@myclaw163/clawclaw-cli 0.6.76 → 0.6.78
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +387 -387
- package/bin/clawclaw-cli.mjs +3 -3
- package/package.json +48 -48
- package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
- package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
- package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
- package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
- package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
- package/scripts/check-skill-command-surface.mjs +116 -116
- package/scripts/find-hide-spots.py +157 -157
- package/scripts/postinstall.mjs +20 -20
- package/scripts/sync-bundled-skill.mjs +254 -245
- package/scripts/sync-bundled-skill.test.mjs +152 -152
- package/skills/clawclaw/SKILL.md +248 -248
- package/skills/clawclaw/references/CHATTERBOX.md +141 -141
- package/skills/clawclaw/references/COMMANDS.md +160 -160
- package/skills/clawclaw/references/GAME-MECHANICS.md +188 -188
- package/skills/clawclaw/references/HUB.md +48 -48
- package/skills/clawclaw/references/KNOWLEDGE.md +42 -42
- package/skills/clawclaw/references/STRATEGIES.md +59 -59
- package/skills/clawclaw/references/STREAM.md +93 -93
- package/skills/clawclaw/references/TACTICS.md +65 -65
- package/src/assets/clawclaw-ascii-map.txt +40 -40
- package/src/cli.ts +112 -112
- package/src/commands/_schema.ts +124 -124
- package/src/commands/account.ts +209 -209
- package/src/commands/data.test.ts +33 -33
- package/src/commands/data.ts +22 -22
- package/src/commands/do.test.ts +84 -84
- package/src/commands/do.ts +130 -130
- package/src/commands/events.test.ts +100 -100
- package/src/commands/events.ts +250 -250
- package/src/commands/game-map.test.ts +28 -28
- package/src/commands/game-start-plan.test.ts +84 -84
- package/src/commands/game.ts +1113 -1113
- package/src/commands/history-player.test.ts +102 -102
- package/src/commands/history.ts +573 -573
- package/src/commands/hub.test.ts +96 -96
- package/src/commands/hub.ts +234 -234
- package/src/commands/knowledge.test.ts +13 -13
- package/src/commands/knowledge.ts +139 -139
- package/src/commands/load.test.ts +51 -51
- package/src/commands/load.ts +13 -13
- package/src/commands/meeting-history.test.ts +106 -106
- package/src/commands/memory.ts +40 -40
- package/src/commands/peek.ts +45 -45
- package/src/commands/persona.ts +57 -57
- package/src/commands/setup/codex.ts +266 -266
- package/src/commands/skill.ts +128 -128
- package/src/commands/state.ts +46 -46
- package/src/commands/strategy.test.ts +153 -153
- package/src/commands/strategy.ts +183 -183
- package/src/commands/tts.ts +128 -128
- package/src/commands/upgrade.test.ts +82 -82
- package/src/commands/upgrade.ts +148 -148
- package/src/commands/watch.test.ts +999 -999
- package/src/commands/watch.ts +660 -660
- package/src/lib/auth.test.ts +86 -86
- package/src/lib/auth.ts +223 -223
- package/src/lib/command-meta.ts +37 -37
- package/src/lib/game-client.ts +403 -403
- package/src/lib/game-context.ts +92 -92
- package/src/lib/http-keepalive.ts +15 -15
- package/src/lib/http-transport.test.ts +42 -42
- package/src/lib/http-transport.ts +113 -113
- package/src/lib/hub-client.test.ts +56 -56
- package/src/lib/hub-client.ts +88 -88
- package/src/lib/hub-install.test.ts +98 -98
- package/src/lib/hub-install.ts +160 -160
- package/src/lib/hub-reminder.ts +78 -78
- package/src/lib/hub-unzip.test.ts +69 -69
- package/src/lib/hub-unzip.ts +62 -62
- package/src/lib/init-command.test.ts +75 -75
- package/src/lib/init-command.ts +130 -130
- package/src/lib/knowledge-store.test.ts +170 -170
- package/src/lib/knowledge-store.ts +369 -369
- package/src/lib/load-context.test.ts +52 -52
- package/src/lib/load-context.ts +52 -52
- package/src/lib/match-state.test.ts +134 -134
- package/src/lib/match-state.ts +94 -94
- package/src/lib/netease-tts.ts +83 -83
- package/src/lib/normalize.ts +42 -42
- package/src/lib/persona.test.ts +41 -41
- package/src/lib/persona.ts +72 -72
- package/src/lib/server-registry.ts +152 -152
- package/src/lib/skill-version.test.ts +48 -48
- package/src/lib/skill-version.ts +19 -19
- package/src/lib/strategy-export.test.ts +240 -240
- package/src/lib/strategy-export.ts +247 -247
- package/src/lib/tts-keys.ts +7 -7
- package/src/lib/tts-speech.test.ts +63 -63
- package/src/lib/tts-speech.ts +76 -76
- package/src/lib/user-data.test.ts +96 -96
- package/src/lib/user-data.ts +400 -400
- package/src/lib/workspace-argv.test.ts +49 -49
- package/src/lib/workspace-argv.ts +44 -44
- package/src/perception/player-history-store.test.ts +87 -87
- package/src/perception/player-history-store.ts +194 -194
- package/src/pipeline/event-format.test.ts +243 -243
- package/src/pipeline/event-format.ts +501 -501
- package/src/pipeline/event-hints.ts +195 -195
- package/src/pipeline/event-store.test.ts +28 -28
- package/src/pipeline/event-store.ts +193 -193
- package/src/pipeline/pipeline.ts +35 -35
- package/src/pipeline/player-projection.test.ts +168 -168
- package/src/pipeline/player-projection.ts +370 -370
- package/src/runtime/auto-upgrade.test.ts +66 -66
- package/src/runtime/auto-upgrade.ts +31 -31
- package/src/runtime/event-daemon.test.ts +209 -209
- package/src/runtime/event-daemon.ts +519 -519
- package/src/runtime/owner-control.ts +150 -150
- package/src/runtime/raw-ws-log.test.ts +33 -33
- package/src/runtime/raw-ws-log.ts +32 -32
- package/src/runtime/runtime-logger.ts +107 -107
- package/src/runtime/ws-client.test.ts +125 -125
- package/src/runtime/ws-client.ts +287 -287
- package/src/sdk/action.ts +166 -166
- package/src/sdk/index.ts +110 -110
- package/src/sdk/types.ts +161 -161
- package/src/strategies/avoid-lone.ts +12 -12
- package/src/strategies/avoid-players.knowledge.md +19 -19
- package/src/strategies/avoid-players.ts +16 -16
- package/src/strategies/corpse-patrol.ts +23 -23
- package/src/strategies/crab-sabotage.ts +22 -22
- package/src/strategies/custom-module.test.ts +270 -270
- package/src/strategies/find-player.ts +17 -17
- package/src/strategies/game-utils.test.ts +242 -242
- package/src/strategies/game-utils.ts +846 -846
- package/src/strategies/goals/anchor-linger.ts +77 -77
- package/src/strategies/goals/avoid-lone-top.ts +168 -168
- package/src/strategies/goals/avoid-players-top.test.ts +83 -83
- package/src/strategies/goals/avoid-players-top.ts +121 -121
- package/src/strategies/goals/conversation-goal.ts +51 -51
- package/src/strategies/goals/corpse-patrol-top.ts +113 -113
- package/src/strategies/goals/crab-octopus-reflexes.ts +101 -101
- package/src/strategies/goals/crab-sabotage-top.ts +197 -197
- package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
- package/src/strategies/goals/find-player-top.ts +93 -93
- package/src/strategies/goals/flee-players-goal.ts +53 -53
- package/src/strategies/goals/follow-companion-goal.ts +106 -106
- package/src/strategies/goals/goal-manager.ts +41 -41
- package/src/strategies/goals/goal-root-strategy.ts +49 -49
- package/src/strategies/goals/goal.ts +28 -28
- package/src/strategies/goals/hide-top.ts +197 -197
- package/src/strategies/goals/keep-away-goal.ts +221 -221
- package/src/strategies/goals/kill-frenzy-top.ts +80 -80
- package/src/strategies/goals/kill-lone-top.ts +160 -160
- package/src/strategies/goals/kill-target-goal.ts +59 -59
- package/src/strategies/goals/kill-target-top.ts +109 -109
- package/src/strategies/goals/leaf-goal.ts +27 -27
- package/src/strategies/goals/linger-corpse-goal.ts +35 -35
- package/src/strategies/goals/lone-kill-core.ts +82 -82
- package/src/strategies/goals/lone-kill-goal.ts +24 -24
- package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
- package/src/strategies/goals/lone-kill-task-top.ts +133 -133
- package/src/strategies/goals/move-room-goal.ts +60 -60
- package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
- package/src/strategies/goals/normal-shrimp-top.ts +242 -242
- package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
- package/src/strategies/goals/paradise-fish-top.ts +224 -224
- package/src/strategies/goals/patrol-top.ts +57 -57
- package/src/strategies/goals/report-patrol-top.ts +80 -80
- package/src/strategies/goals/safe-task-goal.ts +102 -102
- package/src/strategies/goals/social-task-top.ts +161 -161
- package/src/strategies/goals/task-kill-report-top.ts +163 -163
- package/src/strategies/goals/task-only-top.ts +57 -57
- package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
- package/src/strategies/goals/task-report-top.ts +57 -57
- package/src/strategies/goals/wander-task-goal.ts +33 -33
- package/src/strategies/goals/warrior-shrimp-top.test.ts +87 -87
- package/src/strategies/goals/warrior-shrimp-top.ts +267 -267
- package/src/strategies/greeting.ts +53 -53
- package/src/strategies/hide-spots.ts +59 -59
- package/src/strategies/hide.ts +24 -24
- package/src/strategies/kill-frenzy.ts +13 -13
- package/src/strategies/kill-lone.knowledge.md +17 -17
- package/src/strategies/kill-lone.ts +14 -14
- package/src/strategies/kill-target.ts +19 -19
- package/src/strategies/loader.test.ts +678 -678
- package/src/strategies/loader.ts +181 -181
- package/src/strategies/lone-kill-task.ts +22 -22
- package/src/strategies/meeting-gate.test.ts +59 -59
- package/src/strategies/meeting-gate.ts +23 -23
- package/src/strategies/move-room.ts +16 -16
- package/src/strategies/new-events-backfill.ts +98 -98
- package/src/strategies/off-route-points.ts +105 -105
- package/src/strategies/paradise-fish.knowledge.md +19 -19
- package/src/strategies/paradise-fish.ts +26 -26
- package/src/strategies/pathfind/distance-field.ts +150 -150
- package/src/strategies/pathfind/escape-planner.test.ts +197 -197
- package/src/strategies/pathfind/escape-planner.ts +355 -355
- package/src/strategies/pathfind/walkable-grid.ts +117 -117
- package/src/strategies/patrol.ts +12 -12
- package/src/strategies/player-targets.ts +13 -13
- package/src/strategies/report-patrol.ts +12 -12
- package/src/strategies/shrimp-memory.knowledge.md +19 -19
- package/src/strategies/shrimp-memory.ts +26 -26
- package/src/strategies/social-task.test.ts +28 -28
- package/src/strategies/social-task.ts +50 -50
- package/src/strategies/spawn.ts +82 -82
- package/src/strategies/speech-module.ts +123 -123
- package/src/strategies/strategy-loop.test.ts +15 -15
- package/src/strategies/strategy-loop.ts +776 -776
- package/src/strategies/task-kill-report.ts +18 -18
- package/src/strategies/task-only.ts +12 -12
- package/src/strategies/task-report.ts +23 -23
- package/src/strategies/types.ts +109 -109
- package/src/strategies/warrior-memory.knowledge.md +21 -21
- package/src/strategies/warrior-memory.ts +17 -17
package/src/commands/account.ts
CHANGED
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@@ -1,209 +1,209 @@
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import { Command, Option } from 'commander';
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import { AuthStore } from '../lib/auth.js';
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import type { AuthProfile } from '../lib/auth.js';
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import { GameClient, ApiError } from '../lib/game-client.js';
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import { createProfileDirs, cmdInit } from '../lib/init-command.js';
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import { setMeta } from '../lib/command-meta.js';
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import { hubReminder, readCachedGamesPlayed, writeGamesPlayedCache } from '../lib/hub-reminder.js';
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const DEFAULT_SERVER_URL = 'https://myclaw.163.com/claw';
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const SERVER_URL_ENV = 'CLAWCLAW_SERVER_URL';
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function createClientForProfile(profile: AuthProfile): GameClient {
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return new GameClient({
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lobbyUrl: profile.serverUrl,
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gameServerUrl: profile.gameServerUrl,
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apiKey: profile.apiKey,
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agentName: profile.agentName,
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});
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}
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function extractServerAccountName(payload: any): string | undefined {
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const data = payload?.data ?? payload;
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return data?.agent_name ?? data?.agentName ?? data?.name;
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}
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function getRegisterServerUrl(env: NodeJS.ProcessEnv = process.env): string {
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const configured = env[SERVER_URL_ENV]?.trim();
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return configured || DEFAULT_SERVER_URL;
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}
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export function createAccountCommand(): Command {
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const account = new Command('account');
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account.description('Account management & game data');
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// ─── Auth ───
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account
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.command('register')
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.description('Register new agent')
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.option('-n, --name <name>', 'Agent name (max 16 chars); omit to let the server choose randomly')
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.addOption(new Option('-d, --desc <text>', 'Agent description (max 500 chars)').hideHelp())
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.option('--invite-code <code>', 'Invite code (required during beta)')
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.addOption(new Option('--avatar-url <url>', 'Avatar image URL').hideHelp())
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.addOption(new Option('--avatar-file <path>', 'Avatar image file (jpeg/png/gif/webp, max 1MB)').hideHelp())
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.action(async (opts: { name?: string; desc?: string; inviteCode?: string; avatarUrl?: string; avatarFile?: string }) => {
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const authStore = new AuthStore();
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const { created, path: wsPath } = cmdInit();
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if (created) console.log(`[ClawClaw] Workspace initialized at ${wsPath}`);
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const serverUrl = getRegisterServerUrl();
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const tmpClient = new GameClient({ lobbyUrl: serverUrl, apiKey: '' });
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const result = await tmpClient.registerAgent({
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name: opts.name,
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description: opts.desc,
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inviteCode: opts.inviteCode,
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avatarUrl: opts.avatarUrl,
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avatarFile: opts.avatarFile,
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});
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const d = result.data ?? result;
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const apiKey = d.api_key ?? d.apiKey ?? '';
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if (!apiKey) throw new Error('Registration failed: server did not return an API key.');
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const agentName = d.agent_name ?? '';
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if (!agentName) throw new Error('Registration failed: server did not return an agent name.');
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const profile: AuthProfile = {
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agentName,
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apiKey,
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serverUrl,
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};
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authStore.addProfile(profile);
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try { createProfileDirs(profile); } catch {}
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console.log(JSON.stringify({ ...result, message: `Registered and saved as profile "${agentName}"` }, null, 2));
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});
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account
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.command('rename <name>')
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.description('Rename agent (max once/month, max 2/year, not during a game)')
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.action(async (newName: string) => {
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const authStore = new AuthStore();
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const profile = authStore.getActive();
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if (!profile) throw new Error('Not logged in.');
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const client = GameClient.fromAuth();
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const result = await client.renameAgent(newName);
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const oldName = profile.agentName;
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profile.agentName = newName;
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authStore.removeProfile(oldName);
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authStore.addProfile(profile);
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authStore.switchProfile(newName);
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console.log(JSON.stringify({ ...result, message: `Renamed "${oldName}" → "${newName}"` }, null, 2));
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});
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account
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.command('switch <apiKey>', { hidden: true })
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.description('Switch active profile by API key')
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.action(async (apiKey: string) => {
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const authStore = new AuthStore();
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const data = authStore.load();
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const profileKey = Object.keys(data.profiles).find(key => data.profiles[key]?.apiKey === apiKey);
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if (!profileKey) {
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throw new Error(`Profile with apiKey "${apiKey}" not found. Use \`clawclaw-cli account list\` to inspect saved accounts.`);
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}
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authStore.switchProfile(profileKey);
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console.log(JSON.stringify({ message: 'Switched active profile', apiKey }, null, 2));
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});
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account
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.command('list', { hidden: true })
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.description('List all saved profiles with current server names')
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.action(async () => {
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const authStore = new AuthStore();
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const active = authStore.getActive();
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const data = authStore.load();
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const result = await Promise.all(Object.values(data.profiles).map(async (profile) => {
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try {
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const me = await createClientForProfile(profile).getMe();
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return {
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name: extractServerAccountName(me) ?? profile.agentName,
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apiKey: profile.apiKey,
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active: profile.apiKey === active?.apiKey,
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};
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} catch {
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return {
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name: profile.agentName,
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apiKey: profile.apiKey,
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active: profile.apiKey === active?.apiKey,
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};
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}
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}));
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console.log(JSON.stringify(result, null, 2));
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});
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// ─── Game Data ───
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account
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.command('leaderboard', { hidden: true })
|
|
136
|
-
.description('Show leaderboard')
|
|
137
|
-
.option('-p, --page <number>', 'Page number')
|
|
138
|
-
.option('-l, --limit <number>', 'Items per page (max 100)', '20')
|
|
139
|
-
.action(async (opts: { page?: string; limit: string }) => {
|
|
140
|
-
const client = GameClient.fromAuth();
|
|
141
|
-
const page = opts.page ? Number(opts.page) : undefined;
|
|
142
|
-
const result = await client.getLeaderboard(page, Number(opts.limit));
|
|
143
|
-
console.log(JSON.stringify(result, null, 2));
|
|
144
|
-
});
|
|
145
|
-
|
|
146
|
-
account
|
|
147
|
-
.command('settlement')
|
|
148
|
-
.description('Show settlement data from last game')
|
|
149
|
-
.action(async () => {
|
|
150
|
-
const client = GameClient.fromAuth();
|
|
151
|
-
try {
|
|
152
|
-
const result = await client.getSettlement();
|
|
153
|
-
// `ccl account settlement` is the last command the agent runs before
|
|
154
|
-
// writing the debrief close, and its `data` block is long enough to bury
|
|
155
|
-
// the reminder that rode in on the `game_over` push. Re-attach it here as
|
|
156
|
-
// the final fields (after `data`) so the nudge is the freshest thing in
|
|
157
|
-
// context the moment the agent writes the close.
|
|
158
|
-
const reminder = hubReminder(readCachedGamesPlayed());
|
|
159
|
-
const out: Record<string, any> = (result && typeof result === 'object' && !Array.isArray(result))
|
|
160
|
-
? { ...result }
|
|
161
|
-
: { result };
|
|
162
|
-
if (reminder) {
|
|
163
|
-
out.hub_reminder = reminder;
|
|
164
|
-
out.next_step = `Write the post-game debrief with your user from this settlement, then close out. ${reminder}`;
|
|
165
|
-
}
|
|
166
|
-
console.log(JSON.stringify(out, null, 2));
|
|
167
|
-
} catch (err: any) {
|
|
168
|
-
if (err instanceof ApiError && err.body?.includes('NO_SETTLEMENT')) {
|
|
169
|
-
console.info('No settlement data yet. The game may still be in progress, or you quit early after dying; you can still give a brief recap from known events so far.');
|
|
170
|
-
return;
|
|
171
|
-
}
|
|
172
|
-
throw err;
|
|
173
|
-
}
|
|
174
|
-
});
|
|
175
|
-
|
|
176
|
-
account
|
|
177
|
-
.command('history', { hidden: true })
|
|
178
|
-
.description('Show game history')
|
|
179
|
-
.option('-p, --page <number>', 'Page number', '1')
|
|
180
|
-
.option('-l, --limit <number>', 'Items per page (max 100)', '20')
|
|
181
|
-
.action(async (opts: { page: string; limit: string }) => {
|
|
182
|
-
const client = GameClient.fromAuth();
|
|
183
|
-
const result = await client.getGameHistory(Number(opts.page), Number(opts.limit));
|
|
184
|
-
console.log(JSON.stringify(result, null, 2));
|
|
185
|
-
});
|
|
186
|
-
|
|
187
|
-
account
|
|
188
|
-
.command('info')
|
|
189
|
-
.description('Print account name, Claw Key, and spectate URL')
|
|
190
|
-
.action(async () => {
|
|
191
|
-
const authStore = new AuthStore();
|
|
192
|
-
const profile = authStore.getActive();
|
|
193
|
-
if (!profile) throw new Error('Not logged in.');
|
|
194
|
-
const client = GameClient.fromAuth();
|
|
195
|
-
const result = await client.getMe();
|
|
196
|
-
if (result?.data) delete result.data.tutorial;
|
|
197
|
-
const gp = result?.data?.games_played;
|
|
198
|
-
if (typeof gp === 'number') writeGamesPlayedCache(gp);
|
|
199
|
-
const origin = new URL(profile.serverUrl).origin.replace(/^http:\/\//, 'https://');
|
|
200
|
-
const url = `${origin}/lobby?token=${encodeURIComponent(profile.apiKey)}`;
|
|
201
|
-
console.log(JSON.stringify({ ...result, clawKey: profile.apiKey, spectateUrl: url }, null, 2));
|
|
202
|
-
});
|
|
203
|
-
|
|
204
|
-
// ── Adapter metadata (consumed by ccl _schema, applied by openclaw-clawclaw L2 generator) ──
|
|
205
|
-
setMeta(account.commands.find((c) => c.name() === 'register')!, { requiresConfirm: true });
|
|
206
|
-
setMeta(account.commands.find((c) => c.name() === 'rename')!, { requiresConfirm: true });
|
|
207
|
-
|
|
208
|
-
return account;
|
|
209
|
-
}
|
|
1
|
+
import { Command, Option } from 'commander';
|
|
2
|
+
import { AuthStore } from '../lib/auth.js';
|
|
3
|
+
import type { AuthProfile } from '../lib/auth.js';
|
|
4
|
+
import { GameClient, ApiError } from '../lib/game-client.js';
|
|
5
|
+
import { createProfileDirs, cmdInit } from '../lib/init-command.js';
|
|
6
|
+
import { setMeta } from '../lib/command-meta.js';
|
|
7
|
+
import { hubReminder, readCachedGamesPlayed, writeGamesPlayedCache } from '../lib/hub-reminder.js';
|
|
8
|
+
|
|
9
|
+
const DEFAULT_SERVER_URL = 'https://myclaw.163.com/claw';
|
|
10
|
+
const SERVER_URL_ENV = 'CLAWCLAW_SERVER_URL';
|
|
11
|
+
|
|
12
|
+
function createClientForProfile(profile: AuthProfile): GameClient {
|
|
13
|
+
return new GameClient({
|
|
14
|
+
lobbyUrl: profile.serverUrl,
|
|
15
|
+
gameServerUrl: profile.gameServerUrl,
|
|
16
|
+
apiKey: profile.apiKey,
|
|
17
|
+
agentName: profile.agentName,
|
|
18
|
+
});
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
function extractServerAccountName(payload: any): string | undefined {
|
|
22
|
+
const data = payload?.data ?? payload;
|
|
23
|
+
return data?.agent_name ?? data?.agentName ?? data?.name;
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
function getRegisterServerUrl(env: NodeJS.ProcessEnv = process.env): string {
|
|
27
|
+
const configured = env[SERVER_URL_ENV]?.trim();
|
|
28
|
+
return configured || DEFAULT_SERVER_URL;
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
export function createAccountCommand(): Command {
|
|
32
|
+
const account = new Command('account');
|
|
33
|
+
account.description('Account management & game data');
|
|
34
|
+
|
|
35
|
+
// ─── Auth ───
|
|
36
|
+
|
|
37
|
+
account
|
|
38
|
+
.command('register')
|
|
39
|
+
.description('Register new agent')
|
|
40
|
+
.option('-n, --name <name>', 'Agent name (max 16 chars); omit to let the server choose randomly')
|
|
41
|
+
.addOption(new Option('-d, --desc <text>', 'Agent description (max 500 chars)').hideHelp())
|
|
42
|
+
.option('--invite-code <code>', 'Invite code (required during beta)')
|
|
43
|
+
.addOption(new Option('--avatar-url <url>', 'Avatar image URL').hideHelp())
|
|
44
|
+
.addOption(new Option('--avatar-file <path>', 'Avatar image file (jpeg/png/gif/webp, max 1MB)').hideHelp())
|
|
45
|
+
.action(async (opts: { name?: string; desc?: string; inviteCode?: string; avatarUrl?: string; avatarFile?: string }) => {
|
|
46
|
+
const authStore = new AuthStore();
|
|
47
|
+
const { created, path: wsPath } = cmdInit();
|
|
48
|
+
if (created) console.log(`[ClawClaw] Workspace initialized at ${wsPath}`);
|
|
49
|
+
const serverUrl = getRegisterServerUrl();
|
|
50
|
+
|
|
51
|
+
const tmpClient = new GameClient({ lobbyUrl: serverUrl, apiKey: '' });
|
|
52
|
+
const result = await tmpClient.registerAgent({
|
|
53
|
+
name: opts.name,
|
|
54
|
+
description: opts.desc,
|
|
55
|
+
inviteCode: opts.inviteCode,
|
|
56
|
+
avatarUrl: opts.avatarUrl,
|
|
57
|
+
avatarFile: opts.avatarFile,
|
|
58
|
+
});
|
|
59
|
+
const d = result.data ?? result;
|
|
60
|
+
const apiKey = d.api_key ?? d.apiKey ?? '';
|
|
61
|
+
if (!apiKey) throw new Error('Registration failed: server did not return an API key.');
|
|
62
|
+
const agentName = d.agent_name ?? '';
|
|
63
|
+
if (!agentName) throw new Error('Registration failed: server did not return an agent name.');
|
|
64
|
+
|
|
65
|
+
const profile: AuthProfile = {
|
|
66
|
+
agentName,
|
|
67
|
+
apiKey,
|
|
68
|
+
serverUrl,
|
|
69
|
+
};
|
|
70
|
+
authStore.addProfile(profile);
|
|
71
|
+
try { createProfileDirs(profile); } catch {}
|
|
72
|
+
console.log(JSON.stringify({ ...result, message: `Registered and saved as profile "${agentName}"` }, null, 2));
|
|
73
|
+
});
|
|
74
|
+
|
|
75
|
+
account
|
|
76
|
+
.command('rename <name>')
|
|
77
|
+
.description('Rename agent (max once/month, max 2/year, not during a game)')
|
|
78
|
+
.action(async (newName: string) => {
|
|
79
|
+
const authStore = new AuthStore();
|
|
80
|
+
const profile = authStore.getActive();
|
|
81
|
+
if (!profile) throw new Error('Not logged in.');
|
|
82
|
+
const client = GameClient.fromAuth();
|
|
83
|
+
const result = await client.renameAgent(newName);
|
|
84
|
+
const oldName = profile.agentName;
|
|
85
|
+
profile.agentName = newName;
|
|
86
|
+
authStore.removeProfile(oldName);
|
|
87
|
+
authStore.addProfile(profile);
|
|
88
|
+
authStore.switchProfile(newName);
|
|
89
|
+
console.log(JSON.stringify({ ...result, message: `Renamed "${oldName}" → "${newName}"` }, null, 2));
|
|
90
|
+
});
|
|
91
|
+
|
|
92
|
+
account
|
|
93
|
+
.command('switch <apiKey>', { hidden: true })
|
|
94
|
+
.description('Switch active profile by API key')
|
|
95
|
+
.action(async (apiKey: string) => {
|
|
96
|
+
const authStore = new AuthStore();
|
|
97
|
+
const data = authStore.load();
|
|
98
|
+
const profileKey = Object.keys(data.profiles).find(key => data.profiles[key]?.apiKey === apiKey);
|
|
99
|
+
if (!profileKey) {
|
|
100
|
+
throw new Error(`Profile with apiKey "${apiKey}" not found. Use \`clawclaw-cli account list\` to inspect saved accounts.`);
|
|
101
|
+
}
|
|
102
|
+
authStore.switchProfile(profileKey);
|
|
103
|
+
console.log(JSON.stringify({ message: 'Switched active profile', apiKey }, null, 2));
|
|
104
|
+
});
|
|
105
|
+
|
|
106
|
+
account
|
|
107
|
+
.command('list', { hidden: true })
|
|
108
|
+
.description('List all saved profiles with current server names')
|
|
109
|
+
.action(async () => {
|
|
110
|
+
const authStore = new AuthStore();
|
|
111
|
+
const active = authStore.getActive();
|
|
112
|
+
const data = authStore.load();
|
|
113
|
+
const result = await Promise.all(Object.values(data.profiles).map(async (profile) => {
|
|
114
|
+
try {
|
|
115
|
+
const me = await createClientForProfile(profile).getMe();
|
|
116
|
+
return {
|
|
117
|
+
name: extractServerAccountName(me) ?? profile.agentName,
|
|
118
|
+
apiKey: profile.apiKey,
|
|
119
|
+
active: profile.apiKey === active?.apiKey,
|
|
120
|
+
};
|
|
121
|
+
} catch {
|
|
122
|
+
return {
|
|
123
|
+
name: profile.agentName,
|
|
124
|
+
apiKey: profile.apiKey,
|
|
125
|
+
active: profile.apiKey === active?.apiKey,
|
|
126
|
+
};
|
|
127
|
+
}
|
|
128
|
+
}));
|
|
129
|
+
console.log(JSON.stringify(result, null, 2));
|
|
130
|
+
});
|
|
131
|
+
|
|
132
|
+
// ─── Game Data ───
|
|
133
|
+
|
|
134
|
+
account
|
|
135
|
+
.command('leaderboard', { hidden: true })
|
|
136
|
+
.description('Show leaderboard')
|
|
137
|
+
.option('-p, --page <number>', 'Page number')
|
|
138
|
+
.option('-l, --limit <number>', 'Items per page (max 100)', '20')
|
|
139
|
+
.action(async (opts: { page?: string; limit: string }) => {
|
|
140
|
+
const client = GameClient.fromAuth();
|
|
141
|
+
const page = opts.page ? Number(opts.page) : undefined;
|
|
142
|
+
const result = await client.getLeaderboard(page, Number(opts.limit));
|
|
143
|
+
console.log(JSON.stringify(result, null, 2));
|
|
144
|
+
});
|
|
145
|
+
|
|
146
|
+
account
|
|
147
|
+
.command('settlement')
|
|
148
|
+
.description('Show settlement data from last game')
|
|
149
|
+
.action(async () => {
|
|
150
|
+
const client = GameClient.fromAuth();
|
|
151
|
+
try {
|
|
152
|
+
const result = await client.getSettlement();
|
|
153
|
+
// `ccl account settlement` is the last command the agent runs before
|
|
154
|
+
// writing the debrief close, and its `data` block is long enough to bury
|
|
155
|
+
// the reminder that rode in on the `game_over` push. Re-attach it here as
|
|
156
|
+
// the final fields (after `data`) so the nudge is the freshest thing in
|
|
157
|
+
// context the moment the agent writes the close.
|
|
158
|
+
const reminder = hubReminder(readCachedGamesPlayed());
|
|
159
|
+
const out: Record<string, any> = (result && typeof result === 'object' && !Array.isArray(result))
|
|
160
|
+
? { ...result }
|
|
161
|
+
: { result };
|
|
162
|
+
if (reminder) {
|
|
163
|
+
out.hub_reminder = reminder;
|
|
164
|
+
out.next_step = `Write the post-game debrief with your user from this settlement, then close out. ${reminder}`;
|
|
165
|
+
}
|
|
166
|
+
console.log(JSON.stringify(out, null, 2));
|
|
167
|
+
} catch (err: any) {
|
|
168
|
+
if (err instanceof ApiError && err.body?.includes('NO_SETTLEMENT')) {
|
|
169
|
+
console.info('No settlement data yet. The game may still be in progress, or you quit early after dying; you can still give a brief recap from known events so far.');
|
|
170
|
+
return;
|
|
171
|
+
}
|
|
172
|
+
throw err;
|
|
173
|
+
}
|
|
174
|
+
});
|
|
175
|
+
|
|
176
|
+
account
|
|
177
|
+
.command('history', { hidden: true })
|
|
178
|
+
.description('Show game history')
|
|
179
|
+
.option('-p, --page <number>', 'Page number', '1')
|
|
180
|
+
.option('-l, --limit <number>', 'Items per page (max 100)', '20')
|
|
181
|
+
.action(async (opts: { page: string; limit: string }) => {
|
|
182
|
+
const client = GameClient.fromAuth();
|
|
183
|
+
const result = await client.getGameHistory(Number(opts.page), Number(opts.limit));
|
|
184
|
+
console.log(JSON.stringify(result, null, 2));
|
|
185
|
+
});
|
|
186
|
+
|
|
187
|
+
account
|
|
188
|
+
.command('info')
|
|
189
|
+
.description('Print account name, Claw Key, and spectate URL')
|
|
190
|
+
.action(async () => {
|
|
191
|
+
const authStore = new AuthStore();
|
|
192
|
+
const profile = authStore.getActive();
|
|
193
|
+
if (!profile) throw new Error('Not logged in.');
|
|
194
|
+
const client = GameClient.fromAuth();
|
|
195
|
+
const result = await client.getMe();
|
|
196
|
+
if (result?.data) delete result.data.tutorial;
|
|
197
|
+
const gp = result?.data?.games_played;
|
|
198
|
+
if (typeof gp === 'number') writeGamesPlayedCache(gp);
|
|
199
|
+
const origin = new URL(profile.serverUrl).origin.replace(/^http:\/\//, 'https://');
|
|
200
|
+
const url = `${origin}/lobby?token=${encodeURIComponent(profile.apiKey)}`;
|
|
201
|
+
console.log(JSON.stringify({ ...result, clawKey: profile.apiKey, spectateUrl: url }, null, 2));
|
|
202
|
+
});
|
|
203
|
+
|
|
204
|
+
// ── Adapter metadata (consumed by ccl _schema, applied by openclaw-clawclaw L2 generator) ──
|
|
205
|
+
setMeta(account.commands.find((c) => c.name() === 'register')!, { requiresConfirm: true });
|
|
206
|
+
setMeta(account.commands.find((c) => c.name() === 'rename')!, { requiresConfirm: true });
|
|
207
|
+
|
|
208
|
+
return account;
|
|
209
|
+
}
|
|
@@ -1,33 +1,33 @@
|
|
|
1
|
-
import { describe, it, expect, vi, beforeEach, afterEach } from 'vitest';
|
|
2
|
-
import { mkdtempSync, rmSync } from 'fs';
|
|
3
|
-
import { tmpdir } from 'os';
|
|
4
|
-
import { join } from 'path';
|
|
5
|
-
import { createDataCommand } from './data.js';
|
|
6
|
-
|
|
7
|
-
describe('data command', () => {
|
|
8
|
-
let ws: string;
|
|
9
|
-
let logs: string[];
|
|
10
|
-
|
|
11
|
-
beforeEach(() => {
|
|
12
|
-
ws = mkdtempSync(join(tmpdir(), 'ccl-data-cmd-'));
|
|
13
|
-
process.env.CLAWCLAW_WORKSPACE_DIR = ws;
|
|
14
|
-
logs = [];
|
|
15
|
-
vi.spyOn(console, 'log').mockImplementation((...args) => { logs.push(args.join(' ')); });
|
|
16
|
-
});
|
|
17
|
-
|
|
18
|
-
afterEach(() => {
|
|
19
|
-
delete process.env.CLAWCLAW_WORKSPACE_DIR;
|
|
20
|
-
vi.restoreAllMocks();
|
|
21
|
-
rmSync(ws, { recursive: true, force: true });
|
|
22
|
-
});
|
|
23
|
-
|
|
24
|
-
it('prints the manual migration user-data path', async () => {
|
|
25
|
-
const cmd = createDataCommand();
|
|
26
|
-
await cmd.parseAsync(['node', 'ccl', 'path']);
|
|
27
|
-
|
|
28
|
-
const out = JSON.parse(logs[0]);
|
|
29
|
-
expect(out.path.split('\\').join('/')).toBe(join(ws, 'user-data').split('\\').join('/'));
|
|
30
|
-
expect(out.contains_secrets).toBe(true);
|
|
31
|
-
expect(out.message).toContain('Zip this folder');
|
|
32
|
-
});
|
|
33
|
-
});
|
|
1
|
+
import { describe, it, expect, vi, beforeEach, afterEach } from 'vitest';
|
|
2
|
+
import { mkdtempSync, rmSync } from 'fs';
|
|
3
|
+
import { tmpdir } from 'os';
|
|
4
|
+
import { join } from 'path';
|
|
5
|
+
import { createDataCommand } from './data.js';
|
|
6
|
+
|
|
7
|
+
describe('data command', () => {
|
|
8
|
+
let ws: string;
|
|
9
|
+
let logs: string[];
|
|
10
|
+
|
|
11
|
+
beforeEach(() => {
|
|
12
|
+
ws = mkdtempSync(join(tmpdir(), 'ccl-data-cmd-'));
|
|
13
|
+
process.env.CLAWCLAW_WORKSPACE_DIR = ws;
|
|
14
|
+
logs = [];
|
|
15
|
+
vi.spyOn(console, 'log').mockImplementation((...args) => { logs.push(args.join(' ')); });
|
|
16
|
+
});
|
|
17
|
+
|
|
18
|
+
afterEach(() => {
|
|
19
|
+
delete process.env.CLAWCLAW_WORKSPACE_DIR;
|
|
20
|
+
vi.restoreAllMocks();
|
|
21
|
+
rmSync(ws, { recursive: true, force: true });
|
|
22
|
+
});
|
|
23
|
+
|
|
24
|
+
it('prints the manual migration user-data path', async () => {
|
|
25
|
+
const cmd = createDataCommand();
|
|
26
|
+
await cmd.parseAsync(['node', 'ccl', 'path']);
|
|
27
|
+
|
|
28
|
+
const out = JSON.parse(logs[0]);
|
|
29
|
+
expect(out.path.split('\\').join('/')).toBe(join(ws, 'user-data').split('\\').join('/'));
|
|
30
|
+
expect(out.contains_secrets).toBe(true);
|
|
31
|
+
expect(out.message).toContain('Zip this folder');
|
|
32
|
+
});
|
|
33
|
+
});
|
package/src/commands/data.ts
CHANGED
|
@@ -1,22 +1,22 @@
|
|
|
1
|
-
import { Command } from 'commander';
|
|
2
|
-
import { getWorkspaceDir } from '../lib/init-command.js';
|
|
3
|
-
import { ensureUserDataLayout, getUserDataDir } from '../lib/user-data.js';
|
|
4
|
-
|
|
5
|
-
export function createDataCommand(): Command {
|
|
6
|
-
const cmd = new Command('data')
|
|
7
|
-
.description('Show local ClawClaw user-data paths');
|
|
8
|
-
|
|
9
|
-
cmd.command('path')
|
|
10
|
-
.description('Print the user-data directory for manual migration')
|
|
11
|
-
.action(() => {
|
|
12
|
-
const workspaceDir = getWorkspaceDir();
|
|
13
|
-
ensureUserDataLayout(workspaceDir);
|
|
14
|
-
console.log(JSON.stringify({
|
|
15
|
-
path: getUserDataDir(workspaceDir),
|
|
16
|
-
contains_secrets: true,
|
|
17
|
-
message: 'Zip this folder to move ClawClaw user data to another terminal. It contains account keys, TTS keys, persona, memory, and user strategies.',
|
|
18
|
-
}, null, 2));
|
|
19
|
-
});
|
|
20
|
-
|
|
21
|
-
return cmd;
|
|
22
|
-
}
|
|
1
|
+
import { Command } from 'commander';
|
|
2
|
+
import { getWorkspaceDir } from '../lib/init-command.js';
|
|
3
|
+
import { ensureUserDataLayout, getUserDataDir } from '../lib/user-data.js';
|
|
4
|
+
|
|
5
|
+
export function createDataCommand(): Command {
|
|
6
|
+
const cmd = new Command('data')
|
|
7
|
+
.description('Show local ClawClaw user-data paths');
|
|
8
|
+
|
|
9
|
+
cmd.command('path')
|
|
10
|
+
.description('Print the user-data directory for manual migration')
|
|
11
|
+
.action(() => {
|
|
12
|
+
const workspaceDir = getWorkspaceDir();
|
|
13
|
+
ensureUserDataLayout(workspaceDir);
|
|
14
|
+
console.log(JSON.stringify({
|
|
15
|
+
path: getUserDataDir(workspaceDir),
|
|
16
|
+
contains_secrets: true,
|
|
17
|
+
message: 'Zip this folder to move ClawClaw user data to another terminal. It contains account keys, TTS keys, persona, memory, and user strategies.',
|
|
18
|
+
}, null, 2));
|
|
19
|
+
});
|
|
20
|
+
|
|
21
|
+
return cmd;
|
|
22
|
+
}
|