@needle-tools/engine 4.6.2-next.fb486b2 → 4.6.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1067) hide show
  1. package/CHANGELOG.md +3773 -3768
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/generateMeshBVH.worker-Cdfpaq5W.js +25 -0
  6. package/dist/{gltf-progressive-Bl4okF1b.min.js → gltf-progressive-Bm9eEfgu.min.js} +1 -1
  7. package/dist/{gltf-progressive-P8b8a0qY.umd.cjs → gltf-progressive-Dn6o99rH.umd.cjs} +1 -1
  8. package/dist/{gltf-progressive-DSpdn0QT.js → gltf-progressive-GjIqwSG3.js} +2 -2
  9. package/dist/{needle-engine.bundle-CQzZighj.js → needle-engine.bundle-B3xwa0ZL.js} +1319 -1308
  10. package/dist/{needle-engine.bundle-CdAK5p8o.umd.cjs → needle-engine.bundle-Bhmc3xq0.umd.cjs} +68 -65
  11. package/dist/{needle-engine.bundle-CJ4jhuta.min.js → needle-engine.bundle-DzStNbW2.min.js} +88 -85
  12. package/dist/needle-engine.d.ts +129 -130
  13. package/dist/needle-engine.js +4 -4
  14. package/dist/needle-engine.min.js +1 -1
  15. package/dist/needle-engine.umd.cjs +1 -1
  16. package/dist/{postprocessing-CjW23fio.umd.cjs → postprocessing-8AQTeZsr.umd.cjs} +2 -2
  17. package/dist/{postprocessing-xYQWCHFu.min.js → postprocessing-BDScN9yu.min.js} +2 -2
  18. package/dist/{postprocessing-DYLNOL3W.js → postprocessing-BkxN_08g.js} +3 -3
  19. package/dist/{three-DuDKwKB8.min.js → three-Boa-jOq-.min.js} +33 -33
  20. package/dist/{three-DrqIzZTH.js → three-Bz6X1mrw.js} +4198 -4198
  21. package/dist/{three-B_hneGZr.umd.cjs → three-DMrv-4ar.umd.cjs} +4 -4
  22. package/dist/{three-examples-X3OadjXB.umd.cjs → three-examples-C7ryg8vN.umd.cjs} +3 -3
  23. package/dist/{three-examples-DaDLBuy6.min.js → three-examples-DuVhxqft.min.js} +14 -14
  24. package/dist/{three-examples-B50TT3Iu.js → three-examples-GggCDHv0.js} +5 -5
  25. package/dist/{three-mesh-ui-CxuWt7m-.js → three-mesh-ui-CLNOfsWn.js} +1 -1
  26. package/dist/{three-mesh-ui-B3p3gyUz.min.js → three-mesh-ui-CY6Izc7C.min.js} +1 -1
  27. package/dist/{three-mesh-ui-CQiIQIlA.umd.cjs → three-mesh-ui-CwlN0FUC.umd.cjs} +1 -1
  28. package/dist/{vendor-BmYIgaS1.js → vendor-BSD1RQIh.js} +3 -3
  29. package/dist/{vendor-Cavtu3CP.umd.cjs → vendor-DHr4aqIZ.umd.cjs} +3 -3
  30. package/dist/{vendor-BlSxe9JJ.min.js → vendor-zxXa3Dmr.min.js} +3 -3
  31. package/lib/asap/needle-asap.d.ts +1 -1
  32. package/lib/asap/needle-asap.js +95 -95
  33. package/lib/asap/sessiongranted.d.ts +3 -3
  34. package/lib/asap/sessiongranted.js +65 -65
  35. package/lib/asap/utils.d.ts +1 -1
  36. package/lib/asap/utils.js +3 -3
  37. package/lib/engine/analytics/index.d.ts +6 -6
  38. package/lib/engine/analytics/index.js +12 -12
  39. package/lib/engine/analytics/lcp.d.ts +3 -3
  40. package/lib/engine/analytics/lcp.js +34 -34
  41. package/lib/engine/api.d.ts +82 -82
  42. package/lib/engine/api.js +81 -81
  43. package/lib/engine/assets/index.d.ts +11 -11
  44. package/lib/engine/assets/index.js +47 -47
  45. package/lib/engine/assets/static.d.ts +1 -1
  46. package/lib/engine/assets/static.js +4 -4
  47. package/lib/engine/codegen/register_types.d.ts +1 -1
  48. package/lib/engine/codegen/register_types.js +300 -300
  49. package/lib/engine/debug/debug.d.ts +15 -15
  50. package/lib/engine/debug/debug.js +44 -44
  51. package/lib/engine/debug/debug_console.d.ts +2 -2
  52. package/lib/engine/debug/debug_console.js +307 -307
  53. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  54. package/lib/engine/debug/debug_overlay.js +316 -316
  55. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  56. package/lib/engine/debug/debug_spatial_console.js +390 -390
  57. package/lib/engine/debug/index.d.ts +2 -2
  58. package/lib/engine/debug/index.js +2 -2
  59. package/lib/engine/engine_addressables.d.ts +166 -166
  60. package/lib/engine/engine_addressables.js +608 -608
  61. package/lib/engine/engine_animation.d.ts +43 -43
  62. package/lib/engine/engine_animation.js +133 -133
  63. package/lib/engine/engine_application.d.ts +45 -45
  64. package/lib/engine/engine_application.js +104 -104
  65. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  66. package/lib/engine/engine_assetdatabase.js +346 -346
  67. package/lib/engine/engine_audio.d.ts +4 -4
  68. package/lib/engine/engine_audio.js +23 -23
  69. package/lib/engine/engine_camera.d.ts +13 -13
  70. package/lib/engine/engine_camera.js +30 -30
  71. package/lib/engine/engine_components.d.ts +110 -110
  72. package/lib/engine/engine_components.js +374 -374
  73. package/lib/engine/engine_components_internal.d.ts +9 -9
  74. package/lib/engine/engine_components_internal.js +36 -36
  75. package/lib/engine/engine_constants.d.ts +10 -10
  76. package/lib/engine/engine_constants.js +41 -41
  77. package/lib/engine/engine_context.d.ts +475 -475
  78. package/lib/engine/engine_context.js +1673 -1672
  79. package/lib/engine/engine_context.js.map +1 -1
  80. package/lib/engine/engine_context_registry.d.ts +71 -71
  81. package/lib/engine/engine_context_registry.js +117 -117
  82. package/lib/engine/engine_coroutine.d.ts +35 -35
  83. package/lib/engine/engine_coroutine.js +52 -52
  84. package/lib/engine/engine_create_objects.d.ts +119 -119
  85. package/lib/engine/engine_create_objects.js +320 -320
  86. package/lib/engine/engine_default_parameters.d.ts +2 -2
  87. package/lib/engine/engine_default_parameters.js +3 -3
  88. package/lib/engine/engine_editor-sync.d.ts +21 -21
  89. package/lib/engine/engine_editor-sync.js +4 -4
  90. package/lib/engine/engine_fileloader.d.ts +2 -2
  91. package/lib/engine/engine_fileloader.js +8 -8
  92. package/lib/engine/engine_gameobject.d.ts +68 -68
  93. package/lib/engine/engine_gameobject.js +619 -619
  94. package/lib/engine/engine_generic_utils.d.ts +1 -1
  95. package/lib/engine/engine_generic_utils.js +13 -13
  96. package/lib/engine/engine_gizmos.d.ts +149 -149
  97. package/lib/engine/engine_gizmos.js +530 -530
  98. package/lib/engine/engine_gltf.d.ts +12 -12
  99. package/lib/engine/engine_gltf.js +15 -15
  100. package/lib/engine/engine_gltf_builtin_components.d.ts +11 -11
  101. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  102. package/lib/engine/engine_hot_reload.d.ts +8 -8
  103. package/lib/engine/engine_hot_reload.js +197 -197
  104. package/lib/engine/engine_input.d.ts +362 -362
  105. package/lib/engine/engine_input.js +1294 -1294
  106. package/lib/engine/engine_input_utils.d.ts +2 -2
  107. package/lib/engine/engine_input_utils.js +22 -22
  108. package/lib/engine/engine_instancing.d.ts +19 -19
  109. package/lib/engine/engine_instancing.js +39 -39
  110. package/lib/engine/engine_license.d.ts +11 -11
  111. package/lib/engine/engine_license.js +369 -369
  112. package/lib/engine/engine_lifecycle_api.d.ts +83 -83
  113. package/lib/engine/engine_lifecycle_api.js +106 -106
  114. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  115. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  116. package/lib/engine/engine_lightdata.d.ts +23 -23
  117. package/lib/engine/engine_lightdata.js +91 -91
  118. package/lib/engine/engine_loaders.callbacks.d.ts +97 -97
  119. package/lib/engine/engine_loaders.callbacks.js +86 -86
  120. package/lib/engine/engine_loaders.d.ts +48 -48
  121. package/lib/engine/engine_loaders.gltf.d.ts +13 -13
  122. package/lib/engine/engine_loaders.gltf.js +62 -62
  123. package/lib/engine/engine_loaders.js +337 -337
  124. package/lib/engine/engine_lods.d.ts +31 -31
  125. package/lib/engine/engine_lods.js +146 -146
  126. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  127. package/lib/engine/engine_mainloop_utils.js +466 -466
  128. package/lib/engine/engine_math.d.ts +114 -114
  129. package/lib/engine/engine_math.js +247 -247
  130. package/lib/engine/engine_modules.d.ts +36 -36
  131. package/lib/engine/engine_modules.js +85 -85
  132. package/lib/engine/engine_networking.d.ts +260 -260
  133. package/lib/engine/engine_networking.js +764 -764
  134. package/lib/engine/engine_networking_auto.d.ts +24 -24
  135. package/lib/engine/engine_networking_auto.js +310 -310
  136. package/lib/engine/engine_networking_blob.d.ts +48 -48
  137. package/lib/engine/engine_networking_blob.js +228 -228
  138. package/lib/engine/engine_networking_files.d.ts +35 -35
  139. package/lib/engine/engine_networking_files.js +172 -172
  140. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  141. package/lib/engine/engine_networking_files_default_components.js +42 -42
  142. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  143. package/lib/engine/engine_networking_instantiate.js +345 -345
  144. package/lib/engine/engine_networking_peer.d.ts +15 -15
  145. package/lib/engine/engine_networking_peer.js +132 -132
  146. package/lib/engine/engine_networking_streams.d.ts +123 -123
  147. package/lib/engine/engine_networking_streams.js +645 -645
  148. package/lib/engine/engine_networking_types.d.ts +22 -22
  149. package/lib/engine/engine_networking_types.js +7 -7
  150. package/lib/engine/engine_networking_utils.d.ts +2 -2
  151. package/lib/engine/engine_networking_utils.js +20 -20
  152. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  153. package/lib/engine/engine_networking_websocket.js +2 -2
  154. package/lib/engine/engine_patcher.d.ts +10 -10
  155. package/lib/engine/engine_patcher.js +142 -142
  156. package/lib/engine/engine_physics.d.ts +152 -152
  157. package/lib/engine/engine_physics.js +645 -645
  158. package/lib/engine/engine_physics.types.d.ts +40 -40
  159. package/lib/engine/engine_physics.types.js +33 -33
  160. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  161. package/lib/engine/engine_physics_rapier.js +1433 -1433
  162. package/lib/engine/engine_playerview.d.ts +26 -26
  163. package/lib/engine/engine_playerview.js +64 -64
  164. package/lib/engine/engine_scenelighting.d.ts +71 -71
  165. package/lib/engine/engine_scenelighting.js +226 -226
  166. package/lib/engine/engine_serialization.d.ts +3 -3
  167. package/lib/engine/engine_serialization.js +3 -3
  168. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  169. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  170. package/lib/engine/engine_serialization_core.d.ts +94 -94
  171. package/lib/engine/engine_serialization_core.js +607 -607
  172. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  173. package/lib/engine/engine_serialization_decorator.js +66 -66
  174. package/lib/engine/engine_setup.d.ts +1 -1
  175. package/lib/engine/engine_setup.js +2 -2
  176. package/lib/engine/engine_shaders.d.ts +53 -53
  177. package/lib/engine/engine_shaders.js +252 -252
  178. package/lib/engine/engine_shims.d.ts +4 -4
  179. package/lib/engine/engine_shims.js +24 -24
  180. package/lib/engine/engine_test_utils.d.ts +39 -39
  181. package/lib/engine/engine_test_utils.js +83 -83
  182. package/lib/engine/engine_texture.d.ts +28 -28
  183. package/lib/engine/engine_texture.js +64 -64
  184. package/lib/engine/engine_three_utils.d.ts +204 -204
  185. package/lib/engine/engine_three_utils.js +784 -784
  186. package/lib/engine/engine_time.d.ts +51 -51
  187. package/lib/engine/engine_time.js +82 -82
  188. package/lib/engine/engine_time_utils.d.ts +88 -88
  189. package/lib/engine/engine_time_utils.js +215 -215
  190. package/lib/engine/engine_tonemapping.d.ts +6 -6
  191. package/lib/engine/engine_tonemapping.js +197 -197
  192. package/lib/engine/engine_types.d.ts +578 -578
  193. package/lib/engine/engine_types.js +95 -95
  194. package/lib/engine/engine_typestore.d.ts +28 -28
  195. package/lib/engine/engine_typestore.js +55 -55
  196. package/lib/engine/engine_util_decorator.d.ts +13 -13
  197. package/lib/engine/engine_util_decorator.js +116 -116
  198. package/lib/engine/engine_utils.d.ts +248 -248
  199. package/lib/engine/engine_utils.js +1012 -1012
  200. package/lib/engine/engine_utils_format.d.ts +24 -24
  201. package/lib/engine/engine_utils_format.js +239 -239
  202. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  203. package/lib/engine/engine_utils_screenshot.js +522 -522
  204. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  205. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  206. package/lib/engine/engine_xr.d.ts +1 -1
  207. package/lib/engine/engine_xr.js +1 -1
  208. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  209. package/lib/engine/export/gltf/Writers.js +24 -24
  210. package/lib/engine/export/gltf/index.d.ts +11 -11
  211. package/lib/engine/export/gltf/index.js +123 -123
  212. package/lib/engine/export/index.d.ts +2 -2
  213. package/lib/engine/export/index.js +2 -2
  214. package/lib/engine/export/state.d.ts +7 -7
  215. package/lib/engine/export/state.js +17 -17
  216. package/lib/engine/export/utils.d.ts +2 -2
  217. package/lib/engine/export/utils.js +7 -7
  218. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  219. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  220. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  221. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  222. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  223. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  224. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  225. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  226. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  227. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  228. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  229. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  230. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  231. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  232. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  233. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  234. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  235. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  236. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  237. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  238. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  239. package/lib/engine/extensions/extension_resolver.js +1 -1
  240. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  241. package/lib/engine/extensions/extension_utils.js +152 -152
  242. package/lib/engine/extensions/extensions.d.ts +32 -32
  243. package/lib/engine/extensions/extensions.js +107 -107
  244. package/lib/engine/extensions/index.d.ts +6 -6
  245. package/lib/engine/extensions/index.js +6 -6
  246. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  247. package/lib/engine/extensions/usage_tracker.js +65 -65
  248. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  249. package/lib/engine/js-extensions/Camera.js +39 -39
  250. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  251. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  252. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  253. package/lib/engine/js-extensions/Layers.js +22 -22
  254. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  255. package/lib/engine/js-extensions/Object3D.js +136 -136
  256. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
  257. package/lib/engine/js-extensions/RGBAColor.js +111 -111
  258. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  259. package/lib/engine/js-extensions/Vector.js +13 -13
  260. package/lib/engine/js-extensions/index.d.ts +5 -5
  261. package/lib/engine/js-extensions/index.js +5 -5
  262. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  263. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +79 -79
  264. package/lib/engine/shaders/shaderData.d.ts +55 -55
  265. package/lib/engine/shaders/shaderData.js +58 -58
  266. package/lib/engine/tests/test_utils.d.ts +2 -2
  267. package/lib/engine/tests/test_utils.js +53 -53
  268. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  269. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  270. package/lib/engine/webcomponents/api.d.ts +5 -5
  271. package/lib/engine/webcomponents/api.js +4 -4
  272. package/lib/engine/webcomponents/buttons.d.ts +51 -51
  273. package/lib/engine/webcomponents/buttons.js +264 -264
  274. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  275. package/lib/engine/webcomponents/fonts.js +32 -32
  276. package/lib/engine/webcomponents/icons.d.ts +9 -9
  277. package/lib/engine/webcomponents/icons.js +52 -52
  278. package/lib/engine/webcomponents/index.d.ts +1 -1
  279. package/lib/engine/webcomponents/index.js +1 -1
  280. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  281. package/lib/engine/webcomponents/logo-element.js +67 -67
  282. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  283. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  284. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -155
  285. package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1029
  286. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  287. package/lib/engine/webcomponents/needle-button.js +161 -161
  288. package/lib/engine/webcomponents/needle-engine.ar-overlay.d.ts +21 -21
  289. package/lib/engine/webcomponents/needle-engine.ar-overlay.js +166 -166
  290. package/lib/engine/webcomponents/needle-engine.attributes.d.ts +69 -69
  291. package/lib/engine/webcomponents/needle-engine.attributes.js +1 -1
  292. package/lib/engine/webcomponents/needle-engine.d.ts +116 -116
  293. package/lib/engine/webcomponents/needle-engine.extras.d.ts +6 -6
  294. package/lib/engine/webcomponents/needle-engine.extras.js +13 -13
  295. package/lib/engine/webcomponents/needle-engine.js +821 -821
  296. package/lib/engine/webcomponents/needle-engine.loading.d.ts +44 -44
  297. package/lib/engine/webcomponents/needle-engine.loading.js +341 -341
  298. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  299. package/lib/engine/xr/NeedleXRController.js +1007 -1007
  300. package/lib/engine/xr/NeedleXRSession.d.ts +340 -340
  301. package/lib/engine/xr/NeedleXRSession.js +1463 -1463
  302. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  303. package/lib/engine/xr/NeedleXRSync.js +188 -188
  304. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  305. package/lib/engine/xr/SceneTransition.js +69 -69
  306. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  307. package/lib/engine/xr/TempXRContext.js +187 -187
  308. package/lib/engine/xr/XRRig.d.ts +7 -7
  309. package/lib/engine/xr/XRRig.js +1 -1
  310. package/lib/engine/xr/api.d.ts +6 -6
  311. package/lib/engine/xr/api.js +6 -6
  312. package/lib/engine/xr/events.d.ts +66 -66
  313. package/lib/engine/xr/events.js +93 -93
  314. package/lib/engine/xr/internal.d.ts +12 -12
  315. package/lib/engine/xr/internal.js +25 -25
  316. package/lib/engine/xr/usdz.d.ts +12 -12
  317. package/lib/engine/xr/usdz.js +29 -29
  318. package/lib/engine/xr/utils.d.ts +11 -11
  319. package/lib/engine/xr/utils.js +34 -34
  320. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  321. package/lib/engine-components/AlignmentConstraint.js +39 -39
  322. package/lib/engine-components/Animation.d.ts +156 -156
  323. package/lib/engine-components/Animation.js +508 -508
  324. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  325. package/lib/engine-components/AnimationCurve.js +159 -159
  326. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  327. package/lib/engine-components/AnimationUtils.js +27 -27
  328. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  329. package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
  330. package/lib/engine-components/Animator.d.ts +217 -217
  331. package/lib/engine-components/Animator.js +354 -354
  332. package/lib/engine-components/AnimatorController.d.ts +227 -227
  333. package/lib/engine-components/AnimatorController.js +1152 -1152
  334. package/lib/engine-components/AudioListener.d.ts +33 -33
  335. package/lib/engine-components/AudioListener.js +86 -86
  336. package/lib/engine-components/AudioSource.d.ts +217 -217
  337. package/lib/engine-components/AudioSource.js +635 -635
  338. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  339. package/lib/engine-components/AvatarLoader.js +231 -231
  340. package/lib/engine-components/AxesHelper.d.ts +32 -32
  341. package/lib/engine-components/AxesHelper.js +67 -67
  342. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  343. package/lib/engine-components/BasicIKConstraint.js +43 -43
  344. package/lib/engine-components/BoxCollider.d.ts +2 -2
  345. package/lib/engine-components/BoxCollider.js +2 -2
  346. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
  347. package/lib/engine-components/BoxHelperComponent.js +102 -102
  348. package/lib/engine-components/Camera.d.ts +231 -231
  349. package/lib/engine-components/Camera.js +700 -700
  350. package/lib/engine-components/CameraUtils.d.ts +1 -1
  351. package/lib/engine-components/CameraUtils.js +121 -121
  352. package/lib/engine-components/CharacterController.d.ts +55 -55
  353. package/lib/engine-components/CharacterController.js +236 -236
  354. package/lib/engine-components/Collider.d.ts +188 -188
  355. package/lib/engine-components/Collider.js +369 -369
  356. package/lib/engine-components/Component.d.ts +792 -792
  357. package/lib/engine-components/Component.js +920 -920
  358. package/lib/engine-components/ContactShadows.d.ts +94 -94
  359. package/lib/engine-components/ContactShadows.js +453 -453
  360. package/lib/engine-components/DeleteBox.d.ts +19 -19
  361. package/lib/engine-components/DeleteBox.js +58 -58
  362. package/lib/engine-components/DeviceFlag.d.ts +16 -16
  363. package/lib/engine-components/DeviceFlag.js +47 -47
  364. package/lib/engine-components/DragControls.d.ts +170 -170
  365. package/lib/engine-components/DragControls.js +1421 -1421
  366. package/lib/engine-components/DropListener.d.ts +215 -215
  367. package/lib/engine-components/DropListener.js +642 -642
  368. package/lib/engine-components/Duplicatable.d.ts +35 -35
  369. package/lib/engine-components/Duplicatable.js +202 -202
  370. package/lib/engine-components/EventList.d.ts +54 -54
  371. package/lib/engine-components/EventList.js +232 -232
  372. package/lib/engine-components/EventTrigger.d.ts +33 -33
  373. package/lib/engine-components/EventTrigger.js +75 -75
  374. package/lib/engine-components/EventType.d.ts +22 -22
  375. package/lib/engine-components/EventType.js +23 -23
  376. package/lib/engine-components/Fog.d.ts +22 -22
  377. package/lib/engine-components/Fog.js +61 -61
  378. package/lib/engine-components/Gizmos.d.ts +17 -17
  379. package/lib/engine-components/Gizmos.js +64 -64
  380. package/lib/engine-components/GridHelper.d.ts +20 -20
  381. package/lib/engine-components/GridHelper.js +54 -54
  382. package/lib/engine-components/GroundProjection.d.ts +67 -67
  383. package/lib/engine-components/GroundProjection.js +343 -343
  384. package/lib/engine-components/Interactable.d.ts +12 -12
  385. package/lib/engine-components/Interactable.js +12 -12
  386. package/lib/engine-components/Joints.d.ts +19 -19
  387. package/lib/engine-components/Joints.js +51 -51
  388. package/lib/engine-components/LODGroup.d.ts +35 -35
  389. package/lib/engine-components/LODGroup.js +152 -152
  390. package/lib/engine-components/Light.d.ts +180 -180
  391. package/lib/engine-components/Light.js +535 -535
  392. package/lib/engine-components/LookAtConstraint.d.ts +19 -19
  393. package/lib/engine-components/LookAtConstraint.js +35 -35
  394. package/lib/engine-components/NeedleMenu.d.ts +50 -50
  395. package/lib/engine-components/NeedleMenu.js +92 -92
  396. package/lib/engine-components/NestedGltf.d.ts +25 -25
  397. package/lib/engine-components/NestedGltf.js +88 -88
  398. package/lib/engine-components/Networking.d.ts +54 -54
  399. package/lib/engine-components/Networking.js +112 -112
  400. package/lib/engine-components/OffsetConstraint.d.ts +14 -14
  401. package/lib/engine-components/OffsetConstraint.js +65 -65
  402. package/lib/engine-components/OrbitControls.d.ts +268 -268
  403. package/lib/engine-components/OrbitControls.js +1015 -1015
  404. package/lib/engine-components/PlayerColor.d.ts +19 -19
  405. package/lib/engine-components/PlayerColor.js +94 -94
  406. package/lib/engine-components/ReflectionProbe.d.ts +28 -28
  407. package/lib/engine-components/ReflectionProbe.js +204 -204
  408. package/lib/engine-components/Renderer.d.ts +153 -153
  409. package/lib/engine-components/Renderer.js +834 -834
  410. package/lib/engine-components/RendererInstancing.d.ts +140 -140
  411. package/lib/engine-components/RendererInstancing.js +744 -744
  412. package/lib/engine-components/RendererLightmap.d.ts +24 -24
  413. package/lib/engine-components/RendererLightmap.js +182 -182
  414. package/lib/engine-components/RigidBody.d.ts +155 -155
  415. package/lib/engine-components/RigidBody.js +517 -517
  416. package/lib/engine-components/SceneSwitcher.d.ts +263 -263
  417. package/lib/engine-components/SceneSwitcher.js +971 -971
  418. package/lib/engine-components/ScreenCapture.d.ts +144 -144
  419. package/lib/engine-components/ScreenCapture.js +547 -547
  420. package/lib/engine-components/ShadowCatcher.d.ts +33 -33
  421. package/lib/engine-components/ShadowCatcher.js +166 -166
  422. package/lib/engine-components/Skybox.d.ts +88 -88
  423. package/lib/engine-components/Skybox.js +469 -469
  424. package/lib/engine-components/SmoothFollow.d.ts +34 -34
  425. package/lib/engine-components/SmoothFollow.js +82 -82
  426. package/lib/engine-components/SpatialTrigger.d.ts +102 -102
  427. package/lib/engine-components/SpatialTrigger.js +225 -225
  428. package/lib/engine-components/SpectatorCamera.d.ts +111 -111
  429. package/lib/engine-components/SpectatorCamera.js +715 -715
  430. package/lib/engine-components/SphereCollider.d.ts +2 -2
  431. package/lib/engine-components/SphereCollider.js +2 -2
  432. package/lib/engine-components/SpriteRenderer.d.ts +132 -132
  433. package/lib/engine-components/SpriteRenderer.js +472 -472
  434. package/lib/engine-components/SyncedCamera.d.ts +41 -41
  435. package/lib/engine-components/SyncedCamera.js +199 -199
  436. package/lib/engine-components/SyncedRoom.d.ts +106 -106
  437. package/lib/engine-components/SyncedRoom.js +371 -371
  438. package/lib/engine-components/SyncedTransform.d.ts +94 -94
  439. package/lib/engine-components/SyncedTransform.js +331 -331
  440. package/lib/engine-components/TestRunner.d.ts +16 -16
  441. package/lib/engine-components/TestRunner.js +102 -102
  442. package/lib/engine-components/TransformGizmo.d.ts +75 -75
  443. package/lib/engine-components/TransformGizmo.js +209 -209
  444. package/lib/engine-components/VideoPlayer.d.ts +184 -184
  445. package/lib/engine-components/VideoPlayer.js +978 -978
  446. package/lib/engine-components/Voip.d.ts +67 -67
  447. package/lib/engine-components/Voip.js +360 -360
  448. package/lib/engine-components/api.d.ts +51 -51
  449. package/lib/engine-components/api.js +50 -50
  450. package/lib/engine-components/avatar/AvatarBlink_Simple.d.ts +11 -11
  451. package/lib/engine-components/avatar/AvatarBlink_Simple.js +76 -76
  452. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.d.ts +14 -14
  453. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js +68 -68
  454. package/lib/engine-components/avatar/Avatar_Brain_LookAt.d.ts +29 -29
  455. package/lib/engine-components/avatar/Avatar_Brain_LookAt.js +121 -121
  456. package/lib/engine-components/avatar/Avatar_MouthShapes.d.ts +15 -15
  457. package/lib/engine-components/avatar/Avatar_MouthShapes.js +79 -79
  458. package/lib/engine-components/avatar/Avatar_MustacheShake.d.ts +9 -9
  459. package/lib/engine-components/avatar/Avatar_MustacheShake.js +29 -29
  460. package/lib/engine-components/codegen/components.d.ts +216 -216
  461. package/lib/engine-components/codegen/components.js +218 -218
  462. package/lib/engine-components/debug/LogStats.d.ts +5 -5
  463. package/lib/engine-components/debug/LogStats.js +18 -18
  464. package/lib/engine-components/export/gltf/GltfExport.d.ts +30 -30
  465. package/lib/engine-components/export/gltf/GltfExport.js +246 -246
  466. package/lib/engine-components/export/gltf/index.d.ts +1 -1
  467. package/lib/engine-components/export/gltf/index.js +1 -1
  468. package/lib/engine-components/export/index.d.ts +1 -1
  469. package/lib/engine-components/export/index.js +1 -1
  470. package/lib/engine-components/export/usdz/Extension.d.ts +22 -22
  471. package/lib/engine-components/export/usdz/Extension.js +1 -1
  472. package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +160 -160
  473. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +1782 -1782
  474. package/lib/engine-components/export/usdz/USDZExporter.d.ts +130 -130
  475. package/lib/engine-components/export/usdz/USDZExporter.js +663 -663
  476. package/lib/engine-components/export/usdz/extensions/Animation.d.ts +106 -106
  477. package/lib/engine-components/export/usdz/extensions/Animation.js +1071 -1071
  478. package/lib/engine-components/export/usdz/extensions/DocumentExtension.d.ts +5 -5
  479. package/lib/engine-components/export/usdz/extensions/DocumentExtension.js +6 -6
  480. package/lib/engine-components/export/usdz/extensions/NodeMaterialConverter.d.ts +10 -0
  481. package/lib/engine-components/export/usdz/extensions/NodeMaterialConverter.js +452 -0
  482. package/lib/engine-components/export/usdz/extensions/NodeMaterialConverter.js.map +1 -0
  483. package/lib/engine-components/export/usdz/extensions/USDZText.d.ts +54 -54
  484. package/lib/engine-components/export/usdz/extensions/USDZText.js +203 -203
  485. package/lib/engine-components/export/usdz/extensions/USDZUI.d.ts +8 -8
  486. package/lib/engine-components/export/usdz/extensions/USDZUI.js +158 -158
  487. package/lib/engine-components/export/usdz/extensions/behavior/Actions.d.ts +30 -30
  488. package/lib/engine-components/export/usdz/extensions/behavior/Actions.js +88 -88
  489. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.d.ts +10 -10
  490. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.js +86 -86
  491. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +28 -28
  492. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js +290 -290
  493. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +190 -190
  494. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +1060 -1060
  495. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +135 -135
  496. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +548 -548
  497. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.d.ts +7 -7
  498. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.js +115 -115
  499. package/lib/engine-components/export/usdz/index.d.ts +3 -3
  500. package/lib/engine-components/export/usdz/index.js +2 -2
  501. package/lib/engine-components/export/usdz/utils/animationutils.d.ts +7 -7
  502. package/lib/engine-components/export/usdz/utils/animationutils.js +163 -163
  503. package/lib/engine-components/export/usdz/utils/quicklook.d.ts +2 -2
  504. package/lib/engine-components/export/usdz/utils/quicklook.js +43 -43
  505. package/lib/engine-components/particlesystem/ParticleSystem.d.ts +177 -177
  506. package/lib/engine-components/particlesystem/ParticleSystem.js +1176 -1176
  507. package/lib/engine-components/particlesystem/ParticleSystemModules.d.ts +526 -526
  508. package/lib/engine-components/particlesystem/ParticleSystemModules.js +1930 -1930
  509. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.d.ts +25 -25
  510. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.js +87 -87
  511. package/lib/engine-components/particlesystem/api.d.ts +2 -2
  512. package/lib/engine-components/particlesystem/api.js +2 -2
  513. package/lib/engine-components/postprocessing/Effects/Antialiasing.d.ts +17 -17
  514. package/lib/engine-components/postprocessing/Effects/Antialiasing.js +59 -52
  515. package/lib/engine-components/postprocessing/Effects/Antialiasing.js.map +1 -1
  516. package/lib/engine-components/postprocessing/Effects/BloomEffect.d.ts +46 -46
  517. package/lib/engine-components/postprocessing/Effects/BloomEffect.js +113 -113
  518. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.d.ts +11 -11
  519. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.js +39 -39
  520. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.d.ts +23 -23
  521. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js +111 -111
  522. package/lib/engine-components/postprocessing/Effects/DepthOfField.d.ts +25 -25
  523. package/lib/engine-components/postprocessing/Effects/DepthOfField.js +104 -104
  524. package/lib/engine-components/postprocessing/Effects/EffectWrapper.d.ts +12 -12
  525. package/lib/engine-components/postprocessing/Effects/EffectWrapper.js +18 -18
  526. package/lib/engine-components/postprocessing/Effects/Pixelation.d.ts +11 -11
  527. package/lib/engine-components/postprocessing/Effects/Pixelation.js +32 -32
  528. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.d.ts +18 -18
  529. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.js +91 -91
  530. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.d.ts +70 -70
  531. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js +176 -176
  532. package/lib/engine-components/postprocessing/Effects/Sharpening.d.ts +18 -18
  533. package/lib/engine-components/postprocessing/Effects/Sharpening.js +127 -127
  534. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.d.ts +17 -17
  535. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.js +70 -70
  536. package/lib/engine-components/postprocessing/Effects/Tonemapping.d.ts +19 -19
  537. package/lib/engine-components/postprocessing/Effects/Tonemapping.js +94 -94
  538. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.d.ts +13 -13
  539. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.js +51 -51
  540. package/lib/engine-components/postprocessing/Effects/Vignette.d.ts +15 -15
  541. package/lib/engine-components/postprocessing/Effects/Vignette.js +60 -60
  542. package/lib/engine-components/postprocessing/PostProcessingEffect.d.ts +90 -90
  543. package/lib/engine-components/postprocessing/PostProcessingEffect.js +168 -168
  544. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +42 -42
  545. package/lib/engine-components/postprocessing/PostProcessingHandler.js +495 -480
  546. package/lib/engine-components/postprocessing/PostProcessingHandler.js.map +1 -1
  547. package/lib/engine-components/postprocessing/Volume.d.ts +90 -90
  548. package/lib/engine-components/postprocessing/Volume.js +385 -385
  549. package/lib/engine-components/postprocessing/Volume.js.map +1 -1
  550. package/lib/engine-components/postprocessing/VolumeParameter.d.ts +26 -26
  551. package/lib/engine-components/postprocessing/VolumeParameter.js +136 -136
  552. package/lib/engine-components/postprocessing/VolumeProfile.d.ts +15 -15
  553. package/lib/engine-components/postprocessing/VolumeProfile.js +60 -60
  554. package/lib/engine-components/postprocessing/index.d.ts +6 -6
  555. package/lib/engine-components/postprocessing/index.js +6 -6
  556. package/lib/engine-components/postprocessing/utils.d.ts +55 -55
  557. package/lib/engine-components/postprocessing/utils.js +119 -119
  558. package/lib/engine-components/timeline/PlayableDirector.d.ts +163 -163
  559. package/lib/engine-components/timeline/PlayableDirector.js +686 -686
  560. package/lib/engine-components/timeline/SignalAsset.d.ts +24 -24
  561. package/lib/engine-components/timeline/SignalAsset.js +130 -130
  562. package/lib/engine-components/timeline/TimelineModels.d.ts +89 -89
  563. package/lib/engine-components/timeline/TimelineModels.js +22 -22
  564. package/lib/engine-components/timeline/TimelineTracks.d.ts +110 -110
  565. package/lib/engine-components/timeline/TimelineTracks.js +879 -879
  566. package/lib/engine-components/timeline/index.d.ts +4 -4
  567. package/lib/engine-components/timeline/index.js +3 -3
  568. package/lib/engine-components/ui/BaseUIComponent.d.ts +48 -48
  569. package/lib/engine-components/ui/BaseUIComponent.js +170 -170
  570. package/lib/engine-components/ui/Button.d.ts +64 -64
  571. package/lib/engine-components/ui/Button.js +315 -315
  572. package/lib/engine-components/ui/Canvas.d.ts +74 -74
  573. package/lib/engine-components/ui/Canvas.js +407 -407
  574. package/lib/engine-components/ui/CanvasGroup.d.ts +19 -19
  575. package/lib/engine-components/ui/CanvasGroup.js +58 -58
  576. package/lib/engine-components/ui/EventSystem.d.ts +125 -125
  577. package/lib/engine-components/ui/EventSystem.js +765 -765
  578. package/lib/engine-components/ui/Graphic.d.ts +55 -55
  579. package/lib/engine-components/ui/Graphic.js +255 -255
  580. package/lib/engine-components/ui/Image.d.ts +35 -35
  581. package/lib/engine-components/ui/Image.js +116 -116
  582. package/lib/engine-components/ui/InputField.d.ts +42 -42
  583. package/lib/engine-components/ui/InputField.js +268 -268
  584. package/lib/engine-components/ui/Interfaces.d.ts +38 -38
  585. package/lib/engine-components/ui/Interfaces.js +12 -12
  586. package/lib/engine-components/ui/Layout.d.ts +84 -84
  587. package/lib/engine-components/ui/Layout.js +330 -330
  588. package/lib/engine-components/ui/Outline.d.ts +7 -7
  589. package/lib/engine-components/ui/Outline.js +20 -20
  590. package/lib/engine-components/ui/PointerEvents.d.ts +115 -115
  591. package/lib/engine-components/ui/PointerEvents.js +145 -145
  592. package/lib/engine-components/ui/RaycastUtils.d.ts +11 -11
  593. package/lib/engine-components/ui/RaycastUtils.js +67 -67
  594. package/lib/engine-components/ui/Raycaster.d.ts +30 -30
  595. package/lib/engine-components/ui/Raycaster.js +95 -95
  596. package/lib/engine-components/ui/RectTransform.d.ts +61 -61
  597. package/lib/engine-components/ui/RectTransform.js +356 -356
  598. package/lib/engine-components/ui/SpatialHtml.d.ts +8 -8
  599. package/lib/engine-components/ui/SpatialHtml.js +79 -79
  600. package/lib/engine-components/ui/Symbols.d.ts +1 -1
  601. package/lib/engine-components/ui/Symbols.js +1 -1
  602. package/lib/engine-components/ui/Text.d.ts +78 -78
  603. package/lib/engine-components/ui/Text.js +539 -539
  604. package/lib/engine-components/ui/Utils.d.ts +24 -24
  605. package/lib/engine-components/ui/Utils.js +90 -90
  606. package/lib/engine-components/ui/index.d.ts +1 -1
  607. package/lib/engine-components/ui/index.js +1 -1
  608. package/lib/engine-components/utils/EnvironmentScene.d.ts +5 -5
  609. package/lib/engine-components/utils/EnvironmentScene.js +205 -205
  610. package/lib/engine-components/utils/LookAt.d.ts +31 -31
  611. package/lib/engine-components/utils/LookAt.js +82 -82
  612. package/lib/engine-components/utils/OpenURL.d.ts +42 -42
  613. package/lib/engine-components/utils/OpenURL.js +119 -119
  614. package/lib/engine-components/webxr/Avatar.d.ts +25 -25
  615. package/lib/engine-components/webxr/Avatar.js +255 -255
  616. package/lib/engine-components/webxr/TeleportTarget.d.ts +7 -7
  617. package/lib/engine-components/webxr/TeleportTarget.js +7 -7
  618. package/lib/engine-components/webxr/WebARCameraBackground.d.ts +30 -30
  619. package/lib/engine-components/webxr/WebARCameraBackground.js +155 -155
  620. package/lib/engine-components/webxr/WebARSessionRoot.d.ts +98 -98
  621. package/lib/engine-components/webxr/WebARSessionRoot.js +770 -770
  622. package/lib/engine-components/webxr/WebXR.d.ts +232 -232
  623. package/lib/engine-components/webxr/WebXR.js +561 -561
  624. package/lib/engine-components/webxr/WebXRAvatar.d.ts +27 -27
  625. package/lib/engine-components/webxr/WebXRAvatar.js +44 -44
  626. package/lib/engine-components/webxr/WebXRImageTracking.d.ts +86 -86
  627. package/lib/engine-components/webxr/WebXRImageTracking.js +471 -471
  628. package/lib/engine-components/webxr/WebXRPlaneTracking.d.ts +92 -92
  629. package/lib/engine-components/webxr/WebXRPlaneTracking.js +500 -500
  630. package/lib/engine-components/webxr/WebXRRig.d.ts +32 -32
  631. package/lib/engine-components/webxr/WebXRRig.js +72 -72
  632. package/lib/engine-components/webxr/XRFlag.d.ts +38 -38
  633. package/lib/engine-components/webxr/XRFlag.js +139 -139
  634. package/lib/engine-components/webxr/controllers/XRControllerFollow.d.ts +47 -47
  635. package/lib/engine-components/webxr/controllers/XRControllerFollow.js +120 -120
  636. package/lib/engine-components/webxr/controllers/XRControllerModel.d.ts +43 -43
  637. package/lib/engine-components/webxr/controllers/XRControllerModel.js +352 -352
  638. package/lib/engine-components/webxr/controllers/XRControllerMovement.d.ts +78 -78
  639. package/lib/engine-components/webxr/controllers/XRControllerMovement.js +506 -506
  640. package/lib/engine-components/webxr/index.d.ts +3 -3
  641. package/lib/engine-components/webxr/index.js +3 -3
  642. package/lib/engine-components/webxr/types.d.ts +3 -3
  643. package/lib/engine-components/webxr/types.js +1 -1
  644. package/lib/engine-components-experimental/Presentation.d.ts +6 -6
  645. package/lib/engine-components-experimental/Presentation.js +9 -9
  646. package/lib/engine-components-experimental/api.d.ts +4 -4
  647. package/lib/engine-components-experimental/api.js +4 -4
  648. package/lib/engine-components-experimental/networking/PlayerSync.d.ts +156 -156
  649. package/lib/engine-components-experimental/networking/PlayerSync.js +377 -377
  650. package/lib/engine-schemes/api.d.ts +12 -12
  651. package/lib/engine-schemes/api.js +12 -12
  652. package/lib/engine-schemes/schemes.d.ts +7 -7
  653. package/lib/engine-schemes/schemes.js +19 -19
  654. package/lib/engine-schemes/synced-camera-model.d.ts +25 -25
  655. package/lib/engine-schemes/synced-camera-model.js +67 -67
  656. package/lib/engine-schemes/synced-transform-model.d.ts +31 -31
  657. package/lib/engine-schemes/synced-transform-model.js +66 -66
  658. package/lib/engine-schemes/transform.d.ts +12 -12
  659. package/lib/engine-schemes/transform.js +39 -39
  660. package/lib/engine-schemes/vec2.d.ts +10 -10
  661. package/lib/engine-schemes/vec2.js +25 -25
  662. package/lib/engine-schemes/vec3.d.ts +11 -11
  663. package/lib/engine-schemes/vec3.js +29 -29
  664. package/lib/engine-schemes/vec4.d.ts +12 -12
  665. package/lib/engine-schemes/vec4.js +33 -33
  666. package/lib/engine-schemes/vr-user-state-buffer.d.ts +37 -37
  667. package/lib/engine-schemes/vr-user-state-buffer.js +110 -110
  668. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.d.ts +6 -6
  669. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.js +45 -45
  670. package/lib/needle-engine.d.ts +7 -7
  671. package/lib/needle-engine.js +64 -64
  672. package/package.json +2 -2
  673. package/plugins/common/buildinfo.js +64 -64
  674. package/plugins/common/cloud.js +1 -1
  675. package/plugins/common/config.cjs +31 -31
  676. package/plugins/common/config.js +35 -35
  677. package/plugins/common/files.js +31 -31
  678. package/plugins/common/generator.js +10 -10
  679. package/plugins/common/license.js +452 -452
  680. package/plugins/common/npm.js +15 -15
  681. package/plugins/common/timers.js +7 -7
  682. package/plugins/common/version.js +37 -37
  683. package/plugins/gltf-packer.mjs +1 -1
  684. package/plugins/next/alias.cjs +39 -39
  685. package/plugins/next/license.cjs +24 -24
  686. package/plugins/next/meshbvhworker.cjs +18 -18
  687. package/plugins/next/next.js +141 -141
  688. package/plugins/types/index.d.ts +2 -2
  689. package/plugins/types/license.d.ts +24 -24
  690. package/plugins/types/needleConfig.d.ts +27 -27
  691. package/plugins/types/next.d.ts +2 -2
  692. package/plugins/types/userconfig.d.ts +120 -120
  693. package/plugins/types/vite.d.ts +13 -13
  694. package/plugins/types/webmanifest.d.ts +32 -32
  695. package/plugins/vite/alias.js +184 -174
  696. package/plugins/vite/asap.js +251 -251
  697. package/plugins/vite/build-pipeline.js +371 -371
  698. package/plugins/vite/build.js +19 -19
  699. package/plugins/vite/buildinfo.js +41 -41
  700. package/plugins/vite/config.js +106 -106
  701. package/plugins/vite/copyfiles.js +138 -138
  702. package/plugins/vite/defines.js +70 -70
  703. package/plugins/vite/dependencies.js +232 -232
  704. package/plugins/vite/dependency-watcher.js +237 -237
  705. package/plugins/vite/drop-client.js +76 -76
  706. package/plugins/vite/drop.js +87 -87
  707. package/plugins/vite/editor-connection.js +124 -124
  708. package/plugins/vite/facebook-instant-games.js +102 -102
  709. package/plugins/vite/gzip.js +5 -5
  710. package/plugins/vite/imports-logger.js +143 -143
  711. package/plugins/vite/index.js +143 -143
  712. package/plugins/vite/license.js +56 -56
  713. package/plugins/vite/local-files.js +440 -440
  714. package/plugins/vite/meta.js +163 -163
  715. package/plugins/vite/npm.js +7 -7
  716. package/plugins/vite/peer.js +29 -29
  717. package/plugins/vite/poster-client.js +73 -73
  718. package/plugins/vite/poster.js +79 -79
  719. package/plugins/vite/pwa.js +604 -604
  720. package/plugins/vite/reload-client.js +15 -15
  721. package/plugins/vite/reload.js +351 -351
  722. package/plugins/vite/server.js +66 -66
  723. package/plugins/vite/transform-codegen.js +55 -55
  724. package/plugins/vite/transform.js +31 -31
  725. package/plugins/vite/vite-4.4-hack.js +31 -31
  726. package/src/asap/needle-asap.ts +111 -111
  727. package/src/asap/sessiongranted.ts +75 -75
  728. package/src/asap/utils.ts +4 -4
  729. package/src/engine/analytics/index.ts +10 -10
  730. package/src/engine/analytics/lcp.ts +35 -35
  731. package/src/engine/api.ts +82 -82
  732. package/src/engine/assets/index.ts +59 -59
  733. package/src/engine/assets/static.js +5 -5
  734. package/src/engine/codegen/register_types.ts +300 -300
  735. package/src/engine/debug/debug.ts +51 -51
  736. package/src/engine/debug/debug_console.ts +333 -333
  737. package/src/engine/debug/debug_overlay.ts +332 -332
  738. package/src/engine/debug/debug_spatial_console.ts +429 -429
  739. package/src/engine/debug/index.ts +1 -1
  740. package/src/engine/engine_addressables.ts +680 -680
  741. package/src/engine/engine_animation.ts +145 -145
  742. package/src/engine/engine_application.ts +113 -113
  743. package/src/engine/engine_assetdatabase.ts +389 -389
  744. package/src/engine/engine_audio.ts +24 -24
  745. package/src/engine/engine_camera.ts +39 -39
  746. package/src/engine/engine_components.ts +366 -366
  747. package/src/engine/engine_components_internal.ts +40 -40
  748. package/src/engine/engine_constants.ts +52 -52
  749. package/src/engine/engine_context.ts +1824 -1823
  750. package/src/engine/engine_context_registry.ts +129 -129
  751. package/src/engine/engine_coroutine.ts +54 -54
  752. package/src/engine/engine_create_objects.ts +411 -411
  753. package/src/engine/engine_default_parameters.ts +3 -3
  754. package/src/engine/engine_editor-sync.ts +28 -28
  755. package/src/engine/engine_fileloader.js +9 -9
  756. package/src/engine/engine_gameobject.ts +712 -712
  757. package/src/engine/engine_generic_utils.js +13 -13
  758. package/src/engine/engine_gizmos.ts +577 -577
  759. package/src/engine/engine_gltf.ts +29 -29
  760. package/src/engine/engine_gltf_builtin_components.ts +403 -403
  761. package/src/engine/engine_hot_reload.ts +210 -210
  762. package/src/engine/engine_input.ts +1500 -1500
  763. package/src/engine/engine_input_utils.ts +23 -23
  764. package/src/engine/engine_instancing.ts +45 -45
  765. package/src/engine/engine_license.ts +386 -386
  766. package/src/engine/engine_lifecycle_api.ts +113 -113
  767. package/src/engine/engine_lifecycle_functions_internal.ts +193 -193
  768. package/src/engine/engine_lightdata.ts +117 -117
  769. package/src/engine/engine_loaders.callbacks.ts +136 -136
  770. package/src/engine/engine_loaders.gltf.ts +82 -82
  771. package/src/engine/engine_loaders.ts +378 -378
  772. package/src/engine/engine_lods.ts +168 -168
  773. package/src/engine/engine_mainloop_utils.ts +472 -472
  774. package/src/engine/engine_math.ts +282 -282
  775. package/src/engine/engine_modules.ts +83 -83
  776. package/src/engine/engine_networking.ts +862 -862
  777. package/src/engine/engine_networking_auto.ts +352 -352
  778. package/src/engine/engine_networking_blob.ts +275 -275
  779. package/src/engine/engine_networking_files.ts +217 -217
  780. package/src/engine/engine_networking_files_default_components.ts +58 -58
  781. package/src/engine/engine_networking_instantiate.ts +419 -419
  782. package/src/engine/engine_networking_peer.ts +159 -159
  783. package/src/engine/engine_networking_streams.ts +713 -713
  784. package/src/engine/engine_networking_types.ts +24 -24
  785. package/src/engine/engine_networking_utils.ts +23 -23
  786. package/src/engine/engine_networking_websocket.ts +2 -2
  787. package/src/engine/engine_patcher.ts +199 -199
  788. package/src/engine/engine_physics.ts +783 -783
  789. package/src/engine/engine_physics.types.ts +46 -46
  790. package/src/engine/engine_physics_rapier.ts +1577 -1577
  791. package/src/engine/engine_playerview.ts +80 -80
  792. package/src/engine/engine_scenelighting.ts +294 -294
  793. package/src/engine/engine_serialization.ts +2 -2
  794. package/src/engine/engine_serialization_builtin_serializer.ts +473 -473
  795. package/src/engine/engine_serialization_core.ts +720 -720
  796. package/src/engine/engine_serialization_decorator.ts +80 -80
  797. package/src/engine/engine_setup.ts +1 -1
  798. package/src/engine/engine_shaders.ts +267 -267
  799. package/src/engine/engine_shims.ts +32 -32
  800. package/src/engine/engine_test_utils.ts +109 -109
  801. package/src/engine/engine_texture.ts +82 -82
  802. package/src/engine/engine_three_utils.ts +925 -925
  803. package/src/engine/engine_time.ts +94 -94
  804. package/src/engine/engine_time_utils.ts +237 -237
  805. package/src/engine/engine_tonemapping.ts +208 -208
  806. package/src/engine/engine_types.ts +730 -730
  807. package/src/engine/engine_typestore.ts +63 -63
  808. package/src/engine/engine_util_decorator.ts +136 -136
  809. package/src/engine/engine_utils.ts +1115 -1115
  810. package/src/engine/engine_utils_format.ts +273 -273
  811. package/src/engine/engine_utils_screenshot.ts +708 -708
  812. package/src/engine/engine_utils_screenshot.xr.ts +103 -103
  813. package/src/engine/export/gltf/Writers.ts +34 -34
  814. package/src/engine/export/gltf/index.ts +158 -158
  815. package/src/engine/export/index.ts +2 -2
  816. package/src/engine/export/state.ts +19 -19
  817. package/src/engine/export/utils.ts +9 -9
  818. package/src/engine/extensions/EXT_texture_exr.ts +50 -50
  819. package/src/engine/extensions/NEEDLE_animator_controller_model.ts +195 -195
  820. package/src/engine/extensions/NEEDLE_components.ts +268 -268
  821. package/src/engine/extensions/NEEDLE_gameobject_data.ts +81 -81
  822. package/src/engine/extensions/NEEDLE_lighting_settings.ts +185 -185
  823. package/src/engine/extensions/NEEDLE_lightmaps.ts +119 -119
  824. package/src/engine/extensions/NEEDLE_persistent_assets.ts +76 -76
  825. package/src/engine/extensions/NEEDLE_render_objects.ts +209 -209
  826. package/src/engine/extensions/NEEDLE_techniques_webgl.ts +640 -640
  827. package/src/engine/extensions/extension_resolver.ts +4 -4
  828. package/src/engine/extensions/extension_utils.ts +166 -166
  829. package/src/engine/extensions/extensions.ts +140 -140
  830. package/src/engine/extensions/index.ts +5 -5
  831. package/src/engine/extensions/usage_tracker.ts +100 -100
  832. package/src/engine/js-extensions/Camera.ts +37 -37
  833. package/src/engine/js-extensions/ExtensionUtils.ts +85 -85
  834. package/src/engine/js-extensions/Layers.ts +23 -23
  835. package/src/engine/js-extensions/Object3D.ts +296 -296
  836. package/src/engine/js-extensions/RGBAColor.ts +126 -126
  837. package/src/engine/js-extensions/Vector.ts +18 -18
  838. package/src/engine/js-extensions/index.ts +4 -4
  839. package/src/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +125 -125
  840. package/src/engine/shaders/shaderData.ts +67 -67
  841. package/src/engine/tests/test_utils.ts +63 -63
  842. package/src/engine/webcomponents/WebXRButtons.ts +260 -260
  843. package/src/engine/webcomponents/api.ts +6 -6
  844. package/src/engine/webcomponents/buttons.ts +292 -292
  845. package/src/engine/webcomponents/fonts.ts +41 -41
  846. package/src/engine/webcomponents/icons.ts +57 -57
  847. package/src/engine/webcomponents/index.ts +1 -1
  848. package/src/engine/webcomponents/logo-element.ts +78 -78
  849. package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +573 -573
  850. package/src/engine/webcomponents/needle menu/needle-menu.ts +1118 -1118
  851. package/src/engine/webcomponents/needle-button.ts +181 -181
  852. package/src/engine/webcomponents/needle-engine.ar-overlay.ts +186 -186
  853. package/src/engine/webcomponents/needle-engine.attributes.ts +82 -82
  854. package/src/engine/webcomponents/needle-engine.extras.ts +16 -16
  855. package/src/engine/webcomponents/needle-engine.loading.ts +373 -373
  856. package/src/engine/webcomponents/needle-engine.ts +860 -860
  857. package/src/engine/xr/NeedleXRController.ts +1125 -1125
  858. package/src/engine/xr/NeedleXRSession.ts +1624 -1624
  859. package/src/engine/xr/NeedleXRSync.ts +220 -220
  860. package/src/engine/xr/SceneTransition.ts +78 -78
  861. package/src/engine/xr/TempXRContext.ts +216 -216
  862. package/src/engine/xr/XRRig.ts +9 -9
  863. package/src/engine/xr/api.ts +5 -5
  864. package/src/engine/xr/events.ts +102 -102
  865. package/src/engine/xr/internal.ts +34 -34
  866. package/src/engine/xr/usdz.ts +30 -30
  867. package/src/engine/xr/utils.ts +39 -39
  868. package/src/engine-components/AlignmentConstraint.ts +36 -36
  869. package/src/engine-components/Animation.ts +557 -557
  870. package/src/engine-components/AnimationCurve.ts +150 -150
  871. package/src/engine-components/AnimationUtils.ts +28 -28
  872. package/src/engine-components/AnimationUtilsAutoplay.ts +43 -43
  873. package/src/engine-components/Animator.ts +397 -397
  874. package/src/engine-components/AnimatorController.ts +1293 -1293
  875. package/src/engine-components/AudioListener.ts +92 -92
  876. package/src/engine-components/AudioSource.ts +644 -644
  877. package/src/engine-components/AvatarLoader.ts +263 -263
  878. package/src/engine-components/AxesHelper.ts +59 -59
  879. package/src/engine-components/BasicIKConstraint.ts +54 -54
  880. package/src/engine-components/BoxCollider.ts +1 -1
  881. package/src/engine-components/BoxHelperComponent.ts +114 -114
  882. package/src/engine-components/Camera.ts +719 -719
  883. package/src/engine-components/CameraUtils.ts +136 -136
  884. package/src/engine-components/CharacterController.ts +253 -253
  885. package/src/engine-components/Collider.ts +374 -374
  886. package/src/engine-components/Component.ts +1297 -1297
  887. package/src/engine-components/ContactShadows.ts +506 -506
  888. package/src/engine-components/DeleteBox.ts +62 -62
  889. package/src/engine-components/DeviceFlag.ts +46 -46
  890. package/src/engine-components/DragControls.ts +1623 -1623
  891. package/src/engine-components/DropListener.ts +713 -713
  892. package/src/engine-components/Duplicatable.ts +198 -198
  893. package/src/engine-components/EventList.ts +266 -266
  894. package/src/engine-components/EventTrigger.ts +74 -74
  895. package/src/engine-components/EventType.ts +22 -22
  896. package/src/engine-components/Fog.ts +60 -60
  897. package/src/engine-components/Gizmos.ts +56 -56
  898. package/src/engine-components/GridHelper.ts +48 -48
  899. package/src/engine-components/GroundProjection.ts +356 -356
  900. package/src/engine-components/Interactable.ts +14 -14
  901. package/src/engine-components/Joints.ts +52 -52
  902. package/src/engine-components/LODGroup.ts +153 -153
  903. package/src/engine-components/Light.ts +558 -558
  904. package/src/engine-components/LookAtConstraint.ts +25 -25
  905. package/src/engine-components/NeedleMenu.ts +84 -84
  906. package/src/engine-components/NestedGltf.ts +86 -86
  907. package/src/engine-components/Networking.ts +114 -114
  908. package/src/engine-components/OffsetConstraint.ts +60 -60
  909. package/src/engine-components/OrbitControls.ts +1074 -1074
  910. package/src/engine-components/PlayerColor.ts +103 -103
  911. package/src/engine-components/ReflectionProbe.ts +220 -220
  912. package/src/engine-components/Renderer.ts +903 -903
  913. package/src/engine-components/RendererInstancing.ts +855 -855
  914. package/src/engine-components/RendererLightmap.ts +198 -198
  915. package/src/engine-components/RigidBody.ts +526 -526
  916. package/src/engine-components/SceneSwitcher.ts +1030 -1030
  917. package/src/engine-components/ScreenCapture.ts +592 -592
  918. package/src/engine-components/ShadowCatcher.ts +172 -172
  919. package/src/engine-components/Skybox.ts +475 -475
  920. package/src/engine-components/SmoothFollow.ts +76 -76
  921. package/src/engine-components/SpatialTrigger.ts +229 -229
  922. package/src/engine-components/SpectatorCamera.ts +787 -787
  923. package/src/engine-components/SphereCollider.ts +1 -1
  924. package/src/engine-components/SpriteRenderer.ts +468 -468
  925. package/src/engine-components/SyncedCamera.ts +220 -220
  926. package/src/engine-components/SyncedRoom.ts +380 -380
  927. package/src/engine-components/SyncedTransform.ts +383 -383
  928. package/src/engine-components/TestRunner.ts +118 -118
  929. package/src/engine-components/TransformGizmo.ts +219 -219
  930. package/src/engine-components/VideoPlayer.ts +1025 -1025
  931. package/src/engine-components/Voip.ts +363 -363
  932. package/src/engine-components/api.ts +60 -60
  933. package/src/engine-components/avatar/AvatarBlink_Simple.ts +69 -69
  934. package/src/engine-components/avatar/AvatarEyeLook_Rotation.ts +63 -63
  935. package/src/engine-components/avatar/Avatar_Brain_LookAt.ts +139 -139
  936. package/src/engine-components/avatar/Avatar_MouthShapes.ts +83 -83
  937. package/src/engine-components/avatar/Avatar_MustacheShake.ts +31 -31
  938. package/src/engine-components/codegen/components.ts +217 -217
  939. package/src/engine-components/debug/LogStats.ts +21 -21
  940. package/src/engine-components/export/gltf/GltfExport.ts +265 -265
  941. package/src/engine-components/export/usdz/Extension.ts +24 -24
  942. package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +2413 -2413
  943. package/src/engine-components/export/usdz/USDZExporter.ts +705 -705
  944. package/src/engine-components/export/usdz/extensions/Animation.ts +1204 -1204
  945. package/src/engine-components/export/usdz/extensions/DocumentExtension.ts +9 -9
  946. package/src/engine-components/export/usdz/extensions/USDZText.ts +240 -240
  947. package/src/engine-components/export/usdz/extensions/USDZUI.ts +189 -189
  948. package/src/engine-components/export/usdz/extensions/behavior/Actions.ts +99 -99
  949. package/src/engine-components/export/usdz/extensions/behavior/AudioExtension.ts +102 -102
  950. package/src/engine-components/export/usdz/extensions/behavior/Behaviour.ts +320 -320
  951. package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +1225 -1225
  952. package/src/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.ts +646 -646
  953. package/src/engine-components/export/usdz/extensions/behavior/PhysicsExtension.ts +132 -132
  954. package/src/engine-components/export/usdz/index.ts +2 -2
  955. package/src/engine-components/export/usdz/utils/animationutils.ts +191 -191
  956. package/src/engine-components/export/usdz/utils/quicklook.ts +50 -50
  957. package/src/engine-components/particlesystem/ParticleSystem.ts +1287 -1287
  958. package/src/engine-components/particlesystem/ParticleSystemModules.ts +1765 -1765
  959. package/src/engine-components/particlesystem/ParticleSystemSubEmitter.ts +111 -111
  960. package/src/engine-components/particlesystem/api.ts +1 -1
  961. package/src/engine-components/postprocessing/Effects/Antialiasing.ts +64 -57
  962. package/src/engine-components/postprocessing/Effects/BloomEffect.ts +116 -116
  963. package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +37 -37
  964. package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +106 -106
  965. package/src/engine-components/postprocessing/Effects/DepthOfField.ts +103 -103
  966. package/src/engine-components/postprocessing/Effects/EffectWrapper.ts +25 -25
  967. package/src/engine-components/postprocessing/Effects/Pixelation.ts +32 -32
  968. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +90 -90
  969. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +192 -192
  970. package/src/engine-components/postprocessing/Effects/Sharpening.ts +143 -143
  971. package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +61 -61
  972. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +103 -103
  973. package/src/engine-components/postprocessing/Effects/Tonemapping.utils.ts +60 -60
  974. package/src/engine-components/postprocessing/Effects/Vignette.ts +59 -59
  975. package/src/engine-components/postprocessing/PostProcessingEffect.ts +192 -192
  976. package/src/engine-components/postprocessing/PostProcessingHandler.ts +573 -560
  977. package/src/engine-components/postprocessing/Volume.ts +426 -426
  978. package/src/engine-components/postprocessing/VolumeParameter.ts +158 -158
  979. package/src/engine-components/postprocessing/VolumeProfile.ts +61 -61
  980. package/src/engine-components/postprocessing/index.ts +5 -5
  981. package/src/engine-components/postprocessing/utils.ts +154 -154
  982. package/src/engine-components/timeline/PlayableDirector.ts +722 -722
  983. package/src/engine-components/timeline/SignalAsset.ts +144 -144
  984. package/src/engine-components/timeline/TimelineModels.ts +92 -92
  985. package/src/engine-components/timeline/TimelineTracks.ts +967 -967
  986. package/src/engine-components/timeline/index.ts +3 -3
  987. package/src/engine-components/ui/BaseUIComponent.ts +203 -203
  988. package/src/engine-components/ui/Button.ts +307 -307
  989. package/src/engine-components/ui/Canvas.ts +419 -419
  990. package/src/engine-components/ui/CanvasGroup.ts +54 -54
  991. package/src/engine-components/ui/EventSystem.ts +854 -854
  992. package/src/engine-components/ui/Graphic.ts +275 -275
  993. package/src/engine-components/ui/Image.ts +112 -112
  994. package/src/engine-components/ui/InputField.ts +321 -321
  995. package/src/engine-components/ui/Interfaces.ts +57 -57
  996. package/src/engine-components/ui/Layout.ts +334 -334
  997. package/src/engine-components/ui/Outline.ts +13 -13
  998. package/src/engine-components/ui/PointerEvents.ts +206 -206
  999. package/src/engine-components/ui/RaycastUtils.ts +69 -69
  1000. package/src/engine-components/ui/Raycaster.ts +102 -102
  1001. package/src/engine-components/ui/RectTransform.ts +375 -375
  1002. package/src/engine-components/ui/SpatialHtml.ts +79 -79
  1003. package/src/engine-components/ui/Symbols.ts +1 -1
  1004. package/src/engine-components/ui/Text.ts +578 -578
  1005. package/src/engine-components/ui/Utils.ts +113 -113
  1006. package/src/engine-components/utils/EnvironmentScene.ts +245 -245
  1007. package/src/engine-components/utils/LookAt.ts +88 -88
  1008. package/src/engine-components/utils/OpenURL.ts +114 -114
  1009. package/src/engine-components/webxr/Avatar.ts +265 -265
  1010. package/src/engine-components/webxr/TeleportTarget.ts +9 -9
  1011. package/src/engine-components/webxr/WebARCameraBackground.ts +175 -175
  1012. package/src/engine-components/webxr/WebARSessionRoot.ts +880 -880
  1013. package/src/engine-components/webxr/WebXR.ts +585 -585
  1014. package/src/engine-components/webxr/WebXRAvatar.ts +66 -66
  1015. package/src/engine-components/webxr/WebXRImageTracking.ts +519 -519
  1016. package/src/engine-components/webxr/WebXRPlaneTracking.ts +570 -570
  1017. package/src/engine-components/webxr/WebXRRig.ts +77 -77
  1018. package/src/engine-components/webxr/XRFlag.ts +147 -147
  1019. package/src/engine-components/webxr/controllers/XRControllerFollow.ts +118 -118
  1020. package/src/engine-components/webxr/controllers/XRControllerModel.ts +373 -373
  1021. package/src/engine-components/webxr/controllers/XRControllerMovement.ts +550 -550
  1022. package/src/engine-components/webxr/index.ts +2 -2
  1023. package/src/engine-components/webxr/types.ts +3 -3
  1024. package/src/engine-components-experimental/Presentation.ts +12 -12
  1025. package/src/engine-components-experimental/api.ts +4 -4
  1026. package/src/engine-components-experimental/networking/PlayerSync.ts +401 -401
  1027. package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
  1028. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  1029. package/src/engine-schemes/README.md +1 -1
  1030. package/src/engine-schemes/api.ts +12 -12
  1031. package/src/engine-schemes/dist/api.js +17 -0
  1032. package/src/engine-schemes/dist/api.js.meta +7 -0
  1033. package/src/engine-schemes/dist/schemes.js +25 -0
  1034. package/src/engine-schemes/dist/schemes.js.meta +7 -0
  1035. package/src/engine-schemes/dist/synced-camera-model.js +74 -0
  1036. package/src/engine-schemes/dist/synced-camera-model.js.meta +7 -0
  1037. package/src/engine-schemes/dist/synced-transform-model.js +73 -0
  1038. package/src/engine-schemes/dist/synced-transform-model.js.meta +7 -0
  1039. package/src/engine-schemes/dist/transform.js +46 -0
  1040. package/src/engine-schemes/dist/transform.js.meta +7 -0
  1041. package/src/engine-schemes/dist/vec2.js +32 -0
  1042. package/src/engine-schemes/dist/vec2.js.meta +7 -0
  1043. package/src/engine-schemes/dist/vec3.js +36 -0
  1044. package/src/engine-schemes/dist/vec3.js.meta +7 -0
  1045. package/src/engine-schemes/dist/vec4.js +40 -0
  1046. package/src/engine-schemes/dist/vec4.js.meta +7 -0
  1047. package/src/engine-schemes/dist/vr-user-state-buffer.js +110 -0
  1048. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +7 -0
  1049. package/src/engine-schemes/schemes.ts +28 -28
  1050. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1051. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1052. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1053. package/src/engine-schemes/transform.ts +50 -50
  1054. package/src/engine-schemes/transforms.fbs +25 -25
  1055. package/src/engine-schemes/vec.fbs +19 -19
  1056. package/src/engine-schemes/vec2.ts +33 -33
  1057. package/src/engine-schemes/vec3.ts +38 -38
  1058. package/src/engine-schemes/vec4.ts +43 -43
  1059. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1060. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1061. package/src/include/draco/draco_decoder.js +34 -34
  1062. package/src/include/ktx2/basis_transcoder.js +21 -21
  1063. package/src/include/needle/arial-msdf.json +1471 -1471
  1064. package/src/include/three/DragControls.js +231 -231
  1065. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1066. package/src/needle-engine.ts +70 -70
  1067. package/dist/generateMeshBVH.worker-BaNp_Xtp.js +0 -25
@@ -1,721 +1,721 @@
1
- import { AnimationClip, BufferGeometry, InstancedBufferGeometry, Material, Mesh, Object3D, Texture, WireframeGeometry } from "three";
2
- import { type GLTF } from "three/examples/jsm/loaders/GLTFLoader.js";
3
-
4
- import { debugExtension } from "../engine/engine_default_parameters.js";
5
- import { addLog, LogType } from "./debug/debug_overlay.js";
6
- import { isLocalNetwork } from "./engine_networking_utils.js";
7
- import { Context } from "./engine_setup.js";
8
- import type { Constructor, ConstructorConcrete, SourceIdentifier } from "./engine_types.js";
9
- import { $BuiltInTypeFlag, TypeStore } from "./engine_typestore.js";
10
- import { getParam } from "./engine_utils.js";
11
- import { isPersistentAsset } from "./extensions/NEEDLE_persistent_assets.js";
12
-
13
- const debug = getParam("debugserializer");
14
-
15
-
16
- export declare type NodeToObjectMap = { [nodeId: string]: Object3D };
17
- export declare type ObjectToNodeMap = { [uuid: string]: number };
18
-
19
- // internal helper class that we can ask for registered type serializers
20
- // register your own type by deriving from ITypeSerializer and calling helper.register
21
- class SerializationHelper {
22
- register(type: Constructor<any>, ser: ITypeSerializer) {
23
- if (this.typeMap.has(type)) {
24
- const existing = this.typeMap.get(type);
25
- if (existing === ser) return;
26
- if (debug) console.warn("Type: " + type + " is already registered", ser, existing);
27
- }
28
- if (debug)
29
- console.log("Register type serializer", ser.name, ser, type);
30
- this.typeMap.set(type, ser);
31
- }
32
-
33
- /** type > serializer map */
34
- private readonly typeMap = new Map<Constructor<any>, ITypeSerializer>();
35
-
36
- private getSerializer(type: Constructor<any>): ITypeSerializer | undefined {
37
- if (!type) return undefined;
38
- return this.typeMap.get(type)
39
- }
40
-
41
- getSerializerForConstructor(type: any, level: number = 0): ITypeSerializer | undefined {
42
- if (level > 20) return undefined;
43
- if (!type || !type.constructor) {
44
- if (debug)
45
- console.log("invalid type");
46
- return undefined;
47
- }
48
- const name = type.name;
49
- const res = this.getSerializer(type);
50
- if (res !== undefined) {
51
- if (debug)
52
- console.log("FOUND SERIALIZER", (res as TypeSerializer)?.name, type.name, type.constructor.name, "for type: " + name, res, type, this.typeMap);
53
- return res;
54
- }
55
- const parent = Object.getPrototypeOf(type);
56
- if (parent && parent !== type) {
57
- const resultFromChildren = this.getSerializerForConstructor(parent, ++level);
58
- if (resultFromChildren) {
59
- const prot = parent.constructor || parent.prototype;
60
- if (debug)
61
- console.log("FOUND SERIALIZER(in constructor) " + prot.constructor.name, prot.name, prot, resultFromChildren);
62
- // register sub type
63
- this.register(prot, resultFromChildren);
64
- }
65
- return resultFromChildren;
66
- }
67
- if (debug) console.warn("No serializer found for " + name, type, type.name, type.constructor.name);
68
- return undefined;
69
- }
70
- }
71
-
72
- export const helper: SerializationHelper = new SerializationHelper();
73
-
74
-
75
- export interface ITypeSerializer {
76
- readonly name?: string;
77
- onSerialize(data: any, context: SerializationContext): any;
78
- onDeserialize(data: any, context: SerializationContext): any;
79
- }
80
-
81
-
82
-
83
- /**
84
- * implement and call super(<type string or array>) with the type names this serializer can handle
85
- * for example:
86
- * class ColorSerializer extends TypeSerializer {
87
- * constructor() {
88
- * super("Color")
89
- * }
90
- * }
91
- */
92
- export abstract class TypeSerializer implements ITypeSerializer {
93
-
94
- readonly name?: string;
95
-
96
- // register<T>(c: Constructor<T> | Constructor<T>[])
97
- // {
98
- // if (Array.isArray(c)) {
99
- // for (const t of c) {
100
- // helper.register(t.name, this);
101
- // }
102
- // }
103
- // else {
104
- // helper.register(c.name, this);
105
- // }
106
- // }
107
-
108
- constructor(type: Constructor<any> | Constructor<any>[], name?: string) {
109
- this.name = name;
110
- if (Array.isArray(type)) {
111
- for (const key of type) {
112
- helper.register(key, this);
113
- }
114
- }
115
- else
116
- helper.register(type, this);
117
- }
118
- abstract onSerialize(data: any, context: SerializationContext): any | void;
119
- abstract onDeserialize(data: any, context: SerializationContext): any | void;
120
- }
121
-
122
-
123
-
124
-
125
- export interface ITypeInformation {
126
- type?: ConstructorConcrete<any>;
127
- }
128
-
129
- /** holds information if a field was undefined before serialization. This gives us info if we might want to warn the user about missing attributes */
130
- export class ImplementationInformation {
131
-
132
- private isDevMode = isLocalNetwork();
133
- private cache: { [key: string]: string[] } = {};
134
-
135
-
136
- /** only call when assigning values for the very first time */
137
- registerDefinedKeys(typeName: string, type: object) {
138
- if (!this.isDevMode) return;
139
- if (this.cache[typeName] === undefined) {
140
- this.cache[typeName] = Object.keys(type);
141
- const serializable = type as ISerializable;
142
- // also register all fields that are annotated with @serializable
143
- if (serializable.$serializedTypes) {
144
- const keys = Object.keys(serializable.$serializedTypes);
145
- if (keys) this.cache[typeName].push(...Object.keys(serializable.$serializedTypes));
146
- }
147
- if (debug) console.log("registerDefinedKeys for " + typeName, this.cache[typeName], type);
148
- }
149
- }
150
-
151
-
152
- getDefinedKey(typeName: string, key: string) {
153
- if (this.cache[typeName] === undefined) return false;
154
- const keys = this.cache[typeName];
155
- const res = keys.includes(key);
156
- return res;
157
- }
158
- }
159
-
160
- // passed to serializers
161
- export class SerializationContext {
162
- root: Object3D;
163
-
164
- gltf?: GLTF;
165
- /** the url of the glb that is currently being loaded */
166
- gltfId?: SourceIdentifier;
167
- object!: Object3D;
168
- target?: object;
169
- nodeId?: number;
170
- nodeToObject?: NodeToObjectMap;
171
- objectToNode?: ObjectToNodeMap;
172
- context?: Context;
173
- path?: string;
174
- type?: ConstructorConcrete<any>;
175
- /** the serializable attribute for this field (target.path) */
176
- serializable?: any;
177
- /** holds information if a field was undefined before serialization. This gives us info if we might want to warn the user about missing attributes */
178
- implementationInformation?: ImplementationInformation;
179
-
180
- constructor(root: Object3D) {
181
- this.root = root;
182
- }
183
- }
184
-
185
-
186
- export interface ISerializable {
187
- $serializedTypes?: { [key: string]: ConstructorConcrete<any> | ITypeInformation | null };
188
- // onDeserialize?(context: SerializationContext): void;
189
- // example:
190
- /* $serializedTypes : {
191
-
192
- // it can be a constructor
193
- myFieldName: Vector3,
194
-
195
- // it can be null if it is a primitve type
196
- myFieldName: null,
197
-
198
- // it can be an object containing a field type that has a constructor
199
- // this is just so we have some flexibility later if we need superspecialcustom overrides
200
- myFieldName : { type: Color },
201
- }
202
- */
203
-
204
- onBeforeDeserialize?(data: any, context: SerializationContext): void | undefined | boolean;
205
- onBeforeDeserializeMember?(key: string, data: any, context: SerializationContext): void | undefined | boolean;
206
- onAfterDeserializeMember?(key: string, data: any, context: SerializationContext): void;
207
- onAfterDeserialize?(data: any, context: SerializationContext): void;
208
- };
209
-
210
-
211
- export function serializeObject(obj: ISerializable, context: SerializationContext): object | null {
212
- const types = obj.$serializedTypes;
213
- if (types === undefined) return null;
214
- const res = {};
215
- for (const key in types) {
216
- const val = obj[key];
217
-
218
- // if the object bein serialized is some type of object check if we have special handling registered for it
219
- if (val !== undefined && val !== null && typeof val === "object") {
220
- // get type name
221
- // get registered serialization handler
222
- const ser = helper.getSerializerForConstructor(val);
223
- if (ser) {
224
- // serialize data using that handler
225
- res[key] = ser.onSerialize(val, context);
226
- continue;
227
- }
228
- }
229
- res[key] = val;
230
- }
231
-
232
- // TODO move this to a helper function and do a reverse lookup once
233
- // instead of doing it for each object
234
- function getComponentName(component) {
235
- const typeNames = TypeStore["_types"];
236
- for (const [typeName, typeVal] of typeNames) {
237
- if (typeVal === obj.constructor) {
238
- return typeName;
239
- }
240
- }
241
- return component.__name || component.constructor.name;
242
- }
243
-
244
- // name is the component type
245
- res["name"] = getComponentName(obj);
246
-
247
- // serialize guid
248
- if (typeof obj["guid"] === "string")
249
- res["guid"] = obj["guid"];
250
- return res;
251
- }
252
-
253
-
254
- const buffer: Array<any> = [];
255
-
256
- function collectSerializedTypesInBaseTypes(obj: ISerializable, typeInfoObject?: object): object | undefined {
257
- if (!obj) return typeInfoObject;
258
- if (typeof obj.$serializedTypes === "object") {
259
- if (!typeInfoObject) typeInfoObject = {};
260
- Object.assign(typeInfoObject, obj.$serializedTypes);
261
- }
262
- const parentTarget = Object.getPrototypeOf(obj);
263
- return collectSerializedTypesInBaseTypes(parentTarget, typeInfoObject);
264
- }
265
-
266
-
267
- export function deserializeObject(obj: ISerializable, serializedData: object, context: SerializationContext): boolean {
268
- if (!obj) return false;
269
-
270
- context.target = obj;
271
-
272
- if (obj.onBeforeDeserialize !== undefined) {
273
- const res = obj.onBeforeDeserialize(serializedData, context);
274
- if (typeof res === "boolean") return res;
275
- }
276
-
277
- // const typeInfo = obj.$serializedTypes;
278
- const typeInfo = collectSerializedTypesInBaseTypes(obj);
279
- if (serializedData) {
280
- // restore guid (see serializeObject)
281
- if (typeof serializedData["guid"] === "string")
282
- obj["guid"] = serializedData["guid"];
283
-
284
- if (typeInfo) {
285
- for (const key in typeInfo) {
286
- const serializedEntryInfo = typeInfo[key];
287
- const data = serializedData[key];
288
- if (debug) console.log(key, data, obj, serializedEntryInfo)
289
-
290
- if (obj[key] !== undefined && data === undefined) {
291
- // if a field is marked as serialized and has some default value
292
- // but no data was serialized do not override the default value with undefined
293
- continue;
294
- }
295
-
296
- context.type = undefined;
297
- context.path = key;
298
- context.serializable = serializedEntryInfo
299
-
300
- if (obj.onBeforeDeserializeMember !== undefined) {
301
- // callback to the instance, if it returns true assume it's done all the things itself
302
- if (obj.onBeforeDeserializeMember(key, data, context) === true) continue;
303
- }
304
-
305
- if (serializedEntryInfo === null) {
306
- obj[key] = data;
307
- // if(typeof data === "string"){
308
- // const serializer = helper.getSerializerForConstructor(String);
309
- // const res = serializer?.onDeserialize(data, context);
310
- // if(res !== undefined) obj[key] = res;
311
- // }
312
- }
313
- else {
314
-
315
- if (Array.isArray(serializedEntryInfo)) {
316
- for (let i = 0; i < serializedEntryInfo.length; i++) {
317
- const typeInfoOrConstructor = serializedEntryInfo[i];
318
- const res = tryResolve(typeInfoOrConstructor);
319
- if (res !== undefined || i === serializedEntryInfo.length - 1) {
320
- obj[key] = res;
321
- break;
322
- }
323
- }
324
- }
325
- else {
326
- obj[key] = tryResolve(serializedEntryInfo);
327
- }
328
-
329
-
330
- buffer.length = 0;
331
- }
332
-
333
- if (obj.onAfterDeserializeMember !== undefined) {
334
- obj.onAfterDeserializeMember(key, data, context);
335
- }
336
-
337
- function tryResolve(typeInfoOrConstructor) {
338
- const typeInformationOrConstructor = typeInfoOrConstructor as ITypeInformation;
339
- // if the entry does specify an object of type ITypeInformation and has the type field set
340
- const type = typeInformationOrConstructor.type;
341
- if (type) {
342
- return deserializeObjectWithType(data, type, context, undefined, obj[key]);
343
- }
344
- // it can also just contain a constructor
345
- else {
346
- const constructor = typeInfoOrConstructor as ConstructorConcrete<any>;
347
- return deserializeObjectWithType(data, constructor, context, undefined, obj[key]);
348
- }
349
- }
350
- }
351
- }
352
-
353
- // ***
354
- // the code below could be used to implictly assign serialized data if they are primitive types
355
- // if we decide not to do this we always have to write out all the $serializedTypes
356
- // ***
357
- implictlyAssignPrimitiveTypes(obj, serializedData);
358
- }
359
-
360
- checkObjectAssignments(obj, serializedData, context.implementationInformation);
361
-
362
- if (obj.onAfterDeserialize !== undefined) {
363
- obj.onAfterDeserialize(serializedData, context);
364
- }
365
-
366
- return true;
367
- }
368
-
369
- const blockChecks = getParam("noerrors");
370
- function checkObjectAssignments(obj: any, serializedData: any, implementationInformation?: ImplementationInformation) {
371
- if (blockChecks) return;
372
- if (!serializedData) return;
373
- if (!isLocalNetwork()) return;
374
- if (!obj) return;
375
-
376
- // ignore builtin components that we dont want to check
377
- if (obj.constructor && obj.constructor[$BuiltInTypeFlag] === true) return;
378
-
379
- const typeName = obj.constructor?.name as string;
380
- // test if any object reference is missing serializable
381
- const ownKeys = Object.getOwnPropertyNames(serializedData);
382
- for (const key of ownKeys) {
383
- if (key === "sourceId") continue;
384
- const value = obj[key];
385
- if (value == null) continue;
386
- const serialized = serializedData[key];
387
- // check if the field is defined in the class
388
- if (implementationInformation?.getDefinedKey(typeName, key) === false) {
389
-
390
- // if the field is defined but the defined key is uppercase we need to show a warning
391
- // because all fields are serialized in lowercase
392
- const firstCharUppercase = key.charAt(0).toUpperCase() + key.slice(1);
393
- if (implementationInformation.getDefinedKey(typeName, firstCharUppercase)) {
394
- addLog(LogType.Warn, "<strong>Please rename</strong> \"" + firstCharUppercase + "\" to \"" + key + "\" in " + typeName);
395
- console.warn("Please use lowercase for field: \"" + firstCharUppercase + "\" in " + typeName, serialized, obj);
396
- }
397
-
398
- continue;
399
- }
400
- if (serialized === undefined || serialized === null) continue;
401
- if (typeof serialized === "object") {
402
- if (value === undefined || !value.isObject3D) {
403
- if (typeof serialized["node"] === "number" || typeof serialized["guid"] === "string") {
404
- if (serialized["could_not_resolve"]) {
405
- continue;
406
- }
407
- const hasOtherKeys = value !== undefined && Object.keys(value).length > 1;
408
- if (!hasOtherKeys) {
409
- addLog(LogType.Warn, `<strong>Missing serialization for object reference!</strong>\n\nPlease change to: \n@serializable(Object3D)\n${key}? : Object3D;\n\nin ${typeName}.ts\n<a href="https://docs.needle.tools/serializable" target="_blank">See documentation</a>`);
410
- console.warn(typeName, key, obj[key], obj);
411
- continue;
412
- }
413
- }
414
- else if (!Array.isArray(value)) {
415
- // we can check the constructor name because this is dev only
416
- const valueName = value.constructor?.name;
417
- if (valueName === "Object") {
418
- if (!value.constructor["did_warn:missing_serializable"]) {
419
- value.constructor["did_warn:missing_serializable"] = true;
420
- const warning = "You might be missing a @serializable(Type) decorator for field \"" + key + "\" in " + typeName + ".ts";
421
- console.warn(warning + `\n${key}:`, serialized, valueName);
422
- addLog(LogType.Warn, "Dev Warning: Are you missing a type in @serializable? Please check the browser console for details");
423
- }
424
- }
425
- }
426
- }
427
- }
428
- if (typeof value === "string") {
429
- if (typeof serialized === "string" && (serialized.endsWith(".gltf") || serialized.endsWith(".glb"))) {
430
- addLog(LogType.Warn, `<strong>Missing serialization for object reference!</strong>\n\nPlease change to: \n@serializable(AssetReference)\n${key}? : AssetReference;\n\nin script ${typeName}.ts\n<a href="https://docs.needle.tools/serializable" target="_blank">documentation</a>`);
431
- console.warn(typeName, key, obj[key], obj);
432
- continue;
433
- }
434
- }
435
- }
436
- }
437
-
438
- function implictlyAssignPrimitiveTypes(obj: any, serializedData: any) {
439
- // implictly assign serialized primitive fields
440
- for (const key of Object.keys(serializedData)) {
441
- const data = serializedData[key];
442
- if (typeof data === "object" && data !== null && data !== undefined) {
443
- const member = obj[key];
444
- if (!member) {
445
- if (debug)
446
- console.log(key, "is undefined on", obj);
447
- continue;
448
- }
449
- for (const key of Object.keys(data)) {
450
- const targetMember = member[key];
451
- // implictly assign number, string, boolean if they are undefined
452
- if (targetMember !== undefined) continue;
453
- // resolve serialized primitive types
454
- if (isPrimitiveType(data[key]) && !isPrimitiveType(member)) {
455
-
456
- const prop = tryFindPropertyDescriptor(member, key);
457
- if (prop && (prop?.writable === undefined || prop?.writable === false) && (prop.set === undefined)) {
458
- if (debug)
459
- console.warn("Property is not writable \"" + key + "\"", member, prop, data[key], member[key]);
460
- continue;
461
- }
462
- // console.log("ASSIGN", key, member, member[key], targetMember, data[key], prop);
463
- member[key] = data[key];
464
- }
465
- }
466
- }
467
- }
468
- }
469
-
470
- function tryFindPropertyDescriptor(obj: object, key: string): PropertyDescriptor | undefined {
471
- while (obj) {
472
- const desc = Object.getOwnPropertyDescriptor(obj, key);
473
- if (desc) return desc;
474
- obj = Object.getPrototypeOf(obj);
475
- }
476
- return undefined;
477
- }
478
-
479
- function isPrimitiveType(val): boolean {
480
- switch (typeof val) {
481
- case "number":
482
- case "string":
483
- case "boolean":
484
- return true;
485
- }
486
- return false;
487
- }
488
-
489
- // this is a wrapper for the cached serializer
490
- // we use this to avoid trying to retrieve a serializer for a type multiple times
491
- // e.g. when a type is actually an array of types
492
- declare type TypeDeserializeReference = {
493
- serializer?: ITypeSerializer
494
- }
495
-
496
- function deserializeObjectWithType(data: any, typeOrConstructor: ConstructorConcrete<any>, context: SerializationContext, typeContext?: TypeDeserializeReference, currentValue?: any): any {
497
-
498
- // e.g. @serializable((data) => { })
499
- let typeIsFunction = typeof typeOrConstructor === "function" && (typeOrConstructor.prototype === undefined);
500
- let type = typeOrConstructor;
501
- if (typeIsFunction) {
502
- // it's possible to assign a function to serializable to dynamically say which type we expect
503
- // e.g. if you have an array of types and you want the array to be resolved with different class instances
504
- try {
505
- const resolvedType = (typeOrConstructor as any)?.call(typeOrConstructor, currentValue);
506
- type = resolvedType;
507
- typeIsFunction = false;
508
- if (type === null || type === undefined) return;
509
- }
510
- catch (err) {
511
- console.error("Error in callback", err, data);
512
- }
513
- }
514
- context.type = type;
515
-
516
- // e.g. when @serializable(Texture) and the texture is already resolved via json pointer from gltf
517
- // then we dont need to do anything else
518
- if (!typeIsFunction && currentValue) {
519
- if (currentValue instanceof Material) return currentValue;
520
- if (currentValue instanceof Mesh) return currentValue;
521
- if (currentValue instanceof BufferGeometry) return currentValue;
522
- if (currentValue instanceof AnimationClip) return currentValue;
523
- // We need to call the RenderTexture deserializer so we can not just return here:
524
- // if (currentValue instanceof Texture) return currentValue;
525
- // So this has now been moved down below the deserializer code
526
- }
527
-
528
- // Removed this line because it prevents assigning serialized values to existing instances for e.g. EventList
529
- // https://linear.app/needle/issue/NE-5350
530
- // if (!typeIsFunction && currentValue instanceof type) return currentValue;
531
-
532
- // try to resolve the serializer for a type only once
533
- if (!typeContext) {
534
- typeContext = {
535
- serializer: helper.getSerializerForConstructor(type)
536
- }
537
- }
538
-
539
- // if the value was already resolved via the persistent asset extension dont try to override that again
540
- if (currentValue && typeof currentValue === "object" && isPersistentAsset(currentValue)) {
541
- // if the persistent asset was already resolved to a concrete instance we dont need to do anything anymore
542
- if (currentValue["__concreteInstance"]) {
543
- return currentValue["__concreteInstance"];
544
- }
545
- const serializableInstance = currentValue as ISerializable;
546
- if (!serializableInstance.$serializedTypes && type.prototype.$serializedTypes)
547
- serializableInstance.$serializedTypes = type.prototype.$serializedTypes;
548
- if (serializableInstance.$serializedTypes) {
549
- deserializeObject(serializableInstance, data, context);
550
- }
551
-
552
- if (currentValue && type !== undefined) {
553
- try {
554
- let instance = null;
555
- // It's still possible that the type has an explicit serializer
556
- // e.g. AnimatorController (or if a user registers a serializer for an arbitrary type and then marks a persistent asset with @serializable)
557
- // we have this for @serializable(AnimatorController)
558
- if (typeContext.serializer) {
559
- instance = typeContext.serializer.onDeserialize(data, context);
560
- }
561
- if (!instance) {
562
- // we create a concrete instance for a persistent asset here
563
- // hence we want to have the same instance across all usages of this asset
564
- instance = new type();
565
- if (debugExtension)
566
- console.log("Create concrete instance for persistent asset", currentValue, "instance:", instance);
567
- assign(instance, currentValue);
568
- }
569
- // save it so if another component references the same persistent asset it will automatically use the concrete instance
570
- currentValue["__concreteInstance"] = instance;
571
- currentValue = instance;
572
- }
573
- catch (err) {
574
- console.error("Error creating instance or creating values on instance", err, currentValue, type);
575
- }
576
- }
577
- return currentValue;
578
- }
579
-
580
- // if the type is an array resolve each entries recursively
581
- if (Array.isArray(data)) {
582
- const newArr: any[] = [];
583
- for (let i = 0; i < data.length; i++) {
584
- const obj = data[i];
585
- // debugger;
586
- const res = deserializeObjectWithType(obj, typeOrConstructor, context, typeContext, obj)
587
- newArr.push(res);
588
- }
589
- // return value;
590
- return newArr;
591
- }
592
-
593
- const ser = typeContext?.serializer;
594
- if (ser) {
595
- return ser.onDeserialize(data, context);
596
- }
597
-
598
- // console.log(type.prototype.get("$serializedTypes"));
599
-
600
- // We check textures AFTER running deserializers because some textures might need to be converted to a RenderTexture
601
- if (currentValue instanceof Texture) return currentValue;
602
-
603
- let instance: any = undefined;
604
- if (data && (data.isMaterial || data.isTexture || data.isObject3D || data instanceof AnimationClip)) {
605
- // if the data is already a threejs object we dont want to create a new instance
606
- // e.g. if we have a serialized class with a serializable(Material)
607
- instance = data;
608
- }
609
- else {
610
- // happens when exporting e.g. Animation component with only clip assigned (clips array is marked as serialized but it might be undefined if no clips are assigned in e.g. blender)
611
- if (data === undefined) return undefined;
612
- if (data === null) {
613
- // Dont implictly create instances for three types that are not assigned
614
- // see: https://github.com/needle-tools/needle-tiny/issues/637
615
- if (type === Material || type === Texture || type === Mesh || type === AnimationClip) {
616
- return null;
617
- }
618
- }
619
- try {
620
- // the fallback - this assumes that the type has a constructor that accepts the serialized arguments
621
- // made originally with Vector3 in mind but SHOULD actually not be used/called anymore
622
- instance = new type(...setBuffer(data));
623
- }
624
- catch (err) {
625
- console.error("Error creating " + context.path, context.target, err)
626
- return;
627
- }
628
- }
629
-
630
- // recurse if the deserialized member also implements Iserializable
631
- const serializableInstance = instance as ISerializable;
632
- if (serializableInstance.$serializedTypes) {
633
- deserializeObject(serializableInstance, data, context);
634
- }
635
- return instance;
636
- }
637
-
638
- function setBuffer(value): Array<any> {
639
- buffer.length = 0;
640
- if (typeof value === "object" && value !== null && value !== undefined) {
641
- for (const key of Object.keys(value)) {
642
- buffer.push(value[key]);
643
- }
644
- }
645
- return buffer;
646
- }
647
-
648
-
649
- /** set to true while assigning properties during instantiation.
650
- * Used for validate decorator to not invoke callbacks on components that are currently in the process of being built */
651
- export const $isAssigningProperties = Symbol("assigned component properties");
652
-
653
- // const developmentMode = getParam("dev")
654
-
655
- /**
656
- * Callback that is called when a property is assigned.
657
- * @param source the source object that is being assigned from
658
- * @param key the key that is being assigned
659
- * @param value the value that is being assigned
660
- */
661
- type OnAssign = (source: object, key: string, value: any) => any;
662
-
663
- /** Object.assign behaviour but check if property is writeable (e.g. getter only properties are skipped) */
664
- export function assign(target: any, source: any, info?: ImplementationInformation, opts?: { onAssign?: OnAssign }) {
665
- if (source === undefined || source === null) return;
666
- if (target === undefined || target === null) return;
667
-
668
- const onlyDeclared = false;
669
- // if (onlyDeclared === true && target.constructor) {
670
- // if (target.constructor[ALL_PROPERTIES_MARKER] === true)
671
- // onlyDeclared = false;
672
- // }
673
-
674
- // if (onlyDeclared !== true && target.constructor) {
675
- // if (target.constructor[STRICT_MARKER] === true)
676
- // onlyDeclared = true;
677
- // }
678
-
679
- // if (onlyDeclared === undefined)
680
- // onlyDeclared = true;
681
-
682
- // if (developmentMode)
683
- // onlyDeclared = false;
684
-
685
- target[$isAssigningProperties] = true;
686
- const typeName = target.constructor?.name ?? "unknown";
687
-
688
- // register the keys that the actual type has defined
689
- // this will be used later when checking if deserialization has assigned all properties
690
- // or if anything could not be deserialized to warn the user
691
- info?.registerDefinedKeys(typeName, target);
692
-
693
- for (const key of Object.keys(source)) {
694
- const desc = getPropertyDescriptor(target, key);
695
-
696
- if (onlyDeclared && desc === undefined) continue;
697
-
698
- if (typeof desc?.value == "function") {
699
- // arrow functions are defined as properties on the object
700
- continue;
701
- }
702
- if (!desc || desc.writable === true) {
703
- const value = opts?.onAssign ? opts.onAssign(source, key, source[key]) : source[key];
704
- target[key] = value;
705
- }
706
- else if (desc?.set !== undefined) {
707
- const value = opts?.onAssign ? opts.onAssign(source, key, source[key]) : source[key];
708
- target[key] = value;
709
- }
710
- }
711
- delete target[$isAssigningProperties];
712
- }
713
-
714
- // we need to recurse because the property might be defined in a base class
715
- function getPropertyDescriptor(obj: any, prop: string): PropertyDescriptor | undefined {
716
- let desc;
717
- do {
718
- desc = Object.getOwnPropertyDescriptor(obj, prop);
719
- } while (!desc && (obj = Object.getPrototypeOf(obj)));
720
- return desc;
1
+ import { AnimationClip, BufferGeometry, InstancedBufferGeometry, Material, Mesh, Object3D, Texture, WireframeGeometry } from "three";
2
+ import { type GLTF } from "three/examples/jsm/loaders/GLTFLoader.js";
3
+
4
+ import { debugExtension } from "../engine/engine_default_parameters.js";
5
+ import { addLog, LogType } from "./debug/debug_overlay.js";
6
+ import { isLocalNetwork } from "./engine_networking_utils.js";
7
+ import { Context } from "./engine_setup.js";
8
+ import type { Constructor, ConstructorConcrete, SourceIdentifier } from "./engine_types.js";
9
+ import { $BuiltInTypeFlag, TypeStore } from "./engine_typestore.js";
10
+ import { getParam } from "./engine_utils.js";
11
+ import { isPersistentAsset } from "./extensions/NEEDLE_persistent_assets.js";
12
+
13
+ const debug = getParam("debugserializer");
14
+
15
+
16
+ export declare type NodeToObjectMap = { [nodeId: string]: Object3D };
17
+ export declare type ObjectToNodeMap = { [uuid: string]: number };
18
+
19
+ // internal helper class that we can ask for registered type serializers
20
+ // register your own type by deriving from ITypeSerializer and calling helper.register
21
+ class SerializationHelper {
22
+ register(type: Constructor<any>, ser: ITypeSerializer) {
23
+ if (this.typeMap.has(type)) {
24
+ const existing = this.typeMap.get(type);
25
+ if (existing === ser) return;
26
+ if (debug) console.warn("Type: " + type + " is already registered", ser, existing);
27
+ }
28
+ if (debug)
29
+ console.log("Register type serializer", ser.name, ser, type);
30
+ this.typeMap.set(type, ser);
31
+ }
32
+
33
+ /** type > serializer map */
34
+ private readonly typeMap = new Map<Constructor<any>, ITypeSerializer>();
35
+
36
+ private getSerializer(type: Constructor<any>): ITypeSerializer | undefined {
37
+ if (!type) return undefined;
38
+ return this.typeMap.get(type)
39
+ }
40
+
41
+ getSerializerForConstructor(type: any, level: number = 0): ITypeSerializer | undefined {
42
+ if (level > 20) return undefined;
43
+ if (!type || !type.constructor) {
44
+ if (debug)
45
+ console.log("invalid type");
46
+ return undefined;
47
+ }
48
+ const name = type.name;
49
+ const res = this.getSerializer(type);
50
+ if (res !== undefined) {
51
+ if (debug)
52
+ console.log("FOUND SERIALIZER", (res as TypeSerializer)?.name, type.name, type.constructor.name, "for type: " + name, res, type, this.typeMap);
53
+ return res;
54
+ }
55
+ const parent = Object.getPrototypeOf(type);
56
+ if (parent && parent !== type) {
57
+ const resultFromChildren = this.getSerializerForConstructor(parent, ++level);
58
+ if (resultFromChildren) {
59
+ const prot = parent.constructor || parent.prototype;
60
+ if (debug)
61
+ console.log("FOUND SERIALIZER(in constructor) " + prot.constructor.name, prot.name, prot, resultFromChildren);
62
+ // register sub type
63
+ this.register(prot, resultFromChildren);
64
+ }
65
+ return resultFromChildren;
66
+ }
67
+ if (debug) console.warn("No serializer found for " + name, type, type.name, type.constructor.name);
68
+ return undefined;
69
+ }
70
+ }
71
+
72
+ export const helper: SerializationHelper = new SerializationHelper();
73
+
74
+
75
+ export interface ITypeSerializer {
76
+ readonly name?: string;
77
+ onSerialize(data: any, context: SerializationContext): any;
78
+ onDeserialize(data: any, context: SerializationContext): any;
79
+ }
80
+
81
+
82
+
83
+ /**
84
+ * implement and call super(<type string or array>) with the type names this serializer can handle
85
+ * for example:
86
+ * class ColorSerializer extends TypeSerializer {
87
+ * constructor() {
88
+ * super("Color")
89
+ * }
90
+ * }
91
+ */
92
+ export abstract class TypeSerializer implements ITypeSerializer {
93
+
94
+ readonly name?: string;
95
+
96
+ // register<T>(c: Constructor<T> | Constructor<T>[])
97
+ // {
98
+ // if (Array.isArray(c)) {
99
+ // for (const t of c) {
100
+ // helper.register(t.name, this);
101
+ // }
102
+ // }
103
+ // else {
104
+ // helper.register(c.name, this);
105
+ // }
106
+ // }
107
+
108
+ constructor(type: Constructor<any> | Constructor<any>[], name?: string) {
109
+ this.name = name;
110
+ if (Array.isArray(type)) {
111
+ for (const key of type) {
112
+ helper.register(key, this);
113
+ }
114
+ }
115
+ else
116
+ helper.register(type, this);
117
+ }
118
+ abstract onSerialize(data: any, context: SerializationContext): any | void;
119
+ abstract onDeserialize(data: any, context: SerializationContext): any | void;
120
+ }
121
+
122
+
123
+
124
+
125
+ export interface ITypeInformation {
126
+ type?: ConstructorConcrete<any>;
127
+ }
128
+
129
+ /** holds information if a field was undefined before serialization. This gives us info if we might want to warn the user about missing attributes */
130
+ export class ImplementationInformation {
131
+
132
+ private isDevMode = isLocalNetwork();
133
+ private cache: { [key: string]: string[] } = {};
134
+
135
+
136
+ /** only call when assigning values for the very first time */
137
+ registerDefinedKeys(typeName: string, type: object) {
138
+ if (!this.isDevMode) return;
139
+ if (this.cache[typeName] === undefined) {
140
+ this.cache[typeName] = Object.keys(type);
141
+ const serializable = type as ISerializable;
142
+ // also register all fields that are annotated with @serializable
143
+ if (serializable.$serializedTypes) {
144
+ const keys = Object.keys(serializable.$serializedTypes);
145
+ if (keys) this.cache[typeName].push(...Object.keys(serializable.$serializedTypes));
146
+ }
147
+ if (debug) console.log("registerDefinedKeys for " + typeName, this.cache[typeName], type);
148
+ }
149
+ }
150
+
151
+
152
+ getDefinedKey(typeName: string, key: string) {
153
+ if (this.cache[typeName] === undefined) return false;
154
+ const keys = this.cache[typeName];
155
+ const res = keys.includes(key);
156
+ return res;
157
+ }
158
+ }
159
+
160
+ // passed to serializers
161
+ export class SerializationContext {
162
+ root: Object3D;
163
+
164
+ gltf?: GLTF;
165
+ /** the url of the glb that is currently being loaded */
166
+ gltfId?: SourceIdentifier;
167
+ object!: Object3D;
168
+ target?: object;
169
+ nodeId?: number;
170
+ nodeToObject?: NodeToObjectMap;
171
+ objectToNode?: ObjectToNodeMap;
172
+ context?: Context;
173
+ path?: string;
174
+ type?: ConstructorConcrete<any>;
175
+ /** the serializable attribute for this field (target.path) */
176
+ serializable?: any;
177
+ /** holds information if a field was undefined before serialization. This gives us info if we might want to warn the user about missing attributes */
178
+ implementationInformation?: ImplementationInformation;
179
+
180
+ constructor(root: Object3D) {
181
+ this.root = root;
182
+ }
183
+ }
184
+
185
+
186
+ export interface ISerializable {
187
+ $serializedTypes?: { [key: string]: ConstructorConcrete<any> | ITypeInformation | null };
188
+ // onDeserialize?(context: SerializationContext): void;
189
+ // example:
190
+ /* $serializedTypes : {
191
+
192
+ // it can be a constructor
193
+ myFieldName: Vector3,
194
+
195
+ // it can be null if it is a primitve type
196
+ myFieldName: null,
197
+
198
+ // it can be an object containing a field type that has a constructor
199
+ // this is just so we have some flexibility later if we need superspecialcustom overrides
200
+ myFieldName : { type: Color },
201
+ }
202
+ */
203
+
204
+ onBeforeDeserialize?(data: any, context: SerializationContext): void | undefined | boolean;
205
+ onBeforeDeserializeMember?(key: string, data: any, context: SerializationContext): void | undefined | boolean;
206
+ onAfterDeserializeMember?(key: string, data: any, context: SerializationContext): void;
207
+ onAfterDeserialize?(data: any, context: SerializationContext): void;
208
+ };
209
+
210
+
211
+ export function serializeObject(obj: ISerializable, context: SerializationContext): object | null {
212
+ const types = obj.$serializedTypes;
213
+ if (types === undefined) return null;
214
+ const res = {};
215
+ for (const key in types) {
216
+ const val = obj[key];
217
+
218
+ // if the object bein serialized is some type of object check if we have special handling registered for it
219
+ if (val !== undefined && val !== null && typeof val === "object") {
220
+ // get type name
221
+ // get registered serialization handler
222
+ const ser = helper.getSerializerForConstructor(val);
223
+ if (ser) {
224
+ // serialize data using that handler
225
+ res[key] = ser.onSerialize(val, context);
226
+ continue;
227
+ }
228
+ }
229
+ res[key] = val;
230
+ }
231
+
232
+ // TODO move this to a helper function and do a reverse lookup once
233
+ // instead of doing it for each object
234
+ function getComponentName(component) {
235
+ const typeNames = TypeStore["_types"];
236
+ for (const [typeName, typeVal] of typeNames) {
237
+ if (typeVal === obj.constructor) {
238
+ return typeName;
239
+ }
240
+ }
241
+ return component.__name || component.constructor.name;
242
+ }
243
+
244
+ // name is the component type
245
+ res["name"] = getComponentName(obj);
246
+
247
+ // serialize guid
248
+ if (typeof obj["guid"] === "string")
249
+ res["guid"] = obj["guid"];
250
+ return res;
251
+ }
252
+
253
+
254
+ const buffer: Array<any> = [];
255
+
256
+ function collectSerializedTypesInBaseTypes(obj: ISerializable, typeInfoObject?: object): object | undefined {
257
+ if (!obj) return typeInfoObject;
258
+ if (typeof obj.$serializedTypes === "object") {
259
+ if (!typeInfoObject) typeInfoObject = {};
260
+ Object.assign(typeInfoObject, obj.$serializedTypes);
261
+ }
262
+ const parentTarget = Object.getPrototypeOf(obj);
263
+ return collectSerializedTypesInBaseTypes(parentTarget, typeInfoObject);
264
+ }
265
+
266
+
267
+ export function deserializeObject(obj: ISerializable, serializedData: object, context: SerializationContext): boolean {
268
+ if (!obj) return false;
269
+
270
+ context.target = obj;
271
+
272
+ if (obj.onBeforeDeserialize !== undefined) {
273
+ const res = obj.onBeforeDeserialize(serializedData, context);
274
+ if (typeof res === "boolean") return res;
275
+ }
276
+
277
+ // const typeInfo = obj.$serializedTypes;
278
+ const typeInfo = collectSerializedTypesInBaseTypes(obj);
279
+ if (serializedData) {
280
+ // restore guid (see serializeObject)
281
+ if (typeof serializedData["guid"] === "string")
282
+ obj["guid"] = serializedData["guid"];
283
+
284
+ if (typeInfo) {
285
+ for (const key in typeInfo) {
286
+ const serializedEntryInfo = typeInfo[key];
287
+ const data = serializedData[key];
288
+ if (debug) console.log(key, data, obj, serializedEntryInfo)
289
+
290
+ if (obj[key] !== undefined && data === undefined) {
291
+ // if a field is marked as serialized and has some default value
292
+ // but no data was serialized do not override the default value with undefined
293
+ continue;
294
+ }
295
+
296
+ context.type = undefined;
297
+ context.path = key;
298
+ context.serializable = serializedEntryInfo
299
+
300
+ if (obj.onBeforeDeserializeMember !== undefined) {
301
+ // callback to the instance, if it returns true assume it's done all the things itself
302
+ if (obj.onBeforeDeserializeMember(key, data, context) === true) continue;
303
+ }
304
+
305
+ if (serializedEntryInfo === null) {
306
+ obj[key] = data;
307
+ // if(typeof data === "string"){
308
+ // const serializer = helper.getSerializerForConstructor(String);
309
+ // const res = serializer?.onDeserialize(data, context);
310
+ // if(res !== undefined) obj[key] = res;
311
+ // }
312
+ }
313
+ else {
314
+
315
+ if (Array.isArray(serializedEntryInfo)) {
316
+ for (let i = 0; i < serializedEntryInfo.length; i++) {
317
+ const typeInfoOrConstructor = serializedEntryInfo[i];
318
+ const res = tryResolve(typeInfoOrConstructor);
319
+ if (res !== undefined || i === serializedEntryInfo.length - 1) {
320
+ obj[key] = res;
321
+ break;
322
+ }
323
+ }
324
+ }
325
+ else {
326
+ obj[key] = tryResolve(serializedEntryInfo);
327
+ }
328
+
329
+
330
+ buffer.length = 0;
331
+ }
332
+
333
+ if (obj.onAfterDeserializeMember !== undefined) {
334
+ obj.onAfterDeserializeMember(key, data, context);
335
+ }
336
+
337
+ function tryResolve(typeInfoOrConstructor) {
338
+ const typeInformationOrConstructor = typeInfoOrConstructor as ITypeInformation;
339
+ // if the entry does specify an object of type ITypeInformation and has the type field set
340
+ const type = typeInformationOrConstructor.type;
341
+ if (type) {
342
+ return deserializeObjectWithType(data, type, context, undefined, obj[key]);
343
+ }
344
+ // it can also just contain a constructor
345
+ else {
346
+ const constructor = typeInfoOrConstructor as ConstructorConcrete<any>;
347
+ return deserializeObjectWithType(data, constructor, context, undefined, obj[key]);
348
+ }
349
+ }
350
+ }
351
+ }
352
+
353
+ // ***
354
+ // the code below could be used to implictly assign serialized data if they are primitive types
355
+ // if we decide not to do this we always have to write out all the $serializedTypes
356
+ // ***
357
+ implictlyAssignPrimitiveTypes(obj, serializedData);
358
+ }
359
+
360
+ checkObjectAssignments(obj, serializedData, context.implementationInformation);
361
+
362
+ if (obj.onAfterDeserialize !== undefined) {
363
+ obj.onAfterDeserialize(serializedData, context);
364
+ }
365
+
366
+ return true;
367
+ }
368
+
369
+ const blockChecks = getParam("noerrors");
370
+ function checkObjectAssignments(obj: any, serializedData: any, implementationInformation?: ImplementationInformation) {
371
+ if (blockChecks) return;
372
+ if (!serializedData) return;
373
+ if (!isLocalNetwork()) return;
374
+ if (!obj) return;
375
+
376
+ // ignore builtin components that we dont want to check
377
+ if (obj.constructor && obj.constructor[$BuiltInTypeFlag] === true) return;
378
+
379
+ const typeName = obj.constructor?.name as string;
380
+ // test if any object reference is missing serializable
381
+ const ownKeys = Object.getOwnPropertyNames(serializedData);
382
+ for (const key of ownKeys) {
383
+ if (key === "sourceId") continue;
384
+ const value = obj[key];
385
+ if (value == null) continue;
386
+ const serialized = serializedData[key];
387
+ // check if the field is defined in the class
388
+ if (implementationInformation?.getDefinedKey(typeName, key) === false) {
389
+
390
+ // if the field is defined but the defined key is uppercase we need to show a warning
391
+ // because all fields are serialized in lowercase
392
+ const firstCharUppercase = key.charAt(0).toUpperCase() + key.slice(1);
393
+ if (implementationInformation.getDefinedKey(typeName, firstCharUppercase)) {
394
+ addLog(LogType.Warn, "<strong>Please rename</strong> \"" + firstCharUppercase + "\" to \"" + key + "\" in " + typeName);
395
+ console.warn("Please use lowercase for field: \"" + firstCharUppercase + "\" in " + typeName, serialized, obj);
396
+ }
397
+
398
+ continue;
399
+ }
400
+ if (serialized === undefined || serialized === null) continue;
401
+ if (typeof serialized === "object") {
402
+ if (value === undefined || !value.isObject3D) {
403
+ if (typeof serialized["node"] === "number" || typeof serialized["guid"] === "string") {
404
+ if (serialized["could_not_resolve"]) {
405
+ continue;
406
+ }
407
+ const hasOtherKeys = value !== undefined && Object.keys(value).length > 1;
408
+ if (!hasOtherKeys) {
409
+ addLog(LogType.Warn, `<strong>Missing serialization for object reference!</strong>\n\nPlease change to: \n@serializable(Object3D)\n${key}? : Object3D;\n\nin ${typeName}.ts\n<a href="https://docs.needle.tools/serializable" target="_blank">See documentation</a>`);
410
+ console.warn(typeName, key, obj[key], obj);
411
+ continue;
412
+ }
413
+ }
414
+ else if (!Array.isArray(value)) {
415
+ // we can check the constructor name because this is dev only
416
+ const valueName = value.constructor?.name;
417
+ if (valueName === "Object") {
418
+ if (!value.constructor["did_warn:missing_serializable"]) {
419
+ value.constructor["did_warn:missing_serializable"] = true;
420
+ const warning = "You might be missing a @serializable(Type) decorator for field \"" + key + "\" in " + typeName + ".ts";
421
+ console.warn(warning + `\n${key}:`, serialized, valueName);
422
+ addLog(LogType.Warn, "Dev Warning: Are you missing a type in @serializable? Please check the browser console for details");
423
+ }
424
+ }
425
+ }
426
+ }
427
+ }
428
+ if (typeof value === "string") {
429
+ if (typeof serialized === "string" && (serialized.endsWith(".gltf") || serialized.endsWith(".glb"))) {
430
+ addLog(LogType.Warn, `<strong>Missing serialization for object reference!</strong>\n\nPlease change to: \n@serializable(AssetReference)\n${key}? : AssetReference;\n\nin script ${typeName}.ts\n<a href="https://docs.needle.tools/serializable" target="_blank">documentation</a>`);
431
+ console.warn(typeName, key, obj[key], obj);
432
+ continue;
433
+ }
434
+ }
435
+ }
436
+ }
437
+
438
+ function implictlyAssignPrimitiveTypes(obj: any, serializedData: any) {
439
+ // implictly assign serialized primitive fields
440
+ for (const key of Object.keys(serializedData)) {
441
+ const data = serializedData[key];
442
+ if (typeof data === "object" && data !== null && data !== undefined) {
443
+ const member = obj[key];
444
+ if (!member) {
445
+ if (debug)
446
+ console.log(key, "is undefined on", obj);
447
+ continue;
448
+ }
449
+ for (const key of Object.keys(data)) {
450
+ const targetMember = member[key];
451
+ // implictly assign number, string, boolean if they are undefined
452
+ if (targetMember !== undefined) continue;
453
+ // resolve serialized primitive types
454
+ if (isPrimitiveType(data[key]) && !isPrimitiveType(member)) {
455
+
456
+ const prop = tryFindPropertyDescriptor(member, key);
457
+ if (prop && (prop?.writable === undefined || prop?.writable === false) && (prop.set === undefined)) {
458
+ if (debug)
459
+ console.warn("Property is not writable \"" + key + "\"", member, prop, data[key], member[key]);
460
+ continue;
461
+ }
462
+ // console.log("ASSIGN", key, member, member[key], targetMember, data[key], prop);
463
+ member[key] = data[key];
464
+ }
465
+ }
466
+ }
467
+ }
468
+ }
469
+
470
+ function tryFindPropertyDescriptor(obj: object, key: string): PropertyDescriptor | undefined {
471
+ while (obj) {
472
+ const desc = Object.getOwnPropertyDescriptor(obj, key);
473
+ if (desc) return desc;
474
+ obj = Object.getPrototypeOf(obj);
475
+ }
476
+ return undefined;
477
+ }
478
+
479
+ function isPrimitiveType(val): boolean {
480
+ switch (typeof val) {
481
+ case "number":
482
+ case "string":
483
+ case "boolean":
484
+ return true;
485
+ }
486
+ return false;
487
+ }
488
+
489
+ // this is a wrapper for the cached serializer
490
+ // we use this to avoid trying to retrieve a serializer for a type multiple times
491
+ // e.g. when a type is actually an array of types
492
+ declare type TypeDeserializeReference = {
493
+ serializer?: ITypeSerializer
494
+ }
495
+
496
+ function deserializeObjectWithType(data: any, typeOrConstructor: ConstructorConcrete<any>, context: SerializationContext, typeContext?: TypeDeserializeReference, currentValue?: any): any {
497
+
498
+ // e.g. @serializable((data) => { })
499
+ let typeIsFunction = typeof typeOrConstructor === "function" && (typeOrConstructor.prototype === undefined);
500
+ let type = typeOrConstructor;
501
+ if (typeIsFunction) {
502
+ // it's possible to assign a function to serializable to dynamically say which type we expect
503
+ // e.g. if you have an array of types and you want the array to be resolved with different class instances
504
+ try {
505
+ const resolvedType = (typeOrConstructor as any)?.call(typeOrConstructor, currentValue);
506
+ type = resolvedType;
507
+ typeIsFunction = false;
508
+ if (type === null || type === undefined) return;
509
+ }
510
+ catch (err) {
511
+ console.error("Error in callback", err, data);
512
+ }
513
+ }
514
+ context.type = type;
515
+
516
+ // e.g. when @serializable(Texture) and the texture is already resolved via json pointer from gltf
517
+ // then we dont need to do anything else
518
+ if (!typeIsFunction && currentValue) {
519
+ if (currentValue instanceof Material) return currentValue;
520
+ if (currentValue instanceof Mesh) return currentValue;
521
+ if (currentValue instanceof BufferGeometry) return currentValue;
522
+ if (currentValue instanceof AnimationClip) return currentValue;
523
+ // We need to call the RenderTexture deserializer so we can not just return here:
524
+ // if (currentValue instanceof Texture) return currentValue;
525
+ // So this has now been moved down below the deserializer code
526
+ }
527
+
528
+ // Removed this line because it prevents assigning serialized values to existing instances for e.g. EventList
529
+ // https://linear.app/needle/issue/NE-5350
530
+ // if (!typeIsFunction && currentValue instanceof type) return currentValue;
531
+
532
+ // try to resolve the serializer for a type only once
533
+ if (!typeContext) {
534
+ typeContext = {
535
+ serializer: helper.getSerializerForConstructor(type)
536
+ }
537
+ }
538
+
539
+ // if the value was already resolved via the persistent asset extension dont try to override that again
540
+ if (currentValue && typeof currentValue === "object" && isPersistentAsset(currentValue)) {
541
+ // if the persistent asset was already resolved to a concrete instance we dont need to do anything anymore
542
+ if (currentValue["__concreteInstance"]) {
543
+ return currentValue["__concreteInstance"];
544
+ }
545
+ const serializableInstance = currentValue as ISerializable;
546
+ if (!serializableInstance.$serializedTypes && type.prototype.$serializedTypes)
547
+ serializableInstance.$serializedTypes = type.prototype.$serializedTypes;
548
+ if (serializableInstance.$serializedTypes) {
549
+ deserializeObject(serializableInstance, data, context);
550
+ }
551
+
552
+ if (currentValue && type !== undefined) {
553
+ try {
554
+ let instance = null;
555
+ // It's still possible that the type has an explicit serializer
556
+ // e.g. AnimatorController (or if a user registers a serializer for an arbitrary type and then marks a persistent asset with @serializable)
557
+ // we have this for @serializable(AnimatorController)
558
+ if (typeContext.serializer) {
559
+ instance = typeContext.serializer.onDeserialize(data, context);
560
+ }
561
+ if (!instance) {
562
+ // we create a concrete instance for a persistent asset here
563
+ // hence we want to have the same instance across all usages of this asset
564
+ instance = new type();
565
+ if (debugExtension)
566
+ console.log("Create concrete instance for persistent asset", currentValue, "instance:", instance);
567
+ assign(instance, currentValue);
568
+ }
569
+ // save it so if another component references the same persistent asset it will automatically use the concrete instance
570
+ currentValue["__concreteInstance"] = instance;
571
+ currentValue = instance;
572
+ }
573
+ catch (err) {
574
+ console.error("Error creating instance or creating values on instance", err, currentValue, type);
575
+ }
576
+ }
577
+ return currentValue;
578
+ }
579
+
580
+ // if the type is an array resolve each entries recursively
581
+ if (Array.isArray(data)) {
582
+ const newArr: any[] = [];
583
+ for (let i = 0; i < data.length; i++) {
584
+ const obj = data[i];
585
+ // debugger;
586
+ const res = deserializeObjectWithType(obj, typeOrConstructor, context, typeContext, obj)
587
+ newArr.push(res);
588
+ }
589
+ // return value;
590
+ return newArr;
591
+ }
592
+
593
+ const ser = typeContext?.serializer;
594
+ if (ser) {
595
+ return ser.onDeserialize(data, context);
596
+ }
597
+
598
+ // console.log(type.prototype.get("$serializedTypes"));
599
+
600
+ // We check textures AFTER running deserializers because some textures might need to be converted to a RenderTexture
601
+ if (currentValue instanceof Texture) return currentValue;
602
+
603
+ let instance: any = undefined;
604
+ if (data && (data.isMaterial || data.isTexture || data.isObject3D || data instanceof AnimationClip)) {
605
+ // if the data is already a threejs object we dont want to create a new instance
606
+ // e.g. if we have a serialized class with a serializable(Material)
607
+ instance = data;
608
+ }
609
+ else {
610
+ // happens when exporting e.g. Animation component with only clip assigned (clips array is marked as serialized but it might be undefined if no clips are assigned in e.g. blender)
611
+ if (data === undefined) return undefined;
612
+ if (data === null) {
613
+ // Dont implictly create instances for three types that are not assigned
614
+ // see: https://github.com/needle-tools/needle-tiny/issues/637
615
+ if (type === Material || type === Texture || type === Mesh || type === AnimationClip) {
616
+ return null;
617
+ }
618
+ }
619
+ try {
620
+ // the fallback - this assumes that the type has a constructor that accepts the serialized arguments
621
+ // made originally with Vector3 in mind but SHOULD actually not be used/called anymore
622
+ instance = new type(...setBuffer(data));
623
+ }
624
+ catch (err) {
625
+ console.error("Error creating " + context.path, context.target, err)
626
+ return;
627
+ }
628
+ }
629
+
630
+ // recurse if the deserialized member also implements Iserializable
631
+ const serializableInstance = instance as ISerializable;
632
+ if (serializableInstance.$serializedTypes) {
633
+ deserializeObject(serializableInstance, data, context);
634
+ }
635
+ return instance;
636
+ }
637
+
638
+ function setBuffer(value): Array<any> {
639
+ buffer.length = 0;
640
+ if (typeof value === "object" && value !== null && value !== undefined) {
641
+ for (const key of Object.keys(value)) {
642
+ buffer.push(value[key]);
643
+ }
644
+ }
645
+ return buffer;
646
+ }
647
+
648
+
649
+ /** set to true while assigning properties during instantiation.
650
+ * Used for validate decorator to not invoke callbacks on components that are currently in the process of being built */
651
+ export const $isAssigningProperties = Symbol("assigned component properties");
652
+
653
+ // const developmentMode = getParam("dev")
654
+
655
+ /**
656
+ * Callback that is called when a property is assigned.
657
+ * @param source the source object that is being assigned from
658
+ * @param key the key that is being assigned
659
+ * @param value the value that is being assigned
660
+ */
661
+ type OnAssign = (source: object, key: string, value: any) => any;
662
+
663
+ /** Object.assign behaviour but check if property is writeable (e.g. getter only properties are skipped) */
664
+ export function assign(target: any, source: any, info?: ImplementationInformation, opts?: { onAssign?: OnAssign }) {
665
+ if (source === undefined || source === null) return;
666
+ if (target === undefined || target === null) return;
667
+
668
+ const onlyDeclared = false;
669
+ // if (onlyDeclared === true && target.constructor) {
670
+ // if (target.constructor[ALL_PROPERTIES_MARKER] === true)
671
+ // onlyDeclared = false;
672
+ // }
673
+
674
+ // if (onlyDeclared !== true && target.constructor) {
675
+ // if (target.constructor[STRICT_MARKER] === true)
676
+ // onlyDeclared = true;
677
+ // }
678
+
679
+ // if (onlyDeclared === undefined)
680
+ // onlyDeclared = true;
681
+
682
+ // if (developmentMode)
683
+ // onlyDeclared = false;
684
+
685
+ target[$isAssigningProperties] = true;
686
+ const typeName = target.constructor?.name ?? "unknown";
687
+
688
+ // register the keys that the actual type has defined
689
+ // this will be used later when checking if deserialization has assigned all properties
690
+ // or if anything could not be deserialized to warn the user
691
+ info?.registerDefinedKeys(typeName, target);
692
+
693
+ for (const key of Object.keys(source)) {
694
+ const desc = getPropertyDescriptor(target, key);
695
+
696
+ if (onlyDeclared && desc === undefined) continue;
697
+
698
+ if (typeof desc?.value == "function") {
699
+ // arrow functions are defined as properties on the object
700
+ continue;
701
+ }
702
+ if (!desc || desc.writable === true) {
703
+ const value = opts?.onAssign ? opts.onAssign(source, key, source[key]) : source[key];
704
+ target[key] = value;
705
+ }
706
+ else if (desc?.set !== undefined) {
707
+ const value = opts?.onAssign ? opts.onAssign(source, key, source[key]) : source[key];
708
+ target[key] = value;
709
+ }
710
+ }
711
+ delete target[$isAssigningProperties];
712
+ }
713
+
714
+ // we need to recurse because the property might be defined in a base class
715
+ function getPropertyDescriptor(obj: any, prop: string): PropertyDescriptor | undefined {
716
+ let desc;
717
+ do {
718
+ desc = Object.getOwnPropertyDescriptor(obj, prop);
719
+ } while (!desc && (obj = Object.getPrototypeOf(obj)));
720
+ return desc;
721
721
  }