@myclaw163/clawclaw-cli 0.6.57 → 0.6.58
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +440 -440
- package/package.json +48 -48
- package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
- package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
- package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
- package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
- package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
- package/scripts/postinstall.mjs +20 -20
- package/scripts/sync-bundled-skill.mjs +244 -244
- package/scripts/sync-bundled-skill.test.mjs +152 -152
- package/skills/clawclaw/SKILL.md +244 -244
- package/skills/clawclaw/references/CHATTERBOX.md +142 -142
- package/skills/clawclaw/references/COMMANDS.md +132 -132
- package/skills/clawclaw/references/GAME-MECHANICS.md +186 -186
- package/skills/clawclaw/references/HUB.md +48 -48
- package/skills/clawclaw/references/KNOWLEDGE.md +43 -43
- package/skills/clawclaw/references/STRATEGIES.md +57 -57
- package/skills/clawclaw/references/STREAM.md +59 -59
- package/skills/clawclaw/references/TACTICS.md +65 -65
- package/src/assets/clawclaw-ascii-map.txt +40 -40
- package/src/cli.ts +110 -110
- package/src/commands/_schema.ts +109 -109
- package/src/commands/account.ts +209 -209
- package/src/commands/config.ts +30 -30
- package/src/commands/do.test.ts +37 -37
- package/src/commands/do.ts +95 -95
- package/src/commands/events.ts +22 -22
- package/src/commands/game-map.test.ts +28 -28
- package/src/commands/game-start-plan.test.ts +84 -84
- package/src/commands/game.ts +1027 -1027
- package/src/commands/history-player.test.ts +102 -102
- package/src/commands/history.ts +573 -573
- package/src/commands/hub.test.ts +96 -96
- package/src/commands/hub.ts +234 -234
- package/src/commands/knowledge.test.ts +19 -19
- package/src/commands/knowledge.ts +168 -168
- package/src/commands/load.test.ts +51 -51
- package/src/commands/load.ts +13 -13
- package/src/commands/meeting-history.test.ts +106 -106
- package/src/commands/memory.ts +40 -40
- package/src/commands/peek.ts +45 -45
- package/src/commands/persona.ts +57 -57
- package/src/commands/setup/codex.ts +248 -248
- package/src/commands/setup/hermes.test.ts +96 -96
- package/src/commands/setup/hermes.ts +76 -76
- package/src/commands/setup/index.ts +13 -13
- package/src/commands/setup/openclaw.test.ts +114 -114
- package/src/commands/setup/openclaw.ts +147 -147
- package/src/commands/skill.ts +128 -128
- package/src/commands/state.ts +46 -46
- package/src/commands/strategy.test.ts +135 -135
- package/src/commands/strategy.ts +180 -180
- package/src/commands/tts.ts +128 -128
- package/src/commands/upgrade.test.ts +82 -82
- package/src/commands/upgrade.ts +148 -148
- package/src/commands/watch.test.ts +969 -969
- package/src/commands/watch.ts +720 -720
- package/src/lib/auth.test.ts +59 -59
- package/src/lib/auth.ts +186 -186
- package/src/lib/command-meta.ts +37 -37
- package/src/lib/game-client.ts +391 -391
- package/src/lib/host-config-patcher.test.ts +130 -130
- package/src/lib/host-config-patcher.ts +151 -151
- package/src/lib/http-keepalive.ts +15 -15
- package/src/lib/http-transport.test.ts +42 -42
- package/src/lib/http-transport.ts +113 -113
- package/src/lib/hub-client.test.ts +56 -56
- package/src/lib/hub-client.ts +88 -88
- package/src/lib/hub-install.test.ts +98 -98
- package/src/lib/hub-install.ts +121 -121
- package/src/lib/hub-reminder.ts +56 -56
- package/src/lib/hub-unzip.test.ts +69 -69
- package/src/lib/hub-unzip.ts +62 -62
- package/src/lib/init-command.test.ts +75 -75
- package/src/lib/init-command.ts +120 -120
- package/src/lib/knowledge-store.test.ts +180 -180
- package/src/lib/knowledge-store.ts +374 -374
- package/src/lib/load-context.test.ts +52 -52
- package/src/lib/load-context.ts +52 -52
- package/src/lib/match-state.test.ts +134 -134
- package/src/lib/match-state.ts +94 -94
- package/src/lib/netease-tts.ts +83 -83
- package/src/lib/normalize.ts +42 -42
- package/src/lib/persona.test.ts +41 -41
- package/src/lib/persona.ts +72 -72
- package/src/lib/server-registry.ts +152 -152
- package/src/lib/skill-version.test.ts +48 -48
- package/src/lib/skill-version.ts +19 -19
- package/src/lib/strategy-export.test.ts +232 -232
- package/src/lib/strategy-export.ts +242 -242
- package/src/lib/tts-keys.ts +7 -7
- package/src/lib/tts-speech.test.ts +63 -63
- package/src/lib/tts-speech.ts +76 -76
- package/src/lib/workspace-argv.test.ts +49 -49
- package/src/lib/workspace-argv.ts +44 -44
- package/src/perception/player-history-store.test.ts +87 -87
- package/src/perception/player-history-store.ts +194 -194
- package/src/pipeline/event-store.ts +124 -124
- package/src/pipeline/pipeline.ts +35 -35
- package/src/runtime/auto-upgrade.test.ts +66 -66
- package/src/runtime/auto-upgrade.ts +31 -31
- package/src/runtime/event-daemon.test.ts +107 -107
- package/src/runtime/event-daemon.ts +409 -409
- package/src/runtime/owner-control.ts +150 -150
- package/src/runtime/raw-ws-log.test.ts +33 -33
- package/src/runtime/raw-ws-log.ts +32 -32
- package/src/runtime/runtime-logger.ts +107 -107
- package/src/runtime/ws-client.test.ts +104 -104
- package/src/runtime/ws-client.ts +272 -272
- package/src/sdk/action.ts +166 -166
- package/src/sdk/index.ts +110 -110
- package/src/sdk/types.ts +146 -146
- package/src/strategies/avoid-lone.ts +11 -11
- package/src/strategies/avoid-players.knowledge.md +20 -20
- package/src/strategies/avoid-players.ts +15 -15
- package/src/strategies/corpse-patrol.ts +22 -22
- package/src/strategies/crab-sabotage.ts +21 -21
- package/src/strategies/custom-module.test.ts +269 -269
- package/src/strategies/find-player.ts +16 -16
- package/src/strategies/game-utils.test.ts +190 -164
- package/src/strategies/game-utils.ts +744 -737
- package/src/strategies/goals/avoid-lone-top.ts +168 -168
- package/src/strategies/goals/avoid-players-top.test.ts +83 -83
- package/src/strategies/goals/avoid-players-top.ts +121 -121
- package/src/strategies/goals/conversation-goal.ts +51 -51
- package/src/strategies/goals/corpse-patrol-top.ts +91 -91
- package/src/strategies/goals/crab-octopus-reflexes.ts +93 -93
- package/src/strategies/goals/crab-sabotage-top.ts +197 -197
- package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
- package/src/strategies/goals/find-player-top.ts +93 -93
- package/src/strategies/goals/flee-players-goal.ts +53 -53
- package/src/strategies/goals/goal-manager.ts +41 -41
- package/src/strategies/goals/goal-root-strategy.ts +49 -49
- package/src/strategies/goals/goal.ts +28 -28
- package/src/strategies/goals/keep-away-goal.ts +209 -206
- package/src/strategies/goals/kill-frenzy-top.ts +80 -80
- package/src/strategies/goals/kill-lone-top.ts +160 -160
- package/src/strategies/goals/kill-target-goal.ts +59 -59
- package/src/strategies/goals/kill-target-top.ts +109 -109
- package/src/strategies/goals/leaf-goal.ts +25 -25
- package/src/strategies/goals/linger-corpse-goal.ts +79 -79
- package/src/strategies/goals/lone-kill-core.ts +82 -82
- package/src/strategies/goals/lone-kill-goal.ts +24 -24
- package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
- package/src/strategies/goals/lone-kill-task-top.ts +86 -86
- package/src/strategies/goals/move-room-goal.ts +60 -60
- package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
- package/src/strategies/goals/normal-shrimp-top.ts +242 -242
- package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
- package/src/strategies/goals/paradise-fish-top.ts +219 -219
- package/src/strategies/goals/patrol-top.ts +57 -57
- package/src/strategies/goals/report-patrol-top.ts +80 -80
- package/src/strategies/goals/safe-task-goal.ts +102 -102
- package/src/strategies/goals/social-task-top.ts +161 -161
- package/src/strategies/goals/task-kill-report-top.ts +163 -163
- package/src/strategies/goals/task-only-top.ts +57 -57
- package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
- package/src/strategies/goals/task-report-top.ts +57 -57
- package/src/strategies/goals/wander-task-goal.ts +33 -33
- package/src/strategies/goals/warrior-shrimp-top.test.ts +86 -86
- package/src/strategies/goals/warrior-shrimp-top.ts +248 -248
- package/src/strategies/greeting.ts +53 -53
- package/src/strategies/kill-frenzy.ts +12 -12
- package/src/strategies/kill-lone.knowledge.md +20 -20
- package/src/strategies/kill-lone.ts +13 -13
- package/src/strategies/kill-target.ts +18 -18
- package/src/strategies/loader.test.ts +678 -678
- package/src/strategies/loader.ts +172 -172
- package/src/strategies/lone-kill-task.ts +21 -21
- package/src/strategies/meeting-gate.test.ts +59 -59
- package/src/strategies/meeting-gate.ts +23 -23
- package/src/strategies/move-room.ts +15 -15
- package/src/strategies/new-events-backfill.ts +98 -98
- package/src/strategies/paradise-fish.knowledge.md +20 -20
- package/src/strategies/paradise-fish.ts +25 -25
- package/src/strategies/pathfind/distance-field.ts +150 -150
- package/src/strategies/pathfind/escape-planner.test.ts +197 -197
- package/src/strategies/pathfind/escape-planner.ts +355 -348
- package/src/strategies/pathfind/walkable-grid.ts +117 -117
- package/src/strategies/patrol.ts +11 -11
- package/src/strategies/player-targets.ts +13 -13
- package/src/strategies/report-patrol.ts +11 -11
- package/src/strategies/shrimp-memory.knowledge.md +20 -20
- package/src/strategies/shrimp-memory.ts +25 -25
- package/src/strategies/social-task.test.ts +28 -28
- package/src/strategies/social-task.ts +49 -49
- package/src/strategies/spawn.ts +82 -82
- package/src/strategies/speech-module.ts +123 -123
- package/src/strategies/strategy-loop.ts +763 -763
- package/src/strategies/task-kill-report.ts +17 -17
- package/src/strategies/task-only.ts +11 -11
- package/src/strategies/task-report.ts +22 -22
- package/src/strategies/types.ts +96 -96
- package/src/strategies/warrior-memory.knowledge.md +20 -20
- package/src/strategies/warrior-memory.ts +16 -16
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import { describe, expect, it } from 'vitest';
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import { meetingHistoryCommandInternals } from './history.js';
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const allSeats = [
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{ name: 'A', seat: 1 },
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{ name: 'B', seat: 2 },
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{ name: 'C', seat: 3 },
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];
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describe('meeting history builder', () => {
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it('outputs the compact meeting shape with found-in-meeting deaths and ordered speeches', () => {
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const records = meetingHistoryCommandInternals.buildMeetingRecords([
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{ type: 'meeting_start', tick: 10, actor_name: 'A' },
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{ type: 'meeting_briefing', tick: 10, all_seats: allSeats },
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{
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type: 'meeting_state',
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round: 1,
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tick: 10,
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sub_phase: 'entry',
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speech_order: ['A', 'B'],
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alive_players: ['A', 'B'],
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},
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{
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type: 'meeting_state',
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round: 1,
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tick: 20,
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sub_phase: 'vote',
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speech_order: ['A', 'B'],
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speeches: { B: '我没问题', A: '' },
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speech_skipped: ['A'],
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votes_submitted: ['A'],
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alive_players: ['A', 'B'],
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},
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{ type: 'no_exile', tick: 30, votes: { A: 'skip', B: 'skip' } },
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{ type: 'meeting_ended', tick: 31, result: 'skip', result_target: null },
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]);
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const [meeting] = meetingHistoryCommandInternals.allMeetingOutputs(records);
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expect(Object.keys(meeting)).toEqual([
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'round',
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'tick',
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'caller',
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'corpses_found',
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'state',
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'exiled_player',
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'players',
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'votes',
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'speeches',
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]);
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expect(meeting.corpses_found).toBeNull();
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expect(meeting.state).toBe('ended');
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expect(meeting.players).toEqual([
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{ name: 'A', seat: 1, status: 'alive', death: null },
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{ name: 'B', seat: 2, status: 'alive', death: null },
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{ name: 'C', seat: 3, status: 'dead', death: { type: 'found_in_meeting', round: 1 } },
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]);
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expect(meeting.votes).toEqual({ A: 'skip', B: 'skip' });
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expect(meeting.speeches).toEqual([
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{ speaker: 'A', text: '', skipped: true },
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{ speaker: 'B', text: '我没问题', skipped: false },
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]);
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});
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it('marks exiled players and carries death status into later meetings', () => {
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const records = meetingHistoryCommandInternals.buildMeetingRecords([
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{ type: 'meeting_start', tick: 10, actor_name: 'A' },
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{ type: 'meeting_briefing', tick: 10, all_seats: allSeats },
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{ type: 'meeting_state', round: 1, tick: 10, sub_phase: 'vote', alive_players: ['A', 'B', 'C'] },
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{ type: 'exile', tick: 20, actor_name: 'B', votes: { A: 'B', C: 'B' } },
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{ type: 'meeting_ended', tick: 21, result: 'exiled', result_target: 'B' },
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{ type: 'meeting_start', tick: 100, actor_name: 'A' },
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{ type: 'meeting_briefing', tick: 100, all_seats: allSeats },
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{ type: 'meeting_state', round: 2, tick: 100, sub_phase: 'entry', alive_players: ['A', 'C'] },
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]);
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const meetings = meetingHistoryCommandInternals.allMeetingOutputs(records);
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expect(meetings[0].players.find((player: any) => player.name === 'B')).toEqual({
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name: 'B',
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seat: 2,
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status: 'dead',
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death: { type: 'exiled', round: 1 },
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});
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expect(meetings[1].players.find((player: any) => player.name === 'B')?.death).toEqual({ type: 'exiled', round: 1 });
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});
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it('keeps current unfinished meeting state from meeting_state', () => {
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const records = meetingHistoryCommandInternals.buildMeetingRecords([
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{ type: 'meeting_start', tick: 10, actor_name: 'A' },
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{ type: 'meeting_briefing', tick: 10, all_seats: allSeats },
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{ type: 'meeting_state', round: 1, tick: 11, sub_phase: 'speech', current_speaker: 'B', alive_players: ['A', 'B', 'C'] },
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]);
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const [meeting] = meetingHistoryCommandInternals.allMeetingOutputs(records);
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expect(meeting.state).toBe('speech');
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expect(meeting.speeches).toEqual([]);
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});
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it('marks an unfinished previous meeting interrupted when a new meeting starts', () => {
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const records = meetingHistoryCommandInternals.buildMeetingRecords([
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{ type: 'meeting_start', tick: 10, actor_name: 'A' },
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{ type: 'meeting_briefing', tick: 10, all_seats: allSeats },
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{ type: 'meeting_start', tick: 100, actor_name: 'C' },
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{ type: 'meeting_briefing', tick: 100, all_seats: allSeats },
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]);
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const meetings = meetingHistoryCommandInternals.allMeetingOutputs(records);
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expect(meetings[0].state).toBe('interrupted_or_missing_end');
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expect(meetings[1].state).toBe('interrupted_or_missing_end');
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});
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});
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import { describe, expect, it } from 'vitest';
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import { meetingHistoryCommandInternals } from './history.js';
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const allSeats = [
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{ name: 'A', seat: 1 },
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{ name: 'B', seat: 2 },
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{ name: 'C', seat: 3 },
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];
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describe('meeting history builder', () => {
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it('outputs the compact meeting shape with found-in-meeting deaths and ordered speeches', () => {
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const records = meetingHistoryCommandInternals.buildMeetingRecords([
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{ type: 'meeting_start', tick: 10, actor_name: 'A' },
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{ type: 'meeting_briefing', tick: 10, all_seats: allSeats },
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{
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type: 'meeting_state',
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round: 1,
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tick: 10,
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sub_phase: 'entry',
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speech_order: ['A', 'B'],
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alive_players: ['A', 'B'],
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},
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{
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type: 'meeting_state',
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round: 1,
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tick: 20,
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sub_phase: 'vote',
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speech_order: ['A', 'B'],
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speeches: { B: '我没问题', A: '' },
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speech_skipped: ['A'],
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votes_submitted: ['A'],
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|
+
alive_players: ['A', 'B'],
|
|
33
|
+
},
|
|
34
|
+
{ type: 'no_exile', tick: 30, votes: { A: 'skip', B: 'skip' } },
|
|
35
|
+
{ type: 'meeting_ended', tick: 31, result: 'skip', result_target: null },
|
|
36
|
+
]);
|
|
37
|
+
const [meeting] = meetingHistoryCommandInternals.allMeetingOutputs(records);
|
|
38
|
+
expect(Object.keys(meeting)).toEqual([
|
|
39
|
+
'round',
|
|
40
|
+
'tick',
|
|
41
|
+
'caller',
|
|
42
|
+
'corpses_found',
|
|
43
|
+
'state',
|
|
44
|
+
'exiled_player',
|
|
45
|
+
'players',
|
|
46
|
+
'votes',
|
|
47
|
+
'speeches',
|
|
48
|
+
]);
|
|
49
|
+
expect(meeting.corpses_found).toBeNull();
|
|
50
|
+
expect(meeting.state).toBe('ended');
|
|
51
|
+
expect(meeting.players).toEqual([
|
|
52
|
+
{ name: 'A', seat: 1, status: 'alive', death: null },
|
|
53
|
+
{ name: 'B', seat: 2, status: 'alive', death: null },
|
|
54
|
+
{ name: 'C', seat: 3, status: 'dead', death: { type: 'found_in_meeting', round: 1 } },
|
|
55
|
+
]);
|
|
56
|
+
expect(meeting.votes).toEqual({ A: 'skip', B: 'skip' });
|
|
57
|
+
expect(meeting.speeches).toEqual([
|
|
58
|
+
{ speaker: 'A', text: '', skipped: true },
|
|
59
|
+
{ speaker: 'B', text: '我没问题', skipped: false },
|
|
60
|
+
]);
|
|
61
|
+
});
|
|
62
|
+
|
|
63
|
+
it('marks exiled players and carries death status into later meetings', () => {
|
|
64
|
+
const records = meetingHistoryCommandInternals.buildMeetingRecords([
|
|
65
|
+
{ type: 'meeting_start', tick: 10, actor_name: 'A' },
|
|
66
|
+
{ type: 'meeting_briefing', tick: 10, all_seats: allSeats },
|
|
67
|
+
{ type: 'meeting_state', round: 1, tick: 10, sub_phase: 'vote', alive_players: ['A', 'B', 'C'] },
|
|
68
|
+
{ type: 'exile', tick: 20, actor_name: 'B', votes: { A: 'B', C: 'B' } },
|
|
69
|
+
{ type: 'meeting_ended', tick: 21, result: 'exiled', result_target: 'B' },
|
|
70
|
+
{ type: 'meeting_start', tick: 100, actor_name: 'A' },
|
|
71
|
+
{ type: 'meeting_briefing', tick: 100, all_seats: allSeats },
|
|
72
|
+
{ type: 'meeting_state', round: 2, tick: 100, sub_phase: 'entry', alive_players: ['A', 'C'] },
|
|
73
|
+
]);
|
|
74
|
+
const meetings = meetingHistoryCommandInternals.allMeetingOutputs(records);
|
|
75
|
+
expect(meetings[0].players.find((player: any) => player.name === 'B')).toEqual({
|
|
76
|
+
name: 'B',
|
|
77
|
+
seat: 2,
|
|
78
|
+
status: 'dead',
|
|
79
|
+
death: { type: 'exiled', round: 1 },
|
|
80
|
+
});
|
|
81
|
+
expect(meetings[1].players.find((player: any) => player.name === 'B')?.death).toEqual({ type: 'exiled', round: 1 });
|
|
82
|
+
});
|
|
83
|
+
|
|
84
|
+
it('keeps current unfinished meeting state from meeting_state', () => {
|
|
85
|
+
const records = meetingHistoryCommandInternals.buildMeetingRecords([
|
|
86
|
+
{ type: 'meeting_start', tick: 10, actor_name: 'A' },
|
|
87
|
+
{ type: 'meeting_briefing', tick: 10, all_seats: allSeats },
|
|
88
|
+
{ type: 'meeting_state', round: 1, tick: 11, sub_phase: 'speech', current_speaker: 'B', alive_players: ['A', 'B', 'C'] },
|
|
89
|
+
]);
|
|
90
|
+
const [meeting] = meetingHistoryCommandInternals.allMeetingOutputs(records);
|
|
91
|
+
expect(meeting.state).toBe('speech');
|
|
92
|
+
expect(meeting.speeches).toEqual([]);
|
|
93
|
+
});
|
|
94
|
+
|
|
95
|
+
it('marks an unfinished previous meeting interrupted when a new meeting starts', () => {
|
|
96
|
+
const records = meetingHistoryCommandInternals.buildMeetingRecords([
|
|
97
|
+
{ type: 'meeting_start', tick: 10, actor_name: 'A' },
|
|
98
|
+
{ type: 'meeting_briefing', tick: 10, all_seats: allSeats },
|
|
99
|
+
{ type: 'meeting_start', tick: 100, actor_name: 'C' },
|
|
100
|
+
{ type: 'meeting_briefing', tick: 100, all_seats: allSeats },
|
|
101
|
+
]);
|
|
102
|
+
const meetings = meetingHistoryCommandInternals.allMeetingOutputs(records);
|
|
103
|
+
expect(meetings[0].state).toBe('interrupted_or_missing_end');
|
|
104
|
+
expect(meetings[1].state).toBe('interrupted_or_missing_end');
|
|
105
|
+
});
|
|
106
|
+
});
|
package/src/commands/memory.ts
CHANGED
|
@@ -1,40 +1,40 @@
|
|
|
1
|
-
import { existsSync, writeFileSync } from 'fs';
|
|
2
|
-
import { Command } from 'commander';
|
|
3
|
-
import { AuthStore } from '../lib/auth.js';
|
|
4
|
-
import { getProfileMemoryFile } from '../lib/init-command.js';
|
|
5
|
-
import { loadMemorySnapshot } from '../lib/load-context.js';
|
|
6
|
-
|
|
7
|
-
function getMemoryFile(): string {
|
|
8
|
-
const profile = new AuthStore().getActive();
|
|
9
|
-
if (!profile) throw new Error('Not logged in.');
|
|
10
|
-
return getProfileMemoryFile(profile);
|
|
11
|
-
}
|
|
12
|
-
|
|
13
|
-
function ensureMemoryFile(path: string): void {
|
|
14
|
-
if (!existsSync(path)) writeFileSync(path, '');
|
|
15
|
-
}
|
|
16
|
-
|
|
17
|
-
export function createMemoryCommand(): Command {
|
|
18
|
-
const memory = new Command('memory');
|
|
19
|
-
memory
|
|
20
|
-
.alias('mem')
|
|
21
|
-
.description('Persistent strategy and run memory');
|
|
22
|
-
|
|
23
|
-
memory
|
|
24
|
-
.command('path')
|
|
25
|
-
.description('Print the absolute memory file path')
|
|
26
|
-
.action(() => {
|
|
27
|
-
const path = getMemoryFile();
|
|
28
|
-
ensureMemoryFile(path);
|
|
29
|
-
console.log(JSON.stringify({ path }, null, 2));
|
|
30
|
-
});
|
|
31
|
-
|
|
32
|
-
memory
|
|
33
|
-
.command('load')
|
|
34
|
-
.description('Read the memory file')
|
|
35
|
-
.action(() => {
|
|
36
|
-
console.log(JSON.stringify(loadMemorySnapshot(), null, 2));
|
|
37
|
-
});
|
|
38
|
-
|
|
39
|
-
return memory;
|
|
40
|
-
}
|
|
1
|
+
import { existsSync, writeFileSync } from 'fs';
|
|
2
|
+
import { Command } from 'commander';
|
|
3
|
+
import { AuthStore } from '../lib/auth.js';
|
|
4
|
+
import { getProfileMemoryFile } from '../lib/init-command.js';
|
|
5
|
+
import { loadMemorySnapshot } from '../lib/load-context.js';
|
|
6
|
+
|
|
7
|
+
function getMemoryFile(): string {
|
|
8
|
+
const profile = new AuthStore().getActive();
|
|
9
|
+
if (!profile) throw new Error('Not logged in.');
|
|
10
|
+
return getProfileMemoryFile(profile);
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
function ensureMemoryFile(path: string): void {
|
|
14
|
+
if (!existsSync(path)) writeFileSync(path, '');
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
export function createMemoryCommand(): Command {
|
|
18
|
+
const memory = new Command('memory');
|
|
19
|
+
memory
|
|
20
|
+
.alias('mem')
|
|
21
|
+
.description('Persistent strategy and run memory');
|
|
22
|
+
|
|
23
|
+
memory
|
|
24
|
+
.command('path')
|
|
25
|
+
.description('Print the absolute memory file path')
|
|
26
|
+
.action(() => {
|
|
27
|
+
const path = getMemoryFile();
|
|
28
|
+
ensureMemoryFile(path);
|
|
29
|
+
console.log(JSON.stringify({ path }, null, 2));
|
|
30
|
+
});
|
|
31
|
+
|
|
32
|
+
memory
|
|
33
|
+
.command('load')
|
|
34
|
+
.description('Read the memory file')
|
|
35
|
+
.action(() => {
|
|
36
|
+
console.log(JSON.stringify(loadMemorySnapshot(), null, 2));
|
|
37
|
+
});
|
|
38
|
+
|
|
39
|
+
return memory;
|
|
40
|
+
}
|
package/src/commands/peek.ts
CHANGED
|
@@ -1,45 +1,45 @@
|
|
|
1
|
-
import { Command } from 'commander';
|
|
2
|
-
import { AuthStore } from '../lib/auth.js';
|
|
3
|
-
import { getProfileStateDir } from '../lib/init-command.js';
|
|
4
|
-
import { sendOwnerControlRequest } from '../runtime/owner-control.js';
|
|
5
|
-
|
|
6
|
-
export interface RunPeekOptions {
|
|
7
|
-
stdout: (line: string) => void;
|
|
8
|
-
stderr?: (line: string) => void;
|
|
9
|
-
}
|
|
10
|
-
|
|
11
|
-
/** One-shot snapshot of the active game owner. Returns process exit code. */
|
|
12
|
-
export async function runPeek(opts: RunPeekOptions): Promise<number> {
|
|
13
|
-
const stderr = opts.stderr ?? ((s) => process.stderr.write(s));
|
|
14
|
-
const store = new AuthStore();
|
|
15
|
-
const profile = store.getActive();
|
|
16
|
-
if (!profile) {
|
|
17
|
-
opts.stdout(JSON.stringify({ exit_reason: ['not_logged_in'], error: 'Not logged in' }) + '\n');
|
|
18
|
-
return 0;
|
|
19
|
-
}
|
|
20
|
-
try {
|
|
21
|
-
const response = await sendOwnerControlRequest(getProfileStateDir(profile), 'snapshot');
|
|
22
|
-
if (!response?.ok) {
|
|
23
|
-
throw new Error('ccl game runtime is not running. Start it first with `ccl game start`.');
|
|
24
|
-
}
|
|
25
|
-
opts.stdout(JSON.stringify({
|
|
26
|
-
exit_reason: ['snapshot'],
|
|
27
|
-
next_step: 'One-shot snapshot. No further events will follow from this invocation.',
|
|
28
|
-
events: [],
|
|
29
|
-
summary: response.summary ?? null,
|
|
30
|
-
}) + '\n');
|
|
31
|
-
return 0;
|
|
32
|
-
} catch (err: any) {
|
|
33
|
-
stderr((err?.message ?? String(err)) + '\n');
|
|
34
|
-
return 1;
|
|
35
|
-
}
|
|
36
|
-
}
|
|
37
|
-
|
|
38
|
-
export function createPeekCommand(): Command {
|
|
39
|
-
return new Command('peek')
|
|
40
|
-
.description('Print a one-shot snapshot from the active game owner. Pairs with `ccl game start` for live updates and `ccl events` for history.')
|
|
41
|
-
.action(async () => {
|
|
42
|
-
const code = await runPeek({ stdout: (s) => process.stdout.write(s) });
|
|
43
|
-
if (code !== 0) process.exit(code);
|
|
44
|
-
});
|
|
45
|
-
}
|
|
1
|
+
import { Command } from 'commander';
|
|
2
|
+
import { AuthStore } from '../lib/auth.js';
|
|
3
|
+
import { getProfileStateDir } from '../lib/init-command.js';
|
|
4
|
+
import { sendOwnerControlRequest } from '../runtime/owner-control.js';
|
|
5
|
+
|
|
6
|
+
export interface RunPeekOptions {
|
|
7
|
+
stdout: (line: string) => void;
|
|
8
|
+
stderr?: (line: string) => void;
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
/** One-shot snapshot of the active game owner. Returns process exit code. */
|
|
12
|
+
export async function runPeek(opts: RunPeekOptions): Promise<number> {
|
|
13
|
+
const stderr = opts.stderr ?? ((s) => process.stderr.write(s));
|
|
14
|
+
const store = new AuthStore();
|
|
15
|
+
const profile = store.getActive();
|
|
16
|
+
if (!profile) {
|
|
17
|
+
opts.stdout(JSON.stringify({ exit_reason: ['not_logged_in'], error: 'Not logged in' }) + '\n');
|
|
18
|
+
return 0;
|
|
19
|
+
}
|
|
20
|
+
try {
|
|
21
|
+
const response = await sendOwnerControlRequest(getProfileStateDir(profile), 'snapshot');
|
|
22
|
+
if (!response?.ok) {
|
|
23
|
+
throw new Error('ccl game runtime is not running. Start it first with `ccl game start`.');
|
|
24
|
+
}
|
|
25
|
+
opts.stdout(JSON.stringify({
|
|
26
|
+
exit_reason: ['snapshot'],
|
|
27
|
+
next_step: 'One-shot snapshot. No further events will follow from this invocation.',
|
|
28
|
+
events: [],
|
|
29
|
+
summary: response.summary ?? null,
|
|
30
|
+
}) + '\n');
|
|
31
|
+
return 0;
|
|
32
|
+
} catch (err: any) {
|
|
33
|
+
stderr((err?.message ?? String(err)) + '\n');
|
|
34
|
+
return 1;
|
|
35
|
+
}
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
export function createPeekCommand(): Command {
|
|
39
|
+
return new Command('peek')
|
|
40
|
+
.description('Print a one-shot snapshot from the active game owner. Pairs with `ccl game start` for live updates and `ccl events` for history.')
|
|
41
|
+
.action(async () => {
|
|
42
|
+
const code = await runPeek({ stdout: (s) => process.stdout.write(s) });
|
|
43
|
+
if (code !== 0) process.exit(code);
|
|
44
|
+
});
|
|
45
|
+
}
|
package/src/commands/persona.ts
CHANGED
|
@@ -1,57 +1,57 @@
|
|
|
1
|
-
import { Command } from 'commander';
|
|
2
|
-
import {
|
|
3
|
-
applyPersonaPreset,
|
|
4
|
-
ensurePersonaFile,
|
|
5
|
-
getActivePersonaFile,
|
|
6
|
-
listPersonaPresets,
|
|
7
|
-
} from '../lib/persona.js';
|
|
8
|
-
import { loadPersonaSnapshot } from '../lib/load-context.js';
|
|
9
|
-
|
|
10
|
-
export function createPersonaCommand(): Command {
|
|
11
|
-
const persona = new Command('persona');
|
|
12
|
-
persona
|
|
13
|
-
.alias('prs')
|
|
14
|
-
.description('Per-account roleplay persona notes');
|
|
15
|
-
|
|
16
|
-
persona
|
|
17
|
-
.command('list')
|
|
18
|
-
.description('List bundled persona presets')
|
|
19
|
-
.action(() => {
|
|
20
|
-
const presets = listPersonaPresets().map(({ id, name }) => ({ id, name }));
|
|
21
|
-
console.log(JSON.stringify({ presets }, null, 2));
|
|
22
|
-
});
|
|
23
|
-
|
|
24
|
-
persona
|
|
25
|
-
.command('path')
|
|
26
|
-
.description('Print the absolute persona file path for the active account')
|
|
27
|
-
.action(() => {
|
|
28
|
-
const path = getActivePersonaFile();
|
|
29
|
-
ensurePersonaFile(path);
|
|
30
|
-
console.log(JSON.stringify({ path }, null, 2));
|
|
31
|
-
});
|
|
32
|
-
|
|
33
|
-
persona
|
|
34
|
-
.command('load')
|
|
35
|
-
.description('Read the active account persona file')
|
|
36
|
-
.action(() => {
|
|
37
|
-
console.log(JSON.stringify(loadPersonaSnapshot(), null, 2));
|
|
38
|
-
});
|
|
39
|
-
|
|
40
|
-
persona
|
|
41
|
-
.command('use <preset>')
|
|
42
|
-
.description('Copy a bundled persona preset into the active account persona file')
|
|
43
|
-
.action((presetName: string) => {
|
|
44
|
-
const path = getActivePersonaFile();
|
|
45
|
-
const preset = applyPersonaPreset(presetName, path);
|
|
46
|
-
console.log(JSON.stringify({
|
|
47
|
-
path,
|
|
48
|
-
preset: {
|
|
49
|
-
id: preset.id,
|
|
50
|
-
name: preset.name,
|
|
51
|
-
},
|
|
52
|
-
message: `Persona "${preset.name}" copied to active account.`,
|
|
53
|
-
}, null, 2));
|
|
54
|
-
});
|
|
55
|
-
|
|
56
|
-
return persona;
|
|
57
|
-
}
|
|
1
|
+
import { Command } from 'commander';
|
|
2
|
+
import {
|
|
3
|
+
applyPersonaPreset,
|
|
4
|
+
ensurePersonaFile,
|
|
5
|
+
getActivePersonaFile,
|
|
6
|
+
listPersonaPresets,
|
|
7
|
+
} from '../lib/persona.js';
|
|
8
|
+
import { loadPersonaSnapshot } from '../lib/load-context.js';
|
|
9
|
+
|
|
10
|
+
export function createPersonaCommand(): Command {
|
|
11
|
+
const persona = new Command('persona');
|
|
12
|
+
persona
|
|
13
|
+
.alias('prs')
|
|
14
|
+
.description('Per-account roleplay persona notes');
|
|
15
|
+
|
|
16
|
+
persona
|
|
17
|
+
.command('list')
|
|
18
|
+
.description('List bundled persona presets')
|
|
19
|
+
.action(() => {
|
|
20
|
+
const presets = listPersonaPresets().map(({ id, name }) => ({ id, name }));
|
|
21
|
+
console.log(JSON.stringify({ presets }, null, 2));
|
|
22
|
+
});
|
|
23
|
+
|
|
24
|
+
persona
|
|
25
|
+
.command('path')
|
|
26
|
+
.description('Print the absolute persona file path for the active account')
|
|
27
|
+
.action(() => {
|
|
28
|
+
const path = getActivePersonaFile();
|
|
29
|
+
ensurePersonaFile(path);
|
|
30
|
+
console.log(JSON.stringify({ path }, null, 2));
|
|
31
|
+
});
|
|
32
|
+
|
|
33
|
+
persona
|
|
34
|
+
.command('load')
|
|
35
|
+
.description('Read the active account persona file')
|
|
36
|
+
.action(() => {
|
|
37
|
+
console.log(JSON.stringify(loadPersonaSnapshot(), null, 2));
|
|
38
|
+
});
|
|
39
|
+
|
|
40
|
+
persona
|
|
41
|
+
.command('use <preset>')
|
|
42
|
+
.description('Copy a bundled persona preset into the active account persona file')
|
|
43
|
+
.action((presetName: string) => {
|
|
44
|
+
const path = getActivePersonaFile();
|
|
45
|
+
const preset = applyPersonaPreset(presetName, path);
|
|
46
|
+
console.log(JSON.stringify({
|
|
47
|
+
path,
|
|
48
|
+
preset: {
|
|
49
|
+
id: preset.id,
|
|
50
|
+
name: preset.name,
|
|
51
|
+
},
|
|
52
|
+
message: `Persona "${preset.name}" copied to active account.`,
|
|
53
|
+
}, null, 2));
|
|
54
|
+
});
|
|
55
|
+
|
|
56
|
+
return persona;
|
|
57
|
+
}
|