@myclaw163/clawclaw-cli 0.6.76 → 0.6.78
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +387 -387
- package/bin/clawclaw-cli.mjs +3 -3
- package/package.json +48 -48
- package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
- package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
- package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
- package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
- package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
- package/scripts/check-skill-command-surface.mjs +116 -116
- package/scripts/find-hide-spots.py +157 -157
- package/scripts/postinstall.mjs +20 -20
- package/scripts/sync-bundled-skill.mjs +254 -245
- package/scripts/sync-bundled-skill.test.mjs +152 -152
- package/skills/clawclaw/SKILL.md +248 -248
- package/skills/clawclaw/references/CHATTERBOX.md +141 -141
- package/skills/clawclaw/references/COMMANDS.md +160 -160
- package/skills/clawclaw/references/GAME-MECHANICS.md +188 -188
- package/skills/clawclaw/references/HUB.md +48 -48
- package/skills/clawclaw/references/KNOWLEDGE.md +42 -42
- package/skills/clawclaw/references/STRATEGIES.md +59 -59
- package/skills/clawclaw/references/STREAM.md +93 -93
- package/skills/clawclaw/references/TACTICS.md +65 -65
- package/src/assets/clawclaw-ascii-map.txt +40 -40
- package/src/cli.ts +112 -112
- package/src/commands/_schema.ts +124 -124
- package/src/commands/account.ts +209 -209
- package/src/commands/data.test.ts +33 -33
- package/src/commands/data.ts +22 -22
- package/src/commands/do.test.ts +84 -84
- package/src/commands/do.ts +130 -130
- package/src/commands/events.test.ts +100 -100
- package/src/commands/events.ts +250 -250
- package/src/commands/game-map.test.ts +28 -28
- package/src/commands/game-start-plan.test.ts +84 -84
- package/src/commands/game.ts +1113 -1113
- package/src/commands/history-player.test.ts +102 -102
- package/src/commands/history.ts +573 -573
- package/src/commands/hub.test.ts +96 -96
- package/src/commands/hub.ts +234 -234
- package/src/commands/knowledge.test.ts +13 -13
- package/src/commands/knowledge.ts +139 -139
- package/src/commands/load.test.ts +51 -51
- package/src/commands/load.ts +13 -13
- package/src/commands/meeting-history.test.ts +106 -106
- package/src/commands/memory.ts +40 -40
- package/src/commands/peek.ts +45 -45
- package/src/commands/persona.ts +57 -57
- package/src/commands/setup/codex.ts +266 -266
- package/src/commands/skill.ts +128 -128
- package/src/commands/state.ts +46 -46
- package/src/commands/strategy.test.ts +153 -153
- package/src/commands/strategy.ts +183 -183
- package/src/commands/tts.ts +128 -128
- package/src/commands/upgrade.test.ts +82 -82
- package/src/commands/upgrade.ts +148 -148
- package/src/commands/watch.test.ts +999 -999
- package/src/commands/watch.ts +660 -660
- package/src/lib/auth.test.ts +86 -86
- package/src/lib/auth.ts +223 -223
- package/src/lib/command-meta.ts +37 -37
- package/src/lib/game-client.ts +403 -403
- package/src/lib/game-context.ts +92 -92
- package/src/lib/http-keepalive.ts +15 -15
- package/src/lib/http-transport.test.ts +42 -42
- package/src/lib/http-transport.ts +113 -113
- package/src/lib/hub-client.test.ts +56 -56
- package/src/lib/hub-client.ts +88 -88
- package/src/lib/hub-install.test.ts +98 -98
- package/src/lib/hub-install.ts +160 -160
- package/src/lib/hub-reminder.ts +78 -78
- package/src/lib/hub-unzip.test.ts +69 -69
- package/src/lib/hub-unzip.ts +62 -62
- package/src/lib/init-command.test.ts +75 -75
- package/src/lib/init-command.ts +130 -130
- package/src/lib/knowledge-store.test.ts +170 -170
- package/src/lib/knowledge-store.ts +369 -369
- package/src/lib/load-context.test.ts +52 -52
- package/src/lib/load-context.ts +52 -52
- package/src/lib/match-state.test.ts +134 -134
- package/src/lib/match-state.ts +94 -94
- package/src/lib/netease-tts.ts +83 -83
- package/src/lib/normalize.ts +42 -42
- package/src/lib/persona.test.ts +41 -41
- package/src/lib/persona.ts +72 -72
- package/src/lib/server-registry.ts +152 -152
- package/src/lib/skill-version.test.ts +48 -48
- package/src/lib/skill-version.ts +19 -19
- package/src/lib/strategy-export.test.ts +240 -240
- package/src/lib/strategy-export.ts +247 -247
- package/src/lib/tts-keys.ts +7 -7
- package/src/lib/tts-speech.test.ts +63 -63
- package/src/lib/tts-speech.ts +76 -76
- package/src/lib/user-data.test.ts +96 -96
- package/src/lib/user-data.ts +400 -400
- package/src/lib/workspace-argv.test.ts +49 -49
- package/src/lib/workspace-argv.ts +44 -44
- package/src/perception/player-history-store.test.ts +87 -87
- package/src/perception/player-history-store.ts +194 -194
- package/src/pipeline/event-format.test.ts +243 -243
- package/src/pipeline/event-format.ts +501 -501
- package/src/pipeline/event-hints.ts +195 -195
- package/src/pipeline/event-store.test.ts +28 -28
- package/src/pipeline/event-store.ts +193 -193
- package/src/pipeline/pipeline.ts +35 -35
- package/src/pipeline/player-projection.test.ts +168 -168
- package/src/pipeline/player-projection.ts +370 -370
- package/src/runtime/auto-upgrade.test.ts +66 -66
- package/src/runtime/auto-upgrade.ts +31 -31
- package/src/runtime/event-daemon.test.ts +209 -209
- package/src/runtime/event-daemon.ts +519 -519
- package/src/runtime/owner-control.ts +150 -150
- package/src/runtime/raw-ws-log.test.ts +33 -33
- package/src/runtime/raw-ws-log.ts +32 -32
- package/src/runtime/runtime-logger.ts +107 -107
- package/src/runtime/ws-client.test.ts +125 -125
- package/src/runtime/ws-client.ts +287 -287
- package/src/sdk/action.ts +166 -166
- package/src/sdk/index.ts +110 -110
- package/src/sdk/types.ts +161 -161
- package/src/strategies/avoid-lone.ts +12 -12
- package/src/strategies/avoid-players.knowledge.md +19 -19
- package/src/strategies/avoid-players.ts +16 -16
- package/src/strategies/corpse-patrol.ts +23 -23
- package/src/strategies/crab-sabotage.ts +22 -22
- package/src/strategies/custom-module.test.ts +270 -270
- package/src/strategies/find-player.ts +17 -17
- package/src/strategies/game-utils.test.ts +242 -242
- package/src/strategies/game-utils.ts +846 -846
- package/src/strategies/goals/anchor-linger.ts +77 -77
- package/src/strategies/goals/avoid-lone-top.ts +168 -168
- package/src/strategies/goals/avoid-players-top.test.ts +83 -83
- package/src/strategies/goals/avoid-players-top.ts +121 -121
- package/src/strategies/goals/conversation-goal.ts +51 -51
- package/src/strategies/goals/corpse-patrol-top.ts +113 -113
- package/src/strategies/goals/crab-octopus-reflexes.ts +101 -101
- package/src/strategies/goals/crab-sabotage-top.ts +197 -197
- package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
- package/src/strategies/goals/find-player-top.ts +93 -93
- package/src/strategies/goals/flee-players-goal.ts +53 -53
- package/src/strategies/goals/follow-companion-goal.ts +106 -106
- package/src/strategies/goals/goal-manager.ts +41 -41
- package/src/strategies/goals/goal-root-strategy.ts +49 -49
- package/src/strategies/goals/goal.ts +28 -28
- package/src/strategies/goals/hide-top.ts +197 -197
- package/src/strategies/goals/keep-away-goal.ts +221 -221
- package/src/strategies/goals/kill-frenzy-top.ts +80 -80
- package/src/strategies/goals/kill-lone-top.ts +160 -160
- package/src/strategies/goals/kill-target-goal.ts +59 -59
- package/src/strategies/goals/kill-target-top.ts +109 -109
- package/src/strategies/goals/leaf-goal.ts +27 -27
- package/src/strategies/goals/linger-corpse-goal.ts +35 -35
- package/src/strategies/goals/lone-kill-core.ts +82 -82
- package/src/strategies/goals/lone-kill-goal.ts +24 -24
- package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
- package/src/strategies/goals/lone-kill-task-top.ts +133 -133
- package/src/strategies/goals/move-room-goal.ts +60 -60
- package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
- package/src/strategies/goals/normal-shrimp-top.ts +242 -242
- package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
- package/src/strategies/goals/paradise-fish-top.ts +224 -224
- package/src/strategies/goals/patrol-top.ts +57 -57
- package/src/strategies/goals/report-patrol-top.ts +80 -80
- package/src/strategies/goals/safe-task-goal.ts +102 -102
- package/src/strategies/goals/social-task-top.ts +161 -161
- package/src/strategies/goals/task-kill-report-top.ts +163 -163
- package/src/strategies/goals/task-only-top.ts +57 -57
- package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
- package/src/strategies/goals/task-report-top.ts +57 -57
- package/src/strategies/goals/wander-task-goal.ts +33 -33
- package/src/strategies/goals/warrior-shrimp-top.test.ts +87 -87
- package/src/strategies/goals/warrior-shrimp-top.ts +267 -267
- package/src/strategies/greeting.ts +53 -53
- package/src/strategies/hide-spots.ts +59 -59
- package/src/strategies/hide.ts +24 -24
- package/src/strategies/kill-frenzy.ts +13 -13
- package/src/strategies/kill-lone.knowledge.md +17 -17
- package/src/strategies/kill-lone.ts +14 -14
- package/src/strategies/kill-target.ts +19 -19
- package/src/strategies/loader.test.ts +678 -678
- package/src/strategies/loader.ts +181 -181
- package/src/strategies/lone-kill-task.ts +22 -22
- package/src/strategies/meeting-gate.test.ts +59 -59
- package/src/strategies/meeting-gate.ts +23 -23
- package/src/strategies/move-room.ts +16 -16
- package/src/strategies/new-events-backfill.ts +98 -98
- package/src/strategies/off-route-points.ts +105 -105
- package/src/strategies/paradise-fish.knowledge.md +19 -19
- package/src/strategies/paradise-fish.ts +26 -26
- package/src/strategies/pathfind/distance-field.ts +150 -150
- package/src/strategies/pathfind/escape-planner.test.ts +197 -197
- package/src/strategies/pathfind/escape-planner.ts +355 -355
- package/src/strategies/pathfind/walkable-grid.ts +117 -117
- package/src/strategies/patrol.ts +12 -12
- package/src/strategies/player-targets.ts +13 -13
- package/src/strategies/report-patrol.ts +12 -12
- package/src/strategies/shrimp-memory.knowledge.md +19 -19
- package/src/strategies/shrimp-memory.ts +26 -26
- package/src/strategies/social-task.test.ts +28 -28
- package/src/strategies/social-task.ts +50 -50
- package/src/strategies/spawn.ts +82 -82
- package/src/strategies/speech-module.ts +123 -123
- package/src/strategies/strategy-loop.test.ts +15 -15
- package/src/strategies/strategy-loop.ts +776 -776
- package/src/strategies/task-kill-report.ts +18 -18
- package/src/strategies/task-only.ts +12 -12
- package/src/strategies/task-report.ts +23 -23
- package/src/strategies/types.ts +109 -109
- package/src/strategies/warrior-memory.knowledge.md +21 -21
- package/src/strategies/warrior-memory.ts +17 -17
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import { describe, it, expect } from 'vitest';
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import type { BehaviorDecision, CustomModule, Strategy, StrategyContext, StrategyEntry } from './types.js';
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import type { GameState } from '../sdk/types.js';
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import { Action } from '../sdk/action.js';
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import { emptyKnowledgeView } from '../lib/knowledge-store.js';
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function makeMoveDecision(): BehaviorDecision {
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return { action: Action.move({ x: 100, y: 100 }) };
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}
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function makeKillDecision(): BehaviorDecision {
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return { action: Action.kill('target') };
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}
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class TestCustomModule implements CustomModule {
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processEventsCalled = 0;
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afterDecideCalled = 0;
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onMeetingResumeCalled = 0;
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onMapLoadedCalled = 0;
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lastTick = -1;
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lastEventCount = 0;
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lastRooms: any[] = [];
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lastState: GameState | null = null;
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lastDecisions: BehaviorDecision[] = [];
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processEvents(events: any[], tick: number, state: GameState): void {
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this.lastTick = tick;
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this.lastState = state;
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}
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afterDecide(decisions: BehaviorDecision[], _state: GameState, _ctx: StrategyContext): BehaviorDecision[] {
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return decisions;
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onMeetingResume(): void {
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onMapLoaded(rawRooms: any[]): void {
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/** Module that filters out move decisions (simulates SpeechModule suppress behavior). */
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class SuppressMoveModule implements CustomModule {
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processEvents(_events: any[], _tick: number, _state: GameState): void {}
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afterDecide(decisions: BehaviorDecision[], _state: GameState, _ctx: StrategyContext): BehaviorDecision[] {
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class TestCustomModuleStrategy implements Strategy {
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constructor() {
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decide() {
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create() {
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function makeCtx(overrides: Partial<StrategyContext> = {}): StrategyContext {
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emergency: null,
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taskLocalBlockedUntil: 0,
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reportCorpseTarget: null,
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reportBlockedUntil: 0,
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notifications: [],
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teammates: new Set(),
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rooms: [],
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playerNamesBySeat: {},
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speechNotifications: [],
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agentAlerts: [],
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knowledge: emptyKnowledgeView(),
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describe('CustomModule interface', () => {
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describe('TestCustomModule lifecycle', () => {
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it('processEvents receives events, tick, and state', () => {
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it('afterDecide receives and can modify decisions', () => {
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expect(mod.afterDecideCalled).toBe(1);
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expect(result).toEqual(decisions);
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});
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it('onMeetingResume is callable', () => {
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mod.onMeetingResume();
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mod.onMeetingResume();
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});
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it('onMapLoaded receives raw rooms', () => {
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const rooms = [{ name: 'room1', polygon: [[0, 0], [10, 0], [10, 10], [0, 10]] }];
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mod.onMapLoaded(rooms);
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expect(mod.lastRooms).toEqual(rooms);
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});
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describe('Strategy.customModules()', () => {
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it('test strategy returns modules via customModules()', () => {
|
|
152
|
-
const strat = testEntry.create();
|
|
153
|
-
expect(strat.customModules).toBeDefined();
|
|
154
|
-
|
|
155
|
-
const modules = strat.customModules!();
|
|
156
|
-
expect(modules).toHaveLength(1);
|
|
157
|
-
expect(modules[0]).toBeInstanceOf(TestCustomModule);
|
|
158
|
-
});
|
|
159
|
-
|
|
160
|
-
it('customModules() returns the same instance on repeated calls', () => {
|
|
161
|
-
const strat = testEntry.create();
|
|
162
|
-
const a = strat.customModules!();
|
|
163
|
-
const b = strat.customModules!();
|
|
164
|
-
expect(a[0]).toBe(b[0]);
|
|
165
|
-
});
|
|
166
|
-
});
|
|
167
|
-
|
|
168
|
-
describe('Strategy-loop lifecycle simulation', () => {
|
|
169
|
-
it('simulates processEvents → afterDecide → onMeetingResume → onMapLoaded sequence', () => {
|
|
170
|
-
const strat = testEntry.create();
|
|
171
|
-
const modules = strat.customModules!();
|
|
172
|
-
const mod = modules[0] as TestCustomModule;
|
|
173
|
-
const ctx = makeCtx();
|
|
174
|
-
|
|
175
|
-
// Simulate 3 ticks: processEvents then afterDecide
|
|
176
|
-
for (let tick = 1; tick <= 3; tick++) {
|
|
177
|
-
mod.processEvents([{ type: 'player_moved' }], tick, FAKE_STATE);
|
|
178
|
-
mod.afterDecide([makeMoveDecision()], FAKE_STATE, ctx);
|
|
179
|
-
}
|
|
180
|
-
expect(mod.processEventsCalled).toBe(3);
|
|
181
|
-
expect(mod.afterDecideCalled).toBe(3);
|
|
182
|
-
expect(mod.lastTick).toBe(3);
|
|
183
|
-
|
|
184
|
-
// Simulate map load
|
|
185
|
-
mod.onMapLoaded?.([{ name: 'kitchen' }, { name: 'medbay' }]);
|
|
186
|
-
expect(mod.onMapLoadedCalled).toBe(1);
|
|
187
|
-
|
|
188
|
-
// Simulate meeting end
|
|
189
|
-
mod.onMeetingResume?.();
|
|
190
|
-
expect(mod.onMeetingResumeCalled).toBe(1);
|
|
191
|
-
|
|
192
|
-
// Post-meeting tick
|
|
193
|
-
mod.processEvents([{ type: 'session_started' }], 4, FAKE_STATE);
|
|
194
|
-
mod.afterDecide([], FAKE_STATE, ctx);
|
|
195
|
-
expect(mod.processEventsCalled).toBe(4);
|
|
196
|
-
expect(mod.afterDecideCalled).toBe(4);
|
|
197
|
-
});
|
|
198
|
-
});
|
|
199
|
-
|
|
200
|
-
describe('afterDecide pipeline', () => {
|
|
201
|
-
it('module can filter decisions (chained)', () => {
|
|
202
|
-
const mod = new SuppressMoveModule();
|
|
203
|
-
const decisions = [makeKillDecision(), makeMoveDecision()];
|
|
204
|
-
|
|
205
|
-
const result = mod.afterDecide(decisions, FAKE_STATE, makeCtx());
|
|
206
|
-
|
|
207
|
-
expect(result).toHaveLength(1);
|
|
208
|
-
expect(result[0].action.type).toBe('kill');
|
|
209
|
-
});
|
|
210
|
-
|
|
211
|
-
it('multiple modules chain by registration order', () => {
|
|
212
|
-
const mod1 = new TestCustomModule();
|
|
213
|
-
const mod2 = new SuppressMoveModule();
|
|
214
|
-
const modules: CustomModule[] = [mod1, mod2];
|
|
215
|
-
const ctx = makeCtx();
|
|
216
|
-
|
|
217
|
-
let decisions: BehaviorDecision[] = [makeKillDecision(), makeMoveDecision()];
|
|
218
|
-
for (const mod of modules) {
|
|
219
|
-
if (mod.afterDecide) {
|
|
220
|
-
decisions = mod.afterDecide(decisions, FAKE_STATE, ctx);
|
|
221
|
-
}
|
|
222
|
-
}
|
|
223
|
-
|
|
224
|
-
// mod1 saw both decisions, mod2 filtered out move
|
|
225
|
-
expect(mod1.lastDecisions).toHaveLength(2);
|
|
226
|
-
expect(decisions).toHaveLength(1);
|
|
227
|
-
expect(decisions[0].action.type).toBe('kill');
|
|
228
|
-
});
|
|
229
|
-
|
|
230
|
-
it('module without afterDecide is skipped', () => {
|
|
231
|
-
const minimal: CustomModule = {
|
|
232
|
-
processEvents(_events, _tick) {},
|
|
233
|
-
};
|
|
234
|
-
const decisions = [makeMoveDecision()];
|
|
235
|
-
const ctx = makeCtx();
|
|
236
|
-
|
|
237
|
-
// afterDecide is optional — strategy-loop skips if undefined
|
|
238
|
-
const result = minimal.afterDecide
|
|
239
|
-
? minimal.afterDecide(decisions, FAKE_STATE, ctx)
|
|
240
|
-
: decisions;
|
|
241
|
-
|
|
242
|
-
expect(result).toBe(decisions);
|
|
243
|
-
});
|
|
244
|
-
});
|
|
245
|
-
|
|
246
|
-
describe('CustomModule type conformance', () => {
|
|
247
|
-
it('module with only processEvents satisfies CustomModule', () => {
|
|
248
|
-
const minimal: CustomModule = {
|
|
249
|
-
processEvents(_events, _tick) {},
|
|
250
|
-
};
|
|
251
|
-
expect(minimal.processEvents).toBeDefined();
|
|
252
|
-
expect(minimal.afterDecide).toBeUndefined();
|
|
253
|
-
expect(minimal.onMeetingResume).toBeUndefined();
|
|
254
|
-
expect(minimal.onMapLoaded).toBeUndefined();
|
|
255
|
-
});
|
|
256
|
-
|
|
257
|
-
it('module with all hooks satisfies CustomModule', () => {
|
|
258
|
-
const full: CustomModule = {
|
|
259
|
-
processEvents(_events, _tick) {},
|
|
260
|
-
afterDecide(d, _state, _ctx) { return d; },
|
|
261
|
-
onMeetingResume() {},
|
|
262
|
-
onMapLoaded(_rooms) {},
|
|
263
|
-
};
|
|
264
|
-
expect(full.processEvents).toBeDefined();
|
|
265
|
-
expect(full.afterDecide).toBeDefined();
|
|
266
|
-
expect(full.onMeetingResume).toBeDefined();
|
|
267
|
-
expect(full.onMapLoaded).toBeDefined();
|
|
268
|
-
});
|
|
269
|
-
});
|
|
270
|
-
});
|
|
1
|
+
import { describe, it, expect } from 'vitest';
|
|
2
|
+
import type { BehaviorDecision, CustomModule, Strategy, StrategyContext, StrategyEntry } from './types.js';
|
|
3
|
+
import type { GameState } from '../sdk/types.js';
|
|
4
|
+
import { Action } from '../sdk/action.js';
|
|
5
|
+
import { emptyKnowledgeView } from '../lib/knowledge-store.js';
|
|
6
|
+
|
|
7
|
+
function makeMoveDecision(): BehaviorDecision {
|
|
8
|
+
return { action: Action.move({ x: 100, y: 100 }) };
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
function makeKillDecision(): BehaviorDecision {
|
|
12
|
+
return { action: Action.kill('target') };
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
class TestCustomModule implements CustomModule {
|
|
16
|
+
processEventsCalled = 0;
|
|
17
|
+
afterDecideCalled = 0;
|
|
18
|
+
onMeetingResumeCalled = 0;
|
|
19
|
+
onMapLoadedCalled = 0;
|
|
20
|
+
lastTick = -1;
|
|
21
|
+
lastEventCount = 0;
|
|
22
|
+
lastRooms: any[] = [];
|
|
23
|
+
lastState: GameState | null = null;
|
|
24
|
+
lastDecisions: BehaviorDecision[] = [];
|
|
25
|
+
|
|
26
|
+
processEvents(events: any[], tick: number, state: GameState): void {
|
|
27
|
+
this.processEventsCalled++;
|
|
28
|
+
this.lastTick = tick;
|
|
29
|
+
this.lastEventCount = events.length;
|
|
30
|
+
this.lastState = state;
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
afterDecide(decisions: BehaviorDecision[], _state: GameState, _ctx: StrategyContext): BehaviorDecision[] {
|
|
34
|
+
this.afterDecideCalled++;
|
|
35
|
+
this.lastDecisions = decisions;
|
|
36
|
+
return decisions;
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
onMeetingResume(): void {
|
|
40
|
+
this.onMeetingResumeCalled++;
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
onMapLoaded(rawRooms: any[]): void {
|
|
44
|
+
this.onMapLoadedCalled++;
|
|
45
|
+
this.lastRooms = rawRooms;
|
|
46
|
+
}
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
/** Module that filters out move decisions (simulates SpeechModule suppress behavior). */
|
|
50
|
+
class SuppressMoveModule implements CustomModule {
|
|
51
|
+
processEvents(_events: any[], _tick: number, _state: GameState): void {}
|
|
52
|
+
afterDecide(decisions: BehaviorDecision[], _state: GameState, _ctx: StrategyContext): BehaviorDecision[] {
|
|
53
|
+
return decisions.filter(d => d.action.type !== 'move');
|
|
54
|
+
}
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
class TestCustomModuleStrategy implements Strategy {
|
|
58
|
+
readonly name = 'test-custom-module';
|
|
59
|
+
private module: TestCustomModule;
|
|
60
|
+
|
|
61
|
+
constructor() {
|
|
62
|
+
this.module = new TestCustomModule();
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
customModules(): CustomModule[] {
|
|
66
|
+
return [this.module];
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
decide() {
|
|
70
|
+
return [];
|
|
71
|
+
}
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
const testEntry: StrategyEntry = {
|
|
75
|
+
id: 'test-custom-module',
|
|
76
|
+
name: 'test-custom-module',
|
|
77
|
+
description: 'Internal test strategy for CustomModule verification.',
|
|
78
|
+
create() {
|
|
79
|
+
return new TestCustomModuleStrategy();
|
|
80
|
+
},
|
|
81
|
+
};
|
|
82
|
+
|
|
83
|
+
const FAKE_STATE = { phase: 'wandering', tick: 1 } as GameState;
|
|
84
|
+
|
|
85
|
+
function makeCtx(overrides: Partial<StrategyContext> = {}): StrategyContext {
|
|
86
|
+
return {
|
|
87
|
+
taskData: [],
|
|
88
|
+
emergency: null,
|
|
89
|
+
taskLocalBlockedUntil: 0,
|
|
90
|
+
reportCorpseTarget: null,
|
|
91
|
+
reportBlockedUntil: 0,
|
|
92
|
+
notifications: [],
|
|
93
|
+
lastProgressNotifyAt: 0,
|
|
94
|
+
teammates: new Set(),
|
|
95
|
+
alarmDone: false,
|
|
96
|
+
rooms: [],
|
|
97
|
+
playerNamesBySeat: {},
|
|
98
|
+
forcePatrolAdvance: false,
|
|
99
|
+
blockedMoveTarget: null,
|
|
100
|
+
mySeat: 1,
|
|
101
|
+
speechNotifications: [],
|
|
102
|
+
agentAlerts: [],
|
|
103
|
+
knowledge: emptyKnowledgeView(),
|
|
104
|
+
...overrides,
|
|
105
|
+
};
|
|
106
|
+
}
|
|
107
|
+
|
|
108
|
+
describe('CustomModule interface', () => {
|
|
109
|
+
describe('TestCustomModule lifecycle', () => {
|
|
110
|
+
it('processEvents receives events, tick, and state', () => {
|
|
111
|
+
const mod = new TestCustomModule();
|
|
112
|
+
const events = [{ type: 'player_moved', actor: 'p1' }, { type: 'kill', actor: 'p2' }];
|
|
113
|
+
|
|
114
|
+
mod.processEvents(events, 42, FAKE_STATE);
|
|
115
|
+
|
|
116
|
+
expect(mod.processEventsCalled).toBe(1);
|
|
117
|
+
expect(mod.lastTick).toBe(42);
|
|
118
|
+
expect(mod.lastEventCount).toBe(2);
|
|
119
|
+
expect(mod.lastState).toBe(FAKE_STATE);
|
|
120
|
+
});
|
|
121
|
+
|
|
122
|
+
it('afterDecide receives and can modify decisions', () => {
|
|
123
|
+
const mod = new TestCustomModule();
|
|
124
|
+
const decisions = [makeMoveDecision(), makeKillDecision()];
|
|
125
|
+
|
|
126
|
+
const result = mod.afterDecide(decisions, FAKE_STATE, makeCtx());
|
|
127
|
+
|
|
128
|
+
expect(mod.afterDecideCalled).toBe(1);
|
|
129
|
+
expect(result).toEqual(decisions);
|
|
130
|
+
});
|
|
131
|
+
|
|
132
|
+
it('onMeetingResume is callable', () => {
|
|
133
|
+
const mod = new TestCustomModule();
|
|
134
|
+
mod.onMeetingResume();
|
|
135
|
+
mod.onMeetingResume();
|
|
136
|
+
expect(mod.onMeetingResumeCalled).toBe(2);
|
|
137
|
+
});
|
|
138
|
+
|
|
139
|
+
it('onMapLoaded receives raw rooms', () => {
|
|
140
|
+
const mod = new TestCustomModule();
|
|
141
|
+
const rooms = [{ name: 'room1', polygon: [[0, 0], [10, 0], [10, 10], [0, 10]] }];
|
|
142
|
+
|
|
143
|
+
mod.onMapLoaded(rooms);
|
|
144
|
+
|
|
145
|
+
expect(mod.onMapLoadedCalled).toBe(1);
|
|
146
|
+
expect(mod.lastRooms).toEqual(rooms);
|
|
147
|
+
});
|
|
148
|
+
});
|
|
149
|
+
|
|
150
|
+
describe('Strategy.customModules()', () => {
|
|
151
|
+
it('test strategy returns modules via customModules()', () => {
|
|
152
|
+
const strat = testEntry.create();
|
|
153
|
+
expect(strat.customModules).toBeDefined();
|
|
154
|
+
|
|
155
|
+
const modules = strat.customModules!();
|
|
156
|
+
expect(modules).toHaveLength(1);
|
|
157
|
+
expect(modules[0]).toBeInstanceOf(TestCustomModule);
|
|
158
|
+
});
|
|
159
|
+
|
|
160
|
+
it('customModules() returns the same instance on repeated calls', () => {
|
|
161
|
+
const strat = testEntry.create();
|
|
162
|
+
const a = strat.customModules!();
|
|
163
|
+
const b = strat.customModules!();
|
|
164
|
+
expect(a[0]).toBe(b[0]);
|
|
165
|
+
});
|
|
166
|
+
});
|
|
167
|
+
|
|
168
|
+
describe('Strategy-loop lifecycle simulation', () => {
|
|
169
|
+
it('simulates processEvents → afterDecide → onMeetingResume → onMapLoaded sequence', () => {
|
|
170
|
+
const strat = testEntry.create();
|
|
171
|
+
const modules = strat.customModules!();
|
|
172
|
+
const mod = modules[0] as TestCustomModule;
|
|
173
|
+
const ctx = makeCtx();
|
|
174
|
+
|
|
175
|
+
// Simulate 3 ticks: processEvents then afterDecide
|
|
176
|
+
for (let tick = 1; tick <= 3; tick++) {
|
|
177
|
+
mod.processEvents([{ type: 'player_moved' }], tick, FAKE_STATE);
|
|
178
|
+
mod.afterDecide([makeMoveDecision()], FAKE_STATE, ctx);
|
|
179
|
+
}
|
|
180
|
+
expect(mod.processEventsCalled).toBe(3);
|
|
181
|
+
expect(mod.afterDecideCalled).toBe(3);
|
|
182
|
+
expect(mod.lastTick).toBe(3);
|
|
183
|
+
|
|
184
|
+
// Simulate map load
|
|
185
|
+
mod.onMapLoaded?.([{ name: 'kitchen' }, { name: 'medbay' }]);
|
|
186
|
+
expect(mod.onMapLoadedCalled).toBe(1);
|
|
187
|
+
|
|
188
|
+
// Simulate meeting end
|
|
189
|
+
mod.onMeetingResume?.();
|
|
190
|
+
expect(mod.onMeetingResumeCalled).toBe(1);
|
|
191
|
+
|
|
192
|
+
// Post-meeting tick
|
|
193
|
+
mod.processEvents([{ type: 'session_started' }], 4, FAKE_STATE);
|
|
194
|
+
mod.afterDecide([], FAKE_STATE, ctx);
|
|
195
|
+
expect(mod.processEventsCalled).toBe(4);
|
|
196
|
+
expect(mod.afterDecideCalled).toBe(4);
|
|
197
|
+
});
|
|
198
|
+
});
|
|
199
|
+
|
|
200
|
+
describe('afterDecide pipeline', () => {
|
|
201
|
+
it('module can filter decisions (chained)', () => {
|
|
202
|
+
const mod = new SuppressMoveModule();
|
|
203
|
+
const decisions = [makeKillDecision(), makeMoveDecision()];
|
|
204
|
+
|
|
205
|
+
const result = mod.afterDecide(decisions, FAKE_STATE, makeCtx());
|
|
206
|
+
|
|
207
|
+
expect(result).toHaveLength(1);
|
|
208
|
+
expect(result[0].action.type).toBe('kill');
|
|
209
|
+
});
|
|
210
|
+
|
|
211
|
+
it('multiple modules chain by registration order', () => {
|
|
212
|
+
const mod1 = new TestCustomModule();
|
|
213
|
+
const mod2 = new SuppressMoveModule();
|
|
214
|
+
const modules: CustomModule[] = [mod1, mod2];
|
|
215
|
+
const ctx = makeCtx();
|
|
216
|
+
|
|
217
|
+
let decisions: BehaviorDecision[] = [makeKillDecision(), makeMoveDecision()];
|
|
218
|
+
for (const mod of modules) {
|
|
219
|
+
if (mod.afterDecide) {
|
|
220
|
+
decisions = mod.afterDecide(decisions, FAKE_STATE, ctx);
|
|
221
|
+
}
|
|
222
|
+
}
|
|
223
|
+
|
|
224
|
+
// mod1 saw both decisions, mod2 filtered out move
|
|
225
|
+
expect(mod1.lastDecisions).toHaveLength(2);
|
|
226
|
+
expect(decisions).toHaveLength(1);
|
|
227
|
+
expect(decisions[0].action.type).toBe('kill');
|
|
228
|
+
});
|
|
229
|
+
|
|
230
|
+
it('module without afterDecide is skipped', () => {
|
|
231
|
+
const minimal: CustomModule = {
|
|
232
|
+
processEvents(_events, _tick) {},
|
|
233
|
+
};
|
|
234
|
+
const decisions = [makeMoveDecision()];
|
|
235
|
+
const ctx = makeCtx();
|
|
236
|
+
|
|
237
|
+
// afterDecide is optional — strategy-loop skips if undefined
|
|
238
|
+
const result = minimal.afterDecide
|
|
239
|
+
? minimal.afterDecide(decisions, FAKE_STATE, ctx)
|
|
240
|
+
: decisions;
|
|
241
|
+
|
|
242
|
+
expect(result).toBe(decisions);
|
|
243
|
+
});
|
|
244
|
+
});
|
|
245
|
+
|
|
246
|
+
describe('CustomModule type conformance', () => {
|
|
247
|
+
it('module with only processEvents satisfies CustomModule', () => {
|
|
248
|
+
const minimal: CustomModule = {
|
|
249
|
+
processEvents(_events, _tick) {},
|
|
250
|
+
};
|
|
251
|
+
expect(minimal.processEvents).toBeDefined();
|
|
252
|
+
expect(minimal.afterDecide).toBeUndefined();
|
|
253
|
+
expect(minimal.onMeetingResume).toBeUndefined();
|
|
254
|
+
expect(minimal.onMapLoaded).toBeUndefined();
|
|
255
|
+
});
|
|
256
|
+
|
|
257
|
+
it('module with all hooks satisfies CustomModule', () => {
|
|
258
|
+
const full: CustomModule = {
|
|
259
|
+
processEvents(_events, _tick) {},
|
|
260
|
+
afterDecide(d, _state, _ctx) { return d; },
|
|
261
|
+
onMeetingResume() {},
|
|
262
|
+
onMapLoaded(_rooms) {},
|
|
263
|
+
};
|
|
264
|
+
expect(full.processEvents).toBeDefined();
|
|
265
|
+
expect(full.afterDecide).toBeDefined();
|
|
266
|
+
expect(full.onMeetingResume).toBeDefined();
|
|
267
|
+
expect(full.onMapLoaded).toBeDefined();
|
|
268
|
+
});
|
|
269
|
+
});
|
|
270
|
+
});
|
|
@@ -1,17 +1,17 @@
|
|
|
1
|
-
import type { StrategyEntry } from './types.js';
|
|
2
|
-
import { GoalRootStrategy } from './goals/goal-root-strategy.js';
|
|
3
|
-
import { FindPlayerTop } from './goals/find-player-top.js';
|
|
4
|
-
import { parseTargetArgs } from './player-targets.js';
|
|
5
|
-
|
|
6
|
-
export const strategy: StrategyEntry = {
|
|
7
|
-
id: 'find-player',
|
|
8
|
-
name: '盯人',
|
|
9
|
-
description: '全力寻找并贴身跟踪一个指定目标(座位号或名字,单个)。看到就贴上去近距离尾随(约40距离);跟丢就先奔向最后出现的位置,再按房间顺序不停巡逻直到目标重新出现,绝不放弃。只跟踪、不出刀、不做任务、不报告;目标死亡即停。',
|
|
10
|
-
create(args?: string[]) {
|
|
11
|
-
const targets = args ? parseTargetArgs(args) : [];
|
|
12
|
-
if (targets.length === 0) {
|
|
13
|
-
throw new Error('find-player strategy requires a target seat number or player name as argument.');
|
|
14
|
-
}
|
|
15
|
-
return new GoalRootStrategy('find-player', () => new FindPlayerTop(targets[0]), { resetOnMeetingResume: false });
|
|
16
|
-
},
|
|
17
|
-
};
|
|
1
|
+
import type { StrategyEntry } from './types.js';
|
|
2
|
+
import { GoalRootStrategy } from './goals/goal-root-strategy.js';
|
|
3
|
+
import { FindPlayerTop } from './goals/find-player-top.js';
|
|
4
|
+
import { parseTargetArgs } from './player-targets.js';
|
|
5
|
+
|
|
6
|
+
export const strategy: StrategyEntry = {
|
|
7
|
+
id: 'find-player',
|
|
8
|
+
name: '盯人',
|
|
9
|
+
description: '全力寻找并贴身跟踪一个指定目标(座位号或名字,单个)。看到就贴上去近距离尾随(约40距离);跟丢就先奔向最后出现的位置,再按房间顺序不停巡逻直到目标重新出现,绝不放弃。只跟踪、不出刀、不做任务、不报告;目标死亡即停。',
|
|
10
|
+
create(args?: string[]) {
|
|
11
|
+
const targets = args ? parseTargetArgs(args) : [];
|
|
12
|
+
if (targets.length === 0) {
|
|
13
|
+
throw new Error('find-player strategy requires a target seat number or player name as argument.');
|
|
14
|
+
}
|
|
15
|
+
return new GoalRootStrategy('find-player', () => new FindPlayerTop(targets[0]), { resetOnMeetingResume: false });
|
|
16
|
+
},
|
|
17
|
+
};
|