@mumulinya167/ccm-pet-assets 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -0
- package/assets/calico/calico-collapsing.apng +0 -0
- package/assets/calico/calico-dozing.apng +0 -0
- package/assets/calico/calico-error.apng +0 -0
- package/assets/calico/calico-happy.apng +0 -0
- package/assets/calico/calico-idle-follow.svg +324 -0
- package/assets/calico/calico-idle.apng +0 -0
- package/assets/calico/calico-mini-alert.apng +0 -0
- package/assets/calico/calico-mini-crabwalk.apng +0 -0
- package/assets/calico/calico-mini-enter.apng +0 -0
- package/assets/calico/calico-mini-happy.apng +0 -0
- package/assets/calico/calico-mini-idle.apng +0 -0
- package/assets/calico/calico-mini-peek.apng +0 -0
- package/assets/calico/calico-mini-sleep.apng +0 -0
- package/assets/calico/calico-notification.apng +0 -0
- package/assets/calico/calico-react-drag.apng +0 -0
- package/assets/calico/calico-react-left.apng +0 -0
- package/assets/calico/calico-react-poke.apng +0 -0
- package/assets/calico/calico-sleeping.apng +0 -0
- package/assets/calico/calico-thinking.apng +0 -0
- package/assets/calico/calico-waking.apng +0 -0
- package/assets/calico/calico-working-building.apng +0 -0
- package/assets/calico/calico-working-carrying.apng +0 -0
- package/assets/calico/calico-working-conducting.apng +0 -0
- package/assets/calico/calico-working-juggling.apng +0 -0
- package/assets/calico/calico-working-sweeping.apng +0 -0
- package/assets/calico/calico-working-typing.apng +0 -0
- package/assets/calico/calico-yawning.apng +0 -0
- package/assets/calico.svg +324 -0
- package/assets/clawd/LICENSE +22 -0
- package/assets/clawd/clawd-about-hero.svg +202 -0
- package/assets/clawd/clawd-collapse-sleep.svg +247 -0
- package/assets/clawd/clawd-error.svg +94 -0
- package/assets/clawd/clawd-happy.svg +161 -0
- package/assets/clawd/clawd-headphones-groove.svg +194 -0
- package/assets/clawd/clawd-idle-bubble.svg +180 -0
- package/assets/clawd/clawd-idle-collapse.svg +101 -0
- package/assets/clawd/clawd-idle-doze.svg +72 -0
- package/assets/clawd/clawd-idle-follow.svg +64 -0
- package/assets/clawd/clawd-idle-living.svg +196 -0
- package/assets/clawd/clawd-idle-look.svg +115 -0
- package/assets/clawd/clawd-idle-reading.svg +252 -0
- package/assets/clawd/clawd-idle-yawn.svg +158 -0
- package/assets/clawd/clawd-mini-alert.svg +129 -0
- package/assets/clawd/clawd-mini-crabwalk.svg +76 -0
- package/assets/clawd/clawd-mini-enter-sleep.svg +64 -0
- package/assets/clawd/clawd-mini-enter.svg +114 -0
- package/assets/clawd/clawd-mini-happy.svg +124 -0
- package/assets/clawd/clawd-mini-idle.svg +83 -0
- package/assets/clawd/clawd-mini-peek.svg +82 -0
- package/assets/clawd/clawd-mini-sleep.svg +112 -0
- package/assets/clawd/clawd-mini-typing.svg +153 -0
- package/assets/clawd/clawd-notification.svg +438 -0
- package/assets/clawd/clawd-react-annoyed.svg +167 -0
- package/assets/clawd/clawd-react-double-jump.svg +229 -0
- package/assets/clawd/clawd-react-double.svg +108 -0
- package/assets/clawd/clawd-react-drag.svg +102 -0
- package/assets/clawd/clawd-react-left.svg +102 -0
- package/assets/clawd/clawd-react-right.svg +102 -0
- package/assets/clawd/clawd-sleeping.svg +118 -0
- package/assets/clawd/clawd-static-base.svg +21 -0
- package/assets/clawd/clawd-wake.svg +277 -0
- package/assets/clawd/clawd-working-building.svg +329 -0
- package/assets/clawd/clawd-working-carrying.svg +178 -0
- package/assets/clawd/clawd-working-debugger.svg +245 -0
- package/assets/clawd/clawd-working-juggling.svg +183 -0
- package/assets/clawd/clawd-working-sweeping.svg +248 -0
- package/assets/clawd/clawd-working-thinking.svg +501 -0
- package/assets/clawd/clawd-working-typing-boss.svg +307 -0
- package/assets/clawd/clawd-working-typing.svg +273 -0
- package/assets/clawd/clawd-working-ultrathink.svg +166 -0
- package/assets/clawd/clawd-working-wizard.svg +356 -0
- package/assets/clawd.svg +64 -0
- package/assets/cloudling/cloudling/cloudling-attention.svg +380 -0
- package/assets/cloudling/cloudling/cloudling-building.svg +667 -0
- package/assets/cloudling/cloudling/cloudling-carrying.svg +604 -0
- package/assets/cloudling/cloudling/cloudling-conducting.svg +616 -0
- package/assets/cloudling/cloudling/cloudling-dozing-to-sleeping.svg +578 -0
- package/assets/cloudling/cloudling/cloudling-dozing.svg +358 -0
- package/assets/cloudling/cloudling/cloudling-error.svg +428 -0
- package/assets/cloudling/cloudling/cloudling-idle-reading.svg +658 -0
- package/assets/cloudling/cloudling/cloudling-idle-to-dozing.svg +568 -0
- package/assets/cloudling/cloudling/cloudling-idle-to-sleeping.svg +811 -0
- package/assets/cloudling/cloudling/cloudling-idle.svg +255 -0
- package/assets/cloudling/cloudling/cloudling-juggling.svg +648 -0
- package/assets/cloudling/cloudling/cloudling-mini-alert.svg +390 -0
- package/assets/cloudling/cloudling/cloudling-mini-crabwalk.svg +335 -0
- package/assets/cloudling/cloudling/cloudling-mini-enter-roll-in.svg +226 -0
- package/assets/cloudling/cloudling/cloudling-mini-enter-sleep.svg +232 -0
- package/assets/cloudling/cloudling/cloudling-mini-happy.svg +371 -0
- package/assets/cloudling/cloudling/cloudling-mini-idle.svg +279 -0
- package/assets/cloudling/cloudling/cloudling-mini-peek.svg +328 -0
- package/assets/cloudling/cloudling/cloudling-mini-sleep.svg +260 -0
- package/assets/cloudling/cloudling/cloudling-mini-typing.svg +692 -0
- package/assets/cloudling/cloudling/cloudling-notification.svg +494 -0
- package/assets/cloudling/cloudling/cloudling-react-drag.svg +83 -0
- package/assets/cloudling/cloudling/cloudling-sleeping-to-idle.svg +555 -0
- package/assets/cloudling/cloudling/cloudling-sleeping.svg +500 -0
- package/assets/cloudling/cloudling/cloudling-sweeping.svg +292 -0
- package/assets/cloudling/cloudling/cloudling-thinking.svg +720 -0
- package/assets/cloudling/cloudling/cloudling-typing.svg +354 -0
- package/assets/cloudling/cloudling-attention.svg +380 -0
- package/assets/cloudling/cloudling-building.svg +667 -0
- package/assets/cloudling/cloudling-carrying.svg +604 -0
- package/assets/cloudling/cloudling-conducting.svg +616 -0
- package/assets/cloudling/cloudling-dozing-to-sleeping.svg +578 -0
- package/assets/cloudling/cloudling-dozing.svg +358 -0
- package/assets/cloudling/cloudling-error.svg +428 -0
- package/assets/cloudling/cloudling-idle-reading.svg +658 -0
- package/assets/cloudling/cloudling-idle-to-dozing.svg +568 -0
- package/assets/cloudling/cloudling-idle-to-sleeping.svg +811 -0
- package/assets/cloudling/cloudling-idle.svg +255 -0
- package/assets/cloudling/cloudling-juggling.svg +648 -0
- package/assets/cloudling/cloudling-mini-alert.svg +390 -0
- package/assets/cloudling/cloudling-mini-crabwalk.svg +335 -0
- package/assets/cloudling/cloudling-mini-enter-roll-in.svg +226 -0
- package/assets/cloudling/cloudling-mini-enter-sleep.svg +232 -0
- package/assets/cloudling/cloudling-mini-happy.svg +371 -0
- package/assets/cloudling/cloudling-mini-idle.svg +279 -0
- package/assets/cloudling/cloudling-mini-peek.svg +328 -0
- package/assets/cloudling/cloudling-mini-sleep.svg +260 -0
- package/assets/cloudling/cloudling-mini-typing.svg +692 -0
- package/assets/cloudling/cloudling-notification.svg +494 -0
- package/assets/cloudling/cloudling-react-drag.svg +83 -0
- package/assets/cloudling/cloudling-sleeping-to-idle.svg +555 -0
- package/assets/cloudling/cloudling-sleeping.svg +500 -0
- package/assets/cloudling/cloudling-sweeping.svg +292 -0
- package/assets/cloudling/cloudling-thinking.svg +720 -0
- package/assets/cloudling/cloudling-typing.svg +354 -0
- package/assets/cloudling.svg +255 -0
- package/assets/ghost-attention.svg +19 -0
- package/assets/ghost-carrying.svg +19 -0
- package/assets/ghost-collapsing.svg +19 -0
- package/assets/ghost-dozing.svg +23 -0
- package/assets/ghost-error.svg +19 -0
- package/assets/ghost-happy.svg +23 -0
- package/assets/ghost-idle-action1.svg +19 -0
- package/assets/ghost-idle-action2.svg +19 -0
- package/assets/ghost-idle-action3.svg +19 -0
- package/assets/ghost-idle.svg +11 -0
- package/assets/ghost-juggling.svg +19 -0
- package/assets/ghost-notification.svg +19 -0
- package/assets/ghost-react-double.svg +23 -0
- package/assets/ghost-react-drag.svg +23 -0
- package/assets/ghost-react-left.svg +19 -0
- package/assets/ghost-react-right.svg +19 -0
- package/assets/ghost-sleeping.svg +19 -0
- package/assets/ghost-sweeping.svg +19 -0
- package/assets/ghost-thinking.svg +19 -0
- package/assets/ghost-waking.svg +19 -0
- package/assets/ghost-working.svg +19 -0
- package/assets/ghost-yawning.svg +23 -0
- package/assets/ghost.svg +11 -0
- package/assets/robot-attention.svg +19 -0
- package/assets/robot-carrying.svg +19 -0
- package/assets/robot-collapsing.svg +19 -0
- package/assets/robot-dozing.svg +23 -0
- package/assets/robot-error.svg +19 -0
- package/assets/robot-happy.svg +23 -0
- package/assets/robot-idle-action1.svg +19 -0
- package/assets/robot-idle-action2.svg +19 -0
- package/assets/robot-idle-action3.svg +19 -0
- package/assets/robot-idle.svg +11 -0
- package/assets/robot-juggling.svg +19 -0
- package/assets/robot-notification.svg +19 -0
- package/assets/robot-react-double.svg +23 -0
- package/assets/robot-react-drag.svg +23 -0
- package/assets/robot-react-left.svg +19 -0
- package/assets/robot-react-right.svg +19 -0
- package/assets/robot-sleeping.svg +19 -0
- package/assets/robot-sweeping.svg +19 -0
- package/assets/robot-thinking.svg +19 -0
- package/assets/robot-waking.svg +19 -0
- package/assets/robot-working.svg +19 -0
- package/assets/robot-yawning.svg +23 -0
- package/assets/robot.svg +11 -0
- package/manifest.json +889 -0
- package/package.json +18 -0
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<script type="application/ecmascript"><![CDATA[
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const SLEEP_MASK_PATH = {
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116
|
+
<stop offset="0" stop-color="#FFE9A8"/>
|
|
117
|
+
<stop offset="0.5" stop-color="#FFD360"/>
|
|
118
|
+
<stop offset="1" stop-color="#F5A623"/>
|
|
119
|
+
</linearGradient>
|
|
120
|
+
<filter id="${p}-star-glow" x="-80%" y="-80%" width="260%" height="260%">
|
|
121
|
+
<feDropShadow dx="0" dy="0.4" stdDeviation="0.5" flood-color="#F5A623" flood-opacity="0.32"/>
|
|
122
|
+
</filter>
|
|
123
|
+
<filter id="${p}-shadow" x="-50%" y="-50%" width="200%" height="200%">
|
|
124
|
+
<feDropShadow class="cloud-drop-shadow" dx="0" dy="0.6" stdDeviation="0.8" flood-color="#3941FF" flood-opacity="0.18"/>
|
|
125
|
+
</filter>
|
|
126
|
+
<filter id="${p}-edge-blur" x="-40%" y="-40%" width="180%" height="180%">
|
|
127
|
+
<feGaussianBlur stdDeviation="0.16"/>
|
|
128
|
+
</filter>
|
|
129
|
+
<filter id="${p}-soft" x="-30%" y="-30%" width="160%" height="160%">
|
|
130
|
+
<feGaussianBlur stdDeviation="0.18"/>
|
|
131
|
+
</filter>
|
|
132
|
+
<linearGradient id="${p}-toggle-day" x1="0" y1="0" x2="0" y2="1">
|
|
133
|
+
<stop offset="0" stop-color="#E5EDFF"/><stop offset="1" stop-color="#BFD6FF"/>
|
|
134
|
+
</linearGradient>
|
|
135
|
+
<linearGradient id="${p}-toggle-night" x1="0" y1="0" x2="0" y2="1">
|
|
136
|
+
<stop offset="0" stop-color="#2A3554"/><stop offset="1" stop-color="#0F1428"/>
|
|
137
|
+
</linearGradient>
|
|
138
|
+
<clipPath id="${p}-clip"><path d="${CLOUD_D}"/></clipPath>
|
|
139
|
+
`;
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
function makeFluffyCuff(p, cx, cy, rx, ry, asym, bumps) {
|
|
143
|
+
let parts = [];
|
|
144
|
+
const circles = [];
|
|
145
|
+
for (let i = 0; i < bumps; i++) {
|
|
146
|
+
const ang = (i * 2 * Math.PI) / bumps - Math.PI / 2;
|
|
147
|
+
const x = cx + Math.cos(ang) * rx;
|
|
148
|
+
const y = cy + Math.sin(ang) * ry;
|
|
149
|
+
const sizeY = -Math.sin(ang);
|
|
150
|
+
const sizeBoost = 0.18 * (sizeY + 1) / 2 + 0.10;
|
|
151
|
+
const jitter = ((i * 13) % 7) / 35;
|
|
152
|
+
let r = 0.62 + sizeBoost + jitter;
|
|
153
|
+
if (asym !== 0) r *= 1 + asym * Math.cos(ang) * 0.28;
|
|
154
|
+
circles.push({ x, y, r });
|
|
155
|
+
}
|
|
156
|
+
const innerRy = ry + 0.40;
|
|
157
|
+
parts.push(`<g filter="url(#${p}-soft)">`);
|
|
158
|
+
parts.push(`<ellipse cx="${cx}" cy="${cy}" rx="${(rx + 0.30).toFixed(2)}" ry="${(innerRy + 0.30).toFixed(2)}" fill="#7A9DFF" opacity="0.50"/>`);
|
|
159
|
+
circles.forEach(c => parts.push(`<circle cx="${c.x.toFixed(2)}" cy="${c.y.toFixed(2)}" r="${(c.r + 0.30).toFixed(2)}" fill="#7A9DFF" opacity="0.50"/>`));
|
|
160
|
+
parts.push(`</g>`);
|
|
161
|
+
parts.push(`<ellipse cx="${cx}" cy="${cy}" rx="${(rx + 0.15).toFixed(2)}" ry="${(innerRy + 0.15).toFixed(2)}" fill="#aab3c6" opacity="0.65"/>`);
|
|
162
|
+
circles.forEach(c => parts.push(`<circle cx="${c.x.toFixed(2)}" cy="${c.y.toFixed(2)}" r="${(c.r + 0.15).toFixed(2)}" fill="#aab3c6" opacity="0.65"/>`));
|
|
163
|
+
parts.push(`<ellipse cx="${cx}" cy="${cy}" rx="${rx.toFixed(2)}" ry="${innerRy.toFixed(2)}" fill="url(#${p}-cuff)"/>`);
|
|
164
|
+
circles.forEach(c => parts.push(`<circle cx="${c.x.toFixed(2)}" cy="${c.y.toFixed(2)}" r="${c.r.toFixed(2)}" fill="url(#${p}-cuff)"/>`));
|
|
165
|
+
parts.push(`<ellipse cx="${cx}" cy="${(cy - ry * 0.45).toFixed(2)}" rx="${(rx * 0.78).toFixed(2)}" ry="${(ry * 0.32).toFixed(2)}" fill="none" stroke="#ffffff" stroke-opacity="0.55" stroke-width="0.14"/>`);
|
|
166
|
+
return parts.join('');
|
|
167
|
+
}
|
|
168
|
+
|
|
169
|
+
function makeBentHat(bend) {
|
|
170
|
+
const baseLeft = { x: 8.5, y: 5.0 };
|
|
171
|
+
const baseRight = { x: 15.5, y: 5.0 };
|
|
172
|
+
const elbowX = 12 + bend * 2.2;
|
|
173
|
+
const elbowY = -0.5 + bend * 2.3;
|
|
174
|
+
const tipX = 11 - bend * 5.5;
|
|
175
|
+
const tipY = 0.0 + bend * 0.5;
|
|
176
|
+
const tipBottomX = tipX + 1.2 + bend * 0.4;
|
|
177
|
+
const tipBottomY = tipY + 1.4 + bend * 0.3;
|
|
178
|
+
const c1 = { x: baseRight.x + 0.5, y: baseRight.y - 1.5 };
|
|
179
|
+
const c2 = { x: elbowX + 0.8, y: elbowY + 1.0 };
|
|
180
|
+
const c3 = { x: elbowX - 0.5, y: elbowY - 0.8 };
|
|
181
|
+
const c4 = { x: tipX + 1.5, y: tipY - 0.5 };
|
|
182
|
+
const c5 = { x: tipX - 0.3, y: tipY + 0.6 };
|
|
183
|
+
const c6 = { x: tipBottomX - 1.0, y: tipBottomY };
|
|
184
|
+
const c7 = { x: 8.5, y: 4.0 };
|
|
185
|
+
return {
|
|
186
|
+
path: `M ${baseLeft.x} ${baseLeft.y} Q 12 5.55 ${baseRight.x} ${baseRight.y} C ${c1.x.toFixed(2)} ${c1.y.toFixed(2)} ${c2.x.toFixed(2)} ${c2.y.toFixed(2)} ${elbowX.toFixed(2)} ${elbowY.toFixed(2)} C ${c3.x.toFixed(2)} ${c3.y.toFixed(2)} ${c4.x.toFixed(2)} ${c4.y.toFixed(2)} ${tipX.toFixed(2)} ${tipY.toFixed(2)} C ${c5.x.toFixed(2)} ${c5.y.toFixed(2)} ${c6.x.toFixed(2)} ${c6.y.toFixed(2)} ${tipBottomX.toFixed(2)} ${tipBottomY.toFixed(2)} C ${c7.x.toFixed(2)} ${c7.y.toFixed(2)} 8.0 4.5 ${baseLeft.x} ${baseLeft.y} Z`
|
|
187
|
+
};
|
|
188
|
+
}
|
|
189
|
+
|
|
190
|
+
function makeStar(cx, cy, r, rotationDeg, cornerRound, chubbiness, innerRatio) {
|
|
191
|
+
const innerR = r * innerRatio;
|
|
192
|
+
const rotRad = (rotationDeg * Math.PI) / 180;
|
|
193
|
+
const verts = [];
|
|
194
|
+
for (let i = 0; i < 10; i++) {
|
|
195
|
+
const ang = (i * Math.PI / 5) + rotRad - Math.PI / 2;
|
|
196
|
+
const radius = i % 2 === 0 ? r : innerR;
|
|
197
|
+
verts.push({ x: cx + Math.cos(ang) * radius, y: cy + Math.sin(ang) * radius });
|
|
198
|
+
}
|
|
199
|
+
const inP = [], outP = [];
|
|
200
|
+
for (let i = 0; i < 10; i++) {
|
|
201
|
+
const prev = verts[(i - 1 + 10) % 10];
|
|
202
|
+
const cur = verts[i];
|
|
203
|
+
const next = verts[(i + 1) % 10];
|
|
204
|
+
const v1x = prev.x - cur.x, v1y = prev.y - cur.y;
|
|
205
|
+
const v2x = next.x - cur.x, v2y = next.y - cur.y;
|
|
206
|
+
const v1Len = Math.hypot(v1x, v1y);
|
|
207
|
+
const v2Len = Math.hypot(v2x, v2y);
|
|
208
|
+
const cr = Math.min(cornerRound, v1Len * 0.48, v2Len * 0.48);
|
|
209
|
+
inP[i] = { x: cur.x + (v1x / v1Len) * cr, y: cur.y + (v1y / v1Len) * cr };
|
|
210
|
+
outP[i] = { x: cur.x + (v2x / v2Len) * cr, y: cur.y + (v2y / v2Len) * cr };
|
|
211
|
+
}
|
|
212
|
+
let path = `M ${inP[0].x.toFixed(2)} ${inP[0].y.toFixed(2)} `;
|
|
213
|
+
for (let i = 0; i < 10; i++) {
|
|
214
|
+
path += `Q ${verts[i].x.toFixed(2)} ${verts[i].y.toFixed(2)} ${outP[i].x.toFixed(2)} ${outP[i].y.toFixed(2)} `;
|
|
215
|
+
const nextI = (i + 1) % 10;
|
|
216
|
+
const startP = outP[i], endP = inP[nextI];
|
|
217
|
+
if (chubbiness > 0) {
|
|
218
|
+
const midX = (startP.x + endP.x) / 2, midY = (startP.y + endP.y) / 2;
|
|
219
|
+
const dx = midX - cx, dy = midY - cy;
|
|
220
|
+
const len = Math.hypot(dx, dy) || 1;
|
|
221
|
+
const offset = chubbiness * r * 0.32;
|
|
222
|
+
path += `Q ${(midX + (dx / len) * offset).toFixed(2)} ${(midY + (dy / len) * offset).toFixed(2)} ${endP.x.toFixed(2)} ${endP.y.toFixed(2)} `;
|
|
223
|
+
} else {
|
|
224
|
+
path += `L ${endP.x.toFixed(2)} ${endP.y.toFixed(2)} `;
|
|
225
|
+
}
|
|
226
|
+
}
|
|
227
|
+
return `${path}Z`;
|
|
228
|
+
}
|
|
229
|
+
|
|
230
|
+
function makeSleepMask(p, tx, ty, rot, scale) {
|
|
231
|
+
const cx = 12 + tx;
|
|
232
|
+
const cy = 12 + ty;
|
|
233
|
+
const W = 16.61 * scale;
|
|
234
|
+
const H = 7.55 * scale;
|
|
235
|
+
const eyeScale = 1.18;
|
|
236
|
+
const eyeRot = 5;
|
|
237
|
+
const eyeOffsetY = -0.25;
|
|
238
|
+
const lashW = 2.45;
|
|
239
|
+
const lashH = 0.70;
|
|
240
|
+
const lashStroke = 0.45;
|
|
241
|
+
const lashGap = 6.00 * scale;
|
|
242
|
+
const lashHairLen = 0.66;
|
|
243
|
+
const lashHairCount = 3;
|
|
244
|
+
|
|
245
|
+
const sx = W / SLEEP_MASK_PATH.bboxW;
|
|
246
|
+
const sy = H / SLEEP_MASK_PATH.bboxH;
|
|
247
|
+
const cxOrig = SLEEP_MASK_PATH.bboxX + SLEEP_MASK_PATH.bboxW / 2;
|
|
248
|
+
const cyOrig = SLEEP_MASK_PATH.bboxY + SLEEP_MASK_PATH.bboxH / 2;
|
|
249
|
+
const body = `<g transform="translate(${cx} ${cy}) scale(${sx.toFixed(5)} ${sy.toFixed(5)}) translate(${(-cxOrig).toFixed(2)} ${(-cyOrig).toFixed(2)})">
|
|
250
|
+
<path d="${SLEEP_MASK_PATH.d}" fill="#22305A" stroke="#000000" stroke-width="0.22" stroke-linejoin="round" stroke-linecap="round" vector-effect="non-scaling-stroke"/>
|
|
251
|
+
</g>`;
|
|
252
|
+
|
|
253
|
+
const arcLocal = `<path d="M ${(-lashW/2).toFixed(2)} 0 Q 0 ${(lashH * 2).toFixed(2)} ${(lashW/2).toFixed(2)} 0" fill="none" stroke="#FFFFFF" stroke-width="${lashStroke}" stroke-linecap="round"/>`;
|
|
254
|
+
const hairs = [];
|
|
255
|
+
const tPad = 0.18;
|
|
256
|
+
for (let i = 0; i < lashHairCount; i++) {
|
|
257
|
+
const t = tPad + (i / (lashHairCount - 1)) * (1 - 2 * tPad);
|
|
258
|
+
const sxh = (1-t)*(1-t)*(-lashW/2) + t*t*(lashW/2);
|
|
259
|
+
const syh = 2*(1-t)*t*(2*lashH);
|
|
260
|
+
const tangX = 2*(1-t)*(lashW/2) + 2*t*(lashW/2);
|
|
261
|
+
const tangY = 2*(1-t)*(2*lashH) + 2*t*(-2*lashH);
|
|
262
|
+
const tLen = Math.hypot(tangX, tangY);
|
|
263
|
+
const normX1 = -tangY / tLen, normY1 = tangX / tLen;
|
|
264
|
+
const normX2 = tangY / tLen, normY2 = -tangX / tLen;
|
|
265
|
+
const useFirst = normY1 > 0;
|
|
266
|
+
const dirX = useFirst ? normX1 : normX2;
|
|
267
|
+
const dirY = useFirst ? normY1 : normY2;
|
|
268
|
+
hairs.push(`<line x1="${sxh.toFixed(2)}" y1="${syh.toFixed(2)}" x2="${(sxh + dirX * lashHairLen).toFixed(2)}" y2="${(syh + dirY * lashHairLen).toFixed(2)}" stroke="#FFFFFF" stroke-width="${(lashStroke * 0.85).toFixed(2)}" stroke-linecap="round" opacity="0.92"/>`);
|
|
269
|
+
}
|
|
270
|
+
|
|
271
|
+
const eyeL = cx - lashGap / 2;
|
|
272
|
+
const eyeR = cx + lashGap / 2;
|
|
273
|
+
const wrapEye = (ecx, sign) => `<g transform="translate(${ecx.toFixed(2)} ${(cy + eyeOffsetY).toFixed(2)}) rotate(${(sign * eyeRot).toFixed(2)}) scale(${eyeScale.toFixed(3)})">${arcLocal}${hairs.join('')}</g>`;
|
|
274
|
+
return `<g class="sleep-mask" transform="rotate(${rot} ${cx} ${cy})" filter="url(#${p}-shadow)">${body}${wrapEye(eyeL, -1)}${wrapEye(eyeR, 1)}</g>`;
|
|
275
|
+
}
|
|
276
|
+
|
|
277
|
+
function makeCloudling(p) {
|
|
278
|
+
return `
|
|
279
|
+
<g class="cloudling-base">
|
|
280
|
+
<g class="edge-system">
|
|
281
|
+
<use class="edge-contact" href="#${p}-cloud-shape" fill="none" stroke="#7d8aa7" stroke-width="1.05" stroke-linejoin="round" transform="translate(0 0.18)" filter="url(#${p}-edge-blur)"/>
|
|
282
|
+
<use class="edge-rim-soft" href="#${p}-cloud-shape" fill="none" stroke="#7A9DFF" stroke-width="0.90" stroke-linejoin="round" filter="url(#${p}-edge-blur)"/>
|
|
283
|
+
<use class="edge-rim-tight" href="#${p}-cloud-shape" fill="none" stroke="#aab3c6" stroke-width="0.42" stroke-linejoin="round"/>
|
|
284
|
+
</g>
|
|
285
|
+
<g filter="url(#${p}-shadow)">
|
|
286
|
+
<use href="#${p}-cloud-shape" fill="url(#${p}-body)"/>
|
|
287
|
+
<rect x="1" y="2" width="22" height="11" fill="url(#${p}-hi)" clip-path="url(#${p}-clip)"/>
|
|
288
|
+
</g>
|
|
289
|
+
</g>
|
|
290
|
+
`;
|
|
291
|
+
}
|
|
292
|
+
|
|
293
|
+
function sleepyEyePath(cx, cy, w, h, tiltDeg, flip) {
|
|
294
|
+
const x1 = cx - w / 2;
|
|
295
|
+
const x2 = cx + w / 2;
|
|
296
|
+
const mid = cy + h * 0.56;
|
|
297
|
+
const c1x = cx - w * 0.18;
|
|
298
|
+
const c2x = cx + w * 0.18;
|
|
299
|
+
const tilt = flip * tiltDeg * 0.018;
|
|
300
|
+
return `M ${x1.toFixed(2)} ${(cy - tilt).toFixed(2)} C ${c1x.toFixed(2)} ${mid.toFixed(2)} ${c2x.toFixed(2)} ${mid.toFixed(2)} ${x2.toFixed(2)} ${(cy + tilt).toFixed(2)}`;
|
|
301
|
+
}
|
|
302
|
+
|
|
303
|
+
function makeBodyEyes(p, openU) {
|
|
304
|
+
const u = clamp01(openU);
|
|
305
|
+
const closedOpacity = 1 - smoothstep(0.36, 0.74, u);
|
|
306
|
+
const capsuleOpacity = smoothstep(0.22, 1, u);
|
|
307
|
+
const eyeCenterY = IDLE_EYE.y + IDLE_EYE.h / 2;
|
|
308
|
+
const h = lerp(0.20, IDLE_EYE.h, easeInOut(u));
|
|
309
|
+
const y = eyeCenterY - h / 2;
|
|
310
|
+
const rx = Math.min(IDLE_EYE.rx, h / 2);
|
|
311
|
+
const closedStroke = lerp(0.82, 0.40, u);
|
|
312
|
+
return `
|
|
313
|
+
<g class="body-eyes">
|
|
314
|
+
<g fill="none" stroke="url(#${p}-eye)" stroke-width="${closedStroke.toFixed(2)}" stroke-linecap="round" stroke-linejoin="round" opacity="${closedOpacity.toFixed(3)}">
|
|
315
|
+
<path d="${sleepyEyePath(9.00, 12.12, 2.72, 1.16, 7.7, -1)}"/>
|
|
316
|
+
<path d="${sleepyEyePath(15.00, 12.12, 2.72, 1.16, 7.7, 1)}"/>
|
|
317
|
+
</g>
|
|
318
|
+
<g opacity="${capsuleOpacity.toFixed(3)}">
|
|
319
|
+
<rect x="${IDLE_EYE.leftX}" y="${y.toFixed(3)}" width="${IDLE_EYE.w}" height="${h.toFixed(3)}" rx="${rx.toFixed(3)}" ry="${rx.toFixed(3)}" fill="url(#${p}-eye)" stroke="#ffffff" stroke-width="0.08" stroke-opacity="0.7"/>
|
|
320
|
+
<rect x="${IDLE_EYE.rightX}" y="${y.toFixed(3)}" width="${IDLE_EYE.w}" height="${h.toFixed(3)}" rx="${rx.toFixed(3)}" ry="${rx.toFixed(3)}" fill="url(#${p}-eye)" stroke="#ffffff" stroke-width="0.08" stroke-opacity="0.7"/>
|
|
321
|
+
</g>
|
|
322
|
+
</g>
|
|
323
|
+
`;
|
|
324
|
+
}
|
|
325
|
+
|
|
326
|
+
function makeHat(p, tx, ty, rot, scale, opacity) {
|
|
327
|
+
const hatData = makeBentHat(0.4);
|
|
328
|
+
const cuff = makeFluffyCuff(p, 12, 5.4, 3.7, 0.85, 0, 18);
|
|
329
|
+
const s = STAR_LOCKED;
|
|
330
|
+
const star = makeStar(s.cx, s.cy, s.size, s.rotation, s.cornerRound, s.chubbiness, s.innerRatio);
|
|
331
|
+
return `
|
|
332
|
+
<g opacity="${opacity.toFixed(3)}" transform="translate(${tx.toFixed(3)} ${ty.toFixed(3)}) rotate(${rot.toFixed(3)} 12 5.4) scale(${scale.toFixed(4)})">
|
|
333
|
+
<g filter="url(#${p}-shadow)"><path d="${hatData.path}" fill="url(#${p}-hat)"/></g>
|
|
334
|
+
<g>${cuff}</g>
|
|
335
|
+
<g filter="url(#${p}-star-glow)">
|
|
336
|
+
<path d="${star}" fill="url(#${p}-star-yellow)" stroke="#ffffff" stroke-width="0.06" stroke-opacity="0.7" stroke-linejoin="round"/>
|
|
337
|
+
</g>
|
|
338
|
+
</g>
|
|
339
|
+
`;
|
|
340
|
+
}
|
|
341
|
+
|
|
342
|
+
function makeWakeSwitch(p, cx, cy, toggleMix, opacity, scale, rot, glow) {
|
|
343
|
+
const mix = clamp01(toggleMix);
|
|
344
|
+
const dayOpacity = 1 - mix;
|
|
345
|
+
const nightOpacity = mix;
|
|
346
|
+
const dayKnobOpacity = clamp01(1 - mix * 2.2);
|
|
347
|
+
const nightKnobOpacity = clamp01((mix - 0.18) / 0.82);
|
|
348
|
+
const knobX = cx + lerp(WAKE_SWITCH.dayKnobOffsetX, WAKE_SWITCH.nightKnobOffsetX, mix);
|
|
349
|
+
const knobY = cy;
|
|
350
|
+
|
|
351
|
+
const dayKnob = `
|
|
352
|
+
<g opacity="${dayKnobOpacity.toFixed(2)}">
|
|
353
|
+
<circle cx="${knobX.toFixed(2)}" cy="${knobY.toFixed(2)}" r="2.4" fill="#fff" filter="url(#${p}-shadow)"/>
|
|
354
|
+
<circle cx="${(knobX+0.85).toFixed(2)}" cy="${(knobY-0.95).toFixed(2)}" r="0.50" fill="#D4DFFF" opacity="0.78"/>
|
|
355
|
+
<circle cx="${(knobX+1.15).toFixed(2)}" cy="${(knobY+0.55).toFixed(2)}" r="0.28" fill="#D4DFFF" opacity="0.72"/>
|
|
356
|
+
</g>
|
|
357
|
+
`;
|
|
358
|
+
|
|
359
|
+
const outerR = 2.35, innerR = 1.70, innerDx = 0.80;
|
|
360
|
+
const ix = (outerR*outerR - innerR*innerR + innerDx*innerDx) / (2*innerDx);
|
|
361
|
+
const iy = Math.sqrt(outerR*outerR - ix*ix);
|
|
362
|
+
const nightKnob = `
|
|
363
|
+
<g filter="url(#${p}-shadow)" opacity="${nightKnobOpacity.toFixed(2)}">
|
|
364
|
+
<path d="
|
|
365
|
+
M ${(knobX+ix).toFixed(3)} ${(knobY-iy).toFixed(3)}
|
|
366
|
+
A ${outerR} ${outerR} 0 1 1 ${(knobX+ix).toFixed(3)} ${(knobY+iy).toFixed(3)}
|
|
367
|
+
A ${innerR} ${innerR} 0 1 0 ${(knobX+ix).toFixed(3)} ${(knobY-iy).toFixed(3)}
|
|
368
|
+
Z
|
|
369
|
+
" fill="#fff"/>
|
|
370
|
+
</g>
|
|
371
|
+
`;
|
|
372
|
+
|
|
373
|
+
const stars = `
|
|
374
|
+
<g opacity="${nightOpacity.toFixed(2)}">
|
|
375
|
+
<circle cx="${(cx-1.5).toFixed(2)}" cy="${(cy-0.9).toFixed(2)}" r="0.18" fill="#fff" opacity="0.95"/>
|
|
376
|
+
<circle cx="${(cx-0.5).toFixed(2)}" cy="${(cy+1.3).toFixed(2)}" r="0.14" fill="#fff" opacity="0.85"/>
|
|
377
|
+
<circle cx="${(cx+0.6).toFixed(2)}" cy="${(cy-0.4).toFixed(2)}" r="0.10" fill="#fff" opacity="0.75"/>
|
|
378
|
+
<circle cx="${(cx-1.2).toFixed(2)}" cy="${(cy+1.6).toFixed(2)}" r="0.10" fill="#fff" opacity="0.78"/>
|
|
379
|
+
<circle cx="${cx.toFixed(2)}" cy="${(cy-1.3).toFixed(2)}" r="0.13" fill="#fff" opacity="0.88"/>
|
|
380
|
+
</g>
|
|
381
|
+
`;
|
|
382
|
+
|
|
383
|
+
const rayOpacity = glow * 0.34;
|
|
384
|
+
const fineOpacity = glow * 0.22;
|
|
385
|
+
const rays = `
|
|
386
|
+
<g fill="none" stroke="#FFE9A8" stroke-linecap="round" filter="url(#${p}-soft)">
|
|
387
|
+
<path d="M ${(cx-7.8).toFixed(2)} ${(cy-4.2).toFixed(2)} L ${(cx-9.5-glow*0.45).toFixed(2)} ${(cy-5.2-glow*0.25).toFixed(2)}" stroke-width="0.34" opacity="${rayOpacity.toFixed(3)}"/>
|
|
388
|
+
<path d="M ${(cx-2.0).toFixed(2)} ${(cy-4.6).toFixed(2)} L ${(cx-2.5).toFixed(2)} ${(cy-6.2-glow*0.45).toFixed(2)}" stroke-width="0.28" opacity="${fineOpacity.toFixed(3)}"/>
|
|
389
|
+
<path d="M ${(cx+5.9).toFixed(2)} ${(cy-4.0).toFixed(2)} L ${(cx+7.4+glow*0.40).toFixed(2)} ${(cy-5.0-glow*0.20).toFixed(2)}" stroke-width="0.34" opacity="${rayOpacity.toFixed(3)}"/>
|
|
390
|
+
<path d="M ${(cx+7.8).toFixed(2)} ${(cy-0.2).toFixed(2)} L ${(cx+9.5+glow*0.50).toFixed(2)} ${(cy-0.2).toFixed(2)}" stroke-width="0.30" opacity="${fineOpacity.toFixed(3)}"/>
|
|
391
|
+
<path d="M ${(cx+4.8).toFixed(2)} ${(cy+4.0).toFixed(2)} L ${(cx+6.0+glow*0.32).toFixed(2)} ${(cy+5.0+glow*0.24).toFixed(2)}" stroke-width="0.28" opacity="${fineOpacity.toFixed(3)}"/>
|
|
392
|
+
<path d="M ${(cx-6.7).toFixed(2)} ${(cy+3.6).toFixed(2)} L ${(cx-8.1-glow*0.38).toFixed(2)} ${(cy+4.6+glow*0.22).toFixed(2)}" stroke-width="0.30" opacity="${rayOpacity.toFixed(3)}"/>
|
|
393
|
+
<path d="M ${(cx-8.2).toFixed(2)} ${(cy-0.2).toFixed(2)} L ${(cx-9.7-glow*0.42).toFixed(2)} ${(cy-0.2).toFixed(2)}" stroke-width="0.26" opacity="${fineOpacity.toFixed(3)}"/>
|
|
394
|
+
</g>
|
|
395
|
+
`;
|
|
396
|
+
|
|
397
|
+
return `
|
|
398
|
+
<g opacity="${opacity.toFixed(3)}" transform="translate(${cx} ${cy}) rotate(${rot.toFixed(3)}) scale(${scale.toFixed(3)}) translate(${-cx} ${-cy})">
|
|
399
|
+
${rays}
|
|
400
|
+
<g filter="url(#${p}-shadow)">
|
|
401
|
+
<rect x="${(cx-7).toFixed(2)}" y="${(cy-3).toFixed(2)}" width="14" height="6" rx="3" ry="3" fill="url(#${p}-toggle-day)" opacity="${dayOpacity.toFixed(2)}"/>
|
|
402
|
+
<rect x="${(cx-7).toFixed(2)}" y="${(cy-3).toFixed(2)}" width="14" height="6" rx="3" ry="3" fill="url(#${p}-toggle-night)" opacity="${nightOpacity.toFixed(2)}"/>
|
|
403
|
+
<rect x="${(cx-7).toFixed(2)}" y="${(cy-3).toFixed(2)}" width="14" height="6" rx="3" ry="3" fill="none" stroke="#fff" stroke-opacity="0.18" stroke-width="0.12"/>
|
|
404
|
+
</g>
|
|
405
|
+
${stars}
|
|
406
|
+
${dayKnob}
|
|
407
|
+
${nightKnob}
|
|
408
|
+
</g>
|
|
409
|
+
`;
|
|
410
|
+
}
|
|
411
|
+
|
|
412
|
+
function phaseName(t) {
|
|
413
|
+
if (t < TIMING.lampInEnd) return 'switch appears';
|
|
414
|
+
if (t < TIMING.switchEnd) return 'night to day';
|
|
415
|
+
if (t < TIMING.maskEnd) return 'mask sliding';
|
|
416
|
+
if (t < TIMING.eyeEnd) return 'body eyes waking';
|
|
417
|
+
return 'idle handoff';
|
|
418
|
+
}
|
|
419
|
+
|
|
420
|
+
function computeFrame(t) {
|
|
421
|
+
const lampIn = easeOutCubic(progress(t, TIMING.lampStart, TIMING.lampInEnd));
|
|
422
|
+
const switchU = easeInOut(progress(t, TIMING.switchStart, TIMING.switchEnd));
|
|
423
|
+
const lampOut = smoothstep(TIMING.lampOutStart, TIMING.lampOutEnd, t);
|
|
424
|
+
const maskU = easeOutCubic(progress(t, TIMING.maskStart, TIMING.maskEnd));
|
|
425
|
+
const hatU = easeOutCubic(progress(t, TIMING.hatStart, TIMING.hatEnd));
|
|
426
|
+
const eyeU = easeInOut(progress(t, TIMING.eyeStart, TIMING.eyeEnd));
|
|
427
|
+
const settleU = easeInOut(progress(t, 1.54, TIMING.settleEnd));
|
|
428
|
+
const maskClear = peekEyes ? 1 : maskU;
|
|
429
|
+
return {
|
|
430
|
+
phase: phaseName(t),
|
|
431
|
+
sceneRot: lerp(SLEEP.bodyTilt, 0, settleU),
|
|
432
|
+
scale: lerp(SLEEP.breathScale, 1.0, settleU),
|
|
433
|
+
eyeU,
|
|
434
|
+
wakeGlow: Math.sin(switchU * Math.PI) * 0.18,
|
|
435
|
+
lamp: {
|
|
436
|
+
opacity: lampIn * (1 - lampOut),
|
|
437
|
+
toggleMix: lerp(1, 0, switchU),
|
|
438
|
+
scale: lerp(0.88, 1, lampIn) + Math.sin(switchU * Math.PI) * 0.035,
|
|
439
|
+
rot: Math.sin(switchU * Math.PI * 2) * 1.15 * (1 - switchU),
|
|
440
|
+
glow: Math.sin(switchU * Math.PI),
|
|
441
|
+
},
|
|
442
|
+
mask: {
|
|
443
|
+
tx: lerp(SLEEP.maskTx, 7.6, maskClear),
|
|
444
|
+
ty: lerp(SLEEP.maskTy, -5.1, maskClear) - Math.sin(maskClear * Math.PI) * 0.08,
|
|
445
|
+
rot: lerp(SLEEP.maskRot, 14, maskClear),
|
|
446
|
+
opacity: peekEyes ? 0.08 : (1 - smoothstep(0.68, 1, maskU)),
|
|
447
|
+
},
|
|
448
|
+
hat: {
|
|
449
|
+
tx: lerp(SLEEP.hatTx, -7.0, hatU),
|
|
450
|
+
ty: lerp(SLEEP.hatTy, -6.4, hatU) - Math.sin(hatU * Math.PI) * 0.10,
|
|
451
|
+
rot: lerp(SLEEP.hatRot, -26, hatU),
|
|
452
|
+
scale: lerp(SLEEP.hatScale, 0.86, hatU),
|
|
453
|
+
opacity: 1 - smoothstep(0.62, 1, hatU),
|
|
454
|
+
},
|
|
455
|
+
};
|
|
456
|
+
}
|
|
457
|
+
|
|
458
|
+
function renderFrame(t) {
|
|
459
|
+
const f = computeFrame(t);
|
|
460
|
+
const p = 'si';
|
|
461
|
+
const mask = makeSleepMask(p, f.mask.tx, f.mask.ty, f.mask.rot, SLEEP.maskScale);
|
|
462
|
+
const wakeSwitch = makeWakeSwitch(p, WAKE_SWITCH.cx, WAKE_SWITCH.cy, f.lamp.toggleMix, f.lamp.opacity, f.lamp.scale, f.lamp.rot, f.lamp.glow);
|
|
463
|
+
stage.innerHTML = `
|
|
464
|
+
<style>
|
|
465
|
+
.edge-rim-tight { stroke-opacity: .65; }
|
|
466
|
+
.edge-rim-soft { stroke-opacity: .50; }
|
|
467
|
+
.edge-contact { stroke-opacity: .65; }
|
|
468
|
+
.wrap {
|
|
469
|
+
width: min(960px, 100%);
|
|
470
|
+
display: grid;
|
|
471
|
+
gap: 18px;
|
|
472
|
+
}
|
|
473
|
+
.header {
|
|
474
|
+
display: flex;
|
|
475
|
+
justify-content: space-between;
|
|
476
|
+
gap: 14px;
|
|
477
|
+
align-items: end;
|
|
478
|
+
}
|
|
479
|
+
#stage {
|
|
480
|
+
width: min(520px, 82vw);
|
|
481
|
+
aspect-ratio: 1;
|
|
482
|
+
display: grid;
|
|
483
|
+
place-items: center;
|
|
484
|
+
}
|
|
485
|
+
output {
|
|
486
|
+
min-width: 76px;
|
|
487
|
+
color: rgba(255,255,255,.70);
|
|
488
|
+
font-size: 12px;
|
|
489
|
+
text-align: right;
|
|
490
|
+
}
|
|
491
|
+
.phase {
|
|
492
|
+
display: flex;
|
|
493
|
+
flex-wrap: wrap;
|
|
494
|
+
gap: 9px 16px;
|
|
495
|
+
color: rgba(255,255,255,.62);
|
|
496
|
+
font-size: 12px;
|
|
497
|
+
}
|
|
498
|
+
.phase b { color: rgba(255,255,255,.88); font-weight: 650; }
|
|
499
|
+
@media (prefers-color-scheme: light) {
|
|
500
|
+
.edge-rim-tight { stroke-opacity: .75; }
|
|
501
|
+
.edge-rim-soft { stroke-opacity: .60; }
|
|
502
|
+
.edge-contact { stroke-opacity: .75; }
|
|
503
|
+
.cloud-drop-shadow { flood-opacity: .13; }
|
|
504
|
+
.phase, output { color: rgba(21,33,63,.62); }
|
|
505
|
+
.phase b { color: rgba(21,33,63,.86); }
|
|
506
|
+
.cloud-drop-shadow { flood-opacity: .13; }
|
|
507
|
+
.food-cloud-shadow { flood-opacity: .28; flood-color: #5060FF; }
|
|
508
|
+
.food-cloud > path {
|
|
509
|
+
stroke: #5870E8 !important;
|
|
510
|
+
stroke-width: 1.2 !important;
|
|
511
|
+
stroke-opacity: .9 !important;
|
|
512
|
+
vector-effect: non-scaling-stroke !important;
|
|
513
|
+
}
|
|
514
|
+
}
|
|
515
|
+
</style>
|
|
516
|
+
<defs>
|
|
517
|
+
${commonDefs(p)}
|
|
518
|
+
<path id="${p}-cloud-shape" d="${CLOUD_D}"/>
|
|
519
|
+
</defs>
|
|
520
|
+
<g class="scene" transform="rotate(${f.sceneRot.toFixed(3)} 12 12)">
|
|
521
|
+
<g transform="translate(12 12) scale(${f.scale.toFixed(4)}) translate(-12 -12)">
|
|
522
|
+
<use href="#${p}-cloud-shape" fill="none" stroke="#FFE9A8" stroke-width="0.92" stroke-linejoin="round" opacity="${f.wakeGlow.toFixed(3)}" filter="url(#${p}-soft)"/>
|
|
523
|
+
${makeCloudling(p)}
|
|
524
|
+
${makeBodyEyes(p, f.eyeU)}
|
|
525
|
+
${makeHat(p, f.hat.tx, f.hat.ty, f.hat.rot, f.hat.scale, f.hat.opacity)}
|
|
526
|
+
<g opacity="${f.mask.opacity.toFixed(3)}">${mask}</g>
|
|
527
|
+
</g>
|
|
528
|
+
</g>
|
|
529
|
+
${wakeSwitch}
|
|
530
|
+
`;
|
|
531
|
+
scrubber.value = t.toFixed(2);
|
|
532
|
+
timeOut.value = `${t.toFixed(2)} s`;
|
|
533
|
+
phaseEl.innerHTML = `<span>phase: <b>${f.phase}</b></span><span>switch ${((1 - f.lamp.toggleMix) * 100).toFixed(0)}%</span><span>mask ${(progress(t, TIMING.maskStart, TIMING.maskEnd) * 100).toFixed(0)}%</span><span>body eyes ${(f.eyeU * 100).toFixed(0)}%</span><span>tilt ${f.sceneRot.toFixed(1)}deg</span><span>scale ${f.scale.toFixed(3)}</span>`;
|
|
534
|
+
}
|
|
535
|
+
|
|
536
|
+
function currentTime(now) {
|
|
537
|
+
if (!playing) return manualT;
|
|
538
|
+
return Math.min((now - start) / 1000, TIMING.settleEnd);
|
|
539
|
+
}
|
|
540
|
+
|
|
541
|
+
function loop(now) {
|
|
542
|
+
const t = currentTime(now);
|
|
543
|
+
renderFrame(t);
|
|
544
|
+
if (playing && t >= TIMING.settleEnd) {
|
|
545
|
+
playing = false;
|
|
546
|
+
manualT = TIMING.settleEnd;
|
|
547
|
+
{ const __btn = document.getElementById('btn-play'); if (__btn) __btn.textContent = 'Play'; }
|
|
548
|
+
}
|
|
549
|
+
requestAnimationFrame(loop);
|
|
550
|
+
}
|
|
551
|
+
|
|
552
|
+
renderFrame(0);
|
|
553
|
+
requestAnimationFrame(loop);
|
|
554
|
+
]]></script>
|
|
555
|
+
</svg>
|