@mkbabb/glass-ui 5.0.0 → 7.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1048) hide show
  1. package/README.md +61 -56
  2. package/dist/DropdownMenuTrigger-ClIq8RJE.js +93 -0
  3. package/dist/FeedbackMark-DZq5001h.js +23 -0
  4. package/dist/Input-9BlLluik.js +77 -0
  5. package/dist/PagerDots-BEq0MgtH.js +311 -0
  6. package/dist/Surface-kFQeYrYv.js +82 -0
  7. package/dist/accent-tone-solve-Cw7WkRD9.js +14 -0
  8. package/dist/animated-digit.js +5 -5
  9. package/dist/asElement-CRnm6A2v.js +9 -0
  10. package/dist/aurora.js +858 -793
  11. package/dist/axes.js +25 -14
  12. package/dist/badge-u65NClWn.js +62 -0
  13. package/dist/badge.js +1 -1
  14. package/dist/blob-config.d.ts +0 -4
  15. package/dist/blob-config.js +1 -1
  16. package/dist/blob.js +490 -424
  17. package/dist/button-Bu9F4uU6.js +98 -0
  18. package/dist/button.js +2 -2
  19. package/dist/canvas.js +1 -1
  20. package/dist/card-Bk96VI2R.js +234 -0
  21. package/dist/card.js +2 -2
  22. package/dist/carousel.d.ts +1 -2
  23. package/dist/carousel.js +109 -238
  24. package/dist/chip-DFZQr6rV.js +129 -0
  25. package/dist/chip.d.ts +0 -9
  26. package/dist/chip.js +2 -81
  27. package/dist/{class-names-5jotTFzp.js → class-names-Cpy5eaBk.js} +11 -4
  28. package/dist/collapsible-BAP95XTt.js +154 -0
  29. package/dist/collapsible.js +1 -1
  30. package/dist/color.js +83 -3
  31. package/dist/{procedural-color.wgsl-ByduxnzV.js → color.wgsl-Ct5o9dpf.js} +410 -3
  32. package/dist/command-SFqDQ65h.js +320 -0
  33. package/dist/command.js +1 -1
  34. package/dist/completion-seal.js +72 -63
  35. package/dist/components/_shared/FeedbackMark.vue.d.ts +11 -0
  36. package/dist/components/_shared/axes.d.ts +9 -3
  37. package/dist/components/_shared/class-names.d.ts +9 -8
  38. package/dist/components/_shared/control-size.d.ts +2 -0
  39. package/dist/components/_shared/disclosure-context.d.ts +7 -0
  40. package/dist/components/_shared/disclosure.css +1 -0
  41. package/dist/components/_shared/feedback.d.ts +7 -0
  42. package/dist/components/_shared/field-control.css +1 -0
  43. package/dist/components/_shared/field-surfaces.css +1 -0
  44. package/dist/components/_shared/fieldControl.d.ts +13 -0
  45. package/dist/components/_shared/floating.d.ts +14 -0
  46. package/dist/components/_shared/index.d.ts +2 -6
  47. package/dist/components/_shared/interaction.d.ts +23 -0
  48. package/dist/components/_shared/menu.css +1 -0
  49. package/dist/components/_shared/menuRowClass.d.ts +2 -0
  50. package/dist/components/_shared/primitive.d.ts +19 -0
  51. package/dist/components/_shared/resolveSurfaceClass.d.ts +3 -0
  52. package/dist/components/_shared/selection.d.ts +7 -0
  53. package/dist/components/_shared/useMotionAxis.d.ts +5 -4
  54. package/dist/components/_shared/valueDomain.d.ts +6 -0
  55. package/dist/components/accordion/Accordion.vue.d.ts +41 -16
  56. package/dist/components/accordion/AccordionContent.vue.d.ts +11 -9
  57. package/dist/components/accordion/AccordionItem.vue.d.ts +12 -9
  58. package/dist/components/accordion/AccordionTrigger.vue.d.ts +8 -11
  59. package/dist/components/accordion/index.d.ts +4 -4
  60. package/dist/components/alert/Alert.vue.d.ts +9 -5
  61. package/dist/components/alert/index.d.ts +17 -8
  62. package/dist/components/animated-digit/AnimatedDigit.vue.d.ts +3 -4
  63. package/dist/components/aurora/Aurora.vue.d.ts +44 -43
  64. package/dist/components/aurora/composables/atoms-fields.d.ts +13 -2
  65. package/dist/components/aurora/composables/atoms.d.ts +52 -50
  66. package/dist/components/aurora/composables/auroraFallbackGround.d.ts +13 -13
  67. package/dist/components/aurora/composables/auroraImageSource.d.ts +4 -5
  68. package/dist/components/aurora/composables/color.d.ts +15 -20
  69. package/dist/components/aurora/composables/frameLoop.d.ts +14 -11
  70. package/dist/components/aurora/composables/glSetup.d.ts +19 -2
  71. package/dist/components/aurora/composables/runtime.d.ts +58 -60
  72. package/dist/components/aurora/composables/uniformBridge.d.ts +9 -14
  73. package/dist/components/aurora/composables/uniformBridgeWGPU.d.ts +21 -22
  74. package/dist/components/aurora/composables/uniformBridgeWGPUImage.d.ts +13 -13
  75. package/dist/components/aurora/composables/useAurora.d.ts +21 -30
  76. package/dist/components/aurora/composables/wgpuSetup.d.ts +10 -8
  77. package/dist/components/aurora/constants/budget.d.ts +12 -25
  78. package/dist/components/aurora/constants/presets.d.ts +47 -58
  79. package/dist/components/aurora/constants/renderMode.d.ts +21 -36
  80. package/dist/components/aurora/constants/shaders/aurora-image.wgsl.d.ts +1 -1
  81. package/dist/components/aurora/constants/shaders/aurora-mediums.wgsl.d.ts +1 -1
  82. package/dist/components/aurora/constants/shaders/aurora.wgsl.d.ts +1 -1
  83. package/dist/components/aurora/constants/shaders/brush.glsl.d.ts +1 -1
  84. package/dist/components/aurora/constants/shaders/composition.glsl.d.ts +1 -1
  85. package/dist/components/aurora/constants/shaders/flow.glsl.d.ts +1 -1
  86. package/dist/components/aurora/constants/shaders/metal-medium.glsl.d.ts +2 -2
  87. package/dist/components/aurora/constants/shaders/oil-modes.glsl.d.ts +1 -1
  88. package/dist/components/aurora/constants/shaders/vangogh-medium.glsl.d.ts +1 -1
  89. package/dist/components/aurora/index.d.ts +2 -1
  90. package/dist/components/avatar/Avatar.vue.d.ts +72 -11
  91. package/dist/components/avatar/AvatarFallback.vue.d.ts +1 -2
  92. package/dist/components/avatar/AvatarImage.vue.d.ts +12 -6
  93. package/dist/components/avatar/index.d.ts +3 -9
  94. package/dist/components/avatar/styles.css +1 -0
  95. package/dist/components/badge/Badge.vue.d.ts +2 -9
  96. package/dist/components/badge/index.d.ts +32 -9
  97. package/dist/components/blob/Blob.vue.d.ts +16 -12
  98. package/dist/components/blob/composables/blobSimulation.d.ts +80 -0
  99. package/dist/components/blob/composables/buildMetaballProgram.d.ts +1 -1
  100. package/dist/components/blob/composables/resolveBlobSurface.d.ts +6 -0
  101. package/dist/components/blob/composables/satelliteKinematics.d.ts +3 -3
  102. package/dist/components/blob/composables/uniformBridgeWGPU.d.ts +1 -1
  103. package/dist/components/blob/composables/uploadBlobUniforms.d.ts +4 -31
  104. package/dist/components/blob/composables/useBlobMood.d.ts +5 -5
  105. package/dist/components/blob/composables/useBlobPointer.d.ts +11 -12
  106. package/dist/components/blob/composables/useMetaballRenderer.d.ts +29 -24
  107. package/dist/components/blob/composables/wgpuSetup.d.ts +7 -5
  108. package/dist/components/blob/config.d.ts +1 -1
  109. package/dist/components/blob/index.d.ts +2 -2
  110. package/dist/components/blob/presets.d.ts +2 -2
  111. package/dist/components/blob/shaders/metaball-palette.wgsl.d.ts +1 -1
  112. package/dist/components/blob/shaders/metaball-uniforms.glsl.d.ts +1 -1
  113. package/dist/components/blob/shaders/metaball.wgsl.d.ts +1 -1
  114. package/dist/components/blob/shaders/sdf-body.glsl.d.ts +1 -1
  115. package/dist/components/blob/shaders/watercolor-edges.glsl.d.ts +1 -1
  116. package/dist/components/blob/types.d.ts +28 -60
  117. package/dist/components/button/Button.vue.d.ts +27 -19
  118. package/dist/components/button/index.d.ts +1 -9
  119. package/dist/components/button/styles.css +1 -0
  120. package/dist/components/card/Card.vue.d.ts +20 -155
  121. package/dist/components/card/CardAction.vue.d.ts +0 -7
  122. package/dist/components/card/CardContent.vue.d.ts +2 -2
  123. package/dist/components/card/CardDescription.vue.d.ts +2 -2
  124. package/dist/components/card/CardFooter.vue.d.ts +2 -2
  125. package/dist/components/card/CardHeader.vue.d.ts +3 -42
  126. package/dist/components/card/CardTitle.vue.d.ts +6 -3
  127. package/dist/components/card/card-scroll.css +1 -0
  128. package/dist/components/card/index.d.ts +1 -3
  129. package/dist/components/card/styles.css +1 -0
  130. package/dist/components/carousel/Carousel.vue.d.ts +2 -2
  131. package/dist/components/carousel/index.d.ts +0 -3
  132. package/dist/components/carousel/interface.d.ts +2 -0
  133. package/dist/components/carousel/useCarousel.d.ts +2 -2
  134. package/dist/components/checkbox/Checkbox.vue.d.ts +17 -9
  135. package/dist/components/checkbox/index.d.ts +1 -1
  136. package/dist/components/checkbox/styles.css +1 -0
  137. package/dist/components/chip/Chip.vue.d.ts +12 -7
  138. package/dist/components/chip/chipVariants.d.ts +20 -43
  139. package/dist/components/chip/index.d.ts +1 -1
  140. package/dist/components/chip/types.d.ts +45 -30
  141. package/dist/components/collapsible/Collapsible.vue.d.ts +22 -9
  142. package/dist/components/collapsible/CollapsibleContent.vue.d.ts +11 -5
  143. package/dist/components/collapsible/CollapsibleTrigger.vue.d.ts +12 -9
  144. package/dist/components/collapsible/index.d.ts +3 -3
  145. package/dist/components/combobox/Combobox.vue.d.ts +10 -20
  146. package/dist/components/combobox/ComboboxAnchor.vue.d.ts +2 -6
  147. package/dist/components/combobox/ComboboxEmpty.vue.d.ts +2 -6
  148. package/dist/components/combobox/ComboboxGroup.vue.d.ts +2 -7
  149. package/dist/components/combobox/ComboboxInput.vue.d.ts +7 -12
  150. package/dist/components/combobox/ComboboxItem.vue.d.ts +7 -11
  151. package/dist/components/combobox/ComboboxItemIndicator.vue.d.ts +2 -6
  152. package/dist/components/combobox/ComboboxList.vue.d.ts +14 -17
  153. package/dist/components/combobox/ComboboxTrigger.vue.d.ts +16 -0
  154. package/dist/components/combobox/index.d.ts +2 -3
  155. package/dist/components/combobox/types.d.ts +87 -0
  156. package/dist/components/command/Command.vue.d.ts +9 -23
  157. package/dist/components/command/CommandDialog.vue.d.ts +8 -10
  158. package/dist/components/command/CommandEmpty.vue.d.ts +2 -6
  159. package/dist/components/command/CommandGroup.vue.d.ts +2 -7
  160. package/dist/components/command/CommandInput.vue.d.ts +6 -7
  161. package/dist/components/command/CommandItem.vue.d.ts +7 -11
  162. package/dist/components/command/CommandList.vue.d.ts +12 -19
  163. package/dist/components/command/CommandSeparator.vue.d.ts +2 -6
  164. package/dist/components/command/CommandShortcut.vue.d.ts +2 -2
  165. package/dist/components/command/dialogContext.d.ts +6 -0
  166. package/dist/components/command/index.d.ts +10 -10
  167. package/dist/components/command/styles.css +1 -0
  168. package/dist/components/command/types.d.ts +27 -0
  169. package/dist/components/completion-seal/CompletionSeal.vue.d.ts +2 -2
  170. package/dist/components/completion-seal/constants.d.ts +2 -2
  171. package/dist/components/completion-seal/styles.css +1 -0
  172. package/dist/components/configurator/Configurator.vue.d.ts +6 -6
  173. package/dist/components/configurator/ConfiguratorLayer.vue.d.ts +14 -18
  174. package/dist/components/configurator/ConfiguratorRow.vue.d.ts +14 -17
  175. package/dist/components/configurator/size.d.ts +5 -7
  176. package/dist/components/configurator/styles.css +1 -0
  177. package/dist/components/constellation/Constellation.vue.d.ts +7 -2
  178. package/dist/components/constellation/composables/createConstellationField.d.ts +2 -2
  179. package/dist/components/constellation/composables/useConstellation.d.ts +3 -16
  180. package/dist/components/constellation/constants.d.ts +14 -24
  181. package/dist/components/constellation/constellationField.d.ts +8 -11
  182. package/dist/components/constellation/constellationInteraction.d.ts +9 -9
  183. package/dist/components/constellation/constellationRender.d.ts +11 -21
  184. package/dist/components/constellation/constellationTypes.d.ts +64 -62
  185. package/dist/components/constellation/constellationWell.d.ts +2 -2
  186. package/dist/components/constellation/index.d.ts +1 -1
  187. package/dist/components/dark-mode-toggle/DarkModeToggle.vue.d.ts +12 -0
  188. package/dist/components/dark-mode-toggle/dark-mode-toggle.css +1 -0
  189. package/dist/components/dark-mode-toggle/index.d.ts +2 -0
  190. package/dist/components/data-table/DataTable.vue.d.ts +12 -48
  191. package/dist/components/data-table/composables/useDataTableRowIdentity.d.ts +5 -23
  192. package/dist/components/data-table/index.d.ts +1 -2
  193. package/dist/components/data-table/styles.css +1 -0
  194. package/dist/components/data-table/types.d.ts +36 -13
  195. package/dist/components/deck/constants.d.ts +0 -10
  196. package/dist/components/deck/index.d.ts +0 -2
  197. package/dist/components/dialog/Dialog.vue.d.ts +8 -3
  198. package/dist/components/dialog/DialogClose.vue.d.ts +3 -1
  199. package/dist/components/dialog/DialogContent.vue.d.ts +28 -85
  200. package/dist/components/dialog/DialogDescription.vue.d.ts +5 -6
  201. package/dist/components/dialog/DialogTitle.vue.d.ts +5 -6
  202. package/dist/components/dialog/DialogTrigger.vue.d.ts +3 -1
  203. package/dist/components/dialog/ModalOverlay.vue.d.ts +45 -0
  204. package/dist/components/dialog/dialogStageContext.d.ts +7 -0
  205. package/dist/components/dialog/index.d.ts +8 -9
  206. package/dist/components/dialog/placement.css +1 -0
  207. package/dist/components/dialog/sheet-motion.d.ts +17 -0
  208. package/dist/components/dock/DockControl.vue.d.ts +13 -16
  209. package/dist/components/dock/DockCrossfade.vue.d.ts +4 -8
  210. package/dist/components/dock/DockLayer.vue.d.ts +2 -3
  211. package/dist/components/dock/DockLayerGroup.vue.d.ts +6 -6
  212. package/dist/components/dock/DockSeparator.vue.d.ts +8 -8
  213. package/dist/components/dock/GlassDock.vue.d.ts +1 -0
  214. package/dist/components/dock/composables/dockContext.d.ts +4 -14
  215. package/dist/components/dock/composables/dockCrossfadeContext.d.ts +6 -7
  216. package/dist/components/dock/composables/dockMorphMeasure.d.ts +6 -75
  217. package/dist/components/dock/composables/index.d.ts +1 -1
  218. package/dist/components/dock/composables/useDockClickIntegrity.d.ts +5 -1
  219. package/dist/components/dock/composables/useDockHold.d.ts +4 -5
  220. package/dist/components/dock/composables/useDockMorph.d.ts +26 -0
  221. package/dist/components/dock/composables/useDockOverflowFit.d.ts +7 -9
  222. package/dist/components/dock/composables/useDockSearch.d.ts +8 -8
  223. package/dist/components/dock/composables/useDockShellProps.d.ts +53 -43
  224. package/dist/components/dock/composables/useDockSpring.d.ts +7 -11
  225. package/dist/components/dock/composables/useDockState.d.ts +14 -5
  226. package/dist/components/dock/composables/useDockTouchGate.d.ts +14 -23
  227. package/dist/components/dock/constants.d.ts +5 -90
  228. package/dist/components/dock/index.d.ts +2 -6
  229. package/dist/components/dock/styles/adaptive-legibility.css +1 -0
  230. package/dist/components/dock/styles/controls/icon-button.css +1 -0
  231. package/dist/{styles/dock-controls → components/dock/styles/controls}/touch-floor.css +1 -1
  232. package/dist/components/dock/styles/controls.css +1 -0
  233. package/dist/components/dock/styles/crossfade.css +1 -0
  234. package/dist/{styles/dock → components/dock/styles}/density.css +1 -1
  235. package/dist/components/dock/styles/dock.css +1 -0
  236. package/dist/components/dock/styles/index.css +1 -0
  237. package/dist/components/dock/styles/layer-group.css +1 -0
  238. package/dist/components/dock/styles/layers.css +1 -0
  239. package/dist/components/dock/styles/morph.css +1 -0
  240. package/dist/components/dock/styles/overflow.css +1 -0
  241. package/dist/components/dock/styles/shape.css +1 -0
  242. package/dist/components/dock/styles/shell.css +1 -0
  243. package/dist/components/drawer/Drawer.vue.d.ts +20 -23
  244. package/dist/components/drawer/DrawerContent.vue.d.ts +15 -16
  245. package/dist/components/drawer/DrawerDescription.vue.d.ts +5 -6
  246. package/dist/components/drawer/DrawerOverlay.vue.d.ts +6 -6
  247. package/dist/components/drawer/DrawerTitle.vue.d.ts +5 -6
  248. package/dist/components/drawer/composables/drawerSnapContext.d.ts +9 -1
  249. package/dist/components/drawer/composables/useDrawerSnap.d.ts +3 -1
  250. package/dist/components/drawer/constants.d.ts +10 -28
  251. package/dist/components/drawer/index.d.ts +13 -15
  252. package/dist/components/drawer/styles.css +1 -0
  253. package/dist/components/dropdown-menu/DropdownMenu.vue.d.ts +43 -16
  254. package/dist/components/dropdown-menu/DropdownMenuCheckboxItem.vue.d.ts +22 -13
  255. package/dist/components/dropdown-menu/DropdownMenuContent.vue.d.ts +28 -19
  256. package/dist/components/dropdown-menu/DropdownMenuGroup.vue.d.ts +6 -4
  257. package/dist/components/dropdown-menu/DropdownMenuItem.vue.d.ts +21 -9
  258. package/dist/components/dropdown-menu/DropdownMenuLabel.vue.d.ts +9 -9
  259. package/dist/components/dropdown-menu/DropdownMenuRadioGroup.vue.d.ts +13 -6
  260. package/dist/components/dropdown-menu/DropdownMenuRadioItem.vue.d.ts +18 -11
  261. package/dist/components/dropdown-menu/DropdownMenuSeparator.vue.d.ts +5 -6
  262. package/dist/components/dropdown-menu/DropdownMenuShortcut.vue.d.ts +7 -8
  263. package/dist/components/dropdown-menu/DropdownMenuSub.vue.d.ts +15 -7
  264. package/dist/components/dropdown-menu/DropdownMenuSubContent.vue.d.ts +24 -17
  265. package/dist/components/dropdown-menu/DropdownMenuSubTrigger.vue.d.ts +11 -9
  266. package/dist/components/dropdown-menu/DropdownMenuTrigger.vue.d.ts +18 -5
  267. package/dist/components/dropdown-menu/index.d.ts +15 -16
  268. package/dist/components/dropdown-menu/styles.css +1 -0
  269. package/dist/components/dropdown-menu/useMenuTrigger.d.ts +2 -9
  270. package/dist/components/easing/EasingConfigurator.vue.d.ts +1 -1
  271. package/dist/components/easing/EasingPicker.vue.d.ts +2 -2
  272. package/dist/components/easing/composables/useEasingPicker.d.ts +8 -7
  273. package/dist/components/easing/constants.d.ts +3 -1
  274. package/dist/components/expandable-container/ExpandableContainer.vue.d.ts +1 -25
  275. package/dist/components/expandable-container/styles.css +1 -0
  276. package/dist/components/fading-scroll/FadingScroll.vue.d.ts +4 -0
  277. package/dist/components/fading-scroll/composables/useFadingScroll.d.ts +7 -3
  278. package/dist/components/fading-scroll/constants.d.ts +1 -2
  279. package/dist/components/fourier-field/FourierField.vue.d.ts +10 -6
  280. package/dist/components/fourier-field/composables/fourierFieldGLSetup.d.ts +1 -1
  281. package/dist/components/fourier-field/composables/fourierFieldWGPUSetup.d.ts +1 -1
  282. package/dist/components/fourier-field/composables/useFourierField.d.ts +6 -5
  283. package/dist/components/fourier-field/constants.d.ts +10 -10
  284. package/dist/components/fourier-field/index.d.ts +3 -3
  285. package/dist/components/fourier-field/presets.d.ts +3 -3
  286. package/dist/components/fourier-field/shaders/fourier-field.glsl.d.ts +2 -2
  287. package/dist/components/fourier-field/shaders/fourier-field.render.wgsl.d.ts +1 -1
  288. package/dist/components/handmark/HandMark.vue.d.ts +2 -2
  289. package/dist/components/handmark/brush.d.ts +1 -1
  290. package/dist/components/handmark/composables/useHandMark.d.ts +4 -4
  291. package/dist/components/handmark/constants.d.ts +10 -10
  292. package/dist/components/handmark/geometry.d.ts +9 -9
  293. package/dist/components/handmark/index.d.ts +11 -14
  294. package/dist/components/handmark/noise.d.ts +3 -3
  295. package/dist/components/handmark/types.d.ts +2 -2
  296. package/dist/components/header-ribbon/HeaderRibbon.vue.d.ts +3 -21
  297. package/dist/components/header-ribbon/styles.css +1 -0
  298. package/dist/components/header-ribbon/types.d.ts +5 -2
  299. package/dist/components/index.d.ts +0 -4
  300. package/dist/components/infinite-scroll/composables/types.d.ts +1 -1
  301. package/dist/components/infinite-scroll/index.d.ts +1 -0
  302. package/dist/components/input/Input.vue.d.ts +10 -35
  303. package/dist/components/input/index.d.ts +2 -1
  304. package/dist/components/input/types.d.ts +22 -0
  305. package/dist/components/instrument-chassis/InstrumentChassis.vue.d.ts +10 -84
  306. package/dist/components/instrument-chassis/index.d.ts +1 -2
  307. package/dist/components/instrument-chassis/styles.css +1 -0
  308. package/dist/components/instrument-chassis/types.d.ts +13 -0
  309. package/dist/components/label/Label.vue.d.ts +9 -14
  310. package/dist/components/label/index.d.ts +1 -1
  311. package/dist/components/labeled-field/LabeledField.vue.d.ts +11 -99
  312. package/dist/components/labeled-field/LabeledInput.vue.d.ts +5 -18
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  975. package/src/styles/tabs/segmented-tabs-drag.css +0 -200
  976. package/src/styles/theme/bridges.css +0 -386
  977. package/src/styles/theme/dark.css +0 -7
  978. package/src/styles/theme/literals.css +0 -104
  979. package/src/styles/theme/radius.css +0 -148
  980. package/src/styles/theme.css +0 -33
  981. package/src/styles/tokens/color-radius.css +0 -308
  982. package/src/styles/tokens/dark-arm-glass.css +0 -55
  983. package/src/styles/tokens/dark-arm.css +0 -455
  984. package/src/styles/tokens/glass-deep.css +0 -126
  985. package/src/styles/tokens/glass-fx.css +0 -484
  986. package/src/styles/tokens/glass.css +0 -478
  987. package/src/styles/tokens/light-dark.css +0 -216
  988. package/src/styles/tokens/motion-registers.css +0 -93
  989. package/src/styles/tokens/offsets.css +0 -143
  990. package/src/styles/tokens/on-glass-fg.css +0 -39
  991. package/src/styles/tokens/property-regs-specular.css +0 -160
  992. package/src/styles/tokens/property-regs.css +0 -447
  993. package/src/styles/tokens/scale-paper.css +0 -496
  994. package/src/styles/tokens/scheme-motion.css +0 -422
  995. package/src/styles/tokens/scheme-spring.css +0 -292
  996. package/src/styles/tokens/scroll-tokens.css +0 -137
  997. package/src/styles/tokens/shadow.css +0 -232
  998. package/src/styles/tokens/sizing-config.css +0 -110
  999. package/src/styles/tokens/sizing.css +0 -505
  1000. package/src/styles/tokens.css +0 -68
  1001. package/src/styles/transitions.css +0 -228
  1002. package/src/styles/typography/scale.css +0 -163
  1003. package/src/styles/typography/semantic.css +0 -233
  1004. package/src/styles/typography/utilities.css +0 -197
  1005. package/src/styles/typography.css +0 -46
  1006. package/src/styles/utilities/a11y-overrides.css +0 -184
  1007. package/src/styles/utilities/animate.css +0 -29
  1008. package/src/styles/utilities/base-misc.css +0 -307
  1009. package/src/styles/utilities/base.css +0 -337
  1010. package/src/styles/utilities/btn.css +0 -327
  1011. package/src/styles/utilities/components.css +0 -337
  1012. package/src/styles/utilities/metal.css +0 -272
  1013. package/src/styles/utilities.css +0 -26
  1014. package/src/styles/view-transition.css +0 -67
  1015. package/src/styles/viz-reveal.css +0 -63
  1016. /package/dist/{_plugin-vue_export-helper-C1je1s0u.js → _plugin-vue_export-helper-B3ysoDQm.js} +0 -0
  1017. /package/dist/{compile-C55K3P9g.js → compile-D7VYG3gi.js} +0 -0
  1018. /package/dist/{styles → components/_shared}/feedback-tone.css +0 -0
  1019. /package/dist/{styles/dock-controls → components/dock/styles/controls}/tab-button.css +0 -0
  1020. /package/dist/{styles/dock-controls → components/dock/styles/controls}/triggers.css +0 -0
  1021. /package/dist/{styles/dock → components/dock/styles}/cta-seat.css +0 -0
  1022. /package/dist/{styles/dock → components/dock/styles}/search.css +0 -0
  1023. /package/dist/{styles/dock → components/dock/styles}/shell-regions.css +0 -0
  1024. /package/dist/composables/glass/{webgl/shaders/procedural-color.glsl.d.ts → procedural/color.glsl.d.ts} +0 -0
  1025. /package/dist/{components/aurora/constants/shaders/procedural-color.wgsl.d.ts → composables/glass/procedural/color.wgsl.d.ts} +0 -0
  1026. /package/dist/composables/motion/{motionTempo.d.ts → core/motionTempo.d.ts} +0 -0
  1027. /package/dist/composables/motion/{useIntersectionPause.d.ts → core/useIntersectionPause.d.ts} +0 -0
  1028. /package/dist/composables/motion/{useRAFLoop.d.ts → core/useRAFLoop.d.ts} +0 -0
  1029. /package/dist/composables/motion/{useYieldToMain.d.ts → core/useYieldToMain.d.ts} +0 -0
  1030. /package/dist/composables/motion/{useAnimatedNumberMap.d.ts → number/useAnimatedNumberMap.d.ts} +0 -0
  1031. /package/dist/composables/motion/{useRoutePointer.d.ts → pointer/useRoutePointer.d.ts} +0 -0
  1032. /package/dist/composables/motion/{vReveal.d.ts → reveal/vReveal.d.ts} +0 -0
  1033. /package/dist/composables/motion/{scrollReader.d.ts → scroll/scrollReader.d.ts} +0 -0
  1034. /package/dist/composables/motion/{supportsCssTimeline.d.ts → scroll/supportsCssTimeline.d.ts} +0 -0
  1035. /package/dist/composables/motion/{useScrollPin.d.ts → scroll/useScrollPin.d.ts} +0 -0
  1036. /package/dist/composables/motion/{useScrollScene.d.ts → scroll/useScrollScene.d.ts} +0 -0
  1037. /package/dist/composables/motion/{useScrollTrigger.d.ts → scroll/useScrollTrigger.d.ts} +0 -0
  1038. /package/dist/composables/motion/{useSpringPress.d.ts → spring/useSpringPress.d.ts} +0 -0
  1039. /package/dist/{createContext-BQ1Gy_LB.js → createContext-BhkE9mLH.js} +0 -0
  1040. /package/dist/{motionTempo-CMS5b0Vu.js → motionTempo-tscp92Nm.js} +0 -0
  1041. /package/dist/{prng-B0PLRmR6.js → prng-2uS6J_A1.js} +0 -0
  1042. /package/dist/{useDragVelocity-BWcNMCux.js → useDragVelocity-6ONX0sr0.js} +0 -0
  1043. /package/dist/{useFuzzySearch-KslRxiJY.js → useFuzzySearch-CUnZknpm.js} +0 -0
  1044. /package/dist/{useResizeObserver-DDuoBeBo.js → useResizeObserver-CdUlm2QZ.js} +0 -0
  1045. /package/dist/{useResolveTokenColor-DVT5kwv6.js → useResolveTokenColor-B2FfJnd9.js} +0 -0
  1046. /package/dist/{useTimer-CkDV8SC2.js → useTimer-C3yfti4C.js} +0 -0
  1047. /package/dist/{useUserInvalidAria-Bkruei7M.js → useUserInvalidAria-0GNrddMX.js} +0 -0
  1048. /package/dist/{writeVelocityWeight-D1rvdxJu.js → writeVelocityWeight-DoGOCW3e.js} +0 -0
@@ -1,160 +0,0 @@
1
- /* tokens/property-regs-specular.css
2
- §11b the pointer-anchored moving-specular :root/.dark magnitude cohort + the interaction/scroll DRIVE @property registrations (glass-btn-press-t, the completion-seal draws, the native scroll-ramp / chrome-collapse customs).
3
- Carved from property-regs.css to hold the no-god-module 500-line bound (BI.W-STYLE-REDRAIN); @import-ed by tokens.css IMMEDIATELY AFTER property-regs.css. Same :root cascade context as its sibling — the @property registrations are order-invariant and the specular-intensity :root/.dark cohort is the sole writer, so the relocation is byte-isomorphic. */
4
- /* ── The specular-intensity magnitude cohort (AX.W09) ──────────────────────
5
- The catch-light alpha multiplier at each interaction state, as a SINGLE
6
- overridable token cohort (was three buried literals across glass.css —
7
- `0.35` rest floor / `0.6` hover / `0.85` active — and the `.dark` arm's
8
- `0.22`). `glass.css`'s `.glass-material::before` rest/hover/active rules READ
9
- these, so the subtle-vs-extreme magnitude is a knob a consumer (or the dark
10
- arm) retunes ON THE CASCADE — never a re-buried literal. Override on `:root`
11
- to retune library-wide; the cartoon-shadow override contract is the precedent.
12
-
13
- Re-baselined AGAIN at AX.W52 D19 — with the central screen-disc replaced by a
14
- BOUNDED plus-lighter edge gleam (glass.css), the gleam is a whisper at every
15
- rung, so the cohort drops further (the W09 0.22/0.32 ceiling still lifted the
16
- whole-tile disc on hover):
17
- • rest 0 — static, unwired surfaces are CLEAN; the gleam wakes only on
18
- hover/active or on a pointer-wired surface. Aligns the painted
19
- rest with the @property `--specular-intensity { initial-value:
20
- 0 }` dormancy.
21
- • hover 0.10 — a whisper edge gleam, not a bloom.
22
- • active 0.16 — the press whisper. */
23
- :root {
24
- --glass-specular-intensity-rest: 0;
25
- --glass-specular-intensity-hover: 0.1;
26
- --glass-specular-intensity-active: 0.16;
27
- /* BB.W-BUTTON-GLASS (d) — the BUTTON-SCOPED hover gleam bump. The lit glass
28
- button should read a notch brighter at the grazing edge than the global
29
- hover whisper (0.10). `.btn-glass` re-points its own
30
- `--glass-specular-intensity-hover` to this knob (surfaces.css), so ONLY the
31
- button lifts — the global cohort above is UNTOUCHED. A consumer retints the
32
- button gleam from this ONE override. */
33
- --glass-specular-btn-hover: 0.14;
34
- }
35
-
36
- /* Over the deep canvas `plus-lighter` still lifts, so the dark arm runs a touch
37
- softer on the interaction rungs (rest already 0). */
38
- .dark {
39
- --glass-specular-intensity-hover: 0.08;
40
- --glass-specular-intensity-active: 0.12;
41
- /* The button bump rides a touch softer in dark too (the dark hover is 0.08;
42
- the button reads ~0.11, still a notch above the global whisper). */
43
- --glass-specular-btn-hover: 0.11;
44
- }
45
-
46
- /* BB.W-BUTTON-GLASS (b)/(e) — the press DRIVE scalar. ONE typed 0..1 custom
47
- property Button.vue writes off the `useSpringPress` spring (0 released → 1
48
- pressed, with the ~5% overshoot the spring carries). It is the SINGLE drive the
49
- press SQUISH (the `useLiquidFlex` reciprocal X/Y deform), the coupled specular/
50
- brightness lift, and the optional `.glass-refract` lens-swell all read — the "one
51
- drive, the glass deforms under press" read. Registered typed so a `transition`/
52
- downstream `calc()` interpolates the VALUE (number), not the text. `inherits:
53
- true` so the host-written value reaches the `.glass-material::before` pseudo +
54
- the coupled rules. `initial-value: 0` so an unwired/SSR button is the static
55
- rest frame (the no-JS CSS `.tap-squish` scale floor still presses). */
56
- @property --glass-btn-press-t {
57
- syntax: "<number>";
58
- inherits: true;
59
- initial-value: 0;
60
- }
61
-
62
- /* BC.W-AX-COMPLETION-SEAL — the 4 motion drives of the hero-scale earned-GOLD
63
- completion seal (completion-seal.css consumes them). Registered typed so the
64
- one-shot draw INTERPOLATES (a bare unregistered var() snaps; the §18 typed-property
65
- idiom lets the engine animate the stroke-reveal / settle / glint). The seal is the
66
- visual seal of the W-PHASE-PALETTE completion event — its ink reads the earned-gold
67
- register; its glint composes the W-AX-METAL-GLOW catch-light. One-shot, PRM-gated,
68
- compositor-only.
69
-
70
- • --seal-draw (<percentage>) — the stroke-reveal extent (the stroke-dashoffset wipe
71
- drive: 0% undrawn → 100% fully drawn). `inherits: false` (each seal owns its own
72
- draw, the per-surface ownership of the specular/border-progress cohort — a sealed
73
- parent must not push its draw onto a child seal). `initial-value: 100%` is the
74
- SAFE fully-drawn resting seal: on a non-supporting engine (no @property) the seal
75
- paints fully drawn, NEVER a blank — the editorial draw-on degrades to the finished
76
- mark, never to nothing.
77
-
78
- • --seal-scale (<number>) — the settle scale (the draw-on lands with a small spring
79
- overshoot on the seal's own --spring-snappy/--spring-bouncy clock — the SPATIAL
80
- leg, W-MOTION-CANON P2 enter-bouncy). `inherits: false` (per-seal). `initial-value:
81
- 1` is the resting settled scale.
82
-
83
- • --seal-glint (<number>) — the gold catch-light intensity (the one-pass glint that
84
- fires once on settle, reading --metal-glow-opacity from W-AX-METAL-GLOW — a glint,
85
- not a loop). `inherits: false` (per-seal). `initial-value: 0` so an unwired seal is
86
- un-glinting at rest (the calm floor; the glint wakes only on the draw).
87
-
88
- • --seal-ink (<color>) — the seal stroke color. `inherits: true` (the cascading-scalar
89
- idiom — a consumer scope re-inks the seal in lockstep with the completion register).
90
- The @property `initial-value` MUST be a CONCRETE var-free <color> (the typed-property
91
- rule: a registration fallback cannot be a var()), so it is the LITERAL light-gold
92
- `oklch(0.751 0.147 84.2)` (scale-paper.css's `--gold` value) — the engine fallback
93
- when no cascaded value exists. The RUNTIME cascade default is the TOKEN form the
94
- recipe sets: `--seal-ink: var(--phase-complete-color, var(--color-gold))` — the
95
- EARNED-gold completion register (Q2: gold is earned at completion, NEVER the running
96
- phase spectrum). */
97
- @property --seal-draw {
98
- syntax: "<percentage>";
99
- inherits: false;
100
- initial-value: 100%;
101
- }
102
-
103
- @property --seal-scale {
104
- syntax: "<number>";
105
- inherits: false;
106
- initial-value: 1;
107
- }
108
-
109
- @property --seal-glint {
110
- syntax: "<number>";
111
- inherits: false;
112
- initial-value: 0;
113
- }
114
-
115
- @property --seal-ink {
116
- syntax: "<color>";
117
- inherits: true;
118
- initial-value: oklch(0.751 0.147 84.2);
119
- }
120
-
121
- /* BC.W-SCROLL-TRIGGER — the native scroll-ramp custom. The continuous 0..1 scroll
122
- progress the `useScrollTrigger` reader exposes rides this registered custom on a
123
- `supportsScrollTimeline()` engine: a `.scroll-progress`-style recipe writes it via
124
- `animation-timeline: scroll(self)` so a consumer's CSS ramp (the BC.W-SCROLL-CHROME
125
- shrink/opacity) reads `--scroll-t` with ZERO JS (the dual-path single-writer — the JS
126
- `progress` ref attaches NOTHING on a supporting engine). `inherits: true` (the
127
- cascading-scalar idiom — a scroll-driven ancestor exposes the ramp to descendant
128
- chrome, the `--ui-scale`/`--glass-level` pattern), distinct from the per-element
129
- non-inheriting specular/progress cohort. `initial-value: 0` is the safe resting ramp
130
- (the unregistered fallback paints it; on a non-supporting engine the JS reader writes
131
- `progress.value` and the consumer reads the ref, not this custom). The typed
132
- `<number>` lets the engine interpolate the ramp rather than the textual rep (a bare
133
- unregistered var() snaps — the `--border-progress-fill`/`--dock-morph-t` precedent). */
134
- @property --scroll-t {
135
- syntax: "<number>";
136
- inherits: true;
137
- initial-value: 0;
138
- }
139
-
140
- /* BC.W-SCROLL-CHROME — the floating-chrome COLLAPSE fraction. `--chrome-collapse-t`
141
- is the 0..1 collapse scalar `useScrollChrome` ramps off the scroll reader's
142
- direction + range (0 = fully expanded, 1 = fully collapsed). The `.scroll-chrome`
143
- recipe (scroll-chrome.css) reads it for the COMPOSITOR shrink/quiet ramp:
144
- `transform: scale()/translateY()` (the SPATIAL leg), `opacity` (bounded above a
145
- never-invisible floor — the NN/g pale-fade trap forbidden), and the shadow LIFT as
146
- content scrolls under (Apple "as text scrolls underneath, shadows become more
147
- prominent"). It NEVER drives the resting `backdrop-filter` blur (the
148
- W-DOCK-SHRINK-BLUR fence — the shrunken bar is crisp glass, not a blurry mess).
149
- Registered typed so a bare `var()` INTERPOLATES the ramp rather than snapping (the
150
- `--scroll-t`/`--dock-morph-t` precedent); `inherits: true` (the cascading-scalar
151
- idiom — a scroll-driven ancestor exposes the collapse to descendant chrome, the
152
- `--scroll-t`/`--glass-level` pattern, distinct from the per-element non-inheriting
153
- specular cohort). `initial-value: 0` is the PERSISTENT rest (the iOS-27 default — a
154
- bare chrome does NOT collapse; the unregistered fallback paints it too, so the
155
- recipe is byte-identical to the expanded chrome when unwired). */
156
- @property --chrome-collapse-t {
157
- syntax: "<number>";
158
- inherits: true;
159
- initial-value: 0;
160
- }
@@ -1,447 +0,0 @@
1
- /* tokens/property-regs.css
2
- §18 Houdini @property registrations (progress/phase/ripple/specular/glass-level/ui-scale) + §11b the pointer-anchored moving-specular :root/.dark magnitude cohort. LAST — registrations + the magnitude cohort that reads them.
3
- Carved from the tokens.css cascade root; @import-ed by tokens.css in
4
- cascade order. Same :root cascade context as its siblings. */
5
- /* ═══════════════════════════════════════════════
6
- §18 TYPED CSS PROPERTIES — Houdini @property registrations
7
- (AI.W4 grammar — adjacent to §2.C tokens above)
8
-
9
- Three typed custom properties register with the CSS Houdini @property
10
- API so transitions interpolate VALUES (percentage / length) rather
11
- than the textual representation. Unregistered fallback is safe — the
12
- `initial-value` provides a sensible default for any consumer that
13
- imports this stylesheet on a browser that doesn't yet support the
14
- typed @property registration (the cross-fade collapses to the
15
- initial value, then re-paints at the new state).
16
-
17
- Browser support: Chromium 85+, Safari 16.4+, Firefox 128+. The
18
- speedtest deployment target sits well within the floor.
19
-
20
- • --progress-crescendo (percentage) — the leading-edge brightness
21
- ramp on `<Progress variant="gradient">` past 85% modelValue.
22
- `inherits: false` because the value is consumed at one
23
- declaration only (the gradient stop calculation); inheriting
24
- would let an unrelated ancestor accidentally drive a sibling
25
- progress bar.
26
-
27
- • --phase-tint-amount (percentage) — the chassis depth-of-tint
28
- companion to `--phase-color`. `inherits: true` because the
29
- value cascades from the chassis root through every region
30
- wrapper that reads it for a sympathetic tint (matches the
31
- `--phase-color` inheritance pattern).
32
-
33
- • --ripple-radius — RETIRED at BA.W-GLASS-CAL (H2a) with the disco recipe
34
- family: the typed press-ripple was `btn-audacious`-private and has no
35
- surviving consumer (the calm CTA register's press is the §6 scale beat).
36
- ═══════════════════════════════════════════════ */
37
-
38
- @property --progress-crescendo {
39
- syntax: "<percentage>";
40
- inherits: false;
41
- initial-value: 0%;
42
- }
43
-
44
- /* The masked scroll-progress rim's interpolable sweep. */
45
- @property --scroll-progress-rim-fill {
46
- syntax: "<percentage>";
47
- inherits: false;
48
- initial-value: 0%;
49
- }
50
-
51
- /* BD.W-GOO-CAROUSEL-DECK — the ONE goo-morph travel scalar (the de-dup of the pager
52
- WORM's `--worm-t`). The morph silhouette (dot worm / carousel slide plate / deck
53
- slide plate) travels between MEASURED slot centers driven by a continuous page-space
54
- float the host `transition`s on a `--{prefix}-flow` `linear()` curve. A bare
55
- unregistered `var()` would SNAP `--goo-t` (no spring glide); the typed `<number>`
56
- registration lets the engine interpolate the scalar so the silhouette's two-edge
57
- geometry (useGooMorph.ts) springs past then settles. `inherits: true` — the host
58
- transitions it, the rAF projection reads it off the host. `initial-value: 0` is the
59
- resting slot (a non-supporting engine snaps onto the active slot, the floor). ONE
60
- shared registration: the worm, the carousel plate, and the deck plate all read it. */
61
- @property --goo-t {
62
- syntax: "<number>";
63
- inherits: true;
64
- initial-value: 0;
65
- }
66
-
67
- /* BD.W-TABS-LIQUID — the area-inflation scalar (the 5-beat blob's grow→overshoot
68
- →shrink envelope) + the one-shot commit accent-flood progress. BOTH are driven
69
- IMPERATIVELY: the 2nd `useLiquidFlex` channel in `useTabIndicator.ts` writes
70
- `--tab-blob` every frame (it is NOT added to a CSS `transition` list — the
71
- composed `scale` write the indicator already transitions carries the glide). The
72
- `@property` registration exists ONLY so the discrete release-frame write
73
- (`--tab-blob` snapping back to 1 at arrival) interpolates instead of snap-
74
- flickering — the SAME role the `--stretch`/`--glass-accent` registered-scalar
75
- precedent serves. `inherits: false` — each indicator owns its own blob (a blobbed
76
- parent must not push inflation onto a child). `initial-value: 1`/`0` are the safe
77
- rest (a non-supporting engine slides with no inflation/flood, never broken). */
78
- @property --tab-blob {
79
- syntax: "<number>";
80
- inherits: false;
81
- initial-value: 1;
82
- }
83
- @property --tab-flood-t {
84
- syntax: "<number>";
85
- inherits: false;
86
- initial-value: 0;
87
- }
88
-
89
- /* BI.W-TABS-FACTOR — the iOS-27 eyeglass two-rest-state scalar. SETTLED(0) ⇄ LIVE(1)
90
- drives the tab-pill loupe's block-proud magnify (the plate `scaleY` reads
91
- `--eyeglass-y`, a calc off this scalar; TABS-GLASS-LADDER §1/§8.1: settled INSET
92
- 0.84× ⇄ live PROUD 1.12×). It is JS-driven per-frame by `useEyeglassLive`, which
93
- CONSUMES `useLeadTrail` (the ONE lead/trail integrator, reading the `eyeglass`
94
- SPRING_PRESETS row) — so writing it from the `hi` edge gives fast-energize /
95
- slow-decay EMERGENTLY (lead governs the rise, the ~270ms trail governs the
96
- deflate; the §2/§8.3 edge-asymmetric release). `inherits: true` so the host writes
97
- it on the indicator and the nested `.segmented-indicator__plate` reads it (and a
98
- consumer can force it from an ancestor). `initial-value: 0` = the SETTLED long rest
99
- (a non-supporting engine / SSR paints the calm inset plate, never broken). The
100
- registration lets the CSS transition interpolate it under the DEGRADE floor, but on
101
- the live JS path the useLeadTrail integrator is the animator (no CSS transition). */
102
- @property --eyeglass-live-t {
103
- syntax: "<number>";
104
- inherits: true;
105
- initial-value: 0;
106
- }
107
-
108
- @property --phase-tint-amount {
109
- syntax: "<percentage>";
110
- inherits: true;
111
- initial-value: 0%;
112
- }
113
-
114
- /* ═══════════════════════════════════════════════
115
- §11b POINTER-ANCHORED MOVING SPECULAR (AV.W15)
116
-
117
- The iOS-26 Liquid Glass "light travels around the material /
118
- illuminate under your fingertip" behaviour. A masked radial-gradient
119
- catch-light rides the surface at (--specular-x, --specular-y), driven
120
- by the consumer's pointer-tracked --mouse-x/--mouse-y write. Registered
121
- as typed custom properties so the position INTERPOLATES smoothly between
122
- pointer samples (a bare unregistered var() snaps; the @property reg lets
123
- the engine animate the percentage stop).
124
-
125
- • --specular-x / --specular-y (percentage) — the catch-light centre.
126
- `inherits: false` because each glass surface owns its own pointer
127
- position (a hovered parent must not push its specular onto a child —
128
- the no-glass-on-glass discipline made mechanical).
129
-
130
- • --specular-intensity (number) — the catch-light alpha multiplier.
131
- `inherits: false` for the same per-surface-ownership reason; rises on
132
- hover/active, settles to its rest floor on leave.
133
-
134
- @property crosses Baseline 2024-07-09. The consumption (the masked
135
- radial + the reduced-motion static bracket + the var() fallback) lives
136
- in glass-specular-track.css; the registrations live here alongside the
137
- other three regs so the typed-property tier has one home.
138
- ═══════════════════════════════════════════════ */
139
-
140
- @property --specular-x {
141
- syntax: "<percentage>";
142
- inherits: false;
143
- initial-value: 50%;
144
- }
145
-
146
- @property --specular-y {
147
- syntax: "<percentage>";
148
- inherits: false;
149
- initial-value: 50%;
150
- }
151
-
152
- @property --specular-intensity {
153
- syntax: "<number>";
154
- inherits: false;
155
- initial-value: 0;
156
- }
157
-
158
- /* BB.W-LENSING — the per-surface EDGE-glint angle channel. `--specular-angle` is
159
- the pointer angle-from-center the edge-glint conic sweep reads (material.css);
160
- `useSpecularPointer` writes it (the angle feed). `inherits: false` — the
161
- per-element ownership discipline of the specular cohort above (each pseudo owns
162
- its typed value; a parent's angle must never bleed into a child glass surface).
163
- `initial-value: 0deg` is the static rest position (the rim glint sits top when
164
- unwired — no ambient drift, no blowout). */
165
- @property --specular-angle {
166
- syntax: "<angle>";
167
- inherits: false;
168
- initial-value: 0deg;
169
- }
170
-
171
- /* BD.W-MOTION-WEIGHT — the LIVE velocity channel. `useLiquidFlex` writes this
172
- per-frame off the SAME saturating velocity term it already computes
173
- (`tanh(|ṫ|·k) ∈ [0,1]`); the consumer's `writeVelocityWeight` helper folds it
174
- into a transient `--motion-weight: calc(0.618 + 0.382 * var(--flex-vel))` boost
175
- so a driver in active fast motion deepens its own squish/punch/shadow-travel and
176
- self-extinguishes back to rest as it settles ("elements morph MORE the faster
177
- they move"). `inherits: false` is LOAD-BEARING (the C2·R1 subtree-storm bite): a
178
- per-frame write invalidates exactly ONE element, never a subtree — an inheriting
179
- velocity channel would re-paint every descendant on every frame. `initial-value:
180
- 0` is the still rest (no boost when unwired). */
181
- @property --flex-vel {
182
- syntax: "<number>";
183
- inherits: false;
184
- initial-value: 0;
185
- }
186
-
187
- /* BD.W-CARTOON-CASTER — the cartoon cel-cast drive props (H1: proven-live-DEAD
188
- without these — the calc chain falls back to initials → no punch). The cast
189
- travel/spread READ `--motion-weight × --cartoon-press-t`, so the inert
190
- `.cartoon-cast` child plate moves on the compositor as the body presses.
191
- • --cartoon-press-t (<number>, inherits:true) — the 0→1 press ramp the existing
192
- `useLiquidPress` writes (aliased onto `--card-press-t` on `.cartoon-surface`);
193
- inherits so the inert child reads its host's press scalar.
194
- • --cast-travel (<length>, inherits:false) / --cast-spread (<number>,
195
- inherits:false) — the per-caster derived offset + scale; non-inheriting (each
196
- caster owns its own, never bleeds onto a nested cartoon child).
197
- • --cartoon-cast-dx/dy (<length>, inherits:true) — the OPT-IN drag-track delta
198
- (0 at rest; a future `useCartoonCast` DOM bridge writes them). Inherits so the
199
- host can set them for the child. Typed so the gap INTERPOLATES on the
200
- compositor; a non-supporting engine snaps rather than eases (the gap still
201
- reads). */
202
- @property --cartoon-press-t {
203
- syntax: "<number>";
204
- inherits: true;
205
- initial-value: 0;
206
- }
207
-
208
- @property --cast-travel {
209
- syntax: "<length>";
210
- inherits: false;
211
- initial-value: 0px;
212
- }
213
-
214
- @property --cast-spread {
215
- syntax: "<number>";
216
- inherits: false;
217
- initial-value: 1;
218
- }
219
-
220
- @property --cartoon-cast-dx {
221
- syntax: "<length>";
222
- inherits: true;
223
- initial-value: 0px;
224
- }
225
-
226
- @property --cartoon-cast-dy {
227
- syntax: "<length>";
228
- inherits: true;
229
- initial-value: 0px;
230
- }
231
-
232
- /* BD.W-PAGE-FIELD — the warm colorful FIELD drive props (`--field-h-raw` /
233
- `--field-intensity`) are RETIRED with the `.paper-field` plane (BG.W-FIELD-AURORA).
234
- The shell `<Aurora>` field carries the per-route warm hue now (a JS uniform on the
235
- AuroraConfig palette, not a CSS @property), so these registrations are dead. Clean
236
- break, no alias — `proof:no-paper-field` asserts both regs ABSENT. */
237
-
238
- /* BB.W-LENSING `--glass-refract` axis — RETIRED (DDR-LENS-BAKE, glass-refract.css).
239
- The axis drove the `feDisplacementMap` `scale` by splicing `var(--glass-refract)`
240
- between a head/tail `url()` pair. That construction never parsed as a
241
- `backdrop-filter` (it emitted three tokens, not one url) AND broke consumer bundlers
242
- (the tail `url("'…")` mis-resolved as a file path); a CSS url() string token cannot
243
- carry a substituted `var()`, so a dynamic `scale` inside the mandatory single
244
- self-contained data-URI is structurally impossible. The `scale` is now BAKED at 28
245
- (the resting bend, byte-identical) — no axis, no `@property` reg. */
246
-
247
- /* BB.W-GLASS-ACCENT — the THIRD disjoint glass axis: the per-INSTANCE
248
- CHROMATIC-RIM tint. `--glass-accent` is a complete `<color>` (a consumer DATA
249
- hue) that OKLab-tints a glass surface's RIM (the `--glass-material-rim` inset
250
- ring + the per-rung `--glass-border-*`) and the `::before` specular catch-light
251
- CORE — so the §F1 data-keyed colored hover (a chart cell whose surface glows
252
- with that datum's series hue) is a ONE-LINE seam (`--glass-accent: <hue>;
253
- --glass-accent-strength: <N%>` on the instance), not a hand-threaded
254
- `border-color` + inline catch-light per consumer.
255
-
256
- DISTINCT-not-fork of W55's `--glass-tint-source` (the WHOLE-PLATE BACKGROUND
257
- legibility darken toward `--glass-tint-ink`): the accent is the RIM+GLINT
258
- chromatic DECORATION axis (toward a consumer DATA hue, per-instance), it NEVER
259
- writes the W55 cohort and NEVER tints the plate background. Three disjoint glass
260
- axes: LEVEL (opacity+blur, AX.W54) · TINT (whole-plate legibility, W55) · ACCENT
261
- (per-instance chromatic rim+glint, this wave).
262
-
263
- • --glass-accent (<color>) — the consumer data hue. `inherits: true` (the
264
- `--glass-level`-style cascading scalar — a host sets it on an ancestor to tint
265
- a sub-tree; a consumer sets it per-INSTANCE on the surface). `initial-value:
266
- transparent` is the NEUTRAL IDENTITY: a `color-mix(in oklab, X, transparent N)`
267
- is byte-identical X at the resting end, so an UNSET surface paints exactly
268
- today's warm-ink rim + warm-cream catch-light (the W2 neutral-fallback floor).
269
-
270
- • --glass-accent-strength (<percentage>) — the bounded knob. `inherits: true`
271
- (rides the accent down the same sub-tree). `initial-value: 0%` so the mix is a
272
- provable no-op when unset (`color-mix(in oklab, X, <accent> 0%)` === X). The
273
- consumer-set ceiling is a WHISPER at the rim, not a flooded plate — the demo
274
- specimens engage ~40-55% (the rim/glint reads the hue while the warm-cream core
275
- + the AA legibility survive; the `--glass-tint-strength-aa` ≤24% bounding
276
- precedent, lifted here because the accent rides the THIN rim/glint not the
277
- whole plate). A malformed override CLAMPS to 0% (the typed fail-safe). */
278
- @property --glass-accent {
279
- syntax: "<color>";
280
- inherits: true;
281
- initial-value: transparent;
282
- }
283
-
284
- @property --glass-accent-strength {
285
- syntax: "<percentage>";
286
- inherits: true;
287
- initial-value: 0%;
288
- }
289
-
290
- /* BC.W-GLASS-GLOW-FIX (Atlas A-8) — the Pulse aura breath SCALE. The `ambient-pulse`
291
- keyframe runs on `.pulse-aura` and writes this property; the `.pulse-aura::before`
292
- child (the radial paint) reads it via `transform: scale(var(--pulse-aura-breath-
293
- scale))`. Typed `<number>` so the keyframe INTERPOLATES it per-frame (a bare
294
- unregistered var would snap min↔max). INHERITS so the pseudo-element picks it up
295
- from its originating `.pulse-aura` (the aura has no content descendants — it is
296
- `aria-hidden` + empty — so the inherit only reaches the `::before` halo). */
297
- @property --pulse-aura-breath-scale {
298
- syntax: "<number>";
299
- inherits: true;
300
- initial-value: 1;
301
- }
302
-
303
- /* AX.W54 — the GLASS-FIRST single knob. `--glass-level` is the ONE clarity
304
- scalar threaded through BOTH glass ladders at their single sites (the
305
- `--glass-bg-*` opacity recipe + the `--glass-blur-*` radii). It is a typed,
306
- INHERITING <number> so a host setting it on any ancestor retunes every
307
- descendant glass surface (the @container-free cascade path) — and so it
308
- animates smoothly rather than snapping. The level acts as a clarity multiplier
309
- that PRESERVES level=1 (byte-identical to the hand-tuned ladder):
310
- • level 1 — the calibrated glass (today's surfaces, unchanged).
311
- • level 0 — the OPAQUE escape: solid `--card` + `blur(0)` through the SAME
312
- machinery (the `.glass-opaque` rung + the a11y brackets ride it).
313
- • level >1 — clearer (more transparent + more diffuse) in lockstep.
314
- Glass is the DEFAULT surface register for EVERY band (USER-DECIDED MAXIMAL);
315
- the opaque level-0 rung is the explicit opt-out. W55 carries the over-light
316
- legibility on the SEPARATE `--glass-tint-*` axis (the `--glass-backdrop` probe
317
- lifts the tint toward ink — level = opacity+blur, tint = darken-over-light, the
318
- two axes coordinate but never collapse: the a11y Clear↔Tinted escape rides
319
- level-up here AND tint-toward-ink under `prefers-contrast: more`). */
320
- @property --glass-level {
321
- syntax: "<number>";
322
- inherits: true;
323
- initial-value: 1;
324
- }
325
-
326
- /* BC.W-ADAPTIVE-RECONCILE — the OBSERVER's measured backdrop relative-luminance, now
327
- LOAD-BEARING. `useGlassBackdropLuminance` WRITES `--glass-backdrop-luma` (0..1) on
328
- the glass target; the content/overlay/dock `:where()` rules READ it on the RHS of the
329
- `--glass-tint-strength` clamp (glass/ladder.css, dock/morph.css) — the continuous
330
- driver that lifts the calm 4% floor toward the ≤24% AA ceiling as the measured
331
- backdrop brightens past the knee (the iOS-27 dynamic-range shift; apple-ios27.md §1.5).
332
- Registered as a typed INHERITING `<number>` (the `--glass-level`/`--progress-crescendo`
333
- precedent) so a bare `var()` INTERPOLATES smoothly between sample frames instead of
334
- snapping (a per-sample re-paint would flicker the plate). `inherits: true` so the
335
- observer's write on the target reaches every descendant glass surface that reads the
336
- clamp. `initial-value: 0` is the calm-dark rest: with luma 0 the clamp's luma-ramp is
337
- `max(0, …) = 0`, so an unwired surface resolves EXACTLY the floor (the zero-delta calm
338
- identity GLASS-IDENTITY pins). This replaces the empty `--glass-backdrop-luma: ;`
339
- placeholder declaration (the dead-knob's write-only stub) — the loop now READS. */
340
- @property --glass-backdrop-luma {
341
- syntax: "<number>";
342
- inherits: true;
343
- initial-value: 0;
344
- }
345
-
346
- /* BB.W-DEEP-GLASS — the OPT-IN deep-glass DEPTH scalar. `--glass-depth` is the
347
- `--glass-level` TWIN for the deep tier: a typed INHERITING <number> so a host
348
- sets it on any ancestor to retune the deep tier's depth (the cascading-scalar
349
- idiom, distinct from the per-element `inherits: false` specular cohort). The
350
- deep recipe (tokens/glass-deep.css) LERPs both the blur radius AND the saturate
351
- between the calm `floating` endpoint (depth 0 ≡ the calm ceiling) and the Apple-
352
- deep endpoint (depth 1 ≡ saturate 1.5 / blur 16px), so the deep blur is
353
- `--glass-depth`-DRIVEN (the D1 axis assert — never a baked literal) and animates
354
- smoothly. `initial-value: 1` is the resting deep magnitude: a `.glass-deep`
355
- surface paints at the full Apple-deep register by default; a consumer dials
356
- `--glass-depth: 0.5` to land it half-way to the calm floating rung. SEPARATE
357
- from `--glass-level` (opacity+blur clarity), `--glass-tint-*` (legibility), and
358
- `--glass-refract` (lens displacement) — the disjoint depth axis. The deep tier
359
- COMPOSES `--glass-level` too (the deep blur scales it), so the opaque escape +
360
- the a11y brackets reach the deep plate through the ONE level path. */
361
- @property --glass-depth {
362
- syntax: "<number>";
363
- inherits: true;
364
- initial-value: 1;
365
- }
366
-
367
- /* BG.W-GLASS-DEFAULT-DEFINITION (GA-1) — the DEFINED-tier engage scalar (the
368
- `--glass-level`/`--glass-depth` TWIN). Glass over a FLAT page reads near-gray (chroma
369
- 0.0138); the defined tier gives a CONTROL a warm rim + warm-cream floor. BOTH legs
370
- read this scalar — the floor-fill α + the `--glass-border-defined` rim α
371
- (tokens/glass.css) — so it is genuinely load-bearing (dead-knob-proof). `inherits:
372
- true` (a host dials definition on any ancestor); `initial-value: 0` is fully
373
- TRANSMISSIVE (content default, ladder byte-untouched); `.glass-defined`
374
- (glass/defined.css) + `prefers-contrast: more` set it to 1. SEPARATE from
375
- `--glass-level`/`--glass-depth`/`--glass-tint-*`. */
376
- @property --glass-definition {
377
- syntax: "<number>";
378
- inherits: true;
379
- initial-value: 0;
380
- }
381
-
382
- /* AX.W51 D18 — the master comfortable-sizing scalar registered typed. The
383
- `<number>` syntax guarantees `calc(<base> * var(--ui-scale))` is always valid (a
384
- malformed override CLAMPS to the initial value 1, not an invalidated calc — the
385
- fail-safe); `inherits: true` (unlike the per-element specular @property cohort)
386
- so a SCOPED override (a dense data-table region) cascades to every descendant
387
- control without a per-element set; the type makes it animatable (a density
388
- toggle COULD spring it). Mirrors the `--glass-level` registration above (the
389
- cascading-scalar idiom), distinct from the per-element specular @property cohort
390
- (those are `inherits: false`). */
391
- @property --ui-scale {
392
- syntax: "<number>";
393
- inherits: true;
394
- initial-value: 1;
395
- }
396
-
397
- /* BD.W-MOTION-WEIGHT — the GOVERNING motion scalar (the iOS-27 register-triangle
398
- centroid). ONE number co-scales the squash depth, the overshoot share, the
399
- anticipation pull-back, and the cartoon-shadow travel so they read as ONE
400
- proportioned deformation, never four unrelated tics. Registered with the EXACT
401
- `--ui-scale`/`--glass-level` typed cascading-scalar idiom — `inherits: true` is
402
- the whole mechanism: a DRIVER ancestor (`.dock`, a celebrating card, a sheet)
403
- locally pushes `--motion-weight: 1`; an OBSERVER subtree (`<CarouselContent>`
404
- auto-advance, `[data-reorder]` lists) pins `--motion-weight: 0` — everything
405
- below reads the local value with zero prop-drilling. `initial-value: 0.618`
406
- (1/φ, design.md §L6 golden-proportion law): not 0 (dead), not 1 (manic) —
407
- present, alive, never cartoonish-by-default. The `:root` rest decl + the PRM
408
- carve live in scheme-motion.css §2 (the Feature-token-home, beside the
409
- `--spring-*` clocks it co-governs). A non-supporting engine reads the safe
410
- 0.618 fallback (the squish still reads, just non-animatable — the same fail-safe
411
- `--ui-scale` documents). */
412
- @property --motion-weight {
413
- syntax: "<number>";
414
- inherits: true;
415
- initial-value: 0.618;
416
- }
417
-
418
- /* BI.W-TEMPO (M11 / N6) — the GOVERNING motion TIME scalar (the one application
419
- point). ONE registered inheriting number co-scales BOTH the CSS spring clocks
420
- (the `--spring-<name>-duration` reader reads `calc(var(--spring-<name>-settle) *
421
- var(--motion-tempo))`, scheme-spring.css) AND the JS spring RESPONSES (each spring
422
- engine reads it via `motionTempo()` and scales `response *= tempo` at
423
- construction). Because `duration ∝ response` (ωₙ = 2π/response), scaling the CSS
424
- clock by tempo ≡ scaling response by tempo — so the M1 CSS==JS parity holds at ANY
425
- tempo (G2). It serves the "options for longer" clause of UF-G1 (a global motion
426
- time knob a consumer sets on `:root`).
427
-
428
- Registered with the EXACT `--ui-scale`/`--motion-weight`/`--glass-level` typed
429
- cascading-scalar idiom — `inherits: true` so a consumer sets it on any ancestor
430
- and every descendant spring re-reads it (the loud iOS-27 surfaces re-pin
431
- `--motion-tempo: 1` on their own scope, scheme-motion.css, so the utility UI
432
- tightens/loosens while the deliberate BD.W-ANIM-IOS27-TUNE weight holds where it
433
- landed). `initial-value: 1` is the IDENTITY (RATIFIED judgment (c) — the per-
434
- register tightening is M1 + REGISTER-TABLE's exit/enter-menu clocks, NOT a global
435
- scale): at 1.0 the reader resolves `settle * 1` byte-identical to the flat clock,
436
- so the axis is a no-op at rest. A malformed override CLAMPS to the initial 1 (the
437
- typed fail-safe; `motionTempo()` mirrors the ≤0 → 1 clamp JS-side).
438
-
439
- THE NAMING FENCE — `--motion-tempo` (TIME) ⟂ `--motion-weight` (MAGNITUDE, default
440
- 0.618) ⟂ `--ui-scale` (GEOMETRY): three registered inheriting scalars, NEVER
441
- folded. PRM is orthogonal (tempo × the universal ~0.01ms carve is still ~0; the JS
442
- `respectReducedMotion` snap wins at every tempo). */
443
- @property --motion-tempo {
444
- syntax: "<number>";
445
- inherits: true;
446
- initial-value: 1;
447
- }