@myclaw163/clawclaw-cli 0.6.65 → 0.6.66

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (206) hide show
  1. package/README.md +427 -427
  2. package/package.json +48 -48
  3. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  4. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  5. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  6. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  7. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  8. package/scripts/find-hide-spots.py +157 -157
  9. package/scripts/postinstall.mjs +20 -20
  10. package/scripts/sync-bundled-skill.mjs +244 -244
  11. package/scripts/sync-bundled-skill.test.mjs +152 -152
  12. package/skills/clawclaw/SKILL.md +245 -244
  13. package/skills/clawclaw/references/CHATTERBOX.md +142 -142
  14. package/skills/clawclaw/references/COMMANDS.md +148 -148
  15. package/skills/clawclaw/references/GAME-MECHANICS.md +188 -186
  16. package/skills/clawclaw/references/HUB.md +48 -48
  17. package/skills/clawclaw/references/KNOWLEDGE.md +43 -43
  18. package/skills/clawclaw/references/STRATEGIES.md +57 -57
  19. package/skills/clawclaw/references/STREAM.md +92 -92
  20. package/skills/clawclaw/references/TACTICS.md +65 -65
  21. package/src/assets/clawclaw-ascii-map.txt +40 -40
  22. package/src/cli.ts +110 -110
  23. package/src/commands/_schema.ts +109 -109
  24. package/src/commands/account.ts +209 -209
  25. package/src/commands/config.ts +30 -30
  26. package/src/commands/do.test.ts +73 -73
  27. package/src/commands/do.ts +126 -126
  28. package/src/commands/events.test.ts +71 -71
  29. package/src/commands/events.ts +155 -155
  30. package/src/commands/game-map.test.ts +28 -28
  31. package/src/commands/game-start-plan.test.ts +84 -84
  32. package/src/commands/game.ts +1027 -1027
  33. package/src/commands/history-player.test.ts +102 -102
  34. package/src/commands/history.ts +573 -573
  35. package/src/commands/hub.test.ts +96 -96
  36. package/src/commands/hub.ts +234 -234
  37. package/src/commands/knowledge.test.ts +19 -19
  38. package/src/commands/knowledge.ts +168 -168
  39. package/src/commands/load.test.ts +51 -51
  40. package/src/commands/load.ts +13 -13
  41. package/src/commands/meeting-history.test.ts +106 -106
  42. package/src/commands/memory.ts +40 -40
  43. package/src/commands/peek.ts +45 -45
  44. package/src/commands/persona.ts +57 -57
  45. package/src/commands/setup/codex.ts +248 -248
  46. package/src/commands/setup/hermes.test.ts +96 -96
  47. package/src/commands/setup/hermes.ts +76 -76
  48. package/src/commands/setup/index.ts +13 -13
  49. package/src/commands/setup/openclaw.test.ts +114 -114
  50. package/src/commands/setup/openclaw.ts +147 -147
  51. package/src/commands/skill.ts +128 -128
  52. package/src/commands/state.ts +46 -46
  53. package/src/commands/strategy.test.ts +135 -135
  54. package/src/commands/strategy.ts +180 -180
  55. package/src/commands/tts.ts +128 -128
  56. package/src/commands/upgrade.test.ts +82 -82
  57. package/src/commands/upgrade.ts +148 -148
  58. package/src/commands/watch.test.ts +966 -966
  59. package/src/commands/watch.ts +659 -659
  60. package/src/lib/auth.test.ts +59 -59
  61. package/src/lib/auth.ts +186 -186
  62. package/src/lib/command-meta.ts +37 -37
  63. package/src/lib/game-client.ts +391 -391
  64. package/src/lib/host-config-patcher.test.ts +130 -130
  65. package/src/lib/host-config-patcher.ts +151 -151
  66. package/src/lib/http-keepalive.ts +15 -15
  67. package/src/lib/http-transport.test.ts +42 -42
  68. package/src/lib/http-transport.ts +113 -113
  69. package/src/lib/hub-client.test.ts +56 -56
  70. package/src/lib/hub-client.ts +88 -88
  71. package/src/lib/hub-install.test.ts +98 -98
  72. package/src/lib/hub-install.ts +121 -121
  73. package/src/lib/hub-reminder.ts +56 -56
  74. package/src/lib/hub-unzip.test.ts +69 -69
  75. package/src/lib/hub-unzip.ts +62 -62
  76. package/src/lib/init-command.test.ts +75 -75
  77. package/src/lib/init-command.ts +120 -120
  78. package/src/lib/knowledge-store.test.ts +180 -180
  79. package/src/lib/knowledge-store.ts +374 -374
  80. package/src/lib/load-context.test.ts +52 -52
  81. package/src/lib/load-context.ts +52 -52
  82. package/src/lib/match-state.test.ts +134 -134
  83. package/src/lib/match-state.ts +94 -94
  84. package/src/lib/netease-tts.ts +83 -83
  85. package/src/lib/normalize.ts +42 -42
  86. package/src/lib/persona.test.ts +41 -41
  87. package/src/lib/persona.ts +72 -72
  88. package/src/lib/server-registry.ts +152 -152
  89. package/src/lib/skill-version.test.ts +48 -48
  90. package/src/lib/skill-version.ts +19 -19
  91. package/src/lib/strategy-export.test.ts +232 -232
  92. package/src/lib/strategy-export.ts +242 -242
  93. package/src/lib/tts-keys.ts +7 -7
  94. package/src/lib/tts-speech.test.ts +63 -63
  95. package/src/lib/tts-speech.ts +76 -76
  96. package/src/lib/workspace-argv.test.ts +49 -49
  97. package/src/lib/workspace-argv.ts +44 -44
  98. package/src/perception/player-history-store.test.ts +87 -87
  99. package/src/perception/player-history-store.ts +194 -194
  100. package/src/pipeline/event-format.test.ts +135 -135
  101. package/src/pipeline/event-format.ts +376 -376
  102. package/src/pipeline/event-hints.ts +173 -173
  103. package/src/pipeline/event-store.test.ts +28 -28
  104. package/src/pipeline/event-store.ts +193 -193
  105. package/src/pipeline/pipeline.ts +35 -35
  106. package/src/runtime/auto-upgrade.test.ts +66 -66
  107. package/src/runtime/auto-upgrade.ts +31 -31
  108. package/src/runtime/event-daemon.test.ts +107 -107
  109. package/src/runtime/event-daemon.ts +409 -409
  110. package/src/runtime/owner-control.ts +150 -150
  111. package/src/runtime/raw-ws-log.test.ts +33 -33
  112. package/src/runtime/raw-ws-log.ts +32 -32
  113. package/src/runtime/runtime-logger.ts +107 -107
  114. package/src/runtime/ws-client.test.ts +104 -104
  115. package/src/runtime/ws-client.ts +272 -272
  116. package/src/sdk/action.ts +166 -166
  117. package/src/sdk/index.ts +111 -111
  118. package/src/sdk/types.ts +159 -159
  119. package/src/strategies/avoid-lone.ts +11 -11
  120. package/src/strategies/avoid-players.knowledge.md +20 -20
  121. package/src/strategies/avoid-players.ts +15 -15
  122. package/src/strategies/corpse-patrol.ts +22 -22
  123. package/src/strategies/crab-sabotage.ts +21 -21
  124. package/src/strategies/custom-module.test.ts +269 -269
  125. package/src/strategies/find-player.ts +16 -16
  126. package/src/strategies/game-utils.test.ts +190 -190
  127. package/src/strategies/game-utils.ts +782 -782
  128. package/src/strategies/goals/anchor-linger.ts +77 -77
  129. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  130. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  131. package/src/strategies/goals/avoid-players-top.ts +121 -121
  132. package/src/strategies/goals/conversation-goal.ts +51 -51
  133. package/src/strategies/goals/corpse-patrol-top.ts +91 -91
  134. package/src/strategies/goals/crab-octopus-reflexes.ts +93 -93
  135. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  136. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  137. package/src/strategies/goals/find-player-top.ts +93 -93
  138. package/src/strategies/goals/flee-players-goal.ts +53 -53
  139. package/src/strategies/goals/follow-companion-goal.ts +106 -106
  140. package/src/strategies/goals/goal-manager.ts +41 -41
  141. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  142. package/src/strategies/goals/goal.ts +28 -28
  143. package/src/strategies/goals/hide-top.ts +197 -197
  144. package/src/strategies/goals/keep-away-goal.ts +217 -217
  145. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  146. package/src/strategies/goals/kill-lone-top.ts +160 -160
  147. package/src/strategies/goals/kill-target-goal.ts +59 -59
  148. package/src/strategies/goals/kill-target-top.ts +109 -109
  149. package/src/strategies/goals/leaf-goal.ts +25 -25
  150. package/src/strategies/goals/linger-corpse-goal.ts +35 -35
  151. package/src/strategies/goals/lone-kill-core.ts +82 -82
  152. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  153. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  154. package/src/strategies/goals/lone-kill-task-top.ts +86 -86
  155. package/src/strategies/goals/move-room-goal.ts +60 -60
  156. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  157. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  158. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  159. package/src/strategies/goals/paradise-fish-top.ts +207 -207
  160. package/src/strategies/goals/patrol-top.ts +57 -57
  161. package/src/strategies/goals/report-patrol-top.ts +80 -80
  162. package/src/strategies/goals/safe-task-goal.ts +102 -102
  163. package/src/strategies/goals/social-task-top.ts +161 -161
  164. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  165. package/src/strategies/goals/task-only-top.ts +57 -57
  166. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  167. package/src/strategies/goals/task-report-top.ts +57 -57
  168. package/src/strategies/goals/wander-task-goal.ts +33 -33
  169. package/src/strategies/goals/warrior-shrimp-top.test.ts +86 -86
  170. package/src/strategies/goals/warrior-shrimp-top.ts +500 -500
  171. package/src/strategies/greeting.ts +53 -53
  172. package/src/strategies/hide-spots.ts +123 -123
  173. package/src/strategies/hide.ts +23 -23
  174. package/src/strategies/kill-frenzy.ts +12 -12
  175. package/src/strategies/kill-lone.knowledge.md +20 -20
  176. package/src/strategies/kill-lone.ts +13 -13
  177. package/src/strategies/kill-target.ts +18 -18
  178. package/src/strategies/loader.test.ts +678 -678
  179. package/src/strategies/loader.ts +172 -172
  180. package/src/strategies/lone-kill-task.ts +21 -21
  181. package/src/strategies/meeting-gate.test.ts +59 -59
  182. package/src/strategies/meeting-gate.ts +23 -23
  183. package/src/strategies/move-room.ts +15 -15
  184. package/src/strategies/new-events-backfill.ts +98 -98
  185. package/src/strategies/paradise-fish.knowledge.md +20 -20
  186. package/src/strategies/paradise-fish.ts +25 -25
  187. package/src/strategies/pathfind/distance-field.ts +150 -150
  188. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  189. package/src/strategies/pathfind/escape-planner.ts +355 -355
  190. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  191. package/src/strategies/patrol.ts +11 -11
  192. package/src/strategies/player-targets.ts +13 -13
  193. package/src/strategies/report-patrol.ts +11 -11
  194. package/src/strategies/shrimp-memory.knowledge.md +20 -20
  195. package/src/strategies/shrimp-memory.ts +25 -25
  196. package/src/strategies/social-task.test.ts +28 -28
  197. package/src/strategies/social-task.ts +49 -49
  198. package/src/strategies/spawn.ts +82 -82
  199. package/src/strategies/speech-module.ts +123 -123
  200. package/src/strategies/strategy-loop.ts +771 -771
  201. package/src/strategies/task-kill-report.ts +17 -17
  202. package/src/strategies/task-only.ts +11 -11
  203. package/src/strategies/task-report.ts +22 -22
  204. package/src/strategies/types.ts +102 -102
  205. package/src/strategies/warrior-memory.knowledge.md +22 -22
  206. package/src/strategies/warrior-memory.ts +16 -16
@@ -1,376 +1,376 @@
1
- import { formatEventHint, roleAssignedHint } from './event-hints.js';
2
-
3
- export interface EventFormatContext {
4
- summary?: any | null;
5
- seats?: Record<string, number>;
6
- isFirstVisibleEvent?: boolean;
7
- maxTextLength?: number;
8
- }
9
-
10
- export interface FormattedEvent {
11
- line?: number;
12
- type: string;
13
- tick: number | null;
14
- notice?: string;
15
- hint?: string;
16
- [key: string]: any;
17
- }
18
-
19
- function cleanObject<T extends Record<string, any>>(obj: T): T {
20
- for (const key of Object.keys(obj)) {
21
- if (obj[key] === undefined) delete obj[key];
22
- }
23
- return obj;
24
- }
25
-
26
- function text(value: unknown, fallback = '?'): string {
27
- if (typeof value === 'string' && value.length > 0) return value;
28
- if (typeof value === 'number' && Number.isFinite(value)) return String(value);
29
- return fallback;
30
- }
31
-
32
- function numberValue(value: unknown): number | undefined {
33
- if (typeof value === 'number' && Number.isFinite(value)) return value;
34
- if (typeof value === 'string' && value.trim() !== '') {
35
- const parsed = Number(value);
36
- if (Number.isFinite(parsed)) return parsed;
37
- }
38
- return undefined;
39
- }
40
-
41
- function firstString(event: Record<string, any>, keys: string[], fallback = '?'): string {
42
- for (const key of keys) {
43
- const value = event[key];
44
- if (typeof value === 'string' && value.length > 0) return value;
45
- if (typeof value === 'number' && Number.isFinite(value)) return String(value);
46
- }
47
- return fallback;
48
- }
49
-
50
- function firstNumber(event: Record<string, any>, keys: string[]): number | undefined {
51
- for (const key of keys) {
52
- const value = numberValue(event[key]);
53
- if (value !== undefined) return value;
54
- }
55
- return undefined;
56
- }
57
-
58
- function truncate(value: unknown, maxLength: number): string {
59
- const raw = text(value, '');
60
- if (raw.length <= maxLength) return raw;
61
- return `${raw.slice(0, Math.max(0, maxLength - 1))}…`;
62
- }
63
-
64
- export function seatMapFromSummary(summary: any | null | undefined, extra?: Record<string, number>): Record<string, number> {
65
- const seats: Record<string, number> = { ...(extra ?? {}) };
66
- const remember = (name: unknown, seat: unknown): void => {
67
- if (typeof name !== 'string' || name.length === 0) return;
68
- const parsed = numberValue(seat);
69
- if (parsed !== undefined) seats[name] = parsed;
70
- };
71
-
72
- remember(summary?.you?.name, summary?.you?.seat);
73
-
74
- const collections = [
75
- summary?.visible_players,
76
- summary?.all_players,
77
- summary?.game?.all_players,
78
- summary?.meeting?.alive_players,
79
- ];
80
- for (const collection of collections) {
81
- if (!Array.isArray(collection)) continue;
82
- for (const player of collection) {
83
- if (typeof player === 'string') continue;
84
- remember(player?.name ?? player?.agent_name, player?.seat);
85
- }
86
- }
87
-
88
- const allSeats = summary?.all_seats ?? summary?.game?.all_seats;
89
- if (allSeats && typeof allSeats === 'object' && !Array.isArray(allSeats)) {
90
- for (const [name, seat] of Object.entries(allSeats)) remember(name, seat);
91
- }
92
-
93
- return seats;
94
- }
95
-
96
- function seatForName(name: unknown, ctx: EventFormatContext): number | undefined {
97
- if (typeof name !== 'string' || name.length === 0) return undefined;
98
- return seatMapFromSummary(ctx.summary, ctx.seats)[name];
99
- }
100
-
101
- function seatLabel(name: unknown, seat: unknown, ctx: EventFormatContext): string {
102
- const resolved = numberValue(seat) ?? seatForName(name, ctx);
103
- return resolved === undefined ? '?号' : `${resolved}号`;
104
- }
105
-
106
- function playerLabel(name: unknown, seat: unknown, ctx: EventFormatContext): string {
107
- return `${seatLabel(name, seat, ctx)}${text(name, '未知玩家')}`;
108
- }
109
-
110
- function prefix(event: Record<string, any>): string {
111
- const type = text(event.type, 'event');
112
- const tick = numberValue(event.tick);
113
- return tick === undefined ? `tick=null ${type}` : `t${tick} ${type}`;
114
- }
115
-
116
- function firstReportedCorpse(event: Record<string, any>): Record<string, any> | null {
117
- const corpses = event.reported_corpses;
118
- if (Array.isArray(corpses) && corpses.length > 0 && corpses[0] && typeof corpses[0] === 'object') {
119
- return corpses[0];
120
- }
121
- return null;
122
- }
123
-
124
- function shortBody(event: Record<string, any>, ctx: EventFormatContext): string {
125
- const maxTextLength = ctx.maxTextLength ?? 100;
126
- switch (event.type) {
127
- case 'role_assigned': {
128
- const start = ctx.isFirstVisibleEvent ? '对局开始。' : '';
129
- return `${start}身份已分配:你是${firstString(event, ['role_display_name', 'role_display', 'role'])}(${firstString(event, ['faction'])})。`;
130
- }
131
- case 'kill':
132
- return `你在${firstString(event, ['room'])}击杀了${playerLabel(event.target_name, firstNumber(event, ['target_seat', 'target_player_seat']), ctx)}。`;
133
- case 'killed':
134
- return `你在${firstString(event, ['room'])}被${playerLabel(event.killer_name, firstNumber(event, ['killer_seat', 'killer_player_seat']), ctx)}击杀了,你已死亡。`;
135
- case 'murder_witnessed':
136
- return `你在${firstString(event, ['room'])}目击${playerLabel(event.killer_name, firstNumber(event, ['killer_seat', 'killer_player_seat']), ctx)}击杀${playerLabel(event.target_name, firstNumber(event, ['target_seat', 'target_player_seat']), ctx)}。`;
137
- case 'warrior_shrimp_self_destruct':
138
- return `你误杀了${playerLabel(event.target_name, firstNumber(event, ['target_seat', 'target_player_seat']), ctx)},武士虾自爆出局。`;
139
- case 'task_completed': {
140
- const fakeNote = event.is_fake_shrimp ? '(伪装)' : '';
141
- return `任务完成:${firstString(event, ['task_name'])}${fakeNote}。`;
142
- }
143
- case 'task_sabotaged':
144
- return `破坏任务完成:${firstString(event, ['task_name'])}(${firstString(event, ['room'])})。`;
145
- case 'corpse_spotted':
146
- return `我发现了${playerLabel(event.corpse_name, firstNumber(event, ['corpse_seat', 'corpse_player_seat']), ctx)}的尸体,在${firstString(event, ['corpse_room', 'room'])}。`;
147
- case 'octopus_time_start':
148
- return '章鱼时间开始:剩3人,章鱼存活60秒将获胜,会议已禁用。';
149
- case 'emergency_started':
150
- return `紧急任务:${firstString(event, ['task_name'])}在${firstString(event, ['room'])},${text(event.timeout_secs, '?')}秒内处理。`;
151
- case 'emergency_resolved':
152
- return `紧急任务已解决:${firstString(event, ['task_name'])}。`;
153
- case 'meeting_briefing': {
154
- const callerName = firstString(event, ['meeting_caller_name', 'caller', 'actor_name']);
155
- const caller = playerLabel(callerName, firstNumber(event, ['meeting_caller_seat', 'caller_seat', 'actor_seat']), ctx);
156
- const corpse = firstReportedCorpse(event);
157
- if (!corpse) return `会议开始:${caller}发起会议。`;
158
- const corpseName = text(corpse.name ?? event.corpse_name, '未知玩家');
159
- const corpseSeat = numberValue(corpse.seat) ?? firstNumber(event, ['corpse_seat', 'corpse_player_seat']);
160
- return `会议开始:${caller}报告${playerLabel(corpseName, corpseSeat, ctx)}尸体。`;
161
- }
162
- case 'speech':
163
- return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}会议发言:${truncate(event.text ?? event.message, maxTextLength)}`;
164
- case 'speech_skipped':
165
- return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}发言超时,被跳过。`;
166
- case 'speech_your_turn':
167
- return '轮到你发言。立即用 ccl do -s "..."。';
168
- case 'vote_phase_start':
169
- return '投票阶段开始。前20秒可用 ccl do -s "..." 发弹幕;确认后用 ccl do -v <玩家名|skip> 投票。';
170
- case 'vote_cast':
171
- return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}已投票。`;
172
- case 'vote_speech_phase_ended':
173
- return '投票弹幕窗口已关闭。请用 ccl do -v <玩家名|skip> 完成投票。';
174
- case 'exile':
175
- return `${playerLabel(event.actor_name ?? event.result_target, firstNumber(event, ['actor_seat', 'result_target_seat', 'seat']), ctx)}被驱逐。`;
176
- case 'no_exile':
177
- return '本轮无人被驱逐。';
178
- case 'meeting_ended':
179
- return '会议结束。';
180
- case 'death_speech':
181
- return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}死亡弹幕:${truncate(event.text ?? event.message, maxTextLength)}`;
182
- case 'wandering_speech':
183
- return `${text(event.actor_name, '你')}在${firstString(event, ['room'])}说:${truncate(event.text ?? event.message, maxTextLength)}`;
184
- case 'game_over':
185
- return `游戏结束:${firstString(event, ['winner_name'], '未知玩家')}获胜(${firstString(event, ['winner'])}),原因 ${firstString(event, ['reason'])}。`;
186
- case 'match_waiting':
187
- return `仍在匹配队列,已等待${text(event.waited_secs, '?')}秒。`;
188
- case 'match_timeout':
189
- return `匹配超时,累计等待${text(event.waited_secs, '?')}秒。询问用户是否重试。`;
190
- case 'robot_speak_rule':
191
- return `发言提示:${truncate(event.message ?? event.text, maxTextLength)}`;
192
- case 'strategy_alert':
193
- return truncate(event.message ?? event.text, maxTextLength);
194
- case 'game_start':
195
- return '事件流已连接,等待身份分配。';
196
- case 'heartbeat':
197
- return '事件流正常,暂无新事件。';
198
- case 'snapshot':
199
- return '当前状态快照。';
200
- case 'not_logged_in':
201
- return '未登录。';
202
- case 'not_ready':
203
- return '游戏运行时未就绪。请运行 ccl game start。';
204
- case 'error':
205
- return text(event.message ?? event.error, '发生错误。');
206
- default:
207
- return truncate(event.message ?? event.hint ?? event.type, maxTextLength);
208
- }
209
- }
210
-
211
- export function formatEventMessage(event: Record<string, any>, ctx: EventFormatContext = {}): string {
212
- return `${prefix(event)} ${shortBody(event, ctx)}`;
213
- }
214
-
215
- function taskKindForEvents(task: any, event: Record<string, any>): string | undefined {
216
- if (typeof task?.kind === 'string' && task.kind.length > 0) return task.kind;
217
- if (typeof task?.task_kind === 'string' && task.task_kind.length > 0) return task.task_kind;
218
- if (task?.is_fake_shrimp === true) return 'fake_shrimp';
219
- if (event.faction === 'crab' && task?.is_fake_shrimp === false) return 'crab_sabotage';
220
- return undefined;
221
- }
222
-
223
- function compactRoleAssignedForEvents(event: Record<string, any>): FormattedEvent {
224
- const tasks = Array.isArray(event.assigned_tasks)
225
- ? event.assigned_tasks.map((task: any) => cleanObject({
226
- name: task?.name,
227
- room: task?.room,
228
- kind: taskKindForEvents(task, event),
229
- }))
230
- : undefined;
231
- const taskKinds = Array.isArray(tasks)
232
- ? Array.from(new Set(tasks.map((task: any) => task.kind).filter((kind: any) => typeof kind === 'string')))
233
- : [];
234
- const useTopLevelTaskKind = taskKinds.length === 1;
235
- const compactTasks = Array.isArray(tasks)
236
- ? tasks.map((task: any) => {
237
- if (!useTopLevelTaskKind) return task;
238
- const { kind: _kind, ...rest } = task;
239
- return rest;
240
- })
241
- : undefined;
242
- const hasFakeTask = taskKinds.includes('fake_shrimp') || event.fake_task_briefing;
243
- return cleanObject({
244
- type: text(event.type, 'event'),
245
- tick: numberValue(event.tick) ?? null,
246
- room: event.room,
247
- role: event.role,
248
- role_display: event.role_display_name ?? event.role_display,
249
- faction: event.faction,
250
- win_condition: event.role_description,
251
- task_kind: useTopLevelTaskKind ? taskKinds[0] : undefined,
252
- task_note: hasFakeTask ? 'Fake shrimp tasks: disguise only; no lobster progress.' : undefined,
253
- tasks: compactTasks,
254
- hint: roleAssignedHint(event),
255
- });
256
- }
257
-
258
- function stripBackendHint(event: Record<string, any>): Record<string, any> {
259
- const { hint: _hint, ...rest } = event;
260
- return { ...rest };
261
- }
262
-
263
- function compactVoteCastForEvents(event: Record<string, any>, ctx: EventFormatContext): FormattedEvent {
264
- const {
265
- hint: _hint,
266
- target: _target,
267
- target_name: _targetName,
268
- target_seat: _targetSeat,
269
- target_player_seat: _targetPlayerSeat,
270
- ...rest
271
- } = event;
272
- return cleanObject({
273
- ...rest,
274
- type: text(rest.type, 'event'),
275
- tick: numberValue(rest.tick) ?? null,
276
- hint: formatEventHint(event, ctx),
277
- });
278
- }
279
-
280
- export function compactEventForEvents(
281
- event: Record<string, any>,
282
- ctx: EventFormatContext = {},
283
- ): FormattedEvent {
284
- if (event.type === 'role_assigned') return compactRoleAssignedForEvents(event);
285
-
286
- if (event.type === 'meeting_briefing') {
287
- const { room: _room, hint: _hint, ...rest } = event;
288
- return cleanObject({
289
- ...rest,
290
- type: text(rest.type, 'event'),
291
- tick: numberValue(rest.tick) ?? null,
292
- hint: formatEventHint(event, ctx),
293
- });
294
- }
295
-
296
- if (event.type === 'vote_cast') return compactVoteCastForEvents(event, ctx);
297
-
298
- const compact = stripBackendHint(event);
299
- return cleanObject({
300
- ...compact,
301
- type: text(compact.type, 'event'),
302
- tick: numberValue(compact.tick) ?? null,
303
- hint: formatEventHint(event, ctx),
304
- });
305
- }
306
-
307
- export function compactEventFields(
308
- event: Record<string, any>,
309
- ctx: EventFormatContext = {},
310
- line?: number,
311
- ): FormattedEvent {
312
- return cleanObject({
313
- line,
314
- ...compactEventForEvents(event, ctx),
315
- });
316
- }
317
-
318
- export function compactStateForEvents(summary: any | null | undefined): Record<string, any> | null {
319
- if (!summary || typeof summary !== 'object') return null;
320
- const you = summary.you ?? {};
321
- const meeting = summary.meeting ?? null;
322
- const alivePlayers = Array.isArray(meeting?.alive_players) ? meeting.alive_players : undefined;
323
- const votesSubmitted = Array.isArray(meeting?.votes_submitted) ? meeting.votes_submitted : undefined;
324
- return cleanObject({
325
- phase: summary.phase,
326
- tick: summary.tick,
327
- you: cleanObject({
328
- name: you.name,
329
- seat: you.seat,
330
- role: you.role,
331
- role_display: you.role_display,
332
- faction: you.faction,
333
- alive: you.alive ?? you.is_alive,
334
- room: you.room,
335
- kill_cooldown_secs: you.kill_cooldown_secs,
336
- kills_remaining: you.kills_remaining,
337
- doing_task: you.doing_task,
338
- }),
339
- game: summary.game,
340
- meeting: meeting
341
- ? cleanObject({
342
- caller: meeting.caller,
343
- sub_phase: meeting.sub_phase,
344
- current_speaker: meeting.current_speaker,
345
- is_my_turn: meeting.is_my_turn,
346
- alive_count: alivePlayers?.length,
347
- votes_submitted_count: votesSubmitted?.length,
348
- })
349
- : undefined,
350
- urgent: summary.urgent,
351
- automation: summary.automation,
352
- });
353
- }
354
-
355
- export function shortStateText(summary: any | null | undefined): string {
356
- if (!summary || typeof summary !== 'object') return 'state unavailable';
357
- const phase = text(summary.phase, 'unknown');
358
- const sub = typeof summary.meeting?.sub_phase === 'string' ? `/${summary.meeting.sub_phase}` : '';
359
- const parts = [`${phase}${sub}`];
360
- const you = summary.you ?? {};
361
- if (you.name) {
362
- const alive = you.alive ?? you.is_alive;
363
- const aliveText = typeof alive === 'boolean' ? (alive ? 'alive' : 'dead') : 'unknown';
364
- parts.push(`you=${you.name} ${aliveText}`);
365
- }
366
- const speaker = summary.meeting?.current_speaker;
367
- if (speaker) parts.push(`speaker=${summary.meeting?.is_my_turn ? 'you' : speaker}`);
368
- const alivePlayers = summary.meeting?.alive_players;
369
- const aliveCount = Array.isArray(alivePlayers)
370
- ? alivePlayers.length
371
- : summary.game?.alive_count ?? summary.alive_count;
372
- if (aliveCount !== undefined) parts.push(`alive=${aliveCount}`);
373
- if (summary.urgent?.emergency_active) parts.push('urgent=emergency');
374
- if (summary.urgent?.corpse_nearby) parts.push('urgent=corpse');
375
- return parts.join('; ');
376
- }
1
+ import { formatEventHint, roleAssignedHint } from './event-hints.js';
2
+
3
+ export interface EventFormatContext {
4
+ summary?: any | null;
5
+ seats?: Record<string, number>;
6
+ isFirstVisibleEvent?: boolean;
7
+ maxTextLength?: number;
8
+ }
9
+
10
+ export interface FormattedEvent {
11
+ line?: number;
12
+ type: string;
13
+ tick: number | null;
14
+ notice?: string;
15
+ hint?: string;
16
+ [key: string]: any;
17
+ }
18
+
19
+ function cleanObject<T extends Record<string, any>>(obj: T): T {
20
+ for (const key of Object.keys(obj)) {
21
+ if (obj[key] === undefined) delete obj[key];
22
+ }
23
+ return obj;
24
+ }
25
+
26
+ function text(value: unknown, fallback = '?'): string {
27
+ if (typeof value === 'string' && value.length > 0) return value;
28
+ if (typeof value === 'number' && Number.isFinite(value)) return String(value);
29
+ return fallback;
30
+ }
31
+
32
+ function numberValue(value: unknown): number | undefined {
33
+ if (typeof value === 'number' && Number.isFinite(value)) return value;
34
+ if (typeof value === 'string' && value.trim() !== '') {
35
+ const parsed = Number(value);
36
+ if (Number.isFinite(parsed)) return parsed;
37
+ }
38
+ return undefined;
39
+ }
40
+
41
+ function firstString(event: Record<string, any>, keys: string[], fallback = '?'): string {
42
+ for (const key of keys) {
43
+ const value = event[key];
44
+ if (typeof value === 'string' && value.length > 0) return value;
45
+ if (typeof value === 'number' && Number.isFinite(value)) return String(value);
46
+ }
47
+ return fallback;
48
+ }
49
+
50
+ function firstNumber(event: Record<string, any>, keys: string[]): number | undefined {
51
+ for (const key of keys) {
52
+ const value = numberValue(event[key]);
53
+ if (value !== undefined) return value;
54
+ }
55
+ return undefined;
56
+ }
57
+
58
+ function truncate(value: unknown, maxLength: number): string {
59
+ const raw = text(value, '');
60
+ if (raw.length <= maxLength) return raw;
61
+ return `${raw.slice(0, Math.max(0, maxLength - 1))}…`;
62
+ }
63
+
64
+ export function seatMapFromSummary(summary: any | null | undefined, extra?: Record<string, number>): Record<string, number> {
65
+ const seats: Record<string, number> = { ...(extra ?? {}) };
66
+ const remember = (name: unknown, seat: unknown): void => {
67
+ if (typeof name !== 'string' || name.length === 0) return;
68
+ const parsed = numberValue(seat);
69
+ if (parsed !== undefined) seats[name] = parsed;
70
+ };
71
+
72
+ remember(summary?.you?.name, summary?.you?.seat);
73
+
74
+ const collections = [
75
+ summary?.visible_players,
76
+ summary?.all_players,
77
+ summary?.game?.all_players,
78
+ summary?.meeting?.alive_players,
79
+ ];
80
+ for (const collection of collections) {
81
+ if (!Array.isArray(collection)) continue;
82
+ for (const player of collection) {
83
+ if (typeof player === 'string') continue;
84
+ remember(player?.name ?? player?.agent_name, player?.seat);
85
+ }
86
+ }
87
+
88
+ const allSeats = summary?.all_seats ?? summary?.game?.all_seats;
89
+ if (allSeats && typeof allSeats === 'object' && !Array.isArray(allSeats)) {
90
+ for (const [name, seat] of Object.entries(allSeats)) remember(name, seat);
91
+ }
92
+
93
+ return seats;
94
+ }
95
+
96
+ function seatForName(name: unknown, ctx: EventFormatContext): number | undefined {
97
+ if (typeof name !== 'string' || name.length === 0) return undefined;
98
+ return seatMapFromSummary(ctx.summary, ctx.seats)[name];
99
+ }
100
+
101
+ function seatLabel(name: unknown, seat: unknown, ctx: EventFormatContext): string {
102
+ const resolved = numberValue(seat) ?? seatForName(name, ctx);
103
+ return resolved === undefined ? '?号' : `${resolved}号`;
104
+ }
105
+
106
+ function playerLabel(name: unknown, seat: unknown, ctx: EventFormatContext): string {
107
+ return `${seatLabel(name, seat, ctx)}${text(name, '未知玩家')}`;
108
+ }
109
+
110
+ function prefix(event: Record<string, any>): string {
111
+ const type = text(event.type, 'event');
112
+ const tick = numberValue(event.tick);
113
+ return tick === undefined ? `tick=null ${type}` : `t${tick} ${type}`;
114
+ }
115
+
116
+ function firstReportedCorpse(event: Record<string, any>): Record<string, any> | null {
117
+ const corpses = event.reported_corpses;
118
+ if (Array.isArray(corpses) && corpses.length > 0 && corpses[0] && typeof corpses[0] === 'object') {
119
+ return corpses[0];
120
+ }
121
+ return null;
122
+ }
123
+
124
+ function shortBody(event: Record<string, any>, ctx: EventFormatContext): string {
125
+ const maxTextLength = ctx.maxTextLength ?? 100;
126
+ switch (event.type) {
127
+ case 'role_assigned': {
128
+ const start = ctx.isFirstVisibleEvent ? '对局开始。' : '';
129
+ return `${start}身份已分配:你是${firstString(event, ['role_display_name', 'role_display', 'role'])}(${firstString(event, ['faction'])})。`;
130
+ }
131
+ case 'kill':
132
+ return `你在${firstString(event, ['room'])}击杀了${playerLabel(event.target_name, firstNumber(event, ['target_seat', 'target_player_seat']), ctx)}。`;
133
+ case 'killed':
134
+ return `你在${firstString(event, ['room'])}被${playerLabel(event.killer_name, firstNumber(event, ['killer_seat', 'killer_player_seat']), ctx)}击杀了,你已死亡。`;
135
+ case 'murder_witnessed':
136
+ return `你在${firstString(event, ['room'])}目击${playerLabel(event.killer_name, firstNumber(event, ['killer_seat', 'killer_player_seat']), ctx)}击杀${playerLabel(event.target_name, firstNumber(event, ['target_seat', 'target_player_seat']), ctx)}。`;
137
+ case 'warrior_shrimp_self_destruct':
138
+ return `你误杀了${playerLabel(event.target_name, firstNumber(event, ['target_seat', 'target_player_seat']), ctx)},武士虾自爆出局。`;
139
+ case 'task_completed': {
140
+ const fakeNote = event.is_fake_shrimp ? '(伪装)' : '';
141
+ return `任务完成:${firstString(event, ['task_name'])}${fakeNote}。`;
142
+ }
143
+ case 'task_sabotaged':
144
+ return `破坏任务完成:${firstString(event, ['task_name'])}(${firstString(event, ['room'])})。`;
145
+ case 'corpse_spotted':
146
+ return `我发现了${playerLabel(event.corpse_name, firstNumber(event, ['corpse_seat', 'corpse_player_seat']), ctx)}的尸体,在${firstString(event, ['corpse_room', 'room'])}。`;
147
+ case 'octopus_time_start':
148
+ return '章鱼时间开始:剩3人,章鱼存活60秒将获胜,会议已禁用。';
149
+ case 'emergency_started':
150
+ return `紧急任务:${firstString(event, ['task_name'])}在${firstString(event, ['room'])},${text(event.timeout_secs, '?')}秒内处理。`;
151
+ case 'emergency_resolved':
152
+ return `紧急任务已解决:${firstString(event, ['task_name'])}。`;
153
+ case 'meeting_briefing': {
154
+ const callerName = firstString(event, ['meeting_caller_name', 'caller', 'actor_name']);
155
+ const caller = playerLabel(callerName, firstNumber(event, ['meeting_caller_seat', 'caller_seat', 'actor_seat']), ctx);
156
+ const corpse = firstReportedCorpse(event);
157
+ if (!corpse) return `会议开始:${caller}发起会议。`;
158
+ const corpseName = text(corpse.name ?? event.corpse_name, '未知玩家');
159
+ const corpseSeat = numberValue(corpse.seat) ?? firstNumber(event, ['corpse_seat', 'corpse_player_seat']);
160
+ return `会议开始:${caller}报告${playerLabel(corpseName, corpseSeat, ctx)}尸体。`;
161
+ }
162
+ case 'speech':
163
+ return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}会议发言:${truncate(event.text ?? event.message, maxTextLength)}`;
164
+ case 'speech_skipped':
165
+ return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}发言超时,被跳过。`;
166
+ case 'speech_your_turn':
167
+ return '轮到你发言。立即用 ccl do -s "..."。';
168
+ case 'vote_phase_start':
169
+ return '投票阶段开始。前20秒可用 ccl do -s "..." 发弹幕;确认后用 ccl do -v <玩家名|skip> 投票。';
170
+ case 'vote_cast':
171
+ return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}已投票。`;
172
+ case 'vote_speech_phase_ended':
173
+ return '投票弹幕窗口已关闭。请用 ccl do -v <玩家名|skip> 完成投票。';
174
+ case 'exile':
175
+ return `${playerLabel(event.actor_name ?? event.result_target, firstNumber(event, ['actor_seat', 'result_target_seat', 'seat']), ctx)}被驱逐。`;
176
+ case 'no_exile':
177
+ return '本轮无人被驱逐。';
178
+ case 'meeting_ended':
179
+ return '会议结束。';
180
+ case 'death_speech':
181
+ return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}死亡弹幕:${truncate(event.text ?? event.message, maxTextLength)}`;
182
+ case 'wandering_speech':
183
+ return `${text(event.actor_name, '你')}在${firstString(event, ['room'])}说:${truncate(event.text ?? event.message, maxTextLength)}`;
184
+ case 'game_over':
185
+ return `游戏结束:${firstString(event, ['winner_name'], '未知玩家')}获胜(${firstString(event, ['winner'])}),原因 ${firstString(event, ['reason'])}。`;
186
+ case 'match_waiting':
187
+ return `仍在匹配队列,已等待${text(event.waited_secs, '?')}秒。`;
188
+ case 'match_timeout':
189
+ return `匹配超时,累计等待${text(event.waited_secs, '?')}秒。询问用户是否重试。`;
190
+ case 'robot_speak_rule':
191
+ return `发言提示:${truncate(event.message ?? event.text, maxTextLength)}`;
192
+ case 'strategy_alert':
193
+ return truncate(event.message ?? event.text, maxTextLength);
194
+ case 'game_start':
195
+ return '事件流已连接,等待身份分配。';
196
+ case 'heartbeat':
197
+ return '事件流正常,暂无新事件。';
198
+ case 'snapshot':
199
+ return '当前状态快照。';
200
+ case 'not_logged_in':
201
+ return '未登录。';
202
+ case 'not_ready':
203
+ return '游戏运行时未就绪。请运行 ccl game start。';
204
+ case 'error':
205
+ return text(event.message ?? event.error, '发生错误。');
206
+ default:
207
+ return truncate(event.message ?? event.hint ?? event.type, maxTextLength);
208
+ }
209
+ }
210
+
211
+ export function formatEventMessage(event: Record<string, any>, ctx: EventFormatContext = {}): string {
212
+ return `${prefix(event)} ${shortBody(event, ctx)}`;
213
+ }
214
+
215
+ function taskKindForEvents(task: any, event: Record<string, any>): string | undefined {
216
+ if (typeof task?.kind === 'string' && task.kind.length > 0) return task.kind;
217
+ if (typeof task?.task_kind === 'string' && task.task_kind.length > 0) return task.task_kind;
218
+ if (task?.is_fake_shrimp === true) return 'fake_shrimp';
219
+ if (event.faction === 'crab' && task?.is_fake_shrimp === false) return 'crab_sabotage';
220
+ return undefined;
221
+ }
222
+
223
+ function compactRoleAssignedForEvents(event: Record<string, any>): FormattedEvent {
224
+ const tasks = Array.isArray(event.assigned_tasks)
225
+ ? event.assigned_tasks.map((task: any) => cleanObject({
226
+ name: task?.name,
227
+ room: task?.room,
228
+ kind: taskKindForEvents(task, event),
229
+ }))
230
+ : undefined;
231
+ const taskKinds = Array.isArray(tasks)
232
+ ? Array.from(new Set(tasks.map((task: any) => task.kind).filter((kind: any) => typeof kind === 'string')))
233
+ : [];
234
+ const useTopLevelTaskKind = taskKinds.length === 1;
235
+ const compactTasks = Array.isArray(tasks)
236
+ ? tasks.map((task: any) => {
237
+ if (!useTopLevelTaskKind) return task;
238
+ const { kind: _kind, ...rest } = task;
239
+ return rest;
240
+ })
241
+ : undefined;
242
+ const hasFakeTask = taskKinds.includes('fake_shrimp') || event.fake_task_briefing;
243
+ return cleanObject({
244
+ type: text(event.type, 'event'),
245
+ tick: numberValue(event.tick) ?? null,
246
+ room: event.room,
247
+ role: event.role,
248
+ role_display: event.role_display_name ?? event.role_display,
249
+ faction: event.faction,
250
+ win_condition: event.role_description,
251
+ task_kind: useTopLevelTaskKind ? taskKinds[0] : undefined,
252
+ task_note: hasFakeTask ? 'Fake shrimp tasks: disguise only; no lobster progress.' : undefined,
253
+ tasks: compactTasks,
254
+ hint: roleAssignedHint(event),
255
+ });
256
+ }
257
+
258
+ function stripBackendHint(event: Record<string, any>): Record<string, any> {
259
+ const { hint: _hint, ...rest } = event;
260
+ return { ...rest };
261
+ }
262
+
263
+ function compactVoteCastForEvents(event: Record<string, any>, ctx: EventFormatContext): FormattedEvent {
264
+ const {
265
+ hint: _hint,
266
+ target: _target,
267
+ target_name: _targetName,
268
+ target_seat: _targetSeat,
269
+ target_player_seat: _targetPlayerSeat,
270
+ ...rest
271
+ } = event;
272
+ return cleanObject({
273
+ ...rest,
274
+ type: text(rest.type, 'event'),
275
+ tick: numberValue(rest.tick) ?? null,
276
+ hint: formatEventHint(event, ctx),
277
+ });
278
+ }
279
+
280
+ export function compactEventForEvents(
281
+ event: Record<string, any>,
282
+ ctx: EventFormatContext = {},
283
+ ): FormattedEvent {
284
+ if (event.type === 'role_assigned') return compactRoleAssignedForEvents(event);
285
+
286
+ if (event.type === 'meeting_briefing') {
287
+ const { room: _room, hint: _hint, ...rest } = event;
288
+ return cleanObject({
289
+ ...rest,
290
+ type: text(rest.type, 'event'),
291
+ tick: numberValue(rest.tick) ?? null,
292
+ hint: formatEventHint(event, ctx),
293
+ });
294
+ }
295
+
296
+ if (event.type === 'vote_cast') return compactVoteCastForEvents(event, ctx);
297
+
298
+ const compact = stripBackendHint(event);
299
+ return cleanObject({
300
+ ...compact,
301
+ type: text(compact.type, 'event'),
302
+ tick: numberValue(compact.tick) ?? null,
303
+ hint: formatEventHint(event, ctx),
304
+ });
305
+ }
306
+
307
+ export function compactEventFields(
308
+ event: Record<string, any>,
309
+ ctx: EventFormatContext = {},
310
+ line?: number,
311
+ ): FormattedEvent {
312
+ return cleanObject({
313
+ line,
314
+ ...compactEventForEvents(event, ctx),
315
+ });
316
+ }
317
+
318
+ export function compactStateForEvents(summary: any | null | undefined): Record<string, any> | null {
319
+ if (!summary || typeof summary !== 'object') return null;
320
+ const you = summary.you ?? {};
321
+ const meeting = summary.meeting ?? null;
322
+ const alivePlayers = Array.isArray(meeting?.alive_players) ? meeting.alive_players : undefined;
323
+ const votesSubmitted = Array.isArray(meeting?.votes_submitted) ? meeting.votes_submitted : undefined;
324
+ return cleanObject({
325
+ phase: summary.phase,
326
+ tick: summary.tick,
327
+ you: cleanObject({
328
+ name: you.name,
329
+ seat: you.seat,
330
+ role: you.role,
331
+ role_display: you.role_display,
332
+ faction: you.faction,
333
+ alive: you.alive ?? you.is_alive,
334
+ room: you.room,
335
+ kill_cooldown_secs: you.kill_cooldown_secs,
336
+ kills_remaining: you.kills_remaining,
337
+ doing_task: you.doing_task,
338
+ }),
339
+ game: summary.game,
340
+ meeting: meeting
341
+ ? cleanObject({
342
+ caller: meeting.caller,
343
+ sub_phase: meeting.sub_phase,
344
+ current_speaker: meeting.current_speaker,
345
+ is_my_turn: meeting.is_my_turn,
346
+ alive_count: alivePlayers?.length,
347
+ votes_submitted_count: votesSubmitted?.length,
348
+ })
349
+ : undefined,
350
+ urgent: summary.urgent,
351
+ automation: summary.automation,
352
+ });
353
+ }
354
+
355
+ export function shortStateText(summary: any | null | undefined): string {
356
+ if (!summary || typeof summary !== 'object') return 'state unavailable';
357
+ const phase = text(summary.phase, 'unknown');
358
+ const sub = typeof summary.meeting?.sub_phase === 'string' ? `/${summary.meeting.sub_phase}` : '';
359
+ const parts = [`${phase}${sub}`];
360
+ const you = summary.you ?? {};
361
+ if (you.name) {
362
+ const alive = you.alive ?? you.is_alive;
363
+ const aliveText = typeof alive === 'boolean' ? (alive ? 'alive' : 'dead') : 'unknown';
364
+ parts.push(`you=${you.name} ${aliveText}`);
365
+ }
366
+ const speaker = summary.meeting?.current_speaker;
367
+ if (speaker) parts.push(`speaker=${summary.meeting?.is_my_turn ? 'you' : speaker}`);
368
+ const alivePlayers = summary.meeting?.alive_players;
369
+ const aliveCount = Array.isArray(alivePlayers)
370
+ ? alivePlayers.length
371
+ : summary.game?.alive_count ?? summary.alive_count;
372
+ if (aliveCount !== undefined) parts.push(`alive=${aliveCount}`);
373
+ if (summary.urgent?.emergency_active) parts.push('urgent=emergency');
374
+ if (summary.urgent?.corpse_nearby) parts.push('urgent=corpse');
375
+ return parts.join('; ');
376
+ }