@myclaw163/clawclaw-cli 0.6.54

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Files changed (198) hide show
  1. package/README.md +440 -0
  2. package/bin/clawclaw-cli.mjs +4 -0
  3. package/package.json +48 -0
  4. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -0
  5. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -0
  6. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -0
  7. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -0
  8. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -0
  9. package/scripts/postinstall.mjs +20 -0
  10. package/scripts/sync-bundled-skill.mjs +245 -0
  11. package/scripts/sync-bundled-skill.test.mjs +152 -0
  12. package/skills/clawclaw/SKILL.md +240 -0
  13. package/skills/clawclaw/references/CHATTERBOX.md +142 -0
  14. package/skills/clawclaw/references/COMMANDS.md +132 -0
  15. package/skills/clawclaw/references/GAME-MECHANICS.md +186 -0
  16. package/skills/clawclaw/references/HUB.md +48 -0
  17. package/skills/clawclaw/references/KNOWLEDGE.md +43 -0
  18. package/skills/clawclaw/references/STRATEGIES.md +57 -0
  19. package/skills/clawclaw/references/STREAM.md +58 -0
  20. package/skills/clawclaw/references/TACTICS.md +65 -0
  21. package/src/assets/clawclaw-ascii-map.txt +40 -0
  22. package/src/cli.ts +153 -0
  23. package/src/commands/_schema.ts +109 -0
  24. package/src/commands/account.ts +209 -0
  25. package/src/commands/config.ts +30 -0
  26. package/src/commands/do.test.ts +37 -0
  27. package/src/commands/do.ts +95 -0
  28. package/src/commands/events.ts +22 -0
  29. package/src/commands/game-map.test.ts +28 -0
  30. package/src/commands/game-start-plan.test.ts +142 -0
  31. package/src/commands/game.ts +882 -0
  32. package/src/commands/history-player.test.ts +102 -0
  33. package/src/commands/history.ts +573 -0
  34. package/src/commands/hub.test.ts +96 -0
  35. package/src/commands/hub.ts +234 -0
  36. package/src/commands/knowledge.test.ts +19 -0
  37. package/src/commands/knowledge.ts +168 -0
  38. package/src/commands/load.test.ts +51 -0
  39. package/src/commands/load.ts +13 -0
  40. package/src/commands/meeting-history.test.ts +106 -0
  41. package/src/commands/memory.ts +40 -0
  42. package/src/commands/peek.ts +38 -0
  43. package/src/commands/persona.ts +57 -0
  44. package/src/commands/setup/codex.ts +248 -0
  45. package/src/commands/setup/hermes.test.ts +96 -0
  46. package/src/commands/setup/hermes.ts +76 -0
  47. package/src/commands/setup/index.ts +13 -0
  48. package/src/commands/setup/openclaw.test.ts +114 -0
  49. package/src/commands/setup/openclaw.ts +147 -0
  50. package/src/commands/skill.ts +128 -0
  51. package/src/commands/state.ts +46 -0
  52. package/src/commands/strategy.test.ts +135 -0
  53. package/src/commands/strategy.ts +189 -0
  54. package/src/commands/tts.ts +128 -0
  55. package/src/commands/upgrade.test.ts +91 -0
  56. package/src/commands/upgrade.ts +154 -0
  57. package/src/commands/watch.test.ts +973 -0
  58. package/src/commands/watch.ts +709 -0
  59. package/src/lib/auth.test.ts +59 -0
  60. package/src/lib/auth.ts +186 -0
  61. package/src/lib/command-meta.ts +37 -0
  62. package/src/lib/game-client.ts +391 -0
  63. package/src/lib/host-config-patcher.test.ts +130 -0
  64. package/src/lib/host-config-patcher.ts +151 -0
  65. package/src/lib/http-keepalive.ts +15 -0
  66. package/src/lib/http-transport.test.ts +42 -0
  67. package/src/lib/http-transport.ts +113 -0
  68. package/src/lib/hub-client.test.ts +56 -0
  69. package/src/lib/hub-client.ts +88 -0
  70. package/src/lib/hub-install.test.ts +98 -0
  71. package/src/lib/hub-install.ts +121 -0
  72. package/src/lib/hub-reminder.ts +75 -0
  73. package/src/lib/hub-unzip.test.ts +69 -0
  74. package/src/lib/hub-unzip.ts +62 -0
  75. package/src/lib/init-command.test.ts +75 -0
  76. package/src/lib/init-command.ts +120 -0
  77. package/src/lib/knowledge-store.test.ts +180 -0
  78. package/src/lib/knowledge-store.ts +374 -0
  79. package/src/lib/load-context.test.ts +52 -0
  80. package/src/lib/load-context.ts +52 -0
  81. package/src/lib/match-state.test.ts +134 -0
  82. package/src/lib/match-state.ts +94 -0
  83. package/src/lib/netease-tts.ts +83 -0
  84. package/src/lib/normalize.ts +42 -0
  85. package/src/lib/persona.test.ts +41 -0
  86. package/src/lib/persona.ts +72 -0
  87. package/src/lib/server-registry.ts +152 -0
  88. package/src/lib/skill-version.test.ts +48 -0
  89. package/src/lib/skill-version.ts +19 -0
  90. package/src/lib/strategy-export.test.ts +232 -0
  91. package/src/lib/strategy-export.ts +242 -0
  92. package/src/lib/tts-keys.ts +7 -0
  93. package/src/lib/tts-speech.test.ts +63 -0
  94. package/src/lib/tts-speech.ts +76 -0
  95. package/src/lib/workspace-argv.test.ts +49 -0
  96. package/src/lib/workspace-argv.ts +44 -0
  97. package/src/perception/player-history-store.test.ts +87 -0
  98. package/src/perception/player-history-store.ts +194 -0
  99. package/src/pipeline/event-store.ts +124 -0
  100. package/src/pipeline/pipeline.ts +35 -0
  101. package/src/runtime/auto-upgrade.test.ts +66 -0
  102. package/src/runtime/auto-upgrade.ts +31 -0
  103. package/src/runtime/daemon.ts +100 -0
  104. package/src/runtime/event-daemon.test.ts +28 -0
  105. package/src/runtime/event-daemon.ts +371 -0
  106. package/src/runtime/opening-mover.ts +303 -0
  107. package/src/runtime/raw-ws-log.test.ts +33 -0
  108. package/src/runtime/raw-ws-log.ts +32 -0
  109. package/src/runtime/runtime-logger.ts +99 -0
  110. package/src/runtime/ws-client.test.ts +47 -0
  111. package/src/runtime/ws-client.ts +272 -0
  112. package/src/sdk/action.ts +166 -0
  113. package/src/sdk/index.ts +110 -0
  114. package/src/sdk/types.ts +146 -0
  115. package/src/strategies/avoid-lone.ts +11 -0
  116. package/src/strategies/avoid-players.knowledge.md +20 -0
  117. package/src/strategies/avoid-players.ts +15 -0
  118. package/src/strategies/corpse-patrol.ts +22 -0
  119. package/src/strategies/crab-sabotage.ts +21 -0
  120. package/src/strategies/custom-module.test.ts +269 -0
  121. package/src/strategies/find-player.ts +16 -0
  122. package/src/strategies/game-utils.test.ts +164 -0
  123. package/src/strategies/game-utils.ts +721 -0
  124. package/src/strategies/goals/avoid-lone-top.ts +168 -0
  125. package/src/strategies/goals/avoid-players-top.test.ts +83 -0
  126. package/src/strategies/goals/avoid-players-top.ts +121 -0
  127. package/src/strategies/goals/conversation-goal.ts +51 -0
  128. package/src/strategies/goals/corpse-patrol-top.ts +91 -0
  129. package/src/strategies/goals/crab-octopus-reflexes.ts +93 -0
  130. package/src/strategies/goals/crab-sabotage-top.ts +197 -0
  131. package/src/strategies/goals/emergency-hunt-goal.ts +28 -0
  132. package/src/strategies/goals/find-player-top.ts +93 -0
  133. package/src/strategies/goals/flee-players-goal.ts +53 -0
  134. package/src/strategies/goals/goal-manager.ts +41 -0
  135. package/src/strategies/goals/goal-root-strategy.ts +49 -0
  136. package/src/strategies/goals/goal.ts +28 -0
  137. package/src/strategies/goals/keep-away-goal.ts +206 -0
  138. package/src/strategies/goals/kill-frenzy-top.ts +80 -0
  139. package/src/strategies/goals/kill-lone-top.ts +160 -0
  140. package/src/strategies/goals/kill-target-goal.ts +59 -0
  141. package/src/strategies/goals/kill-target-top.ts +109 -0
  142. package/src/strategies/goals/leaf-goal.ts +25 -0
  143. package/src/strategies/goals/linger-corpse-goal.ts +79 -0
  144. package/src/strategies/goals/lone-kill-core.ts +82 -0
  145. package/src/strategies/goals/lone-kill-goal.ts +24 -0
  146. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -0
  147. package/src/strategies/goals/lone-kill-task-top.ts +86 -0
  148. package/src/strategies/goals/move-room-goal.ts +60 -0
  149. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -0
  150. package/src/strategies/goals/normal-shrimp-top.ts +242 -0
  151. package/src/strategies/goals/paradise-fish-top.test.ts +126 -0
  152. package/src/strategies/goals/paradise-fish-top.ts +219 -0
  153. package/src/strategies/goals/patrol-top.ts +57 -0
  154. package/src/strategies/goals/report-patrol-top.ts +80 -0
  155. package/src/strategies/goals/safe-task-goal.ts +102 -0
  156. package/src/strategies/goals/social-task-top.ts +161 -0
  157. package/src/strategies/goals/task-kill-report-top.ts +163 -0
  158. package/src/strategies/goals/task-only-top.ts +57 -0
  159. package/src/strategies/goals/task-or-patrol-goal.ts +41 -0
  160. package/src/strategies/goals/task-report-top.ts +57 -0
  161. package/src/strategies/goals/wander-task-goal.ts +33 -0
  162. package/src/strategies/goals/warrior-shrimp-top.test.ts +86 -0
  163. package/src/strategies/goals/warrior-shrimp-top.ts +248 -0
  164. package/src/strategies/greeting.ts +53 -0
  165. package/src/strategies/kill-frenzy.ts +12 -0
  166. package/src/strategies/kill-lone.knowledge.md +20 -0
  167. package/src/strategies/kill-lone.ts +13 -0
  168. package/src/strategies/kill-target.ts +18 -0
  169. package/src/strategies/loader.test.ts +678 -0
  170. package/src/strategies/loader.ts +172 -0
  171. package/src/strategies/lone-kill-task.ts +21 -0
  172. package/src/strategies/meeting-gate.test.ts +59 -0
  173. package/src/strategies/meeting-gate.ts +23 -0
  174. package/src/strategies/move-room.ts +15 -0
  175. package/src/strategies/new-events-backfill.ts +98 -0
  176. package/src/strategies/paradise-fish.knowledge.md +20 -0
  177. package/src/strategies/paradise-fish.ts +25 -0
  178. package/src/strategies/pathfind/clawclaw-walkable.bin +0 -0
  179. package/src/strategies/pathfind/distance-field.ts +150 -0
  180. package/src/strategies/pathfind/escape-planner.test.ts +197 -0
  181. package/src/strategies/pathfind/escape-planner.ts +348 -0
  182. package/src/strategies/pathfind/walkable-grid.ts +117 -0
  183. package/src/strategies/patrol.ts +11 -0
  184. package/src/strategies/player-targets.ts +13 -0
  185. package/src/strategies/report-patrol.ts +11 -0
  186. package/src/strategies/shrimp-memory.knowledge.md +20 -0
  187. package/src/strategies/shrimp-memory.ts +25 -0
  188. package/src/strategies/social-task.test.ts +28 -0
  189. package/src/strategies/social-task.ts +49 -0
  190. package/src/strategies/spawn.ts +71 -0
  191. package/src/strategies/speech-module.ts +123 -0
  192. package/src/strategies/strategy-loop.ts +757 -0
  193. package/src/strategies/task-kill-report.ts +17 -0
  194. package/src/strategies/task-only.ts +11 -0
  195. package/src/strategies/task-report.ts +22 -0
  196. package/src/strategies/types.ts +96 -0
  197. package/src/strategies/warrior-memory.knowledge.md +20 -0
  198. package/src/strategies/warrior-memory.ts +16 -0
@@ -0,0 +1,164 @@
1
+ import { describe, expect, it } from 'vitest';
2
+ import type { GameState, TaskInfo } from '../sdk/types.js';
3
+ import type { StrategyContext } from './types.js';
4
+ import { CorpseMemory, firstAvailableTask, PatrolState, safePatrolStep } from './game-utils.js';
5
+
6
+ function state(overrides: Partial<GameState> = {}): GameState {
7
+ return {
8
+ phase: 'wandering',
9
+ tick: 1,
10
+ you: {
11
+ name: 'killer',
12
+ x: 0,
13
+ y: 0,
14
+ room: '居住区',
15
+ role: 'neutral_octopus',
16
+ faction: 'neutral',
17
+ is_alive: true,
18
+ },
19
+ your_tasks: [],
20
+ players: [],
21
+ corpses: [],
22
+ stale: false,
23
+ ...overrides,
24
+ };
25
+ }
26
+
27
+ function taskAt(x: number, y: number): TaskInfo {
28
+ return {
29
+ task_id: 'medical',
30
+ task_name: '检查医疗报告',
31
+ room: '居住区',
32
+ status: 'normal',
33
+ x,
34
+ y,
35
+ };
36
+ }
37
+
38
+ function context(overrides: Partial<StrategyContext> = {}): StrategyContext {
39
+ return {
40
+ taskData: [],
41
+ emergency: null,
42
+ taskLocalBlockedUntil: 0,
43
+ reportCorpseTarget: null,
44
+ reportBlockedUntil: 0,
45
+ notifications: [],
46
+ lastProgressNotifyAt: Date.now(),
47
+ teammates: new Set(),
48
+ alarmDone: false,
49
+ rooms: [],
50
+ playerNamesBySeat: {},
51
+ forcePatrolAdvance: false,
52
+ blockedMoveTarget: null,
53
+ mySeat: 1,
54
+ speechNotifications: [],
55
+ agentAlerts: [],
56
+ ...overrides,
57
+ };
58
+ }
59
+
60
+ describe('CorpseMemory', () => {
61
+ it('uses the last visible position immediately after a confirmed kill', () => {
62
+ const memory = new CorpseMemory();
63
+ memory.observe(state({
64
+ players: [{ name: 'LocalBot_5', room: '居住区', x: 2058, y: 1594 }],
65
+ }));
66
+
67
+ memory.observe(
68
+ state({
69
+ tick: 2,
70
+ corpses: [{ name: 'LocalBot_5', room: '居住区', distance: 0 }],
71
+ }),
72
+ new Map([['localbot_5', Date.now() + 3000]]),
73
+ );
74
+
75
+ expect(memory.list()).toEqual([
76
+ { name: 'LocalBot_5', room: '居住区', x: 2058, y: 1594 },
77
+ ]);
78
+ expect(firstAvailableTask(
79
+ [taskAt(2058, 1594)],
80
+ () => true,
81
+ undefined,
82
+ undefined,
83
+ memory.list(),
84
+ )).toBeNull();
85
+ });
86
+
87
+ it('does not create a corpse for an unconfirmed or expired kill', () => {
88
+ const memory = new CorpseMemory();
89
+ memory.observe(state({
90
+ players: [{ name: 'target', room: '居住区', x: 100, y: 100 }],
91
+ }));
92
+
93
+ memory.observe(state({ tick: 2 }));
94
+ memory.observe(state({ tick: 3 }), new Map([['target', Date.now() - 1]]));
95
+
96
+ expect(memory.list()).toEqual([]);
97
+ });
98
+
99
+ it('keeps every corpse in a batch and does not merge nearby different bodies', () => {
100
+ const memory = new CorpseMemory();
101
+ memory.observe(state({
102
+ new_events: [
103
+ { type: 'corpse_spotted', corpse_name: 'A', corpse_room: '居住区', corpse_x: 0, corpse_y: 0 },
104
+ { type: 'corpse_spotted', corpse_name: 'B', corpse_room: '居住区', corpse_x: 90, corpse_y: 0 },
105
+ ],
106
+ }));
107
+
108
+ expect(memory.list().map(c => c.name)).toEqual(['A', 'B']);
109
+ });
110
+
111
+ it('clears corpse and last-seen player memory after a meeting', () => {
112
+ const memory = new CorpseMemory();
113
+ memory.observe(state({
114
+ players: [{ name: 'target', room: '居住区', x: 100, y: 100 }],
115
+ new_events: [
116
+ { type: 'corpse_spotted', corpse_name: 'old', corpse_room: '居住区', corpse_x: 20, corpse_y: 20 },
117
+ ],
118
+ }));
119
+
120
+ memory.reset();
121
+ memory.observe(state({ tick: 2 }), new Map([['target', Date.now() + 3000]]));
122
+
123
+ expect(memory.list()).toEqual([]);
124
+ });
125
+ });
126
+
127
+ describe('safePatrolStep', () => {
128
+ it('skips patrol rooms whose route passes near an avoid target', () => {
129
+ const patrol = new PatrolState();
130
+ const ctx = context({
131
+ rooms: [
132
+ { name: 'danger-route', x: 1602, y: 1402 },
133
+ { name: 'safe-route', x: 2602, y: 586 },
134
+ ],
135
+ });
136
+ const routeState = state({ you: { ...state().you, x: 2418, y: 590 } });
137
+
138
+ const first = safePatrolStep(
139
+ routeState,
140
+ ctx,
141
+ patrol,
142
+ false,
143
+ {
144
+ threatPoints: [{ x: 1986, y: 994 }],
145
+ },
146
+ );
147
+
148
+ expect(first).toHaveLength(1);
149
+ expect(first[0].action.type).toBe('move');
150
+ expect(first[0].action.payload).toMatchObject({ target_x: 2602, target_y: 586 });
151
+
152
+ const second = safePatrolStep(
153
+ routeState,
154
+ ctx,
155
+ patrol,
156
+ false,
157
+ {
158
+ threatPoints: [{ x: 1986, y: 994 }],
159
+ },
160
+ );
161
+ expect(second).toHaveLength(1);
162
+ expect(second[0].action.payload).toMatchObject({ target_x: 2602, target_y: 586 });
163
+ });
164
+ });