@mumulinya167/ccm-pet-assets 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -0
- package/assets/calico/calico-collapsing.apng +0 -0
- package/assets/calico/calico-dozing.apng +0 -0
- package/assets/calico/calico-error.apng +0 -0
- package/assets/calico/calico-happy.apng +0 -0
- package/assets/calico/calico-idle-follow.svg +324 -0
- package/assets/calico/calico-idle.apng +0 -0
- package/assets/calico/calico-mini-alert.apng +0 -0
- package/assets/calico/calico-mini-crabwalk.apng +0 -0
- package/assets/calico/calico-mini-enter.apng +0 -0
- package/assets/calico/calico-mini-happy.apng +0 -0
- package/assets/calico/calico-mini-idle.apng +0 -0
- package/assets/calico/calico-mini-peek.apng +0 -0
- package/assets/calico/calico-mini-sleep.apng +0 -0
- package/assets/calico/calico-notification.apng +0 -0
- package/assets/calico/calico-react-drag.apng +0 -0
- package/assets/calico/calico-react-left.apng +0 -0
- package/assets/calico/calico-react-poke.apng +0 -0
- package/assets/calico/calico-sleeping.apng +0 -0
- package/assets/calico/calico-thinking.apng +0 -0
- package/assets/calico/calico-waking.apng +0 -0
- package/assets/calico/calico-working-building.apng +0 -0
- package/assets/calico/calico-working-carrying.apng +0 -0
- package/assets/calico/calico-working-conducting.apng +0 -0
- package/assets/calico/calico-working-juggling.apng +0 -0
- package/assets/calico/calico-working-sweeping.apng +0 -0
- package/assets/calico/calico-working-typing.apng +0 -0
- package/assets/calico/calico-yawning.apng +0 -0
- package/assets/calico.svg +324 -0
- package/assets/clawd/LICENSE +22 -0
- package/assets/clawd/clawd-about-hero.svg +202 -0
- package/assets/clawd/clawd-collapse-sleep.svg +247 -0
- package/assets/clawd/clawd-error.svg +94 -0
- package/assets/clawd/clawd-happy.svg +161 -0
- package/assets/clawd/clawd-headphones-groove.svg +194 -0
- package/assets/clawd/clawd-idle-bubble.svg +180 -0
- package/assets/clawd/clawd-idle-collapse.svg +101 -0
- package/assets/clawd/clawd-idle-doze.svg +72 -0
- package/assets/clawd/clawd-idle-follow.svg +64 -0
- package/assets/clawd/clawd-idle-living.svg +196 -0
- package/assets/clawd/clawd-idle-look.svg +115 -0
- package/assets/clawd/clawd-idle-reading.svg +252 -0
- package/assets/clawd/clawd-idle-yawn.svg +158 -0
- package/assets/clawd/clawd-mini-alert.svg +129 -0
- package/assets/clawd/clawd-mini-crabwalk.svg +76 -0
- package/assets/clawd/clawd-mini-enter-sleep.svg +64 -0
- package/assets/clawd/clawd-mini-enter.svg +114 -0
- package/assets/clawd/clawd-mini-happy.svg +124 -0
- package/assets/clawd/clawd-mini-idle.svg +83 -0
- package/assets/clawd/clawd-mini-peek.svg +82 -0
- package/assets/clawd/clawd-mini-sleep.svg +112 -0
- package/assets/clawd/clawd-mini-typing.svg +153 -0
- package/assets/clawd/clawd-notification.svg +438 -0
- package/assets/clawd/clawd-react-annoyed.svg +167 -0
- package/assets/clawd/clawd-react-double-jump.svg +229 -0
- package/assets/clawd/clawd-react-double.svg +108 -0
- package/assets/clawd/clawd-react-drag.svg +102 -0
- package/assets/clawd/clawd-react-left.svg +102 -0
- package/assets/clawd/clawd-react-right.svg +102 -0
- package/assets/clawd/clawd-sleeping.svg +118 -0
- package/assets/clawd/clawd-static-base.svg +21 -0
- package/assets/clawd/clawd-wake.svg +277 -0
- package/assets/clawd/clawd-working-building.svg +329 -0
- package/assets/clawd/clawd-working-carrying.svg +178 -0
- package/assets/clawd/clawd-working-debugger.svg +245 -0
- package/assets/clawd/clawd-working-juggling.svg +183 -0
- package/assets/clawd/clawd-working-sweeping.svg +248 -0
- package/assets/clawd/clawd-working-thinking.svg +501 -0
- package/assets/clawd/clawd-working-typing-boss.svg +307 -0
- package/assets/clawd/clawd-working-typing.svg +273 -0
- package/assets/clawd/clawd-working-ultrathink.svg +166 -0
- package/assets/clawd/clawd-working-wizard.svg +356 -0
- package/assets/clawd.svg +64 -0
- package/assets/cloudling/cloudling/cloudling-attention.svg +380 -0
- package/assets/cloudling/cloudling/cloudling-building.svg +667 -0
- package/assets/cloudling/cloudling/cloudling-carrying.svg +604 -0
- package/assets/cloudling/cloudling/cloudling-conducting.svg +616 -0
- package/assets/cloudling/cloudling/cloudling-dozing-to-sleeping.svg +578 -0
- package/assets/cloudling/cloudling/cloudling-dozing.svg +358 -0
- package/assets/cloudling/cloudling/cloudling-error.svg +428 -0
- package/assets/cloudling/cloudling/cloudling-idle-reading.svg +658 -0
- package/assets/cloudling/cloudling/cloudling-idle-to-dozing.svg +568 -0
- package/assets/cloudling/cloudling/cloudling-idle-to-sleeping.svg +811 -0
- package/assets/cloudling/cloudling/cloudling-idle.svg +255 -0
- package/assets/cloudling/cloudling/cloudling-juggling.svg +648 -0
- package/assets/cloudling/cloudling/cloudling-mini-alert.svg +390 -0
- package/assets/cloudling/cloudling/cloudling-mini-crabwalk.svg +335 -0
- package/assets/cloudling/cloudling/cloudling-mini-enter-roll-in.svg +226 -0
- package/assets/cloudling/cloudling/cloudling-mini-enter-sleep.svg +232 -0
- package/assets/cloudling/cloudling/cloudling-mini-happy.svg +371 -0
- package/assets/cloudling/cloudling/cloudling-mini-idle.svg +279 -0
- package/assets/cloudling/cloudling/cloudling-mini-peek.svg +328 -0
- package/assets/cloudling/cloudling/cloudling-mini-sleep.svg +260 -0
- package/assets/cloudling/cloudling/cloudling-mini-typing.svg +692 -0
- package/assets/cloudling/cloudling/cloudling-notification.svg +494 -0
- package/assets/cloudling/cloudling/cloudling-react-drag.svg +83 -0
- package/assets/cloudling/cloudling/cloudling-sleeping-to-idle.svg +555 -0
- package/assets/cloudling/cloudling/cloudling-sleeping.svg +500 -0
- package/assets/cloudling/cloudling/cloudling-sweeping.svg +292 -0
- package/assets/cloudling/cloudling/cloudling-thinking.svg +720 -0
- package/assets/cloudling/cloudling/cloudling-typing.svg +354 -0
- package/assets/cloudling/cloudling-attention.svg +380 -0
- package/assets/cloudling/cloudling-building.svg +667 -0
- package/assets/cloudling/cloudling-carrying.svg +604 -0
- package/assets/cloudling/cloudling-conducting.svg +616 -0
- package/assets/cloudling/cloudling-dozing-to-sleeping.svg +578 -0
- package/assets/cloudling/cloudling-dozing.svg +358 -0
- package/assets/cloudling/cloudling-error.svg +428 -0
- package/assets/cloudling/cloudling-idle-reading.svg +658 -0
- package/assets/cloudling/cloudling-idle-to-dozing.svg +568 -0
- package/assets/cloudling/cloudling-idle-to-sleeping.svg +811 -0
- package/assets/cloudling/cloudling-idle.svg +255 -0
- package/assets/cloudling/cloudling-juggling.svg +648 -0
- package/assets/cloudling/cloudling-mini-alert.svg +390 -0
- package/assets/cloudling/cloudling-mini-crabwalk.svg +335 -0
- package/assets/cloudling/cloudling-mini-enter-roll-in.svg +226 -0
- package/assets/cloudling/cloudling-mini-enter-sleep.svg +232 -0
- package/assets/cloudling/cloudling-mini-happy.svg +371 -0
- package/assets/cloudling/cloudling-mini-idle.svg +279 -0
- package/assets/cloudling/cloudling-mini-peek.svg +328 -0
- package/assets/cloudling/cloudling-mini-sleep.svg +260 -0
- package/assets/cloudling/cloudling-mini-typing.svg +692 -0
- package/assets/cloudling/cloudling-notification.svg +494 -0
- package/assets/cloudling/cloudling-react-drag.svg +83 -0
- package/assets/cloudling/cloudling-sleeping-to-idle.svg +555 -0
- package/assets/cloudling/cloudling-sleeping.svg +500 -0
- package/assets/cloudling/cloudling-sweeping.svg +292 -0
- package/assets/cloudling/cloudling-thinking.svg +720 -0
- package/assets/cloudling/cloudling-typing.svg +354 -0
- package/assets/cloudling.svg +255 -0
- package/assets/ghost-attention.svg +19 -0
- package/assets/ghost-carrying.svg +19 -0
- package/assets/ghost-collapsing.svg +19 -0
- package/assets/ghost-dozing.svg +23 -0
- package/assets/ghost-error.svg +19 -0
- package/assets/ghost-happy.svg +23 -0
- package/assets/ghost-idle-action1.svg +19 -0
- package/assets/ghost-idle-action2.svg +19 -0
- package/assets/ghost-idle-action3.svg +19 -0
- package/assets/ghost-idle.svg +11 -0
- package/assets/ghost-juggling.svg +19 -0
- package/assets/ghost-notification.svg +19 -0
- package/assets/ghost-react-double.svg +23 -0
- package/assets/ghost-react-drag.svg +23 -0
- package/assets/ghost-react-left.svg +19 -0
- package/assets/ghost-react-right.svg +19 -0
- package/assets/ghost-sleeping.svg +19 -0
- package/assets/ghost-sweeping.svg +19 -0
- package/assets/ghost-thinking.svg +19 -0
- package/assets/ghost-waking.svg +19 -0
- package/assets/ghost-working.svg +19 -0
- package/assets/ghost-yawning.svg +23 -0
- package/assets/ghost.svg +11 -0
- package/assets/robot-attention.svg +19 -0
- package/assets/robot-carrying.svg +19 -0
- package/assets/robot-collapsing.svg +19 -0
- package/assets/robot-dozing.svg +23 -0
- package/assets/robot-error.svg +19 -0
- package/assets/robot-happy.svg +23 -0
- package/assets/robot-idle-action1.svg +19 -0
- package/assets/robot-idle-action2.svg +19 -0
- package/assets/robot-idle-action3.svg +19 -0
- package/assets/robot-idle.svg +11 -0
- package/assets/robot-juggling.svg +19 -0
- package/assets/robot-notification.svg +19 -0
- package/assets/robot-react-double.svg +23 -0
- package/assets/robot-react-drag.svg +23 -0
- package/assets/robot-react-left.svg +19 -0
- package/assets/robot-react-right.svg +19 -0
- package/assets/robot-sleeping.svg +19 -0
- package/assets/robot-sweeping.svg +19 -0
- package/assets/robot-thinking.svg +19 -0
- package/assets/robot-waking.svg +19 -0
- package/assets/robot-working.svg +19 -0
- package/assets/robot-yawning.svg +23 -0
- package/assets/robot.svg +11 -0
- package/manifest.json +889 -0
- package/package.json +18 -0
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<?xml version="1.0" encoding="UTF-8"?>
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<svg id="stage" xmlns="http://www.w3.org/2000/svg" width="880" height="720" viewBox="-32 -24 88 72" preserveAspectRatio="xMidYMid meet">
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<g id="__cloudling-export-shims" opacity="0" pointer-events="none" style="display:none">
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<g id="btn-play"></g>
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<g id="phase"></g>
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<g id="scrubber"></g>
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<g id="time"></g>
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<g id="timing-controls"></g>
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</g>
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<script type="application/ecmascript"><![CDATA[
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const CLOUD_D = "M9.064 3.344a4.578 4.578 0 012.285-.312c1 .115 1.891.54 2.673 1.275.01.01.024.017.037.021a.09.09 0 00.043 0 4.55 4.55 0 013.046.275l.047.022.116.057a4.581 4.581 0 012.188 2.399c.209.51.313 1.041.315 1.595a4.24 4.24 0 01-.134 1.223.123.123 0 00.03.115c.594.607.988 1.33 1.183 2.17.289 1.425-.007 2.71-.887 3.854l-.136.166a4.548 4.548 0 01-2.201 1.388.123.123 0 00-.081.076c-.191.551-.383 1.023-.74 1.494-.9 1.187-2.222 1.846-3.711 1.838-1.187-.006-2.239-.44-3.157-1.302a.107.107 0 00-.105-.024c-.388.125-.78.143-1.204.138a4.441 4.441 0 01-1.945-.466 4.544 4.544 0 01-1.61-1.335c-.152-.202-.303-.392-.414-.617a5.81 5.81 0 01-.37-.961 4.582 4.582 0 01-.014-2.298.124.124 0 00.006-.056.085.085 0 00-.027-.048 4.467 4.467 0 01-1.034-1.651 3.896 3.896 0 01-.251-1.192 5.189 5.189 0 01.141-1.6c.337-1.112.982-1.985 1.933-2.618.212-.141.413-.251.601-.33.215-.089.43-.164.646-.227a.098.098 0 00.065-.066 4.51 4.51 0 01.829-1.615 4.535 4.535 0 011.837-1.388z";
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const SOFT_CLOUD_POINTS = [
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];
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const DOZE = {
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slump: 0.55,
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topSag: 1.42,
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shoulderSag: 0.34,
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spread: 0.82,
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floorY: 19.92,
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floorFlatten: 0.56,
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bottomSquish: 0.82,
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leftLean: -0.18,
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bodyTy: 1.15,
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bodyRot: -1.5,
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bodyScale: 1.04,
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eyeY: 13.0,
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eyeGap: 6.12,
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eyeW: 2.70,
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eyeH: 1.28,
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eyeTilt: 7.7,
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eyeStroke: 0.80,
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haloY: 20.62,
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haloRx: 10.8,
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haloRy: 1.28,
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};
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const SLEEP = {
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bodyTilt: -6,
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breathScale: 1.02,
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hatTx: -2,
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hatTy: -0.4,
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hatRot: -10,
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hatScale: 0.98,
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maskTx: 0,
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maskTy: -0.6,
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maskRot: -9,
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maskScale: 1.00,
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};
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const TIMING = {
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hold: 0.54,
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unwind: 1.95,
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hat: 1.42,
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mask: 1.30,
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settle: 0.88,
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};
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const CONTROLS = [
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{ key: 'hold', label: 'doze hold', min: 0.10, max: 1.00, step: 0.01 },
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{ key: 'unwind', label: 'sleep inhale', min: 0.90, max: 2.40, step: 0.01 },
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{ key: 'hat', label: 'hat fall', min: 0.70, max: 1.80, step: 0.01 },
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{ key: 'mask', label: 'mask settle', min: 0.60, max: 1.70, step: 0.01 },
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{ key: 'settle', label: 'final quiet', min: 0.20, max: 1.20, step: 0.01 },
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];
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const SLEEP_MASK_PATH = {
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};
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const stage = document.getElementById('stage');
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const scrubber = document.getElementById('scrubber');
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const timeOut = document.getElementById('time');
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const phaseEl = document.getElementById('phase');
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const timingControls = document.getElementById('timing-controls');
|
|
96
|
+
let playing = true;
|
|
97
|
+
let start = performance.now();
|
|
98
|
+
let manualT = 0;
|
|
99
|
+
let DURATION = 4.70;
|
|
100
|
+
|
|
101
|
+
function clamp01(v) { return Math.max(0, Math.min(1, v)); }
|
|
102
|
+
function lerp(a, b, t) { return a + (b - a) * t; }
|
|
103
|
+
function progress(t, a, b) { return clamp01((t - a) / Math.max(0.0001, b - a)); }
|
|
104
|
+
function smoothstep(a, b, t) {
|
|
105
|
+
const x = progress(t, a, b);
|
|
106
|
+
return x * x * (3 - 2 * x);
|
|
107
|
+
}
|
|
108
|
+
function easeInOut(t) {
|
|
109
|
+
return t < .5 ? 4*t*t*t : 1 - Math.pow(-2*t + 2, 3) / 2;
|
|
110
|
+
}
|
|
111
|
+
function easeOutCubic(t) { return 1 - Math.pow(1 - t, 3); }
|
|
112
|
+
function easeOutBackSoft(t) {
|
|
113
|
+
const c1 = 0.74;
|
|
114
|
+
const c3 = c1 + 1;
|
|
115
|
+
return 1 + c3 * Math.pow(t - 1, 3) + c1 * Math.pow(t - 1, 2);
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
function buildTimeline() {
|
|
119
|
+
const tl = {};
|
|
120
|
+
let t = 0;
|
|
121
|
+
tl.holdEnd = t += TIMING.hold;
|
|
122
|
+
tl.unwindStart = tl.holdEnd;
|
|
123
|
+
tl.unwindEnd = t += TIMING.unwind;
|
|
124
|
+
tl.hatStart = tl.unwindStart + TIMING.unwind * 0.68;
|
|
125
|
+
tl.hatEnd = tl.hatStart + TIMING.hat;
|
|
126
|
+
tl.maskStart = tl.hatStart + TIMING.hat * 0.46;
|
|
127
|
+
tl.maskEnd = tl.maskStart + TIMING.mask;
|
|
128
|
+
tl.eyeFadeStart = tl.maskStart + TIMING.mask * 0.22;
|
|
129
|
+
tl.eyeFadeEnd = tl.maskStart + TIMING.mask * 0.82;
|
|
130
|
+
tl.duration = Math.max(tl.maskEnd, tl.hatEnd, tl.unwindEnd) + TIMING.settle;
|
|
131
|
+
return tl;
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
function syncTimeline() {
|
|
135
|
+
const tl = buildTimeline();
|
|
136
|
+
DURATION = tl.duration;
|
|
137
|
+
scrubber.max = DURATION.toFixed(2);
|
|
138
|
+
if (manualT > DURATION) manualT = DURATION;
|
|
139
|
+
return tl;
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
function catmullRomClosedPath(points, tension = 1) {
|
|
143
|
+
const q = (n) => n.toFixed(3);
|
|
144
|
+
let d = `M ${q(points[0].x)} ${q(points[0].y)}`;
|
|
145
|
+
const n = points.length;
|
|
146
|
+
for (let i = 0; i < n; i++) {
|
|
147
|
+
const p0 = points[(i - 1 + n) % n];
|
|
148
|
+
const p1 = points[i];
|
|
149
|
+
const p2 = points[(i + 1) % n];
|
|
150
|
+
const p3 = points[(i + 2) % n];
|
|
151
|
+
const c1x = p1.x + (p2.x - p0.x) * tension / 6;
|
|
152
|
+
const c1y = p1.y + (p2.y - p0.y) * tension / 6;
|
|
153
|
+
const c2x = p2.x - (p3.x - p1.x) * tension / 6;
|
|
154
|
+
const c2y = p2.y - (p3.y - p1.y) * tension / 6;
|
|
155
|
+
d += ` C ${q(c1x)} ${q(c1y)} ${q(c2x)} ${q(c2y)} ${q(p2.x)} ${q(p2.y)}`;
|
|
156
|
+
}
|
|
157
|
+
return `${d} Z`;
|
|
158
|
+
}
|
|
159
|
+
|
|
160
|
+
function makeDozeCloudPath(amount) {
|
|
161
|
+
const mix = clamp01(amount);
|
|
162
|
+
if (mix <= 0.0001) return CLOUD_D;
|
|
163
|
+
const slump = DOZE.slump * mix;
|
|
164
|
+
const points = SOFT_CLOUD_POINTS.map((pt) => {
|
|
165
|
+
const dx = pt.x - 12;
|
|
166
|
+
const distX = Math.abs(dx);
|
|
167
|
+
const sign = dx === 0 ? 0 : Math.sign(dx);
|
|
168
|
+
const topWeight = Math.pow(clamp01((8.2 - pt.y) / 5.2), 0.95);
|
|
169
|
+
const crownCenter = clamp01(1 - distX / 6.6);
|
|
170
|
+
const shoulderWeight = clamp01((pt.y - 6.0) / 8.5) * clamp01((18.6 - pt.y) / 10.5);
|
|
171
|
+
const lowerWeight = Math.pow(clamp01((pt.y - 15.4) / 5.8), 0.78);
|
|
172
|
+
const sideWeight = clamp01((distX - 2.2) / 7.5) * clamp01((20.2 - pt.y) / 16.2);
|
|
173
|
+
|
|
174
|
+
const topSag = slump * topWeight * DOZE.topSag * (0.70 + crownCenter * 0.42);
|
|
175
|
+
const shoulderSag = slump * shoulderWeight * DOZE.shoulderSag;
|
|
176
|
+
const floorCurve = DOZE.floorY + Math.pow(distX / 10, 2) * 0.46 - crownCenter * 0.04;
|
|
177
|
+
const floorPull = (floorCurve - pt.y) * lowerWeight * DOZE.floorFlatten * slump;
|
|
178
|
+
const sideOut = sign * slump * DOZE.spread * (0.18 + sideWeight * 0.76 + lowerWeight * 0.42);
|
|
179
|
+
const bottomInhale = lowerWeight * DOZE.bottomSquish * slump * -0.34;
|
|
180
|
+
const lean = DOZE.leftLean * slump * (0.15 + topWeight * 0.50 + shoulderWeight * 0.30);
|
|
181
|
+
|
|
182
|
+
return { x: pt.x + sideOut + lean, y: pt.y + topSag + shoulderSag + floorPull + bottomInhale };
|
|
183
|
+
});
|
|
184
|
+
return catmullRomClosedPath(points, lerp(0.95, 0.68, mix));
|
|
185
|
+
}
|
|
186
|
+
|
|
187
|
+
function defs(p, cloudD) {
|
|
188
|
+
return `
|
|
189
|
+
<linearGradient id="${p}-body" x1="12" y1="2" x2="12" y2="22" gradientUnits="userSpaceOnUse">
|
|
190
|
+
<stop offset="0" stop-color="#f0f9ff"/>
|
|
191
|
+
<stop offset="0.5" stop-color="#e0f2fe"/>
|
|
192
|
+
<stop offset="1" stop-color="#bae6fd"/>
|
|
193
|
+
</linearGradient>
|
|
194
|
+
<linearGradient id="${p}-eye" x1="0" y1="3" x2="0" y2="21" gradientUnits="userSpaceOnUse">
|
|
195
|
+
<stop offset="0" stop-color="#B1A7FF"/>
|
|
196
|
+
<stop offset="0.5" stop-color="#7A9DFF"/>
|
|
197
|
+
<stop offset="1" stop-color="#3941FF"/>
|
|
198
|
+
</linearGradient>
|
|
199
|
+
<radialGradient id="${p}-hi" cx="0.45" cy="0.25" r="0.55">
|
|
200
|
+
<stop offset="0" stop-color="#f0f9ff" stop-opacity="0.9"/>
|
|
201
|
+
<stop offset="1" stop-color="#f0f9ff" stop-opacity="0"/>
|
|
202
|
+
</radialGradient>
|
|
203
|
+
<radialGradient id="${p}-halo" cx="50%" cy="50%" r="50%">
|
|
204
|
+
<stop offset="0" stop-color="#7A9DFF" stop-opacity="0.55"/>
|
|
205
|
+
<stop offset="0.54" stop-color="#3941FF" stop-opacity="0.24"/>
|
|
206
|
+
<stop offset="1" stop-color="#3941FF" stop-opacity="0"/>
|
|
207
|
+
</radialGradient>
|
|
208
|
+
<linearGradient id="${p}-hat" x1="11" y1="-3" x2="14" y2="6" gradientUnits="userSpaceOnUse">
|
|
209
|
+
<stop offset="0" stop-color="#7AA0FF"/>
|
|
210
|
+
<stop offset="0.45" stop-color="#3941FF"/>
|
|
211
|
+
<stop offset="1" stop-color="#1F2BC2"/>
|
|
212
|
+
</linearGradient>
|
|
213
|
+
<linearGradient id="${p}-cuff" x1="12" y1="3.0" x2="12" y2="8.0" gradientUnits="userSpaceOnUse">
|
|
214
|
+
<stop offset="0" stop-color="#f0f9ff"/>
|
|
215
|
+
<stop offset="0.5" stop-color="#fafbff"/>
|
|
216
|
+
<stop offset="1" stop-color="#e8ecf6"/>
|
|
217
|
+
</linearGradient>
|
|
218
|
+
<linearGradient id="${p}-star-yellow" x1="0" y1="-2" x2="0" y2="2" gradientUnits="userSpaceOnUse">
|
|
219
|
+
<stop offset="0" stop-color="#FFE9A8"/>
|
|
220
|
+
<stop offset="0.5" stop-color="#FFD360"/>
|
|
221
|
+
<stop offset="1" stop-color="#F5A623"/>
|
|
222
|
+
</linearGradient>
|
|
223
|
+
<filter id="${p}-star-glow" x="-80%" y="-80%" width="260%" height="260%">
|
|
224
|
+
<feDropShadow dx="0" dy="0.4" stdDeviation="0.5" flood-color="#F5A623" flood-opacity="0.32"/>
|
|
225
|
+
</filter>
|
|
226
|
+
<filter id="${p}-shadow" x="-50%" y="-50%" width="200%" height="200%">
|
|
227
|
+
<feDropShadow class="cloud-drop-shadow" dx="0" dy="0.6" stdDeviation="0.8" flood-color="#3941FF" flood-opacity="0.18"/>
|
|
228
|
+
</filter>
|
|
229
|
+
<filter id="${p}-edge-blur" x="-40%" y="-40%" width="180%" height="180%">
|
|
230
|
+
<feGaussianBlur stdDeviation="0.16"/>
|
|
231
|
+
</filter>
|
|
232
|
+
<filter id="${p}-soft" x="-30%" y="-30%" width="160%" height="160%">
|
|
233
|
+
<feGaussianBlur stdDeviation="0.18"/>
|
|
234
|
+
</filter>
|
|
235
|
+
<filter id="${p}-halo-blur" x="-80%" y="-120%" width="260%" height="340%">
|
|
236
|
+
<feGaussianBlur stdDeviation="0.42"/>
|
|
237
|
+
</filter>
|
|
238
|
+
<clipPath id="${p}-clip"><path d="${cloudD}"/></clipPath>
|
|
239
|
+
`;
|
|
240
|
+
}
|
|
241
|
+
|
|
242
|
+
function closedEyeStrokePath(cx, cy, w, h, tiltDeg, flip) {
|
|
243
|
+
const x1 = cx - w / 2;
|
|
244
|
+
const x2 = cx + w / 2;
|
|
245
|
+
const mid = cy + h * 0.56;
|
|
246
|
+
const c1x = cx - w * 0.18;
|
|
247
|
+
const c2x = cx + w * 0.18;
|
|
248
|
+
const tilt = flip * tiltDeg * 0.018;
|
|
249
|
+
return `M ${x1.toFixed(2)} ${(cy - tilt).toFixed(2)} C ${c1x.toFixed(2)} ${mid.toFixed(2)} ${c2x.toFixed(2)} ${mid.toFixed(2)} ${x2.toFixed(2)} ${(cy + tilt).toFixed(2)}`;
|
|
250
|
+
}
|
|
251
|
+
|
|
252
|
+
function makeDozeEyes(opacity) {
|
|
253
|
+
const left = 12 - DOZE.eyeGap / 2;
|
|
254
|
+
const right = 12 + DOZE.eyeGap / 2;
|
|
255
|
+
return `
|
|
256
|
+
<g fill="none" stroke="url(#dz-eye)" stroke-width="${DOZE.eyeStroke}" stroke-linecap="round" stroke-linejoin="round" opacity="${opacity.toFixed(3)}">
|
|
257
|
+
<path d="${closedEyeStrokePath(left, DOZE.eyeY, DOZE.eyeW, DOZE.eyeH, DOZE.eyeTilt, -1)}"/>
|
|
258
|
+
<path d="${closedEyeStrokePath(right, DOZE.eyeY, DOZE.eyeW, DOZE.eyeH, DOZE.eyeTilt, 1)}"/>
|
|
259
|
+
</g>
|
|
260
|
+
`;
|
|
261
|
+
}
|
|
262
|
+
|
|
263
|
+
function makeFluffyCuff(p, cx, cy, rx, ry, asym, bumps) {
|
|
264
|
+
const parts = [];
|
|
265
|
+
const circles = [];
|
|
266
|
+
for (let i = 0; i < bumps; i++) {
|
|
267
|
+
const ang = (i * 2 * Math.PI) / bumps - Math.PI / 2;
|
|
268
|
+
const x = cx + Math.cos(ang) * rx;
|
|
269
|
+
const y = cy + Math.sin(ang) * ry;
|
|
270
|
+
const sizeY = -Math.sin(ang);
|
|
271
|
+
const sizeBoost = 0.18 * (sizeY + 1) / 2 + 0.10;
|
|
272
|
+
const jitter = ((i * 13) % 7) / 35;
|
|
273
|
+
let r = 0.62 + sizeBoost + jitter;
|
|
274
|
+
if (asym !== 0) r *= 1 + asym * Math.cos(ang) * 0.28;
|
|
275
|
+
circles.push({ x, y, r });
|
|
276
|
+
}
|
|
277
|
+
const innerRy = ry + 0.40;
|
|
278
|
+
parts.push(`<g filter="url(#${p}-soft)">`);
|
|
279
|
+
parts.push(`<ellipse cx="${cx}" cy="${cy}" rx="${(rx + 0.30).toFixed(2)}" ry="${(innerRy + 0.30).toFixed(2)}" fill="#7A9DFF" opacity="0.50"/>`);
|
|
280
|
+
circles.forEach(c => parts.push(`<circle cx="${c.x.toFixed(2)}" cy="${c.y.toFixed(2)}" r="${(c.r + 0.30).toFixed(2)}" fill="#7A9DFF" opacity="0.50"/>`));
|
|
281
|
+
parts.push(`</g>`);
|
|
282
|
+
parts.push(`<ellipse cx="${cx}" cy="${cy}" rx="${(rx + 0.15).toFixed(2)}" ry="${(innerRy + 0.15).toFixed(2)}" fill="#aab3c6" opacity="0.65"/>`);
|
|
283
|
+
circles.forEach(c => parts.push(`<circle cx="${c.x.toFixed(2)}" cy="${c.y.toFixed(2)}" r="${(c.r + 0.15).toFixed(2)}" fill="#aab3c6" opacity="0.65"/>`));
|
|
284
|
+
parts.push(`<ellipse cx="${cx}" cy="${cy}" rx="${rx.toFixed(2)}" ry="${innerRy.toFixed(2)}" fill="url(#${p}-cuff)"/>`);
|
|
285
|
+
circles.forEach(c => parts.push(`<circle cx="${c.x.toFixed(2)}" cy="${c.y.toFixed(2)}" r="${c.r.toFixed(2)}" fill="url(#${p}-cuff)"/>`));
|
|
286
|
+
parts.push(`<ellipse cx="${cx}" cy="${(cy - ry * 0.45).toFixed(2)}" rx="${(rx * 0.78).toFixed(2)}" ry="${(ry * 0.32).toFixed(2)}" fill="none" stroke="#ffffff" stroke-opacity="0.55" stroke-width="0.14"/>`);
|
|
287
|
+
return parts.join('');
|
|
288
|
+
}
|
|
289
|
+
|
|
290
|
+
function makeBentHat(bend) {
|
|
291
|
+
const baseLeft = { x: 8.5, y: 5.0 };
|
|
292
|
+
const baseRight = { x: 15.5, y: 5.0 };
|
|
293
|
+
const elbowX = 12 + bend * 2.2;
|
|
294
|
+
const elbowY = -0.5 + bend * 2.3;
|
|
295
|
+
const tipX = 11 - bend * 5.5;
|
|
296
|
+
const tipY = 0.0 + bend * 0.5;
|
|
297
|
+
const tipBottomX = tipX + 1.2 + bend * 0.4;
|
|
298
|
+
const tipBottomY = tipY + 1.4 + bend * 0.3;
|
|
299
|
+
const c1 = { x: baseRight.x + 0.5, y: baseRight.y - 1.5 };
|
|
300
|
+
const c2 = { x: elbowX + 0.8, y: elbowY + 1.0 };
|
|
301
|
+
const c3 = { x: elbowX - 0.5, y: elbowY - 0.8 };
|
|
302
|
+
const c4 = { x: tipX + 1.5, y: tipY - 0.5 };
|
|
303
|
+
const c5 = { x: tipX - 0.3, y: tipY + 0.6 };
|
|
304
|
+
const c6 = { x: tipBottomX - 1.0, y: tipBottomY };
|
|
305
|
+
const c7 = { x: 8.5, y: 4.0 };
|
|
306
|
+
return `M ${baseLeft.x} ${baseLeft.y} Q 12 5.55 ${baseRight.x} ${baseRight.y} C ${c1.x.toFixed(2)} ${c1.y.toFixed(2)} ${c2.x.toFixed(2)} ${c2.y.toFixed(2)} ${elbowX.toFixed(2)} ${elbowY.toFixed(2)} C ${c3.x.toFixed(2)} ${c3.y.toFixed(2)} ${c4.x.toFixed(2)} ${c4.y.toFixed(2)} ${tipX.toFixed(2)} ${tipY.toFixed(2)} C ${c5.x.toFixed(2)} ${c5.y.toFixed(2)} ${c6.x.toFixed(2)} ${c6.y.toFixed(2)} ${tipBottomX.toFixed(2)} ${tipBottomY.toFixed(2)} C ${c7.x.toFixed(2)} ${c7.y.toFixed(2)} 8.0 4.5 ${baseLeft.x} ${baseLeft.y} Z`;
|
|
307
|
+
}
|
|
308
|
+
|
|
309
|
+
function makeStar(cx, cy, r, rotationDeg, cornerRound, innerRatio) {
|
|
310
|
+
const innerR = r * innerRatio;
|
|
311
|
+
const rotRad = (rotationDeg * Math.PI) / 180;
|
|
312
|
+
const verts = [];
|
|
313
|
+
for (let i = 0; i < 10; i++) {
|
|
314
|
+
const ang = (i * Math.PI / 5) + rotRad - Math.PI / 2;
|
|
315
|
+
const radius = i % 2 === 0 ? r : innerR;
|
|
316
|
+
verts.push({ x: cx + Math.cos(ang) * radius, y: cy + Math.sin(ang) * radius });
|
|
317
|
+
}
|
|
318
|
+
const inP = [], outP = [];
|
|
319
|
+
for (let i = 0; i < 10; i++) {
|
|
320
|
+
const prev = verts[(i - 1 + 10) % 10];
|
|
321
|
+
const cur = verts[i];
|
|
322
|
+
const next = verts[(i + 1) % 10];
|
|
323
|
+
const v1x = prev.x - cur.x, v1y = prev.y - cur.y;
|
|
324
|
+
const v2x = next.x - cur.x, v2y = next.y - cur.y;
|
|
325
|
+
const v1Len = Math.hypot(v1x, v1y);
|
|
326
|
+
const v2Len = Math.hypot(v2x, v2y);
|
|
327
|
+
const cr = Math.min(cornerRound, v1Len * 0.48, v2Len * 0.48);
|
|
328
|
+
inP[i] = { x: cur.x + (v1x / v1Len) * cr, y: cur.y + (v1y / v1Len) * cr };
|
|
329
|
+
outP[i] = { x: cur.x + (v2x / v2Len) * cr, y: cur.y + (v2y / v2Len) * cr };
|
|
330
|
+
}
|
|
331
|
+
let path = `M ${inP[0].x.toFixed(2)} ${inP[0].y.toFixed(2)} `;
|
|
332
|
+
for (let i = 0; i < 10; i++) {
|
|
333
|
+
path += `Q ${verts[i].x.toFixed(2)} ${verts[i].y.toFixed(2)} ${outP[i].x.toFixed(2)} ${outP[i].y.toFixed(2)} `;
|
|
334
|
+
const nextI = (i + 1) % 10;
|
|
335
|
+
path += `L ${inP[nextI].x.toFixed(2)} ${inP[nextI].y.toFixed(2)} `;
|
|
336
|
+
}
|
|
337
|
+
return `${path}Z`;
|
|
338
|
+
}
|
|
339
|
+
|
|
340
|
+
function makeHat(p) {
|
|
341
|
+
const hatPath = makeBentHat(0.4);
|
|
342
|
+
const cuff = makeFluffyCuff(p, 12, 5.4, 3.7, 0.85, 0, 18);
|
|
343
|
+
const star = makeStar(8.55, 0.35, 1.00, 30, 0.27, 0.56);
|
|
344
|
+
return `
|
|
345
|
+
<g filter="url(#${p}-shadow)"><path d="${hatPath}" fill="url(#${p}-hat)"/></g>
|
|
346
|
+
<g>${cuff}</g>
|
|
347
|
+
<g filter="url(#${p}-star-glow)">
|
|
348
|
+
<path d="${star}" fill="url(#${p}-star-yellow)" stroke="#ffffff" stroke-width="0.06" stroke-opacity="0.7" stroke-linejoin="round"/>
|
|
349
|
+
</g>
|
|
350
|
+
`;
|
|
351
|
+
}
|
|
352
|
+
|
|
353
|
+
function makeSleepMask(p, tx, ty, rot, scale) {
|
|
354
|
+
const cx = 12 + tx;
|
|
355
|
+
const cy = 12 + ty;
|
|
356
|
+
const W = 16.61 * scale;
|
|
357
|
+
const H = 7.55 * scale;
|
|
358
|
+
const eyeScale = 1.18;
|
|
359
|
+
const eyeRot = 5;
|
|
360
|
+
const eyeOffsetY = -0.25;
|
|
361
|
+
const lashW = 2.45;
|
|
362
|
+
const lashH = 0.70;
|
|
363
|
+
const lashStroke = 0.45;
|
|
364
|
+
const lashGap = 6.00 * scale;
|
|
365
|
+
const lashHairLen = 0.66;
|
|
366
|
+
const sx = W / SLEEP_MASK_PATH.bboxW;
|
|
367
|
+
const sy = H / SLEEP_MASK_PATH.bboxH;
|
|
368
|
+
const cxOrig = SLEEP_MASK_PATH.bboxX + SLEEP_MASK_PATH.bboxW / 2;
|
|
369
|
+
const cyOrig = SLEEP_MASK_PATH.bboxY + SLEEP_MASK_PATH.bboxH / 2;
|
|
370
|
+
const body = `<g transform="translate(${cx} ${cy}) scale(${sx.toFixed(5)} ${sy.toFixed(5)}) translate(${(-cxOrig).toFixed(2)} ${(-cyOrig).toFixed(2)})">
|
|
371
|
+
<path d="${SLEEP_MASK_PATH.d}" fill="#22305A" stroke="#000000" stroke-width="0.22" stroke-linejoin="round" stroke-linecap="round" vector-effect="non-scaling-stroke"/>
|
|
372
|
+
</g>`;
|
|
373
|
+
const arcLocal = `<path d="M ${(-lashW/2).toFixed(2)} 0 Q 0 ${(lashH * 2).toFixed(2)} ${(lashW/2).toFixed(2)} 0" fill="none" stroke="#FFFFFF" stroke-width="${lashStroke}" stroke-linecap="round"/>`;
|
|
374
|
+
const hairs = [];
|
|
375
|
+
for (let i = 0; i < 3; i++) {
|
|
376
|
+
const t = 0.18 + (i / 2) * 0.64;
|
|
377
|
+
const sxh = (1-t)*(1-t)*(-lashW/2) + t*t*(lashW/2);
|
|
378
|
+
const syh = 2*(1-t)*t*(2*lashH);
|
|
379
|
+
const tangX = 2*(1-t)*(lashW/2) + 2*t*(lashW/2);
|
|
380
|
+
const tangY = 2*(1-t)*(2*lashH) + 2*t*(-2*lashH);
|
|
381
|
+
const len = Math.hypot(tangX, tangY);
|
|
382
|
+
const nx1 = -tangY / len, ny1 = tangX / len;
|
|
383
|
+
const nx2 = tangY / len, ny2 = -tangX / len;
|
|
384
|
+
const nx = ny1 > 0 ? nx1 : nx2;
|
|
385
|
+
const ny = ny1 > 0 ? ny1 : ny2;
|
|
386
|
+
hairs.push(`<line x1="${sxh.toFixed(2)}" y1="${syh.toFixed(2)}" x2="${(sxh + nx * lashHairLen).toFixed(2)}" y2="${(syh + ny * lashHairLen).toFixed(2)}" stroke="#FFFFFF" stroke-width="0.38" stroke-linecap="round" opacity="0.92"/>`);
|
|
387
|
+
}
|
|
388
|
+
const eye = (ecx, sign) => `<g transform="translate(${ecx.toFixed(2)} ${(cy + eyeOffsetY).toFixed(2)}) rotate(${(sign * eyeRot).toFixed(2)}) scale(${eyeScale.toFixed(3)})">${arcLocal}${hairs.join('')}</g>`;
|
|
389
|
+
return `
|
|
390
|
+
<g transform="rotate(${rot} ${cx} ${cy})" filter="url(#${p}-shadow)">
|
|
391
|
+
${body}
|
|
392
|
+
${eye(cx - lashGap / 2, -1)}
|
|
393
|
+
${eye(cx + lashGap / 2, 1)}
|
|
394
|
+
</g>
|
|
395
|
+
`;
|
|
396
|
+
}
|
|
397
|
+
|
|
398
|
+
function computeFrame(t) {
|
|
399
|
+
const tl = syncTimeline();
|
|
400
|
+
const unwindU = easeInOut(progress(t, tl.unwindStart, tl.unwindEnd));
|
|
401
|
+
const breathArc = Math.sin(unwindU * Math.PI);
|
|
402
|
+
const pathU = 1 - unwindU;
|
|
403
|
+
const sceneRot = lerp(DOZE.bodyRot, SLEEP.bodyTilt, easeInOut(progress(t, tl.unwindStart + 0.18, tl.unwindEnd + 0.32)));
|
|
404
|
+
const bodyTy = lerp(DOZE.bodyTy, 0, unwindU) + breathArc * 0.18;
|
|
405
|
+
const scale = lerp(DOZE.bodyScale, SLEEP.breathScale, unwindU) - breathArc * 0.028;
|
|
406
|
+
const haloOpacity = (1 - smoothstep(tl.unwindStart, tl.unwindEnd, t)) * 0.34;
|
|
407
|
+
|
|
408
|
+
const hatU = easeOutBackSoft(progress(t, tl.hatStart, tl.hatEnd));
|
|
409
|
+
const hatOpacity = smoothstep(tl.hatStart, tl.hatStart + 0.24, t);
|
|
410
|
+
const hatY = lerp(-6.3, SLEEP.hatTy, clamp01(hatU)) + Math.sin(clamp01(hatU) * Math.PI) * 0.16;
|
|
411
|
+
const hatRot = lerp(-18, SLEEP.hatRot, clamp01(hatU));
|
|
412
|
+
const hatScale = lerp(0.88, SLEEP.hatScale, clamp01(hatU));
|
|
413
|
+
|
|
414
|
+
const maskU = easeOutCubic(progress(t, tl.maskStart, tl.maskEnd));
|
|
415
|
+
const maskOpacity = smoothstep(tl.maskStart, tl.maskStart + 0.26, t);
|
|
416
|
+
const maskY = lerp(-4.4, SLEEP.maskTy, maskU) + Math.sin(maskU * Math.PI) * 0.10;
|
|
417
|
+
const maskRot = lerp(-2, SLEEP.maskRot, maskU);
|
|
418
|
+
const eyeOpacity = 0.92 * (1 - smoothstep(tl.eyeFadeStart, tl.eyeFadeEnd, t));
|
|
419
|
+
|
|
420
|
+
return {
|
|
421
|
+
pathU,
|
|
422
|
+
sceneRot,
|
|
423
|
+
bodyTy,
|
|
424
|
+
scale,
|
|
425
|
+
haloOpacity,
|
|
426
|
+
hat: { opacity: hatOpacity, y: hatY, rot: hatRot, scale: hatScale },
|
|
427
|
+
mask: { opacity: maskOpacity, y: maskY, rot: maskRot },
|
|
428
|
+
eyeOpacity,
|
|
429
|
+
phase: phaseName(t, tl),
|
|
430
|
+
};
|
|
431
|
+
}
|
|
432
|
+
|
|
433
|
+
function phaseName(t, tl) {
|
|
434
|
+
if (t < tl.holdEnd) return 'dozing hold';
|
|
435
|
+
if (t < tl.unwindEnd) return 'sleeping inhale';
|
|
436
|
+
if (t < tl.hatEnd) return 'hat settling';
|
|
437
|
+
if (t < tl.maskEnd) return 'mask settling';
|
|
438
|
+
return 'sleeping loop handoff';
|
|
439
|
+
}
|
|
440
|
+
|
|
441
|
+
function renderFrame(t) {
|
|
442
|
+
const f = computeFrame(t);
|
|
443
|
+
const p = 'dz';
|
|
444
|
+
const cloudD = makeDozeCloudPath(f.pathU);
|
|
445
|
+
const hat = makeHat(p);
|
|
446
|
+
const mask = makeSleepMask(p, SLEEP.maskTx, f.mask.y, f.mask.rot, SLEEP.maskScale);
|
|
447
|
+
const hatTransform = `translate(${SLEEP.hatTx} ${f.hat.y.toFixed(3)}) rotate(${f.hat.rot.toFixed(3)} 12 5.4) scale(${f.hat.scale.toFixed(4)})`;
|
|
448
|
+
|
|
449
|
+
stage.innerHTML = `
|
|
450
|
+
<style>
|
|
451
|
+
.edge-rim-tight { stroke-opacity: .65; }
|
|
452
|
+
.edge-rim-soft { stroke-opacity: .50; }
|
|
453
|
+
.edge-contact { stroke-opacity: .65; }
|
|
454
|
+
.wrap {
|
|
455
|
+
width: min(960px, 100%);
|
|
456
|
+
display: grid;
|
|
457
|
+
gap: 18px;
|
|
458
|
+
}
|
|
459
|
+
.header {
|
|
460
|
+
display: flex;
|
|
461
|
+
justify-content: space-between;
|
|
462
|
+
gap: 14px;
|
|
463
|
+
align-items: end;
|
|
464
|
+
}
|
|
465
|
+
#stage {
|
|
466
|
+
width: min(520px, 82vw);
|
|
467
|
+
aspect-ratio: 1;
|
|
468
|
+
display: grid;
|
|
469
|
+
place-items: center;
|
|
470
|
+
}
|
|
471
|
+
output {
|
|
472
|
+
min-width: 76px;
|
|
473
|
+
color: rgba(255,255,255,.70);
|
|
474
|
+
font-size: 12px;
|
|
475
|
+
text-align: right;
|
|
476
|
+
}
|
|
477
|
+
.phase {
|
|
478
|
+
display: flex;
|
|
479
|
+
flex-wrap: wrap;
|
|
480
|
+
gap: 9px 16px;
|
|
481
|
+
color: rgba(255,255,255,.62);
|
|
482
|
+
font-size: 12px;
|
|
483
|
+
}
|
|
484
|
+
.phase b { color: rgba(255,255,255,.88); font-weight: 650; }
|
|
485
|
+
.grid {
|
|
486
|
+
display: grid;
|
|
487
|
+
grid-template-columns: repeat(4, minmax(120px, 1fr));
|
|
488
|
+
gap: 10px 14px;
|
|
489
|
+
}
|
|
490
|
+
.field {
|
|
491
|
+
display: grid;
|
|
492
|
+
grid-template-columns: 1fr auto;
|
|
493
|
+
gap: 6px;
|
|
494
|
+
align-items: center;
|
|
495
|
+
color: rgba(255,255,255,.58);
|
|
496
|
+
font-size: 12px;
|
|
497
|
+
}
|
|
498
|
+
.field input { grid-column: 1 / -1; }
|
|
499
|
+
.field output { min-width: 46px; }
|
|
500
|
+
@media (prefers-color-scheme: light) {
|
|
501
|
+
.edge-rim-tight { stroke-opacity: .75; }
|
|
502
|
+
.edge-rim-soft { stroke-opacity: .60; }
|
|
503
|
+
.edge-contact { stroke-opacity: .75; }
|
|
504
|
+
.cloud-drop-shadow { flood-opacity: .13; }
|
|
505
|
+
.phase, output, .field { color: rgba(21,33,63,.62); }
|
|
506
|
+
.phase b { color: rgba(21,33,63,.86); }
|
|
507
|
+
.cloud-drop-shadow { flood-opacity: .13; }
|
|
508
|
+
.food-cloud-shadow { flood-opacity: .28; flood-color: #5060FF; }
|
|
509
|
+
.food-cloud > path {
|
|
510
|
+
stroke: #5870E8 !important;
|
|
511
|
+
stroke-width: 1.2 !important;
|
|
512
|
+
stroke-opacity: .9 !important;
|
|
513
|
+
vector-effect: non-scaling-stroke !important;
|
|
514
|
+
}
|
|
515
|
+
}
|
|
516
|
+
</style>
|
|
517
|
+
<defs>
|
|
518
|
+
${defs(p, cloudD)}
|
|
519
|
+
<path id="${p}-cloud-shape" d="${cloudD}"/>
|
|
520
|
+
</defs>
|
|
521
|
+
<g opacity="${f.haloOpacity.toFixed(3)}">
|
|
522
|
+
<ellipse cx="12" cy="${DOZE.haloY}" rx="${DOZE.haloRx}" ry="${DOZE.haloRy}" fill="url(#${p}-halo)" filter="url(#${p}-halo-blur)"/>
|
|
523
|
+
</g>
|
|
524
|
+
<g class="scene" transform="rotate(${f.sceneRot.toFixed(3)} 12 12)">
|
|
525
|
+
<g id="breath-group" transform="translate(12 12) scale(${f.scale.toFixed(4)}) translate(-12 -12) translate(0 ${f.bodyTy.toFixed(3)})">
|
|
526
|
+
<g class="edge-system">
|
|
527
|
+
<use class="edge-contact" href="#${p}-cloud-shape" fill="none" stroke="#7d8aa7" stroke-width="1.05" stroke-linejoin="round" transform="translate(0 0.18)" filter="url(#${p}-edge-blur)"/>
|
|
528
|
+
<use class="edge-rim-soft" href="#${p}-cloud-shape" fill="none" stroke="#7A9DFF" stroke-width="0.90" stroke-linejoin="round" filter="url(#${p}-edge-blur)"/>
|
|
529
|
+
<use class="edge-rim-tight" href="#${p}-cloud-shape" fill="none" stroke="#aab3c6" stroke-width="0.42" stroke-linejoin="round"/>
|
|
530
|
+
</g>
|
|
531
|
+
<g filter="url(#${p}-shadow)">
|
|
532
|
+
<use href="#${p}-cloud-shape" fill="url(#${p}-body)"/>
|
|
533
|
+
<rect x="1" y="2" width="22" height="11" fill="url(#${p}-hi)" clip-path="url(#${p}-clip)"/>
|
|
534
|
+
</g>
|
|
535
|
+
${makeDozeEyes(f.eyeOpacity)}
|
|
536
|
+
<g opacity="${f.hat.opacity.toFixed(3)}" transform="${hatTransform}">
|
|
537
|
+
${hat}
|
|
538
|
+
</g>
|
|
539
|
+
<g opacity="${f.mask.opacity.toFixed(3)}">
|
|
540
|
+
${mask}
|
|
541
|
+
</g>
|
|
542
|
+
</g>
|
|
543
|
+
</g>
|
|
544
|
+
`;
|
|
545
|
+
scrubber.value = t.toFixed(2);
|
|
546
|
+
timeOut.value = `${t.toFixed(2)} s`;
|
|
547
|
+
phaseEl.innerHTML = `<span>phase: <b>${f.phase}</b></span><span>cloud slump ${(f.pathU * 100).toFixed(0)}%</span><span>tilt ${f.sceneRot.toFixed(1)}deg</span><span>scale ${f.scale.toFixed(3)}</span><span>eyes ${(f.eyeOpacity * 100).toFixed(0)}%</span>`;
|
|
548
|
+
}
|
|
549
|
+
|
|
550
|
+
function currentTime(now) {
|
|
551
|
+
if (!playing) return manualT;
|
|
552
|
+
const t = (now - start) / 1000;
|
|
553
|
+
return Math.min(t, DURATION);
|
|
554
|
+
}
|
|
555
|
+
|
|
556
|
+
function loop(now) {
|
|
557
|
+
const t = currentTime(now);
|
|
558
|
+
renderFrame(t);
|
|
559
|
+
if (playing && t >= DURATION) {
|
|
560
|
+
playing = false;
|
|
561
|
+
manualT = DURATION;
|
|
562
|
+
{ const __btn = document.getElementById('btn-play'); if (__btn) __btn.textContent = 'Play'; }
|
|
563
|
+
}
|
|
564
|
+
requestAnimationFrame(loop);
|
|
565
|
+
}
|
|
566
|
+
|
|
567
|
+
function restart() {
|
|
568
|
+
syncTimeline();
|
|
569
|
+
playing = true;
|
|
570
|
+
manualT = 0;
|
|
571
|
+
start = performance.now();
|
|
572
|
+
{ const __btn = document.getElementById('btn-play'); if (__btn) __btn.textContent = 'Pause'; }
|
|
573
|
+
}
|
|
574
|
+
|
|
575
|
+
renderFrame(0);
|
|
576
|
+
requestAnimationFrame(loop);
|
|
577
|
+
]]></script>
|
|
578
|
+
</svg>
|