@mkbabb/glass-ui 5.0.0 → 7.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +61 -56
- package/dist/DropdownMenuTrigger-ClIq8RJE.js +93 -0
- package/dist/FeedbackMark-DZq5001h.js +23 -0
- package/dist/Input-9BlLluik.js +77 -0
- package/dist/PagerDots-BEq0MgtH.js +311 -0
- package/dist/Surface-kFQeYrYv.js +82 -0
- package/dist/accent-tone-solve-Cw7WkRD9.js +14 -0
- package/dist/animated-digit.js +5 -5
- package/dist/asElement-CRnm6A2v.js +9 -0
- package/dist/aurora.js +858 -793
- package/dist/axes.js +25 -14
- package/dist/badge-u65NClWn.js +62 -0
- package/dist/badge.js +1 -1
- package/dist/blob-config.d.ts +0 -4
- package/dist/blob-config.js +1 -1
- package/dist/blob.js +490 -424
- package/dist/button-Bu9F4uU6.js +98 -0
- package/dist/button.js +2 -2
- package/dist/canvas.js +1 -1
- package/dist/card-Bk96VI2R.js +234 -0
- package/dist/card.js +2 -2
- package/dist/carousel.d.ts +1 -2
- package/dist/carousel.js +109 -238
- package/dist/chip-DFZQr6rV.js +129 -0
- package/dist/chip.d.ts +0 -9
- package/dist/chip.js +2 -81
- package/dist/{class-names-5jotTFzp.js → class-names-Cpy5eaBk.js} +11 -4
- package/dist/collapsible-BAP95XTt.js +154 -0
- package/dist/collapsible.js +1 -1
- package/dist/color.js +83 -3
- package/dist/{procedural-color.wgsl-ByduxnzV.js → color.wgsl-Ct5o9dpf.js} +410 -3
- package/dist/command-SFqDQ65h.js +320 -0
- package/dist/command.js +1 -1
- package/dist/completion-seal.js +72 -63
- package/dist/components/_shared/FeedbackMark.vue.d.ts +11 -0
- package/dist/components/_shared/axes.d.ts +9 -3
- package/dist/components/_shared/class-names.d.ts +9 -8
- package/dist/components/_shared/control-size.d.ts +2 -0
- package/dist/components/_shared/disclosure-context.d.ts +7 -0
- package/dist/components/_shared/disclosure.css +1 -0
- package/dist/components/_shared/feedback.d.ts +7 -0
- package/dist/components/_shared/field-control.css +1 -0
- package/dist/components/_shared/field-surfaces.css +1 -0
- package/dist/components/_shared/fieldControl.d.ts +13 -0
- package/dist/components/_shared/floating.d.ts +14 -0
- package/dist/components/_shared/index.d.ts +2 -6
- package/dist/components/_shared/interaction.d.ts +23 -0
- package/dist/components/_shared/menu.css +1 -0
- package/dist/components/_shared/menuRowClass.d.ts +2 -0
- package/dist/components/_shared/primitive.d.ts +19 -0
- package/dist/components/_shared/resolveSurfaceClass.d.ts +3 -0
- package/dist/components/_shared/selection.d.ts +7 -0
- package/dist/components/_shared/useMotionAxis.d.ts +5 -4
- package/dist/components/_shared/valueDomain.d.ts +6 -0
- package/dist/components/accordion/Accordion.vue.d.ts +41 -16
- package/dist/components/accordion/AccordionContent.vue.d.ts +11 -9
- package/dist/components/accordion/AccordionItem.vue.d.ts +12 -9
- package/dist/components/accordion/AccordionTrigger.vue.d.ts +8 -11
- package/dist/components/accordion/index.d.ts +4 -4
- package/dist/components/alert/Alert.vue.d.ts +9 -5
- package/dist/components/alert/index.d.ts +17 -8
- package/dist/components/animated-digit/AnimatedDigit.vue.d.ts +3 -4
- package/dist/components/aurora/Aurora.vue.d.ts +44 -43
- package/dist/components/aurora/composables/atoms-fields.d.ts +13 -2
- package/dist/components/aurora/composables/atoms.d.ts +52 -50
- package/dist/components/aurora/composables/auroraFallbackGround.d.ts +13 -13
- package/dist/components/aurora/composables/auroraImageSource.d.ts +4 -5
- package/dist/components/aurora/composables/color.d.ts +15 -20
- package/dist/components/aurora/composables/frameLoop.d.ts +14 -11
- package/dist/components/aurora/composables/glSetup.d.ts +19 -2
- package/dist/components/aurora/composables/runtime.d.ts +58 -60
- package/dist/components/aurora/composables/uniformBridge.d.ts +9 -14
- package/dist/components/aurora/composables/uniformBridgeWGPU.d.ts +21 -22
- package/dist/components/aurora/composables/uniformBridgeWGPUImage.d.ts +13 -13
- package/dist/components/aurora/composables/useAurora.d.ts +21 -30
- package/dist/components/aurora/composables/wgpuSetup.d.ts +10 -8
- package/dist/components/aurora/constants/budget.d.ts +12 -25
- package/dist/components/aurora/constants/presets.d.ts +47 -58
- package/dist/components/aurora/constants/renderMode.d.ts +21 -36
- package/dist/components/aurora/constants/shaders/aurora-image.wgsl.d.ts +1 -1
- package/dist/components/aurora/constants/shaders/aurora-mediums.wgsl.d.ts +1 -1
- package/dist/components/aurora/constants/shaders/aurora.wgsl.d.ts +1 -1
- package/dist/components/aurora/constants/shaders/brush.glsl.d.ts +1 -1
- package/dist/components/aurora/constants/shaders/composition.glsl.d.ts +1 -1
- package/dist/components/aurora/constants/shaders/flow.glsl.d.ts +1 -1
- package/dist/components/aurora/constants/shaders/metal-medium.glsl.d.ts +2 -2
- package/dist/components/aurora/constants/shaders/oil-modes.glsl.d.ts +1 -1
- package/dist/components/aurora/constants/shaders/vangogh-medium.glsl.d.ts +1 -1
- package/dist/components/aurora/index.d.ts +2 -1
- package/dist/components/avatar/Avatar.vue.d.ts +72 -11
- package/dist/components/avatar/AvatarFallback.vue.d.ts +1 -2
- package/dist/components/avatar/AvatarImage.vue.d.ts +12 -6
- package/dist/components/avatar/index.d.ts +3 -9
- package/dist/components/avatar/styles.css +1 -0
- package/dist/components/badge/Badge.vue.d.ts +2 -9
- package/dist/components/badge/index.d.ts +32 -9
- package/dist/components/blob/Blob.vue.d.ts +16 -12
- package/dist/components/blob/composables/blobSimulation.d.ts +80 -0
- package/dist/components/blob/composables/buildMetaballProgram.d.ts +1 -1
- package/dist/components/blob/composables/resolveBlobSurface.d.ts +6 -0
- package/dist/components/blob/composables/satelliteKinematics.d.ts +3 -3
- package/dist/components/blob/composables/uniformBridgeWGPU.d.ts +1 -1
- package/dist/components/blob/composables/uploadBlobUniforms.d.ts +4 -31
- package/dist/components/blob/composables/useBlobMood.d.ts +5 -5
- package/dist/components/blob/composables/useBlobPointer.d.ts +11 -12
- package/dist/components/blob/composables/useMetaballRenderer.d.ts +29 -24
- package/dist/components/blob/composables/wgpuSetup.d.ts +7 -5
- package/dist/components/blob/config.d.ts +1 -1
- package/dist/components/blob/index.d.ts +2 -2
- package/dist/components/blob/presets.d.ts +2 -2
- package/dist/components/blob/shaders/metaball-palette.wgsl.d.ts +1 -1
- package/dist/components/blob/shaders/metaball-uniforms.glsl.d.ts +1 -1
- package/dist/components/blob/shaders/metaball.wgsl.d.ts +1 -1
- package/dist/components/blob/shaders/sdf-body.glsl.d.ts +1 -1
- package/dist/components/blob/shaders/watercolor-edges.glsl.d.ts +1 -1
- package/dist/components/blob/types.d.ts +28 -60
- package/dist/components/button/Button.vue.d.ts +27 -19
- package/dist/components/button/index.d.ts +1 -9
- package/dist/components/button/styles.css +1 -0
- package/dist/components/card/Card.vue.d.ts +20 -155
- package/dist/components/card/CardAction.vue.d.ts +0 -7
- package/dist/components/card/CardContent.vue.d.ts +2 -2
- package/dist/components/card/CardDescription.vue.d.ts +2 -2
- package/dist/components/card/CardFooter.vue.d.ts +2 -2
- package/dist/components/card/CardHeader.vue.d.ts +3 -42
- package/dist/components/card/CardTitle.vue.d.ts +6 -3
- package/dist/components/card/card-scroll.css +1 -0
- package/dist/components/card/index.d.ts +1 -3
- package/dist/components/card/styles.css +1 -0
- package/dist/components/carousel/Carousel.vue.d.ts +2 -2
- package/dist/components/carousel/index.d.ts +0 -3
- package/dist/components/carousel/interface.d.ts +2 -0
- package/dist/components/carousel/useCarousel.d.ts +2 -2
- package/dist/components/checkbox/Checkbox.vue.d.ts +17 -9
- package/dist/components/checkbox/index.d.ts +1 -1
- package/dist/components/checkbox/styles.css +1 -0
- package/dist/components/chip/Chip.vue.d.ts +12 -7
- package/dist/components/chip/chipVariants.d.ts +20 -43
- package/dist/components/chip/index.d.ts +1 -1
- package/dist/components/chip/types.d.ts +45 -30
- package/dist/components/collapsible/Collapsible.vue.d.ts +22 -9
- package/dist/components/collapsible/CollapsibleContent.vue.d.ts +11 -5
- package/dist/components/collapsible/CollapsibleTrigger.vue.d.ts +12 -9
- package/dist/components/collapsible/index.d.ts +3 -3
- package/dist/components/combobox/Combobox.vue.d.ts +10 -20
- package/dist/components/combobox/ComboboxAnchor.vue.d.ts +2 -6
- package/dist/components/combobox/ComboboxEmpty.vue.d.ts +2 -6
- package/dist/components/combobox/ComboboxGroup.vue.d.ts +2 -7
- package/dist/components/combobox/ComboboxInput.vue.d.ts +7 -12
- package/dist/components/combobox/ComboboxItem.vue.d.ts +7 -11
- package/dist/components/combobox/ComboboxItemIndicator.vue.d.ts +2 -6
- package/dist/components/combobox/ComboboxList.vue.d.ts +14 -17
- package/dist/components/combobox/ComboboxTrigger.vue.d.ts +16 -0
- package/dist/components/combobox/index.d.ts +2 -3
- package/dist/components/combobox/types.d.ts +87 -0
- package/dist/components/command/Command.vue.d.ts +9 -23
- package/dist/components/command/CommandDialog.vue.d.ts +8 -10
- package/dist/components/command/CommandEmpty.vue.d.ts +2 -6
- package/dist/components/command/CommandGroup.vue.d.ts +2 -7
- package/dist/components/command/CommandInput.vue.d.ts +6 -7
- package/dist/components/command/CommandItem.vue.d.ts +7 -11
- package/dist/components/command/CommandList.vue.d.ts +12 -19
- package/dist/components/command/CommandSeparator.vue.d.ts +2 -6
- package/dist/components/command/CommandShortcut.vue.d.ts +2 -2
- package/dist/components/command/dialogContext.d.ts +6 -0
- package/dist/components/command/index.d.ts +10 -10
- package/dist/components/command/styles.css +1 -0
- package/dist/components/command/types.d.ts +27 -0
- package/dist/components/completion-seal/CompletionSeal.vue.d.ts +2 -2
- package/dist/components/completion-seal/constants.d.ts +2 -2
- package/dist/components/completion-seal/styles.css +1 -0
- package/dist/components/configurator/Configurator.vue.d.ts +6 -6
- package/dist/components/configurator/ConfiguratorLayer.vue.d.ts +14 -18
- package/dist/components/configurator/ConfiguratorRow.vue.d.ts +14 -17
- package/dist/components/configurator/size.d.ts +5 -7
- package/dist/components/configurator/styles.css +1 -0
- package/dist/components/constellation/Constellation.vue.d.ts +7 -2
- package/dist/components/constellation/composables/createConstellationField.d.ts +2 -2
- package/dist/components/constellation/composables/useConstellation.d.ts +3 -16
- package/dist/components/constellation/constants.d.ts +14 -24
- package/dist/components/constellation/constellationField.d.ts +8 -11
- package/dist/components/constellation/constellationInteraction.d.ts +9 -9
- package/dist/components/constellation/constellationRender.d.ts +11 -21
- package/dist/components/constellation/constellationTypes.d.ts +64 -62
- package/dist/components/constellation/constellationWell.d.ts +2 -2
- package/dist/components/constellation/index.d.ts +1 -1
- package/dist/components/dark-mode-toggle/DarkModeToggle.vue.d.ts +12 -0
- package/dist/components/dark-mode-toggle/dark-mode-toggle.css +1 -0
- package/dist/components/dark-mode-toggle/index.d.ts +2 -0
- package/dist/components/data-table/DataTable.vue.d.ts +12 -48
- package/dist/components/data-table/composables/useDataTableRowIdentity.d.ts +5 -23
- package/dist/components/data-table/index.d.ts +1 -2
- package/dist/components/data-table/styles.css +1 -0
- package/dist/components/data-table/types.d.ts +36 -13
- package/dist/components/deck/constants.d.ts +0 -10
- package/dist/components/deck/index.d.ts +0 -2
- package/dist/components/dialog/Dialog.vue.d.ts +8 -3
- package/dist/components/dialog/DialogClose.vue.d.ts +3 -1
- package/dist/components/dialog/DialogContent.vue.d.ts +28 -85
- package/dist/components/dialog/DialogDescription.vue.d.ts +5 -6
- package/dist/components/dialog/DialogTitle.vue.d.ts +5 -6
- package/dist/components/dialog/DialogTrigger.vue.d.ts +3 -1
- package/dist/components/dialog/ModalOverlay.vue.d.ts +45 -0
- package/dist/components/dialog/dialogStageContext.d.ts +7 -0
- package/dist/components/dialog/index.d.ts +8 -9
- package/dist/components/dialog/placement.css +1 -0
- package/dist/components/dialog/sheet-motion.d.ts +17 -0
- package/dist/components/dock/DockControl.vue.d.ts +13 -16
- package/dist/components/dock/DockCrossfade.vue.d.ts +4 -8
- package/dist/components/dock/DockLayer.vue.d.ts +2 -3
- package/dist/components/dock/DockLayerGroup.vue.d.ts +6 -6
- package/dist/components/dock/DockSeparator.vue.d.ts +8 -8
- package/dist/components/dock/GlassDock.vue.d.ts +1 -0
- package/dist/components/dock/composables/dockContext.d.ts +4 -14
- package/dist/components/dock/composables/dockCrossfadeContext.d.ts +6 -7
- package/dist/components/dock/composables/dockMorphMeasure.d.ts +6 -75
- package/dist/components/dock/composables/index.d.ts +1 -1
- package/dist/components/dock/composables/useDockClickIntegrity.d.ts +5 -1
- package/dist/components/dock/composables/useDockHold.d.ts +4 -5
- package/dist/components/dock/composables/useDockMorph.d.ts +26 -0
- package/dist/components/dock/composables/useDockOverflowFit.d.ts +7 -9
- package/dist/components/dock/composables/useDockSearch.d.ts +8 -8
- package/dist/components/dock/composables/useDockShellProps.d.ts +53 -43
- package/dist/components/dock/composables/useDockSpring.d.ts +7 -11
- package/dist/components/dock/composables/useDockState.d.ts +14 -5
- package/dist/components/dock/composables/useDockTouchGate.d.ts +14 -23
- package/dist/components/dock/constants.d.ts +5 -90
- package/dist/components/dock/index.d.ts +2 -6
- package/dist/components/dock/styles/adaptive-legibility.css +1 -0
- package/dist/components/dock/styles/controls/icon-button.css +1 -0
- package/dist/{styles/dock-controls → components/dock/styles/controls}/touch-floor.css +1 -1
- package/dist/components/dock/styles/controls.css +1 -0
- package/dist/components/dock/styles/crossfade.css +1 -0
- package/dist/{styles/dock → components/dock/styles}/density.css +1 -1
- package/dist/components/dock/styles/dock.css +1 -0
- package/dist/components/dock/styles/index.css +1 -0
- package/dist/components/dock/styles/layer-group.css +1 -0
- package/dist/components/dock/styles/layers.css +1 -0
- package/dist/components/dock/styles/morph.css +1 -0
- package/dist/components/dock/styles/overflow.css +1 -0
- package/dist/components/dock/styles/shape.css +1 -0
- package/dist/components/dock/styles/shell.css +1 -0
- package/dist/components/drawer/Drawer.vue.d.ts +20 -23
- package/dist/components/drawer/DrawerContent.vue.d.ts +15 -16
- package/dist/components/drawer/DrawerDescription.vue.d.ts +5 -6
- package/dist/components/drawer/DrawerOverlay.vue.d.ts +6 -6
- package/dist/components/drawer/DrawerTitle.vue.d.ts +5 -6
- package/dist/components/drawer/composables/drawerSnapContext.d.ts +9 -1
- package/dist/components/drawer/composables/useDrawerSnap.d.ts +3 -1
- package/dist/components/drawer/constants.d.ts +10 -28
- package/dist/components/drawer/index.d.ts +13 -15
- package/dist/components/drawer/styles.css +1 -0
- package/dist/components/dropdown-menu/DropdownMenu.vue.d.ts +43 -16
- package/dist/components/dropdown-menu/DropdownMenuCheckboxItem.vue.d.ts +22 -13
- package/dist/components/dropdown-menu/DropdownMenuContent.vue.d.ts +28 -19
- package/dist/components/dropdown-menu/DropdownMenuGroup.vue.d.ts +6 -4
- package/dist/components/dropdown-menu/DropdownMenuItem.vue.d.ts +21 -9
- package/dist/components/dropdown-menu/DropdownMenuLabel.vue.d.ts +9 -9
- package/dist/components/dropdown-menu/DropdownMenuRadioGroup.vue.d.ts +13 -6
- package/dist/components/dropdown-menu/DropdownMenuRadioItem.vue.d.ts +18 -11
- package/dist/components/dropdown-menu/DropdownMenuSeparator.vue.d.ts +5 -6
- package/dist/components/dropdown-menu/DropdownMenuShortcut.vue.d.ts +7 -8
- package/dist/components/dropdown-menu/DropdownMenuSub.vue.d.ts +15 -7
- package/dist/components/dropdown-menu/DropdownMenuSubContent.vue.d.ts +24 -17
- package/dist/components/dropdown-menu/DropdownMenuSubTrigger.vue.d.ts +11 -9
- package/dist/components/dropdown-menu/DropdownMenuTrigger.vue.d.ts +18 -5
- package/dist/components/dropdown-menu/index.d.ts +15 -16
- package/dist/components/dropdown-menu/styles.css +1 -0
- package/dist/components/dropdown-menu/useMenuTrigger.d.ts +2 -9
- package/dist/components/easing/EasingConfigurator.vue.d.ts +1 -1
- package/dist/components/easing/EasingPicker.vue.d.ts +2 -2
- package/dist/components/easing/composables/useEasingPicker.d.ts +8 -7
- package/dist/components/easing/constants.d.ts +3 -1
- package/dist/components/expandable-container/ExpandableContainer.vue.d.ts +1 -25
- package/dist/components/expandable-container/styles.css +1 -0
- package/dist/components/fading-scroll/FadingScroll.vue.d.ts +4 -0
- package/dist/components/fading-scroll/composables/useFadingScroll.d.ts +7 -3
- package/dist/components/fading-scroll/constants.d.ts +1 -2
- package/dist/components/fourier-field/FourierField.vue.d.ts +10 -6
- package/dist/components/fourier-field/composables/fourierFieldGLSetup.d.ts +1 -1
- package/dist/components/fourier-field/composables/fourierFieldWGPUSetup.d.ts +1 -1
- package/dist/components/fourier-field/composables/useFourierField.d.ts +6 -5
- package/dist/components/fourier-field/constants.d.ts +10 -10
- package/dist/components/fourier-field/index.d.ts +3 -3
- package/dist/components/fourier-field/presets.d.ts +3 -3
- package/dist/components/fourier-field/shaders/fourier-field.glsl.d.ts +2 -2
- package/dist/components/fourier-field/shaders/fourier-field.render.wgsl.d.ts +1 -1
- package/dist/components/handmark/HandMark.vue.d.ts +2 -2
- package/dist/components/handmark/brush.d.ts +1 -1
- package/dist/components/handmark/composables/useHandMark.d.ts +4 -4
- package/dist/components/handmark/constants.d.ts +10 -10
- package/dist/components/handmark/geometry.d.ts +9 -9
- package/dist/components/handmark/index.d.ts +11 -14
- package/dist/components/handmark/noise.d.ts +3 -3
- package/dist/components/handmark/types.d.ts +2 -2
- package/dist/components/header-ribbon/HeaderRibbon.vue.d.ts +3 -21
- package/dist/components/header-ribbon/styles.css +1 -0
- package/dist/components/header-ribbon/types.d.ts +5 -2
- package/dist/components/index.d.ts +0 -4
- package/dist/components/infinite-scroll/composables/types.d.ts +1 -1
- package/dist/components/infinite-scroll/index.d.ts +1 -0
- package/dist/components/input/Input.vue.d.ts +10 -35
- package/dist/components/input/index.d.ts +2 -1
- package/dist/components/input/types.d.ts +22 -0
- package/dist/components/instrument-chassis/InstrumentChassis.vue.d.ts +10 -84
- package/dist/components/instrument-chassis/index.d.ts +1 -2
- package/dist/components/instrument-chassis/styles.css +1 -0
- package/dist/components/instrument-chassis/types.d.ts +13 -0
- package/dist/components/label/Label.vue.d.ts +9 -14
- package/dist/components/label/index.d.ts +1 -1
- package/dist/components/labeled-field/LabeledField.vue.d.ts +11 -99
- package/dist/components/labeled-field/LabeledInput.vue.d.ts +5 -18
- package/dist/components/labeled-field/LabeledSelect.vue.d.ts +12 -18
- package/dist/components/labeled-field/LabeledSlider.vue.d.ts +12 -18
- package/dist/components/labeled-field/LabeledSwitch.vue.d.ts +14 -17
- package/dist/components/labeled-field/index.d.ts +1 -0
- package/dist/components/labeled-field/types.d.ts +50 -0
- package/dist/components/liquid-grid/LiquidGrid.vue.d.ts +4 -0
- package/dist/components/liquid-grid/composables/liquidGrid.d.ts +5 -5
- package/dist/components/liquid-grid/composables/useLiquidGrid.d.ts +2 -1
- package/dist/components/liquid-grid/constants.d.ts +6 -7
- package/dist/components/liquid-grid/shaders/liquid-grid.glsl.d.ts +1 -1
- package/dist/components/liquid-grid/shaders/liquid-grid.wgsl.d.ts +1 -1
- package/dist/components/metric/Metric.vue.d.ts +24 -0
- package/dist/components/metric/MetricCell.vue.d.ts +26 -0
- package/dist/components/metric/MetricRow.vue.d.ts +22 -0
- package/dist/components/metric/MetricStack.vue.d.ts +16 -0
- package/dist/components/metric/coalesce-metric.d.ts +7 -28
- package/dist/components/metric/index.d.ts +5 -0
- package/dist/components/metric/styles.css +1 -0
- package/dist/components/metric/types.d.ts +32 -0
- package/dist/components/number-field/NumberField.vue.d.ts +21 -9
- package/dist/components/number-field/NumberFieldContent.vue.d.ts +2 -2
- package/dist/components/number-field/NumberFieldDecrement.vue.d.ts +6 -6
- package/dist/components/number-field/NumberFieldIncrement.vue.d.ts +6 -6
- package/dist/components/number-field/NumberFieldInput.vue.d.ts +1 -6
- package/dist/components/number-field/context.d.ts +6 -0
- package/dist/components/number-field/index.d.ts +5 -5
- package/dist/components/number-field/styles.css +1 -0
- package/dist/components/pager-dots/PagerDots.vue.d.ts +1 -1
- package/dist/components/pager-dots/constants.d.ts +1 -2
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/** Props for `<ScrollCardHeader>` — the larger-header-items scroll-shrink header. */
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export interface ScrollCardHeaderProps {
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/** A consumer that wants the header NOT pinned passes `:sticky="false"`. */
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sticky?: boolean;
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class?: HTMLAttributes["class"];
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}
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declare const _default: typeof __VLS_export;
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export default _default;
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declare const __VLS_export: __VLS_WithSlots<import("vue").DefineComponent<ScrollCardHeaderProps, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {}, string, import("vue").PublicProps, Readonly<ScrollCardHeaderProps> & Readonly<{}>, {}, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>, {
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default?: (props: {}) => any;
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}>;
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type __VLS_WithSlots<T, S> = T & {
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new (): {
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$slots: S;
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};
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import type { WithClassAsProps } from './interface';
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import { type ButtonVariants } from '../button';
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type __VLS_Props = {
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variant?: ButtonVariants['variant'];
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size?: ButtonVariants['size'];
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} & WithClassAsProps;
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declare var __VLS_10: {};
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type __VLS_Slots = {} & {
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default?: (props: typeof __VLS_10) => any;
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};
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declare const __VLS_base: import("vue").DefineComponent<__VLS_Props, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {}, string, import("vue").PublicProps, Readonly<__VLS_Props> & Readonly<{}>, {
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variant: "glass" | "link" | "default" | "outline" | "primary-audacious" | "gold-audacious" | "secondary" | "accent" | "ghost" | "glass-wash" | "ai" | null;
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}, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>;
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declare const __VLS_export: __VLS_WithSlots<typeof __VLS_base, __VLS_Slots>;
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declare const _default: typeof __VLS_export;
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export default _default;
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type __VLS_WithSlots<T, S> = T & {
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new (): {
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$slots: S;
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};
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};
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import type { WithClassAsProps } from './interface';
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import { type ButtonVariants } from '../button';
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type __VLS_Props = {
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variant?: ButtonVariants['variant'];
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size?: ButtonVariants['size'];
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} & WithClassAsProps;
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declare var __VLS_10: {};
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type __VLS_Slots = {} & {
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default?: (props: typeof __VLS_10) => any;
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};
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declare const __VLS_base: import("vue").DefineComponent<__VLS_Props, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {}, string, import("vue").PublicProps, Readonly<__VLS_Props> & Readonly<{}>, {
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variant: "glass" | "link" | "default" | "outline" | "primary-audacious" | "gold-audacious" | "secondary" | "accent" | "ghost" | "glass-wash" | "ai" | null;
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}, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>;
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declare const __VLS_export: __VLS_WithSlots<typeof __VLS_base, __VLS_Slots>;
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declare const _default: typeof __VLS_export;
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export default _default;
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type __VLS_WithSlots<T, S> = T & {
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new (): {
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$slots: S;
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};
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};
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import type { HTMLAttributes } from "vue";
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/**
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* GlassCarouselPager — audacious carousel pager substrate.
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*
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* A canonical chevron-prev + counter-pill + chevron-next + state-toggle row.
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* Composes `<Button variant="outline" iconOnly>` chevrons with a glass-card
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* counter pill and an optional toggle slot for collapse/expand affordances.
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*
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* Standalone: accepts `:index` / `:total` props and emits `@prev` / `@next` /
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* `@select(i)`, so it composes with `<Carousel>` (embla — wire via
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* `useCarousel`) or any manual-state host.
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*/
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type __VLS_Props = {
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/** Current zero-based slide index. */
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index: number;
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/** Total slide count. */
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total: number;
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/** Layout orientation. Defaults to horizontal. */
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orientation?: "horizontal" | "vertical";
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/** Show "X / N" counter pill. Defaults to true. */
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showCounter?: boolean;
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/** Wrap at boundaries instead of disabling. Defaults to false. */
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loop?: boolean;
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class?: HTMLAttributes["class"];
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};
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declare var __VLS_27: {};
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type __VLS_Slots = {} & {
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trailing?: (props: typeof __VLS_27) => any;
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};
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declare const __VLS_base: import("vue").DefineComponent<__VLS_Props, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {} & {
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select: (index: number) => any;
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next: () => any;
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prev: () => any;
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}, string, import("vue").PublicProps, Readonly<__VLS_Props> & Readonly<{
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onSelect?: ((index: number) => any) | undefined;
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onNext?: (() => any) | undefined;
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onPrev?: (() => any) | undefined;
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}>, {
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loop: boolean;
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orientation: "horizontal" | "vertical";
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showCounter: boolean;
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}, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>;
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declare const __VLS_export: __VLS_WithSlots<typeof __VLS_base, __VLS_Slots>;
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declare const _default: typeof __VLS_export;
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export default _default;
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type __VLS_WithSlots<T, S> = T & {
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new (): {
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$slots: S;
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};
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};
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@@ -1,22 +0,0 @@
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import { type HTMLAttributes } from "vue";
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2
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type __VLS_Props = {
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|
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/** The chip edge size. `sm` = 28px, `md` = 32px (default). */
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size?: "sm" | "md";
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|
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/** Render the uppercase hex code beside the swatch. Default `false`. */
|
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|
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showHex?: boolean;
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|
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class?: HTMLAttributes["class"];
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|
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};
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|
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type __VLS_ModelProps = {
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modelValue?: string;
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};
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type __VLS_PublicProps = __VLS_Props & __VLS_ModelProps;
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declare const __VLS_export: import("vue").DefineComponent<__VLS_PublicProps, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {
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"update:modelValue": (value: string) => any;
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}, string, import("vue").PublicProps, Readonly<__VLS_PublicProps> & Readonly<{
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"onUpdate:modelValue"?: ((value: string) => any) | undefined;
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}>, {
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size: "sm" | "md";
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showHex: boolean;
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}, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>;
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declare const _default: typeof __VLS_export;
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export default _default;
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@@ -1 +0,0 @@
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export { default as ColorSwatch } from "./ColorSwatch.vue";
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@@ -1,18 +0,0 @@
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import type { ComboboxSeparatorProps } from 'reka-ui';
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import type { HTMLAttributes } from 'vue';
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type __VLS_Props = ComboboxSeparatorProps & {
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class?: HTMLAttributes['class'];
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};
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declare var __VLS_8: {};
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type __VLS_Slots = {} & {
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default?: (props: typeof __VLS_8) => any;
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};
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declare const __VLS_base: import("vue").DefineComponent<__VLS_Props, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {}, string, import("vue").PublicProps, Readonly<__VLS_Props> & Readonly<{}>, {}, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>;
|
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11
|
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declare const __VLS_export: __VLS_WithSlots<typeof __VLS_base, __VLS_Slots>;
|
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12
|
-
declare const _default: typeof __VLS_export;
|
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13
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-
export default _default;
|
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|
-
type __VLS_WithSlots<T, S> = T & {
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15
|
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new (): {
|
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16
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-
$slots: S;
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|
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};
|
|
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|
-
};
|
|
@@ -1,18 +0,0 @@
|
|
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1
|
-
import type { ComboboxViewportProps } from 'reka-ui';
|
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2
|
-
import type { HTMLAttributes } from 'vue';
|
|
3
|
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type __VLS_Props = ComboboxViewportProps & {
|
|
4
|
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class?: HTMLAttributes['class'];
|
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5
|
-
};
|
|
6
|
-
declare var __VLS_8: {};
|
|
7
|
-
type __VLS_Slots = {} & {
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|
8
|
-
default?: (props: typeof __VLS_8) => any;
|
|
9
|
-
};
|
|
10
|
-
declare const __VLS_base: import("vue").DefineComponent<__VLS_Props, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {}, string, import("vue").PublicProps, Readonly<__VLS_Props> & Readonly<{}>, {}, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>;
|
|
11
|
-
declare const __VLS_export: __VLS_WithSlots<typeof __VLS_base, __VLS_Slots>;
|
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12
|
-
declare const _default: typeof __VLS_export;
|
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13
|
-
export default _default;
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|
-
type __VLS_WithSlots<T, S> = T & {
|
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|
-
new (): {
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|
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|
-
$slots: S;
|
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|
-
};
|
|
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|
-
};
|
|
@@ -1,10 +0,0 @@
|
|
|
1
|
-
import type { WebGLCanvasFrame } from "../../../composables/glass/webgl/useWebGLCanvas";
|
|
2
|
-
import type { ConstellationRenderState } from "./constellationWGPUSetup";
|
|
3
|
-
export interface ConstellationGLSetupDeps {
|
|
4
|
-
canvas: HTMLCanvasElement;
|
|
5
|
-
resolveFrame: (timeSec: number) => ConstellationRenderState | null;
|
|
6
|
-
onResize?: (w: number, h: number) => void;
|
|
7
|
-
shouldContinue: () => boolean;
|
|
8
|
-
}
|
|
9
|
-
/** Build the `setupGL(gl)` callback the `createGpuSubstrate` WebGL2 path invokes. */
|
|
10
|
-
export declare function createConstellationGLSetup(deps: ConstellationGLSetupDeps): (gl: WebGL2RenderingContext) => WebGLCanvasFrame;
|
|
@@ -1,19 +0,0 @@
|
|
|
1
|
-
import type { WebGPUCanvasFrame } from "../../../composables/glass/webgpu/useWebGPUCanvas";
|
|
2
|
-
import { type ConstellationUniformValues, type PackedNode, type PackedEdge } from "./uniformBridgeWGPU";
|
|
3
|
-
/** The per-frame render state the renderer resolves (the stepped field → packed rows). */
|
|
4
|
-
export interface ConstellationRenderState {
|
|
5
|
-
nodes: PackedNode[];
|
|
6
|
-
edges: PackedEdge[];
|
|
7
|
-
uniforms: ConstellationUniformValues;
|
|
8
|
-
}
|
|
9
|
-
export interface ConstellationWGPUSetupDeps {
|
|
10
|
-
canvas: HTMLCanvasElement;
|
|
11
|
-
/** Advance the field + the shared pointer field one renderer frame, return the packed render state. */
|
|
12
|
-
resolveFrame: (timeSec: number) => ConstellationRenderState | null;
|
|
13
|
-
/** Size the canvas backing store (returns the resolved backing-store [w,h] in device px). */
|
|
14
|
-
onResize?: (w: number, h: number) => void;
|
|
15
|
-
/** Demand-gate (the renderer's quiescence layer — substrate-agnostic). */
|
|
16
|
-
shouldContinue: () => boolean;
|
|
17
|
-
}
|
|
18
|
-
/** Build the constellation `setupWGPU(device, context, format)` callback. */
|
|
19
|
-
export declare function createConstellationWGPUSetup(deps: ConstellationWGPUSetupDeps): (device: GPUDevice, context: GPUCanvasContext, format: GPUTextureFormat) => WebGPUCanvasFrame;
|
|
@@ -1,66 +0,0 @@
|
|
|
1
|
-
/** Floats per node row (one vec4). */
|
|
2
|
-
export declare const NODE_FLOATS = 4;
|
|
3
|
-
/** Bytes per node row. */
|
|
4
|
-
export declare const NODE_BYTES: number;
|
|
5
|
-
/** The pre-sized node storage buffer byte length. */
|
|
6
|
-
export declare const NODES_BUFFER_BYTES: number;
|
|
7
|
-
/** Floats per edge row (2 vec4s). */
|
|
8
|
-
export declare const EDGE_FLOATS = 8;
|
|
9
|
-
/** Bytes per edge row. */
|
|
10
|
-
export declare const EDGE_BYTES: number;
|
|
11
|
-
/** The pre-sized edge storage buffer byte length. */
|
|
12
|
-
export declare const EDGES_BUFFER_BYTES: number;
|
|
13
|
-
export declare const CONSTELLATION_UNIFORM_BYTES = 112;
|
|
14
|
-
export interface ConstellationUniformScratch {
|
|
15
|
-
buffer: ArrayBuffer;
|
|
16
|
-
f32: Float32Array;
|
|
17
|
-
}
|
|
18
|
-
export declare function createConstellationScratch(): ConstellationUniformScratch;
|
|
19
|
-
/** The per-frame uniform values the render reads (resolved JS-side). */
|
|
20
|
-
export interface ConstellationUniformValues {
|
|
21
|
-
resolutionX: number;
|
|
22
|
-
resolutionY: number;
|
|
23
|
-
dpr: number;
|
|
24
|
-
kVis: number;
|
|
25
|
-
time: number;
|
|
26
|
-
lineWidth: number;
|
|
27
|
-
opacityCeiling: number;
|
|
28
|
-
/** The field-yields-to-type `--constellation-alpha` global dimmer. */
|
|
29
|
-
alpha: number;
|
|
30
|
-
edgeAlpha: number;
|
|
31
|
-
edgeFocusAlpha: number;
|
|
32
|
-
edgeAccentAlpha: number;
|
|
33
|
-
edgeFloor: number;
|
|
34
|
-
/** Premultiplied-ready RGBA (`[0,1]`) — `node`/`nodeDim`/`line`/`accent`. */
|
|
35
|
-
node: [number, number, number, number];
|
|
36
|
-
nodeDim: [number, number, number, number];
|
|
37
|
-
line: [number, number, number, number];
|
|
38
|
-
accent: [number, number, number, number];
|
|
39
|
-
}
|
|
40
|
-
/** Pack the constellation uniforms in place. */
|
|
41
|
-
export declare function packConstellationUniforms(scratch: ConstellationUniformScratch, v: ConstellationUniformValues): ConstellationUniformScratch;
|
|
42
|
-
/** A pre-sized node scratch (`MAX_NODES` rows × NODE_FLOATS). */
|
|
43
|
-
export declare function createNodeScratch(): Float32Array;
|
|
44
|
-
/** A pre-sized edge scratch (`E_MAX` rows × EDGE_FLOATS). */
|
|
45
|
-
export declare function createEdgeScratch(): Float32Array;
|
|
46
|
-
/** A packed node row in screen-px: `(x, y, radius, dim)`. */
|
|
47
|
-
export interface PackedNode {
|
|
48
|
-
x: number;
|
|
49
|
-
y: number;
|
|
50
|
-
r: number;
|
|
51
|
-
dim: number;
|
|
52
|
-
}
|
|
53
|
-
/** Pack `count` node rows into the scratch (clamped to MAX_NODES). Returns the count packed. */
|
|
54
|
-
export declare function packNodes(scratch: Float32Array, nodes: readonly PackedNode[]): number;
|
|
55
|
-
/** A packed edge row: `(ax, ay, bx, by, alpha, accent, focus)`. */
|
|
56
|
-
export interface PackedEdge {
|
|
57
|
-
ax: number;
|
|
58
|
-
ay: number;
|
|
59
|
-
bx: number;
|
|
60
|
-
by: number;
|
|
61
|
-
alpha: number;
|
|
62
|
-
accent: number;
|
|
63
|
-
focus: number;
|
|
64
|
-
}
|
|
65
|
-
/** Pack `count` edge rows into the scratch (clamped to E_MAX). Returns the count packed. */
|
|
66
|
-
export declare function packEdges(scratch: Float32Array, edges: readonly PackedEdge[]): number;
|
|
@@ -1,2 +0,0 @@
|
|
|
1
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export declare const CONSTELLATION_LINES_VERT_GLSL = "#version 300 es\nprecision highp float;\n\n// per-instance edge rows \u2014 vertexAttribDivisor(1).\nlayout(location = 0) in vec4 aAB; // (a.x, a.y, b.x, b.y)\nlayout(location = 1) in vec4 aW; // (alpha, accent, focus, _pad)\n\nuniform vec2 uResolution;\nuniform float uDpr;\nuniform float uKVis;\nuniform float uLineWidth;\n\nout float vLineCoord;\nout float vAlpha;\nout float vAccent;\nout float vFocus;\n\nvoid main() {\n vec2 quad[6] = vec2[6](\n vec2(-1.0, -1.0), vec2(1.0, -1.0), vec2(-1.0, 1.0),\n vec2(-1.0, 1.0), vec2(1.0, -1.0), vec2(1.0, 1.0)\n );\n vec2 alongQuad = quad[gl_VertexID];\n\n vec2 a = aAB.xy;\n vec2 b = aAB.zw;\n vec2 dir = normalize(b - a + vec2(1e-6, 0.0));\n vec2 ortho = vec2(-dir.y, dir.x);\n // accent tether reads a touch heavier (1.1\u00D7).\n float halfWPx = uLineWidth * uKVis * uDpr * 0.5 * mix(1.0, 1.1, aW.y);\n vec2 p = mix(a, b, alongQuad.x * 0.5 + 0.5) + ortho * alongQuad.y * halfWPx;\n\n vec2 ndc = vec2(\n p.x / max(uResolution.x, 1.0) * 2.0 - 1.0,\n 1.0 - p.y / max(uResolution.y, 1.0) * 2.0\n );\n\n gl_Position = vec4(ndc, 0.0, 1.0);\n vLineCoord = alongQuad.y;\n vAlpha = aW.x;\n vAccent = aW.y;\n vFocus = aW.z;\n}\n";
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export declare const CONSTELLATION_LINES_FRAG_GLSL = "#version 300 es\nprecision highp float;\n\nuniform vec4 uLine; // premultiplied-ready rgba\nuniform vec4 uAccent;\nuniform float uAlphaGlobal; // --constellation-alpha\nuniform float uOpacityCeiling;\nuniform float uEdgeAlpha;\nuniform float uEdgeFocusAlpha;\nuniform float uEdgeAccentAlpha;\nuniform float uEdgeFloor;\n\nin float vLineCoord;\nin float vAlpha;\nin float vAccent;\nin float vFocus;\nout vec4 fragColor;\n\nvoid main() {\n float aaBand = 0.6;\n float cross = 1.0 - smoothstep(1.0 - aaBand, 1.0, abs(vLineCoord));\n if (cross <= 0.0) { discard; }\n\n float dim = uAlphaGlobal * uOpacityCeiling;\n vec4 col = uLine;\n float weight = (uEdgeAlpha * vAlpha + uEdgeFloor) * dim;\n if (vAccent > 0.5) {\n col = uAccent;\n weight = uEdgeAccentAlpha * vAlpha * dim;\n } else if (vFocus > 0.5) {\n col = uLine;\n weight = uEdgeFocusAlpha * uAlphaGlobal * uOpacityCeiling * vAlpha;\n }\n\n float a = col.a * weight * cross;\n if (a <= 0.0) { discard; }\n fragColor = vec4(col.rgb * a, a);\n}\n";
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export declare const CONSTELLATION_LINES_WGSL = "\nstruct Edge {\n // vec4 0: (a.x, a.y, b.x, b.y)\n ab: vec4<f32>,\n // vec4 1: (alpha, accent, focus, _pad)\n w: vec4<f32>,\n};\n\nstruct ConstellationUniforms {\n // u0: (resolution.x, resolution.y, dpr, kVis)\n u0: vec4<f32>,\n // u1: (time, lineWidth, opacityCeiling, alpha)\n u1: vec4<f32>,\n // uEdge: (edgeAlpha, edgeFocusAlpha, edgeAccentAlpha, edgeFloor)\n uEdge: vec4<f32>,\n uNode: vec4<f32>,\n uNodeDim: vec4<f32>,\n uLine: vec4<f32>,\n uAccent: vec4<f32>,\n};\n\n@group(0) @binding(0) var<uniform> u: ConstellationUniforms;\n@group(0) @binding(1) var<storage, read> edges: array<Edge>;\n\nstruct VSOut {\n @builtin(position) pos: vec4<f32>,\n @location(0) lineCoord: f32, // [-1,1] cross-line \u2192 fragment AA\n @location(1) alpha: f32, // distance-falloff weight\n @location(2) accent: f32, // accent flag (the flagged-node tether tint)\n @location(3) focus: f32, // focus flag (the pointer-web tether)\n};\n\n@vertex\nfn vs_main(\n @builtin(vertex_index) vIdx: u32,\n @builtin(instance_index) iIdx: u32,\n) -> VSOut {\n var QUAD = array<vec2<f32>, 6>(\n vec2<f32>(-1.0, -1.0), vec2<f32>(1.0, -1.0), vec2<f32>(-1.0, 1.0),\n vec2<f32>(-1.0, 1.0), vec2<f32>(1.0, -1.0), vec2<f32>(1.0, 1.0),\n );\n let alongQuad = QUAD[vIdx];\n\n let e = edges[iIdx];\n let a = e.ab.xy;\n let b = e.ab.zw;\n let res = u.u0.xy;\n let dpr = u.u0.z;\n let kVis = u.u0.w;\n let lineW = u.u1.y;\n\n // Screen-space segment direction + orthogonal (the half-width offset axis).\n let dir = normalize(b - a + vec2<f32>(1e-6, 0.0));\n let ortho = vec2<f32>(-dir.y, dir.x);\n // Lerp along the segment (alongQuad.x \u2208 [-1,1] \u2192 [0,1]); offset by ortho \u00D7 half-width.\n // The accent tether reads a touch heavier (1.1\u00D7 the neutral width).\n let halfWPx = lineW * kVis * dpr * 0.5 * mix(1.0, 1.1, e.w.y);\n let p = mix(a, b, alongQuad.x * 0.5 + 0.5) + ortho * (alongQuad.y) * halfWPx;\n\n // px (y-down) \u2192 clip (y-up).\n let ndc = vec2<f32>(\n p.x / max(res.x, 1.0) * 2.0 - 1.0,\n 1.0 - p.y / max(res.y, 1.0) * 2.0,\n );\n\n var out: VSOut;\n out.pos = vec4<f32>(ndc, 0.0, 1.0);\n out.lineCoord = alongQuad.y;\n out.alpha = e.w.x;\n out.accent = e.w.y;\n out.focus = e.w.z;\n return out;\n}\n\n@fragment\nfn fs_main(in: VSOut) -> @location(0) vec4<f32> {\n // Cross-line AA \u2014 a smoothstep on |lineCoord| so the hairline edge is crisp.\n let aaBand = 0.6;\n let cross = 1.0 - smoothstep(1.0 - aaBand, 1.0, abs(in.lineCoord));\n if (cross <= 0.0) { discard; }\n\n let dim = u.u1.w * u.u1.z; // alpha \u00B7 opacityCeiling\n // Resolve the edge class: accent tether \u00B7 focus pointer-web \u00B7 neutral ambient.\n var col = u.uLine;\n var weight = (u.uEdge.x * in.alpha + u.uEdge.w) * dim; // edgeAlpha\u00B7falloff + edgeFloor\n if (in.accent > 0.5) {\n col = u.uAccent;\n weight = u.uEdge.z * in.alpha * dim; // edgeAccentAlpha\n } else if (in.focus > 0.5) {\n col = u.uLine;\n weight = u.uEdge.y * u.u1.w * u.u1.z * in.alpha; // edgeFocusAlpha \u00B7 alpha \u00B7 ceiling\n }\n\n let a = col.a * weight * cross;\n if (a <= 0.0) { discard; }\n return vec4<f32>(col.rgb * a, a);\n}\n";
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export declare const CONSTELLATION_POINTS_VERT_GLSL = "#version 300 es\nprecision highp float;\n\n// per-instance node row (x, y, radius, dim) \u2014 vertexAttribDivisor(1).\nlayout(location = 0) in vec4 aNode;\n\nuniform vec2 uResolution;\nuniform float uDpr;\nuniform float uKVis;\n\nout vec2 vUv; // [-1,1] billboard-local \u2192 fragment SDF coord\nout float vDim;\n\nvoid main() {\n // Two-triangle quad corners (the SAME order as the WGSL QUAD).\n vec2 quad[6] = vec2[6](\n vec2(-1.0, -1.0), vec2(1.0, -1.0), vec2(-1.0, 1.0),\n vec2(-1.0, 1.0), vec2(1.0, -1.0), vec2(1.0, 1.0)\n );\n vec2 corner = quad[gl_VertexID];\n\n vec2 centerPx = aNode.xy;\n // px (y-down) \u2192 clip (y-up).\n vec2 centerNdc = vec2(\n centerPx.x / max(uResolution.x, 1.0) * 2.0 - 1.0,\n 1.0 - centerPx.y / max(uResolution.y, 1.0) * 2.0\n );\n // half-extent: radius\u00B7kVis CSS px \u2192 backing-store px (\u00B7dpr) \u2192 NDC half (\u00B72/res).\n // (half is a GLSL reserved word \u2014 name it halfExt.)\n float radPx = aNode.z * uKVis * uDpr;\n vec2 halfExt = vec2(\n radPx / max(uResolution.x, 1.0) * 2.0,\n radPx / max(uResolution.y, 1.0) * 2.0\n );\n\n gl_Position = vec4(centerNdc + corner * halfExt, 0.0, 1.0);\n vUv = corner;\n vDim = aNode.w;\n}\n";
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export declare const CONSTELLATION_POINTS_FRAG_GLSL = "#version 300 es\nprecision highp float;\n\nuniform vec4 uNode; // premultiplied-ready rgba\nuniform vec4 uNodeDim;\nuniform float uOpacityCeiling;\n\nin vec2 vUv;\nin float vDim;\nout vec4 fragColor;\n\nvoid main() {\n // SDF: distance to the unit-circle edge (0 at the rim, neg inside).\n float d = length(vUv) - 1.0;\n // fwidth(d) \u2014 the pixel footprint, the resolution-independent AA width.\n float aa = max(fwidth(d), 1e-4);\n float coverage = 1.0 - smoothstep(-aa, aa, d);\n if (coverage <= 0.0) { discard; }\n vec4 col = mix(uNode, uNodeDim, vDim);\n float a = col.a * coverage * uOpacityCeiling;\n fragColor = vec4(col.rgb * a, a); // premultiplied\n}\n";
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export declare const CONSTELLATION_POINTS_WGSL = "\n// \u2500\u2500 Node storage row + uniforms (the typed-struct source-of-truth \u2014 uniformBridgeWGPU.ts) \u2500\u2500\nstruct Node {\n // (pos.x, pos.y, radius, dim)\n data: vec4<f32>,\n};\n\nstruct ConstellationUniforms {\n // u0: (resolution.x, resolution.y, dpr, kVis)\n u0: vec4<f32>,\n // u1: (time, lineWidth, opacityCeiling, alpha)\n u1: vec4<f32>,\n // uEdge: (edgeAlpha, edgeFocusAlpha, edgeAccentAlpha, edgeFloor)\n uEdge: vec4<f32>,\n // colours (premultiplied-ready rgba)\n uNode: vec4<f32>,\n uNodeDim: vec4<f32>,\n uLine: vec4<f32>,\n uAccent: vec4<f32>,\n};\n\n@group(0) @binding(0) var<uniform> u: ConstellationUniforms;\n@group(0) @binding(1) var<storage, read> nodes: array<Node>;\n\nstruct VSOut {\n @builtin(position) pos: vec4<f32>,\n @location(0) uv: vec2<f32>, // [-1,1] billboard-local \u2192 fragment SDF coord\n @location(1) dim: f32, // 0 = full node, 1 = dim node\n};\n\n@vertex\nfn vs_main(\n @builtin(vertex_index) vIdx: u32,\n @builtin(instance_index) iIdx: u32,\n) -> VSOut {\n // Two-triangle quad corners in billboard-local space.\n var QUAD = array<vec2<f32>, 6>(\n vec2<f32>(-1.0, -1.0), vec2<f32>(1.0, -1.0), vec2<f32>(-1.0, 1.0),\n vec2<f32>(-1.0, 1.0), vec2<f32>(1.0, -1.0), vec2<f32>(1.0, 1.0),\n );\n let corner = QUAD[vIdx];\n\n let node = nodes[iIdx].data;\n let res = u.u0.xy;\n let dpr = u.u0.z;\n let kVis = u.u0.w;\n\n // center: node px \u2192 clip space (y-flip \u2014 px is y-down, clip is y-up).\n let centerPx = node.xy;\n let centerNdc = vec2<f32>(\n centerPx.x / max(res.x, 1.0) * 2.0 - 1.0,\n 1.0 - centerPx.y / max(res.y, 1.0) * 2.0,\n );\n // half-extent: radius\u00B7kVis in CSS px \u2192 backing-store px (\u00B7dpr) \u2192 NDC half (\u00B72/res).\n // (the DPR-aware crispness leg \u2014 the disc samples at device resolution.)\n // (half is a WGSL reserved keyword \u2014 name it halfExt.)\n let radPx = node.z * kVis * dpr;\n let halfExt = vec2<f32>(radPx / max(res.x, 1.0) * 2.0, radPx / max(res.y, 1.0) * 2.0);\n\n var out: VSOut;\n out.pos = vec4<f32>(centerNdc + corner * halfExt, 0.0, 1.0);\n out.uv = corner;\n out.dim = node.w;\n return out;\n}\n\n@fragment\nfn fs_main(in: VSOut) -> @location(0) vec4<f32> {\n // SDF: distance to the unit-circle edge in billboard-local space (0 at the rim, neg inside).\n let d = length(in.uv) - 1.0;\n // fwidth(d) = |dpdx(d)| + |dpdy(d)| \u2014 the pixel footprint of the SDF, the resolution-\n // independent AA width (~1px band at ANY DPR/zoom/size).\n let aa = max(fwidth(d), 1e-4);\n let coverage = 1.0 - smoothstep(-aa, aa, d);\n if (coverage <= 0.0) { discard; }\n let col = mix(u.uNode, u.uNodeDim, in.dim);\n let a = col.a * coverage * u.u1.z; // \u00B7opacityCeiling\n // premultiplied-alpha output.\n return vec4<f32>(col.rgb * a, a);\n}\n";
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type DarkModeToggleSize = "sm" | "md" | "lg" | "control" | "dock";
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type __VLS_Props = {
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passive?: boolean;
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/**
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* Button size. `sm` = 28px, `md` = 36px (default), `lg` = 44px.
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* `control` follows generic control CSS variables; `dock` follows
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* GlassDock sizing variables.
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/**
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* When true, CSS transitions on `<html>` and all descendants are
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* temporarily suppressed during dark mode toggle to prevent jank.
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* Opt-in slow-ECLIPSE register: a LONG-PRESS (vs the normal click) flips
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* the mode through an indulgent, stretched sun↔moon cross-fade — the
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* `--toggle-eclipse-duration` (≈1600ms) over the default 750ms. The bare
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* `@click` flip is UNCHANGED (the default-path canary). Under
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* `prefers-reduced-motion: reduce` the long-press flips INSTANTLY (no
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* eclipse). Default false — the toggle behaves exactly as before.
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declare const __VLS_export: import("vue").DefineComponent<__VLS_Props, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {}, string, import("vue").PublicProps, Readonly<__VLS_Props> & Readonly<{}>, {
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export { default as DarkModeToggle } from "./DarkModeToggle.vue";
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type __VLS_Props = {
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page: number;
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};
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declare const __VLS_export: import("vue").DefineComponent<__VLS_Props, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {
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"update:page": (page: number) => any;
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}, string, import("vue").PublicProps, Readonly<__VLS_Props> & Readonly<{
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"onUpdate:page"?: ((page: number) => any) | undefined;
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}>, {}, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>;
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declare const _default: typeof __VLS_export;
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export default _default;
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/** The deck spring preset, re-exported from the colocated constants for consumers
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sampling the same `(response, ζ)` row. */
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export { DECK_SPRING } from "../constants";
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/**
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* engine chunk) is always faithful; replaced in-place with the engine's
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* `springTimingFunction(.smooth)` once keyframes.js resolves. Callers read
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* `deckEase.fn` each frame, so the swap is picked up live with no re-wiring.
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export declare const deckEase: {
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};
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/**
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* Swap `deckEase.fn` to the engine's matching JS easing once keyframes.js resolves.
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* Idempotent. No-op off-DOM (SSR / export tooling) and a silent no-op if the engine
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* The slide transition needs no JS write: `--spring-deck: var(--spring-smooth)`
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import { type HTMLAttributes } from 'vue';
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import { type DialogContentProps } from 'reka-ui';
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type __VLS_Props = DialogContentProps & {
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};
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declare var __VLS_22: {};
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type __VLS_Slots = {} & {
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default?: (props: typeof __VLS_22) => any;
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};
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declare const __VLS_base: import("vue").DefineComponent<__VLS_Props, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {
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escapeKeyDown: (event: KeyboardEvent) => any;
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}, string, import("vue").PublicProps, Readonly<__VLS_Props> & Readonly<{
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onEscapeKeyDown?: ((event: KeyboardEvent) => any) | undefined;
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onInteractOutside?: ((event: import("reka-ui").PointerDownOutsideEvent | import("reka-ui").FocusOutsideEvent) => any) | undefined;
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onCloseAutoFocus?: ((event: Event) => any) | undefined;
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}>, {}, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>;
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declare const __VLS_export: __VLS_WithSlots<typeof __VLS_base, __VLS_Slots>;
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declare const _default: typeof __VLS_export;
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export default _default;
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type __VLS_WithSlots<T, S> = T & {
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};
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};
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import type { DockSectionDescriptor } from "./constants";
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/**
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* <DockSection> — BA.W-DOCK-SECTIONS. The declarative tripartite section-descriptor
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* chassis the R8-9 mandate names ("the docks COMPLETELY lack sections" + "abstract
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* this into a re-usable component for layering"). A consumer passes ONE
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* `sections: readonly DockSectionDescriptor[]` array and the dock body renders the
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* three-zone gestalt — a leading `rail-core` home/brand region, named `section`
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* groups demarcated by `<DockSeparator>`, and a trailing `nav` group — by COMPOSING
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* the existing `<DockSeparator>` (the divider seam) over the dock's already-in-flow
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*
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* THE NO-INFLATION CONTRACT (the spec's Scope item 2). The section model returns
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* WITHOUT the box-inflation that motivated W-RAIL3's deletion: `<DockSection>` GROUPS
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15
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* the controls a consumer already places (via the per-kind slots) and adds only
|
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16
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* `<DockSeparator>` seams between them. It does NOT mount a `<DockLayerGroup>` switcher
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17
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-
* rail (the prior inflator that demanded column height). A section's contextual facets
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18
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* (`descriptor.layers`) are surfaced to the consumer to feed the seam `<DockRail>` —
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19
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* the facets ride the rail OUTSIDE the dock box, never re-inflate it.
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20
|
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*
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21
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* DESCRIPTOR-DRIVEN (the gate's S1 bite). The render is a `v-for` over `sections`,
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22
|
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* the `kind` switching the zone — a 5-section dock renders from the array, never a
|
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23
|
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* hardcoded three-element literal. Each descriptor's content is the consumer's slot
|
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24
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* keyed by the descriptor `id` (so the consumer keeps authoring its real controls);
|
|
25
|
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* the chassis owns ONLY the zone grouping + the divider rhythm + the `data-kind`
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|
26
|
-
* marker the section.css recipe reads.
|
|
27
|
-
*
|
|
28
|
-
* The seam ANCHOR (direction (b)). The descriptor carrying `anchor: true` (or, by
|
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29
|
-
* convention, the boundary BEFORE the trailing `nav` group / the rail-core tail) marks
|
|
30
|
-
* its leading `<DockSeparator anchor>` so the dock's `#rail` line co-locates with that
|
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31
|
-
* divider. The chassis stamps `anchor` on the separator that precedes the FIRST
|
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32
|
-
* post-rail-core / pre-nav boundary by default; a consumer overrides via the
|
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33
|
-
* `anchorId` prop.
|
|
34
|
-
*/
|
|
35
|
-
type __VLS_Props = {
|
|
36
|
-
/**
|
|
37
|
-
* The declarative section descriptors. Rendered in order: `rail-core` leads,
|
|
38
|
-
* `section` groups follow (each preceded by a `<DockSeparator>`), `nav` trails.
|
|
39
|
-
*/
|
|
40
|
-
sections: readonly DockSectionDescriptor[];
|
|
41
|
-
/**
|
|
42
|
-
* Which descriptor's LEADING `<DockSeparator>` is the rail's anchor seam
|
|
43
|
-
* (direction (b)). Defaults to the first `nav` descriptor (the user's "the nav
|
|
44
|
-
* separator on the bottom dock"); on a dock with no `nav` the first boundary
|
|
45
|
-
* after `rail-core` anchors. Pass an explicit `id` to override (the ℱ-home
|
|
46
|
-
* separator on the sidebar is the `rail-core`'s trailing seam — pass its id).
|
|
47
|
-
*/
|
|
48
|
-
anchorId?: string;
|
|
49
|
-
/** Accessible label for the section group landmark. */
|
|
50
|
-
ariaLabel?: string;
|
|
51
|
-
};
|
|
52
|
-
declare var __VLS_7: string, __VLS_8: {
|
|
53
|
-
section: DockSectionDescriptor;
|
|
54
|
-
kind: import("./constants").DockSectionKind;
|
|
55
|
-
};
|
|
56
|
-
type __VLS_Slots = {} & {
|
|
57
|
-
[K in NonNullable<typeof __VLS_7>]?: (props: typeof __VLS_8) => any;
|
|
58
|
-
};
|
|
59
|
-
declare const __VLS_base: import("vue").DefineComponent<__VLS_Props, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {}, string, import("vue").PublicProps, Readonly<__VLS_Props> & Readonly<{}>, {
|
|
60
|
-
ariaLabel: string;
|
|
61
|
-
}, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>;
|
|
62
|
-
declare const __VLS_export: __VLS_WithSlots<typeof __VLS_base, __VLS_Slots>;
|
|
63
|
-
declare const _default: typeof __VLS_export;
|
|
64
|
-
export default _default;
|
|
65
|
-
type __VLS_WithSlots<T, S> = T & {
|
|
66
|
-
new (): {
|
|
67
|
-
$slots: S;
|
|
68
|
-
};
|
|
69
|
-
};
|
|
@@ -1,73 +0,0 @@
|
|
|
1
|
-
import { type Component } from "vue";
|
|
2
|
-
import type { DockStackItem } from "./constants";
|
|
3
|
-
/**
|
|
4
|
-
* <DockStack> — BI.W-DOCK-ESCAPE. The dock's satellite fan / facet strip, rebuilt as a
|
|
5
|
-
* TOP-LAYER POPOVER.
|
|
6
|
-
*
|
|
7
|
-
* The CORE anchor is a normal in-flow dock control (the popover invoker). Its members FAN
|
|
8
|
-
* OUT of a native `popover` surface promoted to the TOP LAYER — exempt from ancestor
|
|
9
|
-
* `overflow`/`clip`/`contain`/`transform`/`filter` BY SPEC. "Chips overlap the dock body"
|
|
10
|
-
* / "the fan clips at the port end" (UF-C2) are impossible once the surface is in the top
|
|
11
|
-
* layer: there is nothing to escape from. The dock box stays INVIOLATE — the fan feeds NO
|
|
12
|
-
* size into the dock's intrinsic box (it is a fixed-positioned top-layer element).
|
|
13
|
-
*
|
|
14
|
-
* This REPLACES the retired `.glass-dock-frame` `display:contents` sibling + the
|
|
15
|
-
* `railProjection.ts` φ²-crossing ring math (PASS-4B ruling 4 — an anchored flex strip
|
|
16
|
-
* needs no tier math; the fan is a plain anchored flex strip in the popover).
|
|
17
|
-
*
|
|
18
|
-
* PLACEMENT is the JS one-shot (`useDockPopover` — a `getBoundingClientRect` on open + a
|
|
19
|
-
* resize/scroll re-place, viewport-clamped). NO native CSS anchor positioning
|
|
20
|
-
* (`anchor()`/`position-anchor`/`@position-try` BANKED — the SAF-1 Safari-transform-chain
|
|
21
|
-
* fence). HOVER-INTENT + light-dismiss + focus-return are wired in the composable.
|
|
22
|
-
*
|
|
23
|
-
* • `mode="stack"` (DEFAULT) — the macOS Dock hover-expand glyph fan: N members, each a
|
|
24
|
-
* clear `--glass-bg-floating` glass icon.
|
|
25
|
-
* • `mode="facets"` — the context carousel: each member is an ACCENT-tinted context chip
|
|
26
|
-
* writing its OWN `--glass-accent` hue (the BB.W-GLASS-ACCENT per-instance
|
|
27
|
-
* chromatic-rim axis), the active facet on the selected-as-glass tier.
|
|
28
|
-
*
|
|
29
|
-
* ONE REGISTRY (KEPT). The members write the consumer-owned `v-model:selected`; this
|
|
30
|
-
* primitive owns NO internal selection shadow. The hover `open` is a transient UI state.
|
|
31
|
-
*/
|
|
32
|
-
type __VLS_Props = {
|
|
33
|
-
/** The stack/facet members — the fan-out contents. */
|
|
34
|
-
items: readonly DockStackItem[];
|
|
35
|
-
/**
|
|
36
|
-
* The render mode. `"stack"` (default) = the macOS hover-expand glyph fan.
|
|
37
|
-
* `"facets"` = the accent-tinted context carousel (each chip writes its own
|
|
38
|
-
* `--glass-accent` hue).
|
|
39
|
-
*/
|
|
40
|
-
mode?: "stack" | "facets";
|
|
41
|
-
/** The core anchor glyph (the always-visible dock(1) invoker). Default: a layers glyph. */
|
|
42
|
-
core?: Component;
|
|
43
|
-
/** The core's accessible label (the stack's name). */
|
|
44
|
-
coreLabel?: string;
|
|
45
|
-
/** Members visible in the fan before it overflows the `<FadingScroll>` port. */
|
|
46
|
-
visibleCount?: number;
|
|
47
|
-
/** WRAP a >`visibleCount` fan into a second rank instead of scrolling. */
|
|
48
|
-
wrap?: boolean;
|
|
49
|
-
/**
|
|
50
|
-
* Which end of the anchor the fan aligns to (the cross-axis alignment of the
|
|
51
|
-
* top-layer placement). `"end"` (default) trails the anchor's leading edge.
|
|
52
|
-
*/
|
|
53
|
-
position?: "start" | "end";
|
|
54
|
-
};
|
|
55
|
-
type __VLS_ModelProps = {
|
|
56
|
-
"selected"?: string;
|
|
57
|
-
};
|
|
58
|
-
type __VLS_PublicProps = __VLS_Props & __VLS_ModelProps;
|
|
59
|
-
declare const __VLS_export: import("vue").DefineComponent<__VLS_PublicProps, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {
|
|
60
|
-
select: (id: string) => any;
|
|
61
|
-
"update:selected": (value: string | undefined) => any;
|
|
62
|
-
}, string, import("vue").PublicProps, Readonly<__VLS_PublicProps> & Readonly<{
|
|
63
|
-
onSelect?: ((id: string) => any) | undefined;
|
|
64
|
-
"onUpdate:selected"?: ((value: string | undefined) => any) | undefined;
|
|
65
|
-
}>, {
|
|
66
|
-
position: "start" | "end";
|
|
67
|
-
wrap: boolean;
|
|
68
|
-
mode: "stack" | "facets";
|
|
69
|
-
visibleCount: number;
|
|
70
|
-
coreLabel: string;
|
|
71
|
-
}, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>;
|
|
72
|
-
declare const _default: typeof __VLS_export;
|
|
73
|
-
export default _default;
|