@next2d/player 1.14.19 → 1.14.21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (386) hide show
  1. package/index.js +3 -3
  2. package/package.json +31 -6
  3. package/interface/AjaxEventImpl.d.ts +0 -5
  4. package/interface/AjaxEventImpl.js +0 -1
  5. package/interface/AjaxOptionImpl.d.ts +0 -13
  6. package/interface/AjaxOptionImpl.js +0 -1
  7. package/interface/AttachmentImpl.d.ts +0 -11
  8. package/interface/AttachmentImpl.js +0 -1
  9. package/interface/BitmapDataChannelImpl.d.ts +0 -1
  10. package/interface/BitmapDataChannelImpl.js +0 -1
  11. package/interface/BitmapDrawObjectImpl.d.ts +0 -6
  12. package/interface/BitmapDrawObjectImpl.js +0 -1
  13. package/interface/BitmapFilterTypeImpl.d.ts +0 -1
  14. package/interface/BitmapFilterTypeImpl.js +0 -1
  15. package/interface/BlendModeImpl.d.ts +0 -1
  16. package/interface/BlendModeImpl.js +0 -1
  17. package/interface/BoundsImpl.d.ts +0 -6
  18. package/interface/BoundsImpl.js +0 -1
  19. package/interface/Character.d.ts +0 -2
  20. package/interface/Character.js +0 -1
  21. package/interface/CharacterImpl.d.ts +0 -2
  22. package/interface/CharacterImpl.js +0 -1
  23. package/interface/ClipObjectImpl.d.ts +0 -14
  24. package/interface/ClipObjectImpl.js +0 -1
  25. package/interface/ColorStopImpl.d.ts +0 -7
  26. package/interface/ColorStopImpl.js +0 -1
  27. package/interface/DictionaryTagImpl.d.ts +0 -7
  28. package/interface/DictionaryTagImpl.js +0 -1
  29. package/interface/DisplacementMapFilterModeImpl.d.ts +0 -1
  30. package/interface/DisplacementMapFilterModeImpl.js +0 -1
  31. package/interface/DisplayImpl.d.ts +0 -28
  32. package/interface/DisplayImpl.js +0 -1
  33. package/interface/DisplayObjectImpl.d.ts +0 -2
  34. package/interface/DisplayObjectImpl.js +0 -1
  35. package/interface/DragRulesImpl.d.ts +0 -7
  36. package/interface/DragRulesImpl.js +0 -1
  37. package/interface/DropTargetImpl.d.ts +0 -2
  38. package/interface/DropTargetImpl.js +0 -1
  39. package/interface/EventDispatcherImpl.d.ts +0 -2
  40. package/interface/EventDispatcherImpl.js +0 -1
  41. package/interface/EventListenerImpl.d.ts +0 -6
  42. package/interface/EventListenerImpl.js +0 -1
  43. package/interface/EventsImpl.d.ts +0 -20
  44. package/interface/EventsImpl.js +0 -1
  45. package/interface/FillMeshImpl.d.ts +0 -5
  46. package/interface/FillMeshImpl.js +0 -1
  47. package/interface/FilterArrayImpl.d.ts +0 -10
  48. package/interface/FilterArrayImpl.js +0 -1
  49. package/interface/FilterQualityImpl.d.ts +0 -1
  50. package/interface/FilterQualityImpl.js +0 -1
  51. package/interface/FiltersImpl.d.ts +0 -20
  52. package/interface/FiltersImpl.js +0 -1
  53. package/interface/GeomImpl.d.ts +0 -12
  54. package/interface/GeomImpl.js +0 -1
  55. package/interface/GradientTypeImpl.d.ts +0 -3
  56. package/interface/GradientTypeImpl.js +0 -1
  57. package/interface/GraphicsParentImpl.d.ts +0 -2
  58. package/interface/GraphicsParentImpl.js +0 -1
  59. package/interface/GridImpl.d.ts +0 -6
  60. package/interface/GridImpl.js +0 -1
  61. package/interface/ImageTypeImpl.d.ts +0 -1
  62. package/interface/ImageTypeImpl.js +0 -1
  63. package/interface/IndexRangeImpl.d.ts +0 -4
  64. package/interface/IndexRangeImpl.js +0 -1
  65. package/interface/LoaderInfoDataImpl.d.ts +0 -7
  66. package/interface/LoaderInfoDataImpl.js +0 -1
  67. package/interface/LoopConfigImpl.d.ts +0 -8
  68. package/interface/LoopConfigImpl.js +0 -1
  69. package/interface/LoopTypeImpl.d.ts +0 -1
  70. package/interface/LoopTypeImpl.js +0 -1
  71. package/interface/MediaImpl.d.ts +0 -10
  72. package/interface/MediaImpl.js +0 -1
  73. package/interface/MovieClipActionObjectImpl.d.ts +0 -5
  74. package/interface/MovieClipActionObjectImpl.js +0 -1
  75. package/interface/MovieClipCharacterImpl.d.ts +0 -18
  76. package/interface/MovieClipCharacterImpl.js +0 -1
  77. package/interface/MovieClipLabelObjectImpl.d.ts +0 -4
  78. package/interface/MovieClipLabelObjectImpl.js +0 -1
  79. package/interface/MovieClipSoundObjectImpl.d.ts +0 -5
  80. package/interface/MovieClipSoundObjectImpl.js +0 -1
  81. package/interface/NetImpl.d.ts +0 -6
  82. package/interface/NetImpl.js +0 -1
  83. package/interface/NoCodeDataImpl.d.ts +0 -7
  84. package/interface/NoCodeDataImpl.js +0 -1
  85. package/interface/NoCodeDataZlibImpl.d.ts +0 -4
  86. package/interface/NoCodeDataZlibImpl.js +0 -1
  87. package/interface/ParentImpl.d.ts +0 -2
  88. package/interface/ParentImpl.js +0 -1
  89. package/interface/PlaceObjectImpl.d.ts +0 -12
  90. package/interface/PlaceObjectImpl.js +0 -1
  91. package/interface/PlayerHitObjectImpl.d.ts +0 -7
  92. package/interface/PlayerHitObjectImpl.js +0 -1
  93. package/interface/PlayerModeImpl.d.ts +0 -1
  94. package/interface/PlayerModeImpl.js +0 -1
  95. package/interface/PlayerOptionsImpl.d.ts +0 -8
  96. package/interface/PlayerOptionsImpl.js +0 -1
  97. package/interface/PointImpl.d.ts +0 -4
  98. package/interface/PointImpl.js +0 -1
  99. package/interface/PreObjectImpl.d.ts +0 -23
  100. package/interface/PreObjectImpl.js +0 -1
  101. package/interface/PropertyBitmapDataMessageImpl.d.ts +0 -8
  102. package/interface/PropertyBitmapDataMessageImpl.js +0 -1
  103. package/interface/PropertyContainerMessageImpl.d.ts +0 -6
  104. package/interface/PropertyContainerMessageImpl.js +0 -1
  105. package/interface/PropertyMessageImpl.d.ts +0 -41
  106. package/interface/PropertyMessageImpl.js +0 -1
  107. package/interface/PropertyMessageMapImpl.d.ts +0 -2
  108. package/interface/PropertyMessageMapImpl.js +0 -1
  109. package/interface/PropertyShapeMessageImpl.d.ts +0 -6
  110. package/interface/PropertyShapeMessageImpl.js +0 -1
  111. package/interface/PropertyTextMessageImpl.d.ts +0 -25
  112. package/interface/PropertyTextMessageImpl.js +0 -1
  113. package/interface/PropertyVideoMessageImpl.d.ts +0 -5
  114. package/interface/PropertyVideoMessageImpl.js +0 -1
  115. package/interface/RGBAImpl.d.ts +0 -6
  116. package/interface/RGBAImpl.js +0 -1
  117. package/interface/ShapeCharacterImpl.d.ts +0 -14
  118. package/interface/ShapeCharacterImpl.js +0 -1
  119. package/interface/SoundCharacterImpl.d.ts +0 -5
  120. package/interface/SoundCharacterImpl.js +0 -1
  121. package/interface/SoundTagImpl.d.ts +0 -6
  122. package/interface/SoundTagImpl.js +0 -1
  123. package/interface/SpriteImpl.d.ts +0 -2
  124. package/interface/SpriteImpl.js +0 -1
  125. package/interface/StageDataImpl.d.ts +0 -6
  126. package/interface/StageDataImpl.js +0 -1
  127. package/interface/StageQualityImpl.d.ts +0 -1
  128. package/interface/StageQualityImpl.js +0 -1
  129. package/interface/StrokeMethImpl.d.ts +0 -4
  130. package/interface/StrokeMethImpl.js +0 -1
  131. package/interface/StrokeTypeImpl.d.ts +0 -2
  132. package/interface/StrokeTypeImpl.js +0 -1
  133. package/interface/SurfaceFilterImpl.d.ts +0 -6
  134. package/interface/SurfaceFilterImpl.js +0 -1
  135. package/interface/TextBreakObjectImpl.d.ts +0 -9
  136. package/interface/TextBreakObjectImpl.js +0 -1
  137. package/interface/TextCharacterImpl.d.ts +0 -27
  138. package/interface/TextCharacterImpl.js +0 -1
  139. package/interface/TextDataImpl.d.ts +0 -2
  140. package/interface/TextDataImpl.js +0 -1
  141. package/interface/TextFieldAutoSizeImpl.d.ts +0 -1
  142. package/interface/TextFieldAutoSizeImpl.js +0 -1
  143. package/interface/TextFieldTypeImpl.d.ts +0 -1
  144. package/interface/TextFieldTypeImpl.js +0 -1
  145. package/interface/TextFormatAlignImpl.d.ts +0 -1
  146. package/interface/TextFormatAlignImpl.js +0 -1
  147. package/interface/TextFormatVerticalAlignImpl.d.ts +0 -1
  148. package/interface/TextFormatVerticalAlignImpl.js +0 -1
  149. package/interface/TextImageObjectImpl.d.ts +0 -11
  150. package/interface/TextImageObjectImpl.js +0 -1
  151. package/interface/TextImpl.d.ts +0 -6
  152. package/interface/TextImpl.js +0 -1
  153. package/interface/TextObjectImpl.d.ts +0 -7
  154. package/interface/TextObjectImpl.js +0 -1
  155. package/interface/TextObjectModeImpl.d.ts +0 -1
  156. package/interface/TextObjectModeImpl.js +0 -1
  157. package/interface/TextStringObjectImpl.d.ts +0 -7
  158. package/interface/TextStringObjectImpl.js +0 -1
  159. package/interface/UIImpl.d.ts +0 -8
  160. package/interface/UIImpl.js +0 -1
  161. package/interface/URLLoaderDataFormatImpl.d.ts +0 -1
  162. package/interface/URLLoaderDataFormatImpl.js +0 -1
  163. package/interface/URLRequestMethodImpl.d.ts +0 -1
  164. package/interface/URLRequestMethodImpl.js +0 -1
  165. package/interface/UniformDataImpl.d.ts +0 -5
  166. package/interface/UniformDataImpl.js +0 -1
  167. package/interface/UnzipQueueImpl.d.ts +0 -6
  168. package/interface/UnzipQueueImpl.js +0 -1
  169. package/interface/VerticesImpl.d.ts +0 -1
  170. package/interface/VerticesImpl.js +0 -1
  171. package/interface/VideoCharacterImpl.d.ts +0 -12
  172. package/interface/VideoCharacterImpl.js +0 -1
  173. package/next2d/display/BitmapData.d.ts +0 -143
  174. package/next2d/display/BitmapData.js +0 -387
  175. package/next2d/display/BlendMode.d.ts +0 -204
  176. package/next2d/display/BlendMode.js +0 -240
  177. package/next2d/display/DisplayObject.d.ts +0 -565
  178. package/next2d/display/DisplayObject.js +0 -1670
  179. package/next2d/display/DisplayObjectContainer.d.ts +0 -351
  180. package/next2d/display/DisplayObjectContainer.js +0 -1776
  181. package/next2d/display/FrameLabel.d.ts +0 -98
  182. package/next2d/display/FrameLabel.js +0 -120
  183. package/next2d/display/Graphics.d.ts +0 -577
  184. package/next2d/display/Graphics.js +0 -2161
  185. package/next2d/display/GraphicsBitmapFill.d.ts +0 -49
  186. package/next2d/display/GraphicsBitmapFill.js +0 -86
  187. package/next2d/display/GraphicsGradientFill.d.ts +0 -66
  188. package/next2d/display/GraphicsGradientFill.js +0 -157
  189. package/next2d/display/InteractiveObject.d.ts +0 -32
  190. package/next2d/display/InteractiveObject.js +0 -43
  191. package/next2d/display/Loader.d.ts +0 -131
  192. package/next2d/display/Loader.js +0 -321
  193. package/next2d/display/LoaderInfo.d.ts +0 -122
  194. package/next2d/display/LoaderInfo.js +0 -184
  195. package/next2d/display/LoopConfig.d.ts +0 -108
  196. package/next2d/display/LoopConfig.js +0 -156
  197. package/next2d/display/LoopType.d.ts +0 -104
  198. package/next2d/display/LoopType.js +0 -122
  199. package/next2d/display/MovieClip.d.ts +0 -314
  200. package/next2d/display/MovieClip.js +0 -941
  201. package/next2d/display/Shape.d.ts +0 -169
  202. package/next2d/display/Shape.js +0 -509
  203. package/next2d/display/Sprite.d.ts +0 -175
  204. package/next2d/display/Sprite.js +0 -280
  205. package/next2d/display/Stage.d.ts +0 -164
  206. package/next2d/display/Stage.js +0 -251
  207. package/next2d/events/Event.d.ts +0 -424
  208. package/next2d/events/Event.js +0 -560
  209. package/next2d/events/EventDispatcher.d.ts +0 -138
  210. package/next2d/events/EventDispatcher.js +0 -623
  211. package/next2d/events/EventPhase.d.ts +0 -80
  212. package/next2d/events/EventPhase.js +0 -94
  213. package/next2d/events/FocusEvent.d.ts +0 -89
  214. package/next2d/events/FocusEvent.js +0 -103
  215. package/next2d/events/HTTPStatusEvent.d.ts +0 -107
  216. package/next2d/events/HTTPStatusEvent.js +0 -139
  217. package/next2d/events/IOErrorEvent.d.ts +0 -82
  218. package/next2d/events/IOErrorEvent.js +0 -101
  219. package/next2d/events/MouseEvent.d.ts +0 -163
  220. package/next2d/events/MouseEvent.js +0 -207
  221. package/next2d/events/ProgressEvent.d.ts +0 -97
  222. package/next2d/events/ProgressEvent.js +0 -123
  223. package/next2d/events/VideoEvent.d.ts +0 -145
  224. package/next2d/events/VideoEvent.js +0 -181
  225. package/next2d/filters/BevelFilter.d.ts +0 -254
  226. package/next2d/filters/BevelFilter.js +0 -491
  227. package/next2d/filters/BitmapFilter.d.ts +0 -75
  228. package/next2d/filters/BitmapFilter.js +0 -95
  229. package/next2d/filters/BlurFilter.d.ts +0 -150
  230. package/next2d/filters/BlurFilter.js +0 -370
  231. package/next2d/filters/ColorMatrixFilter.d.ts +0 -116
  232. package/next2d/filters/ColorMatrixFilter.js +0 -179
  233. package/next2d/filters/ConvolutionFilter.d.ts +0 -210
  234. package/next2d/filters/ConvolutionFilter.js +0 -366
  235. package/next2d/filters/DisplacementMapFilter.d.ts +0 -212
  236. package/next2d/filters/DisplacementMapFilter.js +0 -372
  237. package/next2d/filters/DropShadowFilter.d.ts +0 -240
  238. package/next2d/filters/DropShadowFilter.js +0 -461
  239. package/next2d/filters/GlowFilter.d.ts +0 -204
  240. package/next2d/filters/GlowFilter.js +0 -356
  241. package/next2d/filters/GradientBevelFilter.d.ts +0 -243
  242. package/next2d/filters/GradientBevelFilter.js +0 -474
  243. package/next2d/filters/GradientGlowFilter.d.ts +0 -243
  244. package/next2d/filters/GradientGlowFilter.js +0 -464
  245. package/next2d/geom/ColorTransform.d.ts +0 -201
  246. package/next2d/geom/ColorTransform.js +0 -278
  247. package/next2d/geom/Matrix.d.ts +0 -299
  248. package/next2d/geom/Matrix.js +0 -454
  249. package/next2d/geom/Point.d.ts +0 -213
  250. package/next2d/geom/Point.js +0 -274
  251. package/next2d/geom/Rectangle.d.ts +0 -364
  252. package/next2d/geom/Rectangle.js +0 -513
  253. package/next2d/geom/Transform.d.ts +0 -213
  254. package/next2d/geom/Transform.js +0 -492
  255. package/next2d/media/Sound.d.ts +0 -208
  256. package/next2d/media/Sound.js +0 -504
  257. package/next2d/media/SoundMixer.d.ts +0 -68
  258. package/next2d/media/SoundMixer.js +0 -115
  259. package/next2d/media/SoundTransform.d.ts +0 -80
  260. package/next2d/media/SoundTransform.js +0 -111
  261. package/next2d/media/Video.d.ts +0 -331
  262. package/next2d/media/Video.js +0 -856
  263. package/next2d/net/URLRequest.d.ts +0 -143
  264. package/next2d/net/URLRequest.js +0 -232
  265. package/next2d/net/URLRequestHeader.d.ts +0 -82
  266. package/next2d/net/URLRequestHeader.js +0 -105
  267. package/next2d/text/TextField.d.ts +0 -644
  268. package/next2d/text/TextField.js +0 -2662
  269. package/next2d/text/TextFormat.d.ts +0 -250
  270. package/next2d/text/TextFormat.js +0 -460
  271. package/next2d/ui/Easing.d.ts +0 -359
  272. package/next2d/ui/Easing.js +0 -481
  273. package/next2d/ui/Job.d.ts +0 -155
  274. package/next2d/ui/Job.js +0 -333
  275. package/next2d/ui/Tween.d.ts +0 -62
  276. package/next2d/ui/Tween.js +0 -72
  277. package/packages/Display.d.ts +0 -3
  278. package/packages/Display.js +0 -36
  279. package/packages/Events.d.ts +0 -3
  280. package/packages/Events.js +0 -28
  281. package/packages/Filters.d.ts +0 -3
  282. package/packages/Filters.js +0 -28
  283. package/packages/Geom.d.ts +0 -3
  284. package/packages/Geom.js +0 -20
  285. package/packages/Media.d.ts +0 -3
  286. package/packages/Media.js +0 -18
  287. package/packages/Net.d.ts +0 -3
  288. package/packages/Net.js +0 -14
  289. package/packages/Text.d.ts +0 -3
  290. package/packages/Text.js +0 -14
  291. package/packages/UI.d.ts +0 -3
  292. package/packages/UI.js +0 -16
  293. package/player/Next2D.d.ts +0 -70
  294. package/player/Next2D.js +0 -192
  295. package/player/Player.d.ts +0 -334
  296. package/player/Player.js +0 -1863
  297. package/util/CacheStore.d.ts +0 -115
  298. package/util/CacheStore.js +0 -276
  299. package/util/Global.d.ts +0 -23
  300. package/util/Global.js +0 -67
  301. package/util/RenderUtil.d.ts +0 -472
  302. package/util/RenderUtil.js +0 -686
  303. package/util/Shortcut.d.ts +0 -28
  304. package/util/Shortcut.js +0 -28
  305. package/util/Util.d.ts +0 -334
  306. package/util/Util.js +0 -844
  307. package/webgl/BezierConverter.d.ts +0 -59
  308. package/webgl/BezierConverter.js +0 -106
  309. package/webgl/CanvasGradientToWebGL.d.ts +0 -94
  310. package/webgl/CanvasGradientToWebGL.js +0 -181
  311. package/webgl/CanvasPatternToWebGL.d.ts +0 -39
  312. package/webgl/CanvasPatternToWebGL.js +0 -66
  313. package/webgl/CanvasToWebGLContext.d.ts +0 -596
  314. package/webgl/CanvasToWebGLContext.js +0 -1421
  315. package/webgl/CanvasToWebGLContextBlend.d.ts +0 -97
  316. package/webgl/CanvasToWebGLContextBlend.js +0 -299
  317. package/webgl/CanvasToWebGLContextGrid.d.ts +0 -74
  318. package/webgl/CanvasToWebGLContextGrid.js +0 -283
  319. package/webgl/CanvasToWebGLContextMask.d.ts +0 -113
  320. package/webgl/CanvasToWebGLContextMask.js +0 -436
  321. package/webgl/CanvasToWebGLContextPath.d.ts +0 -111
  322. package/webgl/CanvasToWebGLContextPath.js +0 -210
  323. package/webgl/CanvasToWebGLContextStyle.d.ts +0 -77
  324. package/webgl/CanvasToWebGLContextStyle.js +0 -139
  325. package/webgl/ColorBufferPool.d.ts +0 -58
  326. package/webgl/ColorBufferPool.js +0 -134
  327. package/webgl/FrameBufferManager.d.ts +0 -135
  328. package/webgl/FrameBufferManager.js +0 -358
  329. package/webgl/StencilBufferPool.d.ts +0 -56
  330. package/webgl/StencilBufferPool.js +0 -142
  331. package/webgl/TextureManager.d.ts +0 -130
  332. package/webgl/TextureManager.js +0 -296
  333. package/webgl/VertexArrayObjectManager.d.ts +0 -95
  334. package/webgl/VertexArrayObjectManager.js +0 -277
  335. package/webgl/WebGLFillMeshGenerator.d.ts +0 -31
  336. package/webgl/WebGLFillMeshGenerator.js +0 -101
  337. package/webgl/WebGLStrokeMeshGenerator.d.ts +0 -182
  338. package/webgl/WebGLStrokeMeshGenerator.js +0 -504
  339. package/webgl/shader/CanvasToWebGLShader.d.ts +0 -85
  340. package/webgl/shader/CanvasToWebGLShader.js +0 -192
  341. package/webgl/shader/CanvasToWebGLShaderList.d.ts +0 -70
  342. package/webgl/shader/CanvasToWebGLShaderList.js +0 -109
  343. package/webgl/shader/GradientLUTGenerator.d.ts +0 -36
  344. package/webgl/shader/GradientLUTGenerator.js +0 -123
  345. package/webgl/shader/WebGLShaderUniform.d.ts +0 -52
  346. package/webgl/shader/WebGLShaderUniform.js +0 -165
  347. package/webgl/shader/fragment/FragmentShaderLibrary.d.ts +0 -18
  348. package/webgl/shader/fragment/FragmentShaderLibrary.js +0 -35
  349. package/webgl/shader/fragment/FragmentShaderSource.d.ts +0 -29
  350. package/webgl/shader/fragment/FragmentShaderSource.js +0 -99
  351. package/webgl/shader/fragment/FragmentShaderSourceBlend.d.ts +0 -67
  352. package/webgl/shader/fragment/FragmentShaderSourceBlend.js +0 -319
  353. package/webgl/shader/fragment/FragmentShaderSourceGradient.d.ts +0 -44
  354. package/webgl/shader/fragment/FragmentShaderSourceGradient.js +0 -114
  355. package/webgl/shader/fragment/FragmentShaderSourceGradientLUT.d.ts +0 -14
  356. package/webgl/shader/fragment/FragmentShaderSourceGradientLUT.js +0 -58
  357. package/webgl/shader/fragment/FragmentShaderSourceTexture.d.ts +0 -12
  358. package/webgl/shader/fragment/FragmentShaderSourceTexture.js +0 -36
  359. package/webgl/shader/fragment/filter/FragmentShaderSourceBlurFilter.d.ts +0 -12
  360. package/webgl/shader/fragment/filter/FragmentShaderSourceBlurFilter.js +0 -42
  361. package/webgl/shader/fragment/filter/FragmentShaderSourceColorMatrixFilter.d.ts +0 -11
  362. package/webgl/shader/fragment/filter/FragmentShaderSourceColorMatrixFilter.js +0 -35
  363. package/webgl/shader/fragment/filter/FragmentShaderSourceConvolutionFilter.d.ts +0 -16
  364. package/webgl/shader/fragment/filter/FragmentShaderSourceConvolutionFilter.js +0 -80
  365. package/webgl/shader/fragment/filter/FragmentShaderSourceDisplacementMapFilter.d.ts +0 -15
  366. package/webgl/shader/fragment/filter/FragmentShaderSourceDisplacementMapFilter.js +0 -106
  367. package/webgl/shader/fragment/filter/FragmentShaderSourceFilter.d.ts +0 -112
  368. package/webgl/shader/fragment/filter/FragmentShaderSourceFilter.js +0 -275
  369. package/webgl/shader/variants/BlendShaderVariantCollection.d.ts +0 -99
  370. package/webgl/shader/variants/BlendShaderVariantCollection.js +0 -239
  371. package/webgl/shader/variants/FilterShaderVariantCollection.d.ts +0 -150
  372. package/webgl/shader/variants/FilterShaderVariantCollection.js +0 -395
  373. package/webgl/shader/variants/GradientLUTShaderVariantCollection.d.ts +0 -49
  374. package/webgl/shader/variants/GradientLUTShaderVariantCollection.js +0 -107
  375. package/webgl/shader/variants/GradientShapeShaderVariantCollection.d.ts +0 -61
  376. package/webgl/shader/variants/GradientShapeShaderVariantCollection.js +0 -196
  377. package/webgl/shader/variants/ShapeShaderVariantCollection.d.ts +0 -117
  378. package/webgl/shader/variants/ShapeShaderVariantCollection.js +0 -427
  379. package/webgl/shader/vertex/VertexShaderLibrary.d.ts +0 -18
  380. package/webgl/shader/vertex/VertexShaderLibrary.js +0 -75
  381. package/webgl/shader/vertex/VertexShaderSource.d.ts +0 -23
  382. package/webgl/shader/vertex/VertexShaderSource.js +0 -92
  383. package/webgl/shader/vertex/VertexShaderSourceFill.d.ts +0 -45
  384. package/webgl/shader/vertex/VertexShaderSourceFill.js +0 -112
  385. package/webgl/shader/vertex/VertexShaderSourceStroke.d.ts +0 -27
  386. package/webgl/shader/vertex/VertexShaderSourceStroke.js +0 -149
@@ -1,16 +0,0 @@
1
- /**
2
- * @class
3
- */
4
- export declare class FragmentShaderSourceConvolutionFilter {
5
- /**
6
- * @param {number} mediump_length
7
- * @param {number} x
8
- * @param {number} y
9
- * @param {boolean} preserve_alpha
10
- * @param {boolean} clamp
11
- * @return {string}
12
- * @method
13
- * @static
14
- */
15
- static TEMPLATE(mediump_length: number, x: number, y: number, preserve_alpha: boolean, clamp: boolean): string;
16
- }
@@ -1,80 +0,0 @@
1
- import { FragmentShaderLibrary } from "../FragmentShaderLibrary";
2
- import { $Math } from "../../../../util/RenderUtil";
3
- /**
4
- * @class
5
- */
6
- export class FragmentShaderSourceConvolutionFilter {
7
- /**
8
- * @param {number} mediump_length
9
- * @param {number} x
10
- * @param {number} y
11
- * @param {boolean} preserve_alpha
12
- * @param {boolean} clamp
13
- * @return {string}
14
- * @method
15
- * @static
16
- */
17
- static TEMPLATE(mediump_length, x, y, preserve_alpha, clamp) {
18
- const halfX = $Math.floor(x * 0.5);
19
- const halfY = $Math.floor(y * 0.5);
20
- const size = x * y;
21
- let matrixStatement = "";
22
- const matrixIndex = clamp ? 1 : 2;
23
- for (let idx = 0; idx < size; ++idx) {
24
- const index = matrixIndex + $Math.floor(idx / 4);
25
- const component = idx % 4;
26
- matrixStatement += `
27
- result += getWeightedColor(${idx}, u_mediump[${index}][${component}]);
28
- `;
29
- }
30
- const preserve_alphaStatement = preserve_alpha
31
- ? "result.a = texture(u_texture, v_coord).a;"
32
- : "";
33
- const clampStatement = clamp
34
- ? ""
35
- : `
36
- vec4 substitute_color = u_mediump[1];
37
- color = mix(substitute_color, color, isInside(uv));
38
- `;
39
- return `#version 300 es
40
- precision mediump float;
41
-
42
- uniform sampler2D u_texture;
43
- uniform vec4 u_mediump[${mediump_length}];
44
-
45
- in vec2 v_coord;
46
- out vec4 o_color;
47
-
48
- ${FragmentShaderLibrary.FUNCTION_IS_INSIDE()}
49
-
50
- vec4 getWeightedColor (in int i, in float weight) {
51
- vec2 rcp_size = u_mediump[0].xy;
52
-
53
- int i_div_x = i / ${x};
54
- int i_mod_x = i - ${x} * i_div_x;
55
- vec2 offset = vec2(i_mod_x - ${halfX}, ${halfY} - i_div_x);
56
- vec2 uv = v_coord + offset * rcp_size;
57
-
58
- vec4 color = texture(u_texture, uv);
59
- color.rgb /= max(0.0001, color.a);
60
- ${clampStatement}
61
-
62
- return color * weight;
63
- }
64
-
65
- void main() {
66
- float rcp_divisor = u_mediump[0].z;
67
- float bias = u_mediump[0].w;
68
-
69
- vec4 result = vec4(0.0);
70
- ${matrixStatement}
71
- result = clamp(result * rcp_divisor + bias, 0.0, 1.0);
72
- ${preserve_alphaStatement}
73
-
74
- result.rgb *= result.a;
75
- o_color = result;
76
- }
77
-
78
- `;
79
- }
80
- }
@@ -1,15 +0,0 @@
1
- /**
2
- * @class
3
- */
4
- export declare class FragmentShaderSourceDisplacementMapFilter {
5
- /**
6
- * @param {number} mediump_length
7
- * @param {number} component_x
8
- * @param {number} component_y
9
- * @param {string} mode
10
- * @return {string}
11
- * @method
12
- * @static
13
- */
14
- static TEMPLATE(mediump_length: number, component_x: number, component_y: number, mode: string): string;
15
- }
@@ -1,106 +0,0 @@
1
- import { FragmentShaderLibrary } from "../FragmentShaderLibrary";
2
- /**
3
- * @class
4
- */
5
- export class FragmentShaderSourceDisplacementMapFilter {
6
- /**
7
- * @param {number} mediump_length
8
- * @param {number} component_x
9
- * @param {number} component_y
10
- * @param {string} mode
11
- * @return {string}
12
- * @method
13
- * @static
14
- */
15
- static TEMPLATE(mediump_length, component_x, component_y, mode) {
16
- let cx;
17
- let cy;
18
- let modeStatement;
19
- switch (component_x) {
20
- case 1: // BitmapDataChannel.RED
21
- cx = "map_color.r";
22
- break;
23
- case 2: // BitmapDataChannel.GREEN
24
- cx = "map_color.g";
25
- break;
26
- case 4: // BitmapDataChannel.BLUE
27
- cx = "map_color.b";
28
- break;
29
- case 8: // BitmapDataChannel.ALPHA
30
- cx = "map_color.a";
31
- break;
32
- default:
33
- cx = "0.5";
34
- break;
35
- }
36
- switch (component_y) {
37
- case 1: // BitmapDataChannel.RED
38
- cy = "map_color.r";
39
- break;
40
- case 2: // BitmapDataChannel.GREEN
41
- cy = "map_color.g";
42
- break;
43
- case 4: // BitmapDataChannel.BLUE
44
- cy = "map_color.b";
45
- break;
46
- case 8: // BitmapDataChannel.ALPHA
47
- cy = "map_color.a";
48
- break;
49
- default:
50
- cy = "0.5";
51
- break;
52
- }
53
- switch (mode) {
54
- case "clamp":
55
- modeStatement = `
56
- vec4 source_color = texture(u_textures[0], uv);
57
- `;
58
- break;
59
- case "ignore":
60
- // 置き換え後の座標が範囲外なら、置き換え前の座標をとる(x軸とy軸を別々に判定する)
61
- modeStatement = `
62
- vec4 source_color =texture(u_textures[0], mix(v_coord, uv, step(abs(uv - vec2(0.5)), vec2(0.5))));
63
- `;
64
- break;
65
- case "color":
66
- modeStatement = `
67
- vec4 substitute_color = u_mediump[2];
68
- vec4 source_color = mix(substitute_color, texture(u_textures[0], uv), isInside(uv));
69
- `;
70
- break;
71
- case "wrap":
72
- default:
73
- modeStatement = `
74
- vec4 source_color = texture(u_textures[0], fract(uv));
75
- `;
76
- break;
77
- }
78
- return `#version 300 es
79
- precision mediump float;
80
-
81
- uniform sampler2D u_textures[2];
82
- uniform vec4 u_mediump[${mediump_length}];
83
-
84
- in vec2 v_coord;
85
- out vec4 o_color;
86
-
87
- ${FragmentShaderLibrary.FUNCTION_IS_INSIDE()}
88
-
89
- void main() {
90
- vec2 uv_to_st_scale = u_mediump[0].xy;
91
- vec2 uv_to_st_offset = u_mediump[0].zw;
92
- vec2 scale = u_mediump[1].xy;
93
-
94
- vec2 st = v_coord * uv_to_st_scale - uv_to_st_offset;
95
- vec4 map_color = texture(u_textures[1], st);
96
-
97
- vec2 offset = vec2(${cx}, ${cy}) - 0.5;
98
- vec2 uv = v_coord + offset * scale;
99
- ${modeStatement}
100
-
101
- o_color = mix(texture(u_textures[0], v_coord), source_color, isInside(st));
102
- }
103
-
104
- `;
105
- }
106
- }
@@ -1,112 +0,0 @@
1
- /**
2
- * @class
3
- */
4
- export declare class FragmentShaderSourceFilter {
5
- /**
6
- * @param {number} textures_length
7
- * @param {number} mediump_length
8
- * @param {boolean} transforms_base
9
- * @param {boolean} transforms_blur
10
- * @param {boolean} isGlow
11
- * @param {string} type
12
- * @param {boolean} knockout
13
- * @param {boolean} applies_strength
14
- * @param {boolean} is_gradient
15
- * @return {string}
16
- * @method
17
- * @static
18
- */
19
- static TEMPLATE(textures_length: number, mediump_length: number, transforms_base: boolean, transforms_blur: boolean, isGlow: boolean, type: string, knockout: boolean, applies_strength: boolean, is_gradient: boolean): string;
20
- /**
21
- * @param {number} index
22
- * @return {string}
23
- * @method
24
- * @static
25
- */
26
- static STATEMENT_BASE_TEXTURE_TRANSFORM(index: number): string;
27
- /**
28
- * @return {string}
29
- * @method
30
- * @static
31
- */
32
- static STATEMENT_BLUR_TEXTURE(): string;
33
- /**
34
- * @param {number} index
35
- * @return {string}
36
- * @method
37
- * @static
38
- */
39
- static STATEMENT_BLUR_TEXTURE_TRANSFORM(index: number): string;
40
- /**
41
- * @return {string}
42
- * @method
43
- * @static
44
- */
45
- static STATEMENT_GLOW(is_inner: boolean, transforms_base: boolean, applies_strength: boolean, is_gradient: boolean, color_index: number, strength_offset: number): string;
46
- /**
47
- * @param {number} offset
48
- * @return {string}
49
- * @method
50
- * @static
51
- */
52
- static STATEMENT_GLOW_STRENGTH(offset: number): string;
53
- /**
54
- * @param {number} index
55
- * @return {string}
56
- * @method
57
- * @static
58
- */
59
- static STATEMENT_GLOW_SOLID_COLOR(index: number): string;
60
- /**
61
- * @param {boolean} transforms_base
62
- * @return {string}
63
- * @method
64
- * @static
65
- */
66
- static STATEMENT_GLOW_GRADIENT_COLOR(transforms_base: boolean): string;
67
- /**
68
- * @param {string} transforms_base
69
- * @param {boolean} transforms_blur
70
- * @param {boolean} applies_strength
71
- * @param {boolean} is_gradient
72
- * @param {number} color_index
73
- * @param {number} strength_offset
74
- * @return {string}
75
- * @method
76
- * @static
77
- */
78
- static STATEMENT_BEVEL(transforms_base: boolean, transforms_blur: boolean, applies_strength: boolean, is_gradient: boolean, color_index: number, strength_offset: number): string;
79
- /**
80
- * @return {string}
81
- * @method
82
- * @static
83
- */
84
- static STATEMENT_BLUR_TEXTURE_2(): string;
85
- /**
86
- * @return {string}
87
- * @method
88
- * @static
89
- */
90
- static STATEMENT_BLUR_TEXTURE_TRANSFORM_2(): string;
91
- /**
92
- * @param {boolean} offset
93
- * @return {string}
94
- * @method
95
- * @static
96
- */
97
- static STATEMENT_BEVEL_STRENGTH(offset: number): string;
98
- /**
99
- * @param {number} index
100
- * @return {string}
101
- * @method
102
- * @static
103
- */
104
- static STATEMENT_BEVEL_SOLID_COLOR(index: number): string;
105
- /**
106
- * @param {boolean} transforms_base
107
- * @return {string}
108
- * @method
109
- * @static
110
- */
111
- static STATEMENT_BEVEL_GRADIENT_COLOR(transforms_base: boolean): string;
112
- }
@@ -1,275 +0,0 @@
1
- import { $Math } from "../../../../util/RenderUtil";
2
- import { FragmentShaderLibrary } from "../FragmentShaderLibrary";
3
- /**
4
- * @class
5
- */
6
- export class FragmentShaderSourceFilter {
7
- /**
8
- * @param {number} textures_length
9
- * @param {number} mediump_length
10
- * @param {boolean} transforms_base
11
- * @param {boolean} transforms_blur
12
- * @param {boolean} isGlow
13
- * @param {string} type
14
- * @param {boolean} knockout
15
- * @param {boolean} applies_strength
16
- * @param {boolean} is_gradient
17
- * @return {string}
18
- * @method
19
- * @static
20
- */
21
- static TEMPLATE(textures_length, mediump_length, transforms_base, transforms_blur, isGlow, type, knockout, applies_strength, is_gradient) {
22
- let index = 0;
23
- const baseStatement = transforms_base
24
- ? this.STATEMENT_BASE_TEXTURE_TRANSFORM(index++)
25
- : "";
26
- const blurStatement = transforms_blur
27
- ? this.STATEMENT_BLUR_TEXTURE_TRANSFORM(index++)
28
- : this.STATEMENT_BLUR_TEXTURE();
29
- const isInner = type === "inner";
30
- const colorIndex = index;
31
- let strengthOffset = index * 4;
32
- let colorStatement;
33
- if (is_gradient) {
34
- colorStatement = isGlow
35
- ? this.STATEMENT_GLOW(false, transforms_base, applies_strength, is_gradient, colorIndex, strengthOffset)
36
- : this.STATEMENT_BEVEL(transforms_base, transforms_blur, applies_strength, is_gradient, colorIndex, strengthOffset);
37
- }
38
- else if (isGlow) {
39
- strengthOffset += 4;
40
- colorStatement = this.STATEMENT_GLOW(isInner, transforms_base, applies_strength, is_gradient, colorIndex, strengthOffset);
41
- }
42
- else {
43
- strengthOffset += 8;
44
- colorStatement = this.STATEMENT_BEVEL(transforms_base, transforms_blur, applies_strength, is_gradient, colorIndex, strengthOffset);
45
- }
46
- let modeExpression;
47
- switch (type) {
48
- case "outer":
49
- modeExpression = knockout
50
- ? "blur - blur * base.a"
51
- : "base + blur - blur * base.a";
52
- break;
53
- case "full":
54
- modeExpression = knockout
55
- ? "blur"
56
- : "base - base * blur.a + blur";
57
- break;
58
- case "inner":
59
- default:
60
- modeExpression = "blur";
61
- break;
62
- }
63
- return `#version 300 es
64
- precision mediump float;
65
-
66
- uniform sampler2D u_textures[${textures_length}];
67
- uniform vec4 u_mediump[${mediump_length}];
68
-
69
- in vec2 v_coord;
70
- out vec4 o_color;
71
-
72
- ${FragmentShaderLibrary.FUNCTION_IS_INSIDE()}
73
-
74
- void main() {
75
- ${baseStatement}
76
- ${blurStatement}
77
- ${colorStatement}
78
- o_color = ${modeExpression};
79
- }
80
-
81
- `;
82
- }
83
- /**
84
- * @param {number} index
85
- * @return {string}
86
- * @method
87
- * @static
88
- */
89
- static STATEMENT_BASE_TEXTURE_TRANSFORM(index) {
90
- return `
91
- vec2 base_scale = u_mediump[${index}].xy;
92
- vec2 base_offset = u_mediump[${index}].zw;
93
-
94
- vec2 uv = v_coord * base_scale - base_offset;
95
- vec4 base = mix(vec4(0.0), texture(u_textures[1], uv), isInside(uv));
96
- `;
97
- }
98
- /**
99
- * @return {string}
100
- * @method
101
- * @static
102
- */
103
- static STATEMENT_BLUR_TEXTURE() {
104
- return `
105
- vec4 blur = texture(u_textures[0], v_coord);
106
- `;
107
- }
108
- /**
109
- * @param {number} index
110
- * @return {string}
111
- * @method
112
- * @static
113
- */
114
- static STATEMENT_BLUR_TEXTURE_TRANSFORM(index) {
115
- return `
116
- vec2 blur_scale = u_mediump[${index}].xy;
117
- vec2 blur_offset = u_mediump[${index}].zw;
118
-
119
- vec2 st = v_coord * blur_scale - blur_offset;
120
- vec4 blur = mix(vec4(0.0), texture(u_textures[0], st), isInside(st));
121
- `;
122
- }
123
- /**
124
- * @return {string}
125
- * @method
126
- * @static
127
- */
128
- static STATEMENT_GLOW(is_inner, transforms_base, applies_strength, is_gradient, color_index, strength_offset) {
129
- const innerStatement = is_inner
130
- ? "blur.a = 1.0 - blur.a;"
131
- : "";
132
- const strengthStatement = applies_strength
133
- ? this.STATEMENT_GLOW_STRENGTH(strength_offset)
134
- : "";
135
- const colorStatement = is_gradient
136
- ? this.STATEMENT_GLOW_GRADIENT_COLOR(transforms_base)
137
- : this.STATEMENT_GLOW_SOLID_COLOR(color_index);
138
- return `
139
- ${innerStatement}
140
- ${strengthStatement}
141
- ${colorStatement}
142
- `;
143
- }
144
- /**
145
- * @param {number} offset
146
- * @return {string}
147
- * @method
148
- * @static
149
- */
150
- static STATEMENT_GLOW_STRENGTH(offset) {
151
- const index = $Math.floor(offset / 4);
152
- const component = offset % 4;
153
- return `
154
- float strength = u_mediump[${index}][${component}];
155
- blur.a = clamp(blur.a * strength, 0.0, 1.0);
156
- `;
157
- }
158
- /**
159
- * @param {number} index
160
- * @return {string}
161
- * @method
162
- * @static
163
- */
164
- static STATEMENT_GLOW_SOLID_COLOR(index) {
165
- return `
166
- vec4 color = u_mediump[${index}];
167
- blur = color * blur.a;
168
- `;
169
- }
170
- /**
171
- * @param {boolean} transforms_base
172
- * @return {string}
173
- * @method
174
- * @static
175
- */
176
- static STATEMENT_GLOW_GRADIENT_COLOR(transforms_base) {
177
- return `
178
- blur = texture(u_textures[${transforms_base ? 2 : 1}], vec2(blur.a, 0.5));
179
- `;
180
- }
181
- /**
182
- * @param {string} transforms_base
183
- * @param {boolean} transforms_blur
184
- * @param {boolean} applies_strength
185
- * @param {boolean} is_gradient
186
- * @param {number} color_index
187
- * @param {number} strength_offset
188
- * @return {string}
189
- * @method
190
- * @static
191
- */
192
- static STATEMENT_BEVEL(transforms_base, transforms_blur, applies_strength, is_gradient, color_index, strength_offset) {
193
- const blur2Statement = transforms_blur
194
- ? this.STATEMENT_BLUR_TEXTURE_TRANSFORM_2()
195
- : this.STATEMENT_BLUR_TEXTURE_2();
196
- const strengthStatement = applies_strength
197
- ? this.STATEMENT_BEVEL_STRENGTH(strength_offset)
198
- : "";
199
- const colorStatement = is_gradient
200
- ? this.STATEMENT_BEVEL_GRADIENT_COLOR(transforms_base)
201
- : this.STATEMENT_BEVEL_SOLID_COLOR(color_index);
202
- return `
203
- ${blur2Statement}
204
- float highlight_alpha = blur.a - blur2.a;
205
- float shadow_alpha = blur2.a - blur.a;
206
- ${strengthStatement}
207
- highlight_alpha = clamp(highlight_alpha, 0.0, 1.0);
208
- shadow_alpha = clamp(shadow_alpha, 0.0, 1.0);
209
- ${colorStatement}
210
- `;
211
- }
212
- /**
213
- * @return {string}
214
- * @method
215
- * @static
216
- */
217
- static STATEMENT_BLUR_TEXTURE_2() {
218
- return `
219
- vec4 blur2 = texture(u_textures[0], 1.0 - v_coord);
220
- `;
221
- }
222
- /**
223
- * @return {string}
224
- * @method
225
- * @static
226
- */
227
- static STATEMENT_BLUR_TEXTURE_TRANSFORM_2() {
228
- return `
229
- vec2 pq = (1.0 - v_coord) * blur_scale - blur_offset;
230
- vec4 blur2 = mix(vec4(0.0), texture(u_textures[0], pq), isInside(pq));
231
- `;
232
- }
233
- /**
234
- * @param {boolean} offset
235
- * @return {string}
236
- * @method
237
- * @static
238
- */
239
- static STATEMENT_BEVEL_STRENGTH(offset) {
240
- const index = $Math.floor(offset / 4);
241
- const component = offset % 4;
242
- return `
243
- float strength = u_mediump[${index}][${component}];
244
- highlight_alpha *= strength;
245
- shadow_alpha *= strength;
246
- `;
247
- }
248
- /**
249
- * @param {number} index
250
- * @return {string}
251
- * @method
252
- * @static
253
- */
254
- static STATEMENT_BEVEL_SOLID_COLOR(index) {
255
- return `
256
- vec4 highlight_color = u_mediump[${index}];
257
- vec4 shadow_color = u_mediump[${index + 1}];
258
- blur = highlight_color * highlight_alpha + shadow_color * shadow_alpha;
259
- `;
260
- }
261
- /**
262
- * @param {boolean} transforms_base
263
- * @return {string}
264
- * @method
265
- * @static
266
- */
267
- static STATEMENT_BEVEL_GRADIENT_COLOR(transforms_base) {
268
- return `
269
- blur = texture(u_textures[${transforms_base ? 2 : 1}], vec2(
270
- 0.5019607843137255 - 0.5019607843137255 * shadow_alpha + 0.4980392156862745 * highlight_alpha,
271
- 0.5
272
- ));
273
- `;
274
- }
275
- }
@@ -1,99 +0,0 @@
1
- import { CanvasToWebGLShader } from "../CanvasToWebGLShader";
2
- import type { CanvasToWebGLContext } from "../../CanvasToWebGLContext";
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- import type { WebGLShaderUniform } from "../WebGLShaderUniform";
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- /**
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- * @class
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- */
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- export declare class BlendShaderVariantCollection {
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- private readonly _$context;
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- private readonly _$gl;
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- private readonly _$collection;
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- /**
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- * @param {CanvasToWebGLContext} context
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- * @param {WebGL2RenderingContext} gl
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- * @constructor
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- * @public
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- */
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- constructor(context: CanvasToWebGLContext, gl: WebGL2RenderingContext);
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- /**
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- * @param {boolean} with_color_transform
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- * @return {CanvasToWebGLShader}
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- * @method
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- * @public
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- */
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- getNormalBlendShader(with_color_transform: boolean): CanvasToWebGLShader;
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- /**
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- * @return {CanvasToWebGLShader}
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- * @method
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- * @public
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- */
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- getClipShader(): CanvasToWebGLShader;
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- /**
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- * @param {string} operation
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- * @param {boolean} with_color_transform
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- * @return {CanvasToWebGLShader}
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- * @method
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- * @public
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- */
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- getBlendShader(operation: string, with_color_transform: boolean): CanvasToWebGLShader;
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- /**
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- * @param {WebGLShaderUniform} uniform
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- * @param {number} x
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- * @param {number} y
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- * @param {number} w
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- * @param {number} h
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- * @param {Float32Array} matrix
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- * @param {number} render_width
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- * @param {number} render_height
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- * @param {boolean} with_color_transform
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- * @param {number} ct0
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- * @param {number} ct1
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- * @param {number} ct2
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- * @param {number} ct3
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- * @param {number} ct4
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- * @param {number} ct5
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- * @param {number} ct6
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- * @param {number} ct7
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- * @return {void}
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- * @method
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- * @public
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- */
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- setNormalBlendUniform(uniform: WebGLShaderUniform, x: number, y: number, w: number, h: number, matrix: Float32Array, render_width: number, render_height: number, with_color_transform: boolean, ct0: number, ct1: number, ct2: number, ct3: number, ct4: number, ct5: number, ct6: number, ct7: number): void;
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- /**
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- * @param {WebGLShaderUniform} uniform
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- * @param {number} x
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- * @param {number} y
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- * @param {number} w
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- * @param {number} h
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- * @param {Float32Array} inverse_matrix
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- * @param {number} render_width
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- * @param {number} render_height
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- * @return {void}
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- * @method
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- * @public
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- */
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- setClipUniform(uniform: WebGLShaderUniform, x: number, y: number, w: number, h: number, inverse_matrix: Float32Array, render_width: number, render_height: number): void;
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- /**
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- * @param {WebGLShaderUniform} uniform
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- * @param {number} x
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- * @param {number} y
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- * @param {number} w
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- * @param {number} h
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- * @param {Float32Array} matrix
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- * @param {number} render_width
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- * @param {number} render_height
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- * @param {boolean} with_color_transform
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- * @param {number} ct0
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- * @param {number} ct1
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- * @param {number} ct2
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- * @param {number} ct3
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- * @param {number} ct4
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- * @param {number} ct5
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- * @param {number} ct6
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- * @param {number} ct7
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- * @return {void}
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- * @method
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- * @public
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- */
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- setBlendUniform(uniform: WebGLShaderUniform, x: number, y: number, w: number, h: number, matrix: Float32Array, render_width: number, render_height: number, with_color_transform: boolean, ct0: number, ct1: number, ct2: number, ct3: number, ct4: number, ct5: number, ct6: number, ct7: number): void;
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- }