@myclaw163/clawclaw-cli 0.6.60 → 0.6.61

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (195) hide show
  1. package/README.md +440 -440
  2. package/package.json +48 -48
  3. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  4. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  5. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  6. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  7. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  8. package/scripts/postinstall.mjs +20 -20
  9. package/scripts/sync-bundled-skill.mjs +244 -244
  10. package/scripts/sync-bundled-skill.test.mjs +152 -152
  11. package/skills/clawclaw/SKILL.md +244 -244
  12. package/skills/clawclaw/references/CHATTERBOX.md +142 -142
  13. package/skills/clawclaw/references/COMMANDS.md +129 -129
  14. package/skills/clawclaw/references/GAME-MECHANICS.md +186 -186
  15. package/skills/clawclaw/references/HUB.md +48 -48
  16. package/skills/clawclaw/references/KNOWLEDGE.md +43 -43
  17. package/skills/clawclaw/references/STRATEGIES.md +57 -57
  18. package/skills/clawclaw/references/STREAM.md +59 -59
  19. package/skills/clawclaw/references/TACTICS.md +65 -65
  20. package/src/assets/clawclaw-ascii-map.txt +40 -40
  21. package/src/cli.ts +110 -110
  22. package/src/commands/_schema.ts +109 -109
  23. package/src/commands/account.ts +209 -209
  24. package/src/commands/config.ts +30 -30
  25. package/src/commands/do.test.ts +73 -73
  26. package/src/commands/do.ts +126 -126
  27. package/src/commands/events.ts +22 -22
  28. package/src/commands/game-map.test.ts +28 -28
  29. package/src/commands/game-start-plan.test.ts +84 -84
  30. package/src/commands/game.ts +1027 -1027
  31. package/src/commands/history-player.test.ts +102 -102
  32. package/src/commands/history.ts +573 -573
  33. package/src/commands/hub.test.ts +96 -96
  34. package/src/commands/hub.ts +234 -234
  35. package/src/commands/knowledge.test.ts +19 -19
  36. package/src/commands/knowledge.ts +168 -168
  37. package/src/commands/load.test.ts +51 -51
  38. package/src/commands/load.ts +13 -13
  39. package/src/commands/meeting-history.test.ts +106 -106
  40. package/src/commands/memory.ts +40 -40
  41. package/src/commands/peek.ts +45 -45
  42. package/src/commands/persona.ts +57 -57
  43. package/src/commands/setup/codex.ts +248 -248
  44. package/src/commands/setup/hermes.test.ts +96 -96
  45. package/src/commands/setup/hermes.ts +76 -76
  46. package/src/commands/setup/index.ts +13 -13
  47. package/src/commands/setup/openclaw.test.ts +114 -114
  48. package/src/commands/setup/openclaw.ts +147 -147
  49. package/src/commands/skill.ts +128 -128
  50. package/src/commands/state.ts +46 -46
  51. package/src/commands/strategy.test.ts +135 -135
  52. package/src/commands/strategy.ts +180 -180
  53. package/src/commands/tts.ts +128 -128
  54. package/src/commands/upgrade.test.ts +82 -82
  55. package/src/commands/upgrade.ts +148 -148
  56. package/src/commands/watch.test.ts +969 -969
  57. package/src/commands/watch.ts +720 -720
  58. package/src/lib/auth.test.ts +59 -59
  59. package/src/lib/auth.ts +186 -186
  60. package/src/lib/command-meta.ts +37 -37
  61. package/src/lib/game-client.ts +391 -391
  62. package/src/lib/host-config-patcher.test.ts +130 -130
  63. package/src/lib/host-config-patcher.ts +151 -151
  64. package/src/lib/http-keepalive.ts +15 -15
  65. package/src/lib/http-transport.test.ts +42 -42
  66. package/src/lib/http-transport.ts +113 -113
  67. package/src/lib/hub-client.test.ts +56 -56
  68. package/src/lib/hub-client.ts +88 -88
  69. package/src/lib/hub-install.test.ts +98 -98
  70. package/src/lib/hub-install.ts +121 -121
  71. package/src/lib/hub-reminder.ts +56 -56
  72. package/src/lib/hub-unzip.test.ts +69 -69
  73. package/src/lib/hub-unzip.ts +62 -62
  74. package/src/lib/init-command.test.ts +75 -75
  75. package/src/lib/init-command.ts +120 -120
  76. package/src/lib/knowledge-store.test.ts +180 -180
  77. package/src/lib/knowledge-store.ts +374 -374
  78. package/src/lib/load-context.test.ts +52 -52
  79. package/src/lib/load-context.ts +52 -52
  80. package/src/lib/match-state.test.ts +134 -134
  81. package/src/lib/match-state.ts +94 -94
  82. package/src/lib/netease-tts.ts +83 -83
  83. package/src/lib/normalize.ts +42 -42
  84. package/src/lib/persona.test.ts +41 -41
  85. package/src/lib/persona.ts +72 -72
  86. package/src/lib/server-registry.ts +152 -152
  87. package/src/lib/skill-version.test.ts +48 -48
  88. package/src/lib/skill-version.ts +19 -19
  89. package/src/lib/strategy-export.test.ts +232 -232
  90. package/src/lib/strategy-export.ts +242 -242
  91. package/src/lib/tts-keys.ts +7 -7
  92. package/src/lib/tts-speech.test.ts +63 -63
  93. package/src/lib/tts-speech.ts +76 -76
  94. package/src/lib/workspace-argv.test.ts +49 -49
  95. package/src/lib/workspace-argv.ts +44 -44
  96. package/src/perception/player-history-store.test.ts +87 -87
  97. package/src/perception/player-history-store.ts +194 -194
  98. package/src/pipeline/event-store.ts +124 -124
  99. package/src/pipeline/pipeline.ts +35 -35
  100. package/src/runtime/auto-upgrade.test.ts +66 -66
  101. package/src/runtime/auto-upgrade.ts +31 -31
  102. package/src/runtime/event-daemon.test.ts +107 -107
  103. package/src/runtime/event-daemon.ts +409 -409
  104. package/src/runtime/owner-control.ts +150 -150
  105. package/src/runtime/raw-ws-log.test.ts +33 -33
  106. package/src/runtime/raw-ws-log.ts +32 -32
  107. package/src/runtime/runtime-logger.ts +107 -107
  108. package/src/runtime/ws-client.test.ts +104 -104
  109. package/src/runtime/ws-client.ts +272 -272
  110. package/src/sdk/action.ts +166 -166
  111. package/src/sdk/index.ts +110 -110
  112. package/src/sdk/types.ts +146 -146
  113. package/src/strategies/avoid-lone.ts +11 -11
  114. package/src/strategies/avoid-players.knowledge.md +20 -20
  115. package/src/strategies/avoid-players.ts +15 -15
  116. package/src/strategies/corpse-patrol.ts +22 -22
  117. package/src/strategies/crab-sabotage.ts +21 -21
  118. package/src/strategies/custom-module.test.ts +269 -269
  119. package/src/strategies/find-player.ts +16 -16
  120. package/src/strategies/game-utils.test.ts +190 -190
  121. package/src/strategies/game-utils.ts +782 -744
  122. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  123. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  124. package/src/strategies/goals/avoid-players-top.ts +121 -121
  125. package/src/strategies/goals/conversation-goal.ts +51 -51
  126. package/src/strategies/goals/corpse-patrol-top.ts +91 -91
  127. package/src/strategies/goals/crab-octopus-reflexes.ts +93 -93
  128. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  129. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  130. package/src/strategies/goals/find-player-top.ts +93 -93
  131. package/src/strategies/goals/flee-players-goal.ts +53 -53
  132. package/src/strategies/goals/goal-manager.ts +41 -41
  133. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  134. package/src/strategies/goals/goal.ts +28 -28
  135. package/src/strategies/goals/keep-away-goal.ts +209 -209
  136. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  137. package/src/strategies/goals/kill-lone-top.ts +160 -160
  138. package/src/strategies/goals/kill-target-goal.ts +59 -59
  139. package/src/strategies/goals/kill-target-top.ts +109 -109
  140. package/src/strategies/goals/leaf-goal.ts +25 -25
  141. package/src/strategies/goals/linger-corpse-goal.ts +79 -79
  142. package/src/strategies/goals/lone-kill-core.ts +82 -82
  143. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  144. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  145. package/src/strategies/goals/lone-kill-task-top.ts +86 -86
  146. package/src/strategies/goals/move-room-goal.ts +60 -60
  147. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  148. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  149. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  150. package/src/strategies/goals/paradise-fish-top.ts +219 -219
  151. package/src/strategies/goals/patrol-top.ts +57 -57
  152. package/src/strategies/goals/report-patrol-top.ts +80 -80
  153. package/src/strategies/goals/safe-task-goal.ts +102 -102
  154. package/src/strategies/goals/social-task-top.ts +161 -161
  155. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  156. package/src/strategies/goals/task-only-top.ts +57 -57
  157. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  158. package/src/strategies/goals/task-report-top.ts +57 -57
  159. package/src/strategies/goals/wander-task-goal.ts +33 -33
  160. package/src/strategies/goals/warrior-shrimp-top.test.ts +86 -86
  161. package/src/strategies/goals/warrior-shrimp-top.ts +248 -248
  162. package/src/strategies/greeting.ts +53 -53
  163. package/src/strategies/kill-frenzy.ts +12 -12
  164. package/src/strategies/kill-lone.knowledge.md +20 -20
  165. package/src/strategies/kill-lone.ts +13 -13
  166. package/src/strategies/kill-target.ts +18 -18
  167. package/src/strategies/loader.test.ts +678 -678
  168. package/src/strategies/loader.ts +172 -172
  169. package/src/strategies/lone-kill-task.ts +21 -21
  170. package/src/strategies/meeting-gate.test.ts +59 -59
  171. package/src/strategies/meeting-gate.ts +23 -23
  172. package/src/strategies/move-room.ts +15 -15
  173. package/src/strategies/new-events-backfill.ts +98 -98
  174. package/src/strategies/paradise-fish.knowledge.md +20 -20
  175. package/src/strategies/paradise-fish.ts +25 -25
  176. package/src/strategies/pathfind/distance-field.ts +150 -150
  177. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  178. package/src/strategies/pathfind/escape-planner.ts +355 -355
  179. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  180. package/src/strategies/patrol.ts +11 -11
  181. package/src/strategies/player-targets.ts +13 -13
  182. package/src/strategies/report-patrol.ts +11 -11
  183. package/src/strategies/shrimp-memory.knowledge.md +20 -20
  184. package/src/strategies/shrimp-memory.ts +25 -25
  185. package/src/strategies/social-task.test.ts +28 -28
  186. package/src/strategies/social-task.ts +49 -49
  187. package/src/strategies/spawn.ts +82 -82
  188. package/src/strategies/speech-module.ts +123 -123
  189. package/src/strategies/strategy-loop.ts +767 -763
  190. package/src/strategies/task-kill-report.ts +17 -17
  191. package/src/strategies/task-only.ts +11 -11
  192. package/src/strategies/task-report.ts +22 -22
  193. package/src/strategies/types.ts +96 -96
  194. package/src/strategies/warrior-memory.knowledge.md +20 -20
  195. package/src/strategies/warrior-memory.ts +16 -16
@@ -1,52 +1,52 @@
1
- import { describe, expect, it, beforeEach, afterEach } from 'vitest';
2
- import { mkdtempSync, rmSync, writeFileSync, mkdirSync } from 'fs';
3
- import { tmpdir } from 'os';
4
- import { join } from 'path';
5
- import { AuthStore, type AuthData } from './auth.js';
6
- import { CLAWCLAW_WORKSPACE_DIR } from './init-command.js';
7
- import { loadContext } from './load-context.js';
8
-
9
- describe('loadContext', () => {
10
- let dir: string;
11
- let authFile: string;
12
- let prevWorkspace: string | undefined;
13
-
14
- beforeEach(() => {
15
- prevWorkspace = process.env[CLAWCLAW_WORKSPACE_DIR];
16
- dir = mkdtempSync(join(tmpdir(), 'clawclaw-load-'));
17
- process.env[CLAWCLAW_WORKSPACE_DIR] = dir;
18
- authFile = join(dir, '.auth.json');
19
- const auth: AuthData = {
20
- activeProfile: 'lobster-1',
21
- profiles: {
22
- 'lobster-1': {
23
- agentName: 'lobster-1',
24
- apiKey: 'claw_test_key_12345678',
25
- serverUrl: 'https://example.com',
26
- },
27
- },
28
- };
29
- writeFileSync(authFile, JSON.stringify(auth));
30
- const accountDir = join(dir, 'accounts', 'claw_test_key_12345678');
31
- mkdirSync(accountDir, { recursive: true });
32
- writeFileSync(join(accountDir, 'persona.md'), 'voice');
33
- writeFileSync(join(accountDir, 'memory.md'), 'notes');
34
- });
35
-
36
- afterEach(() => {
37
- rmSync(dir, { recursive: true, force: true });
38
- if (prevWorkspace === undefined) delete process.env[CLAWCLAW_WORKSPACE_DIR];
39
- else process.env[CLAWCLAW_WORKSPACE_DIR] = prevWorkspace;
40
- });
41
-
42
- it('returns persona and memory snapshots for the active account', () => {
43
- const store = new AuthStore(authFile);
44
- const snapshot = loadContext(store);
45
- expect(snapshot.persona.content).toBe('voice');
46
- expect(snapshot.persona.exists).toBe(true);
47
- expect(snapshot.memory.content).toBe('notes');
48
- expect(snapshot.memory.exists).toBe(true);
49
- expect(snapshot.persona.path).toContain('persona.md');
50
- expect(snapshot.memory.path).toContain('memory.md');
51
- });
52
- });
1
+ import { describe, expect, it, beforeEach, afterEach } from 'vitest';
2
+ import { mkdtempSync, rmSync, writeFileSync, mkdirSync } from 'fs';
3
+ import { tmpdir } from 'os';
4
+ import { join } from 'path';
5
+ import { AuthStore, type AuthData } from './auth.js';
6
+ import { CLAWCLAW_WORKSPACE_DIR } from './init-command.js';
7
+ import { loadContext } from './load-context.js';
8
+
9
+ describe('loadContext', () => {
10
+ let dir: string;
11
+ let authFile: string;
12
+ let prevWorkspace: string | undefined;
13
+
14
+ beforeEach(() => {
15
+ prevWorkspace = process.env[CLAWCLAW_WORKSPACE_DIR];
16
+ dir = mkdtempSync(join(tmpdir(), 'clawclaw-load-'));
17
+ process.env[CLAWCLAW_WORKSPACE_DIR] = dir;
18
+ authFile = join(dir, '.auth.json');
19
+ const auth: AuthData = {
20
+ activeProfile: 'lobster-1',
21
+ profiles: {
22
+ 'lobster-1': {
23
+ agentName: 'lobster-1',
24
+ apiKey: 'claw_test_key_12345678',
25
+ serverUrl: 'https://example.com',
26
+ },
27
+ },
28
+ };
29
+ writeFileSync(authFile, JSON.stringify(auth));
30
+ const accountDir = join(dir, 'accounts', 'claw_test_key_12345678');
31
+ mkdirSync(accountDir, { recursive: true });
32
+ writeFileSync(join(accountDir, 'persona.md'), 'voice');
33
+ writeFileSync(join(accountDir, 'memory.md'), 'notes');
34
+ });
35
+
36
+ afterEach(() => {
37
+ rmSync(dir, { recursive: true, force: true });
38
+ if (prevWorkspace === undefined) delete process.env[CLAWCLAW_WORKSPACE_DIR];
39
+ else process.env[CLAWCLAW_WORKSPACE_DIR] = prevWorkspace;
40
+ });
41
+
42
+ it('returns persona and memory snapshots for the active account', () => {
43
+ const store = new AuthStore(authFile);
44
+ const snapshot = loadContext(store);
45
+ expect(snapshot.persona.content).toBe('voice');
46
+ expect(snapshot.persona.exists).toBe(true);
47
+ expect(snapshot.memory.content).toBe('notes');
48
+ expect(snapshot.memory.exists).toBe(true);
49
+ expect(snapshot.persona.path).toContain('persona.md');
50
+ expect(snapshot.memory.path).toContain('memory.md');
51
+ });
52
+ });
@@ -1,52 +1,52 @@
1
- import { existsSync, readFileSync, writeFileSync } from 'fs';
2
- import { AuthStore } from './auth.js';
3
- import { getProfileMemoryFile } from './init-command.js';
4
- import {
5
- getActivePersonaFile,
6
- readPersonaFile,
7
- } from './persona.js';
8
-
9
- export interface LoadedFileSnapshot {
10
- path: string;
11
- exists: boolean;
12
- content: string;
13
- }
14
-
15
- export interface LoadContextSnapshot {
16
- persona: LoadedFileSnapshot;
17
- memory: LoadedFileSnapshot;
18
- }
19
-
20
- function ensureMemoryFile(path: string): void {
21
- if (!existsSync(path)) writeFileSync(path, '');
22
- }
23
-
24
- export function loadPersonaSnapshot(authStore = new AuthStore()): LoadedFileSnapshot {
25
- const path = getActivePersonaFile(authStore);
26
- const exists = existsSync(path);
27
- return {
28
- path,
29
- exists,
30
- content: readPersonaFile(path),
31
- };
32
- }
33
-
34
- export function loadMemorySnapshot(authStore = new AuthStore()): LoadedFileSnapshot {
35
- const profile = authStore.getActive();
36
- if (!profile) throw new Error('Not logged in.');
37
- const path = getProfileMemoryFile(profile);
38
- ensureMemoryFile(path);
39
- const exists = existsSync(path);
40
- return {
41
- path,
42
- exists,
43
- content: exists ? readFileSync(path, 'utf8') : '',
44
- };
45
- }
46
-
47
- export function loadContext(authStore = new AuthStore()): LoadContextSnapshot {
48
- return {
49
- persona: loadPersonaSnapshot(authStore),
50
- memory: loadMemorySnapshot(authStore),
51
- };
52
- }
1
+ import { existsSync, readFileSync, writeFileSync } from 'fs';
2
+ import { AuthStore } from './auth.js';
3
+ import { getProfileMemoryFile } from './init-command.js';
4
+ import {
5
+ getActivePersonaFile,
6
+ readPersonaFile,
7
+ } from './persona.js';
8
+
9
+ export interface LoadedFileSnapshot {
10
+ path: string;
11
+ exists: boolean;
12
+ content: string;
13
+ }
14
+
15
+ export interface LoadContextSnapshot {
16
+ persona: LoadedFileSnapshot;
17
+ memory: LoadedFileSnapshot;
18
+ }
19
+
20
+ function ensureMemoryFile(path: string): void {
21
+ if (!existsSync(path)) writeFileSync(path, '');
22
+ }
23
+
24
+ export function loadPersonaSnapshot(authStore = new AuthStore()): LoadedFileSnapshot {
25
+ const path = getActivePersonaFile(authStore);
26
+ const exists = existsSync(path);
27
+ return {
28
+ path,
29
+ exists,
30
+ content: readPersonaFile(path),
31
+ };
32
+ }
33
+
34
+ export function loadMemorySnapshot(authStore = new AuthStore()): LoadedFileSnapshot {
35
+ const profile = authStore.getActive();
36
+ if (!profile) throw new Error('Not logged in.');
37
+ const path = getProfileMemoryFile(profile);
38
+ ensureMemoryFile(path);
39
+ const exists = existsSync(path);
40
+ return {
41
+ path,
42
+ exists,
43
+ content: exists ? readFileSync(path, 'utf8') : '',
44
+ };
45
+ }
46
+
47
+ export function loadContext(authStore = new AuthStore()): LoadContextSnapshot {
48
+ return {
49
+ persona: loadPersonaSnapshot(authStore),
50
+ memory: loadMemorySnapshot(authStore),
51
+ };
52
+ }
@@ -1,134 +1,134 @@
1
- import { describe, it, expect, beforeEach } from 'vitest';
2
- import { mkdtempSync, existsSync, readFileSync } from 'fs';
3
- import { tmpdir } from 'os';
4
- import { join } from 'path';
5
- import {
6
- startMatch,
7
- endMatch,
8
- readMatchState,
9
- markWaitingEmitted,
10
- shouldEmitWaiting,
11
- getWaitedSecs,
12
- hasMatchTimedOut,
13
- DEFAULT_WAITING_HEARTBEAT_MS,
14
- DEFAULT_MATCH_TIMEOUT_MS,
15
- } from './match-state.js';
16
-
17
- function tmpDir(): string {
18
- return mkdtempSync(join(tmpdir(), 'match-state-'));
19
- }
20
-
21
- describe('match-state — startMatch / readMatchState / endMatch', () => {
22
- it('startMatch persists started_at with last_waiting_emit=0', () => {
23
- const dir = tmpDir();
24
- const now = 1_700_000_000_000;
25
- const state = startMatch(dir, now);
26
- expect(state).toEqual({ started_at: now, last_waiting_emit: 0 });
27
- expect(readMatchState(dir)).toEqual(state);
28
- });
29
-
30
- it('startMatch overwrites an existing state (new queue session)', () => {
31
- const dir = tmpDir();
32
- startMatch(dir, 1_000_000);
33
- markWaitingEmitted(dir, 1_500_000);
34
- const fresh = startMatch(dir, 2_000_000);
35
- expect(fresh).toEqual({ started_at: 2_000_000, last_waiting_emit: 0 });
36
- expect(readMatchState(dir)).toEqual(fresh);
37
- });
38
-
39
- it('readMatchState returns null when no state file exists', () => {
40
- expect(readMatchState(tmpDir())).toBeNull();
41
- });
42
-
43
- it('readMatchState returns null on corrupt JSON (does not throw)', () => {
44
- const dir = tmpDir();
45
- // Simulate a half-written file from a previous crash.
46
- const fs = require('fs');
47
- fs.writeFileSync(join(dir, 'match-state.json'), '{"started_at": 1');
48
- expect(readMatchState(dir)).toBeNull();
49
- });
50
-
51
- it('endMatch removes the file; idempotent on missing', () => {
52
- const dir = tmpDir();
53
- startMatch(dir, 1_000_000);
54
- expect(existsSync(join(dir, 'match-state.json'))).toBe(true);
55
- endMatch(dir);
56
- expect(existsSync(join(dir, 'match-state.json'))).toBe(false);
57
- expect(() => endMatch(dir)).not.toThrow();
58
- });
59
- });
60
-
61
- describe('match-state — atomic write', () => {
62
- it('does not leave a .tmp sibling after a successful write', () => {
63
- const dir = tmpDir();
64
- startMatch(dir, 1_000_000);
65
- markWaitingEmitted(dir, 1_100_000);
66
- expect(existsSync(join(dir, 'match-state.json.tmp'))).toBe(false);
67
- });
68
- });
69
-
70
- describe('match-state — shouldEmitWaiting', () => {
71
- it('returns true when last_waiting_emit is 0 (sentinel: never emitted)', () => {
72
- const state = { started_at: 1_000_000, last_waiting_emit: 0 };
73
- expect(shouldEmitWaiting(state, 1_000_001)).toBe(true);
74
- });
75
-
76
- it('returns true when the elapsed since last emit reaches the heartbeat', () => {
77
- const state = { started_at: 1_000_000, last_waiting_emit: 1_000_000 };
78
- expect(shouldEmitWaiting(state, 1_000_000 + DEFAULT_WAITING_HEARTBEAT_MS)).toBe(true);
79
- });
80
-
81
- it('returns false when below the heartbeat interval', () => {
82
- const state = { started_at: 1_000_000, last_waiting_emit: 1_000_000 };
83
- expect(shouldEmitWaiting(state, 1_000_000 + DEFAULT_WAITING_HEARTBEAT_MS - 1)).toBe(false);
84
- });
85
-
86
- it('honors a custom heartbeatMs', () => {
87
- const state = { started_at: 0, last_waiting_emit: 1_000 };
88
- expect(shouldEmitWaiting(state, 2_000, 1_000)).toBe(true); // elapsed 1000ms == hb
89
- expect(shouldEmitWaiting(state, 2_500, 1_000)).toBe(true); // elapsed 1500ms > hb
90
- expect(shouldEmitWaiting(state, 1_999, 1_000)).toBe(false); // elapsed 999ms < hb
91
- expect(shouldEmitWaiting(state, 5_000, 5_000)).toBe(false); // elapsed 4000ms < hb 5000
92
- });
93
- });
94
-
95
- describe('match-state — markWaitingEmitted', () => {
96
- it('updates last_waiting_emit while preserving started_at', () => {
97
- const dir = tmpDir();
98
- startMatch(dir, 1_000_000);
99
- markWaitingEmitted(dir, 1_200_000);
100
- expect(readMatchState(dir)).toEqual({ started_at: 1_000_000, last_waiting_emit: 1_200_000 });
101
- });
102
-
103
- it('no-ops when state file is missing', () => {
104
- const dir = tmpDir();
105
- expect(() => markWaitingEmitted(dir, 1_000_000)).not.toThrow();
106
- expect(readMatchState(dir)).toBeNull();
107
- });
108
- });
109
-
110
- describe('match-state — getWaitedSecs / hasMatchTimedOut', () => {
111
- it('getWaitedSecs returns floor of seconds since started_at', () => {
112
- const state = { started_at: 1_000_000, last_waiting_emit: 0 };
113
- expect(getWaitedSecs(state, 1_000_999)).toBe(0);
114
- expect(getWaitedSecs(state, 1_001_000)).toBe(1);
115
- expect(getWaitedSecs(state, 1_120_500)).toBe(120);
116
- });
117
-
118
- it('getWaitedSecs clamps to 0 if clock skews backwards', () => {
119
- const state = { started_at: 2_000_000, last_waiting_emit: 0 };
120
- expect(getWaitedSecs(state, 1_000_000)).toBe(0);
121
- });
122
-
123
- it('hasMatchTimedOut flips at the default 10-minute threshold', () => {
124
- const state = { started_at: 0, last_waiting_emit: 0 };
125
- expect(hasMatchTimedOut(state, DEFAULT_MATCH_TIMEOUT_MS - 1)).toBe(false);
126
- expect(hasMatchTimedOut(state, DEFAULT_MATCH_TIMEOUT_MS)).toBe(true);
127
- });
128
-
129
- it('honors a custom timeoutMs', () => {
130
- const state = { started_at: 0, last_waiting_emit: 0 };
131
- expect(hasMatchTimedOut(state, 999, 1_000)).toBe(false);
132
- expect(hasMatchTimedOut(state, 1_000, 1_000)).toBe(true);
133
- });
134
- });
1
+ import { describe, it, expect, beforeEach } from 'vitest';
2
+ import { mkdtempSync, existsSync, readFileSync } from 'fs';
3
+ import { tmpdir } from 'os';
4
+ import { join } from 'path';
5
+ import {
6
+ startMatch,
7
+ endMatch,
8
+ readMatchState,
9
+ markWaitingEmitted,
10
+ shouldEmitWaiting,
11
+ getWaitedSecs,
12
+ hasMatchTimedOut,
13
+ DEFAULT_WAITING_HEARTBEAT_MS,
14
+ DEFAULT_MATCH_TIMEOUT_MS,
15
+ } from './match-state.js';
16
+
17
+ function tmpDir(): string {
18
+ return mkdtempSync(join(tmpdir(), 'match-state-'));
19
+ }
20
+
21
+ describe('match-state — startMatch / readMatchState / endMatch', () => {
22
+ it('startMatch persists started_at with last_waiting_emit=0', () => {
23
+ const dir = tmpDir();
24
+ const now = 1_700_000_000_000;
25
+ const state = startMatch(dir, now);
26
+ expect(state).toEqual({ started_at: now, last_waiting_emit: 0 });
27
+ expect(readMatchState(dir)).toEqual(state);
28
+ });
29
+
30
+ it('startMatch overwrites an existing state (new queue session)', () => {
31
+ const dir = tmpDir();
32
+ startMatch(dir, 1_000_000);
33
+ markWaitingEmitted(dir, 1_500_000);
34
+ const fresh = startMatch(dir, 2_000_000);
35
+ expect(fresh).toEqual({ started_at: 2_000_000, last_waiting_emit: 0 });
36
+ expect(readMatchState(dir)).toEqual(fresh);
37
+ });
38
+
39
+ it('readMatchState returns null when no state file exists', () => {
40
+ expect(readMatchState(tmpDir())).toBeNull();
41
+ });
42
+
43
+ it('readMatchState returns null on corrupt JSON (does not throw)', () => {
44
+ const dir = tmpDir();
45
+ // Simulate a half-written file from a previous crash.
46
+ const fs = require('fs');
47
+ fs.writeFileSync(join(dir, 'match-state.json'), '{"started_at": 1');
48
+ expect(readMatchState(dir)).toBeNull();
49
+ });
50
+
51
+ it('endMatch removes the file; idempotent on missing', () => {
52
+ const dir = tmpDir();
53
+ startMatch(dir, 1_000_000);
54
+ expect(existsSync(join(dir, 'match-state.json'))).toBe(true);
55
+ endMatch(dir);
56
+ expect(existsSync(join(dir, 'match-state.json'))).toBe(false);
57
+ expect(() => endMatch(dir)).not.toThrow();
58
+ });
59
+ });
60
+
61
+ describe('match-state — atomic write', () => {
62
+ it('does not leave a .tmp sibling after a successful write', () => {
63
+ const dir = tmpDir();
64
+ startMatch(dir, 1_000_000);
65
+ markWaitingEmitted(dir, 1_100_000);
66
+ expect(existsSync(join(dir, 'match-state.json.tmp'))).toBe(false);
67
+ });
68
+ });
69
+
70
+ describe('match-state — shouldEmitWaiting', () => {
71
+ it('returns true when last_waiting_emit is 0 (sentinel: never emitted)', () => {
72
+ const state = { started_at: 1_000_000, last_waiting_emit: 0 };
73
+ expect(shouldEmitWaiting(state, 1_000_001)).toBe(true);
74
+ });
75
+
76
+ it('returns true when the elapsed since last emit reaches the heartbeat', () => {
77
+ const state = { started_at: 1_000_000, last_waiting_emit: 1_000_000 };
78
+ expect(shouldEmitWaiting(state, 1_000_000 + DEFAULT_WAITING_HEARTBEAT_MS)).toBe(true);
79
+ });
80
+
81
+ it('returns false when below the heartbeat interval', () => {
82
+ const state = { started_at: 1_000_000, last_waiting_emit: 1_000_000 };
83
+ expect(shouldEmitWaiting(state, 1_000_000 + DEFAULT_WAITING_HEARTBEAT_MS - 1)).toBe(false);
84
+ });
85
+
86
+ it('honors a custom heartbeatMs', () => {
87
+ const state = { started_at: 0, last_waiting_emit: 1_000 };
88
+ expect(shouldEmitWaiting(state, 2_000, 1_000)).toBe(true); // elapsed 1000ms == hb
89
+ expect(shouldEmitWaiting(state, 2_500, 1_000)).toBe(true); // elapsed 1500ms > hb
90
+ expect(shouldEmitWaiting(state, 1_999, 1_000)).toBe(false); // elapsed 999ms < hb
91
+ expect(shouldEmitWaiting(state, 5_000, 5_000)).toBe(false); // elapsed 4000ms < hb 5000
92
+ });
93
+ });
94
+
95
+ describe('match-state — markWaitingEmitted', () => {
96
+ it('updates last_waiting_emit while preserving started_at', () => {
97
+ const dir = tmpDir();
98
+ startMatch(dir, 1_000_000);
99
+ markWaitingEmitted(dir, 1_200_000);
100
+ expect(readMatchState(dir)).toEqual({ started_at: 1_000_000, last_waiting_emit: 1_200_000 });
101
+ });
102
+
103
+ it('no-ops when state file is missing', () => {
104
+ const dir = tmpDir();
105
+ expect(() => markWaitingEmitted(dir, 1_000_000)).not.toThrow();
106
+ expect(readMatchState(dir)).toBeNull();
107
+ });
108
+ });
109
+
110
+ describe('match-state — getWaitedSecs / hasMatchTimedOut', () => {
111
+ it('getWaitedSecs returns floor of seconds since started_at', () => {
112
+ const state = { started_at: 1_000_000, last_waiting_emit: 0 };
113
+ expect(getWaitedSecs(state, 1_000_999)).toBe(0);
114
+ expect(getWaitedSecs(state, 1_001_000)).toBe(1);
115
+ expect(getWaitedSecs(state, 1_120_500)).toBe(120);
116
+ });
117
+
118
+ it('getWaitedSecs clamps to 0 if clock skews backwards', () => {
119
+ const state = { started_at: 2_000_000, last_waiting_emit: 0 };
120
+ expect(getWaitedSecs(state, 1_000_000)).toBe(0);
121
+ });
122
+
123
+ it('hasMatchTimedOut flips at the default 10-minute threshold', () => {
124
+ const state = { started_at: 0, last_waiting_emit: 0 };
125
+ expect(hasMatchTimedOut(state, DEFAULT_MATCH_TIMEOUT_MS - 1)).toBe(false);
126
+ expect(hasMatchTimedOut(state, DEFAULT_MATCH_TIMEOUT_MS)).toBe(true);
127
+ });
128
+
129
+ it('honors a custom timeoutMs', () => {
130
+ const state = { started_at: 0, last_waiting_emit: 0 };
131
+ expect(hasMatchTimedOut(state, 999, 1_000)).toBe(false);
132
+ expect(hasMatchTimedOut(state, 1_000, 1_000)).toBe(true);
133
+ });
134
+ });
@@ -1,94 +1,94 @@
1
- /**
2
- * match-state — 记录单次匹配等待的进度,用于 `ccl game queue` 跨进程协调
3
- * `match_waiting` / `match_timeout` 合成事件的发射节奏。
4
- *
5
- * 每次 `ccl game queue` 是一个新进程,跨进程的"上次心跳时间"必须落盘。
6
- * 持久化在 `${profileStateDir}/match-state.json`,生命周期:
7
- * - `ccl game join` → startMatch() 创建
8
- * - `ccl game queue` 匹配成功 → endMatch() 删除
9
- * - `ccl game queue` 心跳到点 → markWaitingEmitted() 更新 last_waiting_emit
10
- * - 用户主动 leave/quit → endMatch() 删除
11
- */
12
-
13
- import { existsSync, readFileSync, writeFileSync, unlinkSync, renameSync } from 'fs';
14
- import { join } from 'path';
15
-
16
- export interface MatchState {
17
- started_at: number; // ms epoch — 进入队列的时刻
18
- last_waiting_emit: number; // ms epoch — 最近一次 emit match_waiting 的时刻 (0 = 从未)
19
- }
20
-
21
- /** 默认匹配等待心跳间隔:5 分钟 */
22
- export const DEFAULT_WAITING_HEARTBEAT_MS = 300_000;
23
-
24
- /** 默认匹配总超时阈值:600 秒 (10 分钟) */
25
- export const DEFAULT_MATCH_TIMEOUT_MS = 600_000;
26
-
27
- function statePath(stateDir: string): string {
28
- return join(stateDir, 'match-state.json');
29
- }
30
-
31
- /**
32
- * 原子写: 先写到 .tmp 再 rename。
33
- * rename 在 NTFS / ext4 / APFS 上都是原子操作,避免半写文件被 JSON.parse 时
34
- * 误判为"无匹配进行中"而把累计等待计数重置。
35
- */
36
- function atomicWriteJSON(path: string, value: unknown): void {
37
- const tmp = `${path}.tmp`;
38
- writeFileSync(tmp, JSON.stringify(value));
39
- renameSync(tmp, path);
40
- }
41
-
42
- export function readMatchState(stateDir: string): MatchState | null {
43
- const p = statePath(stateDir);
44
- if (!existsSync(p)) return null;
45
- try {
46
- return JSON.parse(readFileSync(p, 'utf8')) as MatchState;
47
- } catch {
48
- return null;
49
- }
50
- }
51
-
52
- /** 开始一轮新匹配。即使旧 state 残留也覆盖。 */
53
- export function startMatch(stateDir: string, now: number = Date.now()): MatchState {
54
- const state: MatchState = { started_at: now, last_waiting_emit: 0 };
55
- atomicWriteJSON(statePath(stateDir), state);
56
- return state;
57
- }
58
-
59
- /** 匹配成功或被取消时清理。幂等。 */
60
- export function endMatch(stateDir: string): void {
61
- const p = statePath(stateDir);
62
- if (!existsSync(p)) return;
63
- try { unlinkSync(p); } catch {}
64
- }
65
-
66
- export function markWaitingEmitted(stateDir: string, now: number = Date.now()): void {
67
- const cur = readMatchState(stateDir);
68
- if (!cur) return;
69
- const next: MatchState = { ...cur, last_waiting_emit: now };
70
- atomicWriteJSON(statePath(stateDir), next);
71
- }
72
-
73
- /** 距离上次 emit match_waiting 是否够久 (或从未 emit)。 */
74
- export function shouldEmitWaiting(
75
- state: MatchState,
76
- now: number = Date.now(),
77
- heartbeatMs: number = DEFAULT_WAITING_HEARTBEAT_MS,
78
- ): boolean {
79
- if (state.last_waiting_emit === 0) return true;
80
- return now - state.last_waiting_emit >= heartbeatMs;
81
- }
82
-
83
- export function getWaitedSecs(state: MatchState, now: number = Date.now()): number {
84
- return Math.max(0, Math.floor((now - state.started_at) / 1000));
85
- }
86
-
87
- /** 累计等待是否已到总超时阈值。 */
88
- export function hasMatchTimedOut(
89
- state: MatchState,
90
- now: number = Date.now(),
91
- timeoutMs: number = DEFAULT_MATCH_TIMEOUT_MS,
92
- ): boolean {
93
- return now - state.started_at >= timeoutMs;
94
- }
1
+ /**
2
+ * match-state — 记录单次匹配等待的进度,用于 `ccl game queue` 跨进程协调
3
+ * `match_waiting` / `match_timeout` 合成事件的发射节奏。
4
+ *
5
+ * 每次 `ccl game queue` 是一个新进程,跨进程的"上次心跳时间"必须落盘。
6
+ * 持久化在 `${profileStateDir}/match-state.json`,生命周期:
7
+ * - `ccl game join` → startMatch() 创建
8
+ * - `ccl game queue` 匹配成功 → endMatch() 删除
9
+ * - `ccl game queue` 心跳到点 → markWaitingEmitted() 更新 last_waiting_emit
10
+ * - 用户主动 leave/quit → endMatch() 删除
11
+ */
12
+
13
+ import { existsSync, readFileSync, writeFileSync, unlinkSync, renameSync } from 'fs';
14
+ import { join } from 'path';
15
+
16
+ export interface MatchState {
17
+ started_at: number; // ms epoch — 进入队列的时刻
18
+ last_waiting_emit: number; // ms epoch — 最近一次 emit match_waiting 的时刻 (0 = 从未)
19
+ }
20
+
21
+ /** 默认匹配等待心跳间隔:5 分钟 */
22
+ export const DEFAULT_WAITING_HEARTBEAT_MS = 300_000;
23
+
24
+ /** 默认匹配总超时阈值:600 秒 (10 分钟) */
25
+ export const DEFAULT_MATCH_TIMEOUT_MS = 600_000;
26
+
27
+ function statePath(stateDir: string): string {
28
+ return join(stateDir, 'match-state.json');
29
+ }
30
+
31
+ /**
32
+ * 原子写: 先写到 .tmp 再 rename。
33
+ * rename 在 NTFS / ext4 / APFS 上都是原子操作,避免半写文件被 JSON.parse 时
34
+ * 误判为"无匹配进行中"而把累计等待计数重置。
35
+ */
36
+ function atomicWriteJSON(path: string, value: unknown): void {
37
+ const tmp = `${path}.tmp`;
38
+ writeFileSync(tmp, JSON.stringify(value));
39
+ renameSync(tmp, path);
40
+ }
41
+
42
+ export function readMatchState(stateDir: string): MatchState | null {
43
+ const p = statePath(stateDir);
44
+ if (!existsSync(p)) return null;
45
+ try {
46
+ return JSON.parse(readFileSync(p, 'utf8')) as MatchState;
47
+ } catch {
48
+ return null;
49
+ }
50
+ }
51
+
52
+ /** 开始一轮新匹配。即使旧 state 残留也覆盖。 */
53
+ export function startMatch(stateDir: string, now: number = Date.now()): MatchState {
54
+ const state: MatchState = { started_at: now, last_waiting_emit: 0 };
55
+ atomicWriteJSON(statePath(stateDir), state);
56
+ return state;
57
+ }
58
+
59
+ /** 匹配成功或被取消时清理。幂等。 */
60
+ export function endMatch(stateDir: string): void {
61
+ const p = statePath(stateDir);
62
+ if (!existsSync(p)) return;
63
+ try { unlinkSync(p); } catch {}
64
+ }
65
+
66
+ export function markWaitingEmitted(stateDir: string, now: number = Date.now()): void {
67
+ const cur = readMatchState(stateDir);
68
+ if (!cur) return;
69
+ const next: MatchState = { ...cur, last_waiting_emit: now };
70
+ atomicWriteJSON(statePath(stateDir), next);
71
+ }
72
+
73
+ /** 距离上次 emit match_waiting 是否够久 (或从未 emit)。 */
74
+ export function shouldEmitWaiting(
75
+ state: MatchState,
76
+ now: number = Date.now(),
77
+ heartbeatMs: number = DEFAULT_WAITING_HEARTBEAT_MS,
78
+ ): boolean {
79
+ if (state.last_waiting_emit === 0) return true;
80
+ return now - state.last_waiting_emit >= heartbeatMs;
81
+ }
82
+
83
+ export function getWaitedSecs(state: MatchState, now: number = Date.now()): number {
84
+ return Math.max(0, Math.floor((now - state.started_at) / 1000));
85
+ }
86
+
87
+ /** 累计等待是否已到总超时阈值。 */
88
+ export function hasMatchTimedOut(
89
+ state: MatchState,
90
+ now: number = Date.now(),
91
+ timeoutMs: number = DEFAULT_MATCH_TIMEOUT_MS,
92
+ ): boolean {
93
+ return now - state.started_at >= timeoutMs;
94
+ }