@next2d/player 1.14.19 → 1.14.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.js +3 -3
- package/package.json +31 -6
- package/interface/AjaxEventImpl.d.ts +0 -5
- package/interface/AjaxEventImpl.js +0 -1
- package/interface/AjaxOptionImpl.d.ts +0 -13
- package/interface/AjaxOptionImpl.js +0 -1
- package/interface/AttachmentImpl.d.ts +0 -11
- package/interface/AttachmentImpl.js +0 -1
- package/interface/BitmapDataChannelImpl.d.ts +0 -1
- package/interface/BitmapDataChannelImpl.js +0 -1
- package/interface/BitmapDrawObjectImpl.d.ts +0 -6
- package/interface/BitmapDrawObjectImpl.js +0 -1
- package/interface/BitmapFilterTypeImpl.d.ts +0 -1
- package/interface/BitmapFilterTypeImpl.js +0 -1
- package/interface/BlendModeImpl.d.ts +0 -1
- package/interface/BlendModeImpl.js +0 -1
- package/interface/BoundsImpl.d.ts +0 -6
- package/interface/BoundsImpl.js +0 -1
- package/interface/Character.d.ts +0 -2
- package/interface/Character.js +0 -1
- package/interface/CharacterImpl.d.ts +0 -2
- package/interface/CharacterImpl.js +0 -1
- package/interface/ClipObjectImpl.d.ts +0 -14
- package/interface/ClipObjectImpl.js +0 -1
- package/interface/ColorStopImpl.d.ts +0 -7
- package/interface/ColorStopImpl.js +0 -1
- package/interface/DictionaryTagImpl.d.ts +0 -7
- package/interface/DictionaryTagImpl.js +0 -1
- package/interface/DisplacementMapFilterModeImpl.d.ts +0 -1
- package/interface/DisplacementMapFilterModeImpl.js +0 -1
- package/interface/DisplayImpl.d.ts +0 -28
- package/interface/DisplayImpl.js +0 -1
- package/interface/DisplayObjectImpl.d.ts +0 -2
- package/interface/DisplayObjectImpl.js +0 -1
- package/interface/DragRulesImpl.d.ts +0 -7
- package/interface/DragRulesImpl.js +0 -1
- package/interface/DropTargetImpl.d.ts +0 -2
- package/interface/DropTargetImpl.js +0 -1
- package/interface/EventDispatcherImpl.d.ts +0 -2
- package/interface/EventDispatcherImpl.js +0 -1
- package/interface/EventListenerImpl.d.ts +0 -6
- package/interface/EventListenerImpl.js +0 -1
- package/interface/EventsImpl.d.ts +0 -20
- package/interface/EventsImpl.js +0 -1
- package/interface/FillMeshImpl.d.ts +0 -5
- package/interface/FillMeshImpl.js +0 -1
- package/interface/FilterArrayImpl.d.ts +0 -10
- package/interface/FilterArrayImpl.js +0 -1
- package/interface/FilterQualityImpl.d.ts +0 -1
- package/interface/FilterQualityImpl.js +0 -1
- package/interface/FiltersImpl.d.ts +0 -20
- package/interface/FiltersImpl.js +0 -1
- package/interface/GeomImpl.d.ts +0 -12
- package/interface/GeomImpl.js +0 -1
- package/interface/GradientTypeImpl.d.ts +0 -3
- package/interface/GradientTypeImpl.js +0 -1
- package/interface/GraphicsParentImpl.d.ts +0 -2
- package/interface/GraphicsParentImpl.js +0 -1
- package/interface/GridImpl.d.ts +0 -6
- package/interface/GridImpl.js +0 -1
- package/interface/ImageTypeImpl.d.ts +0 -1
- package/interface/ImageTypeImpl.js +0 -1
- package/interface/IndexRangeImpl.d.ts +0 -4
- package/interface/IndexRangeImpl.js +0 -1
- package/interface/LoaderInfoDataImpl.d.ts +0 -7
- package/interface/LoaderInfoDataImpl.js +0 -1
- package/interface/LoopConfigImpl.d.ts +0 -8
- package/interface/LoopConfigImpl.js +0 -1
- package/interface/LoopTypeImpl.d.ts +0 -1
- package/interface/LoopTypeImpl.js +0 -1
- package/interface/MediaImpl.d.ts +0 -10
- package/interface/MediaImpl.js +0 -1
- package/interface/MovieClipActionObjectImpl.d.ts +0 -5
- package/interface/MovieClipActionObjectImpl.js +0 -1
- package/interface/MovieClipCharacterImpl.d.ts +0 -18
- package/interface/MovieClipCharacterImpl.js +0 -1
- package/interface/MovieClipLabelObjectImpl.d.ts +0 -4
- package/interface/MovieClipLabelObjectImpl.js +0 -1
- package/interface/MovieClipSoundObjectImpl.d.ts +0 -5
- package/interface/MovieClipSoundObjectImpl.js +0 -1
- package/interface/NetImpl.d.ts +0 -6
- package/interface/NetImpl.js +0 -1
- package/interface/NoCodeDataImpl.d.ts +0 -7
- package/interface/NoCodeDataImpl.js +0 -1
- package/interface/NoCodeDataZlibImpl.d.ts +0 -4
- package/interface/NoCodeDataZlibImpl.js +0 -1
- package/interface/ParentImpl.d.ts +0 -2
- package/interface/ParentImpl.js +0 -1
- package/interface/PlaceObjectImpl.d.ts +0 -12
- package/interface/PlaceObjectImpl.js +0 -1
- package/interface/PlayerHitObjectImpl.d.ts +0 -7
- package/interface/PlayerHitObjectImpl.js +0 -1
- package/interface/PlayerModeImpl.d.ts +0 -1
- package/interface/PlayerModeImpl.js +0 -1
- package/interface/PlayerOptionsImpl.d.ts +0 -8
- package/interface/PlayerOptionsImpl.js +0 -1
- package/interface/PointImpl.d.ts +0 -4
- package/interface/PointImpl.js +0 -1
- package/interface/PreObjectImpl.d.ts +0 -23
- package/interface/PreObjectImpl.js +0 -1
- package/interface/PropertyBitmapDataMessageImpl.d.ts +0 -8
- package/interface/PropertyBitmapDataMessageImpl.js +0 -1
- package/interface/PropertyContainerMessageImpl.d.ts +0 -6
- package/interface/PropertyContainerMessageImpl.js +0 -1
- package/interface/PropertyMessageImpl.d.ts +0 -41
- package/interface/PropertyMessageImpl.js +0 -1
- package/interface/PropertyMessageMapImpl.d.ts +0 -2
- package/interface/PropertyMessageMapImpl.js +0 -1
- package/interface/PropertyShapeMessageImpl.d.ts +0 -6
- package/interface/PropertyShapeMessageImpl.js +0 -1
- package/interface/PropertyTextMessageImpl.d.ts +0 -25
- package/interface/PropertyTextMessageImpl.js +0 -1
- package/interface/PropertyVideoMessageImpl.d.ts +0 -5
- package/interface/PropertyVideoMessageImpl.js +0 -1
- package/interface/RGBAImpl.d.ts +0 -6
- package/interface/RGBAImpl.js +0 -1
- package/interface/ShapeCharacterImpl.d.ts +0 -14
- package/interface/ShapeCharacterImpl.js +0 -1
- package/interface/SoundCharacterImpl.d.ts +0 -5
- package/interface/SoundCharacterImpl.js +0 -1
- package/interface/SoundTagImpl.d.ts +0 -6
- package/interface/SoundTagImpl.js +0 -1
- package/interface/SpriteImpl.d.ts +0 -2
- package/interface/SpriteImpl.js +0 -1
- package/interface/StageDataImpl.d.ts +0 -6
- package/interface/StageDataImpl.js +0 -1
- package/interface/StageQualityImpl.d.ts +0 -1
- package/interface/StageQualityImpl.js +0 -1
- package/interface/StrokeMethImpl.d.ts +0 -4
- package/interface/StrokeMethImpl.js +0 -1
- package/interface/StrokeTypeImpl.d.ts +0 -2
- package/interface/StrokeTypeImpl.js +0 -1
- package/interface/SurfaceFilterImpl.d.ts +0 -6
- package/interface/SurfaceFilterImpl.js +0 -1
- package/interface/TextBreakObjectImpl.d.ts +0 -9
- package/interface/TextBreakObjectImpl.js +0 -1
- package/interface/TextCharacterImpl.d.ts +0 -27
- package/interface/TextCharacterImpl.js +0 -1
- package/interface/TextDataImpl.d.ts +0 -2
- package/interface/TextDataImpl.js +0 -1
- package/interface/TextFieldAutoSizeImpl.d.ts +0 -1
- package/interface/TextFieldAutoSizeImpl.js +0 -1
- package/interface/TextFieldTypeImpl.d.ts +0 -1
- package/interface/TextFieldTypeImpl.js +0 -1
- package/interface/TextFormatAlignImpl.d.ts +0 -1
- package/interface/TextFormatAlignImpl.js +0 -1
- package/interface/TextFormatVerticalAlignImpl.d.ts +0 -1
- package/interface/TextFormatVerticalAlignImpl.js +0 -1
- package/interface/TextImageObjectImpl.d.ts +0 -11
- package/interface/TextImageObjectImpl.js +0 -1
- package/interface/TextImpl.d.ts +0 -6
- package/interface/TextImpl.js +0 -1
- package/interface/TextObjectImpl.d.ts +0 -7
- package/interface/TextObjectImpl.js +0 -1
- package/interface/TextObjectModeImpl.d.ts +0 -1
- package/interface/TextObjectModeImpl.js +0 -1
- package/interface/TextStringObjectImpl.d.ts +0 -7
- package/interface/TextStringObjectImpl.js +0 -1
- package/interface/UIImpl.d.ts +0 -8
- package/interface/UIImpl.js +0 -1
- package/interface/URLLoaderDataFormatImpl.d.ts +0 -1
- package/interface/URLLoaderDataFormatImpl.js +0 -1
- package/interface/URLRequestMethodImpl.d.ts +0 -1
- package/interface/URLRequestMethodImpl.js +0 -1
- package/interface/UniformDataImpl.d.ts +0 -5
- package/interface/UniformDataImpl.js +0 -1
- package/interface/UnzipQueueImpl.d.ts +0 -6
- package/interface/UnzipQueueImpl.js +0 -1
- package/interface/VerticesImpl.d.ts +0 -1
- package/interface/VerticesImpl.js +0 -1
- package/interface/VideoCharacterImpl.d.ts +0 -12
- package/interface/VideoCharacterImpl.js +0 -1
- package/next2d/display/BitmapData.d.ts +0 -143
- package/next2d/display/BitmapData.js +0 -387
- package/next2d/display/BlendMode.d.ts +0 -204
- package/next2d/display/BlendMode.js +0 -240
- package/next2d/display/DisplayObject.d.ts +0 -565
- package/next2d/display/DisplayObject.js +0 -1670
- package/next2d/display/DisplayObjectContainer.d.ts +0 -351
- package/next2d/display/DisplayObjectContainer.js +0 -1776
- package/next2d/display/FrameLabel.d.ts +0 -98
- package/next2d/display/FrameLabel.js +0 -120
- package/next2d/display/Graphics.d.ts +0 -577
- package/next2d/display/Graphics.js +0 -2161
- package/next2d/display/GraphicsBitmapFill.d.ts +0 -49
- package/next2d/display/GraphicsBitmapFill.js +0 -86
- package/next2d/display/GraphicsGradientFill.d.ts +0 -66
- package/next2d/display/GraphicsGradientFill.js +0 -157
- package/next2d/display/InteractiveObject.d.ts +0 -32
- package/next2d/display/InteractiveObject.js +0 -43
- package/next2d/display/Loader.d.ts +0 -131
- package/next2d/display/Loader.js +0 -321
- package/next2d/display/LoaderInfo.d.ts +0 -122
- package/next2d/display/LoaderInfo.js +0 -184
- package/next2d/display/LoopConfig.d.ts +0 -108
- package/next2d/display/LoopConfig.js +0 -156
- package/next2d/display/LoopType.d.ts +0 -104
- package/next2d/display/LoopType.js +0 -122
- package/next2d/display/MovieClip.d.ts +0 -314
- package/next2d/display/MovieClip.js +0 -941
- package/next2d/display/Shape.d.ts +0 -169
- package/next2d/display/Shape.js +0 -509
- package/next2d/display/Sprite.d.ts +0 -175
- package/next2d/display/Sprite.js +0 -280
- package/next2d/display/Stage.d.ts +0 -164
- package/next2d/display/Stage.js +0 -251
- package/next2d/events/Event.d.ts +0 -424
- package/next2d/events/Event.js +0 -560
- package/next2d/events/EventDispatcher.d.ts +0 -138
- package/next2d/events/EventDispatcher.js +0 -623
- package/next2d/events/EventPhase.d.ts +0 -80
- package/next2d/events/EventPhase.js +0 -94
- package/next2d/events/FocusEvent.d.ts +0 -89
- package/next2d/events/FocusEvent.js +0 -103
- package/next2d/events/HTTPStatusEvent.d.ts +0 -107
- package/next2d/events/HTTPStatusEvent.js +0 -139
- package/next2d/events/IOErrorEvent.d.ts +0 -82
- package/next2d/events/IOErrorEvent.js +0 -101
- package/next2d/events/MouseEvent.d.ts +0 -163
- package/next2d/events/MouseEvent.js +0 -207
- package/next2d/events/ProgressEvent.d.ts +0 -97
- package/next2d/events/ProgressEvent.js +0 -123
- package/next2d/events/VideoEvent.d.ts +0 -145
- package/next2d/events/VideoEvent.js +0 -181
- package/next2d/filters/BevelFilter.d.ts +0 -254
- package/next2d/filters/BevelFilter.js +0 -491
- package/next2d/filters/BitmapFilter.d.ts +0 -75
- package/next2d/filters/BitmapFilter.js +0 -95
- package/next2d/filters/BlurFilter.d.ts +0 -150
- package/next2d/filters/BlurFilter.js +0 -370
- package/next2d/filters/ColorMatrixFilter.d.ts +0 -116
- package/next2d/filters/ColorMatrixFilter.js +0 -179
- package/next2d/filters/ConvolutionFilter.d.ts +0 -210
- package/next2d/filters/ConvolutionFilter.js +0 -366
- package/next2d/filters/DisplacementMapFilter.d.ts +0 -212
- package/next2d/filters/DisplacementMapFilter.js +0 -372
- package/next2d/filters/DropShadowFilter.d.ts +0 -240
- package/next2d/filters/DropShadowFilter.js +0 -461
- package/next2d/filters/GlowFilter.d.ts +0 -204
- package/next2d/filters/GlowFilter.js +0 -356
- package/next2d/filters/GradientBevelFilter.d.ts +0 -243
- package/next2d/filters/GradientBevelFilter.js +0 -474
- package/next2d/filters/GradientGlowFilter.d.ts +0 -243
- package/next2d/filters/GradientGlowFilter.js +0 -464
- package/next2d/geom/ColorTransform.d.ts +0 -201
- package/next2d/geom/ColorTransform.js +0 -278
- package/next2d/geom/Matrix.d.ts +0 -299
- package/next2d/geom/Matrix.js +0 -454
- package/next2d/geom/Point.d.ts +0 -213
- package/next2d/geom/Point.js +0 -274
- package/next2d/geom/Rectangle.d.ts +0 -364
- package/next2d/geom/Rectangle.js +0 -513
- package/next2d/geom/Transform.d.ts +0 -213
- package/next2d/geom/Transform.js +0 -492
- package/next2d/media/Sound.d.ts +0 -208
- package/next2d/media/Sound.js +0 -504
- package/next2d/media/SoundMixer.d.ts +0 -68
- package/next2d/media/SoundMixer.js +0 -115
- package/next2d/media/SoundTransform.d.ts +0 -80
- package/next2d/media/SoundTransform.js +0 -111
- package/next2d/media/Video.d.ts +0 -331
- package/next2d/media/Video.js +0 -856
- package/next2d/net/URLRequest.d.ts +0 -143
- package/next2d/net/URLRequest.js +0 -232
- package/next2d/net/URLRequestHeader.d.ts +0 -82
- package/next2d/net/URLRequestHeader.js +0 -105
- package/next2d/text/TextField.d.ts +0 -644
- package/next2d/text/TextField.js +0 -2662
- package/next2d/text/TextFormat.d.ts +0 -250
- package/next2d/text/TextFormat.js +0 -460
- package/next2d/ui/Easing.d.ts +0 -359
- package/next2d/ui/Easing.js +0 -481
- package/next2d/ui/Job.d.ts +0 -155
- package/next2d/ui/Job.js +0 -333
- package/next2d/ui/Tween.d.ts +0 -62
- package/next2d/ui/Tween.js +0 -72
- package/packages/Display.d.ts +0 -3
- package/packages/Display.js +0 -36
- package/packages/Events.d.ts +0 -3
- package/packages/Events.js +0 -28
- package/packages/Filters.d.ts +0 -3
- package/packages/Filters.js +0 -28
- package/packages/Geom.d.ts +0 -3
- package/packages/Geom.js +0 -20
- package/packages/Media.d.ts +0 -3
- package/packages/Media.js +0 -18
- package/packages/Net.d.ts +0 -3
- package/packages/Net.js +0 -14
- package/packages/Text.d.ts +0 -3
- package/packages/Text.js +0 -14
- package/packages/UI.d.ts +0 -3
- package/packages/UI.js +0 -16
- package/player/Next2D.d.ts +0 -70
- package/player/Next2D.js +0 -192
- package/player/Player.d.ts +0 -334
- package/player/Player.js +0 -1863
- package/util/CacheStore.d.ts +0 -115
- package/util/CacheStore.js +0 -276
- package/util/Global.d.ts +0 -23
- package/util/Global.js +0 -67
- package/util/RenderUtil.d.ts +0 -472
- package/util/RenderUtil.js +0 -686
- package/util/Shortcut.d.ts +0 -28
- package/util/Shortcut.js +0 -28
- package/util/Util.d.ts +0 -334
- package/util/Util.js +0 -844
- package/webgl/BezierConverter.d.ts +0 -59
- package/webgl/BezierConverter.js +0 -106
- package/webgl/CanvasGradientToWebGL.d.ts +0 -94
- package/webgl/CanvasGradientToWebGL.js +0 -181
- package/webgl/CanvasPatternToWebGL.d.ts +0 -39
- package/webgl/CanvasPatternToWebGL.js +0 -66
- package/webgl/CanvasToWebGLContext.d.ts +0 -596
- package/webgl/CanvasToWebGLContext.js +0 -1421
- package/webgl/CanvasToWebGLContextBlend.d.ts +0 -97
- package/webgl/CanvasToWebGLContextBlend.js +0 -299
- package/webgl/CanvasToWebGLContextGrid.d.ts +0 -74
- package/webgl/CanvasToWebGLContextGrid.js +0 -283
- package/webgl/CanvasToWebGLContextMask.d.ts +0 -113
- package/webgl/CanvasToWebGLContextMask.js +0 -436
- package/webgl/CanvasToWebGLContextPath.d.ts +0 -111
- package/webgl/CanvasToWebGLContextPath.js +0 -210
- package/webgl/CanvasToWebGLContextStyle.d.ts +0 -77
- package/webgl/CanvasToWebGLContextStyle.js +0 -139
- package/webgl/ColorBufferPool.d.ts +0 -58
- package/webgl/ColorBufferPool.js +0 -134
- package/webgl/FrameBufferManager.d.ts +0 -135
- package/webgl/FrameBufferManager.js +0 -358
- package/webgl/StencilBufferPool.d.ts +0 -56
- package/webgl/StencilBufferPool.js +0 -142
- package/webgl/TextureManager.d.ts +0 -130
- package/webgl/TextureManager.js +0 -296
- package/webgl/VertexArrayObjectManager.d.ts +0 -95
- package/webgl/VertexArrayObjectManager.js +0 -277
- package/webgl/WebGLFillMeshGenerator.d.ts +0 -31
- package/webgl/WebGLFillMeshGenerator.js +0 -101
- package/webgl/WebGLStrokeMeshGenerator.d.ts +0 -182
- package/webgl/WebGLStrokeMeshGenerator.js +0 -504
- package/webgl/shader/CanvasToWebGLShader.d.ts +0 -85
- package/webgl/shader/CanvasToWebGLShader.js +0 -192
- package/webgl/shader/CanvasToWebGLShaderList.d.ts +0 -70
- package/webgl/shader/CanvasToWebGLShaderList.js +0 -109
- package/webgl/shader/GradientLUTGenerator.d.ts +0 -36
- package/webgl/shader/GradientLUTGenerator.js +0 -123
- package/webgl/shader/WebGLShaderUniform.d.ts +0 -52
- package/webgl/shader/WebGLShaderUniform.js +0 -165
- package/webgl/shader/fragment/FragmentShaderLibrary.d.ts +0 -18
- package/webgl/shader/fragment/FragmentShaderLibrary.js +0 -35
- package/webgl/shader/fragment/FragmentShaderSource.d.ts +0 -29
- package/webgl/shader/fragment/FragmentShaderSource.js +0 -99
- package/webgl/shader/fragment/FragmentShaderSourceBlend.d.ts +0 -67
- package/webgl/shader/fragment/FragmentShaderSourceBlend.js +0 -319
- package/webgl/shader/fragment/FragmentShaderSourceGradient.d.ts +0 -44
- package/webgl/shader/fragment/FragmentShaderSourceGradient.js +0 -114
- package/webgl/shader/fragment/FragmentShaderSourceGradientLUT.d.ts +0 -14
- package/webgl/shader/fragment/FragmentShaderSourceGradientLUT.js +0 -58
- package/webgl/shader/fragment/FragmentShaderSourceTexture.d.ts +0 -12
- package/webgl/shader/fragment/FragmentShaderSourceTexture.js +0 -36
- package/webgl/shader/fragment/filter/FragmentShaderSourceBlurFilter.d.ts +0 -12
- package/webgl/shader/fragment/filter/FragmentShaderSourceBlurFilter.js +0 -42
- package/webgl/shader/fragment/filter/FragmentShaderSourceColorMatrixFilter.d.ts +0 -11
- package/webgl/shader/fragment/filter/FragmentShaderSourceColorMatrixFilter.js +0 -35
- package/webgl/shader/fragment/filter/FragmentShaderSourceConvolutionFilter.d.ts +0 -16
- package/webgl/shader/fragment/filter/FragmentShaderSourceConvolutionFilter.js +0 -80
- package/webgl/shader/fragment/filter/FragmentShaderSourceDisplacementMapFilter.d.ts +0 -15
- package/webgl/shader/fragment/filter/FragmentShaderSourceDisplacementMapFilter.js +0 -106
- package/webgl/shader/fragment/filter/FragmentShaderSourceFilter.d.ts +0 -112
- package/webgl/shader/fragment/filter/FragmentShaderSourceFilter.js +0 -275
- package/webgl/shader/variants/BlendShaderVariantCollection.d.ts +0 -99
- package/webgl/shader/variants/BlendShaderVariantCollection.js +0 -239
- package/webgl/shader/variants/FilterShaderVariantCollection.d.ts +0 -150
- package/webgl/shader/variants/FilterShaderVariantCollection.js +0 -395
- package/webgl/shader/variants/GradientLUTShaderVariantCollection.d.ts +0 -49
- package/webgl/shader/variants/GradientLUTShaderVariantCollection.js +0 -107
- package/webgl/shader/variants/GradientShapeShaderVariantCollection.d.ts +0 -61
- package/webgl/shader/variants/GradientShapeShaderVariantCollection.js +0 -196
- package/webgl/shader/variants/ShapeShaderVariantCollection.d.ts +0 -117
- package/webgl/shader/variants/ShapeShaderVariantCollection.js +0 -427
- package/webgl/shader/vertex/VertexShaderLibrary.d.ts +0 -18
- package/webgl/shader/vertex/VertexShaderLibrary.js +0 -75
- package/webgl/shader/vertex/VertexShaderSource.d.ts +0 -23
- package/webgl/shader/vertex/VertexShaderSource.js +0 -92
- package/webgl/shader/vertex/VertexShaderSourceFill.d.ts +0 -45
- package/webgl/shader/vertex/VertexShaderSourceFill.js +0 -112
- package/webgl/shader/vertex/VertexShaderSourceStroke.d.ts +0 -27
- package/webgl/shader/vertex/VertexShaderSourceStroke.js +0 -149
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import { FragmentShaderLibrary } from "./FragmentShaderLibrary";
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/**
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* @class
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*/
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case "hardlight":
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|
32
|
-
blendFunction = this.FUNCTION_HARDLIGHT();
|
|
33
|
-
break;
|
|
34
|
-
case "difference":
|
|
35
|
-
blendFunction = this.FUNCTION_DIFFERENCE();
|
|
36
|
-
break;
|
|
37
|
-
case "invert":
|
|
38
|
-
blendFunction = this.FUNCTION_INVERT();
|
|
39
|
-
break;
|
|
40
|
-
default:
|
|
41
|
-
blendFunction = this.FUNCTION_NORMAL();
|
|
42
|
-
break;
|
|
43
|
-
}
|
|
44
|
-
const colorTransformUniform = with_color_transform
|
|
45
|
-
? "uniform vec4 u_mediump[2];"
|
|
46
|
-
: "";
|
|
47
|
-
const colorTransformStatement = with_color_transform
|
|
48
|
-
? FragmentShaderLibrary.STATEMENT_COLOR_TRANSFORM_ON(0)
|
|
49
|
-
: "";
|
|
50
|
-
return `#version 300 es
|
|
51
|
-
precision mediump float;
|
|
52
|
-
|
|
53
|
-
uniform sampler2D u_textures[2];
|
|
54
|
-
${colorTransformUniform}
|
|
55
|
-
|
|
56
|
-
in vec2 v_coord;
|
|
57
|
-
out vec4 o_color;
|
|
58
|
-
|
|
59
|
-
${blendFunction}
|
|
60
|
-
|
|
61
|
-
void main() {
|
|
62
|
-
vec4 dst = texture(u_textures[0], v_coord);
|
|
63
|
-
vec4 src = texture(u_textures[1], v_coord);
|
|
64
|
-
${colorTransformStatement}
|
|
65
|
-
o_color = blend(src, dst);
|
|
66
|
-
}
|
|
67
|
-
|
|
68
|
-
`;
|
|
69
|
-
}
|
|
70
|
-
/**
|
|
71
|
-
* @return {string}
|
|
72
|
-
* @method
|
|
73
|
-
* @static
|
|
74
|
-
*/
|
|
75
|
-
static FUNCTION_NORMAL() {
|
|
76
|
-
return `
|
|
77
|
-
|
|
78
|
-
vec4 blend (in vec4 src, in vec4 dst) {
|
|
79
|
-
return src + dst - dst * src.a;
|
|
80
|
-
}
|
|
81
|
-
|
|
82
|
-
`;
|
|
83
|
-
}
|
|
84
|
-
// 各ブレンド式は、前景と背景の両方のアルファを考慮する必要がある
|
|
85
|
-
// https://odashi.hatenablog.com/entry/20110921/1316610121
|
|
86
|
-
// https://hakuhin.jp/as3/blend.html
|
|
87
|
-
//
|
|
88
|
-
// [基本計算式]
|
|
89
|
-
// ・色(rgb)はストレートアルファ
|
|
90
|
-
// ・アルファ(a)が0の場合は例外処理をする
|
|
91
|
-
// 前景色 a: src.rgb * (src.a * (1.0 - dst.a))
|
|
92
|
-
// 背景色 b: dst.rgb * (dst.a * (1.0 - src.a))
|
|
93
|
-
// 合成色 c: mix.rgb * (src.a * dst.a)
|
|
94
|
-
// 最終結果: a + b + c
|
|
95
|
-
/**
|
|
96
|
-
* @return {string}
|
|
97
|
-
* @method
|
|
98
|
-
* @static
|
|
99
|
-
*/
|
|
100
|
-
static FUNCTION_SUBTRACT() {
|
|
101
|
-
// [合成色計算式]
|
|
102
|
-
// dst - src
|
|
103
|
-
return `
|
|
104
|
-
|
|
105
|
-
vec4 blend (in vec4 src, in vec4 dst) {
|
|
106
|
-
if (src.a == 0.0) { return dst; }
|
|
107
|
-
if (dst.a == 0.0) { return src; }
|
|
108
|
-
|
|
109
|
-
vec4 a = src - src * dst.a;
|
|
110
|
-
vec4 b = dst - dst * src.a;
|
|
111
|
-
|
|
112
|
-
src.rgb /= src.a;
|
|
113
|
-
dst.rgb /= dst.a;
|
|
114
|
-
|
|
115
|
-
vec4 c = vec4(dst.rgb - src.rgb, src.a * dst.a);
|
|
116
|
-
c.rgb *= c.a;
|
|
117
|
-
|
|
118
|
-
return a + b + c;
|
|
119
|
-
}
|
|
120
|
-
|
|
121
|
-
`;
|
|
122
|
-
}
|
|
123
|
-
/**
|
|
124
|
-
* @return {string}
|
|
125
|
-
* @method
|
|
126
|
-
* @static
|
|
127
|
-
*/
|
|
128
|
-
static FUNCTION_MULTIPLY() {
|
|
129
|
-
// [合成色計算式]
|
|
130
|
-
// src * dst
|
|
131
|
-
return `
|
|
132
|
-
|
|
133
|
-
vec4 blend (in vec4 src, in vec4 dst) {
|
|
134
|
-
vec4 a = src - src * dst.a;
|
|
135
|
-
vec4 b = dst - dst * src.a;
|
|
136
|
-
vec4 c = src * dst;
|
|
137
|
-
|
|
138
|
-
return a + b + c;
|
|
139
|
-
}
|
|
140
|
-
|
|
141
|
-
`;
|
|
142
|
-
}
|
|
143
|
-
/**
|
|
144
|
-
* @return {string}
|
|
145
|
-
* @method
|
|
146
|
-
* @static
|
|
147
|
-
*/
|
|
148
|
-
static FUNCTION_LIGHTEN() {
|
|
149
|
-
// [合成色計算式]
|
|
150
|
-
// (src > dst) ? src : dst
|
|
151
|
-
return `
|
|
152
|
-
|
|
153
|
-
vec4 blend (in vec4 src, in vec4 dst) {
|
|
154
|
-
if (src.a == 0.0) { return dst; }
|
|
155
|
-
if (dst.a == 0.0) { return src; }
|
|
156
|
-
|
|
157
|
-
vec4 a = src - src * dst.a;
|
|
158
|
-
vec4 b = dst - dst * src.a;
|
|
159
|
-
|
|
160
|
-
src.rgb /= src.a;
|
|
161
|
-
dst.rgb /= dst.a;
|
|
162
|
-
|
|
163
|
-
vec4 c = vec4(mix(src.rgb, dst.rgb, step(src.rgb, dst.rgb)), src.a * dst.a);
|
|
164
|
-
c.rgb *= c.a;
|
|
165
|
-
|
|
166
|
-
return a + b + c;
|
|
167
|
-
}
|
|
168
|
-
|
|
169
|
-
`;
|
|
170
|
-
}
|
|
171
|
-
/**
|
|
172
|
-
* @return {string}
|
|
173
|
-
* @method
|
|
174
|
-
* @static
|
|
175
|
-
*/
|
|
176
|
-
static FUNCTION_DARKEN() {
|
|
177
|
-
// [合成色計算式]
|
|
178
|
-
// (src < dst) ? src : dst
|
|
179
|
-
return `
|
|
180
|
-
|
|
181
|
-
vec4 blend (in vec4 src, in vec4 dst) {
|
|
182
|
-
if (src.a == 0.0) { return dst; }
|
|
183
|
-
if (dst.a == 0.0) { return src; }
|
|
184
|
-
|
|
185
|
-
vec4 a = src - src * dst.a;
|
|
186
|
-
vec4 b = dst - dst * src.a;
|
|
187
|
-
|
|
188
|
-
src.rgb /= src.a;
|
|
189
|
-
dst.rgb /= dst.a;
|
|
190
|
-
|
|
191
|
-
vec4 c = vec4(mix(src.rgb, dst.rgb, step(dst.rgb, src.rgb)), src.a * dst.a);
|
|
192
|
-
c.rgb *= c.a;
|
|
193
|
-
|
|
194
|
-
return a + b + c;
|
|
195
|
-
}
|
|
196
|
-
|
|
197
|
-
`;
|
|
198
|
-
}
|
|
199
|
-
/**
|
|
200
|
-
* @return {string}
|
|
201
|
-
* @method
|
|
202
|
-
* @static
|
|
203
|
-
*/
|
|
204
|
-
static FUNCTION_OVERLAY() {
|
|
205
|
-
// [合成色計算式]
|
|
206
|
-
// if (dst < 0.5) {
|
|
207
|
-
// return 2.0 * src * dst
|
|
208
|
-
// } else {
|
|
209
|
-
// return 1.0 - 2.0 * (1.0 - src) * (1.0 - dst)
|
|
210
|
-
// }
|
|
211
|
-
return `
|
|
212
|
-
|
|
213
|
-
vec4 blend (in vec4 src, in vec4 dst) {
|
|
214
|
-
if (src.a == 0.0) { return dst; }
|
|
215
|
-
if (dst.a == 0.0) { return src; }
|
|
216
|
-
|
|
217
|
-
vec4 a = src - src * dst.a;
|
|
218
|
-
vec4 b = dst - dst * src.a;
|
|
219
|
-
|
|
220
|
-
src.rgb /= src.a;
|
|
221
|
-
dst.rgb /= dst.a;
|
|
222
|
-
|
|
223
|
-
vec4 mul = src * dst;
|
|
224
|
-
vec3 c1 = 2.0 * mul.rgb;
|
|
225
|
-
vec3 c2 = 2.0 * (src.rgb + dst.rgb - mul.rgb) - 1.0;
|
|
226
|
-
vec4 c = vec4(mix(c1, c2, step(vec3(0.5), dst.rgb)), mul.a);
|
|
227
|
-
c.rgb *= c.a;
|
|
228
|
-
|
|
229
|
-
return a + b + c;
|
|
230
|
-
}
|
|
231
|
-
|
|
232
|
-
`;
|
|
233
|
-
}
|
|
234
|
-
/**
|
|
235
|
-
* @return {string}
|
|
236
|
-
* @method
|
|
237
|
-
* @static
|
|
238
|
-
*/
|
|
239
|
-
static FUNCTION_HARDLIGHT() {
|
|
240
|
-
// [合成色計算式]
|
|
241
|
-
// if (src < 0.5) {
|
|
242
|
-
// return 2.0 * src * dst
|
|
243
|
-
// } else {
|
|
244
|
-
// return 1.0 - 2.0 * (1.0 - src) * (1.0 - dst)
|
|
245
|
-
// }
|
|
246
|
-
return `
|
|
247
|
-
|
|
248
|
-
vec4 blend (in vec4 src, in vec4 dst) {
|
|
249
|
-
if (src.a == 0.0) { return dst; }
|
|
250
|
-
if (dst.a == 0.0) { return src; }
|
|
251
|
-
|
|
252
|
-
vec4 a = src - src * dst.a;
|
|
253
|
-
vec4 b = dst - dst * src.a;
|
|
254
|
-
|
|
255
|
-
src.rgb /= src.a;
|
|
256
|
-
dst.rgb /= dst.a;
|
|
257
|
-
|
|
258
|
-
vec4 mul = src * dst;
|
|
259
|
-
vec3 c1 = 2.0 * mul.rgb;
|
|
260
|
-
vec3 c2 = 2.0 * (src.rgb + dst.rgb - mul.rgb) - 1.0;
|
|
261
|
-
vec4 c = vec4(mix(c1, c2, step(vec3(0.5), src.rgb)), mul.a);
|
|
262
|
-
c.rgb *= c.a;
|
|
263
|
-
|
|
264
|
-
return a + b + c;
|
|
265
|
-
}
|
|
266
|
-
|
|
267
|
-
`;
|
|
268
|
-
}
|
|
269
|
-
/**
|
|
270
|
-
* @return {string}
|
|
271
|
-
* @method
|
|
272
|
-
* @static
|
|
273
|
-
*/
|
|
274
|
-
static FUNCTION_DIFFERENCE() {
|
|
275
|
-
// [合成色計算式]
|
|
276
|
-
// abs(src - dst)
|
|
277
|
-
return `
|
|
278
|
-
|
|
279
|
-
vec4 blend (in vec4 src, in vec4 dst) {
|
|
280
|
-
if (src.a == 0.0) { return dst; }
|
|
281
|
-
if (dst.a == 0.0) { return src; }
|
|
282
|
-
|
|
283
|
-
vec4 a = src - src * dst.a;
|
|
284
|
-
vec4 b = dst - dst * src.a;
|
|
285
|
-
|
|
286
|
-
src.rgb /= src.a;
|
|
287
|
-
dst.rgb /= dst.a;
|
|
288
|
-
|
|
289
|
-
vec4 c = vec4(abs(src.rgb - dst.rgb), src.a * dst.a);
|
|
290
|
-
c.rgb *= c.a;
|
|
291
|
-
|
|
292
|
-
return a + b + c;
|
|
293
|
-
}
|
|
294
|
-
|
|
295
|
-
`;
|
|
296
|
-
}
|
|
297
|
-
/**
|
|
298
|
-
* @return {string}
|
|
299
|
-
* @method
|
|
300
|
-
* @static
|
|
301
|
-
*/
|
|
302
|
-
static FUNCTION_INVERT() {
|
|
303
|
-
// [基本計算式]
|
|
304
|
-
// ((1.0 - dst) * src.a) + (dst * (1.0 - src.a))
|
|
305
|
-
return `
|
|
306
|
-
|
|
307
|
-
vec4 blend (in vec4 src, in vec4 dst) {
|
|
308
|
-
if (src.a == 0.0) { return dst; }
|
|
309
|
-
if (dst.a == 0.0) { return src; }
|
|
310
|
-
|
|
311
|
-
vec4 b = dst - dst * src.a;
|
|
312
|
-
vec4 c = vec4(src.a - dst.rgb * src.a, src.a);
|
|
313
|
-
|
|
314
|
-
return b + c;
|
|
315
|
-
}
|
|
316
|
-
|
|
317
|
-
`;
|
|
318
|
-
}
|
|
319
|
-
}
|
|
@@ -1,44 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* @class
|
|
3
|
-
*/
|
|
4
|
-
export declare class FragmentShaderSourceGradient {
|
|
5
|
-
/**
|
|
6
|
-
* @param {number} highp_length
|
|
7
|
-
* @param {number} fragment_index
|
|
8
|
-
* @param {boolean} is_radial
|
|
9
|
-
* @param {boolean} has_focal_point
|
|
10
|
-
* @param {string} spread_method
|
|
11
|
-
* @return {string}
|
|
12
|
-
* @method
|
|
13
|
-
* @static
|
|
14
|
-
*/
|
|
15
|
-
static TEMPLATE(highp_length: number, fragment_index: number, is_radial: boolean, has_focal_point: boolean, spread_method: string): string;
|
|
16
|
-
/**
|
|
17
|
-
* @param {number} index
|
|
18
|
-
* @return {string}
|
|
19
|
-
* @method
|
|
20
|
-
* @static
|
|
21
|
-
*/
|
|
22
|
-
static STATEMENT_GRADIENT_TYPE_LINEAR(index: number): string;
|
|
23
|
-
/**
|
|
24
|
-
* @param {number} index
|
|
25
|
-
* @param {boolean} has_focal_point
|
|
26
|
-
* @return {string}
|
|
27
|
-
* @method
|
|
28
|
-
* @static
|
|
29
|
-
*/
|
|
30
|
-
static STATEMENT_GRADIENT_TYPE_RADIAL(index: number, has_focal_point: boolean): string;
|
|
31
|
-
/**
|
|
32
|
-
* @return {string}
|
|
33
|
-
* @method
|
|
34
|
-
* @static
|
|
35
|
-
*/
|
|
36
|
-
static STATEMENT_FOCAL_POINT_OFF(): string;
|
|
37
|
-
/**
|
|
38
|
-
* @param {number} index
|
|
39
|
-
* @return {string}
|
|
40
|
-
* @method
|
|
41
|
-
* @static
|
|
42
|
-
*/
|
|
43
|
-
static STATEMENT_FOCAL_POINT_ON(index: number): string;
|
|
44
|
-
}
|
|
@@ -1,114 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* @class
|
|
3
|
-
*/
|
|
4
|
-
export class FragmentShaderSourceGradient {
|
|
5
|
-
/**
|
|
6
|
-
* @param {number} highp_length
|
|
7
|
-
* @param {number} fragment_index
|
|
8
|
-
* @param {boolean} is_radial
|
|
9
|
-
* @param {boolean} has_focal_point
|
|
10
|
-
* @param {string} spread_method
|
|
11
|
-
* @return {string}
|
|
12
|
-
* @method
|
|
13
|
-
* @static
|
|
14
|
-
*/
|
|
15
|
-
static TEMPLATE(highp_length, fragment_index, is_radial, has_focal_point, spread_method) {
|
|
16
|
-
const gradientTypeStatement = is_radial
|
|
17
|
-
? this.STATEMENT_GRADIENT_TYPE_RADIAL(fragment_index, has_focal_point)
|
|
18
|
-
: this.STATEMENT_GRADIENT_TYPE_LINEAR(fragment_index);
|
|
19
|
-
let spread_methodExpression;
|
|
20
|
-
switch (spread_method) {
|
|
21
|
-
case "reflect":
|
|
22
|
-
spread_methodExpression = "1.0 - abs(fract(t * 0.5) * 2.0 - 1.0)";
|
|
23
|
-
break;
|
|
24
|
-
case "repeat":
|
|
25
|
-
spread_methodExpression = "fract(t)";
|
|
26
|
-
break;
|
|
27
|
-
default:
|
|
28
|
-
spread_methodExpression = "clamp(t, 0.0, 1.0)";
|
|
29
|
-
break;
|
|
30
|
-
}
|
|
31
|
-
return `#version 300 es
|
|
32
|
-
precision highp float;
|
|
33
|
-
|
|
34
|
-
uniform sampler2D u_texture;
|
|
35
|
-
uniform vec4 u_highp[${highp_length}];
|
|
36
|
-
|
|
37
|
-
in vec2 v_uv;
|
|
38
|
-
out vec4 o_color;
|
|
39
|
-
|
|
40
|
-
void main() {
|
|
41
|
-
vec2 p = v_uv;
|
|
42
|
-
${gradientTypeStatement}
|
|
43
|
-
t = ${spread_methodExpression};
|
|
44
|
-
o_color = texture(u_texture, vec2(t, 0.5));
|
|
45
|
-
}
|
|
46
|
-
|
|
47
|
-
`;
|
|
48
|
-
}
|
|
49
|
-
/**
|
|
50
|
-
* @param {number} index
|
|
51
|
-
* @return {string}
|
|
52
|
-
* @method
|
|
53
|
-
* @static
|
|
54
|
-
*/
|
|
55
|
-
static STATEMENT_GRADIENT_TYPE_LINEAR(index) {
|
|
56
|
-
return `
|
|
57
|
-
vec2 a = u_highp[${index}].xy;
|
|
58
|
-
vec2 b = u_highp[${index}].zw;
|
|
59
|
-
|
|
60
|
-
vec2 ab = b - a;
|
|
61
|
-
vec2 ap = p - a;
|
|
62
|
-
|
|
63
|
-
float t = dot(ab, ap) / dot(ab, ab);
|
|
64
|
-
`;
|
|
65
|
-
}
|
|
66
|
-
/**
|
|
67
|
-
* @param {number} index
|
|
68
|
-
* @param {boolean} has_focal_point
|
|
69
|
-
* @return {string}
|
|
70
|
-
* @method
|
|
71
|
-
* @static
|
|
72
|
-
*/
|
|
73
|
-
static STATEMENT_GRADIENT_TYPE_RADIAL(index, has_focal_point) {
|
|
74
|
-
const focalPointStatement = has_focal_point
|
|
75
|
-
? this.STATEMENT_FOCAL_POINT_ON(index)
|
|
76
|
-
: this.STATEMENT_FOCAL_POINT_OFF();
|
|
77
|
-
return `
|
|
78
|
-
float radius = u_highp[${index}][0];
|
|
79
|
-
|
|
80
|
-
vec2 coord = p / radius;
|
|
81
|
-
${focalPointStatement}
|
|
82
|
-
`;
|
|
83
|
-
}
|
|
84
|
-
/**
|
|
85
|
-
* @return {string}
|
|
86
|
-
* @method
|
|
87
|
-
* @static
|
|
88
|
-
*/
|
|
89
|
-
static STATEMENT_FOCAL_POINT_OFF() {
|
|
90
|
-
return `
|
|
91
|
-
float t = length(coord);
|
|
92
|
-
`;
|
|
93
|
-
}
|
|
94
|
-
/**
|
|
95
|
-
* @param {number} index
|
|
96
|
-
* @return {string}
|
|
97
|
-
* @method
|
|
98
|
-
* @static
|
|
99
|
-
*/
|
|
100
|
-
static STATEMENT_FOCAL_POINT_ON(index) {
|
|
101
|
-
return `
|
|
102
|
-
vec2 focal = vec2(u_highp[${index}][1], 0.0);
|
|
103
|
-
|
|
104
|
-
vec2 dir = normalize(coord - focal);
|
|
105
|
-
|
|
106
|
-
float a = dot(dir, dir);
|
|
107
|
-
float b = 2.0 * dot(dir, focal);
|
|
108
|
-
float c = dot(focal, focal) - 1.0;
|
|
109
|
-
float x = (-b + sqrt(b * b - 4.0 * a * c)) / (2.0 * a);
|
|
110
|
-
|
|
111
|
-
float t = distance(focal, coord) / distance(focal, focal + dir * x);
|
|
112
|
-
`;
|
|
113
|
-
}
|
|
114
|
-
}
|
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* @class
|
|
3
|
-
*/
|
|
4
|
-
export declare class FragmentShaderSourceGradientLUT {
|
|
5
|
-
/**
|
|
6
|
-
* @param {number} mediump_length
|
|
7
|
-
* @param {number} stops_length
|
|
8
|
-
* @param {boolean} is_linear_space
|
|
9
|
-
* @return {string}
|
|
10
|
-
* @method
|
|
11
|
-
* @static
|
|
12
|
-
*/
|
|
13
|
-
static TEMPLATE(mediump_length: number, stops_length: number, is_linear_space: boolean): string;
|
|
14
|
-
}
|
|
@@ -1,58 +0,0 @@
|
|
|
1
|
-
import { $Math } from "../../../util/RenderUtil";
|
|
2
|
-
/**
|
|
3
|
-
* @class
|
|
4
|
-
*/
|
|
5
|
-
export class FragmentShaderSourceGradientLUT {
|
|
6
|
-
/**
|
|
7
|
-
* @param {number} mediump_length
|
|
8
|
-
* @param {number} stops_length
|
|
9
|
-
* @param {boolean} is_linear_space
|
|
10
|
-
* @return {string}
|
|
11
|
-
* @method
|
|
12
|
-
* @static
|
|
13
|
-
*/
|
|
14
|
-
static TEMPLATE(mediump_length, stops_length, is_linear_space) {
|
|
15
|
-
let loopStatement = "";
|
|
16
|
-
for (let i = 1; i < stops_length; i++) {
|
|
17
|
-
const i0 = i - 1;
|
|
18
|
-
const i1 = i;
|
|
19
|
-
const t0 = `u_mediump[${stops_length + $Math.floor(i0 / 4)}][${i0 % 4}]`;
|
|
20
|
-
const t1 = `u_mediump[${stops_length + $Math.floor(i1 / 4)}][${i1 % 4}]`;
|
|
21
|
-
const c0 = `u_mediump[${i0}]`;
|
|
22
|
-
const c1 = `u_mediump[${i1}]`;
|
|
23
|
-
loopStatement += `
|
|
24
|
-
if (t <= ${t1}) {
|
|
25
|
-
return mix(${c0}, ${c1}, (t - ${t0}) / (${t1} - ${t0}));
|
|
26
|
-
}
|
|
27
|
-
`;
|
|
28
|
-
}
|
|
29
|
-
const colorSpaceStatement = is_linear_space
|
|
30
|
-
? "color = pow(color, vec4(0.45454545));"
|
|
31
|
-
: "";
|
|
32
|
-
return `#version 300 es
|
|
33
|
-
precision mediump float;
|
|
34
|
-
|
|
35
|
-
uniform vec4 u_mediump[${mediump_length}];
|
|
36
|
-
|
|
37
|
-
in vec2 v_coord;
|
|
38
|
-
out vec4 o_color;
|
|
39
|
-
|
|
40
|
-
vec4 getGradientColor(in float t) {
|
|
41
|
-
if (t <= u_mediump[${stops_length}][0]) {
|
|
42
|
-
return u_mediump[0];
|
|
43
|
-
}
|
|
44
|
-
${loopStatement}
|
|
45
|
-
return u_mediump[${stops_length - 1}];
|
|
46
|
-
}
|
|
47
|
-
|
|
48
|
-
void main() {
|
|
49
|
-
vec4 color = getGradientColor(v_coord.x);
|
|
50
|
-
${colorSpaceStatement}
|
|
51
|
-
color.rgb *= color.a;
|
|
52
|
-
|
|
53
|
-
o_color = color;
|
|
54
|
-
}
|
|
55
|
-
|
|
56
|
-
`;
|
|
57
|
-
}
|
|
58
|
-
}
|
|
@@ -1,36 +0,0 @@
|
|
|
1
|
-
import { FragmentShaderLibrary } from "./FragmentShaderLibrary";
|
|
2
|
-
/**
|
|
3
|
-
* @class
|
|
4
|
-
*/
|
|
5
|
-
export class FragmentShaderSourceTexture {
|
|
6
|
-
/**
|
|
7
|
-
* @param {boolean} with_color_transform
|
|
8
|
-
* @return {string}
|
|
9
|
-
* @method
|
|
10
|
-
* @static
|
|
11
|
-
*/
|
|
12
|
-
static TEMPLATE(with_color_transform) {
|
|
13
|
-
const colorTransformUniform = with_color_transform
|
|
14
|
-
? "uniform vec4 u_mediump[2];"
|
|
15
|
-
: "";
|
|
16
|
-
const colorTransformStatement = with_color_transform
|
|
17
|
-
? FragmentShaderLibrary.STATEMENT_COLOR_TRANSFORM_ON(0)
|
|
18
|
-
: "";
|
|
19
|
-
return `#version 300 es
|
|
20
|
-
precision mediump float;
|
|
21
|
-
|
|
22
|
-
uniform sampler2D u_texture;
|
|
23
|
-
${colorTransformUniform}
|
|
24
|
-
|
|
25
|
-
in vec2 v_coord;
|
|
26
|
-
out vec4 o_color;
|
|
27
|
-
|
|
28
|
-
void main() {
|
|
29
|
-
vec4 src = texture(u_texture, v_coord);
|
|
30
|
-
${colorTransformStatement}
|
|
31
|
-
o_color = src;
|
|
32
|
-
}
|
|
33
|
-
|
|
34
|
-
`;
|
|
35
|
-
}
|
|
36
|
-
}
|
|
@@ -1,42 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* @class
|
|
3
|
-
*/
|
|
4
|
-
export class FragmentShaderSourceBlurFilter {
|
|
5
|
-
/**
|
|
6
|
-
* @param {number} half_blur
|
|
7
|
-
* @return {string}
|
|
8
|
-
* @method
|
|
9
|
-
* @static
|
|
10
|
-
*/
|
|
11
|
-
static TEMPLATE(half_blur) {
|
|
12
|
-
const halfBlurFixed = half_blur.toFixed(1);
|
|
13
|
-
return `#version 300 es
|
|
14
|
-
precision mediump float;
|
|
15
|
-
|
|
16
|
-
uniform sampler2D u_texture;
|
|
17
|
-
uniform vec4 u_mediump;
|
|
18
|
-
|
|
19
|
-
in vec2 v_coord;
|
|
20
|
-
out vec4 o_color;
|
|
21
|
-
|
|
22
|
-
void main() {
|
|
23
|
-
vec2 offset = u_mediump.xy;
|
|
24
|
-
float fraction = u_mediump.z;
|
|
25
|
-
float samples = u_mediump.w;
|
|
26
|
-
|
|
27
|
-
vec4 color = texture(u_texture, v_coord);
|
|
28
|
-
|
|
29
|
-
for (float i = 1.0; i < ${halfBlurFixed}; i += 1.0) {
|
|
30
|
-
color += texture(u_texture, v_coord + offset * i);
|
|
31
|
-
color += texture(u_texture, v_coord - offset * i);
|
|
32
|
-
}
|
|
33
|
-
color += texture(u_texture, v_coord + offset * ${halfBlurFixed}) * fraction;
|
|
34
|
-
color += texture(u_texture, v_coord - offset * ${halfBlurFixed}) * fraction;
|
|
35
|
-
color /= samples;
|
|
36
|
-
|
|
37
|
-
o_color = color;
|
|
38
|
-
}
|
|
39
|
-
|
|
40
|
-
`;
|
|
41
|
-
}
|
|
42
|
-
}
|
|
@@ -1,35 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* @class
|
|
3
|
-
*/
|
|
4
|
-
export class FragmentShaderSourceColorMatrixFilter {
|
|
5
|
-
/**
|
|
6
|
-
* @return {string}
|
|
7
|
-
* @method
|
|
8
|
-
* @static
|
|
9
|
-
*/
|
|
10
|
-
static TEMPLATE() {
|
|
11
|
-
return `#version 300 es
|
|
12
|
-
precision mediump float;
|
|
13
|
-
|
|
14
|
-
uniform sampler2D u_texture;
|
|
15
|
-
uniform vec4 u_mediump[5];
|
|
16
|
-
|
|
17
|
-
in vec2 v_coord;
|
|
18
|
-
out vec4 o_color;
|
|
19
|
-
|
|
20
|
-
void main() {
|
|
21
|
-
mat4 mul = mat4(u_mediump[0], u_mediump[1], u_mediump[2], u_mediump[3]);
|
|
22
|
-
vec4 add = u_mediump[4];
|
|
23
|
-
|
|
24
|
-
vec4 color = texture(u_texture, v_coord);
|
|
25
|
-
|
|
26
|
-
color.rgb /= max(0.0001, color.a);
|
|
27
|
-
color = clamp(color * mul + add, 0.0, 1.0);
|
|
28
|
-
color.rgb *= color.a;
|
|
29
|
-
|
|
30
|
-
o_color = color;
|
|
31
|
-
}
|
|
32
|
-
|
|
33
|
-
`;
|
|
34
|
-
}
|
|
35
|
-
}
|