@mumulinya167/ccm-pet-assets 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (178) hide show
  1. package/README.md +4 -0
  2. package/assets/calico/calico-collapsing.apng +0 -0
  3. package/assets/calico/calico-dozing.apng +0 -0
  4. package/assets/calico/calico-error.apng +0 -0
  5. package/assets/calico/calico-happy.apng +0 -0
  6. package/assets/calico/calico-idle-follow.svg +324 -0
  7. package/assets/calico/calico-idle.apng +0 -0
  8. package/assets/calico/calico-mini-alert.apng +0 -0
  9. package/assets/calico/calico-mini-crabwalk.apng +0 -0
  10. package/assets/calico/calico-mini-enter.apng +0 -0
  11. package/assets/calico/calico-mini-happy.apng +0 -0
  12. package/assets/calico/calico-mini-idle.apng +0 -0
  13. package/assets/calico/calico-mini-peek.apng +0 -0
  14. package/assets/calico/calico-mini-sleep.apng +0 -0
  15. package/assets/calico/calico-notification.apng +0 -0
  16. package/assets/calico/calico-react-drag.apng +0 -0
  17. package/assets/calico/calico-react-left.apng +0 -0
  18. package/assets/calico/calico-react-poke.apng +0 -0
  19. package/assets/calico/calico-sleeping.apng +0 -0
  20. package/assets/calico/calico-thinking.apng +0 -0
  21. package/assets/calico/calico-waking.apng +0 -0
  22. package/assets/calico/calico-working-building.apng +0 -0
  23. package/assets/calico/calico-working-carrying.apng +0 -0
  24. package/assets/calico/calico-working-conducting.apng +0 -0
  25. package/assets/calico/calico-working-juggling.apng +0 -0
  26. package/assets/calico/calico-working-sweeping.apng +0 -0
  27. package/assets/calico/calico-working-typing.apng +0 -0
  28. package/assets/calico/calico-yawning.apng +0 -0
  29. package/assets/calico.svg +324 -0
  30. package/assets/clawd/LICENSE +22 -0
  31. package/assets/clawd/clawd-about-hero.svg +202 -0
  32. package/assets/clawd/clawd-collapse-sleep.svg +247 -0
  33. package/assets/clawd/clawd-error.svg +94 -0
  34. package/assets/clawd/clawd-happy.svg +161 -0
  35. package/assets/clawd/clawd-headphones-groove.svg +194 -0
  36. package/assets/clawd/clawd-idle-bubble.svg +180 -0
  37. package/assets/clawd/clawd-idle-collapse.svg +101 -0
  38. package/assets/clawd/clawd-idle-doze.svg +72 -0
  39. package/assets/clawd/clawd-idle-follow.svg +64 -0
  40. package/assets/clawd/clawd-idle-living.svg +196 -0
  41. package/assets/clawd/clawd-idle-look.svg +115 -0
  42. package/assets/clawd/clawd-idle-reading.svg +252 -0
  43. package/assets/clawd/clawd-idle-yawn.svg +158 -0
  44. package/assets/clawd/clawd-mini-alert.svg +129 -0
  45. package/assets/clawd/clawd-mini-crabwalk.svg +76 -0
  46. package/assets/clawd/clawd-mini-enter-sleep.svg +64 -0
  47. package/assets/clawd/clawd-mini-enter.svg +114 -0
  48. package/assets/clawd/clawd-mini-happy.svg +124 -0
  49. package/assets/clawd/clawd-mini-idle.svg +83 -0
  50. package/assets/clawd/clawd-mini-peek.svg +82 -0
  51. package/assets/clawd/clawd-mini-sleep.svg +112 -0
  52. package/assets/clawd/clawd-mini-typing.svg +153 -0
  53. package/assets/clawd/clawd-notification.svg +438 -0
  54. package/assets/clawd/clawd-react-annoyed.svg +167 -0
  55. package/assets/clawd/clawd-react-double-jump.svg +229 -0
  56. package/assets/clawd/clawd-react-double.svg +108 -0
  57. package/assets/clawd/clawd-react-drag.svg +102 -0
  58. package/assets/clawd/clawd-react-left.svg +102 -0
  59. package/assets/clawd/clawd-react-right.svg +102 -0
  60. package/assets/clawd/clawd-sleeping.svg +118 -0
  61. package/assets/clawd/clawd-static-base.svg +21 -0
  62. package/assets/clawd/clawd-wake.svg +277 -0
  63. package/assets/clawd/clawd-working-building.svg +329 -0
  64. package/assets/clawd/clawd-working-carrying.svg +178 -0
  65. package/assets/clawd/clawd-working-debugger.svg +245 -0
  66. package/assets/clawd/clawd-working-juggling.svg +183 -0
  67. package/assets/clawd/clawd-working-sweeping.svg +248 -0
  68. package/assets/clawd/clawd-working-thinking.svg +501 -0
  69. package/assets/clawd/clawd-working-typing-boss.svg +307 -0
  70. package/assets/clawd/clawd-working-typing.svg +273 -0
  71. package/assets/clawd/clawd-working-ultrathink.svg +166 -0
  72. package/assets/clawd/clawd-working-wizard.svg +356 -0
  73. package/assets/clawd.svg +64 -0
  74. package/assets/cloudling/cloudling/cloudling-attention.svg +380 -0
  75. package/assets/cloudling/cloudling/cloudling-building.svg +667 -0
  76. package/assets/cloudling/cloudling/cloudling-carrying.svg +604 -0
  77. package/assets/cloudling/cloudling/cloudling-conducting.svg +616 -0
  78. package/assets/cloudling/cloudling/cloudling-dozing-to-sleeping.svg +578 -0
  79. package/assets/cloudling/cloudling/cloudling-dozing.svg +358 -0
  80. package/assets/cloudling/cloudling/cloudling-error.svg +428 -0
  81. package/assets/cloudling/cloudling/cloudling-idle-reading.svg +658 -0
  82. package/assets/cloudling/cloudling/cloudling-idle-to-dozing.svg +568 -0
  83. package/assets/cloudling/cloudling/cloudling-idle-to-sleeping.svg +811 -0
  84. package/assets/cloudling/cloudling/cloudling-idle.svg +255 -0
  85. package/assets/cloudling/cloudling/cloudling-juggling.svg +648 -0
  86. package/assets/cloudling/cloudling/cloudling-mini-alert.svg +390 -0
  87. package/assets/cloudling/cloudling/cloudling-mini-crabwalk.svg +335 -0
  88. package/assets/cloudling/cloudling/cloudling-mini-enter-roll-in.svg +226 -0
  89. package/assets/cloudling/cloudling/cloudling-mini-enter-sleep.svg +232 -0
  90. package/assets/cloudling/cloudling/cloudling-mini-happy.svg +371 -0
  91. package/assets/cloudling/cloudling/cloudling-mini-idle.svg +279 -0
  92. package/assets/cloudling/cloudling/cloudling-mini-peek.svg +328 -0
  93. package/assets/cloudling/cloudling/cloudling-mini-sleep.svg +260 -0
  94. package/assets/cloudling/cloudling/cloudling-mini-typing.svg +692 -0
  95. package/assets/cloudling/cloudling/cloudling-notification.svg +494 -0
  96. package/assets/cloudling/cloudling/cloudling-react-drag.svg +83 -0
  97. package/assets/cloudling/cloudling/cloudling-sleeping-to-idle.svg +555 -0
  98. package/assets/cloudling/cloudling/cloudling-sleeping.svg +500 -0
  99. package/assets/cloudling/cloudling/cloudling-sweeping.svg +292 -0
  100. package/assets/cloudling/cloudling/cloudling-thinking.svg +720 -0
  101. package/assets/cloudling/cloudling/cloudling-typing.svg +354 -0
  102. package/assets/cloudling/cloudling-attention.svg +380 -0
  103. package/assets/cloudling/cloudling-building.svg +667 -0
  104. package/assets/cloudling/cloudling-carrying.svg +604 -0
  105. package/assets/cloudling/cloudling-conducting.svg +616 -0
  106. package/assets/cloudling/cloudling-dozing-to-sleeping.svg +578 -0
  107. package/assets/cloudling/cloudling-dozing.svg +358 -0
  108. package/assets/cloudling/cloudling-error.svg +428 -0
  109. package/assets/cloudling/cloudling-idle-reading.svg +658 -0
  110. package/assets/cloudling/cloudling-idle-to-dozing.svg +568 -0
  111. package/assets/cloudling/cloudling-idle-to-sleeping.svg +811 -0
  112. package/assets/cloudling/cloudling-idle.svg +255 -0
  113. package/assets/cloudling/cloudling-juggling.svg +648 -0
  114. package/assets/cloudling/cloudling-mini-alert.svg +390 -0
  115. package/assets/cloudling/cloudling-mini-crabwalk.svg +335 -0
  116. package/assets/cloudling/cloudling-mini-enter-roll-in.svg +226 -0
  117. package/assets/cloudling/cloudling-mini-enter-sleep.svg +232 -0
  118. package/assets/cloudling/cloudling-mini-happy.svg +371 -0
  119. package/assets/cloudling/cloudling-mini-idle.svg +279 -0
  120. package/assets/cloudling/cloudling-mini-peek.svg +328 -0
  121. package/assets/cloudling/cloudling-mini-sleep.svg +260 -0
  122. package/assets/cloudling/cloudling-mini-typing.svg +692 -0
  123. package/assets/cloudling/cloudling-notification.svg +494 -0
  124. package/assets/cloudling/cloudling-react-drag.svg +83 -0
  125. package/assets/cloudling/cloudling-sleeping-to-idle.svg +555 -0
  126. package/assets/cloudling/cloudling-sleeping.svg +500 -0
  127. package/assets/cloudling/cloudling-sweeping.svg +292 -0
  128. package/assets/cloudling/cloudling-thinking.svg +720 -0
  129. package/assets/cloudling/cloudling-typing.svg +354 -0
  130. package/assets/cloudling.svg +255 -0
  131. package/assets/ghost-attention.svg +19 -0
  132. package/assets/ghost-carrying.svg +19 -0
  133. package/assets/ghost-collapsing.svg +19 -0
  134. package/assets/ghost-dozing.svg +23 -0
  135. package/assets/ghost-error.svg +19 -0
  136. package/assets/ghost-happy.svg +23 -0
  137. package/assets/ghost-idle-action1.svg +19 -0
  138. package/assets/ghost-idle-action2.svg +19 -0
  139. package/assets/ghost-idle-action3.svg +19 -0
  140. package/assets/ghost-idle.svg +11 -0
  141. package/assets/ghost-juggling.svg +19 -0
  142. package/assets/ghost-notification.svg +19 -0
  143. package/assets/ghost-react-double.svg +23 -0
  144. package/assets/ghost-react-drag.svg +23 -0
  145. package/assets/ghost-react-left.svg +19 -0
  146. package/assets/ghost-react-right.svg +19 -0
  147. package/assets/ghost-sleeping.svg +19 -0
  148. package/assets/ghost-sweeping.svg +19 -0
  149. package/assets/ghost-thinking.svg +19 -0
  150. package/assets/ghost-waking.svg +19 -0
  151. package/assets/ghost-working.svg +19 -0
  152. package/assets/ghost-yawning.svg +23 -0
  153. package/assets/ghost.svg +11 -0
  154. package/assets/robot-attention.svg +19 -0
  155. package/assets/robot-carrying.svg +19 -0
  156. package/assets/robot-collapsing.svg +19 -0
  157. package/assets/robot-dozing.svg +23 -0
  158. package/assets/robot-error.svg +19 -0
  159. package/assets/robot-happy.svg +23 -0
  160. package/assets/robot-idle-action1.svg +19 -0
  161. package/assets/robot-idle-action2.svg +19 -0
  162. package/assets/robot-idle-action3.svg +19 -0
  163. package/assets/robot-idle.svg +11 -0
  164. package/assets/robot-juggling.svg +19 -0
  165. package/assets/robot-notification.svg +19 -0
  166. package/assets/robot-react-double.svg +23 -0
  167. package/assets/robot-react-drag.svg +23 -0
  168. package/assets/robot-react-left.svg +19 -0
  169. package/assets/robot-react-right.svg +19 -0
  170. package/assets/robot-sleeping.svg +19 -0
  171. package/assets/robot-sweeping.svg +19 -0
  172. package/assets/robot-thinking.svg +19 -0
  173. package/assets/robot-waking.svg +19 -0
  174. package/assets/robot-working.svg +19 -0
  175. package/assets/robot-yawning.svg +23 -0
  176. package/assets/robot.svg +11 -0
  177. package/manifest.json +889 -0
  178. package/package.json +18 -0
@@ -0,0 +1,232 @@
1
+ <svg id="cloudling" xmlns="http://www.w3.org/2000/svg" width="480" height="480" viewBox="-12 -12 48 48" preserveAspectRatio="xMidYMid meet">
2
+ <style><![CDATA[
3
+ .v {
4
+ text-align: right;
5
+ font: 600 10px ui-monospace, SFMono-Regular, Menlo, monospace;
6
+ color: #7A9DFF;
7
+ }
8
+ .edge-rim-tight { stroke-opacity: .65; }
9
+ .edge-rim-soft { stroke-opacity: .50; }
10
+ .edge-contact { stroke-opacity: .65; }
11
+ .duration-probe {
12
+ opacity: 0;
13
+ animation: mini-enter-sleep-duration-probe 1.45s linear 1 both;
14
+ }
15
+ @keyframes mini-enter-sleep-duration-probe {
16
+ from { transform: translateX(0); }
17
+ to { transform: translateX(0); }
18
+ }
19
+ @media (prefers-color-scheme: light) {
20
+ .v { color: #3941FF; }
21
+ .edge-rim-tight { stroke-opacity: .75; }
22
+ .edge-rim-soft { stroke-opacity: .60; }
23
+ .edge-contact { stroke-opacity: .75; }
24
+ .cloud-drop-shadow { flood-opacity: .13; }
25
+ .food-cloud-shadow { flood-opacity: .28; flood-color: #5060FF; }
26
+ .food-cloud > path {
27
+ stroke: #5870E8 !important;
28
+ stroke-width: 1.2 !important;
29
+ stroke-opacity: .9 !important;
30
+ vector-effect: non-scaling-stroke !important;
31
+ }
32
+ }
33
+ ]]></style>
34
+ <defs>
35
+ <linearGradient id="body-grad" x1="12" y1="2" x2="12" y2="22" gradientUnits="userSpaceOnUse">
36
+ <stop offset="0" stop-color="#f0f9ff"/>
37
+ <stop offset="0.5" stop-color="#e0f2fe"/>
38
+ <stop offset="1" stop-color="#bae6fd"/>
39
+ </linearGradient>
40
+ <linearGradient id="eye-grad" x1="12" y1="3" x2="12" y2="21" gradientUnits="userSpaceOnUse">
41
+ <stop offset="0" stop-color="#B1A7FF"/>
42
+ <stop offset="0.5" stop-color="#7A9DFF"/>
43
+ <stop offset="1" stop-color="#3941FF"/>
44
+ </linearGradient>
45
+ <radialGradient id="hi-grad" cx="0.45" cy="0.25" r="0.55">
46
+ <stop offset="0" stop-color="#f0f9ff" stop-opacity="0.9"/>
47
+ <stop offset="1" stop-color="#f0f9ff" stop-opacity="0"/>
48
+ </radialGradient>
49
+ <filter id="drop" x="-40%" y="-40%" width="180%" height="180%">
50
+ <feDropShadow class="cloud-drop-shadow" dx="0" dy="0.55" stdDeviation="0.72" flood-color="#3941FF" flood-opacity="0.17"/>
51
+ </filter>
52
+ <filter id="edge-blur" x="-40%" y="-40%" width="180%" height="180%">
53
+ <feGaussianBlur stdDeviation="0.16"/>
54
+ </filter>
55
+ <path id="cloud-shape" d="M9.064 3.344a4.578 4.578 0 012.285-.312c1 .115 1.891.54 2.673 1.275.01.01.024.017.037.021a.09.09 0 00.043 0 4.55 4.55 0 013.046.275l.047.022.116.057a4.581 4.581 0 012.188 2.399c.209.51.313 1.041.315 1.595a4.24 4.24 0 01-.134 1.223.123.123 0 00.03.115c.594.607.988 1.33 1.183 2.17.289 1.425-.007 2.71-.887 3.854l-.136.166a4.548 4.548 0 01-2.201 1.388.123.123 0 00-.081.076c-.191.551-.383 1.023-.74 1.494-.9 1.187-2.222 1.846-3.711 1.838-1.187-.006-2.239-.44-3.157-1.302a.107.107 0 00-.105-.024c-.388.125-.78.143-1.204.138a4.441 4.441 0 01-1.945-.466 4.544 4.544 0 01-1.61-1.335c-.152-.202-.303-.392-.414-.617a5.81 5.81 0 01-.37-.961 4.582 4.582 0 01-.014-2.298.124.124 0 00.006-.056.085.085 0 00-.027-.048 4.467 4.467 0 01-1.034-1.651 3.896 3.896 0 01-.251-1.192 5.189 5.189 0 01.141-1.6c.337-1.112.982-1.985 1.933-2.618.212-.141.413-.251.601-.33.215-.089.43-.164.646-.227a.098.098 0 00.065-.066 4.51 4.51 0 01.829-1.615 4.535 4.535 0 011.837-1.388z"/>
56
+ <clipPath id="cloud-clip">
57
+ <use href="#cloud-shape"/>
58
+ </clipPath>
59
+ </defs>
60
+
61
+ <rect x="-12" y="-12" width="48" height="48" fill="transparent"/>
62
+ <rect class="duration-probe" x="-12" y="-12" width="0.01" height="0.01" fill="transparent"/>
63
+
64
+ <g id="enter-js">
65
+ <g id="body-js">
66
+ <g id="breath-js">
67
+ <g id="edge-system">
68
+ <use class="edge-contact" href="#cloud-shape" fill="none" stroke="#7d8aa7" stroke-width="1.00" stroke-linejoin="round" transform="translate(0 .18)" filter="url(#edge-blur)"/>
69
+ <use class="edge-rim-soft" href="#cloud-shape" fill="none" stroke="#7A9DFF" stroke-width=".84" stroke-linejoin="round" filter="url(#edge-blur)"/>
70
+ <use class="edge-rim-tight" href="#cloud-shape" fill="none" stroke="#aab3c6" stroke-width=".38" stroke-linejoin="round"/>
71
+ </g>
72
+ <g filter="url(#drop)">
73
+ <use href="#cloud-shape" fill="url(#body-grad)"/>
74
+ <rect x="1" y="2" width="22" height="11" fill="url(#hi-grad)" clip-path="url(#cloud-clip)"/>
75
+ </g>
76
+ </g>
77
+ </g>
78
+ <g id="eyes-js">
79
+ <g id="blink-js">
80
+ <path id="eye-l" class="eye" fill="none" stroke="url(#eye-grad)" stroke-width="0.72" stroke-linecap="round" stroke-linejoin="round"/>
81
+ <path id="eye-r" class="eye" fill="none" stroke="url(#eye-grad)" stroke-width="0.72" stroke-linecap="round" stroke-linejoin="round"/>
82
+ </g>
83
+ </g>
84
+ </g>
85
+ <g id="__cloudling-export-shims" opacity="0" pointer-events="none" style="display:none">
86
+ <g id="pose-readout"></g>
87
+ <g id="progress-readout"></g>
88
+ </g>
89
+
90
+ <script type="application/ecmascript"><![CDATA[
91
+ const svg = document.getElementById("cloudling");
92
+ const enter = document.getElementById("enter-js");
93
+ const eyeGrad = document.getElementById("eye-grad");
94
+ const eyeL = document.getElementById("eye-l");
95
+ const eyeR = document.getElementById("eye-r");
96
+ const progressReadout = document.getElementById("progress-readout");
97
+ const poseReadout = document.getElementById("pose-readout");
98
+
99
+ const EYE_BASE = {
100
+ l: { cx: 7.75, cy: 12.02, w: 2.58, h: 1.18, tilt: -6.0 },
101
+ r: { cx: 12.15, cy: 12.02, w: 2.58, h: 1.18, tilt: 6.0 },
102
+ };
103
+ const params = {
104
+ duration: 1.45,
105
+ startX: 15.8,
106
+ rollDeg: 8,
107
+ overshoot: 0.55,
108
+ squash: 0.035,
109
+ eyeDrop: 0.12,
110
+ };
111
+ let startT = performance.now();
112
+ let playing = true;
113
+ let heldProgress = 0;
114
+ let lastState = null;
115
+
116
+ function clamp(v, min, max) {
117
+ return Math.max(min, Math.min(max, v));
118
+ }
119
+
120
+ function lerp(a, b, t) {
121
+ return a + (b - a) * t;
122
+ }
123
+
124
+ function smoothstep(edge0, edge1, x) {
125
+ const t = clamp((x - edge0) / Math.max(edge1 - edge0, 0.0001), 0, 1);
126
+ return t * t * (3 - 2 * t);
127
+ }
128
+
129
+ function easeOutCubic(t) {
130
+ return 1 - Math.pow(1 - t, 3);
131
+ }
132
+
133
+ function sampleKeyframes(p, frames) {
134
+ if (p <= frames[0].p) return frames[0].v;
135
+ for (let i = 1; i < frames.length; i++) {
136
+ const prev = frames[i - 1];
137
+ const next = frames[i];
138
+ if (p <= next.p) {
139
+ const t = smoothstep(prev.p, next.p, p);
140
+ return lerp(prev.v, next.v, t);
141
+ }
142
+ }
143
+ return frames[frames.length - 1].v;
144
+ }
145
+
146
+ function stateAt(p) {
147
+ const bodyP = smoothstep(0.08, 1.0, p);
148
+ const tx = sampleKeyframes(p, [
149
+ { p: 0.00, v: params.startX },
150
+ { p: 0.08, v: params.startX },
151
+ { p: 0.50, v: -params.overshoot },
152
+ { p: 0.68, v: params.overshoot * 0.32 },
153
+ { p: 0.84, v: -params.overshoot * 0.10 },
154
+ { p: 1.00, v: 0 },
155
+ ]);
156
+ const rot = sampleKeyframes(p, [
157
+ { p: 0.00, v: params.rollDeg },
158
+ { p: 0.08, v: params.rollDeg },
159
+ { p: 0.50, v: -params.rollDeg * 0.22 },
160
+ { p: 0.68, v: params.rollDeg * 0.08 },
161
+ { p: 0.84, v: -params.rollDeg * 0.03 },
162
+ { p: 1.00, v: 0 },
163
+ ]);
164
+ const ty = sampleKeyframes(p, [
165
+ { p: 0.00, v: 0 },
166
+ { p: 0.46, v: 0.08 },
167
+ { p: 0.70, v: 0.20 },
168
+ { p: 0.86, v: 0.07 },
169
+ { p: 1.00, v: 0 },
170
+ ]);
171
+ const impact = Math.sin(Math.PI * smoothstep(0.38, 0.68, p));
172
+ const settle = Math.sin(Math.PI * smoothstep(0.64, 0.90, p)) * 0.35;
173
+ const squash = params.squash * (impact - settle);
174
+ const sx = 1 - squash;
175
+ const sy = 1 + squash * 0.85;
176
+ const eyeDrop = params.eyeDrop + impact * 0.08 - settle * 0.03;
177
+ const eyeSoft = 0.10 + impact * 0.08;
178
+ const eyeStroke = 0.72 + impact * 0.035;
179
+ const flowOffset = Math.sin(2 * Math.PI * easeOutCubic(bodyP)) * 2.2;
180
+ return { p, tx, ty, rot, sx, sy, eyeDrop, eyeSoft, eyeStroke, flowOffset };
181
+ }
182
+
183
+ function sleepyEyePath(base, drop, soft) {
184
+ const x1 = base.cx - base.w / 2;
185
+ const x2 = base.cx + base.w / 2;
186
+ const cy = base.cy + drop;
187
+ const mid = cy + base.h * 0.48 + soft;
188
+ const c1x = base.cx - base.w * 0.17;
189
+ const c2x = base.cx + base.w * 0.17;
190
+ const tilt = base.tilt * 0.018;
191
+ return `M ${x1.toFixed(2)} ${(cy - tilt).toFixed(2)} C ${c1x.toFixed(2)} ${mid.toFixed(2)} ${c2x.toFixed(2)} ${mid.toFixed(2)} ${x2.toFixed(2)} ${(cy + tilt).toFixed(2)}`;
192
+ }
193
+
194
+ function setSleepyEye(path, base, state) {
195
+ path.setAttribute("d", sleepyEyePath(base, state.eyeDrop, state.eyeSoft));
196
+ path.setAttribute("stroke-width", state.eyeStroke.toFixed(3));
197
+ }
198
+
199
+ function renderProgress(p) {
200
+ const s = stateAt(clamp(p, 0, 1));
201
+ enter.setAttribute(
202
+ "transform",
203
+ `translate(${s.tx.toFixed(3)} ${s.ty.toFixed(3)}) translate(12 12) rotate(${s.rot.toFixed(3)}) scale(${s.sx.toFixed(4)} ${s.sy.toFixed(4)}) translate(-12 -12)`
204
+ );
205
+ setSleepyEye(eyeL, EYE_BASE.l, s);
206
+ setSleepyEye(eyeR, EYE_BASE.r, s);
207
+ eyeGrad.setAttribute("y1", (3 + s.flowOffset).toFixed(2));
208
+ eyeGrad.setAttribute("y2", (21 + s.flowOffset).toFixed(2));
209
+ progressReadout.textContent = `progress: ${s.p.toFixed(2)}`;
210
+ poseReadout.textContent = `tx: ${s.tx.toFixed(2)}, rot: ${s.rot.toFixed(1)}deg, scale: ${s.sx.toFixed(2)} ${s.sy.toFixed(2)}`;
211
+ lastState = s;
212
+ }
213
+
214
+ function tick(now) {
215
+ if (playing) {
216
+ const p = (now - startT) / (params.duration * 1000);
217
+ heldProgress = clamp(p, 0, 1);
218
+ renderProgress(heldProgress);
219
+ if (p >= 1) playing = false;
220
+ }
221
+ requestAnimationFrame(tick);
222
+ }
223
+
224
+ function replay() {
225
+ startT = performance.now();
226
+ heldProgress = 0;
227
+ playing = true;
228
+ renderProgress(0);
229
+ }
230
+ requestAnimationFrame(tick);
231
+ ]]></script>
232
+ </svg>
@@ -0,0 +1,371 @@
1
+ <svg id="cloudling" xmlns="http://www.w3.org/2000/svg" width="480" height="480" viewBox="-12 -12 48 48" preserveAspectRatio="xMidYMid meet">
2
+ <style><![CDATA[
3
+ .v {
4
+ text-align: right;
5
+ font: 600 10px ui-monospace, SFMono-Regular, Menlo, monospace;
6
+ color: #7A9DFF;
7
+ }
8
+ .edge-rim-tight { stroke-opacity: .65; }
9
+ .edge-rim-soft { stroke-opacity: .50; }
10
+ .edge-contact { stroke-opacity: .65; }
11
+ .duration-probe {
12
+ opacity: 0;
13
+ animation: mini-happy-duration-probe 3.6s linear 1 both;
14
+ }
15
+ @keyframes mini-happy-duration-probe {
16
+ from { transform: translateX(0); }
17
+ to { transform: translateX(0); }
18
+ }
19
+ @media (prefers-color-scheme: light) {
20
+ .v { color: #3941FF; }
21
+ .edge-rim-tight { stroke-opacity: .75; }
22
+ .edge-rim-soft { stroke-opacity: .60; }
23
+ .edge-contact { stroke-opacity: .75; }
24
+ .cloud-drop-shadow { flood-opacity: .13; }
25
+ .food-cloud-shadow { flood-opacity: .28; flood-color: #5060FF; }
26
+ .food-cloud > path {
27
+ stroke: #5870E8 !important;
28
+ stroke-width: 1.2 !important;
29
+ stroke-opacity: .9 !important;
30
+ vector-effect: non-scaling-stroke !important;
31
+ }
32
+ }
33
+ ]]></style>
34
+ <defs>
35
+ <linearGradient id="body-grad" x1="12" y1="2" x2="12" y2="22" gradientUnits="userSpaceOnUse">
36
+ <stop offset="0" stop-color="#f0f9ff"/>
37
+ <stop offset=".5" stop-color="#e0f2fe"/>
38
+ <stop offset="1" stop-color="#bae6fd"/>
39
+ </linearGradient>
40
+ <linearGradient id="eye-grad" x1="12" y1="3" x2="12" y2="21" gradientUnits="userSpaceOnUse">
41
+ <stop offset="0" stop-color="#B1A7FF"/>
42
+ <stop offset=".5" stop-color="#7A9DFF"/>
43
+ <stop offset="1" stop-color="#3941FF"/>
44
+ </linearGradient>
45
+ <linearGradient id="visible-bias-grad" x1="0" y1="12" x2="24" y2="12" gradientUnits="userSpaceOnUse">
46
+ <stop offset="0" stop-color="#f0f9ff" stop-opacity=".95"/>
47
+ <stop offset=".48" stop-color="#eaf7ff" stop-opacity=".58"/>
48
+ <stop offset="1" stop-color="#f0f9ff" stop-opacity=".26"/>
49
+ </linearGradient>
50
+ <radialGradient id="hi-grad" cx=".45" cy=".25" r=".55">
51
+ <stop offset="0" stop-color="#f0f9ff" stop-opacity=".9"/>
52
+ <stop offset="1" stop-color="#f0f9ff" stop-opacity="0"/>
53
+ </radialGradient>
54
+ <filter id="drop" x="-40%" y="-40%" width="180%" height="180%">
55
+ <feDropShadow class="cloud-drop-shadow" dx="0" dy=".55" stdDeviation=".72" flood-color="#3941FF" flood-opacity=".17"/>
56
+ </filter>
57
+ <filter id="edge-blur" x="-40%" y="-40%" width="180%" height="180%">
58
+ <feGaussianBlur stdDeviation=".16"/>
59
+ </filter>
60
+ <filter id="ring-glow" x="-70%" y="-70%" width="240%" height="240%">
61
+ <feGaussianBlur stdDeviation=".48" result="blur"/>
62
+ <feColorMatrix in="blur" type="matrix" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 .45 0" result="soft"/>
63
+ <feMerge>
64
+ <feMergeNode in="soft"/>
65
+ <feMergeNode in="SourceGraphic"/>
66
+ </feMerge>
67
+ </filter>
68
+ <path id="cloud-shape" d="M9.064 3.344a4.578 4.578 0 012.285-.312c1 .115 1.891.54 2.673 1.275.01.01.024.017.037.021a.09.09 0 00.043 0 4.55 4.55 0 013.046.275l.047.022.116.057a4.581 4.581 0 012.188 2.399c.209.51.313 1.041.315 1.595a4.24 4.24 0 01-.134 1.223.123.123 0 00.03.115c.594.607.988 1.33 1.183 2.17.289 1.425-.007 2.71-.887 3.854l-.136.166a4.548 4.548 0 01-2.201 1.388.123.123 0 00-.081.076c-.191.551-.383 1.023-.74 1.494-.9 1.187-2.222 1.846-3.711 1.838-1.187-.006-2.239-.44-3.157-1.302a.107.107 0 00-.105-.024c-.388.125-.78.143-1.204.138a4.441 4.441 0 01-1.945-.466 4.544 4.544 0 01-1.61-1.335c-.152-.202-.303-.392-.414-.617a5.81 5.81 0 01-.37-.961 4.582 4.582 0 01-.014-2.298.124.124 0 00.006-.056.085.085 0 00-.027-.048 4.467 4.467 0 01-1.034-1.651 3.896 3.896 0 01-.251-1.192 5.189 5.189 0 01.141-1.6c.337-1.112.982-1.985 1.933-2.618.212-.141.413-.251.601-.33.215-.089.43-.164.646-.227a.098.098 0 00.065-.066 4.51 4.51 0 01.829-1.615 4.535 4.535 0 011.837-1.388z"/>
69
+ <clipPath id="cloud-clip">
70
+ <use href="#cloud-shape"/>
71
+ </clipPath>
72
+ </defs>
73
+
74
+ <rect x="-12" y="-12" width="48" height="48" fill="transparent"/>
75
+ <rect class="duration-probe" x="-12" y="-12" width="0.01" height="0.01" fill="transparent"/>
76
+
77
+ <g id="runtime-layer">
78
+ <g id="rainbowRing" filter="url(#ring-glow)">
79
+ <use id="halo" href="#cloud-shape" fill="none" stroke="#fff" stroke-width="6.4" stroke-linecap="round" stroke-linejoin="round" pathLength="100" stroke-dasharray="0 100" stroke-dashoffset="-16" stroke-opacity="0"/>
80
+ <use id="r4" href="#cloud-shape" fill="none" stroke="#FF8FC6" stroke-width="5.1" stroke-linecap="round" stroke-linejoin="round" pathLength="100" stroke-dasharray="0 100" stroke-dashoffset="-16" stroke-opacity="0"/>
81
+ <use id="r3" href="#cloud-shape" fill="none" stroke="#58E6D4" stroke-width="3.9" stroke-linecap="round" stroke-linejoin="round" pathLength="100" stroke-dasharray="0 100" stroke-dashoffset="-16" stroke-opacity="0"/>
82
+ <use id="r2" href="#cloud-shape" fill="none" stroke="#61B8FF" stroke-width="2.65" stroke-linecap="round" stroke-linejoin="round" pathLength="100" stroke-dasharray="0 100" stroke-dashoffset="-16" stroke-opacity="0"/>
83
+ <use id="r1" href="#cloud-shape" fill="none" stroke="#9A8CFF" stroke-width="1.55" stroke-linecap="round" stroke-linejoin="round" pathLength="100" stroke-dasharray="0 100" stroke-dashoffset="-16" stroke-opacity="0"/>
84
+ <use id="visibleBias" href="#cloud-shape" fill="none" stroke="url(#visible-bias-grad)" stroke-width="5.8" stroke-linecap="round" stroke-linejoin="round" pathLength="100" stroke-dasharray="100 .01" stroke-opacity="0"/>
85
+ <use id="runnerAura" href="#cloud-shape" fill="none" stroke="#fff" stroke-width="3.5" stroke-linecap="round" stroke-linejoin="round" pathLength="100" stroke-dasharray="3.6 96.4" stroke-dashoffset="-16" stroke-opacity="0"/>
86
+ <use id="runnerTail" href="#cloud-shape" fill="none" stroke="#DFF7FF" stroke-width="2.5" stroke-linecap="round" stroke-linejoin="round" pathLength="100" stroke-dasharray="7.2 92.8" stroke-dashoffset="-16" stroke-opacity="0"/>
87
+ <use id="runnerCore" href="#cloud-shape" fill="none" stroke="#fff" stroke-width="1.2" stroke-linecap="round" stroke-linejoin="round" pathLength="100" stroke-dasharray="2.35 97.65" stroke-dashoffset="-16" stroke-opacity="0"/>
88
+ </g>
89
+
90
+ <g id="sparkles">
91
+ <circle class="spark" cx="0" cy="0" r=".30" fill="#F3FBFF"/>
92
+ <path class="spark" d="M0 -0.48 L0.48 0 L0 0.48 L-0.48 0 Z" fill="#58E6D4"/>
93
+ <circle class="spark" cx="0" cy="0" r=".24" fill="#FF8FC6"/>
94
+ <path class="spark" d="M0 -0.40 L0.40 0 L0 0.40 L-0.40 0 Z" fill="#9A8CFF"/>
95
+ <circle class="spark" cx="0" cy="0" r=".22" fill="#FFFFFF"/>
96
+ <circle class="spark" cx="0" cy="0" r=".20" fill="#61B8FF"/>
97
+ </g>
98
+
99
+ <g id="cloudWrap">
100
+ <g id="body-js">
101
+ <g id="edge-system">
102
+ <use class="edge-contact" href="#cloud-shape" fill="none" stroke="#7d8aa7" stroke-width="1.00" stroke-linejoin="round" transform="translate(0 .18)" filter="url(#edge-blur)"/>
103
+ <use class="edge-rim-soft" href="#cloud-shape" fill="none" stroke="#7A9DFF" stroke-width=".84" stroke-linejoin="round" filter="url(#edge-blur)"/>
104
+ <use class="edge-rim-tight" href="#cloud-shape" fill="none" stroke="#aab3c6" stroke-width=".38" stroke-linejoin="round"/>
105
+ </g>
106
+ <g filter="url(#drop)">
107
+ <use href="#cloud-shape" fill="url(#body-grad)"/>
108
+ <rect x="1" y="2" width="22" height="11" fill="url(#hi-grad)" clip-path="url(#cloud-clip)"/>
109
+ </g>
110
+ </g>
111
+ <g id="eyes-js">
112
+ <g id="capsuleEye">
113
+ <rect id="capL" x="6.65" y="9.65" width="2.2" height="4.65" rx="1.1" fill="url(#eye-grad)" stroke="#ffffff" stroke-width="0.08" stroke-opacity="0.7"/>
114
+ <rect id="capR" x="11.05" y="9.65" width="2.2" height="4.65" rx="1.1" fill="url(#eye-grad)" stroke="#ffffff" stroke-width="0.08" stroke-opacity="0.7"/>
115
+ </g>
116
+ <g id="arcEye" opacity="0">
117
+ <path id="arcL" fill="none" stroke="url(#eye-grad)" stroke-width="1.05" stroke-linecap="round"/>
118
+ <path id="arcR" fill="none" stroke="url(#eye-grad)" stroke-width="1.05" stroke-linecap="round"/>
119
+ </g>
120
+ </g>
121
+ </g>
122
+ </g>
123
+
124
+ <g id="__cloudling-export-shims" opacity="0" pointer-events="none" style="display:none">
125
+ <g id="phase-readout"></g>
126
+ <g id="time-readout"></g>
127
+ </g>
128
+
129
+ <script type="application/ecmascript"><![CDATA[
130
+ const ring = document.getElementById("rainbowRing");
131
+ const visibleBias = document.getElementById("visibleBias");
132
+ const halo = document.getElementById("halo");
133
+ const runnerAura = document.getElementById("runnerAura");
134
+ const runnerTail = document.getElementById("runnerTail");
135
+ const runnerCore = document.getElementById("runnerCore");
136
+ const ringLayers = [
137
+ { el: document.getElementById("r1"), opacity: .74 },
138
+ { el: document.getElementById("r2"), opacity: .68 },
139
+ { el: document.getElementById("r3"), opacity: .58 },
140
+ { el: document.getElementById("r4"), opacity: .48 },
141
+ ];
142
+ const cloudWrap = document.getElementById("cloudWrap");
143
+ const capsule = document.getElementById("capsuleEye");
144
+ const arcEye = document.getElementById("arcEye");
145
+ const arcL = document.getElementById("arcL");
146
+ const arcR = document.getElementById("arcR");
147
+ const sparkEls = [...document.querySelectorAll(".spark")];
148
+ const phaseReadout = document.getElementById("phase-readout");
149
+ const timeReadout = document.getElementById("time-readout");
150
+
151
+ const SWEEP_OFFSET = -16;
152
+ const RING_COUNT = 4;
153
+ const SMILE = { h: .72, w: 2.65 };
154
+ const LAUGH = { h: 1.02, w: 3.05 };
155
+ const EYE_CY = 12.62;
156
+ const CX_L = 7.75;
157
+ const CX_R = 12.15;
158
+ const sparks = [
159
+ { x: 3.2, y: 6.3, dx: -2.15, dy: -1.45, d: 0.00, s: 1.10, rot: -18, alpha: 1.00 },
160
+ { x: 1.9, y: 14.6, dx: -2.10, dy: .95, d: .14, s: .98, rot: -28, alpha: .96 },
161
+ { x: 8.6, y: 21.2, dx: -.8, dy: 1.95, d: .24, s: .86, rot: 12, alpha: .88 },
162
+ { x: 20.4, y: 6.2, dx: 2.05, dy: -1.35, d: .08, s: .88, rot: 24, alpha: .80 },
163
+ { x: 22.1, y: 15.0, dx: 2.05, dy: 1.25, d: .20, s: .82, rot: -14, alpha: .76 },
164
+ { x: 13.8, y: 2.0, dx: .45, dy: -2.10, d: .30, s: .80, rot: 16, alpha: .72 },
165
+ ];
166
+ const params = {
167
+ duration: 3.6,
168
+ ringPower: 1.25,
169
+ edgeBias: .30,
170
+ bounce: .040,
171
+ };
172
+ let startT = performance.now();
173
+ let paused = false;
174
+ let heldT = 0;
175
+ let lastRender = null;
176
+
177
+ function clamp(x, lo, hi) { return Math.max(lo, Math.min(hi, x)); }
178
+ function lerp(a, b, t) { return a + (b - a) * t; }
179
+ function easeOutCubic(x) { return 1 - Math.pow(1 - x, 3); }
180
+ function easeInCubic(x) { return x * x * x; }
181
+ function easeInOutCubic(x) {
182
+ return x < .5 ? 4 * x * x * x : 1 - Math.pow(-2 * x + 2, 3) / 2;
183
+ }
184
+ function arcPath(shape) {
185
+ const w2 = shape.w / 2;
186
+ const peakY = EYE_CY - 2 * shape.h;
187
+ return {
188
+ l: `M ${(CX_L - w2).toFixed(2)} ${EYE_CY} Q ${CX_L} ${peakY.toFixed(2)} ${(CX_L + w2).toFixed(2)} ${EYE_CY}`,
189
+ r: `M ${(CX_R - w2).toFixed(2)} ${EYE_CY} Q ${CX_R} ${peakY.toFixed(2)} ${(CX_R + w2).toFixed(2)} ${EYE_CY}`,
190
+ };
191
+ }
192
+ function setArc(shape) {
193
+ const d = arcPath(shape);
194
+ arcL.setAttribute("d", d.l);
195
+ arcR.setAttribute("d", d.r);
196
+ }
197
+ function setCenteredTransform(el, sx, sy = sx, rot = 0, tx = 0, ty = 0) {
198
+ el.setAttribute("transform", `translate(${(12 + tx).toFixed(3)} ${(12 + ty).toFixed(3)}) rotate(${rot.toFixed(3)}) scale(${sx.toFixed(4)} ${sy.toFixed(4)}) translate(-12 -12)`);
199
+ }
200
+ function setRing(layerLevels, haloOpacity, scale, runnerProgress, runnerOpacity, edgeBoost) {
201
+ ringLayers.forEach(({ el, opacity }, i) => {
202
+ el.setAttribute("stroke-dasharray", "100 .01");
203
+ el.setAttribute("stroke-dashoffset", 0);
204
+ el.setAttribute("stroke-opacity", (clamp(layerLevels[i] || 0, 0, 1) * opacity * params.ringPower).toFixed(3));
205
+ });
206
+ halo.setAttribute("stroke-dasharray", "100 .01");
207
+ halo.setAttribute("stroke-dashoffset", 0);
208
+ halo.setAttribute("stroke-opacity", clamp(haloOpacity * params.ringPower, 0, .08).toFixed(3));
209
+ visibleBias.setAttribute("stroke-opacity", clamp(edgeBoost * params.edgeBias, 0, .35).toFixed(3));
210
+ const runnerOffset = SWEEP_OFFSET - 100 * runnerProgress;
211
+ runnerAura.setAttribute("stroke-dashoffset", runnerOffset.toFixed(2));
212
+ runnerTail.setAttribute("stroke-dashoffset", runnerOffset.toFixed(2));
213
+ runnerCore.setAttribute("stroke-dashoffset", runnerOffset.toFixed(2));
214
+ runnerAura.setAttribute("stroke-opacity", (runnerOpacity * .12 * params.ringPower).toFixed(3));
215
+ runnerTail.setAttribute("stroke-opacity", (runnerOpacity * .56 * params.ringPower).toFixed(3));
216
+ runnerCore.setAttribute("stroke-opacity", (runnerOpacity * .88 * params.ringPower).toFixed(3));
217
+ setCenteredTransform(ring, scale);
218
+ }
219
+ function setSparkles(amount) {
220
+ sparkEls.forEach((el, i) => {
221
+ const cfg = sparks[i];
222
+ const p = clamp((amount - cfg.d) / .92, 0, 1);
223
+ const visible = Math.sin(Math.PI * p);
224
+ const move = easeOutCubic(p);
225
+ const x = cfg.x + cfg.dx * move;
226
+ const y = cfg.y + cfg.dy * move;
227
+ const scale = cfg.s * (.52 + .86 * visible);
228
+ el.setAttribute("transform", `translate(${x.toFixed(2)} ${y.toFixed(2)}) rotate(${(cfg.rot + 70 * p).toFixed(1)}) scale(${scale.toFixed(3)})`);
229
+ el.setAttribute("opacity", (visible * cfg.alpha).toFixed(3));
230
+ });
231
+ }
232
+ function render(t) {
233
+ const total = params.duration;
234
+ const unit = total / 3.6;
235
+ const T_charge = .20 * unit;
236
+ const T_layers = 1.04 * unit;
237
+ const T_confirm = .18 * unit;
238
+ const T_hold = 1.38 * unit;
239
+ const T_fade = .54 * unit;
240
+ const T_back = .26 * unit;
241
+ const a1 = T_charge;
242
+ const a2 = a1 + T_layers;
243
+ const a3 = a2 + T_confirm;
244
+ const a4 = a3 + T_hold;
245
+ const a5 = a4 + T_fade;
246
+ const a6 = a5 + T_back;
247
+
248
+ let phase = "mini-idle baseline";
249
+ let layerLevels = [0, 0, 0, 0];
250
+ let haloOpacity = 0;
251
+ let ringScale = 1;
252
+ let runnerProgress = 0;
253
+ let runnerOpacity = 0;
254
+ let edgeBoost = 0;
255
+ let cloudSx = 1;
256
+ let cloudSy = 1;
257
+ let cloudRot = 0;
258
+ let capsuleOp = 1;
259
+ let arcOp = 0;
260
+ let eye = SMILE;
261
+ let sparkleAmount = 0;
262
+
263
+ if (t < a1) {
264
+ phase = "charge";
265
+ const p = t / T_charge;
266
+ const pulse = Math.sin(Math.PI * p);
267
+ cloudSx = 1 + .04 * pulse;
268
+ cloudSy = 1 - .055 * pulse;
269
+ } else if (t < a2) {
270
+ const p = (t - a1) / T_layers;
271
+ const laps = p * RING_COUNT;
272
+ const completed = Math.min(RING_COUNT, Math.floor(laps));
273
+ const lapLocal = laps - completed;
274
+ const lightIn = easeOutCubic(clamp(p * 4, 0, 1));
275
+ const justLit = completed > 0 ? Math.max(0, 1 - (lapLocal * T_layers / RING_COUNT) / .09) : 0;
276
+ phase = `runner ${Math.min(completed + 1, RING_COUNT)}/${RING_COUNT}`;
277
+ layerLevels = ringLayers.map((_, i) => i < completed ? 1 : 0);
278
+ ringScale = 1 + .010 * lightIn + .008 * justLit;
279
+ runnerProgress = laps;
280
+ runnerOpacity = .88 * lightIn;
281
+ edgeBoost = .20 * lightIn + .30 * justLit;
282
+ cloudSx = cloudSy = 1 + .010 * lightIn + params.bounce * .35 * justLit;
283
+ capsuleOp = 1 - easeOutCubic(clamp(p * 1.55, 0, 1));
284
+ arcOp = easeOutCubic(clamp(p * 1.55, 0, 1));
285
+ eye = {
286
+ h: lerp(SMILE.h, LAUGH.h, easeInOutCubic(clamp((p - .16) / .84, 0, 1))),
287
+ w: lerp(SMILE.w, LAUGH.w, easeInOutCubic(clamp((p - .16) / .84, 0, 1))),
288
+ };
289
+ } else if (t < a3) {
290
+ phase = "confirm pop";
291
+ const p = (t - a2) / T_confirm;
292
+ const pop = Math.sin(Math.PI * p);
293
+ layerLevels = [1, 1, 1, 1];
294
+ haloOpacity = .035;
295
+ ringScale = 1.012 + .014 * pop;
296
+ runnerProgress = RING_COUNT + p;
297
+ runnerOpacity = .82 * (1 - .25 * p);
298
+ edgeBoost = .42 + .20 * pop;
299
+ cloudSx = cloudSy = 1.014 + params.bounce * pop;
300
+ cloudRot = 1.8 * Math.sin(2 * Math.PI * p);
301
+ capsuleOp = 0;
302
+ arcOp = 1;
303
+ eye = LAUGH;
304
+ sparkleAmount = p * .72;
305
+ } else if (t < a4) {
306
+ phase = "happy hold";
307
+ const p = (t - a3) / T_hold;
308
+ layerLevels = [1, 1, 1, 1];
309
+ haloOpacity = .032;
310
+ ringScale = 1.020 + .004 * Math.sin(2 * Math.PI * p);
311
+ edgeBoost = .42 + .08 * Math.sin(2 * Math.PI * p);
312
+ cloudSx = cloudSy = 1.018 + .004 * Math.sin(2 * Math.PI * p);
313
+ capsuleOp = 0;
314
+ arcOp = 1;
315
+ eye = LAUGH;
316
+ sparkleAmount = .75 + p * .45;
317
+ } else if (t < a5) {
318
+ phase = "soft fade";
319
+ const p = (t - a4) / T_fade;
320
+ const keep = 1 - easeInCubic(p);
321
+ layerLevels = [1, 1, 1, 1].map(() => .10 + .90 * keep);
322
+ haloOpacity = .030 * keep;
323
+ ringScale = 1.004 + .018 * keep;
324
+ edgeBoost = .36 * keep;
325
+ cloudSx = cloudSy = 1 + .018 * keep;
326
+ capsuleOp = 0;
327
+ arcOp = 1;
328
+ eye = {
329
+ h: lerp(LAUGH.h, SMILE.h, easeInOutCubic(p)),
330
+ w: lerp(LAUGH.w, SMILE.w, easeInOutCubic(p)),
331
+ };
332
+ sparkleAmount = 1.2;
333
+ } else if (t < a6) {
334
+ phase = "return";
335
+ const p = (t - a5) / T_back;
336
+ const out = 1 - easeOutCubic(p);
337
+ layerLevels = [1, 1, 1, 1].map(() => .10 * out);
338
+ haloOpacity = .015 * out;
339
+ ringScale = 1 + .015 * out;
340
+ edgeBoost = .16 * out;
341
+ capsuleOp = easeInOutCubic(p);
342
+ arcOp = 1 - easeInOutCubic(p);
343
+ eye = SMILE;
344
+ }
345
+
346
+ setCenteredTransform(cloudWrap, cloudSx, cloudSy, cloudRot);
347
+ setRing(layerLevels, haloOpacity, ringScale, runnerProgress, runnerOpacity, edgeBoost);
348
+ setSparkles(sparkleAmount);
349
+ capsule.setAttribute("opacity", capsuleOp.toFixed(3));
350
+ arcEye.setAttribute("opacity", arcOp.toFixed(3));
351
+ setArc(eye);
352
+ phaseReadout.textContent = `phase: ${phase}`;
353
+ timeReadout.textContent = `time: ${clamp(t, 0, params.duration).toFixed(2)} / ${params.duration.toFixed(2)}`;
354
+ lastRender = { t, phase, layerLevels, runnerOpacity, edgeBoost, capsuleOp, arcOp };
355
+ }
356
+ function tick(now) {
357
+ if (!paused) {
358
+ heldT = ((now - startT) / 1000) % (params.duration + .42);
359
+ render(heldT > params.duration ? 0 : heldT);
360
+ }
361
+ requestAnimationFrame(tick);
362
+ }
363
+ function replay() {
364
+ startT = performance.now();
365
+ heldT = 0;
366
+ paused = false;
367
+ render(0);
368
+ }
369
+ requestAnimationFrame(tick);
370
+ ]]></script>
371
+ </svg>