@next2d/player 1.14.19 → 1.14.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.js +3 -3
- package/package.json +31 -6
- package/interface/AjaxEventImpl.d.ts +0 -5
- package/interface/AjaxEventImpl.js +0 -1
- package/interface/AjaxOptionImpl.d.ts +0 -13
- package/interface/AjaxOptionImpl.js +0 -1
- package/interface/AttachmentImpl.d.ts +0 -11
- package/interface/AttachmentImpl.js +0 -1
- package/interface/BitmapDataChannelImpl.d.ts +0 -1
- package/interface/BitmapDataChannelImpl.js +0 -1
- package/interface/BitmapDrawObjectImpl.d.ts +0 -6
- package/interface/BitmapDrawObjectImpl.js +0 -1
- package/interface/BitmapFilterTypeImpl.d.ts +0 -1
- package/interface/BitmapFilterTypeImpl.js +0 -1
- package/interface/BlendModeImpl.d.ts +0 -1
- package/interface/BlendModeImpl.js +0 -1
- package/interface/BoundsImpl.d.ts +0 -6
- package/interface/BoundsImpl.js +0 -1
- package/interface/Character.d.ts +0 -2
- package/interface/Character.js +0 -1
- package/interface/CharacterImpl.d.ts +0 -2
- package/interface/CharacterImpl.js +0 -1
- package/interface/ClipObjectImpl.d.ts +0 -14
- package/interface/ClipObjectImpl.js +0 -1
- package/interface/ColorStopImpl.d.ts +0 -7
- package/interface/ColorStopImpl.js +0 -1
- package/interface/DictionaryTagImpl.d.ts +0 -7
- package/interface/DictionaryTagImpl.js +0 -1
- package/interface/DisplacementMapFilterModeImpl.d.ts +0 -1
- package/interface/DisplacementMapFilterModeImpl.js +0 -1
- package/interface/DisplayImpl.d.ts +0 -28
- package/interface/DisplayImpl.js +0 -1
- package/interface/DisplayObjectImpl.d.ts +0 -2
- package/interface/DisplayObjectImpl.js +0 -1
- package/interface/DragRulesImpl.d.ts +0 -7
- package/interface/DragRulesImpl.js +0 -1
- package/interface/DropTargetImpl.d.ts +0 -2
- package/interface/DropTargetImpl.js +0 -1
- package/interface/EventDispatcherImpl.d.ts +0 -2
- package/interface/EventDispatcherImpl.js +0 -1
- package/interface/EventListenerImpl.d.ts +0 -6
- package/interface/EventListenerImpl.js +0 -1
- package/interface/EventsImpl.d.ts +0 -20
- package/interface/EventsImpl.js +0 -1
- package/interface/FillMeshImpl.d.ts +0 -5
- package/interface/FillMeshImpl.js +0 -1
- package/interface/FilterArrayImpl.d.ts +0 -10
- package/interface/FilterArrayImpl.js +0 -1
- package/interface/FilterQualityImpl.d.ts +0 -1
- package/interface/FilterQualityImpl.js +0 -1
- package/interface/FiltersImpl.d.ts +0 -20
- package/interface/FiltersImpl.js +0 -1
- package/interface/GeomImpl.d.ts +0 -12
- package/interface/GeomImpl.js +0 -1
- package/interface/GradientTypeImpl.d.ts +0 -3
- package/interface/GradientTypeImpl.js +0 -1
- package/interface/GraphicsParentImpl.d.ts +0 -2
- package/interface/GraphicsParentImpl.js +0 -1
- package/interface/GridImpl.d.ts +0 -6
- package/interface/GridImpl.js +0 -1
- package/interface/ImageTypeImpl.d.ts +0 -1
- package/interface/ImageTypeImpl.js +0 -1
- package/interface/IndexRangeImpl.d.ts +0 -4
- package/interface/IndexRangeImpl.js +0 -1
- package/interface/LoaderInfoDataImpl.d.ts +0 -7
- package/interface/LoaderInfoDataImpl.js +0 -1
- package/interface/LoopConfigImpl.d.ts +0 -8
- package/interface/LoopConfigImpl.js +0 -1
- package/interface/LoopTypeImpl.d.ts +0 -1
- package/interface/LoopTypeImpl.js +0 -1
- package/interface/MediaImpl.d.ts +0 -10
- package/interface/MediaImpl.js +0 -1
- package/interface/MovieClipActionObjectImpl.d.ts +0 -5
- package/interface/MovieClipActionObjectImpl.js +0 -1
- package/interface/MovieClipCharacterImpl.d.ts +0 -18
- package/interface/MovieClipCharacterImpl.js +0 -1
- package/interface/MovieClipLabelObjectImpl.d.ts +0 -4
- package/interface/MovieClipLabelObjectImpl.js +0 -1
- package/interface/MovieClipSoundObjectImpl.d.ts +0 -5
- package/interface/MovieClipSoundObjectImpl.js +0 -1
- package/interface/NetImpl.d.ts +0 -6
- package/interface/NetImpl.js +0 -1
- package/interface/NoCodeDataImpl.d.ts +0 -7
- package/interface/NoCodeDataImpl.js +0 -1
- package/interface/NoCodeDataZlibImpl.d.ts +0 -4
- package/interface/NoCodeDataZlibImpl.js +0 -1
- package/interface/ParentImpl.d.ts +0 -2
- package/interface/ParentImpl.js +0 -1
- package/interface/PlaceObjectImpl.d.ts +0 -12
- package/interface/PlaceObjectImpl.js +0 -1
- package/interface/PlayerHitObjectImpl.d.ts +0 -7
- package/interface/PlayerHitObjectImpl.js +0 -1
- package/interface/PlayerModeImpl.d.ts +0 -1
- package/interface/PlayerModeImpl.js +0 -1
- package/interface/PlayerOptionsImpl.d.ts +0 -8
- package/interface/PlayerOptionsImpl.js +0 -1
- package/interface/PointImpl.d.ts +0 -4
- package/interface/PointImpl.js +0 -1
- package/interface/PreObjectImpl.d.ts +0 -23
- package/interface/PreObjectImpl.js +0 -1
- package/interface/PropertyBitmapDataMessageImpl.d.ts +0 -8
- package/interface/PropertyBitmapDataMessageImpl.js +0 -1
- package/interface/PropertyContainerMessageImpl.d.ts +0 -6
- package/interface/PropertyContainerMessageImpl.js +0 -1
- package/interface/PropertyMessageImpl.d.ts +0 -41
- package/interface/PropertyMessageImpl.js +0 -1
- package/interface/PropertyMessageMapImpl.d.ts +0 -2
- package/interface/PropertyMessageMapImpl.js +0 -1
- package/interface/PropertyShapeMessageImpl.d.ts +0 -6
- package/interface/PropertyShapeMessageImpl.js +0 -1
- package/interface/PropertyTextMessageImpl.d.ts +0 -25
- package/interface/PropertyTextMessageImpl.js +0 -1
- package/interface/PropertyVideoMessageImpl.d.ts +0 -5
- package/interface/PropertyVideoMessageImpl.js +0 -1
- package/interface/RGBAImpl.d.ts +0 -6
- package/interface/RGBAImpl.js +0 -1
- package/interface/ShapeCharacterImpl.d.ts +0 -14
- package/interface/ShapeCharacterImpl.js +0 -1
- package/interface/SoundCharacterImpl.d.ts +0 -5
- package/interface/SoundCharacterImpl.js +0 -1
- package/interface/SoundTagImpl.d.ts +0 -6
- package/interface/SoundTagImpl.js +0 -1
- package/interface/SpriteImpl.d.ts +0 -2
- package/interface/SpriteImpl.js +0 -1
- package/interface/StageDataImpl.d.ts +0 -6
- package/interface/StageDataImpl.js +0 -1
- package/interface/StageQualityImpl.d.ts +0 -1
- package/interface/StageQualityImpl.js +0 -1
- package/interface/StrokeMethImpl.d.ts +0 -4
- package/interface/StrokeMethImpl.js +0 -1
- package/interface/StrokeTypeImpl.d.ts +0 -2
- package/interface/StrokeTypeImpl.js +0 -1
- package/interface/SurfaceFilterImpl.d.ts +0 -6
- package/interface/SurfaceFilterImpl.js +0 -1
- package/interface/TextBreakObjectImpl.d.ts +0 -9
- package/interface/TextBreakObjectImpl.js +0 -1
- package/interface/TextCharacterImpl.d.ts +0 -27
- package/interface/TextCharacterImpl.js +0 -1
- package/interface/TextDataImpl.d.ts +0 -2
- package/interface/TextDataImpl.js +0 -1
- package/interface/TextFieldAutoSizeImpl.d.ts +0 -1
- package/interface/TextFieldAutoSizeImpl.js +0 -1
- package/interface/TextFieldTypeImpl.d.ts +0 -1
- package/interface/TextFieldTypeImpl.js +0 -1
- package/interface/TextFormatAlignImpl.d.ts +0 -1
- package/interface/TextFormatAlignImpl.js +0 -1
- package/interface/TextFormatVerticalAlignImpl.d.ts +0 -1
- package/interface/TextFormatVerticalAlignImpl.js +0 -1
- package/interface/TextImageObjectImpl.d.ts +0 -11
- package/interface/TextImageObjectImpl.js +0 -1
- package/interface/TextImpl.d.ts +0 -6
- package/interface/TextImpl.js +0 -1
- package/interface/TextObjectImpl.d.ts +0 -7
- package/interface/TextObjectImpl.js +0 -1
- package/interface/TextObjectModeImpl.d.ts +0 -1
- package/interface/TextObjectModeImpl.js +0 -1
- package/interface/TextStringObjectImpl.d.ts +0 -7
- package/interface/TextStringObjectImpl.js +0 -1
- package/interface/UIImpl.d.ts +0 -8
- package/interface/UIImpl.js +0 -1
- package/interface/URLLoaderDataFormatImpl.d.ts +0 -1
- package/interface/URLLoaderDataFormatImpl.js +0 -1
- package/interface/URLRequestMethodImpl.d.ts +0 -1
- package/interface/URLRequestMethodImpl.js +0 -1
- package/interface/UniformDataImpl.d.ts +0 -5
- package/interface/UniformDataImpl.js +0 -1
- package/interface/UnzipQueueImpl.d.ts +0 -6
- package/interface/UnzipQueueImpl.js +0 -1
- package/interface/VerticesImpl.d.ts +0 -1
- package/interface/VerticesImpl.js +0 -1
- package/interface/VideoCharacterImpl.d.ts +0 -12
- package/interface/VideoCharacterImpl.js +0 -1
- package/next2d/display/BitmapData.d.ts +0 -143
- package/next2d/display/BitmapData.js +0 -387
- package/next2d/display/BlendMode.d.ts +0 -204
- package/next2d/display/BlendMode.js +0 -240
- package/next2d/display/DisplayObject.d.ts +0 -565
- package/next2d/display/DisplayObject.js +0 -1670
- package/next2d/display/DisplayObjectContainer.d.ts +0 -351
- package/next2d/display/DisplayObjectContainer.js +0 -1776
- package/next2d/display/FrameLabel.d.ts +0 -98
- package/next2d/display/FrameLabel.js +0 -120
- package/next2d/display/Graphics.d.ts +0 -577
- package/next2d/display/Graphics.js +0 -2161
- package/next2d/display/GraphicsBitmapFill.d.ts +0 -49
- package/next2d/display/GraphicsBitmapFill.js +0 -86
- package/next2d/display/GraphicsGradientFill.d.ts +0 -66
- package/next2d/display/GraphicsGradientFill.js +0 -157
- package/next2d/display/InteractiveObject.d.ts +0 -32
- package/next2d/display/InteractiveObject.js +0 -43
- package/next2d/display/Loader.d.ts +0 -131
- package/next2d/display/Loader.js +0 -321
- package/next2d/display/LoaderInfo.d.ts +0 -122
- package/next2d/display/LoaderInfo.js +0 -184
- package/next2d/display/LoopConfig.d.ts +0 -108
- package/next2d/display/LoopConfig.js +0 -156
- package/next2d/display/LoopType.d.ts +0 -104
- package/next2d/display/LoopType.js +0 -122
- package/next2d/display/MovieClip.d.ts +0 -314
- package/next2d/display/MovieClip.js +0 -941
- package/next2d/display/Shape.d.ts +0 -169
- package/next2d/display/Shape.js +0 -509
- package/next2d/display/Sprite.d.ts +0 -175
- package/next2d/display/Sprite.js +0 -280
- package/next2d/display/Stage.d.ts +0 -164
- package/next2d/display/Stage.js +0 -251
- package/next2d/events/Event.d.ts +0 -424
- package/next2d/events/Event.js +0 -560
- package/next2d/events/EventDispatcher.d.ts +0 -138
- package/next2d/events/EventDispatcher.js +0 -623
- package/next2d/events/EventPhase.d.ts +0 -80
- package/next2d/events/EventPhase.js +0 -94
- package/next2d/events/FocusEvent.d.ts +0 -89
- package/next2d/events/FocusEvent.js +0 -103
- package/next2d/events/HTTPStatusEvent.d.ts +0 -107
- package/next2d/events/HTTPStatusEvent.js +0 -139
- package/next2d/events/IOErrorEvent.d.ts +0 -82
- package/next2d/events/IOErrorEvent.js +0 -101
- package/next2d/events/MouseEvent.d.ts +0 -163
- package/next2d/events/MouseEvent.js +0 -207
- package/next2d/events/ProgressEvent.d.ts +0 -97
- package/next2d/events/ProgressEvent.js +0 -123
- package/next2d/events/VideoEvent.d.ts +0 -145
- package/next2d/events/VideoEvent.js +0 -181
- package/next2d/filters/BevelFilter.d.ts +0 -254
- package/next2d/filters/BevelFilter.js +0 -491
- package/next2d/filters/BitmapFilter.d.ts +0 -75
- package/next2d/filters/BitmapFilter.js +0 -95
- package/next2d/filters/BlurFilter.d.ts +0 -150
- package/next2d/filters/BlurFilter.js +0 -370
- package/next2d/filters/ColorMatrixFilter.d.ts +0 -116
- package/next2d/filters/ColorMatrixFilter.js +0 -179
- package/next2d/filters/ConvolutionFilter.d.ts +0 -210
- package/next2d/filters/ConvolutionFilter.js +0 -366
- package/next2d/filters/DisplacementMapFilter.d.ts +0 -212
- package/next2d/filters/DisplacementMapFilter.js +0 -372
- package/next2d/filters/DropShadowFilter.d.ts +0 -240
- package/next2d/filters/DropShadowFilter.js +0 -461
- package/next2d/filters/GlowFilter.d.ts +0 -204
- package/next2d/filters/GlowFilter.js +0 -356
- package/next2d/filters/GradientBevelFilter.d.ts +0 -243
- package/next2d/filters/GradientBevelFilter.js +0 -474
- package/next2d/filters/GradientGlowFilter.d.ts +0 -243
- package/next2d/filters/GradientGlowFilter.js +0 -464
- package/next2d/geom/ColorTransform.d.ts +0 -201
- package/next2d/geom/ColorTransform.js +0 -278
- package/next2d/geom/Matrix.d.ts +0 -299
- package/next2d/geom/Matrix.js +0 -454
- package/next2d/geom/Point.d.ts +0 -213
- package/next2d/geom/Point.js +0 -274
- package/next2d/geom/Rectangle.d.ts +0 -364
- package/next2d/geom/Rectangle.js +0 -513
- package/next2d/geom/Transform.d.ts +0 -213
- package/next2d/geom/Transform.js +0 -492
- package/next2d/media/Sound.d.ts +0 -208
- package/next2d/media/Sound.js +0 -504
- package/next2d/media/SoundMixer.d.ts +0 -68
- package/next2d/media/SoundMixer.js +0 -115
- package/next2d/media/SoundTransform.d.ts +0 -80
- package/next2d/media/SoundTransform.js +0 -111
- package/next2d/media/Video.d.ts +0 -331
- package/next2d/media/Video.js +0 -856
- package/next2d/net/URLRequest.d.ts +0 -143
- package/next2d/net/URLRequest.js +0 -232
- package/next2d/net/URLRequestHeader.d.ts +0 -82
- package/next2d/net/URLRequestHeader.js +0 -105
- package/next2d/text/TextField.d.ts +0 -644
- package/next2d/text/TextField.js +0 -2662
- package/next2d/text/TextFormat.d.ts +0 -250
- package/next2d/text/TextFormat.js +0 -460
- package/next2d/ui/Easing.d.ts +0 -359
- package/next2d/ui/Easing.js +0 -481
- package/next2d/ui/Job.d.ts +0 -155
- package/next2d/ui/Job.js +0 -333
- package/next2d/ui/Tween.d.ts +0 -62
- package/next2d/ui/Tween.js +0 -72
- package/packages/Display.d.ts +0 -3
- package/packages/Display.js +0 -36
- package/packages/Events.d.ts +0 -3
- package/packages/Events.js +0 -28
- package/packages/Filters.d.ts +0 -3
- package/packages/Filters.js +0 -28
- package/packages/Geom.d.ts +0 -3
- package/packages/Geom.js +0 -20
- package/packages/Media.d.ts +0 -3
- package/packages/Media.js +0 -18
- package/packages/Net.d.ts +0 -3
- package/packages/Net.js +0 -14
- package/packages/Text.d.ts +0 -3
- package/packages/Text.js +0 -14
- package/packages/UI.d.ts +0 -3
- package/packages/UI.js +0 -16
- package/player/Next2D.d.ts +0 -70
- package/player/Next2D.js +0 -192
- package/player/Player.d.ts +0 -334
- package/player/Player.js +0 -1863
- package/util/CacheStore.d.ts +0 -115
- package/util/CacheStore.js +0 -276
- package/util/Global.d.ts +0 -23
- package/util/Global.js +0 -67
- package/util/RenderUtil.d.ts +0 -472
- package/util/RenderUtil.js +0 -686
- package/util/Shortcut.d.ts +0 -28
- package/util/Shortcut.js +0 -28
- package/util/Util.d.ts +0 -334
- package/util/Util.js +0 -844
- package/webgl/BezierConverter.d.ts +0 -59
- package/webgl/BezierConverter.js +0 -106
- package/webgl/CanvasGradientToWebGL.d.ts +0 -94
- package/webgl/CanvasGradientToWebGL.js +0 -181
- package/webgl/CanvasPatternToWebGL.d.ts +0 -39
- package/webgl/CanvasPatternToWebGL.js +0 -66
- package/webgl/CanvasToWebGLContext.d.ts +0 -596
- package/webgl/CanvasToWebGLContext.js +0 -1421
- package/webgl/CanvasToWebGLContextBlend.d.ts +0 -97
- package/webgl/CanvasToWebGLContextBlend.js +0 -299
- package/webgl/CanvasToWebGLContextGrid.d.ts +0 -74
- package/webgl/CanvasToWebGLContextGrid.js +0 -283
- package/webgl/CanvasToWebGLContextMask.d.ts +0 -113
- package/webgl/CanvasToWebGLContextMask.js +0 -436
- package/webgl/CanvasToWebGLContextPath.d.ts +0 -111
- package/webgl/CanvasToWebGLContextPath.js +0 -210
- package/webgl/CanvasToWebGLContextStyle.d.ts +0 -77
- package/webgl/CanvasToWebGLContextStyle.js +0 -139
- package/webgl/ColorBufferPool.d.ts +0 -58
- package/webgl/ColorBufferPool.js +0 -134
- package/webgl/FrameBufferManager.d.ts +0 -135
- package/webgl/FrameBufferManager.js +0 -358
- package/webgl/StencilBufferPool.d.ts +0 -56
- package/webgl/StencilBufferPool.js +0 -142
- package/webgl/TextureManager.d.ts +0 -130
- package/webgl/TextureManager.js +0 -296
- package/webgl/VertexArrayObjectManager.d.ts +0 -95
- package/webgl/VertexArrayObjectManager.js +0 -277
- package/webgl/WebGLFillMeshGenerator.d.ts +0 -31
- package/webgl/WebGLFillMeshGenerator.js +0 -101
- package/webgl/WebGLStrokeMeshGenerator.d.ts +0 -182
- package/webgl/WebGLStrokeMeshGenerator.js +0 -504
- package/webgl/shader/CanvasToWebGLShader.d.ts +0 -85
- package/webgl/shader/CanvasToWebGLShader.js +0 -192
- package/webgl/shader/CanvasToWebGLShaderList.d.ts +0 -70
- package/webgl/shader/CanvasToWebGLShaderList.js +0 -109
- package/webgl/shader/GradientLUTGenerator.d.ts +0 -36
- package/webgl/shader/GradientLUTGenerator.js +0 -123
- package/webgl/shader/WebGLShaderUniform.d.ts +0 -52
- package/webgl/shader/WebGLShaderUniform.js +0 -165
- package/webgl/shader/fragment/FragmentShaderLibrary.d.ts +0 -18
- package/webgl/shader/fragment/FragmentShaderLibrary.js +0 -35
- package/webgl/shader/fragment/FragmentShaderSource.d.ts +0 -29
- package/webgl/shader/fragment/FragmentShaderSource.js +0 -99
- package/webgl/shader/fragment/FragmentShaderSourceBlend.d.ts +0 -67
- package/webgl/shader/fragment/FragmentShaderSourceBlend.js +0 -319
- package/webgl/shader/fragment/FragmentShaderSourceGradient.d.ts +0 -44
- package/webgl/shader/fragment/FragmentShaderSourceGradient.js +0 -114
- package/webgl/shader/fragment/FragmentShaderSourceGradientLUT.d.ts +0 -14
- package/webgl/shader/fragment/FragmentShaderSourceGradientLUT.js +0 -58
- package/webgl/shader/fragment/FragmentShaderSourceTexture.d.ts +0 -12
- package/webgl/shader/fragment/FragmentShaderSourceTexture.js +0 -36
- package/webgl/shader/fragment/filter/FragmentShaderSourceBlurFilter.d.ts +0 -12
- package/webgl/shader/fragment/filter/FragmentShaderSourceBlurFilter.js +0 -42
- package/webgl/shader/fragment/filter/FragmentShaderSourceColorMatrixFilter.d.ts +0 -11
- package/webgl/shader/fragment/filter/FragmentShaderSourceColorMatrixFilter.js +0 -35
- package/webgl/shader/fragment/filter/FragmentShaderSourceConvolutionFilter.d.ts +0 -16
- package/webgl/shader/fragment/filter/FragmentShaderSourceConvolutionFilter.js +0 -80
- package/webgl/shader/fragment/filter/FragmentShaderSourceDisplacementMapFilter.d.ts +0 -15
- package/webgl/shader/fragment/filter/FragmentShaderSourceDisplacementMapFilter.js +0 -106
- package/webgl/shader/fragment/filter/FragmentShaderSourceFilter.d.ts +0 -112
- package/webgl/shader/fragment/filter/FragmentShaderSourceFilter.js +0 -275
- package/webgl/shader/variants/BlendShaderVariantCollection.d.ts +0 -99
- package/webgl/shader/variants/BlendShaderVariantCollection.js +0 -239
- package/webgl/shader/variants/FilterShaderVariantCollection.d.ts +0 -150
- package/webgl/shader/variants/FilterShaderVariantCollection.js +0 -395
- package/webgl/shader/variants/GradientLUTShaderVariantCollection.d.ts +0 -49
- package/webgl/shader/variants/GradientLUTShaderVariantCollection.js +0 -107
- package/webgl/shader/variants/GradientShapeShaderVariantCollection.d.ts +0 -61
- package/webgl/shader/variants/GradientShapeShaderVariantCollection.js +0 -196
- package/webgl/shader/variants/ShapeShaderVariantCollection.d.ts +0 -117
- package/webgl/shader/variants/ShapeShaderVariantCollection.js +0 -427
- package/webgl/shader/vertex/VertexShaderLibrary.d.ts +0 -18
- package/webgl/shader/vertex/VertexShaderLibrary.js +0 -75
- package/webgl/shader/vertex/VertexShaderSource.d.ts +0 -23
- package/webgl/shader/vertex/VertexShaderSource.js +0 -92
- package/webgl/shader/vertex/VertexShaderSourceFill.d.ts +0 -45
- package/webgl/shader/vertex/VertexShaderSourceFill.js +0 -112
- package/webgl/shader/vertex/VertexShaderSourceStroke.d.ts +0 -27
- package/webgl/shader/vertex/VertexShaderSourceStroke.js +0 -149
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* @method
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* @static
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*/
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static TEMPLATE(mediump_length, x, y, preserve_alpha, clamp) {
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const halfX = $Math.floor(x * 0.5);
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const halfY = $Math.floor(y * 0.5);
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const size = x * y;
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let matrixStatement = "";
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const matrixIndex = clamp ? 1 : 2;
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for (let idx = 0; idx < size; ++idx) {
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const index = matrixIndex + $Math.floor(idx / 4);
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const component = idx % 4;
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matrixStatement += `
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result += getWeightedColor(${idx}, u_mediump[${index}][${component}]);
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`;
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}
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const preserve_alphaStatement = preserve_alpha
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? "result.a = texture(u_texture, v_coord).a;"
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: "";
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const clampStatement = clamp
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? ""
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: `
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vec4 substitute_color = u_mediump[1];
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color = mix(substitute_color, color, isInside(uv));
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`;
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return `#version 300 es
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precision mediump float;
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uniform sampler2D u_texture;
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uniform vec4 u_mediump[${mediump_length}];
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in vec2 v_coord;
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out vec4 o_color;
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48
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${FragmentShaderLibrary.FUNCTION_IS_INSIDE()}
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vec4 getWeightedColor (in int i, in float weight) {
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vec2 rcp_size = u_mediump[0].xy;
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int i_div_x = i / ${x};
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int i_mod_x = i - ${x} * i_div_x;
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vec2 offset = vec2(i_mod_x - ${halfX}, ${halfY} - i_div_x);
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vec2 uv = v_coord + offset * rcp_size;
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vec4 color = texture(u_texture, uv);
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color.rgb /= max(0.0001, color.a);
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${clampStatement}
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return color * weight;
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}
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|
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|
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void main() {
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float rcp_divisor = u_mediump[0].z;
|
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float bias = u_mediump[0].w;
|
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|
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|
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vec4 result = vec4(0.0);
|
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${matrixStatement}
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|
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result = clamp(result * rcp_divisor + bias, 0.0, 1.0);
|
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|
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${preserve_alphaStatement}
|
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|
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|
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|
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result.rgb *= result.a;
|
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|
-
o_color = result;
|
|
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|
-
}
|
|
77
|
-
|
|
78
|
-
`;
|
|
79
|
-
}
|
|
80
|
-
}
|
|
@@ -1,15 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* @class
|
|
3
|
-
*/
|
|
4
|
-
export declare class FragmentShaderSourceDisplacementMapFilter {
|
|
5
|
-
/**
|
|
6
|
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* @param {number} mediump_length
|
|
7
|
-
* @param {number} component_x
|
|
8
|
-
* @param {number} component_y
|
|
9
|
-
* @param {string} mode
|
|
10
|
-
* @return {string}
|
|
11
|
-
* @method
|
|
12
|
-
* @static
|
|
13
|
-
*/
|
|
14
|
-
static TEMPLATE(mediump_length: number, component_x: number, component_y: number, mode: string): string;
|
|
15
|
-
}
|
|
@@ -1,106 +0,0 @@
|
|
|
1
|
-
import { FragmentShaderLibrary } from "../FragmentShaderLibrary";
|
|
2
|
-
/**
|
|
3
|
-
* @class
|
|
4
|
-
*/
|
|
5
|
-
export class FragmentShaderSourceDisplacementMapFilter {
|
|
6
|
-
/**
|
|
7
|
-
* @param {number} mediump_length
|
|
8
|
-
* @param {number} component_x
|
|
9
|
-
* @param {number} component_y
|
|
10
|
-
* @param {string} mode
|
|
11
|
-
* @return {string}
|
|
12
|
-
* @method
|
|
13
|
-
* @static
|
|
14
|
-
*/
|
|
15
|
-
static TEMPLATE(mediump_length, component_x, component_y, mode) {
|
|
16
|
-
let cx;
|
|
17
|
-
let cy;
|
|
18
|
-
let modeStatement;
|
|
19
|
-
switch (component_x) {
|
|
20
|
-
case 1: // BitmapDataChannel.RED
|
|
21
|
-
cx = "map_color.r";
|
|
22
|
-
break;
|
|
23
|
-
case 2: // BitmapDataChannel.GREEN
|
|
24
|
-
cx = "map_color.g";
|
|
25
|
-
break;
|
|
26
|
-
case 4: // BitmapDataChannel.BLUE
|
|
27
|
-
cx = "map_color.b";
|
|
28
|
-
break;
|
|
29
|
-
case 8: // BitmapDataChannel.ALPHA
|
|
30
|
-
cx = "map_color.a";
|
|
31
|
-
break;
|
|
32
|
-
default:
|
|
33
|
-
cx = "0.5";
|
|
34
|
-
break;
|
|
35
|
-
}
|
|
36
|
-
switch (component_y) {
|
|
37
|
-
case 1: // BitmapDataChannel.RED
|
|
38
|
-
cy = "map_color.r";
|
|
39
|
-
break;
|
|
40
|
-
case 2: // BitmapDataChannel.GREEN
|
|
41
|
-
cy = "map_color.g";
|
|
42
|
-
break;
|
|
43
|
-
case 4: // BitmapDataChannel.BLUE
|
|
44
|
-
cy = "map_color.b";
|
|
45
|
-
break;
|
|
46
|
-
case 8: // BitmapDataChannel.ALPHA
|
|
47
|
-
cy = "map_color.a";
|
|
48
|
-
break;
|
|
49
|
-
default:
|
|
50
|
-
cy = "0.5";
|
|
51
|
-
break;
|
|
52
|
-
}
|
|
53
|
-
switch (mode) {
|
|
54
|
-
case "clamp":
|
|
55
|
-
modeStatement = `
|
|
56
|
-
vec4 source_color = texture(u_textures[0], uv);
|
|
57
|
-
`;
|
|
58
|
-
break;
|
|
59
|
-
case "ignore":
|
|
60
|
-
// 置き換え後の座標が範囲外なら、置き換え前の座標をとる(x軸とy軸を別々に判定する)
|
|
61
|
-
modeStatement = `
|
|
62
|
-
vec4 source_color =texture(u_textures[0], mix(v_coord, uv, step(abs(uv - vec2(0.5)), vec2(0.5))));
|
|
63
|
-
`;
|
|
64
|
-
break;
|
|
65
|
-
case "color":
|
|
66
|
-
modeStatement = `
|
|
67
|
-
vec4 substitute_color = u_mediump[2];
|
|
68
|
-
vec4 source_color = mix(substitute_color, texture(u_textures[0], uv), isInside(uv));
|
|
69
|
-
`;
|
|
70
|
-
break;
|
|
71
|
-
case "wrap":
|
|
72
|
-
default:
|
|
73
|
-
modeStatement = `
|
|
74
|
-
vec4 source_color = texture(u_textures[0], fract(uv));
|
|
75
|
-
`;
|
|
76
|
-
break;
|
|
77
|
-
}
|
|
78
|
-
return `#version 300 es
|
|
79
|
-
precision mediump float;
|
|
80
|
-
|
|
81
|
-
uniform sampler2D u_textures[2];
|
|
82
|
-
uniform vec4 u_mediump[${mediump_length}];
|
|
83
|
-
|
|
84
|
-
in vec2 v_coord;
|
|
85
|
-
out vec4 o_color;
|
|
86
|
-
|
|
87
|
-
${FragmentShaderLibrary.FUNCTION_IS_INSIDE()}
|
|
88
|
-
|
|
89
|
-
void main() {
|
|
90
|
-
vec2 uv_to_st_scale = u_mediump[0].xy;
|
|
91
|
-
vec2 uv_to_st_offset = u_mediump[0].zw;
|
|
92
|
-
vec2 scale = u_mediump[1].xy;
|
|
93
|
-
|
|
94
|
-
vec2 st = v_coord * uv_to_st_scale - uv_to_st_offset;
|
|
95
|
-
vec4 map_color = texture(u_textures[1], st);
|
|
96
|
-
|
|
97
|
-
vec2 offset = vec2(${cx}, ${cy}) - 0.5;
|
|
98
|
-
vec2 uv = v_coord + offset * scale;
|
|
99
|
-
${modeStatement}
|
|
100
|
-
|
|
101
|
-
o_color = mix(texture(u_textures[0], v_coord), source_color, isInside(st));
|
|
102
|
-
}
|
|
103
|
-
|
|
104
|
-
`;
|
|
105
|
-
}
|
|
106
|
-
}
|
|
@@ -1,112 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* @class
|
|
3
|
-
*/
|
|
4
|
-
export declare class FragmentShaderSourceFilter {
|
|
5
|
-
/**
|
|
6
|
-
* @param {number} textures_length
|
|
7
|
-
* @param {number} mediump_length
|
|
8
|
-
* @param {boolean} transforms_base
|
|
9
|
-
* @param {boolean} transforms_blur
|
|
10
|
-
* @param {boolean} isGlow
|
|
11
|
-
* @param {string} type
|
|
12
|
-
* @param {boolean} knockout
|
|
13
|
-
* @param {boolean} applies_strength
|
|
14
|
-
* @param {boolean} is_gradient
|
|
15
|
-
* @return {string}
|
|
16
|
-
* @method
|
|
17
|
-
* @static
|
|
18
|
-
*/
|
|
19
|
-
static TEMPLATE(textures_length: number, mediump_length: number, transforms_base: boolean, transforms_blur: boolean, isGlow: boolean, type: string, knockout: boolean, applies_strength: boolean, is_gradient: boolean): string;
|
|
20
|
-
/**
|
|
21
|
-
* @param {number} index
|
|
22
|
-
* @return {string}
|
|
23
|
-
* @method
|
|
24
|
-
* @static
|
|
25
|
-
*/
|
|
26
|
-
static STATEMENT_BASE_TEXTURE_TRANSFORM(index: number): string;
|
|
27
|
-
/**
|
|
28
|
-
* @return {string}
|
|
29
|
-
* @method
|
|
30
|
-
* @static
|
|
31
|
-
*/
|
|
32
|
-
static STATEMENT_BLUR_TEXTURE(): string;
|
|
33
|
-
/**
|
|
34
|
-
* @param {number} index
|
|
35
|
-
* @return {string}
|
|
36
|
-
* @method
|
|
37
|
-
* @static
|
|
38
|
-
*/
|
|
39
|
-
static STATEMENT_BLUR_TEXTURE_TRANSFORM(index: number): string;
|
|
40
|
-
/**
|
|
41
|
-
* @return {string}
|
|
42
|
-
* @method
|
|
43
|
-
* @static
|
|
44
|
-
*/
|
|
45
|
-
static STATEMENT_GLOW(is_inner: boolean, transforms_base: boolean, applies_strength: boolean, is_gradient: boolean, color_index: number, strength_offset: number): string;
|
|
46
|
-
/**
|
|
47
|
-
* @param {number} offset
|
|
48
|
-
* @return {string}
|
|
49
|
-
* @method
|
|
50
|
-
* @static
|
|
51
|
-
*/
|
|
52
|
-
static STATEMENT_GLOW_STRENGTH(offset: number): string;
|
|
53
|
-
/**
|
|
54
|
-
* @param {number} index
|
|
55
|
-
* @return {string}
|
|
56
|
-
* @method
|
|
57
|
-
* @static
|
|
58
|
-
*/
|
|
59
|
-
static STATEMENT_GLOW_SOLID_COLOR(index: number): string;
|
|
60
|
-
/**
|
|
61
|
-
* @param {boolean} transforms_base
|
|
62
|
-
* @return {string}
|
|
63
|
-
* @method
|
|
64
|
-
* @static
|
|
65
|
-
*/
|
|
66
|
-
static STATEMENT_GLOW_GRADIENT_COLOR(transforms_base: boolean): string;
|
|
67
|
-
/**
|
|
68
|
-
* @param {string} transforms_base
|
|
69
|
-
* @param {boolean} transforms_blur
|
|
70
|
-
* @param {boolean} applies_strength
|
|
71
|
-
* @param {boolean} is_gradient
|
|
72
|
-
* @param {number} color_index
|
|
73
|
-
* @param {number} strength_offset
|
|
74
|
-
* @return {string}
|
|
75
|
-
* @method
|
|
76
|
-
* @static
|
|
77
|
-
*/
|
|
78
|
-
static STATEMENT_BEVEL(transforms_base: boolean, transforms_blur: boolean, applies_strength: boolean, is_gradient: boolean, color_index: number, strength_offset: number): string;
|
|
79
|
-
/**
|
|
80
|
-
* @return {string}
|
|
81
|
-
* @method
|
|
82
|
-
* @static
|
|
83
|
-
*/
|
|
84
|
-
static STATEMENT_BLUR_TEXTURE_2(): string;
|
|
85
|
-
/**
|
|
86
|
-
* @return {string}
|
|
87
|
-
* @method
|
|
88
|
-
* @static
|
|
89
|
-
*/
|
|
90
|
-
static STATEMENT_BLUR_TEXTURE_TRANSFORM_2(): string;
|
|
91
|
-
/**
|
|
92
|
-
* @param {boolean} offset
|
|
93
|
-
* @return {string}
|
|
94
|
-
* @method
|
|
95
|
-
* @static
|
|
96
|
-
*/
|
|
97
|
-
static STATEMENT_BEVEL_STRENGTH(offset: number): string;
|
|
98
|
-
/**
|
|
99
|
-
* @param {number} index
|
|
100
|
-
* @return {string}
|
|
101
|
-
* @method
|
|
102
|
-
* @static
|
|
103
|
-
*/
|
|
104
|
-
static STATEMENT_BEVEL_SOLID_COLOR(index: number): string;
|
|
105
|
-
/**
|
|
106
|
-
* @param {boolean} transforms_base
|
|
107
|
-
* @return {string}
|
|
108
|
-
* @method
|
|
109
|
-
* @static
|
|
110
|
-
*/
|
|
111
|
-
static STATEMENT_BEVEL_GRADIENT_COLOR(transforms_base: boolean): string;
|
|
112
|
-
}
|
|
@@ -1,275 +0,0 @@
|
|
|
1
|
-
import { $Math } from "../../../../util/RenderUtil";
|
|
2
|
-
import { FragmentShaderLibrary } from "../FragmentShaderLibrary";
|
|
3
|
-
/**
|
|
4
|
-
* @class
|
|
5
|
-
*/
|
|
6
|
-
export class FragmentShaderSourceFilter {
|
|
7
|
-
/**
|
|
8
|
-
* @param {number} textures_length
|
|
9
|
-
* @param {number} mediump_length
|
|
10
|
-
* @param {boolean} transforms_base
|
|
11
|
-
* @param {boolean} transforms_blur
|
|
12
|
-
* @param {boolean} isGlow
|
|
13
|
-
* @param {string} type
|
|
14
|
-
* @param {boolean} knockout
|
|
15
|
-
* @param {boolean} applies_strength
|
|
16
|
-
* @param {boolean} is_gradient
|
|
17
|
-
* @return {string}
|
|
18
|
-
* @method
|
|
19
|
-
* @static
|
|
20
|
-
*/
|
|
21
|
-
static TEMPLATE(textures_length, mediump_length, transforms_base, transforms_blur, isGlow, type, knockout, applies_strength, is_gradient) {
|
|
22
|
-
let index = 0;
|
|
23
|
-
const baseStatement = transforms_base
|
|
24
|
-
? this.STATEMENT_BASE_TEXTURE_TRANSFORM(index++)
|
|
25
|
-
: "";
|
|
26
|
-
const blurStatement = transforms_blur
|
|
27
|
-
? this.STATEMENT_BLUR_TEXTURE_TRANSFORM(index++)
|
|
28
|
-
: this.STATEMENT_BLUR_TEXTURE();
|
|
29
|
-
const isInner = type === "inner";
|
|
30
|
-
const colorIndex = index;
|
|
31
|
-
let strengthOffset = index * 4;
|
|
32
|
-
let colorStatement;
|
|
33
|
-
if (is_gradient) {
|
|
34
|
-
colorStatement = isGlow
|
|
35
|
-
? this.STATEMENT_GLOW(false, transforms_base, applies_strength, is_gradient, colorIndex, strengthOffset)
|
|
36
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: this.STATEMENT_BEVEL(transforms_base, transforms_blur, applies_strength, is_gradient, colorIndex, strengthOffset);
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}
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38
|
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else if (isGlow) {
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39
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strengthOffset += 4;
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40
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colorStatement = this.STATEMENT_GLOW(isInner, transforms_base, applies_strength, is_gradient, colorIndex, strengthOffset);
|
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41
|
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}
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42
|
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else {
|
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43
|
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strengthOffset += 8;
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44
|
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colorStatement = this.STATEMENT_BEVEL(transforms_base, transforms_blur, applies_strength, is_gradient, colorIndex, strengthOffset);
|
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45
|
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}
|
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46
|
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let modeExpression;
|
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47
|
-
switch (type) {
|
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48
|
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case "outer":
|
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49
|
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modeExpression = knockout
|
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50
|
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? "blur - blur * base.a"
|
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51
|
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: "base + blur - blur * base.a";
|
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52
|
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break;
|
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53
|
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case "full":
|
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54
|
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modeExpression = knockout
|
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55
|
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? "blur"
|
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56
|
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: "base - base * blur.a + blur";
|
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57
|
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break;
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58
|
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case "inner":
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|
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default:
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60
|
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modeExpression = "blur";
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|
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break;
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62
|
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}
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63
|
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return `#version 300 es
|
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64
|
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precision mediump float;
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65
|
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66
|
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uniform sampler2D u_textures[${textures_length}];
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67
|
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uniform vec4 u_mediump[${mediump_length}];
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68
|
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69
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in vec2 v_coord;
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70
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out vec4 o_color;
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|
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72
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${FragmentShaderLibrary.FUNCTION_IS_INSIDE()}
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73
|
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74
|
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void main() {
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75
|
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${baseStatement}
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76
|
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${blurStatement}
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77
|
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${colorStatement}
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78
|
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o_color = ${modeExpression};
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79
|
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}
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80
|
-
|
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81
|
-
`;
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82
|
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}
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83
|
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/**
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84
|
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* @param {number} index
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|
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* @return {string}
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|
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* @method
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87
|
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* @static
|
|
88
|
-
*/
|
|
89
|
-
static STATEMENT_BASE_TEXTURE_TRANSFORM(index) {
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|
90
|
-
return `
|
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91
|
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vec2 base_scale = u_mediump[${index}].xy;
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|
92
|
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vec2 base_offset = u_mediump[${index}].zw;
|
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93
|
-
|
|
94
|
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vec2 uv = v_coord * base_scale - base_offset;
|
|
95
|
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vec4 base = mix(vec4(0.0), texture(u_textures[1], uv), isInside(uv));
|
|
96
|
-
`;
|
|
97
|
-
}
|
|
98
|
-
/**
|
|
99
|
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* @return {string}
|
|
100
|
-
* @method
|
|
101
|
-
* @static
|
|
102
|
-
*/
|
|
103
|
-
static STATEMENT_BLUR_TEXTURE() {
|
|
104
|
-
return `
|
|
105
|
-
vec4 blur = texture(u_textures[0], v_coord);
|
|
106
|
-
`;
|
|
107
|
-
}
|
|
108
|
-
/**
|
|
109
|
-
* @param {number} index
|
|
110
|
-
* @return {string}
|
|
111
|
-
* @method
|
|
112
|
-
* @static
|
|
113
|
-
*/
|
|
114
|
-
static STATEMENT_BLUR_TEXTURE_TRANSFORM(index) {
|
|
115
|
-
return `
|
|
116
|
-
vec2 blur_scale = u_mediump[${index}].xy;
|
|
117
|
-
vec2 blur_offset = u_mediump[${index}].zw;
|
|
118
|
-
|
|
119
|
-
vec2 st = v_coord * blur_scale - blur_offset;
|
|
120
|
-
vec4 blur = mix(vec4(0.0), texture(u_textures[0], st), isInside(st));
|
|
121
|
-
`;
|
|
122
|
-
}
|
|
123
|
-
/**
|
|
124
|
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* @return {string}
|
|
125
|
-
* @method
|
|
126
|
-
* @static
|
|
127
|
-
*/
|
|
128
|
-
static STATEMENT_GLOW(is_inner, transforms_base, applies_strength, is_gradient, color_index, strength_offset) {
|
|
129
|
-
const innerStatement = is_inner
|
|
130
|
-
? "blur.a = 1.0 - blur.a;"
|
|
131
|
-
: "";
|
|
132
|
-
const strengthStatement = applies_strength
|
|
133
|
-
? this.STATEMENT_GLOW_STRENGTH(strength_offset)
|
|
134
|
-
: "";
|
|
135
|
-
const colorStatement = is_gradient
|
|
136
|
-
? this.STATEMENT_GLOW_GRADIENT_COLOR(transforms_base)
|
|
137
|
-
: this.STATEMENT_GLOW_SOLID_COLOR(color_index);
|
|
138
|
-
return `
|
|
139
|
-
${innerStatement}
|
|
140
|
-
${strengthStatement}
|
|
141
|
-
${colorStatement}
|
|
142
|
-
`;
|
|
143
|
-
}
|
|
144
|
-
/**
|
|
145
|
-
* @param {number} offset
|
|
146
|
-
* @return {string}
|
|
147
|
-
* @method
|
|
148
|
-
* @static
|
|
149
|
-
*/
|
|
150
|
-
static STATEMENT_GLOW_STRENGTH(offset) {
|
|
151
|
-
const index = $Math.floor(offset / 4);
|
|
152
|
-
const component = offset % 4;
|
|
153
|
-
return `
|
|
154
|
-
float strength = u_mediump[${index}][${component}];
|
|
155
|
-
blur.a = clamp(blur.a * strength, 0.0, 1.0);
|
|
156
|
-
`;
|
|
157
|
-
}
|
|
158
|
-
/**
|
|
159
|
-
* @param {number} index
|
|
160
|
-
* @return {string}
|
|
161
|
-
* @method
|
|
162
|
-
* @static
|
|
163
|
-
*/
|
|
164
|
-
static STATEMENT_GLOW_SOLID_COLOR(index) {
|
|
165
|
-
return `
|
|
166
|
-
vec4 color = u_mediump[${index}];
|
|
167
|
-
blur = color * blur.a;
|
|
168
|
-
`;
|
|
169
|
-
}
|
|
170
|
-
/**
|
|
171
|
-
* @param {boolean} transforms_base
|
|
172
|
-
* @return {string}
|
|
173
|
-
* @method
|
|
174
|
-
* @static
|
|
175
|
-
*/
|
|
176
|
-
static STATEMENT_GLOW_GRADIENT_COLOR(transforms_base) {
|
|
177
|
-
return `
|
|
178
|
-
blur = texture(u_textures[${transforms_base ? 2 : 1}], vec2(blur.a, 0.5));
|
|
179
|
-
`;
|
|
180
|
-
}
|
|
181
|
-
/**
|
|
182
|
-
* @param {string} transforms_base
|
|
183
|
-
* @param {boolean} transforms_blur
|
|
184
|
-
* @param {boolean} applies_strength
|
|
185
|
-
* @param {boolean} is_gradient
|
|
186
|
-
* @param {number} color_index
|
|
187
|
-
* @param {number} strength_offset
|
|
188
|
-
* @return {string}
|
|
189
|
-
* @method
|
|
190
|
-
* @static
|
|
191
|
-
*/
|
|
192
|
-
static STATEMENT_BEVEL(transforms_base, transforms_blur, applies_strength, is_gradient, color_index, strength_offset) {
|
|
193
|
-
const blur2Statement = transforms_blur
|
|
194
|
-
? this.STATEMENT_BLUR_TEXTURE_TRANSFORM_2()
|
|
195
|
-
: this.STATEMENT_BLUR_TEXTURE_2();
|
|
196
|
-
const strengthStatement = applies_strength
|
|
197
|
-
? this.STATEMENT_BEVEL_STRENGTH(strength_offset)
|
|
198
|
-
: "";
|
|
199
|
-
const colorStatement = is_gradient
|
|
200
|
-
? this.STATEMENT_BEVEL_GRADIENT_COLOR(transforms_base)
|
|
201
|
-
: this.STATEMENT_BEVEL_SOLID_COLOR(color_index);
|
|
202
|
-
return `
|
|
203
|
-
${blur2Statement}
|
|
204
|
-
float highlight_alpha = blur.a - blur2.a;
|
|
205
|
-
float shadow_alpha = blur2.a - blur.a;
|
|
206
|
-
${strengthStatement}
|
|
207
|
-
highlight_alpha = clamp(highlight_alpha, 0.0, 1.0);
|
|
208
|
-
shadow_alpha = clamp(shadow_alpha, 0.0, 1.0);
|
|
209
|
-
${colorStatement}
|
|
210
|
-
`;
|
|
211
|
-
}
|
|
212
|
-
/**
|
|
213
|
-
* @return {string}
|
|
214
|
-
* @method
|
|
215
|
-
* @static
|
|
216
|
-
*/
|
|
217
|
-
static STATEMENT_BLUR_TEXTURE_2() {
|
|
218
|
-
return `
|
|
219
|
-
vec4 blur2 = texture(u_textures[0], 1.0 - v_coord);
|
|
220
|
-
`;
|
|
221
|
-
}
|
|
222
|
-
/**
|
|
223
|
-
* @return {string}
|
|
224
|
-
* @method
|
|
225
|
-
* @static
|
|
226
|
-
*/
|
|
227
|
-
static STATEMENT_BLUR_TEXTURE_TRANSFORM_2() {
|
|
228
|
-
return `
|
|
229
|
-
vec2 pq = (1.0 - v_coord) * blur_scale - blur_offset;
|
|
230
|
-
vec4 blur2 = mix(vec4(0.0), texture(u_textures[0], pq), isInside(pq));
|
|
231
|
-
`;
|
|
232
|
-
}
|
|
233
|
-
/**
|
|
234
|
-
* @param {boolean} offset
|
|
235
|
-
* @return {string}
|
|
236
|
-
* @method
|
|
237
|
-
* @static
|
|
238
|
-
*/
|
|
239
|
-
static STATEMENT_BEVEL_STRENGTH(offset) {
|
|
240
|
-
const index = $Math.floor(offset / 4);
|
|
241
|
-
const component = offset % 4;
|
|
242
|
-
return `
|
|
243
|
-
float strength = u_mediump[${index}][${component}];
|
|
244
|
-
highlight_alpha *= strength;
|
|
245
|
-
shadow_alpha *= strength;
|
|
246
|
-
`;
|
|
247
|
-
}
|
|
248
|
-
/**
|
|
249
|
-
* @param {number} index
|
|
250
|
-
* @return {string}
|
|
251
|
-
* @method
|
|
252
|
-
* @static
|
|
253
|
-
*/
|
|
254
|
-
static STATEMENT_BEVEL_SOLID_COLOR(index) {
|
|
255
|
-
return `
|
|
256
|
-
vec4 highlight_color = u_mediump[${index}];
|
|
257
|
-
vec4 shadow_color = u_mediump[${index + 1}];
|
|
258
|
-
blur = highlight_color * highlight_alpha + shadow_color * shadow_alpha;
|
|
259
|
-
`;
|
|
260
|
-
}
|
|
261
|
-
/**
|
|
262
|
-
* @param {boolean} transforms_base
|
|
263
|
-
* @return {string}
|
|
264
|
-
* @method
|
|
265
|
-
* @static
|
|
266
|
-
*/
|
|
267
|
-
static STATEMENT_BEVEL_GRADIENT_COLOR(transforms_base) {
|
|
268
|
-
return `
|
|
269
|
-
blur = texture(u_textures[${transforms_base ? 2 : 1}], vec2(
|
|
270
|
-
0.5019607843137255 - 0.5019607843137255 * shadow_alpha + 0.4980392156862745 * highlight_alpha,
|
|
271
|
-
0.5
|
|
272
|
-
));
|
|
273
|
-
`;
|
|
274
|
-
}
|
|
275
|
-
}
|
|
@@ -1,99 +0,0 @@
|
|
|
1
|
-
import { CanvasToWebGLShader } from "../CanvasToWebGLShader";
|
|
2
|
-
import type { CanvasToWebGLContext } from "../../CanvasToWebGLContext";
|
|
3
|
-
import type { WebGLShaderUniform } from "../WebGLShaderUniform";
|
|
4
|
-
/**
|
|
5
|
-
* @class
|
|
6
|
-
*/
|
|
7
|
-
export declare class BlendShaderVariantCollection {
|
|
8
|
-
private readonly _$context;
|
|
9
|
-
private readonly _$gl;
|
|
10
|
-
private readonly _$collection;
|
|
11
|
-
/**
|
|
12
|
-
* @param {CanvasToWebGLContext} context
|
|
13
|
-
* @param {WebGL2RenderingContext} gl
|
|
14
|
-
* @constructor
|
|
15
|
-
* @public
|
|
16
|
-
*/
|
|
17
|
-
constructor(context: CanvasToWebGLContext, gl: WebGL2RenderingContext);
|
|
18
|
-
/**
|
|
19
|
-
* @param {boolean} with_color_transform
|
|
20
|
-
* @return {CanvasToWebGLShader}
|
|
21
|
-
* @method
|
|
22
|
-
* @public
|
|
23
|
-
*/
|
|
24
|
-
getNormalBlendShader(with_color_transform: boolean): CanvasToWebGLShader;
|
|
25
|
-
/**
|
|
26
|
-
* @return {CanvasToWebGLShader}
|
|
27
|
-
* @method
|
|
28
|
-
* @public
|
|
29
|
-
*/
|
|
30
|
-
getClipShader(): CanvasToWebGLShader;
|
|
31
|
-
/**
|
|
32
|
-
* @param {string} operation
|
|
33
|
-
* @param {boolean} with_color_transform
|
|
34
|
-
* @return {CanvasToWebGLShader}
|
|
35
|
-
* @method
|
|
36
|
-
* @public
|
|
37
|
-
*/
|
|
38
|
-
getBlendShader(operation: string, with_color_transform: boolean): CanvasToWebGLShader;
|
|
39
|
-
/**
|
|
40
|
-
* @param {WebGLShaderUniform} uniform
|
|
41
|
-
* @param {number} x
|
|
42
|
-
* @param {number} y
|
|
43
|
-
* @param {number} w
|
|
44
|
-
* @param {number} h
|
|
45
|
-
* @param {Float32Array} matrix
|
|
46
|
-
* @param {number} render_width
|
|
47
|
-
* @param {number} render_height
|
|
48
|
-
* @param {boolean} with_color_transform
|
|
49
|
-
* @param {number} ct0
|
|
50
|
-
* @param {number} ct1
|
|
51
|
-
* @param {number} ct2
|
|
52
|
-
* @param {number} ct3
|
|
53
|
-
* @param {number} ct4
|
|
54
|
-
* @param {number} ct5
|
|
55
|
-
* @param {number} ct6
|
|
56
|
-
* @param {number} ct7
|
|
57
|
-
* @return {void}
|
|
58
|
-
* @method
|
|
59
|
-
* @public
|
|
60
|
-
*/
|
|
61
|
-
setNormalBlendUniform(uniform: WebGLShaderUniform, x: number, y: number, w: number, h: number, matrix: Float32Array, render_width: number, render_height: number, with_color_transform: boolean, ct0: number, ct1: number, ct2: number, ct3: number, ct4: number, ct5: number, ct6: number, ct7: number): void;
|
|
62
|
-
/**
|
|
63
|
-
* @param {WebGLShaderUniform} uniform
|
|
64
|
-
* @param {number} x
|
|
65
|
-
* @param {number} y
|
|
66
|
-
* @param {number} w
|
|
67
|
-
* @param {number} h
|
|
68
|
-
* @param {Float32Array} inverse_matrix
|
|
69
|
-
* @param {number} render_width
|
|
70
|
-
* @param {number} render_height
|
|
71
|
-
* @return {void}
|
|
72
|
-
* @method
|
|
73
|
-
* @public
|
|
74
|
-
*/
|
|
75
|
-
setClipUniform(uniform: WebGLShaderUniform, x: number, y: number, w: number, h: number, inverse_matrix: Float32Array, render_width: number, render_height: number): void;
|
|
76
|
-
/**
|
|
77
|
-
* @param {WebGLShaderUniform} uniform
|
|
78
|
-
* @param {number} x
|
|
79
|
-
* @param {number} y
|
|
80
|
-
* @param {number} w
|
|
81
|
-
* @param {number} h
|
|
82
|
-
* @param {Float32Array} matrix
|
|
83
|
-
* @param {number} render_width
|
|
84
|
-
* @param {number} render_height
|
|
85
|
-
* @param {boolean} with_color_transform
|
|
86
|
-
* @param {number} ct0
|
|
87
|
-
* @param {number} ct1
|
|
88
|
-
* @param {number} ct2
|
|
89
|
-
* @param {number} ct3
|
|
90
|
-
* @param {number} ct4
|
|
91
|
-
* @param {number} ct5
|
|
92
|
-
* @param {number} ct6
|
|
93
|
-
* @param {number} ct7
|
|
94
|
-
* @return {void}
|
|
95
|
-
* @method
|
|
96
|
-
* @public
|
|
97
|
-
*/
|
|
98
|
-
setBlendUniform(uniform: WebGLShaderUniform, x: number, y: number, w: number, h: number, matrix: Float32Array, render_width: number, render_height: number, with_color_transform: boolean, ct0: number, ct1: number, ct2: number, ct3: number, ct4: number, ct5: number, ct6: number, ct7: number): void;
|
|
99
|
-
}
|