@needle-tools/engine 4.6.2 → 4.6.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1069) hide show
  1. package/CHANGELOG.md +3773 -3768
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/generateMeshBVH.worker-Cdfpaq5W.js +25 -0
  6. package/dist/{gltf-progressive-Bl4okF1b.min.js → gltf-progressive-Bm9eEfgu.min.js} +1 -1
  7. package/dist/{gltf-progressive-P8b8a0qY.umd.cjs → gltf-progressive-Dn6o99rH.umd.cjs} +1 -1
  8. package/dist/{gltf-progressive-DSpdn0QT.js → gltf-progressive-GjIqwSG3.js} +2 -2
  9. package/dist/{needle-engine.bundle-DGcStTA7.js → needle-engine.bundle-B3xwa0ZL.js} +1995 -1976
  10. package/dist/{needle-engine.bundle-DmYMLdWP.umd.cjs → needle-engine.bundle-Bhmc3xq0.umd.cjs} +92 -89
  11. package/dist/{needle-engine.bundle-D0XWaCQs.min.js → needle-engine.bundle-DzStNbW2.min.js} +110 -107
  12. package/dist/needle-engine.d.ts +129 -130
  13. package/dist/needle-engine.js +4 -4
  14. package/dist/needle-engine.min.js +1 -1
  15. package/dist/needle-engine.umd.cjs +1 -1
  16. package/dist/{postprocessing-CjW23fio.umd.cjs → postprocessing-8AQTeZsr.umd.cjs} +2 -2
  17. package/dist/{postprocessing-xYQWCHFu.min.js → postprocessing-BDScN9yu.min.js} +2 -2
  18. package/dist/{postprocessing-DYLNOL3W.js → postprocessing-BkxN_08g.js} +3 -3
  19. package/dist/{three-DuDKwKB8.min.js → three-Boa-jOq-.min.js} +33 -33
  20. package/dist/{three-DrqIzZTH.js → three-Bz6X1mrw.js} +4198 -4198
  21. package/dist/{three-B_hneGZr.umd.cjs → three-DMrv-4ar.umd.cjs} +4 -4
  22. package/dist/{three-examples-X3OadjXB.umd.cjs → three-examples-C7ryg8vN.umd.cjs} +3 -3
  23. package/dist/{three-examples-DaDLBuy6.min.js → three-examples-DuVhxqft.min.js} +14 -14
  24. package/dist/{three-examples-B50TT3Iu.js → three-examples-GggCDHv0.js} +5 -5
  25. package/dist/{three-mesh-ui-CxuWt7m-.js → three-mesh-ui-CLNOfsWn.js} +1 -1
  26. package/dist/{three-mesh-ui-B3p3gyUz.min.js → three-mesh-ui-CY6Izc7C.min.js} +1 -1
  27. package/dist/{three-mesh-ui-CQiIQIlA.umd.cjs → three-mesh-ui-CwlN0FUC.umd.cjs} +1 -1
  28. package/dist/{vendor-BmYIgaS1.js → vendor-BSD1RQIh.js} +3 -3
  29. package/dist/{vendor-Cavtu3CP.umd.cjs → vendor-DHr4aqIZ.umd.cjs} +3 -3
  30. package/dist/{vendor-BlSxe9JJ.min.js → vendor-zxXa3Dmr.min.js} +3 -3
  31. package/lib/asap/needle-asap.d.ts +1 -1
  32. package/lib/asap/needle-asap.js +95 -95
  33. package/lib/asap/sessiongranted.d.ts +3 -3
  34. package/lib/asap/sessiongranted.js +65 -65
  35. package/lib/asap/utils.d.ts +1 -1
  36. package/lib/asap/utils.js +3 -3
  37. package/lib/engine/analytics/index.d.ts +6 -6
  38. package/lib/engine/analytics/index.js +12 -12
  39. package/lib/engine/analytics/lcp.d.ts +3 -3
  40. package/lib/engine/analytics/lcp.js +34 -34
  41. package/lib/engine/api.d.ts +82 -82
  42. package/lib/engine/api.js +81 -81
  43. package/lib/engine/assets/index.d.ts +11 -11
  44. package/lib/engine/assets/index.js +47 -47
  45. package/lib/engine/assets/static.d.ts +1 -1
  46. package/lib/engine/assets/static.js +4 -4
  47. package/lib/engine/codegen/register_types.d.ts +1 -1
  48. package/lib/engine/codegen/register_types.js +300 -300
  49. package/lib/engine/debug/debug.d.ts +15 -15
  50. package/lib/engine/debug/debug.js +44 -44
  51. package/lib/engine/debug/debug_console.d.ts +2 -2
  52. package/lib/engine/debug/debug_console.js +307 -307
  53. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  54. package/lib/engine/debug/debug_overlay.js +316 -316
  55. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  56. package/lib/engine/debug/debug_spatial_console.js +390 -390
  57. package/lib/engine/debug/index.d.ts +2 -2
  58. package/lib/engine/debug/index.js +2 -2
  59. package/lib/engine/engine_addressables.d.ts +166 -166
  60. package/lib/engine/engine_addressables.js +608 -608
  61. package/lib/engine/engine_animation.d.ts +43 -43
  62. package/lib/engine/engine_animation.js +133 -133
  63. package/lib/engine/engine_application.d.ts +45 -45
  64. package/lib/engine/engine_application.js +104 -104
  65. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  66. package/lib/engine/engine_assetdatabase.js +346 -346
  67. package/lib/engine/engine_audio.d.ts +4 -4
  68. package/lib/engine/engine_audio.js +23 -23
  69. package/lib/engine/engine_camera.d.ts +13 -13
  70. package/lib/engine/engine_camera.js +30 -30
  71. package/lib/engine/engine_components.d.ts +110 -110
  72. package/lib/engine/engine_components.js +374 -374
  73. package/lib/engine/engine_components_internal.d.ts +9 -9
  74. package/lib/engine/engine_components_internal.js +36 -36
  75. package/lib/engine/engine_constants.d.ts +10 -10
  76. package/lib/engine/engine_constants.js +41 -41
  77. package/lib/engine/engine_context.d.ts +475 -475
  78. package/lib/engine/engine_context.js +1673 -1672
  79. package/lib/engine/engine_context.js.map +1 -1
  80. package/lib/engine/engine_context_registry.d.ts +71 -71
  81. package/lib/engine/engine_context_registry.js +117 -117
  82. package/lib/engine/engine_coroutine.d.ts +35 -35
  83. package/lib/engine/engine_coroutine.js +52 -52
  84. package/lib/engine/engine_create_objects.d.ts +119 -119
  85. package/lib/engine/engine_create_objects.js +320 -320
  86. package/lib/engine/engine_default_parameters.d.ts +2 -2
  87. package/lib/engine/engine_default_parameters.js +3 -3
  88. package/lib/engine/engine_editor-sync.d.ts +21 -21
  89. package/lib/engine/engine_editor-sync.js +4 -4
  90. package/lib/engine/engine_fileloader.d.ts +2 -2
  91. package/lib/engine/engine_fileloader.js +8 -8
  92. package/lib/engine/engine_gameobject.d.ts +68 -68
  93. package/lib/engine/engine_gameobject.js +619 -619
  94. package/lib/engine/engine_generic_utils.d.ts +1 -1
  95. package/lib/engine/engine_generic_utils.js +13 -13
  96. package/lib/engine/engine_gizmos.d.ts +149 -149
  97. package/lib/engine/engine_gizmos.js +530 -530
  98. package/lib/engine/engine_gltf.d.ts +12 -12
  99. package/lib/engine/engine_gltf.js +15 -15
  100. package/lib/engine/engine_gltf_builtin_components.d.ts +11 -11
  101. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  102. package/lib/engine/engine_hot_reload.d.ts +8 -8
  103. package/lib/engine/engine_hot_reload.js +197 -197
  104. package/lib/engine/engine_input.d.ts +362 -362
  105. package/lib/engine/engine_input.js +1294 -1294
  106. package/lib/engine/engine_input_utils.d.ts +2 -2
  107. package/lib/engine/engine_input_utils.js +22 -22
  108. package/lib/engine/engine_instancing.d.ts +19 -19
  109. package/lib/engine/engine_instancing.js +39 -39
  110. package/lib/engine/engine_license.d.ts +11 -11
  111. package/lib/engine/engine_license.js +369 -369
  112. package/lib/engine/engine_lifecycle_api.d.ts +83 -83
  113. package/lib/engine/engine_lifecycle_api.js +106 -106
  114. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  115. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  116. package/lib/engine/engine_lightdata.d.ts +23 -23
  117. package/lib/engine/engine_lightdata.js +91 -91
  118. package/lib/engine/engine_loaders.callbacks.d.ts +97 -97
  119. package/lib/engine/engine_loaders.callbacks.js +86 -86
  120. package/lib/engine/engine_loaders.d.ts +48 -48
  121. package/lib/engine/engine_loaders.gltf.d.ts +13 -13
  122. package/lib/engine/engine_loaders.gltf.js +62 -62
  123. package/lib/engine/engine_loaders.js +337 -337
  124. package/lib/engine/engine_lods.d.ts +31 -31
  125. package/lib/engine/engine_lods.js +146 -146
  126. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  127. package/lib/engine/engine_mainloop_utils.js +466 -466
  128. package/lib/engine/engine_math.d.ts +114 -114
  129. package/lib/engine/engine_math.js +247 -247
  130. package/lib/engine/engine_modules.d.ts +36 -36
  131. package/lib/engine/engine_modules.js +85 -85
  132. package/lib/engine/engine_networking.d.ts +260 -260
  133. package/lib/engine/engine_networking.js +764 -764
  134. package/lib/engine/engine_networking_auto.d.ts +24 -24
  135. package/lib/engine/engine_networking_auto.js +310 -310
  136. package/lib/engine/engine_networking_blob.d.ts +48 -48
  137. package/lib/engine/engine_networking_blob.js +228 -228
  138. package/lib/engine/engine_networking_files.d.ts +35 -35
  139. package/lib/engine/engine_networking_files.js +172 -172
  140. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  141. package/lib/engine/engine_networking_files_default_components.js +42 -42
  142. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  143. package/lib/engine/engine_networking_instantiate.js +345 -345
  144. package/lib/engine/engine_networking_peer.d.ts +15 -15
  145. package/lib/engine/engine_networking_peer.js +132 -132
  146. package/lib/engine/engine_networking_streams.d.ts +123 -123
  147. package/lib/engine/engine_networking_streams.js +645 -645
  148. package/lib/engine/engine_networking_types.d.ts +22 -22
  149. package/lib/engine/engine_networking_types.js +7 -7
  150. package/lib/engine/engine_networking_utils.d.ts +2 -2
  151. package/lib/engine/engine_networking_utils.js +20 -20
  152. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  153. package/lib/engine/engine_networking_websocket.js +2 -2
  154. package/lib/engine/engine_patcher.d.ts +10 -10
  155. package/lib/engine/engine_patcher.js +142 -142
  156. package/lib/engine/engine_physics.d.ts +152 -152
  157. package/lib/engine/engine_physics.js +645 -645
  158. package/lib/engine/engine_physics.types.d.ts +40 -40
  159. package/lib/engine/engine_physics.types.js +33 -33
  160. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  161. package/lib/engine/engine_physics_rapier.js +1433 -1433
  162. package/lib/engine/engine_playerview.d.ts +26 -26
  163. package/lib/engine/engine_playerview.js +64 -64
  164. package/lib/engine/engine_scenelighting.d.ts +71 -71
  165. package/lib/engine/engine_scenelighting.js +226 -226
  166. package/lib/engine/engine_serialization.d.ts +3 -3
  167. package/lib/engine/engine_serialization.js +3 -3
  168. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  169. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  170. package/lib/engine/engine_serialization_core.d.ts +94 -94
  171. package/lib/engine/engine_serialization_core.js +607 -607
  172. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  173. package/lib/engine/engine_serialization_decorator.js +66 -66
  174. package/lib/engine/engine_setup.d.ts +1 -1
  175. package/lib/engine/engine_setup.js +2 -2
  176. package/lib/engine/engine_shaders.d.ts +53 -53
  177. package/lib/engine/engine_shaders.js +252 -252
  178. package/lib/engine/engine_shims.d.ts +4 -4
  179. package/lib/engine/engine_shims.js +24 -24
  180. package/lib/engine/engine_test_utils.d.ts +39 -39
  181. package/lib/engine/engine_test_utils.js +83 -83
  182. package/lib/engine/engine_texture.d.ts +28 -28
  183. package/lib/engine/engine_texture.js +64 -64
  184. package/lib/engine/engine_three_utils.d.ts +204 -204
  185. package/lib/engine/engine_three_utils.js +784 -784
  186. package/lib/engine/engine_time.d.ts +51 -51
  187. package/lib/engine/engine_time.js +82 -82
  188. package/lib/engine/engine_time_utils.d.ts +88 -88
  189. package/lib/engine/engine_time_utils.js +215 -215
  190. package/lib/engine/engine_tonemapping.d.ts +6 -6
  191. package/lib/engine/engine_tonemapping.js +197 -197
  192. package/lib/engine/engine_types.d.ts +578 -578
  193. package/lib/engine/engine_types.js +95 -95
  194. package/lib/engine/engine_typestore.d.ts +28 -28
  195. package/lib/engine/engine_typestore.js +55 -55
  196. package/lib/engine/engine_util_decorator.d.ts +13 -13
  197. package/lib/engine/engine_util_decorator.js +116 -116
  198. package/lib/engine/engine_utils.d.ts +248 -248
  199. package/lib/engine/engine_utils.js +1012 -1012
  200. package/lib/engine/engine_utils_format.d.ts +24 -24
  201. package/lib/engine/engine_utils_format.js +239 -239
  202. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  203. package/lib/engine/engine_utils_screenshot.js +522 -522
  204. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  205. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  206. package/lib/engine/engine_xr.d.ts +1 -1
  207. package/lib/engine/engine_xr.js +1 -1
  208. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  209. package/lib/engine/export/gltf/Writers.js +24 -24
  210. package/lib/engine/export/gltf/index.d.ts +11 -11
  211. package/lib/engine/export/gltf/index.js +123 -123
  212. package/lib/engine/export/index.d.ts +2 -2
  213. package/lib/engine/export/index.js +2 -2
  214. package/lib/engine/export/state.d.ts +7 -7
  215. package/lib/engine/export/state.js +17 -17
  216. package/lib/engine/export/utils.d.ts +2 -2
  217. package/lib/engine/export/utils.js +7 -7
  218. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  219. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  220. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  221. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  222. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  223. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  224. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  225. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  226. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  227. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  228. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  229. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  230. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  231. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  232. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  233. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  234. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  235. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  236. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  237. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  238. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  239. package/lib/engine/extensions/extension_resolver.js +1 -1
  240. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  241. package/lib/engine/extensions/extension_utils.js +152 -152
  242. package/lib/engine/extensions/extensions.d.ts +32 -32
  243. package/lib/engine/extensions/extensions.js +107 -107
  244. package/lib/engine/extensions/index.d.ts +6 -6
  245. package/lib/engine/extensions/index.js +6 -6
  246. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  247. package/lib/engine/extensions/usage_tracker.js +65 -65
  248. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  249. package/lib/engine/js-extensions/Camera.js +39 -39
  250. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  251. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  252. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  253. package/lib/engine/js-extensions/Layers.js +22 -22
  254. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  255. package/lib/engine/js-extensions/Object3D.js +136 -136
  256. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
  257. package/lib/engine/js-extensions/RGBAColor.js +111 -111
  258. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  259. package/lib/engine/js-extensions/Vector.js +13 -13
  260. package/lib/engine/js-extensions/index.d.ts +5 -5
  261. package/lib/engine/js-extensions/index.js +5 -5
  262. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  263. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +79 -79
  264. package/lib/engine/shaders/shaderData.d.ts +55 -55
  265. package/lib/engine/shaders/shaderData.js +58 -58
  266. package/lib/engine/tests/test_utils.d.ts +2 -2
  267. package/lib/engine/tests/test_utils.js +53 -53
  268. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  269. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  270. package/lib/engine/webcomponents/api.d.ts +5 -5
  271. package/lib/engine/webcomponents/api.js +4 -4
  272. package/lib/engine/webcomponents/buttons.d.ts +51 -51
  273. package/lib/engine/webcomponents/buttons.js +264 -264
  274. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  275. package/lib/engine/webcomponents/fonts.js +32 -32
  276. package/lib/engine/webcomponents/icons.d.ts +9 -9
  277. package/lib/engine/webcomponents/icons.js +52 -52
  278. package/lib/engine/webcomponents/index.d.ts +1 -1
  279. package/lib/engine/webcomponents/index.js +1 -1
  280. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  281. package/lib/engine/webcomponents/logo-element.js +67 -67
  282. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  283. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  284. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -155
  285. package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1029
  286. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  287. package/lib/engine/webcomponents/needle-button.js +161 -161
  288. package/lib/engine/webcomponents/needle-engine.ar-overlay.d.ts +21 -21
  289. package/lib/engine/webcomponents/needle-engine.ar-overlay.js +166 -166
  290. package/lib/engine/webcomponents/needle-engine.attributes.d.ts +69 -69
  291. package/lib/engine/webcomponents/needle-engine.attributes.js +1 -1
  292. package/lib/engine/webcomponents/needle-engine.d.ts +116 -116
  293. package/lib/engine/webcomponents/needle-engine.extras.d.ts +6 -6
  294. package/lib/engine/webcomponents/needle-engine.extras.js +13 -13
  295. package/lib/engine/webcomponents/needle-engine.js +821 -821
  296. package/lib/engine/webcomponents/needle-engine.loading.d.ts +44 -44
  297. package/lib/engine/webcomponents/needle-engine.loading.js +341 -341
  298. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  299. package/lib/engine/xr/NeedleXRController.js +1007 -1007
  300. package/lib/engine/xr/NeedleXRSession.d.ts +340 -340
  301. package/lib/engine/xr/NeedleXRSession.js +1463 -1463
  302. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  303. package/lib/engine/xr/NeedleXRSync.js +188 -188
  304. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  305. package/lib/engine/xr/SceneTransition.js +69 -69
  306. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  307. package/lib/engine/xr/TempXRContext.js +187 -187
  308. package/lib/engine/xr/XRRig.d.ts +7 -7
  309. package/lib/engine/xr/XRRig.js +1 -1
  310. package/lib/engine/xr/api.d.ts +6 -6
  311. package/lib/engine/xr/api.js +6 -6
  312. package/lib/engine/xr/events.d.ts +66 -66
  313. package/lib/engine/xr/events.js +93 -93
  314. package/lib/engine/xr/internal.d.ts +12 -12
  315. package/lib/engine/xr/internal.js +25 -25
  316. package/lib/engine/xr/usdz.d.ts +12 -12
  317. package/lib/engine/xr/usdz.js +29 -29
  318. package/lib/engine/xr/utils.d.ts +11 -11
  319. package/lib/engine/xr/utils.js +34 -34
  320. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  321. package/lib/engine-components/AlignmentConstraint.js +39 -39
  322. package/lib/engine-components/Animation.d.ts +156 -156
  323. package/lib/engine-components/Animation.js +508 -508
  324. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  325. package/lib/engine-components/AnimationCurve.js +159 -159
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  997. package/src/engine-components/ui/Interfaces.ts +57 -57
  998. package/src/engine-components/ui/Layout.ts +334 -334
  999. package/src/engine-components/ui/Outline.ts +13 -13
  1000. package/src/engine-components/ui/PointerEvents.ts +206 -206
  1001. package/src/engine-components/ui/RaycastUtils.ts +69 -69
  1002. package/src/engine-components/ui/Raycaster.ts +102 -102
  1003. package/src/engine-components/ui/RectTransform.ts +375 -375
  1004. package/src/engine-components/ui/SpatialHtml.ts +79 -79
  1005. package/src/engine-components/ui/Symbols.ts +1 -1
  1006. package/src/engine-components/ui/Text.ts +578 -578
  1007. package/src/engine-components/ui/Utils.ts +113 -113
  1008. package/src/engine-components/utils/EnvironmentScene.ts +245 -245
  1009. package/src/engine-components/utils/LookAt.ts +88 -88
  1010. package/src/engine-components/utils/OpenURL.ts +114 -114
  1011. package/src/engine-components/webxr/Avatar.ts +265 -265
  1012. package/src/engine-components/webxr/TeleportTarget.ts +9 -9
  1013. package/src/engine-components/webxr/WebARCameraBackground.ts +175 -175
  1014. package/src/engine-components/webxr/WebARSessionRoot.ts +880 -880
  1015. package/src/engine-components/webxr/WebXR.ts +585 -585
  1016. package/src/engine-components/webxr/WebXRAvatar.ts +66 -66
  1017. package/src/engine-components/webxr/WebXRImageTracking.ts +519 -519
  1018. package/src/engine-components/webxr/WebXRPlaneTracking.ts +570 -570
  1019. package/src/engine-components/webxr/WebXRRig.ts +77 -77
  1020. package/src/engine-components/webxr/XRFlag.ts +147 -147
  1021. package/src/engine-components/webxr/controllers/XRControllerFollow.ts +118 -118
  1022. package/src/engine-components/webxr/controllers/XRControllerModel.ts +373 -373
  1023. package/src/engine-components/webxr/controllers/XRControllerMovement.ts +550 -550
  1024. package/src/engine-components/webxr/index.ts +2 -2
  1025. package/src/engine-components/webxr/types.ts +3 -3
  1026. package/src/engine-components-experimental/Presentation.ts +12 -12
  1027. package/src/engine-components-experimental/api.ts +4 -4
  1028. package/src/engine-components-experimental/networking/PlayerSync.ts +401 -401
  1029. package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
  1030. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  1031. package/src/engine-schemes/README.md +1 -1
  1032. package/src/engine-schemes/api.ts +12 -12
  1033. package/src/engine-schemes/dist/api.js +17 -0
  1034. package/src/engine-schemes/dist/api.js.meta +7 -0
  1035. package/src/engine-schemes/dist/schemes.js +25 -0
  1036. package/src/engine-schemes/dist/schemes.js.meta +7 -0
  1037. package/src/engine-schemes/dist/synced-camera-model.js +74 -0
  1038. package/src/engine-schemes/dist/synced-camera-model.js.meta +7 -0
  1039. package/src/engine-schemes/dist/synced-transform-model.js +73 -0
  1040. package/src/engine-schemes/dist/synced-transform-model.js.meta +7 -0
  1041. package/src/engine-schemes/dist/transform.js +46 -0
  1042. package/src/engine-schemes/dist/transform.js.meta +7 -0
  1043. package/src/engine-schemes/dist/vec2.js +32 -0
  1044. package/src/engine-schemes/dist/vec2.js.meta +7 -0
  1045. package/src/engine-schemes/dist/vec3.js +36 -0
  1046. package/src/engine-schemes/dist/vec3.js.meta +7 -0
  1047. package/src/engine-schemes/dist/vec4.js +40 -0
  1048. package/src/engine-schemes/dist/vec4.js.meta +7 -0
  1049. package/src/engine-schemes/dist/vr-user-state-buffer.js +110 -0
  1050. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +7 -0
  1051. package/src/engine-schemes/schemes.ts +28 -28
  1052. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1053. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1054. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1055. package/src/engine-schemes/transform.ts +50 -50
  1056. package/src/engine-schemes/transforms.fbs +25 -25
  1057. package/src/engine-schemes/vec.fbs +19 -19
  1058. package/src/engine-schemes/vec2.ts +33 -33
  1059. package/src/engine-schemes/vec3.ts +38 -38
  1060. package/src/engine-schemes/vec4.ts +43 -43
  1061. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1062. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1063. package/src/include/draco/draco_decoder.js +34 -34
  1064. package/src/include/ktx2/basis_transcoder.js +21 -21
  1065. package/src/include/needle/arial-msdf.json +1471 -1471
  1066. package/src/include/three/DragControls.js +231 -231
  1067. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1068. package/src/needle-engine.ts +70 -70
  1069. package/dist/generateMeshBVH.worker-BaNp_Xtp.js +0 -25
@@ -1,548 +1,548 @@
1
- var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
2
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
3
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
4
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
5
- return c > 3 && r && Object.defineProperty(target, key, r), r;
6
- };
7
- import { isDevEnvironment, showBalloonWarning } from "../engine/debug/index.js";
8
- import { RoomEvents } from "../engine/engine_networking.js";
9
- import { disposeStream, NetworkedStreamEvents, NetworkedStreams } from "../engine/engine_networking_streams.js";
10
- import { serializable } from "../engine/engine_serialization.js";
11
- import { delay, getParam } from "../engine/engine_utils.js";
12
- import { AudioSource } from "./AudioSource.js";
13
- import { Behaviour, GameObject } from "./Component.js";
14
- import { AspectMode, VideoPlayer } from "./VideoPlayer.js";
15
- const debug = getParam("debugscreensharing");
16
- /**
17
- * ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
18
- */
19
- export var ScreenCaptureDevice;
20
- (function (ScreenCaptureDevice) {
21
- /**
22
- * Capture the screen of the user.
23
- */
24
- ScreenCaptureDevice[ScreenCaptureDevice["Screen"] = 0] = "Screen";
25
- /**
26
- * Capture the camera of the user.
27
- */
28
- ScreenCaptureDevice[ScreenCaptureDevice["Camera"] = 1] = "Camera";
29
- /** Please note that canvas streaming might not work reliably on chrome: https://bugs.chromium.org/p/chromium/issues/detail?id=1156408 */
30
- ScreenCaptureDevice[ScreenCaptureDevice["Canvas"] = 2] = "Canvas";
31
- /** When using Microphone only the voice will be send */
32
- ScreenCaptureDevice[ScreenCaptureDevice["Microphone"] = 3] = "Microphone";
33
- })(ScreenCaptureDevice || (ScreenCaptureDevice = {}));
34
- /**
35
- * The current mode of the {@link ScreenCapture} component.
36
- */
37
- export var ScreenCaptureMode;
38
- (function (ScreenCaptureMode) {
39
- ScreenCaptureMode[ScreenCaptureMode["Idle"] = 0] = "Idle";
40
- ScreenCaptureMode[ScreenCaptureMode["Sending"] = 1] = "Sending";
41
- ScreenCaptureMode[ScreenCaptureMode["Receiving"] = 2] = "Receiving";
42
- })(ScreenCaptureMode || (ScreenCaptureMode = {}));
43
- /**
44
- * The ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
45
- * When the stream is active the video will be displayed on the VideoPlayer component attached to the same GameObject.
46
- *
47
- * Note: For debugging append `?debugscreensharing` to the URL to see more information in the console.
48
- *
49
- * By default the component will start sharing the screen when the user clicks on the object this component is attached to. You can set {@link device} This behaviour can be disabled by setting `allowStartOnClick` to false.
50
- * It is also possible to start the stream manually from your code by calling the {@link share} method.
51
- *
52
- * @category Networking
53
- * @group Components
54
- */
55
- export class ScreenCapture extends Behaviour {
56
- /**
57
- * When enabled the stream will start when the user clicks on the object this component is attached to
58
- * It is also possible to start the stream manually from your code by calling the {@link share} method
59
- * To modify what type of device is shared you can set the {@link device} property.
60
- * @default true
61
- */
62
- allowStartOnClick = true;
63
- /** @internal */
64
- onPointerEnter() {
65
- if (this.context.connection.allowEditing == false)
66
- return;
67
- if (!this.allowStartOnClick)
68
- return;
69
- this.context.input.setCursor("pointer");
70
- }
71
- /** @internal */
72
- onPointerExit() {
73
- if (this.context.connection.allowEditing == false)
74
- return;
75
- if (!this.allowStartOnClick)
76
- return;
77
- this.context.input.unsetCursor("pointer");
78
- }
79
- /** @internal */
80
- onPointerClick(evt) {
81
- if (this.context.connection.allowEditing == false)
82
- return;
83
- if (!this.allowStartOnClick)
84
- return;
85
- if (evt && evt.pointerId !== 0)
86
- return;
87
- if (this.isReceiving && this.videoPlayer?.isPlaying) {
88
- if (this.videoPlayer)
89
- this.videoPlayer.screenspace = !this.videoPlayer.screenspace;
90
- return;
91
- }
92
- if (this.isSending) {
93
- this.close();
94
- return;
95
- }
96
- this.share();
97
- }
98
- /** When enabled the stream will start when this component becomes active (enabled in the scene) */
99
- autoConnect = false;
100
- /**
101
- * If a VideoPlayer component is assigned to this property the video will be displayed on the VideoPlayer component.
102
- */
103
- set videoPlayer(val) {
104
- if (this._videoPlayer && (this.isSending || this.isReceiving)) {
105
- this._videoPlayer.stop();
106
- }
107
- this._videoPlayer = val;
108
- if (this._videoPlayer && this._currentStream && (this.isSending || this.isReceiving)) {
109
- this._videoPlayer.setVideo(this._currentStream);
110
- }
111
- }
112
- get videoPlayer() { return this._videoPlayer; }
113
- _videoPlayer;
114
- _audioSource;
115
- /**
116
- * When enabled the video will be displayed in the screenspace of the VideoPlayer component.
117
- */
118
- get screenspace() { return this.videoPlayer?.screenspace ?? false; }
119
- set screenspace(v) { if (this.videoPlayer)
120
- this.videoPlayer.screenspace = v; }
121
- /**
122
- * Which streaming device type should be used when starting to share (if {@link share} is called without a device option). Options are Screen, Camera, Microphone.
123
- * This is e.g. used if `allowStartOnClick` is enabled and the user clicks on the object.
124
- * @default Screen
125
- */
126
- device = "Screen";
127
- /**
128
- * If assigned the device the device will be selected by this id or label when starting to share.
129
- * Note: This is only supported for `Camera` devices
130
- */
131
- deviceName;
132
- /**
133
- * Filter which device should be chosen for sharing by id or label.
134
- * Assign a method to this property to manually filter the available devices.
135
- */
136
- deviceFilter;
137
- /**
138
- * the current stream that is being shared or received
139
- * @link https://developer.mozilla.org/en-US/docs/Web/API/MediaStream
140
- */
141
- get currentScream() {
142
- return this._currentStream;
143
- }
144
- get currentMode() {
145
- return this._currentMode;
146
- }
147
- /**
148
- * @returns true if the component is currently sending a stream
149
- */
150
- get isSending() {
151
- return this._currentStream?.active && this._currentMode === ScreenCaptureMode.Sending;
152
- }
153
- /**
154
- * @returns true if the component is currently receiving a stream
155
- */
156
- get isReceiving() {
157
- if (this._currentMode === ScreenCaptureMode.Receiving) {
158
- if (!this._currentStream || this._currentStream.active === false)
159
- return false;
160
- // if any track is still live consider it active
161
- const tracks = this._currentStream.getTracks();
162
- for (const track of tracks) {
163
- if (track.readyState === "live")
164
- return true;
165
- }
166
- }
167
- return false;
168
- }
169
- get requiresVideoPlayer() {
170
- return this.device !== "Microphone";
171
- }
172
- _net;
173
- _requestOpen = false;
174
- _currentStream = null;
175
- _currentMode = ScreenCaptureMode.Idle;
176
- /** @internal */
177
- awake() {
178
- // Resolve the device type if it is a number
179
- if (typeof this.device === "number") {
180
- this.device = ScreenCaptureDevice[this.device];
181
- }
182
- if (debug)
183
- console.log("Screensharing", this.name, this);
184
- AudioSource.registerWaitForAllowAudio(() => {
185
- if (this._videoPlayer && this._currentStream && this._currentMode === ScreenCaptureMode.Receiving) {
186
- this._videoPlayer.playInBackground = true;
187
- this._videoPlayer.setVideo(this._currentStream);
188
- }
189
- });
190
- this._net = new NetworkedStreams(this);
191
- }
192
- /** @internal */
193
- onEnable() {
194
- this._net?.enable();
195
- //@ts-ignore
196
- this._net?.addEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
197
- //@ts-ignore
198
- this._net?.addEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
199
- this.context.connection.beginListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
200
- if (this.autoConnect) {
201
- delay(1000).then(() => {
202
- if (this.enabled && this.autoConnect && !this.isReceiving && !this.isSending && this.context.connection.isInRoom)
203
- this.share();
204
- return 0;
205
- });
206
- }
207
- }
208
- /** @internal */
209
- onDisable() {
210
- //@ts-ignore
211
- this._net?.removeEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
212
- //@ts-ignore
213
- this._net?.removeEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
214
- this.context.connection.stopListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
215
- this._net?.disable();
216
- this.close();
217
- }
218
- onJoinedRoom = async () => {
219
- await delay(1000);
220
- if (this.autoConnect && !this.isSending && !this.isReceiving && this.context.connection.isInRoom) {
221
- this.share();
222
- }
223
- };
224
- _ensureVideoPlayer() {
225
- const vp = new VideoPlayer();
226
- vp.aspectMode = AspectMode.AdjustWidth;
227
- GameObject.addComponent(this.gameObject, vp);
228
- this._videoPlayer = vp;
229
- }
230
- _activeShareRequest = null;
231
- /** Call to begin screensharing */
232
- async share(opts) {
233
- if (this._activeShareRequest)
234
- return this._activeShareRequest;
235
- this._activeShareRequest = this.internalShare(opts);
236
- return this._activeShareRequest.then(() => {
237
- return this._activeShareRequest = null;
238
- });
239
- }
240
- async internalShare(opts) {
241
- if (this.context.connection.isInRoom === false) {
242
- console.warn("Can not start screensharing: requires network connection");
243
- if (isDevEnvironment())
244
- showBalloonWarning("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");
245
- return;
246
- }
247
- if (opts?.device)
248
- this.device = opts.device;
249
- if (!this.videoPlayer && this.requiresVideoPlayer) {
250
- if (!this._videoPlayer) {
251
- this._videoPlayer = GameObject.getComponent(this.gameObject, VideoPlayer) ?? undefined;
252
- }
253
- if (!this.videoPlayer) {
254
- this._ensureVideoPlayer();
255
- }
256
- if (!this.videoPlayer) {
257
- console.warn("Can not share video without a videoPlayer assigned");
258
- return;
259
- }
260
- }
261
- this._requestOpen = true;
262
- try {
263
- const settings = opts?.constraints ?? {
264
- echoCancellation: true,
265
- autoGainControl: false,
266
- };
267
- const displayMediaOptions = {
268
- video: settings,
269
- audio: settings,
270
- };
271
- const videoOptions = displayMediaOptions.video;
272
- if (videoOptions !== undefined && typeof videoOptions !== "boolean") {
273
- // Set default video settings
274
- if (!videoOptions.width)
275
- videoOptions.width = { max: 1920 };
276
- if (!videoOptions.height)
277
- videoOptions.height = { max: 1920 };
278
- if (!videoOptions.aspectRatio)
279
- videoOptions.aspectRatio = { ideal: 1.7777777778 };
280
- if (!videoOptions.frameRate)
281
- videoOptions.frameRate = { ideal: 24 };
282
- if (!videoOptions.facingMode)
283
- videoOptions.facingMode = { ideal: "user" };
284
- }
285
- switch (this.device) {
286
- // Capture a connected camera
287
- case "Camera":
288
- this.tryShareUserCamera(displayMediaOptions, opts);
289
- break;
290
- // capture any screen, will show a popup
291
- case "Screen":
292
- {
293
- if (!navigator.mediaDevices.getDisplayMedia) {
294
- console.error("No getDisplayMedia support");
295
- return;
296
- }
297
- const myVideo = await navigator.mediaDevices.getDisplayMedia(displayMediaOptions);
298
- if (this._requestOpen) {
299
- this.setStream(myVideo, ScreenCaptureMode.Sending);
300
- }
301
- else
302
- disposeStream(myVideo);
303
- }
304
- break;
305
- // capture the canvas meaning the threejs view
306
- case "Canvas":
307
- // looks like this doesnt work reliably on chrome https://stackoverflow.com/a/66848674
308
- // firefox updates fine
309
- // https://bugs.chromium.org/p/chromium/issues/detail?id=1156408
310
- const fps = 0;
311
- const stream = this.context.renderer.domElement.captureStream(fps);
312
- this.setStream(stream, ScreenCaptureMode.Sending);
313
- break;
314
- case "Microphone":
315
- {
316
- if (!navigator.mediaDevices.getUserMedia) {
317
- console.error("No getDisplayMedia support");
318
- return;
319
- }
320
- displayMediaOptions.video = false;
321
- const myStream = await navigator.mediaDevices.getUserMedia(displayMediaOptions);
322
- if (this._requestOpen) {
323
- this.setStream(myStream, ScreenCaptureMode.Sending);
324
- }
325
- else
326
- disposeStream(myStream);
327
- }
328
- break;
329
- default:
330
- console.error("Can not start screen sharing: Unknown device type", this.device);
331
- }
332
- }
333
- catch (err) {
334
- if (err.name === "NotAllowedError") {
335
- // user cancelled stream selection
336
- console.log("Selection cancelled");
337
- this._requestOpen = false;
338
- return;
339
- }
340
- console.error("Error opening video", err);
341
- }
342
- }
343
- close() {
344
- this._requestOpen = false;
345
- if (this._currentStream) {
346
- if (debug)
347
- console.warn("Close current stream / disposing resources, stream was active?", this._currentStream.active);
348
- this._net?.stopSendingStream(this._currentStream);
349
- disposeStream(this._currentStream);
350
- this._currentMode = ScreenCaptureMode.Idle;
351
- this._currentStream = null;
352
- }
353
- }
354
- setStream(stream, mode) {
355
- if (stream === this._currentStream)
356
- return;
357
- this.close();
358
- if (!stream)
359
- return;
360
- this._currentStream = stream;
361
- this._requestOpen = true;
362
- this._currentMode = mode;
363
- const isVideoStream = this.device !== "Microphone";
364
- const isSending = mode === ScreenCaptureMode.Sending;
365
- if (isVideoStream) {
366
- if (!this._videoPlayer)
367
- this._ensureVideoPlayer();
368
- if (this._videoPlayer)
369
- this._videoPlayer.setVideo(stream);
370
- else
371
- console.error("No video player assigned for video stream");
372
- }
373
- else {
374
- if (!this._audioSource) {
375
- this._audioSource = new AudioSource();
376
- this._audioSource.spatialBlend = 0;
377
- this._audioSource.volume = 1;
378
- this.gameObject.addComponent(this._audioSource);
379
- }
380
- if (!isSending) {
381
- if (debug)
382
- console.log("PLAY", stream.getAudioTracks());
383
- this._audioSource.volume = 1;
384
- this._audioSource?.play(stream);
385
- }
386
- }
387
- if (isSending) {
388
- this._net?.startSendingStream(stream);
389
- }
390
- // Mute audio for the video we are sending
391
- if (isSending) {
392
- if (this._videoPlayer)
393
- this._videoPlayer.muted = true;
394
- this._audioSource?.stop();
395
- }
396
- for (const track of stream.getTracks()) {
397
- track.addEventListener("ended", () => {
398
- if (debug)
399
- console.log("Track ended", track);
400
- this.close();
401
- });
402
- if (debug) {
403
- if (track.kind === "video") {
404
- if (isSending)
405
- console.log("Video →", track.getSettings());
406
- else
407
- console.log("Video ←", track.getSettings());
408
- }
409
- }
410
- }
411
- }
412
- onReceiveStream = (evt) => {
413
- if (evt.stream?.active !== true)
414
- return;
415
- this.setStream(evt.stream, ScreenCaptureMode.Receiving);
416
- };
417
- onCallEnded = (_evt) => {
418
- if (debug)
419
- console.log("CALL ENDED", this.isReceiving, this?.screenspace);
420
- if (this.isReceiving)
421
- this.screenspace = false;
422
- };
423
- async tryShareUserCamera(constraints, options) {
424
- // let newWindow = open('', 'example', 'width=300,height=300');
425
- // if (window) {
426
- // newWindow!.document.body.innerHTML = "Please allow access to your camera and microphone";
427
- // }
428
- // TODO: allow user to select device
429
- const devices = (await navigator.mediaDevices.enumerateDevices()).filter(d => d.kind === "videoinput");
430
- if (debug)
431
- console.log("Request camera. These are your kind:videoinput devices:\n", devices);
432
- let foundDevice = false;
433
- for (const dev of devices) {
434
- try {
435
- if (!this._requestOpen) {
436
- if (debug)
437
- console.log("Camera selection cancelled");
438
- break;
439
- }
440
- if (dev.kind !== "videoinput") {
441
- if (debug)
442
- console.log("Skipping non-video device", dev);
443
- continue;
444
- }
445
- const id = dev.deviceId;
446
- // If the share method is called with filter options then those should be used
447
- const hasOptionsFilter = options?.deviceId != undefined || options?.deviceFilter != undefined;
448
- if (hasOptionsFilter) {
449
- if (options?.deviceId !== undefined) {
450
- if (id !== options.deviceId) {
451
- if (debug)
452
- console.log("Skipping device due to options.deviceId: " + dev.label + "; " + dev.deviceId);
453
- continue;
454
- }
455
- }
456
- if (options?.deviceFilter) {
457
- const useDevice = options.deviceFilter(dev);
458
- if (useDevice === false) {
459
- if (debug)
460
- console.log("Skipping device due to options.deviceFilter: " + dev.label + "; " + dev.deviceId);
461
- continue;
462
- }
463
- }
464
- }
465
- // If the share method was called without filter options then the component filter should be used
466
- else if (this.deviceFilter) {
467
- const useDevice = this.deviceFilter(dev);
468
- if (useDevice === false) {
469
- if (debug)
470
- console.log("Skipping device due to ScreenShare.deviceFilter: " + dev.label + "; " + dev.deviceId);
471
- continue;
472
- }
473
- else if (debug)
474
- console.log("Selected device by filter", dev);
475
- }
476
- else if (this.deviceName) {
477
- const lowercaseLabel = dev.label.toLowerCase();
478
- const lowercaseName = this.deviceName.toLowerCase();
479
- const labelMatches = lowercaseLabel.includes(lowercaseName);
480
- const idMatches = dev.deviceId === this.deviceName;
481
- if (!labelMatches && !idMatches) {
482
- if (debug)
483
- console.log("Skipping device due to ScreenShare.deviceName: " + dev.label + "; " + dev.deviceId);
484
- continue;
485
- }
486
- else if (debug)
487
- console.log("Selected device by name", dev);
488
- }
489
- if (constraints.video !== false) {
490
- if (typeof constraints.video === "undefined" || typeof constraints.video === "boolean") {
491
- constraints.video = {};
492
- }
493
- constraints.video.deviceId = id;
494
- }
495
- foundDevice = true;
496
- const userMedia = await navigator.mediaDevices.getUserMedia(constraints).catch(err => {
497
- console.error("Failed to get user media", err);
498
- return null;
499
- });
500
- if (userMedia === null) {
501
- continue;
502
- }
503
- else if (this._requestOpen) {
504
- this.setStream(userMedia, ScreenCaptureMode.Sending);
505
- if (debug)
506
- console.log("Selected camera", dev);
507
- }
508
- else {
509
- disposeStream(userMedia);
510
- if (debug)
511
- console.log("Camera selection cancelled");
512
- }
513
- break;
514
- }
515
- catch (err) {
516
- // First message is firefox, second is chrome when the video source is already in use by another app
517
- if (err.message === "Failed to allocate videosource" || err.message === "Could not start video source") {
518
- showBalloonWarning("Failed to start video: Try another camera (Code " + err.code + ")");
519
- console.warn(err);
520
- continue;
521
- }
522
- else {
523
- console.error("Failed to get user media", err.message, err.code, err);
524
- }
525
- }
526
- }
527
- if (!foundDevice && isDevEnvironment()) {
528
- showBalloonWarning("No camera found for sharing. Please connect a camera (see console for more information)");
529
- console.warn("No camera found for sharing. Please connect a camera", devices, this.deviceName, "Using deviceFilter? " + this.deviceFilter != undefined, "Using options? " + options != undefined, "Using deviceName? " + this.deviceName != undefined, "Using options.deviceId? " + options?.deviceId != undefined, "Using options.deviceFilter? " + options?.deviceFilter != undefined);
530
- }
531
- }
532
- }
533
- __decorate([
534
- serializable()
535
- ], ScreenCapture.prototype, "allowStartOnClick", void 0);
536
- __decorate([
537
- serializable()
538
- ], ScreenCapture.prototype, "autoConnect", void 0);
539
- __decorate([
540
- serializable(VideoPlayer)
541
- ], ScreenCapture.prototype, "videoPlayer", null);
542
- __decorate([
543
- serializable()
544
- ], ScreenCapture.prototype, "device", void 0);
545
- __decorate([
546
- serializable()
547
- ], ScreenCapture.prototype, "deviceName", void 0);
1
+ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
2
+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
3
+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
4
+ else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
5
+ return c > 3 && r && Object.defineProperty(target, key, r), r;
6
+ };
7
+ import { isDevEnvironment, showBalloonWarning } from "../engine/debug/index.js";
8
+ import { RoomEvents } from "../engine/engine_networking.js";
9
+ import { disposeStream, NetworkedStreamEvents, NetworkedStreams } from "../engine/engine_networking_streams.js";
10
+ import { serializable } from "../engine/engine_serialization.js";
11
+ import { delay, getParam } from "../engine/engine_utils.js";
12
+ import { AudioSource } from "./AudioSource.js";
13
+ import { Behaviour, GameObject } from "./Component.js";
14
+ import { AspectMode, VideoPlayer } from "./VideoPlayer.js";
15
+ const debug = getParam("debugscreensharing");
16
+ /**
17
+ * ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
18
+ */
19
+ export var ScreenCaptureDevice;
20
+ (function (ScreenCaptureDevice) {
21
+ /**
22
+ * Capture the screen of the user.
23
+ */
24
+ ScreenCaptureDevice[ScreenCaptureDevice["Screen"] = 0] = "Screen";
25
+ /**
26
+ * Capture the camera of the user.
27
+ */
28
+ ScreenCaptureDevice[ScreenCaptureDevice["Camera"] = 1] = "Camera";
29
+ /** Please note that canvas streaming might not work reliably on chrome: https://bugs.chromium.org/p/chromium/issues/detail?id=1156408 */
30
+ ScreenCaptureDevice[ScreenCaptureDevice["Canvas"] = 2] = "Canvas";
31
+ /** When using Microphone only the voice will be send */
32
+ ScreenCaptureDevice[ScreenCaptureDevice["Microphone"] = 3] = "Microphone";
33
+ })(ScreenCaptureDevice || (ScreenCaptureDevice = {}));
34
+ /**
35
+ * The current mode of the {@link ScreenCapture} component.
36
+ */
37
+ export var ScreenCaptureMode;
38
+ (function (ScreenCaptureMode) {
39
+ ScreenCaptureMode[ScreenCaptureMode["Idle"] = 0] = "Idle";
40
+ ScreenCaptureMode[ScreenCaptureMode["Sending"] = 1] = "Sending";
41
+ ScreenCaptureMode[ScreenCaptureMode["Receiving"] = 2] = "Receiving";
42
+ })(ScreenCaptureMode || (ScreenCaptureMode = {}));
43
+ /**
44
+ * The ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
45
+ * When the stream is active the video will be displayed on the VideoPlayer component attached to the same GameObject.
46
+ *
47
+ * Note: For debugging append `?debugscreensharing` to the URL to see more information in the console.
48
+ *
49
+ * By default the component will start sharing the screen when the user clicks on the object this component is attached to. You can set {@link device} This behaviour can be disabled by setting `allowStartOnClick` to false.
50
+ * It is also possible to start the stream manually from your code by calling the {@link share} method.
51
+ *
52
+ * @category Networking
53
+ * @group Components
54
+ */
55
+ export class ScreenCapture extends Behaviour {
56
+ /**
57
+ * When enabled the stream will start when the user clicks on the object this component is attached to
58
+ * It is also possible to start the stream manually from your code by calling the {@link share} method
59
+ * To modify what type of device is shared you can set the {@link device} property.
60
+ * @default true
61
+ */
62
+ allowStartOnClick = true;
63
+ /** @internal */
64
+ onPointerEnter() {
65
+ if (this.context.connection.allowEditing == false)
66
+ return;
67
+ if (!this.allowStartOnClick)
68
+ return;
69
+ this.context.input.setCursor("pointer");
70
+ }
71
+ /** @internal */
72
+ onPointerExit() {
73
+ if (this.context.connection.allowEditing == false)
74
+ return;
75
+ if (!this.allowStartOnClick)
76
+ return;
77
+ this.context.input.unsetCursor("pointer");
78
+ }
79
+ /** @internal */
80
+ onPointerClick(evt) {
81
+ if (this.context.connection.allowEditing == false)
82
+ return;
83
+ if (!this.allowStartOnClick)
84
+ return;
85
+ if (evt && evt.pointerId !== 0)
86
+ return;
87
+ if (this.isReceiving && this.videoPlayer?.isPlaying) {
88
+ if (this.videoPlayer)
89
+ this.videoPlayer.screenspace = !this.videoPlayer.screenspace;
90
+ return;
91
+ }
92
+ if (this.isSending) {
93
+ this.close();
94
+ return;
95
+ }
96
+ this.share();
97
+ }
98
+ /** When enabled the stream will start when this component becomes active (enabled in the scene) */
99
+ autoConnect = false;
100
+ /**
101
+ * If a VideoPlayer component is assigned to this property the video will be displayed on the VideoPlayer component.
102
+ */
103
+ set videoPlayer(val) {
104
+ if (this._videoPlayer && (this.isSending || this.isReceiving)) {
105
+ this._videoPlayer.stop();
106
+ }
107
+ this._videoPlayer = val;
108
+ if (this._videoPlayer && this._currentStream && (this.isSending || this.isReceiving)) {
109
+ this._videoPlayer.setVideo(this._currentStream);
110
+ }
111
+ }
112
+ get videoPlayer() { return this._videoPlayer; }
113
+ _videoPlayer;
114
+ _audioSource;
115
+ /**
116
+ * When enabled the video will be displayed in the screenspace of the VideoPlayer component.
117
+ */
118
+ get screenspace() { return this.videoPlayer?.screenspace ?? false; }
119
+ set screenspace(v) { if (this.videoPlayer)
120
+ this.videoPlayer.screenspace = v; }
121
+ /**
122
+ * Which streaming device type should be used when starting to share (if {@link share} is called without a device option). Options are Screen, Camera, Microphone.
123
+ * This is e.g. used if `allowStartOnClick` is enabled and the user clicks on the object.
124
+ * @default Screen
125
+ */
126
+ device = "Screen";
127
+ /**
128
+ * If assigned the device the device will be selected by this id or label when starting to share.
129
+ * Note: This is only supported for `Camera` devices
130
+ */
131
+ deviceName;
132
+ /**
133
+ * Filter which device should be chosen for sharing by id or label.
134
+ * Assign a method to this property to manually filter the available devices.
135
+ */
136
+ deviceFilter;
137
+ /**
138
+ * the current stream that is being shared or received
139
+ * @link https://developer.mozilla.org/en-US/docs/Web/API/MediaStream
140
+ */
141
+ get currentScream() {
142
+ return this._currentStream;
143
+ }
144
+ get currentMode() {
145
+ return this._currentMode;
146
+ }
147
+ /**
148
+ * @returns true if the component is currently sending a stream
149
+ */
150
+ get isSending() {
151
+ return this._currentStream?.active && this._currentMode === ScreenCaptureMode.Sending;
152
+ }
153
+ /**
154
+ * @returns true if the component is currently receiving a stream
155
+ */
156
+ get isReceiving() {
157
+ if (this._currentMode === ScreenCaptureMode.Receiving) {
158
+ if (!this._currentStream || this._currentStream.active === false)
159
+ return false;
160
+ // if any track is still live consider it active
161
+ const tracks = this._currentStream.getTracks();
162
+ for (const track of tracks) {
163
+ if (track.readyState === "live")
164
+ return true;
165
+ }
166
+ }
167
+ return false;
168
+ }
169
+ get requiresVideoPlayer() {
170
+ return this.device !== "Microphone";
171
+ }
172
+ _net;
173
+ _requestOpen = false;
174
+ _currentStream = null;
175
+ _currentMode = ScreenCaptureMode.Idle;
176
+ /** @internal */
177
+ awake() {
178
+ // Resolve the device type if it is a number
179
+ if (typeof this.device === "number") {
180
+ this.device = ScreenCaptureDevice[this.device];
181
+ }
182
+ if (debug)
183
+ console.log("Screensharing", this.name, this);
184
+ AudioSource.registerWaitForAllowAudio(() => {
185
+ if (this._videoPlayer && this._currentStream && this._currentMode === ScreenCaptureMode.Receiving) {
186
+ this._videoPlayer.playInBackground = true;
187
+ this._videoPlayer.setVideo(this._currentStream);
188
+ }
189
+ });
190
+ this._net = new NetworkedStreams(this);
191
+ }
192
+ /** @internal */
193
+ onEnable() {
194
+ this._net?.enable();
195
+ //@ts-ignore
196
+ this._net?.addEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
197
+ //@ts-ignore
198
+ this._net?.addEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
199
+ this.context.connection.beginListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
200
+ if (this.autoConnect) {
201
+ delay(1000).then(() => {
202
+ if (this.enabled && this.autoConnect && !this.isReceiving && !this.isSending && this.context.connection.isInRoom)
203
+ this.share();
204
+ return 0;
205
+ });
206
+ }
207
+ }
208
+ /** @internal */
209
+ onDisable() {
210
+ //@ts-ignore
211
+ this._net?.removeEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
212
+ //@ts-ignore
213
+ this._net?.removeEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
214
+ this.context.connection.stopListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
215
+ this._net?.disable();
216
+ this.close();
217
+ }
218
+ onJoinedRoom = async () => {
219
+ await delay(1000);
220
+ if (this.autoConnect && !this.isSending && !this.isReceiving && this.context.connection.isInRoom) {
221
+ this.share();
222
+ }
223
+ };
224
+ _ensureVideoPlayer() {
225
+ const vp = new VideoPlayer();
226
+ vp.aspectMode = AspectMode.AdjustWidth;
227
+ GameObject.addComponent(this.gameObject, vp);
228
+ this._videoPlayer = vp;
229
+ }
230
+ _activeShareRequest = null;
231
+ /** Call to begin screensharing */
232
+ async share(opts) {
233
+ if (this._activeShareRequest)
234
+ return this._activeShareRequest;
235
+ this._activeShareRequest = this.internalShare(opts);
236
+ return this._activeShareRequest.then(() => {
237
+ return this._activeShareRequest = null;
238
+ });
239
+ }
240
+ async internalShare(opts) {
241
+ if (this.context.connection.isInRoom === false) {
242
+ console.warn("Can not start screensharing: requires network connection");
243
+ if (isDevEnvironment())
244
+ showBalloonWarning("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");
245
+ return;
246
+ }
247
+ if (opts?.device)
248
+ this.device = opts.device;
249
+ if (!this.videoPlayer && this.requiresVideoPlayer) {
250
+ if (!this._videoPlayer) {
251
+ this._videoPlayer = GameObject.getComponent(this.gameObject, VideoPlayer) ?? undefined;
252
+ }
253
+ if (!this.videoPlayer) {
254
+ this._ensureVideoPlayer();
255
+ }
256
+ if (!this.videoPlayer) {
257
+ console.warn("Can not share video without a videoPlayer assigned");
258
+ return;
259
+ }
260
+ }
261
+ this._requestOpen = true;
262
+ try {
263
+ const settings = opts?.constraints ?? {
264
+ echoCancellation: true,
265
+ autoGainControl: false,
266
+ };
267
+ const displayMediaOptions = {
268
+ video: settings,
269
+ audio: settings,
270
+ };
271
+ const videoOptions = displayMediaOptions.video;
272
+ if (videoOptions !== undefined && typeof videoOptions !== "boolean") {
273
+ // Set default video settings
274
+ if (!videoOptions.width)
275
+ videoOptions.width = { max: 1920 };
276
+ if (!videoOptions.height)
277
+ videoOptions.height = { max: 1920 };
278
+ if (!videoOptions.aspectRatio)
279
+ videoOptions.aspectRatio = { ideal: 1.7777777778 };
280
+ if (!videoOptions.frameRate)
281
+ videoOptions.frameRate = { ideal: 24 };
282
+ if (!videoOptions.facingMode)
283
+ videoOptions.facingMode = { ideal: "user" };
284
+ }
285
+ switch (this.device) {
286
+ // Capture a connected camera
287
+ case "Camera":
288
+ this.tryShareUserCamera(displayMediaOptions, opts);
289
+ break;
290
+ // capture any screen, will show a popup
291
+ case "Screen":
292
+ {
293
+ if (!navigator.mediaDevices.getDisplayMedia) {
294
+ console.error("No getDisplayMedia support");
295
+ return;
296
+ }
297
+ const myVideo = await navigator.mediaDevices.getDisplayMedia(displayMediaOptions);
298
+ if (this._requestOpen) {
299
+ this.setStream(myVideo, ScreenCaptureMode.Sending);
300
+ }
301
+ else
302
+ disposeStream(myVideo);
303
+ }
304
+ break;
305
+ // capture the canvas meaning the threejs view
306
+ case "Canvas":
307
+ // looks like this doesnt work reliably on chrome https://stackoverflow.com/a/66848674
308
+ // firefox updates fine
309
+ // https://bugs.chromium.org/p/chromium/issues/detail?id=1156408
310
+ const fps = 0;
311
+ const stream = this.context.renderer.domElement.captureStream(fps);
312
+ this.setStream(stream, ScreenCaptureMode.Sending);
313
+ break;
314
+ case "Microphone":
315
+ {
316
+ if (!navigator.mediaDevices.getUserMedia) {
317
+ console.error("No getDisplayMedia support");
318
+ return;
319
+ }
320
+ displayMediaOptions.video = false;
321
+ const myStream = await navigator.mediaDevices.getUserMedia(displayMediaOptions);
322
+ if (this._requestOpen) {
323
+ this.setStream(myStream, ScreenCaptureMode.Sending);
324
+ }
325
+ else
326
+ disposeStream(myStream);
327
+ }
328
+ break;
329
+ default:
330
+ console.error("Can not start screen sharing: Unknown device type", this.device);
331
+ }
332
+ }
333
+ catch (err) {
334
+ if (err.name === "NotAllowedError") {
335
+ // user cancelled stream selection
336
+ console.log("Selection cancelled");
337
+ this._requestOpen = false;
338
+ return;
339
+ }
340
+ console.error("Error opening video", err);
341
+ }
342
+ }
343
+ close() {
344
+ this._requestOpen = false;
345
+ if (this._currentStream) {
346
+ if (debug)
347
+ console.warn("Close current stream / disposing resources, stream was active?", this._currentStream.active);
348
+ this._net?.stopSendingStream(this._currentStream);
349
+ disposeStream(this._currentStream);
350
+ this._currentMode = ScreenCaptureMode.Idle;
351
+ this._currentStream = null;
352
+ }
353
+ }
354
+ setStream(stream, mode) {
355
+ if (stream === this._currentStream)
356
+ return;
357
+ this.close();
358
+ if (!stream)
359
+ return;
360
+ this._currentStream = stream;
361
+ this._requestOpen = true;
362
+ this._currentMode = mode;
363
+ const isVideoStream = this.device !== "Microphone";
364
+ const isSending = mode === ScreenCaptureMode.Sending;
365
+ if (isVideoStream) {
366
+ if (!this._videoPlayer)
367
+ this._ensureVideoPlayer();
368
+ if (this._videoPlayer)
369
+ this._videoPlayer.setVideo(stream);
370
+ else
371
+ console.error("No video player assigned for video stream");
372
+ }
373
+ else {
374
+ if (!this._audioSource) {
375
+ this._audioSource = new AudioSource();
376
+ this._audioSource.spatialBlend = 0;
377
+ this._audioSource.volume = 1;
378
+ this.gameObject.addComponent(this._audioSource);
379
+ }
380
+ if (!isSending) {
381
+ if (debug)
382
+ console.log("PLAY", stream.getAudioTracks());
383
+ this._audioSource.volume = 1;
384
+ this._audioSource?.play(stream);
385
+ }
386
+ }
387
+ if (isSending) {
388
+ this._net?.startSendingStream(stream);
389
+ }
390
+ // Mute audio for the video we are sending
391
+ if (isSending) {
392
+ if (this._videoPlayer)
393
+ this._videoPlayer.muted = true;
394
+ this._audioSource?.stop();
395
+ }
396
+ for (const track of stream.getTracks()) {
397
+ track.addEventListener("ended", () => {
398
+ if (debug)
399
+ console.log("Track ended", track);
400
+ this.close();
401
+ });
402
+ if (debug) {
403
+ if (track.kind === "video") {
404
+ if (isSending)
405
+ console.log("Video →", track.getSettings());
406
+ else
407
+ console.log("Video ←", track.getSettings());
408
+ }
409
+ }
410
+ }
411
+ }
412
+ onReceiveStream = (evt) => {
413
+ if (evt.stream?.active !== true)
414
+ return;
415
+ this.setStream(evt.stream, ScreenCaptureMode.Receiving);
416
+ };
417
+ onCallEnded = (_evt) => {
418
+ if (debug)
419
+ console.log("CALL ENDED", this.isReceiving, this?.screenspace);
420
+ if (this.isReceiving)
421
+ this.screenspace = false;
422
+ };
423
+ async tryShareUserCamera(constraints, options) {
424
+ // let newWindow = open('', 'example', 'width=300,height=300');
425
+ // if (window) {
426
+ // newWindow!.document.body.innerHTML = "Please allow access to your camera and microphone";
427
+ // }
428
+ // TODO: allow user to select device
429
+ const devices = (await navigator.mediaDevices.enumerateDevices()).filter(d => d.kind === "videoinput");
430
+ if (debug)
431
+ console.log("Request camera. These are your kind:videoinput devices:\n", devices);
432
+ let foundDevice = false;
433
+ for (const dev of devices) {
434
+ try {
435
+ if (!this._requestOpen) {
436
+ if (debug)
437
+ console.log("Camera selection cancelled");
438
+ break;
439
+ }
440
+ if (dev.kind !== "videoinput") {
441
+ if (debug)
442
+ console.log("Skipping non-video device", dev);
443
+ continue;
444
+ }
445
+ const id = dev.deviceId;
446
+ // If the share method is called with filter options then those should be used
447
+ const hasOptionsFilter = options?.deviceId != undefined || options?.deviceFilter != undefined;
448
+ if (hasOptionsFilter) {
449
+ if (options?.deviceId !== undefined) {
450
+ if (id !== options.deviceId) {
451
+ if (debug)
452
+ console.log("Skipping device due to options.deviceId: " + dev.label + "; " + dev.deviceId);
453
+ continue;
454
+ }
455
+ }
456
+ if (options?.deviceFilter) {
457
+ const useDevice = options.deviceFilter(dev);
458
+ if (useDevice === false) {
459
+ if (debug)
460
+ console.log("Skipping device due to options.deviceFilter: " + dev.label + "; " + dev.deviceId);
461
+ continue;
462
+ }
463
+ }
464
+ }
465
+ // If the share method was called without filter options then the component filter should be used
466
+ else if (this.deviceFilter) {
467
+ const useDevice = this.deviceFilter(dev);
468
+ if (useDevice === false) {
469
+ if (debug)
470
+ console.log("Skipping device due to ScreenShare.deviceFilter: " + dev.label + "; " + dev.deviceId);
471
+ continue;
472
+ }
473
+ else if (debug)
474
+ console.log("Selected device by filter", dev);
475
+ }
476
+ else if (this.deviceName) {
477
+ const lowercaseLabel = dev.label.toLowerCase();
478
+ const lowercaseName = this.deviceName.toLowerCase();
479
+ const labelMatches = lowercaseLabel.includes(lowercaseName);
480
+ const idMatches = dev.deviceId === this.deviceName;
481
+ if (!labelMatches && !idMatches) {
482
+ if (debug)
483
+ console.log("Skipping device due to ScreenShare.deviceName: " + dev.label + "; " + dev.deviceId);
484
+ continue;
485
+ }
486
+ else if (debug)
487
+ console.log("Selected device by name", dev);
488
+ }
489
+ if (constraints.video !== false) {
490
+ if (typeof constraints.video === "undefined" || typeof constraints.video === "boolean") {
491
+ constraints.video = {};
492
+ }
493
+ constraints.video.deviceId = id;
494
+ }
495
+ foundDevice = true;
496
+ const userMedia = await navigator.mediaDevices.getUserMedia(constraints).catch(err => {
497
+ console.error("Failed to get user media", err);
498
+ return null;
499
+ });
500
+ if (userMedia === null) {
501
+ continue;
502
+ }
503
+ else if (this._requestOpen) {
504
+ this.setStream(userMedia, ScreenCaptureMode.Sending);
505
+ if (debug)
506
+ console.log("Selected camera", dev);
507
+ }
508
+ else {
509
+ disposeStream(userMedia);
510
+ if (debug)
511
+ console.log("Camera selection cancelled");
512
+ }
513
+ break;
514
+ }
515
+ catch (err) {
516
+ // First message is firefox, second is chrome when the video source is already in use by another app
517
+ if (err.message === "Failed to allocate videosource" || err.message === "Could not start video source") {
518
+ showBalloonWarning("Failed to start video: Try another camera (Code " + err.code + ")");
519
+ console.warn(err);
520
+ continue;
521
+ }
522
+ else {
523
+ console.error("Failed to get user media", err.message, err.code, err);
524
+ }
525
+ }
526
+ }
527
+ if (!foundDevice && isDevEnvironment()) {
528
+ showBalloonWarning("No camera found for sharing. Please connect a camera (see console for more information)");
529
+ console.warn("No camera found for sharing. Please connect a camera", devices, this.deviceName, "Using deviceFilter? " + this.deviceFilter != undefined, "Using options? " + options != undefined, "Using deviceName? " + this.deviceName != undefined, "Using options.deviceId? " + options?.deviceId != undefined, "Using options.deviceFilter? " + options?.deviceFilter != undefined);
530
+ }
531
+ }
532
+ }
533
+ __decorate([
534
+ serializable()
535
+ ], ScreenCapture.prototype, "allowStartOnClick", void 0);
536
+ __decorate([
537
+ serializable()
538
+ ], ScreenCapture.prototype, "autoConnect", void 0);
539
+ __decorate([
540
+ serializable(VideoPlayer)
541
+ ], ScreenCapture.prototype, "videoPlayer", null);
542
+ __decorate([
543
+ serializable()
544
+ ], ScreenCapture.prototype, "device", void 0);
545
+ __decorate([
546
+ serializable()
547
+ ], ScreenCapture.prototype, "deviceName", void 0);
548
548
  //# sourceMappingURL=ScreenCapture.js.map