@next2d/player 1.14.19 → 1.14.21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (386) hide show
  1. package/index.js +3 -3
  2. package/package.json +31 -6
  3. package/interface/AjaxEventImpl.d.ts +0 -5
  4. package/interface/AjaxEventImpl.js +0 -1
  5. package/interface/AjaxOptionImpl.d.ts +0 -13
  6. package/interface/AjaxOptionImpl.js +0 -1
  7. package/interface/AttachmentImpl.d.ts +0 -11
  8. package/interface/AttachmentImpl.js +0 -1
  9. package/interface/BitmapDataChannelImpl.d.ts +0 -1
  10. package/interface/BitmapDataChannelImpl.js +0 -1
  11. package/interface/BitmapDrawObjectImpl.d.ts +0 -6
  12. package/interface/BitmapDrawObjectImpl.js +0 -1
  13. package/interface/BitmapFilterTypeImpl.d.ts +0 -1
  14. package/interface/BitmapFilterTypeImpl.js +0 -1
  15. package/interface/BlendModeImpl.d.ts +0 -1
  16. package/interface/BlendModeImpl.js +0 -1
  17. package/interface/BoundsImpl.d.ts +0 -6
  18. package/interface/BoundsImpl.js +0 -1
  19. package/interface/Character.d.ts +0 -2
  20. package/interface/Character.js +0 -1
  21. package/interface/CharacterImpl.d.ts +0 -2
  22. package/interface/CharacterImpl.js +0 -1
  23. package/interface/ClipObjectImpl.d.ts +0 -14
  24. package/interface/ClipObjectImpl.js +0 -1
  25. package/interface/ColorStopImpl.d.ts +0 -7
  26. package/interface/ColorStopImpl.js +0 -1
  27. package/interface/DictionaryTagImpl.d.ts +0 -7
  28. package/interface/DictionaryTagImpl.js +0 -1
  29. package/interface/DisplacementMapFilterModeImpl.d.ts +0 -1
  30. package/interface/DisplacementMapFilterModeImpl.js +0 -1
  31. package/interface/DisplayImpl.d.ts +0 -28
  32. package/interface/DisplayImpl.js +0 -1
  33. package/interface/DisplayObjectImpl.d.ts +0 -2
  34. package/interface/DisplayObjectImpl.js +0 -1
  35. package/interface/DragRulesImpl.d.ts +0 -7
  36. package/interface/DragRulesImpl.js +0 -1
  37. package/interface/DropTargetImpl.d.ts +0 -2
  38. package/interface/DropTargetImpl.js +0 -1
  39. package/interface/EventDispatcherImpl.d.ts +0 -2
  40. package/interface/EventDispatcherImpl.js +0 -1
  41. package/interface/EventListenerImpl.d.ts +0 -6
  42. package/interface/EventListenerImpl.js +0 -1
  43. package/interface/EventsImpl.d.ts +0 -20
  44. package/interface/EventsImpl.js +0 -1
  45. package/interface/FillMeshImpl.d.ts +0 -5
  46. package/interface/FillMeshImpl.js +0 -1
  47. package/interface/FilterArrayImpl.d.ts +0 -10
  48. package/interface/FilterArrayImpl.js +0 -1
  49. package/interface/FilterQualityImpl.d.ts +0 -1
  50. package/interface/FilterQualityImpl.js +0 -1
  51. package/interface/FiltersImpl.d.ts +0 -20
  52. package/interface/FiltersImpl.js +0 -1
  53. package/interface/GeomImpl.d.ts +0 -12
  54. package/interface/GeomImpl.js +0 -1
  55. package/interface/GradientTypeImpl.d.ts +0 -3
  56. package/interface/GradientTypeImpl.js +0 -1
  57. package/interface/GraphicsParentImpl.d.ts +0 -2
  58. package/interface/GraphicsParentImpl.js +0 -1
  59. package/interface/GridImpl.d.ts +0 -6
  60. package/interface/GridImpl.js +0 -1
  61. package/interface/ImageTypeImpl.d.ts +0 -1
  62. package/interface/ImageTypeImpl.js +0 -1
  63. package/interface/IndexRangeImpl.d.ts +0 -4
  64. package/interface/IndexRangeImpl.js +0 -1
  65. package/interface/LoaderInfoDataImpl.d.ts +0 -7
  66. package/interface/LoaderInfoDataImpl.js +0 -1
  67. package/interface/LoopConfigImpl.d.ts +0 -8
  68. package/interface/LoopConfigImpl.js +0 -1
  69. package/interface/LoopTypeImpl.d.ts +0 -1
  70. package/interface/LoopTypeImpl.js +0 -1
  71. package/interface/MediaImpl.d.ts +0 -10
  72. package/interface/MediaImpl.js +0 -1
  73. package/interface/MovieClipActionObjectImpl.d.ts +0 -5
  74. package/interface/MovieClipActionObjectImpl.js +0 -1
  75. package/interface/MovieClipCharacterImpl.d.ts +0 -18
  76. package/interface/MovieClipCharacterImpl.js +0 -1
  77. package/interface/MovieClipLabelObjectImpl.d.ts +0 -4
  78. package/interface/MovieClipLabelObjectImpl.js +0 -1
  79. package/interface/MovieClipSoundObjectImpl.d.ts +0 -5
  80. package/interface/MovieClipSoundObjectImpl.js +0 -1
  81. package/interface/NetImpl.d.ts +0 -6
  82. package/interface/NetImpl.js +0 -1
  83. package/interface/NoCodeDataImpl.d.ts +0 -7
  84. package/interface/NoCodeDataImpl.js +0 -1
  85. package/interface/NoCodeDataZlibImpl.d.ts +0 -4
  86. package/interface/NoCodeDataZlibImpl.js +0 -1
  87. package/interface/ParentImpl.d.ts +0 -2
  88. package/interface/ParentImpl.js +0 -1
  89. package/interface/PlaceObjectImpl.d.ts +0 -12
  90. package/interface/PlaceObjectImpl.js +0 -1
  91. package/interface/PlayerHitObjectImpl.d.ts +0 -7
  92. package/interface/PlayerHitObjectImpl.js +0 -1
  93. package/interface/PlayerModeImpl.d.ts +0 -1
  94. package/interface/PlayerModeImpl.js +0 -1
  95. package/interface/PlayerOptionsImpl.d.ts +0 -8
  96. package/interface/PlayerOptionsImpl.js +0 -1
  97. package/interface/PointImpl.d.ts +0 -4
  98. package/interface/PointImpl.js +0 -1
  99. package/interface/PreObjectImpl.d.ts +0 -23
  100. package/interface/PreObjectImpl.js +0 -1
  101. package/interface/PropertyBitmapDataMessageImpl.d.ts +0 -8
  102. package/interface/PropertyBitmapDataMessageImpl.js +0 -1
  103. package/interface/PropertyContainerMessageImpl.d.ts +0 -6
  104. package/interface/PropertyContainerMessageImpl.js +0 -1
  105. package/interface/PropertyMessageImpl.d.ts +0 -41
  106. package/interface/PropertyMessageImpl.js +0 -1
  107. package/interface/PropertyMessageMapImpl.d.ts +0 -2
  108. package/interface/PropertyMessageMapImpl.js +0 -1
  109. package/interface/PropertyShapeMessageImpl.d.ts +0 -6
  110. package/interface/PropertyShapeMessageImpl.js +0 -1
  111. package/interface/PropertyTextMessageImpl.d.ts +0 -25
  112. package/interface/PropertyTextMessageImpl.js +0 -1
  113. package/interface/PropertyVideoMessageImpl.d.ts +0 -5
  114. package/interface/PropertyVideoMessageImpl.js +0 -1
  115. package/interface/RGBAImpl.d.ts +0 -6
  116. package/interface/RGBAImpl.js +0 -1
  117. package/interface/ShapeCharacterImpl.d.ts +0 -14
  118. package/interface/ShapeCharacterImpl.js +0 -1
  119. package/interface/SoundCharacterImpl.d.ts +0 -5
  120. package/interface/SoundCharacterImpl.js +0 -1
  121. package/interface/SoundTagImpl.d.ts +0 -6
  122. package/interface/SoundTagImpl.js +0 -1
  123. package/interface/SpriteImpl.d.ts +0 -2
  124. package/interface/SpriteImpl.js +0 -1
  125. package/interface/StageDataImpl.d.ts +0 -6
  126. package/interface/StageDataImpl.js +0 -1
  127. package/interface/StageQualityImpl.d.ts +0 -1
  128. package/interface/StageQualityImpl.js +0 -1
  129. package/interface/StrokeMethImpl.d.ts +0 -4
  130. package/interface/StrokeMethImpl.js +0 -1
  131. package/interface/StrokeTypeImpl.d.ts +0 -2
  132. package/interface/StrokeTypeImpl.js +0 -1
  133. package/interface/SurfaceFilterImpl.d.ts +0 -6
  134. package/interface/SurfaceFilterImpl.js +0 -1
  135. package/interface/TextBreakObjectImpl.d.ts +0 -9
  136. package/interface/TextBreakObjectImpl.js +0 -1
  137. package/interface/TextCharacterImpl.d.ts +0 -27
  138. package/interface/TextCharacterImpl.js +0 -1
  139. package/interface/TextDataImpl.d.ts +0 -2
  140. package/interface/TextDataImpl.js +0 -1
  141. package/interface/TextFieldAutoSizeImpl.d.ts +0 -1
  142. package/interface/TextFieldAutoSizeImpl.js +0 -1
  143. package/interface/TextFieldTypeImpl.d.ts +0 -1
  144. package/interface/TextFieldTypeImpl.js +0 -1
  145. package/interface/TextFormatAlignImpl.d.ts +0 -1
  146. package/interface/TextFormatAlignImpl.js +0 -1
  147. package/interface/TextFormatVerticalAlignImpl.d.ts +0 -1
  148. package/interface/TextFormatVerticalAlignImpl.js +0 -1
  149. package/interface/TextImageObjectImpl.d.ts +0 -11
  150. package/interface/TextImageObjectImpl.js +0 -1
  151. package/interface/TextImpl.d.ts +0 -6
  152. package/interface/TextImpl.js +0 -1
  153. package/interface/TextObjectImpl.d.ts +0 -7
  154. package/interface/TextObjectImpl.js +0 -1
  155. package/interface/TextObjectModeImpl.d.ts +0 -1
  156. package/interface/TextObjectModeImpl.js +0 -1
  157. package/interface/TextStringObjectImpl.d.ts +0 -7
  158. package/interface/TextStringObjectImpl.js +0 -1
  159. package/interface/UIImpl.d.ts +0 -8
  160. package/interface/UIImpl.js +0 -1
  161. package/interface/URLLoaderDataFormatImpl.d.ts +0 -1
  162. package/interface/URLLoaderDataFormatImpl.js +0 -1
  163. package/interface/URLRequestMethodImpl.d.ts +0 -1
  164. package/interface/URLRequestMethodImpl.js +0 -1
  165. package/interface/UniformDataImpl.d.ts +0 -5
  166. package/interface/UniformDataImpl.js +0 -1
  167. package/interface/UnzipQueueImpl.d.ts +0 -6
  168. package/interface/UnzipQueueImpl.js +0 -1
  169. package/interface/VerticesImpl.d.ts +0 -1
  170. package/interface/VerticesImpl.js +0 -1
  171. package/interface/VideoCharacterImpl.d.ts +0 -12
  172. package/interface/VideoCharacterImpl.js +0 -1
  173. package/next2d/display/BitmapData.d.ts +0 -143
  174. package/next2d/display/BitmapData.js +0 -387
  175. package/next2d/display/BlendMode.d.ts +0 -204
  176. package/next2d/display/BlendMode.js +0 -240
  177. package/next2d/display/DisplayObject.d.ts +0 -565
  178. package/next2d/display/DisplayObject.js +0 -1670
  179. package/next2d/display/DisplayObjectContainer.d.ts +0 -351
  180. package/next2d/display/DisplayObjectContainer.js +0 -1776
  181. package/next2d/display/FrameLabel.d.ts +0 -98
  182. package/next2d/display/FrameLabel.js +0 -120
  183. package/next2d/display/Graphics.d.ts +0 -577
  184. package/next2d/display/Graphics.js +0 -2161
  185. package/next2d/display/GraphicsBitmapFill.d.ts +0 -49
  186. package/next2d/display/GraphicsBitmapFill.js +0 -86
  187. package/next2d/display/GraphicsGradientFill.d.ts +0 -66
  188. package/next2d/display/GraphicsGradientFill.js +0 -157
  189. package/next2d/display/InteractiveObject.d.ts +0 -32
  190. package/next2d/display/InteractiveObject.js +0 -43
  191. package/next2d/display/Loader.d.ts +0 -131
  192. package/next2d/display/Loader.js +0 -321
  193. package/next2d/display/LoaderInfo.d.ts +0 -122
  194. package/next2d/display/LoaderInfo.js +0 -184
  195. package/next2d/display/LoopConfig.d.ts +0 -108
  196. package/next2d/display/LoopConfig.js +0 -156
  197. package/next2d/display/LoopType.d.ts +0 -104
  198. package/next2d/display/LoopType.js +0 -122
  199. package/next2d/display/MovieClip.d.ts +0 -314
  200. package/next2d/display/MovieClip.js +0 -941
  201. package/next2d/display/Shape.d.ts +0 -169
  202. package/next2d/display/Shape.js +0 -509
  203. package/next2d/display/Sprite.d.ts +0 -175
  204. package/next2d/display/Sprite.js +0 -280
  205. package/next2d/display/Stage.d.ts +0 -164
  206. package/next2d/display/Stage.js +0 -251
  207. package/next2d/events/Event.d.ts +0 -424
  208. package/next2d/events/Event.js +0 -560
  209. package/next2d/events/EventDispatcher.d.ts +0 -138
  210. package/next2d/events/EventDispatcher.js +0 -623
  211. package/next2d/events/EventPhase.d.ts +0 -80
  212. package/next2d/events/EventPhase.js +0 -94
  213. package/next2d/events/FocusEvent.d.ts +0 -89
  214. package/next2d/events/FocusEvent.js +0 -103
  215. package/next2d/events/HTTPStatusEvent.d.ts +0 -107
  216. package/next2d/events/HTTPStatusEvent.js +0 -139
  217. package/next2d/events/IOErrorEvent.d.ts +0 -82
  218. package/next2d/events/IOErrorEvent.js +0 -101
  219. package/next2d/events/MouseEvent.d.ts +0 -163
  220. package/next2d/events/MouseEvent.js +0 -207
  221. package/next2d/events/ProgressEvent.d.ts +0 -97
  222. package/next2d/events/ProgressEvent.js +0 -123
  223. package/next2d/events/VideoEvent.d.ts +0 -145
  224. package/next2d/events/VideoEvent.js +0 -181
  225. package/next2d/filters/BevelFilter.d.ts +0 -254
  226. package/next2d/filters/BevelFilter.js +0 -491
  227. package/next2d/filters/BitmapFilter.d.ts +0 -75
  228. package/next2d/filters/BitmapFilter.js +0 -95
  229. package/next2d/filters/BlurFilter.d.ts +0 -150
  230. package/next2d/filters/BlurFilter.js +0 -370
  231. package/next2d/filters/ColorMatrixFilter.d.ts +0 -116
  232. package/next2d/filters/ColorMatrixFilter.js +0 -179
  233. package/next2d/filters/ConvolutionFilter.d.ts +0 -210
  234. package/next2d/filters/ConvolutionFilter.js +0 -366
  235. package/next2d/filters/DisplacementMapFilter.d.ts +0 -212
  236. package/next2d/filters/DisplacementMapFilter.js +0 -372
  237. package/next2d/filters/DropShadowFilter.d.ts +0 -240
  238. package/next2d/filters/DropShadowFilter.js +0 -461
  239. package/next2d/filters/GlowFilter.d.ts +0 -204
  240. package/next2d/filters/GlowFilter.js +0 -356
  241. package/next2d/filters/GradientBevelFilter.d.ts +0 -243
  242. package/next2d/filters/GradientBevelFilter.js +0 -474
  243. package/next2d/filters/GradientGlowFilter.d.ts +0 -243
  244. package/next2d/filters/GradientGlowFilter.js +0 -464
  245. package/next2d/geom/ColorTransform.d.ts +0 -201
  246. package/next2d/geom/ColorTransform.js +0 -278
  247. package/next2d/geom/Matrix.d.ts +0 -299
  248. package/next2d/geom/Matrix.js +0 -454
  249. package/next2d/geom/Point.d.ts +0 -213
  250. package/next2d/geom/Point.js +0 -274
  251. package/next2d/geom/Rectangle.d.ts +0 -364
  252. package/next2d/geom/Rectangle.js +0 -513
  253. package/next2d/geom/Transform.d.ts +0 -213
  254. package/next2d/geom/Transform.js +0 -492
  255. package/next2d/media/Sound.d.ts +0 -208
  256. package/next2d/media/Sound.js +0 -504
  257. package/next2d/media/SoundMixer.d.ts +0 -68
  258. package/next2d/media/SoundMixer.js +0 -115
  259. package/next2d/media/SoundTransform.d.ts +0 -80
  260. package/next2d/media/SoundTransform.js +0 -111
  261. package/next2d/media/Video.d.ts +0 -331
  262. package/next2d/media/Video.js +0 -856
  263. package/next2d/net/URLRequest.d.ts +0 -143
  264. package/next2d/net/URLRequest.js +0 -232
  265. package/next2d/net/URLRequestHeader.d.ts +0 -82
  266. package/next2d/net/URLRequestHeader.js +0 -105
  267. package/next2d/text/TextField.d.ts +0 -644
  268. package/next2d/text/TextField.js +0 -2662
  269. package/next2d/text/TextFormat.d.ts +0 -250
  270. package/next2d/text/TextFormat.js +0 -460
  271. package/next2d/ui/Easing.d.ts +0 -359
  272. package/next2d/ui/Easing.js +0 -481
  273. package/next2d/ui/Job.d.ts +0 -155
  274. package/next2d/ui/Job.js +0 -333
  275. package/next2d/ui/Tween.d.ts +0 -62
  276. package/next2d/ui/Tween.js +0 -72
  277. package/packages/Display.d.ts +0 -3
  278. package/packages/Display.js +0 -36
  279. package/packages/Events.d.ts +0 -3
  280. package/packages/Events.js +0 -28
  281. package/packages/Filters.d.ts +0 -3
  282. package/packages/Filters.js +0 -28
  283. package/packages/Geom.d.ts +0 -3
  284. package/packages/Geom.js +0 -20
  285. package/packages/Media.d.ts +0 -3
  286. package/packages/Media.js +0 -18
  287. package/packages/Net.d.ts +0 -3
  288. package/packages/Net.js +0 -14
  289. package/packages/Text.d.ts +0 -3
  290. package/packages/Text.js +0 -14
  291. package/packages/UI.d.ts +0 -3
  292. package/packages/UI.js +0 -16
  293. package/player/Next2D.d.ts +0 -70
  294. package/player/Next2D.js +0 -192
  295. package/player/Player.d.ts +0 -334
  296. package/player/Player.js +0 -1863
  297. package/util/CacheStore.d.ts +0 -115
  298. package/util/CacheStore.js +0 -276
  299. package/util/Global.d.ts +0 -23
  300. package/util/Global.js +0 -67
  301. package/util/RenderUtil.d.ts +0 -472
  302. package/util/RenderUtil.js +0 -686
  303. package/util/Shortcut.d.ts +0 -28
  304. package/util/Shortcut.js +0 -28
  305. package/util/Util.d.ts +0 -334
  306. package/util/Util.js +0 -844
  307. package/webgl/BezierConverter.d.ts +0 -59
  308. package/webgl/BezierConverter.js +0 -106
  309. package/webgl/CanvasGradientToWebGL.d.ts +0 -94
  310. package/webgl/CanvasGradientToWebGL.js +0 -181
  311. package/webgl/CanvasPatternToWebGL.d.ts +0 -39
  312. package/webgl/CanvasPatternToWebGL.js +0 -66
  313. package/webgl/CanvasToWebGLContext.d.ts +0 -596
  314. package/webgl/CanvasToWebGLContext.js +0 -1421
  315. package/webgl/CanvasToWebGLContextBlend.d.ts +0 -97
  316. package/webgl/CanvasToWebGLContextBlend.js +0 -299
  317. package/webgl/CanvasToWebGLContextGrid.d.ts +0 -74
  318. package/webgl/CanvasToWebGLContextGrid.js +0 -283
  319. package/webgl/CanvasToWebGLContextMask.d.ts +0 -113
  320. package/webgl/CanvasToWebGLContextMask.js +0 -436
  321. package/webgl/CanvasToWebGLContextPath.d.ts +0 -111
  322. package/webgl/CanvasToWebGLContextPath.js +0 -210
  323. package/webgl/CanvasToWebGLContextStyle.d.ts +0 -77
  324. package/webgl/CanvasToWebGLContextStyle.js +0 -139
  325. package/webgl/ColorBufferPool.d.ts +0 -58
  326. package/webgl/ColorBufferPool.js +0 -134
  327. package/webgl/FrameBufferManager.d.ts +0 -135
  328. package/webgl/FrameBufferManager.js +0 -358
  329. package/webgl/StencilBufferPool.d.ts +0 -56
  330. package/webgl/StencilBufferPool.js +0 -142
  331. package/webgl/TextureManager.d.ts +0 -130
  332. package/webgl/TextureManager.js +0 -296
  333. package/webgl/VertexArrayObjectManager.d.ts +0 -95
  334. package/webgl/VertexArrayObjectManager.js +0 -277
  335. package/webgl/WebGLFillMeshGenerator.d.ts +0 -31
  336. package/webgl/WebGLFillMeshGenerator.js +0 -101
  337. package/webgl/WebGLStrokeMeshGenerator.d.ts +0 -182
  338. package/webgl/WebGLStrokeMeshGenerator.js +0 -504
  339. package/webgl/shader/CanvasToWebGLShader.d.ts +0 -85
  340. package/webgl/shader/CanvasToWebGLShader.js +0 -192
  341. package/webgl/shader/CanvasToWebGLShaderList.d.ts +0 -70
  342. package/webgl/shader/CanvasToWebGLShaderList.js +0 -109
  343. package/webgl/shader/GradientLUTGenerator.d.ts +0 -36
  344. package/webgl/shader/GradientLUTGenerator.js +0 -123
  345. package/webgl/shader/WebGLShaderUniform.d.ts +0 -52
  346. package/webgl/shader/WebGLShaderUniform.js +0 -165
  347. package/webgl/shader/fragment/FragmentShaderLibrary.d.ts +0 -18
  348. package/webgl/shader/fragment/FragmentShaderLibrary.js +0 -35
  349. package/webgl/shader/fragment/FragmentShaderSource.d.ts +0 -29
  350. package/webgl/shader/fragment/FragmentShaderSource.js +0 -99
  351. package/webgl/shader/fragment/FragmentShaderSourceBlend.d.ts +0 -67
  352. package/webgl/shader/fragment/FragmentShaderSourceBlend.js +0 -319
  353. package/webgl/shader/fragment/FragmentShaderSourceGradient.d.ts +0 -44
  354. package/webgl/shader/fragment/FragmentShaderSourceGradient.js +0 -114
  355. package/webgl/shader/fragment/FragmentShaderSourceGradientLUT.d.ts +0 -14
  356. package/webgl/shader/fragment/FragmentShaderSourceGradientLUT.js +0 -58
  357. package/webgl/shader/fragment/FragmentShaderSourceTexture.d.ts +0 -12
  358. package/webgl/shader/fragment/FragmentShaderSourceTexture.js +0 -36
  359. package/webgl/shader/fragment/filter/FragmentShaderSourceBlurFilter.d.ts +0 -12
  360. package/webgl/shader/fragment/filter/FragmentShaderSourceBlurFilter.js +0 -42
  361. package/webgl/shader/fragment/filter/FragmentShaderSourceColorMatrixFilter.d.ts +0 -11
  362. package/webgl/shader/fragment/filter/FragmentShaderSourceColorMatrixFilter.js +0 -35
  363. package/webgl/shader/fragment/filter/FragmentShaderSourceConvolutionFilter.d.ts +0 -16
  364. package/webgl/shader/fragment/filter/FragmentShaderSourceConvolutionFilter.js +0 -80
  365. package/webgl/shader/fragment/filter/FragmentShaderSourceDisplacementMapFilter.d.ts +0 -15
  366. package/webgl/shader/fragment/filter/FragmentShaderSourceDisplacementMapFilter.js +0 -106
  367. package/webgl/shader/fragment/filter/FragmentShaderSourceFilter.d.ts +0 -112
  368. package/webgl/shader/fragment/filter/FragmentShaderSourceFilter.js +0 -275
  369. package/webgl/shader/variants/BlendShaderVariantCollection.d.ts +0 -99
  370. package/webgl/shader/variants/BlendShaderVariantCollection.js +0 -239
  371. package/webgl/shader/variants/FilterShaderVariantCollection.d.ts +0 -150
  372. package/webgl/shader/variants/FilterShaderVariantCollection.js +0 -395
  373. package/webgl/shader/variants/GradientLUTShaderVariantCollection.d.ts +0 -49
  374. package/webgl/shader/variants/GradientLUTShaderVariantCollection.js +0 -107
  375. package/webgl/shader/variants/GradientShapeShaderVariantCollection.d.ts +0 -61
  376. package/webgl/shader/variants/GradientShapeShaderVariantCollection.js +0 -196
  377. package/webgl/shader/variants/ShapeShaderVariantCollection.d.ts +0 -117
  378. package/webgl/shader/variants/ShapeShaderVariantCollection.js +0 -427
  379. package/webgl/shader/vertex/VertexShaderLibrary.d.ts +0 -18
  380. package/webgl/shader/vertex/VertexShaderLibrary.js +0 -75
  381. package/webgl/shader/vertex/VertexShaderSource.d.ts +0 -23
  382. package/webgl/shader/vertex/VertexShaderSource.js +0 -92
  383. package/webgl/shader/vertex/VertexShaderSourceFill.d.ts +0 -45
  384. package/webgl/shader/vertex/VertexShaderSourceFill.js +0 -112
  385. package/webgl/shader/vertex/VertexShaderSourceStroke.d.ts +0 -27
  386. package/webgl/shader/vertex/VertexShaderSourceStroke.js +0 -149
@@ -1,504 +0,0 @@
1
- import { $Float32Array, $Int16Array, $Math } from "../util/RenderUtil";
2
- /**
3
- * @class
4
- */
5
- export class WebGLStrokeMeshGenerator {
6
- /**
7
- * @param {array} vertices
8
- * @param {string} line_cap
9
- * @param {string} line_join
10
- * @return {object}
11
- * @method
12
- * @static
13
- */
14
- static generate(vertices, line_cap, line_join) {
15
- this._$vertexBufferData = this._$vertexBufferData || new $Float32Array(1024);
16
- this._$vertexBufferPos = 0;
17
- this._$indexBufferData = this._$indexBufferData || new Int16Array(256);
18
- this._$indexBufferPos = 0;
19
- this._$lineCap = line_cap;
20
- this._$lineJoin = line_join;
21
- for (let i = 0; i < vertices.length; i++) {
22
- const vertex_begin_offset = this._$vertexBufferPos;
23
- this._$generateLineSegment(vertices[i]);
24
- const vertex_end_offset = this._$vertexBufferPos;
25
- this._$generateLineJoin(vertex_begin_offset, vertex_end_offset);
26
- this._$generateLineCap(vertex_begin_offset, vertex_end_offset);
27
- }
28
- return {
29
- "vertexBufferData": this._$vertexBufferData.slice(0, this._$vertexBufferPos),
30
- "indexBufferData": this._$indexBufferData.slice(0, this._$indexBufferPos)
31
- };
32
- }
33
- /**
34
- * @param {number} delta_length
35
- * @return {void}
36
- * @method
37
- * @static
38
- * @private
39
- */
40
- static _$expandVertexBufferIfNeeded(delta_length) {
41
- if (this._$vertexBufferPos + delta_length > this._$vertexBufferData.length) {
42
- const biggerBuffer = new $Float32Array(this._$vertexBufferData.length * 2);
43
- biggerBuffer.set(this._$vertexBufferData);
44
- this._$vertexBufferData = biggerBuffer;
45
- }
46
- }
47
- /**
48
- * @param {number} delta_length
49
- * @return {void}
50
- * @method
51
- * @static
52
- * @private
53
- */
54
- static _$expandIndexBufferIfNeeded(delta_length) {
55
- if (this._$indexBufferPos + delta_length > this._$indexBufferData.length) {
56
- const biggerBuffer = new $Int16Array(this._$indexBufferData.length * 2);
57
- biggerBuffer.set(this._$indexBufferData);
58
- this._$indexBufferData = biggerBuffer;
59
- }
60
- }
61
- /**
62
- * @param {Float32Array} vertex
63
- * @return {void}
64
- * @method
65
- * @static
66
- * @private
67
- */
68
- static _$generateLineSegment(vertex) {
69
- const length = vertex.length - 5;
70
- for (let v = 0; v < length; v += 3) {
71
- if (vertex[v + 2]) {
72
- continue;
73
- }
74
- if (vertex[v + 5]) {
75
- this._$addQuadSegmentMesh(vertex[v], vertex[v + 1], vertex[v + 3], vertex[v + 4], vertex[v + 6], vertex[v + 7]);
76
- }
77
- else {
78
- this._$addLineSegmentMesh(vertex[v], vertex[v + 1], vertex[v + 3], vertex[v + 4]);
79
- }
80
- }
81
- }
82
- /**
83
- * @param {number} x1 線分の始点のx座標
84
- * @param {number} y1 線分の始点のy座標
85
- * @param {number} cx 線分の制御点のx座標
86
- * @param {number} cy 線分の制御点のy座標
87
- * @param {number} x2 線分の終点のx座標
88
- * @param {number} y2 線分の終点のy座標
89
- * @return {void}
90
- * @method
91
- * @static
92
- * @private
93
- */
94
- static _$addQuadSegmentMesh(x1, y1, cx, cy, x2, y2) {
95
- const div = 11;
96
- let stx = x1;
97
- let sty = y1;
98
- for (let i = 1; i < div; i++) {
99
- const t = i / div;
100
- const rt = 1 - t;
101
- const edx = (x1 * rt + cx * t) * rt + (cx * rt + x2 * t) * t;
102
- const edy = (y1 * rt + cy * t) * rt + (cy * rt + y2 * t) * t;
103
- this._$addLineSegmentMesh(stx, sty, edx, edy, 2);
104
- stx = edx;
105
- sty = edy;
106
- }
107
- this._$addLineSegmentMesh(stx, sty, x2, y2);
108
- }
109
- /**
110
- * @param {number} x1 線分の始点のx座標
111
- * @param {number} y1 線分の始点のy座標
112
- * @param {number} x2 線分の終点のx座標
113
- * @param {number} y2 線分の終点のy座標
114
- * @param {number} [type = 1]
115
- * @return {void}
116
- * @method
117
- * @static
118
- * @private
119
- */
120
- static _$addLineSegmentMesh(x1, y1, x2, y2, type = 1) {
121
- const index0 = this._$vertexBufferPos / 7;
122
- const index1 = index0 + 1;
123
- const index2 = index0 + 2;
124
- const index3 = index0 + 3;
125
- this._$expandIndexBufferIfNeeded(6);
126
- const ibd = this._$indexBufferData;
127
- let ibp = this._$indexBufferPos;
128
- ibd[ibp++] = index0;
129
- ibd[ibp++] = index1;
130
- ibd[ibp++] = index3;
131
- ibd[ibp++] = index3;
132
- ibd[ibp++] = index2;
133
- ibd[ibp++] = index0;
134
- this._$indexBufferPos = ibp;
135
- this._$expandVertexBufferIfNeeded(28);
136
- const vbd = this._$vertexBufferData;
137
- let vbp = this._$vertexBufferPos;
138
- vbd[vbp++] = x1;
139
- vbd[vbp++] = y1;
140
- vbd[vbp++] = x2;
141
- vbd[vbp++] = y2;
142
- vbd[vbp++] = 1;
143
- vbd[vbp++] = 1;
144
- vbd[vbp++] = 1;
145
- vbd[vbp++] = x1;
146
- vbd[vbp++] = y1;
147
- vbd[vbp++] = x2;
148
- vbd[vbp++] = y2;
149
- vbd[vbp++] = -1;
150
- vbd[vbp++] = -1;
151
- vbd[vbp++] = 1;
152
- vbd[vbp++] = x2;
153
- vbd[vbp++] = y2;
154
- vbd[vbp++] = x1;
155
- vbd[vbp++] = y1;
156
- vbd[vbp++] = -1;
157
- vbd[vbp++] = -1;
158
- vbd[vbp++] = type;
159
- vbd[vbp++] = x2;
160
- vbd[vbp++] = y2;
161
- vbd[vbp++] = x1;
162
- vbd[vbp++] = y1;
163
- vbd[vbp++] = 1;
164
- vbd[vbp++] = 1;
165
- vbd[vbp++] = type;
166
- this._$vertexBufferPos = vbp;
167
- }
168
- /**
169
- * @param {number} vertex_begin_offset 結合対象の頂点の範囲(開始)
170
- * @param {number} vertex_end_offset 結合対象の頂点の範囲(終了)
171
- * @return {void}
172
- * @method
173
- * @static
174
- * @private
175
- */
176
- static _$generateLineJoin(vertex_begin_offset, vertex_end_offset) {
177
- const vbd = this._$vertexBufferData;
178
- const length = vertex_end_offset - 55;
179
- for (let v = vertex_begin_offset; v < length; v += 28) {
180
- const indexOffset = v / 7;
181
- this._$addLineJoinMesh(vbd[v], vbd[v + 1], vbd[v + 21], vbd[v + 22], vbd[v + 27], vbd[v + 49], vbd[v + 50], indexOffset + 2, indexOffset + 3, indexOffset + 4, indexOffset + 5);
182
- }
183
- }
184
- /**
185
- * @param {number} x1 線分Aの始点のx座標
186
- * @param {number} y1 線分Aの始点のy座標
187
- * @param {number} x2 結合点のx座標
188
- * @param {number} y2 結合点のy座標
189
- * @param {number} type 線分タイプ
190
- * @param {number} x3 線分Bの終点のx座標
191
- * @param {number} y3 線分Bの終点のy座標
192
- * @param {number} index_offset2 線分Aの凸側の頂点インデックス
193
- * @param {number} index_offset3 線分Aの凹側の頂点インデックス
194
- * @param {number} index_offset4 線分Bの凸側の頂点インデックス
195
- * @param {number} index_offset5 線分Bの凹側の頂点インデックス
196
- * @return {void}
197
- * @method
198
- * @static
199
- * @private
200
- */
201
- static _$addLineJoinMesh(x1, y1, x2, y2, type, x3, y3, index_offset2, index_offset3, index_offset4 = 0, index_offset5 = 0) {
202
- // AとBがほぼ平行なら、結合せずに終了
203
- const ax = x2 - x1;
204
- const ay = y2 - y1;
205
- const bx = x3 - x2;
206
- const by = y3 - y2;
207
- const det = this._$cross(ax, ay, bx, by);
208
- if ($Math.abs(det) < 0.0001) {
209
- return;
210
- }
211
- // 分割したベジェ曲線はベベルで結合する
212
- if (type === 2) {
213
- this._$addBevelJoinMesh(x2, y2, index_offset4, index_offset2, index_offset3, index_offset5);
214
- return;
215
- }
216
- // 結合タイプに合わせたメッシュを追加する
217
- switch (this._$lineJoin) {
218
- case "round":
219
- this._$addRoundJoinMesh(x2, y2);
220
- break;
221
- case "miter":
222
- this._$addMiterJoinMesh(x2, y2, x1, y1, x3, y3, index_offset4, index_offset2, index_offset3, index_offset5);
223
- break;
224
- default:
225
- this._$addBevelJoinMesh(x2, y2, index_offset4, index_offset2, index_offset3, index_offset5);
226
- break;
227
- }
228
- }
229
- /**
230
- * @param {number} x 結合点のx座標
231
- * @param {number} y 結合点のy座標
232
- * @return {void}
233
- * @method
234
- * @static
235
- * @private
236
- */
237
- static _$addRoundJoinMesh(x, y) {
238
- const index0 = this._$vertexBufferPos / 7;
239
- this._$expandIndexBufferIfNeeded(57);
240
- const ibd = this._$indexBufferData;
241
- let ibp = this._$indexBufferPos;
242
- for (let i = 1; i < 18; i++) {
243
- const indexN = index0 + i;
244
- ibd[ibp++] = index0;
245
- ibd[ibp++] = indexN;
246
- ibd[ibp++] = indexN + 1;
247
- }
248
- ibd[ibp++] = index0;
249
- ibd[ibp++] = index0 + 18;
250
- ibd[ibp++] = index0 + 1;
251
- this._$indexBufferPos = ibp;
252
- this._$expandVertexBufferIfNeeded(133);
253
- const vbd = this._$vertexBufferData;
254
- let vbp = this._$vertexBufferPos;
255
- vbd[vbp++] = x;
256
- vbd[vbp++] = y;
257
- vbd[vbp++] = 0;
258
- vbd[vbp++] = 0;
259
- vbd[vbp++] = 0;
260
- vbd[vbp++] = 0;
261
- vbd[vbp++] = 0;
262
- for (let i = 0; i < 18; i++) {
263
- vbd[vbp++] = x;
264
- vbd[vbp++] = y;
265
- vbd[vbp++] = 0;
266
- vbd[vbp++] = 0;
267
- vbd[vbp++] = 0;
268
- vbd[vbp++] = 0;
269
- vbd[vbp++] = 30 + i;
270
- }
271
- this._$vertexBufferPos = vbp;
272
- }
273
- /**
274
- * @param {number} x 結合点のx座標
275
- * @param {number} y 結合点のy座標
276
- * @param {number} ax 線分Aの始点のx座標
277
- * @param {number} ay 線分Aの始点のy座標
278
- * @param {number} bx 線分Bの終点のx座標
279
- * @param {number} by 線分Bの終点のy座標
280
- * @param {number} index1
281
- * @param {number} index4
282
- * @param {number} index5
283
- * @param {number} index8
284
- * @return {void}
285
- * @method
286
- * @static
287
- * @private
288
- */
289
- static _$addMiterJoinMesh(x, y, ax, ay, bx, by, index1, index4, index5, index8) {
290
- const index0 = this._$vertexBufferPos / 7;
291
- const index2 = index0 + 1;
292
- const index3 = index0 + 2;
293
- const index6 = index0 + 3;
294
- const index7 = index0 + 4;
295
- this._$expandIndexBufferIfNeeded(18);
296
- const ibd = this._$indexBufferData;
297
- let ibp = this._$indexBufferPos;
298
- ibd[ibp++] = index0;
299
- ibd[ibp++] = index1;
300
- ibd[ibp++] = index2;
301
- ibd[ibp++] = index0;
302
- ibd[ibp++] = index2;
303
- ibd[ibp++] = index3;
304
- ibd[ibp++] = index0;
305
- ibd[ibp++] = index3;
306
- ibd[ibp++] = index4;
307
- ibd[ibp++] = index0;
308
- ibd[ibp++] = index5;
309
- ibd[ibp++] = index6;
310
- ibd[ibp++] = index0;
311
- ibd[ibp++] = index6;
312
- ibd[ibp++] = index7;
313
- ibd[ibp++] = index0;
314
- ibd[ibp++] = index7;
315
- ibd[ibp++] = index8;
316
- this._$indexBufferPos = ibp;
317
- this._$expandVertexBufferIfNeeded(35);
318
- const vbd = this._$vertexBufferData;
319
- let vbp = this._$vertexBufferPos;
320
- vbd[vbp++] = x;
321
- vbd[vbp++] = y;
322
- vbd[vbp++] = ax;
323
- vbd[vbp++] = ay;
324
- vbd[vbp++] = bx;
325
- vbd[vbp++] = by;
326
- vbd[vbp++] = 0;
327
- vbd[vbp++] = x;
328
- vbd[vbp++] = y;
329
- vbd[vbp++] = ax;
330
- vbd[vbp++] = ay;
331
- vbd[vbp++] = bx;
332
- vbd[vbp++] = by;
333
- vbd[vbp++] = 21;
334
- vbd[vbp++] = x;
335
- vbd[vbp++] = y;
336
- vbd[vbp++] = ax;
337
- vbd[vbp++] = ay;
338
- vbd[vbp++] = bx;
339
- vbd[vbp++] = by;
340
- vbd[vbp++] = 22;
341
- vbd[vbp++] = x;
342
- vbd[vbp++] = y;
343
- vbd[vbp++] = ax;
344
- vbd[vbp++] = ay;
345
- vbd[vbp++] = bx;
346
- vbd[vbp++] = by;
347
- vbd[vbp++] = 23;
348
- vbd[vbp++] = x;
349
- vbd[vbp++] = y;
350
- vbd[vbp++] = ax;
351
- vbd[vbp++] = ay;
352
- vbd[vbp++] = bx;
353
- vbd[vbp++] = by;
354
- vbd[vbp++] = 24;
355
- this._$vertexBufferPos = vbp;
356
- }
357
- /**
358
- * @param {number} x 結合点のx座標
359
- * @param {number} y 結合点のy座標
360
- * @param {number} index1
361
- * @param {number} index2
362
- * @param {number} index3
363
- * @param {number} index4
364
- * @return {void}
365
- * @method
366
- * @static
367
- * @private
368
- */
369
- static _$addBevelJoinMesh(x, y, index1, index2, index3, index4) {
370
- const index0 = this._$vertexBufferPos / 7;
371
- this._$expandIndexBufferIfNeeded(6);
372
- const ibd = this._$indexBufferData;
373
- let ibp = this._$indexBufferPos;
374
- ibd[ibp++] = index0;
375
- ibd[ibp++] = index1;
376
- ibd[ibp++] = index2;
377
- ibd[ibp++] = index0;
378
- ibd[ibp++] = index3;
379
- ibd[ibp++] = index4;
380
- this._$indexBufferPos = ibp;
381
- this._$expandVertexBufferIfNeeded(7);
382
- const vbd = this._$vertexBufferData;
383
- let vbp = this._$vertexBufferPos;
384
- vbd[vbp++] = x;
385
- vbd[vbp++] = y;
386
- vbd[vbp++] = 0;
387
- vbd[vbp++] = 0;
388
- vbd[vbp++] = 0;
389
- vbd[vbp++] = 0;
390
- vbd[vbp++] = 0;
391
- this._$vertexBufferPos = vbp;
392
- }
393
- /**
394
- * @param {number} vertex_begin_offset 結合対象の頂点の範囲(開始)
395
- * @param {number} vertex_end_offset 結合対象の頂点の範囲(終了)
396
- * @return {void}
397
- * @method
398
- * @static
399
- * @private
400
- */
401
- static _$generateLineCap(vertex_begin_offset, vertex_end_offset) {
402
- const vbd = this._$vertexBufferData;
403
- const stx1 = vbd[vertex_begin_offset];
404
- const sty1 = vbd[vertex_begin_offset + 1];
405
- const stx2 = vbd[vertex_begin_offset + 2];
406
- const sty2 = vbd[vertex_begin_offset + 3];
407
- const edx1 = vbd[vertex_end_offset - 7];
408
- const edy1 = vbd[vertex_end_offset - 6];
409
- const edx2 = vbd[vertex_end_offset - 5];
410
- const edy2 = vbd[vertex_end_offset - 4];
411
- const indexBeginOffset = vertex_begin_offset / 7;
412
- const indexEndOffset = vertex_end_offset / 7;
413
- // 始点st1と終点ed1が同じなら、線端は追加せずに結合する
414
- if (stx1 === edx1 && sty1 === edy1) {
415
- this._$addLineJoinMesh(edx2, edy2, stx1, sty1, stx2, sty2, indexEndOffset - 2, indexEndOffset - 1, indexBeginOffset, indexBeginOffset + 1);
416
- return;
417
- }
418
- // 始点の線端を追加する
419
- this._$addLineCapMesh(stx1, sty1, stx2, sty2, indexBeginOffset, indexBeginOffset + 1);
420
- // 終点の線端を追加する
421
- this._$addLineCapMesh(edx1, edy1, edx2, edy2, indexEndOffset - 1, indexEndOffset - 2);
422
- }
423
- /**
424
- * @param {number} x1 線端のx座標
425
- * @param {number} y1 線端のy座標
426
- * @param {number} x2 もう一方の端点のx座標
427
- * @param {number} y2 もう一方の端点のy座標
428
- * @param {number} index1 端点から反時計回り側の頂点インデックス
429
- * @param {number} index2 端点から時計回り側の頂点インデックス
430
- * @return {void}
431
- * @method
432
- * @static
433
- * @private
434
- */
435
- static _$addLineCapMesh(x1, y1, x2, y2, index1, index2) {
436
- // 線端タイプに合わせたメッシュを追加する
437
- switch (this._$lineCap) {
438
- case "round":
439
- this._$addRoundJoinMesh(x1, y1);
440
- break;
441
- case "square":
442
- this._$addSquareCapMesh(x1, y1, x2, y2, index1, index2);
443
- break;
444
- default:
445
- break;
446
- }
447
- }
448
- /**
449
- * @param {number} x1 線端のx座標
450
- * @param {number} y1 線端のy座標
451
- * @param {number} x2 もう一方の端点のx座標
452
- * @param {number} y2 もう一方の端点のy座標
453
- * @param {number} index1 端点から反時計回り側の頂点インデックス
454
- * @param {number} index2 端点から時計回り側の頂点インデックス
455
- * @return {void}
456
- * @method
457
- * @static
458
- * @private
459
- */
460
- static _$addSquareCapMesh(x1, y1, x2, y2, index1, index2) {
461
- const index3 = this._$vertexBufferPos / 7;
462
- const index4 = index3 + 1;
463
- this._$expandIndexBufferIfNeeded(6);
464
- const ibd = this._$indexBufferData;
465
- let ibp = this._$indexBufferPos;
466
- ibd[ibp++] = index1;
467
- ibd[ibp++] = index3;
468
- ibd[ibp++] = index4;
469
- ibd[ibp++] = index4;
470
- ibd[ibp++] = index2;
471
- ibd[ibp++] = index1;
472
- this._$indexBufferPos = ibp;
473
- this._$expandVertexBufferIfNeeded(14);
474
- const vbd = this._$vertexBufferData;
475
- let vbp = this._$vertexBufferPos;
476
- vbd[vbp++] = x1;
477
- vbd[vbp++] = y1;
478
- vbd[vbp++] = x2;
479
- vbd[vbp++] = y2;
480
- vbd[vbp++] = -1;
481
- vbd[vbp++] = -1;
482
- vbd[vbp++] = 10;
483
- vbd[vbp++] = x1;
484
- vbd[vbp++] = y1;
485
- vbd[vbp++] = x2;
486
- vbd[vbp++] = y2;
487
- vbd[vbp++] = 1;
488
- vbd[vbp++] = 1;
489
- vbd[vbp++] = 10;
490
- this._$vertexBufferPos = vbp;
491
- }
492
- }
493
- /**
494
- * @param {number} x1
495
- * @param {number} y1
496
- * @param {number} x2
497
- * @param {number} y2
498
- * @return {number}
499
- * @method
500
- * @static
501
- */
502
- WebGLStrokeMeshGenerator._$cross = (x1, y1, x2, y2) => {
503
- return x1 * y2 - x2 * y1;
504
- };
@@ -1,85 +0,0 @@
1
- import { WebGLShaderUniform } from "./WebGLShaderUniform";
2
- import type { CanvasToWebGLContext } from "../CanvasToWebGLContext";
3
- /**
4
- * @class
5
- */
6
- export declare class CanvasToWebGLShader {
7
- private readonly _$gl;
8
- private readonly _$context;
9
- private readonly _$program;
10
- private readonly _$uniform;
11
- /**
12
- * @param {WebGL2RenderingContext} gl
13
- * @param {CanvasToWebGLContext} context
14
- * @param {string} vertex_source
15
- * @param {string} fragment_source
16
- * @constructor
17
- * @public
18
- */
19
- constructor(gl: WebGL2RenderingContext, context: CanvasToWebGLContext, vertex_source: string, fragment_source: string);
20
- /**
21
- * @return {WebGLShaderUniform}
22
- * @readonly
23
- * @public
24
- */
25
- get uniform(): WebGLShaderUniform;
26
- /**
27
- * @param {string} vertex_source
28
- * @param {string} fragment_source
29
- * @return {WebGLProgram}
30
- * @method
31
- * @private
32
- */
33
- _$createProgram(vertex_source: string, fragment_source: string): WebGLProgram;
34
- /**
35
- * @return {void}
36
- * @private
37
- */
38
- _$attachProgram(): void;
39
- /**
40
- * @return {void}
41
- * @method
42
- * @public
43
- */
44
- _$drawImage(): void;
45
- /**
46
- * @param {number} begin
47
- * @param {number} end
48
- * @return {void}
49
- * @method
50
- * @public
51
- */
52
- _$drawGradient(begin: number, end: number): void;
53
- /**
54
- * @param {WebGLVertexArrayObject} vertex_array_object
55
- * @return {void}
56
- * @method
57
- * @public
58
- */
59
- _$stroke(vertex_array_object: WebGLVertexArrayObject): void;
60
- /**
61
- * @param {WebGLVertexArrayObject} vertex_array_object
62
- * @return {void}
63
- * @method
64
- * @public
65
- */
66
- _$fill(vertex_array_object: WebGLVertexArrayObject): void;
67
- /**
68
- * @param {WebGLVertexArrayObject} vertex_array
69
- * @param {number} first
70
- * @param {number} count
71
- * @return {void}
72
- * @method
73
- * @public
74
- */
75
- _$containerClip(vertex_array: WebGLVertexArrayObject, first: number, count: number): void;
76
- /**
77
- * @param {WebGLVertexArrayObject} vertex_array
78
- * @param {number} first
79
- * @param {number} count
80
- * @return {void}
81
- * @method
82
- * @public
83
- */
84
- _$drawPoints(vertex_array: WebGLVertexArrayObject, first: number, count: number): void;
85
- }