@myclaw163/clawclaw-cli 0.6.60 → 0.6.63

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (206) hide show
  1. package/README.md +427 -440
  2. package/package.json +48 -48
  3. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  4. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  5. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  6. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  7. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  8. package/scripts/find-hide-spots.py +157 -0
  9. package/scripts/postinstall.mjs +20 -20
  10. package/scripts/sync-bundled-skill.mjs +244 -244
  11. package/scripts/sync-bundled-skill.test.mjs +152 -152
  12. package/skills/clawclaw/SKILL.md +244 -244
  13. package/skills/clawclaw/references/CHATTERBOX.md +142 -142
  14. package/skills/clawclaw/references/COMMANDS.md +148 -129
  15. package/skills/clawclaw/references/GAME-MECHANICS.md +186 -186
  16. package/skills/clawclaw/references/HUB.md +48 -48
  17. package/skills/clawclaw/references/KNOWLEDGE.md +43 -43
  18. package/skills/clawclaw/references/STRATEGIES.md +57 -57
  19. package/skills/clawclaw/references/STREAM.md +92 -59
  20. package/skills/clawclaw/references/TACTICS.md +65 -65
  21. package/src/assets/clawclaw-ascii-map.txt +40 -40
  22. package/src/cli.ts +110 -110
  23. package/src/commands/_schema.ts +109 -109
  24. package/src/commands/account.ts +209 -209
  25. package/src/commands/config.ts +30 -30
  26. package/src/commands/do.test.ts +73 -73
  27. package/src/commands/do.ts +126 -126
  28. package/src/commands/events.test.ts +71 -0
  29. package/src/commands/events.ts +155 -22
  30. package/src/commands/game-map.test.ts +28 -28
  31. package/src/commands/game-start-plan.test.ts +84 -84
  32. package/src/commands/game.ts +1027 -1027
  33. package/src/commands/history-player.test.ts +102 -102
  34. package/src/commands/history.ts +573 -573
  35. package/src/commands/hub.test.ts +96 -96
  36. package/src/commands/hub.ts +234 -234
  37. package/src/commands/knowledge.test.ts +19 -19
  38. package/src/commands/knowledge.ts +168 -168
  39. package/src/commands/load.test.ts +51 -51
  40. package/src/commands/load.ts +13 -13
  41. package/src/commands/meeting-history.test.ts +106 -106
  42. package/src/commands/memory.ts +40 -40
  43. package/src/commands/peek.ts +45 -45
  44. package/src/commands/persona.ts +57 -57
  45. package/src/commands/setup/codex.ts +248 -248
  46. package/src/commands/setup/hermes.test.ts +96 -96
  47. package/src/commands/setup/hermes.ts +76 -76
  48. package/src/commands/setup/index.ts +13 -13
  49. package/src/commands/setup/openclaw.test.ts +114 -114
  50. package/src/commands/setup/openclaw.ts +147 -147
  51. package/src/commands/skill.ts +128 -128
  52. package/src/commands/state.ts +46 -46
  53. package/src/commands/strategy.test.ts +135 -135
  54. package/src/commands/strategy.ts +180 -180
  55. package/src/commands/tts.ts +128 -128
  56. package/src/commands/upgrade.test.ts +82 -82
  57. package/src/commands/upgrade.ts +148 -148
  58. package/src/commands/watch.test.ts +966 -969
  59. package/src/commands/watch.ts +659 -720
  60. package/src/lib/auth.test.ts +59 -59
  61. package/src/lib/auth.ts +186 -186
  62. package/src/lib/command-meta.ts +37 -37
  63. package/src/lib/game-client.ts +391 -391
  64. package/src/lib/host-config-patcher.test.ts +130 -130
  65. package/src/lib/host-config-patcher.ts +151 -151
  66. package/src/lib/http-keepalive.ts +15 -15
  67. package/src/lib/http-transport.test.ts +42 -42
  68. package/src/lib/http-transport.ts +113 -113
  69. package/src/lib/hub-client.test.ts +56 -56
  70. package/src/lib/hub-client.ts +88 -88
  71. package/src/lib/hub-install.test.ts +98 -98
  72. package/src/lib/hub-install.ts +121 -121
  73. package/src/lib/hub-reminder.ts +56 -56
  74. package/src/lib/hub-unzip.test.ts +69 -69
  75. package/src/lib/hub-unzip.ts +62 -62
  76. package/src/lib/init-command.test.ts +75 -75
  77. package/src/lib/init-command.ts +120 -120
  78. package/src/lib/knowledge-store.test.ts +180 -180
  79. package/src/lib/knowledge-store.ts +374 -374
  80. package/src/lib/load-context.test.ts +52 -52
  81. package/src/lib/load-context.ts +52 -52
  82. package/src/lib/match-state.test.ts +134 -134
  83. package/src/lib/match-state.ts +94 -94
  84. package/src/lib/netease-tts.ts +83 -83
  85. package/src/lib/normalize.ts +42 -42
  86. package/src/lib/persona.test.ts +41 -41
  87. package/src/lib/persona.ts +72 -72
  88. package/src/lib/server-registry.ts +152 -152
  89. package/src/lib/skill-version.test.ts +48 -48
  90. package/src/lib/skill-version.ts +19 -19
  91. package/src/lib/strategy-export.test.ts +232 -232
  92. package/src/lib/strategy-export.ts +242 -242
  93. package/src/lib/tts-keys.ts +7 -7
  94. package/src/lib/tts-speech.test.ts +63 -63
  95. package/src/lib/tts-speech.ts +76 -76
  96. package/src/lib/workspace-argv.test.ts +49 -49
  97. package/src/lib/workspace-argv.ts +44 -44
  98. package/src/perception/player-history-store.test.ts +87 -87
  99. package/src/perception/player-history-store.ts +194 -194
  100. package/src/pipeline/event-format.test.ts +135 -0
  101. package/src/pipeline/event-format.ts +376 -0
  102. package/src/pipeline/event-hints.ts +173 -0
  103. package/src/pipeline/event-store.test.ts +28 -0
  104. package/src/pipeline/event-store.ts +193 -124
  105. package/src/pipeline/pipeline.ts +35 -35
  106. package/src/runtime/auto-upgrade.test.ts +66 -66
  107. package/src/runtime/auto-upgrade.ts +31 -31
  108. package/src/runtime/event-daemon.test.ts +107 -107
  109. package/src/runtime/event-daemon.ts +409 -409
  110. package/src/runtime/owner-control.ts +150 -150
  111. package/src/runtime/raw-ws-log.test.ts +33 -33
  112. package/src/runtime/raw-ws-log.ts +32 -32
  113. package/src/runtime/runtime-logger.ts +107 -107
  114. package/src/runtime/ws-client.test.ts +104 -104
  115. package/src/runtime/ws-client.ts +272 -272
  116. package/src/sdk/action.ts +166 -166
  117. package/src/sdk/index.ts +111 -110
  118. package/src/sdk/types.ts +159 -146
  119. package/src/strategies/avoid-lone.ts +11 -11
  120. package/src/strategies/avoid-players.knowledge.md +20 -20
  121. package/src/strategies/avoid-players.ts +15 -15
  122. package/src/strategies/corpse-patrol.ts +22 -22
  123. package/src/strategies/crab-sabotage.ts +21 -21
  124. package/src/strategies/custom-module.test.ts +269 -269
  125. package/src/strategies/find-player.ts +16 -16
  126. package/src/strategies/game-utils.test.ts +190 -190
  127. package/src/strategies/game-utils.ts +782 -744
  128. package/src/strategies/goals/anchor-linger.ts +77 -0
  129. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  130. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  131. package/src/strategies/goals/avoid-players-top.ts +121 -121
  132. package/src/strategies/goals/conversation-goal.ts +51 -51
  133. package/src/strategies/goals/corpse-patrol-top.ts +91 -91
  134. package/src/strategies/goals/crab-octopus-reflexes.ts +93 -93
  135. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  136. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  137. package/src/strategies/goals/find-player-top.ts +93 -93
  138. package/src/strategies/goals/flee-players-goal.ts +53 -53
  139. package/src/strategies/goals/follow-companion-goal.ts +106 -0
  140. package/src/strategies/goals/goal-manager.ts +41 -41
  141. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  142. package/src/strategies/goals/goal.ts +28 -28
  143. package/src/strategies/goals/hide-top.ts +197 -0
  144. package/src/strategies/goals/keep-away-goal.ts +209 -209
  145. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  146. package/src/strategies/goals/kill-lone-top.ts +160 -160
  147. package/src/strategies/goals/kill-target-goal.ts +59 -59
  148. package/src/strategies/goals/kill-target-top.ts +109 -109
  149. package/src/strategies/goals/leaf-goal.ts +25 -25
  150. package/src/strategies/goals/linger-corpse-goal.ts +35 -79
  151. package/src/strategies/goals/lone-kill-core.ts +82 -82
  152. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  153. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  154. package/src/strategies/goals/lone-kill-task-top.ts +86 -86
  155. package/src/strategies/goals/move-room-goal.ts +60 -60
  156. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  157. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  158. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  159. package/src/strategies/goals/paradise-fish-top.ts +207 -219
  160. package/src/strategies/goals/patrol-top.ts +57 -57
  161. package/src/strategies/goals/report-patrol-top.ts +80 -80
  162. package/src/strategies/goals/safe-task-goal.ts +102 -102
  163. package/src/strategies/goals/social-task-top.ts +161 -161
  164. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  165. package/src/strategies/goals/task-only-top.ts +57 -57
  166. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  167. package/src/strategies/goals/task-report-top.ts +57 -57
  168. package/src/strategies/goals/wander-task-goal.ts +33 -33
  169. package/src/strategies/goals/warrior-shrimp-top.test.ts +86 -86
  170. package/src/strategies/goals/warrior-shrimp-top.ts +248 -248
  171. package/src/strategies/greeting.ts +53 -53
  172. package/src/strategies/hide-spots.ts +123 -0
  173. package/src/strategies/hide.ts +23 -0
  174. package/src/strategies/kill-frenzy.ts +12 -12
  175. package/src/strategies/kill-lone.knowledge.md +20 -20
  176. package/src/strategies/kill-lone.ts +13 -13
  177. package/src/strategies/kill-target.ts +18 -18
  178. package/src/strategies/loader.test.ts +678 -678
  179. package/src/strategies/loader.ts +172 -172
  180. package/src/strategies/lone-kill-task.ts +21 -21
  181. package/src/strategies/meeting-gate.test.ts +59 -59
  182. package/src/strategies/meeting-gate.ts +23 -23
  183. package/src/strategies/move-room.ts +15 -15
  184. package/src/strategies/new-events-backfill.ts +98 -98
  185. package/src/strategies/paradise-fish.knowledge.md +20 -20
  186. package/src/strategies/paradise-fish.ts +25 -25
  187. package/src/strategies/pathfind/distance-field.ts +150 -150
  188. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  189. package/src/strategies/pathfind/escape-planner.ts +355 -355
  190. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  191. package/src/strategies/patrol.ts +11 -11
  192. package/src/strategies/player-targets.ts +13 -13
  193. package/src/strategies/report-patrol.ts +11 -11
  194. package/src/strategies/shrimp-memory.knowledge.md +20 -20
  195. package/src/strategies/shrimp-memory.ts +25 -25
  196. package/src/strategies/social-task.test.ts +28 -28
  197. package/src/strategies/social-task.ts +49 -49
  198. package/src/strategies/spawn.ts +82 -82
  199. package/src/strategies/speech-module.ts +123 -123
  200. package/src/strategies/strategy-loop.ts +771 -763
  201. package/src/strategies/task-kill-report.ts +17 -17
  202. package/src/strategies/task-only.ts +11 -11
  203. package/src/strategies/task-report.ts +22 -22
  204. package/src/strategies/types.ts +102 -96
  205. package/src/strategies/warrior-memory.knowledge.md +20 -20
  206. package/src/strategies/warrior-memory.ts +16 -16
@@ -1,126 +1,126 @@
1
- import { Command } from 'commander';
2
- import { GameClient } from '../lib/game-client.js';
3
- import { maybeSynthesizeSpeechAudioUrl } from '../lib/tts-speech.js';
4
- import { Action } from '../sdk/action.js';
5
- import { EventStore } from '../pipeline/event-store.js';
6
-
7
- interface ActionIntent {
8
- build(): Action;
9
- }
10
-
11
- /** Infer an audio MIME type from a file path's extension; defaults to audio/mpeg. */
12
- export function audioContentTypeFor(filePath: string): string {
13
- const ext = filePath.slice(filePath.lastIndexOf('.')).toLowerCase();
14
- switch (ext) {
15
- case '.wav': return 'audio/wav';
16
- case '.ogg': return 'audio/ogg';
17
- case '.oga': return 'audio/ogg';
18
- case '.m4a': return 'audio/mp4';
19
- case '.aac': return 'audio/aac';
20
- case '.flac': return 'audio/flac';
21
- case '.webm': return 'audio/webm';
22
- case '.mp3':
23
- default: return 'audio/mpeg';
24
- }
25
- }
26
-
27
- /**
28
- * Resolve the speech audio URL: when a local --file is given, upload it and
29
- * return the cloud URL; otherwise fall back to auto TTS synthesis.
30
- */
31
- export async function resolveSpeechAudioUrl(
32
- opts: Record<string, any>,
33
- client: { uploadAudio(filePath: string, filename?: string, contentType?: string): Promise<{ audio_url: string }> },
34
- ): Promise<string | undefined> {
35
- if (opts.file) {
36
- const { audio_url } = await client.uploadAudio(opts.file, undefined, audioContentTypeFor(opts.file));
37
- return audio_url;
38
- }
39
- return maybeSynthesizeSpeechAudioUrl(opts.speech, opts.url, client as any);
40
- }
41
-
42
- export function normalizeDoOptions(opts: Record<string, any>, extraArgs: string[] = []): Record<string, any> {
43
- const normalized = { ...opts };
44
- if (normalized.speech && extraArgs.length > 0) {
45
- normalized.speech = [normalized.speech, ...extraArgs].join(' ');
46
- }
47
-
48
- return normalized;
49
- }
50
-
51
- export function parseIntents(opts: Record<string, any>): ActionIntent[] {
52
- const intents: ActionIntent[] = [];
53
- if (opts.speech) intents.push({ build: () => Action.speech(opts.speech, undefined, opts.url) });
54
- if (opts.vote) intents.push({ build: () => Action.vote(opts.vote) });
55
- return intents;
56
- }
57
-
58
- export function createDoCommand(): Command {
59
- return new Command('do')
60
- .alias('d')
61
- .description('Execute player communication actions (speech/vote/think)')
62
- .option('-s, --speech <text>', 'Say something')
63
- .option('--file <path>', 'Local audio file to upload and attach to speech')
64
- .option('-v, --vote <target>', 'Vote for player')
65
- .option('--think <text>', 'Send thinking content visible only to spectators. Standalone (e.g. `do --think "..."`) submits a no-op think action; combined with another action, attaches as that action\'s thinking_content.')
66
- .argument('[extra...]', 'Additional unquoted speech words')
67
- .action(async (extraArgs: string[], opts) => {
68
- opts = normalizeDoOptions(opts, extraArgs);
69
-
70
- if (!opts.speech && !opts.vote && !opts.think) {
71
- console.error('No action specified. Use -s, -v, or --think.');
72
- process.exit(1);
73
- }
74
-
75
- const { isStrategyRunning } = await import('../strategies/strategy-loop.js');
76
- const strategyActive = isStrategyRunning();
77
-
78
- if (strategyActive && !opts.speech && !opts.vote && !opts.think) {
79
- console.log(JSON.stringify({
80
- error: 'strategy_running',
81
- message: 'Strategy is controlling the character. Speech (-s), vote (-v), and --think remain available.',
82
- }, null, 2));
83
- process.exit(1);
84
- }
85
-
86
- const client = GameClient.fromAuth();
87
- await client.discoverGameServer();
88
-
89
- if (opts.speech) {
90
- opts.url = await resolveSpeechAudioUrl(opts, client);
91
- }
92
-
93
- const intents = parseIntents(opts);
94
- if (intents.length === 0 && opts.think) {
95
- intents.push({ build: () => Action.think() });
96
- }
97
-
98
- const first = intents[0];
99
- let action = first.build();
100
- if (opts.think) action = action.withThinking(opts.think);
101
- const result = await client.submitAction(action.toJSON() as any);
102
-
103
- try {
104
- const store = EventStore.forActiveAccount();
105
- store.appendNewEvents(result);
106
- } catch {}
107
-
108
- if (intents.length === 1) {
109
- console.log(JSON.stringify({ action: action.toJSON(), result: result ?? 'ok' }, null, 2));
110
- return;
111
- }
112
-
113
- const submitted = [{ action: action.toJSON(), result: result ?? 'ok' }];
114
- for (const intent of intents.slice(1)) {
115
- const nextAction = intent.build();
116
- const nextResult = await client.submitAction(nextAction.toJSON() as any);
117
- try {
118
- const store = EventStore.forActiveAccount();
119
- store.appendNewEvents(nextResult);
120
- } catch {}
121
- submitted.push({ action: nextAction.toJSON(), result: nextResult ?? 'ok' });
122
- }
123
-
124
- console.log(JSON.stringify({ actions: submitted }, null, 2));
125
- });
126
- }
1
+ import { Command } from 'commander';
2
+ import { GameClient } from '../lib/game-client.js';
3
+ import { maybeSynthesizeSpeechAudioUrl } from '../lib/tts-speech.js';
4
+ import { Action } from '../sdk/action.js';
5
+ import { EventStore } from '../pipeline/event-store.js';
6
+
7
+ interface ActionIntent {
8
+ build(): Action;
9
+ }
10
+
11
+ /** Infer an audio MIME type from a file path's extension; defaults to audio/mpeg. */
12
+ export function audioContentTypeFor(filePath: string): string {
13
+ const ext = filePath.slice(filePath.lastIndexOf('.')).toLowerCase();
14
+ switch (ext) {
15
+ case '.wav': return 'audio/wav';
16
+ case '.ogg': return 'audio/ogg';
17
+ case '.oga': return 'audio/ogg';
18
+ case '.m4a': return 'audio/mp4';
19
+ case '.aac': return 'audio/aac';
20
+ case '.flac': return 'audio/flac';
21
+ case '.webm': return 'audio/webm';
22
+ case '.mp3':
23
+ default: return 'audio/mpeg';
24
+ }
25
+ }
26
+
27
+ /**
28
+ * Resolve the speech audio URL: when a local --file is given, upload it and
29
+ * return the cloud URL; otherwise fall back to auto TTS synthesis.
30
+ */
31
+ export async function resolveSpeechAudioUrl(
32
+ opts: Record<string, any>,
33
+ client: { uploadAudio(filePath: string, filename?: string, contentType?: string): Promise<{ audio_url: string }> },
34
+ ): Promise<string | undefined> {
35
+ if (opts.file) {
36
+ const { audio_url } = await client.uploadAudio(opts.file, undefined, audioContentTypeFor(opts.file));
37
+ return audio_url;
38
+ }
39
+ return maybeSynthesizeSpeechAudioUrl(opts.speech, opts.url, client as any);
40
+ }
41
+
42
+ export function normalizeDoOptions(opts: Record<string, any>, extraArgs: string[] = []): Record<string, any> {
43
+ const normalized = { ...opts };
44
+ if (normalized.speech && extraArgs.length > 0) {
45
+ normalized.speech = [normalized.speech, ...extraArgs].join(' ');
46
+ }
47
+
48
+ return normalized;
49
+ }
50
+
51
+ export function parseIntents(opts: Record<string, any>): ActionIntent[] {
52
+ const intents: ActionIntent[] = [];
53
+ if (opts.speech) intents.push({ build: () => Action.speech(opts.speech, undefined, opts.url) });
54
+ if (opts.vote) intents.push({ build: () => Action.vote(opts.vote) });
55
+ return intents;
56
+ }
57
+
58
+ export function createDoCommand(): Command {
59
+ return new Command('do')
60
+ .alias('d')
61
+ .description('Execute player communication actions (speech/vote/think)')
62
+ .option('-s, --speech <text>', 'Say something')
63
+ .option('--file <path>', 'Local audio file to upload and attach to speech')
64
+ .option('-v, --vote <target>', 'Vote for player')
65
+ .option('--think <text>', 'Send thinking content visible only to spectators. Standalone (e.g. `do --think "..."`) submits a no-op think action; combined with another action, attaches as that action\'s thinking_content.')
66
+ .argument('[extra...]', 'Additional unquoted speech words')
67
+ .action(async (extraArgs: string[], opts) => {
68
+ opts = normalizeDoOptions(opts, extraArgs);
69
+
70
+ if (!opts.speech && !opts.vote && !opts.think) {
71
+ console.error('No action specified. Use -s, -v, or --think.');
72
+ process.exit(1);
73
+ }
74
+
75
+ const { isStrategyRunning } = await import('../strategies/strategy-loop.js');
76
+ const strategyActive = isStrategyRunning();
77
+
78
+ if (strategyActive && !opts.speech && !opts.vote && !opts.think) {
79
+ console.log(JSON.stringify({
80
+ error: 'strategy_running',
81
+ message: 'Strategy is controlling the character. Speech (-s), vote (-v), and --think remain available.',
82
+ }, null, 2));
83
+ process.exit(1);
84
+ }
85
+
86
+ const client = GameClient.fromAuth();
87
+ await client.discoverGameServer();
88
+
89
+ if (opts.speech) {
90
+ opts.url = await resolveSpeechAudioUrl(opts, client);
91
+ }
92
+
93
+ const intents = parseIntents(opts);
94
+ if (intents.length === 0 && opts.think) {
95
+ intents.push({ build: () => Action.think() });
96
+ }
97
+
98
+ const first = intents[0];
99
+ let action = first.build();
100
+ if (opts.think) action = action.withThinking(opts.think);
101
+ const result = await client.submitAction(action.toJSON() as any);
102
+
103
+ try {
104
+ const store = EventStore.forActiveAccount();
105
+ store.appendNewEvents(result);
106
+ } catch {}
107
+
108
+ if (intents.length === 1) {
109
+ console.log(JSON.stringify({ action: action.toJSON(), result: result ?? 'ok' }, null, 2));
110
+ return;
111
+ }
112
+
113
+ const submitted = [{ action: action.toJSON(), result: result ?? 'ok' }];
114
+ for (const intent of intents.slice(1)) {
115
+ const nextAction = intent.build();
116
+ const nextResult = await client.submitAction(nextAction.toJSON() as any);
117
+ try {
118
+ const store = EventStore.forActiveAccount();
119
+ store.appendNewEvents(nextResult);
120
+ } catch {}
121
+ submitted.push({ action: nextAction.toJSON(), result: nextResult ?? 'ok' });
122
+ }
123
+
124
+ console.log(JSON.stringify({ actions: submitted }, null, 2));
125
+ });
126
+ }
@@ -0,0 +1,71 @@
1
+ import { describe, expect, it } from 'vitest';
2
+ import {
3
+ enrichEventForEvents,
4
+ selectMonitorEventRecordsAfterCursor,
5
+ selectMonitorTailEventRecords,
6
+ } from './events.js';
7
+ import type { EventRecord } from '../pipeline/event-store.js';
8
+
9
+ function record(line: number, type: string): EventRecord {
10
+ return { line, event: { type, tick: line } };
11
+ }
12
+
13
+ describe('events command monitor registration filter', () => {
14
+ it('returns only Monitor-registered events after the cursor', () => {
15
+ const selected = selectMonitorEventRecordsAfterCursor([
16
+ record(1, 'role_assigned'),
17
+ record(2, 'player_spotted'),
18
+ record(3, 'speech'),
19
+ record(4, 'vote_speech'),
20
+ ], 1);
21
+
22
+ expect(selected.scanned.map((r) => r.event.type)).toEqual(['player_spotted', 'speech', 'vote_speech']);
23
+ expect(selected.returned.map((r) => r.event.type)).toEqual(['speech']);
24
+ expect(selected.toLine).toBe(4);
25
+ });
26
+
27
+ it('advances across ignored events so they are not scanned repeatedly', () => {
28
+ const selected = selectMonitorEventRecordsAfterCursor([
29
+ record(8, 'vote_speech'),
30
+ record(9, 'player_spotted'),
31
+ ], 7);
32
+
33
+ expect(selected.returned).toEqual([]);
34
+ expect(selected.toLine).toBe(9);
35
+ expect(selected.scanned).toHaveLength(2);
36
+ });
37
+
38
+ it('tail mode applies the Monitor registration filter before the count and type filter', () => {
39
+ const selected = selectMonitorTailEventRecords([
40
+ record(1, 'speech'),
41
+ record(2, 'vote_speech'),
42
+ record(3, 'killed'),
43
+ record(4, 'player_spotted'),
44
+ record(5, 'speech'),
45
+ ], 2);
46
+
47
+ expect(selected.map((r) => r.line)).toEqual([3, 5]);
48
+ expect(selectMonitorTailEventRecords(selected, 10, 'vote_speech')).toEqual([]);
49
+ });
50
+
51
+ it('enriches meeting_briefing with current speech_order only for the same caller', () => {
52
+ const summary = {
53
+ meeting: {
54
+ caller: '单钳渔夫',
55
+ speech_order: ['单钳渔夫', '洋流王子'],
56
+ },
57
+ };
58
+
59
+ expect(enrichEventForEvents({
60
+ type: 'meeting_briefing',
61
+ meeting_caller_name: '单钳渔夫',
62
+ }, summary)).toMatchObject({
63
+ speech_order: ['单钳渔夫', '洋流王子'],
64
+ });
65
+
66
+ expect(enrichEventForEvents({
67
+ type: 'meeting_briefing',
68
+ meeting_caller_name: '其他人',
69
+ }, summary)).not.toHaveProperty('speech_order');
70
+ });
71
+ });
@@ -1,22 +1,155 @@
1
- import { Command } from 'commander';
2
- import { EventStore } from '../pipeline/event-store.js';
3
-
4
- export function createEventsCommand(): Command {
5
- return new Command('events')
6
- .alias('e')
7
- .description('Query game events')
8
- .option('-n, --last <count>', 'Show last N events', '10')
9
- .option('--clear', 'Clear event history')
10
- .option('--type <type>', 'Filter by event type')
11
- .action(async (opts) => {
12
- const store = EventStore.forLatestGame();
13
- if (opts.clear) {
14
- store.clear();
15
- console.log(JSON.stringify({ message: 'Events cleared.' }));
16
- return;
17
- }
18
- let events = store.tail(parseInt(opts.last));
19
- if (opts.type) events = events.filter(e => e.type === opts.type);
20
- console.log(JSON.stringify(events, null, 2));
21
- });
22
- }
1
+ import { Command } from 'commander';
2
+ import { existsSync, readFileSync } from 'fs';
3
+ import { join } from 'path';
4
+ import { AuthStore } from '../lib/auth.js';
5
+ import { getProfileStateDir } from '../lib/init-command.js';
6
+ import { sendOwnerControlRequest } from '../runtime/owner-control.js';
7
+ import { EventRecord, EventStore } from '../pipeline/event-store.js';
8
+ import { compactEventFields, compactStateForEvents } from '../pipeline/event-format.js';
9
+ import { NOTABLE_EVENT_TYPES, nextStepForTriggers } from './watch.js';
10
+
11
+ interface EventsCommandOptions {
12
+ last?: string;
13
+ clear?: boolean;
14
+ type?: string;
15
+ }
16
+
17
+ async function readCurrentSummary(): Promise<any | null> {
18
+ const auth = new AuthStore();
19
+ const profile = auth.getActive();
20
+ if (!profile) return null;
21
+ const stateDir = getProfileStateDir(profile);
22
+ try {
23
+ const response = await sendOwnerControlRequest(stateDir, 'snapshot');
24
+ if (response?.ok) return response.summary ?? null;
25
+ } catch {}
26
+ const feedPath = join(stateDir, 'feed.json');
27
+ if (!existsSync(feedPath)) return null;
28
+ try {
29
+ return JSON.parse(readFileSync(feedPath, 'utf8'));
30
+ } catch {
31
+ return null;
32
+ }
33
+ }
34
+
35
+ function parseCount(value: string | undefined, fallback: number): number {
36
+ if (!value) return fallback;
37
+ const parsed = Number.parseInt(value, 10);
38
+ return Number.isFinite(parsed) && parsed > 0 ? parsed : fallback;
39
+ }
40
+
41
+ function isMonitorRegisteredRecord(record: EventRecord): boolean {
42
+ return typeof record.event.type === 'string' && NOTABLE_EVENT_TYPES.has(record.event.type);
43
+ }
44
+
45
+ export function selectMonitorEventRecordsAfterCursor(
46
+ records: EventRecord[],
47
+ fromLine: number,
48
+ ): { scanned: EventRecord[]; returned: EventRecord[]; toLine: number } {
49
+ const scanned = records.filter((record) => record.line > fromLine);
50
+ const returned = scanned.filter(isMonitorRegisteredRecord);
51
+ const toLine = scanned.reduce((max, record) => Math.max(max, record.line), fromLine);
52
+ return { scanned, returned, toLine };
53
+ }
54
+
55
+ export function selectMonitorTailEventRecords(
56
+ records: EventRecord[],
57
+ count: number,
58
+ type?: string,
59
+ ): EventRecord[] {
60
+ let selected = records.filter(isMonitorRegisteredRecord);
61
+ if (type) selected = selected.filter((record) => record.event.type === type);
62
+ return selected.slice(-count);
63
+ }
64
+
65
+ function eventTypes(records: EventRecord[]): string[] {
66
+ const out: string[] = [];
67
+ for (const record of records) {
68
+ const type = record.event.type;
69
+ if (typeof type !== 'string' || out.includes(type)) continue;
70
+ out.push(type);
71
+ }
72
+ return out;
73
+ }
74
+
75
+ export function enrichEventForEvents(event: Record<string, any>, summary: any | null | undefined): Record<string, any> {
76
+ if (event.type !== 'meeting_briefing') return event;
77
+ if (event.speech_order) return event;
78
+ const speechOrder = summary?.meeting?.speech_order;
79
+ if (!Array.isArray(speechOrder)) return event;
80
+ const summaryCaller = summary?.meeting?.caller;
81
+ const eventCaller = event.caller ?? event.meeting_caller_name;
82
+ if (summaryCaller && eventCaller && summaryCaller !== eventCaller) return event;
83
+ return { ...event, speech_order: speechOrder };
84
+ }
85
+
86
+ export function createEventsCommand(): Command {
87
+ return new Command('events')
88
+ .alias('e')
89
+ .description('Query game events')
90
+ .option('-n, --last <count>', 'Show last N events')
91
+ .option('--clear', 'Clear event history')
92
+ .option('--type <type>', 'Filter by event type')
93
+ .action(async (opts: EventsCommandOptions) => {
94
+ const store = EventStore.forLatestGame();
95
+ if (opts.clear) {
96
+ store.clear();
97
+ console.log(JSON.stringify({ message: 'Events cleared.' }, null, 2));
98
+ return;
99
+ }
100
+
101
+ const summary = await readCurrentSummary();
102
+ const formatContext = {
103
+ summary,
104
+ };
105
+ const state = compactStateForEvents(summary);
106
+ const debugMode = opts.last !== undefined || opts.type !== undefined;
107
+
108
+ if (debugMode) {
109
+ const count = parseCount(opts.last, 10);
110
+ let records = selectMonitorTailEventRecords(store.eventRecords(), count, opts.type);
111
+ records = [...records].sort((a, b) => b.line - a.line);
112
+ const triggers = eventTypes(records);
113
+ console.log(JSON.stringify({
114
+ schema: 'ccl.events.v2',
115
+ state,
116
+ exit_reason: triggers,
117
+ next_step: nextStepForTriggers(triggers),
118
+ mode: 'tail',
119
+ session_path: store.path,
120
+ cursor: null,
121
+ counts: { returned: records.length },
122
+ events: records.map((record) => compactEventFields(
123
+ enrichEventForEvents(record.event, summary),
124
+ formatContext,
125
+ record.line,
126
+ )),
127
+ }, null, 2));
128
+ return;
129
+ }
130
+
131
+ const fromLine = store.readEventsCursor();
132
+ const { scanned, returned, toLine } = selectMonitorEventRecordsAfterCursor(store.eventRecords(), fromLine);
133
+ const sortedRecords = [...returned].sort((a, b) => b.line - a.line);
134
+ const triggers = eventTypes(sortedRecords);
135
+ if (scanned.length > 0) store.appendEventsCursor(toLine);
136
+
137
+ console.log(JSON.stringify({
138
+ schema: 'ccl.events.v2',
139
+ state,
140
+ exit_reason: triggers,
141
+ next_step: nextStepForTriggers(triggers),
142
+ cursor: {
143
+ from_line: fromLine,
144
+ to_line: toLine,
145
+ advanced: scanned.length > 0,
146
+ },
147
+ counts: { returned: sortedRecords.length },
148
+ events: sortedRecords.map((record) => compactEventFields(
149
+ enrichEventForEvents(record.event, summary),
150
+ formatContext,
151
+ record.line,
152
+ )),
153
+ }, null, 2));
154
+ });
155
+ }
@@ -1,28 +1,28 @@
1
- import { describe, expect, it } from 'vitest';
2
- import { summarizeGameMap } from './game.js';
3
-
4
- const mapData = {
5
- rooms: [{ name: '酒吧', polygon: [[1, 2]] }],
6
- all_task_locations: [
7
- { name: '修线', room: '酒吧', x: 1, y: 2, faction: 'lobster' },
8
- { name: '破坏', room: '控制室', x: 3, y: 4, faction: 'crab' },
9
- ],
10
- };
11
-
12
- describe('summarizeGameMap', () => {
13
- it('does not include ASCII by default', () => {
14
- const summary = summarizeGameMap(mapData);
15
- expect(summary.rooms).toEqual([{ name: '酒吧', polygon: [[1, 2]] }]);
16
- expect(summary.task_locations.lobster).toEqual([{ name: '修线', room: '酒吧', x: 1, y: 2 }]);
17
- expect(summary.task_locations.crab).toEqual([{ name: '破坏', room: '控制室', x: 3, y: 4 }]);
18
- expect(summary).not.toHaveProperty('ascii_map');
19
- });
20
-
21
- it('includes packaged ASCII map only with --ascii', () => {
22
- const summary = summarizeGameMap(mapData, { ascii: true });
23
- expect(typeof summary.ascii_map).toBe('string');
24
- expect(summary.ascii_map).toContain('酒吧');
25
- expect(summary.ascii_map).toContain('5号走廊');
26
- expect(summary).not.toHaveProperty('corridors');
27
- });
28
- });
1
+ import { describe, expect, it } from 'vitest';
2
+ import { summarizeGameMap } from './game.js';
3
+
4
+ const mapData = {
5
+ rooms: [{ name: '酒吧', polygon: [[1, 2]] }],
6
+ all_task_locations: [
7
+ { name: '修线', room: '酒吧', x: 1, y: 2, faction: 'lobster' },
8
+ { name: '破坏', room: '控制室', x: 3, y: 4, faction: 'crab' },
9
+ ],
10
+ };
11
+
12
+ describe('summarizeGameMap', () => {
13
+ it('does not include ASCII by default', () => {
14
+ const summary = summarizeGameMap(mapData);
15
+ expect(summary.rooms).toEqual([{ name: '酒吧', polygon: [[1, 2]] }]);
16
+ expect(summary.task_locations.lobster).toEqual([{ name: '修线', room: '酒吧', x: 1, y: 2 }]);
17
+ expect(summary.task_locations.crab).toEqual([{ name: '破坏', room: '控制室', x: 3, y: 4 }]);
18
+ expect(summary).not.toHaveProperty('ascii_map');
19
+ });
20
+
21
+ it('includes packaged ASCII map only with --ascii', () => {
22
+ const summary = summarizeGameMap(mapData, { ascii: true });
23
+ expect(typeof summary.ascii_map).toBe('string');
24
+ expect(summary.ascii_map).toContain('酒吧');
25
+ expect(summary.ascii_map).toContain('5号走廊');
26
+ expect(summary).not.toHaveProperty('corridors');
27
+ });
28
+ });