@next2d/player 1.14.19 → 1.14.21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (386) hide show
  1. package/index.js +3 -3
  2. package/package.json +31 -6
  3. package/interface/AjaxEventImpl.d.ts +0 -5
  4. package/interface/AjaxEventImpl.js +0 -1
  5. package/interface/AjaxOptionImpl.d.ts +0 -13
  6. package/interface/AjaxOptionImpl.js +0 -1
  7. package/interface/AttachmentImpl.d.ts +0 -11
  8. package/interface/AttachmentImpl.js +0 -1
  9. package/interface/BitmapDataChannelImpl.d.ts +0 -1
  10. package/interface/BitmapDataChannelImpl.js +0 -1
  11. package/interface/BitmapDrawObjectImpl.d.ts +0 -6
  12. package/interface/BitmapDrawObjectImpl.js +0 -1
  13. package/interface/BitmapFilterTypeImpl.d.ts +0 -1
  14. package/interface/BitmapFilterTypeImpl.js +0 -1
  15. package/interface/BlendModeImpl.d.ts +0 -1
  16. package/interface/BlendModeImpl.js +0 -1
  17. package/interface/BoundsImpl.d.ts +0 -6
  18. package/interface/BoundsImpl.js +0 -1
  19. package/interface/Character.d.ts +0 -2
  20. package/interface/Character.js +0 -1
  21. package/interface/CharacterImpl.d.ts +0 -2
  22. package/interface/CharacterImpl.js +0 -1
  23. package/interface/ClipObjectImpl.d.ts +0 -14
  24. package/interface/ClipObjectImpl.js +0 -1
  25. package/interface/ColorStopImpl.d.ts +0 -7
  26. package/interface/ColorStopImpl.js +0 -1
  27. package/interface/DictionaryTagImpl.d.ts +0 -7
  28. package/interface/DictionaryTagImpl.js +0 -1
  29. package/interface/DisplacementMapFilterModeImpl.d.ts +0 -1
  30. package/interface/DisplacementMapFilterModeImpl.js +0 -1
  31. package/interface/DisplayImpl.d.ts +0 -28
  32. package/interface/DisplayImpl.js +0 -1
  33. package/interface/DisplayObjectImpl.d.ts +0 -2
  34. package/interface/DisplayObjectImpl.js +0 -1
  35. package/interface/DragRulesImpl.d.ts +0 -7
  36. package/interface/DragRulesImpl.js +0 -1
  37. package/interface/DropTargetImpl.d.ts +0 -2
  38. package/interface/DropTargetImpl.js +0 -1
  39. package/interface/EventDispatcherImpl.d.ts +0 -2
  40. package/interface/EventDispatcherImpl.js +0 -1
  41. package/interface/EventListenerImpl.d.ts +0 -6
  42. package/interface/EventListenerImpl.js +0 -1
  43. package/interface/EventsImpl.d.ts +0 -20
  44. package/interface/EventsImpl.js +0 -1
  45. package/interface/FillMeshImpl.d.ts +0 -5
  46. package/interface/FillMeshImpl.js +0 -1
  47. package/interface/FilterArrayImpl.d.ts +0 -10
  48. package/interface/FilterArrayImpl.js +0 -1
  49. package/interface/FilterQualityImpl.d.ts +0 -1
  50. package/interface/FilterQualityImpl.js +0 -1
  51. package/interface/FiltersImpl.d.ts +0 -20
  52. package/interface/FiltersImpl.js +0 -1
  53. package/interface/GeomImpl.d.ts +0 -12
  54. package/interface/GeomImpl.js +0 -1
  55. package/interface/GradientTypeImpl.d.ts +0 -3
  56. package/interface/GradientTypeImpl.js +0 -1
  57. package/interface/GraphicsParentImpl.d.ts +0 -2
  58. package/interface/GraphicsParentImpl.js +0 -1
  59. package/interface/GridImpl.d.ts +0 -6
  60. package/interface/GridImpl.js +0 -1
  61. package/interface/ImageTypeImpl.d.ts +0 -1
  62. package/interface/ImageTypeImpl.js +0 -1
  63. package/interface/IndexRangeImpl.d.ts +0 -4
  64. package/interface/IndexRangeImpl.js +0 -1
  65. package/interface/LoaderInfoDataImpl.d.ts +0 -7
  66. package/interface/LoaderInfoDataImpl.js +0 -1
  67. package/interface/LoopConfigImpl.d.ts +0 -8
  68. package/interface/LoopConfigImpl.js +0 -1
  69. package/interface/LoopTypeImpl.d.ts +0 -1
  70. package/interface/LoopTypeImpl.js +0 -1
  71. package/interface/MediaImpl.d.ts +0 -10
  72. package/interface/MediaImpl.js +0 -1
  73. package/interface/MovieClipActionObjectImpl.d.ts +0 -5
  74. package/interface/MovieClipActionObjectImpl.js +0 -1
  75. package/interface/MovieClipCharacterImpl.d.ts +0 -18
  76. package/interface/MovieClipCharacterImpl.js +0 -1
  77. package/interface/MovieClipLabelObjectImpl.d.ts +0 -4
  78. package/interface/MovieClipLabelObjectImpl.js +0 -1
  79. package/interface/MovieClipSoundObjectImpl.d.ts +0 -5
  80. package/interface/MovieClipSoundObjectImpl.js +0 -1
  81. package/interface/NetImpl.d.ts +0 -6
  82. package/interface/NetImpl.js +0 -1
  83. package/interface/NoCodeDataImpl.d.ts +0 -7
  84. package/interface/NoCodeDataImpl.js +0 -1
  85. package/interface/NoCodeDataZlibImpl.d.ts +0 -4
  86. package/interface/NoCodeDataZlibImpl.js +0 -1
  87. package/interface/ParentImpl.d.ts +0 -2
  88. package/interface/ParentImpl.js +0 -1
  89. package/interface/PlaceObjectImpl.d.ts +0 -12
  90. package/interface/PlaceObjectImpl.js +0 -1
  91. package/interface/PlayerHitObjectImpl.d.ts +0 -7
  92. package/interface/PlayerHitObjectImpl.js +0 -1
  93. package/interface/PlayerModeImpl.d.ts +0 -1
  94. package/interface/PlayerModeImpl.js +0 -1
  95. package/interface/PlayerOptionsImpl.d.ts +0 -8
  96. package/interface/PlayerOptionsImpl.js +0 -1
  97. package/interface/PointImpl.d.ts +0 -4
  98. package/interface/PointImpl.js +0 -1
  99. package/interface/PreObjectImpl.d.ts +0 -23
  100. package/interface/PreObjectImpl.js +0 -1
  101. package/interface/PropertyBitmapDataMessageImpl.d.ts +0 -8
  102. package/interface/PropertyBitmapDataMessageImpl.js +0 -1
  103. package/interface/PropertyContainerMessageImpl.d.ts +0 -6
  104. package/interface/PropertyContainerMessageImpl.js +0 -1
  105. package/interface/PropertyMessageImpl.d.ts +0 -41
  106. package/interface/PropertyMessageImpl.js +0 -1
  107. package/interface/PropertyMessageMapImpl.d.ts +0 -2
  108. package/interface/PropertyMessageMapImpl.js +0 -1
  109. package/interface/PropertyShapeMessageImpl.d.ts +0 -6
  110. package/interface/PropertyShapeMessageImpl.js +0 -1
  111. package/interface/PropertyTextMessageImpl.d.ts +0 -25
  112. package/interface/PropertyTextMessageImpl.js +0 -1
  113. package/interface/PropertyVideoMessageImpl.d.ts +0 -5
  114. package/interface/PropertyVideoMessageImpl.js +0 -1
  115. package/interface/RGBAImpl.d.ts +0 -6
  116. package/interface/RGBAImpl.js +0 -1
  117. package/interface/ShapeCharacterImpl.d.ts +0 -14
  118. package/interface/ShapeCharacterImpl.js +0 -1
  119. package/interface/SoundCharacterImpl.d.ts +0 -5
  120. package/interface/SoundCharacterImpl.js +0 -1
  121. package/interface/SoundTagImpl.d.ts +0 -6
  122. package/interface/SoundTagImpl.js +0 -1
  123. package/interface/SpriteImpl.d.ts +0 -2
  124. package/interface/SpriteImpl.js +0 -1
  125. package/interface/StageDataImpl.d.ts +0 -6
  126. package/interface/StageDataImpl.js +0 -1
  127. package/interface/StageQualityImpl.d.ts +0 -1
  128. package/interface/StageQualityImpl.js +0 -1
  129. package/interface/StrokeMethImpl.d.ts +0 -4
  130. package/interface/StrokeMethImpl.js +0 -1
  131. package/interface/StrokeTypeImpl.d.ts +0 -2
  132. package/interface/StrokeTypeImpl.js +0 -1
  133. package/interface/SurfaceFilterImpl.d.ts +0 -6
  134. package/interface/SurfaceFilterImpl.js +0 -1
  135. package/interface/TextBreakObjectImpl.d.ts +0 -9
  136. package/interface/TextBreakObjectImpl.js +0 -1
  137. package/interface/TextCharacterImpl.d.ts +0 -27
  138. package/interface/TextCharacterImpl.js +0 -1
  139. package/interface/TextDataImpl.d.ts +0 -2
  140. package/interface/TextDataImpl.js +0 -1
  141. package/interface/TextFieldAutoSizeImpl.d.ts +0 -1
  142. package/interface/TextFieldAutoSizeImpl.js +0 -1
  143. package/interface/TextFieldTypeImpl.d.ts +0 -1
  144. package/interface/TextFieldTypeImpl.js +0 -1
  145. package/interface/TextFormatAlignImpl.d.ts +0 -1
  146. package/interface/TextFormatAlignImpl.js +0 -1
  147. package/interface/TextFormatVerticalAlignImpl.d.ts +0 -1
  148. package/interface/TextFormatVerticalAlignImpl.js +0 -1
  149. package/interface/TextImageObjectImpl.d.ts +0 -11
  150. package/interface/TextImageObjectImpl.js +0 -1
  151. package/interface/TextImpl.d.ts +0 -6
  152. package/interface/TextImpl.js +0 -1
  153. package/interface/TextObjectImpl.d.ts +0 -7
  154. package/interface/TextObjectImpl.js +0 -1
  155. package/interface/TextObjectModeImpl.d.ts +0 -1
  156. package/interface/TextObjectModeImpl.js +0 -1
  157. package/interface/TextStringObjectImpl.d.ts +0 -7
  158. package/interface/TextStringObjectImpl.js +0 -1
  159. package/interface/UIImpl.d.ts +0 -8
  160. package/interface/UIImpl.js +0 -1
  161. package/interface/URLLoaderDataFormatImpl.d.ts +0 -1
  162. package/interface/URLLoaderDataFormatImpl.js +0 -1
  163. package/interface/URLRequestMethodImpl.d.ts +0 -1
  164. package/interface/URLRequestMethodImpl.js +0 -1
  165. package/interface/UniformDataImpl.d.ts +0 -5
  166. package/interface/UniformDataImpl.js +0 -1
  167. package/interface/UnzipQueueImpl.d.ts +0 -6
  168. package/interface/UnzipQueueImpl.js +0 -1
  169. package/interface/VerticesImpl.d.ts +0 -1
  170. package/interface/VerticesImpl.js +0 -1
  171. package/interface/VideoCharacterImpl.d.ts +0 -12
  172. package/interface/VideoCharacterImpl.js +0 -1
  173. package/next2d/display/BitmapData.d.ts +0 -143
  174. package/next2d/display/BitmapData.js +0 -387
  175. package/next2d/display/BlendMode.d.ts +0 -204
  176. package/next2d/display/BlendMode.js +0 -240
  177. package/next2d/display/DisplayObject.d.ts +0 -565
  178. package/next2d/display/DisplayObject.js +0 -1670
  179. package/next2d/display/DisplayObjectContainer.d.ts +0 -351
  180. package/next2d/display/DisplayObjectContainer.js +0 -1776
  181. package/next2d/display/FrameLabel.d.ts +0 -98
  182. package/next2d/display/FrameLabel.js +0 -120
  183. package/next2d/display/Graphics.d.ts +0 -577
  184. package/next2d/display/Graphics.js +0 -2161
  185. package/next2d/display/GraphicsBitmapFill.d.ts +0 -49
  186. package/next2d/display/GraphicsBitmapFill.js +0 -86
  187. package/next2d/display/GraphicsGradientFill.d.ts +0 -66
  188. package/next2d/display/GraphicsGradientFill.js +0 -157
  189. package/next2d/display/InteractiveObject.d.ts +0 -32
  190. package/next2d/display/InteractiveObject.js +0 -43
  191. package/next2d/display/Loader.d.ts +0 -131
  192. package/next2d/display/Loader.js +0 -321
  193. package/next2d/display/LoaderInfo.d.ts +0 -122
  194. package/next2d/display/LoaderInfo.js +0 -184
  195. package/next2d/display/LoopConfig.d.ts +0 -108
  196. package/next2d/display/LoopConfig.js +0 -156
  197. package/next2d/display/LoopType.d.ts +0 -104
  198. package/next2d/display/LoopType.js +0 -122
  199. package/next2d/display/MovieClip.d.ts +0 -314
  200. package/next2d/display/MovieClip.js +0 -941
  201. package/next2d/display/Shape.d.ts +0 -169
  202. package/next2d/display/Shape.js +0 -509
  203. package/next2d/display/Sprite.d.ts +0 -175
  204. package/next2d/display/Sprite.js +0 -280
  205. package/next2d/display/Stage.d.ts +0 -164
  206. package/next2d/display/Stage.js +0 -251
  207. package/next2d/events/Event.d.ts +0 -424
  208. package/next2d/events/Event.js +0 -560
  209. package/next2d/events/EventDispatcher.d.ts +0 -138
  210. package/next2d/events/EventDispatcher.js +0 -623
  211. package/next2d/events/EventPhase.d.ts +0 -80
  212. package/next2d/events/EventPhase.js +0 -94
  213. package/next2d/events/FocusEvent.d.ts +0 -89
  214. package/next2d/events/FocusEvent.js +0 -103
  215. package/next2d/events/HTTPStatusEvent.d.ts +0 -107
  216. package/next2d/events/HTTPStatusEvent.js +0 -139
  217. package/next2d/events/IOErrorEvent.d.ts +0 -82
  218. package/next2d/events/IOErrorEvent.js +0 -101
  219. package/next2d/events/MouseEvent.d.ts +0 -163
  220. package/next2d/events/MouseEvent.js +0 -207
  221. package/next2d/events/ProgressEvent.d.ts +0 -97
  222. package/next2d/events/ProgressEvent.js +0 -123
  223. package/next2d/events/VideoEvent.d.ts +0 -145
  224. package/next2d/events/VideoEvent.js +0 -181
  225. package/next2d/filters/BevelFilter.d.ts +0 -254
  226. package/next2d/filters/BevelFilter.js +0 -491
  227. package/next2d/filters/BitmapFilter.d.ts +0 -75
  228. package/next2d/filters/BitmapFilter.js +0 -95
  229. package/next2d/filters/BlurFilter.d.ts +0 -150
  230. package/next2d/filters/BlurFilter.js +0 -370
  231. package/next2d/filters/ColorMatrixFilter.d.ts +0 -116
  232. package/next2d/filters/ColorMatrixFilter.js +0 -179
  233. package/next2d/filters/ConvolutionFilter.d.ts +0 -210
  234. package/next2d/filters/ConvolutionFilter.js +0 -366
  235. package/next2d/filters/DisplacementMapFilter.d.ts +0 -212
  236. package/next2d/filters/DisplacementMapFilter.js +0 -372
  237. package/next2d/filters/DropShadowFilter.d.ts +0 -240
  238. package/next2d/filters/DropShadowFilter.js +0 -461
  239. package/next2d/filters/GlowFilter.d.ts +0 -204
  240. package/next2d/filters/GlowFilter.js +0 -356
  241. package/next2d/filters/GradientBevelFilter.d.ts +0 -243
  242. package/next2d/filters/GradientBevelFilter.js +0 -474
  243. package/next2d/filters/GradientGlowFilter.d.ts +0 -243
  244. package/next2d/filters/GradientGlowFilter.js +0 -464
  245. package/next2d/geom/ColorTransform.d.ts +0 -201
  246. package/next2d/geom/ColorTransform.js +0 -278
  247. package/next2d/geom/Matrix.d.ts +0 -299
  248. package/next2d/geom/Matrix.js +0 -454
  249. package/next2d/geom/Point.d.ts +0 -213
  250. package/next2d/geom/Point.js +0 -274
  251. package/next2d/geom/Rectangle.d.ts +0 -364
  252. package/next2d/geom/Rectangle.js +0 -513
  253. package/next2d/geom/Transform.d.ts +0 -213
  254. package/next2d/geom/Transform.js +0 -492
  255. package/next2d/media/Sound.d.ts +0 -208
  256. package/next2d/media/Sound.js +0 -504
  257. package/next2d/media/SoundMixer.d.ts +0 -68
  258. package/next2d/media/SoundMixer.js +0 -115
  259. package/next2d/media/SoundTransform.d.ts +0 -80
  260. package/next2d/media/SoundTransform.js +0 -111
  261. package/next2d/media/Video.d.ts +0 -331
  262. package/next2d/media/Video.js +0 -856
  263. package/next2d/net/URLRequest.d.ts +0 -143
  264. package/next2d/net/URLRequest.js +0 -232
  265. package/next2d/net/URLRequestHeader.d.ts +0 -82
  266. package/next2d/net/URLRequestHeader.js +0 -105
  267. package/next2d/text/TextField.d.ts +0 -644
  268. package/next2d/text/TextField.js +0 -2662
  269. package/next2d/text/TextFormat.d.ts +0 -250
  270. package/next2d/text/TextFormat.js +0 -460
  271. package/next2d/ui/Easing.d.ts +0 -359
  272. package/next2d/ui/Easing.js +0 -481
  273. package/next2d/ui/Job.d.ts +0 -155
  274. package/next2d/ui/Job.js +0 -333
  275. package/next2d/ui/Tween.d.ts +0 -62
  276. package/next2d/ui/Tween.js +0 -72
  277. package/packages/Display.d.ts +0 -3
  278. package/packages/Display.js +0 -36
  279. package/packages/Events.d.ts +0 -3
  280. package/packages/Events.js +0 -28
  281. package/packages/Filters.d.ts +0 -3
  282. package/packages/Filters.js +0 -28
  283. package/packages/Geom.d.ts +0 -3
  284. package/packages/Geom.js +0 -20
  285. package/packages/Media.d.ts +0 -3
  286. package/packages/Media.js +0 -18
  287. package/packages/Net.d.ts +0 -3
  288. package/packages/Net.js +0 -14
  289. package/packages/Text.d.ts +0 -3
  290. package/packages/Text.js +0 -14
  291. package/packages/UI.d.ts +0 -3
  292. package/packages/UI.js +0 -16
  293. package/player/Next2D.d.ts +0 -70
  294. package/player/Next2D.js +0 -192
  295. package/player/Player.d.ts +0 -334
  296. package/player/Player.js +0 -1863
  297. package/util/CacheStore.d.ts +0 -115
  298. package/util/CacheStore.js +0 -276
  299. package/util/Global.d.ts +0 -23
  300. package/util/Global.js +0 -67
  301. package/util/RenderUtil.d.ts +0 -472
  302. package/util/RenderUtil.js +0 -686
  303. package/util/Shortcut.d.ts +0 -28
  304. package/util/Shortcut.js +0 -28
  305. package/util/Util.d.ts +0 -334
  306. package/util/Util.js +0 -844
  307. package/webgl/BezierConverter.d.ts +0 -59
  308. package/webgl/BezierConverter.js +0 -106
  309. package/webgl/CanvasGradientToWebGL.d.ts +0 -94
  310. package/webgl/CanvasGradientToWebGL.js +0 -181
  311. package/webgl/CanvasPatternToWebGL.d.ts +0 -39
  312. package/webgl/CanvasPatternToWebGL.js +0 -66
  313. package/webgl/CanvasToWebGLContext.d.ts +0 -596
  314. package/webgl/CanvasToWebGLContext.js +0 -1421
  315. package/webgl/CanvasToWebGLContextBlend.d.ts +0 -97
  316. package/webgl/CanvasToWebGLContextBlend.js +0 -299
  317. package/webgl/CanvasToWebGLContextGrid.d.ts +0 -74
  318. package/webgl/CanvasToWebGLContextGrid.js +0 -283
  319. package/webgl/CanvasToWebGLContextMask.d.ts +0 -113
  320. package/webgl/CanvasToWebGLContextMask.js +0 -436
  321. package/webgl/CanvasToWebGLContextPath.d.ts +0 -111
  322. package/webgl/CanvasToWebGLContextPath.js +0 -210
  323. package/webgl/CanvasToWebGLContextStyle.d.ts +0 -77
  324. package/webgl/CanvasToWebGLContextStyle.js +0 -139
  325. package/webgl/ColorBufferPool.d.ts +0 -58
  326. package/webgl/ColorBufferPool.js +0 -134
  327. package/webgl/FrameBufferManager.d.ts +0 -135
  328. package/webgl/FrameBufferManager.js +0 -358
  329. package/webgl/StencilBufferPool.d.ts +0 -56
  330. package/webgl/StencilBufferPool.js +0 -142
  331. package/webgl/TextureManager.d.ts +0 -130
  332. package/webgl/TextureManager.js +0 -296
  333. package/webgl/VertexArrayObjectManager.d.ts +0 -95
  334. package/webgl/VertexArrayObjectManager.js +0 -277
  335. package/webgl/WebGLFillMeshGenerator.d.ts +0 -31
  336. package/webgl/WebGLFillMeshGenerator.js +0 -101
  337. package/webgl/WebGLStrokeMeshGenerator.d.ts +0 -182
  338. package/webgl/WebGLStrokeMeshGenerator.js +0 -504
  339. package/webgl/shader/CanvasToWebGLShader.d.ts +0 -85
  340. package/webgl/shader/CanvasToWebGLShader.js +0 -192
  341. package/webgl/shader/CanvasToWebGLShaderList.d.ts +0 -70
  342. package/webgl/shader/CanvasToWebGLShaderList.js +0 -109
  343. package/webgl/shader/GradientLUTGenerator.d.ts +0 -36
  344. package/webgl/shader/GradientLUTGenerator.js +0 -123
  345. package/webgl/shader/WebGLShaderUniform.d.ts +0 -52
  346. package/webgl/shader/WebGLShaderUniform.js +0 -165
  347. package/webgl/shader/fragment/FragmentShaderLibrary.d.ts +0 -18
  348. package/webgl/shader/fragment/FragmentShaderLibrary.js +0 -35
  349. package/webgl/shader/fragment/FragmentShaderSource.d.ts +0 -29
  350. package/webgl/shader/fragment/FragmentShaderSource.js +0 -99
  351. package/webgl/shader/fragment/FragmentShaderSourceBlend.d.ts +0 -67
  352. package/webgl/shader/fragment/FragmentShaderSourceBlend.js +0 -319
  353. package/webgl/shader/fragment/FragmentShaderSourceGradient.d.ts +0 -44
  354. package/webgl/shader/fragment/FragmentShaderSourceGradient.js +0 -114
  355. package/webgl/shader/fragment/FragmentShaderSourceGradientLUT.d.ts +0 -14
  356. package/webgl/shader/fragment/FragmentShaderSourceGradientLUT.js +0 -58
  357. package/webgl/shader/fragment/FragmentShaderSourceTexture.d.ts +0 -12
  358. package/webgl/shader/fragment/FragmentShaderSourceTexture.js +0 -36
  359. package/webgl/shader/fragment/filter/FragmentShaderSourceBlurFilter.d.ts +0 -12
  360. package/webgl/shader/fragment/filter/FragmentShaderSourceBlurFilter.js +0 -42
  361. package/webgl/shader/fragment/filter/FragmentShaderSourceColorMatrixFilter.d.ts +0 -11
  362. package/webgl/shader/fragment/filter/FragmentShaderSourceColorMatrixFilter.js +0 -35
  363. package/webgl/shader/fragment/filter/FragmentShaderSourceConvolutionFilter.d.ts +0 -16
  364. package/webgl/shader/fragment/filter/FragmentShaderSourceConvolutionFilter.js +0 -80
  365. package/webgl/shader/fragment/filter/FragmentShaderSourceDisplacementMapFilter.d.ts +0 -15
  366. package/webgl/shader/fragment/filter/FragmentShaderSourceDisplacementMapFilter.js +0 -106
  367. package/webgl/shader/fragment/filter/FragmentShaderSourceFilter.d.ts +0 -112
  368. package/webgl/shader/fragment/filter/FragmentShaderSourceFilter.js +0 -275
  369. package/webgl/shader/variants/BlendShaderVariantCollection.d.ts +0 -99
  370. package/webgl/shader/variants/BlendShaderVariantCollection.js +0 -239
  371. package/webgl/shader/variants/FilterShaderVariantCollection.d.ts +0 -150
  372. package/webgl/shader/variants/FilterShaderVariantCollection.js +0 -395
  373. package/webgl/shader/variants/GradientLUTShaderVariantCollection.d.ts +0 -49
  374. package/webgl/shader/variants/GradientLUTShaderVariantCollection.js +0 -107
  375. package/webgl/shader/variants/GradientShapeShaderVariantCollection.d.ts +0 -61
  376. package/webgl/shader/variants/GradientShapeShaderVariantCollection.js +0 -196
  377. package/webgl/shader/variants/ShapeShaderVariantCollection.d.ts +0 -117
  378. package/webgl/shader/variants/ShapeShaderVariantCollection.js +0 -427
  379. package/webgl/shader/vertex/VertexShaderLibrary.d.ts +0 -18
  380. package/webgl/shader/vertex/VertexShaderLibrary.js +0 -75
  381. package/webgl/shader/vertex/VertexShaderSource.d.ts +0 -23
  382. package/webgl/shader/vertex/VertexShaderSource.js +0 -92
  383. package/webgl/shader/vertex/VertexShaderSourceFill.d.ts +0 -45
  384. package/webgl/shader/vertex/VertexShaderSourceFill.js +0 -112
  385. package/webgl/shader/vertex/VertexShaderSourceStroke.d.ts +0 -27
  386. package/webgl/shader/vertex/VertexShaderSourceStroke.js +0 -149
@@ -1,395 +0,0 @@
1
- import { CanvasToWebGLShader } from "../CanvasToWebGLShader";
2
- import { VertexShaderSource } from "../vertex/VertexShaderSource";
3
- import { FragmentShaderSourceFilter } from "../fragment/filter/FragmentShaderSourceFilter";
4
- import { FragmentShaderSourceBlurFilter } from "../fragment/filter/FragmentShaderSourceBlurFilter";
5
- import { FragmentShaderSourceColorMatrixFilter } from "../fragment/filter/FragmentShaderSourceColorMatrixFilter";
6
- import { FragmentShaderSourceConvolutionFilter } from "../fragment/filter/FragmentShaderSourceConvolutionFilter";
7
- import { FragmentShaderSourceDisplacementMapFilter } from "../fragment/filter/FragmentShaderSourceDisplacementMapFilter";
8
- import { $Math, $getMap } from "../../../util/RenderUtil";
9
- /**
10
- * @class
11
- */
12
- export class FilterShaderVariantCollection {
13
- /**
14
- * @param {CanvasToWebGLContext} context
15
- * @param {WebGL2RenderingContext} gl
16
- * @constructor
17
- * @public
18
- */
19
- constructor(context, gl) {
20
- /**
21
- * @type {CanvasToWebGLContext}
22
- * @private
23
- */
24
- this._$context = context;
25
- /**
26
- * @type {WebGL2RenderingContext}
27
- * @private
28
- */
29
- this._$gl = gl;
30
- /**
31
- * @type {Map}
32
- * @private
33
- */
34
- this._$collection = $getMap();
35
- }
36
- /**
37
- * @param {number} half_blur
38
- * @return {CanvasToWebGLShader}
39
- * @method
40
- * @public
41
- */
42
- getBlurFilterShader(half_blur) {
43
- const key = `b${half_blur}`;
44
- if (this._$collection.has(key)) {
45
- const shader = this._$collection.get(key);
46
- if (shader) {
47
- return shader;
48
- }
49
- }
50
- const shader = new CanvasToWebGLShader(this._$gl, this._$context, VertexShaderSource.TEXTURE(), FragmentShaderSourceBlurFilter.TEMPLATE(half_blur));
51
- this._$collection.set(key, shader);
52
- return shader;
53
- }
54
- /**
55
- * @param {boolean} transforms_base
56
- * @param {boolean} transforms_blur
57
- * @param {boolean} is_glow
58
- * @param {string} type
59
- * @param {boolean} knockout
60
- * @param {boolean} applies_strength
61
- * @param {boolean} is_gradient
62
- * @return {CanvasToWebGLShader}
63
- * @method
64
- * @public
65
- */
66
- getBitmapFilterShader(transforms_base, transforms_blur, is_glow, type, knockout, applies_strength, is_gradient) {
67
- const key1 = transforms_base ? "y" : "n";
68
- const key2 = transforms_blur ? "y" : "n";
69
- const key3 = is_glow ? "y" : "n";
70
- const key4 = knockout ? "y" : "n";
71
- const key5 = applies_strength ? "y" : "n";
72
- const key = `f${key1}${key2}${key3}${type}${key4}${key5}`;
73
- if (this._$collection.has(key)) {
74
- const shader = this._$collection.get(key);
75
- if (shader) {
76
- return shader;
77
- }
78
- }
79
- let texturesLength = 1;
80
- if (transforms_base) {
81
- texturesLength++;
82
- }
83
- if (is_gradient) {
84
- texturesLength++;
85
- }
86
- let mediumpLength = (transforms_base ? 4 : 0)
87
- + (transforms_blur ? 4 : 0)
88
- + (applies_strength ? 1 : 0);
89
- if (!is_gradient) {
90
- mediumpLength += is_glow ? 4 : 8;
91
- }
92
- mediumpLength = $Math.ceil(mediumpLength / 4);
93
- const shader = new CanvasToWebGLShader(this._$gl, this._$context, VertexShaderSource.TEXTURE(), FragmentShaderSourceFilter.TEMPLATE(texturesLength, mediumpLength, transforms_base, transforms_blur, is_glow, type, knockout, applies_strength, is_gradient));
94
- this._$collection.set(key, shader);
95
- return shader;
96
- }
97
- /**
98
- * @return {CanvasToWebGLShader}
99
- * @method
100
- * @public
101
- */
102
- getColorMatrixFilterShader() {
103
- const key = "m";
104
- if (this._$collection.has(key)) {
105
- const shader = this._$collection.get(key);
106
- if (shader) {
107
- return shader;
108
- }
109
- }
110
- const shader = new CanvasToWebGLShader(this._$gl, this._$context, VertexShaderSource.TEXTURE(), FragmentShaderSourceColorMatrixFilter.TEMPLATE());
111
- this._$collection.set(key, shader);
112
- return shader;
113
- }
114
- /**
115
- * @param {number} x
116
- * @param {number} y
117
- * @param {boolean} preserve_alpha
118
- * @param {boolean} clamp
119
- * @return {CanvasToWebGLShader}
120
- * @method
121
- * @public
122
- */
123
- getConvolutionFilterShader(x, y, preserve_alpha, clamp) {
124
- const key1 = ("0" + x).slice(-2);
125
- const key2 = ("0" + y).slice(-2);
126
- const key3 = preserve_alpha ? "y" : "n";
127
- const key4 = clamp ? "y" : "n";
128
- const key = `c${key1}${key2}${key3}${key4}`;
129
- if (this._$collection.has(key)) {
130
- const shader = this._$collection.get(key);
131
- if (shader) {
132
- return shader;
133
- }
134
- }
135
- const mediumpLength = (clamp ? 1 : 2) + $Math.ceil(x * y / 4);
136
- const shader = new CanvasToWebGLShader(this._$gl, this._$context, VertexShaderSource.TEXTURE(), FragmentShaderSourceConvolutionFilter.TEMPLATE(mediumpLength, x, y, preserve_alpha, clamp));
137
- this._$collection.set(key, shader);
138
- return shader;
139
- }
140
- /**
141
- * @param {number} component_x
142
- * @param {number} component_y
143
- * @param {string} mode
144
- * @return {CanvasToWebGLShader}
145
- * @method
146
- * @public
147
- */
148
- getDisplacementMapFilterShader(component_x, component_y, mode) {
149
- const key = `d${component_x}${component_y}${mode}`;
150
- if (this._$collection.has(key)) {
151
- const shader = this._$collection.get(key);
152
- if (shader) {
153
- return shader;
154
- }
155
- }
156
- const mediumpLength = mode === "color" ? 3 : 2;
157
- const shader = new CanvasToWebGLShader(this._$gl, this._$context, VertexShaderSource.TEXTURE(), FragmentShaderSourceDisplacementMapFilter.TEMPLATE(mediumpLength, component_x, component_y, mode));
158
- this._$collection.set(key, shader);
159
- return shader;
160
- }
161
- /**
162
- * @param {WebGLShaderUniform} uniform
163
- * @param {number} width
164
- * @param {number} height
165
- * @param {boolean} is_horizontal
166
- * @param {number} fraction
167
- * @param {number} samples
168
- * @return {void}
169
- * @method
170
- * @public
171
- */
172
- setBlurFilterUniform(uniform, width, height, is_horizontal, fraction, samples) {
173
- const mediump = uniform.mediump;
174
- // fragment: u_offset
175
- if (is_horizontal) {
176
- mediump[0] = 1 / width;
177
- mediump[1] = 0;
178
- }
179
- else {
180
- mediump[0] = 0;
181
- mediump[1] = 1 / height;
182
- }
183
- // fragment: u_fraction
184
- mediump[2] = fraction;
185
- // fragment: u_samples
186
- mediump[3] = samples;
187
- }
188
- /**
189
- * @param {WebGLShaderUniform} uniform
190
- * @param {number} width
191
- * @param {number} height
192
- * @param {number} base_width
193
- * @param {number} base_height
194
- * @param {number} base_offset_x
195
- * @param {number} base_offset_y
196
- * @param {number} blur_width
197
- * @param {number} blur_height
198
- * @param {number} blur_offset_x
199
- * @param {number} blur_offset_y
200
- * @param {boolean} is_glow
201
- * @param {number} strength
202
- * @param {number} color_r1
203
- * @param {number} color_g1
204
- * @param {number} color_b1
205
- * @param {number} color_a1
206
- * @param {number} color_r2
207
- * @param {number} color_g2
208
- * @param {number} color_b2
209
- * @param {number} color_a2
210
- * @param {boolean} transforms_base
211
- * @param {boolean} transforms_blur
212
- * @param {boolean} applies_strength
213
- * @param {boolean} is_gradient
214
- * @method
215
- * @public
216
- */
217
- setBitmapFilterUniform(uniform, width, height, base_width, base_height, base_offset_x, base_offset_y, blur_width, blur_height, blur_offset_x, blur_offset_y, is_glow, strength, color_r1, color_g1, color_b1, color_a1, color_r2, color_g2, color_b2, color_a2, transforms_base, transforms_blur, applies_strength, is_gradient) {
218
- let textures;
219
- // fragment: u_textures
220
- if (transforms_base) {
221
- textures = uniform.textures;
222
- textures[0] = 0;
223
- textures[1] = 1;
224
- if (is_gradient) {
225
- textures[2] = 2;
226
- }
227
- }
228
- else if (is_gradient) {
229
- textures = uniform.textures;
230
- textures[0] = 0;
231
- textures[1] = 2;
232
- }
233
- const mediump = uniform.mediump;
234
- let i = 0;
235
- if (transforms_base) {
236
- // fragment: u_uv_scale
237
- mediump[i] = width / base_width;
238
- mediump[i + 1] = height / base_height;
239
- // fragment: u_uv_offset
240
- mediump[i + 2] = base_offset_x / base_width;
241
- mediump[i + 3] = (height - base_height - base_offset_y) / base_height;
242
- i += 4;
243
- }
244
- if (transforms_blur) {
245
- // fragment: u_st_scale
246
- mediump[i] = width / blur_width;
247
- mediump[i + 1] = height / blur_height;
248
- // fragment: u_st_offset
249
- mediump[i + 2] = blur_offset_x / blur_width;
250
- mediump[i + 3] = (height - blur_height - blur_offset_y) / blur_height;
251
- i += 4;
252
- }
253
- if (is_gradient) {
254
- // do nothing
255
- }
256
- else if (is_glow) {
257
- // fragment: u_color
258
- mediump[i] = color_r1;
259
- mediump[i + 1] = color_g1;
260
- mediump[i + 2] = color_b1;
261
- mediump[i + 3] = color_a1;
262
- i += 4;
263
- }
264
- else {
265
- // fragment: u_highlight_color
266
- mediump[i] = color_r1;
267
- mediump[i + 1] = color_g1;
268
- mediump[i + 2] = color_b1;
269
- mediump[i + 3] = color_a1;
270
- // fragment: u_shadow_color
271
- mediump[i + 4] = color_r2;
272
- mediump[i + 5] = color_g2;
273
- mediump[i + 6] = color_b2;
274
- mediump[i + 7] = color_a2;
275
- i += 8;
276
- }
277
- if (applies_strength) {
278
- // fragment: u_strength
279
- mediump[i] = strength;
280
- }
281
- }
282
- /**
283
- * @param {WebGLShaderUniform} uniform
284
- * @param {array} matrix
285
- * @return {void}
286
- * @method
287
- * @public
288
- */
289
- setColorMatrixFilterUniform(uniform, matrix) {
290
- const mediump = uniform.mediump;
291
- // fragment: u_mul
292
- mediump[0] = matrix[0];
293
- mediump[1] = matrix[1];
294
- mediump[2] = matrix[2];
295
- mediump[3] = matrix[3];
296
- mediump[4] = matrix[5];
297
- mediump[5] = matrix[6];
298
- mediump[6] = matrix[7];
299
- mediump[7] = matrix[8];
300
- mediump[8] = matrix[10];
301
- mediump[9] = matrix[11];
302
- mediump[10] = matrix[12];
303
- mediump[11] = matrix[13];
304
- mediump[12] = matrix[15];
305
- mediump[13] = matrix[16];
306
- mediump[14] = matrix[17];
307
- mediump[15] = matrix[18];
308
- // fragment: u_add
309
- mediump[16] = matrix[4] / 255;
310
- mediump[17] = matrix[9] / 255;
311
- mediump[18] = matrix[14] / 255;
312
- mediump[19] = matrix[19] / 255;
313
- }
314
- /**
315
- * @param {WebGLShaderUniform} uniform
316
- * @param {number} width
317
- * @param {number} height
318
- * @param {Float32Array} matrix
319
- * @param {number} divisor
320
- * @param {number} bias
321
- * @param {boolean} clamp
322
- * @param {number} color_r
323
- * @param {number} color_g
324
- * @param {number} color_b
325
- * @param {number} color_a
326
- * @return {void}
327
- * @method
328
- * @public
329
- */
330
- setConvolutionFilterUniform(uniform, width, height, matrix, divisor, bias, clamp, color_r, color_g, color_b, color_a) {
331
- const mediump = uniform.mediump;
332
- // fragment: u_rcp_size
333
- mediump[0] = 1 / width;
334
- mediump[1] = 1 / height;
335
- // fragment: u_rcp_divisor
336
- mediump[2] = 1 / divisor;
337
- // fragment: u_bias
338
- mediump[3] = bias / 255;
339
- let i = 4;
340
- if (!clamp) {
341
- // fragment: u_substitute_color
342
- mediump[i] = color_r;
343
- mediump[i + 1] = color_g;
344
- mediump[i + 2] = color_b;
345
- mediump[i + 3] = color_a;
346
- i += 4;
347
- }
348
- // fragment: u_matrix
349
- const length = matrix.length;
350
- for (let j = 0; j < length; j++) {
351
- mediump[i++] = matrix[j];
352
- }
353
- }
354
- /**
355
- * @param {WebGLShaderUniform} uniform
356
- * @param {number} map_width
357
- * @param {number} map_height
358
- * @param {number} base_width
359
- * @param {number} base_height
360
- * @param {number} point_x
361
- * @param {number} point_y
362
- * @param {number} scale_x
363
- * @param {number} scale_y
364
- * @param {string} mode
365
- * @param {number} color_r
366
- * @param {number} color_g
367
- * @param {number} color_b
368
- * @param {number} color_a
369
- * @return {void}
370
- * @method
371
- * @public
372
- */
373
- setDisplacementMapFilterUniform(uniform, map_width, map_height, base_width, base_height, point_x, point_y, scale_x, scale_y, mode, color_r, color_g, color_b, color_a) {
374
- const textures = uniform.textures;
375
- textures[0] = 0;
376
- textures[1] = 1;
377
- const mediump = uniform.mediump;
378
- // fragment: u_uv_to_st_scale
379
- mediump[0] = base_width / map_width;
380
- mediump[1] = base_height / map_height;
381
- // fragment: u_uv_to_st_offset
382
- mediump[2] = point_x / map_width;
383
- mediump[3] = (base_height - map_height - point_y) / map_height;
384
- // fragment: u_scale
385
- mediump[4] = scale_x / base_width;
386
- mediump[5] = -scale_y / base_height;
387
- if (mode === "color") {
388
- // fragment: u_substitute_color
389
- mediump[8] = color_r;
390
- mediump[9] = color_g;
391
- mediump[10] = color_b;
392
- mediump[11] = color_a;
393
- }
394
- }
395
- }
@@ -1,49 +0,0 @@
1
- import { CanvasToWebGLShader } from "../CanvasToWebGLShader";
2
- import type { CanvasToWebGLContext } from "../../CanvasToWebGLContext";
3
- import type { WebGLShaderUniform } from "../WebGLShaderUniform";
4
- /**
5
- * @class
6
- */
7
- export declare class GradientLUTShaderVariantCollection {
8
- private readonly _$context;
9
- private readonly _$gl;
10
- private readonly _$collection;
11
- /**
12
- * @param {CanvasToWebGLContext} context
13
- * @param {WebGL2RenderingContext} gl
14
- * @constructor
15
- * @public
16
- */
17
- constructor(context: CanvasToWebGLContext, gl: WebGL2RenderingContext);
18
- /**
19
- * @param {number} stops_length
20
- * @param {boolean} is_linear_space
21
- * @return {CanvasToWebGLShader}
22
- * @method
23
- * @public
24
- */
25
- getGradientLUTShader(stops_length: number, is_linear_space: boolean): CanvasToWebGLShader;
26
- /**
27
- * @param {WebGLShaderUniform} uniform
28
- * @param {array} stops
29
- * @param {number} begin
30
- * @param {number} end
31
- * @param {Float32Array} table
32
- * @return {void}
33
- * @method
34
- * @public
35
- */
36
- setGradientLUTUniformForShape(uniform: WebGLShaderUniform, stops: any[], begin: number, end: number, table: Float32Array): void;
37
- /**
38
- * @param {WebGLShaderUniform} uniform
39
- * @param {array} ratios
40
- * @param {array} colors
41
- * @param {array} alphas
42
- * @param {number} begin
43
- * @param {number} end
44
- * @return {void}
45
- * @method
46
- * @public
47
- */
48
- setGradientLUTUniformForFilter(uniform: WebGLShaderUniform, ratios: number[], colors: number[], alphas: number[], begin: number, end: number): void;
49
- }
@@ -1,107 +0,0 @@
1
- import { VertexShaderSource } from "../vertex/VertexShaderSource";
2
- import { FragmentShaderSourceGradientLUT } from "../fragment/FragmentShaderSourceGradientLUT";
3
- import { CanvasToWebGLShader } from "../CanvasToWebGLShader";
4
- import { $Math, $getMap } from "../../../util/RenderUtil";
5
- /**
6
- * @class
7
- */
8
- export class GradientLUTShaderVariantCollection {
9
- /**
10
- * @param {CanvasToWebGLContext} context
11
- * @param {WebGL2RenderingContext} gl
12
- * @constructor
13
- * @public
14
- */
15
- constructor(context, gl) {
16
- /**
17
- * @type {CanvasToWebGLContext}
18
- * @private
19
- */
20
- this._$context = context;
21
- /**
22
- * @type {WebGL2RenderingContext}
23
- * @private
24
- */
25
- this._$gl = gl;
26
- /**
27
- * @type {Map}
28
- * @private
29
- */
30
- this._$collection = $getMap();
31
- }
32
- /**
33
- * @param {number} stops_length
34
- * @param {boolean} is_linear_space
35
- * @return {CanvasToWebGLShader}
36
- * @method
37
- * @public
38
- */
39
- getGradientLUTShader(stops_length, is_linear_space) {
40
- const key1 = ("00" + stops_length).slice(-3);
41
- const key2 = is_linear_space ? "y" : "n";
42
- const key = `l${key1}${key2}`;
43
- if (this._$collection.has(key)) {
44
- const shader = this._$collection.get(key);
45
- if (shader) {
46
- return shader;
47
- }
48
- }
49
- const mediumpLength = $Math.ceil(stops_length * 5 / 4);
50
- const shader = new CanvasToWebGLShader(this._$gl, this._$context, VertexShaderSource.TEXTURE(), FragmentShaderSourceGradientLUT.TEMPLATE(mediumpLength, stops_length, is_linear_space));
51
- this._$collection.set(key, shader);
52
- return shader;
53
- }
54
- /**
55
- * @param {WebGLShaderUniform} uniform
56
- * @param {array} stops
57
- * @param {number} begin
58
- * @param {number} end
59
- * @param {Float32Array} table
60
- * @return {void}
61
- * @method
62
- * @public
63
- */
64
- setGradientLUTUniformForShape(uniform, stops, begin, end, table) {
65
- let i = 0;
66
- const mediump = uniform.mediump;
67
- // fragment: u_gradient_color
68
- for (let j = begin; j < end; j++) {
69
- const color = stops[j][1];
70
- mediump[i++] = table[color[0]];
71
- mediump[i++] = table[color[1]];
72
- mediump[i++] = table[color[2]];
73
- mediump[i++] = table[color[3]];
74
- }
75
- // fragment: u_gradient_t
76
- for (let j = begin; j < end; j++) {
77
- mediump[i++] = stops[j][0];
78
- }
79
- }
80
- /**
81
- * @param {WebGLShaderUniform} uniform
82
- * @param {array} ratios
83
- * @param {array} colors
84
- * @param {array} alphas
85
- * @param {number} begin
86
- * @param {number} end
87
- * @return {void}
88
- * @method
89
- * @public
90
- */
91
- setGradientLUTUniformForFilter(uniform, ratios, colors, alphas, begin, end) {
92
- let i = 0;
93
- const mediump = uniform.mediump;
94
- // fragment: u_gradient_color
95
- for (let j = begin; j < end; j++) {
96
- const color = colors[j];
97
- mediump[i++] = (color >> 16) / 255;
98
- mediump[i++] = (color >> 8 & 0xFF) / 255;
99
- mediump[i++] = (color & 0xFF) / 255;
100
- mediump[i++] = alphas[j];
101
- }
102
- // fragment: u_gradient_t
103
- for (let j = begin; j < end; j++) {
104
- mediump[i++] = ratios[j];
105
- }
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- }
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- }
@@ -1,61 +0,0 @@
1
- import { CanvasToWebGLShader } from "../CanvasToWebGLShader";
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- import type { CanvasToWebGLContext } from "../../CanvasToWebGLContext";
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- import type { WebGLShaderUniform } from "../WebGLShaderUniform";
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- import type { CanvasToWebGLContextGrid } from "../../CanvasToWebGLContextGrid";
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- /**
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- * @class
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- */
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- export declare class GradientShapeShaderVariantCollection {
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- private readonly _$context;
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- private readonly _$gl;
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- private readonly _$collection;
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- /**
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- * @param {CanvasToWebGLContext} context
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- * @param {WebGL2RenderingContext} gl
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- * @constructor
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- * @public
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- */
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- constructor(context: CanvasToWebGLContext, gl: WebGL2RenderingContext);
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- /**
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- * @param {boolean} is_stroke
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- * @param {boolean} has_grid
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- * @param {boolean} is_radial
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- * @param {boolean} has_focal_point
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- * @param {string} spread_method
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- * @return {CanvasToWebGLShader}
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- * @method
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- * @public
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- */
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- getGradientShapeShader(is_stroke: boolean, has_grid: boolean, is_radial: boolean, has_focal_point: boolean, spread_method: string): CanvasToWebGLShader;
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- /**
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- * @param {boolean} is_stroke
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- * @param {boolean} has_grid
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- * @param {boolean} is_radial
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- * @param {boolean} has_focal_point
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- * @param {string} spread_method
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- * @return {string}
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- * @method
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- * @private
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- */
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- createCollectionKey(is_stroke: boolean, has_grid: boolean, is_radial: boolean, has_focal_point: boolean, spread_method: string): string;
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- /**
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- * @param {WebGLShaderUniform} uniform
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- * @param {boolean} is_stroke
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- * @param {number} half_width
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- * @param {number} face
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- * @param {number} miter_limit
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- * @param {boolean} has_grid
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- * @param {Float32Array} matrix
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- * @param {Float32Array} inverse_matrix
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- * @param {number} viewport_width
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- * @param {number} viewport_height
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- * @param {CanvasToWebGLContextGrid} grid
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- * @param {boolean} is_radial
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- * @param {Float32Array} points
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- * @param {number} focal_point_ratio
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- * @return {void}
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- * @method
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- * @public
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- */
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- setGradientShapeUniform(uniform: WebGLShaderUniform, is_stroke: boolean, half_width: number, face: number, miter_limit: number, has_grid: boolean, matrix: Float32Array, inverse_matrix: Float32Array, viewport_width: number, viewport_height: number, grid: CanvasToWebGLContextGrid, is_radial: boolean, points: Float32Array, focal_point_ratio: number): void;
61
- }