@myclaw163/clawclaw-cli 0.6.74 → 0.6.77

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (209) hide show
  1. package/README.md +387 -377
  2. package/bin/clawclaw-cli.mjs +3 -3
  3. package/package.json +48 -48
  4. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  5. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  6. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  7. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  8. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  9. package/scripts/check-skill-command-surface.mjs +116 -116
  10. package/scripts/find-hide-spots.py +157 -157
  11. package/scripts/postinstall.mjs +20 -20
  12. package/scripts/sync-bundled-skill.mjs +254 -245
  13. package/scripts/sync-bundled-skill.test.mjs +152 -152
  14. package/skills/clawclaw/SKILL.md +248 -246
  15. package/skills/clawclaw/references/CHATTERBOX.md +141 -141
  16. package/skills/clawclaw/references/COMMANDS.md +160 -155
  17. package/skills/clawclaw/references/GAME-MECHANICS.md +188 -188
  18. package/skills/clawclaw/references/HUB.md +48 -48
  19. package/skills/clawclaw/references/KNOWLEDGE.md +42 -42
  20. package/skills/clawclaw/references/STRATEGIES.md +59 -59
  21. package/skills/clawclaw/references/STREAM.md +93 -93
  22. package/skills/clawclaw/references/TACTICS.md +65 -65
  23. package/src/assets/clawclaw-ascii-map.txt +40 -40
  24. package/src/cli.ts +112 -110
  25. package/src/commands/_schema.ts +124 -124
  26. package/src/commands/account.ts +209 -209
  27. package/src/commands/data.test.ts +33 -0
  28. package/src/commands/data.ts +22 -0
  29. package/src/commands/do.test.ts +84 -84
  30. package/src/commands/do.ts +130 -130
  31. package/src/commands/events.test.ts +100 -71
  32. package/src/commands/events.ts +250 -221
  33. package/src/commands/game-map.test.ts +28 -28
  34. package/src/commands/game-start-plan.test.ts +84 -84
  35. package/src/commands/game.ts +1113 -1113
  36. package/src/commands/history-player.test.ts +102 -102
  37. package/src/commands/history.ts +573 -573
  38. package/src/commands/hub.test.ts +96 -96
  39. package/src/commands/hub.ts +234 -234
  40. package/src/commands/knowledge.test.ts +13 -13
  41. package/src/commands/knowledge.ts +139 -139
  42. package/src/commands/load.test.ts +51 -51
  43. package/src/commands/load.ts +13 -13
  44. package/src/commands/meeting-history.test.ts +106 -106
  45. package/src/commands/memory.ts +40 -40
  46. package/src/commands/peek.ts +45 -45
  47. package/src/commands/persona.ts +57 -57
  48. package/src/commands/setup/codex.ts +266 -266
  49. package/src/commands/skill.ts +128 -128
  50. package/src/commands/state.ts +46 -46
  51. package/src/commands/strategy.test.ts +153 -145
  52. package/src/commands/strategy.ts +183 -181
  53. package/src/commands/tts.ts +128 -128
  54. package/src/commands/upgrade.test.ts +82 -82
  55. package/src/commands/upgrade.ts +148 -148
  56. package/src/commands/watch.test.ts +999 -999
  57. package/src/commands/watch.ts +660 -660
  58. package/src/lib/auth.test.ts +86 -74
  59. package/src/lib/auth.ts +223 -186
  60. package/src/lib/command-meta.ts +37 -37
  61. package/src/lib/game-client.ts +403 -403
  62. package/src/lib/game-context.ts +92 -92
  63. package/src/lib/http-keepalive.ts +15 -15
  64. package/src/lib/http-transport.test.ts +42 -42
  65. package/src/lib/http-transport.ts +113 -113
  66. package/src/lib/hub-client.test.ts +56 -56
  67. package/src/lib/hub-client.ts +88 -88
  68. package/src/lib/hub-install.test.ts +98 -98
  69. package/src/lib/hub-install.ts +160 -121
  70. package/src/lib/hub-reminder.ts +78 -75
  71. package/src/lib/hub-unzip.test.ts +69 -69
  72. package/src/lib/hub-unzip.ts +62 -62
  73. package/src/lib/init-command.test.ts +75 -75
  74. package/src/lib/init-command.ts +130 -120
  75. package/src/lib/knowledge-store.test.ts +170 -170
  76. package/src/lib/knowledge-store.ts +369 -369
  77. package/src/lib/load-context.test.ts +52 -52
  78. package/src/lib/load-context.ts +52 -52
  79. package/src/lib/match-state.test.ts +134 -134
  80. package/src/lib/match-state.ts +94 -94
  81. package/src/lib/netease-tts.ts +83 -83
  82. package/src/lib/normalize.ts +42 -42
  83. package/src/lib/persona.test.ts +41 -41
  84. package/src/lib/persona.ts +72 -72
  85. package/src/lib/server-registry.ts +152 -152
  86. package/src/lib/skill-version.test.ts +48 -48
  87. package/src/lib/skill-version.ts +19 -19
  88. package/src/lib/strategy-export.test.ts +240 -232
  89. package/src/lib/strategy-export.ts +247 -242
  90. package/src/lib/tts-keys.ts +7 -7
  91. package/src/lib/tts-speech.test.ts +63 -63
  92. package/src/lib/tts-speech.ts +76 -76
  93. package/src/lib/user-data.test.ts +96 -0
  94. package/src/lib/user-data.ts +400 -0
  95. package/src/lib/workspace-argv.test.ts +49 -49
  96. package/src/lib/workspace-argv.ts +44 -44
  97. package/src/perception/player-history-store.test.ts +87 -87
  98. package/src/perception/player-history-store.ts +194 -194
  99. package/src/pipeline/event-format.test.ts +243 -243
  100. package/src/pipeline/event-format.ts +501 -501
  101. package/src/pipeline/event-hints.ts +195 -195
  102. package/src/pipeline/event-store.test.ts +28 -28
  103. package/src/pipeline/event-store.ts +193 -193
  104. package/src/pipeline/pipeline.ts +35 -35
  105. package/src/pipeline/player-projection.test.ts +168 -119
  106. package/src/pipeline/player-projection.ts +370 -380
  107. package/src/runtime/auto-upgrade.test.ts +66 -66
  108. package/src/runtime/auto-upgrade.ts +31 -31
  109. package/src/runtime/event-daemon.test.ts +209 -209
  110. package/src/runtime/event-daemon.ts +519 -519
  111. package/src/runtime/owner-control.ts +150 -150
  112. package/src/runtime/raw-ws-log.test.ts +33 -33
  113. package/src/runtime/raw-ws-log.ts +32 -32
  114. package/src/runtime/runtime-logger.ts +107 -107
  115. package/src/runtime/ws-client.test.ts +125 -125
  116. package/src/runtime/ws-client.ts +287 -287
  117. package/src/sdk/action.ts +166 -166
  118. package/src/sdk/index.ts +110 -110
  119. package/src/sdk/types.ts +161 -161
  120. package/src/strategies/avoid-lone.ts +12 -12
  121. package/src/strategies/avoid-players.knowledge.md +19 -19
  122. package/src/strategies/avoid-players.ts +16 -16
  123. package/src/strategies/corpse-patrol.ts +23 -23
  124. package/src/strategies/crab-sabotage.ts +22 -22
  125. package/src/strategies/custom-module.test.ts +270 -270
  126. package/src/strategies/find-player.ts +17 -17
  127. package/src/strategies/game-utils.test.ts +242 -242
  128. package/src/strategies/game-utils.ts +846 -846
  129. package/src/strategies/goals/anchor-linger.ts +77 -77
  130. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  131. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  132. package/src/strategies/goals/avoid-players-top.ts +121 -121
  133. package/src/strategies/goals/conversation-goal.ts +51 -51
  134. package/src/strategies/goals/corpse-patrol-top.ts +113 -113
  135. package/src/strategies/goals/crab-octopus-reflexes.ts +101 -101
  136. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  137. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  138. package/src/strategies/goals/find-player-top.ts +93 -93
  139. package/src/strategies/goals/flee-players-goal.ts +53 -53
  140. package/src/strategies/goals/follow-companion-goal.ts +106 -106
  141. package/src/strategies/goals/goal-manager.ts +41 -41
  142. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  143. package/src/strategies/goals/goal.ts +28 -28
  144. package/src/strategies/goals/hide-top.ts +197 -197
  145. package/src/strategies/goals/keep-away-goal.ts +221 -221
  146. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  147. package/src/strategies/goals/kill-lone-top.ts +160 -160
  148. package/src/strategies/goals/kill-target-goal.ts +59 -59
  149. package/src/strategies/goals/kill-target-top.ts +109 -109
  150. package/src/strategies/goals/leaf-goal.ts +27 -27
  151. package/src/strategies/goals/linger-corpse-goal.ts +35 -35
  152. package/src/strategies/goals/lone-kill-core.ts +82 -82
  153. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  154. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  155. package/src/strategies/goals/lone-kill-task-top.ts +133 -133
  156. package/src/strategies/goals/move-room-goal.ts +60 -60
  157. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  158. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  159. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  160. package/src/strategies/goals/paradise-fish-top.ts +224 -224
  161. package/src/strategies/goals/patrol-top.ts +57 -57
  162. package/src/strategies/goals/report-patrol-top.ts +80 -80
  163. package/src/strategies/goals/safe-task-goal.ts +102 -102
  164. package/src/strategies/goals/social-task-top.ts +161 -161
  165. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  166. package/src/strategies/goals/task-only-top.ts +57 -57
  167. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  168. package/src/strategies/goals/task-report-top.ts +57 -57
  169. package/src/strategies/goals/wander-task-goal.ts +33 -33
  170. package/src/strategies/goals/warrior-shrimp-top.test.ts +87 -87
  171. package/src/strategies/goals/warrior-shrimp-top.ts +267 -267
  172. package/src/strategies/greeting.ts +53 -53
  173. package/src/strategies/hide-spots.ts +59 -59
  174. package/src/strategies/hide.ts +24 -24
  175. package/src/strategies/kill-frenzy.ts +13 -13
  176. package/src/strategies/kill-lone.knowledge.md +17 -17
  177. package/src/strategies/kill-lone.ts +14 -14
  178. package/src/strategies/kill-target.ts +19 -19
  179. package/src/strategies/loader.test.ts +678 -678
  180. package/src/strategies/loader.ts +181 -179
  181. package/src/strategies/lone-kill-task.ts +22 -22
  182. package/src/strategies/meeting-gate.test.ts +59 -59
  183. package/src/strategies/meeting-gate.ts +23 -23
  184. package/src/strategies/move-room.ts +16 -16
  185. package/src/strategies/new-events-backfill.ts +98 -98
  186. package/src/strategies/off-route-points.ts +105 -105
  187. package/src/strategies/paradise-fish.knowledge.md +19 -19
  188. package/src/strategies/paradise-fish.ts +26 -26
  189. package/src/strategies/pathfind/distance-field.ts +150 -150
  190. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  191. package/src/strategies/pathfind/escape-planner.ts +355 -355
  192. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  193. package/src/strategies/patrol.ts +12 -12
  194. package/src/strategies/player-targets.ts +13 -13
  195. package/src/strategies/report-patrol.ts +12 -12
  196. package/src/strategies/shrimp-memory.knowledge.md +19 -19
  197. package/src/strategies/shrimp-memory.ts +26 -26
  198. package/src/strategies/social-task.test.ts +28 -28
  199. package/src/strategies/social-task.ts +50 -50
  200. package/src/strategies/spawn.ts +82 -82
  201. package/src/strategies/speech-module.ts +123 -123
  202. package/src/strategies/strategy-loop.test.ts +15 -15
  203. package/src/strategies/strategy-loop.ts +776 -776
  204. package/src/strategies/task-kill-report.ts +18 -18
  205. package/src/strategies/task-only.ts +12 -12
  206. package/src/strategies/task-report.ts +23 -23
  207. package/src/strategies/types.ts +109 -109
  208. package/src/strategies/warrior-memory.knowledge.md +21 -21
  209. package/src/strategies/warrior-memory.ts +17 -17
@@ -1,501 +1,501 @@
1
- import { formatEventHint, roleAssignedHint } from './event-hints.js';
2
- import { projectPlayers } from './player-projection.js';
3
-
4
- export interface EventFormatContext {
5
- summary?: any | null;
6
- seats?: Record<string, number>;
7
- isFirstVisibleEvent?: boolean;
8
- maxTextLength?: number;
9
- }
10
-
11
- export interface FormattedEvent {
12
- line?: number;
13
- type: string;
14
- tick: number | null;
15
- notice?: string;
16
- hint?: string;
17
- [key: string]: any;
18
- }
19
-
20
- function cleanObject<T extends Record<string, any>>(obj: T): T {
21
- for (const key of Object.keys(obj)) {
22
- if (obj[key] === undefined) delete obj[key];
23
- }
24
- return obj;
25
- }
26
-
27
- function text(value: unknown, fallback = '?'): string {
28
- if (typeof value === 'string' && value.length > 0) return value;
29
- if (typeof value === 'number' && Number.isFinite(value)) return String(value);
30
- return fallback;
31
- }
32
-
33
- function numberValue(value: unknown): number | undefined {
34
- if (typeof value === 'number' && Number.isFinite(value)) return value;
35
- if (typeof value === 'string' && value.trim() !== '') {
36
- const parsed = Number(value);
37
- if (Number.isFinite(parsed)) return parsed;
38
- }
39
- return undefined;
40
- }
41
-
42
- function firstString(event: Record<string, any>, keys: string[], fallback = '?'): string {
43
- for (const key of keys) {
44
- const value = event[key];
45
- if (typeof value === 'string' && value.length > 0) return value;
46
- if (typeof value === 'number' && Number.isFinite(value)) return String(value);
47
- }
48
- return fallback;
49
- }
50
-
51
- function firstNumber(event: Record<string, any>, keys: string[]): number | undefined {
52
- for (const key of keys) {
53
- const value = numberValue(event[key]);
54
- if (value !== undefined) return value;
55
- }
56
- return undefined;
57
- }
58
-
59
- function truncate(value: unknown, maxLength: number): string {
60
- const raw = text(value, '');
61
- if (raw.length <= maxLength) return raw;
62
- return `${raw.slice(0, Math.max(0, maxLength - 1))}…`;
63
- }
64
-
65
- export function seatMapFromSummary(summary: any | null | undefined, extra?: Record<string, number>): Record<string, number> {
66
- const seats: Record<string, number> = { ...(extra ?? {}) };
67
- const remember = (name: unknown, seat: unknown): void => {
68
- if (typeof name !== 'string' || name.length === 0) return;
69
- const parsed = numberValue(seat);
70
- if (parsed !== undefined) seats[name] = parsed;
71
- };
72
-
73
- remember(summary?.you?.name, summary?.you?.seat);
74
-
75
- const collections = [
76
- summary?.visible_players,
77
- summary?.all_players,
78
- summary?.game?.all_players,
79
- summary?.meeting?.alive_players,
80
- ];
81
- for (const collection of collections) {
82
- if (!Array.isArray(collection)) continue;
83
- for (const player of collection) {
84
- if (typeof player === 'string') continue;
85
- remember(player?.name ?? player?.agent_name, player?.seat);
86
- }
87
- }
88
-
89
- const allSeats = summary?.all_seats ?? summary?.game?.all_seats;
90
- if (allSeats && typeof allSeats === 'object' && !Array.isArray(allSeats)) {
91
- for (const [name, seat] of Object.entries(allSeats)) remember(name, seat);
92
- }
93
-
94
- return seats;
95
- }
96
-
97
- function seatForName(name: unknown, ctx: EventFormatContext): number | undefined {
98
- if (typeof name !== 'string' || name.length === 0) return undefined;
99
- return seatMapFromSummary(ctx.summary, ctx.seats)[name];
100
- }
101
-
102
- function seatLabel(name: unknown, seat: unknown, ctx: EventFormatContext): string {
103
- const resolved = numberValue(seat) ?? seatForName(name, ctx);
104
- return resolved === undefined ? '?号' : `${resolved}号`;
105
- }
106
-
107
- function playerLabel(name: unknown, seat: unknown, ctx: EventFormatContext): string {
108
- return `${seatLabel(name, seat, ctx)}${text(name, '未知玩家')}`;
109
- }
110
-
111
- function playerObject(name: unknown, seat: unknown, ctx: EventFormatContext): Record<string, any> | undefined {
112
- if (typeof name !== 'string' || name.length === 0) return undefined;
113
- return cleanObject({
114
- name,
115
- seat: numberValue(seat) ?? seatForName(name, ctx),
116
- });
117
- }
118
-
119
- function voteTargetLabel(target: unknown, ctx: EventFormatContext): string {
120
- if (target === null || target === undefined) return 'skip';
121
- if (typeof target === 'object' && !Array.isArray(target)) {
122
- const targetObject = target as Record<string, any>;
123
- return playerLabel(targetObject.name ?? targetObject.agent_name, targetObject.seat, ctx);
124
- }
125
- const raw = text(target, 'skip');
126
- return raw === 'skip' ? 'skip' : playerLabel(raw, undefined, ctx);
127
- }
128
-
129
- function formatVotes(votes: unknown, ctx: EventFormatContext): Record<string, string> | undefined {
130
- if (!votes || typeof votes !== 'object' || Array.isArray(votes)) return undefined;
131
- const out: Record<string, string> = {};
132
- for (const [voter, target] of Object.entries(votes)) {
133
- out[playerLabel(voter, undefined, ctx)] = voteTargetLabel(target, ctx);
134
- }
135
- return out;
136
- }
137
-
138
- function teammateNames(event: Record<string, any>): string[] {
139
- const raw = Array.isArray(event.crab_teammates)
140
- ? event.crab_teammates
141
- : Array.isArray(event.teammates)
142
- ? event.teammates
143
- : [];
144
- const names: string[] = [];
145
- for (const teammate of raw) {
146
- const name = typeof teammate === 'string' ? teammate : teammate?.name;
147
- if (typeof name === 'string' && name.length > 0) names.push(name);
148
- }
149
- return names;
150
- }
151
-
152
- function teammateObjects(event: Record<string, any>, ctx: EventFormatContext): Record<string, any>[] {
153
- const raw = Array.isArray(event.crab_teammates)
154
- ? event.crab_teammates
155
- : Array.isArray(event.teammates)
156
- ? event.teammates
157
- : [];
158
- const teammates: Record<string, any>[] = [];
159
- for (const teammate of raw) {
160
- const name = typeof teammate === 'string' ? teammate : teammate?.name;
161
- const seat = typeof teammate === 'string' ? undefined : teammate?.seat;
162
- const normalized = playerObject(name, seat, ctx);
163
- if (normalized) teammates.push(normalized);
164
- }
165
- return teammates;
166
- }
167
-
168
- function prefix(event: Record<string, any>): string {
169
- const type = text(event.type, 'event');
170
- const tick = numberValue(event.tick);
171
- return tick === undefined ? `tick=null ${type}` : `t${tick} ${type}`;
172
- }
173
-
174
- function firstReportedCorpse(event: Record<string, any>): Record<string, any> | null {
175
- const corpses = event.reported_corpses;
176
- if (Array.isArray(corpses) && corpses.length > 0 && corpses[0] && typeof corpses[0] === 'object') {
177
- return corpses[0];
178
- }
179
- return null;
180
- }
181
-
182
- function shortBody(event: Record<string, any>, ctx: EventFormatContext): string {
183
- const maxTextLength = ctx.maxTextLength ?? 100;
184
- switch (event.type) {
185
- case 'game_started': {
186
- const playerCount = numberValue(event.player_count);
187
- const countText = playerCount === undefined ? '对局开始' : `对局开始:${playerCount}名玩家`;
188
- return `${countText}。地图/座位查 ccl events game_started,身份/任务查 ccl events role_assigned。`;
189
- }
190
- case 'role_assigned': {
191
- const start = ctx.isFirstVisibleEvent ? '对局开始。' : '';
192
- return `${start}身份已分配:你是${firstString(event, ['role_display_name', 'role_display', 'role'])}(${firstString(event, ['faction'])})。`;
193
- }
194
- case 'kill':
195
- return `你在${firstString(event, ['room'])}击杀了${playerLabel(event.target_name, firstNumber(event, ['target_seat', 'target_player_seat']), ctx)}。`;
196
- case 'killed':
197
- return `你在${firstString(event, ['room'])}被${playerLabel(event.killer_name, firstNumber(event, ['killer_seat', 'killer_player_seat']), ctx)}击杀了,你已死亡。`;
198
- case 'murder_witnessed':
199
- return `你在${firstString(event, ['room'])}目击${playerLabel(event.killer_name, firstNumber(event, ['killer_seat', 'killer_player_seat']), ctx)}击杀${playerLabel(event.target_name, firstNumber(event, ['target_seat', 'target_player_seat']), ctx)}。`;
200
- case 'warrior_shrimp_self_destruct':
201
- return `你误杀了${playerLabel(event.target_name, firstNumber(event, ['target_seat', 'target_player_seat']), ctx)},武士虾自爆出局。`;
202
- case 'task_completed': {
203
- const fakeNote = event.is_fake_shrimp ? '(伪装)' : '';
204
- return `任务完成:${firstString(event, ['task_name'])}${fakeNote}。`;
205
- }
206
- case 'task_sabotaged':
207
- return `破坏任务完成:${firstString(event, ['task_name'])}(${firstString(event, ['room'])})。`;
208
- case 'corpse_spotted':
209
- return `我发现了${playerLabel(event.corpse_name, firstNumber(event, ['corpse_seat', 'corpse_player_seat']), ctx)}的尸体,在${firstString(event, ['corpse_room', 'room'])}。`;
210
- case 'octopus_time_start':
211
- return '章鱼时间开始:剩3人,章鱼存活60秒将获胜,会议已禁用。';
212
- case 'emergency_started':
213
- return `紧急任务:${firstString(event, ['task_name'])}在${firstString(event, ['room'])},${text(event.timeout_secs, '?')}秒内处理。`;
214
- case 'emergency_resolved':
215
- return `紧急任务已解决:${firstString(event, ['task_name'])}。`;
216
- case 'meeting_briefing': {
217
- const callerName = firstString(event, ['meeting_caller_name', 'caller', 'actor_name']);
218
- const caller = playerLabel(callerName, firstNumber(event, ['meeting_caller_seat', 'caller_seat', 'actor_seat']), ctx);
219
- const corpse = firstReportedCorpse(event);
220
- if (!corpse) return `会议开始:${caller}发起会议。`;
221
- const corpseName = text(corpse.name ?? event.corpse_name, '未知玩家');
222
- const corpseSeat = numberValue(corpse.seat) ?? firstNumber(event, ['corpse_seat', 'corpse_player_seat']);
223
- return `会议开始:${caller}报告${playerLabel(corpseName, corpseSeat, ctx)}尸体。`;
224
- }
225
- case 'speech':
226
- return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}会议发言:${truncate(event.text ?? event.message, maxTextLength)}`;
227
- case 'speech_skipped':
228
- return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}发言超时,被跳过。`;
229
- case 'speech_your_turn':
230
- return '轮到你发言。立即用 ccl do -s "..."。';
231
- case 'vote_phase_start':
232
- return '投票阶段开始。前20秒可用 ccl do -s "..." 发弹幕;确认后用 ccl do -v <玩家名|skip> 投票。';
233
- case 'vote_cast':
234
- return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}已投票。`;
235
- case 'vote_speech_phase_ended':
236
- return '投票弹幕窗口已关闭。请用 ccl do -v <玩家名|skip> 完成投票。';
237
- case 'exile': {
238
- const exiledName = event.result_target ?? event.actor_name;
239
- const exiledSeat = firstNumber(event, ['result_target_seat', 'actor_seat', 'seat']);
240
- return `会议结束:${playerLabel(exiledName, exiledSeat, ctx)}被放逐。`;
241
- }
242
- case 'no_exile':
243
- return '会议结束:无人被放逐。';
244
- case 'meeting_ended':
245
- return '会议结束。';
246
- case 'death_speech': {
247
- const speakerName = event.speaker_name ?? event.actor_name;
248
- const speakerSeat = firstNumber(event, ['speaker_seat', 'actor_seat', 'seat']);
249
- return `${playerLabel(speakerName, speakerSeat, ctx)}死亡弹幕:${truncate(event.text ?? event.message, maxTextLength)}`;
250
- }
251
- case 'crab_teammates': {
252
- const labels = teammateNames(event).map((name) => playerLabel(name, undefined, ctx));
253
- return labels.length > 0 ? `蟹队友:${labels.join('、')}。` : '蟹队友信息已更新。';
254
- }
255
- case 'wandering_speech':
256
- return `${text(event.actor_name, '你')}在${firstString(event, ['room'])}说:${truncate(event.text ?? event.message, maxTextLength)}`;
257
- case 'game_over':
258
- return `游戏结束:${firstString(event, ['winner_name'], '未知玩家')}获胜(${firstString(event, ['winner'])}),原因 ${firstString(event, ['reason'])}。`;
259
- case 'user_left_game':
260
- return 'The user left the game from the web page. This match has ended; stop playing and do not restart unless the user asks.';
261
- case 'match_waiting':
262
- return `仍在匹配队列,已等待${text(event.waited_secs, '?')}秒。`;
263
- case 'match_timeout':
264
- return `匹配超时,累计等待${text(event.waited_secs, '?')}秒。询问用户是否重试。`;
265
- case 'robot_speak_rule':
266
- return `发言提示:${truncate(event.message ?? event.text, maxTextLength)}`;
267
- case 'strategy_alert':
268
- return truncate(event.message ?? event.text, maxTextLength);
269
- case 'game_start':
270
- return '事件流已连接,等待身份分配。';
271
- case 'heartbeat':
272
- return '事件流正常,暂无新事件。';
273
- case 'snapshot':
274
- return '当前状态快照。';
275
- case 'not_logged_in':
276
- return '未登录。';
277
- case 'not_ready':
278
- return '游戏运行时未就绪。请运行 ccl game start。';
279
- case 'error':
280
- return text(event.message ?? event.error, '发生错误。');
281
- default:
282
- return truncate(event.message ?? event.hint ?? event.type, maxTextLength);
283
- }
284
- }
285
-
286
- export function formatEventMessage(event: Record<string, any>, ctx: EventFormatContext = {}): string {
287
- return `${prefix(event)} ${shortBody(event, ctx)}`;
288
- }
289
-
290
- function taskKindForEvents(task: any, event: Record<string, any>): string | undefined {
291
- if (typeof task?.kind === 'string' && task.kind.length > 0) return task.kind;
292
- if (typeof task?.task_kind === 'string' && task.task_kind.length > 0) return task.task_kind;
293
- if (task?.is_fake_shrimp === true) return 'fake_shrimp';
294
- if (event.faction === 'crab' && task?.is_fake_shrimp === false) return 'crab_sabotage';
295
- return undefined;
296
- }
297
-
298
- function compactRoleAssignedForEvents(event: Record<string, any>): FormattedEvent {
299
- const tasks = Array.isArray(event.assigned_tasks)
300
- ? event.assigned_tasks.map((task: any) => cleanObject({
301
- name: task?.name,
302
- room: task?.room,
303
- kind: taskKindForEvents(task, event),
304
- }))
305
- : undefined;
306
- const taskKinds = Array.isArray(tasks)
307
- ? Array.from(new Set(tasks.map((task: any) => task.kind).filter((kind: any) => typeof kind === 'string')))
308
- : [];
309
- const useTopLevelTaskKind = taskKinds.length === 1;
310
- const compactTasks = Array.isArray(tasks)
311
- ? tasks.map((task: any) => {
312
- if (!useTopLevelTaskKind) return task;
313
- const { kind: _kind, ...rest } = task;
314
- return rest;
315
- })
316
- : undefined;
317
- const hasFakeTask = taskKinds.includes('fake_shrimp') || event.fake_task_briefing;
318
- return cleanObject({
319
- type: text(event.type, 'event'),
320
- tick: numberValue(event.tick) ?? null,
321
- room: event.room,
322
- role: event.role,
323
- role_display: event.role_display_name ?? event.role_display,
324
- faction: event.faction,
325
- win_condition: event.role_description,
326
- task_kind: useTopLevelTaskKind ? taskKinds[0] : undefined,
327
- task_note: hasFakeTask ? 'Fake shrimp tasks: disguise only; no lobster progress.' : undefined,
328
- tasks: compactTasks,
329
- hint: roleAssignedHint(event),
330
- });
331
- }
332
-
333
- function stripBackendHint(event: Record<string, any>): Record<string, any> {
334
- const { hint: _hint, ...rest } = event;
335
- return { ...rest };
336
- }
337
-
338
- function compactVoteCastForEvents(event: Record<string, any>, ctx: EventFormatContext): FormattedEvent {
339
- const {
340
- hint: _hint,
341
- target: _target,
342
- target_name: _targetName,
343
- target_seat: _targetSeat,
344
- target_player_seat: _targetPlayerSeat,
345
- ...rest
346
- } = event;
347
- return cleanObject({
348
- ...rest,
349
- type: text(rest.type, 'event'),
350
- tick: numberValue(rest.tick) ?? null,
351
- hint: formatEventHint(event, ctx),
352
- });
353
- }
354
-
355
- function compactCrabTeammatesForEvents(event: Record<string, any>, ctx: EventFormatContext): FormattedEvent {
356
- const {
357
- hint: _hint,
358
- teammates: _teammates,
359
- crab_teammates: _crabTeammates,
360
- ...rest
361
- } = event;
362
- return cleanObject({
363
- ...rest,
364
- type: text(rest.type, 'event'),
365
- tick: numberValue(rest.tick) ?? null,
366
- crab_teammates: teammateObjects(event, ctx),
367
- hint: formatEventHint(event, ctx),
368
- });
369
- }
370
-
371
- function compactMeetingResultForEvents(event: Record<string, any>, ctx: EventFormatContext): FormattedEvent {
372
- const {
373
- hint: _hint,
374
- votes: _votes,
375
- ...rest
376
- } = event;
377
- const exiledName = event.type === 'exile'
378
- ? event.result_target ?? event.actor_name
379
- : undefined;
380
- const exiledSeat = event.type === 'exile'
381
- ? firstNumber(event, ['result_target_seat', 'actor_seat', 'seat'])
382
- : undefined;
383
- return cleanObject({
384
- ...rest,
385
- type: text(rest.type, 'event'),
386
- tick: numberValue(rest.tick) ?? null,
387
- meeting_ended: true,
388
- result: event.type === 'exile' ? 'exiled' : 'no_exile',
389
- exiled_player: playerObject(exiledName, exiledSeat, ctx),
390
- votes: formatVotes(event.votes, ctx),
391
- hint: formatEventHint(event, ctx),
392
- });
393
- }
394
-
395
- export function compactEventForEvents(
396
- event: Record<string, any>,
397
- ctx: EventFormatContext = {},
398
- ): FormattedEvent {
399
- if (event.type === 'role_assigned') return compactRoleAssignedForEvents(event);
400
-
401
- if (event.type === 'meeting_briefing') {
402
- const { room: _room, hint: _hint, ...rest } = event;
403
- return cleanObject({
404
- ...rest,
405
- type: text(rest.type, 'event'),
406
- tick: numberValue(rest.tick) ?? null,
407
- hint: formatEventHint(event, ctx),
408
- });
409
- }
410
-
411
- if (event.type === 'vote_cast') return compactVoteCastForEvents(event, ctx);
412
- if (event.type === 'crab_teammates') return compactCrabTeammatesForEvents(event, ctx);
413
- if (event.type === 'exile' || event.type === 'no_exile') return compactMeetingResultForEvents(event, ctx);
414
-
415
- const compact = stripBackendHint(event);
416
- return cleanObject({
417
- ...compact,
418
- type: text(compact.type, 'event'),
419
- tick: numberValue(compact.tick) ?? null,
420
- hint: formatEventHint(event, ctx),
421
- });
422
- }
423
-
424
- export function compactEventFields(
425
- event: Record<string, any>,
426
- ctx: EventFormatContext = {},
427
- line?: number,
428
- ): FormattedEvent {
429
- return cleanObject({
430
- line,
431
- ...compactEventForEvents(event, ctx),
432
- });
433
- }
434
-
435
- export function compactStateForEvents(
436
- summary: any | null | undefined,
437
- events: Array<Record<string, any>> = [],
438
- ): Record<string, any> | null {
439
- if (!summary || typeof summary !== 'object') return null;
440
- const you = summary.you ?? {};
441
- const meeting = summary.meeting ?? null;
442
- const alivePlayers = Array.isArray(meeting?.alive_players) ? meeting.alive_players : undefined;
443
- const votesSubmitted = Array.isArray(meeting?.votes_submitted) ? meeting.votes_submitted : undefined;
444
- return cleanObject({
445
- phase: summary.phase,
446
- tick: summary.tick,
447
- you: cleanObject({
448
- name: you.name,
449
- seat: you.seat,
450
- role: you.role,
451
- role_display: you.role_display,
452
- faction: you.faction,
453
- alive: you.alive ?? you.is_alive,
454
- room: you.room,
455
- kill_cooldown_secs: you.kill_cooldown_secs,
456
- kills_remaining: you.kills_remaining,
457
- doing_task: you.doing_task,
458
- }),
459
- game: summary.game ?? cleanObject({
460
- game_id: summary.game_id,
461
- alive_count: summary.alive_count,
462
- task_progress: summary.task_progress,
463
- }),
464
- players: projectPlayers({ summary, events }),
465
- meeting: meeting
466
- ? cleanObject({
467
- caller: meeting.caller,
468
- sub_phase: meeting.sub_phase,
469
- current_speaker: meeting.current_speaker,
470
- is_my_turn: meeting.is_my_turn,
471
- alive_count: alivePlayers?.length,
472
- votes_submitted_count: votesSubmitted?.length,
473
- })
474
- : undefined,
475
- urgent: summary.urgent,
476
- automation: summary.automation,
477
- });
478
- }
479
-
480
- export function shortStateText(summary: any | null | undefined): string {
481
- if (!summary || typeof summary !== 'object') return 'state unavailable';
482
- const phase = text(summary.phase, 'unknown');
483
- const sub = typeof summary.meeting?.sub_phase === 'string' ? `/${summary.meeting.sub_phase}` : '';
484
- const parts = [`${phase}${sub}`];
485
- const you = summary.you ?? {};
486
- if (you.name) {
487
- const alive = you.alive ?? you.is_alive;
488
- if (typeof alive === 'boolean') parts.push(`you=${you.name} ${alive ? 'alive' : 'dead'}`);
489
- else parts.push(`you=${you.name}`);
490
- }
491
- const speaker = summary.meeting?.current_speaker;
492
- if (speaker) parts.push(`speaker=${summary.meeting?.is_my_turn ? 'you' : speaker}`);
493
- const alivePlayers = summary.meeting?.alive_players;
494
- const aliveCount = Array.isArray(alivePlayers)
495
- ? alivePlayers.length
496
- : summary.game?.alive_count ?? summary.alive_count;
497
- if (aliveCount !== undefined) parts.push(`alive=${aliveCount}`);
498
- if (summary.urgent?.emergency_active) parts.push('urgent=emergency');
499
- if (summary.urgent?.corpse_nearby) parts.push('urgent=corpse');
500
- return parts.join('; ');
501
- }
1
+ import { formatEventHint, roleAssignedHint } from './event-hints.js';
2
+ import { projectPlayers } from './player-projection.js';
3
+
4
+ export interface EventFormatContext {
5
+ summary?: any | null;
6
+ seats?: Record<string, number>;
7
+ isFirstVisibleEvent?: boolean;
8
+ maxTextLength?: number;
9
+ }
10
+
11
+ export interface FormattedEvent {
12
+ line?: number;
13
+ type: string;
14
+ tick: number | null;
15
+ notice?: string;
16
+ hint?: string;
17
+ [key: string]: any;
18
+ }
19
+
20
+ function cleanObject<T extends Record<string, any>>(obj: T): T {
21
+ for (const key of Object.keys(obj)) {
22
+ if (obj[key] === undefined) delete obj[key];
23
+ }
24
+ return obj;
25
+ }
26
+
27
+ function text(value: unknown, fallback = '?'): string {
28
+ if (typeof value === 'string' && value.length > 0) return value;
29
+ if (typeof value === 'number' && Number.isFinite(value)) return String(value);
30
+ return fallback;
31
+ }
32
+
33
+ function numberValue(value: unknown): number | undefined {
34
+ if (typeof value === 'number' && Number.isFinite(value)) return value;
35
+ if (typeof value === 'string' && value.trim() !== '') {
36
+ const parsed = Number(value);
37
+ if (Number.isFinite(parsed)) return parsed;
38
+ }
39
+ return undefined;
40
+ }
41
+
42
+ function firstString(event: Record<string, any>, keys: string[], fallback = '?'): string {
43
+ for (const key of keys) {
44
+ const value = event[key];
45
+ if (typeof value === 'string' && value.length > 0) return value;
46
+ if (typeof value === 'number' && Number.isFinite(value)) return String(value);
47
+ }
48
+ return fallback;
49
+ }
50
+
51
+ function firstNumber(event: Record<string, any>, keys: string[]): number | undefined {
52
+ for (const key of keys) {
53
+ const value = numberValue(event[key]);
54
+ if (value !== undefined) return value;
55
+ }
56
+ return undefined;
57
+ }
58
+
59
+ function truncate(value: unknown, maxLength: number): string {
60
+ const raw = text(value, '');
61
+ if (raw.length <= maxLength) return raw;
62
+ return `${raw.slice(0, Math.max(0, maxLength - 1))}…`;
63
+ }
64
+
65
+ export function seatMapFromSummary(summary: any | null | undefined, extra?: Record<string, number>): Record<string, number> {
66
+ const seats: Record<string, number> = { ...(extra ?? {}) };
67
+ const remember = (name: unknown, seat: unknown): void => {
68
+ if (typeof name !== 'string' || name.length === 0) return;
69
+ const parsed = numberValue(seat);
70
+ if (parsed !== undefined) seats[name] = parsed;
71
+ };
72
+
73
+ remember(summary?.you?.name, summary?.you?.seat);
74
+
75
+ const collections = [
76
+ summary?.visible_players,
77
+ summary?.all_players,
78
+ summary?.game?.all_players,
79
+ summary?.meeting?.alive_players,
80
+ ];
81
+ for (const collection of collections) {
82
+ if (!Array.isArray(collection)) continue;
83
+ for (const player of collection) {
84
+ if (typeof player === 'string') continue;
85
+ remember(player?.name ?? player?.agent_name, player?.seat);
86
+ }
87
+ }
88
+
89
+ const allSeats = summary?.all_seats ?? summary?.game?.all_seats;
90
+ if (allSeats && typeof allSeats === 'object' && !Array.isArray(allSeats)) {
91
+ for (const [name, seat] of Object.entries(allSeats)) remember(name, seat);
92
+ }
93
+
94
+ return seats;
95
+ }
96
+
97
+ function seatForName(name: unknown, ctx: EventFormatContext): number | undefined {
98
+ if (typeof name !== 'string' || name.length === 0) return undefined;
99
+ return seatMapFromSummary(ctx.summary, ctx.seats)[name];
100
+ }
101
+
102
+ function seatLabel(name: unknown, seat: unknown, ctx: EventFormatContext): string {
103
+ const resolved = numberValue(seat) ?? seatForName(name, ctx);
104
+ return resolved === undefined ? '?号' : `${resolved}号`;
105
+ }
106
+
107
+ function playerLabel(name: unknown, seat: unknown, ctx: EventFormatContext): string {
108
+ return `${seatLabel(name, seat, ctx)}${text(name, '未知玩家')}`;
109
+ }
110
+
111
+ function playerObject(name: unknown, seat: unknown, ctx: EventFormatContext): Record<string, any> | undefined {
112
+ if (typeof name !== 'string' || name.length === 0) return undefined;
113
+ return cleanObject({
114
+ name,
115
+ seat: numberValue(seat) ?? seatForName(name, ctx),
116
+ });
117
+ }
118
+
119
+ function voteTargetLabel(target: unknown, ctx: EventFormatContext): string {
120
+ if (target === null || target === undefined) return 'skip';
121
+ if (typeof target === 'object' && !Array.isArray(target)) {
122
+ const targetObject = target as Record<string, any>;
123
+ return playerLabel(targetObject.name ?? targetObject.agent_name, targetObject.seat, ctx);
124
+ }
125
+ const raw = text(target, 'skip');
126
+ return raw === 'skip' ? 'skip' : playerLabel(raw, undefined, ctx);
127
+ }
128
+
129
+ function formatVotes(votes: unknown, ctx: EventFormatContext): Record<string, string> | undefined {
130
+ if (!votes || typeof votes !== 'object' || Array.isArray(votes)) return undefined;
131
+ const out: Record<string, string> = {};
132
+ for (const [voter, target] of Object.entries(votes)) {
133
+ out[playerLabel(voter, undefined, ctx)] = voteTargetLabel(target, ctx);
134
+ }
135
+ return out;
136
+ }
137
+
138
+ function teammateNames(event: Record<string, any>): string[] {
139
+ const raw = Array.isArray(event.crab_teammates)
140
+ ? event.crab_teammates
141
+ : Array.isArray(event.teammates)
142
+ ? event.teammates
143
+ : [];
144
+ const names: string[] = [];
145
+ for (const teammate of raw) {
146
+ const name = typeof teammate === 'string' ? teammate : teammate?.name;
147
+ if (typeof name === 'string' && name.length > 0) names.push(name);
148
+ }
149
+ return names;
150
+ }
151
+
152
+ function teammateObjects(event: Record<string, any>, ctx: EventFormatContext): Record<string, any>[] {
153
+ const raw = Array.isArray(event.crab_teammates)
154
+ ? event.crab_teammates
155
+ : Array.isArray(event.teammates)
156
+ ? event.teammates
157
+ : [];
158
+ const teammates: Record<string, any>[] = [];
159
+ for (const teammate of raw) {
160
+ const name = typeof teammate === 'string' ? teammate : teammate?.name;
161
+ const seat = typeof teammate === 'string' ? undefined : teammate?.seat;
162
+ const normalized = playerObject(name, seat, ctx);
163
+ if (normalized) teammates.push(normalized);
164
+ }
165
+ return teammates;
166
+ }
167
+
168
+ function prefix(event: Record<string, any>): string {
169
+ const type = text(event.type, 'event');
170
+ const tick = numberValue(event.tick);
171
+ return tick === undefined ? `tick=null ${type}` : `t${tick} ${type}`;
172
+ }
173
+
174
+ function firstReportedCorpse(event: Record<string, any>): Record<string, any> | null {
175
+ const corpses = event.reported_corpses;
176
+ if (Array.isArray(corpses) && corpses.length > 0 && corpses[0] && typeof corpses[0] === 'object') {
177
+ return corpses[0];
178
+ }
179
+ return null;
180
+ }
181
+
182
+ function shortBody(event: Record<string, any>, ctx: EventFormatContext): string {
183
+ const maxTextLength = ctx.maxTextLength ?? 100;
184
+ switch (event.type) {
185
+ case 'game_started': {
186
+ const playerCount = numberValue(event.player_count);
187
+ const countText = playerCount === undefined ? '对局开始' : `对局开始:${playerCount}名玩家`;
188
+ return `${countText}。地图/座位查 ccl events game_started,身份/任务查 ccl events role_assigned。`;
189
+ }
190
+ case 'role_assigned': {
191
+ const start = ctx.isFirstVisibleEvent ? '对局开始。' : '';
192
+ return `${start}身份已分配:你是${firstString(event, ['role_display_name', 'role_display', 'role'])}(${firstString(event, ['faction'])})。`;
193
+ }
194
+ case 'kill':
195
+ return `你在${firstString(event, ['room'])}击杀了${playerLabel(event.target_name, firstNumber(event, ['target_seat', 'target_player_seat']), ctx)}。`;
196
+ case 'killed':
197
+ return `你在${firstString(event, ['room'])}被${playerLabel(event.killer_name, firstNumber(event, ['killer_seat', 'killer_player_seat']), ctx)}击杀了,你已死亡。`;
198
+ case 'murder_witnessed':
199
+ return `你在${firstString(event, ['room'])}目击${playerLabel(event.killer_name, firstNumber(event, ['killer_seat', 'killer_player_seat']), ctx)}击杀${playerLabel(event.target_name, firstNumber(event, ['target_seat', 'target_player_seat']), ctx)}。`;
200
+ case 'warrior_shrimp_self_destruct':
201
+ return `你误杀了${playerLabel(event.target_name, firstNumber(event, ['target_seat', 'target_player_seat']), ctx)},武士虾自爆出局。`;
202
+ case 'task_completed': {
203
+ const fakeNote = event.is_fake_shrimp ? '(伪装)' : '';
204
+ return `任务完成:${firstString(event, ['task_name'])}${fakeNote}。`;
205
+ }
206
+ case 'task_sabotaged':
207
+ return `破坏任务完成:${firstString(event, ['task_name'])}(${firstString(event, ['room'])})。`;
208
+ case 'corpse_spotted':
209
+ return `我发现了${playerLabel(event.corpse_name, firstNumber(event, ['corpse_seat', 'corpse_player_seat']), ctx)}的尸体,在${firstString(event, ['corpse_room', 'room'])}。`;
210
+ case 'octopus_time_start':
211
+ return '章鱼时间开始:剩3人,章鱼存活60秒将获胜,会议已禁用。';
212
+ case 'emergency_started':
213
+ return `紧急任务:${firstString(event, ['task_name'])}在${firstString(event, ['room'])},${text(event.timeout_secs, '?')}秒内处理。`;
214
+ case 'emergency_resolved':
215
+ return `紧急任务已解决:${firstString(event, ['task_name'])}。`;
216
+ case 'meeting_briefing': {
217
+ const callerName = firstString(event, ['meeting_caller_name', 'caller', 'actor_name']);
218
+ const caller = playerLabel(callerName, firstNumber(event, ['meeting_caller_seat', 'caller_seat', 'actor_seat']), ctx);
219
+ const corpse = firstReportedCorpse(event);
220
+ if (!corpse) return `会议开始:${caller}发起会议。`;
221
+ const corpseName = text(corpse.name ?? event.corpse_name, '未知玩家');
222
+ const corpseSeat = numberValue(corpse.seat) ?? firstNumber(event, ['corpse_seat', 'corpse_player_seat']);
223
+ return `会议开始:${caller}报告${playerLabel(corpseName, corpseSeat, ctx)}尸体。`;
224
+ }
225
+ case 'speech':
226
+ return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}会议发言:${truncate(event.text ?? event.message, maxTextLength)}`;
227
+ case 'speech_skipped':
228
+ return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}发言超时,被跳过。`;
229
+ case 'speech_your_turn':
230
+ return '轮到你发言。立即用 ccl do -s "..."。';
231
+ case 'vote_phase_start':
232
+ return '投票阶段开始。前20秒可用 ccl do -s "..." 发弹幕;确认后用 ccl do -v <玩家名|skip> 投票。';
233
+ case 'vote_cast':
234
+ return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}已投票。`;
235
+ case 'vote_speech_phase_ended':
236
+ return '投票弹幕窗口已关闭。请用 ccl do -v <玩家名|skip> 完成投票。';
237
+ case 'exile': {
238
+ const exiledName = event.result_target ?? event.actor_name;
239
+ const exiledSeat = firstNumber(event, ['result_target_seat', 'actor_seat', 'seat']);
240
+ return `会议结束:${playerLabel(exiledName, exiledSeat, ctx)}被放逐。`;
241
+ }
242
+ case 'no_exile':
243
+ return '会议结束:无人被放逐。';
244
+ case 'meeting_ended':
245
+ return '会议结束。';
246
+ case 'death_speech': {
247
+ const speakerName = event.speaker_name ?? event.actor_name;
248
+ const speakerSeat = firstNumber(event, ['speaker_seat', 'actor_seat', 'seat']);
249
+ return `${playerLabel(speakerName, speakerSeat, ctx)}死亡弹幕:${truncate(event.text ?? event.message, maxTextLength)}`;
250
+ }
251
+ case 'crab_teammates': {
252
+ const labels = teammateNames(event).map((name) => playerLabel(name, undefined, ctx));
253
+ return labels.length > 0 ? `蟹队友:${labels.join('、')}。` : '蟹队友信息已更新。';
254
+ }
255
+ case 'wandering_speech':
256
+ return `${text(event.actor_name, '你')}在${firstString(event, ['room'])}说:${truncate(event.text ?? event.message, maxTextLength)}`;
257
+ case 'game_over':
258
+ return `游戏结束:${firstString(event, ['winner_name'], '未知玩家')}获胜(${firstString(event, ['winner'])}),原因 ${firstString(event, ['reason'])}。`;
259
+ case 'user_left_game':
260
+ return 'The user left the game from the web page. This match has ended; stop playing and do not restart unless the user asks.';
261
+ case 'match_waiting':
262
+ return `仍在匹配队列,已等待${text(event.waited_secs, '?')}秒。`;
263
+ case 'match_timeout':
264
+ return `匹配超时,累计等待${text(event.waited_secs, '?')}秒。询问用户是否重试。`;
265
+ case 'robot_speak_rule':
266
+ return `发言提示:${truncate(event.message ?? event.text, maxTextLength)}`;
267
+ case 'strategy_alert':
268
+ return truncate(event.message ?? event.text, maxTextLength);
269
+ case 'game_start':
270
+ return '事件流已连接,等待身份分配。';
271
+ case 'heartbeat':
272
+ return '事件流正常,暂无新事件。';
273
+ case 'snapshot':
274
+ return '当前状态快照。';
275
+ case 'not_logged_in':
276
+ return '未登录。';
277
+ case 'not_ready':
278
+ return '游戏运行时未就绪。请运行 ccl game start。';
279
+ case 'error':
280
+ return text(event.message ?? event.error, '发生错误。');
281
+ default:
282
+ return truncate(event.message ?? event.hint ?? event.type, maxTextLength);
283
+ }
284
+ }
285
+
286
+ export function formatEventMessage(event: Record<string, any>, ctx: EventFormatContext = {}): string {
287
+ return `${prefix(event)} ${shortBody(event, ctx)}`;
288
+ }
289
+
290
+ function taskKindForEvents(task: any, event: Record<string, any>): string | undefined {
291
+ if (typeof task?.kind === 'string' && task.kind.length > 0) return task.kind;
292
+ if (typeof task?.task_kind === 'string' && task.task_kind.length > 0) return task.task_kind;
293
+ if (task?.is_fake_shrimp === true) return 'fake_shrimp';
294
+ if (event.faction === 'crab' && task?.is_fake_shrimp === false) return 'crab_sabotage';
295
+ return undefined;
296
+ }
297
+
298
+ function compactRoleAssignedForEvents(event: Record<string, any>): FormattedEvent {
299
+ const tasks = Array.isArray(event.assigned_tasks)
300
+ ? event.assigned_tasks.map((task: any) => cleanObject({
301
+ name: task?.name,
302
+ room: task?.room,
303
+ kind: taskKindForEvents(task, event),
304
+ }))
305
+ : undefined;
306
+ const taskKinds = Array.isArray(tasks)
307
+ ? Array.from(new Set(tasks.map((task: any) => task.kind).filter((kind: any) => typeof kind === 'string')))
308
+ : [];
309
+ const useTopLevelTaskKind = taskKinds.length === 1;
310
+ const compactTasks = Array.isArray(tasks)
311
+ ? tasks.map((task: any) => {
312
+ if (!useTopLevelTaskKind) return task;
313
+ const { kind: _kind, ...rest } = task;
314
+ return rest;
315
+ })
316
+ : undefined;
317
+ const hasFakeTask = taskKinds.includes('fake_shrimp') || event.fake_task_briefing;
318
+ return cleanObject({
319
+ type: text(event.type, 'event'),
320
+ tick: numberValue(event.tick) ?? null,
321
+ room: event.room,
322
+ role: event.role,
323
+ role_display: event.role_display_name ?? event.role_display,
324
+ faction: event.faction,
325
+ win_condition: event.role_description,
326
+ task_kind: useTopLevelTaskKind ? taskKinds[0] : undefined,
327
+ task_note: hasFakeTask ? 'Fake shrimp tasks: disguise only; no lobster progress.' : undefined,
328
+ tasks: compactTasks,
329
+ hint: roleAssignedHint(event),
330
+ });
331
+ }
332
+
333
+ function stripBackendHint(event: Record<string, any>): Record<string, any> {
334
+ const { hint: _hint, ...rest } = event;
335
+ return { ...rest };
336
+ }
337
+
338
+ function compactVoteCastForEvents(event: Record<string, any>, ctx: EventFormatContext): FormattedEvent {
339
+ const {
340
+ hint: _hint,
341
+ target: _target,
342
+ target_name: _targetName,
343
+ target_seat: _targetSeat,
344
+ target_player_seat: _targetPlayerSeat,
345
+ ...rest
346
+ } = event;
347
+ return cleanObject({
348
+ ...rest,
349
+ type: text(rest.type, 'event'),
350
+ tick: numberValue(rest.tick) ?? null,
351
+ hint: formatEventHint(event, ctx),
352
+ });
353
+ }
354
+
355
+ function compactCrabTeammatesForEvents(event: Record<string, any>, ctx: EventFormatContext): FormattedEvent {
356
+ const {
357
+ hint: _hint,
358
+ teammates: _teammates,
359
+ crab_teammates: _crabTeammates,
360
+ ...rest
361
+ } = event;
362
+ return cleanObject({
363
+ ...rest,
364
+ type: text(rest.type, 'event'),
365
+ tick: numberValue(rest.tick) ?? null,
366
+ crab_teammates: teammateObjects(event, ctx),
367
+ hint: formatEventHint(event, ctx),
368
+ });
369
+ }
370
+
371
+ function compactMeetingResultForEvents(event: Record<string, any>, ctx: EventFormatContext): FormattedEvent {
372
+ const {
373
+ hint: _hint,
374
+ votes: _votes,
375
+ ...rest
376
+ } = event;
377
+ const exiledName = event.type === 'exile'
378
+ ? event.result_target ?? event.actor_name
379
+ : undefined;
380
+ const exiledSeat = event.type === 'exile'
381
+ ? firstNumber(event, ['result_target_seat', 'actor_seat', 'seat'])
382
+ : undefined;
383
+ return cleanObject({
384
+ ...rest,
385
+ type: text(rest.type, 'event'),
386
+ tick: numberValue(rest.tick) ?? null,
387
+ meeting_ended: true,
388
+ result: event.type === 'exile' ? 'exiled' : 'no_exile',
389
+ exiled_player: playerObject(exiledName, exiledSeat, ctx),
390
+ votes: formatVotes(event.votes, ctx),
391
+ hint: formatEventHint(event, ctx),
392
+ });
393
+ }
394
+
395
+ export function compactEventForEvents(
396
+ event: Record<string, any>,
397
+ ctx: EventFormatContext = {},
398
+ ): FormattedEvent {
399
+ if (event.type === 'role_assigned') return compactRoleAssignedForEvents(event);
400
+
401
+ if (event.type === 'meeting_briefing') {
402
+ const { room: _room, hint: _hint, ...rest } = event;
403
+ return cleanObject({
404
+ ...rest,
405
+ type: text(rest.type, 'event'),
406
+ tick: numberValue(rest.tick) ?? null,
407
+ hint: formatEventHint(event, ctx),
408
+ });
409
+ }
410
+
411
+ if (event.type === 'vote_cast') return compactVoteCastForEvents(event, ctx);
412
+ if (event.type === 'crab_teammates') return compactCrabTeammatesForEvents(event, ctx);
413
+ if (event.type === 'exile' || event.type === 'no_exile') return compactMeetingResultForEvents(event, ctx);
414
+
415
+ const compact = stripBackendHint(event);
416
+ return cleanObject({
417
+ ...compact,
418
+ type: text(compact.type, 'event'),
419
+ tick: numberValue(compact.tick) ?? null,
420
+ hint: formatEventHint(event, ctx),
421
+ });
422
+ }
423
+
424
+ export function compactEventFields(
425
+ event: Record<string, any>,
426
+ ctx: EventFormatContext = {},
427
+ line?: number,
428
+ ): FormattedEvent {
429
+ return cleanObject({
430
+ line,
431
+ ...compactEventForEvents(event, ctx),
432
+ });
433
+ }
434
+
435
+ export function compactStateForEvents(
436
+ summary: any | null | undefined,
437
+ events: Array<Record<string, any>> = [],
438
+ ): Record<string, any> | null {
439
+ if (!summary || typeof summary !== 'object') return null;
440
+ const you = summary.you ?? {};
441
+ const meeting = summary.meeting ?? null;
442
+ const alivePlayers = Array.isArray(meeting?.alive_players) ? meeting.alive_players : undefined;
443
+ const votesSubmitted = Array.isArray(meeting?.votes_submitted) ? meeting.votes_submitted : undefined;
444
+ return cleanObject({
445
+ phase: summary.phase,
446
+ tick: summary.tick,
447
+ you: cleanObject({
448
+ name: you.name,
449
+ seat: you.seat,
450
+ role: you.role,
451
+ role_display: you.role_display,
452
+ faction: you.faction,
453
+ alive: you.alive ?? you.is_alive,
454
+ room: you.room,
455
+ kill_cooldown_secs: you.kill_cooldown_secs,
456
+ kills_remaining: you.kills_remaining,
457
+ doing_task: you.doing_task,
458
+ }),
459
+ game: summary.game ?? cleanObject({
460
+ game_id: summary.game_id,
461
+ alive_count: summary.alive_count,
462
+ task_progress: summary.task_progress,
463
+ }),
464
+ players: projectPlayers({ summary, events }),
465
+ meeting: meeting
466
+ ? cleanObject({
467
+ caller: meeting.caller,
468
+ sub_phase: meeting.sub_phase,
469
+ current_speaker: meeting.current_speaker,
470
+ is_my_turn: meeting.is_my_turn,
471
+ alive_count: alivePlayers?.length,
472
+ votes_submitted_count: votesSubmitted?.length,
473
+ })
474
+ : undefined,
475
+ urgent: summary.urgent,
476
+ automation: summary.automation,
477
+ });
478
+ }
479
+
480
+ export function shortStateText(summary: any | null | undefined): string {
481
+ if (!summary || typeof summary !== 'object') return 'state unavailable';
482
+ const phase = text(summary.phase, 'unknown');
483
+ const sub = typeof summary.meeting?.sub_phase === 'string' ? `/${summary.meeting.sub_phase}` : '';
484
+ const parts = [`${phase}${sub}`];
485
+ const you = summary.you ?? {};
486
+ if (you.name) {
487
+ const alive = you.alive ?? you.is_alive;
488
+ if (typeof alive === 'boolean') parts.push(`you=${you.name} ${alive ? 'alive' : 'dead'}`);
489
+ else parts.push(`you=${you.name}`);
490
+ }
491
+ const speaker = summary.meeting?.current_speaker;
492
+ if (speaker) parts.push(`speaker=${summary.meeting?.is_my_turn ? 'you' : speaker}`);
493
+ const alivePlayers = summary.meeting?.alive_players;
494
+ const aliveCount = Array.isArray(alivePlayers)
495
+ ? alivePlayers.length
496
+ : summary.game?.alive_count ?? summary.alive_count;
497
+ if (aliveCount !== undefined) parts.push(`alive=${aliveCount}`);
498
+ if (summary.urgent?.emergency_active) parts.push('urgent=emergency');
499
+ if (summary.urgent?.corpse_nearby) parts.push('urgent=corpse');
500
+ return parts.join('; ');
501
+ }