@mumulinya167/ccm-pet-assets 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -0
- package/assets/calico/calico-collapsing.apng +0 -0
- package/assets/calico/calico-dozing.apng +0 -0
- package/assets/calico/calico-error.apng +0 -0
- package/assets/calico/calico-happy.apng +0 -0
- package/assets/calico/calico-idle-follow.svg +324 -0
- package/assets/calico/calico-idle.apng +0 -0
- package/assets/calico/calico-mini-alert.apng +0 -0
- package/assets/calico/calico-mini-crabwalk.apng +0 -0
- package/assets/calico/calico-mini-enter.apng +0 -0
- package/assets/calico/calico-mini-happy.apng +0 -0
- package/assets/calico/calico-mini-idle.apng +0 -0
- package/assets/calico/calico-mini-peek.apng +0 -0
- package/assets/calico/calico-mini-sleep.apng +0 -0
- package/assets/calico/calico-notification.apng +0 -0
- package/assets/calico/calico-react-drag.apng +0 -0
- package/assets/calico/calico-react-left.apng +0 -0
- package/assets/calico/calico-react-poke.apng +0 -0
- package/assets/calico/calico-sleeping.apng +0 -0
- package/assets/calico/calico-thinking.apng +0 -0
- package/assets/calico/calico-waking.apng +0 -0
- package/assets/calico/calico-working-building.apng +0 -0
- package/assets/calico/calico-working-carrying.apng +0 -0
- package/assets/calico/calico-working-conducting.apng +0 -0
- package/assets/calico/calico-working-juggling.apng +0 -0
- package/assets/calico/calico-working-sweeping.apng +0 -0
- package/assets/calico/calico-working-typing.apng +0 -0
- package/assets/calico/calico-yawning.apng +0 -0
- package/assets/calico.svg +324 -0
- package/assets/clawd/LICENSE +22 -0
- package/assets/clawd/clawd-about-hero.svg +202 -0
- package/assets/clawd/clawd-collapse-sleep.svg +247 -0
- package/assets/clawd/clawd-error.svg +94 -0
- package/assets/clawd/clawd-happy.svg +161 -0
- package/assets/clawd/clawd-headphones-groove.svg +194 -0
- package/assets/clawd/clawd-idle-bubble.svg +180 -0
- package/assets/clawd/clawd-idle-collapse.svg +101 -0
- package/assets/clawd/clawd-idle-doze.svg +72 -0
- package/assets/clawd/clawd-idle-follow.svg +64 -0
- package/assets/clawd/clawd-idle-living.svg +196 -0
- package/assets/clawd/clawd-idle-look.svg +115 -0
- package/assets/clawd/clawd-idle-reading.svg +252 -0
- package/assets/clawd/clawd-idle-yawn.svg +158 -0
- package/assets/clawd/clawd-mini-alert.svg +129 -0
- package/assets/clawd/clawd-mini-crabwalk.svg +76 -0
- package/assets/clawd/clawd-mini-enter-sleep.svg +64 -0
- package/assets/clawd/clawd-mini-enter.svg +114 -0
- package/assets/clawd/clawd-mini-happy.svg +124 -0
- package/assets/clawd/clawd-mini-idle.svg +83 -0
- package/assets/clawd/clawd-mini-peek.svg +82 -0
- package/assets/clawd/clawd-mini-sleep.svg +112 -0
- package/assets/clawd/clawd-mini-typing.svg +153 -0
- package/assets/clawd/clawd-notification.svg +438 -0
- package/assets/clawd/clawd-react-annoyed.svg +167 -0
- package/assets/clawd/clawd-react-double-jump.svg +229 -0
- package/assets/clawd/clawd-react-double.svg +108 -0
- package/assets/clawd/clawd-react-drag.svg +102 -0
- package/assets/clawd/clawd-react-left.svg +102 -0
- package/assets/clawd/clawd-react-right.svg +102 -0
- package/assets/clawd/clawd-sleeping.svg +118 -0
- package/assets/clawd/clawd-static-base.svg +21 -0
- package/assets/clawd/clawd-wake.svg +277 -0
- package/assets/clawd/clawd-working-building.svg +329 -0
- package/assets/clawd/clawd-working-carrying.svg +178 -0
- package/assets/clawd/clawd-working-debugger.svg +245 -0
- package/assets/clawd/clawd-working-juggling.svg +183 -0
- package/assets/clawd/clawd-working-sweeping.svg +248 -0
- package/assets/clawd/clawd-working-thinking.svg +501 -0
- package/assets/clawd/clawd-working-typing-boss.svg +307 -0
- package/assets/clawd/clawd-working-typing.svg +273 -0
- package/assets/clawd/clawd-working-ultrathink.svg +166 -0
- package/assets/clawd/clawd-working-wizard.svg +356 -0
- package/assets/clawd.svg +64 -0
- package/assets/cloudling/cloudling/cloudling-attention.svg +380 -0
- package/assets/cloudling/cloudling/cloudling-building.svg +667 -0
- package/assets/cloudling/cloudling/cloudling-carrying.svg +604 -0
- package/assets/cloudling/cloudling/cloudling-conducting.svg +616 -0
- package/assets/cloudling/cloudling/cloudling-dozing-to-sleeping.svg +578 -0
- package/assets/cloudling/cloudling/cloudling-dozing.svg +358 -0
- package/assets/cloudling/cloudling/cloudling-error.svg +428 -0
- package/assets/cloudling/cloudling/cloudling-idle-reading.svg +658 -0
- package/assets/cloudling/cloudling/cloudling-idle-to-dozing.svg +568 -0
- package/assets/cloudling/cloudling/cloudling-idle-to-sleeping.svg +811 -0
- package/assets/cloudling/cloudling/cloudling-idle.svg +255 -0
- package/assets/cloudling/cloudling/cloudling-juggling.svg +648 -0
- package/assets/cloudling/cloudling/cloudling-mini-alert.svg +390 -0
- package/assets/cloudling/cloudling/cloudling-mini-crabwalk.svg +335 -0
- package/assets/cloudling/cloudling/cloudling-mini-enter-roll-in.svg +226 -0
- package/assets/cloudling/cloudling/cloudling-mini-enter-sleep.svg +232 -0
- package/assets/cloudling/cloudling/cloudling-mini-happy.svg +371 -0
- package/assets/cloudling/cloudling/cloudling-mini-idle.svg +279 -0
- package/assets/cloudling/cloudling/cloudling-mini-peek.svg +328 -0
- package/assets/cloudling/cloudling/cloudling-mini-sleep.svg +260 -0
- package/assets/cloudling/cloudling/cloudling-mini-typing.svg +692 -0
- package/assets/cloudling/cloudling/cloudling-notification.svg +494 -0
- package/assets/cloudling/cloudling/cloudling-react-drag.svg +83 -0
- package/assets/cloudling/cloudling/cloudling-sleeping-to-idle.svg +555 -0
- package/assets/cloudling/cloudling/cloudling-sleeping.svg +500 -0
- package/assets/cloudling/cloudling/cloudling-sweeping.svg +292 -0
- package/assets/cloudling/cloudling/cloudling-thinking.svg +720 -0
- package/assets/cloudling/cloudling/cloudling-typing.svg +354 -0
- package/assets/cloudling/cloudling-attention.svg +380 -0
- package/assets/cloudling/cloudling-building.svg +667 -0
- package/assets/cloudling/cloudling-carrying.svg +604 -0
- package/assets/cloudling/cloudling-conducting.svg +616 -0
- package/assets/cloudling/cloudling-dozing-to-sleeping.svg +578 -0
- package/assets/cloudling/cloudling-dozing.svg +358 -0
- package/assets/cloudling/cloudling-error.svg +428 -0
- package/assets/cloudling/cloudling-idle-reading.svg +658 -0
- package/assets/cloudling/cloudling-idle-to-dozing.svg +568 -0
- package/assets/cloudling/cloudling-idle-to-sleeping.svg +811 -0
- package/assets/cloudling/cloudling-idle.svg +255 -0
- package/assets/cloudling/cloudling-juggling.svg +648 -0
- package/assets/cloudling/cloudling-mini-alert.svg +390 -0
- package/assets/cloudling/cloudling-mini-crabwalk.svg +335 -0
- package/assets/cloudling/cloudling-mini-enter-roll-in.svg +226 -0
- package/assets/cloudling/cloudling-mini-enter-sleep.svg +232 -0
- package/assets/cloudling/cloudling-mini-happy.svg +371 -0
- package/assets/cloudling/cloudling-mini-idle.svg +279 -0
- package/assets/cloudling/cloudling-mini-peek.svg +328 -0
- package/assets/cloudling/cloudling-mini-sleep.svg +260 -0
- package/assets/cloudling/cloudling-mini-typing.svg +692 -0
- package/assets/cloudling/cloudling-notification.svg +494 -0
- package/assets/cloudling/cloudling-react-drag.svg +83 -0
- package/assets/cloudling/cloudling-sleeping-to-idle.svg +555 -0
- package/assets/cloudling/cloudling-sleeping.svg +500 -0
- package/assets/cloudling/cloudling-sweeping.svg +292 -0
- package/assets/cloudling/cloudling-thinking.svg +720 -0
- package/assets/cloudling/cloudling-typing.svg +354 -0
- package/assets/cloudling.svg +255 -0
- package/assets/ghost-attention.svg +19 -0
- package/assets/ghost-carrying.svg +19 -0
- package/assets/ghost-collapsing.svg +19 -0
- package/assets/ghost-dozing.svg +23 -0
- package/assets/ghost-error.svg +19 -0
- package/assets/ghost-happy.svg +23 -0
- package/assets/ghost-idle-action1.svg +19 -0
- package/assets/ghost-idle-action2.svg +19 -0
- package/assets/ghost-idle-action3.svg +19 -0
- package/assets/ghost-idle.svg +11 -0
- package/assets/ghost-juggling.svg +19 -0
- package/assets/ghost-notification.svg +19 -0
- package/assets/ghost-react-double.svg +23 -0
- package/assets/ghost-react-drag.svg +23 -0
- package/assets/ghost-react-left.svg +19 -0
- package/assets/ghost-react-right.svg +19 -0
- package/assets/ghost-sleeping.svg +19 -0
- package/assets/ghost-sweeping.svg +19 -0
- package/assets/ghost-thinking.svg +19 -0
- package/assets/ghost-waking.svg +19 -0
- package/assets/ghost-working.svg +19 -0
- package/assets/ghost-yawning.svg +23 -0
- package/assets/ghost.svg +11 -0
- package/assets/robot-attention.svg +19 -0
- package/assets/robot-carrying.svg +19 -0
- package/assets/robot-collapsing.svg +19 -0
- package/assets/robot-dozing.svg +23 -0
- package/assets/robot-error.svg +19 -0
- package/assets/robot-happy.svg +23 -0
- package/assets/robot-idle-action1.svg +19 -0
- package/assets/robot-idle-action2.svg +19 -0
- package/assets/robot-idle-action3.svg +19 -0
- package/assets/robot-idle.svg +11 -0
- package/assets/robot-juggling.svg +19 -0
- package/assets/robot-notification.svg +19 -0
- package/assets/robot-react-double.svg +23 -0
- package/assets/robot-react-drag.svg +23 -0
- package/assets/robot-react-left.svg +19 -0
- package/assets/robot-react-right.svg +19 -0
- package/assets/robot-sleeping.svg +19 -0
- package/assets/robot-sweeping.svg +19 -0
- package/assets/robot-thinking.svg +19 -0
- package/assets/robot-waking.svg +19 -0
- package/assets/robot-working.svg +19 -0
- package/assets/robot-yawning.svg +23 -0
- package/assets/robot.svg +11 -0
- package/manifest.json +889 -0
- package/package.json +18 -0
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.v {
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<path id="cloud-shape" d="M9.064 3.344a4.578 4.578 0 012.285-.312c1 .115 1.891.54 2.673 1.275.01.01.024.017.037.021a.09.09 0 00.043 0 4.55 4.55 0 013.046.275l.047.022.116.057a4.581 4.581 0 012.188 2.399c.209.51.313 1.041.315 1.595a4.24 4.24 0 01-.134 1.223.123.123 0 00.03.115c.594.607.988 1.33 1.183 2.17.289 1.425-.007 2.71-.887 3.854l-.136.166a4.548 4.548 0 01-2.201 1.388.123.123 0 00-.081.076c-.191.551-.383 1.023-.740 1.494-.9 1.187-2.222 1.846-3.711 1.838-1.187-.006-2.239-.44-3.157-1.302a.107.107 0 00-.105-.024c-.388.125-.78.143-1.204.138a4.441 4.441 0 01-1.945-.466 4.544 4.544 0 01-1.61-1.335c-.152-.202-.303-.392-.414-.617a5.81 5.81 0 01-.37-.961 4.582 4.582 0 01-.014-2.298.124.124 0 00.006-.056.085.085 0 00-.027-.048 4.467 4.467 0 01-1.034-1.651 3.896 3.896 0 01-.251-1.192 5.189 5.189 0 01.141-1.6c.337-1.112.982-1.985 1.933-2.618.212-.141.413-.251.601-.33.215-.089.43-.164.646-.227a.098.098 0 00.065-.066 4.51 4.51 0 01.829-1.615 4.535 4.535 0 011.837-1.388z"/>
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<clipPath id="cloud-clip">
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<g id="zzz-js" fill="none" stroke="url(#zzz-grad)" stroke-linecap="round" stroke-linejoin="round" filter="url(#zzz-glow)" opacity="0.72">
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<g id="body-js">
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<g id="breath-js">
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<use class="edge-contact" href="#cloud-shape" fill="none" stroke="#7d8aa7" stroke-width="1.00" stroke-linejoin="round" transform="translate(0 .18)" filter="url(#edge-blur)"/>
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+
eyeStroke: 0.72,
|
|
119
|
+
zInterval: 2.05,
|
|
120
|
+
zLifetime: 3.15,
|
|
121
|
+
zStartX: 1.40,
|
|
122
|
+
zStartY: 9.25,
|
|
123
|
+
zRiseDist: 5.35,
|
|
124
|
+
zDriftX: -1.35,
|
|
125
|
+
zMaxSize: 1.90,
|
|
126
|
+
zMinSize: 1.43,
|
|
127
|
+
zMaxOpacity: 0.68,
|
|
128
|
+
};
|
|
129
|
+
|
|
130
|
+
let startT = performance.now();
|
|
131
|
+
let paused = false;
|
|
132
|
+
let pausedAt = 0;
|
|
133
|
+
let pauseOffset = 0;
|
|
134
|
+
let lastState = null;
|
|
135
|
+
let glyphFlipCompensation = false;
|
|
136
|
+
|
|
137
|
+
function clamp(v, min, max) {
|
|
138
|
+
return Math.max(min, Math.min(max, v));
|
|
139
|
+
}
|
|
140
|
+
|
|
141
|
+
function smoothstep01(x) {
|
|
142
|
+
const t = clamp(x, 0, 1);
|
|
143
|
+
return t * t * (3 - 2 * t);
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
function loopDistance(a, b) {
|
|
147
|
+
return Math.abs(((a - b + 0.5) % 1 + 1) % 1 - 0.5);
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
function loopBump(phase, center, width) {
|
|
151
|
+
const d = loopDistance(phase, center);
|
|
152
|
+
if (d >= width) return 0;
|
|
153
|
+
return 1 - smoothstep01(d / width);
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
function sleepyEyePath(base, drop, soft) {
|
|
157
|
+
const x1 = base.cx - base.w / 2;
|
|
158
|
+
const x2 = base.cx + base.w / 2;
|
|
159
|
+
const cy = base.cy + drop;
|
|
160
|
+
const mid = cy + base.h * 0.48 + soft;
|
|
161
|
+
const c1x = base.cx - base.w * 0.17;
|
|
162
|
+
const c2x = base.cx + base.w * 0.17;
|
|
163
|
+
const tilt = base.tilt * 0.018;
|
|
164
|
+
return `M ${x1.toFixed(2)} ${(cy - tilt).toFixed(2)} C ${c1x.toFixed(2)} ${mid.toFixed(2)} ${c2x.toFixed(2)} ${mid.toFixed(2)} ${x2.toFixed(2)} ${(cy + tilt).toFixed(2)}`;
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
function zPath(scale) {
|
|
168
|
+
const w = 1.55 * scale;
|
|
169
|
+
const h = 1.20 * scale;
|
|
170
|
+
const x0 = glyphFlipCompensation ? w / 2 : -w / 2;
|
|
171
|
+
const x1 = -x0;
|
|
172
|
+
return `M ${x0.toFixed(2)} ${(-h / 2).toFixed(2)} L ${x1.toFixed(2)} ${(-h / 2).toFixed(2)} L ${x0.toFixed(2)} ${(h / 2).toFixed(2)} L ${x1.toFixed(2)} ${(h / 2).toFixed(2)}`;
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
function frameAt(seconds) {
|
|
176
|
+
const phase = (seconds / params.period) % 1;
|
|
177
|
+
const inhale = (1 - Math.cos(phase * Math.PI * 2)) / 2;
|
|
178
|
+
const nod = loopBump(phase, 0.68, 0.15);
|
|
179
|
+
const micro = Math.sin(phase * Math.PI * 2) * 0.012;
|
|
180
|
+
const sx = 1 + inhale * params.breath * 0.62 + nod * 0.006;
|
|
181
|
+
const sy = 1 + inhale * params.breath * 1.00 - nod * 0.008;
|
|
182
|
+
const ty = -inhale * params.breath * 2.9 + nod * params.nodDepth + micro;
|
|
183
|
+
const rot = nod * params.nodRot + inhale * 0.06;
|
|
184
|
+
const eyeDrop = params.eyeDrop - inhale * 0.045 + nod * 0.075;
|
|
185
|
+
const eyeSoft = params.eyeSoft + inhale * 0.055 + nod * 0.055;
|
|
186
|
+
const eyeStroke = params.eyeStroke + inhale * 0.025 + nod * 0.02;
|
|
187
|
+
const flowOffset = Math.sin(2 * Math.PI * phase) * params.flowAmp;
|
|
188
|
+
return { phase, inhale, nod, sx, sy, ty, rot, eyeDrop, eyeSoft, eyeStroke, flowOffset };
|
|
189
|
+
}
|
|
190
|
+
|
|
191
|
+
function renderZzz(seconds) {
|
|
192
|
+
params.zMinSize = params.zMaxSize * 0.75;
|
|
193
|
+
const slotCount = zEls.length;
|
|
194
|
+
for (let i = 0; i < slotCount; i++) {
|
|
195
|
+
const bornAt = i * params.zInterval;
|
|
196
|
+
const cycle = params.zInterval * slotCount;
|
|
197
|
+
const age = ((seconds - bornAt) % cycle + cycle) % cycle;
|
|
198
|
+
const el = zEls[i];
|
|
199
|
+
if (age > params.zLifetime) {
|
|
200
|
+
el.setAttribute("opacity", "0");
|
|
201
|
+
continue;
|
|
202
|
+
}
|
|
203
|
+
const u = age / params.zLifetime;
|
|
204
|
+
const x = params.zStartX + params.zDriftX * u + Math.sin(u * Math.PI * 2) * 0.16;
|
|
205
|
+
const y = params.zStartY - params.zRiseDist * u;
|
|
206
|
+
const size = params.zMaxSize + (params.zMinSize - params.zMaxSize) * u;
|
|
207
|
+
let opacity;
|
|
208
|
+
if (u < 0.18) {
|
|
209
|
+
opacity = (u / 0.18) * params.zMaxOpacity;
|
|
210
|
+
} else if (u < 0.68) {
|
|
211
|
+
opacity = params.zMaxOpacity;
|
|
212
|
+
} else {
|
|
213
|
+
opacity = params.zMaxOpacity * (1 - (u - 0.68) / 0.32);
|
|
214
|
+
}
|
|
215
|
+
el.setAttribute("d", zPath(size));
|
|
216
|
+
el.setAttribute("transform", `translate(${x.toFixed(2)} ${y.toFixed(2)}) rotate(-7)`);
|
|
217
|
+
el.setAttribute("opacity", Math.max(0, opacity).toFixed(3));
|
|
218
|
+
}
|
|
219
|
+
zzz.setAttribute("opacity", "0.82");
|
|
220
|
+
}
|
|
221
|
+
|
|
222
|
+
function renderFrame(seconds) {
|
|
223
|
+
const s = frameAt(seconds);
|
|
224
|
+
body.setAttribute(
|
|
225
|
+
"transform",
|
|
226
|
+
`translate(12 12) translate(0 ${s.ty.toFixed(3)}) rotate(${s.rot.toFixed(3)}) scale(${s.sx.toFixed(4)} ${s.sy.toFixed(4)}) translate(-12 -12)`
|
|
227
|
+
);
|
|
228
|
+
eyeL.setAttribute("d", sleepyEyePath(EYE_BASE.l, s.eyeDrop, s.eyeSoft));
|
|
229
|
+
eyeR.setAttribute("d", sleepyEyePath(EYE_BASE.r, s.eyeDrop, s.eyeSoft));
|
|
230
|
+
eyeL.setAttribute("stroke-width", s.eyeStroke.toFixed(3));
|
|
231
|
+
eyeR.setAttribute("stroke-width", s.eyeStroke.toFixed(3));
|
|
232
|
+
eyes.setAttribute("opacity", (0.92 + s.inhale * 0.05 - s.nod * 0.03).toFixed(3));
|
|
233
|
+
eyeGrad.setAttribute("y1", (3 + s.flowOffset).toFixed(2));
|
|
234
|
+
eyeGrad.setAttribute("y2", (21 + s.flowOffset).toFixed(2));
|
|
235
|
+
renderZzz(seconds);
|
|
236
|
+
phaseReadout.textContent = `phase: ${s.phase.toFixed(2)}, inhale: ${s.inhale.toFixed(2)}, nod: ${s.nod.toFixed(2)}`;
|
|
237
|
+
poseReadout.textContent = `scale: ${s.sx.toFixed(3)} ${s.sy.toFixed(3)}, ty: ${s.ty.toFixed(2)}, rot: ${s.rot.toFixed(2)}deg`;
|
|
238
|
+
lastState = s;
|
|
239
|
+
return s;
|
|
240
|
+
}
|
|
241
|
+
|
|
242
|
+
window.__clawdSetGlyphFlipCompensation = enabled => {
|
|
243
|
+
const next = !!enabled;
|
|
244
|
+
if (next === glyphFlipCompensation) return;
|
|
245
|
+
glyphFlipCompensation = next;
|
|
246
|
+
renderFrame(currentSeconds(performance.now()));
|
|
247
|
+
};
|
|
248
|
+
|
|
249
|
+
function currentSeconds(now) {
|
|
250
|
+
if (paused) return (pausedAt - startT - pauseOffset) / 1000;
|
|
251
|
+
return (now - startT - pauseOffset) / 1000;
|
|
252
|
+
}
|
|
253
|
+
|
|
254
|
+
function tick(now) {
|
|
255
|
+
renderFrame(currentSeconds(now));
|
|
256
|
+
requestAnimationFrame(tick);
|
|
257
|
+
}
|
|
258
|
+
requestAnimationFrame(tick);
|
|
259
|
+
]]></script>
|
|
260
|
+
</svg>
|