@next2d/player 1.14.19 → 1.14.21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (386) hide show
  1. package/index.js +3 -3
  2. package/package.json +31 -6
  3. package/interface/AjaxEventImpl.d.ts +0 -5
  4. package/interface/AjaxEventImpl.js +0 -1
  5. package/interface/AjaxOptionImpl.d.ts +0 -13
  6. package/interface/AjaxOptionImpl.js +0 -1
  7. package/interface/AttachmentImpl.d.ts +0 -11
  8. package/interface/AttachmentImpl.js +0 -1
  9. package/interface/BitmapDataChannelImpl.d.ts +0 -1
  10. package/interface/BitmapDataChannelImpl.js +0 -1
  11. package/interface/BitmapDrawObjectImpl.d.ts +0 -6
  12. package/interface/BitmapDrawObjectImpl.js +0 -1
  13. package/interface/BitmapFilterTypeImpl.d.ts +0 -1
  14. package/interface/BitmapFilterTypeImpl.js +0 -1
  15. package/interface/BlendModeImpl.d.ts +0 -1
  16. package/interface/BlendModeImpl.js +0 -1
  17. package/interface/BoundsImpl.d.ts +0 -6
  18. package/interface/BoundsImpl.js +0 -1
  19. package/interface/Character.d.ts +0 -2
  20. package/interface/Character.js +0 -1
  21. package/interface/CharacterImpl.d.ts +0 -2
  22. package/interface/CharacterImpl.js +0 -1
  23. package/interface/ClipObjectImpl.d.ts +0 -14
  24. package/interface/ClipObjectImpl.js +0 -1
  25. package/interface/ColorStopImpl.d.ts +0 -7
  26. package/interface/ColorStopImpl.js +0 -1
  27. package/interface/DictionaryTagImpl.d.ts +0 -7
  28. package/interface/DictionaryTagImpl.js +0 -1
  29. package/interface/DisplacementMapFilterModeImpl.d.ts +0 -1
  30. package/interface/DisplacementMapFilterModeImpl.js +0 -1
  31. package/interface/DisplayImpl.d.ts +0 -28
  32. package/interface/DisplayImpl.js +0 -1
  33. package/interface/DisplayObjectImpl.d.ts +0 -2
  34. package/interface/DisplayObjectImpl.js +0 -1
  35. package/interface/DragRulesImpl.d.ts +0 -7
  36. package/interface/DragRulesImpl.js +0 -1
  37. package/interface/DropTargetImpl.d.ts +0 -2
  38. package/interface/DropTargetImpl.js +0 -1
  39. package/interface/EventDispatcherImpl.d.ts +0 -2
  40. package/interface/EventDispatcherImpl.js +0 -1
  41. package/interface/EventListenerImpl.d.ts +0 -6
  42. package/interface/EventListenerImpl.js +0 -1
  43. package/interface/EventsImpl.d.ts +0 -20
  44. package/interface/EventsImpl.js +0 -1
  45. package/interface/FillMeshImpl.d.ts +0 -5
  46. package/interface/FillMeshImpl.js +0 -1
  47. package/interface/FilterArrayImpl.d.ts +0 -10
  48. package/interface/FilterArrayImpl.js +0 -1
  49. package/interface/FilterQualityImpl.d.ts +0 -1
  50. package/interface/FilterQualityImpl.js +0 -1
  51. package/interface/FiltersImpl.d.ts +0 -20
  52. package/interface/FiltersImpl.js +0 -1
  53. package/interface/GeomImpl.d.ts +0 -12
  54. package/interface/GeomImpl.js +0 -1
  55. package/interface/GradientTypeImpl.d.ts +0 -3
  56. package/interface/GradientTypeImpl.js +0 -1
  57. package/interface/GraphicsParentImpl.d.ts +0 -2
  58. package/interface/GraphicsParentImpl.js +0 -1
  59. package/interface/GridImpl.d.ts +0 -6
  60. package/interface/GridImpl.js +0 -1
  61. package/interface/ImageTypeImpl.d.ts +0 -1
  62. package/interface/ImageTypeImpl.js +0 -1
  63. package/interface/IndexRangeImpl.d.ts +0 -4
  64. package/interface/IndexRangeImpl.js +0 -1
  65. package/interface/LoaderInfoDataImpl.d.ts +0 -7
  66. package/interface/LoaderInfoDataImpl.js +0 -1
  67. package/interface/LoopConfigImpl.d.ts +0 -8
  68. package/interface/LoopConfigImpl.js +0 -1
  69. package/interface/LoopTypeImpl.d.ts +0 -1
  70. package/interface/LoopTypeImpl.js +0 -1
  71. package/interface/MediaImpl.d.ts +0 -10
  72. package/interface/MediaImpl.js +0 -1
  73. package/interface/MovieClipActionObjectImpl.d.ts +0 -5
  74. package/interface/MovieClipActionObjectImpl.js +0 -1
  75. package/interface/MovieClipCharacterImpl.d.ts +0 -18
  76. package/interface/MovieClipCharacterImpl.js +0 -1
  77. package/interface/MovieClipLabelObjectImpl.d.ts +0 -4
  78. package/interface/MovieClipLabelObjectImpl.js +0 -1
  79. package/interface/MovieClipSoundObjectImpl.d.ts +0 -5
  80. package/interface/MovieClipSoundObjectImpl.js +0 -1
  81. package/interface/NetImpl.d.ts +0 -6
  82. package/interface/NetImpl.js +0 -1
  83. package/interface/NoCodeDataImpl.d.ts +0 -7
  84. package/interface/NoCodeDataImpl.js +0 -1
  85. package/interface/NoCodeDataZlibImpl.d.ts +0 -4
  86. package/interface/NoCodeDataZlibImpl.js +0 -1
  87. package/interface/ParentImpl.d.ts +0 -2
  88. package/interface/ParentImpl.js +0 -1
  89. package/interface/PlaceObjectImpl.d.ts +0 -12
  90. package/interface/PlaceObjectImpl.js +0 -1
  91. package/interface/PlayerHitObjectImpl.d.ts +0 -7
  92. package/interface/PlayerHitObjectImpl.js +0 -1
  93. package/interface/PlayerModeImpl.d.ts +0 -1
  94. package/interface/PlayerModeImpl.js +0 -1
  95. package/interface/PlayerOptionsImpl.d.ts +0 -8
  96. package/interface/PlayerOptionsImpl.js +0 -1
  97. package/interface/PointImpl.d.ts +0 -4
  98. package/interface/PointImpl.js +0 -1
  99. package/interface/PreObjectImpl.d.ts +0 -23
  100. package/interface/PreObjectImpl.js +0 -1
  101. package/interface/PropertyBitmapDataMessageImpl.d.ts +0 -8
  102. package/interface/PropertyBitmapDataMessageImpl.js +0 -1
  103. package/interface/PropertyContainerMessageImpl.d.ts +0 -6
  104. package/interface/PropertyContainerMessageImpl.js +0 -1
  105. package/interface/PropertyMessageImpl.d.ts +0 -41
  106. package/interface/PropertyMessageImpl.js +0 -1
  107. package/interface/PropertyMessageMapImpl.d.ts +0 -2
  108. package/interface/PropertyMessageMapImpl.js +0 -1
  109. package/interface/PropertyShapeMessageImpl.d.ts +0 -6
  110. package/interface/PropertyShapeMessageImpl.js +0 -1
  111. package/interface/PropertyTextMessageImpl.d.ts +0 -25
  112. package/interface/PropertyTextMessageImpl.js +0 -1
  113. package/interface/PropertyVideoMessageImpl.d.ts +0 -5
  114. package/interface/PropertyVideoMessageImpl.js +0 -1
  115. package/interface/RGBAImpl.d.ts +0 -6
  116. package/interface/RGBAImpl.js +0 -1
  117. package/interface/ShapeCharacterImpl.d.ts +0 -14
  118. package/interface/ShapeCharacterImpl.js +0 -1
  119. package/interface/SoundCharacterImpl.d.ts +0 -5
  120. package/interface/SoundCharacterImpl.js +0 -1
  121. package/interface/SoundTagImpl.d.ts +0 -6
  122. package/interface/SoundTagImpl.js +0 -1
  123. package/interface/SpriteImpl.d.ts +0 -2
  124. package/interface/SpriteImpl.js +0 -1
  125. package/interface/StageDataImpl.d.ts +0 -6
  126. package/interface/StageDataImpl.js +0 -1
  127. package/interface/StageQualityImpl.d.ts +0 -1
  128. package/interface/StageQualityImpl.js +0 -1
  129. package/interface/StrokeMethImpl.d.ts +0 -4
  130. package/interface/StrokeMethImpl.js +0 -1
  131. package/interface/StrokeTypeImpl.d.ts +0 -2
  132. package/interface/StrokeTypeImpl.js +0 -1
  133. package/interface/SurfaceFilterImpl.d.ts +0 -6
  134. package/interface/SurfaceFilterImpl.js +0 -1
  135. package/interface/TextBreakObjectImpl.d.ts +0 -9
  136. package/interface/TextBreakObjectImpl.js +0 -1
  137. package/interface/TextCharacterImpl.d.ts +0 -27
  138. package/interface/TextCharacterImpl.js +0 -1
  139. package/interface/TextDataImpl.d.ts +0 -2
  140. package/interface/TextDataImpl.js +0 -1
  141. package/interface/TextFieldAutoSizeImpl.d.ts +0 -1
  142. package/interface/TextFieldAutoSizeImpl.js +0 -1
  143. package/interface/TextFieldTypeImpl.d.ts +0 -1
  144. package/interface/TextFieldTypeImpl.js +0 -1
  145. package/interface/TextFormatAlignImpl.d.ts +0 -1
  146. package/interface/TextFormatAlignImpl.js +0 -1
  147. package/interface/TextFormatVerticalAlignImpl.d.ts +0 -1
  148. package/interface/TextFormatVerticalAlignImpl.js +0 -1
  149. package/interface/TextImageObjectImpl.d.ts +0 -11
  150. package/interface/TextImageObjectImpl.js +0 -1
  151. package/interface/TextImpl.d.ts +0 -6
  152. package/interface/TextImpl.js +0 -1
  153. package/interface/TextObjectImpl.d.ts +0 -7
  154. package/interface/TextObjectImpl.js +0 -1
  155. package/interface/TextObjectModeImpl.d.ts +0 -1
  156. package/interface/TextObjectModeImpl.js +0 -1
  157. package/interface/TextStringObjectImpl.d.ts +0 -7
  158. package/interface/TextStringObjectImpl.js +0 -1
  159. package/interface/UIImpl.d.ts +0 -8
  160. package/interface/UIImpl.js +0 -1
  161. package/interface/URLLoaderDataFormatImpl.d.ts +0 -1
  162. package/interface/URLLoaderDataFormatImpl.js +0 -1
  163. package/interface/URLRequestMethodImpl.d.ts +0 -1
  164. package/interface/URLRequestMethodImpl.js +0 -1
  165. package/interface/UniformDataImpl.d.ts +0 -5
  166. package/interface/UniformDataImpl.js +0 -1
  167. package/interface/UnzipQueueImpl.d.ts +0 -6
  168. package/interface/UnzipQueueImpl.js +0 -1
  169. package/interface/VerticesImpl.d.ts +0 -1
  170. package/interface/VerticesImpl.js +0 -1
  171. package/interface/VideoCharacterImpl.d.ts +0 -12
  172. package/interface/VideoCharacterImpl.js +0 -1
  173. package/next2d/display/BitmapData.d.ts +0 -143
  174. package/next2d/display/BitmapData.js +0 -387
  175. package/next2d/display/BlendMode.d.ts +0 -204
  176. package/next2d/display/BlendMode.js +0 -240
  177. package/next2d/display/DisplayObject.d.ts +0 -565
  178. package/next2d/display/DisplayObject.js +0 -1670
  179. package/next2d/display/DisplayObjectContainer.d.ts +0 -351
  180. package/next2d/display/DisplayObjectContainer.js +0 -1776
  181. package/next2d/display/FrameLabel.d.ts +0 -98
  182. package/next2d/display/FrameLabel.js +0 -120
  183. package/next2d/display/Graphics.d.ts +0 -577
  184. package/next2d/display/Graphics.js +0 -2161
  185. package/next2d/display/GraphicsBitmapFill.d.ts +0 -49
  186. package/next2d/display/GraphicsBitmapFill.js +0 -86
  187. package/next2d/display/GraphicsGradientFill.d.ts +0 -66
  188. package/next2d/display/GraphicsGradientFill.js +0 -157
  189. package/next2d/display/InteractiveObject.d.ts +0 -32
  190. package/next2d/display/InteractiveObject.js +0 -43
  191. package/next2d/display/Loader.d.ts +0 -131
  192. package/next2d/display/Loader.js +0 -321
  193. package/next2d/display/LoaderInfo.d.ts +0 -122
  194. package/next2d/display/LoaderInfo.js +0 -184
  195. package/next2d/display/LoopConfig.d.ts +0 -108
  196. package/next2d/display/LoopConfig.js +0 -156
  197. package/next2d/display/LoopType.d.ts +0 -104
  198. package/next2d/display/LoopType.js +0 -122
  199. package/next2d/display/MovieClip.d.ts +0 -314
  200. package/next2d/display/MovieClip.js +0 -941
  201. package/next2d/display/Shape.d.ts +0 -169
  202. package/next2d/display/Shape.js +0 -509
  203. package/next2d/display/Sprite.d.ts +0 -175
  204. package/next2d/display/Sprite.js +0 -280
  205. package/next2d/display/Stage.d.ts +0 -164
  206. package/next2d/display/Stage.js +0 -251
  207. package/next2d/events/Event.d.ts +0 -424
  208. package/next2d/events/Event.js +0 -560
  209. package/next2d/events/EventDispatcher.d.ts +0 -138
  210. package/next2d/events/EventDispatcher.js +0 -623
  211. package/next2d/events/EventPhase.d.ts +0 -80
  212. package/next2d/events/EventPhase.js +0 -94
  213. package/next2d/events/FocusEvent.d.ts +0 -89
  214. package/next2d/events/FocusEvent.js +0 -103
  215. package/next2d/events/HTTPStatusEvent.d.ts +0 -107
  216. package/next2d/events/HTTPStatusEvent.js +0 -139
  217. package/next2d/events/IOErrorEvent.d.ts +0 -82
  218. package/next2d/events/IOErrorEvent.js +0 -101
  219. package/next2d/events/MouseEvent.d.ts +0 -163
  220. package/next2d/events/MouseEvent.js +0 -207
  221. package/next2d/events/ProgressEvent.d.ts +0 -97
  222. package/next2d/events/ProgressEvent.js +0 -123
  223. package/next2d/events/VideoEvent.d.ts +0 -145
  224. package/next2d/events/VideoEvent.js +0 -181
  225. package/next2d/filters/BevelFilter.d.ts +0 -254
  226. package/next2d/filters/BevelFilter.js +0 -491
  227. package/next2d/filters/BitmapFilter.d.ts +0 -75
  228. package/next2d/filters/BitmapFilter.js +0 -95
  229. package/next2d/filters/BlurFilter.d.ts +0 -150
  230. package/next2d/filters/BlurFilter.js +0 -370
  231. package/next2d/filters/ColorMatrixFilter.d.ts +0 -116
  232. package/next2d/filters/ColorMatrixFilter.js +0 -179
  233. package/next2d/filters/ConvolutionFilter.d.ts +0 -210
  234. package/next2d/filters/ConvolutionFilter.js +0 -366
  235. package/next2d/filters/DisplacementMapFilter.d.ts +0 -212
  236. package/next2d/filters/DisplacementMapFilter.js +0 -372
  237. package/next2d/filters/DropShadowFilter.d.ts +0 -240
  238. package/next2d/filters/DropShadowFilter.js +0 -461
  239. package/next2d/filters/GlowFilter.d.ts +0 -204
  240. package/next2d/filters/GlowFilter.js +0 -356
  241. package/next2d/filters/GradientBevelFilter.d.ts +0 -243
  242. package/next2d/filters/GradientBevelFilter.js +0 -474
  243. package/next2d/filters/GradientGlowFilter.d.ts +0 -243
  244. package/next2d/filters/GradientGlowFilter.js +0 -464
  245. package/next2d/geom/ColorTransform.d.ts +0 -201
  246. package/next2d/geom/ColorTransform.js +0 -278
  247. package/next2d/geom/Matrix.d.ts +0 -299
  248. package/next2d/geom/Matrix.js +0 -454
  249. package/next2d/geom/Point.d.ts +0 -213
  250. package/next2d/geom/Point.js +0 -274
  251. package/next2d/geom/Rectangle.d.ts +0 -364
  252. package/next2d/geom/Rectangle.js +0 -513
  253. package/next2d/geom/Transform.d.ts +0 -213
  254. package/next2d/geom/Transform.js +0 -492
  255. package/next2d/media/Sound.d.ts +0 -208
  256. package/next2d/media/Sound.js +0 -504
  257. package/next2d/media/SoundMixer.d.ts +0 -68
  258. package/next2d/media/SoundMixer.js +0 -115
  259. package/next2d/media/SoundTransform.d.ts +0 -80
  260. package/next2d/media/SoundTransform.js +0 -111
  261. package/next2d/media/Video.d.ts +0 -331
  262. package/next2d/media/Video.js +0 -856
  263. package/next2d/net/URLRequest.d.ts +0 -143
  264. package/next2d/net/URLRequest.js +0 -232
  265. package/next2d/net/URLRequestHeader.d.ts +0 -82
  266. package/next2d/net/URLRequestHeader.js +0 -105
  267. package/next2d/text/TextField.d.ts +0 -644
  268. package/next2d/text/TextField.js +0 -2662
  269. package/next2d/text/TextFormat.d.ts +0 -250
  270. package/next2d/text/TextFormat.js +0 -460
  271. package/next2d/ui/Easing.d.ts +0 -359
  272. package/next2d/ui/Easing.js +0 -481
  273. package/next2d/ui/Job.d.ts +0 -155
  274. package/next2d/ui/Job.js +0 -333
  275. package/next2d/ui/Tween.d.ts +0 -62
  276. package/next2d/ui/Tween.js +0 -72
  277. package/packages/Display.d.ts +0 -3
  278. package/packages/Display.js +0 -36
  279. package/packages/Events.d.ts +0 -3
  280. package/packages/Events.js +0 -28
  281. package/packages/Filters.d.ts +0 -3
  282. package/packages/Filters.js +0 -28
  283. package/packages/Geom.d.ts +0 -3
  284. package/packages/Geom.js +0 -20
  285. package/packages/Media.d.ts +0 -3
  286. package/packages/Media.js +0 -18
  287. package/packages/Net.d.ts +0 -3
  288. package/packages/Net.js +0 -14
  289. package/packages/Text.d.ts +0 -3
  290. package/packages/Text.js +0 -14
  291. package/packages/UI.d.ts +0 -3
  292. package/packages/UI.js +0 -16
  293. package/player/Next2D.d.ts +0 -70
  294. package/player/Next2D.js +0 -192
  295. package/player/Player.d.ts +0 -334
  296. package/player/Player.js +0 -1863
  297. package/util/CacheStore.d.ts +0 -115
  298. package/util/CacheStore.js +0 -276
  299. package/util/Global.d.ts +0 -23
  300. package/util/Global.js +0 -67
  301. package/util/RenderUtil.d.ts +0 -472
  302. package/util/RenderUtil.js +0 -686
  303. package/util/Shortcut.d.ts +0 -28
  304. package/util/Shortcut.js +0 -28
  305. package/util/Util.d.ts +0 -334
  306. package/util/Util.js +0 -844
  307. package/webgl/BezierConverter.d.ts +0 -59
  308. package/webgl/BezierConverter.js +0 -106
  309. package/webgl/CanvasGradientToWebGL.d.ts +0 -94
  310. package/webgl/CanvasGradientToWebGL.js +0 -181
  311. package/webgl/CanvasPatternToWebGL.d.ts +0 -39
  312. package/webgl/CanvasPatternToWebGL.js +0 -66
  313. package/webgl/CanvasToWebGLContext.d.ts +0 -596
  314. package/webgl/CanvasToWebGLContext.js +0 -1421
  315. package/webgl/CanvasToWebGLContextBlend.d.ts +0 -97
  316. package/webgl/CanvasToWebGLContextBlend.js +0 -299
  317. package/webgl/CanvasToWebGLContextGrid.d.ts +0 -74
  318. package/webgl/CanvasToWebGLContextGrid.js +0 -283
  319. package/webgl/CanvasToWebGLContextMask.d.ts +0 -113
  320. package/webgl/CanvasToWebGLContextMask.js +0 -436
  321. package/webgl/CanvasToWebGLContextPath.d.ts +0 -111
  322. package/webgl/CanvasToWebGLContextPath.js +0 -210
  323. package/webgl/CanvasToWebGLContextStyle.d.ts +0 -77
  324. package/webgl/CanvasToWebGLContextStyle.js +0 -139
  325. package/webgl/ColorBufferPool.d.ts +0 -58
  326. package/webgl/ColorBufferPool.js +0 -134
  327. package/webgl/FrameBufferManager.d.ts +0 -135
  328. package/webgl/FrameBufferManager.js +0 -358
  329. package/webgl/StencilBufferPool.d.ts +0 -56
  330. package/webgl/StencilBufferPool.js +0 -142
  331. package/webgl/TextureManager.d.ts +0 -130
  332. package/webgl/TextureManager.js +0 -296
  333. package/webgl/VertexArrayObjectManager.d.ts +0 -95
  334. package/webgl/VertexArrayObjectManager.js +0 -277
  335. package/webgl/WebGLFillMeshGenerator.d.ts +0 -31
  336. package/webgl/WebGLFillMeshGenerator.js +0 -101
  337. package/webgl/WebGLStrokeMeshGenerator.d.ts +0 -182
  338. package/webgl/WebGLStrokeMeshGenerator.js +0 -504
  339. package/webgl/shader/CanvasToWebGLShader.d.ts +0 -85
  340. package/webgl/shader/CanvasToWebGLShader.js +0 -192
  341. package/webgl/shader/CanvasToWebGLShaderList.d.ts +0 -70
  342. package/webgl/shader/CanvasToWebGLShaderList.js +0 -109
  343. package/webgl/shader/GradientLUTGenerator.d.ts +0 -36
  344. package/webgl/shader/GradientLUTGenerator.js +0 -123
  345. package/webgl/shader/WebGLShaderUniform.d.ts +0 -52
  346. package/webgl/shader/WebGLShaderUniform.js +0 -165
  347. package/webgl/shader/fragment/FragmentShaderLibrary.d.ts +0 -18
  348. package/webgl/shader/fragment/FragmentShaderLibrary.js +0 -35
  349. package/webgl/shader/fragment/FragmentShaderSource.d.ts +0 -29
  350. package/webgl/shader/fragment/FragmentShaderSource.js +0 -99
  351. package/webgl/shader/fragment/FragmentShaderSourceBlend.d.ts +0 -67
  352. package/webgl/shader/fragment/FragmentShaderSourceBlend.js +0 -319
  353. package/webgl/shader/fragment/FragmentShaderSourceGradient.d.ts +0 -44
  354. package/webgl/shader/fragment/FragmentShaderSourceGradient.js +0 -114
  355. package/webgl/shader/fragment/FragmentShaderSourceGradientLUT.d.ts +0 -14
  356. package/webgl/shader/fragment/FragmentShaderSourceGradientLUT.js +0 -58
  357. package/webgl/shader/fragment/FragmentShaderSourceTexture.d.ts +0 -12
  358. package/webgl/shader/fragment/FragmentShaderSourceTexture.js +0 -36
  359. package/webgl/shader/fragment/filter/FragmentShaderSourceBlurFilter.d.ts +0 -12
  360. package/webgl/shader/fragment/filter/FragmentShaderSourceBlurFilter.js +0 -42
  361. package/webgl/shader/fragment/filter/FragmentShaderSourceColorMatrixFilter.d.ts +0 -11
  362. package/webgl/shader/fragment/filter/FragmentShaderSourceColorMatrixFilter.js +0 -35
  363. package/webgl/shader/fragment/filter/FragmentShaderSourceConvolutionFilter.d.ts +0 -16
  364. package/webgl/shader/fragment/filter/FragmentShaderSourceConvolutionFilter.js +0 -80
  365. package/webgl/shader/fragment/filter/FragmentShaderSourceDisplacementMapFilter.d.ts +0 -15
  366. package/webgl/shader/fragment/filter/FragmentShaderSourceDisplacementMapFilter.js +0 -106
  367. package/webgl/shader/fragment/filter/FragmentShaderSourceFilter.d.ts +0 -112
  368. package/webgl/shader/fragment/filter/FragmentShaderSourceFilter.js +0 -275
  369. package/webgl/shader/variants/BlendShaderVariantCollection.d.ts +0 -99
  370. package/webgl/shader/variants/BlendShaderVariantCollection.js +0 -239
  371. package/webgl/shader/variants/FilterShaderVariantCollection.d.ts +0 -150
  372. package/webgl/shader/variants/FilterShaderVariantCollection.js +0 -395
  373. package/webgl/shader/variants/GradientLUTShaderVariantCollection.d.ts +0 -49
  374. package/webgl/shader/variants/GradientLUTShaderVariantCollection.js +0 -107
  375. package/webgl/shader/variants/GradientShapeShaderVariantCollection.d.ts +0 -61
  376. package/webgl/shader/variants/GradientShapeShaderVariantCollection.js +0 -196
  377. package/webgl/shader/variants/ShapeShaderVariantCollection.d.ts +0 -117
  378. package/webgl/shader/variants/ShapeShaderVariantCollection.js +0 -427
  379. package/webgl/shader/vertex/VertexShaderLibrary.d.ts +0 -18
  380. package/webgl/shader/vertex/VertexShaderLibrary.js +0 -75
  381. package/webgl/shader/vertex/VertexShaderSource.d.ts +0 -23
  382. package/webgl/shader/vertex/VertexShaderSource.js +0 -92
  383. package/webgl/shader/vertex/VertexShaderSourceFill.d.ts +0 -45
  384. package/webgl/shader/vertex/VertexShaderSourceFill.js +0 -112
  385. package/webgl/shader/vertex/VertexShaderSourceStroke.d.ts +0 -27
  386. package/webgl/shader/vertex/VertexShaderSourceStroke.js +0 -149
@@ -1,427 +0,0 @@
1
- import { CanvasToWebGLShader } from "../CanvasToWebGLShader";
2
- import { VertexShaderSourceStroke } from "../vertex/VertexShaderSourceStroke";
3
- import { VertexShaderSourceFill } from "../vertex/VertexShaderSourceFill";
4
- import { FragmentShaderSource } from "../fragment/FragmentShaderSource";
5
- import { $getMap } from "../../../util/RenderUtil";
6
- /**
7
- * @class
8
- */
9
- export class ShapeShaderVariantCollection {
10
- /**
11
- * @param {CanvasToWebGLContext} context
12
- * @param {WebGL2RenderingContext} gl
13
- * @constructor
14
- * @public
15
- */
16
- constructor(context, gl) {
17
- /**
18
- * @type {CanvasToWebGLContext}
19
- * @private
20
- */
21
- this._$context = context;
22
- /**
23
- * @type {WebGL2RenderingContext}
24
- * @private
25
- */
26
- this._$gl = gl;
27
- /**
28
- * @type {Map}
29
- * @private
30
- */
31
- this._$collection = $getMap();
32
- }
33
- /**
34
- * @param {boolean} is_stroke
35
- * @param {boolean} has_grid
36
- * @return {CanvasToWebGLShader}
37
- * @method
38
- * @public
39
- */
40
- getSolidColorShapeShader(is_stroke, has_grid) {
41
- const key = `s${is_stroke ? "y" : "n"}${has_grid ? "y" : "n"}`;
42
- if (this._$collection.has(key)) {
43
- const shader = this._$collection.get(key);
44
- if (shader) {
45
- return shader;
46
- }
47
- }
48
- const highpLength = (has_grid ? 8 : 3) + (is_stroke ? 1 : 0);
49
- const fragmentIndex = highpLength;
50
- let vertexShaderSource;
51
- if (is_stroke) {
52
- vertexShaderSource = VertexShaderSourceStroke.TEMPLATE(highpLength, fragmentIndex, false, has_grid);
53
- }
54
- else {
55
- vertexShaderSource = VertexShaderSourceFill.TEMPLATE(highpLength, false, false, has_grid);
56
- }
57
- const shader = new CanvasToWebGLShader(this._$gl, this._$context, vertexShaderSource, FragmentShaderSource.SOLID_COLOR());
58
- this._$collection.set(key, shader);
59
- return shader;
60
- }
61
- /**
62
- * @param {boolean} is_stroke
63
- * @param {boolean} repeat
64
- * @param {boolean} has_grid
65
- * @return {CanvasToWebGLShader}
66
- * @method
67
- * @public
68
- */
69
- getBitmapShapeShader(is_stroke, repeat, has_grid) {
70
- const key = `b${is_stroke ? "y" : "n"}${repeat ? "y" : "n"}${has_grid ? "y" : "n"}`;
71
- if (this._$collection.has(key)) {
72
- const shader = this._$collection.get(key);
73
- if (shader) {
74
- return shader;
75
- }
76
- }
77
- const highpLength = (has_grid ? 13 : 5) + (is_stroke ? 1 : 0);
78
- const fragmentIndex = highpLength;
79
- let vertexShaderSource;
80
- if (is_stroke) {
81
- vertexShaderSource = VertexShaderSourceStroke.TEMPLATE(highpLength, fragmentIndex, true, has_grid);
82
- }
83
- else {
84
- vertexShaderSource = VertexShaderSourceFill.TEMPLATE(highpLength, true, false, has_grid);
85
- }
86
- const fragmentShaderSource = repeat
87
- ? FragmentShaderSource.BITMAP_PATTERN()
88
- : FragmentShaderSource.BITMAP_CLIPPED();
89
- const shader = new CanvasToWebGLShader(this._$gl, this._$context, vertexShaderSource, fragmentShaderSource);
90
- this._$collection.set(key, shader);
91
- return shader;
92
- }
93
- /**
94
- * @param {boolean} is_stroke
95
- * @param {boolean} has_grid
96
- * @return {CanvasToWebGLShader}
97
- * @method
98
- * @public
99
- */
100
- getMaskShapeShader(is_stroke, has_grid) {
101
- const key = `m${is_stroke ? "y" : "n"}${has_grid ? "y" : "n"}`;
102
- if (this._$collection.has(key)) {
103
- const shader = this._$collection.get(key);
104
- if (shader) {
105
- return shader;
106
- }
107
- }
108
- const highpLength = (has_grid ? 8 : 3) + (is_stroke ? 1 : 0);
109
- const fragmentIndex = highpLength;
110
- let vertexShaderSource;
111
- if (is_stroke) {
112
- vertexShaderSource = VertexShaderSourceStroke.TEMPLATE(highpLength, fragmentIndex, false, has_grid);
113
- }
114
- else {
115
- vertexShaderSource = VertexShaderSourceFill.TEMPLATE(highpLength, false, true, has_grid);
116
- }
117
- const shader = new CanvasToWebGLShader(this._$gl, this._$context, vertexShaderSource, FragmentShaderSource.MASK());
118
- this._$collection.set(key, shader);
119
- return shader;
120
- }
121
- /**
122
- * @param {WebGLShaderUniform} uniform
123
- * @param {boolean} is_stroke
124
- * @param {number} half_width
125
- * @param {number} face
126
- * @param {number} miter_limit
127
- * @param {boolean} has_grid
128
- * @param {array} matrix
129
- * @param {number} viewport_width
130
- * @param {number} viewport_height
131
- * @param {CanvasToWebGLContextGrid} [grid = null]
132
- * @param {array} color
133
- * @param {number} alpha
134
- * @method
135
- * @public
136
- */
137
- setSolidColorShapeUniform(uniform, is_stroke, half_width, face, miter_limit, has_grid, matrix, viewport_width, viewport_height, grid, color, alpha) {
138
- const highp = uniform.highp;
139
- let i;
140
- if (has_grid) {
141
- // vertex: u_parent_matrix
142
- highp[0] = grid.parentMatrixA;
143
- highp[1] = grid.parentMatrixB;
144
- highp[2] = grid.parentMatrixC;
145
- highp[4] = grid.parentMatrixD;
146
- highp[5] = grid.parentMatrixE;
147
- highp[6] = grid.parentMatrixF;
148
- highp[8] = grid.parentMatrixG;
149
- highp[9] = grid.parentMatrixH;
150
- highp[10] = grid.parentMatrixI;
151
- // vertex: u_ancestor_matrix
152
- highp[12] = grid.ancestorMatrixA;
153
- highp[13] = grid.ancestorMatrixB;
154
- highp[14] = grid.ancestorMatrixC;
155
- highp[16] = grid.ancestorMatrixD;
156
- highp[17] = grid.ancestorMatrixE;
157
- highp[18] = grid.ancestorMatrixF;
158
- highp[20] = grid.ancestorMatrixG;
159
- highp[21] = grid.ancestorMatrixH;
160
- highp[22] = grid.ancestorMatrixI;
161
- // vertex: u_viewport
162
- highp[3] = viewport_width;
163
- highp[7] = viewport_height;
164
- // vertex: u_parent_viewport
165
- highp[11] = grid.parentViewportX;
166
- highp[15] = grid.parentViewportY;
167
- highp[19] = grid.parentViewportW;
168
- highp[23] = grid.parentViewportH;
169
- // vertex: u_grid_min
170
- highp[24] = grid.minXST;
171
- highp[25] = grid.minYST;
172
- highp[26] = grid.minXPQ;
173
- highp[27] = grid.minYPQ;
174
- // vertex: u_grid_max
175
- highp[28] = grid.maxXST;
176
- highp[29] = grid.maxYST;
177
- highp[30] = grid.maxXPQ;
178
- highp[31] = grid.maxYPQ;
179
- i = 32;
180
- }
181
- else {
182
- // vertex: u_matrix
183
- highp[0] = matrix[0];
184
- highp[1] = matrix[1];
185
- highp[2] = matrix[2];
186
- highp[4] = matrix[3];
187
- highp[5] = matrix[4];
188
- highp[6] = matrix[5];
189
- highp[8] = matrix[6];
190
- highp[9] = matrix[7];
191
- highp[10] = matrix[8];
192
- // vertex: u_viewport
193
- highp[3] = viewport_width;
194
- highp[7] = viewport_height;
195
- i = 12;
196
- }
197
- if (is_stroke) {
198
- // vertex: u_half_width
199
- highp[i] = half_width;
200
- // vertex: u_face
201
- highp[i + 1] = face;
202
- // vertex: u_miter_limit
203
- highp[i + 2] = miter_limit;
204
- }
205
- const mediump = uniform.mediump;
206
- // fragment: u_color
207
- mediump[0] = color[0];
208
- mediump[1] = color[1];
209
- mediump[2] = color[2];
210
- mediump[3] = color[3] * alpha;
211
- }
212
- /**
213
- * @param {WebGLShaderUniform} uniform
214
- * @param {boolean} is_stroke
215
- * @param {number} half_width
216
- * @param {number} face
217
- * @param {number} miter_limit
218
- * @param {boolean} has_grid
219
- * @param {Float32Array} matrix
220
- * @param {array} inverse_matrix
221
- * @param {number} viewport_width
222
- * @param {number} viewport_height
223
- * @param {CanvasToWebGLContextGrid} grid
224
- * @param {number} texture_width
225
- * @param {number} texture_height
226
- * @param {number} mul1
227
- * @param {number} mul2
228
- * @param {number} mul3
229
- * @param {number} mul4
230
- * @param {number} add1
231
- * @param {number} add2
232
- * @param {number} add3
233
- * @param {number} add4
234
- * @return {void}
235
- * @method
236
- * @public
237
- */
238
- setBitmapShapeUniform(uniform, is_stroke, half_width, face, miter_limit, has_grid, matrix, inverse_matrix, viewport_width, viewport_height, grid, texture_width, texture_height, mul1, mul2, mul3, mul4, add1, add2, add3, add4) {
239
- const highp = uniform.highp;
240
- let i;
241
- // vertex: u_matrix
242
- highp[0] = matrix[0];
243
- highp[1] = matrix[1];
244
- highp[2] = matrix[2];
245
- highp[4] = matrix[3];
246
- highp[5] = matrix[4];
247
- highp[6] = matrix[5];
248
- highp[8] = matrix[6];
249
- highp[9] = matrix[7];
250
- highp[10] = matrix[8];
251
- // vertex: u_inverse_matrix
252
- highp[12] = inverse_matrix[0];
253
- highp[13] = inverse_matrix[1];
254
- highp[14] = inverse_matrix[2];
255
- highp[16] = inverse_matrix[3];
256
- highp[17] = inverse_matrix[4];
257
- highp[18] = inverse_matrix[5];
258
- highp[11] = inverse_matrix[6];
259
- highp[15] = inverse_matrix[7];
260
- highp[19] = inverse_matrix[8];
261
- // vertex: u_viewport
262
- highp[3] = viewport_width;
263
- highp[7] = viewport_height;
264
- i = 20;
265
- if (has_grid) {
266
- // vertex: u_parent_matrix
267
- highp[i] = grid.parentMatrixA;
268
- highp[i + 1] = grid.parentMatrixB;
269
- highp[i + 2] = grid.parentMatrixC;
270
- highp[i + 4] = grid.parentMatrixD;
271
- highp[i + 5] = grid.parentMatrixE;
272
- highp[i + 6] = grid.parentMatrixF;
273
- highp[i + 8] = grid.parentMatrixG;
274
- highp[i + 9] = grid.parentMatrixH;
275
- highp[i + 10] = grid.parentMatrixI;
276
- // vertex: u_ancestor_matrix
277
- highp[i + 12] = grid.ancestorMatrixA;
278
- highp[i + 13] = grid.ancestorMatrixB;
279
- highp[i + 14] = grid.ancestorMatrixC;
280
- highp[i + 16] = grid.ancestorMatrixD;
281
- highp[i + 17] = grid.ancestorMatrixE;
282
- highp[i + 18] = grid.ancestorMatrixF;
283
- highp[i + 20] = grid.ancestorMatrixG;
284
- highp[i + 21] = grid.ancestorMatrixH;
285
- highp[i + 22] = grid.ancestorMatrixI;
286
- // vertex: u_parent_viewport
287
- highp[i + 11] = grid.parentViewportX;
288
- highp[i + 15] = grid.parentViewportY;
289
- highp[i + 19] = grid.parentViewportW;
290
- highp[i + 23] = grid.parentViewportH;
291
- // vertex: u_grid_min
292
- highp[i + 24] = grid.minXST;
293
- highp[i + 25] = grid.minYST;
294
- highp[i + 26] = grid.minXPQ;
295
- highp[i + 27] = grid.minYPQ;
296
- // vertex: u_grid_max
297
- highp[i + 28] = grid.maxXST;
298
- highp[i + 29] = grid.maxYST;
299
- highp[i + 30] = grid.maxXPQ;
300
- highp[i + 31] = grid.maxYPQ;
301
- i = 52;
302
- }
303
- if (is_stroke) {
304
- // vertex: u_half_width
305
- highp[i] = half_width;
306
- // vertex: u_face
307
- highp[i + 1] = face;
308
- // vertex: u_miter_limit
309
- highp[i + 2] = miter_limit;
310
- }
311
- const mediump = uniform.mediump;
312
- // fragment: u_uv
313
- mediump[0] = texture_width;
314
- mediump[1] = texture_height;
315
- // fragment: u_color_transform_mul
316
- mediump[4] = mul1;
317
- mediump[5] = mul2;
318
- mediump[6] = mul3;
319
- mediump[7] = mul4;
320
- // fragment: u_color_transform_add
321
- mediump[8] = add1;
322
- mediump[9] = add2;
323
- mediump[10] = add3;
324
- mediump[11] = add4;
325
- }
326
- /**
327
- * @param {WebGLShaderUniform} uniform
328
- * @param {boolean} has_grid
329
- * @param {number} matrix_a
330
- * @param {number} matrix_b
331
- * @param {number} matrix_c
332
- * @param {number} matrix_d
333
- * @param {number} matrix_e
334
- * @param {number} matrix_f
335
- * @param {number} matrix_g
336
- * @param {number} matrix_h
337
- * @param {number} matrix_i
338
- * @param {number} viewport_width
339
- * @param {number} viewport_height
340
- * @param {CanvasToWebGLContextGrid} grid
341
- * @return {void}
342
- * @method
343
- * @public
344
- */
345
- setMaskShapeUniform(uniform, has_grid, matrix_a, matrix_b, matrix_c, matrix_d, matrix_e, matrix_f, matrix_g, matrix_h, matrix_i, viewport_width, viewport_height, grid = null) {
346
- const highp = uniform.highp;
347
- if (has_grid && grid) {
348
- // vertex: u_parent_matrix
349
- highp[0] = grid.parentMatrixA;
350
- highp[1] = grid.parentMatrixB;
351
- highp[2] = grid.parentMatrixC;
352
- highp[4] = grid.parentMatrixD;
353
- highp[5] = grid.parentMatrixE;
354
- highp[6] = grid.parentMatrixF;
355
- highp[8] = grid.parentMatrixG;
356
- highp[9] = grid.parentMatrixH;
357
- highp[10] = grid.parentMatrixI;
358
- // vertex: u_ancestor_matrix
359
- highp[12] = grid.ancestorMatrixA;
360
- highp[13] = grid.ancestorMatrixB;
361
- highp[14] = grid.ancestorMatrixC;
362
- highp[16] = grid.ancestorMatrixD;
363
- highp[17] = grid.ancestorMatrixE;
364
- highp[18] = grid.ancestorMatrixF;
365
- highp[20] = grid.ancestorMatrixG;
366
- highp[21] = grid.ancestorMatrixH;
367
- highp[22] = grid.ancestorMatrixI;
368
- // vertex: u_viewport
369
- highp[3] = viewport_width;
370
- highp[7] = viewport_height;
371
- // vertex: u_parent_viewport
372
- highp[11] = grid.parentViewportX;
373
- highp[15] = grid.parentViewportY;
374
- highp[19] = grid.parentViewportW;
375
- highp[23] = grid.parentViewportH;
376
- // vertex: u_grid_min
377
- highp[24] = grid.minXST;
378
- highp[25] = grid.minYST;
379
- highp[26] = grid.minXPQ;
380
- highp[27] = grid.minYPQ;
381
- // vertex: u_grid_max
382
- highp[28] = grid.maxXST;
383
- highp[29] = grid.maxYST;
384
- highp[30] = grid.maxXPQ;
385
- highp[31] = grid.maxYPQ;
386
- }
387
- else {
388
- // vertex: u_matrix
389
- highp[0] = matrix_a;
390
- highp[1] = matrix_b;
391
- highp[2] = matrix_c;
392
- highp[4] = matrix_d;
393
- highp[5] = matrix_e;
394
- highp[6] = matrix_f;
395
- highp[8] = matrix_g;
396
- highp[9] = matrix_h;
397
- highp[10] = matrix_i;
398
- // vertex: u_viewport
399
- highp[3] = viewport_width;
400
- highp[7] = viewport_height;
401
- }
402
- }
403
- /**
404
- * @param {WebGLShaderUniform} uniform
405
- * @param {number} width
406
- * @param {number} height
407
- * @return {void}
408
- * @method
409
- * @public
410
- */
411
- setMaskShapeUniformIdentity(uniform, width, height) {
412
- const highp = uniform.highp;
413
- // vertex: u_matrix
414
- highp[0] = 1;
415
- highp[1] = 0;
416
- highp[2] = 0;
417
- highp[4] = 0;
418
- highp[5] = 1;
419
- highp[6] = 0;
420
- highp[8] = 0;
421
- highp[9] = 0;
422
- highp[10] = 1;
423
- // vertex: u_viewport
424
- highp[3] = width;
425
- highp[7] = height;
426
- }
427
- }
@@ -1,18 +0,0 @@
1
- /**
2
- * @class
3
- */
4
- export declare class VertexShaderLibrary {
5
- /**
6
- * @return {string}
7
- * @method
8
- * @static
9
- */
10
- static FUNCTION_GRID_OFF(): string;
11
- /**
12
- * @param {number} index
13
- * @return {string}
14
- * @method
15
- * @static
16
- */
17
- static FUNCTION_GRID_ON(index: number): string;
18
- }
@@ -1,75 +0,0 @@
1
- /**
2
- * @class
3
- */
4
- export class VertexShaderLibrary {
5
- /**
6
- * @return {string}
7
- * @method
8
- * @static
9
- */
10
- static FUNCTION_GRID_OFF() {
11
- return `
12
-
13
- vec2 applyMatrix(in vec2 vertex) {
14
- mat3 matrix = mat3(
15
- u_highp[0].xyz,
16
- u_highp[1].xyz,
17
- u_highp[2].xyz
18
- );
19
-
20
- vec2 position = (matrix * vec3(vertex, 1.0)).xy;
21
-
22
- return position;
23
- }
24
-
25
- `;
26
- }
27
- /**
28
- * @param {number} index
29
- * @return {string}
30
- * @method
31
- * @static
32
- */
33
- static FUNCTION_GRID_ON(index) {
34
- return `
35
-
36
- vec2 applyMatrix(in vec2 vertex) {
37
- mat3 parent_matrix = mat3(
38
- u_highp[${index}].xyz,
39
- u_highp[${index + 1}].xyz,
40
- u_highp[${index + 2}].xyz
41
- );
42
- mat3 ancestor_matrix = mat3(
43
- u_highp[${index + 3}].xyz,
44
- u_highp[${index + 4}].xyz,
45
- u_highp[${index + 5}].xyz
46
- );
47
- vec2 parent_offset = vec2(u_highp[${index + 2}].w, u_highp[${index + 3}].w);
48
- vec2 parent_size = vec2(u_highp[${index + 4}].w, u_highp[${index + 5}].w);
49
- vec4 grid_min = u_highp[${index + 6}];
50
- vec4 grid_max = u_highp[${index + 7}];
51
-
52
- vec2 position = (parent_matrix * vec3(vertex, 1.0)).xy;
53
- position = (position - parent_offset) / parent_size;
54
-
55
- vec4 ga = grid_min;
56
- vec4 gb = grid_max - grid_min;
57
- vec4 gc = vec4(1.0) - grid_max;
58
-
59
- vec2 pa = position;
60
- vec2 pb = position - grid_min.st;
61
- vec2 pc = position - grid_max.st;
62
-
63
- position = (ga.pq / ga.st) * min(pa, ga.st)
64
- + (gb.pq / gb.st) * clamp(pb, vec2(0.0), gb.st)
65
- + (gc.pq / gc.st) * max(vec2(0.0), pc);
66
-
67
- position = position * parent_size + parent_offset;
68
- position = (ancestor_matrix * vec3(position, 1.0)).xy;
69
-
70
- return position;
71
- }
72
-
73
- `;
74
- }
75
- }
@@ -1,23 +0,0 @@
1
- /**
2
- * @class
3
- */
4
- export declare class VertexShaderSource {
5
- /**
6
- * @return {string}
7
- * @method
8
- * @static
9
- */
10
- static TEXTURE(): string;
11
- /**
12
- * @return {string}
13
- * @method
14
- * @static
15
- */
16
- static BLEND(): string;
17
- /**
18
- * @return {string}
19
- * @method
20
- * @static
21
- */
22
- static BLEND_CLIP(): string;
23
- }
@@ -1,92 +0,0 @@
1
- /**
2
- * @class
3
- */
4
- export class VertexShaderSource {
5
- /**
6
- * @return {string}
7
- * @method
8
- * @static
9
- */
10
- static TEXTURE() {
11
- return `#version 300 es
12
-
13
- layout (location = 0) in vec2 a_vertex;
14
-
15
- out vec2 v_coord;
16
-
17
- void main() {
18
- v_coord = a_vertex;
19
-
20
- vec2 position = a_vertex * 2.0 - 1.0;
21
- gl_Position = vec4(position, 0.0, 1.0);
22
- }
23
-
24
- `;
25
- }
26
- /**
27
- * @return {string}
28
- * @method
29
- * @static
30
- */
31
- static BLEND() {
32
- return `#version 300 es
33
-
34
- layout (location = 0) in vec2 a_vertex;
35
-
36
- uniform vec4 u_highp[4];
37
-
38
- out vec2 v_coord;
39
-
40
- void main() {
41
- v_coord = a_vertex;
42
-
43
- vec2 offset = u_highp[0].xy;
44
- vec2 size = u_highp[0].zw;
45
- mat3 matrix = mat3(u_highp[1].xyz, u_highp[2].xyz, u_highp[3].xyz);
46
- vec2 viewport = vec2(u_highp[1].w, u_highp[2].w);
47
-
48
- vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);
49
- position = position * size + offset;
50
- position = (matrix * vec3(position, 1.0)).xy;
51
- position /= viewport;
52
-
53
- position = position * 2.0 - 1.0;
54
- gl_Position = vec4(position.x, -position.y, 0.0, 1.0);
55
- }
56
-
57
- `;
58
- }
59
- /**
60
- * @return {string}
61
- * @method
62
- * @static
63
- */
64
- static BLEND_CLIP() {
65
- return `#version 300 es
66
-
67
- layout (location = 0) in vec2 a_vertex;
68
-
69
- uniform vec4 u_highp[4];
70
-
71
- out vec2 v_coord;
72
-
73
- void main() {
74
- v_coord = a_vertex;
75
-
76
- vec2 offset = u_highp[0].xy;
77
- vec2 size = u_highp[0].zw;
78
- mat3 inv_matrix = mat3(u_highp[1].xyz, u_highp[2].xyz, u_highp[3].xyz);
79
- vec2 viewport = vec2(u_highp[1].w, u_highp[2].w);
80
-
81
- vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);
82
- position *= viewport;
83
- position = (inv_matrix * vec3(position, 1.0)).xy;
84
- position = (position - offset) / size;
85
-
86
- position = position * 2.0 - 1.0;
87
- gl_Position = vec4(position.x, -position.y, 0.0, 1.0);
88
- }
89
-
90
- `;
91
- }
92
- }
@@ -1,45 +0,0 @@
1
- /**
2
- * @class
3
- */
4
- export declare class VertexShaderSourceFill {
5
- /**
6
- * @param {number} highp_length
7
- * @param {boolean} with_uv
8
- * @param {boolean} for_mask
9
- * @param {boolean} has_grid
10
- * @return {string}
11
- * @method
12
- * @static
13
- */
14
- static TEMPLATE(highp_length: number, with_uv: boolean, for_mask: boolean, has_grid: boolean): string;
15
- /**
16
- * @return {string}
17
- * @method
18
- * @static
19
- */
20
- static ATTRIBUTE_BEZIER_ON(): string;
21
- /**
22
- * @return {string}
23
- * @method
24
- * @static
25
- */
26
- static VARYING_UV_ON(): string;
27
- /**
28
- * @return {string}
29
- * @method
30
- * @static
31
- */
32
- static VARYING_BEZIER_ON(): string;
33
- /**
34
- * @return {string}
35
- * @method
36
- * @static
37
- */
38
- static STATEMENT_UV_ON(): string;
39
- /**
40
- * @return {string}
41
- * @method
42
- * @static
43
- */
44
- static STATEMENT_BEZIER_ON(): string;
45
- }