatusBar.js +15 -0
  150. package/dist/cjs/pixel/PixelEditorStatusBar.js.map +1 -0
  151. package/dist/cjs/pixel/PixelEditorTimeline.js +11 -0
  152. package/dist/cjs/pixel/PixelEditorTimeline.js.map +1 -0
  153. package/dist/cjs/pixel/PixelEditorToolbar.js +16 -0
  154. package/dist/cjs/pixel/PixelEditorToolbar.js.map +1 -0
  155. package/dist/cjs/pixel/asepriteFormat.js +512 -0
  156. package/dist/cjs/pixel/asepriteFormat.js.map +1 -0
  157. package/dist/cjs/pixel/pixelEditorExports.js +471 -0
  158. package/dist/cjs/pixel/pixelEditorExports.js.map +1 -0
  159. package/dist/cjs/pixel/pixelEditorTypes.js +102 -0
  160. package/dist/cjs/pixel/pixelEditorTypes.js.map +1 -0
  161. package/dist/cjs/pixel/pixelEditorUtils.js +664 -0
  162. package/dist/cjs/pixel/pixelEditorUtils.js.map +1 -0
  163. package/dist/cjs/pixel/usePixelEditor.js +1112 -0
  164. package/dist/cjs/pixel/usePixelEditor.js.map +1 -0
  165. package/dist/cjs/texture/Nice3DTexturePainter.js +236 -0
  166. package/dist/cjs/texture/Nice3DTexturePainter.js.map +1 -0
  167. package/dist/cjs/ui/NiceUIDesigner.js +191 -0
  168. package/dist/cjs/ui/NiceUIDesigner.js.map +1 -0
  169. package/dist/cjs/vector/VectorEditor.js +31 -0
  170. package/dist/cjs/vector/VectorEditor.js.map +1 -0
  171. package/dist/cjs/vector/VectorEditor.module.css.js +6 -0
  172. package/dist/cjs/vector/VectorEditor.module.css.js.map +1 -0
  173. package/dist/cjs/vector/VectorEditorMenuBar.js +16 -0
  174. package/dist/cjs/vector/VectorEditorMenuBar.js.map +1 -0
  175. package/dist/cjs/vector/VectorEditorRightPanel.js +126 -0
  176. package/dist/cjs/vector/VectorEditorRightPanel.js.map +1 -0
  177. package/dist/cjs/vector/VectorEditorShapeRenderer.js +55 -0
  178. package/dist/cjs/vector/VectorEditorShapeRenderer.js.map +1 -0
  179. package/dist/cjs/vector/VectorEditorStatusBar.js +14 -0
  180. package/dist/cjs/vector/VectorEditorStatusBar.js.map +1 -0
  181. package/dist/cjs/vector/useVectorEditor.js +613 -0
  182. package/dist/cjs/vector/useVectorEditor.js.map +1 -0
  183. package/dist/cjs/vector/vectorBooleanOps.js +511 -0
  184. package/dist/cjs/vector/vectorBooleanOps.js.map +1 -0
  185. package/dist/cjs/vector/vectorEditorExport.js +159 -0
  186. package/dist/cjs/vector/vectorEditorExport.js.map +1 -0
  187. package/dist/cjs/vector/vectorEditorImport.js +150 -0
  188. package/dist/cjs/vector/vectorEditorImport.js.map +1 -0
  189. package/dist/cjs/vector/vectorEditorTypes.js +72 -0
  190. package/dist/cjs/vector/vectorEditorTypes.js.map +1 -0
  191. package/dist/cjs/vector/vectorGradients.js +201 -0
  192. package/dist/cjs/vector/vectorGradients.js.map +1 -0
  193. package/dist/esm/animation/AnimatedPerson.js +151 -0
  194. package/dist/esm/animation/AnimatedPerson.js.map +1 -0
  195. package/dist/esm/animation/AnimationEditor.js +104 -0
  196. package/dist/esm/animation/AnimationEditor.js.map +1 -0
  197. package/dist/esm/animation/Audience.js +57 -0
  198. package/dist/esm/animation/Audience.js.map +1 -0
  199. package/dist/esm/animation/BodyRenderer.js +28 -0
  200. package/dist/esm/animation/BodyRenderer.js.map +1 -0
  201. package/dist/esm/animation/animationHelper.js +268 -0
  202. package/dist/esm/animation/animationHelper.js.map +1 -0
  203. package/dist/esm/animation/characterTypes.js +70 -0
  204. package/dist/esm/animation/characterTypes.js.map +1 -0
  205. package/dist/esm/animation/choreoDSL.js +182 -0
  206. package/dist/esm/animation/choreoDSL.js.map +1 -0
  207. package/dist/esm/animation/choreography.js +36 -0
  208. package/dist/esm/animation/choreography.js.map +1 -0
  209. package/dist/esm/animation/karaokeIntegration.js +91 -0
  210. package/dist/esm/animation/karaokeIntegration.js.map +1 -0
  211. package/dist/esm/animation/lottieExport.js +123 -0
  212. package/dist/esm/animation/lottieExport.js.map +1 -0
  213. package/dist/esm/animation/motionPath.js +185 -0
  214. package/dist/esm/animation/motionPath.js.map +1 -0
  215. package/dist/esm/animation/physics.js +192 -0
  216. package/dist/esm/animation/physics.js.map +1 -0
  217. package/dist/esm/animation/rig/RigPlayer.js +61 -0
  218. package/dist/esm/animation/rig/RigPlayer.js.map +1 -0
  219. package/dist/esm/animation/rig/RiggedBody.js +28 -0
  220. package/dist/esm/animation/rig/RiggedBody.js.map +1 -0
  221. package/dist/esm/animation/rig/choreoRigBridge.js +60 -0
  222. package/dist/esm/animation/rig/choreoRigBridge.js.map +1 -0
  223. package/dist/esm/animation/rig/ik.js +20 -0
  224. package/dist/esm/animation/rig/ik.js.map +1 -0
  225. package/dist/esm/animation/rig/poseOps.js +45 -0
  226. package/dist/esm/animation/rig/poseOps.js.map +1 -0
  227. package/dist/esm/animation/rig/presets.js +53 -0
  228. package/dist/esm/animation/rig/presets.js.map +1 -0
  229. package/dist/esm/animation/rig/rigMath.js +37 -0
  230. package/dist/esm/animation/rig/rigMath.js.map +1 -0
  231. package/dist/esm/animation/rig/rigTypes.js +40 -0
  232. package/dist/esm/animation/rig/rigTypes.js.map +1 -0
  233. package/dist/esm/animation/shapes/arms.js +13 -0
  234. package/dist/esm/animation/shapes/arms.js.map +1 -0
  235. package/dist/esm/animation/shapes/eyes.js +45 -0
  236. package/dist/esm/animation/shapes/eyes.js.map +1 -0
  237. package/dist/esm/animation/shapes/hair.js +46 -0
  238. package/dist/esm/animation/shapes/hair.js.map +1 -0
  239. package/dist/esm/animation/shapes/heads.js +52 -0
  240. package/dist/esm/animation/shapes/heads.js.map +1 -0
  241. package/dist/esm/animation/shapes/headwear.js +36 -0
  242. package/dist/esm/animation/shapes/headwear.js.map +1 -0
  243. package/dist/esm/animation/shapes/legs.js +13 -0
  244. package/dist/esm/animation/shapes/legs.js.map +1 -0
  245. package/dist/esm/animation/shapes/mouths.js +45 -0
  246. package/dist/esm/animation/shapes/mouths.js.map +1 -0
  247. package/dist/esm/animation/shapes/noses.js +23 -0
  248. package/dist/esm/animation/shapes/noses.js.map +1 -0
  249. package/dist/esm/animation/shapes/outfits.js +37 -0
  250. package/dist/esm/animation/shapes/outfits.js.map +1 -0
  251. package/dist/esm/animation/shapes/torsos.js +11 -0
  252. package/dist/esm/animation/shapes/torsos.js.map +1 -0
  253. package/dist/esm/animation/spineExport.js +128 -0
  254. package/dist/esm/animation/spineExport.js.map +1 -0
  255. package/dist/esm/core/LocalUI.js +50 -0
  256. package/dist/esm/core/LocalUI.js.map +1 -0
  257. package/dist/esm/core/collaboration.js +252 -0
  258. package/dist/esm/core/collaboration.js.map +1 -0
  259. package/dist/esm/core/colorBlindness.js +90 -0
  260. package/dist/esm/core/colorBlindness.js.map +1 -0
  261. package/dist/esm/core/dragDrop.js +165 -0
  262. package/dist/esm/core/dragDrop.js.map +1 -0
  263. package/dist/esm/core/fixes.js +179 -0
  264. package/dist/esm/core/fixes.js.map +1 -0
  265. package/dist/esm/core/gridGuides.js +232 -0
  266. package/dist/esm/core/gridGuides.js.map +1 -0
  267. package/dist/esm/core/historyVisual.js +121 -0
  268. package/dist/esm/core/historyVisual.js.map +1 -0
  269. package/dist/esm/core/i18n.js +13 -0
  270. package/dist/esm/core/i18n.js.map +1 -0
  271. package/dist/esm/core/integrations.js +254 -0
  272. package/dist/esm/core/integrations.js.map +1 -0
  273. package/dist/esm/core/minimap.js +139 -0
  274. package/dist/esm/core/minimap.js.map +1 -0
  275. package/dist/esm/core/plugins.js +124 -0
  276. package/dist/esm/core/plugins.js.map +1 -0
  277. package/dist/esm/core/rtl.js +95 -0
  278. package/dist/esm/core/rtl.js.map +1 -0
  279. package/dist/esm/core/shortcuts.js +200 -0
  280. package/dist/esm/core/shortcuts.js.map +1 -0
  281. package/dist/esm/core/theme.js +162 -0
  282. package/dist/esm/core/theme.js.map +1 -0
  283. package/dist/esm/font/NiceFontEditor.js +189 -0
  284. package/dist/esm/font/NiceFontEditor.js.map +1 -0
  285. package/dist/esm/game/GameAsset2dEditor.js +369 -0
  286. package/dist/esm/game/GameAsset2dEditor.js.map +1 -0
  287. package/dist/esm/game/GameAsset2dEditor.module.css.js +4 -0
  288. package/dist/esm/game/GameAsset2dEditor.module.css.js.map +1 -0
  289. package/dist/esm/game/gameAssetTypes.js +18 -0
  290. package/dist/esm/game/gameAssetTypes.js.map +1 -0
  291. package/dist/esm/game/gameAssetUtils.js +456 -0
  292. package/dist/esm/game/gameAssetUtils.js.map +1 -0
  293. package/dist/esm/game/useGameAssetEditor.js +759 -0
  294. package/dist/esm/game/useGameAssetEditor.js.map +1 -0
  295. package/dist/esm/icon/NiceIconEditor.js +246 -0
  296. package/dist/esm/icon/NiceIconEditor.js.map +1 -0
  297. package/dist/esm/index.js +59 -0
  298. package/dist/esm/index.js.map +1 -0
  299. package/dist/esm/nice2dev-ui/dist/index.js +31720 -0
  300. package/dist/esm/nice2dev-ui/dist/index.js.map +1 -0
  301. package/dist/esm/nice2dev-ui-graphics.css +1 -0
  302. package/dist/esm/photo/FilterThumb.js +27 -0
  303. package/dist/esm/photo/FilterThumb.js.map +1 -0
  304. package/dist/esm/photo/PhotoEditor.js +18 -0
  305. package/dist/esm/photo/PhotoEditor.js.map +1 -0
  306. package/dist/esm/photo/PhotoEditor.module.css.js +4 -0
  307. package/dist/esm/photo/PhotoEditor.module.css.js.map +1 -0
  308. package/dist/esm/photo/PhotoEditorCanvas.js +57 -0
  309. package/dist/esm/photo/PhotoEditorCanvas.js.map +1 -0
  310. package/dist/esm/photo/PhotoEditorLeftPanel.js +172 -0
  311. package/dist/esm/photo/PhotoEditorLeftPanel.js.map +1 -0
  312. package/dist/esm/photo/PhotoEditorToolbar.js +13 -0
  313. package/dist/esm/photo/PhotoEditorToolbar.js.map +1 -0
  314. package/dist/esm/photo/photoEditorActions.js +75 -0
  315. package/dist/esm/photo/photoEditorActions.js.map +1 -0
  316. package/dist/esm/photo/photoEditorTypes.js +36 -0
  317. package/dist/esm/photo/photoEditorTypes.js.map +1 -0
  318. package/dist/esm/photo/photoFilters.js +871 -0
  319. package/dist/esm/photo/photoFilters.js.map +1 -0
  320. package/dist/esm/photo/photoOverlays.js +636 -0
  321. package/dist/esm/photo/photoOverlays.js.map +1 -0
  322. package/dist/esm/photo/photoSelection.js +535 -0
  323. package/dist/esm/photo/photoSelection.js.map +1 -0
  324. package/dist/esm/photo/usePhotoEditor.js +638 -0
  325. package/dist/esm/photo/usePhotoEditor.js.map +1 -0
  326. package/dist/esm/pixel/HSVPicker.js +171 -0
  327. package/dist/esm/pixel/HSVPicker.js.map +1 -0
  328. package/dist/esm/pixel/PixelEditor.js +26 -0
  329. package/dist/esm/pixel/PixelEditor.js.map +1 -0
  330. package/dist/esm/pixel/PixelEditor.module.css.js +4 -0
  331. package/dist/esm/pixel/PixelEditor.module.css.js.map +1 -0
  332. package/dist/esm/pixel/PixelEditorCanvas.js +13 -0
  333. package/dist/esm/pixel/PixelEditorCanvas.js.map +1 -0
  334. package/dist/esm/pixel/PixelEditorMenuBar.js +9 -0
  335. package/dist/esm/pixel/PixelEditorMenuBar.js.map +1 -0
  336. package/dist/esm/pixel/PixelEditorRightPanel.js +13 -0
  337. package/dist/esm/pixel/PixelEditorRightPanel.js.map +1 -0
  338. package/dist/esm/pixel/PixelEditorStatusBar.js +13 -0
  339. package/dist/esm/pixel/PixelEditorStatusBar.js.map +1 -0
  340. package/dist/esm/pixel/PixelEditorTimeline.js +9 -0
  341. package/dist/esm/pixel/PixelEditorTimeline.js.map +1 -0
  342. package/dist/esm/pixel/PixelEditorToolbar.js +14 -0
  343. package/dist/esm/pixel/PixelEditorToolbar.js.map +1 -0
  344. package/dist/esm/pixel/asepriteFormat.js +505 -0
  345. package/dist/esm/pixel/asepriteFormat.js.map +1 -0
  346. package/dist/esm/pixel/pixelEditorExports.js +461 -0
  347. package/dist/esm/pixel/pixelEditorExports.js.map +1 -0
  348. package/dist/esm/pixel/pixelEditorTypes.js +90 -0
  349. package/dist/esm/pixel/pixelEditorTypes.js.map +1 -0
  350. package/dist/esm/pixel/pixelEditorUtils.js +631 -0
  351. package/dist/esm/pixel/pixelEditorUtils.js.map +1 -0
  352. package/dist/esm/pixel/usePixelEditor.js +1110 -0
  353. package/dist/esm/pixel/usePixelEditor.js.map +1 -0
  354. package/dist/esm/texture/Nice3DTexturePainter.js +233 -0
  355. package/dist/esm/texture/Nice3DTexturePainter.js.map +1 -0
  356. package/dist/esm/ui/NiceUIDesigner.js +187 -0
  357. package/dist/esm/ui/NiceUIDesigner.js.map +1 -0
  358. package/dist/esm/vector/VectorEditor.js +29 -0
  359. package/dist/esm/vector/VectorEditor.js.map +1 -0
  360. package/dist/esm/vector/VectorEditor.module.css.js +4 -0
  361. package/dist/esm/vector/VectorEditor.module.css.js.map +1 -0
  362. package/dist/esm/vector/VectorEditorMenuBar.js +14 -0
  363. package/dist/esm/vector/VectorEditorMenuBar.js.map +1 -0
  364. package/dist/esm/vector/VectorEditorRightPanel.js +124 -0
  365. package/dist/esm/vector/VectorEditorRightPanel.js.map +1 -0
  366. package/dist/esm/vector/VectorEditorShapeRenderer.js +53 -0
  367. package/dist/esm/vector/VectorEditorShapeRenderer.js.map +1 -0
  368. package/dist/esm/vector/VectorEditorStatusBar.js +12 -0
  369. package/dist/esm/vector/VectorEditorStatusBar.js.map +1 -0
  370. package/dist/esm/vector/useVectorEditor.js +611 -0
  371. package/dist/esm/vector/useVectorEditor.js.map +1 -0
  372. package/dist/esm/vector/vectorBooleanOps.js +507 -0
  373. package/dist/esm/vector/vectorBooleanOps.js.map +1 -0
  374. package/dist/esm/vector/vectorEditorExport.js +152 -0
  375. package/dist/esm/vector/vectorEditorExport.js.map +1 -0
  376. package/dist/esm/vector/vectorEditorImport.js +148 -0
  377. package/dist/esm/vector/vectorEditorImport.js.map +1 -0
  378. package/dist/esm/vector/vectorEditorTypes.js +63 -0
  379. package/dist/esm/vector/vectorEditorTypes.js.map +1 -0
  380. package/dist/esm/vector/vectorGradients.js +193 -0
  381. package/dist/esm/vector/vectorGradients.js.map +1 -0
  382. package/dist/types/__benchmarks__/bench.d.ts +13 -0
  383. package/dist/types/__tests__/setup.d.ts +4 -0
  384. package/dist/types/animation/AnimatedPerson.d.ts +14 -0
  385. package/dist/types/animation/AnimationEditor.d.ts +20 -0
  386. package/dist/types/animation/Audience.d.ts +11 -0
  387. package/dist/types/animation/BodyRenderer.d.ts +12 -0
  388. package/dist/types/animation/animationHelper.d.ts +28 -0
  389. package/dist/types/animation/characterTypes.d.ts +37 -0
  390. package/dist/types/animation/choreoDSL.d.ts +88 -0
  391. package/dist/types/animation/choreography.d.ts +8 -0
  392. package/dist/types/animation/karaokeIntegration.d.ts +31 -0
  393. package/dist/types/animation/lottieExport.d.ts +77 -0
  394. package/dist/types/animation/motionPath.d.ts +60 -0
  395. package/dist/types/animation/physics.d.ts +73 -0
  396. package/dist/types/animation/rig/RigPlayer.d.ts +32 -0
  397. package/dist/types/animation/rig/RiggedBody.d.ts +19 -0
  398. package/dist/types/animation/rig/choreoRigBridge.d.ts +9 -0
  399. package/dist/types/animation/rig/ik.d.ts +8 -0
  400. package/dist/types/animation/rig/poseOps.d.ts +14 -0
  401. package/dist/types/animation/rig/presets.d.ts +13 -0
  402. package/dist/types/animation/rig/rigMath.d.ts +7 -0
  403. package/dist/types/animation/rig/rigTypes.d.ts +38 -0
  404. package/dist/types/animation/shapes/arms.d.ts +10 -0
  405. package/dist/types/animation/shapes/eyes.d.ts +17 -0
  406. package/dist/types/animation/shapes/hair.d.ts +17 -0
  407. package/dist/types/animation/shapes/heads.d.ts +18 -0
  408. package/dist/types/animation/shapes/headwear.d.ts +16 -0
  409. package/dist/types/animation/shapes/legs.d.ts +10 -0
  410. package/dist/types/animation/shapes/mouths.d.ts +17 -0
  411. package/dist/types/animation/shapes/noses.d.ts +17 -0
  412. package/dist/types/animation/shapes/outfits.d.ts +14 -0
  413. package/dist/types/animation/shapes/torsos.d.ts +9 -0
  414. package/dist/types/animation/spineExport.d.ts +66 -0
  415. package/dist/types/core/LocalUI.d.ts +21 -0
  416. package/dist/types/core/collaboration.d.ts +164 -0
  417. package/dist/types/core/colorBlindness.d.ts +24 -0
  418. package/dist/types/core/dragDrop.d.ts +46 -0
  419. package/dist/types/core/fixes.d.ts +80 -0
  420. package/dist/types/core/gridGuides.d.ts +70 -0
  421. package/dist/types/core/historyVisual.d.ts +915 -0
  422. package/dist/types/core/i18n.d.ts +27 -0
  423. package/dist/types/core/integrations.d.ts +103 -0
  424. package/dist/types/core/minimap.d.ts +49 -0
  425. package/dist/types/core/plugins.d.ts +111 -0
  426. package/dist/types/core/rtl.d.ts +32 -0
  427. package/dist/types/core/shortcuts.d.ts +150 -0
  428. package/dist/types/core/theme.d.ts +78 -0
  429. package/dist/types/core/useGamepad.d.ts +64 -0
  430. package/dist/types/core/usePointerPressure.d.ts +88 -0
  431. package/dist/types/font/NiceFontEditor.d.ts +62 -0
  432. package/dist/types/game/AnimationPreviewPlayer.d.ts +29 -0
  433. package/dist/types/game/CollisionEditor.d.ts +101 -0
  434. package/dist/types/game/GameAsset2dEditor.d.ts +17 -0
  435. package/dist/types/game/GameAssetExportPanel.d.ts +20 -0
  436. package/dist/types/game/IsometricEditor.d.ts +22 -0
  437. package/dist/types/game/IsometricTilePanel.d.ts +18 -0
  438. package/dist/types/game/gameAssetExport.d.ts +160 -0
  439. package/dist/types/game/gameAssetTypes.d.ts +238 -0
  440. package/dist/types/game/gameAssetUtils.d.ts +23 -0
  441. package/dist/types/game/index.d.ts +8 -0
  442. package/dist/types/game/isometricTiles.d.ts +250 -0
  443. package/dist/types/game/useAnimationPreview.d.ts +63 -0
  444. package/dist/types/game/useCollisionEditor.d.ts +96 -0
  445. package/dist/types/game/useGameAssetEditor.d.ts +79 -0
  446. package/dist/types/game/useGameAssetExport.d.ts +82 -0
  447. package/dist/types/icon/NiceIconEditor.d.ts +79 -0
  448. package/dist/types/index.d.ts +85 -0
  449. package/dist/types/photo/BatchProcessingPanel.d.ts +13 -0
  450. package/dist/types/photo/FaceDetectionPanel.d.ts +18 -0
  451. package/dist/types/photo/FilterThumb.d.ts +14 -0
  452. package/dist/types/photo/PerspectiveCorrectionPanel.d.ts +17 -0
  453. package/dist/types/photo/PhotoEditor.d.ts +2 -0
  454. package/dist/types/photo/PhotoEditorCanvas.d.ts +14 -0
  455. package/dist/types/photo/PhotoEditorLeftPanel.d.ts +13 -0
  456. package/dist/types/photo/PhotoEditorToolbar.d.ts +13 -0
  457. package/dist/types/photo/RawFilePanel.d.ts +14 -0
  458. package/dist/types/photo/StyleTransferPanel.d.ts +15 -0
  459. package/dist/types/photo/aiStyleTransfer.d.ts +58 -0
  460. package/dist/types/photo/batchProcessing.d.ts +95 -0
  461. package/dist/types/photo/faceDetection.d.ts +103 -0
  462. package/dist/types/photo/index.d.ts +17 -0
  463. package/dist/types/photo/perspectiveCorrection.d.ts +134 -0
  464. package/dist/types/photo/photoEditorActions.d.ts +40 -0
  465. package/dist/types/photo/photoEditorTypes.d.ts +34 -0
  466. package/dist/types/photo/photoFilters.d.ts +55 -0
  467. package/dist/types/photo/photoOverlays.d.ts +126 -0
  468. package/dist/types/photo/photoSelection.d.ts +56 -0
  469. package/dist/types/photo/rawFileSupport.d.ts +124 -0
  470. package/dist/types/photo/usePhotoEditor.d.ts +123 -0
  471. package/dist/types/pixel/HSVPicker.d.ts +11 -0
  472. package/dist/types/pixel/PaletteExtractorPanel.d.ts +16 -0
  473. package/dist/types/pixel/PixelEditor.d.ts +17 -0
  474. package/dist/types/pixel/PixelEditorCanvas.d.ts +10 -0
  475. package/dist/types/pixel/PixelEditorMenuBar.d.ts +11 -0
  476. package/dist/types/pixel/PixelEditorRightPanel.d.ts +11 -0
  477. package/dist/types/pixel/PixelEditorStatusBar.d.ts +11 -0
  478. package/dist/types/pixel/PixelEditorTimeline.d.ts +11 -0
  479. package/dist/types/pixel/PixelEditorToolbar.d.ts +11 -0
  480. package/dist/types/pixel/TileMapPanel.d.ts +14 -0
  481. package/dist/types/pixel/asepriteFormat.d.ts +62 -0
  482. package/dist/types/pixel/paletteExtractor.d.ts +73 -0
  483. package/dist/types/pixel/pixelEditorExports.d.ts +31 -0
  484. package/dist/types/pixel/pixelEditorTypes.d.ts +51 -0
  485. package/dist/types/pixel/pixelEditorUtils.d.ts +136 -0
  486. package/dist/types/pixel/tileMapMode.d.ts +122 -0
  487. package/dist/types/pixel/usePixelEditor.d.ts +114 -0
  488. package/dist/types/texture/Nice3DTexturePainter.d.ts +55 -0
  489. package/dist/types/ui/NiceUIDesigner.d.ts +43 -0
  490. package/dist/types/vector/PathSimplificationPanel.d.ts +15 -0
  491. package/dist/types/vector/PdfExportPanel.d.ts +20 -0
  492. package/dist/types/vector/TextOnPathPanel.d.ts +26 -0
  493. package/dist/types/vector/VectorEditor.d.ts +32 -0
  494. package/dist/types/vector/VectorEditorMenuBar.d.ts +8 -0
  495. package/dist/types/vector/VectorEditorRightPanel.d.ts +7 -0
  496. package/dist/types/vector/VectorEditorShapeRenderer.d.ts +9 -0
  497. package/dist/types/vector/VectorEditorStatusBar.d.ts +9 -0
  498. package/dist/types/vector/VectorFilterPanel.d.ts +19 -0
  499. package/dist/types/vector/VectorPatternPanel.d.ts +21 -0
  500. package/dist/types/vector/pathSimplification.d.ts +135 -0
  501. package/dist/types/vector/pdfExport.d.ts +65 -0
  502. package/dist/types/vector/textOnPath.d.ts +145 -0
  503. package/dist/types/vector/useVectorEditor.d.ts +90 -0
  504. package/dist/types/vector/vectorBooleanOps.d.ts +22 -0
  505. package/dist/types/vector/vectorEditorExport.d.ts +8 -0
  506. package/dist/types/vector/vectorEditorImport.d.ts +7 -0
  507. package/dist/types/vector/vectorEditorTypes.d.ts +47 -0
  508. package/dist/types/vector/vectorGradients.d.ts +64 -0
  509. package/dist/types/vector/vectorPatternFills.d.ts +101 -0
  510. package/dist/types/vector/vectorSvgFilters.d.ts +134 -0
  511. package/package.json +93 -0
@@ -0,0 +1,759 @@
1
+ import { useState, useRef, useCallback } from 'react';
2
+ import { createEmptyProject, generateId, serializeProject, downloadJson, deserializeProject, createTileFromImage, dataUrlToImageData, createEmptyTileMap, createEmptyTileLayer, loadImage, autoSliceSpriteSheet, detectFrames, createSpriteAnimation, applyEffects, exportToTiledJson, downloadPng } from './gameAssetUtils.js';
3
+
4
+ /**
5
+ * useGameAssetEditor.ts — State and logic hook for GameAsset2dEditor
6
+ */
7
+ const DEFAULT_EDITOR_STATE = {
8
+ mode: 'tilemap',
9
+ tileMapTool: 'brush',
10
+ spriteSheetTool: 'select',
11
+ selectedTileId: null,
12
+ selectedFrameIds: [],
13
+ selectedStateId: null,
14
+ activeLayerId: null,
15
+ activeTileMapId: null,
16
+ activeSpriteSheetId: null,
17
+ activeStateMachineId: null,
18
+ zoom: 1,
19
+ panX: 0,
20
+ panY: 0,
21
+ showGrid: true,
22
+ showCollision: false,
23
+ snapToGrid: true,
24
+ };
25
+ const MAX_HISTORY = 50;
26
+ const useGameAssetEditor = (options = {}) => {
27
+ const { onSave, onExport } = options;
28
+ const [project, setProject] = useState(() => createEmptyProject('Untitled'));
29
+ const [editorState, setEditorState] = useState(DEFAULT_EDITOR_STATE);
30
+ const [history, setHistory] = useState([]);
31
+ const [historyIndex, setHistoryIndex] = useState(-1);
32
+ const [currentEffects, setCurrentEffects] = useState([]);
33
+ const canvasRef = useRef(null);
34
+ const fileInputRef = useRef(null);
35
+ // ─────────────────────────────────────────────────────────────
36
+ // History management
37
+ // ─────────────────────────────────────────────────────────────
38
+ const pushHistory = useCallback((description) => {
39
+ const entry = {
40
+ id: generateId('history'),
41
+ description,
42
+ timestamp: Date.now(),
43
+ snapshot: JSON.parse(JSON.stringify(project)),
44
+ };
45
+ setHistory(prev => {
46
+ const newHistory = prev.slice(0, historyIndex + 1);
47
+ newHistory.push(entry);
48
+ if (newHistory.length > MAX_HISTORY)
49
+ newHistory.shift();
50
+ return newHistory;
51
+ });
52
+ setHistoryIndex(prev => Math.min(prev + 1, MAX_HISTORY - 1));
53
+ }, [project, historyIndex]);
54
+ const undo = useCallback(() => {
55
+ if (historyIndex > 0) {
56
+ const entry = history[historyIndex - 1];
57
+ setProject(entry.snapshot);
58
+ setHistoryIndex(prev => prev - 1);
59
+ }
60
+ }, [history, historyIndex]);
61
+ const redo = useCallback(() => {
62
+ if (historyIndex < history.length - 1) {
63
+ const entry = history[historyIndex + 1];
64
+ setProject(entry.snapshot);
65
+ setHistoryIndex(prev => prev + 1);
66
+ }
67
+ }, [history, historyIndex]);
68
+ // ─────────────────────────────────────────────────────────────
69
+ // Project operations
70
+ // ─────────────────────────────────────────────────────────────
71
+ const newProject = useCallback((name) => {
72
+ const newProj = createEmptyProject(name);
73
+ setProject(newProj);
74
+ setEditorState(DEFAULT_EDITOR_STATE);
75
+ setHistory([]);
76
+ setHistoryIndex(-1);
77
+ }, []);
78
+ const saveProject = useCallback(() => {
79
+ const data = serializeProject(project);
80
+ downloadJson(JSON.parse(data), `${project.name}.json`);
81
+ onSave === null || onSave === void 0 ? void 0 : onSave(project);
82
+ }, [project, onSave]);
83
+ const loadProject = useCallback(async (file) => {
84
+ const text = await file.text();
85
+ const loaded = await deserializeProject(text);
86
+ setProject(loaded);
87
+ setEditorState(DEFAULT_EDITOR_STATE);
88
+ setHistory([]);
89
+ setHistoryIndex(-1);
90
+ }, []);
91
+ // ─────────────────────────────────────────────────────────────
92
+ // Editor state operations
93
+ // ─────────────────────────────────────────────────────────────
94
+ const setMode = useCallback((mode) => {
95
+ setEditorState(prev => ({ ...prev, mode }));
96
+ }, []);
97
+ const setTileMapTool = useCallback((tool) => {
98
+ setEditorState(prev => ({ ...prev, tileMapTool: tool }));
99
+ }, []);
100
+ const setSpriteSheetTool = useCallback((tool) => {
101
+ setEditorState(prev => ({ ...prev, spriteSheetTool: tool }));
102
+ }, []);
103
+ const setZoom = useCallback((zoom) => {
104
+ setEditorState(prev => ({ ...prev, zoom: Math.max(0.1, Math.min(10, zoom)) }));
105
+ }, []);
106
+ const setPan = useCallback((x, y) => {
107
+ setEditorState(prev => ({ ...prev, panX: x, panY: y }));
108
+ }, []);
109
+ const toggleGrid = useCallback(() => {
110
+ setEditorState(prev => ({ ...prev, showGrid: !prev.showGrid }));
111
+ }, []);
112
+ const toggleCollision = useCallback(() => {
113
+ setEditorState(prev => ({ ...prev, showCollision: !prev.showCollision }));
114
+ }, []);
115
+ const toggleSnap = useCallback(() => {
116
+ setEditorState(prev => ({ ...prev, snapToGrid: !prev.snapToGrid }));
117
+ }, []);
118
+ // ─────────────────────────────────────────────────────────────
119
+ // Tile set operations
120
+ // ─────────────────────────────────────────────────────────────
121
+ const addTile = useCallback((imageData, name) => {
122
+ const tile = createTileFromImage(imageData, name);
123
+ setProject(prev => ({ ...prev, tileSets: [...prev.tileSets, tile] }));
124
+ pushHistory(`Add tile: ${name}`);
125
+ }, [pushHistory]);
126
+ const removeTile = useCallback((id) => {
127
+ setProject(prev => ({
128
+ ...prev,
129
+ tileSets: prev.tileSets.filter(t => t.id !== id),
130
+ }));
131
+ pushHistory('Remove tile');
132
+ }, [pushHistory]);
133
+ const selectTile = useCallback((id) => {
134
+ setEditorState(prev => ({ ...prev, selectedTileId: id }));
135
+ }, []);
136
+ const importTileSet = useCallback(async (file) => {
137
+ const dataUrl = await new Promise((resolve) => {
138
+ const reader = new FileReader();
139
+ reader.onload = () => resolve(reader.result);
140
+ reader.readAsDataURL(file);
141
+ });
142
+ const imageData = await dataUrlToImageData(dataUrl);
143
+ const name = file.name.replace(/\.[^/.]+$/, '');
144
+ addTile(imageData, name);
145
+ }, [addTile]);
146
+ // ─────────────────────────────────────────────────────────────
147
+ // Tile map operations
148
+ // ─────────────────────────────────────────────────────────────
149
+ const createTileMap = useCallback((name, width, height) => {
150
+ const map = createEmptyTileMap(name, width, height, project.settings.defaultTileWidth, project.settings.defaultTileHeight);
151
+ setProject(prev => ({ ...prev, tileMaps: [...prev.tileMaps, map] }));
152
+ setEditorState(prev => ({
153
+ ...prev,
154
+ activeTileMapId: map.id,
155
+ activeLayerId: map.layers[0].id,
156
+ }));
157
+ pushHistory(`Create tile map: ${name}`);
158
+ }, [project.settings, pushHistory]);
159
+ const removeTileMap = useCallback((id) => {
160
+ setProject(prev => ({
161
+ ...prev,
162
+ tileMaps: prev.tileMaps.filter(m => m.id !== id),
163
+ }));
164
+ pushHistory('Remove tile map');
165
+ }, [pushHistory]);
166
+ const selectTileMap = useCallback((id) => {
167
+ setEditorState(prev => {
168
+ var _a, _b;
169
+ const map = project.tileMaps.find(m => m.id === id);
170
+ return {
171
+ ...prev,
172
+ activeTileMapId: id,
173
+ activeLayerId: (_b = (_a = map === null || map === void 0 ? void 0 : map.layers[0]) === null || _a === void 0 ? void 0 : _a.id) !== null && _b !== void 0 ? _b : null,
174
+ };
175
+ });
176
+ }, [project.tileMaps]);
177
+ const setTile = useCallback((layerId, x, y, tileId) => {
178
+ setProject(prev => ({
179
+ ...prev,
180
+ tileMaps: prev.tileMaps.map(map => ({
181
+ ...map,
182
+ layers: map.layers.map(layer => {
183
+ if (layer.id !== layerId)
184
+ return layer;
185
+ const newTiles = layer.tiles.map(row => [...row]);
186
+ if (y >= 0 && y < newTiles.length && x >= 0 && x < newTiles[0].length) {
187
+ newTiles[y][x] = tileId;
188
+ }
189
+ return { ...layer, tiles: newTiles };
190
+ }),
191
+ })),
192
+ }));
193
+ }, []);
194
+ const fillTiles = useCallback((layerId, startX, startY, newTileId) => {
195
+ setProject(prev => {
196
+ var _a;
197
+ const map = prev.tileMaps.find(m => m.layers.some(l => l.id === layerId));
198
+ if (!map)
199
+ return prev;
200
+ const layer = map.layers.find(l => l.id === layerId);
201
+ if (!layer)
202
+ return prev;
203
+ const targetId = (_a = layer.tiles[startY]) === null || _a === void 0 ? void 0 : _a[startX];
204
+ if (targetId === newTileId)
205
+ return prev;
206
+ const newTiles = layer.tiles.map(row => [...row]);
207
+ const stack = [[startX, startY]];
208
+ const visited = new Set();
209
+ while (stack.length > 0) {
210
+ const [x, y] = stack.pop();
211
+ const key = `${x},${y}`;
212
+ if (visited.has(key))
213
+ continue;
214
+ if (y < 0 || y >= newTiles.length || x < 0 || x >= newTiles[0].length)
215
+ continue;
216
+ if (newTiles[y][x] !== targetId)
217
+ continue;
218
+ visited.add(key);
219
+ newTiles[y][x] = newTileId;
220
+ stack.push([x + 1, y], [x - 1, y], [x, y + 1], [x, y - 1]);
221
+ }
222
+ return {
223
+ ...prev,
224
+ tileMaps: prev.tileMaps.map(m => m.id === map.id
225
+ ? { ...m, layers: m.layers.map(l => (l.id === layerId ? { ...l, tiles: newTiles } : l)) }
226
+ : m),
227
+ };
228
+ });
229
+ pushHistory('Fill tiles');
230
+ }, [pushHistory]);
231
+ const addLayer = useCallback(() => {
232
+ const map = project.tileMaps.find(m => m.id === editorState.activeTileMapId);
233
+ if (!map)
234
+ return;
235
+ const newLayer = createEmptyTileLayer(`Layer ${map.layers.length + 1}`, map.width, map.height);
236
+ setProject(prev => ({
237
+ ...prev,
238
+ tileMaps: prev.tileMaps.map(m => m.id === map.id ? { ...m, layers: [...m.layers, newLayer] } : m),
239
+ }));
240
+ setEditorState(prev => ({ ...prev, activeLayerId: newLayer.id }));
241
+ pushHistory('Add layer');
242
+ }, [project.tileMaps, editorState.activeTileMapId, pushHistory]);
243
+ const removeLayer = useCallback((id) => {
244
+ setProject(prev => ({
245
+ ...prev,
246
+ tileMaps: prev.tileMaps.map(m => ({
247
+ ...m,
248
+ layers: m.layers.filter(l => l.id !== id),
249
+ })),
250
+ }));
251
+ pushHistory('Remove layer');
252
+ }, [pushHistory]);
253
+ const selectLayer = useCallback((id) => {
254
+ setEditorState(prev => ({ ...prev, activeLayerId: id }));
255
+ }, []);
256
+ const toggleLayerVisibility = useCallback((id) => {
257
+ setProject(prev => ({
258
+ ...prev,
259
+ tileMaps: prev.tileMaps.map(m => ({
260
+ ...m,
261
+ layers: m.layers.map(l => (l.id === id ? { ...l, visible: !l.visible } : l)),
262
+ })),
263
+ }));
264
+ }, []);
265
+ const setLayerOpacity = useCallback((id, opacity) => {
266
+ setProject(prev => ({
267
+ ...prev,
268
+ tileMaps: prev.tileMaps.map(m => ({
269
+ ...m,
270
+ layers: m.layers.map(l => (l.id === id ? { ...l, opacity } : l)),
271
+ })),
272
+ }));
273
+ }, []);
274
+ const moveLayer = useCallback((id, direction) => {
275
+ setProject(prev => ({
276
+ ...prev,
277
+ tileMaps: prev.tileMaps.map(m => {
278
+ const idx = m.layers.findIndex(l => l.id === id);
279
+ if (idx === -1)
280
+ return m;
281
+ const newIdx = direction === 'up' ? idx - 1 : idx + 1;
282
+ if (newIdx < 0 || newIdx >= m.layers.length)
283
+ return m;
284
+ const newLayers = [...m.layers];
285
+ [newLayers[idx], newLayers[newIdx]] = [newLayers[newIdx], newLayers[idx]];
286
+ return { ...m, layers: newLayers };
287
+ }),
288
+ }));
289
+ pushHistory(`Move layer ${direction}`);
290
+ }, [pushHistory]);
291
+ // ─────────────────────────────────────────────────────────────
292
+ // Sprite sheet operations
293
+ // ─────────────────────────────────────────────────────────────
294
+ const importSpriteSheet = useCallback(async (file) => {
295
+ const dataUrl = await new Promise((resolve) => {
296
+ const reader = new FileReader();
297
+ reader.onload = () => resolve(reader.result);
298
+ reader.readAsDataURL(file);
299
+ });
300
+ const image = await loadImage(dataUrl);
301
+ const canvas = document.createElement('canvas');
302
+ canvas.width = image.width;
303
+ canvas.height = image.height;
304
+ const ctx = canvas.getContext('2d');
305
+ ctx.drawImage(image, 0, 0);
306
+ const imageData = ctx.getImageData(0, 0, image.width, image.height);
307
+ const sheet = {
308
+ id: generateId('sheet'),
309
+ name: file.name.replace(/\.[^/.]+$/, ''),
310
+ image,
311
+ imageData,
312
+ dataUrl,
313
+ width: image.width,
314
+ height: image.height,
315
+ frames: [],
316
+ animations: [],
317
+ };
318
+ setProject(prev => ({ ...prev, spriteSheets: [...prev.spriteSheets, sheet] }));
319
+ setEditorState(prev => ({ ...prev, activeSpriteSheetId: sheet.id }));
320
+ pushHistory(`Import sprite sheet: ${sheet.name}`);
321
+ }, [pushHistory]);
322
+ const removeSpriteSheet = useCallback((id) => {
323
+ setProject(prev => ({
324
+ ...prev,
325
+ spriteSheets: prev.spriteSheets.filter(s => s.id !== id),
326
+ }));
327
+ pushHistory('Remove sprite sheet');
328
+ }, [pushHistory]);
329
+ const selectSpriteSheet = useCallback((id) => {
330
+ setEditorState(prev => ({ ...prev, activeSpriteSheetId: id, selectedFrameIds: [] }));
331
+ }, []);
332
+ const autoSlice = useCallback((frameWidth, frameHeight) => {
333
+ const sheet = project.spriteSheets.find(s => s.id === editorState.activeSpriteSheetId);
334
+ if (!(sheet === null || sheet === void 0 ? void 0 : sheet.imageData))
335
+ return;
336
+ const frames = autoSliceSpriteSheet(sheet.imageData, frameWidth, frameHeight);
337
+ setProject(prev => ({
338
+ ...prev,
339
+ spriteSheets: prev.spriteSheets.map(s => s.id === sheet.id ? { ...s, frames } : s),
340
+ }));
341
+ pushHistory('Auto-slice sprite sheet');
342
+ }, [project.spriteSheets, editorState.activeSpriteSheetId, pushHistory]);
343
+ const detectSprites = useCallback(() => {
344
+ const sheet = project.spriteSheets.find(s => s.id === editorState.activeSpriteSheetId);
345
+ if (!(sheet === null || sheet === void 0 ? void 0 : sheet.imageData))
346
+ return;
347
+ const frames = detectFrames(sheet.imageData);
348
+ setProject(prev => ({
349
+ ...prev,
350
+ spriteSheets: prev.spriteSheets.map(s => s.id === sheet.id ? { ...s, frames } : s),
351
+ }));
352
+ pushHistory('Detect sprites');
353
+ }, [project.spriteSheets, editorState.activeSpriteSheetId, pushHistory]);
354
+ const addFrame = useCallback((frame) => {
355
+ const newFrame = { ...frame, id: generateId('frame') };
356
+ setProject(prev => ({
357
+ ...prev,
358
+ spriteSheets: prev.spriteSheets.map(s => s.id === editorState.activeSpriteSheetId
359
+ ? { ...s, frames: [...s.frames, newFrame] }
360
+ : s),
361
+ }));
362
+ pushHistory('Add frame');
363
+ }, [editorState.activeSpriteSheetId, pushHistory]);
364
+ const updateFrame = useCallback((id, updates) => {
365
+ setProject(prev => ({
366
+ ...prev,
367
+ spriteSheets: prev.spriteSheets.map(s => ({
368
+ ...s,
369
+ frames: s.frames.map(f => (f.id === id ? { ...f, ...updates } : f)),
370
+ })),
371
+ }));
372
+ }, []);
373
+ const removeFrame = useCallback((id) => {
374
+ setProject(prev => ({
375
+ ...prev,
376
+ spriteSheets: prev.spriteSheets.map(s => ({
377
+ ...s,
378
+ frames: s.frames.filter(f => f.id !== id),
379
+ })),
380
+ }));
381
+ pushHistory('Remove frame');
382
+ }, [pushHistory]);
383
+ const selectFrames = useCallback((ids) => {
384
+ setEditorState(prev => ({ ...prev, selectedFrameIds: ids }));
385
+ }, []);
386
+ // ─────────────────────────────────────────────────────────────
387
+ // Animation operations
388
+ // ─────────────────────────────────────────────────────────────
389
+ const createAnimation = useCallback((name, frameIds) => {
390
+ const animation = createSpriteAnimation(name, frameIds);
391
+ setProject(prev => ({
392
+ ...prev,
393
+ spriteSheets: prev.spriteSheets.map(s => s.id === editorState.activeSpriteSheetId
394
+ ? { ...s, animations: [...s.animations, animation] }
395
+ : s),
396
+ }));
397
+ pushHistory(`Create animation: ${name}`);
398
+ }, [editorState.activeSpriteSheetId, pushHistory]);
399
+ const removeAnimation = useCallback((id) => {
400
+ setProject(prev => ({
401
+ ...prev,
402
+ spriteSheets: prev.spriteSheets.map(s => ({
403
+ ...s,
404
+ animations: s.animations.filter(a => a.id !== id),
405
+ })),
406
+ }));
407
+ pushHistory('Remove animation');
408
+ }, [pushHistory]);
409
+ const updateAnimation = useCallback((id, updates) => {
410
+ setProject(prev => ({
411
+ ...prev,
412
+ spriteSheets: prev.spriteSheets.map(s => ({
413
+ ...s,
414
+ animations: s.animations.map(a => (a.id === id ? { ...a, ...updates } : a)),
415
+ })),
416
+ }));
417
+ }, []);
418
+ // ─────────────────────────────────────────────────────────────
419
+ // State machine operations
420
+ // ─────────────────────────────────────────────────────────────
421
+ const createStateMachine = useCallback((name) => {
422
+ const sm = {
423
+ id: generateId('sm'),
424
+ name,
425
+ states: [],
426
+ transitions: [],
427
+ parameters: [],
428
+ entryStateId: '',
429
+ anyStateTransitions: [],
430
+ };
431
+ setProject(prev => ({ ...prev, stateMachines: [...prev.stateMachines, sm] }));
432
+ setEditorState(prev => ({ ...prev, activeStateMachineId: sm.id }));
433
+ pushHistory(`Create state machine: ${name}`);
434
+ }, [pushHistory]);
435
+ const removeStateMachine = useCallback((id) => {
436
+ setProject(prev => ({
437
+ ...prev,
438
+ stateMachines: prev.stateMachines.filter(sm => sm.id !== id),
439
+ }));
440
+ pushHistory('Remove state machine');
441
+ }, [pushHistory]);
442
+ const selectStateMachine = useCallback((id) => {
443
+ setEditorState(prev => ({ ...prev, activeStateMachineId: id, selectedStateId: null }));
444
+ }, []);
445
+ const addState = useCallback((name, animationId) => {
446
+ const state = {
447
+ id: generateId('state'),
448
+ name,
449
+ animationId,
450
+ speed: 1,
451
+ loop: true,
452
+ position: { x: Math.random() * 400, y: Math.random() * 300 },
453
+ };
454
+ setProject(prev => ({
455
+ ...prev,
456
+ stateMachines: prev.stateMachines.map(sm => sm.id === editorState.activeStateMachineId
457
+ ? {
458
+ ...sm,
459
+ states: [...sm.states, state],
460
+ entryStateId: sm.entryStateId || state.id,
461
+ }
462
+ : sm),
463
+ }));
464
+ pushHistory(`Add state: ${name}`);
465
+ }, [editorState.activeStateMachineId, pushHistory]);
466
+ const removeState = useCallback((id) => {
467
+ setProject(prev => ({
468
+ ...prev,
469
+ stateMachines: prev.stateMachines.map(sm => ({
470
+ ...sm,
471
+ states: sm.states.filter(s => s.id !== id),
472
+ transitions: sm.transitions.filter(t => t.fromStateId !== id && t.toStateId !== id),
473
+ })),
474
+ }));
475
+ pushHistory('Remove state');
476
+ }, [pushHistory]);
477
+ const selectState = useCallback((id) => {
478
+ setEditorState(prev => ({ ...prev, selectedStateId: id }));
479
+ }, []);
480
+ const updateState = useCallback((id, updates) => {
481
+ setProject(prev => ({
482
+ ...prev,
483
+ stateMachines: prev.stateMachines.map(sm => ({
484
+ ...sm,
485
+ states: sm.states.map(s => (s.id === id ? { ...s, ...updates } : s)),
486
+ })),
487
+ }));
488
+ }, []);
489
+ const addTransition = useCallback((fromId, toId) => {
490
+ const transition = {
491
+ id: generateId('trans'),
492
+ fromStateId: fromId,
493
+ toStateId: toId,
494
+ condition: { type: 'trigger', paramName: '' },
495
+ duration: 0.1,
496
+ priority: 0,
497
+ };
498
+ setProject(prev => ({
499
+ ...prev,
500
+ stateMachines: prev.stateMachines.map(sm => sm.id === editorState.activeStateMachineId
501
+ ? { ...sm, transitions: [...sm.transitions, transition] }
502
+ : sm),
503
+ }));
504
+ pushHistory('Add transition');
505
+ }, [editorState.activeStateMachineId, pushHistory]);
506
+ const removeTransition = useCallback((id) => {
507
+ setProject(prev => ({
508
+ ...prev,
509
+ stateMachines: prev.stateMachines.map(sm => ({
510
+ ...sm,
511
+ transitions: sm.transitions.filter(t => t.id !== id),
512
+ })),
513
+ }));
514
+ pushHistory('Remove transition');
515
+ }, [pushHistory]);
516
+ const addParameter = useCallback((name, type) => {
517
+ const param = {
518
+ id: generateId('param'),
519
+ name,
520
+ type,
521
+ defaultValue: type === 'bool' ? false : 0,
522
+ };
523
+ setProject(prev => ({
524
+ ...prev,
525
+ stateMachines: prev.stateMachines.map(sm => sm.id === editorState.activeStateMachineId
526
+ ? { ...sm, parameters: [...sm.parameters, param] }
527
+ : sm),
528
+ }));
529
+ pushHistory(`Add parameter: ${name}`);
530
+ }, [editorState.activeStateMachineId, pushHistory]);
531
+ const removeParameter = useCallback((id) => {
532
+ setProject(prev => ({
533
+ ...prev,
534
+ stateMachines: prev.stateMachines.map(sm => ({
535
+ ...sm,
536
+ parameters: sm.parameters.filter(p => p.id !== id),
537
+ })),
538
+ }));
539
+ pushHistory('Remove parameter');
540
+ }, [pushHistory]);
541
+ // ─────────────────────────────────────────────────────────────
542
+ // Effects operations
543
+ // ─────────────────────────────────────────────────────────────
544
+ const addEffect = useCallback((type) => {
545
+ const defaultParams = {
546
+ 'outline': { color: '#000000', thickness: 1 },
547
+ 'shadow': { color: '#00000080', offsetX: 2, offsetY: 2, blur: 0 },
548
+ 'glow': { color: '#ffffff', size: 4, intensity: 0.8 },
549
+ 'palette-swap': { from: '#ffffff', to: '#ff0000' },
550
+ 'pixelate': { size: 4 },
551
+ 'blur': { radius: 2 },
552
+ 'brightness': { value: 0 },
553
+ 'contrast': { value: 0 },
554
+ 'saturation': { value: 0 },
555
+ 'hue-shift': { degrees: 0 },
556
+ 'invert': {},
557
+ 'tint': { color: '#ffffff', amount: 0.5 },
558
+ };
559
+ const effect = {
560
+ id: generateId('effect'),
561
+ type,
562
+ enabled: true,
563
+ params: { ...defaultParams[type] },
564
+ };
565
+ setCurrentEffects(prev => [...prev, effect]);
566
+ }, []);
567
+ const removeEffect = useCallback((id) => {
568
+ setCurrentEffects(prev => prev.filter(e => e.id !== id));
569
+ }, []);
570
+ const updateEffect = useCallback((id, updates) => {
571
+ setCurrentEffects(prev => prev.map(e => (e.id === id ? { ...e, ...updates } : e)));
572
+ }, []);
573
+ const toggleEffect = useCallback((id) => {
574
+ setCurrentEffects(prev => prev.map(e => (e.id === id ? { ...e, enabled: !e.enabled } : e)));
575
+ }, []);
576
+ const saveEffectPreset = useCallback((name) => {
577
+ const preset = {
578
+ id: generateId('preset'),
579
+ name,
580
+ effects: currentEffects.map(e => ({ ...e, id: generateId('effect') })),
581
+ };
582
+ setProject(prev => ({ ...prev, effectPresets: [...prev.effectPresets, preset] }));
583
+ pushHistory(`Save effect preset: ${name}`);
584
+ }, [currentEffects, pushHistory]);
585
+ const loadEffectPreset = useCallback((id) => {
586
+ const preset = project.effectPresets.find(p => p.id === id);
587
+ if (preset) {
588
+ setCurrentEffects(preset.effects.map(e => ({ ...e, id: generateId('effect') })));
589
+ }
590
+ }, [project.effectPresets]);
591
+ const previewEffects = useCallback((imageData) => {
592
+ return applyEffects(imageData, currentEffects);
593
+ }, [currentEffects]);
594
+ // ─────────────────────────────────────────────────────────────
595
+ // Export operations
596
+ // ─────────────────────────────────────────────────────────────
597
+ const exportTileMap = useCallback((format) => {
598
+ var _a;
599
+ const map = project.tileMaps.find(m => m.id === editorState.activeTileMapId);
600
+ if (!map)
601
+ return;
602
+ if (format === 'json') {
603
+ downloadJson(map, `${map.name}.json`);
604
+ }
605
+ else if (format === 'tiled-json') {
606
+ const tiledData = exportToTiledJson(map, project.tileSets);
607
+ downloadJson(tiledData, `${map.name}.tmj`);
608
+ }
609
+ else if (format === 'png') {
610
+ // Render map to canvas and export
611
+ const canvas = document.createElement('canvas');
612
+ canvas.width = map.width * map.tileWidth;
613
+ canvas.height = map.height * map.tileHeight;
614
+ const ctx = canvas.getContext('2d');
615
+ ctx.fillStyle = map.backgroundColor;
616
+ ctx.fillRect(0, 0, canvas.width, canvas.height);
617
+ for (const layer of map.layers.filter(l => l.visible)) {
618
+ ctx.globalAlpha = layer.opacity;
619
+ for (let y = 0; y < map.height; y++) {
620
+ for (let x = 0; x < map.width; x++) {
621
+ const tileId = (_a = layer.tiles[y]) === null || _a === void 0 ? void 0 : _a[x];
622
+ if (tileId) {
623
+ const tile = project.tileSets.find(t => t.id === tileId);
624
+ if (tile === null || tile === void 0 ? void 0 : tile.image) {
625
+ const tempCanvas = document.createElement('canvas');
626
+ tempCanvas.width = tile.image.width;
627
+ tempCanvas.height = tile.image.height;
628
+ tempCanvas.getContext('2d').putImageData(tile.image, 0, 0);
629
+ ctx.drawImage(tempCanvas, x * map.tileWidth, y * map.tileHeight);
630
+ }
631
+ }
632
+ }
633
+ }
634
+ }
635
+ downloadPng(canvas, `${map.name}.png`);
636
+ }
637
+ onExport === null || onExport === void 0 ? void 0 : onExport(JSON.stringify(map), format);
638
+ }, [project, editorState.activeTileMapId, onExport]);
639
+ const exportSpriteSheet = useCallback((format) => {
640
+ const sheet = project.spriteSheets.find(s => s.id === editorState.activeSpriteSheetId);
641
+ if (!sheet)
642
+ return;
643
+ if (format === 'json') {
644
+ const exportData = {
645
+ name: sheet.name,
646
+ width: sheet.width,
647
+ height: sheet.height,
648
+ frames: sheet.frames,
649
+ animations: sheet.animations,
650
+ };
651
+ downloadJson(exportData, `${sheet.name}.json`);
652
+ }
653
+ else if (format === 'atlas') {
654
+ // TexturePacker-compatible format
655
+ const framesObj = {};
656
+ for (const f of sheet.frames) {
657
+ framesObj[f.name] = {
658
+ frame: { x: f.x, y: f.y, w: f.width, h: f.height },
659
+ pivot: { x: f.pivotX, y: f.pivotY },
660
+ sourceSize: { w: f.width, h: f.height },
661
+ };
662
+ }
663
+ const atlas = {
664
+ frames: framesObj,
665
+ meta: {
666
+ app: 'GameAsset2dEditor',
667
+ version: '1.0',
668
+ image: `${sheet.name}.png`,
669
+ size: { w: sheet.width, h: sheet.height },
670
+ },
671
+ };
672
+ downloadJson(atlas, `${sheet.name}.atlas.json`);
673
+ }
674
+ onExport === null || onExport === void 0 ? void 0 : onExport(JSON.stringify(sheet), format);
675
+ }, [project.spriteSheets, editorState.activeSpriteSheetId, onExport]);
676
+ const exportStateMachine = useCallback((format) => {
677
+ const sm = project.stateMachines.find(s => s.id === editorState.activeStateMachineId);
678
+ if (!sm)
679
+ return;
680
+ downloadJson(sm, `${sm.name}.statemachine.json`);
681
+ onExport === null || onExport === void 0 ? void 0 : onExport(JSON.stringify(sm), format);
682
+ }, [project.stateMachines, editorState.activeStateMachineId, onExport]);
683
+ // ─────────────────────────────────────────────────────────────
684
+ // Return API
685
+ // ─────────────────────────────────────────────────────────────
686
+ return {
687
+ project,
688
+ setProject,
689
+ newProject,
690
+ saveProject,
691
+ loadProject,
692
+ editorState,
693
+ setMode,
694
+ setTileMapTool,
695
+ setSpriteSheetTool,
696
+ setZoom,
697
+ setPan,
698
+ toggleGrid,
699
+ toggleCollision,
700
+ toggleSnap,
701
+ addTile,
702
+ removeTile,
703
+ selectTile,
704
+ importTileSet,
705
+ createTileMap,
706
+ removeTileMap,
707
+ selectTileMap,
708
+ setTile,
709
+ fillTiles,
710
+ addLayer,
711
+ removeLayer,
712
+ selectLayer,
713
+ toggleLayerVisibility,
714
+ setLayerOpacity,
715
+ moveLayer,
716
+ importSpriteSheet,
717
+ removeSpriteSheet,
718
+ selectSpriteSheet,
719
+ autoSlice,
720
+ detectSprites,
721
+ addFrame,
722
+ updateFrame,
723
+ removeFrame,
724
+ selectFrames,
725
+ createAnimation,
726
+ removeAnimation,
727
+ updateAnimation,
728
+ createStateMachine,
729
+ removeStateMachine,
730
+ selectStateMachine,
731
+ addState,
732
+ removeState,
733
+ selectState,
734
+ updateState,
735
+ addTransition,
736
+ removeTransition,
737
+ addParameter,
738
+ removeParameter,
739
+ addEffect,
740
+ removeEffect,
741
+ updateEffect,
742
+ toggleEffect,
743
+ saveEffectPreset,
744
+ loadEffectPreset,
745
+ previewEffects,
746
+ undo,
747
+ redo,
748
+ canUndo: historyIndex > 0,
749
+ canRedo: historyIndex < history.length - 1,
750
+ exportTileMap,
751
+ exportSpriteSheet,
752
+ exportStateMachine,
753
+ canvasRef,
754
+ fileInputRef,
755
+ };
756
+ };
757
+
758
+ export { useGameAssetEditor };
759
+ //# sourceMappingURL=useGameAssetEditor.js.map